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- Initialize engine version: 5.6.2p4UnknownWorlds (0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor: NVIDIA
- VRAM: 6052 MB
- Driver: 25.21.14.1634
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.038 seconds
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.048575 ms
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)
- Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\AutosortLockers\AutosortLockers.dll (this message is harmless)
- Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\DataBoxScannerFix\DataBoxScannerFix.dll (this message is harmless)
- Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\EasyCraft\EasyCraft.dll (this message is harmless)
- Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\Modding Helper\SMLHelper.dll (this message is harmless)
- Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\MoreSeamothUpgrades\MoreSeamothUpgrades.dll (this message is harmless)
- Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\NoWarpersAfterQuarantineShutdown\NoWarpersAfterQuarantineShutdown.dll (this message is harmless)
- Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\QuitToDesktop\QuitToDesktop.dll (this message is harmless)
- Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\ResourceMonitor\ResourceMonitor.dll (this message is harmless)
- Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\UpgradedVehicles\UpgradedVehicles.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortLocker (11110)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortTarget (11111)
- <BuilderUtils:AutosortLockers> Added builder entry for AutosortTargetStanding (11112)
- [AutosortLockers] Patched
- [SMLHelper] Finished known TechTypes exclusion. 3 IDs were added in ban list.
- [SMLHelper] Successfully added Tech Type: 'SeamothHullModule4' to Index: '11011'
- [SMLHelper] Added "SeamothHullModule4" to groups under "Workbench->Workbench" after "VehicleHullModule3"
- [SMLHelper] Successfully added Tech Type: 'SeamothHullModule5' to Index: '11012'
- [SMLHelper] Added "SeamothHullModule5" to groups under "Workbench->Workbench" after "SeamothHullModule4"
- [SMLHelper] Successfully added Tech Type: 'SeamothClawModule' to Index: '11013'
- [SMLHelper] Added "SeamothClawModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
- [SMLHelper] Successfully added Tech Type: 'SeamothDrillModule' to Index: '11014'
- [SMLHelper] Added "SeamothDrillModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
- [SMLHelper] Successfully added Tech Type: 'SeamothThermalModule' to Index: '11015'
- [SMLHelper] Added "SeamothThermalModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitThermalReactorModule"
- [MoreSeamothUpgrades] Succesfully patched!
- [QuitToDesktop] Patched
- QMOD ERR: Invoking the specified EntryMethod ResourceMonitor.EntryPoint.Entry failed for ResourceMonitor
- A type load exception has occurred.
- [UpgradedVehicles] : Started patching - 3.1.1.0
- [UpgradedVehicles] : Additional Seamoth Depth Modules from MoreSeamothUpgrades registered
- [SMLHelper] Successfully added Tech Type: 'SpeedModule' to Index: '11016'
- [SMLHelper] Added "SpeedModule" to groups under "VehicleUpgrades->VehicleUpgrades"
- [UpgradedVehicles] : Initializing save data and options
- [UpgradedVehicles] : Finished patching
- [SMLHelper] Loading v2.0.3.0...
- [SMLHelper] Old CraftDataPatcher is done.
- [SMLHelper] Old CraftTreePatcher is done.
- [SMLHelper] Old DevConsolePatcher is done.
- [SMLHelper] Old LanguagePatcher is done.
- [SMLHelper] Old KnownTechPatcher is done.
- [SMLHelper] TechTypePatcher is done.
- [SMLHelper] Finished known CraftTreeType exclusion. 0 IDs were added in ban list.
- [SMLHelper] CraftTreeTypePatcher is done.
- [SMLHelper] Added 6 new entries to the CraftData.techData dictionary.
- [SMLHelper] CraftDataPatcher is done.
- [SMLHelper] CraftTreePatcher is done.
- [SMLHelper] DevConsolePatcher is done.
- [SMLHelper] LanguagePatcher is done.
- [SMLHelper] ResourcesPatcher is done.
- [SMLHelper] PrefabDatabasePatcher is done.
- [SMLHelper] SpritePatcher is done.
- [SMLHelper] BaseBioReactorPatcher is done.
- [SMLHelper] InventoryPatcher is done.
- [NoWarpersAfterQuarantineShutdown] Loading... v1.1.0.0
- [NoWarpersAfterQuarantineShutdown] HarmonyInstance created.
- [NoWarpersAfterQuarantineShutdown] StoryGoalCustomEventHandler.Awake (Post)
- [NoWarpersAfterQuarantineShutdown] StoryGoalCustomEventHandler.DisableGun (Post)
- [NoWarpersAfterQuarantineShutdown] WarperSpawner.OnEnable (Pre)
- [NoWarpersAfterQuarantineShutdown] WarperSpawner.Update (Pre)
- [NoWarpersAfterQuarantineShutdown] Patched successfully.
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- FMOD Studio: Creating runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object reference not set to an instance of an object
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 61056, QualityLevel = 2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 61056
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = Alienware Aurora R6 (Alienware)
- deviceName = ADAMS-ALIENWARE
- deviceType = Desktop
- deviceUniqueIdentifier = 30e136f265f359894c6ce2bf40f13176d5434ec7
- graphicsDeviceID = 7171
- graphicsDeviceName = NVIDIA GeForce GTX 1060 6GB
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- graphicsMemorySize = 6052
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 4
- processorFrequency = 3000
- processorType = Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16283
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'waterdisplacement' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.201891 ms
- <BuilderUtils:AutosortLockers> Adding initially known blueprints to KnownTech
- Heartbeat CSV, time s,6.958986, GC.GetTotalMemory MB,14.82813, OctNodes MB,7.247925, CompactOctrees MB,0.005405426, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,56, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'logos' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AutosortLockers] Loading Save Data...
- <A>
- <B>
- Unloading 4264 unused Assets to reduce memory usage. Loaded Objects now: 11094.
- Total: 75.579666 ms (FindLiveObjects: 0.567636 ms CreateObjectMapping: 1.109332 ms MarkObjects: 70.448067 ms DeleteObjects: 3.453949 ms)
- <C>
- [AutosortLockers] Save Data Loaded
- <D>
- Cyclops::Awake frame 353
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Cyclops total ms: 1173.219 self ms: 1173.22
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Cyclops frame 353
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene EscapePod total ms: 351.317 self ms: 351.3174
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Initializing prefabs
- Caching tech types for 3325 prefabs
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:AutosortLockers> Initializing tech mapping
- Loaded lightmapped prefab EscapePod frame 375
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Aurora total ms: 553.7466 self ms: 553.7466
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Aurora frame 406
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::Initialize called - frame = 406
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::MountWorld frame 1404
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- builders ready, building world..
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading static world at 'SNUnmanagedData\Build18'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: Loading world. Frame 1406.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Deinitialize called, frame 1406
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Initialize frame 1406
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling LoadPrefabDatabase frame 1406
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Initialize prefab database (WorldEntities) total ms: 2.8372 self ms: 2.8372
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: SaveLoadManager.Initialize total ms: 7.2141 self ms: 7.2141
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create octree compiler total ms: 2.448 self ms: 2.4484
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create worker thread total ms: 1.3902 self ms: 1.3902
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Streamer initialize total ms: 202.6026 self ms: 188.4968
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: cellManager.ResetEntityDistributions total ms: 23.4551 self ms: 23.4551
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read clip map settings from SNUnmanagedData\clipmaps-high.json:
- {
- "chunkMeshRes": 16,
- "maxWorkspaces": 8,
- "maxMeshQueue": 20,
- "maxThreads": 2,
- "debugSingleBlockType": false,
- "vertexBucketStride": 300,
- "triangleBucketStride": 175,
- "levels": [
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": true,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": true,
- "visual": {
- "useLowMesh": false,
- "simplify": {
- "maxError": 0.001,
- "antiSliverWeight": 0.005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.0,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.01,
- "antiSliverWeight": 0.001,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 1,
- "maxBlockTypes": 2,
- "meshOverlap": 1,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.1,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 8,
- "chunksVertically": 4,
- "colliders": false,
- "downsamples": 2,
- "maxBlockTypes": 1,
- "meshOverlap": 0,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": true,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 1.0,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- }
- ]
- }
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarming all workspaces for res = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ClipMapManager initialize done
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- initializing first time explosion
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadSceneObjects total ms: 261.8383 self ms: 261.8386
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1408
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1408
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1408
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1408
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 3,2,3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,1,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadGlobalRoot total ms: 802.4074 self ms: 802.4074
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WARNING: PrefabSpawn (Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/FabricatorSpawn) already spawned its object! Object = Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/CyclopsFabricator(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- [AutosortLockers] Object Initialize from Save Data
- L0: RefreshExistingBatchesForPlayMode total ms: 81.3622 self ms: 81.3625
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading palette total ms: 66.0704 self ms: 66.0708
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading heightmap total ms: 77.2051 self ms: 77.2055
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- biome map downsample factor: 4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading biome map total ms: 22.9502 self ms: 22.9502
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: calling land.Rebuild frame 1418
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Rebuilding land total ms: 14.7333 self ms: 14.7333
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Refresh signal database total ms: 1.0715 self ms: 1.0718
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 34
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=64000
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOADING FINISHED
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PerformGarbageAndAssetCollection, Time.time=6.938895, Time.frameCount=1898, DateTime.Now=1/17/2019 2:18:10 PM
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 81.0328 self ms: 81.0328
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 1899
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 6942 unused Assets to reduce memory usage. Loaded Objects now: 140977.
- Total: 367.609192 ms (FindLiveObjects: 9.175373 ms CreateObjectMapping: 6.247760 ms MarkObjects: 349.484772 ms DeleteObjects: 2.700627 ms)
- --- PerformGarbageAndAssetCollectionAsync: GC Time 81.2755 Asset GC Time 377.5174
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [EasyCraft] Run
- found existing map room functionality at cell 3,2,3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: CellManager::EstimateBytes total ms: 2.2753 self ms: 2.2756
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Heartbeat CSV, time s,66.95355, GC.GetTotalMemory MB,432.3711, OctNodes MB,7.247925, CompactOctrees MB,169.2375, CellManager MB,17.66927, ClipMapManager MB,11.7513, GCCount,66, PlayerPos,69.89371,-27.05591,35.87318, WorkingSet MB,1946.527
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: CellManager::EstimateBytes total ms: 1.7575 self ms: 1.7575
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Heartbeat CSV, time s,126.9502, GC.GetTotalMemory MB,442.3594, OctNodes MB,7.247925, CompactOctrees MB,169.2375, CellManager MB,17.66927, ClipMapManager MB,11.7513, GCCount,66, PlayerPos,69.89371,-27.05591,35.87318, WorkingSet MB,1957.227
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: CellManager::EstimateBytes total ms: 1.7097 self ms: 1.7097
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Heartbeat CSV, time s,186.953, GC.GetTotalMemory MB,427.7031, OctNodes MB,7.247925, CompactOctrees MB,169.2375, CellManager MB,17.66927, ClipMapManager MB,11.7513, GCCount,67, PlayerPos,69.89371,-27.05591,35.87318, WorkingSet MB,1955.035
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving 164 batches to SNUnmanagedData\Build18
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1f04 -> priority: 1
- Thread -> id: 6870 -> priority: 1
- <BuilderUtils:AutosortLockers> OnPrefabDestroyed:AutosortReceptacle (UnityEngine.GameObject)
- Time played: 237s
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Max depth: 27m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Distance traveled: 83m
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- GameObjects can not be made active when they are being destroyed.
- (Filename: Line: 465)
- <BuilderUtils:AutosortLockers> OnPrefabDestroyed:Autosorter (UnityEngine.GameObject)
- FMOD Studio: Destroying runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Deinitialize called, frame 13699
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MainLoop aborted
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception: FMOD Studio attempted access by script to RuntimeManager while application is quitting
- at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
- at FMODUnity.RuntimeManager.get_CachedDescriptions () [0x00000] in <filename unknown>:0
- at FMODUWE.GetEventDescription (Guid guid, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
- at FMODUWE.GetEventDescription (System.String eventPath, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
- at FMODUWE.GetEventInstance (System.String eventPath, FMOD.Studio.EventInstance& instance) [0x00000] in <filename unknown>:0
- at FMODUWE.PlayOneShotImpl (System.String eventPath, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
- at FMODUWE.PlayOneShot (.FMODAsset asset, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
- at EnergyMixin.PlayPowerSound (Boolean powered) [0x00000] in <filename unknown>:0
- at EnergyMixin.OnRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
- at StorageSlot.NotifyRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
- at StorageSlot.RemoveItem () [0x00000] in <filename unknown>:0
- at StorageSlot.RemoveItem (.InventoryItem item, Boolean forced, Boolean verbose) [0x00000] in <filename unknown>:0
- at Pickupable.SetInventoryItem (.InventoryItem newInventoryItem) [0x00000] in <filename unknown>:0
- at Pickupable.OnDestroy () [0x00000] in <filename unknown>:0
- UnityEngine.Object:DestroyImmediate(Object, Boolean)
- UnityEngine.Object:DestroyImmediate(Object)
- LargeWorldStreamer:UnloadGlobalRoot()
- LargeWorldStreamer:Deinitialize()
- LargeWorldStreamer:OnDestroy()
- (Filename: Line: -1)
- Exception: FMOD Studio attempted access by script to RuntimeManager while application is quitting
- at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
- at FMODUnity.RuntimeManager.get_CachedDescriptions () [0x00000] in <filename unknown>:0
- at FMODUWE.GetEventDescription (Guid guid, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
- at FMODUWE.GetEventDescription (System.String eventPath, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
- at FMODUWE.GetEventInstance (System.String eventPath, FMOD.Studio.EventInstance& instance) [0x00000] in <filename unknown>:0
- at FMODUWE.PlayOneShotImpl (System.String eventPath, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
- at FMODUWE.PlayOneShot (.FMODAsset asset, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
- at EnergyMixin.PlayPowerSound (Boolean powered) [0x00000] in <filename unknown>:0
- at EnergyMixin.OnRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
- at StorageSlot.NotifyRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
- at StorageSlot.RemoveItem () [0x00000] in <filename unknown>:0
- at StorageSlot.RemoveItem (.InventoryItem item, Boolean forced, Boolean verbose) [0x00000] in <filename unknown>:0
- at Pickupable.SetInventoryItem (.InventoryItem newInventoryItem) [0x00000] in <filename unknown>:0
- at Pickupable.OnDestroy () [0x00000] in <filename unknown>:0
- UnityEngine.Object:DestroyImmediate(Object, Boolean)
- UnityEngine.Object:DestroyImmediate(Object)
- LargeWorldStreamer:UnloadGlobalRoot()
- LargeWorldStreamer:Deinitialize()
- LargeWorldStreamer:OnDestroy()
- (Filename: Line: -1)
- <BuilderUtils:AutosortLockers> OnPrefabDestroyed:StandingAutosortReceptacle (UnityEngine.GameObject)
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