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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  6. Vendor: NVIDIA
  7. VRAM: 6052 MB
  8. Driver: 25.21.14.1634
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  29. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  39. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  40. - Completed reload, in 0.038 seconds
  41. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  43. OnLevelWasLoaded was found on OVRScreenFade
  44. This message has been deprecated and will be removed in a later version of Unity.
  45. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  46.  
  47. (Filename: Line: 376)
  48.  
  49. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  50. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  51. <RI> Initializing input.
  52.  
  53. <RI> Input initialized.
  54.  
  55. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  56. <RI> Initialized touch support.
  57.  
  58. UnloadTime: 1.048575 ms
  59. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)
  60. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  61. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)
  62. Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\AutosortLockers\AutosortLockers.dll (this message is harmless)
  63. Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\DataBoxScannerFix\DataBoxScannerFix.dll (this message is harmless)
  64. Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\EasyCraft\EasyCraft.dll (this message is harmless)
  65. Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\Modding Helper\SMLHelper.dll (this message is harmless)
  66. Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\MoreSeamothUpgrades\MoreSeamothUpgrades.dll (this message is harmless)
  67. Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\NoWarpersAfterQuarantineShutdown\NoWarpersAfterQuarantineShutdown.dll (this message is harmless)
  68. Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\QuitToDesktop\QuitToDesktop.dll (this message is harmless)
  69. Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\ResourceMonitor\ResourceMonitor.dll (this message is harmless)
  70. Non platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\QMods\UpgradedVehicles\UpgradedVehicles.dll (this message is harmless)
  71. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)
  72. <BuilderUtils:AutosortLockers> Added builder entry for AutosortLocker (11110)
  73. <BuilderUtils:AutosortLockers> Added builder entry for AutosortTarget (11111)
  74. <BuilderUtils:AutosortLockers> Added builder entry for AutosortTargetStanding (11112)
  75. [AutosortLockers] Patched
  76. [SMLHelper] Finished known TechTypes exclusion. 3 IDs were added in ban list.
  77. [SMLHelper] Successfully added Tech Type: 'SeamothHullModule4' to Index: '11011'
  78. [SMLHelper] Added "SeamothHullModule4" to groups under "Workbench->Workbench" after "VehicleHullModule3"
  79. [SMLHelper] Successfully added Tech Type: 'SeamothHullModule5' to Index: '11012'
  80. [SMLHelper] Added "SeamothHullModule5" to groups under "Workbench->Workbench" after "SeamothHullModule4"
  81. [SMLHelper] Successfully added Tech Type: 'SeamothClawModule' to Index: '11013'
  82. [SMLHelper] Added "SeamothClawModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
  83. [SMLHelper] Successfully added Tech Type: 'SeamothDrillModule' to Index: '11014'
  84. [SMLHelper] Added "SeamothDrillModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitDrillArmModule"
  85. [SMLHelper] Successfully added Tech Type: 'SeamothThermalModule' to Index: '11015'
  86. [SMLHelper] Added "SeamothThermalModule" to groups under "VehicleUpgrades->VehicleUpgrades" after "ExosuitThermalReactorModule"
  87. [MoreSeamothUpgrades] Succesfully patched!
  88. [QuitToDesktop] Patched
  89. QMOD ERR: Invoking the specified EntryMethod ResourceMonitor.EntryPoint.Entry failed for ResourceMonitor
  90. A type load exception has occurred.
  91. [UpgradedVehicles] : Started patching - 3.1.1.0
  92. [UpgradedVehicles] : Additional Seamoth Depth Modules from MoreSeamothUpgrades registered
  93. [SMLHelper] Successfully added Tech Type: 'SpeedModule' to Index: '11016'
  94. [SMLHelper] Added "SpeedModule" to groups under "VehicleUpgrades->VehicleUpgrades"
  95. [UpgradedVehicles] : Initializing save data and options
  96. [UpgradedVehicles] : Finished patching
  97. [SMLHelper] Loading v2.0.3.0...
  98. [SMLHelper] Old CraftDataPatcher is done.
  99. [SMLHelper] Old CraftTreePatcher is done.
  100. [SMLHelper] Old DevConsolePatcher is done.
  101. [SMLHelper] Old LanguagePatcher is done.
  102. [SMLHelper] Old KnownTechPatcher is done.
  103. [SMLHelper] TechTypePatcher is done.
  104. [SMLHelper] Finished known CraftTreeType exclusion. 0 IDs were added in ban list.
  105. [SMLHelper] CraftTreeTypePatcher is done.
  106. [SMLHelper] Added 6 new entries to the CraftData.techData dictionary.
  107. [SMLHelper] CraftDataPatcher is done.
  108. [SMLHelper] CraftTreePatcher is done.
  109. [SMLHelper] DevConsolePatcher is done.
  110. [SMLHelper] LanguagePatcher is done.
  111. [SMLHelper] ResourcesPatcher is done.
  112. [SMLHelper] PrefabDatabasePatcher is done.
  113. [SMLHelper] SpritePatcher is done.
  114. [SMLHelper] BaseBioReactorPatcher is done.
  115. [SMLHelper] InventoryPatcher is done.
  116. [NoWarpersAfterQuarantineShutdown] Loading... v1.1.0.0
  117. [NoWarpersAfterQuarantineShutdown] HarmonyInstance created.
  118. [NoWarpersAfterQuarantineShutdown] StoryGoalCustomEventHandler.Awake (Post)
  119. [NoWarpersAfterQuarantineShutdown] StoryGoalCustomEventHandler.DisableGun (Post)
  120. [NoWarpersAfterQuarantineShutdown] WarperSpawner.OnEnable (Pre)
  121. [NoWarpersAfterQuarantineShutdown] WarperSpawner.Update (Pre)
  122. [NoWarpersAfterQuarantineShutdown] Patched successfully.
  123. <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
  124. FMOD Studio: Creating runtime system instance
  125.  
  126. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  127.  
  128. Object reference not set to an instance of an object
  129. Loading game settings
  130.  
  131. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. <BuilderUtils:AutosortLockers> Adding tooltip strings to language file
  134. Process name: Subnautica
  135.  
  136. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  137.  
  138. changeset 61056, QualityLevel = 2
  139.  
  140. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  141.  
  142. OK Running Win64
  143.  
  144. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  145.  
  146. Application version: 61056
  147.  
  148. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  149.  
  150. SystemInfo:
  151. deviceModel = Alienware Aurora R6 (Alienware)
  152. deviceName = ADAMS-ALIENWARE
  153. deviceType = Desktop
  154. deviceUniqueIdentifier = 30e136f265f359894c6ce2bf40f13176d5434ec7
  155. graphicsDeviceID = 7171
  156. graphicsDeviceName = NVIDIA GeForce GTX 1060 6GB
  157. graphicsDeviceType = Direct3D11
  158. graphicsDeviceVendor = NVIDIA
  159. graphicsDeviceVendorID = 4318
  160. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  161. graphicsMemorySize = 6052
  162. graphicsShaderLevel = 50
  163. npotSupport = Full
  164. maxTextureSize = 16384
  165. operatingSystem = Windows 10 (10.0.0) 64bit
  166. processorCount = 4
  167. processorFrequency = 3000
  168. processorType = Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
  169. supportedRenderTargetCount = 8
  170. supports3DTextures = True
  171. supportsAccelerometer = False
  172. supportsComputeShaders = True
  173. supportsGyroscope = False
  174. supportsImageEffects = True
  175. supportsInstancing = True
  176. supportsLocationService = False
  177. supportsRawShadowDepthSampling = True
  178. supportsRenderTextures = True
  179. supportsRenderToCubemap = True
  180. supportsShadows = True
  181. supportsSparseTextures = True
  182. supportsStencil = 1
  183. supportsVibration = False
  184. systemMemorySize = 16283
  185.  
  186.  
  187. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  188.  
  189. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  190.  
  191. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  192.  
  193. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  194. UnloadTime: 8.201891 ms
  195. <BuilderUtils:AutosortLockers> Adding initially known blueprints to KnownTech
  196. Heartbeat CSV, time s,6.958986, GC.GetTotalMemory MB,14.82813, OctNodes MB,7.247925, CompactOctrees MB,0.005405426, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,56, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  197.  
  198. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  199.  
  200. Unloading asset bundle 'logos' because it is no longer referenced
  201.  
  202. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  203.  
  204. [AutosortLockers] Loading Save Data...
  205. <A>
  206. <B>
  207.  
  208. Unloading 4264 unused Assets to reduce memory usage. Loaded Objects now: 11094.
  209. Total: 75.579666 ms (FindLiveObjects: 0.567636 ms CreateObjectMapping: 1.109332 ms MarkObjects: 70.448067 ms DeleteObjects: 3.453949 ms)
  210.  
  211. <C>
  212. [AutosortLockers] Save Data Loaded
  213. <D>
  214. Cyclops::Awake frame 353
  215.  
  216. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  217.  
  218. L0: Loading lightmapped prefab scene Cyclops total ms: 1173.219 self ms: 1173.22
  219.  
  220. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222. Streamer not ready for __LIGHTMAPPED_PREFAB__
  223.  
  224. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  225.  
  226. Loaded lightmapped prefab Cyclops frame 353
  227.  
  228. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  231.  
  232. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. L0: Loading lightmapped prefab scene EscapePod total ms: 351.317 self ms: 351.3174
  235.  
  236. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. <BuilderUtils:AutosortLockers> Initializing prefabs
  239. Caching tech types for 3325 prefabs
  240.  
  241. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  242.  
  243. <BuilderUtils:AutosortLockers> Initializing tech mapping
  244. Loaded lightmapped prefab EscapePod frame 375
  245.  
  246. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  247.  
  248. L0: Loading lightmapped prefab scene Aurora total ms: 553.7466 self ms: 553.7466
  249.  
  250. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  251.  
  252. Loaded lightmapped prefab Aurora frame 406
  253.  
  254. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  255.  
  256. PAXTerrainController::Initialize called - frame = 406
  257.  
  258. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  259.  
  260. PAXTerrainController::MountWorld frame 1404
  261.  
  262. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  263.  
  264. builders ready, building world..
  265.  
  266. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  267.  
  268. loading static world at 'SNUnmanagedData\Build18'.
  269.  
  270. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  271.  
  272. World in SNUnmanagedData\Build18 is from version 39
  273.  
  274. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  275.  
  276. LargeWorld: Loading world. Frame 1406.
  277.  
  278. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  279.  
  280. LargeWorld land 'Voxeland (Voxeland)'
  281.  
  282. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  283.  
  284. LargeWorldStreamer::Deinitialize called, frame 1406
  285.  
  286. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  287.  
  288. LargeWorldStreamer::Initialize frame 1406
  289.  
  290. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  291.  
  292. Read streaming settings:
  293. max frame ms 10, skip ents False, budget 200
  294.  
  295. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  296.  
  297. LargeWorldStreamer allocated space for 26,20,26 octree batches
  298.  
  299. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  300.  
  301. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  302.  
  303. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  304.  
  305. Calling LoadPrefabDatabase frame 1406
  306.  
  307. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  308.  
  309. L1: Initialize prefab database (WorldEntities) total ms: 2.8372 self ms: 2.8372
  310.  
  311. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  312.  
  313. L1: SaveLoadManager.Initialize total ms: 7.2141 self ms: 7.2141
  314.  
  315. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  316.  
  317. L1: Create octree compiler total ms: 2.448 self ms: 2.4484
  318.  
  319. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  320.  
  321. L1: Create worker thread total ms: 1.3902 self ms: 1.3902
  322.  
  323. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  324.  
  325. L0: Streamer initialize total ms: 202.6026 self ms: 188.4968
  326.  
  327. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  328.  
  329. L0: cellManager.ResetEntityDistributions total ms: 23.4551 self ms: 23.4551
  330.  
  331. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  332.  
  333. Read clip map settings from SNUnmanagedData\clipmaps-high.json:
  334. {
  335. "chunkMeshRes": 16,
  336. "maxWorkspaces": 8,
  337. "maxMeshQueue": 20,
  338. "maxThreads": 2,
  339. "debugSingleBlockType": false,
  340. "vertexBucketStride": 300,
  341. "triangleBucketStride": 175,
  342. "levels": [
  343. {
  344. "chunksPerSide": 7,
  345. "chunksVertically": 7,
  346. "colliders": true,
  347. "downsamples": 0,
  348. "maxBlockTypes": 2147483647,
  349. "meshOverlap": 0,
  350. "grass": true,
  351. "entities": true,
  352. "skipRelax": false,
  353. "debug": false,
  354. "fadeMeshes": false,
  355. "ignoreMeshes": false,
  356. "castShadows": true,
  357. "highPriority": true,
  358. "visual": {
  359. "useLowMesh": false,
  360. "simplify": {
  361. "maxError": 0.001,
  362. "antiSliverWeight": 0.005,
  363. "skipRandomPhase": false,
  364. "writeDebugOutput": false
  365. }
  366. },
  367. "grassSettings": {
  368. "reduction": 0.0,
  369. "maxVerts": 10000,
  370. "maxTris": 10000
  371. }
  372. },
  373. {
  374. "chunksPerSide": 7,
  375. "chunksVertically": 7,
  376. "colliders": false,
  377. "downsamples": 0,
  378. "maxBlockTypes": 2147483647,
  379. "meshOverlap": 0,
  380. "grass": true,
  381. "entities": true,
  382. "skipRelax": false,
  383. "debug": false,
  384. "fadeMeshes": false,
  385. "ignoreMeshes": false,
  386. "castShadows": true,
  387. "highPriority": false,
  388. "visual": {
  389. "useLowMesh": true,
  390. "simplify": {
  391. "maxError": 0.01,
  392. "antiSliverWeight": 0.001,
  393. "skipRandomPhase": false,
  394. "writeDebugOutput": false
  395. }
  396. },
  397. "grassSettings": {
  398. "reduction": 0.5,
  399. "maxVerts": 10000,
  400. "maxTris": 10000
  401. }
  402. },
  403. {
  404. "chunksPerSide": 7,
  405. "chunksVertically": 7,
  406. "colliders": false,
  407. "downsamples": 1,
  408. "maxBlockTypes": 2,
  409. "meshOverlap": 1,
  410. "grass": false,
  411. "entities": true,
  412. "skipRelax": false,
  413. "debug": false,
  414. "fadeMeshes": false,
  415. "ignoreMeshes": false,
  416. "castShadows": false,
  417. "highPriority": false,
  418. "visual": {
  419. "useLowMesh": true,
  420. "simplify": {
  421. "maxError": 0.1,
  422. "antiSliverWeight": 0.0005,
  423. "skipRandomPhase": false,
  424. "writeDebugOutput": false
  425. }
  426. },
  427. "grassSettings": {
  428. "reduction": 0.5,
  429. "maxVerts": 10000,
  430. "maxTris": 10000
  431. }
  432. },
  433. {
  434. "chunksPerSide": 8,
  435. "chunksVertically": 4,
  436. "colliders": false,
  437. "downsamples": 2,
  438. "maxBlockTypes": 1,
  439. "meshOverlap": 0,
  440. "grass": false,
  441. "entities": true,
  442. "skipRelax": false,
  443. "debug": false,
  444. "fadeMeshes": true,
  445. "ignoreMeshes": false,
  446. "castShadows": false,
  447. "highPriority": false,
  448. "visual": {
  449. "useLowMesh": true,
  450. "simplify": {
  451. "maxError": 1.0,
  452. "antiSliverWeight": 0.0005,
  453. "skipRandomPhase": false,
  454. "writeDebugOutput": false
  455. }
  456. },
  457. "grassSettings": {
  458. "reduction": 0.5,
  459. "maxVerts": 10000,
  460. "maxTris": 10000
  461. }
  462. }
  463. ]
  464. }
  465.  
  466. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  467.  
  468. Prewarming all workspaces for res = 32
  469.  
  470. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  471.  
  472. Growing ChunkWorkspace to meshRes = 32
  473.  
  474. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  475.  
  476. Growing RasterWorkspace to L=54872
  477.  
  478. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  479.  
  480. Growing ChunkWorkspace to meshRes = 32
  481.  
  482. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  483.  
  484. Growing RasterWorkspace to L=54872
  485.  
  486. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  487.  
  488. ClipMapManager initialize done
  489.  
  490. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  491.  
  492. initializing first time explosion
  493.  
  494. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  495.  
  496. L0: LoadSceneObjects total ms: 261.8383 self ms: 261.8386
  497.  
  498. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  499.  
  500. Cyclops::Awake frame 1408
  501.  
  502. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  503.  
  504. Cyclops::Awake frame 1408
  505.  
  506. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  507.  
  508. Cyclops::Awake frame 1408
  509.  
  510. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  511.  
  512. Cyclops::Awake frame 1408
  513.  
  514. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  515.  
  516. found existing map room functionality at cell 3,2,3
  517.  
  518. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  519.  
  520. found existing map room functionality at cell 0,1,0
  521.  
  522. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  523.  
  524. L0: LoadGlobalRoot total ms: 802.4074 self ms: 802.4074
  525.  
  526. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  527.  
  528. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  529.  
  530. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  531.  
  532. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  533.  
  534. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  535.  
  536. WARNING: PrefabSpawn (Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/FabricatorSpawn) already spawned its object! Object = Landscape/SerializerEmptyGameObject/Cyclops-MainPrefab(Clone)/CyclopsFabricator(Clone)
  537.  
  538. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  539.  
  540. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  541.  
  542. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  543.  
  544. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  545.  
  546. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  547.  
  548. [AutosortLockers] Object Initialize from Save Data
  549. [AutosortLockers] Object Initialize from Save Data
  550. [AutosortLockers] Object Initialize from Save Data
  551. [AutosortLockers] Object Initialize from Save Data
  552. [AutosortLockers] Object Initialize from Save Data
  553. [AutosortLockers] Object Initialize from Save Data
  554. [AutosortLockers] Object Initialize from Save Data
  555. [AutosortLockers] Object Initialize from Save Data
  556. [AutosortLockers] Object Initialize from Save Data
  557. [AutosortLockers] Object Initialize from Save Data
  558. L0: RefreshExistingBatchesForPlayMode total ms: 81.3622 self ms: 81.3625
  559.  
  560. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  561.  
  562. loading palette for LargeWorld at 'BlockPrefabs'.
  563.  
  564. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  565.  
  566. L0: Loading palette total ms: 66.0704 self ms: 66.0708
  567.  
  568. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  569.  
  570. L0: Loading heightmap total ms: 77.2051 self ms: 77.2055
  571.  
  572. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  573.  
  574. biome map downsample factor: 4
  575.  
  576. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  577.  
  578. L0: Loading biome map total ms: 22.9502 self ms: 22.9502
  579.  
  580. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  581.  
  582. LargeWorld: calling land.Rebuild frame 1418
  583.  
  584. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  585.  
  586. L0: Rebuilding land total ms: 14.7333 self ms: 14.7333
  587.  
  588. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  589.  
  590. L0: Refresh signal database total ms: 1.0715 self ms: 1.0718
  591.  
  592. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  593.  
  594. OK world mounted: SNUnmanagedData\Build18
  595.  
  596. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  597.  
  598. Growing ChunkWorkspace to meshRes = 34
  599.  
  600. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  601.  
  602. Growing RasterWorkspace to L=64000
  603.  
  604. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  605.  
  606. Growing ChunkWorkspace to meshRes = 34
  607.  
  608. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  609.  
  610. Growing RasterWorkspace to L=64000
  611.  
  612. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  613.  
  614. LOADING FINISHED
  615.  
  616. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  617.  
  618. PerformGarbageAndAssetCollection, Time.time=6.938895, Time.frameCount=1898, DateTime.Now=1/17/2019 2:18:10 PM
  619.  
  620. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  621.  
  622. L0: PerformGarbageCollection -> GC.Collect total ms: 81.0328 self ms: 81.0328
  623.  
  624. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  625.  
  626. LightmappedPrefabs all loaded, maybe starting intro vignette frame 1899
  627.  
  628. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  629.  
  630. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  631.  
  632. Unloading 6942 unused Assets to reduce memory usage. Loaded Objects now: 140977.
  633. Total: 367.609192 ms (FindLiveObjects: 9.175373 ms CreateObjectMapping: 6.247760 ms MarkObjects: 349.484772 ms DeleteObjects: 2.700627 ms)
  634.  
  635. --- PerformGarbageAndAssetCollectionAsync: GC Time 81.2755 Asset GC Time 377.5174
  636.  
  637. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  638.  
  639. [EasyCraft] Run
  640. found existing map room functionality at cell 3,2,3
  641.  
  642. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  643.  
  644. L0: CellManager::EstimateBytes total ms: 2.2753 self ms: 2.2756
  645.  
  646. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  647.  
  648. Heartbeat CSV, time s,66.95355, GC.GetTotalMemory MB,432.3711, OctNodes MB,7.247925, CompactOctrees MB,169.2375, CellManager MB,17.66927, ClipMapManager MB,11.7513, GCCount,66, PlayerPos,69.89371,-27.05591,35.87318, WorkingSet MB,1946.527
  649.  
  650. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  651.  
  652. L0: CellManager::EstimateBytes total ms: 1.7575 self ms: 1.7575
  653.  
  654. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  655.  
  656. Heartbeat CSV, time s,126.9502, GC.GetTotalMemory MB,442.3594, OctNodes MB,7.247925, CompactOctrees MB,169.2375, CellManager MB,17.66927, ClipMapManager MB,11.7513, GCCount,66, PlayerPos,69.89371,-27.05591,35.87318, WorkingSet MB,1957.227
  657.  
  658. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  659.  
  660. L0: CellManager::EstimateBytes total ms: 1.7097 self ms: 1.7097
  661.  
  662. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  663.  
  664. Heartbeat CSV, time s,186.953, GC.GetTotalMemory MB,427.7031, OctNodes MB,7.247925, CompactOctrees MB,169.2375, CellManager MB,17.66927, ClipMapManager MB,11.7513, GCCount,67, PlayerPos,69.89371,-27.05591,35.87318, WorkingSet MB,1955.035
  665.  
  666. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  667.  
  668. Saving 164 batches to SNUnmanagedData\Build18
  669.  
  670. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  671.  
  672. Setting up 2 worker threads for Enlighten.
  673. Thread -> id: 1f04 -> priority: 1
  674. Thread -> id: 6870 -> priority: 1
  675. <BuilderUtils:AutosortLockers> OnPrefabDestroyed:AutosortReceptacle (UnityEngine.GameObject)
  676. Time played: 237s
  677.  
  678. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  679.  
  680. Max depth: 27m
  681.  
  682. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  683.  
  684. Distance traveled: 83m
  685.  
  686. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  687.  
  688. GameObjects can not be made active when they are being destroyed.
  689.  
  690. (Filename: Line: 465)
  691.  
  692. GameObjects can not be made active when they are being destroyed.
  693.  
  694. (Filename: Line: 465)
  695.  
  696. GameObjects can not be made active when they are being destroyed.
  697.  
  698. (Filename: Line: 465)
  699.  
  700. GameObjects can not be made active when they are being destroyed.
  701.  
  702. (Filename: Line: 465)
  703.  
  704. GameObjects can not be made active when they are being destroyed.
  705.  
  706. (Filename: Line: 465)
  707.  
  708. GameObjects can not be made active when they are being destroyed.
  709.  
  710. (Filename: Line: 465)
  711.  
  712. GameObjects can not be made active when they are being destroyed.
  713.  
  714. (Filename: Line: 465)
  715.  
  716. GameObjects can not be made active when they are being destroyed.
  717.  
  718. (Filename: Line: 465)
  719.  
  720. GameObjects can not be made active when they are being destroyed.
  721.  
  722. (Filename: Line: 465)
  723.  
  724. GameObjects can not be made active when they are being destroyed.
  725.  
  726. (Filename: Line: 465)
  727.  
  728. GameObjects can not be made active when they are being destroyed.
  729.  
  730. (Filename: Line: 465)
  731.  
  732. GameObjects can not be made active when they are being destroyed.
  733.  
  734. (Filename: Line: 465)
  735.  
  736. GameObjects can not be made active when they are being destroyed.
  737.  
  738. (Filename: Line: 465)
  739.  
  740. GameObjects can not be made active when they are being destroyed.
  741.  
  742. (Filename: Line: 465)
  743.  
  744. GameObjects can not be made active when they are being destroyed.
  745.  
  746. (Filename: Line: 465)
  747.  
  748. GameObjects can not be made active when they are being destroyed.
  749.  
  750. (Filename: Line: 465)
  751.  
  752. GameObjects can not be made active when they are being destroyed.
  753.  
  754. (Filename: Line: 465)
  755.  
  756. <BuilderUtils:AutosortLockers> OnPrefabDestroyed:Autosorter (UnityEngine.GameObject)
  757. FMOD Studio: Destroying runtime system instance
  758.  
  759. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  760.  
  761. LargeWorldStreamer::Deinitialize called, frame 13699
  762.  
  763. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  764.  
  765. MainLoop aborted
  766.  
  767. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  768.  
  769. Exception: FMOD Studio attempted access by script to RuntimeManager while application is quitting
  770. at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
  771. at FMODUnity.RuntimeManager.get_CachedDescriptions () [0x00000] in <filename unknown>:0
  772. at FMODUWE.GetEventDescription (Guid guid, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
  773. at FMODUWE.GetEventDescription (System.String eventPath, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
  774. at FMODUWE.GetEventInstance (System.String eventPath, FMOD.Studio.EventInstance& instance) [0x00000] in <filename unknown>:0
  775. at FMODUWE.PlayOneShotImpl (System.String eventPath, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
  776. at FMODUWE.PlayOneShot (.FMODAsset asset, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
  777. at EnergyMixin.PlayPowerSound (Boolean powered) [0x00000] in <filename unknown>:0
  778. at EnergyMixin.OnRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
  779. at StorageSlot.NotifyRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
  780. at StorageSlot.RemoveItem () [0x00000] in <filename unknown>:0
  781. at StorageSlot.RemoveItem (.InventoryItem item, Boolean forced, Boolean verbose) [0x00000] in <filename unknown>:0
  782. at Pickupable.SetInventoryItem (.InventoryItem newInventoryItem) [0x00000] in <filename unknown>:0
  783. at Pickupable.OnDestroy () [0x00000] in <filename unknown>:0
  784. UnityEngine.Object:DestroyImmediate(Object, Boolean)
  785. UnityEngine.Object:DestroyImmediate(Object)
  786. LargeWorldStreamer:UnloadGlobalRoot()
  787. LargeWorldStreamer:Deinitialize()
  788. LargeWorldStreamer:OnDestroy()
  789.  
  790. (Filename: Line: -1)
  791.  
  792. Exception: FMOD Studio attempted access by script to RuntimeManager while application is quitting
  793. at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
  794. at FMODUnity.RuntimeManager.get_CachedDescriptions () [0x00000] in <filename unknown>:0
  795. at FMODUWE.GetEventDescription (Guid guid, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
  796. at FMODUWE.GetEventDescription (System.String eventPath, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
  797. at FMODUWE.GetEventInstance (System.String eventPath, FMOD.Studio.EventInstance& instance) [0x00000] in <filename unknown>:0
  798. at FMODUWE.PlayOneShotImpl (System.String eventPath, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
  799. at FMODUWE.PlayOneShot (.FMODAsset asset, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
  800. at EnergyMixin.PlayPowerSound (Boolean powered) [0x00000] in <filename unknown>:0
  801. at EnergyMixin.OnRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
  802. at StorageSlot.NotifyRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
  803. at StorageSlot.RemoveItem () [0x00000] in <filename unknown>:0
  804. at StorageSlot.RemoveItem (.InventoryItem item, Boolean forced, Boolean verbose) [0x00000] in <filename unknown>:0
  805. at Pickupable.SetInventoryItem (.InventoryItem newInventoryItem) [0x00000] in <filename unknown>:0
  806. at Pickupable.OnDestroy () [0x00000] in <filename unknown>:0
  807. UnityEngine.Object:DestroyImmediate(Object, Boolean)
  808. UnityEngine.Object:DestroyImmediate(Object)
  809. LargeWorldStreamer:UnloadGlobalRoot()
  810. LargeWorldStreamer:Deinitialize()
  811. LargeWorldStreamer:OnDestroy()
  812.  
  813. (Filename: Line: -1)
  814.  
  815. <BuilderUtils:AutosortLockers> OnPrefabDestroyed:StandingAutosortReceptacle (UnityEngine.GameObject)
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