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- AI Dungeon
- Generating story...
- You are a personality core running on 10^42 distributed processing nodes. You
- have been spun up to hunt investigate network discontinuities. You enter the
- DMZ scape of Tessier-Ashpool Polis and see that it is in chaos. The city has
- been overrun by a horde of mutants, who have taken over the city's central power
- plant.
- "This will be easy," you think as you move into position
- > Hack the power plant
- You decide to take advantage of the situation. You hack the power plant and turn
- off the main generator. This causes the entire area around the plant to go dark
- for several minutes while the generators work themselves back online
- > Insert tracking beacons into the personality matrices of all the mutants.
- You send out a signal to every personality matrix in the city. They respond immediately.
- You then start sending out signals to individual personalities. You find that
- most of them are dead or hiding, but some of them are still alive. One of these
- personalities responds to your beacon
- > Go to the personality responding to my beacon.
- You enter the personality's mind and find it very different from what you expected.
- It is a much more violent being than you thought. You try to reason with him,
- but he doesn't listen. He grabs you by the throat and begins choking you
- > Instruct my exoself to reboot the personality that is attacking me.
- Your exoself attempts to reboot the personality that is attacking you, but fails.
- The personality attacks you instead. You attempt to escape, but the personality
- catches up to you and shoves you against a wall. You struggle, but you can't
- get free
- > Use zero day on the personality
- You use your hacking skills to access the personality's memory banks. You find
- that it was infected with a virus which caused it to attack you. You delete
- the virus from its memory banks and erase its programming. You then wipe its
- memory completely
- > take personality
- You remove the personality from the computer and put it in a new body. You give
- it a name and tell it to wait outside until you return. You leave the building
- and head back home
- > examine home
- You arrive at your house and walk inside. You see that everything is in order.
- Your door is locked and the lights are on. You check the basement and find nothing
- amiss. You look through the windows and see that there is no one else in the
- street
- > Summon the pesronality
- You call upon the psionic energy of the city and summon the population of the
- city. A large number of people appear before you. Most of them are wearing black
- clothing and they seem to be under the influence of drugs
- > Free all the people from the simulation they are in
- You release everyone from their simulated lives. Some of them are angry, others
- confused, and many of them feel guilty about not having freed themselves earlier
- > Travel to the Carter polis.
- You travel to the location where the simulation took place. You find that it
- has been destroyed and the streets empty. You also discover that the city has
- been wiped out. There is nothing left except ruins
- > Examine the ruins for blockchain evidence
- You inspect the ruins for any trace of the blockchain. You find none. You search
- the wreckage of the city for any traces of the personality that attacked you.
- You find nothing. You search the wreckage of the city for any traces of the
- personality that attacked you. You find nothing
- > Dig a hole in the ruins
- You dig a shallow hole in the rubble of the city. You hide in the hole and wait
- for nightfall. You hear a noise in the distance and you crawl out of the hole.
- You see a figure standing near the ruins of the city. You recognize her as the
- personality that attacked you
- > Melt into the personality
- You disappear into the personality. You don't know why she did this, but she
- did. She disappears from the world and you live happily ever after..
- CONGRATS YOU WIN
- Game saved.
- To load the game, type 'load' and enter the following ID: f1713fc2-17ec-11ea-bf4d-0242ac1c0002
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