Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- {square}Spirit Realm{square}
- |cff3fc7eb- Wailing Souls, try and heal through it, if low GTFO
- - Wither debuff = MUST get out for wailing souls, or dead
- - Adds cast Spirit Chains which stop you from changing realms, interrupt
- - Shattering Scream target must run to {diamond} (do not interrupt)
- - Kill Soul Residue quickly to save space (explode on death, 5yd)
- - In final phase you soak when it is {square}DOOM SUNDERING{square}|r
- {triangle}Corp Realm{triangle}
- |cff55ee55- Avoid void zones and big purple lines
- - Avoid green stuff on the ground
- - Tormented Cries targets try to get close to other purple lines
- - Spear of Anguish targets random people (and those within 5 yards)
- - Spear of Anguish will knock back and send you to Spirit Realm
- - Can't leave Spirit Realm until healing absorb is cleared off of you
- - Healers in Spirit Realm make sure absorb is cleared quick
- - At 50% HP the adds get 95% dmg reduction, tank take them to {diamond}
- -Shattering Scream from spirit realm will remove dmg reduction
- - In final phase you soak when it is {triangle}SUNDERING DOOM{triangle}|r
- {horde}Everyone{horde}
- - Soulbind targets run to {star}
- - Stay on the side of the room that matches your realm.
- - You take heavy splash damage being near someone from wrong realm
- {spell:2825} or {spell:80353} Start of final phase
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement