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Icyveins 8.0.1 Stat Priority Stuff

Jul 21st, 2018
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  1. Classes are broken up in alphabetical order, with explanations long hand first then shorthand for EZ copy paste into guild notes last.
  2.  
  3. 1. Druid
  4.  
  5. A. Balance - Int>hast>crit=vers>mast.
  6. B. Feral - Agi>hast>NS=crit>mast>vers. Haste effects bleeds so it pulls ahead; rest are very close.
  7. C. Guardian - Agil/Stam>NS=vers>mast>hast>crit. Haste>crit>vers>mas for "dps output". Otherwise stats are all very close.
  8. D. Restoration - (Raid) - Int>mast=haste>crit=vers. Int is 20-30% better than other stats.
  9. D. Restoration - (Dungeon) - Mast=haste>int>crit>vers. Too complicated to summarize.
  10.  
  11. 2. Death Knight
  12.  
  13. A. Blood - stam/str>Haste>vers>mast>crit. Don't sacrifice ilvl to get more haste. Haste only slightly better than vers.
  14. B. Frost - NS=Haste>crit>mast>vers. All near enough the same.
  15. C. Unholy - Mast>hast>crit><vers>str. Crit/vers can switch depending on gear levels. Sim it.
  16.  
  17. 3. Demon Hunter
  18.  
  19. A. Havoc - agi>hast>vers>crit>mast. Avoid mastery entirely if possible.
  20. B. Vengeance - agil>hast>vers>mast>crit. +5ilvl upgrade, pick based on stats. +10 pick based on itemization, +15 always equip.
  21.  
  22. 4. Hunter
  23.  
  24. A. Beast Mastery - haste>crit>mast vers. no info, just sim it.
  25. B. Marksman - mast>vers>haste>crit. no info, just sim it.
  26. C. Survival - hast>vers>crit>mast. no info, just sim it.
  27.  
  28. 5. Mage
  29.  
  30. A. Arcane - Int>mast>crit>vers>haste. All close enough that you just have to sim it.
  31. B. Fire - Int>crit>mast>NS=haste=vers. Spec based around crit so crit always better. Mastery good for multi targets. Otherwise last 3 very close.
  32. C. Frost - int>crit33>haste>vers>mas(>33crit). shatter cap is 33.34% crit, then haste is very good. never hard stack one stat as hast/mast work well with each other.
  33.  
  34. 6. Monk
  35.  
  36. A. Brewmaster - (Blackout Combo) - Agi>mast=crit=vers>haste14.3. haste good for gcd locking spells. otherwise it's useless.
  37. A. Brewmaster - (High Tolerance or Guard) - Agi>mast=crit=vers>haste. avoid haste entirely.
  38. B. Mistweaver - (M+) - Int>Hast=mast>vers>crit. Keep hast/mast as close as possible. Stam(ilvl)>all for survivability.
  39. B. Mistweaver - (Raiding) - Int>crit>vers>hast>mast. varies per fight.
  40. C. Windwalker - wepdmg>agi>vers>mast>crit>hast.
  41.  
  42. 7. Paladin
  43.  
  44. A. Holy - (With Avenging Crusader) - Int>crit>hast>vers>mast.
  45. A. Holy - (With Awakening or Sanctified Wrath) - int>crit>mast>hast>vers. Mastery is better when group is stacked, crit is better if spread apart.
  46. B. Protection - haste>mast>vers>crit. extra stam from trinkets is a big plus.
  47. C. Retribution - Str>hast>crit=vers=mast. Ret based around lowering GCD with haste. No breakpoints atm.
  48.  
  49. 8. Priest
  50.  
  51. A. Discipline - Int>haste>crit>mast>vers. Guide author not yet sure on final priorities.
  52. B. Holy - (Raids) - leech=avoid>int>mast>crit>hast>vers>speed.
  53. B. Holy - (Dungeons) - leech=avoid>int>haste>crit=vers>mast>speed. Assuming shorter fights, can drink, more dmg output by priest.
  54. C. Shadow - Int>crit>hast>mast>vers. no other info.
  55.  
  56. 9. Rogue
  57.  
  58. A. Assassination - agi>hast>crit>mast>vers. no other info.
  59. B. Outlaw - agi>vers=haste>mast>crit. no other info.
  60. C. Subtlety - crit>mast>hast>vers. stat weights: agil 1; crit 0.96; mast 0.91; haste 0.85; vers 0.77.
  61.  
  62. 10. Shaman
  63.  
  64. A. Elemental - int>crit>hast>vers>mast. no other info.
  65. B. Enhancement - agi>haste>crit=vers>mast. 21% haste breakpoint for ascendance/elemental spirit CDs.
  66. C. Restoration - (Raids) - Leech=avoid>int>crit>vers>haste=mast>speed.
  67. C. Restoration - (Dungeons) - leech=avoid>int>hast>crit=vers>mast>speed. assuming shorter fights so drink more often, more priority towards dmg reducing stats.
  68.  
  69. 11. Warlock
  70.  
  71. A. Affliction - Int>haste>mast>crit>vers. no other info.
  72. B. Demonology - Int>haste>mast>crit>vers. no other info.
  73. C. Destruction - Int>crit=haste>vers>mast. no other info.
  74.  
  75. 12. Warrior
  76.  
  77. A. Arms - crit>haste>str>vers>mast. 20% haste breakpoint for colossal smash.
  78. B. Fury - crit>haste>str>vers>mast. Various breakpoints depending on haste/crit ratio, none listed.
  79. C. Protection - haste>vers>=mast>crit>str. only follow stat priority when comparing gear of same ilvl. otherwise do whatever.
  80.  
  81.  
  82. ------------------
  83.  
  84. TOC for shorthand:
  85.  
  86. NS = Near Same. All the stats are needed near enough the same, but order shows which are needed slightly more.
  87. H = Haste
  88. C = Crit
  89. M = Mastery
  90. V = Versatility
  91.  
  92. Str/Int/Agi/Stm = Primary stats.
  93. Percentage breakpoints are written as numbers without the percentage icon to save space.
  94.  
  95.  
  96. 1. Druid
  97.  
  98. A. Balance - Int>H>C=V>M.
  99. B. Feral - Agi>H>NS=C>M>V.
  100. C. Guardian - Agi/Stm>NS=V>M>H>C. H>C>V>M(DPS)
  101. D. Restoration - (Raid) - Int>M=H>C=V.
  102. D. Restoration - (Dungeon) - M=H>Int>C>V.
  103.  
  104. 2. Death Knight
  105.  
  106. A. Blood - Stm/Str>H>V>M>C.
  107. B. Frost - NS=H>C>M>V.
  108. C. Unholy - M>H>C><V>S.
  109.  
  110. 3. Demon Hunter
  111.  
  112. A. Havoc - Agi>H>V>C>M.
  113. B. Vengeance - Agi>H>V>M>C.
  114.  
  115. 4. Hunter
  116.  
  117. A. Beast Mastery - H>C>M>V.
  118. B. Marksman - M>V>H>C.
  119. C. Survival - H>V>C>M.
  120.  
  121. 5. Mage
  122.  
  123. A. Arcane - Int>M>C>V>H.
  124. B. Fire - Int>C>M>NS=H=V.
  125. C. Frost - Int>C33.4>H>V>M^33C.
  126.  
  127. 6. Monk
  128.  
  129. A. Brewmaster - (Blackout Combo) - Agi>M=C=V>H14.3.
  130. A. Brewmaster - (High Tolerance or Guard) - Agi>M=C=V>H.
  131. B. Mistweaver - (M+) - Int>H=M>V>C.
  132. B. Mistweaver - (Raiding) - Int>C>V>H>M.
  133. C. Windwalker - WepDmg>Agi>V>M>C>H.
  134.  
  135. 7. Paladin
  136.  
  137. A. Holy - (With Avenging Crusader) - Int>C>H>V>M.
  138. A. Holy - (With Awakening or Sanctified Wrath) - Int>C>M>H>V.
  139. B. Protection - H>M>V>C.
  140. C. Retribution - Str>H>C=V=M.
  141.  
  142. 8. Priest
  143.  
  144. A. Discipline - Int>H>C>M>V.
  145. B. Holy - (Raids) - leech=avoid>Int>M>C>H>V>speed.
  146. B. Holy - (Dungeons) - leech=avoid>Int>H>C=V>M>speed.
  147. C. Shadow - Int>C>H>M>V.
  148.  
  149. 9. Rogue
  150.  
  151. A. Assassination - Agi>H>C>M>V.
  152. B. Outlaw - Agi>V=H>M>C.
  153. C. Subtlety - C>M>H>V.
  154.  
  155. 10. Shaman
  156.  
  157. A. Elemental - Int>C>H>V>M.
  158. B. Enhancement - Agi>H21>C=V>M.
  159. C. Restoration - (Raids) - Leech=avoid>Int>C>V>H=M>speed.
  160. C. Restoration - (Dungeons) - leech=avoid>Int>H>C=V>M>speed.
  161.  
  162. 11. Warlock
  163.  
  164. A. Affliction - Int>H>M>C>V.
  165. B. Demonology - Int>H>M>C>V.
  166. C. Destruction - Int>C=H>V>M.
  167.  
  168. 12. Warrior
  169.  
  170. A. Arms - C>H20>Str>V>M.
  171. B. Fury - C>H>Str>V>M.
  172. C. Protection - H>V>=M>C>Str.
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