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RAD148

Nov 19th, 2021
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  1. ======================
  2. RAD 1.47a --> RAD 1.48
  3. ======================
  4.  
  5. Updated:
  6. Ancient Spellcraft (AncientSpellcraft-1.12.2-1.2.2.jar --> AncientSpellcraft-1.12.2-1.2.3.jar):
  7. AncientSpellcraft-1.12.2-1.2.3.jar:
  8. Version 1.2.3 Changelog:
  9. * The Spell Blades are here! The first class armor weapon - choice of a Battlemage
  10. Each spell blade has unique effects, based on the element of your worn Battlemage armor set
  11. * Plenty of improvements for the new Evil Battlemage wizards
  12. * Arcane Anvil and a bunch of more stuff related to spell blades
  13. * New battlemage skins
  14. * Updated Igloo spell to use temporary blocks and respect claims
  15. * Updated Ice Tower to respect claims
  16. * Many new recipes
  17. * Some new spells, including the set of the "animate" sorcery spells
  18. * Some new artefacts
  19. * Added many of the missing sound effects
  20. * A bunch of smaller tweaks and updates
  21. * Fixed Pendant of Eternity
  22. Need a server? With BisectHosting's automated modpack install, setting up a server can be done in just a few clicks:
  23. [](https://www.curseforge.com/linkout?remoteUrl=https://bisecthosting.com/WinDanesz)
  24.  
  25. Corail Tombstone (Corail Tombstone 4.4.7 for 1.12.2 --> Corail Tombstone 4.5.0 for 1.12.2):
  26. Corail Tombstone 4.5.0 for 1.12.2:
  27. This mod supports mc version from 1.8.9 to 1.17.1
  28. Minecraft Version = [1.12.2] - Forge Version [14.23.5.2838+]
  29. Latest : 4.5.0 - Recommended : 4.4.7
  30. Changes 4.5.0
  31. * config perkProgressionScale to define how you can upgrade a perk to higher level based on your current level in Knowledge of Death (default is a step of 2, old way is 1)
  32. -> some perks got their cost reduced with this change, or their max level
  33. * adapt perk Voodoo Poppet to be a bonus on the chance to trigger
  34. * commands can always be used in singleplayer (integrated server)
  35. * config pvp_unlock_grave (to allow the grave to be unlocked when a player is killed by another player) & remove config player_grave_access
  36. * config nerfGhostlyShape is splitted in 4 configs (all defaulted to true)
  37. * new perk Concentration and chance to interrupt while casting
  38. * remove perk 'tomb_raider' (and related configs)
  39. * config to disable shadow step for 10 seconds when opening chests
  40. * cache discretion modifiers
  41. * additional details in integration TOP/Waila
  42. * add some missing scrolls
  43. * adapt cooldown display
  44. * new bad effect 'bait'
  45.  
  46. Mystical World (mysticalworld-1.12.2-1.9.8.jar --> mysticalworld-1.12.2-1.11.0.jar):
  47. mysticalworld-1.12.2-1.11.0.jar:
  48. * Fix nullability crash issues where the player might be accessed while the Minecraft instance isn't null but the player hasn't been created.
  49. * Iron dust and gold dust are now properly registered in the ore dictionary if they are enabled.
  50.  
  51. mysticalworld-1.12.2-1.10.0.jar:
  52. * Required updates for Roots 3.1.0
  53.  
  54. MysticalLib (mysticallib-1.12.2-1.10.0.jar --> mysticallib-1.12.2-1.13.0.jar):
  55. mysticallib-1.12.2-1.13.0.jar:
  56. * Add configuration for blacklist for area-tools (for Roots).
  57.  
  58. mysticallib-1.12.2-1.12.0.jar:
  59. * Provided better nullability support for client players. Should prevent crashes trying to access a player where the Minecraft instance isn't null, but the player hasn't been set yet.
  60.  
  61. mysticallib-1.12.2-1.11.0.jar:
  62. * Required changes for Roots 3.1.0
  63.  
  64. Prefab (prefab-1.3.1.3.jar --> prefab-1.3.1.4.jar):
  65. prefab-1.3.1.4.jar:
  66. Note:
  67. Forge version 1.12.2 - 14.23.5.2855 is recommended for this mod.
  68. Release - 1.3.1.4
  69. Fixes!
  70. 1. Fixed an issue where the bulldozer could not be enchanted in the anvil with triple compressed stone.
  71.  
  72. Simple Storage Network (SimpleStorageNetwork-1.12.2-1.8.1.jar --> SimpleStorageNetwork-1.12.2-1.8.2.jar):
  73. SimpleStorageNetwork-1.12.2-1.8.2.jar:
  74. Performance increase: ItemStacks are no longer repeatedly copied while doing sorting/imports/exports, reducing RAM use/CPU load. (thanks to everyone on discord for helping test this)
  75.  
  76. Unique Enchantments (Unique Enchantments-1.12.2-2.1.1 --> Unique Enchantments-1.12.2-2.1.3):
  77. Unique Enchantments-1.12.2-2.1.3:
  78. Small Maintance/Balance Patch.
  79. Changelog:
  80. Version 2.1.3:
  81. * Changed: Momentum now properly applies Mining Speed bonus. Formula fixed.
  82. * Changed: [1.14+]Ecological now uses BlockTags
  83. * Changed: Cloudwalker now scales with the Levitation Potion Effect. Remains same without the Potion Effect
  84. * Changed: [1.14+]Nature's Grace now uses BlockTags
  85. * Changed: Vitae now grants bonus in percent, and now scales better with Death's Odium and other Mods
  86. * Fixed: Pestilence's Odium, Mob now properly drop loot
  87. * Added: Now uses MathCache for better performance.
  88.  
  89. Unique Enchantments-1.12.2-2.1.2.1:
  90. Hotfix.
  91. Changelog:
  92. Version 2.1.2.1:
  93. * Fixed: LootingLevel Crash.
  94.  
  95. Unique Enchantments-1.12.2-2.1.2:
  96. This patch has been the rebalancing patch of almost every single enchantment and patches for the issues.
  97. Changelog:
  98. Version 2.1.2:
  99. * Fixed: Deaths Odium cookie now actually kills you with void damage instead of removing the player out of the world. (Softlock)
  100. * Added: Deaths Odium cookie now restores all your health.
  101. * Changed: Endest reap was rebalanced to give different amount of reap per mob. (Ender Dragon => 8, Wither = 3, Shulker => 1, Ravager => 2, Eveoker => 1, Elder Guardian => 5)
  102. * Changed: Ender Mending was rebalanced to now use a better distribution logic, and if the internal buffer is full enough it will now repair all damaged items in your inventory with mending like enchantments (configurable)
  103. * Fixed: Mod Exporter was bugged to cause Midias Blessing & Ifirits Grace could not work in 1.16
  104. * Fixed: Perpetual Strike was crashing with mobs that had no attack speed.
  105. * Changed: Small changes for Cloud walker and Swift Blade
  106. * Added: Configuration for Enchantments that Grimoire should ignore and reduced the minimum level that is required to trigger its effect to about lvl 50
  107. * Fixed: Pestilence odium causes now drops again.
  108. * Changed: Rebalanced Momentum from Scratch to be much faster. (Note right now insta-mining is not possible because of missing speed synchronization will be addressed next patch)
  109. * Changed: FastFood now gives double the food then before and 4x if the animal is burning.
  110. * Fixed: Natures Grace didn't detect flowers
  111. * Added: Crossbow support to various enchantments
  112.  
  113. Unique Enchantments-1.12.2-2.1.1.1.1:
  114. Curseforge DataBase fix so UE can be used in Modpacks...
  115. Curseforge team if you read this: Include Deleted Jars in your Rejection Process.... SERIOUSLY
  116.  
  117. Unique Enchantments - Battle (Unique Enchantments Battle-1.12.2-1.1.1.1 --> Unique Enchantments Battle-1.12.2-1.1.3):
  118. Unique Enchantments Battle-1.12.2-1.1.3:
  119. Small Fix/Balance Patch.
  120. Changelog:
  121. Version 1.1.3:
  122. * Changed: Ifrit's Blessing can now be equipped on a Hoe
  123.  
  124. Unique Enchantments Battle-1.12.2-1.1.2:
  125. Small Rebalance patch & Crossbow support patch.
  126. Changelog:
  127. Version 1.1.2:
  128. * Changed: Reworked Areas fragment to be more mathematical instead of iterative.
  129. * Added: Crossbow support to various Enchantments.
  130.  
  131. Unique Enchantments - Utils (Unique Enchantments Utils-1.12.2-1.4.1 --> Unique Enchantments Utils-1.12.2-1.5.0):
  132. Unique Enchantments Utils-1.12.2-1.5.0:
  133. New Large Content Patch.
  134. Changelog:
  135. Version 1.5.0:
  136. * Added: New Enchantment 'Adept'. Reduces the penalty for mining in-air and underwater.
  137. * Added: New Enchantment 'Alchemist's Blessing'. Transmutates Items to other Items or Experience. Requires a Beacon nad consume Redstone
  138. * Added: New Enchantment 'Anemoi Fragment'. Press the dedicated Hotkey to gain upwards boost, while in-air
  139. * Added: New Enchantment 'Pegasus Soul'. Press the dedicated Hotkey to make your Horse no longer be affected by gravity
  140. * Added: New Enchantment 'Reinforced'. Creates a Shield, that ocassionaly restores Durability. Shield restores very slowly over time. Decreases Mining Speed and Attack Speed
  141. * Added: New Enchantment 'Resonance'. Shift-Rightclick to search for nearby Ores and play a Sound at their location. Having Treasurer's Eyes equipped shows them
  142. * Added: New Enchantment 'Sage's Soul'. Increases the Items Attributes with higher level. Shift-Rightlick an Anvil to store Experience inside
  143. * Added: MathCache is now used for better performance.
  144.  
  145. Unique Enchantments Utils-1.12.2-1.4.2:
  146. Small Patch.
  147. Changelog:
  148. Version 1.4.2:
  149. * Added: Small message for spamming climber telling that it is restarting the climb.
  150. * Added: Customization to essence of slime.
  151. * Changed: Small rebalances
  152.  
  153. Unique Enchantments Base (Unique Enchantments Base-1.12.2-1.0.1 --> Unique Enchantments Base-1.12.2-1.1.0):
  154. Unique Enchantments Base-1.12.2-1.1.0:
  155. New Feature Update with a lot of new things..
  156. Changelog:
  157. Version 1.1.0:
  158. * Changed: Math Caches are now 100k big using roughly 10MB of ram but 5-10x performance on these caclulations.
  159. * Added: Math Caches are now used in all submods and give a slight performance boost overall.
  160. * Removed: Enchantment filters that were never used but planned. No longer planned so they got removed.
  161. * Added: Networking capabilities so if data needs to be transferred between server and client it no longer has to be done through the Held Item. (Fixes Momentum and a couple other enchantments)
  162. * Changed: Refactored a couple helper function to be more flexible.
  163. * Added: JEI Support with a new JEI Window that supports a lot more then other JEI Enchantment addons.
  164. * Changed: Removed Reflection code and exchanged it with Mixins (1.16 only)
  165.  
  166. Unique Enchantments Base-1.12.2-1.0.2:
  167. This patch just adds a couple more utility functions are patches issues that were found.
  168. Changelog:
  169. Version 1.0.2:
  170. * Added/Fixed: Even distribution function was broken
  171. * Added: Helper function for iterating over all items that do have the desired enchantment.
  172. * Added: Math caches that should optimize some heavily used operations.. (Not used yet will be in the coming patch)
  173.  
  174. [ANGRY PIXEL] The Betweenlands (The Betweenlands v3.7.3 --> The Betweenlands v3.8):
  175. The Betweenlands v3.8:
  176. 'Net fish & Chill' update
  177. Note: Although there are minor additions to world gen, this should not cause issues with existing worlds.
  178. New world gen additions can only be found in newly generated chunks.
  179. Additions:
  180. * Added the Weedwood Fishing Rod and fishing system
  181. * Added Anadia, a fish that comes in many shapes and sizes
  182. * Added Anadia Eyes, Bones, Scales, Fins, Swim Bladders, and Remains items
  183. * Added Amphibious Armor and Fishing Spear, a new upgradeable armor set and weapon
  184. * Added Biopathic Linkstone to control Amphibious Armor abilities
  185. * Added the Silt Glass Jar, Tiny Sludge Worm item, and Fish Bait
  186. * Added the Tackle Box and Reed Mat to sit back and relax on
  187. * Added the Fish Trimming Table and Smoking Rack, for all your seafood needs
  188. * Added the Bubbler Crab, Coracle Greebling, Cave Fish, and Olms
  189. * Added the Crab Pot for catching Silt and Bubbler Crabs
  190. * Added the Crab Pot Filter, which can be used to convert a variety of different items
  191. * Added Filtered Silt and Filtered Silt Glass and Panes, glass with improved visibility
  192. * Added Jellyfish and Cave Jellyfish
  193. * Added Glowing Goop, a new light source that can be placed underwater
  194. * Added Rock Snots, a clam-like hostile mob that grabs and consumes mobs
  195. * Added Rock Snot Pearls and Pearled Pears for XP on the go
  196. * Added Freshwater Urchins and Urchin Spikes
  197. * Added Barnacles, a new underwater food source
  198. * Added Smoked Foods, a more nourshing way to prepare raw foods
  199. * Added Underwater Ruins along with Mud Loot Pots, which generate in Deep Waters and Patchy Island biomes
  200. * Added Betweenstone Pebbles and Smoldering Peat, which now generate in the world
  201. * Added mossy and cracked variants for Cragrock Bricks, Cragrock Tiles, and Chiseled Cragrock
  202. * Added a new Stench mechanic and the Fumigant item to counteract it
  203. * Added Lyestone, which causes your boots to decay blocks under you once stepped on; make sure to wash those booties!
  204. * Added the Staff of the Mist Walker
  205. * Added the Staff of the Shadow Walker
  206. * Added Amate Name Tags
  207. * Added Olmlettes
  208. * Added a new music track by Rotch Gwylt
  209. * Added new ambience for the Deep Waters biome
  210. * Added 18 new advancements
  211. * Updated the French, Russian, and Japanese translations of the mod with this release, thanks to TheSilverplier, avale1648, and tentot!
  212. Gameplay Changes:
  213. * The Infuser now uses Smoldering Peat underneath instead of fire
  214. * Volarkites can be boosted by Smoldering Peat
  215. * Contact with Stagnant Water or having Rotten Fish in your inventory will now cause you to smell really, really bad; Wights, Lurkers, and Greebling Riders hate this smell, so be careful
  216. * Fallen Leaves can now be layered, similar to snow
  217. * All Betweenlands leaf types now leave Fallen Leaf piles below them when they decay
  218. * Betweenstone Pebbles can be ground into a herblore item
  219. * Bone Wayfinders now require sky exposure to function
  220. * Bone Wayfinders can now be used on Offering Tables to act as a stationary teleport for multiple players
  221. * Rebalanced most food items (thanks to SeriousCreeper for the suggestion!)
  222. * Life Crystals can no longer have any enchanted books applied to them
  223. * One-hit weapons (Wight's Bane, Critter Cruncher, etc.) can no longer have any enchanted books applied to them
  224. * Swift Picks can no longer have Unbreaking or Mending applied to them
  225. * Mud now gives 4 Mud Bricks when smelted instead of 1
  226. * Cracked Mud Tiles now have a recipe
  227. * The Farmer advancement tree has been slightly reordered
  228. * The Mushroom Master advancement has been updated to require Edgeshroom and Rotbulbs
  229. * Silt Crab Claw has been renamed to Crab Claw
  230. * Crab Claws can now be used as single-use shears
  231. * Amate Maps are now able to be named
  232. * Using a shovel or compost on a plant will now dig or compost the block under it
  233. * Lanterns can now be attached to climbing rope
  234. * Dead Grass Blocks can now be obtained by breaking a Swamp Grass block with a Sickle
  235. * Cragrock Towers now destroy some blocks when crumbling
  236. * Using a White Pear on a Hanger will now turn it into a Seeded Hanger
  237. * Amulet Sockets' rarity from Item Scrolls has been slightly increased, and they can now be ground into Loot Scraps
  238. * Getting shocked while immune now has a visual and slowing effect
  239. * Lightning Chiromaws are now immune to being shocked normally
  240. Mob Changes:
  241. * Anglers Meat has been removed, use Anadia for your sushi instead
  242. * Blind Cave Fish have been removed and replaced with Olms
  243. * Tiny Sludge Worms can now spawn when digging holes for farming
  244. * Mire Snails can now be captured with the Net in addition to the new Olm, Jellyfish, and Cave Fish mobs
  245. * Infestation swarming now acts like Poison, meaning you won't die from bugs on your screen
  246. * Shamblers now drop 0-1 tongues instead of 1-4
  247. * Lurkers and Anglers now only drop their loot when killed by a player
  248. * Lurkers now hunt mobs like Dragonflies and Anadia less often
  249. * Silt Crabs now move slightly faster underwater
  250. * Chiromaw Matriarchs now drop 150 XP instead of 500
  251. * Peat Mummy Riders will now only throw worms after the mummy has dug out
  252. * Tame Emberlings now have 90 HP (up from 40), and deal 3 damage (up from 2)
  253. * Octine Nuggets now heal 10 HP (from 5) when fed to a Tame Emberling
  254. * Tame Emberlings now heal twice as fast as before (now 1 HP every 30s) while sleeping on an Octine Block
  255. ! Note that the above Emberling buffs are subject to change in future updates when proper equipment is added for them
  256. Aesthetic Changes:
  257. * The basic toolsets have had their textures revamped
  258. * Most food item textures have been updated
  259. * Weedwood Logs now have some texture variations
  260. * Mud has new visual variants when under water
  261. * Lurker Skin Pouches now have unique textures for each upgrade size
  262. * Improved the Mortar and Pestle animation
  263. * Chiromaw Hatchlings now have a model in the inventory
  264. * Swamp Kelp has been retextured and animated
  265. * Water Weeds are now animated
  266. * Swamp Grass and Dead Grass blocks have new model variants
  267. * Spirit Tree Leaf types are now distinguished in the lang file
  268. * Betweenlands Mob Spawners now use glass sounds instead of stone
  269. * The Caving Rope item now better matches its in-world appearance
  270. Fixes:
  271. * Chiromaw Matriarchs can no longer be petrified
  272. * Fixed some subtitles being wrong
  273. * Fixed Cragrock Towers leaving ghost blocks while crumbling
  274. * Fixed Sanctuary Simulacra visually glitching out when reloading a world
  275. * Fixed a typo in the Hardcore Munchies advancement file name, this may reset the advancement for you
  276.  
  277. Removed:
  278. - YUNG's Better Caves (Forge)
  279.  
  280. Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
  281.  
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