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- ======================
- RAD 1.47a --> RAD 1.48
- ======================
- Updated:
- Ancient Spellcraft (AncientSpellcraft-1.12.2-1.2.2.jar --> AncientSpellcraft-1.12.2-1.2.3.jar):
- AncientSpellcraft-1.12.2-1.2.3.jar:
- Version 1.2.3 Changelog:
- * The Spell Blades are here! The first class armor weapon - choice of a Battlemage
- Each spell blade has unique effects, based on the element of your worn Battlemage armor set
- * Plenty of improvements for the new Evil Battlemage wizards
- * Arcane Anvil and a bunch of more stuff related to spell blades
- * New battlemage skins
- * Updated Igloo spell to use temporary blocks and respect claims
- * Updated Ice Tower to respect claims
- * Many new recipes
- * Some new spells, including the set of the "animate" sorcery spells
- * Some new artefacts
- * Added many of the missing sound effects
- * A bunch of smaller tweaks and updates
- * Fixed Pendant of Eternity
- Need a server? With BisectHosting's automated modpack install, setting up a server can be done in just a few clicks:
- [](https://www.curseforge.com/linkout?remoteUrl=https://bisecthosting.com/WinDanesz)
- Corail Tombstone (Corail Tombstone 4.4.7 for 1.12.2 --> Corail Tombstone 4.5.0 for 1.12.2):
- Corail Tombstone 4.5.0 for 1.12.2:
- This mod supports mc version from 1.8.9 to 1.17.1
- Minecraft Version = [1.12.2] - Forge Version [14.23.5.2838+]
- Latest : 4.5.0 - Recommended : 4.4.7
- Changes 4.5.0
- * config perkProgressionScale to define how you can upgrade a perk to higher level based on your current level in Knowledge of Death (default is a step of 2, old way is 1)
- -> some perks got their cost reduced with this change, or their max level
- * adapt perk Voodoo Poppet to be a bonus on the chance to trigger
- * commands can always be used in singleplayer (integrated server)
- * config pvp_unlock_grave (to allow the grave to be unlocked when a player is killed by another player) & remove config player_grave_access
- * config nerfGhostlyShape is splitted in 4 configs (all defaulted to true)
- * new perk Concentration and chance to interrupt while casting
- * remove perk 'tomb_raider' (and related configs)
- * config to disable shadow step for 10 seconds when opening chests
- * cache discretion modifiers
- * additional details in integration TOP/Waila
- * add some missing scrolls
- * adapt cooldown display
- * new bad effect 'bait'
- Mystical World (mysticalworld-1.12.2-1.9.8.jar --> mysticalworld-1.12.2-1.11.0.jar):
- mysticalworld-1.12.2-1.11.0.jar:
- * Fix nullability crash issues where the player might be accessed while the Minecraft instance isn't null but the player hasn't been created.
- * Iron dust and gold dust are now properly registered in the ore dictionary if they are enabled.
- mysticalworld-1.12.2-1.10.0.jar:
- * Required updates for Roots 3.1.0
- MysticalLib (mysticallib-1.12.2-1.10.0.jar --> mysticallib-1.12.2-1.13.0.jar):
- mysticallib-1.12.2-1.13.0.jar:
- * Add configuration for blacklist for area-tools (for Roots).
- mysticallib-1.12.2-1.12.0.jar:
- * Provided better nullability support for client players. Should prevent crashes trying to access a player where the Minecraft instance isn't null, but the player hasn't been set yet.
- mysticallib-1.12.2-1.11.0.jar:
- * Required changes for Roots 3.1.0
- Prefab (prefab-1.3.1.3.jar --> prefab-1.3.1.4.jar):
- prefab-1.3.1.4.jar:
- Note:
- Forge version 1.12.2 - 14.23.5.2855 is recommended for this mod.
- Release - 1.3.1.4
- Fixes!
- 1. Fixed an issue where the bulldozer could not be enchanted in the anvil with triple compressed stone.
- Simple Storage Network (SimpleStorageNetwork-1.12.2-1.8.1.jar --> SimpleStorageNetwork-1.12.2-1.8.2.jar):
- SimpleStorageNetwork-1.12.2-1.8.2.jar:
- Performance increase: ItemStacks are no longer repeatedly copied while doing sorting/imports/exports, reducing RAM use/CPU load. (thanks to everyone on discord for helping test this)
- Unique Enchantments (Unique Enchantments-1.12.2-2.1.1 --> Unique Enchantments-1.12.2-2.1.3):
- Unique Enchantments-1.12.2-2.1.3:
- Small Maintance/Balance Patch.
- Changelog:
- Version 2.1.3:
- * Changed: Momentum now properly applies Mining Speed bonus. Formula fixed.
- * Changed: [1.14+]Ecological now uses BlockTags
- * Changed: Cloudwalker now scales with the Levitation Potion Effect. Remains same without the Potion Effect
- * Changed: [1.14+]Nature's Grace now uses BlockTags
- * Changed: Vitae now grants bonus in percent, and now scales better with Death's Odium and other Mods
- * Fixed: Pestilence's Odium, Mob now properly drop loot
- * Added: Now uses MathCache for better performance.
- Unique Enchantments-1.12.2-2.1.2.1:
- Hotfix.
- Changelog:
- Version 2.1.2.1:
- * Fixed: LootingLevel Crash.
- Unique Enchantments-1.12.2-2.1.2:
- This patch has been the rebalancing patch of almost every single enchantment and patches for the issues.
- Changelog:
- Version 2.1.2:
- * Fixed: Deaths Odium cookie now actually kills you with void damage instead of removing the player out of the world. (Softlock)
- * Added: Deaths Odium cookie now restores all your health.
- * Changed: Endest reap was rebalanced to give different amount of reap per mob. (Ender Dragon => 8, Wither = 3, Shulker => 1, Ravager => 2, Eveoker => 1, Elder Guardian => 5)
- * Changed: Ender Mending was rebalanced to now use a better distribution logic, and if the internal buffer is full enough it will now repair all damaged items in your inventory with mending like enchantments (configurable)
- * Fixed: Mod Exporter was bugged to cause Midias Blessing & Ifirits Grace could not work in 1.16
- * Fixed: Perpetual Strike was crashing with mobs that had no attack speed.
- * Changed: Small changes for Cloud walker and Swift Blade
- * Added: Configuration for Enchantments that Grimoire should ignore and reduced the minimum level that is required to trigger its effect to about lvl 50
- * Fixed: Pestilence odium causes now drops again.
- * Changed: Rebalanced Momentum from Scratch to be much faster. (Note right now insta-mining is not possible because of missing speed synchronization will be addressed next patch)
- * Changed: FastFood now gives double the food then before and 4x if the animal is burning.
- * Fixed: Natures Grace didn't detect flowers
- * Added: Crossbow support to various enchantments
- Unique Enchantments-1.12.2-2.1.1.1.1:
- Curseforge DataBase fix so UE can be used in Modpacks...
- Curseforge team if you read this: Include Deleted Jars in your Rejection Process.... SERIOUSLY
- Unique Enchantments - Battle (Unique Enchantments Battle-1.12.2-1.1.1.1 --> Unique Enchantments Battle-1.12.2-1.1.3):
- Unique Enchantments Battle-1.12.2-1.1.3:
- Small Fix/Balance Patch.
- Changelog:
- Version 1.1.3:
- * Changed: Ifrit's Blessing can now be equipped on a Hoe
- Unique Enchantments Battle-1.12.2-1.1.2:
- Small Rebalance patch & Crossbow support patch.
- Changelog:
- Version 1.1.2:
- * Changed: Reworked Areas fragment to be more mathematical instead of iterative.
- * Added: Crossbow support to various Enchantments.
- Unique Enchantments - Utils (Unique Enchantments Utils-1.12.2-1.4.1 --> Unique Enchantments Utils-1.12.2-1.5.0):
- Unique Enchantments Utils-1.12.2-1.5.0:
- New Large Content Patch.
- Changelog:
- Version 1.5.0:
- * Added: New Enchantment 'Adept'. Reduces the penalty for mining in-air and underwater.
- * Added: New Enchantment 'Alchemist's Blessing'. Transmutates Items to other Items or Experience. Requires a Beacon nad consume Redstone
- * Added: New Enchantment 'Anemoi Fragment'. Press the dedicated Hotkey to gain upwards boost, while in-air
- * Added: New Enchantment 'Pegasus Soul'. Press the dedicated Hotkey to make your Horse no longer be affected by gravity
- * Added: New Enchantment 'Reinforced'. Creates a Shield, that ocassionaly restores Durability. Shield restores very slowly over time. Decreases Mining Speed and Attack Speed
- * Added: New Enchantment 'Resonance'. Shift-Rightclick to search for nearby Ores and play a Sound at their location. Having Treasurer's Eyes equipped shows them
- * Added: New Enchantment 'Sage's Soul'. Increases the Items Attributes with higher level. Shift-Rightlick an Anvil to store Experience inside
- * Added: MathCache is now used for better performance.
- Unique Enchantments Utils-1.12.2-1.4.2:
- Small Patch.
- Changelog:
- Version 1.4.2:
- * Added: Small message for spamming climber telling that it is restarting the climb.
- * Added: Customization to essence of slime.
- * Changed: Small rebalances
- Unique Enchantments Base (Unique Enchantments Base-1.12.2-1.0.1 --> Unique Enchantments Base-1.12.2-1.1.0):
- Unique Enchantments Base-1.12.2-1.1.0:
- New Feature Update with a lot of new things..
- Changelog:
- Version 1.1.0:
- * Changed: Math Caches are now 100k big using roughly 10MB of ram but 5-10x performance on these caclulations.
- * Added: Math Caches are now used in all submods and give a slight performance boost overall.
- * Removed: Enchantment filters that were never used but planned. No longer planned so they got removed.
- * Added: Networking capabilities so if data needs to be transferred between server and client it no longer has to be done through the Held Item. (Fixes Momentum and a couple other enchantments)
- * Changed: Refactored a couple helper function to be more flexible.
- * Added: JEI Support with a new JEI Window that supports a lot more then other JEI Enchantment addons.
- * Changed: Removed Reflection code and exchanged it with Mixins (1.16 only)
- Unique Enchantments Base-1.12.2-1.0.2:
- This patch just adds a couple more utility functions are patches issues that were found.
- Changelog:
- Version 1.0.2:
- * Added/Fixed: Even distribution function was broken
- * Added: Helper function for iterating over all items that do have the desired enchantment.
- * Added: Math caches that should optimize some heavily used operations.. (Not used yet will be in the coming patch)
- [ANGRY PIXEL] The Betweenlands (The Betweenlands v3.7.3 --> The Betweenlands v3.8):
- The Betweenlands v3.8:
- 'Net fish & Chill' update
- Note: Although there are minor additions to world gen, this should not cause issues with existing worlds.
- New world gen additions can only be found in newly generated chunks.
- Additions:
- * Added the Weedwood Fishing Rod and fishing system
- * Added Anadia, a fish that comes in many shapes and sizes
- * Added Anadia Eyes, Bones, Scales, Fins, Swim Bladders, and Remains items
- * Added Amphibious Armor and Fishing Spear, a new upgradeable armor set and weapon
- * Added Biopathic Linkstone to control Amphibious Armor abilities
- * Added the Silt Glass Jar, Tiny Sludge Worm item, and Fish Bait
- * Added the Tackle Box and Reed Mat to sit back and relax on
- * Added the Fish Trimming Table and Smoking Rack, for all your seafood needs
- * Added the Bubbler Crab, Coracle Greebling, Cave Fish, and Olms
- * Added the Crab Pot for catching Silt and Bubbler Crabs
- * Added the Crab Pot Filter, which can be used to convert a variety of different items
- * Added Filtered Silt and Filtered Silt Glass and Panes, glass with improved visibility
- * Added Jellyfish and Cave Jellyfish
- * Added Glowing Goop, a new light source that can be placed underwater
- * Added Rock Snots, a clam-like hostile mob that grabs and consumes mobs
- * Added Rock Snot Pearls and Pearled Pears for XP on the go
- * Added Freshwater Urchins and Urchin Spikes
- * Added Barnacles, a new underwater food source
- * Added Smoked Foods, a more nourshing way to prepare raw foods
- * Added Underwater Ruins along with Mud Loot Pots, which generate in Deep Waters and Patchy Island biomes
- * Added Betweenstone Pebbles and Smoldering Peat, which now generate in the world
- * Added mossy and cracked variants for Cragrock Bricks, Cragrock Tiles, and Chiseled Cragrock
- * Added a new Stench mechanic and the Fumigant item to counteract it
- * Added Lyestone, which causes your boots to decay blocks under you once stepped on; make sure to wash those booties!
- * Added the Staff of the Mist Walker
- * Added the Staff of the Shadow Walker
- * Added Amate Name Tags
- * Added Olmlettes
- * Added a new music track by Rotch Gwylt
- * Added new ambience for the Deep Waters biome
- * Added 18 new advancements
- * Updated the French, Russian, and Japanese translations of the mod with this release, thanks to TheSilverplier, avale1648, and tentot!
- Gameplay Changes:
- * The Infuser now uses Smoldering Peat underneath instead of fire
- * Volarkites can be boosted by Smoldering Peat
- * Contact with Stagnant Water or having Rotten Fish in your inventory will now cause you to smell really, really bad; Wights, Lurkers, and Greebling Riders hate this smell, so be careful
- * Fallen Leaves can now be layered, similar to snow
- * All Betweenlands leaf types now leave Fallen Leaf piles below them when they decay
- * Betweenstone Pebbles can be ground into a herblore item
- * Bone Wayfinders now require sky exposure to function
- * Bone Wayfinders can now be used on Offering Tables to act as a stationary teleport for multiple players
- * Rebalanced most food items (thanks to SeriousCreeper for the suggestion!)
- * Life Crystals can no longer have any enchanted books applied to them
- * One-hit weapons (Wight's Bane, Critter Cruncher, etc.) can no longer have any enchanted books applied to them
- * Swift Picks can no longer have Unbreaking or Mending applied to them
- * Mud now gives 4 Mud Bricks when smelted instead of 1
- * Cracked Mud Tiles now have a recipe
- * The Farmer advancement tree has been slightly reordered
- * The Mushroom Master advancement has been updated to require Edgeshroom and Rotbulbs
- * Silt Crab Claw has been renamed to Crab Claw
- * Crab Claws can now be used as single-use shears
- * Amate Maps are now able to be named
- * Using a shovel or compost on a plant will now dig or compost the block under it
- * Lanterns can now be attached to climbing rope
- * Dead Grass Blocks can now be obtained by breaking a Swamp Grass block with a Sickle
- * Cragrock Towers now destroy some blocks when crumbling
- * Using a White Pear on a Hanger will now turn it into a Seeded Hanger
- * Amulet Sockets' rarity from Item Scrolls has been slightly increased, and they can now be ground into Loot Scraps
- * Getting shocked while immune now has a visual and slowing effect
- * Lightning Chiromaws are now immune to being shocked normally
- Mob Changes:
- * Anglers Meat has been removed, use Anadia for your sushi instead
- * Blind Cave Fish have been removed and replaced with Olms
- * Tiny Sludge Worms can now spawn when digging holes for farming
- * Mire Snails can now be captured with the Net in addition to the new Olm, Jellyfish, and Cave Fish mobs
- * Infestation swarming now acts like Poison, meaning you won't die from bugs on your screen
- * Shamblers now drop 0-1 tongues instead of 1-4
- * Lurkers and Anglers now only drop their loot when killed by a player
- * Lurkers now hunt mobs like Dragonflies and Anadia less often
- * Silt Crabs now move slightly faster underwater
- * Chiromaw Matriarchs now drop 150 XP instead of 500
- * Peat Mummy Riders will now only throw worms after the mummy has dug out
- * Tame Emberlings now have 90 HP (up from 40), and deal 3 damage (up from 2)
- * Octine Nuggets now heal 10 HP (from 5) when fed to a Tame Emberling
- * Tame Emberlings now heal twice as fast as before (now 1 HP every 30s) while sleeping on an Octine Block
- ! Note that the above Emberling buffs are subject to change in future updates when proper equipment is added for them
- Aesthetic Changes:
- * The basic toolsets have had their textures revamped
- * Most food item textures have been updated
- * Weedwood Logs now have some texture variations
- * Mud has new visual variants when under water
- * Lurker Skin Pouches now have unique textures for each upgrade size
- * Improved the Mortar and Pestle animation
- * Chiromaw Hatchlings now have a model in the inventory
- * Swamp Kelp has been retextured and animated
- * Water Weeds are now animated
- * Swamp Grass and Dead Grass blocks have new model variants
- * Spirit Tree Leaf types are now distinguished in the lang file
- * Betweenlands Mob Spawners now use glass sounds instead of stone
- * The Caving Rope item now better matches its in-world appearance
- Fixes:
- * Chiromaw Matriarchs can no longer be petrified
- * Fixed some subtitles being wrong
- * Fixed Cragrock Towers leaving ghost blocks while crumbling
- * Fixed Sanctuary Simulacra visually glitching out when reloading a world
- * Fixed a typo in the Hardcore Munchies advancement file name, this may reset the advancement for you
- Removed:
- - YUNG's Better Caves (Forge)
- Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
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