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- #######Heroes of Might and Magic 5####################################################################################################################
- #Smart mobs have threat tables
- #Necropolis#####
- Nskeleton1: #Started LVL 1
- Type: skeleton
- Display: '&7Skeleton &4Lvl - &c<mob.level>'
- Health: 4
- Damage: 1
- Faction: Necropolis
- KillMessages:
- - '<target.name> was hacked in pieces by a &4Lvl - &c<mob.level> &fSkeleton'
- - '<target.name> was brutalized by a &4Lvl - &c<mob.level> &fSkeleton'
- Modules:
- ThreatTable: false
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 2.0
- - ENTITY_EXPLOSION 2.0
- - VOID 1.0
- - LIGHTNING 0.5
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON -1.0
- - MAGIC 1.0
- - DRAGON_BREATH 2.0
- - WITHER -2.0
- - FALLING_BLOCK 1.5
- - THORNS 0.1
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 1.0
- - FIRE_TICK 1.5
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 2.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.0
- Equipment:
- - Shield:0
- - Stone_axe:5
- - Chainmail_chestplate:3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 breakdoors
- - 3 lookatplayers
- - 4 movetowardstarget
- - 5 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- Drops:
- - Shield 1 0.01
- - Stone_axe 1 0.1
- - Chainmail_chestplate 1 0.01
- - bone 1-3 1
- - exp 1 1
- LevelModifiers: #Only half of the original
- Health: 2
- Damage: .128 #nerfed
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 15 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.04
- MaxCombatDistance: 100
- MovementSpeed: 0.25 #5 boots is average speed, this is average
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: false
- Nskeleton2: #Started LVL 1
- Type: skeleton
- Display: '&7Skeleton Archer &4Lvl - &c<mob.level>'
- Health: 5
- Damage: 1
- Faction: Necropolis
- KillMessages:
- - '<target.name> was hailed by arrows from a &4Lvl - &c<mob.level> &fSkeleton Archer'
- - '<target.name> was shot to death by a &4Lvl - &c<mob.level> &fSkeleton Archer'
- Modules:
- ThreatTable: false
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 2.0
- - ENTITY_EXPLOSION 2.0
- - VOID 1.0
- - LIGHTNING 0.5
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON -1.0
- - MAGIC 1.0
- - DRAGON_BREATH 2.0
- - WITHER -2.0
- - FALLING_BLOCK 1.5
- - THORNS 0.1
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 1.0
- - FIRE_TICK 1.5
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 2.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.0
- Equipment:
- - Bow:0
- - Chainmail_helmet:4
- AIGoalSelectors:
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=SkeletonArcherAttack} ~onAttack
- Drops:
- - Bow 1 0.1
- - arrow 1-3 0.75
- - Chainmail_helmet 1 0.01
- - bone 1-3 1
- - exp 1-3 1
- LevelModifiers: #Only half of the original
- Health: 2
- Damage: 0.128 #nerfed
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- #Power: 1.605
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 15 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.04
- MaxCombatDistance: 100
- MovementSpeed: 0.25 #5 boots is average speed, this is average
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: false
- Nskeleton3: #Started LVL 1
- Type: skeleton
- Display: '&7Skeleton Warrior &4Lvl - &c<mob.level>'
- Health: 5
- Damage: 2
- Faction: Necropolis
- KillMessages:
- - '<target.name> beaten to death by a &4Lvl - &c<mob.level> &fSkeleton Warrior'
- - '<target.name> was brutalized by a &4Lvl - &c<mob.level> &fSkeleton Warrior'
- Modules:
- ThreatTable: false
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 2.0
- - ENTITY_EXPLOSION 2.0
- - VOID 1.0
- - LIGHTNING 0.5
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON -1.0
- - MAGIC 0.75
- - DRAGON_BREATH 2.0
- - WITHER -2.0
- - FALLING_BLOCK 1.5
- - THORNS 0.1
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 1.0
- - FIRE_TICK 1.5
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 2.0
- - SUFFOCATION 0.0
- - PROJECTILE 0.5
- - ENTITY_ATTACK 1.0
- - CONTACT 0.0
- Equipment:
- - Shield:0
- - Iron_axe:5
- - Iron_chestplate:3
- - Iron_helmet:4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 breakdoors
- - 3 lookatplayers
- - 4 movetowardstarget
- - 5 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=Bash} ~onAttack 0.1
- Drops:
- - Shield 1 0.05
- - Iron_axe 1 0.1
- - Iron_chestplate 1 0.01
- - Iron_helmet 1 0.01
- - bone 1-3 1
- - exp 1-3 1
- LevelModifiers: #Only half of the original
- Health: 2.5
- Damage: .256 #nerfed
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 15 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.1
- MaxCombatDistance: 100
- MovementSpeed: 0.25 #5 boots is average speed, this is average
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: false
- Nzombie1: #Started LVL 1
- Type: zombie
- Display: '&7Zombie &4Lvl - &c<mob.level>'
- Health: 17
- Damage: 1
- Faction: Necropolis
- KillMessages:
- - '<target.name> was disembowled by a &4Lvl - &c<mob.level> &fZombie'
- - '<target.name> was brutalized by a &4Lvl - &c<mob.level> &fZombie'
- Modules:
- ThreatTable: false
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 2.0
- - ENTITY_EXPLOSION 2.0
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON -1.0
- - MAGIC 1.0
- - DRAGON_BREATH 2.0
- - WITHER 1.0
- - FALLING_BLOCK 1.5
- - THORNS 1.0
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 1.0
- - FIRE_TICK 1.5
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 0.1
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.1
- Equipment:
- - Stone_sword:5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 breakdoors
- - 3 lookatplayers
- - 4 movetowardstarget
- - 5 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=Enraged} @self ~onDamaged .2
- - effect:sound{s=entity.zombie.death;v=2;p=0.6} @self ~onDeath
- - effect:sound{s=entity.zombie.hurt;volume=1.0;pitch=0.6} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.zombie.ambient;volume=1.0;pitch=0.6} @self ~onTimer:100 .25
- Drops:
- - stone_sword 1 0.01
- - bone 1-2 0.5
- - rotten_flesh 1-5 1
- - carrot 1 0.005
- - potato 1 0.005
- - exp 2-4 1
- LevelModifiers: #Only half of the original
- Health: 8.5
- Damage: .128
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 9 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.5
- MaxCombatDistance: 100
- MovementSpeed: 0.22 #5 boots is average speed
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nzombie2: #Started LVL 1
- Type: zombie
- Display: '&7Plague Zombie &4Lvl - &c<mob.level>'
- Health: 17
- Damage: 2
- Faction: Necropolis
- KillMessages:
- - '<target.name> was disembowled by a &4Lvl - &c<mob.level> &fPlague Zombie'
- - '<target.name> was brutalized by a &4Lvl - &c<mob.level> &fPlague Zombie'
- Modules:
- ThreatTable: false
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 2.0
- - ENTITY_EXPLOSION 2.0
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON -1.0
- - MAGIC 1.0
- - DRAGON_BREATH 2.0
- - WITHER -1.0
- - FALLING_BLOCK 1.5
- - THORNS 1.0
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 1.0
- - FIRE_TICK 1.5
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 0.1
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.1
- Equipment:
- - Iron_sword:5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 breakdoors
- - 3 lookatplayers
- - 4 movetowardstarget
- - 5 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=Enraged} @self ~onDamaged .2
- - skill{s=WeakeningStrike} @target ~onAttack
- - effect:sound{s=entity.zombie.death;v=2;p=0.6} @self ~onDeath
- - effect:sound{s=entity.zombie.hurt;volume=1.0;pitch=0.6} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.zombie.ambient;volume=1.0;pitch=0.6} @self ~onTimer:100 .25
- Drops:
- - iron_sword 1 0.01
- - bone 1-3 0.5
- - rotten_flesh 1-6 1
- - carrot 1 0.005
- - potato 1 0.005
- - exp 4-8 1
- LevelModifiers: #Only half of the original
- Health: 8.5
- Damage: .256 #nerfed
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 10 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.5
- MaxCombatDistance: 100
- MovementSpeed: 0.22 #5 boots is average speed
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nzombie3: #Started LVL 1
- Type: zombie
- Display: '&7Rot Zombie &4Lvl - &c<mob.level>'
- Health: 19
- Damage: 2
- Faction: Necropolis
- KillMessages:
- - '<target.name> was disembowled by a &4Lvl - &c<mob.level> &fRot Zombie'
- - '<target.name> was brutalized by a &4Lvl - &c<mob.level> &fRot Zombie'
- Modules:
- ThreatTable: false
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 2.0
- - ENTITY_EXPLOSION 2.0
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON -1.0
- - MAGIC 1.0
- - DRAGON_BREATH 2.0
- - WITHER -1.0
- - FALLING_BLOCK 1.5
- - THORNS 1.0
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 1.0
- - FIRE_TICK 1.5
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 0.1
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.1
- Equipment:
- - Iron_sword:5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 breakdoors
- - 3 lookatplayers
- - 4 movetowardstarget
- - 5 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=Enraged} @self ~onDamaged .2
- - skill{s=FesteringAura} @PIR{r=4} ~onTimer:50
- - effect:sound{s=entity.zombie.death;v=2;p=0.6} @self ~onDeath
- - effect:sound{s=entity.zombie.hurt;volume=1.0;pitch=0.6} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.silverfish.step;volume=1.0;pitch=1.0} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.zombie.ambient;volume=1.0;pitch=0.6} @self ~onTimer:100 .25
- Drops:
- - iron_sword 1 0.01
- - bone 1-3 0.5
- - rotten_flesh 1-6 1
- - carrot 1 0.005
- - potato 1 0.005
- - exp 4-8 1
- LevelModifiers: #Only half of the original
- Health: 9.5
- Damage: .256 #nerfed
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 10 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.5
- MaxCombatDistance: 100
- MovementSpeed: 0.22 #5 boots is average speed
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nghost1: #Started LVL 1
- Type: zombie
- Display: '&7Ghost &4Lvl - &c<mob.level>'
- Health: 16
- Damage: 5
- Faction: Necropolis
- KillMessages:
- - '<target.name> was possesed by a &4Lvl - &c<mob.level> &fGhost'
- - '<target.name> was tormented by a &4Lvl - &c<mob.level> &fGhost'
- Modules:
- ThreatTable: false
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 0.0
- - ENTITY_EXPLOSION 0.0
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON 0.0
- - MAGIC 2.0
- - DRAGON_BREATH 2.0
- - WITHER 0.0
- - FALLING_BLOCK 0.0
- - THORNS 0.0
- - CUSTOM 1.0
- - LAVA 0.0
- - MELTING 0.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 0.0
- - SUFFOCATION 0.0
- - PROJECTILE 0.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.0
- Equipment:
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 lookatplayers
- - 3 movetowardstarget
- - 4 float
- - 5 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=NoBurn} @self ~onTimer:1
- - skill{s=Incorporeal} @self ~onSpawn
- - skill{s=Ghost} @self ~onTimer:1
- - effect:sound{s=entity.phantom.death;v=2;p=2.0} @self ~onDeath
- - effect:sound{s=entity.phantom.hurt;volume=1.0;pitch=2.0} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.phantom.ambient;volume=1.0;pitch=2.0} @self ~onTimer:100 .25
- Drops:
- - exp 6-12 1
- LevelModifiers: #Only half of the original
- Health: 8
- Damage: .639 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: false
- Despawn: true
- FollowRange: 15 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 1.0 #Incorporeal
- MaxCombatDistance: 100
- MovementSpeed: 0.25 #5 boots is average speed
- NoAI: false
- NoDamageTicks: 10 #Incorporeal
- NoGravity: false #flyer
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nghost2: #Started LVL 1
- Type: zombie
- Display: '&7Spectre &4Lvl - &c<mob.level>'
- Health: 19
- Damage: 5
- Faction: Necropolis
- KillMessages:
- - '<target.name> was possesed by a &4Lvl - &c<mob.level> &fSpectre'
- - '<target.name> was tormented by a &4Lvl - &c<mob.level> &fSpectre'
- Modules:
- ThreatTable: false
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 0.0
- - ENTITY_EXPLOSION 0.0
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON 0.0
- - MAGIC 2.0
- - DRAGON_BREATH 2.0
- - WITHER 0.0
- - FALLING_BLOCK 0.0
- - THORNS 0.0
- - CUSTOM 1.0
- - LAVA 0.0
- - MELTING 0.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 0.0
- - SUFFOCATION 0.0
- - PROJECTILE 0.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.0
- Equipment:
- - Iron_helmet:4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 lookatplayers
- - 3 movetowardstarget
- - 4 float
- - 5 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=NoBurn} @self ~onTimer:1
- - skill{s=Incorporeal} @self ~onSpawn
- - skill{s=Spectre} @self ~onTimer:1
- - skill{s=ManaDrain} @target ~onAttack
- - effect:sound{s=entity.phantom.death;v=2;p=2.0} @self ~onDeath
- - effect:sound{s=entity.phantom.hurt;volume=1.0;pitch=2.0} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.phantom.ambient;volume=1.0;pitch=2.0} @self ~onTimer:100 .25
- Drops:
- - iron_helmet 1 0.01
- - exp 9-18 1
- LevelModifiers: #Only half of the original
- Health: 9.5
- Damage: .639 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: false
- Despawn: true
- FollowRange: 15 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 1.0 #Incorporeal
- MaxCombatDistance: 100
- MovementSpeed: 0.25 #5 boots is average speed
- NoAI: false
- NoDamageTicks: 10 #Incorporeal
- NoGravity: false #flyer
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nghost3: #Started LVL 1
- Type: zombie
- Display: '&7Poltergeist &4Lvl - &c<mob.level>'
- Health: 20
- Damage: 6
- Faction: Necropolis
- KillMessages:
- - '<target.name> was possesed by a &4Lvl - &c<mob.level> &fPoltergeist'
- - '<target.name> was tormented by a &4Lvl - &c<mob.level> &fPoltergeist'
- Modules:
- ThreatTable: false
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 0.0
- - ENTITY_EXPLOSION 0.0
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON 0.0
- - MAGIC 2.0
- - DRAGON_BREATH 2.0
- - WITHER 0.0
- - FALLING_BLOCK 0.0
- - THORNS 0.0
- - CUSTOM 1.0
- - LAVA 0.0
- - MELTING 0.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 0.0
- - SUFFOCATION 0.0
- - PROJECTILE 0.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.0
- Equipment:
- - Iron_helmet:4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 lookatplayers
- - 3 movetowardstarget
- - 4 float
- - 5 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=NoBurn} @self ~onTimer:1
- - skill{s=Incorporeal} @self ~onSpawn
- - skill{s=Poltergeist} @self ~onTimer:1
- - skill{s=StealAmmunition} @target ~onAttack
- - effect:sound{s=entity.phantom.death;v=2;p=2.0} @self ~onDeath
- - effect:sound{s=entity.phantom.hurt;volume=1.0;pitch=2.0} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.phantom.ambient;volume=1.0;pitch=2.0} @self ~onTimer:100 .25
- Drops:
- - iron_helmet 1 0.01
- - arrow 1-5 0.25
- - exp 9-18 1
- LevelModifiers: #Only half of the original
- Health: 10
- Damage: .767 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: false
- Despawn: true
- FollowRange: 14 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 1.0 #Incorporeal
- MaxCombatDistance: 100
- MovementSpeed: 0.28 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 10 #Incorporeal
- NoGravity: false #flyer
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nvampire1: #Started LVL 1
- Type: zombie
- Display: '&7Vampire &4Lvl - &c<mob.level>'
- Health: 30
- Damage: 6
- Faction: Necropolis
- KillMessages:
- - '<target.name> was drained by a &4Lvl - &c<mob.level> &fVampire'
- - '<target.name> was escorted to the dark by a &4Lvl - &c<mob.level> &fVampire'
- Modules:
- ThreatTable: true
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 1.0
- - ENTITY_EXPLOSION 1.0
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 2.0
- - POISON 0.0
- - MAGIC 0.5
- - DRAGON_BREATH 2.0
- - WITHER -1.0
- - FALLING_BLOCK 0.5
- - THORNS 0.5
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 2.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 2.0
- - FALL 0.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.5
- Equipment:
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 breakdoors
- - 3 lookatplayers
- - 4 movetowardstarget
- - 5 fleesun
- - 6 float
- - 7 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=RaiseThreat} @target ~onEnterCombat
- - skill{s=LifeDrain} @target ~onAttack
- - effect:sound{s=entity.zombie_villager.death;v=1.0;p=0.5} @self ~onDeath
- - effect:sound{s=entity.zombie_villager.hurt;volume=1.0;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.zombie_villager.ambient;volume=1.0;pitch=0.5} @self ~onTimer:100 .25
- Drops:
- - rotten_flesh 1-2 0.75
- - bone 1-2 0.75
- - exp 18-20 1
- LevelModifiers: #Only half of the original
- Health: 15
- Damage: .767 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 28 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.0
- MaxCombatDistance: 100
- MovementSpeed: 0.28 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 20 #No enemy retaliation
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nvampire2: #Started LVL 1
- Type: zombie
- Display: '&7Vampire Lord &4Lvl - &c<mob.level>'
- Health: 35
- Damage: 9
- Faction: Necropolis
- KillMessages:
- - '<target.name> was drained by a &4Lvl - &c<mob.level> &fVampire Lord'
- - '<target.name> was escorted to the dark by a &4Lvl - &c<mob.level> &fVampire Lord'
- Modules:
- ThreatTable: true
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 1.0
- - ENTITY_EXPLOSION 1.0
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 2.0
- - POISON 0.0
- - MAGIC 0.5
- - DRAGON_BREATH 2.0
- - WITHER -1.0
- - FALLING_BLOCK 0.5
- - THORNS 0.5
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 2.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 2.0
- - FALL 0.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.5
- Equipment:
- - Iron_Sword:5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 breakdoors
- - 3 lookatplayers
- - 4 movetowardstarget
- - 5 fleesun
- - 6 float
- - 7 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=RaiseThreat} @target ~onEnterCombat
- - skill{s=LifeDrain} @target ~onAttack
- - skill{s=VampireTeleport} @self ~onTimer:200 .5
- - effect:sound{s=entity.zombie_villager.death;v=1.0;p=0.5} @self ~onDeath
- - effect:sound{s=entity.zombie_villager.hurt;volume=1.0;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.zombie_villager.ambient;volume=1.0;pitch=0.5} @self ~onTimer:100 .25
- Drops:
- - rotten_flesh 1-2 0.75
- - bone 1-2 0.75
- - iron_sword 1 0.1
- - exp 25-30 1
- LevelModifiers: #Only half of the original
- Health: 17.5
- Damage: 1.15 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 28 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.0
- MaxCombatDistance: 100
- MovementSpeed: 0.31 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 20 #No enemy retaliation
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nvampire3: #Started LVL 1
- Type: zombie
- Display: '&7Vampire Prince &4Lvl - &c<mob.level>'
- Health: 40
- Damage: 9
- Faction: Necropolis
- KillMessages:
- - '<target.name> was drained by a &4Lvl - &c<mob.level> &fVampire Prince'
- - '<target.name> was escorted to the dark by a &4Lvl - &c<mob.level> &fVampire Prince'
- Modules:
- ThreatTable: true
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 1.0
- - ENTITY_EXPLOSION 1.0
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 2.0
- - POISON 0.0
- - MAGIC 0.5
- - DRAGON_BREATH 2.0
- - WITHER -1.0
- - FALLING_BLOCK 0.5
- - THORNS 0.5
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 2.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 2.0
- - FALL 0.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.5
- Equipment:
- - Iron_Sword:5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 breakdoors
- - 3 lookatplayers
- - 4 movetowardstarget
- - 5 fleesun
- - 6 float
- - 7 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=RaiseThreat} @target ~onEnterCombat
- - skill{s=LifeDrain} @target ~onAttack
- - skill{s=Torpor} @target ~onAttack 1
- - skill{s=VampireTeleport} @self ~onTimer:200 .5
- - effect:sound{s=entity.zombie_villager.death;v=1.0;p=0.5} @self ~onDeath
- - effect:sound{s=entity.zombie_villager.hurt;volume=1.0;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.zombie_villager.ambient;volume=1.0;pitch=0.5} @self ~onTimer:100 .25
- Drops:
- - rotten_flesh 1-2 0.75
- - bone 1-2 0.75
- - iron_sword 1 0.1
- - exp 25-30 1
- LevelModifiers: #Only half of the original
- Health: 20
- Damage: 1.15 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 28 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.0
- MaxCombatDistance: 100
- MovementSpeed: 0.34 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nlich1: #Started LVL 1
- Type: wither_skeleton
- Display: '&7Lich &4Lvl - &c<mob.level>'
- Health: 50
- Damage: 15
- Faction: Necropolis
- KillMessages:
- - '<target.name> was darkened by a &4Lvl - &c<mob.level> &fLich'
- - '<target.name> was extirpated by a &4Lvl - &c<mob.level> &fLich'
- Modules:
- ThreatTable: true
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 1.0
- - ENTITY_EXPLOSION 1.0
- - VOID 1.0
- - LIGHTNING 0.5
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON 0.0
- - MAGIC 0.5
- - DRAGON_BREATH 0.5
- - WITHER 0.0
- - FALLING_BLOCK 1.0
- - THORNS 0.0
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 2.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 2.0
- - FALL 1.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 1.0
- Equipment:
- - Lich_Tunic:3
- - Lich_Leggings:2
- - Enchanted_Book:5
- AIGoalSelectors:
- - 0 clear
- - 1 lookatplayers
- - 2 fleeplayers
- - 3 fleegolems
- - 4 randomstroll
- - 5 float
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=RaiseThreat} @target ~onEnterCombat
- - skill{s=LichAttack} @target ~onTimer:120
- - effect:sound{s=entity.zombie_horse.death;v=1.0;p=0.5} @self ~onDeath
- - effect:sound{s=entity.zombie_horse.hurt;volume=1.0;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.skeleton.ambient;volume=1.0;pitch=0.5} @self ~onTimer:100 .25
- Drops:
- - bone 1-3 1
- - Enchanted_Book 1 0.1
- - Lich_Leggings 1 0.01
- - Lich_Tunic 1 0.01
- - exp 30-40 1
- Disguise:
- LevelModifiers: #Only half of the original
- Health: 25
- Damage: 1.917 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 30 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.0
- MaxCombatDistance: 100
- MovementSpeed: 0.19 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nlich2: #Started LVL 1
- Type: wither_skeleton
- Display: '&7Archlich &4Lvl - &c<mob.level>'
- Health: 55
- Damage: 19
- Faction: Necropolis
- KillMessages:
- - '<target.name> was darkened by a &4Lvl - &c<mob.level> &fArchlich'
- - '<target.name> was extirpated by a &4Lvl - &c<mob.level> &fArchlich'
- Modules:
- ThreatTable: true
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 1.0
- - ENTITY_EXPLOSION 1.0
- - VOID 1.0
- - LIGHTNING 0.5
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON 0.0
- - MAGIC 0.5
- - DRAGON_BREATH 0.5
- - WITHER 0.0
- - FALLING_BLOCK 1.0
- - THORNS 0.0
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 2.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 2.0
- - FALL 1.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 1.0
- Equipment:
- - Archlich_Tunic:3
- - Archlich_Leggings:2
- AIGoalSelectors:
- - 0 clear
- - 1 lookatplayers
- - 2 fleeplayers
- - 3 fleegolems
- - 4 randomstroll
- - 5 float
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=RaiseThreat} @target ~onEnterCombat
- - skill{s=LichSpellBook} @self ~onSpawn
- - skill{s=ArchlichAttack} @target ~onTimer:120
- - effect:sound{s=entity.zombie_horse.death;v=1.0;p=0.5} @self ~onDeath
- - effect:sound{s=entity.zombie_horse.hurt;volume=1.0;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.skeleton.ambient;volume=1.0;pitch=0.5} @self ~onTimer:100 .25
- Drops:
- - bone 1-3 1
- - Enchanted_Book 1 0.1
- - Archlich_Leggings 1 0.01
- - Archlich_Tunic 1 0.01
- - exp 35-50 1
- Disguise:
- LevelModifiers: #Only half of the original
- Health: 27.5
- Damage: 2.428 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 30 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.0
- MaxCombatDistance: 100
- MovementSpeed: 0.19 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nlich3: #Started LVL 1
- Type: wither_skeleton
- Display: '&7Lich Master &4Lvl - &c<mob.level>'
- Health: 55
- Damage: 21
- Faction: Necropolis
- KillMessages:
- - '<target.name> was darkened by a &4Lvl - &c<mob.level> &fLich Master'
- - '<target.name> was extirpated by a &4Lvl - &c<mob.level> &fLich Master'
- Modules:
- ThreatTable: true
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 1.0
- - ENTITY_EXPLOSION 1.0
- - VOID 1.0
- - LIGHTNING 0.5
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON 0.0
- - MAGIC 0.5
- - DRAGON_BREATH 0.5
- - WITHER 0.0
- - FALLING_BLOCK 1.0
- - THORNS 0.0
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 2.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 2.0
- - FALL 1.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 1.0
- Equipment:
- - LichMaster_Tunic:3
- - LichMaster_Leggings:2
- AIGoalSelectors:
- - 0 clear
- - 1 lookatplayers
- - 2 fleeplayers
- - 3 fleegolems
- - 4 randomstroll
- - 5 float
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=RaiseThreat} @target ~onEnterCombat
- - skill{s=LichSpellBook2} @self ~onSpawn
- - skill{s=LichMasterAttack} @target ~onTimer:120
- - effect:sound{s=entity.zombie_horse.death;v=1.0;p=0.5} @self ~onDeath
- - effect:sound{s=entity.zombie_horse.hurt;volume=1.0;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.skeleton.ambient;volume=1.0;pitch=0.5} @self ~onTimer:100 .25
- Drops:
- - bone 1-3 1
- - Enchanted_Book 1 0.1
- - LichMaster_Leggings 1 0.01
- - LichMaster_Tunic 1 0.01
- - exp 35-50 1
- Disguise:
- LevelModifiers: #Only half of the original
- Health: 27.5
- Damage: 2.683 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 30 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.0
- MaxCombatDistance: 100
- MovementSpeed: 0.22 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- LichPointer:
- Type: Endermite
- Display: ''
- Health: 1
- Damage: 0
- Skills:
- - skill{s=LichSpellBookDie} @self ~onSpawn
- AIGoalSelectors:
- - 0 clear
- AITargetSelectors:
- - 0 clear
- Equipment:
- Drops:
- Disguise:
- Type: ITEM
- Item: ENCHANTED_BOOK
- Options:
- Collidable: false
- NoGravity: true
- NoAI: true
- Invincible: false
- Silent: true
- Nwight1: #Started LVL 1
- Type: husk
- Display: '&7Wight &4Lvl - &c<mob.level>'
- Health: 95
- Damage: 16 #nerfed
- Faction: Necropolis
- KillMessages:
- - '<target.name> was be-headed by a &4Lvl - &c<mob.level> &fWight'
- - '<target.name> was collected by a &4Lvl - &c<mob.level> &fWight'
- Modules:
- ThreatTable: true
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 0.5
- - ENTITY_EXPLOSION 0.5
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON 0.0
- - MAGIC 1.0
- - DRAGON_BREATH 1.5
- - WITHER 0.0
- - FALLING_BLOCK 0.25
- - THORNS 0.0
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 2.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 0.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.0
- Equipment:
- - Wight:4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 movetowardstarget
- - 3 float
- - 4 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=RaiseThreat} @target ~onEnterCombat
- - skill{s=Incorporeal} @self ~onSpawn
- - effect:sound{s=entity.phantom.death;v=2;p=0.5} @self ~onDeath
- - effect:sound{s=entity.phantom.hurt;volume=0.5;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.ender_dragon.hurt;volume=0.5;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.phantom.ambient;volume=1.0;pitch=0.5} @self ~onTimer:100 .25
- - skill{s=WightDeath} ~onDeath
- Drops:
- #- Lich1
- Disguise:
- LevelModifiers: #Only half of the original
- Health: 47.5
- Damage: 2.044 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Power: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 44 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.5 #Large Creature
- MaxCombatDistance: 100
- MovementSpeed: 0.18 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nwight2: #Started LVL 1
- Type: husk
- Display: '&7Wraith &4Lvl - &c<mob.level>'
- Health: 100
- Damage: 17 #nerfed
- Faction: Necropolis
- KillMessages:
- - '<target.name> was be-headed by a &4Lvl - &c<mob.level> &fWraith'
- - '<target.name> was collected by a &4Lvl - &c<mob.level> &fWraith'
- Modules:
- ThreatTable: true
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 0.5
- - ENTITY_EXPLOSION 0.5
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON 0.0
- - MAGIC 1.0
- - DRAGON_BREATH 1.5
- - WITHER 0.0
- - FALLING_BLOCK 0.25
- - THORNS 0.0
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 2.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 0.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.0
- Equipment:
- - Wight:4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 movetowardstarget
- - 3 float
- - 4 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=RaiseThreat} @target ~onEnterCombat
- - skill{s=WraithParticles} @self ~onTimer:5
- - skill{s=HarmTouch} @target ~onAttack 0.2
- - skill{s=Incorporeal} @self ~onSpawn
- - effect:sound{s=entity.phantom.death;v=2;p=0.5} @self ~onDeath
- - effect:sound{s=entity.ender_dragon.hurt;volume=1.0;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.phantom.hurt;volume=0.5;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.phantom.ambient;volume=1.0;pitch=0.5} @self ~onTimer:100 .25
- Drops:
- #- Lich1
- Disguise:
- LevelModifiers: #Only half of the original
- Health: 50
- Damage: 2.172 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Power: 0.0
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 44 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.5 #Large Creature
- MaxCombatDistance: 100
- MovementSpeed: 0.18 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- Nwight3: #Started LVL 1
- Type: husk
- Display: '&7Banshee &4Lvl - &c<mob.level>'
- Health: 110
- Damage: 15.5 #nerfed
- Faction: Necropolis
- KillMessages:
- - '<target.name> was be-headed by a &4Lvl - &c<mob.level> &fBanshee'
- - '<target.name> was collected by a &4Lvl - &c<mob.level> &fBanshee'
- Modules:
- ThreatTable: true
- ImmunityTable: true
- DamageModifiers:
- - DROWNING 0.0
- - BLOCK_EXPLOSION 0.5
- - ENTITY_EXPLOSION 0.5
- - VOID 1.0
- - LIGHTNING 1.0
- - SUICIDE 1.0
- - STARVATION 0.0
- - POISON 0.0
- - MAGIC 1.0
- - DRAGON_BREATH 1.5
- - WITHER 0.0
- - FALLING_BLOCK 0.25
- - THORNS 0.0
- - CUSTOM 1.0
- - LAVA 2.0
- - MELTING 2.0
- - FIRE_TICK 2.0
- - FIRE 2.0
- - HOT_FLOOR 0.0
- - FALL 0.0
- - SUFFOCATION 0.0
- - PROJECTILE 1.0
- - ENTITY_ATTACK 1.0
- - CONTACT 0.0
- Equipment:
- - Wight:4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 movetowardstarget
- - 3 float
- - 4 randomstroll
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 attacker
- - 3 otherfactionmonsters
- - 4 villagers
- Skills:
- - skill{s=RaiseThreat} @target ~onEnterCombat
- - skill{s=BansheeParticles} @self ~onTimer:5
- - skill{s=DeathWail} ~onTimer:100 .3
- - skill{s=Incorporeal} @self ~onSpawn
- - effect:sound{s=entity.phantom.death;v=2;p=0.5} @self ~onDeath
- - effect:sound{s=entity.ender_dragon.hurt;volume=1.0;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.phantom.hurt;volume=0.5;pitch=0.5} =1%-100% @self ~onDamaged
- - effect:sound{s=entity.phantom.ambient;volume=1.0;pitch=0.5} @self ~onTimer:100 .25
- Drops:
- #- Lich1
- Disguise:
- LevelModifiers: #Only half of the original
- Health: 55
- Damage: 1.981 #nerfed Dmg
- KnockbackResistance: 0.0
- Armor: 0.0
- MovementSpeed: 0.0
- AttackSpeed: 0.0
- Power: 0.5
- Options:
- AlwaysShowName: false
- Collidable: true
- Despawn: true
- FollowRange: 44 #tier 5-7 x1.5 hourglass, tier 3-4 x2.5, tier 2 x3, tier 1 x4
- Glowing: false
- Invincible: false
- Interactable: false
- KnockbackResistance: 0.5 #Large Creature
- MaxCombatDistance: 100
- MovementSpeed: 0.21 #5 boots is average speed each boot goes up by .3
- NoAI: false
- NoDamageTicks: 10
- NoGravity: false
- Persistent: false
- PreventItemPickup: true
- PreventLeashing: false
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventRenaming: true
- RepeatAllSkills: true
- ShowHealth: false
- Silent: true
- NskeletonSpawn:
- Mobtype: ZOMBIE
- Display: ''
- Health: 1
- Damage: 0
- Skills:
- - skill{s=NskeletonSpawn} ~onSpawn
- Options:
- Despawn: true
- Collidable: false
- Invincible: true
- Invisible: true
- NoAI: true
- Silent: true
- HasGravity: true
- Marker: true
- Small: true
- NzombieSpawn:
- Mobtype: ZOMBIE
- Display: ''
- Health: 1
- Damage: 0
- Skills:
- - skill{s=NzombieSpawn} ~onSpawn
- Options:
- Despawn: true
- Collidable: false
- Invincible: true
- Invisible: true
- NoAI: true
- Silent: true
- HasGravity: true
- Marker: true
- Small: true
- NghostSpawn:
- Mobtype: ZOMBIE
- Display: ''
- Health: 1
- Damage: 0
- Skills:
- - skill{s=NghostSpawn} ~onSpawn
- Options:
- Despawn: true
- Collidable: false
- Invincible: true
- Invisible: true
- NoAI: true
- Silent: true
- HasGravity: true
- Marker: true
- Small: true
- NvampireSpawn:
- Mobtype: ZOMBIE
- Display: ''
- Health: 1
- Damage: 0
- Skills:
- - skill{s=NvampireSpawn} ~onSpawn
- Options:
- Despawn: true
- Collidable: false
- Invincible: true
- Invisible: true
- NoAI: true
- Silent: true
- HasGravity: true
- Marker: true
- Small: true
- NlichSpawn:
- Mobtype: ZOMBIE
- Display: ''
- Health: 1
- Damage: 0
- Skills:
- - skill{s=NlichSpawn} ~onSpawn
- Options:
- Despawn: true
- Collidable: false
- Invincible: true
- Invisible: true
- NoAI: true
- Silent: true
- HasGravity: true
- Marker: true
- Small: true
- NwightSpawn:
- Mobtype: ZOMBIE
- Display: ''
- Health: 1
- Damage: 0
- Skills:
- - skill{s=NwightSpawn} ~onSpawn
- Options:
- Despawn: true
- Collidable: false
- Invincible: true
- Invisible: true
- NoAI: true
- Silent: true
- HasGravity: true
- Marker: true
- Small: true
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