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ArthurOudini

Kazuya Defense notes S3

Sep 23rd, 2019
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  1. PUNCHES ----------------------------------------------------------------------------------------------------------------------------
  2.  
  3. 1,1 : -1 on block
  4. 1,1,2 : -17 on block,
  5.  
  6. 1,2 : -1 on block
  7. 1,2,2 : -12 on block
  8. 1,2,4 : low, -14 on block
  9. 1,2,4,3 : -2 on block
  10. notes : as soon as first hit is blocked you can hold DF, if 1,2,2 comes out you'll still block it because the hits jail
  11.  
  12. 2 : -3 on block
  13. 2,2 : -10 on block, hig-mid
  14.  
  15. 1+2 : -14 on block, mid-mid
  16. f2 : -12 on block
  17. f1+2 : -9 on block
  18.  
  19. df1 : -7 on block
  20. df1,2 : -13 on block
  21. df1,4 : -4 on block, mid high, can launch if duck
  22. df1,f4 : -12 on block, SSR if block first hit
  23. notes : I would just block, no lows and no +frames on block
  24.  
  25. df2 : -12 on block, homing, CH launch
  26.  
  27. d1+2 : low, -14 on block, +1 on hit, 19 startup
  28.  
  29. db2 : -9 on block, forces crouch, weak to SW (after block jab)
  30.  
  31. b1 : -10 on block, high
  32. b1,2 : -14 on block, can parry 2nd hit
  33.  
  34. b2 : -8 on block, mid
  35. b2,1 : -14 on block
  36. b2,4 : -3 on block, mid high, famous
  37. b2,4,1 : -14 on block, can duck and launch 2nd hit
  38. notes : if recognise b2, good idea to duck it seems, b2,1 is a bit slow, should be enough to react, not easy tho
  39.  
  40. b1+2 : -12 on block
  41. b1+4 : unblockable, interrupt or SS
  42.  
  43. ff2 : -11 on block high, big pushback
  44.  
  45.  
  46. KICKS ------------------------------------------------------------------------------------------------------------------------------
  47.  
  48. 3 : -8 on block, weak to sidesteps
  49. 3,1 : -1 on block, high-high,
  50. 3,1,4 : -6 on block, can duck 2nd hit and ws punish with 11 frames
  51. notes : duck 2nd hit and ws4, maybe other charactes can do else
  52.  
  53. 4 : -9 on block,
  54. [4,3] : -10 on block, lays on floor
  55.  
  56. f3 : -13 on block, pushes back
  57. f4 : +4 on block, possible to sidewalk (after block jab)
  58.  
  59. df3 : -7 on block
  60. df3,2 : -11 on block
  61. df3,2,1 : -18 on block, three mids
  62.  
  63. df4 : -9 on block
  64. df4,4 : -15 on block
  65. notes : df4,4 hits jails, so don't be scared about trying to engage after df4, it just won't input if it's df4,4
  66.  
  67. db3 : low, -13 on block, -1 on hit, 19 startup
  68. db4 : low, -12 on block, +4 on hit, 20 startup
  69. notes : probably never see db3
  70.  
  71. b3 : -8 on block
  72. b3,1 : +0 on block
  73. b3,1,4 : low, -10 on block, +7 on hit
  74. b3,1,4,1 : -14 on block
  75. b3,1,4,3 : -13 on block
  76. notes : input low parry during first hits block since they jail
  77.  
  78. b4 : -5 on block, high, homing
  79.  
  80. uf3 : -9 on block
  81.  
  82. uf4,4,4,4 : 2nd hit is low and -23 on block. you can block it with DB even if first hit hits, it interrupts the string
  83.  
  84. ff3 : -3 on block, forces crouch
  85. ff4 : -9 on block
  86.  
  87. FC df3+4 : -11 on block, forces crouch, recovers low-ish maybe it crushes high
  88.  
  89. ss3 : -7 on block
  90. ss1+2 : -6 on block, high
  91.  
  92.  
  93. CROUCH DASH ------------------------------------------------------------------------------------------------------------------------
  94.  
  95. f,n,d,df1 : -16 on block, mid, weak to SSL
  96. f,n,d,df2 : (wgf) -10 on block, high, weak to SWL
  97. f,n,d,df2 : (ewgf) +5 on block, high, weak to SWL
  98. f,n,d,df3 : -9 on block, high, weak to SS
  99. f,n,d,df4 : low, -23 on block, 16 startup... weak to SWL
  100. f,n,d,df4,1 : (if hellsweep whiffs) -16 on block
  101. note : these options are all weak to SWL, but you never know how many crouch dashes they will do
  102.  
  103. WHILE STANDING ---------------------------------------------------------------------------------------------------------------------
  104.  
  105. ws1 : -5 on block, 13 frames startup
  106. ws1,2 : -12 on block, launcher on hit
  107.  
  108. ws2 : -18 on block, homing mid
  109.  
  110. ws3 : -5 on block, homing mid
  111.  
  112. ws4 : -9 on block
  113. ws4,4 : -15 on block
  114. notes : same move as df4 and df4,4
  115.  
  116. PUNCHES ----------------------------------------------------------------------------------------------------------------------------
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