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  1. --//=======================================================\\--
  2. --|CREATED BY SHACKLUSTER AND EDITED BY SABA1520/KISSLARGE
  3. --\\=======================================================//--
  4.  
  5.  
  6.  
  7. wait(0.2)
  8.  
  9.  
  10.  
  11. Player = game:GetService("Players").LocalPlayer
  12. PlayerGui = Player.PlayerGui
  13. Cam = workspace.CurrentCamera
  14. Backpack = Player.Backpack
  15. Character = Player.Character
  16. Humanoid = Character.Humanoid
  17. Mouse = Player:GetMouse()
  18. RootPart = Character["HumanoidRootPart"]
  19. Torso = Character["Torso"]
  20. Head = Character["Head"]
  21. RightArm = Character["Right Arm"]
  22. LeftArm = Character["Left Arm"]
  23. RightLeg = Character["Right Leg"]
  24. LeftLeg = Character["Left Leg"]
  25. RootJoint = RootPart["RootJoint"]
  26. Neck = Torso["Neck"]
  27. RightShoulder = Torso["Right Shoulder"]
  28. LeftShoulder = Torso["Left Shoulder"]
  29. RightHip = Torso["Right Hip"]
  30. LeftHip = Torso["Left Hip"]
  31. local sick = Instance.new("Sound",Character)
  32. sick.SoundId = "rbxassetid://673916774"
  33. sick.Looped = true
  34. sick.Pitch = 0.9
  35. sick.Volume = 5
  36. sick:Play()
  37. Humanoid.DisplayDistanceType = "None"
  38.  
  39. local change = 1
  40.  
  41. print('Local User is '..Player.Name)
  42. local char = Player.Character
  43. local hum = char.Humanoid
  44. local hed = char.Head
  45. local root = char.HumanoidRootPart
  46. local rootj = root.RootJoint
  47. local tors = char.Torso
  48. local ra = char["Right Arm"]
  49. local la = char["Left Arm"]
  50. local rl = char["Right Leg"]
  51. local ll = char["Left Leg"]
  52. local neck = tors["Neck"]
  53. local mouse = Player:GetMouse()
  54. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  55. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  56. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  57. local maincolor = BrickColor.new("Institutional white")
  58. local sine = 0
  59.  
  60.  
  61. local naeeym2 = Instance.new("BillboardGui",Character)
  62. naeeym2.AlwaysOnTop = true
  63. naeeym2.Size = UDim2.new(5,35,2,35)
  64. naeeym2.StudsOffset = Vector3.new(0,1,0)
  65. naeeym2.Adornee = Character.Head
  66. naeeym2.Name = "Name"
  67. local tecks2 = Instance.new("TextLabel",naeeym2)
  68. tecks2.BackgroundTransparency = 1
  69. tecks2.TextScaled = true
  70. tecks2.BorderSizePixel = 0
  71. tecks2.Text = "German General"
  72. tecks2.Font = "Antique"
  73. tecks2.TextSize = 30
  74. tecks2.TextStrokeTransparency = 0.5
  75. tecks2.TextColor3 = Color3.new(0,0,0)
  76. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  77. tecks2.Size = UDim2.new(1,0,0.5,0)
  78. tecks2.Parent = naeeym2
  79.  
  80. local Hair = Instance.new("Part", char)
  81. Hair.Name = "Hair"
  82. Hair.CanCollide = false
  83. Hair.BrickColor = BrickColor.new("Institutional white")
  84. Hair.Transparency = 0
  85. Hair.Material = "Plastic"
  86. Hair.Size = Vector3.new(1, 1, 2)
  87. Hair.TopSurface = Enum.SurfaceType.Smooth
  88. Hair.BottomSurface = Enum.SurfaceType.Smooth
  89.  
  90. local Weld = Instance.new("Weld", Hair)
  91. Weld.Part0 = hed
  92. Weld.Part1 = Hair
  93. Weld.C1 = CFrame.new(0, -.5, 0)
  94. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  95.  
  96. local M2 = Instance.new("SpecialMesh")
  97. M2.Parent = Hair
  98. M2.MeshId = "http://www.roblox.com/asset/?id=26768040"
  99. M2.TextureId = "http://www.roblox.com/asset/?id=82907376"
  100. M2.Scale = Vector3.new(1, 1, 1)
  101.  
  102. IT = Instance.new
  103. CF = CFrame.new
  104. VT = Vector3.new
  105. RAD = math.rad
  106. C3 = Color3.new
  107. UD2 = UDim2.new
  108. BRICKC = BrickColor.new
  109. ANGLES = CFrame.Angles
  110. EULER = CFrame.fromEulerAnglesXYZ
  111. COS = math.cos
  112. ACOS = math.acos
  113. SIN = math.sin
  114. ASIN = math.asin
  115. ABS = math.abs
  116. MRANDOM = math.random
  117. FLOOR = math.floor
  118.  
  119. local sound = IT("Sound")
  120.  
  121. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  122. local NEWMESH = IT(MESH)
  123. if MESH == "SpecialMesh" then
  124. NEWMESH.MeshType = MESHTYPE
  125. if MESHID ~= "nil" and MESHID ~= "" then
  126. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  127. end
  128. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  129. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  130. end
  131. end
  132. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  133. NEWMESH.Scale = SCALE
  134. NEWMESH.Parent = PARENT
  135. return NEWMESH
  136. end
  137.  
  138. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
  139. local NEWPART = IT("Part")
  140. NEWPART.formFactor = FORMFACTOR
  141. NEWPART.Reflectance = REFLECTANCE
  142. NEWPART.Transparency = TRANSPARENCY
  143. NEWPART.CanCollide = false
  144. NEWPART.Locked = true
  145. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  146. NEWPART.Name = NAME
  147. NEWPART.Size = SIZE
  148. NEWPART.Position = Torso.Position
  149. NEWPART.Material = MATERIAL
  150. NEWPART:BreakJoints()
  151. NEWPART.Parent = PARENT
  152. return NEWPART
  153. end
  154.  
  155. local EyeSizes={
  156. NumberSequenceKeypoint.new(0,1,0),
  157. NumberSequenceKeypoint.new(1,0.2,0)
  158. }
  159. local EyeTrans={
  160. NumberSequenceKeypoint.new(0,0.8,0),
  161. NumberSequenceKeypoint.new(1,1,0)
  162. }
  163. local PE=Instance.new("ParticleEmitter")
  164. PE.LightEmission=0
  165. PE.Size=NumberSequence.new(EyeSizes)
  166. PE.Transparency=NumberSequence.new(EyeTrans)
  167. PE.Lifetime=NumberRange.new(0.35,0.35,0.35)
  168. PE.Rotation=NumberRange.new(0,360)
  169. PE.Rate=15
  170. PE.Acceleration = Vector3.new(0,75,0)
  171. PE.Drag = 5
  172. PE.Enabled = false
  173. PE.Speed = NumberRange.new(0,0,0)
  174. PE.Texture="http://www.roblox.com/asset/?id=0"
  175. PE.ZOffset = 0
  176. PE.Name = "Inferno"
  177.  
  178. function particles(art)
  179. local particle = PE:Clone()
  180. particle.Parent = art
  181. particle.Enabled = true
  182. end
  183.  
  184. --//=================================\\
  185. --|| CUSTOMIZATION
  186. --\\=================================//
  187.  
  188. Class_Name = "German General"
  189. Weapon_Name = "Add-ons"
  190.  
  191. Custom_Colors = {
  192. Custom_Color_1 = BRICKC("Really black"); --1st color for the weapon.
  193. Custom_Color_2 = BRICKC("Really black"); --2nd color for the weapon.
  194.  
  195. Custom_Color_3 = BRICKC("Really black"); --Color for the abilities.
  196. Custom_Color_4 = BRICKC("Really black"); --Color for the secondary bar.
  197. Custom_Color_5 = BRICKC("Really black"); --Color for the mana bar.
  198. Custom_Color_6 = BRICKC("Really black"); --Color for the health bar.
  199. Custom_Color_7 = BRICKC("Really black"); --Color for the stun bar.
  200.  
  201. Custom_Color_8 = BRICKC("Really black"); --Background for the mana bar.
  202. Custom_Color_9 = BRICKC("Really black"); --Background for the secondary mana bar.
  203. Custom_Color_10 = BRICKC("Really black"); --Background for the stun bar.
  204. Custom_Color_11 = BRICKC("Really black"); --Background for the health bar.
  205. Custom_Color_12 = BRICKC("Really black"); --Background for the abilities.
  206. }
  207.  
  208.  
  209. Player_Size = 1 --Size of the player.
  210. Animation_Speed = 3
  211. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  212.  
  213. local Speed = 16
  214. local Effects2 = {}
  215.  
  216. --//=================================\\
  217. --|| END OF CUSTOMIZATION
  218. --\\=================================//
  219.  
  220. local function weldBetween(a, b)
  221. local weldd = Instance.new("ManualWeld")
  222. weldd.Part0 = a
  223. weldd.Part1 = b
  224. weldd.C0 = CFrame.new()
  225. weldd.C1 = b.CFrame:inverse() * a.CFrame
  226. weldd.Parent = a
  227. return weldd
  228. end
  229.  
  230. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  231. local acs = Instance.new("Part")
  232. acs.CanCollide = false
  233. acs.Anchored = false
  234. acs.Size = Vector3.new(0,0,0)
  235. acs.CFrame = attachmentpart.CFrame
  236. acs.Parent = Character
  237. acs.BrickColor = color
  238. local meshs = Instance.new("SpecialMesh")
  239. meshs.MeshId = mesh
  240. meshs.TextureId = texture
  241. meshs.Parent = acs
  242. meshs.Scale = scale
  243. meshs.Offset = offset
  244. weldBetween(attachmentpart,acs)
  245. end
  246.  
  247. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  248. if TYPE == "Gem" then
  249. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  250. acs.Anchored = false
  251. acs.CanCollide = false
  252. acs.CFrame = PART.CFrame
  253. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  254. weldBetween(PART,acs)
  255. elseif TYPE == "Skull" then
  256. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  257. acs.Anchored = false
  258. acs.CanCollide = false
  259. acs.CFrame = PART.CFrame
  260. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  261. weldBetween(PART,acs)
  262. elseif TYPE == "Eye" then
  263. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  264. acs.Anchored = false
  265. acs.CanCollide = false
  266. acs.CFrame = PART.CFrame
  267. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  268. weldBetween(PART,acs)
  269. end
  270. end
  271.  
  272. --//=================================\\
  273. --|| USEFUL VALUES
  274. --\\=================================//
  275.  
  276. for i,v in pairs(char:children()) do
  277. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  278. v:Remove()
  279. end
  280. end
  281. shirt = Instance.new("Shirt", char)
  282. shirt.Name = "Shirt"
  283. pants = Instance.new("Pants", char)
  284. pants.Name = "Pants"
  285. char.Shirt.ShirtTemplate = "rbxassetid://216674358"
  286. char.Pants.PantsTemplate = "rbxassetid://216673391"
  287.  
  288. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  289. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  290. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  291. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  292. local CO1 = 0
  293. local CO2 = 0
  294. local CO3 = 0
  295. local CO4 = 0
  296. local CHANGEDEFENSE = 0
  297. local CHANGEDAMAGE = 0
  298. local CHANGEMOVEMENT = 0
  299. local ANIM = "Idle"
  300. local ATTACK = false
  301. local EQUIPPED = false
  302. local HOLD = false
  303. local COMBO = 1
  304. local LASTPOINT = nil
  305. local BLCF = nil
  306. local SCFR = nil
  307. local STAGGERHITANIM = false
  308. local STAGGERANIM = false
  309. local STUNANIM = false
  310. local CRITCHANCENUMBER = 0
  311. local IDLENUMBER = 0
  312. local DONUMBER = 0
  313. local HANDIDLE = false
  314. local SINE = 0
  315. local CHANGE = 2 / Animation_Speed
  316. local WALKINGANIM = false
  317. local WALK = 0
  318. local DISABLEJUMPING = false
  319. local HASBEENBLOCKED = false
  320. local STUNDELAYNUMBER = 0
  321. local MANADELAYNUMBER = 0
  322. local OTHERWORLD = false
  323. local SECONDARYMANADELAYNUMBER = 0
  324. local ROBLOXIDLEANIMATION = IT("Animation")
  325. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  326. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  327. --ROBLOXIDLEANIMATION.Parent = Humanoid
  328. local WEAPONGUI = IT("ScreenGui", nil)
  329. WEAPONGUI.Name = "Weapon GUI"
  330. local WEAPONTOOL = IT("HopperBin", nil)
  331. WEAPONTOOL.Name = Weapon_Name
  332. local Weapon = IT("Model")
  333. Weapon.Name = Weapon_Name
  334. local Effects = IT("Folder", Weapon)
  335. Effects.Name = "Effects"
  336. local ANIMATOR = Humanoid.Animator
  337. local ANIMATE = Character.Animate
  338. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  339. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  340. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  341. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  342. local UNANCHOR = true
  343.  
  344. --//=================================\\
  345. --\\=================================//
  346.  
  347.  
  348.  
  349.  
  350. --//=================================\\
  351. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  352. --\\=================================//
  353.  
  354. ArtificialHB = Instance.new("BindableEvent", script)
  355. ArtificialHB.Name = "ArtificialHB"
  356.  
  357. script:WaitForChild("ArtificialHB")
  358.  
  359. frame = Frame_Speed
  360. tf = 0
  361. allowframeloss = false
  362. tossremainder = false
  363. lastframe = tick()
  364. script.ArtificialHB:Fire()
  365.  
  366. game:GetService("RunService").Heartbeat:connect(function(s, p)
  367. tf = tf + s
  368. if tf >= frame then
  369. if allowframeloss then
  370. script.ArtificialHB:Fire()
  371. lastframe = tick()
  372. else
  373. for i = 1, math.floor(tf / frame) do
  374. script.ArtificialHB:Fire()
  375. end
  376. lastframe = tick()
  377. end
  378. if tossremainder then
  379. tf = 0
  380. else
  381. tf = tf - frame * math.floor(tf / frame)
  382. end
  383. end
  384. end)
  385.  
  386. --//=================================\\
  387. --\\=================================//
  388.  
  389.  
  390. guigroup=Instance.new("BillboardGui")
  391. guigroup.Parent=game.Players.LocalPlayer.Character.Head
  392. guigroup.Adornee=game.Players.LocalPlayer.Character.Head
  393. guigroup.Size = UDim2.new(1,0,1,0)
  394. guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
  395. oooo1 = Instance.new("TextLabel")
  396. Kills = Instance.new("IntValue")
  397. Kills.Parent = game.Players.LocalPlayer.Character
  398. Kills.Name = ""
  399. oooo1.Text = ""
  400. if
  401. game.Players.LocalPlayer.Name == ""
  402. then
  403. oooo1.Text = ""
  404. end
  405. oooo1.Size = UDim2.new(0,200,0,200)
  406. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  407. oooo1.BackgroundTransparency = 1
  408. oooo1.Parent = guigroup
  409. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  410. oooo1.Size = UDim2.new(3.5,0,3.5,0)
  411. oooo1.TextScaled = true
  412. ko1 = Instance.new("TextLabel")
  413. ko1.Name = ""
  414. ko1.Parent = guigroup
  415. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  416. ko1.BackgroundTransparency = 1
  417. ko1.TextColor3 = Color3.new(1, 0, 0)
  418. ko1.TextScaled = false
  419. ko1.TextWrapped = false
  420. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  421. game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  422. game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  423. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  424. game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  425. local runDummyScript = function(f,scri)
  426. local oldenv = getfenv(f)
  427. local newenv = setmetatable({}, {
  428. __index = function(_, k)
  429. if k:lower() == 'script' then
  430. return scri
  431. else
  432. return oldenv[k]
  433. end
  434. end
  435. })
  436. setfenv(f, newenv)
  437. ypcall(function() f() end)
  438. end
  439. cors = {}
  440. mas = Instance.new("Model",game:GetService("Lighting"))
  441. mas.Name = "CompiledModel"
  442. o1 = Instance.new("Model")
  443. o2 = Instance.new("Part")
  444. o3 = Instance.new("BlockMesh")
  445. o4 = Instance.new("Part")
  446. o5 = Instance.new("BlockMesh")
  447. o6 = Instance.new("CFrameValue")
  448. o7 = Instance.new("Weld")
  449. o8 = Instance.new("Part")
  450. o9 = Instance.new("BlockMesh")
  451. o10 = Instance.new("CFrameValue")
  452. o11 = Instance.new("Weld")
  453. o12 = Instance.new("Part")
  454. o13 = Instance.new("BlockMesh")
  455. o14 = Instance.new("CFrameValue")
  456. o15 = Instance.new("Weld")
  457. o16 = Instance.new("Part")
  458. o17 = Instance.new("BlockMesh")
  459. o18 = Instance.new("CFrameValue")
  460. o19 = Instance.new("Weld")
  461. o20 = Instance.new("Part")
  462. o21 = Instance.new("BlockMesh")
  463. o22 = Instance.new("CFrameValue")
  464. o23 = Instance.new("Weld")
  465. o24 = Instance.new("Part")
  466. o25 = Instance.new("BlockMesh")
  467. o26 = Instance.new("CFrameValue")
  468. o27 = Instance.new("Weld")
  469. o28 = Instance.new("Part")
  470. o29 = Instance.new("CFrameValue")
  471. o30 = Instance.new("Weld")
  472. o31 = Instance.new("Part")
  473. o32 = Instance.new("CFrameValue")
  474. o33 = Instance.new("Weld")
  475. o34 = Instance.new("Part")
  476. o35 = Instance.new("SpecialMesh")
  477. o36 = Instance.new("CFrameValue")
  478. o37 = Instance.new("Weld")
  479. weldtoarm = Instance.new("Weld")
  480. o1.Name = "Armlet"
  481. o1.Parent = mas
  482. o2.Name = "svatic1"
  483. o2.Parent = o1
  484. o2.Material = Enum.Material.SmoothPlastic
  485. o2.BrickColor = BrickColor.new("Really black")
  486. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  487. o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  488. o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  489. o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  490. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  491. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  492. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  493. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  494. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  495. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  496. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  497. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  498. o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  499. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  500. o3.Parent = o2
  501. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  502. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  503. o4.Name = "svatic2"
  504. o4.Parent = o1
  505. o4.Material = Enum.Material.SmoothPlastic
  506. o4.BrickColor = BrickColor.new("Really black")
  507. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  508. o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  509. o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  510. o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  511. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  512. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  513. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  514. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  515. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  516. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  517. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  518. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  519. o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  520. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  521. o5.Parent = o4
  522. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  523. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  524. o6.Name = "qRelativeCFrameWeldValue"
  525. o6.Parent = o4
  526. o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  527. o7.Name = "qCFrameWeldThingy"
  528. o7.Parent = o4
  529. o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  530. o7.Part0 = o2
  531. o7.Part1 = o4
  532. o8.Name = "svatic3"
  533. o8.Parent = o1
  534. o8.Material = Enum.Material.SmoothPlastic
  535. o8.BrickColor = BrickColor.new("Really black")
  536. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  537. o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  538. o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  539. o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  540. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  541. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  542. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  543. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  544. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  545. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  546. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  547. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  548. o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  549. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  550. o9.Parent = o8
  551. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  552. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  553. o10.Name = "qRelativeCFrameWeldValue"
  554. o10.Parent = o8
  555. o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  556. o11.Name = "qCFrameWeldThingy"
  557. o11.Parent = o8
  558. o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  559. o11.Part0 = o2
  560. o11.Part1 = o8
  561. o12.Name = "svatic4"
  562. o12.Parent = o1
  563. o12.Material = Enum.Material.SmoothPlastic
  564. o12.BrickColor = BrickColor.new("Really black")
  565. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  566. o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  567. o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  568. o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  569. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  570. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  571. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  572. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  573. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  574. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  575. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  576. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  577. o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  578. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  579. o13.Parent = o12
  580. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  581. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  582. o14.Name = "qRelativeCFrameWeldValue"
  583. o14.Parent = o12
  584. o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  585. o15.Name = "qCFrameWeldThingy"
  586. o15.Parent = o12
  587. o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  588. o15.Part0 = o2
  589. o15.Part1 = o12
  590. o16.Name = "svatic5"
  591. o16.Parent = o1
  592. o16.Material = Enum.Material.SmoothPlastic
  593. o16.BrickColor = BrickColor.new("Really black")
  594. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  595. o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  596. o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  597. o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  598. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  599. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  600. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  601. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  602. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  603. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  604. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  605. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  606. o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  607. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  608. o17.Parent = o16
  609. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  610. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  611. o18.Name = "qRelativeCFrameWeldValue"
  612. o18.Parent = o16
  613. o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  614. o19.Name = "qCFrameWeldThingy"
  615. o19.Parent = o16
  616. o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  617. o19.Part0 = o2
  618. o19.Part1 = o16
  619. o20.Name = "svatic6"
  620. o20.Parent = o1
  621. o20.Material = Enum.Material.SmoothPlastic
  622. o20.BrickColor = BrickColor.new("Really black")
  623. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  624. o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  625. o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  626. o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  627. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  628. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  629. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  630. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  631. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  632. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  633. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  634. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  635. o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  636. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  637. o21.Parent = o20
  638. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  639. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  640. o22.Name = "qRelativeCFrameWeldValue"
  641. o22.Parent = o20
  642. o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  643. o23.Name = "qCFrameWeldThingy"
  644. o23.Parent = o20
  645. o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  646. o23.Part0 = o2
  647. o23.Part1 = o20
  648. o24.Name = "svatic7"
  649. o24.Parent = o1
  650. o24.Material = Enum.Material.SmoothPlastic
  651. o24.BrickColor = BrickColor.new("Really black")
  652. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  653. o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  654. o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  655. o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  656. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  657. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  658. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  659. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  660. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  661. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  662. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  663. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  664. o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  665. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  666. o25.Parent = o24
  667. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  668. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  669. o26.Name = "qRelativeCFrameWeldValue"
  670. o26.Parent = o24
  671. o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  672. o27.Name = "qCFrameWeldThingy"
  673. o27.Parent = o24
  674. o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  675. o27.Part0 = o2
  676. o27.Part1 = o24
  677. o28.Name = "Right Arm"
  678. o28.Parent = o1
  679. o28.Material = Enum.Material.SmoothPlastic
  680. o28.BrickColor = BrickColor.new("Really black")
  681. o28.Transparency = 1
  682. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  683. o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  684. o28.FormFactor = Enum.FormFactor.Symmetric
  685. o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
  686. o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
  687. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  688. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  689. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  690. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  691. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  692. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  693. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  694. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  695. o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  696. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  697. weldtoarm.Parent = o28
  698. weldtoarm.Part0 = o28
  699. weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  700. weldtoarm.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
  701. o29.Name = "qRelativeCFrameWeldValue"
  702. o29.Parent = o28
  703. o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  704. o30.Name = "qCFrameWeldThingy"
  705. o30.Parent = o28
  706. o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  707. o30.Part0 = o2
  708. o30.Part1 = o28
  709. o31.Name = "Armlet1"
  710. o31.Parent = o1
  711. o31.Material = Enum.Material.SmoothPlastic
  712. o31.BrickColor = BrickColor.new("Bright red")
  713. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  714. o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  715. o31.FormFactor = Enum.FormFactor.Symmetric
  716. o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
  717. o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
  718. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  719. o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  720. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  721. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  722. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  723. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  724. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  725. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  726. o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  727. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  728. o32.Name = "qRelativeCFrameWeldValue"
  729. o32.Parent = o31
  730. o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  731. o33.Name = "qCFrameWeldThingy"
  732. o33.Parent = o31
  733. o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  734. o33.Part0 = o2
  735. o33.Part1 = o31
  736. o34.Name = "Armlet2"
  737. o34.Parent = o1
  738. o34.Material = Enum.Material.SmoothPlastic
  739. o34.BrickColor = BrickColor.new("Institutional white")
  740. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  741. o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
  742. o34.Shape = Enum.PartType.Cylinder
  743. o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
  744. o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
  745. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  746. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  747. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  748. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  749. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  750. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  751. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  752. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  753. o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
  754. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  755. o35.Parent = o34
  756. o35.Scale = Vector3.new(0.875851333, 1, 1)
  757. o35.MeshType = Enum.MeshType.Cylinder
  758. o35.Scale = Vector3.new(0.875851333, 1, 1)
  759. o36.Name = "qRelativeCFrameWeldValue"
  760. o36.Parent = o34
  761. o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  762. o37.Name = "qCFrameWeldThingy"
  763. o37.Parent = o34
  764. o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  765. o37.Part0 = o2
  766. o37.Part1 = o34
  767. mas.Parent = workspace
  768. mas:MakeJoints()
  769. local mas1 = mas:GetChildren()
  770. for i=1,#mas1 do
  771. mas1[i].Parent = game.Players.LocalPlayer.Character
  772. ypcall(function() mas1[i]:MakeJoints() end)
  773. end
  774. mas:Destroy()
  775. for i=1,#cors do
  776. coroutine.resume(cors[i])
  777. end
  778. guigroup=Instance.new("BillboardGui")
  779. guigroup.Parent=game.Players.LocalPlayer.Character.Head
  780. guigroup.Adornee=game.Players.LocalPlayer.Character.Head
  781. guigroup.Size = UDim2.new(1,0,1,0)
  782. guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
  783. oooo1 = Instance.new("TextLabel")
  784. Kills = Instance.new("IntValue")
  785. Kills.Parent = game.Players.LocalPlayer.Character
  786. Kills.Name = ""
  787. oooo1.Text = ""
  788. if
  789. game.Players.LocalPlayer.Name == ""
  790. then
  791. oooo1.Text = ""
  792. end
  793. oooo1.Size = UDim2.new(0,200,0,200)
  794. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  795. oooo1.BackgroundTransparency = 1
  796. oooo1.Parent = guigroup
  797. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  798. oooo1.Size = UDim2.new(3.5,0,3.5,0)
  799. oooo1.TextScaled = true
  800. ko1 = Instance.new("TextLabel")
  801. ko1.Name = ""
  802. ko1.Parent = guigroup
  803. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  804. ko1.BackgroundTransparency = 1
  805. ko1.TextColor3 = Color3.new(1, 0, 0)
  806. ko1.TextScaled = false
  807. ko1.TextWrapped = false
  808. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  809. game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  810. game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  811. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  812. game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  813. local runDummyScript = function(f,scri)
  814. local oldenv = getfenv(f)
  815. local newenv = setmetatable({}, {
  816. __index = function(_, k)
  817. if k:lower() == 'script' then
  818. return scri
  819. else
  820. return oldenv[k]
  821. end
  822. end
  823. })
  824. setfenv(f, newenv)
  825. ypcall(function() f() end)
  826. end
  827. cors = {}
  828. mas = Instance.new("Model",game:GetService("Lighting"))
  829. mas.Name = "CompiledModel"
  830. o1 = Instance.new("Model")
  831. o2 = Instance.new("Part")
  832. o3 = Instance.new("BlockMesh")
  833. o4 = Instance.new("Part")
  834. o5 = Instance.new("BlockMesh")
  835. o6 = Instance.new("CFrameValue")
  836. o7 = Instance.new("Weld")
  837. o8 = Instance.new("Part")
  838. o9 = Instance.new("BlockMesh")
  839. o10 = Instance.new("CFrameValue")
  840. o11 = Instance.new("Weld")
  841. o12 = Instance.new("Part")
  842. o13 = Instance.new("BlockMesh")
  843. o14 = Instance.new("CFrameValue")
  844. o15 = Instance.new("Weld")
  845. o16 = Instance.new("Part")
  846. o17 = Instance.new("BlockMesh")
  847. o18 = Instance.new("CFrameValue")
  848. o19 = Instance.new("Weld")
  849. o20 = Instance.new("Part")
  850. o21 = Instance.new("BlockMesh")
  851. o22 = Instance.new("CFrameValue")
  852. o23 = Instance.new("Weld")
  853. o24 = Instance.new("Part")
  854. o25 = Instance.new("BlockMesh")
  855. o26 = Instance.new("CFrameValue")
  856. o27 = Instance.new("Weld")
  857. o28 = Instance.new("Part")
  858. o29 = Instance.new("CFrameValue")
  859. o30 = Instance.new("Weld")
  860. o31 = Instance.new("Part")
  861. o32 = Instance.new("CFrameValue")
  862. o33 = Instance.new("Weld")
  863. o34 = Instance.new("Part")
  864. o35 = Instance.new("SpecialMesh")
  865. o36 = Instance.new("CFrameValue")
  866. o37 = Instance.new("Weld")
  867. weldtoarm = Instance.new("Weld")
  868. o1.Name = "Armlet"
  869. o1.Parent = mas
  870. o2.Name = "svatic1"
  871. o2.Parent = o1
  872. o2.Material = Enum.Material.SmoothPlastic
  873. o2.BrickColor = BrickColor.new("Really black")
  874. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  875. o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  876. o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  877. o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  878. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  879. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  880. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  881. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  882. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  883. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  884. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  885. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  886. o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  887. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  888. o3.Parent = o2
  889. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  890. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  891. o4.Name = "svatic2"
  892. o4.Parent = o1
  893. o4.Material = Enum.Material.SmoothPlastic
  894. o4.BrickColor = BrickColor.new("Really black")
  895. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  896. o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  897. o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  898. o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  899. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  900. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  901. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  902. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  903. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  904. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  905. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  906. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  907. o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  908. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  909. o5.Parent = o4
  910. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  911. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  912. o6.Name = "qRelativeCFrameWeldValue"
  913. o6.Parent = o4
  914. o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  915. o7.Name = "qCFrameWeldThingy"
  916. o7.Parent = o4
  917. o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  918. o7.Part0 = o2
  919. o7.Part1 = o4
  920. o8.Name = "svatic3"
  921. o8.Parent = o1
  922. o8.Material = Enum.Material.SmoothPlastic
  923. o8.BrickColor = BrickColor.new("Really black")
  924. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  925. o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  926. o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  927. o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  928. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  929. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  930. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  931. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  932. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  933. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  934. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  935. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  936. o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  937. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  938. o9.Parent = o8
  939. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  940. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  941. o10.Name = "qRelativeCFrameWeldValue"
  942. o10.Parent = o8
  943. o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  944. o11.Name = "qCFrameWeldThingy"
  945. o11.Parent = o8
  946. o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  947. o11.Part0 = o2
  948. o11.Part1 = o8
  949. o12.Name = "svatic4"
  950. o12.Parent = o1
  951. o12.Material = Enum.Material.SmoothPlastic
  952. o12.BrickColor = BrickColor.new("Really black")
  953. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  954. o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  955. o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  956. o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  957. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  958. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  959. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  960. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  961. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  962. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  963. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  964. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  965. o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  966. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  967. o13.Parent = o12
  968. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  969. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  970. o14.Name = "qRelativeCFrameWeldValue"
  971. o14.Parent = o12
  972. o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  973. o15.Name = "qCFrameWeldThingy"
  974. o15.Parent = o12
  975. o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  976. o15.Part0 = o2
  977. o15.Part1 = o12
  978. o16.Name = "svatic5"
  979. o16.Parent = o1
  980. o16.Material = Enum.Material.SmoothPlastic
  981. o16.BrickColor = BrickColor.new("Really black")
  982. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  983. o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  984. o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  985. o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  986. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  987. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  988. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  989. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  990. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  991. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  992. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  993. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  994. o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  995. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  996. o17.Parent = o16
  997. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  998. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  999. o18.Name = "qRelativeCFrameWeldValue"
  1000. o18.Parent = o16
  1001. o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1002. o19.Name = "qCFrameWeldThingy"
  1003. o19.Parent = o16
  1004. o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1005. o19.Part0 = o2
  1006. o19.Part1 = o16
  1007. o20.Name = "svatic6"
  1008. o20.Parent = o1
  1009. o20.Material = Enum.Material.SmoothPlastic
  1010. o20.BrickColor = BrickColor.new("Really black")
  1011. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  1012. o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1013. o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1014. o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1015. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1016. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1017. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1018. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1019. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1020. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1021. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1022. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  1023. o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1024. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1025. o21.Parent = o20
  1026. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1027. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1028. o22.Name = "qRelativeCFrameWeldValue"
  1029. o22.Parent = o20
  1030. o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1031. o23.Name = "qCFrameWeldThingy"
  1032. o23.Parent = o20
  1033. o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1034. o23.Part0 = o2
  1035. o23.Part1 = o20
  1036. o24.Name = "svatic7"
  1037. o24.Parent = o1
  1038. o24.Material = Enum.Material.SmoothPlastic
  1039. o24.BrickColor = BrickColor.new("Really black")
  1040. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  1041. o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1042. o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1043. o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1044. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1045. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1046. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1047. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1048. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1049. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1050. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1051. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  1052. o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1053. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1054. o25.Parent = o24
  1055. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1056. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1057. o26.Name = "qRelativeCFrameWeldValue"
  1058. o26.Parent = o24
  1059. o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1060. o27.Name = "qCFrameWeldThingy"
  1061. o27.Parent = o24
  1062. o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1063. o27.Part0 = o2
  1064. o27.Part1 = o24
  1065. o28.Name = "Right Arm"
  1066. o28.Parent = o1
  1067. o28.Material = Enum.Material.SmoothPlastic
  1068. o28.BrickColor = BrickColor.new("Really black")
  1069. o28.Transparency = 1
  1070. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  1071. o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  1072. o28.FormFactor = Enum.FormFactor.Symmetric
  1073. o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
  1074. o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
  1075. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1077. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1078. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1079. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1080. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1081. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1082. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  1083. o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  1084. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1085. weldtoarm.Parent = o28
  1086. weldtoarm.Part0 = o28
  1087. weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  1088. weldtoarm.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
  1089. o29.Name = "qRelativeCFrameWeldValue"
  1090. o29.Parent = o28
  1091. o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1092. o30.Name = "qCFrameWeldThingy"
  1093. o30.Parent = o28
  1094. o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1095. o30.Part0 = o2
  1096. o30.Part1 = o28
  1097. o31.Name = "Armlet1"
  1098. o31.Parent = o1
  1099. o31.Material = Enum.Material.SmoothPlastic
  1100. o31.BrickColor = BrickColor.new("Bright red")
  1101. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  1102. o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  1103. o31.FormFactor = Enum.FormFactor.Symmetric
  1104. o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
  1105. o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
  1106. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1110. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1111. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1112. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1113. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  1114. o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  1115. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1116. o32.Name = "qRelativeCFrameWeldValue"
  1117. o32.Parent = o31
  1118. o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1119. o33.Name = "qCFrameWeldThingy"
  1120. o33.Parent = o31
  1121. o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1122. o33.Part0 = o2
  1123. o33.Part1 = o31
  1124. o34.Name = "Armlet2"
  1125. o34.Parent = o1
  1126. o34.Material = Enum.Material.SmoothPlastic
  1127. o34.BrickColor = BrickColor.new("Institutional white")
  1128. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  1129. o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
  1130. o34.Shape = Enum.PartType.Cylinder
  1131. o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
  1132. o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
  1133. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1134. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1135. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1137. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1138. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1139. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1140. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  1141. o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
  1142. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1143. o35.Parent = o34
  1144. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1145. o35.MeshType = Enum.MeshType.Cylinder
  1146. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1147. o36.Name = "qRelativeCFrameWeldValue"
  1148. o36.Parent = o34
  1149. o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1150. o37.Name = "qCFrameWeldThingy"
  1151. o37.Parent = o34
  1152. o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1153. o37.Part0 = o2
  1154. o37.Part1 = o34
  1155. mas.Parent = workspace
  1156. mas:MakeJoints()
  1157. local mas1 = mas:GetChildren()
  1158. for i=1,#mas1 do
  1159. mas1[i].Parent = game.Players.LocalPlayer.Character
  1160. ypcall(function() mas1[i]:MakeJoints() end)
  1161. end
  1162. mas:Destroy()
  1163. for i=1,#cors do
  1164. coroutine.resume(cors[i])
  1165. end
  1166.  
  1167.  
  1168. --//=================================\\
  1169. --|| SOME FUNCTIONS
  1170. --\\=================================//
  1171.  
  1172. function rayCast(Position, Direction, Range, Ignore)
  1173. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1174. end
  1175. local RbxUtility = LoadLibrary("RbxUtility")
  1176. local Create = RbxUtility.Create
  1177.  
  1178. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1179. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1180. end
  1181.  
  1182. function PositiveAngle(NUMBER)
  1183. if NUMBER >= 0 then
  1184. NUMBER = 0
  1185. end
  1186. return NUMBER
  1187. end
  1188.  
  1189. function NegativeAngle(NUMBER)
  1190. if NUMBER <= 0 then
  1191. NUMBER = 0
  1192. end
  1193. return NUMBER
  1194. end
  1195.  
  1196. function swait(num)
  1197. if num == 0 or num == nil then
  1198. game:service("RunService").Stepped:wait(0)
  1199. else
  1200. for i = 0, num do
  1201. game:service("RunService").Stepped:wait(0)
  1202. end
  1203. end
  1204. end
  1205.  
  1206. function Swait(NUMBER)
  1207. if NUMBER == 0 or NUMBER == nil then
  1208. ArtificialHB.Event:wait()
  1209. else
  1210. for i = 1, NUMBER do
  1211. ArtificialHB.Event:wait()
  1212. end
  1213. end
  1214. end
  1215.  
  1216. function QuaternionFromCFrame(cf)
  1217. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1218. local trace = m00 + m11 + m22
  1219. if trace > 0 then
  1220. local s = math.sqrt(1 + trace)
  1221. local recip = 0.5 / s
  1222. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  1223. else
  1224. local i = 0
  1225. if m11 > m00 then
  1226. i = 1
  1227. end
  1228. if m22 > (i == 0 and m00 or m11) then
  1229. i = 2
  1230. end
  1231. if i == 0 then
  1232. local s = math.sqrt(m00 - m11 - m22 + 1)
  1233. local recip = 0.5 / s
  1234. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  1235. elseif i == 1 then
  1236. local s = math.sqrt(m11 - m22 - m00 + 1)
  1237. local recip = 0.5 / s
  1238. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1239. elseif i == 2 then
  1240. local s = math.sqrt(m22 - m00 - m11 + 1)
  1241. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1242. end
  1243. end
  1244. end
  1245.  
  1246. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1247. local xs, ys, zs = x + x, y + y, z + z
  1248. local wx, wy, wz = w * xs, w * ys, w * zs
  1249. local xx = x * xs
  1250. local xy = x * ys
  1251. local xz = x * zs
  1252. local yy = y * ys
  1253. local yz = y * zs
  1254. local zz = z * zs
  1255. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1256. end
  1257.  
  1258. function QuaternionSlerp(a, b, t)
  1259. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1260. local startInterp, finishInterp;
  1261. if cosTheta >= 0.0001 then
  1262. if (1 - cosTheta) > 0.0001 then
  1263. local theta = ACOS(cosTheta)
  1264. local invSinTheta = 1 / SIN(theta)
  1265. startInterp = SIN((1 - t) * theta) * invSinTheta
  1266. finishInterp = SIN(t * theta) * invSinTheta
  1267. else
  1268. startInterp = 1 - t
  1269. finishInterp = t
  1270. end
  1271. else
  1272. if (1 + cosTheta) > 0.0001 then
  1273. local theta = ACOS(-cosTheta)
  1274. local invSinTheta = 1 / SIN(theta)
  1275. startInterp = SIN((t - 1) * theta) * invSinTheta
  1276. finishInterp = SIN(t * theta) * invSinTheta
  1277. else
  1278. startInterp = t - 1
  1279. finishInterp = t
  1280. end
  1281. end
  1282. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1283. end
  1284.  
  1285. function Clerp(a, b, t)
  1286. local qa = {QuaternionFromCFrame(a)}
  1287. local qb = {QuaternionFromCFrame(b)}
  1288. local ax, ay, az = a.x, a.y, a.z
  1289. local bx, by, bz = b.x, b.y, b.z
  1290. local _t = 1 - t
  1291. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1292. end
  1293.  
  1294.  
  1295. function CreateSound(ID, PARENT, VOLUME, PITCH)
  1296. coroutine.resume(coroutine.create(function()
  1297. local NEWSOUND = IT("Sound", PARENT)
  1298. NEWSOUND.Volume = VOLUME
  1299. NEWSOUND.Pitch = PITCH
  1300. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  1301. Swait()
  1302. NEWSOUND:play()
  1303. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  1304. end))
  1305. end
  1306.  
  1307. Weapon.Parent = Character
  1308.  
  1309. Humanoid.Died:connect(function()
  1310. workspace:ClearAllChildren()
  1311. end)
  1312.  
  1313. --//=================================\\
  1314. --\\=================================//
  1315.  
  1316.  
  1317. --//=================================\\
  1318. --|| DAMAGING
  1319. --\\=================================//
  1320.  
  1321. function kill(target,extratrue)
  1322. if OTHERWORLD == false or extratrue == true then
  1323. f = target:GetChildren()
  1324. for i = 1, #f do
  1325. if f[i].ClassName == "Part" or f[i].ClassName == "MeshPart" then
  1326. local effect = f[i]:Clone()
  1327. effect.Color = C3(0,0,0)
  1328. effect.Material = "Neon"
  1329. effect.Parent = workspace
  1330. effect.Anchored = true
  1331. effect.CanCollide = false
  1332. local hit = effect.Touched:Connect(function(hit)
  1333. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") then
  1334. kill(hit.Parent)
  1335. hit.Parent:remove()
  1336. end
  1337. end)
  1338. m = effect:GetChildren()
  1339. for j = 1, #m do
  1340. if m[j].ClassName ~= "SpecialMesh" and m[j].ClassName ~= "BlockMesh" then
  1341. m[j]:remove()
  1342. end
  1343. end
  1344. table.insert(Effects2,{effect,"Disappear",0.01,1,1,1,15})
  1345. end
  1346. end
  1347. target:remove()
  1348. end
  1349. end
  1350.  
  1351. --//=================================\\
  1352. --|| ATTACK FUNCTIONS AND STUFF
  1353. --\\=================================//
  1354.  
  1355. local hit = Torso.Touched:Connect(function(hit)
  1356. if hit.Parent:FindFirstChild("Humanoid") then
  1357. kill(hit.Parent)
  1358. end
  1359. end)
  1360. local hit = RightArm.Touched:Connect(function(hit)
  1361. if hit.Parent:FindFirstChild("Humanoid") then
  1362. kill(hit.Parent)
  1363. end
  1364. end)
  1365. local hit = LeftArm.Touched:Connect(function(hit)
  1366. if hit.Parent:FindFirstChild("Humanoid") then
  1367. kill(hit.Parent)
  1368. end
  1369. end)
  1370. local hit = RightLeg.Touched:Connect(function(hit)
  1371. if hit.Parent:FindFirstChild("Humanoid") then
  1372. kill(hit.Parent)
  1373. end
  1374. end)
  1375. local hit = LeftLeg.Touched:Connect(function(hit)
  1376. if hit.Parent:FindFirstChild("Humanoid") then
  1377. kill(hit.Parent)
  1378. end
  1379. end)
  1380. local hit = Head.Touched:Connect(function(hit)
  1381. if hit.Parent:FindFirstChild("Humanoid") then
  1382. kill(hit.Parent)
  1383. end
  1384. end)
  1385.  
  1386. function Warp()
  1387. ATTACK = true
  1388. local originalcframe = RootPart.CFrame
  1389. RootPart.CFrame = CF(VT(Mouse.Hit.p.X,Mouse.Hit.p.Y+(RootPart.Size.Y+1.5),Mouse.Hit.Z),originalcframe.p)
  1390. if OTHERWORLD == false then
  1391. CreateSound("971126018", penta, 2, 1)
  1392. end
  1393. ATTACK = false
  1394. end
  1395.  
  1396. function burnchildren(v)
  1397. local get = v:GetChildren()
  1398. for i = 1, #get do
  1399. local child = get[i]
  1400. if child.ClassName == "Part" or child.ClassName == "MeshPart" then
  1401. particles(child)
  1402. child.Color = C3(0,0,0)
  1403. elseif child.ClassName == "CharacterMesh" then
  1404. child.OverlayTextureId = "99174105"
  1405. elseif child.ClassName == "Hat" or child.ClassName == "Accessory" then
  1406. child.Handle.Color = C3(0,0,0)
  1407. child.Handle.Mesh.TextureId = ""
  1408. particles(child.Handle)
  1409. end
  1410. end
  1411. end
  1412.  
  1413. function dragnearest(position,range)
  1414. for i,v in ipairs(workspace:GetChildren()) do
  1415. if game.Players:FindFirstChild(v.Name) == nil then
  1416. local body = v:GetChildren()
  1417. for part = 1, #body do
  1418. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1419. if(body[part].Position - position).Magnitude < range then
  1420. v.Parent = Cam
  1421. burnchildren(v)
  1422. if v:FindFirstChild("Humanoid") then
  1423. v.Humanoid:remove()
  1424. end
  1425. end
  1426. end
  1427. end
  1428. if v.ClassName == "Part" then
  1429. if v.Anchored == false and (v.Position - position).Magnitude < range then
  1430. v.Parent = Cam
  1431. particles(v)
  1432. v.Color = C3(0,0,0)
  1433. end
  1434. end
  1435. end
  1436. end
  1437. end
  1438.  
  1439. function Drag()
  1440. CreateSound("971126018", penta, 2, 1, false)
  1441. dragnearest(penta.Position,15)
  1442. end
  1443.  
  1444.  
  1445. --//=================================\\
  1446. --|| ASSIGN THINGS TO KEYS
  1447. --\\=================================//
  1448.  
  1449. local light2 = nil
  1450.  
  1451. function MouseDown(Mouse)
  1452. HOLD = true
  1453. if OTHERWORLD then
  1454. repeat
  1455. Swait()
  1456. until HOLD == false
  1457. end
  1458. end
  1459.  
  1460. function MouseUp(Mouse)
  1461. HOLD = false
  1462. end
  1463.  
  1464. function KeyDown(Key)
  1465. if Key == "e" then
  1466. Warp()
  1467. end
  1468. if Key == "h" then
  1469. camchild = Cam:GetChildren()
  1470. for child = 1, #camchild do
  1471. if camchild[child] ~= Character and camchild[child].Name ~= "ColorCorrection" then
  1472. camchild[child].Parent = workspace
  1473. end
  1474. end
  1475. end
  1476. if Key == "q" then
  1477. Drag()
  1478. end
  1479. if Key == "r" and ATTACK == false then
  1480. if OTHERWORLD == false then
  1481. OTHERWORLD = true
  1482. light2 = IT("ColorCorrectionEffect",Cam)
  1483. light2.Brightness = -0.300
  1484. light2.Contrast = 1
  1485. light2.Saturation = -2
  1486. CreateSound("971126018", penta, 2, 1.5)
  1487. Character.Parent = Cam
  1488. elseif OTHERWORLD == true then
  1489. OTHERWORLD = false
  1490. CreateSound("971126018", penta, 2, 1.5)
  1491. light2:remove()
  1492. Character.Parent = workspace
  1493. end
  1494. end
  1495. if Key == "g" and OTHERWORLD == true and ATTACK == false then
  1496. ATTACK = true
  1497. local del = 35
  1498. for i =1, 35 do
  1499. Swait(del)
  1500. del = del - 1
  1501. local head = IT("Part",workspace)
  1502. head.Size = VT(0.2,0.2,0.2)
  1503. head.CFrame = Head.CFrame * CF(math.random(-700,700),0,math.random(-700,700))
  1504. head.Transparency = 1
  1505. head.CanCollide = false
  1506. head.Anchored = true
  1507. CreateSound("305685800", head, 10, 2)
  1508. coroutine.resume(coroutine.create(function()
  1509. for i = 1, 100 do
  1510. Swait()
  1511. end
  1512. if head then
  1513. head:remove()
  1514. end
  1515. end))
  1516. end
  1517. Swait(100)
  1518. CreateSound("305685800", workspace, 10, 0.8)
  1519. Swait(250)
  1520. ATTACK = false
  1521. end
  1522. if Key == "y" and ATTACK == false then
  1523. ATTACK = true
  1524. Rooted = true
  1525. CreateSound(134978657,Head,10,1,false)
  1526. for i=0, 0.5, 0.1 / Animation_Speed do
  1527. Swait()
  1528. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1529. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.8 / Animation_Speed)
  1530. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.6 + 0.05 * SIN(SINE / 12), -0.7) * ANGLES(RAD(0), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1531. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.45 + 0.05 * SIN(SINE / 12), -0.6) * ANGLES(RAD(0), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1532. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.6 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(-25)), 1 / Animation_Speed)
  1533. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-70), RAD(0)) * ANGLES(RAD(1), RAD(0), RAD(0)), 1 / Animation_Speed)
  1534. end
  1535. for i=1, 185 do
  1536. Swait()
  1537. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1538. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1 + 0.05 * SIN(SINE/2)) - 1)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed)
  1539. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.55 + 0.15 * SIN(SINE/2), -0.7) * ANGLES(RAD(3 + 3 * SIN(SINE/2)), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1540. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.4 + 0.15 * SIN(SINE/2), -0.6) * ANGLES(RAD(3 + 3 * SIN(SINE/2)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1541. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.6 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(-25)), 1 / Animation_Speed)
  1542. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-70), RAD(0)) * ANGLES(RAD(1), RAD(0), RAD(0)), 1 / Animation_Speed)
  1543. end
  1544. ATTACK = false
  1545. Rooted = false
  1546. end
  1547. if Key == "t" and ATTACK == false then
  1548. if OTHERWORLD == false then
  1549. CreateSound("305685800", Head, 5, 2)
  1550. elseif OTHERWORLD == true then
  1551. local head = IT("Part",workspace)
  1552. head.Size = VT(0.2,0.2,0.2)
  1553. head.CFrame = Head.CFrame
  1554. head.Transparency = 1
  1555. head.CanCollide = false
  1556. head.Anchored = true
  1557. CreateSound("305685800", head, 5, 2)
  1558. coroutine.resume(coroutine.create(function()
  1559. for i = 1, 100 do
  1560. Swait()
  1561. if head then
  1562. head.CFrame = Head.CFrame
  1563. end
  1564. end
  1565. if head then
  1566. head:remove()
  1567. end
  1568. end))
  1569. end
  1570. end
  1571. end
  1572.  
  1573. function KeyUp(Key)
  1574. end
  1575.  
  1576. Mouse.Button1Down:connect(function(NEWKEY)
  1577. MouseDown(NEWKEY)
  1578. end)
  1579. Mouse.Button1Up:connect(function(NEWKEY)
  1580. MouseUp(NEWKEY)
  1581. end)
  1582. Mouse.KeyDown:connect(function(NEWKEY)
  1583. KeyDown(NEWKEY)
  1584. end)
  1585. Mouse.KeyUp:connect(function(NEWKEY)
  1586. KeyUp(NEWKEY)
  1587. end)
  1588.  
  1589. --//=================================\\
  1590. --\\=================================//
  1591.  
  1592. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  1593. local DIRECTION = CF(StartPos,EndPos).lookVector
  1594. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore)
  1595. end
  1596.  
  1597. function unanchor()
  1598. if UNANCHOR == true then
  1599. g = Character:GetChildren()
  1600. for i = 1, #g do
  1601. if g[i].ClassName == "Part" then
  1602. g[i].Anchored = false
  1603. end
  1604. end
  1605. end
  1606. end
  1607.  
  1608.  
  1609. --//=================================\\
  1610. --|| WRAP THE WHOLE SCRIPT UP
  1611. --\\=================================//
  1612. Humanoid.Changed:connect(function(Jump)
  1613. if Jump == "Jump" and (Disable_Jump == true) then
  1614. Humanoid.Jump = false
  1615. end
  1616. end)
  1617.  
  1618. while true do
  1619. Swait()
  1620. ANIMATE.Parent = nil
  1621. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1622. IDLEANIMATION:Play()
  1623. SINE = SINE + CHANGE
  1624. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1625. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1626. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1627. HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1628. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  1629. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1630. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.05 * COS(SINE / (WALKSPEEDVALUE/2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1631. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1632. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed)
  1633. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed)
  1634. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  1635. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1636. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1637. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed)
  1638. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed)
  1639. end
  1640. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1641. ANIM = "Jump"
  1642. if ATTACK == false then
  1643. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1644. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1645. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1646. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1647. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1648. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1649. end
  1650. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  1651. ANIM = "Fall"
  1652. if ATTACK == false then
  1653. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1654. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1655. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1656. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1657. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1658. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  1659. end
  1660. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  1661. ANIM = "Idle"
  1662. if ATTACK == false then
  1663. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1664. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 2.5 * COS(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed)
  1665. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.9, 0.5 + 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1666. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.9, 0.25 + 0.05 * SIN(SINE / 12), -0.35) * ANGLES(RAD(70), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1667. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1668. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1669. end
  1670. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  1671. ANIM = "Walk"
  1672. if ATTACK == false then
  1673. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.05 * SIN(SINE / (WALKSPEEDVALUE/2)), 0.3) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1674. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.05 * SIN(SINE / (WALKSPEEDVALUE/2)), 0.3) * ANGLES(RAD(-40), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1675. end
  1676. end
  1677. if #Effects2>0 then
  1678. for e=1,#Effects2 do
  1679. if Effects2[e]~=nil then
  1680. local Thing=Effects2[e]
  1681. if Thing~=nil then
  1682. local Part=Thing[1]
  1683. local Mode=Thing[2]
  1684. local Delay=Thing[3]
  1685. local IncX=Thing[4]
  1686. local IncY=Thing[5]
  1687. local IncZ=Thing[6]
  1688. local Part2=Thing[8]
  1689. if Thing[1].Transparency<=1 then
  1690. if Thing[2]=="Block1" then
  1691. Thing[1].CFrame=Thing[1].CFrame
  1692. Mesh=Thing[1].Mesh
  1693. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1694. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1695. elseif Thing[2]=="Cylinder" then
  1696. Mesh=Thing[1].Mesh
  1697. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1698. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1699. elseif Thing[2]=="Blood" then
  1700. Mesh=Thing[7]
  1701. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  1702. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1703. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1704. elseif Thing[2]=="Elec" then
  1705. Mesh=Thing[1].Mesh
  1706. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  1707. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1708. elseif Thing[2]=="Disappear" then
  1709. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1710. end
  1711. else
  1712. Part.Parent=nil
  1713. table.remove(Effects2,e)
  1714. end
  1715. end
  1716. end
  1717. end
  1718. end
  1719. unanchor()
  1720. Humanoid.MaxHealth = "inf"
  1721. Humanoid.Health = "inf"
  1722. q = Character:GetChildren()
  1723. for u = 1, #q do
  1724. if q[u].ClassName == "Part" and q[u].Name ~= "HumanoidRootPart" then
  1725. q[u].Color = Color3.new(0, 0, 0)
  1726. if OTHERWORLD == false then
  1727. q[u].Transparency = 0
  1728. Humanoid.WalkSpeed = 16
  1729. sick.Parent = Character
  1730. sick.Pitch = 0.8
  1731. elseif OTHERWORLD == true then
  1732. Humanoid.WalkSpeed = 75
  1733. sick.Parent = workspace
  1734. sick.Pitch = 0.3
  1735. end
  1736. end
  1737. end
  1738. if Head:FindFirstChild("face") then
  1739. if math.random(1,50) == 1 then
  1740. Head.face.Texture = "rbxassetid://398671601"
  1741. tecks2.Text = "WORLD WAR 2"
  1742. else
  1743. Head.face.Texture = "rbxassetid://398671601"
  1744. tecks2.Text = "German General"
  1745. end
  1746. end
  1747. if sick == nil then
  1748. local sick = Instance.new("Sound",Character)
  1749. sick.SoundId = "rbxassetid://673916774"
  1750. sick.Looped = true
  1751. sick.Pitch = 0.8
  1752. sick.Volume = 5
  1753. sick:Play()
  1754. end
  1755. if OTHERWORLD == false then
  1756. end
  1757. end
  1758.  
  1759. --//=================================\\
  1760. --\\=================================//
  1761.  
  1762.  
  1763.  
  1764.  
  1765.  
  1766. --//====================================================\\--
  1767. --|| END OF SCRIPT
  1768. --\\====================================================//--
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