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- - Edited by odleyodle -
- - Credits to Jack LAL and MooJAX -
- // ==UserScript==
- // @name Odleyodle Mod (Stick to Katana / Musket + Katana or Greater Axe / Stick + Spinning Spikes)(Insta. Pro!)
- // @version 1.7
- // @description odleyodle - On Axion
- // @match *://moomoo.io/*
- // @match *://sandbox.moomoo.io/*
- // @grant odleyodle
- // @require https://greasyfork.org/scripts/368273-msgpack/code/msgpack.js?version=598723
- // @require http://code.jquery.com/jquery-3.3.1.min.js
- // @require https://code.jquery.com/ui/1.12.0/jquery-ui.min.js
- // @require https://cdnjs.cloudflare.com/ajax/libs/jquery-confirm/3.3.0/jquery-confirm.min.js
- // @namespace -
- // ==/UserScript==
- document.getElementById("followText").innerHTML = "Sub to odleyodles"
- document.getElementById("linksContainer2").innerHTML = "Edited by odley, [G] For Spike + BoostPad, [N] For 1 Windmills, [O] For 4 pits, [H] For Turrets [F] For BoostPad/Pit, [V] For Spike, [B] for Active/Unactive Auto Hat, [L] For 4 Spikes, [T] for Active/Unactive AutoHeal, [J] To Musket, [Z] Turret Quad, [ESC] Open macro configuration, [Y] For Katana, [U] For Musket, [I] For Spinnng Spikes!";
- document.getElementById("twitterFollow").remove();
- document.getElementById('loadingText').innerHTML = 'EPIC Loading';
- document.getElementById('gameName').innerHTML = '🔥odleyMOD🔥';
- document.getElementById("leaderboard").append('☢️odleyodleMOD☢️');;
- document.getElementById("youtubeFollow").remove();
- document.getElementById('errorNotification').remove();
- document.getElementById("pingDisplay").remove();
- $("#consentBlock").css({display: "none"});
- $("#youtuberOf").css({display: "none"});
- $("#mapDisplay").css({background: `url('https://i.imgur.com/fgFsQJp.png')`});
- document.getElementById("moomooio_728x90_home").style.display = "none";
- $("#moomooio_728x90_home").parent().css({display: "none"});
- window.onbeforeunload = null;
- let mouseX;
- let mouseY;
- let width;
- let height;
- setInterval(() => {
- if(clanToggle == 1) {
- doNewSend(["9", [null]]);
- doNewSend(["8", [animate(false, 5)]])
- }
- doNewSend(["testing", [6]]);
- }, 200);
- setInterval(() => {
- if(messageToggle == 1) {
- doNewSend(["ch", [animate(true, 5)]])
- }
- }, 200);
- setInterval(() => {
- if(autoaim == true) {
- doNewSend(["2", [nearestEnemyAngle]]);
- }
- }, 0);
- setInterval(() => {
- if(hatToggle == 1) {
- if(oldHat != normalHat) {
- hat(normalHat);
- console.log("Tried. - Hat")
- }
- if(oldAcc != normalAcc) {
- acc(normalAcc);
- console.log("Tried. - Acc")
- }
- oldHat = normalHat;
- oldAcc = normalAcc
- }
- }, 25);
- function normal() {
- hat(normalHat);
- acc(normalAcc);
- }
- function aim(x, y){
- var cvs = document.getElementById("gameCanvas");
- cvs.dispatchEvent(new MouseEvent("mousemove", {
- clientX: x,
- clientY: y
- }));
- }
- let coreURL = new URL(window.location.href);
- window.sessionStorage.force = coreURL.searchParams.get("fc");
- var nearestEnemy;
- var nearestEnemyAngle;
- var isEnemyNear;
- var instaSpeed = 230;
- var primary;
- var secondary;
- var foodType;
- var wallType;
- var spikeType;
- var millType;
- var mineType;
- var boostType;
- var turretType;
- var spawnpadType;
- var autoaim = false;
- var tick = 1;
- var oldHat;
- var oldAcc;
- var enemiesNear;
- var normalHat;
- var normalAcc;
- var ws;
- var msgpack5 = msgpack;
- var boostDir;
- let myPlayer = {
- id: null,
- x: null,
- y: null,
- dir: null,
- object: null,
- weapon: null,
- clan: null,
- isLeader: null,
- hat: null,
- accessory: null,
- isSkull: null
- };
- let healSpeed = 70;
- var messageToggle = 0;
- var clanToggle = 0;
- let healToggle = 1;
- let hatToggle = 1;
- document.msgpack = msgpack;
- function n(){
- this.buffer = new Uint8Array([0]);
- this.buffer.__proto__ = new Uint8Array;
- this.type = 0;
- }
- WebSocket.prototype.oldSend = WebSocket.prototype.send;
- WebSocket.prototype.send = function(m){
- if (!ws){
- document.ws = this;
- ws = this;
- socketFound(this);
- }
- this.oldSend(m);
- };
- function socketFound(socket){
- socket.addEventListener('message', function(message){
- handleMessage(message);
- });
- }
- function handleMessage(m){
- let temp = msgpack5.decode(new Uint8Array(m.data));
- let data;
- if(temp.length > 1) {
- data = [temp[0], ...temp[1]];
- if (data[1] instanceof Array){
- data = data;
- }
- } else {
- data = temp;
- }
- let item = data[0];
- if(!data) {return};
- if(item === "io-init") {
- let cvs = document.getElementById("gameCanvas");
- width = cvs.clientWidth;
- height = cvs.clientHeight;
- $(window).resize(function() {
- width = cvs.clientWidth;
- height = cvs.clientHeight;
- });
- cvs.addEventListener("mousemove", e => {
- mouseX = e.clientX;
- mouseY = e.clientY;
- });
- }
- if (item == "1" && myPlayer.id == null){
- myPlayer.id = data[1];
- }
- if (item == "33") {
- enemiesNear = [];
- for(let i = 0; i < data[1].length / 13; i++) {
- let playerInfo = data[1].slice(13*i, 13*i+13);
- if(playerInfo[0] == myPlayer.id) {
- myPlayer.x = playerInfo[1];
- myPlayer.y = playerInfo[2];
- myPlayer.dir = playerInfo[3];
- myPlayer.object = playerInfo[4];
- myPlayer.weapon = playerInfo[5];
- myPlayer.clan = playerInfo[7];
- myPlayer.isLeader = playerInfo[8];
- myPlayer.hat = playerInfo[9];
- myPlayer.accessory = playerInfo[10];
- myPlayer.isSkull = playerInfo[11];
- } else if(playerInfo[7] != myPlayer.clan || playerInfo[7] === null) {
- enemiesNear.push(playerInfo);
- }
- }
- }
- isEnemyNear = false;
- if(enemiesNear) {
- nearestEnemy = enemiesNear.sort((a,b) => dist(a, myPlayer) - dist(b, myPlayer))[0];
- }
- if(nearestEnemy) {
- nearestEnemyAngle = Math.atan2(nearestEnemy[2]-myPlayer.y, nearestEnemy[1]-myPlayer.x);
- if(Math.sqrt(Math.pow((myPlayer.y-nearestEnemy[2]), 2) + Math.pow((myPlayer.x-nearestEnemy[1]), 2)) < 300) {
- isEnemyNear = true;
- if(autoaim == false && myPlayer.hat != 7 && myPlayer.hat != 53) {
- normalHat = 6;
- if(primary != 8) {
- normalAcc = 21
- }
- };
- }
- }
- if(isEnemyNear == false && autoaim == false) {
- normalAcc = 11;
- if (myPlayer.y < 2400){
- normalHat = 15;
- } else if (myPlayer.y > 6850 && myPlayer.y < 7550){
- normalHat = 31;
- } else {
- normalHat = 12;
- }
- }
- if (!nearestEnemy) {
- nearestEnemyAngle = myPlayer.dir;
- }
- if(item == "h" && data[1] == myPlayer.id) {
- if(data[2] < 100 && data[2] > 0 && healToggle == 1) {
- setTimeout( () => {
- place(foodType, null);
- }, healSpeed);
- }
- }
- update();
- }
- function doNewSend(sender){
- ws.send(new Uint8Array(Array.from(msgpack5.encode(sender))));
- }
- function acc(id) {
- doNewSend(["13c", [0, 0, 1]]);
- doNewSend(["13c", [0, id, 1]]);
- }
- function hat(id) {
- doNewSend(["13c", [0, id, 0]]);
- }
- function place(id, angle = Math.atan2(mouseY - height / 2, mouseX - width / 2)) {
- doNewSend(["5", [id, null]]);
- doNewSend(["c", [1, angle]]);
- doNewSend(["c", [0, angle]]);
- doNewSend(["5", [myPlayer.weapon, true]]);
- }
- function boostSpike() {
- if(boostDir == null) {
- boostDir = nearestEnemyAngle;
- }
- place(spikeType, boostDir + toRad(90));
- place(spikeType, boostDir - toRad(90));
- place(boostType, boostDir);
- doNewSend(["33", [boostDir]]);
- }
- var repeater = function(key, action, interval) {
- let _isKeyDown = false;
- let _intervalId = undefined;
- return {
- start(keycode) {
- if(keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') {
- _isKeyDown = true;
- if(_intervalId === undefined) {
- _intervalId = setInterval(() => {
- action();
- if(!_isKeyDown){
- clearInterval(_intervalId);
- _intervalId = undefined;
- console.log("claered");
- }
- }, interval);
- }
- }
- },
- stop(keycode) {
- if(keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') {
- _isKeyDown = false;
- }
- }
- };
- }
- const healer = repeater(81, () => {place(foodType)}, 0);
- const boostPlacer = repeater(70, () => {place(boostType)}, 0);
- const spikePlacer = repeater(86, () => {place(spikeType)}, 0);
- const millPlacer = repeater(78, () => {place(millType)}, 0);
- const turretPlacer = repeater(72, () => {place(turretType)}, 0);
- const boostSpiker = repeater(71, boostSpike, 0);
- document.addEventListener('keydown', (e)=>{
- spikePlacer.start(e.keyCode);
- healer.start(e.keyCode);
- boostPlacer.start(e.keyCode);
- boostSpiker.start(e.keyCode);
- millPlacer.start(e.keyCode);
- turretPlacer.start(e.keyCode);
- if (e.keyCode == 80 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- for (let i=0;i<5;i++){
- let angle = myPlayer.dir + toRad(i * 72);
- place(millType, angle)
- }
- }
- if (e.keyCode == 79 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- for (let i=0;i<4;i++){
- let angle = myPlayer.dir + toRad(i * 90);
- place(boostType, angle)
- }
- }
- if (e.keyCode == 76 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- for (let i=0;i<4;i++){
- let angle = myPlayer.dir + toRad(i * 90);
- place(spikeType, angle)
- }
- }
- if (e.keyCode == 90 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- for (let i=0;i<4;i++){
- let angle = myPlayer.dir + toRad(i * 90);
- place(turretType, angle)
- }
- }
- if (e.keyCode == 72 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- place(turretType, myPlayer.dir + toRad(45));
- place(turretType, myPlayer.dir - toRad(45));
- }
- if (e.keyCode == 77 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- if (myPlayer.y < 2400){
- hat(15);
- } else if (myPlayer.y > 6850 && myPlayer.y < 7550){
- hat(31);
- } else {
- hat(12);
- }
- acc(11);
- }
- if(e.keyCode == 82 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- autoaim = true;
- doNewSend(["5", [primary, true]]);
- doNewSend(["13c", [0, 26, 0]]);
- doNewSend(["13c", [0, 7, 0]]);
- doNewSend(["13c", [0, 0, 1]]);
- doNewSend(["13c", [0, 18, 1]]);
- doNewSend(["c", [1]]);
- setTimeout( () => {
- doNewSend(["13c", [0, 53, 0]]);
- doNewSend(["13c", [0, 11, 1]]);
- doNewSend(["5", [secondary, true]]);
- }, instaSpeed - 130);
- setTimeout( () => {
- doNewSend(["5", [primary, true]]);
- doNewSend(["c", [0, null]]);
- doNewSend(["13c", [0, 6, 0]]);
- autoaim = false;
- }, instaSpeed);
- }
- if(e.keyCode == 38 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- messageToggle = (messageToggle + 1) % 2;
- }
- if(e.keyCode == 40 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- clanToggle = (clanToggle + 1) % 2;
- }
- if(e.keyCode == 84 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- healToggle = (healToggle + 1) % 2;
- if(healToggle == 0) {
- if(hatToggle == 0) {
- document.title = "Heal: OFF / Hat: OFF"
- } else {
- document.title = "Heal: OFF / Hat: ON"
- }
- } else {
- if(hatToggle == 0) {
- document.title = "Heal: ON / Hat: OFF"
- } else {
- document.title = "Heal: ON / Hat: ON"
- }
- }
- }
- if(e.keyCode == 74 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- autoaim = true;
- doNewSend(["5", [secondary, true]]);
- doNewSend(["13c", [0, 53, 0]]);
- doNewSend(["c", [1]]);
- setTimeout( () => {
- doNewSend(["6", [12]]);
- }, 300);
- setTimeout( () => {
- doNewSend(["6", [15]]);
- }, 300);
- setTimeout( () => {
- doNewSend(["c", [0]]);
- doNewSend(["13c", [0, 6, 0]]);
- doNewSend(["5", [primary, true]]);
- autoaim = false;
- }, 300);
- }
- if(e.keyCode == 89 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- doNewSend(["6", [4]]);
- }
- if(e.keyCode == 85 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- doNewSend(["6", [15]]);
- }
- if(e.keyCode == 73 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- doNewSend(["6", [28]]);
- doNewSend(["6", [25]]);
- }
- if(e.keyCode == 105 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- doNewSend(["6", [28]]);
- doNewSend(["6", [25]]);
- }
- if(e.keyCode == 66 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- hatToggle = (hatToggle + 1) % 2;
- if(healToggle == 0) {
- if(hatToggle == 0) {
- document.title = "Heal: OFF / Hat: OFF"
- } else {
- document.title = "Heal: OFF / Hat: ON"
- }
- } else {
- if(hatToggle == 0) {
- document.title = "Heal: ON / Hat: OFF"
- } else {
- document.title = "Heal: ON / Hat: ON"
- }
- }
- }
- })
- document.addEventListener('keyup', (e)=>{
- spikePlacer.stop(e.keyCode);
- boostPlacer.stop(e.keyCode);
- boostSpiker.stop(e.keyCode);
- millPlacer.stop(e.keyCode);
- turretPlacer.stop(e.keyCode);
- healer.stop(e.keyCode);
- if(e.keyCode == 71 && document.activeElement.id.toLowerCase() !== 'chatbox') {
- setTimeout( () => {
- doNewSend(["33", [null]]);
- boostDir = null;
- }, 10);
- }
- })
- function isElementVisible(e) {
- return (e.offsetParent !== null);
- }
- function toRad(angle) {
- return angle * 0.01745329251;
- }
- function dist(a, b){
- return Math.sqrt( Math.pow((b.y-a[2]), 2) + Math.pow((b.x-a[1]), 2) );
- }
- document.title = "MooJaXReloaded"
- function update() {
- for (let i=0;i<9;i++){
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
- primary = i;
- }
- }
- for (let i=9;i<16;i++){
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
- secondary = i;
- }
- }
- for (let i=16;i<19;i++){
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
- foodType = i - 16;
- }
- }
- for (let i=19;i<22;i++){
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
- wallType = i - 16;
- }
- }
- for (let i=22;i<26;i++){
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
- spikeType = i - 16;
- }
- }
- for (let i=26;i<29;i++){
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
- millType = i - 16;
- }
- }
- for (let i=29;i<31;i++){
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
- mineType = i - 16;
- }
- }
- for (let i=31;i<33;i++){
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
- boostType = i - 16;
- }
- }
- for (let i=33;i<39;i++){
- if (isElementVisible(document.getElementById("actionBarItem" + i.toString())) && i != 36){
- turretType = i - 16;
- }
- }
- spawnpadType = 36;
- }
- var ID_WinterCap = 15;
- var ID_FlipperHat = 31;
- var ID_MarksmanCap = 1;
- var ID_BushGear = 10;
- var ID_SoldierHelmet = 6;
- var ID_AntiVenomGear = 23;
- var ID_MusketeerHat = 32;
- var ID_MedicGear = 13;
- var ID_BullHelmet = 7;
- var ID_EmpHelmet = 22;
- var ID_BoosterHat = 12;
- var ID_BarbarianArmor = 26;
- var ID_BullMask = 46;
- var ID_WindmillHat = 14;
- var ID_SpikeGear = 11;
- var ID_BushidoArmor = 16;
- var ID_SamuraiArmor = 20;
- var ID_ScavengerGear = 27;
- var ID_TankGear = 40;
- var ID_TurretGear = 53;
- // Keys
- var TankGearKey = 90;
- var BullHelmetKey = 74;
- var SoldierHelmetKey = 71;
- var TurretKey = 72;
- var BoosterHatKey = 66;
- var uneqiup = 16;
- var SpikeGearKey = 89;
- var EmpKey = 84;
- var SamuKey = 80;
- var SpikeKey = 86
- try {
- document.getElementById("moomooio_728x90_home").style.display = "none";
- $("moomooio728x90_home").parent().css({display: "none"});
- } catch (e) {
- console.log("There was an error removing the ads.");
- }
- var menuChange = document.createElement("div");
- menuChange.className = "menuCard";
- menuChange.id = "mainSettings";
- menuChange.innerHTML = `
- <div id="simpleModal" class="modal">
- <div class="modal-content">
- <div class="modal-header">
- <span class="closeBtn">×</span>
- <h2 style="font-size: 17px;">Macro Settings</h2>
- </div>
- <div class="modal-body" style="font-size: 17px;">
- <div class="flexControl">
- <h3 style="color: #2196F3; font-size: 17px;">To unquip a hat press: LEFT SHIFT</h3>
- <h3 class="menuPrompt">Tank Gear: </h3> <input value="${String.fromCharCode(TankGearKey)}" id="tankGear" class="keyPressLow" onkeyup="this.value = this.value.toUpperCase();" maxlength="1" type="text"/>
- <h3 class="menuPrompt">Bull Helmet: </h3> <input value="${String.fromCharCode(BullHelmetKey)}" id="bullHelm" class="keyPressLow" onkeyup="this.value = this.value.toUpperCase();" maxlength="1" type="text"/>
- <h3 class="menuPrompt">Soldier Helmet: </h3> <input value="${String.fromCharCode(SoldierHelmetKey)}" id="soldier" class="keyPressLow"onkeyup="this.value = this.value.toUpperCase();" maxlength="1" type="text"/>
- <h3 class="menuPrompt">Turret Gear: </h3> <input value="${String.fromCharCode(TurretKey)}" id="turret" class="keyPressLow" maxlength="1" onkeyup="this.value = this.value.toUpperCase();" type="text"/>
- <h3 class="menuPrompt">Booster Hat: </h3> <input value="${String.fromCharCode(BoosterHatKey)}" id="booster" class="keyPressLow" maxlength="1" onkeyup="this.value = this.value.toUpperCase();" type="text"/>
- <h3 class="menuPrompt">Spike Gear: </h3> <input value="${String.fromCharCode(SpikeGearKey)}" id="spikeg" class="keyPressLow" maxlength="1" onkeyup="this.value = this.value.toUpperCase();" type="text"/>
- <h3 class="menuPrompt">Emp Helmet: </h3> <input value="${String.fromCharCode(EmpKey)}" id="emp" class="keyPressLow" onkeyup="this.value = this.value.toUpperCase();" maxlength="1" type="text"/>
- <h3 class="menuPrompt">Samurai Armor: </h3> <input value="${String.fromCharCode(SamuKey)}" id="samu" class="keyPressLow" onkeyup="this.value = this.value.toUpperCase();" maxlength="1" type="text"/>
- <hr>
- <h3 style="font-size: 17px;"> Map Settings </h3>
- <label class="container">Show biomes on the map ?(Snow, Plains, desert)
- <input type="checkbox" id="myCheck">
- <span class="checkmark"></span>
- </label>
- </div>
- </div>
- <div class="modal-footer">
- <h3 style="font-size: 17px;">Edit and live save your changes !</h3>
- <p>Thanks for 40 subs (JackLaL)</p>
- </div>
- </div>
- </div>
- `
- document.body.appendChild(menuChange)
- $("#tankGear").on("input", () => {
- var cval = $("#tankGear").val();
- if (cval){
- TankGearKey = cval.toUpperCase();
- TankGearKey = TankGearKey.charCodeAt(0);
- console.log(TankGearKey);
- }
- });
- $("#bullHelm").on("input", () => {
- var cval = $("#bullHelm").val();
- if (cval){
- BullHelmetKey = cval.toUpperCase();
- BullHelmetKey = BullHelmetKey.charCodeAt(0);
- console.log(BullHelmetKey);
- }
- });
- $("#soldier").on("input", () => {
- var cval = $("#soldier").val();
- if (cval){
- SoldierHelmetKey = cval.toUpperCase();
- SoldierHelmetKey = SoldierHelmetKey.charCodeAt(0);
- console.log(SoldierHelmetKey);
- }
- });
- $("#turret").on("input", () => {
- var cval = $("#turret").val();
- if (cval){
- TurretKey = cval.toUpperCase();
- TurretKey = TurretKey.charCodeAt(0);
- console.log(TurretKey);
- }
- });
- $("#emp").on("input", () => {
- var cval = $("#emp").val();
- if (cval){
- EmpKey = cval.toUpperCase();
- EmpKey = EmpKey.charCodeAt(0);
- console.log(EmpKey);
- }
- });
- $("#samu").on("input", () => {
- var cval = $("#samu").val();
- if (cval){
- SamuKey = cval.toUpperCase();
- SamuKey = SamuKey.charCodeAt(0);
- console.log(SamuKey);
- }
- });
- $("#booster").on("input", () => {
- var cval = $("#booster").val();
- if (cval){
- BoosterHatKey = cval.toUpperCase();
- BoosterHatKey = BoosterHatKey.charCodeAt(0);
- console.log(BoosterHatKey);
- }
- });
- $("#spikeg").on("input", () => {
- var cval = $("#spikeg").val();
- if (cval){
- SpikeGearKey = cval.toUpperCase();
- SpikeGearKey = SpikeGearKey.charCodeAt(0);
- console.log(SpikeGearKey);
- }
- });
- $("#trap").on("input", () => {
- var cval = $("#trap").val();
- if (cval){
- TrapKey = cval.toUpperCase();
- TrapKey = TrapKey.charCodeAt(0);
- console.log(TrapKey);
- }
- });
- var styleItem = document.createElement("style");
- styleItem.type = "text/css";
- styleItem.appendChild(document.createTextNode(`
- .keyPressLow {
- margin-left: 8px;
- font-size: 16px;
- margin-right: 8px;
- height: 25px;
- width: 50px;
- background-color: #fcfcfc;
- border-radius: 3.5px;
- border: none;
- text-align: center;
- color: #4A4A4A;
- border: 0.5px solid #f2f2f2;
- }
- .menuPrompt {
- font-size: 17px;
- font-family: 'Hammersmith One';
- color: #4A4A4A;
- flex: 0.2;
- text-align: center;
- margin-top: 10px;
- display: inline-block;
- }
- .modal {
- display: none;
- position: fixed;
- z-index: 1;
- left: 0;
- top: 0;
- overflow: auto;
- height: 100%;
- width: 100%;
- }
- .modal-content {
- margin: 10% auto;
- width: 40%;
- box-shadow: 0 5px 8px 0 rgba(0, 0, 0, 0.2), 0 7px 20px 0 rgba(0, 0, 0, 0.17);
- font-size: 14px;
- line-height: 1.6;
- }
- .modal-header h2,
- .modal-footer h3 {
- margin: 0;
- }
- .modal-header {
- background: #cf2727;
- padding: 15px;
- color: #fff;
- border-top-left-radius: 5px;
- border-top-right-radius: 5px;
- }
- .modal-body {
- padding: 10px 20px;
- background: #fff;
- }
- .modal-footer {
- background: #cf2727;
- padding: 10px;
- color: #fff;
- text-align: center;
- border-bottom-left-radius: 5px;
- border-bottom-right-radius: 5px;
- }
- .closeBtn {
- color: #ccc;
- float: right;
- font-size: 30px;
- color: #fff;
- }
- .closeBtn:hover,
- .closeBtn:focus {
- color: #000;
- text-decoration: none;
- cursor: pointer;
- }
- /* Customize the label (the container) */
- .container {
- display: block;
- position: relative;
- padding-left: 35px;
- margin-bottom: 12px;
- cursor: pointer;
- font-size: 16px;
- -webkit-user-select: none;
- -moz-user-select: none;
- -ms-user-select: none;
- user-select: none;
- }
- /* Hide the browser's default checkbox */
- .container input {
- position: absolute;
- opacity: 0;
- cursor: pointer;
- height: 0;
- width: 0;
- }
- /* Create a custom checkbox */
- .checkmark {
- position: absolute;
- top: 0;
- left: 0;
- height: 25px;
- width: 25px;
- background-color: #eee;
- }
- /* On mouse-over, add a grey background color */
- .container:hover input ~ .checkmark {
- background-color: #ccc;
- }
- /* When the checkbox is checked, add a red background */
- .container input:checked ~ .checkmark {
- background-color: #cf2727;
- }
- /* Create the checkmark/indicator (hidden when not checked) */
- .checkmark:after {
- content: "";
- position: absolute;
- display: none;
- }
- /* Show the checkmark when checked */
- .container input:checked ~ .checkmark:after {
- display: block;
- }
- /* Style the checkmark/indicator */
- .container .checkmark:after {
- left: 9px;
- top: 5px;
- width: 5px;
- height: 10px;
- border: solid white;
- border-width: 0 3px 3px 0;
- -webkit-transform: rotate(45deg);
- -ms-transform: rotate(45deg);
- transform: rotate(45deg);
- }
- `))
- document.head.appendChild(styleItem);
- $("#adCard").css({display: "none"});
- document.addEventListener('keydown', function(e) {
- if (e.keyCode == uneqiup && document.activeElement.id.toLowerCase() !== 'chatbox'){
- console.log("done")
- storeEquip(0);
- } else if (e.keyCode == 27){
- if (modal.style.display = "none") {
- modal.style.display = "block";
- } else {
- modal.style.display = "none";
- }
- } else if (e.keyCode == TankGearKey && document.activeElement.id.toLowerCase() !== 'chatbox'){
- storeEquip(ID_TankGear);
- } else if (e.keyCode == SoldierHelmetKey && document.activeElement.id.toLowerCase() !== 'chatbox'){
- storeEquip(ID_SoldierHelmet);
- } else if (e.keyCode == BullHelmetKey && document.activeElement.id.toLowerCase() !== 'chatbox'){
- storeEquip(ID_BullHelmet);
- } else if (e.keyCode == BoosterHatKey && document.activeElement.id.toLowerCase() !== 'chatbox'){
- storeEquip(ID_BoosterHat);
- } else if (e.keyCode == EmpKey && document.activeElement.id.toLowerCase() !== 'chatbox'){
- storeEquip(ID_EmpHelmet);
- } else if (e.keyCode == SamuKey && document.activeElement.id.toLowerCase() !== 'chatbox'){
- storeEquip(ID_SamuraiArmor);
- } else if (e.keyCode == SpikeGearKey && document.activeElement.id.toLowerCase() !== 'chatbox'){
- storeEquip(ID_SpikeGear);
- } else if (e.keyCode == TurretKey && document.activeElement.id.toLowerCase() !== 'chatbox'){
- storeEquip(ID_TurretGear);
- }
- })
- // Get modal element
- var modal = document.getElementById("simpleModal");
- // Get close button
- var closeBtn = document.getElementsByClassName('closeBtn')[0];
- // Events
- closeBtn.addEventListener('click', closeModal);
- window.addEventListener('click', outsideClick);
- // Close
- function closeModal() {
- modal.style.display = 'none';
- }
- // Close If Outside Click
- function outsideClick(e) {
- if (e.target == modal) {
- modal.style.display = 'none';
- }
- }
- var checkbox = document.querySelector("#myCheck")
- checkbox.addEventListener('change', function() {
- if (this.checked) {
- $("#mapDisplay").css({background: `url('https://i.imgur.com/fgFsQJp.png')`});
- console.log('checked')
- } else {
- $("#mapDisplay").css({background: `rgba(0, 0, 0, 0.25)`})
- console.log('unchecked')
- }
- })
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