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Oct 25th, 2018
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  1. Initialize engine version: 2018.2.13f1 (83fbdcd35118)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  6. Vendor:
  7. VRAM: 6004 MB
  8. Driver: 25.21.14.1634
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.321 seconds
  11. <RI> Initializing input.
  12.  
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 0.396151 ms
  18. Commandline options: E:\steamgames\steamapps\common\WW1GameSeries\WW1 Game Series.exe
  19. Realtime: 0.104 NetworkTime: 0 Category:
  20.  
  21. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  22.  
  23. Skipped loading credits asset as it is currently used by new UI only.
  24.  
  25. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  26.  
  27. Skipped loading UILibrary as that is for new-UI only.
  28.  
  29. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  30.  
  31. Setting up 2 worker threads for Enlighten.
  32. Thread -> id: 271c -> priority: 1
  33. Thread -> id: e28 -> priority: 1
  34. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=394
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  37.  
  38. Loading start bundles for Western
  39.  
  40. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  41.  
  42. Problem when loading bundle: 'E:\steamgames\steamapps\common\WW1GameSeries/BundlesStandalone/tannenberg/characters' custom CRC is incorrect
  43.  
  44. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  45.  
  46. Couldn't load bundle(s) of other installed front
  47.  
  48. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  49.  
  50. Loading start bundles took 0.5 s.
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  53.  
  54. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  55. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  56. Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
  57. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  58. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  59. UnloadTime: 0.359425 ms
  60. Fallback handler could not load library E:/steamgames/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-000000FEE8335030.dll
  61. Fallback handler could not load library E:/steamgames/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-000000FE83F541E0.dll
  62. Fallback handler could not load library
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