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plytalent

force fe

Jan 17th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/500000000000000) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. plr = owner
  87. --mouse = plr:GetMouse()
  88. part = nil
  89. bp = nil
  90. particles = nil
  91. mouse.KeyDown:connect(function(key)
  92.     if key == "v" and part == nil then
  93.         plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X,mouse.Hit.p.Y+1.5,mouse.Hit.p.Z),plr.Character.Torso.CFrame.p)
  94.     elseif key == "x" and plr.Character.Parent == workspace.CurrentCamera and part == nil then
  95.         if plr.Character.Torso.Anchored == true then
  96.             for y,t in pairs(plr.Character:GetChildren()) do
  97.                 if t:IsA("Part") then
  98.                     t.Anchored = false
  99.                 end
  100.             end
  101.         else
  102.             for y,t in pairs(plr.Character:GetChildren()) do
  103.                 if t:IsA("Part") then
  104.                     t.Anchored = true
  105.                 end
  106.             end
  107.         end
  108. --  elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then
  109. --      local clone = part:Clone()
  110. --      clone.Parent = workspace
  111. --      clone.Anchored = false
  112. --      clone:ClearAllChildren()
  113. --      clone.CanCollide = true
  114. --      bp.Parent = clone
  115. --      particles.Parent = clone
  116. --      if part.Parent:FindFirstChildOfClass("Humanoid") then
  117. --          part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  118. --      end
  119. --      part:Destroy()
  120. --      part = clone
  121.     elseif key == "c" and part ~= nil then
  122.         local clone = part:Clone()
  123.         clone.Parent = workspace
  124.         clone.Anchored = false
  125.         clone:ClearAllChildren()
  126.         clone.CanCollide = true
  127.         bp.Parent = clone
  128.         particles.Parent = clone
  129.         if part.Parent:FindFirstChildOfClass("Humanoid") then
  130.             part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  131.         end
  132.         part:Destroy()
  133.         part = clone
  134.     end
  135. end)
  136. mouse.Button1Down:connect(function()
  137.     if true then
  138.         if mouse ~= nil then
  139.             if mouse.Target ~= nil then
  140.                 part = mouse.Target
  141.                 bp = Instance.new("BodyPosition",part)
  142.                 bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  143.                 bp.Position = part.Position
  144.                 particles = Instance.new("ParticleEmitter",part)
  145.                 particles.Color = ColorSequence.new(Color3.new(255, 85, 255))
  146.                 particles.Size = NumberSequence.new(1)
  147.                 particles.Texture = "rbxassetid://292289455"
  148.                 particles.VelocitySpread = 0
  149.                 particles.Speed = NumberRange.new(0)
  150.                 particles.RotSpeed = NumberRange.new(0)
  151.                 particles.Rotation = NumberRange.new(0)
  152.                 particles.Rate = 0
  153.                 particles.Lifetime = NumberRange.new(.2,.4)
  154.                 particles.Transparency = NumberSequence.new(1,1)
  155.                 dwn = true
  156.             end
  157.         end
  158.         while dwn == true do
  159.             wait() 
  160.             bp.Position = mouse.Hit.p
  161.             if part then
  162.                 if part.Parent:FindFirstChildOfClass("Humanoid") then
  163.                     part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  164.                 end
  165.             end
  166.         end
  167.     end
  168. end)
  169. mouse.Button1Up:connect(function()
  170.     dwn = false
  171.     if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  172.     if bp then bp:Destroy() end
  173.     if particles then particles:Destroy() end
  174. end)
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