Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- atioglxx.dll!6907310b()
- [Frames below may be incorrect and/or missing, no symbols loaded for atioglxx.dll]
- atioglxx.dll!690c5e93()
- atioglxx.dll!6909ea53()
- atioglxx.dll!690b5f96()
- atioglxx.dll!69086803()
- atioglxx.dll!697db8ee()
- atioglxx.dll!691fab94()
- atioglxx.dll!691c4751()
- atioglxx.dll!691ea33f()
- atioglxx.dll!6908cd34()
- atioglxx.dll!6907f174()
- atioglxx.dll!6903a970()
- atioglxx.dll!6903a9e0()
- atioglxx.dll!6903ad7c()
- opengl32.dll!5ce2c79f()
- opengl32.dll!5ce35e90()
- gdi32.dll!77185a20()
- NoLifeStory.exe!sf::priv::WglContext::Display() Line 134 + 0xf bytes C++
- NoLifeStory.exe!sf::Window::Display() Line 331 + 0x17 bytes C++
- > NoLifeStory.exe!NLS::Console::Loop() Line 117 C++
- NoLifeStory.exe!NLS::`anonymous namespace'::<lambda0>::operator()() Line 16 + 0x2d bytes C++
- NoLifeStory.exe!sf::priv::ThreadFunctor<NLS::`anonymous namespace'::<lambda0> >::Run() Line 39 + 0x2e bytes C++
- NoLifeStory.exe!sf::Thread::Run() Line 83 + 0x17 bytes C++
- NoLifeStory.exe!sf::priv::ThreadImpl::EntryPoint(void * userData) Line 86 C++
- NoLifeStory.exe!_callthreadstartex() Line 314 + 0xf bytes C
- NoLifeStory.exe!_threadstartex(void * ptd) Line 297 C
- kernel32.dll!762c33ca()
- ntdll.dll!77809ed2()
- ntdll.dll!77809ea5()
Add Comment
Please, Sign In to add comment