iravage

RA2 & YR Rebalance v 2732026

Mar 27th, 2026
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  1. ;======================================================
  2. ;                                            REBALANCE 27 03 2026
  3. ;======================================================
  4.  
  5. [AudioVisual]
  6. OreTwinkleChance = 10 ;15 ;30
  7. IdleActionFrequency = 0.25 ;0.15
  8.  
  9. LaserTargetColor = 0 ;9 ;1
  10. IronCurtainColor = 4 ;0 ;4
  11. BerserkColor = 4 ;0
  12. ForceShieldColor = 3 ;10 ;6
  13.  
  14. [ColorAdd]
  15. None = 0,0,0 ;1 ;in game white pulsing transparent
  16. StrongRed = 31,0,0 ;2 ;in game green
  17. StrongGreen = 0,63,0 ;3 ;in game blue transparent
  18. StrongBlue = 0,0,31 ;4 in game red (transparent on buildings)
  19. HighRed = 24,0,0 ;5 ;in game green
  20. HighGreen = 0,56,0 ;6 ;in game blue transparent
  21. HighBlue = 0,0,24 ;7 ;in game white non transparent
  22. BrightWhite = 31,63,31 ;8 ;in game green non transparent
  23. LowWhite = 11,21,11 ;9 ;in game white
  24. HighWhite = 24,56,24 ;10 ;in game white non transparent
  25. MidWhite = 14,28,14 ;11 ;in game psychedelic white transparent
  26. Purple = 15,0,15 ;12 ;in game yellow non transparent
  27. HighYellow = 24,56,0 ;13 ;in game yellow transparent
  28. TopYellow = 16,32,0 ;14 ;in game black transparent
  29.  
  30. [General]
  31. MaximumQueuedObjects = 98 ;29 (leads to 99 limit)
  32.  
  33. RepairPercent = 50% ;25% ;15%
  34.  
  35. RepairRate = .020 ;0.016
  36. RepairStep = 10 ;8  
  37. URepairRate = 0.008 ;0.016
  38.  
  39. SelfHealInfantryFrames = 55 ;50
  40. SelfHealInfantryAmount = 10 ;20
  41. SelfHealUnitFrames = 55 ;75
  42. SelfHealUnitAmount = 10 ;5
  43.  
  44. GuardAreaTargetingDelay = 24 ;1 ;36
  45. NormalTargetingDelay = 16 ;1 ;27
  46.  
  47. HarvesterTooFarDistance = 8 ;5   ;Undocumented
  48. ChronoHarvTooFarDistance = 18 ;24 ;512 ;16 ;12 ;50  ;Undocumented
  49.  
  50. TiberiumShortScan = 8 ;2 ;8 ;8 ;6  ;Undocumented
  51. TiberiumLongScan = 28 ;24 ;32 ;48
  52.  
  53. HarvesterDumpRate = 0.001 ;0 ;Undocumented
  54.  
  55. SlaveMinerShortScan = 2 ;4 ;8  ;Undocumented
  56. SlaveMinerSlaveScan = 5 ;4 ;2 ;14
  57. SlaveMinerLongScan = 32 ;48
  58. SlaveMinerScanCorrection = 2 ;1 ;2 ;3
  59. SlaveMinerKickFrameDelay = 55 ;150
  60.  
  61. V3RocketDamage = 300 ;200
  62. V3RocketEliteDamage = 500 ;400
  63.  
  64. DMislPauseFrames = 0 ;20
  65. DMislTiltFrames = 165 ;60
  66. DMislPitchFinal = 0.70 ;1.0 ;0.5
  67. DMislAcceleration = 0.6 ;0.4 ;0.8
  68. DMislTurnRate = 0.03 ;0.08
  69. ;DMislLazyCurve = yes ;no
  70. DMislDamage = 120 ;140 ;300
  71. DMislEliteDamage = 250 ;600    
  72.  
  73. CMislPauseFrames = 110 ;55 ;0 ;20
  74. CMislTiltFrames = 0 ;100
  75. CMislDamage = 80 ;200      
  76. CMislEliteDamage = 150 ;250
  77. CMislAcceleration = 0.6 ;2.0 ;1.0
  78.  
  79. DominatorFireAtPercentage = 60 ;40 ;20
  80.  
  81. CloakingStages = 3 ;9
  82. CloakDelay = 0.5 ;0.3 ;0.1 ;0.2  
  83.  
  84. PrismSupportMax = 3
  85.  
  86. SpyMoneyStealPercent = 0.25
  87.  
  88. ReloadRate = 0.25 ;.3
  89.  
  90. ForceShieldRadius = 2 ;4
  91. ForceShieldDuration = 330 ;500 ;300 ;330f is equal to 6sec at 55fps.
  92. ForceShieldBlackoutDuration = 495 ;1000 ;495f is equal to 9sec at 55fps.
  93. ForceShieldPlayFadeSoundTime = 40 ;75
  94.  
  95. ChronoDelay = 60 ;1 ;165 ;120 ;60 ;Undocumented
  96.  
  97. ;CrewEscape = 100% ;50%
  98. ;SurvivorRate = 1.0 ;.4
  99.  
  100. InfantryBlinkDisguiseTime = 10 ;20
  101.  
  102. ;CameraRange = 20 ;9
  103.  
  104. [CrateRules]
  105. CrateMaximum = 16 ;255
  106. CrateMinimum = 3 ;1
  107. CrateRadius = 1.5 ;3         ; radius (cells) for area effect crate powerup bonuses
  108. CrateRegen = 1            ; average minutes between random powerup crate regeneration
  109.  
  110. [Powerups]
  111. Armor = 10,ARMOR,yes,1.33              ; armor of nearby objects increased (armor multiplier);gs Think of max strength being multiplied by this (in reality, damage is divided by this since you can't change the max in Type)
  112. Firepower = 10,FIREPOWR,yes,1.33       ; firepower of nearby objects increased (firepower multiplier)
  113. HealBase = 0,HEALALL,yes  ;10             ; all buildings to full strength
  114. Money = 20,MONEY,yes,1500             ; a chunk o' cash (maximum cash)
  115. Reveal = 0,REVEAL,yes ;10                 ; reveal entire radar map
  116. Speed = 10,SPEED,yes,1.2              ; speed of nearby objects increased (speed multiplier)
  117. Veteran = 40,VETERAN,yes,1             ; veteran upgrade (levels to upgrade)
  118. Unit = 5,<none>,no  ;20                 ; vehicle
  119.  
  120. [Warheads]
  121. 106 = AEGISWH
  122.  
  123. [Guard]
  124. Rate = 0.016 ;.030
  125. Recruitable = yes
  126.  
  127. [Enter]
  128. Scatter = no ;ov not set
  129.  
  130. [Eaten]
  131. Scatter = no ;ov not set
  132.  
  133. [Capture]
  134. Scatter = no ;ov not set
  135. Rate = 0.012 ;.016
  136.  
  137. [Area Guard]
  138. Recruitable = yes
  139. Rate = 0.024 ;.030
  140.  
  141. [Stop]
  142. Retaliate = no
  143. Scatter = no
  144. Rate = 0.012
  145.  
  146. [Hunt]
  147. Recruitable = no
  148. Retaliate = no
  149.  
  150. [Sabotage]
  151. Retaliate = no ;ov not set
  152. Scatter = no ;ov not set
  153.  
  154. [Construction]
  155. Recruitable = no
  156. Retaliate = no
  157. Scatter = no
  158.  
  159. [Selling]
  160. Recruitable = no
  161. NoThreat = yes
  162. Retaliate = no
  163. Scatter = no
  164.  
  165. [Deploy]
  166. Recruitable = no
  167. Retaliate = no
  168. Scatter = no
  169. Rate = 0.016
  170.  
  171. [CombatDamage]
  172. IvanDamage = 9999 ;450
  173. IvanTimedDelay = 880 ;450
  174.  
  175. BunkerDamageMultiplier = 1.0 ;1.3
  176. BunkerROFMultiplier = 1.0 ;1.3
  177.  
  178. FallingDamageMultiplier = 0.35 ;0.30 ;1.0
  179.  
  180. OverloadCount = 3,4,5,6 ;3,6,10,50
  181. OverloadDamage = 0,30,40,50 ;0,50,100,500
  182. OverloadFrames = 55,55,55,55 ;30,60,60,60
  183.  
  184. OpenToppedDamageMultiplier = 1.0 ;1.2
  185. OpenToppedWarpDistance = 10 ;8 ;7
  186.  
  187. IronCurtainDuration = 550 ;750 About 10 seconds, down from 13.
  188.  
  189. [Warheads]
  190. 110 = SCMGWH ;Siege Chopper Machine Gun
  191. 111 = FlakCannonWH ;Separated Flak Cannon Warhead from Flak Track Weapon.
  192. 112 = SSAAIR ;Separated from SSA for air units.
  193. ;113 = Hijacker ;New Spy vehicle hijacker warhead
  194.  
  195. [RadSite]
  196. Verses = 19%,16%,15%, 18%,10%,10%, 0%,0%,0%, 0%,10%
  197.             ;100%,100%,100% ,50%,10%,10%, 0%,0%,0% ,100%,100%
  198.  
  199.  
  200.  
  201. ;======================================================
  202. ;                                                      STRUCTURES
  203. ;======================================================
  204.  
  205. [GACNST]
  206. BombSight = 512
  207. Sight = 10 ;8
  208. Cost = 2000 ;3000
  209. Soylent = 1000 ;3000
  210.  
  211. [GAPOWR]
  212. Cost = 600 ;800
  213. Soylent = 300 ;400
  214. BombSight = 512
  215. EligibileForAllyBuilding = yes
  216. Strength = 600 ;750
  217.  
  218. [GAPILE]
  219. BombSight = 512
  220. EligibileForAllyBuilding = yes
  221. ;BuildTimeMultiplier = 1.5 ;1.0
  222.  
  223. [GAREFN]
  224. Cost = 1750 ;2000 ;1750 ;2000
  225. Soylent = 275 ;300 ;275
  226. BombSight = 512
  227. EligibileForAllyBuilding = yes
  228.  
  229. [GAWEAP]
  230. BombSight = 512
  231. EligibileForAllyBuilding = yes
  232. ;BuildTimeMultiplier = 1.25 ;1.0
  233.  
  234. [GAROBO]
  235. BombSight = 512
  236. EligibileForAllyBuilding = yes
  237. BuildTimeMultiplier = 1.5 ;1.0
  238.  
  239. [GADEPT]
  240. BombSight = 512
  241. EligibileForAllyBuilding = yes
  242.  
  243. [GAYARD]
  244. BombSight = 512
  245. BuildTimeMultiplier = 1.5 ;1.0
  246.  
  247. [GAAIRC]
  248. BombSight = 512
  249. Sight = 10 ;5
  250. EligibileForAllyBuilding = yes
  251.  
  252. [AMRADR]
  253. BombSight = 512
  254. Sight = 10 ;5
  255. EligibileForAllyBuilding = yes
  256.  
  257. [ATESLA]
  258. Strength = 500 ;600
  259. BombSight = 512
  260. Drainable = no ;yes
  261. HasRadialIndicator = true
  262. Adjacent = 5 ;2 ;Undocumented
  263. VHPScan = Strong ;Prioritize high HP targets.
  264.  
  265. [GATECH]
  266. BombSight = 512
  267. EligibileForAllyBuilding = yes
  268. Cost = 1750 ;2000
  269. Soylent = 275 ;300
  270.  
  271. [GAOREP]
  272. BombSight = 512
  273. EligibileForAllyBuilding = yes
  274.  
  275. [GAWALL]  ;Undocumented
  276. ;Repairable = true ;false
  277. ;ClickRepairable = yes
  278. GuardRange = 8 ;5
  279. ;OmniCrushResistant = yes
  280. Adjacent = 10 ;8
  281.  
  282. [GAGAP]
  283. BaseNormal = no ;yes
  284. BombSight = 512
  285. Strength = 400 ;600
  286. BuildTimeMultiplier = 1.5 ;1.0
  287.  
  288. [GAPILL]
  289. BombSight = 512
  290. HasRadialIndicator = true
  291. Adjacent = 5 ;4 ;Undocumented
  292. VHPScan = Normal ;Prioritize low HP targets.
  293.  
  294. [NASAM]
  295. BombSight = 512
  296. Drainable = no ;yes
  297. HasRadialIndicator = true
  298. Adjacent = 5 ;4 ;Undocumented
  299. VHPScan = Normal ;Strong ;Prioritize low HP targets.
  300.  
  301. [RedEye2]
  302. ROF=120 ;110 ;55
  303.  
  304. [SAMWH]
  305. CellSpread = 0.5 ;0.3
  306. PercentAtMax=0.5 ;1
  307. Verses = 133%,0%,0%, 200%,100%,100%, 0%,0%,0%, 0%,200%
  308.              ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
  309.  
  310. [GTGCAN]
  311. BombSight = 512
  312. Drainable = no ;yes
  313. HasRadialIndicator = true
  314. Adjacent = 5 ;2 ;Undocumented
  315. VHPScan = Strong ;Prioritize high HP targets.
  316. ;Strength = 1000 ;900
  317. Cost = 1750
  318. Soylent = 875
  319.  
  320. [GrandCannonWeapon]
  321. MinimumRange = 4 ;3
  322. ROF = 150 ;120
  323.  
  324. [GrandCannonWH]
  325. Verses = 200%,200%,100%, 100%,100%,70%, 100%,67%,67%, 200%,0%
  326.             ;100%,100%,100%, 100%,100%,100%, 50%,100%,50%, 100%,100%
  327.  
  328. [GACSPH]
  329. BombSight = 512
  330. ;Drainable = yes ;no
  331. EligibileForAllyBuilding = yes
  332. RevealToAll = no ;yes
  333.  
  334. [GAWEAT]
  335. Cost = 3000 ;5000
  336. Soylent = 1500 ;2500??
  337. BombSight = 512
  338. ;Drainable = yes ;no
  339. EligibileForAllyBuilding = yes
  340. RevealToAll = no ;yes
  341.  
  342. [GASPYSAT]
  343. BombSight = 512
  344. EligibileForAllyBuilding = yes
  345. BuildTimeMultiplier = 1.5 ;1.0
  346. Strength = 600 ;1000
  347. Radar = yes ;no
  348. ;Spyable = yes ;no
  349.  
  350. [NACNST] ; SOVIET STRUCTURES
  351. BombSight = 512
  352. Sight = 10 ;8
  353. Cost = 2000 ;3000
  354. Soylent = 1000 ;3000
  355.  
  356. [NAPOWR]
  357. BombSight = 512
  358. EligibileForAllyBuilding = yes
  359. Strength = 600 ;750
  360.  
  361. [NAHAND]
  362. BombSight = 512
  363. EligibileForAllyBuilding = yes
  364. ;BuildTimeMultiplier = 1.5 ;1.0
  365.  
  366. [NABNKR]
  367. BombSight = 512
  368. PipsDrawForAll = no ;ov not set
  369. VHPScan = Normal ;Prioritize low HP targets.
  370.  
  371. [NAREFN]
  372. BombSight = 512
  373. EligibileForAllyBuilding = yes
  374. Cost = 1750 ;2000
  375. Soylent = 275
  376.  
  377. [NAWEAP]
  378. BombSight = 512
  379. EligibileForAllyBuilding = yes
  380. ;BuildTimeMultiplier = 1.25 ;1.0
  381.  
  382. [NAYARD]
  383. BombSight = 512
  384. BuildTimeMultiplier = 1.5 ;1.0
  385.  
  386. [NARADR]
  387. BombSight = 512
  388. EligibileForAllyBuilding = yes
  389.  
  390. [NADEPT]
  391. BombSight = 512
  392. EligibileForAllyBuilding = yes
  393.  
  394. [NATECH]
  395. BombSight = 512
  396. EligibileForAllyBuilding = yes
  397. Cost = 1750 ;2000
  398. Soylent = 275 ;300
  399.  
  400. [NAINDP]
  401. BombSight = 512
  402. EligibileForAllyBuilding = yes
  403.  
  404. [NANRCT]
  405. Power = 1000 ;2000
  406. BombSight = 512
  407. EligibileForAllyBuilding = yes
  408. DeathWeapon = Demobomb ;NukePayload
  409.  
  410. [NAMISL]
  411. Cost = 3000 ;5000
  412. Soylent = 1500 ;2500??
  413. BombSight = 512
  414. ;Drainable = yes ;no
  415. EligibileForAllyBuilding = yes
  416. RevealToAll = no ;yes
  417.  
  418. [NAIRON]
  419. BombSight = 512
  420. ;Drainable = yes ;no
  421. EligibileForAllyBuilding = yes
  422. RevealToAll = no ;yes
  423.  
  424. [YACNST] ; YURI STRUCTURES
  425. BombSight = 512
  426. Sight = 10 ;8
  427. Cost = 2000 ;3000
  428. Soylent = 1000 ;3000
  429.  
  430. [YAPOWR]
  431. Cost = 600 ;1000 ;600
  432. Soylent = 300 ;500 ;300???
  433. BombSight = 512
  434. EligibileForAllyBuilding = yes
  435. ExtraPower = 50 ;100
  436. Strength = 600 ;700
  437.  
  438. [YABRCK]
  439. BombSight = 512
  440. EligibileForAllyBuilding = yes
  441. ;BuildTimeMultiplier = 1.5 ;1.0
  442.  
  443. [YAREFN]
  444. Strength = 1200 ;1000 ;2000
  445. BombSight = 512
  446. BuildTimeMultiplier = 1.0 ;1.15
  447. SlavesNumber = 3 ;4 ;5
  448. HasRadialIndicator = false ;ov not set
  449.  
  450. [SMIN]
  451. Strength = 1000 ;1200 ;1000 ;2000
  452. SlavesNumber = 3 ;4 ;5
  453. Speed = 4 ;3
  454. BombSight = 512
  455. Soylent = 875 ;1750
  456. BuildTimeMultiplier = 1.0 ;0.8
  457. ThreatAvoidanceCoefficient = 0 ;0.65
  458. ;CanPassiveAquire = yes ;ov not set
  459. ;DefaultToGuardArea = yes ;ov not set
  460. ;GuardRange = 16
  461. VHPScan = Normal ;Prioritize low HP targets.
  462.  
  463. [SLAV]
  464. HarvestRate = 120 ;100 ;250 ;220 ;200 ;180 ;135 ;130 ;150 ;120 ;200 ;240 ;230 ;220 ;200 ;195 ;150 ;Smaller number is faster
  465. VeteranAbilities = SELF_HEAL,FASTER
  466. EliteAbilities = STRONGER,SCATTER
  467. BombSight = 512
  468. Cost = 300 ;200 ;10
  469. Soylent = 50 ;0
  470. VHPScan = Normal ;Prioritize low HP targets.
  471. Speed = 4 ;3
  472.  
  473. [YAWEAP]
  474. BombSight = 512
  475. EligibileForAllyBuilding = yes
  476. ;BuildTimeMultiplier = 1.25 ;1.0
  477.  
  478. [YAGRND]
  479. Cost = 1200 ;600
  480. Soylent = 600 ;300???
  481. BombSight = 512
  482. EligibileForAllyBuilding = yes
  483.  
  484. [NAPSIS]
  485. BombSight = 512
  486. EligibileForAllyBuilding = yes
  487. BuildTimeMultiplier = 1.5 ;1.0
  488. Strength = 500 ;750
  489.  
  490. [YAYARD]
  491. BombSight = 512
  492. BuildTimeMultiplier = 1.5 ;1.0
  493.  
  494. [YADEPT]
  495. BombSight = 512
  496. EligibileForAllyBuilding = yes
  497.  
  498. [YATECH]
  499. BombSight = 512
  500. EligibileForAllyBuilding = yes
  501. Cost = 1750 ;2000
  502. Soylent = 275 ;300
  503.  
  504. [NACLON]
  505. BombSight = 512
  506. EligibileForAllyBuilding = yes
  507.  
  508. [NATBNK]
  509. Cost = 500 ;400
  510. Strength = 800 ;700 ;1000
  511. BombSight = 512
  512. Adjacent = 5 ;3 ;Undocumented
  513.  
  514. [NAWALL]  ;Undocumented
  515. ;Repairable = true ;false
  516. ;ClickRepairable = yes
  517. GuardRange = 16 ;5
  518. ;OmniCrushResistant = yes
  519. Adjacent = 10 ;8
  520.  
  521. [FlakWeapon]
  522. ROF = 30 ;40 ;20
  523. Warhead = FlakCannonWH ;FlakWH
  524.  
  525. [FlakCannonWH]
  526. Verses = 150%,80%,50%, 150%,100%,20%, 0%,0%,0%, 0%,100%
  527.             ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
  528. CellSpread = 1.0
  529. PercentAtMax = 0.3 ;0.1
  530. AnimList = SMKPUFF
  531. InfDeath = 3
  532.  
  533. [NALASR]
  534. BombSight = 512
  535. HasRadialIndicator = true
  536. Adjacent = 5 ;4 ;Undocumented
  537. VHPScan = Normal ;Prioritize low HP targets.
  538.  
  539. [NAFLAK]
  540. BombSight = 512
  541. Drainable = no ;yes
  542. HasRadialIndicator = true
  543. Adjacent = 5 ;4 ;Undocumented
  544. VHPScan = Normal ;Prioritize low HP targets.
  545.  
  546. [TESLA]
  547. BombSight = 512
  548. Drainable = no ;yes
  549. HasRadialIndicator = true
  550. Adjacent = 5 ;4 ;Undocumented
  551. VHPScan = Strong ;Prioritize high HP targets.
  552.  
  553. [OPCoilBolt]
  554. Range = 10 ;8
  555. ROF = 150 ;80
  556. Projectile = AltElectricBounce ;InvisibleHigh
  557.  
  558. [AltElectricBounce]
  559. ShrapnelWeapon = AltTeslaFragment ;TeslaFragment
  560. ShrapnelCount = 2
  561. Inviso = yes
  562. Image = none
  563. SubjectToCliffs = no ;yes
  564. SubjectToElevation = no ;yes
  565. SubjectToWalls = no
  566.  
  567. [AltTeslaFragment]
  568. Damage = 50 ;40 ;30
  569. ROF = 150
  570. Range = 2 ;3
  571. Projectile = SmallTeslaP
  572. Speed = 10
  573. Report = TeslaCoilAttack
  574. Warhead = Electric
  575. IsElectricBolt = true
  576. Anim = PIFFPIFF
  577. IsAlternateColor = true
  578. Bright = yes
  579.  
  580. [XCOMET]
  581. EliteSecondary = AltTeslaFragment ;ov not set ;Required to load weapon into game.
  582.  
  583. [YAGGUN]
  584. Powered = no ;yes
  585. Power = 0 ;-50
  586. Strength = 400 ;810
  587. BombSight = 512
  588. Drainable = no ;yes
  589. HasRadialIndicator = true
  590. Stage1 = 110 ;200
  591. Stage2 = 220 ;400
  592. Stage3 = 330 ;600
  593. EliteStage1 = 110 ;100
  594. EliteStage2 = 220 ;200
  595. EliteStage3 = 330 ;300
  596. RateDown = 2 ;50 ;at 55fps average the rate drops 110 per 1 second.
  597. VHPScan = Normal
  598. Adjacent = 5 ;4 ;Undocumented
  599. VHPScan = Normal ;Prioritize low HP targets.
  600.  
  601. [AAGattCann]
  602. Damage = 25 ;30
  603. ROF = 40 ;16
  604.  
  605. [AAGattCann2]
  606. ROF = 24 ;8
  607.  
  608. [AAGattCann3]
  609. Damage = 40 ;30
  610. ROF = 8 ;4
  611.  
  612. [YAPSYT]
  613. BombSight = 512
  614. PipsDrawForAll = no ;yes
  615. Drainable = no ;yes
  616. HasRadialIndicator = true
  617. EligibileForAllyBuilding = yes
  618. DetectDisguiseRange = 8 ;ov not set  
  619. ;SensorArray = yes ;ov not set
  620. Sensors = yes
  621. SensorsSight = 8 ;ov not set
  622. NavalTargeting = 5 ;ov not set
  623. Adjacent = 5 ;2 ;Undocumented
  624. BaseNormal = no ;yes ;Undocumented
  625. VHPScan = Strong ;Prioritize high HP targets.
  626.  
  627. [MultipleMindControlTower]
  628. ROF = 200 ;150 ;100
  629. Range = 8 ;7
  630.  
  631. [YAGNTC]
  632. BombSight = 512
  633. ;Drainable = yes ;no
  634. EligibileForAllyBuilding = yes
  635. RevealToAll = no ;yes
  636.  
  637. [YAPPET]
  638. Cost = 3000 ;5000
  639. Soylent = 1500 ;2500??
  640. BombSight = 512
  641. ;Drainable = yes ;no
  642. EligibileForAllyBuilding = yes
  643. RevealToAll = no ;yes
  644.  
  645. [CAOUTP] ; NEUTRAL TECH STRUCTURES
  646. BombSight = 512
  647. EligibileForAllyBuilding = yes
  648. Cost = 2000 ;Added for promotion gaining purposes.
  649. Strength = 800 ;2000
  650.  
  651. [CAAIRP]
  652. BombSight = 512
  653. EligibileForAllyBuilding = yes
  654. Cost = 2000 ;Added for promotion gaining purposes.
  655.  
  656. [CAOILD]
  657. BombSight = 512
  658. EligibileForAllyBuilding = yes
  659. ProduceCashStartup = 500 ;1000 ; credits when captured from the Neutral house
  660. ProduceCashAmount = 20 ; Amount every Delay
  661. ProduceCashDelay = 55 ;100 ; Frame delay between Amounts
  662. LeaveRubble = no ;yes
  663. Armor = wood ;steel
  664. Strength = 750 ;1000
  665. MaxDebris = 24 ;8
  666. MinDebris = 8 ;4
  667. Cost = 2000 ;Added for promotion gaining purposes.
  668.  
  669. [CAPOWR]
  670. BombSight = 512
  671. EligibileForAllyBuilding = yes
  672. Power = 300 ;200
  673. Cost = 2000 ;Added for promotion gaining purposes.
  674.  
  675. [CAMACH]
  676. BombSight = 512
  677. EligibileForAllyBuilding = yes
  678. Cost = 2000 ;Added for promotion gaining purposes.
  679.  
  680. [CATHOSP]
  681. BombSight = 512
  682. EligibileForAllyBuilding = yes
  683. Cost = 2000 ;Added for promotion gaining purposes.
  684.  
  685. [CAHOSP]
  686. BombSight = 512
  687. EligibileForAllyBuilding = yes
  688. Cost = 2000 ;Added for promotion gaining purposes.
  689.  
  690. [CASLAB]
  691. BombSight = 512
  692. EligibileForAllyBuilding = yes
  693. Cost = 2000 ;Added for promotion gaining purposes.
  694.  
  695. ;======================================================
  696. ;                                                          INFANTRY
  697. ;======================================================
  698.  
  699. [ENGINEER]
  700. CloseRange = yes ;ov not set
  701. Trainable = yes ;ov not set
  702. VeteranAbilities = SELF_HEAL,FASTER
  703. Strength = 50 ;75
  704.  
  705. [SENGINEER]
  706. CloseRange = yes ;ov not set
  707. Trainable = yes ;ov not set
  708. VeteranAbilities = SELF_HEAL,FASTER
  709. Strength = 50 ;75
  710.  
  711. [YENGINEER]
  712. CloseRange = yes ;ov not set
  713. Trainable = yes ;ov not set
  714. VeteranAbilities = SELF_HEAL,FASTER
  715. Strength = 50 ;75
  716.  
  717. [E2]
  718. VeteranAbilities = SELF_HEAL,FASTER
  719. EliteAbilities = STRONGER,SCATTER
  720. BombSight = 512
  721. DetectDisguise = yes ;OV not set ;Undocumented
  722. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  723. VHPScan = Normal ;Prioritize low HP targets.
  724. Sensors = yes ;not set
  725. SensorsSight = 1 ;not set
  726.  
  727. [FLAKT]
  728. VeteranAbilities = SELF_HEAL,FASTER
  729. EliteAbilities = STRONGER,SCATTER
  730. BombSight = 512
  731. DetectDisguise = yes ;OV not set ;Undocumented
  732. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  733. VHPScan = Normal ;Prioritize low HP targets.
  734. Sensors = yes ;not set
  735. SensorsSight = 1 ;not set
  736.  
  737. [FlakGuyGun]
  738. Range = 6 ;5
  739. ROF=30 ;20
  740.  
  741. [FlakGuyGunE]
  742. Range = 6 ;5
  743. Burst=1 ;2
  744. ROF=20
  745. Damage=30 ;20
  746.  
  747. [FlakGuyAAGun]
  748. ROF = 15 ;25
  749.  
  750. [FlakGuyAAGunE]
  751. Damage = 20 ;8
  752. ROF = 15 ;25
  753. Burst=1 ;2
  754.  
  755. [CRFlakGuyGun]
  756. Damage = 40 ;30
  757. ROF = 25 ;15
  758. Range = 8 ;7
  759. Projectile = FlakIFVProj
  760.  
  761. [CRFlakGuyGunE]
  762. Damage = 60 ;40 ;30
  763. ROF = 25 ;15
  764. Range = 8 ;7
  765. Projectile = FlakIFVProj
  766. Speed = 50
  767. Report = FlakTrackAttackGround
  768. Warhead = FlakTWH
  769. Anim = GUNFIRE
  770.  
  771. [FlakIFVProj]
  772. Image = none
  773. Inviso = yes
  774. AA = yes
  775. AG = yes
  776. Shadow = no
  777. Ranged = yes
  778. Inaccurate = yes
  779. FlakScatter = yes
  780. SubjectToCliffs = no
  781. SubjectToElevation = yes
  782. SubjectToWalls = no
  783.  
  784. [SHK]
  785. VeteranAbilities = SELF_HEAL,FASTER
  786. EliteAbilities = STRONGER
  787. BombSight = 512
  788. DetectDisguise = yes ;OV not set ;Undocumented
  789. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  790. VHPScan = Normal ;Prioritize low HP targets.
  791. Sensors = yes ;not set
  792. SensorsSight = 1 ;not set
  793.  
  794. [ElectricBolt]
  795. Damage=70 ;50
  796. ROF = 100 ;90 ;60
  797. Range = 5 ;3
  798.  
  799. [ElectricBoltE]
  800. Damage=70 ;50
  801. ROF = 70 ;40
  802. Range = 5 ;5
  803. IsAlternateColor = yes
  804. Projectile = AltElectricBounce ;Electricbounce
  805.  
  806. [CRElectricBolt]
  807. Damage = 80 ;60
  808. ROF = 100 ;80
  809. Range = 8 ;6
  810. Speed = 100
  811. Warhead = Shock
  812. Report = TeslaTankAttack
  813. Projectile = Electricbounce ;InvisibleLow
  814. IsElectricBolt = true
  815.  
  816. [CRElectricBoltE]
  817. Damage = 100
  818. ROF = 100 ;60
  819. Range = 8
  820. Speed = 100
  821. Warhead = Shock
  822. Report = TeslaTankAttack
  823. Projectile = InvisibleLow
  824. IsElectricBolt = true
  825. IsAlternateColor = true ;ov not set
  826. Projectile = AltElectricBounce ;Electricbounce
  827.  
  828. [IVAN]
  829. Trainable=yes ;no
  830. VeteranAbilities = SELF_HEAL,FASTER
  831. EliteAbilities = STRONGER,SCATTER
  832. BombSight = 512
  833. Explodes = yes ;no ;yes
  834. DeathWeapon = IvanDeath ;IvanBomber
  835. DetectDisguise = yes ;OV not set ;Undocumented
  836. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  837. Sensors = yes ;not set
  838. SensorsSight = 1 ;not set
  839.  
  840. [IvanDeath]
  841. Damage = 400
  842. ROF = 150
  843. Range = 1
  844. FireOnce = yes
  845. Projectile = Invisible
  846. Warhead = IvanWH ;IvanBomb
  847. FireInTransport = no
  848.  
  849. [IvanWH]
  850. Verses = 100%,100%,100%, 100%,100%,100%, 100%,100%,100%, 100%,0%
  851.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  852. CellSpread = 0.25 ;1.5
  853. PercentAtMax = .25
  854.  
  855. [CRNuke]
  856. Damage = 300 ;200
  857. ROF = 150 ;80
  858. Warhead = DemobombWH ;CRNUKEWH
  859. FireOnce = yes
  860.  
  861. [CRNukeE]
  862. Damage = 1000 ;200
  863. ROF = 150 ;80
  864. Range = 1
  865. Projectile = InvisibleLow
  866. Speed = 35  ; was 10
  867. RadLevel = 500
  868. Warhead = DemobombWH ;CRNUKEWH
  869. Report = NukeExplosion
  870. Suicide = yes
  871. FireOnce = yes
  872.  
  873. [TERROR]
  874. Cost = 300 ;200
  875. Soylent = 150 ;100
  876. ;BuildTimeMultiplier = 1.50
  877. Strength = 125 ;75
  878. Secondary = TerrorSuicide
  879. Deployer = yes
  880. DeployFire = yes
  881. ;UndeployDelay = 15
  882. CanPassiveAquire = yes ;no
  883. DefaultToGuardArea = yes
  884. GuardRange = 5 ;ov not set
  885. Crushable = no ;yes
  886. ;CanDisguise = yes
  887. ;PermaDisguise = yes
  888. OccupyPip = PersonRed
  889. BombSight = 512
  890. VHPScan = Strong ;Prioritize high HP targets.
  891. Sensors = yes ;not set
  892. SensorsSight = 1 ;not set
  893. DeathWeapon=
  894.  
  895. [TerrorSuicide]
  896. Damage = 225
  897. Warhead = TerrorBombWH
  898. Range = 1.5
  899. ROF = 10
  900. Anim = RING1
  901. Projectile = Invisible
  902. FireInTransport = no
  903. FireOnce = yes
  904. OmniFire = yes
  905. AreaFire = yes
  906. Suicide = yes
  907.  
  908. [TerrorBombWH]
  909. Verses = 150%,100%,100%, 150%,100%,120%, 60%,150%,30%, 100%,0%
  910.             ;150%,100%,100%, 90%,50%,50%, 100%,150%,30%, 100%,100%
  911.  
  912. [CRTerrorBomb]
  913. FireOnce = yes
  914. OmniFire = yes
  915. AreaFire = yes
  916. Anim =
  917.  
  918. [CRTerrorBombE]
  919. Damage = 500 ;250
  920. Range = 1.5
  921. ROF = 10
  922. Projectile = Invisible
  923. Warhead = TerrorBombWH
  924. Anim =
  925. Suicide = yes
  926. FireOnce = yes
  927. OmniFire = yes
  928. AreaFire = yes
  929.  
  930. [DESO]
  931. SelfHealing = no ;yes
  932. VeteranAbilities = SELF_HEAL,FASTER
  933. EliteAbilities = STRONGER
  934. BombSight = 512
  935. DetectDisguise = yes ;OV not set ;Undocumented
  936. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  937. VHPScan = Normal ;Prioritize low HP targets.
  938. Sensors = yes ;not set
  939. SensorsSight = 1 ;not set
  940. EliteSecondary=RadEruptionWeaponE
  941.  
  942. [RadBeamWeapon]
  943. Damage = 150 ;125
  944. Range = 8 ;6
  945. ROF = 120 ;80 ;50
  946.  
  947. [RadBeamWeaponE]
  948. ROF = 80 ;50
  949.  
  950. [CRRadBeamWeapon]
  951. Range = 10 ;8 ;7
  952. ROF = 50 ;30
  953.  
  954. [CRRadBeamWeaponE]
  955. Damage = 200 ;175
  956. ROF = 50 ;30
  957. Range = 10 ;8 ;7
  958. Speed = 100
  959. Projectile = InvisibleLow
  960. Warhead = RadBeamWarhead
  961. IsRadBeam = yes
  962. Report = DesolatorAttack
  963.  
  964. [RadEruptionWeapon]
  965. ROF=40 ;60
  966.  
  967. [RadEruptionWeaponE]
  968. Damage=1
  969. ROF=40
  970. Range=4
  971. Speed=1
  972. AreaFire=yes
  973. FireOnce=no
  974. Projectile=InvisibleLow
  975. Warhead=RadEruptionWarhead
  976. IsRadEruption=no
  977. RadLevel=1500 ;500
  978. Report=DesolatorDeploy
  979.  
  980. [BORIS]
  981. VeteranAbilities = SELF_HEAL,FASTER
  982. EliteAbilities = STRONGER
  983. BombSight = 512
  984. DetectDisguise = yes ;OV not set ;Undocumented
  985. DetectDisguiseRange = 3 ;OV not set ;Undocumented
  986. VHPScan = Normal ;Prioritize low HP targets.
  987. Sensors = yes ;not set
  988. SensorsSight = 3 ;not set
  989.  
  990. [E1] ; Allied GI
  991. VeteranAbilities = SELF_HEAL,FASTER
  992. EliteAbilities = STRONGER,SCATTER
  993. BombSight = 512
  994. Cost = 150 ;200
  995. Soylent = 75 ;100
  996. DetectDisguise = yes ;OV not set ;Undocumented
  997. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  998. VHPScan = Normal ;Prioritize low HP targets.
  999. Sensors = yes ;not set
  1000. SensorsSight = 1 ;not set
  1001.  
  1002. [Para]
  1003. Damage = 20 ;25
  1004. Warhead = SA ;SSA
  1005.  
  1006. [ParaE]
  1007. Warhead = SA ;SSA
  1008.  
  1009. [SA]
  1010. Verses = 100%,75%,80%, 40%,25%,25%, 50%,30%,30%, 100%,0%
  1011.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  1012. ProneDamage = 50% ;70%
  1013.  
  1014. [CRM60E]
  1015. Damage = 35 ;25
  1016. ROF = 15
  1017. Range = 6
  1018. Projectile = InvisibleLow
  1019. Speed = 100
  1020. Warhead = SSA
  1021. Report = IFVAttackGround
  1022. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  1023.  
  1024. [GGI]
  1025. Speed = 4 ;3
  1026. Armor = plate ;none
  1027. VeteranAbilities = SELF_HEAL,FASTER
  1028. EliteAbilities = STRONGER,SCATTER
  1029. BombSight = 512
  1030. DetectDisguise = yes ;OV not set ;Undocumented
  1031. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1032. VHPScan = Strong ;Prioritize high HP targets.
  1033. Sensors = yes ;not set
  1034. SensorsSight = 1 ;not set
  1035.  
  1036. [MissileLauncher]
  1037. ROF = 70 ;60 ;50 ;40
  1038. ;Range = 9 ;8
  1039.  
  1040. [MissileLauncherE]
  1041. ROF = 40 ;30 ;40 ;20
  1042. ;Range = 9 ;8
  1043.  
  1044. [AAHeatSeeker2]
  1045. ROT = 80 ;100
  1046. Proximity = yes ;no
  1047. CourseLockDuration = 11 ;0
  1048. Acceleration = 1
  1049.  
  1050. [GUARDWH]
  1051. Verses = 50%,35%,25%, 125%,75%,100%, 30%,20%,20%, 150%,100%
  1052.             ;50%,50%,50%, 125%,50%,100%, 30%,20%,20%, 150%,100%
  1053.             ;20%,20%,20%, 100%,50%,100%, 10%,10%,10%, 100%,100%
  1054. CellSpread = 0 ;0.5
  1055. PercentAtMax = 0 ;0.5
  1056.  
  1057. [CRMissileLauncher]
  1058. Range = 9 ;8
  1059. ROF = 90 ;70 ;55 ;40
  1060.  
  1061. [CRMissileLauncherE]
  1062. Damage = 50 ;30
  1063. ROF = 40 ;20 ;40
  1064. Range = 9 ;8
  1065. Burst = 2
  1066. Projectile = AAHeatSeeker2
  1067. Speed = 30
  1068. Warhead = GUARDWH
  1069. Report = GuardianGIDeployedAttack
  1070. MinimumRange = 1
  1071.  
  1072. [JUMPJET]
  1073. Cost = 600 ;800 ;600
  1074. Soylent = 300 ;400 ;300
  1075. VeteranAbilities = SELF_HEAL,FASTER
  1076. EliteAbilities = STRONGER
  1077. BombSight = 512
  1078. Sight = 10 ;8
  1079. VHPScan = Normal ;Prioritize low HP targets.
  1080.  
  1081. [20mm]
  1082. Damage = 20 ;25
  1083. Warhead = SSAAIR ;SSA
  1084.  
  1085. [20mmE]
  1086. Warhead = SSAAIR ;SSA
  1087.  
  1088. [SSAAIR]
  1089. Verses = 150%,100%,75%, 40%,40%,30%, 90%,50%,25%, 100%,75%
  1090.             ;100%,100%,100%, 60%,40%,40%, 75%,50%,25%, 100%,100%
  1091. InfDeath = 1
  1092. AnimList = PIFFPIFF,PIFFPIFF
  1093. Bullets = yes
  1094. ProneDamage = 80%
  1095.  
  1096. [GHOST]
  1097. VeteranAbilities = SELF_HEAL,FASTER
  1098. EliteAbilities = STRONGER,SCATTER
  1099. BombSight = 512
  1100. DetectDisguise = yes ;OV not set ;Undocumented
  1101. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1102. VHPScan = Normal ;Prioritize low HP targets.
  1103. Sensors = yes ;not set
  1104. SensorsSight = 1 ;not set
  1105.  
  1106. [MP5]
  1107. ROF = 35 ;40 ;10
  1108.  
  1109. [MP5E]
  1110. ROF = 25 ;10
  1111.  
  1112. [CRMP5]
  1113. ROF = 30 ;35 ;30 ;10
  1114.  
  1115. [CRMP5E]
  1116. Damage = 125
  1117. ROF = 25 ;10
  1118. Range = 7
  1119. Projectile = InvisibleLow
  1120. Speed = 100
  1121. Warhead = HollowPoint3
  1122. Report = SealAttack
  1123.  
  1124. [CCOMAND]
  1125. VeteranAbilities = SELF_HEAL
  1126. EliteAbilities = STRONGER
  1127. BombSight = 512
  1128. DetectDisguise = yes ;OV not set ;Undocumented
  1129. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1130. VHPScan = Normal ;Prioritize low HP targets.
  1131. Sensors = yes ;not set
  1132. SensorsSight = 1 ;not set
  1133.  
  1134. [ChronoMP5]
  1135. ROF = 35 ;10
  1136.  
  1137. [ChronoMP5E]
  1138. ROF = 25 ;10
  1139.  
  1140. [HollowPoint]
  1141. Verses = 200%,100%,50%, 1%,1%,1%, 1%,1%,1%, 50%,0%
  1142.             ;200%,100%,100%, 1%,1%,1%, 1%,1%,1%, 1%,100%
  1143.  
  1144. [DOG]
  1145. Strength = 60 ;100
  1146. Trainable = yes ;no
  1147. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1148. EliteAbilities = SCATTER,ROF
  1149. BombSight = 512
  1150. ImmuneToPsionics = no ;yes
  1151. Sensors = yes ;not set
  1152. SensorsSight = 1 ;not set
  1153.  
  1154. [ADOG]
  1155. Strength = 60 ;100
  1156. Trainable = yes ;no
  1157. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1158. EliteAbilities = SCATTER,ROF
  1159. BombSight = 512
  1160. ImmuneToPsionics = no ;yes
  1161. Sensors = yes ;not set
  1162. SensorsSight = 1 ;not set
  1163.  
  1164. [YADOG]
  1165. Strength = 60 ;100
  1166. Trainable = yes ;no
  1167. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1168. EliteAbilities = SCATTER,ROF
  1169. BombSight = 512
  1170. ImmuneToPsionics = no ;yes
  1171. Sensors = yes ;not set
  1172. SensorsSight = 1 ;not set
  1173.  
  1174. [YDOG]
  1175. Strength = 60 ;100
  1176. Trainable = yes ;no
  1177. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1178. EliteAbilities = SCATTER,ROF
  1179. BombSight = 512
  1180. ImmuneToPsionics = no ;yes
  1181. Sensors = yes ;not set
  1182. SensorsSight = 1 ;not set
  1183.  
  1184. [BadTeeth]
  1185. ROF=50 ;30
  1186.  
  1187. [GoodTeeth]
  1188. ROF=50 ;30
  1189.  
  1190. [TANY]
  1191. VeteranAbilities = FASTER
  1192. EliteAbilities = STRONGER
  1193. BombSight = 512
  1194. IFVMode = 12 ;4
  1195. VHPScan = Strong
  1196. DetectDisguise = yes ;OV not set ;Undocumented
  1197. DetectDisguiseRange = 3 ;OV not set ;Undocumented
  1198. Crushable = no ;For RA2 Mode ;Undocumented
  1199. BuildLimit = 1 ;For RA2 Mode ;Undocumented
  1200. VHPScan = Normal ;Prioritize low HP targets.
  1201. Sensors = yes ;not set
  1202. SensorsSight = 3 ;not set
  1203. Strength=200 ;200 ;Set for RA2 ;125
  1204.  
  1205. [DoublePistols]
  1206. Warhead = HollowPoint4 ;HollowPoint2
  1207. ROF = 30 ;5
  1208.  
  1209. [DoublePistolsE]
  1210. Warhead = HollowPoint4 ;HollowPoint2
  1211. ROF = 20 ;30 ;5
  1212.  
  1213. [CRPistols]
  1214. Damage = 100 ;125
  1215. ROF = 20 ;10
  1216. Range = 7
  1217. Projectile = InvisibleLow
  1218. Speed = 100
  1219. Warhead = HollowPoint4
  1220. Report = SealAttack
  1221. AssaultAnim = UCBLOOD
  1222.  
  1223. [HollowPoint4]
  1224. Verses = 500%,500%,500%, 0%,0%,0%, 0%,0%,0%, 100%,0%
  1225.  
  1226. [CLEG]
  1227. Cost = 1400 ;1500
  1228. Soylent = 700 ;750
  1229. VeteranAbilities = SELF_HEAL
  1230. EliteAbilities = STRONGER
  1231. BombSight = 512
  1232. Armor = flak ;none
  1233. DetectDisguise = yes ;OV not set ;Undocumented
  1234. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1235. VHPScan = Strong ;Prioritize high HP targets.
  1236. Sensors = yes ;not set
  1237. SensorsSight = 1 ;not set
  1238.  
  1239. [NeutronRifle]
  1240. Damage = 2 ;4 ;1 ;5 ;8 ;Undocumented
  1241. Range = 8 ;5
  1242.  
  1243. [NeutronRifleE]
  1244. Range = 8 ;5
  1245.  
  1246. [CRNeutronRifle]
  1247. Damage = 4 ;10
  1248. Range = 10 ;8 ;6
  1249. ROF = 200
  1250.  
  1251. [CRNeutronRifleE]
  1252. Damage = 10
  1253. ROF = 200 ;120
  1254. Range = 10 ;6
  1255. Speed = 100
  1256. Projectile = InvisibleLow
  1257. Warhead = ChronoBeam
  1258. IsRadBeam = yes
  1259. Report = ChronoLegionAttack
  1260.  
  1261. [PTROOP]
  1262. VeteranAbilities = SELF_HEAL,FASTER
  1263. EliteAbilities = STRONGER,SCATTER
  1264. BombSight = 512
  1265. NavalTargeting = 5 ;ov not set
  1266. DetectDisguise = yes ;OV not set ;Undocumented
  1267. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1268. VHPScan = Strong ;Prioritize high HP targets.
  1269. Sensors = yes ;not set
  1270. SensorsSight = 1 ;not set
  1271.  
  1272. [SPY]
  1273. BombSight = 512
  1274. ;Secondary = Hijack ;Requires Ares MindControl.Permanent = yes
  1275. Thief = yes  ;OV not set ;Undocumented
  1276. VehicleThief = yes  ;OV not set ;Undocumented
  1277.  
  1278. ;[Hijack]
  1279. ;Damage = 1
  1280. ;ROF = 150
  1281. ;Range = 1
  1282. ;Projectile = InvisibleAll
  1283. ;Speed = 100
  1284. ;FireOnce = yes
  1285. ;Warhead = Hijacker
  1286. ;RevealOnFire = no
  1287. ;Report = SpyAttack
  1288. ;FireInTransport = no
  1289.  
  1290. ;[Hijacker]
  1291. ;Verses = 0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
  1292. ;Parasite = yes
  1293. ;MindControl = yes
  1294. ;MindControl.Permanent = yes ;Ares only
  1295. ;AffectsAllies = yes
  1296.  
  1297. [CIVAN]
  1298. VeteranAbilities = SELF_HEAL
  1299. EliteAbilities = STRONGER
  1300. Trainable = yes ;no ; Chrono Ivan can now gain experience with kills and attain veterancy bonuses.
  1301. BombSight = 512
  1302. DetectDisguise = yes ;OV not set ;Undocumented
  1303. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1304. Sensors = yes ;not set
  1305. SensorsSight = 1 ;not set
  1306.  
  1307. [SNIPE]
  1308. VeteranAbilities = SELF_HEAL,FASTER
  1309. EliteAbilities = STRONGER,SCATTER
  1310. BombSight = 512
  1311. DetectDisguise = yes ;OV not set ;Undocumented
  1312. DetectDisguiseRange = 10 ;OV not set ;Undocumented
  1313. VHPScan = Strong ;Prioritize high HP targets.
  1314. Sensors = yes ;not set
  1315. SensorsSight = 1 ;not set
  1316.  
  1317. [CRAWP]
  1318. ROF = 150 ;100
  1319. Report = SniperAttack
  1320.  
  1321. [CRAWPE]
  1322. Damage = 250
  1323. ROF = 100
  1324. Range = 14
  1325. Projectile = InvisibleLow
  1326. Speed = 100
  1327. Report = SniperAttack
  1328. Warhead = HollowPoint2
  1329. RevealOnFire = no
  1330.  
  1331. [HollowPoint2]
  1332. Verses = 200%,100%,40%, 0%,0%,0%, 1%,1%,1%, 100%,100%
  1333.             ;100%,100%,100%, 0%,0%,0%, 1%,1%,1%, 1%,100%
  1334.  
  1335. [INIT]
  1336. VeteranAbilities = SELF_HEAL,FASTER
  1337. EliteAbilities = STRONGER,SCATTER
  1338. BombSight = 512
  1339. DetectDisguise = yes ;OV not set ;Undocumented
  1340. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1341. VHPScan = Normal ;Prioritize low HP targets.
  1342. Sensors = yes ;not set
  1343. SensorsSight = 1 ;not set
  1344.  
  1345. [PsychicJab]
  1346. Range = 5 ;4.5
  1347.  
  1348. [UCPsychicJab]
  1349. Damage = 20 ;63
  1350.  
  1351. [UCElitePsychicJab]
  1352. Damage = 25 ;73
  1353.  
  1354. [SAFlame]
  1355. Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
  1356.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  1357.  
  1358. [SSABFlame]
  1359. Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
  1360.             ;100%,80%,80%, 50%,25%,25%, 75%,30%,20%, 100%,100%
  1361.  
  1362. [CRPsychicJab]
  1363. Range = 6 ;6.5
  1364.  
  1365. [CRPsychicJabE]
  1366. Damage = 35 ;25
  1367. ROF = 15
  1368. Range = 6 ;6.5
  1369. Projectile = InvisibleLow
  1370. Speed = 100
  1371. Warhead = SAFlame
  1372. Report = InitiateAttack
  1373.  
  1374. [BRUTE]
  1375. Armor = flak ;light ;heavy ;special_1 ;none ;plate ;Undocumented
  1376. Cost = 300 ;400 ;500
  1377. Soylent = 150 ;200 ;100 ;200 ;250
  1378. VeteranAbilities = SELF_HEAL,FASTER
  1379. EliteAbilities = STRONGER,SCATTER
  1380. BombSight = 512
  1381. SelfHealing = no ;yes
  1382. GuardRange = 5 ;2
  1383. CanPassiveAquire = yes ;ov not set
  1384. CanRetaliate = yes ;ov not set
  1385. Strength = 250 ;300 ;400 ;300 ;250 ;200 ;Undocumented
  1386. DetectDisguise = yes ;OV not set ;Undocumented
  1387. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1388. ImmuneToPsionics = no ;yes
  1389. VHPScan = Normal ;Prioritize low HP targets.
  1390. Sensors = yes ;not set
  1391. SensorsSight = 1 ;not set
  1392.  
  1393. [PunchE]
  1394. Damage = 200 ;100
  1395.  
  1396. [Battering]
  1397. Verses = 100%,100%,100%, 0%,0%,0%, 25%,20%,10%, 200%,0%
  1398.             ;100%,100%,100%, 0%,0%,0%, 30%,30%,20%, 200%,100%
  1399. AnimList = UCINIT ;ov not set
  1400.  
  1401. [SmashE]
  1402. Damage = 200 ;100
  1403.  
  1404. [Smashing]
  1405. Verses = 0%,0%,0%, 100%,75%,75% ,0%,0%,0%, 0%,0%
  1406.             ;0%,0%,0%, 100%,20%,100% ,0%,0%,0%, 0%,0%
  1407. AnimList = UCINIT ;ov not set
  1408.  
  1409. [YURI]
  1410. Cost = 1000 ;800
  1411. Soylent = 500 ;400
  1412. VeteranAbilities = SELF_HEAL,FASTER,SCATTER
  1413. EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
  1414. Trainable = yes ;ov not set
  1415. BombSight = 512 ;ov not set
  1416. DetectDisguiseRange = 7 ;ov not set
  1417. Sensors = yes ;ov not set
  1418. SensorsSight = 7 ;ov not set
  1419. NavalTargeting = 5 ;ov not set
  1420. VHPScan = Strong ;Prioritize high HP targets.
  1421.  
  1422. [MindControl]
  1423. Range = 7 ;6 ;7
  1424. FireInTransport = no ;Can't fire out of Battle Fortress
  1425.  
  1426. [CRMindControl]
  1427. Damage = 10
  1428. InfiniteMindControl = no
  1429. ROF = 150
  1430. Range = 9 ;6
  1431. Projectile = PsychicControl
  1432. Speed = 100
  1433. Warhead = Controller
  1434. Report = YuriMindControl
  1435. Anim = YURICNTL
  1436. FireOnce = yes
  1437. OmniFire = yes
  1438.  
  1439. [CRMindControlE]
  1440. Damage = 10
  1441. InfiniteMindControl = no
  1442. ROF = 150
  1443. Range = 9 ;6
  1444. Projectile = PsychicControl
  1445. Speed = 100
  1446. Warhead = Controller
  1447. Report = YuriMindControl
  1448. Anim = YURICNTL
  1449. FireOnce = yes
  1450. OmniFire = yes
  1451.  
  1452. [VIRUS]
  1453. VeteranAbilities = SELF_HEAL,FASTER
  1454. EliteAbilities = STRONGER,SCATTER
  1455. BombSight = 512
  1456. Cost = 800 ;700
  1457. Soylent = 400 ;350
  1458. DetectDisguise = yes ;OV not set ;Undocumented
  1459. DetectDisguiseRange = 10 ;OV not set ;Undocumented
  1460. VHPScan = Normal ;Prioritize low HP targets.
  1461. Sensors = yes ;not set
  1462. SensorsSight = 1 ;not set
  1463.  
  1464. [Virusgun]
  1465. Range = 12 ;14 ;10
  1466. ROF = 150 ;100
  1467.  
  1468. [VirusgunE]
  1469. Range = 12 ;14 ;16
  1470. ROF = 100 ;80
  1471.  
  1472. [CRVirusGun]
  1473. ROF = 100 ;80
  1474. Range = 14 ;12
  1475.  
  1476. [CRVirusGunE]
  1477. Damage = 250 ;125
  1478. ROF = 80
  1479. Range = 14 ;12
  1480. Projectile = InvisibleLow
  1481. Speed = 100
  1482. Report = VirusAttack
  1483. Warhead = Virus
  1484. RevealOnFire = no
  1485.  
  1486. [YURIPR]
  1487. Speed = 5 ;6
  1488. VeteranAbilities = SELF_HEAL,FASTER,SCATTER
  1489. EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
  1490. Trainable = yes ;ov not set
  1491. BombSight = 512
  1492. DetectDisguise = yes ;ov not set
  1493. DetectDisguiseRange = 7 ;ov not set
  1494. Sensors = yes ;ov not set
  1495. SensorsSight = 7 ;ov not set
  1496. NavalTargeting = 5 ;ov not set
  1497. VHPScan = Strong ;Prioritize high HP targets.
  1498. PhysicalSize = 3
  1499.  
  1500.  
  1501.  
  1502. ;======================================================
  1503. ;                                                          VEHICLES
  1504. ;======================================================
  1505.  
  1506. [AMCV]
  1507. Cost = 2000 ;3000
  1508. Soylent = 1000 ;3000
  1509. BombSight = 512
  1510.  
  1511. [CMIN]
  1512. BombSight = 512
  1513. Cost=1200 ;1400
  1514. Soylent = 600 ;700 ;1400
  1515. Storage = 20 ;30 ;($600 per trip) ;20 ($500 per trip)
  1516. ThreatAvoidanceCoefficient = 0 ;0.65
  1517. Crewed = no ;yes ;no
  1518. ;CanPassiveAquire = yes ;ov not set
  1519. ;DefaultToGuardArea = yes ;ov not set
  1520. ;GuardRange = 16 ;did not work
  1521. CrateGoodie = no
  1522. Strength=700 ;1000
  1523.  
  1524. [MTNK]
  1525. VeteranAbilities = SELF_HEAL
  1526. EliteAbilities = STRONGER,FASTER
  1527. BombSight = 512
  1528. Soylent = 350 ;700
  1529. Crewed = no ;yes ;no
  1530. VHPScan = Normal ;Prioritize low HP targets.
  1531. CrateGoodie = no
  1532.  
  1533. [105mm]
  1534. ROF = 80 ;70 ;60 ;75 ;60
  1535.  
  1536. [105mmE]
  1537. Damage = 100 ;65 (Burst 2  =  130)
  1538. ROF = 80 ;60
  1539. Burst = 1; 2
  1540.  
  1541. [FV]
  1542. VeteranAbilities = SELF_HEAL
  1543. EliteAbilities = STRONGER,FASTER
  1544. BombSight = 512
  1545. Speed = 8 ;10
  1546. ROT = 4 ;5
  1547. Crusher = yes ;no
  1548. Soylent = 300 ;600
  1549. Crewed = no ;yes ;no
  1550. Weapon13 = CRPistols ;CowShot
  1551. EliteWeapon13 = CRPistols ;CowShot
  1552. VHPScan = Normal ;Prioritize low HP targets.
  1553. EliteWeapon2 = RepairBulletE    ;Engineer
  1554. EliteWeapon3 = CRM60E           ;GI
  1555. EliteWeapon4 = CRFlakGuyGunE        ;Flak Troop
  1556. EliteWeapon5 = CRMP5E           ;Seal
  1557. EliteWeapon6 = CRAWPE           ;Sniper
  1558. EliteWeapon7 = CRElectricBoltE  ;ShockTrooper
  1559. EliteWeapon8 = CRNukeE          ;Crazy Ivan
  1560. EliteWeapon9 = CRMindControlE   ;Yuri
  1561. EliteWeapon10 = CRRadBeamWeaponE ;Desolator
  1562. EliteWeapon11 = CRNeutronRifleE ;Chrono
  1563. EliteWeapon12 = CRTerrorBombE       ;Terrorist
  1564. EliteWeapon14 = CRPsychicJabE       ;Initiate
  1565. EliteWeapon15 = CRVirusGunE     ;Virus
  1566. EliteWeapon16 = CRSuperMindBlast        ;Yuri Prime
  1567. EliteWeapon17 = CRMissileLauncherE      ;Guardian GI
  1568. CrateGoodie = no
  1569.  
  1570. [HoverMissile]
  1571. ROF = 75 ;50
  1572.  
  1573. [HoverMissileE]
  1574. Damage = 50 ;80
  1575. Burst = 2
  1576.  
  1577. [HE]
  1578. Verses = 100%,100%,100%, 70%,70%,75%, 75%,40%,40%, 80%,100%
  1579.             ;100%,100%,100%, 70%,70%,35%, 75%,40%,20%, 80%,100%
  1580. CellSpread = 1 ;0.5
  1581.  
  1582. [AAHeatSeeker2]
  1583. ROT = 80 ;60
  1584.  
  1585. [RepairBulletE]
  1586. Damage = -50
  1587. ROF = 50 ;80
  1588. Range = 1.8
  1589. Projectile = Invisible
  1590. Speed = 100
  1591. Warhead = Mechanical
  1592. Report = IFVRepair
  1593. UseSparkParticles = yes
  1594. AttachedParticleSystem = WeldingSys
  1595.  
  1596. [CowShot]
  1597. Damage = 50 ;300
  1598. Range = 5 ;12;8
  1599.  
  1600. [ROBO]
  1601. Cost = 700 ;600
  1602. Soylent = 350 ;600
  1603. VeteranAbilities = FASTER
  1604. EliteAbilities = STRONGER
  1605. Trainable = yes
  1606. BombSight = 512
  1607. ElitePrimary = RobogunE
  1608. VHPScan = Normal ;Prioritize low HP targets.
  1609. CrateGoodie = no
  1610.  
  1611. [Robogun]
  1612. ROF = 90 ;60
  1613.  
  1614. [RobogunE]
  1615. Damage = 120
  1616. ROF = 60
  1617. Range = 5
  1618. Projectile = Cannon
  1619. Speed = 60
  1620. Warhead = GRIZAPE
  1621. Report = RobotTankAttack
  1622. Anim = GUNFIRE
  1623. Bright = yes
  1624.  
  1625. [TNKD]
  1626. VeteranAbilities = SELF_HEAL
  1627. EliteAbilities = STRONGER
  1628. BombSight = 512
  1629. Cost = 1200 ;1000 ;900
  1630. Soylent = 600 ;500 ;900
  1631. Crewed = no ;yes ;no
  1632. Speed = 6 ;5
  1633. VHPScan = Normal ;Prioritize low HP targets.
  1634. CrateGoodie = no
  1635. ;Strength=500 ;400
  1636.  
  1637. [SABOT]
  1638. Range = 7 ;6 ;7 ;8 ;5
  1639. ROF = 120 ;100 ;70
  1640.  
  1641. [SABOTE]
  1642. Range = 7 ;6 ;7 ;8 ;6.75
  1643.  
  1644. [UltraAP]
  1645. Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
  1646.             ;2%,  2%,  2%, 100%,40%,100%, 2%,2%,2%, 2%,100%
  1647.  
  1648. [UltraAPE]
  1649. Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
  1650.             ;2%,2%,2%, 100%,50%,100%, 2%,2%,2%, 100%,100%
  1651.  
  1652. [MGTK]
  1653. ElitePrimary = MirageGunE
  1654. ;EliteSecondary = TankSnapshot ;MirageGunE
  1655. VeteranAbilities = SELF_HEAL
  1656. EliteAbilities = STRONGER,FASTER
  1657. BombSight = 512
  1658. Soylent = 500 ;1000
  1659. Crewed = no ;yes ;no
  1660. Strength = 250 ;200
  1661. VHPScan = Normal ;Prioritize low HP targets.
  1662. CrateGoodie = no
  1663.  
  1664. [MirageGun]
  1665. ROF = 115 ;100 ;85 ;70
  1666.  
  1667. [MirageGunE]
  1668. Range = 7 ;9
  1669. Anim = VTMUZZLE
  1670.  
  1671. [MirageWH]
  1672. Verses = 200%,200%,50%, 100%,100%,100%, 30%,20%,20%, 200%,0%
  1673.             ;100%,100%,80%, 100%,100%,100%, 30%,20%,20%, 100%,100%
  1674.  
  1675. [SREF]
  1676. VeteranAbilities = SELF_HEAL
  1677. EliteAbilities = STRONGER,FASTER
  1678. BombSight = 512
  1679. Soylent = 600 ;1200
  1680. Crewed = no ;yes ;no
  1681. VHPScan = Normal ;Prioritize low HP targets.
  1682. CrateGoodie = no
  1683. Strength=200 ;150
  1684.  
  1685. [Comet]
  1686. ROF = 150 ;100
  1687. Range = 10 ;12 ;10
  1688.  
  1689. [LargeCometP]
  1690. SubjectToElevation = no ;yes ;no
  1691. ShrapnelCount = 0 ;5
  1692. ShrapnelWeapon = Dummy
  1693.  
  1694. [SuperComet]
  1695. ROF = 150 ;100
  1696. Range = 10 ;12 ;10
  1697.  
  1698. [SuperCometP]
  1699. SubjectToElevation = yes ;no
  1700. ShrapnelCount = 0 ;5
  1701. ShrapnelWeapon = Dummy ;SuperCometFragment
  1702.  
  1703. [CometWH]
  1704. Verses = 200%,200%,100%, 134%,50%,50%, 200%,250%,200%, 100%,0%
  1705.             ;100%,100%,100%, 75%,50%,50%, 200%,200%,200%, 100%,100%
  1706. Wall = yes ;no
  1707. Wood = yes
  1708. Tiberium = yes
  1709.  
  1710. [BFRT]
  1711. OmniCrusher = no
  1712. VeteranAbilities = SELF_HEAL
  1713. EliteAbilities = STRONGER
  1714. BombSight =512
  1715. Cost = 1750 ;2000
  1716. Soylent = 875 ;2000
  1717. Crewed = no ;yes ;no
  1718. ImmuneToRadiation = yes
  1719. Strength = 700 ;800 ;600
  1720. VHPScan = Normal ;Prioritize low HP targets.
  1721. CrateGoodie = no
  1722.  
  1723. [SHAD] ; Allied BlackHawk Transport Chopper
  1724. VeteranAbilities = SELF_HEAL,FASTER,RADAR_INVISIBLE
  1725. EliteAbilities = STRONGER
  1726. Crewed = no ;yes ;no
  1727. VHPScan = Normal ;Prioritize low HP targets.
  1728. Strength = 300 ;175
  1729. CrateGoodie = no
  1730.  
  1731. [BlackHawkCannon] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
  1732. Warhead = SSAAIR ;SA
  1733. Damage = 40 ;50 ;35
  1734. Range = 7; 6
  1735.  
  1736. [BlackHawkCannonE] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
  1737. Warhead = SSAAIR ;SSA
  1738. Damage = 60 ;75 ;40
  1739. Range = 7 ;6
  1740.  
  1741. [LCRF]
  1742. BombSight = 512
  1743. Soylent = 450 ;900
  1744. Armor = heavy ;light
  1745. SpeedType = Amphibious ;Hover
  1746. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  1747. MovementZone = AmphibiousCrusher ;Amphibious
  1748. Crusher = yes ;no
  1749. CrateGoodie = no
  1750.  
  1751. [DEST]
  1752. VeteranAbilities = SELF_HEAL
  1753. EliteAbilities = STRONGER,FASTER
  1754. BombSight = 512
  1755. Speed = 5 ;6
  1756. SensorsSight = 12 ;8
  1757. VHPScan = Normal ;Prioritize low HP targets.
  1758. CrateGoodie = no
  1759.  
  1760. [155mm]
  1761. ROF = 150 ;110
  1762. Damage=100 ;60
  1763.  
  1764. [ARTYHE]
  1765. Verses = 200%,100%,100%, 125%,125%,100%, 100%,75%,50%, 100%,0%
  1766.             ;100%,80%,60%, 100%,60%,60%, 100%,100%,60%, 100%,100%
  1767.  
  1768. [ASW]
  1769. VeteranAbilities = SELF_HEAL
  1770. EliteAbilities = STRONGER
  1771. BombSight = 512
  1772. Cost = 500 ;50
  1773. ElitePrimary = ASWBombE
  1774. Strength = 100 ;30
  1775.  
  1776. [ASWBombE]
  1777. Damage = 50
  1778. ROF = 3
  1779. Range = 3
  1780. Projectile = DepthCharge
  1781. Speed = 30
  1782. Warhead = APSplash
  1783. Report = OspreyAttack
  1784. Burst = 3
  1785.  
  1786. [DLPH]
  1787. Cost = 600 ;500
  1788. Soylent = 300 ;500
  1789. Speed = 6 ;5 ;8
  1790. VeteranAbilities = SELF_HEAL,FASTER
  1791. EliteAbilities = STRONGER
  1792. BombSight = 512
  1793. VHPScan = Normal ;Prioritize low HP targets.
  1794. CrateGoodie = no
  1795.  
  1796. [SonicWarhead]
  1797. Verses = 100%,100%,100%, 100%,80%,80%, 100%,60%,30%, 100%,0%
  1798.             ;100%,100%,100%, 100%,80%,80%, 100%,60%,60%, 100%,100%
  1799.  
  1800. [AEGIS]
  1801. VeteranAbilities = SELF_HEAL
  1802. EliteAbilities = STRONGER,FASTER
  1803. BombSight = 512
  1804. VHPScan = Normal ;Prioritize low HP targets.
  1805. CrateGoodie = no
  1806.  
  1807. [Medusa]
  1808. Damage = 80 ;100
  1809. ROF = 40 ;30 ;15
  1810.  
  1811. [MedusaE]
  1812. Damage = 80 ;100
  1813.  
  1814. [AEGISWH]
  1815. CellSpread = 0.75 ;0.3
  1816. PercentAtMax = 0.5 ;1
  1817. Verses = 170%,0%,0%, 50%,63%,0%, 0%,0%,0%, 0%,200%
  1818.             ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
  1819. InfDeath = 3
  1820. AnimList = XGRYSML1,XGRYSML2,EXPLOSML
  1821. ProneDamage = 100%
  1822.  
  1823. [CARRIER]
  1824. BombSight = 512
  1825. SpawnReloadRate = 275 ;165 ;150 (3 seconds to 5 delay)
  1826. VHPScan = Normal ;Prioritize low HP targets.
  1827. Cost = 1750 ;2000
  1828. Soylent = 875 ;2000
  1829.  
  1830. [HORNET]
  1831. VeteranAbilities = SELF_HEAL,FASTER
  1832. EliteAbilities = STRONGER
  1833. Cost = 500 ;150 ;50 ;Affects rate of promotion.
  1834. Sight = 10 ;2
  1835. Strength = 125 ;75
  1836. ;Ammo = 2 ;not set
  1837. Speed = 15 ;12
  1838. Ammo = 1 ;3 ;1
  1839.  
  1840. [HornetBomb]
  1841. Damage = 25 ;30 ;50 ;30 ;40 ;25 ;15 ;40
  1842. Projectile = HornetProjectile ;AAHeatSeeker2 ;NormalBomb
  1843. Warhead = HowitzerWH
  1844. ;Burst = 2 ;1
  1845. ROF = 5 ;3
  1846. Range = 3 ;5
  1847.  
  1848. [HornetBombE]
  1849. Damage = 50 ;80
  1850. ROF = 5 ;3
  1851. Range = 3
  1852. Projectile = HornetProjectile ;NormalBomb
  1853. Warhead = HowitzerWH ;ARTYHE
  1854.  
  1855. [HornetProjectile]
  1856. Image = DRAGON ;120mm
  1857. Shadow = no
  1858. Proximity = yes
  1859. Ranged = yes
  1860. Inaccurate = yes ; Bullets do not snap onto targets when "close enough".
  1861. FlakScatter = yes ; This weapon scatters its shots.
  1862. ROT = 0 ;1
  1863.  
  1864. [HowitzerWH]
  1865. CellSpread = 1.0 ;0.5
  1866. PercentAtMax = .5
  1867. Verses = 200%,200%,160%, 160%,160%,150%, 100%,200%,50%, 100%,0%
  1868.             ;100%,100%,100%, 100%,100%,100%, 100%,100%,75%, 100%,0%
  1869.  
  1870. [ORCA] ; Allied Harrier Jet
  1871. VeteranAbilities = STRONGER,SELF_HEAL,FASTER
  1872. EliteAbilities = RADAR_INVISIBLE
  1873. BombSight = 512
  1874. Crewed = no ;yes ;no
  1875. Speed = 17 ;16 ;14
  1876. Sight = 10 ;8
  1877. CrateGoodie = no
  1878.  
  1879. [BEAG] ; Allied Black Eagle Jet
  1880. VeteranAbilities = STRONGER,SELF_HEAL,FASTER
  1881. EliteAbilities = RADAR_INVISIBLE
  1882. BombSight = 512
  1883. Crewed = no ;yes ;no
  1884. Speed = 18 ;14
  1885. Sight = 10 ;8
  1886. BuildTimeMultiplier = 1.67 ;Builds at $2004 cost rate.
  1887. CrateGoodie = no
  1888.  
  1889. [AirToGroundMissile]
  1890. ROT = 80 ;100
  1891. Proximity = yes ;no
  1892. CourseLockDuration = 26 ;0
  1893. Acceleration = 1
  1894.  
  1895. [SMCV]
  1896. Cost = 2000 ;3000
  1897. Soylent = 1000 ;3000
  1898. BombSight = 512
  1899.  
  1900. [HARV]
  1901. BombSight = 512
  1902. Cost=1200 ;1400
  1903. Soylent = 600 ;700 ;1400
  1904. ThreatAvoidanceCoefficient = 0 ;0.65
  1905. VeteranAbilities = FASTER
  1906. EliteAbilities = STRONGER
  1907. Crewed = no ;yes ;no
  1908. ;CanPassiveAquire = yes ;ov not set
  1909. ;DefaultToGuardArea = yes ;ov not set
  1910. ;GuardRange = 16
  1911. VHPScan = Normal ;Prioritize low HP targets.
  1912. CrateGoodie = no
  1913. Strength=700 ;1000
  1914.  
  1915. [20mmRapid]
  1916. ROF = 40 ;20
  1917.  
  1918. [20mmRapidE]
  1919. Damage = 50
  1920. ROF = 20 ;50
  1921. Range = 5.5 ;5.75
  1922. Projectile = InvisibleLow ;Cannon
  1923. Speed = 100 ;40
  1924. Warhead = HARVWH ;HowitzerWH
  1925. Report = WarMinerAttack ;RhinoTankAttack
  1926.  
  1927. [HARVWH]
  1928. Verses = 100%,80%,50%, 50%,20%,20%, 20%,15%,10%, 200%,0%
  1929.             ;100%,80%,70%,50%,20%,20%,20%,15%,10%,400%,100%
  1930.  
  1931. [DRON]
  1932. Cost = 600 ;500
  1933. Soylent = 1 ;500
  1934. Speed = 8 ;10
  1935. BombSight = 512
  1936. VHPScan = Strong ;Prioritize high HP targets.
  1937. CrateGoodie = no
  1938.  
  1939. [DroneJump]
  1940. Damage = 40 ;50 ;Undocumented
  1941.  
  1942. [HTK]
  1943. Cost = 600 ;700 ;600 ;500
  1944. Soylent = 300 ;400 ;300 ;500
  1945. VeteranAbilities = SELF_HEAL
  1946. EliteAbilities = STRONGER,FASTER
  1947. BombSight = 512
  1948. ;OpportunityFire = yes ;no
  1949. Crewed = no ;yes ;no
  1950. VHPScan = Normal ;Prioritize low HP targets.
  1951. CrateGoodie = no
  1952.  
  1953. [FlakTrackGun] 
  1954. Range = 7 ;6 ;5
  1955. Lobber = yes ;ov not set
  1956. Projectile = FlakTrackProj
  1957.  
  1958. [FlakTrackGunE]
  1959. Range = 7 ;6 ;5
  1960. Lobber = yes ;ov not set
  1961. Projectile = FlakTrackProj
  1962.  
  1963. [FlakTrackProj] ; Anti-surface bullet for Flak Track and Sea Scorpion.
  1964. Image = 120MM
  1965. Arcing = true
  1966. Inviso = no
  1967. AA = no
  1968. AG = yes
  1969. Shadow = no
  1970. Inaccurate = yes
  1971. FlakScatter = yes
  1972. SubjectToCliffs = no
  1973. SubjectToElevation = yes
  1974. SubjectToWalls = no ; yes
  1975.  
  1976. [FlakTWH]
  1977. Verses = 150%,125%,50%, 40%,15%,15%, 50%,25%,25%, 40%,150%
  1978.               ;150%,125%,100%, 60%,10%,10%, 30%,20%,10%, 100%,100%
  1979. PercentAtMax = 0.3 ;0.5 ;1.0
  1980.  
  1981. [FlakTrackAAGun]
  1982. ROF = 35 ;25
  1983.  
  1984. [FlakTrackAAGunE]
  1985. ROF = 35 ;25
  1986.  
  1987. [FlakWH]
  1988. PercentAtMax = 0.3 ;0.1
  1989. Verses = 150%,125%,50%, 50%,15%,15%, 0%,0%,0%, 0%,150% 
  1990.             ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
  1991.  
  1992. [HTNK]
  1993. VeteranAbilities = SELF_HEAL,FASTER
  1994. EliteAbilities = STRONGER
  1995. BombSight = 512
  1996. Soylent = 450 ;900
  1997. Crewed = no ;yes ;no
  1998. VHPScan = Normal ;Prioritize low HP targets.
  1999. CrateGoodie = no
  2000.  
  2001. [120mm]
  2002. ROF = 90 ;80 ;65
  2003.  
  2004. [120mmE]
  2005. Damage = 125 ;90
  2006. ROF = 90 ;65
  2007. Burst = 1 ;2
  2008.  
  2009. [V3]
  2010. VeteranAbilities = SELF_HEAL,FASTER
  2011. EliteAbilities = STRONGER
  2012. BombSight = 512
  2013. Soylent = 400 ;800
  2014. Crewed = no ;yes ;no
  2015. CrateGoodie = no
  2016.  
  2017. [V3WH]
  2018. Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
  2019.  
  2020. [V3EWH]
  2021. Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
  2022.  
  2023. [TTNK]
  2024. Speed = 6 ;7
  2025. OpportunityFire = yes ;no
  2026. VeteranAbilities = SELF_HEAL
  2027. EliteAbilities = STRONGER
  2028. BombSight = 512
  2029. Soylent = 600 ;1200
  2030. Crewed = no ;yes ;no
  2031. Strength = 400 ;300
  2032. VHPScan = Normal ;Prioritize low HP targets.
  2033. CrateGoodie = no
  2034.  
  2035. [TankBolt]
  2036. Damage = 50 ;60 ;80 ;60 ;50 ;135
  2037. Range = 8 ;4
  2038. ROF = 150 ;75
  2039. Projectile = Electricbounce
  2040.  
  2041. [TankBoltE]
  2042. Damage = 100 ;70 ;150
  2043. Range = 8 ;6
  2044. ROF = 120 ;60
  2045. IsAlternateColor = true ;ov not set
  2046. Projectile = AltElectricBounce ;Electricbounce
  2047.  
  2048. [Electric]
  2049. Verses = 200%,200%,75%, 75%,100%,75%, 50%,50%,25%, 200%,0%
  2050.             ;100%,100%,100%, 85%,100%,100%, 50%,50%,50%, 200%,100%
  2051.  
  2052. [DTRUCK]
  2053. Cost = 1200 ;1500
  2054. Soylent = 600 ;1500
  2055. Strength = 200 ;150
  2056. Deployer = yes ;ov not set
  2057. DeployFire = yes ;ov not set
  2058. DeployFireWeapon = 0 ;ov not set
  2059. Trainable = yes ;no
  2060. VeteranAbilities = STRONGER,FASTER ;Bonuses applied by spy.
  2061. EliteAbilities = STRONGER ;Doesn't actually reach this as it is destroyed on attack.
  2062. BombSight = 512
  2063. VHPScan = Strong ;Prioritize high HP targets.
  2064. CrateGoodie = no
  2065. Speed=6 ;5
  2066. Crusher=yes ;no
  2067.  
  2068. [Demobomb]
  2069. RadLevel = 1500 ;100
  2070. Projectile = DemobombProjectile ;InvisibleLow
  2071. OmniFire = yes
  2072.  
  2073. [DemobombProjectile]
  2074. Inviso = yes
  2075. Image = none
  2076. SubjectToCliffs = yes
  2077. SubjectToElevation = no ;yes
  2078. SubjectToWalls = yes
  2079. AA = no
  2080. AG = yes
  2081. AN = yes
  2082. AS = yes
  2083.  
  2084. [DemobombWH]
  2085. Verses = 100%,100%,100%, 100%,100%,65%, 50%,120%,30%, 100%,0%
  2086.             ;100%,100%,100%, 100%,50%,50%, 80%,150%,10%, 100%,100%
  2087. CellSpread = 5 ;6 ;7 ;6 ;8
  2088. PercentAtMax = 0.25 ;0.10
  2089. Rocker = yes ;ov not set
  2090. Wood = yes ;ov not set
  2091. Wall = yes ;ov not set
  2092.  
  2093. [APOC]
  2094. SelfHealing = no ;yes
  2095. OpportunityFire = yes ;no
  2096. ImmuneToRadiation = yes
  2097. VeteranAbilities = SELF_HEAL
  2098. EliteAbilities = STRONGER
  2099. BombSight = 512
  2100. AirRangeBonus = 4
  2101. Soylent = 875 ;1750
  2102. Crewed = no ;yes ;no
  2103. VHPScan = Strong ;Prioritize high HP targets.
  2104. BuildTimeMultiplier = 0.86 ;Builds at $1505 cost rate.
  2105. CrateGoodie = no
  2106. EliteSecondary = MammothTuskE ;none
  2107. Speed=5 ;4
  2108. Accelerates=false
  2109.  
  2110. [120mmx]
  2111. ROF = 100 ;80
  2112.  
  2113. [120mmxE]
  2114. Damage = 150 ;100
  2115. ROF = 100 ;80
  2116. Burst = 2 ;4
  2117.  
  2118. [MammothTusk]
  2119. ROF = 130 ;110 ;80
  2120. Range = 7 ;8
  2121. Projectile = AAHeatSeeker2 ;AAHeatSeeker
  2122. Speed = 30 ;20
  2123.  
  2124. [MammothTuskE]
  2125. Damage = 50
  2126. ROF = 80
  2127. Range = 7 ;8
  2128. Projectile = AAHeatSeeker2 ;AAHeatSeeker
  2129. Speed = 30 ;20
  2130. Warhead = HE
  2131. Burst = 2
  2132. Report = ApocalypseAttackAir
  2133.  
  2134. [ZEP]
  2135. Cost = 1750 ;2000
  2136. Soylent = 875 ;ov not set
  2137. SelfHealing = no ;yes
  2138. CanPassiveAquire = yes ;no
  2139. OpportunityFire = yes ;ov not set
  2140. VeteranAbilities = SELF_HEAL,FASTER
  2141. EliteAbilities = STRONGER
  2142. BombSight = 512
  2143. Speed = 6 ;7 ;5
  2144. JumpjetSpeed = 6 ;5
  2145. Strength = 1700 ;1800 ;2000
  2146. Crewed = no ;yes ;no
  2147. Sight = 10 ;8
  2148. CrateGoodie = no
  2149.  
  2150. [SCHP] ; Soviet Siege Chopper
  2151. VeteranAbilities = SELF_HEAL,FASTER
  2152. EliteAbilities = STRONGER
  2153. BombSight = 512
  2154. Primary = SiegeChopperMG ;BlackHawkCannon
  2155. ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
  2156. Cost = 1200 ;1100
  2157. Soylent = 600 ;1100
  2158. Strength = 450 ;400 ;300
  2159. Crewed = no ;yes ;no
  2160. Sight = 10 ;7
  2161. VHPScan = Normal ;Prioritize low HP targets.
  2162. CrateGoodie = no
  2163.  
  2164. [SCHD]
  2165. VeteranAbilities = SELF_HEAL,FASTER
  2166. EliteAbilities = STRONGER
  2167. BombSight = 512
  2168. Primary = SiegeChopperMG ;BlackHawkCannon
  2169. ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
  2170. Cost = 1200 ;1100
  2171. Soylent = 600 ;1100
  2172. Strength = 400 ;200
  2173. Sight = 10 ;7
  2174. VHPScan = Normal ;Prioritize low HP targets.
  2175.  
  2176. [SiegeChopperMG] ;BlackHawkCannon
  2177. Damage = 35
  2178. ROF = 40
  2179. Range = 6
  2180. Projectile = QuadShell
  2181. Speed = 100
  2182. Warhead = SCMGWH ;SA
  2183. Report = BlackOpsAttack
  2184. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  2185. OmniFire = yes
  2186.  
  2187. [SiegeChopperMGE] ;BlackHawkCannonE
  2188. Damage = 40
  2189. ROF = 40
  2190. Range = 6
  2191. Projectile = QuadShell
  2192. Speed = 100
  2193. Warhead = SCMGWH ;SSA
  2194. Report = BlackOpsAttack
  2195. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  2196. OmniFire = yes
  2197.  
  2198. [SCMGWH]
  2199. Verses = 150%,80%,50%, 50%,50%,25%, 50%,50%,25%, 100%,50%
  2200.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  2201. InfDeath = 1
  2202. AnimList = PIFFPIFF,PIFFPIFF
  2203. Bullets = yes
  2204. ProneDamage = 70%
  2205.  
  2206. [160mm]
  2207. ROF = 150 ;100
  2208. MinimumRange = 1 ;ov not set
  2209.  
  2210. [160mmE]
  2211. MinimumRange = 1 ;ov not set
  2212.  
  2213. [SAPC]
  2214. BombSight = 512
  2215. Soylent = 450 ;900
  2216. SpeedType = Amphibious ;Hover
  2217. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  2218. MovementZone = AmphibiousCrusher ;Amphibious
  2219. CrateGoodie = no
  2220.  
  2221. [HYD]
  2222. Cost = 800 ;600
  2223. Soylent = 400 ;600
  2224. VeteranAbilities = SELF_HEAL,FASTER
  2225. EliteAbilities = STRONGER
  2226. BombSight = 512
  2227. Secondary = FlakTrackAAGun ;FlakWeapon
  2228. EliteSecondary = FlakTrackAAGunE ;FlakWeaponE
  2229. Speed = 7 ;8
  2230. VHPScan = Normal ;Prioritize low HP targets.
  2231. CrateGoodie = no
  2232.  
  2233. [SUB]
  2234. VeteranAbilities = SELF_HEAL,FASTER
  2235. EliteAbilities = STRONGER
  2236. BombSight = 512
  2237. SensorsSight = 10 ;7
  2238. VHPScan = Normal ;Prioritize low HP targets.
  2239. CrateGoodie = no
  2240.  
  2241. [SubTorpedo]
  2242. ROF = 100 ;80 ;120
  2243.  
  2244. [SubTorpedoE]
  2245. ROF = 80 ;120
  2246.  
  2247. [SQD]
  2248. VeteranAbilities = SELF_HEAL,FASTER
  2249. EliteAbilities = STRONGER
  2250. BombSight = 512
  2251. CrateGoodie = no
  2252.  
  2253. [DRED]
  2254. VeteranAbilities = SELF_HEAL,FASTER
  2255. EliteAbilities = STRONGER
  2256. BombSight = 512
  2257. SpawnRegenRate = 330 ;220 ;165 ;80 (1.3 seconds to 4 delay)
  2258. VHPScan = Strong ;Prioritize high HP targets.
  2259. Cost = 1750 ;2000
  2260. Soylent = 875 ;2000
  2261. CrateGoodie = no
  2262.  
  2263. [DMISL]
  2264. Strength = 150 ;100 ;60 ;50
  2265. Speed = 14 ;18 ;20
  2266. ROT = 1 ;4
  2267. ;MissileSpawn = yes ;no ;yes
  2268.  
  2269. [DMISLWH]
  2270. Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
  2271.             ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
  2272. CellSpread = 1.0 ;1.5
  2273. Rocker = yes ;no
  2274. CLDisableBlue = true ;ov not set ; Yellow Bright flash.
  2275. CombatLightSize = 0.70
  2276.  
  2277. [DMISLEWH]
  2278. Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
  2279.             ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
  2280. CellSpread = 1.5 ;3
  2281. Rocker = yes ;no
  2282. CLDisableRed = true ;ov not set ; Yellow Bright flash.
  2283. CLDisableGreen = true ;ov not set ; Yellow Bright flash.
  2284. CombatLightSize = 1.25
  2285.  
  2286. [PCV]
  2287. Cost = 2000 ;3000
  2288. Soylent = 1000 ;3000
  2289. BombSight = 512
  2290.  
  2291. [LTNK]
  2292. VeteranAbilities = SELF_HEAL
  2293. EliteAbilities = STRONGER,FASTER
  2294. BombSight = 512
  2295. Soylent = 350 ;700
  2296. Crewed = no ;yes ;no
  2297. VHPScan = Normal ;Prioritize low HP targets.
  2298. CrateGoodie = no
  2299.  
  2300. [ATGUN]
  2301. ROF = 80 ;60 ;75 ;60
  2302.  
  2303. [ATGUNE]
  2304. Damage = 100 ;65 (Burst 2  =  130)
  2305. ROF = 80 ;60
  2306. Burst = 1; 2
  2307.  
  2308. [YTNK]
  2309. Cost = 700 ;600
  2310. Soylent = 350 ;600
  2311. Strength = 210 ;300 ;210
  2312. PipScale = Passengers
  2313. Passengers = 1
  2314. SizeLimit = 2
  2315. SpeedType = Wheel ;ov not  set
  2316. Crusher = yes ;no
  2317. Stage1 = 110 ;200
  2318. Stage2 = 220 ;400
  2319. Stage3 = 330 ;600
  2320. EliteStage1 = 110 ;100
  2321. EliteStage2 = 220 ;200
  2322. EliteStage3 = 330 ;300
  2323. RateDown = 2 ;50 at 55fps average the rate drops 110 per 1 second.
  2324. VHPScan = Normal
  2325. VeteranAbilities = SELF_HEAL
  2326. EliteAbilities = STRONGER,FASTER
  2327. BombSight = 512
  2328. Crewed = no ;yes ;no
  2329. VHPScan = Normal ;Prioritize low HP targets.
  2330. CrateGoodie = no
  2331.  
  2332. [AGGattling]
  2333. ROF = 40 ;16
  2334. ;DownReport = GattlingGunDecreaseLoop1 ;Experimental
  2335. [AGGattling2]
  2336. ROF = 24 ;16
  2337. ;DownReport = GattlingGunDecreaseLoop2  ;Experimental
  2338. [AGGattling3]
  2339. ROF = 16 ;8 ;16
  2340. Warhead = SA ;SSA
  2341. ;DownReport = GattlingGunDecreaseLoop3  ;Experimental
  2342. [AAGattling]
  2343. ROF = 40 ;16
  2344. [AAGattling2]
  2345. ROF = 24 ;8
  2346. [AAGattling3]
  2347. ROF = 16 ;8 ;4
  2348.  
  2349. [GattWH]
  2350. Verses = 125%,100%,50%, 75%,30%,5%, 7%,5%,3%, 125%,200%
  2351.             ;100%,80%,70%, 50%,30%,10% ,10%,5%,3%, 200%,50%
  2352.  
  2353. [CAOS]
  2354. BombSight = 512
  2355. Cost = 800 ;1000
  2356. Soylent = 400 ;1000
  2357. CrateGoodie = no
  2358. Strength = 200 ;130
  2359.  
  2360. [PsychGasCreate]
  2361. Verses = 30%,30%,30%, 30%,30%,30%, 0%,0%,0%, 0%,0%
  2362.             ;100%,100%,100%, 50%,50%,50%, 0%,0%,0%, 100%,100%
  2363.  
  2364. [TELE]
  2365. Cost = 1200 ;1000
  2366. Soylent = 600 ;1000
  2367. VeteranAbilities = SELF_HEAL,FASTER
  2368. EliteAbilities = STRONGER
  2369. BombSight = 512
  2370. Crewed = no ;yes ;no
  2371. VHPScan = Strong ;Prioritize high HP targets.
  2372. CrateGoodie = no
  2373. Crusher=yes ;no
  2374.  
  2375. [MagneticBeam]
  2376. ROF = 50 ;40 ;20
  2377. Projectile = InvisibleMedium ;InvisibleHigh
  2378. Range = 12 ;10 ;12
  2379.  
  2380. [MagneticBeamE]
  2381. Projectile = InvisibleMedium ;InvisibleHigh
  2382. Range = 12 ;10 ;12
  2383.  
  2384. [MagneShake]
  2385. Damage = 60 ;80
  2386. Projectile = InvisibleMedium ;InvisibleHigh
  2387. Range = 12 ;10
  2388.  
  2389. [MagneShakeE]
  2390. Projectile = InvisibleMedium ;InvisibleHigh
  2391. Range = 12 ;10
  2392.  
  2393. [MIND]
  2394. SelfHealing = no ;yes
  2395. Speed = 5 ;4
  2396. DetectDisguise = yes
  2397. DetectDisguiseRange = 8 ;7
  2398. BombSight = 512
  2399. Soylent = 875 ;1750
  2400. Sensors = yes ;ov not set
  2401. SensorsSight = 8 ;ov not set
  2402. Strength = 400 ;500
  2403. NavalTargeting = 5 ;ov not set
  2404. VHPScan = Strong ;Prioritize high HP targets.
  2405. CrateGoodie = yes ;no
  2406. Crusher=yes ;no
  2407.  
  2408. [MultipleMindControlTank]
  2409. ROF = 200 ;130 ;10
  2410. Range = 8 ;7 ;6
  2411.  
  2412. [PsychicControl]
  2413. AS = yes ;no
  2414. ASW = yes ;no
  2415.  
  2416. [DISK]
  2417. SelfHealing = no ;yes
  2418. Speed = 25 ;18 ;17 ;14 ;15
  2419. JumpjetSpeed = 25 ;18 ;17 ;14 ;16
  2420. VeteranAbilities = SELF_HEAL,FASTER
  2421. EliteAbilities = STRONGER,RADAR_INVISIBLE
  2422. BombSight = 512
  2423. Strength = 500 ;600
  2424. Crewed = no ;yes ;no
  2425. Sight = 10 ;9
  2426. VHPScan = Normal ;Prioritize low HP targets.
  2427. CrateGoodie = no
  2428.  
  2429. [DiskLaser]
  2430. Damage = 100 ;80 ;90
  2431. ROF = 130 ;100 ;80
  2432. Range = 8 ;9 ;7
  2433. Speed = 100 ;40
  2434. IsHouseColor = true ;ov not set
  2435.  
  2436. [DiskLaserE]
  2437. Damage = 150 ;90
  2438. ROF = 100 ;80
  2439. Range = 8 ;9 ;7
  2440. Speed = 100 ;40
  2441. IsHouseColor = true ;ov not set
  2442.  
  2443. [DiskWH]
  2444. Verses = 200%,200%,50%, 50%,50%,25%, 100%,100%,50%, 100%,100%
  2445.             ;100%,100%,100%, 50%,50%,50%, 100%,100%,100%, 100%,100%
  2446.  
  2447. [YHVR]
  2448. BombSight = 512
  2449. Soylent = 450 ;900
  2450. SpeedType = Amphibious ;Hover
  2451. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  2452. MovementZone = AmphibiousCrusher ;Amphibious
  2453. CrateGoodie = no
  2454.  
  2455. [BSUB]
  2456. Cost = 1750 ;2000
  2457. Soylent = 875 ;2000
  2458. SpawnsNumber = 1 ;2
  2459. SpawnRegenRate = 165 ;80
  2460. VeteranAbilities = SELF_HEAL,FASTER
  2461. EliteAbilities = STRONGER
  2462. BombSight = 512
  2463. VHPScan = Normal ;Prioritize low HP targets.
  2464. CrateGoodie = no
  2465.  
  2466. ;[BoomerTorpedo]
  2467. ;Range = 8 ;7
  2468.  
  2469. [BoomerTorpedoE]
  2470. Burst = 2 ;4
  2471. ;Range = 8 ;7
  2472.  
  2473. [CruiseLauncher]
  2474. Burst = 1 ;2
  2475. Range = 16 ;20
  2476.  
  2477. [IronCurtainSpecial]
  2478. RechargeTime = 6 ;5
  2479.  
  2480. [GeneticConverterSpecial]
  2481. RechargeTime = 6 ;5
  2482.  
  2483. [SPYP]
  2484. Speed = 20 ;15
  2485.  
  2486. [SpyCameraWeapon]
  2487. Damage = 20 ;10 ;6 ;range of shroud to reveal
  2488. Range = 5 ;3 ;10 ;20
  2489.  
  2490. [SpyPlaneSpecial]
  2491. LineMultiplier = 4  ;ov not set
  2492. ShowTimer = yes ;no
  2493. SW.TimerVisibility = team ;all
  2494.  
  2495. [PsychicRevealSpecial]
  2496. LineMultiplier = 3 ;ov not set
  2497. ShowTimer = yes ;no
  2498. SW.TimerVisibility = team ;all
  2499.  
  2500. [ForceShieldSpecial]
  2501. RechargeTime = 4 ;5
  2502. Range = 1.4 ;3.4
  2503. LineMultiplier = 4 ;5
  2504. ShowTimer = yes ;no
  2505. SW.TimerVisibility = team ;all
  2506.  
  2507.  
  2508.  
  2509. ;======================================================
  2510. ;                                      CIVILIAN GARRISONS REBALANCE
  2511. ;======================================================
  2512.  
  2513. [CAPRS03]
  2514. MaxNumberOccupants = 15 ;10
  2515. Sight = 7 ;6
  2516. [CARUS03]
  2517. MaxNumberOccupants = 10 ;10
  2518. Sight = 7 ;6
  2519. [CAPARS12]
  2520. MaxNumberOccupants = 15 ;10
  2521. Sight = 9 ;6
  2522. [CARUS07]
  2523. MaxNumberOccupants = 1 ;10
  2524. Sight = 7 ;6
  2525. [CAWASH17]
  2526. MaxNumberOccupants = 15 ;10
  2527. Sight = 9 ;6
  2528. [CACHIG05]
  2529. MaxNumberOccupants = 7 ;10
  2530. Sight = 9 ;6
  2531. [CASTL04]
  2532. MaxNumberOccupants = 7 ;10
  2533. Sight = 9 ;6
  2534. [CARUS01]
  2535. MaxNumberOccupants = 10
  2536. Sight = 9 ;6
  2537. [CAWA2A]
  2538. MaxNumberOccupants = 10
  2539. Sight = 9 ;6
  2540. [CAWA2B]
  2541. MaxNumberOccupants = 10
  2542. Sight = 9 ;6
  2543. [CAWA2C]
  2544. MaxNumberOccupants = 10
  2545. Sight = 9 ;6
  2546. [CAWA2D]
  2547. MaxNumberOccupants = 10
  2548. Sight = 9 ;6
  2549. [YAPPPT]
  2550. MaxNumberOccupants = 7 ;10
  2551. Sight = 9 ;6
  2552. [CASANF01]
  2553. MaxNumberOccupants = 8 ;10
  2554. Sight = 9 ;6
  2555. [CALAB]
  2556. MaxNumberOccupants = 8 ;10
  2557. Sight = 9 ;6
  2558. [CALOND04]
  2559. MaxNumberOccupants = 20 ;10
  2560. Sight = 9 ;6
  2561. [CALOND05]
  2562. MaxNumberOccupants = 5 ;10
  2563. Sight = 9 ;6
  2564. [CALOND07]
  2565. MaxNumberOccupants = 7 ;10
  2566. Sight = 9 ;7
  2567. [CAEGYP02]
  2568. MaxNumberOccupants = 5 ;10
  2569. Sight = 9 ;6
  2570. [CALA04]
  2571. MaxNumberOccupants = 5 ;10
  2572. Sight = 9 ;6
  2573. [CALA14]
  2574. MaxNumberOccupants = 10
  2575. Sight = 9 ;6
  2576. [CALA15]
  2577. MaxNumberOccupants = 10
  2578. Sight = 9 ;6
  2579. [CALA05]
  2580. MaxNumberOccupants = 8 ;10
  2581. Sight = 9 ;6
  2582. [CALA06]
  2583. MaxNumberOccupants = 5 ;10
  2584. Sight = 9 ;6
  2585. [CALA07]
  2586. MaxNumberOccupants = 8 ;10
  2587. Sight = 9 ;6
  2588. [CALA08]
  2589. MaxNumberOccupants = 8 ;10
  2590. Sight = 9 ;6
  2591. [CALA09]
  2592. MaxNumberOccupants = 5 ;10
  2593. Sight = 9 ;6
  2594. [CASANF05]
  2595. MaxNumberOccupants = 15 ;10
  2596. Sight = 9 ;6
  2597. [CASANF06]
  2598. MaxNumberOccupants = 8 ;10
  2599. Sight = 9 ;6
  2600. [CASANF07]
  2601. MaxNumberOccupants = 8 ;10
  2602. Sight = 9 ;6
  2603. [CASANF08]
  2604. MaxNumberOccupants = 10
  2605. Sight = 9 ;6
  2606. [CASANF17]
  2607. MaxNumberOccupants = 8 ;10
  2608. Sight = 9 ;6
  2609. [CASANF18]
  2610. MaxNumberOccupants = 10
  2611. Sight = 9 ;6
  2612. [CASEAT01]
  2613. MaxNumberOccupants = 7 ;10
  2614. Sight = 9 ;6
  2615. [CASEAT02]
  2616. MaxNumberOccupants = 15 ;10
  2617. Sight = 9 ;6
  2618. [CASYDN03]
  2619. MaxNumberOccupants = 12 ;10
  2620. Sight = 9 ;6
  2621. [CALA01]
  2622. MaxNumberOccupants = 10
  2623. Sight = 9 ;6
  2624. [CALOND01]
  2625. MaxNumberOccupants = 8 ;10
  2626. Sight = 9 ;6
  2627. [CALOND03]
  2628. MaxNumberOccupants = 8 ;10
  2629. Sight = 9 ;6
  2630. [CAMORR01]
  2631. MaxNumberOccupants = 15 ;10
  2632. Sight = 9 ;8
  2633. [CAMORR02]
  2634. MaxNumberOccupants = 10
  2635. Sight = 9 ;8
  2636. [CAMORR03]
  2637. MaxNumberOccupants = 10
  2638. Sight = 9 ;8
  2639. [CAMORR04]
  2640. MaxNumberOccupants = 15 ;10
  2641. Sight = 9 ;10
  2642. [CAMORR05]
  2643. MaxNumberOccupants = 15 ;10
  2644. Sight = 9 ;6
  2645. [CAMORR06]
  2646. MaxNumberOccupants = 10
  2647. Sight = 9 ;6
  2648. [CAMORR07]
  2649. MaxNumberOccupants = 8 ;10
  2650. Sight = 9 ;10
  2651. [CAMORR08]
  2652. MaxNumberOccupants = 10
  2653. Sight = 9 ;10
  2654. [CAMORR09]
  2655. MaxNumberOccupants = 8 ;10
  2656. Sight = 9 ;10
  2657. [CAMORR10]
  2658. MaxNumberOccupants = 5 ;10
  2659. Sight = 9 ;10
  2660. [CASANF02]
  2661. MaxNumberOccupants = 10
  2662. Sight = 9 ;6
  2663. [CASANF03]
  2664. MaxNumberOccupants = 8 ;10
  2665. Sight = 9 ;6
  2666. [CASYDN02]
  2667. MaxNumberOccupants = 8 ;10
  2668. Sight = 7 ;6
  2669. [CATRAN01]
  2670. CanBeOccupied = no ;yes
  2671. MaxNumberOccupants = 0 ;10
  2672. Sight = 9 ;6
  2673. [CATRAN02]
  2674. CanBeOccupied = no ;yes
  2675. MaxNumberOccupants = 0 ;10
  2676. Sight = 9 ;6
  2677. [CATRAN03]
  2678. MaxNumberOccupants = 10
  2679. Sight = 9 ;6
  2680. [CAMEX02]
  2681. MaxNumberOccupants = 5 ;10
  2682. Sight = 9 ;6
  2683. [CACITY01]
  2684. MaxNumberOccupants = 6 ;10
  2685. Sight = 9 ;4
  2686. [CACITY02]
  2687. MaxNumberOccupants = 6 ;10
  2688. Sight = 9 ;4
  2689. [CACITY03]
  2690. MaxNumberOccupants = 6 ;10
  2691. Sight = 9 ;4
  2692. [CANEWY01]
  2693. MaxNumberOccupants = 30 ;10
  2694. Sight = 9 ;4
  2695. [CANEWY05]
  2696. MaxNumberOccupants = 6 ;10
  2697. Sight = 9 ;4
  2698. [CASWST01]
  2699. MaxNumberOccupants = 15 ;10
  2700. Sight = 9 ;4
  2701. [CATECH01]
  2702. MaxNumberOccupants = 8 ;10
  2703. Sight = 7 ;4
  2704. [CATEXS01]
  2705. MaxNumberOccupants = 8 ;10
  2706. Sight = 9 ;4
  2707. [CATEXS02]
  2708. MaxNumberOccupants = 15 ;10
  2709. Sight = 7 ;6
  2710. [CAWASH05]
  2711. MaxNumberOccupants = 15 ;10
  2712. Sight = 9 ;6
  2713. [CAWASH06]
  2714. MaxNumberOccupants = 15 ;10
  2715. Sight = 9 ;6
  2716. [CAWASH04]
  2717. MaxNumberOccupants = 20 ;10
  2718. Sight = 9 ;6
  2719. [CAWASH03]
  2720. MaxNumberOccupants = 15 ;10
  2721. Sight = 9 ;6
  2722. [CAWASH07]
  2723. MaxNumberOccupants = 15 ;10
  2724. Sight = 9 ;6
  2725. [CAWASH11]
  2726. MaxNumberOccupants = 15 ;10
  2727. Sight = 9 ;6
  2728. [CAWASH08]
  2729. MaxNumberOccupants = 15 ;10
  2730. Sight = 9 ;6
  2731. [CAWASH09]
  2732. MaxNumberOccupants = 10
  2733. Sight = 9 ;6
  2734. [CAWASH10]
  2735. MaxNumberOccupants = 15 ;10
  2736. Sight = 9 ;6
  2737. [CAWASH13]
  2738. MaxNumberOccupants = 8 ;10
  2739. Sight = 9 ;6
  2740. [CAEUR1]
  2741. MaxNumberOccupants = 3 ;3
  2742. Sight = 6 ;6
  2743. [CAEUR2]
  2744. MaxNumberOccupants = 3 ;3
  2745. Sight = 6 ;6
  2746. [CAMIAM02]
  2747. MaxNumberOccupants = 15 ;10
  2748. Sight = 9 ;6
  2749. [CANWY05]
  2750. MaxNumberOccupants = 6 ;10
  2751. Sight = 9 ;6
  2752. [CAEUR04]
  2753. MaxNumberOccupants = 10 ;10
  2754. Sight = 9 ;6
  2755. [CANEWY06]
  2756. MaxNumberOccupants = 15 ;10
  2757. Sight = 9 ;6
  2758. [CANEWY07]
  2759. MaxNumberOccupants = 10
  2760. Sight = 9 ;6
  2761. [CANEWY08]
  2762. MaxNumberOccupants = 10
  2763. Sight = 9 ;6
  2764. [CAPARS02]
  2765. MaxNumberOccupants = 15 ;10
  2766. Sight = 9 ;6
  2767. [CAPARS08]
  2768. MaxNumberOccupants = 15 ;10
  2769. Sight = 9 ;6
  2770. [CAPARS09]
  2771. MaxNumberOccupants = 20 ;10
  2772. Sight = 9 ;6
  2773. [CANEWY10]
  2774. MaxNumberOccupants = 15 ;10
  2775. Sight = 9 ;6
  2776. [CANEWY11]
  2777. MaxNumberOccupants = 10 ;10
  2778. Sight = 9 ;6
  2779. [CANEWY12]
  2780. MaxNumberOccupants = 10
  2781. Sight = 9 ;6
  2782. [CANEWY13]
  2783. MaxNumberOccupants = 15 ;10
  2784. Sight = 9 ;6
  2785. [CANEWY14]
  2786. MaxNumberOccupants = 15 ;10
  2787. Sight = 9 ;6
  2788. [CANEWY15]
  2789. MaxNumberOccupants = 15 ;10
  2790. Sight = 9 ;6
  2791. [CANEWY16]
  2792. MaxNumberOccupants = 15 ;10
  2793. Sight = 9 ;6
  2794. [CANEWY17]
  2795. MaxNumberOccupants = 10
  2796. Sight = 9 ;6
  2797. [CANEWY18]
  2798. MaxNumberOccupants = 10
  2799. Sight = 9 ;6
  2800. [CAPARS04]
  2801. MaxNumberOccupants = 10 ;6
  2802. Sight = 9 ;6
  2803. [CAPARS05]
  2804. MaxNumberOccupants = 10 ;6
  2805. Sight = 9 ;6
  2806. [CAPARS06]
  2807. MaxNumberOccupants = 10 ;6
  2808. Sight = 9 ;6
  2809. [CAPARS10]
  2810. MaxNumberOccupants = 15 ;10
  2811. Sight = 9 ;6
  2812. [CAPARS13]
  2813. MaxNumberOccupants = 15 ;10
  2814. Sight = 9 ;6
  2815. [CAPARS14]
  2816. MaxNumberOccupants = 15 ;10
  2817. Sight = 9 ;6
  2818. [CAGAS01]
  2819. MaxNumberOccupants = 5 ;10
  2820. Sight = 7 ;6
  2821. [CAFARM01]
  2822. MaxNumberOccupants = 6
  2823. Sight = 5 ;4
  2824. [CAFARM06]
  2825. MaxNumberOccupants = 5
  2826. Sight = 9 ;6
  2827. [CAMIAM04]
  2828. MaxNumberOccupants = 1
  2829. Sight = 7 ;6
  2830. [CAIND01]
  2831. MaxNumberOccupants = 10
  2832. Sight = 9 ;6
  2833. [CANWY09]
  2834. MaxNumberOccupants = 10
  2835. Sight = 9 ;6
  2836. [CANWY22]
  2837. MaxNumberOccupants = 8 ;10
  2838. Sight = 9 ;6
  2839. [CANWY23]
  2840. MaxNumberOccupants = 15 ;10
  2841. Sight = 9 ;6
  2842. [CANWY24]
  2843. MaxNumberOccupants = 10
  2844. Sight = 9 ;6
  2845. [CANWY25]
  2846. MaxNumberOccupants = 10
  2847. Sight = 9 ;6
  2848. [CANWY26]
  2849. MaxNumberOccupants = 20 ;10
  2850. Sight = 9 ;6
  2851. [CATEXS03]
  2852. MaxNumberOccupants = 15 ;10
  2853. Sight = 9 ;6
  2854. [CATEXS04]
  2855. MaxNumberOccupants = 15 ;10
  2856. Sight = 9 ;6
  2857. [CATEXS05]
  2858. MaxNumberOccupants = 10
  2859. Sight = 9 ;6
  2860. [CARUS02G]
  2861. MaxNumberOccupants = 6 ;10
  2862. Sight = 9 ;6
  2863. [CACHIG04]
  2864. MaxNumberOccupants = 10
  2865. Sight = 9 ;6
  2866. [CAMIAM03]
  2867. MaxNumberOccupants = 15 ;10
  2868. Sight = 9 ;6
  2869. [CAMIAM01]
  2870. MaxNumberOccupants = 15 ;10
  2871. Sight = 9 ;6
  2872. [CATEXS06]
  2873. MaxNumberOccupants = 8 ;10
  2874. Sight = 9 ;6
  2875. [CATEXS07]
  2876. MaxNumberOccupants = 10 ;10
  2877. Sight = 9 ;6
  2878. [CATEXS08]
  2879. MaxNumberOccupants = 8 ;10
  2880. Sight = 9 ;6
  2881. [CACHIG01]
  2882. MaxNumberOccupants = 10
  2883. Sight = 9 ;6
  2884. [CACHIG02]
  2885. MaxNumberOccupants = 10
  2886. Sight = 9 ;6
  2887. [CACHIG03]
  2888. MaxNumberOccupants = 15 ;10
  2889. Sight = 9 ;6
  2890. [CARUS08]
  2891. MaxNumberOccupants = 3 ;5
  2892. Sight = 6 ;6
  2893. [CARUS09]
  2894. MaxNumberOccupants = 5 ;5
  2895. Sight = 6 ;6
  2896. [CARUS10]
  2897. MaxNumberOccupants = 5 ;5
  2898. Sight = 6 ;6
  2899. [CARUS11]
  2900. MaxNumberOccupants = 5 ;5
  2901. Sight = 6 ;6
  2902. [CANEWY20]
  2903. MaxNumberOccupants = 20 ;10
  2904. Sight = 9 ;6
  2905. [CANEWY21]
  2906. MaxNumberOccupants = 20 ;10
  2907. Sight = 9 ;6
  2908. [CARUS04]
  2909. MaxNumberOccupants = 15 ;8
  2910. Sight = 9 ;6
  2911. [CARUS05]
  2912. MaxNumberOccupants = 15 ;8
  2913. Sight = 9 ;6
  2914. [CARUS06]
  2915. MaxNumberOccupants = 10 ;8
  2916. Sight = 9 ;6
  2917. [CAMSC07]
  2918. MaxNumberOccupants = 5 ;6
  2919. Sight = 9 ;6
  2920. [CAMSC08]
  2921. MaxNumberOccupants = 1 ;6
  2922. Sight = 9 ;6
  2923. [CAMSC09]
  2924. MaxNumberOccupants = 1 ;6
  2925. Sight = 9 ;6
  2926. [CAHSE02]
  2927. MaxNumberOccupants = 8 ;5
  2928. Sight = 7 ;6
  2929. [CAHSE03]
  2930. MaxNumberOccupants = 10 ;5
  2931. Sight = 7 ;6
  2932. [CAHSE04]
  2933. MaxNumberOccupants = 5 ;5
  2934. Sight = 7 ;6
  2935. [CASTL01]
  2936. MaxNumberOccupants = 10
  2937. Sight = 9 ;6
  2938. [CASTL02]
  2939. MaxNumberOccupants = 10
  2940. Sight = 9 ;6
  2941. [CASTL03]
  2942. MaxNumberOccupants = 8
  2943. Sight = 9 ;6
  2944. [CAHSE05]
  2945. MaxNumberOccupants = 3 ;5
  2946. Sight = 7 ;6
  2947. [CAHSE06]
  2948. MaxNumberOccupants = 3 ;5
  2949. Sight = 7 ;6
  2950. [CAHSE07]
  2951. MaxNumberOccupants = 5
  2952. Sight = 7 ;6
  2953. [CAMIAM05]
  2954. MaxNumberOccupants = 10
  2955. Sight = 9 ;6
  2956. [CAMIAM06]
  2957. MaxNumberOccupants = 20 ;10
  2958. Sight = 9 ;6
  2959. [CAMIAM07]
  2960. MaxNumberOccupants = 15 ;10
  2961. Sight = 9 ;6
  2962. [CAARMY01]
  2963. MaxNumberOccupants = 5 ;10
  2964. Sight = 7 ;6
  2965. [CAARMY02]
  2966. MaxNumberOccupants = 1 ;4
  2967. Sight = 7 ;6
  2968. [CAARMY03]
  2969. MaxNumberOccupants = 1 ;4
  2970. Sight = 7 ;6
  2971. [CAARMY04]
  2972. MaxNumberOccupants = 1 ;4
  2973. Sight = 7 ;6
  2974. [CAFRMA]
  2975. MaxNumberOccupants = 7 ;10
  2976. Sight = 7 ;4
  2977. [CAFRMB]
  2978. MaxNumberOccupants = 1 ;1
  2979. Sight = 6 ;4
  2980. [CAHSE01]
  2981. MaxNumberOccupants = 5
  2982. Sight = 9 ;6
  2983. [CABARN02]
  2984. MaxNumberOccupants = 5
  2985. Sight = 9 ;6
  2986. [CAMSC10]
  2987. MaxNumberOccupants = 10
  2988. Sight = 9 ;6
  2989. [CAMOV02]
  2990. MaxNumberOccupants = 3 ;5
  2991. Sight = 9 ;6
  2992. [CABUNK01]
  2993. Strength = 800 ;2000
  2994. MaxNumberOccupants = 5 ;8
  2995. Sight = 9 ;6
  2996. [CABUNK02]
  2997. Strength = 800 ;2000
  2998. MaxNumberOccupants = 5 ;8
  2999. Sight = 9 ;6
  3000. [CABUNK03]
  3001. Strength = 800 ;2000
  3002. MaxNumberOccupants = 5 ;8
  3003. Sight = 9 ;6
  3004. [CABUNK04]
  3005. Strength = 800 ;2000
  3006. MaxNumberOccupants = 5 ;8
  3007. Sight = 9 ;6
  3008.  
  3009.  
  3010.  
  3011. ;======================================================
  3012. ;                                                  NEUTRAL ANIMALS
  3013. ;======================================================
  3014.  
  3015. [POLARB]
  3016. Strength = 25 ;200
  3017. Primary = None ;BearBite
  3018. Secondary = VirtualScanner
  3019. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3020. AmbientSound = BearAmbient ;ov not set
  3021.  
  3022. [JOSH]
  3023. Strength = 25 ;200
  3024. Primary = None ;ChimpBite
  3025. Secondary = VirtualScanner
  3026. Fraidycat = yes
  3027. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3028. AmbientSound = ChimpAmbient
  3029.  
  3030. [ALL]
  3031. Strength = 25 ;200
  3032. Primary = None ;AlligatorBite
  3033. Secondary = VirtualScanner
  3034. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3035. AmbientSound = AlligatorAmbient
  3036.  
  3037. [CAML]
  3038. Strength = 25 ;200
  3039. Primary = None
  3040. Secondary = VirtualScanner
  3041. Fraidycat = yes
  3042. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3043. MoveSound = Dummy
  3044.  
  3045. [COW]
  3046. Strength = 25 ;150
  3047. Primary = None
  3048. Secondary = VirtualScanner
  3049. Fraidycat = yes
  3050. AmbientSound = CowAmbient
  3051.  
  3052. [DNOA]
  3053. Speed = 4 ;8
  3054. WalkRate = 100
  3055. SelfHealing = no ;yes
  3056. NoShadow = no ;yes
  3057.  
  3058. ;======================================================
  3059. ;                                             END OF MODIFICATIONS
  3060. ;======================================================
Tags: rebalance c&c yrr
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