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- $${
- IF(@autoswitchflag);
- LOG("Sr. %PLAYER%, estamos desativando a mineraçao");
- UNSET(@autoswitchflag);
- STOP;
- ELSE;
- LOG("Sr. %PLAYER%, estamos ativando a mineraçao");
- SET(@autoswitchflag);
- SET(terminateautomine);
- #inv = 36;
- DO;
- LOOKS(180,40);
- IF(GUI = "NONE");
- IF(MODE=0);
- IFMATCHES(%HITID%,"coal_block|^stone$");
- KEY(ATTACK)
- PICK("diamond_pickaxe","iron_pickaxe","stone_pickaxe");
- IFMATCHES(%ITEM%, "stone_pickaxe|iron_pickaxe|diamond_pickaxe");
- ELSE;
- WAIT(200ms);
- IFMATCHES(%ITEM%, "stone_pickaxe|iron_pickaxe|diamond_pickaxe");
- LOG("Sr. %PLAYER%, pegamos a %ITEM%");
- ELSE;
- LOG("Sr. %PLAYER% estamos parando a mineração porque as picaretas acabaram.");
- UNSET(terminateautomine);
- ENDIF;
- ENDIF;
- ELSE;
- IFMATCHES(%HITID%,"air");
- ELSE;
- LOG();
- ENDIF;
- ENDIF;
- ENDIF;
- ENDIF;
- WHILE(@autoswitchflag && terminateautomine);
- ENDIF;
- }$$
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