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- local blocks = 50
- --[[Cyclically's FE Tool Duplicate Tools V3
- https://v3rmillion.net/member.php?action...uid=785986
- %% Don't touch below unless you know what you're doing %%
- ]]
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local stepped = runservice.Stepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= blocks - 1
- stepped:Disconnect()
- repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- local pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- for i=1,blocks do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle.Mesh:Destroy()
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = workspace.Terrain
- game:GetService("RunService").Stepped:wait()
- end
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