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- ** Executing...
- ** Command: Change Directory
- ** Parameters: "D:\Arquivos de programas\Steam\steamapps\chk_ppl\counter-strike"
- ** Executing...
- ** Command: C:\Users\Leonardo\DOWNLO~1\chk\hlcsg.exe
- ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr" -nowadtextures
- hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (merlinis@bigpond.net.au)
- ----- BEGIN hlcsg -----
- Command line: C:\Users\Leonardo\DOWNLO~1\chk\hlcsg.exe c:\users\leonardo\mapas\kz_longjumps_csbr -nowadtextures
- Entering c:\users\leonardo\mapas\kz_longjumps_csbr.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ on ] [ on ]
- onlyents [ off ] [ off ]
- wadtextures [ off ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- min surface area [ 0.500 ] [ 0.500 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- Using mapfile wad configuration
- Wadinclude list :
- [zhlt.wad]
- 5 brushes (totalling 30 sides) discarded from clipping hulls
- CreateBrush:
- 40%...50%...90%... (0.03 seconds)
- SetModelCenters:
- 50%... (0.00 seconds)
- CSGBrush:
- 40%...70%... (0.02 seconds)
- Using Wadfile: \arquivos de programas\steam\steamapps\chk_ppl\counter-strike\cstrike\halflife.wad
- - Contains 4 used textures, 44.44 percent of map (3116 textures in wad)
- Using Wadfile: \arquivos de programas\steam\steamapps\chk_ppl\counter-strike\cstrike\kz_signs.wad
- - Contains 5 used textures, 55.56 percent of map (71 textures in wad)
- Texture usage is at 0.23 mb (of 4.00 mb MAX)
- 0.06 seconds elapsed
- ----- END hlcsg -----
- ** Executing...
- ** Command: C:\Users\Leonardo\DOWNLO~1\chk\hlbsp.exe
- ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr"
- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (merlinis@bigpond.net.au)
- ----- BEGIN hlbsp -----
- Command line: C:\Users\Leonardo\DOWNLO~1\chk\hlbsp.exe c:\users\leonardo\mapas\kz_longjumps_csbr
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
- BSP generation successful, writing portal file 'c:\users\leonardo\mapas\kz_longjumps_csbr.prt'
- 0.04 seconds elapsed
- ----- END hlbsp -----
- ** Executing...
- ** Command: C:\Users\Leonardo\DOWNLO~1\chk\hlvis.exe
- ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr"
- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (merlinis@bigpond.net.au)
- ----- BEGIN hlvis -----
- Command line: C:\Users\Leonardo\DOWNLO~1\chk\hlvis.exe c:\users\leonardo\mapas\kz_longjumps_csbr
- 52 portalleafs
- 133 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Normal ] [ Normal ]
- fast vis [ off ] [ off ]
- full vis [ off ] [ off ]
- BasePortalVis:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
- LeafThread:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.04 seconds)
- average leafs visible: 31
- g_visdatasize:473 compressed from 364
- 0.05 seconds elapsed
- ----- END hlvis -----
- ** Executing...
- ** Command: C:\Users\Leonardo\DOWNLO~1\chk\hlrad.exe
- ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr"
- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (merlinis@bigpond.net.au)
- ----- BEGIN hlrad -----
- Command line: C:\Users\Leonardo\DOWNLO~1\chk\hlrad.exe c:\users\leonardo\mapas\kz_longjumps_csbr
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- priority [ Normal ] [ Normal ]
- vismatrix algorithm [ Original ] [ Original ]
- oversampling (-extra)[ off ] [ off ]
- bounces [ 1 ] [ 1 ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- maximum light [ 255.000 ] [ 256.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 50.000 ] [ 50.000 ]
- direct threshold [ 25.000 ] [ 25.000 ]
- direct light scale [ 2.000 ] [ 2.000 ]
- coring threshold [ 1.000 ] [ 1.000 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global falloff [ 2 ] [ 2 ]
- global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
- global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
- global light scale [ 1.000 ] [ 1.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ off ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
- diffuse hack [ on ] [ on ]
- spotlight points [ on ] [ on ]
- custom shadows with bounce light
- [ off ] [ off ]
- rgb transfers [ off ] [ off ]
- 232 faces
- Create Patches : 1902 base patches
- 0 opaque faces
- 18384 square feet [2647370.00 square inches]
- 1 direct lights
- BuildFacelights:
- 10%...20%...30%...40%...50%...60%...70%...Error:
- for Face 172 (texture signs_224) at
- (-504.000 736.000 2.000) (-504.000 736.000 -42.000) (-503.125 736.000 -42.000) (-503.125 736.000 2.000)
- Error: Bad surface extents (1799 x 9)
- Check the file ZHLTProblems.html for a detailed explanation of this problem
- ----- END hlrad -----
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr.bsp" "D:\Arquivos de programas\Steam\steamapps\chk_ppl\counter-strike\cstrike\maps\kz_longjumps_csbr.bsp"
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr.pts" "D:\Arquivos de programas\Steam\steamapps\chk_ppl\counter-strike\cstrike\maps\kz_longjumps_csbr.pts"
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