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  1.  
  2. ** Executing...
  3. ** Command: Change Directory
  4. ** Parameters: "D:\Arquivos de programas\Steam\steamapps\chk_ppl\counter-strike"
  5.  
  6.  
  7. ** Executing...
  8. ** Command: C:\Users\Leonardo\DOWNLO~1\chk\hlcsg.exe
  9. ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr" -nowadtextures
  10.  
  11. hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
  12. Zoner's Half-Life Compilation Tools -- Custom Build
  13. Based on code modifications by Sean 'Zoner' Cavanaugh
  14. Based on Valve's version, modified with permission.
  15. Submit detailed bug reports to (merlinis@bigpond.net.au)
  16. ----- BEGIN hlcsg -----
  17. Command line: C:\Users\Leonardo\DOWNLO~1\chk\hlcsg.exe c:\users\leonardo\mapas\kz_longjumps_csbr -nowadtextures
  18. Entering c:\users\leonardo\mapas\kz_longjumps_csbr.map
  19.  
  20. Current hlcsg Settings
  21. Name | Setting | Default
  22. ---------------------|-----------|-------------------------
  23. threads [ 4 ] [ Varies ]
  24. verbose [ off ] [ off ]
  25. log [ on ] [ on ]
  26. developer [ 0 ] [ 0 ]
  27. chart [ off ] [ off ]
  28. estimate [ off ] [ off ]
  29. max texture memory [ 4194304 ] [ 4194304 ]
  30. priority [ Normal ] [ Normal ]
  31.  
  32. noclip [ off ] [ off ]
  33. null texture stripping[ on ] [ on ]
  34. clipnode economy mode [ on ] [ on ]
  35. onlyents [ off ] [ off ]
  36. wadtextures [ off ] [ on ]
  37. skyclip [ on ] [ on ]
  38. hullfile [ None ] [ None ]
  39. min surface area [ 0.500 ] [ 0.500 ]
  40. brush union threshold [ 0.000 ] [ 0.000 ]
  41.  
  42. Using mapfile wad configuration
  43. Wadinclude list :
  44. [zhlt.wad]
  45.  
  46. 5 brushes (totalling 30 sides) discarded from clipping hulls
  47. CreateBrush:
  48. 40%...50%...90%... (0.03 seconds)
  49. SetModelCenters:
  50. 50%... (0.00 seconds)
  51. CSGBrush:
  52. 40%...70%... (0.02 seconds)
  53.  
  54. Using Wadfile: \arquivos de programas\steam\steamapps\chk_ppl\counter-strike\cstrike\halflife.wad
  55. - Contains 4 used textures, 44.44 percent of map (3116 textures in wad)
  56. Using Wadfile: \arquivos de programas\steam\steamapps\chk_ppl\counter-strike\cstrike\kz_signs.wad
  57. - Contains 5 used textures, 55.56 percent of map (71 textures in wad)
  58.  
  59. Texture usage is at 0.23 mb (of 4.00 mb MAX)
  60. 0.06 seconds elapsed
  61.  
  62. ----- END hlcsg -----
  63.  
  64.  
  65.  
  66.  
  67. ** Executing...
  68. ** Command: C:\Users\Leonardo\DOWNLO~1\chk\hlbsp.exe
  69. ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr"
  70.  
  71. hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
  72. Zoner's Half-Life Compilation Tools -- Custom Build
  73. Based on code modifications by Sean 'Zoner' Cavanaugh
  74. Based on Valve's version, modified with permission.
  75. Submit detailed bug reports to (merlinis@bigpond.net.au)
  76. ----- BEGIN hlbsp -----
  77. Command line: C:\Users\Leonardo\DOWNLO~1\chk\hlbsp.exe c:\users\leonardo\mapas\kz_longjumps_csbr
  78.  
  79. Current hlbsp Settings
  80. Name | Setting | Default
  81. -------------------|-----------|-------------------------
  82. threads [ 4 ] [ Varies ]
  83. verbose [ off ] [ off ]
  84. log [ on ] [ on ]
  85. developer [ 0 ] [ 0 ]
  86. chart [ off ] [ off ]
  87. estimate [ off ] [ off ]
  88. max texture memory [ 4194304 ] [ 4194304 ]
  89. priority [ Normal ] [ Normal ]
  90.  
  91. noclip [ off ] [ off ]
  92. nofill [ off ] [ off ]
  93. null tex. stripping [ on ] [ on ]
  94. notjunc [ off ] [ off ]
  95. subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
  96. max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
  97.  
  98.  
  99. BSP generation successful, writing portal file 'c:\users\leonardo\mapas\kz_longjumps_csbr.prt'
  100. 0.04 seconds elapsed
  101.  
  102. ----- END hlbsp -----
  103.  
  104.  
  105.  
  106.  
  107. ** Executing...
  108. ** Command: C:\Users\Leonardo\DOWNLO~1\chk\hlvis.exe
  109. ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr"
  110.  
  111. hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
  112. Zoner's Half-Life Compilation Tools -- Custom Build
  113. Based on code modifications by Sean 'Zoner' Cavanaugh
  114. Based on Valve's version, modified with permission.
  115. Submit detailed bug reports to (merlinis@bigpond.net.au)
  116. ----- BEGIN hlvis -----
  117. Command line: C:\Users\Leonardo\DOWNLO~1\chk\hlvis.exe c:\users\leonardo\mapas\kz_longjumps_csbr
  118. 52 portalleafs
  119. 133 numportals
  120.  
  121. -= Current hlvis Settings =-
  122. Name | Setting | Default
  123. -------------------|-----------|-------------------------
  124. threads [ 4 ] [ Varies ]
  125. verbose [ off ] [ off ]
  126. log [ on ] [ on ]
  127. developer [ 0 ] [ 0 ]
  128. chart [ off ] [ off ]
  129. estimate [ off ] [ off ]
  130. max texture memory [ 4194304 ] [ 4194304 ]
  131. max vis distance [ 0 ] [ 0 ]
  132. priority [ Normal ] [ Normal ]
  133.  
  134. fast vis [ off ] [ off ]
  135. full vis [ off ] [ off ]
  136.  
  137.  
  138. BasePortalVis:
  139. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
  140. LeafThread:
  141. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.04 seconds)
  142. average leafs visible: 31
  143. g_visdatasize:473 compressed from 364
  144. 0.05 seconds elapsed
  145.  
  146. ----- END hlvis -----
  147.  
  148.  
  149.  
  150.  
  151. ** Executing...
  152. ** Command: C:\Users\Leonardo\DOWNLO~1\chk\hlrad.exe
  153. ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr"
  154.  
  155. hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
  156. Zoner's Half-Life Compilation Tools -- Custom Build
  157. Based on code modifications by Sean 'Zoner' Cavanaugh
  158. Based on Valve's version, modified with permission.
  159. Submit detailed bug reports to (merlinis@bigpond.net.au)
  160. ----- BEGIN hlrad -----
  161. Command line: C:\Users\Leonardo\DOWNLO~1\chk\hlrad.exe c:\users\leonardo\mapas\kz_longjumps_csbr
  162.  
  163. -= Current hlrad Settings =-
  164. Name | Setting | Default
  165. --------------------|---------------------|-------------------------
  166. threads [ 4 ] [ Varies ]
  167. verbose [ off ] [ off ]
  168. log [ on ] [ on ]
  169. developer [ 0 ] [ 0 ]
  170. chart [ off ] [ off ]
  171. estimate [ off ] [ off ]
  172. max texture memory [ 4194304 ] [ 4194304 ]
  173. priority [ Normal ] [ Normal ]
  174.  
  175. vismatrix algorithm [ Original ] [ Original ]
  176. oversampling (-extra)[ off ] [ off ]
  177. bounces [ 1 ] [ 1 ]
  178. ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
  179. maximum light [ 255.000 ] [ 256.000 ]
  180. circus mode [ off ] [ off ]
  181.  
  182. smoothing threshold [ 50.000 ] [ 50.000 ]
  183. direct threshold [ 25.000 ] [ 25.000 ]
  184. direct light scale [ 2.000 ] [ 2.000 ]
  185. coring threshold [ 1.000 ] [ 1.000 ]
  186. patch interpolation [ on ] [ on ]
  187.  
  188. texscale [ on ] [ on ]
  189. patch subdividing [ on ] [ on ]
  190. chop value [ 64.000 ] [ 64.000 ]
  191. texchop value [ 32.000 ] [ 32.000 ]
  192.  
  193. global fade [ 1.000 ] [ 1.000 ]
  194. global falloff [ 2 ] [ 2 ]
  195. global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
  196. global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
  197. global light scale [ 1.000 ] [ 1.000 ]
  198. global sky diffusion [ 1.000 ] [ 1.000 ]
  199.  
  200. opaque entities [ on ] [ on ]
  201. sky lighting fix [ on ] [ on ]
  202. incremental [ off ] [ off ]
  203. dump [ off ] [ off ]
  204.  
  205. colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  206. monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  207. softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
  208. diffuse hack [ on ] [ on ]
  209. spotlight points [ on ] [ on ]
  210.  
  211. custom shadows with bounce light
  212. [ off ] [ off ]
  213. rgb transfers [ off ] [ off ]
  214.  
  215.  
  216. 232 faces
  217. Create Patches : 1902 base patches
  218. 0 opaque faces
  219. 18384 square feet [2647370.00 square inches]
  220. 1 direct lights
  221.  
  222. BuildFacelights:
  223. 10%...20%...30%...40%...50%...60%...70%...Error:
  224. for Face 172 (texture signs_224) at
  225. (-504.000 736.000 2.000) (-504.000 736.000 -42.000) (-503.125 736.000 -42.000) (-503.125 736.000 2.000)
  226. Error: Bad surface extents (1799 x 9)
  227. Check the file ZHLTProblems.html for a detailed explanation of this problem
  228.  
  229. ----- END hlrad -----
  230.  
  231.  
  232.  
  233.  
  234. ** Executing...
  235. ** Command: Copy File
  236. ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr.bsp" "D:\Arquivos de programas\Steam\steamapps\chk_ppl\counter-strike\cstrike\maps\kz_longjumps_csbr.bsp"
  237.  
  238.  
  239. ** Executing...
  240. ** Command: Copy File
  241. ** Parameters: "c:\users\leonardo\mapas\kz_longjumps_csbr.pts" "D:\Arquivos de programas\Steam\steamapps\chk_ppl\counter-strike\cstrike\maps\kz_longjumps_csbr.pts"
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