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dai_pon

worldguard

Mar 23rd, 2018
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  1. VAL:
  2. Item_Information:
  3. Item_Name: "&5AS-VAL"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 9
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 180
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87. Particle_Player_Shoot: SMOKE
  88.  
  89. KNIFE:
  90. Item_Information:
  91. Item_Name: "&8Survival Knife"
  92. Item_Type: 267
  93. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------"
  94. Melee_Mode: false
  95. Skip_Name_Check: false
  96. Remove_Unused_Tag: false
  97. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  98. Hidden_From_List: false
  99. Shooting:
  100. Disable: false
  101. Dual_Wield: false
  102. Right_Click_To_Shoot: false
  103. Cancel_Left_Click_Block_Damage: true
  104. Cancel_Right_Click_Interactions: true
  105. Delay_Between_Shots: 30
  106. Recoil_Amount: 0
  107. Projectile_Amount: 1
  108. Projectile_Type: snowball
  109. Remove_Arrows_On_Impact: false
  110. Remove_Bullet_Drop: false
  111. Removal_Or_Drag_Delay: 3-true
  112. Projectile_Speed: 30
  113. Projectile_Damage: 5
  114. Projectile_Flames: false
  115. Projectile_Incendiary:
  116. Enable: false
  117. Duration: 0
  118. Bullet_Spread: 0
  119. Reset_Fall_Distance: true
  120. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  121. Sneak:
  122. Enable: true
  123. No_Recoil: true
  124. Bullet_Spread: 0
  125. Sneak_Before_Shooting: false
  126. Burstfire:
  127. Enable: false
  128. Shots_Per_Burst: 1
  129. Delay_Between_Shots_In_Burst: 10
  130. Ammo:
  131. Enable: false
  132. Ammo_Item_ID: 371
  133. Take_Ammo_Per_Shot: true
  134. Ammo_Name_Check: "&eAmmo"
  135. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  136. Reload:
  137. Enable: true
  138. Reload_Amount: 1
  139. Reload_With_Mouse: false
  140. Starting_Amount: 1
  141. Reload_Bullets_Individually: false
  142. Take_Ammo_On_Reload: false
  143. Take_Ammo_As_Magazine: false
  144. Reload_Duration: 20
  145. Reload_Shoot_Delay: 0
  146. Destroy_When_Empty: false
  147. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  148. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  149. Scope:
  150. Enable: false
  151. Night_Vision: true
  152. Zoom_Amount: 8
  153. Zoom_Bullet_Spread: 0
  154. Zoom_Before_Shooting: false
  155. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  156. Custom_Death_Message:
  157. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  158. Headshot:
  159. Enable: false
  160. Bonus_Damage: 2
  161. Message_Shooter: "&3HeadShot!"
  162. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  163. Extras:
  164. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  165.  
  166. BARRET:
  167. Item_Information:
  168. Item_Name: "&7Barret-M82A1"
  169. Item_Type: 278
  170. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  171. Melee_Mode: false
  172. Skip_Name_Check: false
  173. Remove_Unused_Tag: false
  174. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  175. Hidden_From_List: false
  176. Shooting:
  177. Disable: false
  178. Dual_Wield: false
  179. Right_Click_To_Shoot: true
  180. Cancel_Left_Click_Block_Damage: true
  181. Cancel_Right_Click_Interactions: true
  182. Delay_Between_Shots: 25
  183. Recoil_Amount: 5
  184. Projectile_Amount: 1
  185. Projectile_Type: egg
  186. Remove_Arrows_On_Impact: false
  187. Remove_Bullet_Drop: false
  188. Removal_Or_Drag_Delay: false
  189. Projectile_Speed: 90
  190. Projectile_Damage: 12
  191. Projectile_Flames: false
  192. Projectile_Incendiary:
  193. Enable: false
  194. Duration: 0
  195. Bullet_Spread: 3
  196. Reset_Fall_Distance: true
  197. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  198. Sneak:
  199. Enable: true
  200. No_Recoil: false
  201. Bullet_Spread: 2
  202. Sneak_Before_Shooting: false
  203. Burstfire:
  204. Enable: false
  205. Shots_Per_Burst: 1
  206. Delay_Between_Shots_In_Burst: 10
  207. Ammo:
  208. Enable: true
  209. Ammo_Item_ID: 371
  210. Take_Ammo_Per_Shot: true
  211. Ammo_Name_Check: "&eAmmo"
  212. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  214. Reload:
  215. Enable: true
  216. Reload_Amount: 5
  217. Reload_With_Mouse: false
  218. Starting_Amount: 5
  219. Reload_Bullets_Individually: false
  220. Take_Ammo_On_Reload: false
  221. Take_Ammo_As_Magazine: false
  222. Reload_Duration: 220
  223. Reload_Shoot_Delay: 30
  224. Destroy_When_Empty: false
  225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  226. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  227. Scope:
  228. Enable: true
  229. Night_Vision: true
  230. Zoom_Amount: 8
  231. Zoom_Bullet_Spread: 0.22
  232. Zoom_Before_Shooting: false
  233. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  234. Custom_Death_Message:
  235. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  236. Headshot:
  237. Enable: true
  238. Bonus_Damage: 4
  239. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  240. Abilities:
  241. Reset_Hit_Cooldown: true
  242. No_Vertical_Recoil: true
  243. Knockback: 4
  244. Hit_Events:
  245. Enable: true
  246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  247. Extras:
  248. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  249. Particles:
  250. Enable: true
  251. Particle_Terrain: true
  252. Particle_Player_Shoot: SMOKE
  253.  
  254.  
  255. M1911:
  256. Item_Information:
  257. Item_Name: "&6M1911"
  258. Item_Type: 292
  259. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  260. Melee_Mode: false
  261. Skip_Name_Check: false
  262. Remove_Unused_Tag: false
  263. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  264. Hidden_From_List: false
  265. Shooting:
  266. Disable: false
  267. Dual_Wield: false
  268. Right_Click_To_Shoot: true
  269. Cancel_Left_Click_Block_Damage: true
  270. Cancel_Right_Click_Interactions: true
  271. Delay_Between_Shots: 5
  272. Recoil_Amount: 0
  273. Projectile_Amount: 1
  274. Projectile_Type: snowball
  275. Remove_Arrows_On_Impact: false
  276. Remove_Bullet_Drop: false
  277. Removal_Or_Drag_Delay: false
  278. Projectile_Speed: 40
  279. Projectile_Damage: 3
  280. Projectile_Flames: false
  281. Projectile_Incendiary:
  282. Enable: false
  283. Duration: 0
  284. Bullet_Spread: 0.4
  285. Reset_Fall_Distance: true
  286. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  287. Sneak:
  288. Enable: true
  289. No_Recoil: true
  290. Bullet_Spread: 0.1
  291. Sneak_Before_Shooting: false
  292. Burstfire:
  293. Enable:
  294. Shots_Per_Burst: 1
  295. Delay_Between_Shots_In_Burst: 10
  296. Ammo:
  297. Enable: true
  298. Ammo_Item_ID: 371
  299. Take_Ammo_Per_Shot: true
  300. Ammo_Name_Check: "&eAmmo"
  301. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  302. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  303. Firearm_Action:
  304. Type: slide
  305. Reload:
  306. Enable: true
  307. Reload_Amount: 8
  308. Reload_With_Mouse: false
  309. Starting_Amount: 8
  310. Reload_Bullets_Individually: false
  311. Take_Ammo_On_Reload: false
  312. Take_Ammo_As_Magazine: false
  313. Reload_Duration: 60
  314. Reload_Shoot_Delay: 10
  315. Destroy_When_Empty: false
  316. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  317. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  318. Scope:
  319. Enable: false
  320. Night_Vision: true
  321. Zoom_Amount: 8
  322. Zoom_Bullet_Spread: 0
  323. Zoom_Before_Shooting: false
  324. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  325. Custom_Death_Message:
  326. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  327. Headshot:
  328. Enable: false
  329. Bonus_Damage: 1
  330. Message_Shooter: "&3HeadShot!"
  331. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  332. Abilities:
  333. Reset_Hit_Cooldown: true
  334. No_Vertical_Recoil: true
  335. Knockback: 0
  336. Hit_Events:
  337. Enable: true
  338. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  339. Extras:
  340. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  341. Particles:
  342. Enable: true
  343. Particle_Terrain: true
  344.  
  345. MAC:
  346. Item_Information:
  347. Item_Name: "&3MAC-10"
  348. Item_Type: 405
  349. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  350. Melee_Mode: false
  351. Skip_Name_Check: false
  352. Remove_Unused_Tag: false
  353. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  354. Hidden_From_List: false
  355. Shooting:
  356. Disable: false
  357. Dual_Wield: false
  358. Right_Click_To_Shoot: true
  359. Cancel_Left_Click_Block_Damage: true
  360. Cancel_Right_Click_Interactions: true
  361. Recoil_Amount: 1
  362. Projectile_Amount: 1
  363. Projectile_Type: snowball
  364. Remove_Arrows_On_Impact: false
  365. Remove_Bullet_Drop: false
  366. Removal_Or_Drag_Delay: false
  367. Projectile_Speed: 70
  368. Projectile_Damage: 3
  369. Projectile_Flames: false
  370. Projectile_Incendiary:
  371. Enable: false
  372. Duration: 0
  373. Bullet_Spread: 1.1
  374. Reset_Fall_Distance: true
  375. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  376. Fully_Automatic:
  377. Enable: true
  378. Fire_Rate: 8
  379. Sneak:
  380. Enable: true
  381. No_Recoil: true
  382. Bullet_Spread: 0.45
  383. Sneak_Before_Shooting: false
  384. Burstfire:
  385. Enable: false
  386. Shots_Per_Burst: 1
  387. Delay_Between_Shots_In_Burst: 10
  388. Ammo:
  389. Enable: true
  390. Ammo_Item_ID: 371
  391. Take_Ammo_Per_Shot: true
  392. Ammo_Name_Check: "&eAmmo"
  393. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  394. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  395. Reload:
  396. Enable: true
  397. Reload_Amount: 32
  398. Reload_With_Mouse: false
  399. Starting_Amount: 32
  400. Reload_Bullets_Individually: false
  401. Take_Ammo_On_Reload: false
  402. Take_Ammo_As_Magazine: false
  403. Reload_Duration: 100
  404. Reload_Shoot_Delay: 10
  405. Destroy_When_Empty: false
  406. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  407. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  408. Scope:
  409. Enable: false
  410. Night_Vision: true
  411. Zoom_Amount: 8
  412. Zoom_Bullet_Spread: 0
  413. Zoom_Before_Shooting: false
  414. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  415. Custom_Death_Message:
  416. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  417. Headshot:
  418. Enable: true
  419. Bonus_Damage: 1
  420. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  421. Abilities:
  422. Reset_Hit_Cooldown: true
  423. No_Vertical_Recoil: true
  424. Knockback: 0
  425. Hit_Events:
  426. Enable: true
  427. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  428. Extras:
  429. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  430. Particles:
  431. Enable: true
  432. Particle_Terrain: true
  433.  
  434. M16:
  435. Item_Information:
  436. Item_Name: "&9M16"
  437. Item_Type: 271
  438. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  439. Melee_Mode: false
  440. Skip_Name_Check: false
  441. Remove_Unused_Tag: false
  442. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  443. Hidden_From_List: false
  444. Shooting:
  445. Disable: false
  446. Dual_Wield: false
  447. Right_Click_To_Shoot: true
  448. Cancel_Left_Click_Block_Damage: true
  449. Cancel_Right_Click_Interactions: true
  450. Delay_Between_Shots: 20
  451. Recoil_Amount: 1
  452. Projectile_Amount: 1
  453. Projectile_Type: snowball
  454. Remove_Arrows_On_Impact: false
  455. Remove_Bullet_Drop: false
  456. Removal_Or_Drag_Delay: false
  457. Projectile_Speed: 52
  458. Projectile_Damage: 3
  459. Projectile_Flames: false
  460. Projectile_Incendiary:
  461. Enable: false
  462. Duration: 0
  463. Bullet_Spread: 0.7
  464. Reset_Fall_Distance: true
  465. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  466. Fully_Automatic:
  467. Enable: false
  468. Fire_Rate: 6
  469. Sneak:
  470. Enable: true
  471. No_Recoil: true
  472. Bullet_Spread: 0.2
  473. Sneak_Before_Shooting: false
  474. Burstfire:
  475. Enable: true
  476. Shots_Per_Burst: 3
  477. Delay_Between_Shots_In_Burst: 2
  478. Ammo:
  479. Enable: true
  480. Ammo_Item_ID: 371
  481. Take_Ammo_Per_Shot: true
  482. Ammo_Name_Check: "&eAmmo"
  483. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  484. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  485. Reload:
  486. Enable: true
  487. Reload_Amount: 30
  488. Reload_With_Mouse: false
  489. Starting_Amount: 30
  490. Reload_Bullets_Individually: false
  491. Take_Ammo_On_Reload: false
  492. Take_Ammo_As_Magazine: false
  493. Reload_Duration: 120
  494. Reload_Shoot_Delay: 10
  495. Destroy_When_Empty: false
  496. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  497. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  498. Scope:
  499. Enable: false
  500. Night_Vision: true
  501. Zoom_Amount: 8
  502. Zoom_Bullet_Spread: 0
  503. Zoom_Before_Shooting: false
  504. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  505. Custom_Death_Message:
  506. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  507. Headshot:
  508. Enable: false
  509. Bonus_Damage: 2
  510. Message_Shooter: "&3HeadShot!"
  511. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  512. Abilities:
  513. Reset_Hit_Cooldown: true
  514. No_Vertical_Recoil: true
  515. Knockback: 0
  516. Hit_Events:
  517. Enable: true
  518. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  519. Extras:
  520. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  521. Particles:
  522. Enable: true
  523. Particle_Terrain: true
  524.  
  525. MP5:
  526. Item_Information:
  527. Item_Name: "&3MP5"
  528. Item_Type: 406
  529. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  530. Melee_Mode: false
  531. Skip_Name_Check: false
  532. Remove_Unused_Tag: false
  533. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  534. Hidden_From_List: false
  535. Shooting:
  536. Disable: false
  537. Dual_Wield: false
  538. Right_Click_To_Shoot: true
  539. Cancel_Left_Click_Block_Damage: true
  540. Cancel_Right_Click_Interactions: true
  541. Recoil_Amount: 1
  542. Projectile_Amount: 1
  543. Projectile_Type: snowball
  544. Remove_Arrows_On_Impact: false
  545. Remove_Bullet_Drop: false
  546. Removal_Or_Drag_Delay: false
  547. Projectile_Speed: 60
  548. Projectile_Damage: 3
  549. Projectile_Flames: false
  550. Projectile_Incendiary:
  551. Enable: false
  552. Duration: 0
  553. Bullet_Spread: 0.8
  554. Reset_Fall_Distance: true
  555. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  556. Fully_Automatic:
  557. Enable: true
  558. Fire_Rate: 4
  559. Sneak:
  560. Enable: true
  561. No_Recoil: true
  562. Bullet_Spread: 0.35
  563. Sneak_Before_Shooting: false
  564. Burstfire:
  565. Enable: false
  566. Shots_Per_Burst: 1
  567. Delay_Between_Shots_In_Burst: 10
  568. Ammo:
  569. Enable: true
  570. Ammo_Item_ID: 371
  571. Take_Ammo_Per_Shot: true
  572. Ammo_Name_Check: "&eAmmo"
  573. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  574. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  575. Reload:
  576. Enable: true
  577. Reload_Amount: 30
  578. Reload_With_Mouse: false
  579. Starting_Amount: 30
  580. Reload_Bullets_Individually: false
  581. Take_Ammo_On_Reload: false
  582. Take_Ammo_As_Magazine: false
  583. Reload_Duration: 100
  584. Reload_Shoot_Delay: 10
  585. Destroy_When_Empty: false
  586. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  587. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  588. Scope:
  589. Enable: false
  590. Night_Vision: true
  591. Zoom_Amount: 8
  592. Zoom_Bullet_Spread: 0
  593. Zoom_Before_Shooting: false
  594. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  595. Custom_Death_Message:
  596. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  597. Headshot:
  598. Enable: false
  599. Bonus_Damage: 2
  600. Message_Shooter: "&3HeadShot!"
  601. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  602. Abilities:
  603. Reset_Hit_Cooldown: true
  604. No_Vertical_Recoil: true
  605. Knockback: 0
  606. Hit_Events:
  607. Enable: true
  608. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  609. Extras:
  610. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  611. Particles:
  612. Enable: true
  613. Particle_Terrain: true
  614.  
  615. DESERT:
  616. Item_Information:
  617. Item_Name: "&6Desert Eagle"
  618. Item_Type: 294
  619. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  620. Melee_Mode: false
  621. Skip_Name_Check: false
  622. Remove_Unused_Tag: false
  623. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  624. Hidden_From_List: false
  625. Shooting:
  626. Disable: false
  627. Dual_Wield: false
  628. Right_Click_To_Shoot: true
  629. Cancel_Left_Click_Block_Damage: true
  630. Cancel_Right_Click_Interactions: true
  631. Delay_Between_Shots: 8
  632. Recoil_Amount: 2
  633. Projectile_Amount: 1
  634. Projectile_Type: snowball
  635. Remove_Arrows_On_Impact: false
  636. Remove_Bullet_Drop: false
  637. Removal_Or_Drag_Delay: false
  638. Projectile_Speed: 30
  639. Projectile_Damage: 5
  640. Projectile_Flames: false
  641. Projectile_Incendiary:
  642. Enable: false
  643. Duration: 0
  644. Bullet_Spread: 1.0
  645. Reset_Fall_Distance: true
  646. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  647. Sneak:
  648. Enable: true
  649. No_Recoil: false
  650. Bullet_Spread: 0.45
  651. Sneak_Before_Shooting: false
  652. Burstfire:
  653. Enable: false
  654. Shots_Per_Burst: 1
  655. Delay_Between_Shots_In_Burst: 10
  656. Ammo:
  657. Enable: true
  658. Ammo_Item_ID: 371
  659. Take_Ammo_Per_Shot: true
  660. Ammo_Name_Check: "&eAmmo"
  661. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  662. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  663. Firearm_Action:
  664. Type: slide
  665. Reload:
  666. Enable: true
  667. Reload_Amount: 7
  668. Reload_With_Mouse: false
  669. Starting_Amount: 7
  670. Reload_Bullets_Individually: false
  671. Take_Ammo_On_Reload: false
  672. Take_Ammo_As_Magazine: false
  673. Reload_Duration: 80
  674. Reload_Shoot_Delay: 10
  675. Destroy_When_Empty: false
  676. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  677. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  678. Scope:
  679. Enable: false
  680. Night_Vision: true
  681. Zoom_Amount: 8
  682. Zoom_Bullet_Spread: 0
  683. Zoom_Before_Shooting: false
  684. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  685. Custom_Death_Message:
  686. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  687. Headshot:
  688. Enable: false
  689. Bonus_Damage: 1
  690. Message_Shooter: "&3HeadShot!"
  691. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  692. Abilities:
  693. Reset_Hit_Cooldown: true
  694. No_Vertical_Recoil: true
  695. Knockback: 1
  696. Hit_Events:
  697. Enable: true
  698. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  699. Extras:
  700. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  701. Particles:
  702. Enable: true
  703. Particle_Terrain: true
  704.  
  705. SPAS:
  706. Item_Information:
  707. Item_Name: "&cSPAS-15"
  708. Item_Type: 280
  709. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  710. Melee_Mode: false
  711. Skip_Name_Check: false
  712. Remove_Unused_Tag: false
  713. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  714. Hidden_From_List: false
  715. Shooting:
  716. Disable: false
  717. Dual_Wield: false
  718. Right_Click_To_Shoot: true
  719. Cancel_Left_Click_Block_Damage: true
  720. Cancel_Right_Click_Interactions: true
  721. Delay_Between_Shots: 10
  722. Recoil_Amount: 2
  723. Projectile_Amount: 7
  724. Projectile_Type: snowball
  725. Remove_Arrows_On_Impact: false
  726. Remove_Bullet_Drop: false
  727. Removal_Or_Drag_Delay: 7-true
  728. Projectile_Speed: 35
  729. Projectile_Damage: 3
  730. Projectile_Flames: false
  731. Projectile_Incendiary:
  732. Enable: false
  733. Duration: 0
  734. Bullet_Spread: 1.5
  735. Reset_Fall_Distance: true
  736. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  737. Sneak:
  738. Enable: true
  739. No_Recoil: false
  740. Bullet_Spread: 1.1
  741. Sneak_Before_Shooting: false
  742. Burstfire:
  743. Enable: false
  744. Shots_Per_Burst: 1
  745. Delay_Between_Shots_In_Burst: 10
  746. Ammo:
  747. Enable: true
  748. Ammo_Item_ID: 371
  749. Take_Ammo_Per_Shot: true
  750. Ammo_Name_Check: "&eAmmo"
  751. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  752. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  753. Firearm_Action:
  754. Type: slide
  755. Reload:
  756. Enable: true
  757. Reload_Amount: 6
  758. Reload_With_Mouse: false
  759. Starting_Amount: 6
  760. Reload_Bullets_Individually: false
  761. Take_Ammo_On_Reload: false
  762. Take_Ammo_As_Magazine: false
  763. Reload_Duration: 120
  764. Reload_Shoot_Delay: 10
  765. Destroy_When_Empty: false
  766. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  767. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  768. Scope:
  769. Enable: false
  770. Night_Vision: true
  771. Zoom_Amount: 8
  772. Zoom_Bullet_Spread: 0
  773. Zoom_Before_Shooting: false
  774. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  775. Custom_Death_Message:
  776. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  777. Headshot:
  778. Enable: false
  779. Bonus_Damage: 1
  780. Message_Shooter: "&3HeadShot!"
  781. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  782. Abilities:
  783. Reset_Hit_Cooldown: true
  784. No_Vertical_Recoil: true
  785. Knockback: 0
  786. Hit_Events:
  787. Enable: true
  788. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  789. Extras:
  790. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  791. Particles:
  792. Enable: true
  793. Particle_Terrain: true
  794.  
  795. STRIKER:
  796. Item_Information:
  797. Item_Name: "&cStriker-12"
  798. Item_Type: 256
  799. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  800. Melee_Mode: false
  801. Skip_Name_Check: false
  802. Remove_Unused_Tag: false
  803. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  804. Hidden_From_List: false
  805. Shooting:
  806. Disable: false
  807. Dual_Wield: false
  808. Right_Click_To_Shoot: true
  809. Cancel_Left_Click_Block_Damage: true
  810. Cancel_Right_Click_Interactions: true
  811. Delay_Between_Shots: 5
  812. Recoil_Amount: 1
  813. Projectile_Amount: 6
  814. Projectile_Type: snowball
  815. Remove_Arrows_On_Impact: false
  816. Remove_Bullet_Drop: false
  817. Removal_Or_Drag_Delay: 6-true
  818. Projectile_Speed: 30
  819. Projectile_Damage: 2
  820. Projectile_Flames: false
  821. Projectile_Incendiary:
  822. Enable: false
  823. Duration: 0
  824. Bullet_Spread: 1.6
  825. Reset_Fall_Distance: true
  826. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  827. Sneak:
  828. Enable: true
  829. No_Recoil: false
  830. Bullet_Spread: 1.4
  831. Sneak_Before_Shooting: false
  832. Burstfire:
  833. Enable: false
  834. Shots_Per_Burst: 1
  835. Delay_Between_Shots_In_Burst: 10
  836. Ammo:
  837. Enable: true
  838. Ammo_Item_ID: 371
  839. Take_Ammo_Per_Shot: true
  840. Ammo_Name_Check: "&eAmmo"
  841. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  842. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  843. Firearm_Action:
  844. Type: slide
  845. Reload:
  846. Enable: true
  847. Reload_Amount: 12
  848. Reload_With_Mouse: false
  849. Starting_Amount: 12
  850. Reload_Bullets_Individually: true
  851. Take_Ammo_On_Reload: false
  852. Take_Ammo_As_Magazine: false
  853. Reload_Duration: 15
  854. Reload_Shoot_Delay: 10
  855. Destroy_When_Empty: false
  856. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  857. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  858. Scope:
  859. Enable: false
  860. Night_Vision: true
  861. Zoom_Amount: 8
  862. Zoom_Bullet_Spread: 0
  863. Zoom_Before_Shooting: false
  864. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  865. Custom_Death_Message:
  866. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  867. Headshot:
  868. Enable: false
  869. Bonus_Damage: 1
  870. Message_Shooter: "&3HeadShot!"
  871. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  872. Abilities:
  873. Reset_Hit_Cooldown: true
  874. No_Vertical_Recoil: true
  875. Knockback: 0
  876. Hit_Events:
  877. Enable: true
  878. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  879. Extras:
  880. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  881. Particles:
  882. Enable: true
  883. Particle_Terrain: true
  884.  
  885. MG3:
  886. Item_Information:
  887. Item_Name: "&aMG3"
  888. Item_Type: 293
  889. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  890. Melee_Mode: false
  891. Skip_Name_Check: false
  892. Remove_Unused_Tag: false
  893. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  894. Hidden_From_List: false
  895. Shooting:
  896. Disable: false
  897. Dual_Wield: false
  898. Right_Click_To_Shoot: true
  899. Cancel_Left_Click_Block_Damage: true
  900. Cancel_Right_Click_Interactions: true
  901. Recoil_Amount: 1
  902. Projectile_Amount: 1
  903. Projectile_Type: snowball
  904. Remove_Arrows_On_Impact: false
  905. Remove_Bullet_Drop: false
  906. Removal_Or_Drag_Delay: false
  907. Projectile_Speed: 40
  908. Projectile_Damage: 3
  909. Projectile_Flames: false
  910. Projectile_Incendiary:
  911. Enable: false
  912. Duration: 0
  913. Bullet_Spread: 1.2
  914. Reset_Fall_Distance: true
  915. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  916. Sneak:
  917. Enable: true
  918. No_Recoil: false
  919. Bullet_Spread: 0.4
  920. Sneak_Before_Shooting: false
  921. Fully_Automatic:
  922. Enable: true
  923. Fire_Rate: 1
  924. Burstfire:
  925. Enable: false
  926. Shots_Per_Burst: 1
  927. Delay_Between_Shots_In_Burst: 10
  928. Ammo:
  929. Enable: true
  930. Ammo_Item_ID: 371
  931. Take_Ammo_Per_Shot: true
  932. Ammo_Name_Check: "&eAmmo"
  933. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  934. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  935. Firearm_Action:
  936. Type: slide
  937. Reload:
  938. Enable: true
  939. Reload_Amount: 120
  940. Reload_With_Mouse: false
  941. Starting_Amount: 120
  942. Reload_Bullets_Individually: false
  943. Take_Ammo_On_Reload: false
  944. Take_Ammo_As_Magazine: false
  945. Reload_Duration: 260
  946. Reload_Shoot_Delay: 10
  947. Destroy_When_Empty: false
  948. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  949. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  950. Scope:
  951. Enable: false
  952. Night_Vision: true
  953. Zoom_Amount: 8
  954. Zoom_Bullet_Spread: 0
  955. Zoom_Before_Shooting: false
  956. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  957. Custom_Death_Message:
  958. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  959. Headshot:
  960. Enable: false
  961. Bonus_Damage: 1
  962. Message_Shooter: "&3HeadShot!"
  963. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  964. Abilities:
  965. Reset_Hit_Cooldown: true
  966. No_Vertical_Recoil: true
  967. Knockback: 0
  968. Hit_Events:
  969. Enable: true
  970. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  971. Extras:
  972. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  973. Particles:
  974. Enable: true
  975. Particle_Terrain: true
  976.  
  977. WA2000:
  978. Item_Information:
  979. Item_Name: "&6WA2000"
  980. Item_Type: 285
  981. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  982. Melee_Mode: false
  983. Skip_Name_Check: false
  984. Remove_Unused_Tag: false
  985. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  986. Hidden_From_List: false
  987. Shooting:
  988. Disable: false
  989. Dual_Wield: false
  990. Right_Click_To_Shoot: true
  991. Cancel_Left_Click_Block_Damage: true
  992. Cancel_Right_Click_Interactions: true
  993. Delay_Between_Shots: 40
  994. Recoil_Amount: 4
  995. Projectile_Amount: 1
  996. Projectile_Type: egg
  997. Remove_Arrows_On_Impact: false
  998. Remove_Bullet_Drop: false
  999. Removal_Or_Drag_Delay: false
  1000. Projectile_Speed: 80
  1001. Projectile_Damage: 11
  1002. Projectile_Flames: false
  1003. Projectile_Incendiary:
  1004. Enable: false
  1005. Duration: 0
  1006. Bullet_Spread: 3
  1007. Reset_Fall_Distance: true
  1008. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1009. Sneak:
  1010. Enable: true
  1011. No_Recoil: false
  1012. Bullet_Spread: 2
  1013. Sneak_Before_Shooting: false
  1014. Burstfire:
  1015. Enable: false
  1016. Shots_Per_Burst: 1
  1017. Delay_Between_Shots_In_Burst: 10
  1018. Ammo:
  1019. Enable: true
  1020. Ammo_Item_ID: 371
  1021. Take_Ammo_Per_Shot: true
  1022. Ammo_Name_Check: "&eAmmo"
  1023. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1024. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1025. Reload:
  1026. Enable: true
  1027. Reload_Amount: 6
  1028. Reload_With_Mouse: false
  1029. Starting_Amount: 6
  1030. Reload_Bullets_Individually: false
  1031. Take_Ammo_On_Reload: false
  1032. Take_Ammo_As_Magazine: false
  1033. Reload_Duration: 180
  1034. Reload_Shoot_Delay: 30
  1035. Destroy_When_Empty: false
  1036. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1037. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1038. Scope:
  1039. Enable: true
  1040. Night_Vision: true
  1041. Zoom_Amount: 10
  1042. Zoom_Bullet_Spread: 0.2
  1043. Zoom_Before_Shooting: false
  1044. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1045. Custom_Death_Message:
  1046. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1047. Headshot:
  1048. Enable: true
  1049. Bonus_Damage: 5
  1050. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1051. Abilities:
  1052. Reset_Hit_Cooldown: true
  1053. No_Vertical_Recoil: true
  1054. Knockback: 4
  1055. Hit_Events:
  1056. Enable: true
  1057. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1058. Extras:
  1059. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1060. Particles:
  1061. Enable: true
  1062. Particle_Terrain: true
  1063. Particle_Player_Shoot: SMOKE
  1064.  
  1065. MK5:
  1066. Item_Information:
  1067. Item_Name: "&9MK5"
  1068. Item_Type: 291
  1069. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1070. Melee_Mode: false
  1071. Skip_Name_Check: false
  1072. Remove_Unused_Tag: false
  1073. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1074. Hidden_From_List: false
  1075. Shooting:
  1076. Disable: false
  1077. Dual_Wield: false
  1078. Right_Click_To_Shoot: true
  1079. Cancel_Left_Click_Block_Damage: true
  1080. Cancel_Right_Click_Interactions: true
  1081. Delay_Between_Shots: 10
  1082. Recoil_Amount: 1
  1083. Projectile_Amount: 1
  1084. Projectile_Type: snowball
  1085. Remove_Arrows_On_Impact: false
  1086. Remove_Bullet_Drop: false
  1087. Removal_Or_Drag_Delay: false
  1088. Projectile_Speed: 40
  1089. Projectile_Damage: 2
  1090. Projectile_Flames: false
  1091. Projectile_Incendiary:
  1092. Enable: false
  1093. Duration: 0
  1094. Bullet_Spread: 0.8
  1095. Reset_Fall_Distance: true
  1096. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1097. Fully_Automatic:
  1098. Enable: false
  1099. Fire_Rate: 6
  1100. Sneak:
  1101. Enable: true
  1102. No_Recoil: false
  1103. Bullet_Spread: 0.2
  1104. Sneak_Before_Shooting: false
  1105. Burstfire:
  1106. Enable: true
  1107. Shots_Per_Burst: 3
  1108. Delay_Between_Shots_In_Burst: 2
  1109. Ammo:
  1110. Enable: true
  1111. Ammo_Item_ID: 371
  1112. Take_Ammo_Per_Shot: true
  1113. Ammo_Name_Check: "&eAmmo"
  1114. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1115. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1116. Reload:
  1117. Enable: true
  1118. Reload_Amount: 15
  1119. Reload_With_Mouse: false
  1120. Starting_Amount: 15
  1121. Reload_Bullets_Individually: false
  1122. Take_Ammo_On_Reload: false
  1123. Take_Ammo_As_Magazine: false
  1124. Reload_Duration: 80
  1125. Reload_Shoot_Delay: 10
  1126. Destroy_When_Empty: false
  1127. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1128. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1129. Scope:
  1130. Enable: false
  1131. Night_Vision: true
  1132. Zoom_Amount: 8
  1133. Zoom_Bullet_Spread: 0
  1134. Zoom_Before_Shooting: false
  1135. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1136. Custom_Death_Message:
  1137. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1138. Headshot:
  1139. Enable: false
  1140. Bonus_Damage: 2
  1141. Message_Shooter: "&3HeadShot!"
  1142. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1143. Abilities:
  1144. Reset_Hit_Cooldown: true
  1145. No_Vertical_Recoil: true
  1146. Knockback: 0
  1147. Hit_Events:
  1148. Enable: true
  1149. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1150. Extras:
  1151. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1152. Particles:
  1153. Enable: true
  1154. Particle_Terrain: true
  1155.  
  1156. AK:
  1157. Item_Information:
  1158. Item_Name: "&6AK-47"
  1159. Item_Type: 284
  1160. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1161. Melee_Mode: false
  1162. Skip_Name_Check: false
  1163. Remove_Unused_Tag: false
  1164. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1165. Hidden_From_List: false
  1166. Shooting:
  1167. Disable: false
  1168. Dual_Wield: false
  1169. Right_Click_To_Shoot: true
  1170. Cancel_Left_Click_Block_Damage: true
  1171. Cancel_Right_Click_Interactions: true
  1172. Recoil_Amount: 1
  1173. Projectile_Amount: 1
  1174. Projectile_Type: snowball
  1175. Remove_Arrows_On_Impact: false
  1176. Remove_Bullet_Drop: false
  1177. Removal_Or_Drag_Delay: false
  1178. Projectile_Speed: 48
  1179. Projectile_Damage: 2
  1180. Projectile_Flames: false
  1181. Projectile_Incendiary:
  1182. Enable: false
  1183. Duration: 0
  1184. Bullet_Spread: 0.75
  1185. Reset_Fall_Distance: true
  1186. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1187. Fully_Automatic:
  1188. Enable: true
  1189. Fire_Rate: 2
  1190. Sneak:
  1191. Enable: true
  1192. No_Recoil: true
  1193. Bullet_Spread: 0.40
  1194. Sneak_Before_Shooting: false
  1195. Burstfire:
  1196. Enable: false
  1197. Shots_Per_Burst: 1
  1198. Delay_Between_Shots_In_Burst: 10
  1199. Ammo:
  1200. Enable: true
  1201. Ammo_Item_ID: 371
  1202. Take_Ammo_Per_Shot: true
  1203. Ammo_Name_Check: "&eAmmo"
  1204. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1205. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1206. Reload:
  1207. Enable: true
  1208. Reload_Amount: 30
  1209. Reload_With_Mouse: false
  1210. Starting_Amount: 30
  1211. Reload_Bullets_Individually: false
  1212. Take_Ammo_On_Reload: false
  1213. Take_Ammo_As_Magazine: false
  1214. Reload_Duration: 90
  1215. Reload_Shoot_Delay: 10
  1216. Destroy_When_Empty: false
  1217. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1218. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1219. Scope:
  1220. Enable: false
  1221. Night_Vision: true
  1222. Zoom_Amount: 8
  1223. Zoom_Bullet_Spread: 0
  1224. Zoom_Before_Shooting: false
  1225. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1226. Custom_Death_Message:
  1227. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1228. Headshot:
  1229. Enable: true
  1230. Bonus_Damage: 1
  1231. Message_Shooter: "&3HeadShot!"
  1232. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1233. Abilities:
  1234. Reset_Hit_Cooldown: true
  1235. No_Vertical_Recoil: true
  1236. Knockback: 0
  1237. Extras:
  1238. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1239. Hit_Events:
  1240. Enable: true
  1241. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1242. Particles:
  1243. Enable: true
  1244. Particle_Terrain: true
  1245.  
  1246. STRIKER2:
  1247. Item_Information:
  1248. Item_Name: "&cStriker-12 Dual"
  1249. Item_Type: 256
  1250. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1251. Melee_Mode: false
  1252. Skip_Name_Check: false
  1253. Remove_Unused_Tag: false
  1254. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1255. Hidden_From_List: false
  1256. Shooting:
  1257. Disable: false
  1258. Dual_Wield: true
  1259. Right_Click_To_Shoot: true
  1260. Cancel_Left_Click_Block_Damage: true
  1261. Cancel_Right_Click_Interactions: true
  1262. Delay_Between_Shots: 5
  1263. Recoil_Amount: 1
  1264. Projectile_Amount: 6
  1265. Projectile_Type: snowball
  1266. Remove_Arrows_On_Impact: false
  1267. Remove_Bullet_Drop: false
  1268. Removal_Or_Drag_Delay: 5-true
  1269. Projectile_Speed: 30
  1270. Projectile_Damage: 2
  1271. Projectile_Flames: false
  1272. Projectile_Incendiary:
  1273. Enable: false
  1274. Duration: 0
  1275. Bullet_Spread: 1.8
  1276. Reset_Fall_Distance: true
  1277. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1278. Sneak:
  1279. Enable: true
  1280. No_Recoil: false
  1281. Bullet_Spread: 1.6
  1282. Sneak_Before_Shooting: false
  1283. Burstfire:
  1284. Enable: false
  1285. Shots_Per_Burst: 1
  1286. Delay_Between_Shots_In_Burst: 10
  1287. Ammo:
  1288. Enable: true
  1289. Ammo_Item_ID: 371
  1290. Take_Ammo_Per_Shot: true
  1291. Ammo_Name_Check: "&eAmmo"
  1292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1293. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1294. Firearm_Action:
  1295. Type: slide
  1296. Reload:
  1297. Enable: true
  1298. Reload_Amount: 12
  1299. Reload_With_Mouse: false
  1300. Starting_Amount: 12
  1301. Reload_Bullets_Individually: true
  1302. Take_Ammo_On_Reload: false
  1303. Take_Ammo_As_Magazine: false
  1304. Reload_Duration: 15
  1305. Reload_Shoot_Delay: 10
  1306. Destroy_When_Empty: false
  1307. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1308. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1309. Scope:
  1310. Enable: false
  1311. Night_Vision: true
  1312. Zoom_Amount: 8
  1313. Zoom_Bullet_Spread: 0
  1314. Zoom_Before_Shooting: false
  1315. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1316. Custom_Death_Message:
  1317. Normal: "&9<shooter>&r &6>>> &c[Striker-12 Dual] &6>>> &r&2<victim>"
  1318. Headshot:
  1319. Enable: false
  1320. Bonus_Damage: 1
  1321. Message_Shooter: "&3HeadShot!"
  1322. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1323. Abilities:
  1324. Reset_Hit_Cooldown: true
  1325. No_Vertical_Recoil: true
  1326. Knockback: 0
  1327. Hit_Events:
  1328. Enable: true
  1329. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1330. Extras:
  1331. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1332. Particles:
  1333. Enable: true
  1334. Particle_Terrain: true
  1335.  
  1336. GALIL:
  1337. Item_Information:
  1338. Item_Name: "&9Galil"
  1339. Item_Type: 409
  1340. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1341. Melee_Mode: false
  1342. Skip_Name_Check: false
  1343. Remove_Unused_Tag: false
  1344. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1345. Hidden_From_List: false
  1346. Shooting:
  1347. Disable: false
  1348. Dual_Wield: false
  1349. Right_Click_To_Shoot: true
  1350. Cancel_Left_Click_Block_Damage: true
  1351. Cancel_Right_Click_Interactions: true
  1352. Recoil_Amount: 1
  1353. Projectile_Amount: 1
  1354. Projectile_Type: snowball
  1355. Remove_Arrows_On_Impact: false
  1356. Remove_Bullet_Drop: false
  1357. Removal_Or_Drag_Delay: false
  1358. Projectile_Speed: 50
  1359. Projectile_Damage: 5
  1360. Projectile_Flames: false
  1361. Projectile_Incendiary:
  1362. Enable: false
  1363. Duration: 0
  1364. Bullet_Spread: 1.7
  1365. Reset_Fall_Distance: true
  1366. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1367. Fully_Automatic:
  1368. Enable: true
  1369. Fire_Rate: 3
  1370. Sneak:
  1371. Enable: true
  1372. No_Recoil: false
  1373. Bullet_Spread: 0.8
  1374. Sneak_Before_Shooting: false
  1375. Burstfire:
  1376. Enable: false
  1377. Shots_Per_Burst: 1
  1378. Delay_Between_Shots_In_Burst: 10
  1379. Ammo:
  1380. Enable: true
  1381. Ammo_Item_ID: 371
  1382. Take_Ammo_Per_Shot: true
  1383. Ammo_Name_Check: "&eAmmo"
  1384. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1385. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1386. Reload:
  1387. Enable: true
  1388. Reload_Amount: 30
  1389. Reload_With_Mouse: false
  1390. Starting_Amount: 30
  1391. Reload_Bullets_Individually: false
  1392. Take_Ammo_On_Reload: false
  1393. Take_Ammo_As_Magazine: false
  1394. Reload_Duration: 100
  1395. Reload_Shoot_Delay: 10
  1396. Destroy_When_Empty: false
  1397. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1398. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1399. Scope:
  1400. Enable: false
  1401. Night_Vision: true
  1402. Zoom_Amount: 8
  1403. Zoom_Bullet_Spread: 0
  1404. Zoom_Before_Shooting: false
  1405. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1406. Custom_Death_Message:
  1407. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1408. Headshot:
  1409. Enable: false
  1410. Bonus_Damage: 2
  1411. Message_Shooter: "&3HeadShot!"
  1412. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1413. Abilities:
  1414. Reset_Hit_Cooldown: true
  1415. No_Vertical_Recoil: true
  1416. Knockback: 0
  1417. Hit_Events:
  1418. Enable: true
  1419. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1420. Extras:
  1421. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1422. Particles:
  1423. Enable: true
  1424. Particle_Terrain: true
  1425.  
  1426. F2000:
  1427. Item_Information:
  1428. Item_Name: "&9F2000"
  1429. Item_Type: 2266
  1430. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7ブルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1431. Melee_Mode: false
  1432. Skip_Name_Check: false
  1433. Remove_Unused_Tag: false
  1434. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1435. Hidden_From_List: false
  1436. Shooting:
  1437. Disable: false
  1438. Dual_Wield: false
  1439. Right_Click_To_Shoot: true
  1440. Cancel_Left_Click_Block_Damage: true
  1441. Cancel_Right_Click_Interactions: true
  1442. Recoil_Amount: 0
  1443. Projectile_Amount: 1
  1444. Projectile_Type: snowball
  1445. Remove_Arrows_On_Impact: false
  1446. Remove_Bullet_Drop: false
  1447. Removal_Or_Drag_Delay: false
  1448. Projectile_Speed: 43
  1449. Projectile_Damage: 4
  1450. Projectile_Flames: false
  1451. Projectile_Incendiary:
  1452. Enable: false
  1453. Duration: 0
  1454. Bullet_Spread: 0.25
  1455. Reset_Fall_Distance: true
  1456. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1457. Fully_Automatic:
  1458. Enable: true
  1459. Fire_Rate: 3
  1460. Sneak:
  1461. Enable: false
  1462. No_Recoil: true
  1463. Bullet_Spread: 0.05
  1464. Sneak_Before_Shooting: false
  1465. Burstfire:
  1466. Enable: false
  1467. Shots_Per_Burst: 1
  1468. Delay_Between_Shots_In_Burst: 10
  1469. Ammo:
  1470. Enable: true
  1471. Ammo_Item_ID: 371
  1472. Take_Ammo_Per_Shot: true
  1473. Ammo_Name_Check: "&eAmmo"
  1474. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1475. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1476. Reload:
  1477. Enable: true
  1478. Reload_Amount: 20
  1479. Reload_With_Mouse: false
  1480. Starting_Amount: 20
  1481. Reload_Bullets_Individually: false
  1482. Take_Ammo_On_Reload: false
  1483. Take_Ammo_As_Magazine: false
  1484. Reload_Duration: 110
  1485. Reload_Shoot_Delay: 10
  1486. Destroy_When_Empty: false
  1487. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1488. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1489. Scope:
  1490. Enable: false
  1491. Night_Vision: true
  1492. Zoom_Amount: 8
  1493. Zoom_Bullet_Spread: 0
  1494. Zoom_Before_Shooting: false
  1495. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1496. Custom_Death_Message:
  1497. Normal: "&9<shooter>&r &6>>> &5[F2000] &6>>> &r&2<victim> "
  1498. Headshot:
  1499. Enable: false
  1500. Bonus_Damage: 2
  1501. Message_Shooter: "&3HeadShot!"
  1502. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1503. Abilities:
  1504. Reset_Hit_Cooldown: true
  1505. No_Vertical_Recoil: true
  1506. Knockback: 0
  1507. Hit_Events:
  1508. Enable: true
  1509. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1510. Extras:
  1511. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1512. Particles:
  1513. Enable: true
  1514. Particle_Terrain: true
  1515.  
  1516. M870:
  1517. Item_Information:
  1518. Item_Name: "&eM870"
  1519. Item_Type: 2256
  1520. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1521. Melee_Mode: false
  1522. Skip_Name_Check: false
  1523. Remove_Unused_Tag: false
  1524. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1525. Hidden_From_List: false
  1526. Shooting:
  1527. Disable: false
  1528. Dual_Wield: false
  1529. Right_Click_To_Shoot: true
  1530. Cancel_Left_Click_Block_Damage: true
  1531. Cancel_Right_Click_Interactions: true
  1532. Delay_Between_Shots: 30
  1533. Recoil_Amount: 2
  1534. Projectile_Amount: 8
  1535. Projectile_Type: snowball
  1536. Remove_Arrows_On_Impact: false
  1537. Remove_Bullet_Drop: false
  1538. Removal_Or_Drag_Delay: 5-true
  1539. Projectile_Speed: 50
  1540. Projectile_Damage: 3
  1541. Projectile_Flames: false
  1542. Projectile_Incendiary:
  1543. Enable: false
  1544. Duration: 0
  1545. Bullet_Spread: 1.8
  1546. Reset_Fall_Distance: true
  1547. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1548. Sneak:
  1549. Enable: true
  1550. No_Recoil: false
  1551. Bullet_Spread: 1.2
  1552. Sneak_Before_Shooting: false
  1553. Burstfire:
  1554. Enable:
  1555. Shots_Per_Burst: 1
  1556. Delay_Between_Shots_In_Burst: 10
  1557. Ammo:
  1558. Enable: true
  1559. Ammo_Item_ID: 371
  1560. Take_Ammo_Per_Shot: true
  1561. Ammo_Name_Check: "&eAmmo"
  1562. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1563. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1564. Firearm_Action:
  1565. Type: slide
  1566. Reload:
  1567. Enable: true
  1568. Reload_Amount: 8
  1569. Reload_With_Mouse: false
  1570. Starting_Amount: 8
  1571. Reload_Bullets_Individually: true
  1572. Take_Ammo_On_Reload: false
  1573. Take_Ammo_As_Magazine: false
  1574. Reload_Duration: 25
  1575. Reload_Shoot_Delay: 10
  1576. Destroy_When_Empty: false
  1577. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1578. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1579. Scope:
  1580. Enable: false
  1581. Night_Vision: true
  1582. Zoom_Amount: 8
  1583. Zoom_Bullet_Spread: 0
  1584. Zoom_Before_Shooting: false
  1585. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1586. Custom_Death_Message:
  1587. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1588. Headshot:
  1589. Enable: false
  1590. Bonus_Damage: 1
  1591. Message_Shooter: "&3HeadShot!"
  1592. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1593. Abilities:
  1594. Reset_Hit_Cooldown: true
  1595. No_Vertical_Recoil: true
  1596. Knockback: 0
  1597. Extras:
  1598. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1599. Particles:
  1600. Enable: true
  1601. Particle_Terrain: true
  1602.  
  1603. APS:
  1604. Item_Information:
  1605. Item_Name: "&6StechkinAPS"
  1606. Item_Type: 338
  1607. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1608. Melee_Mode: false
  1609. Skip_Name_Check: false
  1610. Remove_Unused_Tag: false
  1611. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1612. Hidden_From_List: false
  1613. Shooting:
  1614. Disable: false
  1615. Dual_Wield: false
  1616. Right_Click_To_Shoot: true
  1617. Cancel_Left_Click_Block_Damage: true
  1618. Cancel_Right_Click_Interactions: true
  1619. Recoil_Amount: 1
  1620. Projectile_Amount: 1
  1621. Projectile_Type: snowball
  1622. Remove_Arrows_On_Impact: false
  1623. Remove_Bullet_Drop: false
  1624. Removal_Or_Drag_Delay: false
  1625. Projectile_Speed: 55
  1626. Projectile_Damage: 3
  1627. Projectile_Flames: false
  1628. Projectile_Incendiary:
  1629. Enable: false
  1630. Duration: 0
  1631. Bullet_Spread: 1.15
  1632. Reset_Fall_Distance: true
  1633. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1634. Fully_Automatic:
  1635. Enable: true
  1636. Fire_Rate: 9
  1637. Sneak:
  1638. Enable: true
  1639. No_Recoil: false
  1640. Bullet_Spread: 1
  1641. Sneak_Before_Shooting: false
  1642. Burstfire:
  1643. Enable: false
  1644. Shots_Per_Burst: 0
  1645. Delay_Between_Shots_In_Burst: 10
  1646. Ammo:
  1647. Enable: true
  1648. Ammo_Item_ID: 371
  1649. Take_Ammo_Per_Shot: true
  1650. Ammo_Name_Check: "&eAmmo"
  1651. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1652. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1653. Firearm_Action:
  1654. Type: slide
  1655. Reload:
  1656. Enable: true
  1657. Reload_Amount: 22
  1658. Reload_With_Mouse: false
  1659. Starting_Amount: 22
  1660. Reload_Bullets_Individually: false
  1661. Take_Ammo_On_Reload: false
  1662. Take_Ammo_As_Magazine: false
  1663. Reload_Duration: 80
  1664. Reload_Shoot_Delay: 10
  1665. Destroy_When_Empty: false
  1666. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1667. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1668. Scope:
  1669. Enable: false
  1670. Night_Vision: true
  1671. Zoom_Amount: 8
  1672. Zoom_Bullet_Spread: 0
  1673. Zoom_Before_Shooting: false
  1674. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1675. Custom_Death_Message:
  1676. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1677. Headshot:
  1678. Enable: false
  1679. Bonus_Damage: 1
  1680. Message_Shooter: "&3HeadShot!"
  1681. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1682. Abilities:
  1683. Reset_Hit_Cooldown: true
  1684. No_Vertical_Recoil: true
  1685. Knockback: 1
  1686. Hit_Events:
  1687. Enable: true
  1688. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1689. Extras:
  1690. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1691. Particles:
  1692. Enable: true
  1693. Particle_Terrain: true
  1694.  
  1695. M40A3:
  1696. Item_Information:
  1697. Item_Name: "&7M40A3"
  1698. Item_Type: 269
  1699. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1700. Melee_Mode: false
  1701. Skip_Name_Check: false
  1702. Remove_Unused_Tag: false
  1703. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1704. Hidden_From_List: false
  1705. Shooting:
  1706. Disable: false
  1707. Dual_Wield: false
  1708. Right_Click_To_Shoot: true
  1709. Cancel_Left_Click_Block_Damage: true
  1710. Cancel_Right_Click_Interactions: true
  1711. Delay_Between_Shots: 40
  1712. Recoil_Amount: 4
  1713. Projectile_Amount: 1
  1714. Projectile_Type: egg
  1715. Remove_Arrows_On_Impact: false
  1716. Remove_Bullet_Drop: false
  1717. Removal_Or_Drag_Delay: false
  1718. Projectile_Speed: 90
  1719. Projectile_Damage: 10
  1720. Projectile_Flames: false
  1721. Projectile_Incendiary:
  1722. Enable: false
  1723. Duration: 0
  1724. Bullet_Spread: 3
  1725. Reset_Fall_Distance: true
  1726. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1727. Fully_Automatic:
  1728. Enable: false
  1729. Fire_Rate: 8
  1730. Sneak:
  1731. Enable: true
  1732. No_Recoil: false
  1733. Bullet_Spread: 2
  1734. Sneak_Before_Shooting: false
  1735. Burstfire:
  1736. Enable: false
  1737. Shots_Per_Burst: 0
  1738. Delay_Between_Shots_In_Burst: 10
  1739. Ammo:
  1740. Enable: true
  1741. Ammo_Item_ID: 371
  1742. Take_Ammo_Per_Shot: true
  1743. Ammo_Name_Check: "&eAmmo"
  1744. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1745. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1746. Firearm_Action:
  1747. Type: slide
  1748. Reload:
  1749. Enable: true
  1750. Reload_Amount: 8
  1751. Reload_With_Mouse: false
  1752. Starting_Amount: 8
  1753. Reload_Bullets_Individually: false
  1754. Take_Ammo_On_Reload: false
  1755. Take_Ammo_As_Magazine: false
  1756. Reload_Duration: 180
  1757. Reload_Shoot_Delay: 20
  1758. Destroy_When_Empty: false
  1759. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1760. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1761. Scope:
  1762. Enable: true
  1763. Night_Vision: true
  1764. Zoom_Amount: 8
  1765. Zoom_Bullet_Spread: 0.3
  1766. Zoom_Before_Shooting: false
  1767. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1768. Custom_Death_Message:
  1769. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1770. Headshot:
  1771. Enable: true
  1772. Bonus_Damage: 3
  1773. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1774. Abilities:
  1775. Reset_Hit_Cooldown: true
  1776. No_Vertical_Recoil: true
  1777. Knockback: 3
  1778. Hit_Events:
  1779. Enable: true
  1780. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1781. Run_Console_Command:
  1782. -"scoreboard players add <shooter> hoge <damage>"
  1783. Particles:
  1784. Enable: true
  1785. Particle_Terrain: true
  1786. Particle_Player_Shoot: SMOKE
  1787.  
  1788. PYTHON:
  1789. Item_Information:
  1790. Item_Name: "&5Python"
  1791. Item_Type: 2257
  1792. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2) Critical(+3)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1793. Melee_Mode: false
  1794. Skip_Name_Check: false
  1795. Remove_Unused_Tag: false
  1796. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1797. Hidden_From_List: false
  1798. Shooting:
  1799. Disable: false
  1800. Dual_Wield: false
  1801. Right_Click_To_Shoot: true
  1802. Cancel_Left_Click_Block_Damage: true
  1803. Cancel_Right_Click_Interactions: true
  1804. Delay_Between_Shots: 25
  1805. Recoil_Amount: 3
  1806. Projectile_Amount: 1
  1807. Projectile_Type: snowball
  1808. Remove_Arrows_On_Impact: false
  1809. Remove_Bullet_Drop: false
  1810. Removal_Or_Drag_Delay: false
  1811. Projectile_Speed: 35
  1812. Projectile_Damage: 7
  1813. Projectile_Flames: false
  1814. Projectile_Incendiary:
  1815. Enable: false
  1816. Duration: 0
  1817. Bullet_Spread: 0.8
  1818. Reset_Fall_Distance: true
  1819. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1820. Sneak:
  1821. Enable: true
  1822. No_Recoil: true
  1823. Bullet_Spread: 0.3
  1824. Sneak_Before_Shooting: false
  1825. Burstfire:
  1826. Enable:
  1827. Shots_Per_Burst: 1
  1828. Delay_Between_Shots_In_Burst: 10
  1829. Ammo:
  1830. Enable: true
  1831. Ammo_Item_ID: 371
  1832. Take_Ammo_Per_Shot: true
  1833. Ammo_Name_Check: "&eAmmo"
  1834. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1835. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1836. Firearm_Action:
  1837. Type: slide
  1838. Reload:
  1839. Enable: true
  1840. Reload_Amount: 6
  1841. Reload_With_Mouse: false
  1842. Starting_Amount: 6
  1843. Reload_Bullets_Individually: true
  1844. Take_Ammo_On_Reload: false
  1845. Take_Ammo_As_Magazine: false
  1846. Reload_Duration: 25
  1847. Reload_Shoot_Delay: 10
  1848. Destroy_When_Empty: false
  1849. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1850. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1851. Scope:
  1852. Enable: false
  1853. Night_Vision: true
  1854. Zoom_Amount: 8
  1855. Zoom_Bullet_Spread: 0
  1856. Zoom_Before_Shooting: false
  1857. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1858. Custom_Death_Message:
  1859. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1860. Headshot:
  1861. Enable: true
  1862. Bonus_Damage: 2
  1863. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1864. Abilities:
  1865. Reset_Hit_Cooldown: true
  1866. No_Vertical_Recoil: true
  1867. Knockback: 3
  1868. Hit_Events:
  1869. Enable: true
  1870. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1871. Extras:
  1872. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1873. Particles:
  1874. Enable: true
  1875. Particle_Terrain: true
  1876. Critical_Hits:
  1877. Enable: true
  1878. Bonus_Damage: 3
  1879. Chance: 20
  1880. Message_Shooter: "&6Critical!"
  1881.  
  1882. DSR:
  1883. Item_Information:
  1884. Item_Name: "&aDSR-1"
  1885. Item_Type: 2258
  1886. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1887. Melee_Mode: false
  1888. Skip_Name_Check: false
  1889. Remove_Unused_Tag: false
  1890. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1891. Hidden_From_List: false
  1892. Shooting:
  1893. Disable: false
  1894. Dual_Wield: false
  1895. Right_Click_To_Shoot: true
  1896. Cancel_Left_Click_Block_Damage: true
  1897. Cancel_Right_Click_Interactions: true
  1898. Delay_Between_Shots: 60
  1899. Recoil_Amount: 6
  1900. Projectile_Amount: 1
  1901. Projectile_Type: egg
  1902. Remove_Arrows_On_Impact: false
  1903. Remove_Bullet_Drop: false
  1904. Removal_Or_Drag_Delay: false
  1905. Projectile_Speed: 90
  1906. Projectile_Damage: 15
  1907. Projectile_Flames: false
  1908. Projectile_Incendiary:
  1909. Enable: false
  1910. Duration: 0
  1911. Bullet_Spread: 3
  1912. Reset_Fall_Distance: true
  1913. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1914. Fully_Automatic:
  1915. Enable: false
  1916. Fire_Rate: 8
  1917. Sneak:
  1918. Enable: true
  1919. No_Recoil: false
  1920. Bullet_Spread: 2
  1921. Sneak_Before_Shooting: false
  1922. Burstfire:
  1923. Enable: false
  1924. Shots_Per_Burst: 0
  1925. Delay_Between_Shots_In_Burst: 10
  1926. Ammo:
  1927. Enable: true
  1928. Ammo_Item_ID: 371
  1929. Take_Ammo_Per_Shot: true
  1930. Ammo_Name_Check: "&eAmmo"
  1931. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1932. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1933. Firearm_Action:
  1934. Type: slide
  1935. Reload:
  1936. Enable: true
  1937. Reload_Amount: 4
  1938. Reload_With_Mouse: false
  1939. Starting_Amount: 4
  1940. Reload_Bullets_Individually: false
  1941. Take_Ammo_On_Reload: false
  1942. Take_Ammo_As_Magazine: false
  1943. Reload_Duration: 210
  1944. Reload_Shoot_Delay: 20
  1945. Destroy_When_Empty: false
  1946. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1947. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1948. Scope:
  1949. Enable: true
  1950. Night_Vision: true
  1951. Zoom_Amount: 10
  1952. Zoom_Bullet_Spread: 0.25
  1953. Zoom_Before_Shooting: false
  1954. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1955. Custom_Death_Message:
  1956. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1957. Headshot:
  1958. Enable: true
  1959. Bonus_Damage: 4
  1960. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1961. Abilities:
  1962. Reset_Hit_Cooldown: true
  1963. No_Vertical_Recoil: true
  1964. Knockback: 6
  1965. Hit_Events:
  1966. Enable: true
  1967. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1968. Extras:
  1969. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1970. Particles:
  1971. Enable: true
  1972. Particle_Terrain: true
  1973. Particle_Player_Shoot: SMOKE
  1974.  
  1975. SVD:
  1976. Item_Information:
  1977. Item_Name: "&aSVD"
  1978. Item_Type: 2259
  1979. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1980. Melee_Mode: false
  1981. Skip_Name_Check: false
  1982. Remove_Unused_Tag: false
  1983. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1984. Hidden_From_List: false
  1985. Shooting:
  1986. Disable: false
  1987. Dual_Wield: false
  1988. Right_Click_To_Shoot: true
  1989. Cancel_Left_Click_Block_Damage: true
  1990. Cancel_Right_Click_Interactions: true
  1991. Delay_Between_Shots: 8
  1992. Recoil_Amount: 2
  1993. Projectile_Amount: 1
  1994. Projectile_Type: egg
  1995. Remove_Arrows_On_Impact: false
  1996. Remove_Bullet_Drop: false
  1997. Removal_Or_Drag_Delay: false
  1998. Projectile_Speed: 90
  1999. Projectile_Damage: 7
  2000. Projectile_Flames: false
  2001. Projectile_Incendiary:
  2002. Enable: false
  2003. Duration: 0
  2004. Bullet_Spread: 3
  2005. Reset_Fall_Distance: true
  2006. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2007. Fully_Automatic:
  2008. Enable: false
  2009. Fire_Rate: 8
  2010. Sneak:
  2011. Enable: true
  2012. No_Recoil: false
  2013. Bullet_Spread: 3
  2014. Sneak_Before_Shooting: false
  2015. Burstfire:
  2016. Enable: false
  2017. Shots_Per_Burst: 0
  2018. Delay_Between_Shots_In_Burst: 10
  2019. Ammo:
  2020. Enable: true
  2021. Ammo_Item_ID: 371
  2022. Take_Ammo_Per_Shot: true
  2023. Ammo_Name_Check: "&eAmmo"
  2024. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2025. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2026. Firearm_Action:
  2027. Type: slide
  2028. Reload:
  2029. Enable: true
  2030. Reload_Amount: 10
  2031. Reload_With_Mouse: false
  2032. Starting_Amount: 10
  2033. Reload_Bullets_Individually: false
  2034. Take_Ammo_On_Reload: false
  2035. Take_Ammo_As_Magazine: false
  2036. Reload_Duration: 160
  2037. Reload_Shoot_Delay: 20
  2038. Destroy_When_Empty: false
  2039. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2040. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2041. Scope:
  2042. Enable: true
  2043. Night_Vision: true
  2044. Zoom_Amount: 10
  2045. Zoom_Bullet_Spread: 0.15
  2046. Zoom_Before_Shooting: false
  2047. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2048. Custom_Death_Message:
  2049. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  2050. Headshot:
  2051. Enable: true
  2052. Bonus_Damage: 3
  2053. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2054. Abilities:
  2055. Reset_Hit_Cooldown: true
  2056. No_Vertical_Recoil: true
  2057. Knockback: 3
  2058. Hit_Events:
  2059. Enable: true
  2060. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2061. Extras:
  2062. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2063. Particles:
  2064. Enable: true
  2065. Particle_Terrain: true
  2066. Particle_Player_Shoot: SMOKE
  2067.  
  2068. AUG:
  2069. Item_Information:
  2070. Item_Name: "&3Aug"
  2071. Item_Type: 415
  2072. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  2073. Melee_Mode: false
  2074. Skip_Name_Check: false
  2075. Remove_Unused_Tag: false
  2076. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2077. Hidden_From_List: false
  2078. Shooting:
  2079. Disable: false
  2080. Dual_Wield: false
  2081. Right_Click_To_Shoot: true
  2082. Cancel_Left_Click_Block_Damage: true
  2083. Cancel_Right_Click_Interactions: true
  2084. Recoil_Amount: 1
  2085. Projectile_Amount: 1
  2086. Projectile_Type: snowball
  2087. Remove_Arrows_On_Impact: false
  2088. Remove_Bullet_Drop: false
  2089. Removal_Or_Drag_Delay: false
  2090. Projectile_Speed: 55
  2091. Projectile_Damage: 3
  2092. Projectile_Flames: false
  2093. Projectile_Incendiary:
  2094. Enable: false
  2095. Duration: 0
  2096. Bullet_Spread: 1
  2097. Reset_Fall_Distance: true
  2098. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2099. Fully_Automatic:
  2100. Enable: true
  2101. Fire_Rate: 4
  2102. Sneak:
  2103. Enable: true
  2104. No_Recoil: false
  2105. Bullet_Spread: 0.55
  2106. Sneak_Before_Shooting: false
  2107. Burstfire:
  2108. Enable: false
  2109. Shots_Per_Burst: 1
  2110. Delay_Between_Shots_In_Burst: 10
  2111. Ammo:
  2112. Enable: true
  2113. Ammo_Item_ID: 371
  2114. Take_Ammo_Per_Shot: true
  2115. Ammo_Name_Check: "&eAmmo"
  2116. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2117. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2118. Reload:
  2119. Enable: true
  2120. Reload_Amount: 30
  2121. Reload_With_Mouse: false
  2122. Starting_Amount: 30
  2123. Reload_Bullets_Individually: false
  2124. Take_Ammo_On_Reload: false
  2125. Take_Ammo_As_Magazine: false
  2126. Reload_Duration: 120
  2127. Reload_Shoot_Delay: 10
  2128. Destroy_When_Empty: false
  2129. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2130. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2131. Scope:
  2132. Enable: false
  2133. Night_Vision: true
  2134. Zoom_Amount: 8
  2135. Zoom_Bullet_Spread: 0
  2136. Zoom_Before_Shooting: false
  2137. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2138. Custom_Death_Message:
  2139. Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> "
  2140. Headshot:
  2141. Enable: false
  2142. Bonus_Damage: 2
  2143. Message_Shooter: "&3HeadShot!"
  2144. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2145. Abilities:
  2146. Reset_Hit_Cooldown: true
  2147. No_Vertical_Recoil: true
  2148. Knockback: 0
  2149. Hit_Events:
  2150. Enable: true
  2151. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2152. Extras:
  2153. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2154. Critical_Hits:
  2155. Enable: true
  2156. Bonus_Damage: 2
  2157. Chance: 15
  2158. Message_Shooter: "&6Critical!"
  2159. Particles:
  2160. Enable: true
  2161. Particle_Terrain: true
  2162.  
  2163.  
  2164. BUMBLEBEE:
  2165. Item_Information:
  2166. Item_Name: "&3Bumblebee"
  2167. Item_Type: 2261
  2168. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2169. Melee_Mode: false
  2170. Skip_Name_Check: false
  2171. Remove_Unused_Tag: false
  2172. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2173. Hidden_From_List: false
  2174. Shooting:
  2175. Disable: false
  2176. Dual_Wield: false
  2177. Right_Click_To_Shoot: true
  2178. Cancel_Left_Click_Block_Damage: true
  2179. Cancel_Right_Click_Interactions: true
  2180. Recoil_Amount: 2
  2181. Projectile_Amount: 2
  2182. Projectile_Type: snowball
  2183. Remove_Arrows_On_Impact: false
  2184. Remove_Bullet_Drop: false
  2185. Removal_Or_Drag_Delay: false
  2186. Projectile_Speed: 45
  2187. Projectile_Damage: 2
  2188. Projectile_Flames: false
  2189. Projectile_Incendiary:
  2190. Enable: false
  2191. Duration: 0
  2192. Bullet_Spread: 1
  2193. Reset_Fall_Distance: true
  2194. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2195. Fully_Automatic:
  2196. Enable: true
  2197. Fire_Rate: 2
  2198. Sneak:
  2199. Enable: true
  2200. No_Recoil: false
  2201. Bullet_Spread: 0.35
  2202. Sneak_Before_Shooting: false
  2203. Burstfire:
  2204. Enable: false
  2205. Shots_Per_Burst: 1
  2206. Delay_Between_Shots_In_Burst: 10
  2207. Ammo:
  2208. Enable: true
  2209. Ammo_Item_ID: 371
  2210. Take_Ammo_Per_Shot: true
  2211. Ammo_Name_Check: "&eAmmo"
  2212. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2213. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2214. Reload:
  2215. Enable: true
  2216. Reload_Amount: 20
  2217. Reload_With_Mouse: false
  2218. Starting_Amount: 20
  2219. Reload_Bullets_Individually: false
  2220. Take_Ammo_On_Reload: false
  2221. Take_Ammo_As_Magazine: false
  2222. Reload_Duration: 120
  2223. Reload_Shoot_Delay: 10
  2224. Destroy_When_Empty: false
  2225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2226. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2227. Scope:
  2228. Enable: false
  2229. Night_Vision: true
  2230. Zoom_Amount: 8
  2231. Zoom_Bullet_Spread: 0
  2232. Zoom_Before_Shooting: false
  2233. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2234. Custom_Death_Message:
  2235. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2236. Headshot:
  2237. Enable: false
  2238. Bonus_Damage: 2
  2239. Message_Shooter: "&3HeadShot!"
  2240. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2241. Abilities:
  2242. Reset_Hit_Cooldown: true
  2243. No_Vertical_Recoil: true
  2244. Knockback: 0
  2245. Extras:
  2246. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2247. Particles:
  2248. Enable: true
  2249. Particle_Terrain: true
  2250.  
  2251. M1:
  2252. Item_Information:
  2253. Item_Name: "&6M1 Garand"
  2254. Item_Type: 2262
  2255. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+2)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2256. Melee_Mode: false
  2257. Skip_Name_Check: false
  2258. Remove_Unused_Tag: false
  2259. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2260. Hidden_From_List: false
  2261. Shooting:
  2262. Disable: false
  2263. Dual_Wield: false
  2264. Right_Click_To_Shoot: true
  2265. Cancel_Left_Click_Block_Damage: true
  2266. Cancel_Right_Click_Interactions: true
  2267. Delay_Between_Shots: 6
  2268. Recoil_Amount: 1
  2269. Projectile_Amount: 1
  2270. Projectile_Type: egg
  2271. Remove_Arrows_On_Impact: false
  2272. Remove_Bullet_Drop: false
  2273. Removal_Or_Drag_Delay: false
  2274. Projectile_Speed: 90
  2275. Projectile_Damage: 6
  2276. Projectile_Flames: false
  2277. Projectile_Incendiary:
  2278. Enable: false
  2279. Duration: 0
  2280. Bullet_Spread: 1.2
  2281. Reset_Fall_Distance: true
  2282. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2283. Fully_Automatic:
  2284. Enable: false
  2285. Fire_Rate: 2
  2286. Sneak:
  2287. Enable: true
  2288. No_Recoil: true
  2289. Bullet_Spread: 0.15
  2290. Sneak_Before_Shooting: false
  2291. Burstfire:
  2292. Enable: false
  2293. Shots_Per_Burst: 1
  2294. Delay_Between_Shots_In_Burst: 10
  2295. Ammo:
  2296. Enable: true
  2297. Ammo_Item_ID: 371
  2298. Take_Ammo_Per_Shot: true
  2299. Ammo_Name_Check: "&eAmmo"
  2300. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2301. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2302. Reload:
  2303. Enable: true
  2304. Reload_Amount: 8
  2305. Reload_With_Mouse: false
  2306. Starting_Amount: 8
  2307. Reload_Bullets_Individually: false
  2308. Take_Ammo_On_Reload: false
  2309. Take_Ammo_As_Magazine: false
  2310. Reload_Duration: 180
  2311. Reload_Shoot_Delay: 10
  2312. Destroy_When_Empty: false
  2313. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2314. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2315. Scope:
  2316. Enable: true
  2317. Night_Vision: true
  2318. Zoom_Amount: 8
  2319. Zoom_Bullet_Spread: 0.12
  2320. Zoom_Before_Shooting: false
  2321. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2322. Custom_Death_Message:
  2323. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2324. Headshot:
  2325. Enable: true
  2326. Bonus_Damage: 2
  2327. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2328. Abilities:
  2329. Reset_Hit_Cooldown: true
  2330. No_Vertical_Recoil: true
  2331. Knockback: 2
  2332. Hit_Events:
  2333. Enable: true
  2334. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2335. Extras:
  2336. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2337. Critical_Hits:
  2338. Enable: true
  2339. Bonus_Damage: 3
  2340. Chance: 25
  2341. Message_Shooter: "&6Critical!"
  2342. Particles:
  2343. Enable: true
  2344. Particle_Terrain: true
  2345.  
  2346. VECTOR:
  2347. Item_Information:
  2348. Item_Name: "&6Kriss-Vector"
  2349. Item_Type: 336
  2350. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2351. Melee_Mode: false
  2352. Skip_Name_Check: false
  2353. Remove_Unused_Tag: false
  2354. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2355. Hidden_From_List: false
  2356. Shooting:
  2357. Disable: false
  2358. Dual_Wield: false
  2359. Right_Click_To_Shoot: true
  2360. Cancel_Left_Click_Block_Damage: true
  2361. Cancel_Right_Click_Interactions: true
  2362. Recoil_Amount: 2
  2363. Projectile_Amount: 1
  2364. Projectile_Type: snowball
  2365. Remove_Arrows_On_Impact: false
  2366. Remove_Bullet_Drop: false
  2367. Removal_Or_Drag_Delay: false
  2368. Projectile_Speed: 55
  2369. Projectile_Damage: 4
  2370. Projectile_Flames: false
  2371. Projectile_Incendiary:
  2372. Enable: false
  2373. Duration: 0
  2374. Bullet_Spread: 1.3
  2375. Reset_Fall_Distance: true
  2376. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2377. Fully_Automatic:
  2378. Enable: true
  2379. Fire_Rate: 12
  2380. Sneak:
  2381. Enable: true
  2382. No_Recoil: true
  2383. Bullet_Spread: 0.45
  2384. Sneak_Before_Shooting: false
  2385. Burstfire:
  2386. Enable: false
  2387. Shots_Per_Burst: 1
  2388. Delay_Between_Shots_In_Burst: 10
  2389. Ammo:
  2390. Enable: true
  2391. Ammo_Item_ID: 371
  2392. Take_Ammo_Per_Shot: true
  2393. Ammo_Name_Check: "&eAmmo"
  2394. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2395. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2396. Reload:
  2397. Enable: true
  2398. Reload_Amount: 30
  2399. Reload_With_Mouse: false
  2400. Starting_Amount: 30
  2401. Reload_Bullets_Individually: false
  2402. Take_Ammo_On_Reload: false
  2403. Take_Ammo_As_Magazine: false
  2404. Reload_Duration: 80
  2405. Reload_Shoot_Delay: 10
  2406. Destroy_When_Empty: false
  2407. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2408. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2409. Scope:
  2410. Enable: false
  2411. Night_Vision: true
  2412. Zoom_Amount: 8
  2413. Zoom_Bullet_Spread: 0
  2414. Zoom_Before_Shooting: false
  2415. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2416. Custom_Death_Message:
  2417. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2418. Headshot:
  2419. Enable: false
  2420. Bonus_Damage: 2
  2421. Message_Shooter: "&3HeadShot!"
  2422. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2423. Abilities:
  2424. Reset_Hit_Cooldown: true
  2425. No_Vertical_Recoil: true
  2426. Knockback: 0
  2427. Hit_Events:
  2428. Enable: true
  2429. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2430. Extras:
  2431. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2432. Particles:
  2433. Enable: true
  2434. Particle_Terrain: true
  2435.  
  2436. WINCHESTER:
  2437. Item_Information:
  2438. Item_Name: "&9Winchester ShotGun"
  2439. Item_Type: 337
  2440. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2441. Melee_Mode: false
  2442. Skip_Name_Check: false
  2443. Remove_Unused_Tag: false
  2444. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2445. Hidden_From_List: false
  2446. Shooting:
  2447. Disable: false
  2448. Dual_Wield: false
  2449. Right_Click_To_Shoot: true
  2450. Cancel_Left_Click_Block_Damage: true
  2451. Cancel_Right_Click_Interactions: true
  2452. Delay_Between_Shots: 15
  2453. Recoil_Amount: 3
  2454. Projectile_Amount: 10
  2455. Projectile_Type: snowball
  2456. Remove_Arrows_On_Impact: false
  2457. Remove_Bullet_Drop: false
  2458. Removal_Or_Drag_Delay: 3-true
  2459. Projectile_Speed: 50
  2460. Projectile_Damage: 4
  2461. Projectile_Flames: false
  2462. Projectile_Incendiary:
  2463. Enable: false
  2464. Duration: 0
  2465. Bullet_Spread: 1.6
  2466. Reset_Fall_Distance: true
  2467. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2468. Fully_Automatic:
  2469. Enable: false
  2470. Fire_Rate: 12
  2471. Sneak:
  2472. Enable: true
  2473. No_Recoil: false
  2474. Bullet_Spread: 1.2
  2475. Sneak_Before_Shooting: false
  2476. Burstfire:
  2477. Enable: false
  2478. Shots_Per_Burst: 1
  2479. Delay_Between_Shots_In_Burst: 10
  2480. Ammo:
  2481. Enable: true
  2482. Ammo_Item_ID: 371
  2483. Take_Ammo_Per_Shot: true
  2484. Ammo_Name_Check: "&eAmmo"
  2485. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2486. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2487. Reload:
  2488. Enable: true
  2489. Reload_Amount: 2
  2490. Reload_With_Mouse: false
  2491. Starting_Amount: 2
  2492. Reload_Bullets_Individually: true
  2493. Take_Ammo_On_Reload: false
  2494. Take_Ammo_As_Magazine: false
  2495. Reload_Duration: 45
  2496. Reload_Shoot_Delay: 10
  2497. Destroy_When_Empty: false
  2498. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2499. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2500. Scope:
  2501. Enable: false
  2502. Night_Vision: true
  2503. Zoom_Amount: 8
  2504. Zoom_Bullet_Spread: 0
  2505. Zoom_Before_Shooting: false
  2506. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2507. Custom_Death_Message:
  2508. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2509. Headshot:
  2510. Enable: false
  2511. Bonus_Damage: 2
  2512. Message_Shooter: "&3HeadShot!"
  2513. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2514. Abilities:
  2515. Reset_Hit_Cooldown: true
  2516. No_Vertical_Recoil: true
  2517. Knockback: 1
  2518. Hit_Events:
  2519. Enable: true
  2520. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2521. Extras:
  2522. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2523. Particles:
  2524. Enable: true
  2525. Particle_Terrain: true
  2526. Particle_Player_Shoot: SMOKE
  2527.  
  2528. RAIL:
  2529. Item_Information:
  2530. Item_Name: "&3RailGun"
  2531. Item_Type: 277
  2532. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------"
  2533. Melee_Mode: false
  2534. Skip_Name_Check: false
  2535. Remove_Unused_Tag: false
  2536. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2537. Hidden_From_List: false
  2538. Shooting:
  2539. Disable: false
  2540. Dual_Wield: false
  2541. Right_Click_To_Shoot: true
  2542. Cancel_Left_Click_Block_Damage: true
  2543. Cancel_Right_Click_Interactions: true
  2544. Delay_Between_Shots: 15
  2545. Recoil_Amount: 1
  2546. Projectile_Amount: 1
  2547. Projectile_Type: egg
  2548. Remove_Arrows_On_Impact: false
  2549. Remove_Bullet_Drop: false
  2550. Removal_Or_Drag_Delay: false
  2551. Projectile_Speed: 80
  2552. Projectile_Damage: 4
  2553. Projectile_Flames: false
  2554. Projectile_Incendiary:
  2555. Enable: false
  2556. Duration: 0
  2557. Bullet_Spread: 0
  2558. Reset_Fall_Distance: true
  2559. Sounds_Shoot: BLOCK_ANVIL_PLACE-1-2-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2560. Fully_Automatic:
  2561. Enable: false
  2562. Fire_Rate: 12
  2563. Sneak:
  2564. Enable: true
  2565. No_Recoil: false
  2566. Bullet_Spread: 0
  2567. Sneak_Before_Shooting: false
  2568. Burstfire:
  2569. Enable: true
  2570. Shots_Per_Burst: 30
  2571. Delay_Between_Shots_In_Burst: 1
  2572. Ammo:
  2573. Enable: true
  2574. Ammo_Item_ID: 371
  2575. Take_Ammo_Per_Shot: true
  2576. Ammo_Name_Check: "&eAmmo"
  2577. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2578. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2579. Reload:
  2580. Enable: true
  2581. Reload_Amount: 30
  2582. Reload_With_Mouse: false
  2583. Starting_Amount: 1
  2584. Reload_Bullets_Individually: true
  2585. Take_Ammo_On_Reload: false
  2586. Take_Ammo_As_Magazine: false
  2587. Reload_Duration: 5
  2588. Reload_Shoot_Delay: 20
  2589. Destroy_When_Empty: false
  2590. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2591. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2592. Scope:
  2593. Enable: true
  2594. Night_Vision: true
  2595. Zoom_Amount: 8
  2596. Zoom_Bullet_Spread: 0
  2597. Zoom_Before_Shooting: false
  2598. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2599. Custom_Death_Message:
  2600. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2601. Headshot:
  2602. Enable: false
  2603. Bonus_Damage: 2
  2604. Message_Shooter: "&3HeadShot!"
  2605. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2606. Abilities:
  2607. Reset_Hit_Cooldown: true
  2608. No_Vertical_Recoil: true
  2609. Knockback: 2
  2610. Hit_Events:
  2611. Enable: true
  2612. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2613. Extras:
  2614. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  2615. Particles:
  2616. Enable: true
  2617. Particle_Terrain: true
  2618.  
  2619. M19112:
  2620. Item_Information:
  2621. Item_Name: "&6M1911-Dual"
  2622. Item_Type: 292
  2623. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7安定性が少し減少した。|&7----------------------------------"
  2624. Melee_Mode: false
  2625. Skip_Name_Check: false
  2626. Remove_Unused_Tag: false
  2627. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2628. Hidden_From_List: false
  2629. Shooting:
  2630. Disable: false
  2631. Dual_Wield: true
  2632. Right_Click_To_Shoot: true
  2633. Cancel_Left_Click_Block_Damage: true
  2634. Cancel_Right_Click_Interactions: true
  2635. Delay_Between_Shots: 7
  2636. Recoil_Amount: 0
  2637. Projectile_Amount: 1
  2638. Projectile_Type: snowball
  2639. Remove_Arrows_On_Impact: false
  2640. Remove_Bullet_Drop: false
  2641. Removal_Or_Drag_Delay: false
  2642. Projectile_Speed: 40
  2643. Projectile_Damage: 3
  2644. Projectile_Flames: false
  2645. Projectile_Incendiary:
  2646. Enable: false
  2647. Duration: 0
  2648. Bullet_Spread: 1
  2649. Reset_Fall_Distance: true
  2650. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2651. Sneak:
  2652. Enable: true
  2653. No_Recoil: true
  2654. Bullet_Spread: 0
  2655. Sneak_Before_Shooting: false
  2656. Burstfire:
  2657. Enable:
  2658. Shots_Per_Burst: 1
  2659. Delay_Between_Shots_In_Burst: 10
  2660. Ammo:
  2661. Enable: true
  2662. Ammo_Item_ID: 371
  2663. Take_Ammo_Per_Shot: true
  2664. Ammo_Name_Check: "&eAmmo"
  2665. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2666. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2667. Firearm_Action:
  2668. Type: slide
  2669. Reload:
  2670. Enable: true
  2671. Reload_Amount: 8
  2672. Reload_With_Mouse: false
  2673. Starting_Amount: 8
  2674. Reload_Bullets_Individually: false
  2675. Take_Ammo_On_Reload: false
  2676. Take_Ammo_As_Magazine: false
  2677. Reload_Duration: 60
  2678. Reload_Shoot_Delay: 10
  2679. Destroy_When_Empty: false
  2680. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2681. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2682. Scope:
  2683. Enable: false
  2684. Night_Vision: true
  2685. Zoom_Amount: 8
  2686. Zoom_Bullet_Spread: 0
  2687. Zoom_Before_Shooting: false
  2688. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2689. Custom_Death_Message:
  2690. Normal: "&9<shooter>&r &6>>> &6[M1911-Dual] &6>>> &r&2<victim>"
  2691. Headshot:
  2692. Enable: false
  2693. Bonus_Damage: 1
  2694. Message_Shooter: "&3HeadShot!"
  2695. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2696. Abilities:
  2697. Reset_Hit_Cooldown: true
  2698. No_Vertical_Recoil: true
  2699. Knockback: 0
  2700. Hit_Events:
  2701. Enable: true
  2702. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2703. Extras:
  2704. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2705. Particles:
  2706. Enable: true
  2707. Particle_Terrain: true
  2708.  
  2709. MP7:
  2710. Item_Information:
  2711. Item_Name: "&3MP7"
  2712. Item_Type: 410
  2713. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2714. Melee_Mode: false
  2715. Skip_Name_Check: false
  2716. Remove_Unused_Tag: false
  2717. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2718. Hidden_From_List: false
  2719. Shooting:
  2720. Disable: false
  2721. Dual_Wield: false
  2722. Right_Click_To_Shoot: true
  2723. Cancel_Left_Click_Block_Damage: true
  2724. Cancel_Right_Click_Interactions: true
  2725. Recoil_Amount: 0
  2726. Projectile_Amount: 1
  2727. Projectile_Type: snowball
  2728. Remove_Arrows_On_Impact: false
  2729. Remove_Bullet_Drop: false
  2730. Removal_Or_Drag_Delay: false
  2731. Projectile_Speed: 60
  2732. Projectile_Damage: 3
  2733. Projectile_Flames: false
  2734. Projectile_Incendiary:
  2735. Enable: false
  2736. Duration: 0
  2737. Bullet_Spread: 0.7
  2738. Reset_Fall_Distance: true
  2739. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2740. Fully_Automatic:
  2741. Enable: true
  2742. Fire_Rate: 4
  2743. Sneak:
  2744. Enable: true
  2745. No_Recoil: true
  2746. Bullet_Spread: 0.30
  2747. Sneak_Before_Shooting: false
  2748. Burstfire:
  2749. Enable: false
  2750. Shots_Per_Burst: 1
  2751. Delay_Between_Shots_In_Burst: 10
  2752. Ammo:
  2753. Enable: true
  2754. Ammo_Item_ID: 371
  2755. Take_Ammo_Per_Shot: true
  2756. Ammo_Name_Check: "&eAmmo"
  2757. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2758. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2759. Reload:
  2760. Enable: true
  2761. Reload_Amount: 20
  2762. Reload_With_Mouse: false
  2763. Starting_Amount: 30
  2764. Reload_Bullets_Individually: false
  2765. Take_Ammo_On_Reload: false
  2766. Take_Ammo_As_Magazine: false
  2767. Reload_Duration: 70
  2768. Reload_Shoot_Delay: 10
  2769. Destroy_When_Empty: false
  2770. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2771. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2772. Scope:
  2773. Enable: false
  2774. Night_Vision: true
  2775. Zoom_Amount: 8
  2776. Zoom_Bullet_Spread: 0
  2777. Zoom_Before_Shooting: false
  2778. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2779. Custom_Death_Message:
  2780. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2781. Headshot:
  2782. Enable: false
  2783. Bonus_Damage: 2
  2784. Message_Shooter: "&3HeadShot!"
  2785. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2786. Abilities:
  2787. Knockback: 0
  2788. Abilities:
  2789. Reset_Hit_Cooldown: true
  2790. No_Vertical_Recoil: true
  2791. Knockback: 0
  2792. Hit_Events:
  2793. Enable: true
  2794. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2795. Extras:
  2796. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2797. Particles:
  2798. Enable: true
  2799. Particle_Terrain: true
  2800.  
  2801. AKS:
  2802. Item_Information:
  2803. Item_Name: "&6AKS-74U"
  2804. Item_Type: 2267
  2805. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2806. Melee_Mode: false
  2807. Skip_Name_Check: false
  2808. Remove_Unused_Tag: false
  2809. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2810. Hidden_From_List: false
  2811. Shooting:
  2812. Disable: false
  2813. Dual_Wield: false
  2814. Right_Click_To_Shoot: true
  2815. Cancel_Left_Click_Block_Damage: true
  2816. Cancel_Right_Click_Interactions: true
  2817. Recoil_Amount: 1
  2818. Projectile_Amount: 1
  2819. Projectile_Type: snowball
  2820. Remove_Arrows_On_Impact: false
  2821. Remove_Bullet_Drop: false
  2822. Removal_Or_Drag_Delay: false
  2823. Projectile_Speed: 45
  2824. Projectile_Damage: 3
  2825. Projectile_Flames: false
  2826. Projectile_Incendiary:
  2827. Enable: false
  2828. Duration: 0
  2829. Bullet_Spread: 1.3
  2830. Reset_Fall_Distance: true
  2831. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2832. Fully_Automatic:
  2833. Enable: true
  2834. Fire_Rate: 3
  2835. Sneak:
  2836. Enable: true
  2837. No_Recoil: true
  2838. Bullet_Spread: 0.35
  2839. Sneak_Before_Shooting: false
  2840. Burstfire:
  2841. Enable: false
  2842. Shots_Per_Burst: 1
  2843. Delay_Between_Shots_In_Burst: 10
  2844. Ammo:
  2845. Enable: true
  2846. Ammo_Item_ID: 371
  2847. Take_Ammo_Per_Shot: true
  2848. Ammo_Name_Check: "&eAmmo"
  2849. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2850. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2851. Reload:
  2852. Enable: true
  2853. Reload_Amount: 30
  2854. Reload_With_Mouse: false
  2855. Starting_Amount: 30
  2856. Reload_Bullets_Individually: false
  2857. Take_Ammo_On_Reload: false
  2858. Take_Ammo_As_Magazine: false
  2859. Reload_Duration: 120
  2860. Reload_Shoot_Delay: 10
  2861. Destroy_When_Empty: false
  2862. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2863. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2864. Scope:
  2865. Enable: false
  2866. Night_Vision: true
  2867. Zoom_Amount: 8
  2868. Zoom_Bullet_Spread: 0
  2869. Zoom_Before_Shooting: false
  2870. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2871. Custom_Death_Message:
  2872. Normal: "&9<shooter>&r &6>>> &6[AKS-74U] &6>>> &r&2<victim> "
  2873. Headshot:
  2874. Enable: false
  2875. Bonus_Damage: 2
  2876. Message_Shooter: "&3HeadShot!"
  2877. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2878. Abilities:
  2879. Reset_Hit_Cooldown: true
  2880. No_Vertical_Recoil: true
  2881. Knockback: 0
  2882. Extras:
  2883. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2884. Hit_Events:
  2885. Enable: true
  2886. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2887. Particles:
  2888. Enable: true
  2889. Particle_Terrain: true
  2890.  
  2891. GLOCK:
  2892. Item_Information:
  2893. Item_Name: "&7Glock17"
  2894. Item_Type: 290
  2895. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2896. Melee_Mode: false
  2897. Skip_Name_Check: false
  2898. Remove_Unused_Tag: false
  2899. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2900. Hidden_From_List: false
  2901. Shooting:
  2902. Disable: false
  2903. Dual_Wield: false
  2904. Right_Click_To_Shoot: true
  2905. Cancel_Left_Click_Block_Damage: true
  2906. Cancel_Right_Click_Interactions: true
  2907. Delay_Between_Shots: 8
  2908. Recoil_Amount: 0
  2909. Projectile_Amount: 1
  2910. Projectile_Type: snowball
  2911. Remove_Arrows_On_Impact: false
  2912. Remove_Bullet_Drop: false
  2913. Removal_Or_Drag_Delay: false
  2914. Projectile_Speed: 50
  2915. Projectile_Damage: 2
  2916. Projectile_Flames: false
  2917. Projectile_Incendiary:
  2918. Enable: false
  2919. Duration: 0
  2920. Bullet_Spread: 0.4
  2921. Reset_Fall_Distance: true
  2922. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2923. Sneak:
  2924. Enable: true
  2925. No_Recoil: true
  2926. Bullet_Spread: 0.1
  2927. Sneak_Before_Shooting: false
  2928. Burstfire:
  2929. Enable:
  2930. Shots_Per_Burst: 1
  2931. Delay_Between_Shots_In_Burst: 10
  2932. Ammo:
  2933. Enable: true
  2934. Ammo_Item_ID: 371
  2935. Take_Ammo_Per_Shot: true
  2936. Ammo_Name_Check: "&eAmmo"
  2937. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2938. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2939. Firearm_Action:
  2940. Type: slide
  2941. Reload:
  2942. Enable: true
  2943. Reload_Amount: 10
  2944. Reload_With_Mouse: false
  2945. Starting_Amount: 10
  2946. Reload_Bullets_Individually: false
  2947. Take_Ammo_On_Reload: false
  2948. Take_Ammo_As_Magazine: false
  2949. Reload_Duration: 40
  2950. Reload_Shoot_Delay: 5
  2951. Destroy_When_Empty: false
  2952. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2953. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2954. Scope:
  2955. Enable: false
  2956. Night_Vision: true
  2957. Zoom_Amount: 8
  2958. Zoom_Bullet_Spread: 0
  2959. Zoom_Before_Shooting: false
  2960. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2961. Custom_Death_Message:
  2962. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2963. Headshot:
  2964. Enable: false
  2965. Bonus_Damage: 1
  2966. Message_Shooter: "&3HeadShot!"
  2967. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2968. Abilities:
  2969. Reset_Hit_Cooldown: true
  2970. No_Vertical_Recoil: true
  2971. Knockback: 0
  2972. Hit_Events:
  2973. Enable: true
  2974. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2975. Extras:
  2976. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2977. Particles:
  2978. Enable: true
  2979. Particle_Terrain: true
  2980.  
  2981. PPSH:
  2982. Item_Information:
  2983. Item_Name: "&6PPSh-41"
  2984. Item_Type: 2263
  2985. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  2986. Melee_Mode: false
  2987. Skip_Name_Check: false
  2988. Remove_Unused_Tag: false
  2989. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2990. Hidden_From_List: false
  2991. Shooting:
  2992. Disable: false
  2993. Dual_Wield: false
  2994. Right_Click_To_Shoot: true
  2995. Cancel_Left_Click_Block_Damage: true
  2996. Cancel_Right_Click_Interactions: true
  2997. Recoil_Amount: 1
  2998. Projectile_Amount: 1
  2999. Projectile_Type: snowball
  3000. Remove_Arrows_On_Impact: false
  3001. Remove_Bullet_Drop: false
  3002. Removal_Or_Drag_Delay: false
  3003. Projectile_Speed: 45
  3004. Projectile_Damage: 2
  3005. Projectile_Flames: false
  3006. Projectile_Incendiary:
  3007. Enable: false
  3008. Duration: 0
  3009. Bullet_Spread: 1.5
  3010. Reset_Fall_Distance: true
  3011. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3012. Fully_Automatic:
  3013. Enable: true
  3014. Fire_Rate: 6
  3015. Sneak:
  3016. Enable: true
  3017. No_Recoil: true
  3018. Bullet_Spread: 0.45
  3019. Sneak_Before_Shooting: false
  3020. Burstfire:
  3021. Enable: false
  3022. Shots_Per_Burst: 1
  3023. Delay_Between_Shots_In_Burst: 10
  3024. Ammo:
  3025. Enable: true
  3026. Ammo_Item_ID: 371
  3027. Take_Ammo_Per_Shot: true
  3028. Ammo_Name_Check: "&eAmmo"
  3029. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3030. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3031. Reload:
  3032. Enable: true
  3033. Reload_Amount: 71
  3034. Reload_With_Mouse: false
  3035. Starting_Amount: 71
  3036. Reload_Bullets_Individually: false
  3037. Take_Ammo_On_Reload: false
  3038. Take_Ammo_As_Magazine: false
  3039. Reload_Duration: 90
  3040. Reload_Shoot_Delay: 10
  3041. Destroy_When_Empty: false
  3042. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3043. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3044. Scope:
  3045. Enable: false
  3046. Night_Vision: true
  3047. Zoom_Amount: 8
  3048. Zoom_Bullet_Spread: 0
  3049. Zoom_Before_Shooting: false
  3050. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3051. Custom_Death_Message:
  3052. Normal: "&9<shooter>&r &6>>> &6[PPSh-41] &6>>> &r&2<victim> "
  3053. Headshot:
  3054. Enable: false
  3055. Bonus_Damage: 2
  3056. Message_Shooter: "&3HeadShot!"
  3057. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3058. Abilities:
  3059. Reset_Hit_Cooldown: true
  3060. No_Vertical_Recoil: true
  3061. Knockback: 0
  3062. Extras:
  3063. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3064. Hit_Events:
  3065. Enable: true
  3066. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3067. Particles:
  3068. Enable: true
  3069. Particle_Terrain: true
  3070.  
  3071. MG34:
  3072. Item_Information:
  3073. Item_Name: "&cMG34"
  3074. Item_Type: 288
  3075. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------"
  3076. Melee_Mode: false
  3077. Skip_Name_Check: false
  3078. Remove_Unused_Tag: false
  3079. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3080. Hidden_From_List: false
  3081. Shooting:
  3082. Disable: false
  3083. Dual_Wield: false
  3084. Right_Click_To_Shoot: true
  3085. Cancel_Left_Click_Block_Damage: true
  3086. Cancel_Right_Click_Interactions: true
  3087. Recoil_Amount: 2
  3088. Projectile_Amount: 1
  3089. Projectile_Type: snowball
  3090. Remove_Arrows_On_Impact: false
  3091. Remove_Bullet_Drop: false
  3092. Removal_Or_Drag_Delay: false
  3093. Projectile_Speed: 45
  3094. Projectile_Damage: 3
  3095. Projectile_Flames: false
  3096. Projectile_Incendiary:
  3097. Enable: false
  3098. Duration: 0
  3099. Bullet_Spread: 1.2
  3100. Reset_Fall_Distance: true
  3101. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3102. Fully_Automatic:
  3103. Enable: true
  3104. Fire_Rate: 5
  3105. Sneak:
  3106. Enable: true
  3107. No_Recoil: false
  3108. Bullet_Spread: 0.25
  3109. Sneak_Before_Shooting: false
  3110. Burstfire:
  3111. Enable: false
  3112. Shots_Per_Burst: 1
  3113. Delay_Between_Shots_In_Burst: 10
  3114. Ammo:
  3115. Enable: true
  3116. Ammo_Item_ID: 371
  3117. Take_Ammo_Per_Shot: true
  3118. Ammo_Name_Check: "&eAmmo"
  3119. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3120. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3121. Reload:
  3122. Enable: true
  3123. Reload_Amount: 50
  3124. Reload_With_Mouse: false
  3125. Starting_Amount: 50
  3126. Reload_Bullets_Individually: false
  3127. Take_Ammo_On_Reload: false
  3128. Take_Ammo_As_Magazine: false
  3129. Reload_Duration: 200
  3130. Reload_Shoot_Delay: 10
  3131. Destroy_When_Empty: false
  3132. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3133. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3134. Scope:
  3135. Enable: false
  3136. Night_Vision: true
  3137. Zoom_Amount: 8
  3138. Zoom_Bullet_Spread: 0
  3139. Zoom_Before_Shooting: false
  3140. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3141. Custom_Death_Message:
  3142. Normal: "&9<shooter>&r &6>>> &6[MG34] &6>>> &r&2<victim> "
  3143. Headshot:
  3144. Enable: false
  3145. Bonus_Damage: 2
  3146. Message_Shooter: "&3HeadShot!"
  3147. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3148. Abilities:
  3149. Reset_Hit_Cooldown: true
  3150. No_Vertical_Recoil: true
  3151. Knockback: 1
  3152. Extras:
  3153. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3154. Hit_Events:
  3155. Enable: true
  3156. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3157. Particles:
  3158. Enable: true
  3159. Particle_Terrain: true
  3160.  
  3161. HINAWA:
  3162. Item_Information:
  3163. Item_Name: "&6火縄銃"
  3164. Item_Type: 348
  3165. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+8)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3166. Melee_Mode: false
  3167. Skip_Name_Check: false
  3168. Remove_Unused_Tag: false
  3169. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3170. Hidden_From_List: false
  3171. Shooting:
  3172. Disable: false
  3173. Dual_Wield: false
  3174. Right_Click_To_Shoot: true
  3175. Cancel_Left_Click_Block_Damage: true
  3176. Cancel_Right_Click_Interactions: true
  3177. Delay_Between_Shots: 10
  3178. Recoil_Amount: 3
  3179. Projectile_Amount: 1
  3180. Projectile_Type: egg
  3181. Remove_Arrows_On_Impact: false
  3182. Remove_Bullet_Drop: false
  3183. Removal_Or_Drag_Delay: false
  3184. Projectile_Speed: 75
  3185. Projectile_Damage: 20
  3186. Projectile_Flames: false
  3187. Projectile_Incendiary:
  3188. Enable: false
  3189. Duration: 0
  3190. Bullet_Spread: 1.1
  3191. Reset_Fall_Distance: true
  3192. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3193. Fully_Automatic:
  3194. Enable: false
  3195. Fire_Rate: 5
  3196. Sneak:
  3197. Enable: true
  3198. No_Recoil: false
  3199. Bullet_Spread: 0.8
  3200. Sneak_Before_Shooting: false
  3201. Burstfire:
  3202. Enable: false
  3203. Shots_Per_Burst: 1
  3204. Delay_Between_Shots_In_Burst: 10
  3205. Ammo:
  3206. Enable: true
  3207. Ammo_Item_ID: 371
  3208. Take_Ammo_Per_Shot: true
  3209. Ammo_Name_Check: "&eAmmo"
  3210. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3211. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3212. Reload:
  3213. Enable: true
  3214. Reload_Amount: 1
  3215. Reload_With_Mouse: false
  3216. Starting_Amount: 1
  3217. Reload_Bullets_Individually: false
  3218. Take_Ammo_On_Reload: false
  3219. Take_Ammo_As_Magazine: false
  3220. Reload_Duration: 100
  3221. Reload_Shoot_Delay: 10
  3222. Destroy_When_Empty: false
  3223. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3224. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3225. Scope:
  3226. Enable: true
  3227. Night_Vision: true
  3228. Zoom_Amount: 8
  3229. Zoom_Bullet_Spread: 0.15
  3230. Zoom_Before_Shooting: false
  3231. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3232. Custom_Death_Message:
  3233. Normal: "&9<shooter>&r &6>>> &6[火縄銃] &6>>> &r&2<victim> "
  3234. Headshot:
  3235. Enable: true
  3236. Bonus_Damage: 8
  3237. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3238. Abilities:
  3239. Reset_Hit_Cooldown: true
  3240. No_Vertical_Recoil: true
  3241. Knockback: 3
  3242. Extras:
  3243. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3244. Hit_Events:
  3245. Enable: true
  3246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3247. Particles:
  3248. Enable: true
  3249. Particle_Terrain: true
  3250.  
  3251. BOW:
  3252. Item_Information:
  3253. Item_Name: "&9X-Bow"
  3254. Item_Type: 279
  3255. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3256. Melee_Mode: false
  3257. Skip_Name_Check: false
  3258. Remove_Unused_Tag: false
  3259. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3260. Hidden_From_List: false
  3261. Shooting:
  3262. Disable: false
  3263. Dual_Wield: false
  3264. Right_Click_To_Shoot: true
  3265. Cancel_Left_Click_Block_Damage: true
  3266. Cancel_Right_Click_Interactions: true
  3267. Delay_Between_Shots: 10
  3268. Recoil_Amount: 0
  3269. Projectile_Amount: 1
  3270. Projectile_Type: arrow
  3271. Remove_Arrows_On_Impact: true
  3272. Remove_Bullet_Drop: true
  3273. Removal_Or_Drag_Delay: false
  3274. Projectile_Speed: 20
  3275. Projectile_Damage: 8
  3276. Projectile_Flames: false
  3277. Projectile_Incendiary:
  3278. Enable: false
  3279. Duration: 0
  3280. Bullet_Spread: 0
  3281. Reset_Fall_Distance: true
  3282. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3283. Fully_Automatic:
  3284. Enable: false
  3285. Fire_Rate: 5
  3286. Sneak:
  3287. Enable: true
  3288. No_Recoil: false
  3289. Bullet_Spread: 0
  3290. Sneak_Before_Shooting: false
  3291. Burstfire:
  3292. Enable: false
  3293. Shots_Per_Burst: 1
  3294. Delay_Between_Shots_In_Burst: 10
  3295. Ammo:
  3296. Enable: true
  3297. Ammo_Item_ID: 371
  3298. Take_Ammo_Per_Shot: true
  3299. Ammo_Name_Check: "&eAmmo"
  3300. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3301. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3302. Reload:
  3303. Enable: true
  3304. Reload_Amount: 1
  3305. Reload_With_Mouse: false
  3306. Starting_Amount: 1
  3307. Reload_Bullets_Individually: false
  3308. Take_Ammo_On_Reload: false
  3309. Take_Ammo_As_Magazine: false
  3310. Reload_Duration: 25
  3311. Reload_Shoot_Delay: 10
  3312. Destroy_When_Empty: false
  3313. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3314. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3315. Scope:
  3316. Enable: false
  3317. Night_Vision: true
  3318. Zoom_Amount: 8
  3319. Zoom_Bullet_Spread: 0
  3320. Zoom_Before_Shooting: false
  3321. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3322. Custom_Death_Message:
  3323. Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> "
  3324. Headshot:
  3325. Enable: true
  3326. Bonus_Damage: 6
  3327. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3328. Abilities:
  3329. Reset_Hit_Cooldown: true
  3330. No_Vertical_Recoil: true
  3331. Knockback: 3
  3332. Extras:
  3333. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3334. Hit_Events:
  3335. Enable: true
  3336. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3337. Critical_Hits:
  3338. Enable: true
  3339. Bonus_Damage: 6
  3340. Chance: 35
  3341. Message_Shooter: "&6Critical!"
  3342. Particles:
  3343. Enable: true
  3344. Particle_Terrain: true
  3345.  
  3346.  
  3347. SHORTY:
  3348. Item_Information:
  3349. Item_Name: "&5Super-Shorty"
  3350. Item_Type: 2264
  3351. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3352. Melee_Mode: false
  3353. Skip_Name_Check: false
  3354. Remove_Unused_Tag: false
  3355. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3356. Hidden_From_List: false
  3357. Shooting:
  3358. Disable: false
  3359. Dual_Wield: false
  3360. Right_Click_To_Shoot: true
  3361. Cancel_Left_Click_Block_Damage: true
  3362. Cancel_Right_Click_Interactions: true
  3363. Delay_Between_Shots: 15
  3364. Recoil_Amount: 2
  3365. Projectile_Amount: 6
  3366. Projectile_Type: snowball
  3367. Remove_Arrows_On_Impact: false
  3368. Remove_Bullet_Drop: false
  3369. Removal_Or_Drag_Delay: 3-true
  3370. Projectile_Speed: 45
  3371. Projectile_Damage: 2
  3372. Projectile_Flames: false
  3373. Projectile_Incendiary:
  3374. Enable: false
  3375. Duration: 0
  3376. Bullet_Spread: 1.5
  3377. Reset_Fall_Distance: true
  3378. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3379. Fully_Automatic:
  3380. Enable: false
  3381. Fire_Rate: 12
  3382. Sneak:
  3383. Enable: true
  3384. No_Recoil: false
  3385. Bullet_Spread: 1.1
  3386. Sneak_Before_Shooting: false
  3387. Burstfire:
  3388. Enable: false
  3389. Shots_Per_Burst: 1
  3390. Delay_Between_Shots_In_Burst: 10
  3391. Ammo:
  3392. Enable: true
  3393. Ammo_Item_ID: 371
  3394. Take_Ammo_Per_Shot: true
  3395. Ammo_Name_Check: "&eAmmo"
  3396. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3397. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3398. Reload:
  3399. Enable: true
  3400. Reload_Amount: 3
  3401. Reload_With_Mouse: false
  3402. Starting_Amount: 3
  3403. Reload_Bullets_Individually: true
  3404. Take_Ammo_On_Reload: false
  3405. Take_Ammo_As_Magazine: false
  3406. Reload_Duration: 50
  3407. Reload_Shoot_Delay: 10
  3408. Destroy_When_Empty: false
  3409. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3410. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3411. Scope:
  3412. Enable: false
  3413. Night_Vision: true
  3414. Zoom_Amount: 8
  3415. Zoom_Bullet_Spread: 0
  3416. Zoom_Before_Shooting: false
  3417. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3418. Custom_Death_Message:
  3419. Normal: "&9<shooter>&r &6>>> &5[Super-Shorty] &6>>> &r&2<victim> "
  3420. Headshot:
  3421. Enable: false
  3422. Bonus_Damage: 2
  3423. Message_Shooter: "&3HeadShot!"
  3424. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3425. Abilities:
  3426. Reset_Hit_Cooldown: true
  3427. No_Vertical_Recoil: true
  3428. Knockback: 1
  3429. Hit_Events:
  3430. Enable: true
  3431. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3432. Extras:
  3433. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3434. Particles:
  3435. Enable: true
  3436. Particle_Terrain: true
  3437. Particle_Player_Shoot: SMOKE
  3438.  
  3439. SCAR:
  3440. Item_Information:
  3441. Item_Name: "&9SCAR-L"
  3442. Item_Type: 296
  3443. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3444. Melee_Mode: false
  3445. Skip_Name_Check: false
  3446. Remove_Unused_Tag: false
  3447. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3448. Hidden_From_List: false
  3449. Shooting:
  3450. Disable: false
  3451. Dual_Wield: false
  3452. Right_Click_To_Shoot: true
  3453. Cancel_Left_Click_Block_Damage: true
  3454. Cancel_Right_Click_Interactions: true
  3455. Recoil_Amount: 1
  3456. Projectile_Amount: 1
  3457. Projectile_Type: snowball
  3458. Remove_Arrows_On_Impact: false
  3459. Remove_Bullet_Drop: false
  3460. Removal_Or_Drag_Delay: false
  3461. Projectile_Speed: 43
  3462. Projectile_Damage: 5
  3463. Projectile_Flames: false
  3464. Projectile_Incendiary:
  3465. Enable: false
  3466. Duration: 0
  3467. Bullet_Spread: 0.35
  3468. Reset_Fall_Distance: true
  3469. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3470. Fully_Automatic:
  3471. Enable: true
  3472. Fire_Rate: 1
  3473. Sneak:
  3474. Enable: false
  3475. No_Recoil: false
  3476. Bullet_Spread: 0.2
  3477. Sneak_Before_Shooting: false
  3478. Burstfire:
  3479. Enable: false
  3480. Shots_Per_Burst: 1
  3481. Delay_Between_Shots_In_Burst: 10
  3482. Ammo:
  3483. Enable: true
  3484. Ammo_Item_ID: 371
  3485. Take_Ammo_Per_Shot: true
  3486. Ammo_Name_Check: "&eAmmo"
  3487. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3488. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3489. Reload:
  3490. Enable: true
  3491. Reload_Amount: 20
  3492. Reload_With_Mouse: false
  3493. Starting_Amount: 20
  3494. Reload_Bullets_Individually: false
  3495. Take_Ammo_On_Reload: false
  3496. Take_Ammo_As_Magazine: false
  3497. Reload_Duration: 120
  3498. Reload_Shoot_Delay: 10
  3499. Destroy_When_Empty: false
  3500. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3501. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3502. Scope:
  3503. Enable: false
  3504. Night_Vision: true
  3505. Zoom_Amount: 8
  3506. Zoom_Bullet_Spread: 0
  3507. Zoom_Before_Shooting: false
  3508. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3509. Custom_Death_Message:
  3510. Normal: "&9<shooter>&r &6>>> &9[SCAR-L] &6>>> &r&2<victim> "
  3511. Headshot:
  3512. Enable: false
  3513. Bonus_Damage: 2
  3514. Message_Shooter: "&3HeadShot!"
  3515. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3516. Abilities:
  3517. Reset_Hit_Cooldown: true
  3518. Knockback: 0
  3519. Hit_Events:
  3520. Enable: true
  3521. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3522. Extras:
  3523. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  3524. Particles:
  3525. Enable: true
  3526. Particle_Terrain: true
  3527.  
  3528. M79:
  3529. Item_Information:
  3530. Item_Name: "&9M79 Granado-Launcher"
  3531. Item_Type: 258
  3532. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3533. Melee_Mode: false
  3534. Skip_Name_Check: false
  3535. Remove_Unused_Tag: false
  3536. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3537. Hidden_From_List: false
  3538. Shooting:
  3539. Disable: false
  3540. Dual_Wield: false
  3541. Right_Click_To_Shoot: true
  3542. Cancel_Left_Click_Block_Damage: true
  3543. Cancel_Right_Click_Interactions: true
  3544. Recoil_Amount: 2
  3545. Projectile_Amount: 1
  3546. Projectile_Type: snowball
  3547. Remove_Arrows_On_Impact: false
  3548. Remove_Bullet_Drop: false
  3549. Removal_Or_Drag_Delay: false
  3550. Projectile_Speed: 15
  3551. Projectile_Damage: 8
  3552. Projectile_Flames: false
  3553. Projectile_Incendiary:
  3554. Enable: false
  3555. Duration: 0
  3556. Bullet_Spread: 0.05
  3557. Reset_Fall_Distance: true
  3558. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3559. Fully_Automatic:
  3560. Enable: false
  3561. Fire_Rate: 1
  3562. Sneak:
  3563. Enable: false
  3564. No_Recoil: false
  3565. Bullet_Spread: 0.05
  3566. Sneak_Before_Shooting: false
  3567. Burstfire:
  3568. Enable: false
  3569. Shots_Per_Burst: 1
  3570. Delay_Between_Shots_In_Burst: 10
  3571. Ammo:
  3572. Enable: true
  3573. Ammo_Item_ID: 371
  3574. Take_Ammo_Per_Shot: true
  3575. Ammo_Name_Check: "&eAmmo"
  3576. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3577. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3578. Reload:
  3579. Enable: true
  3580. Reload_Amount: 1
  3581. Reload_With_Mouse: false
  3582. Starting_Amount: 1
  3583. Reload_Bullets_Individually: false
  3584. Take_Ammo_On_Reload: false
  3585. Take_Ammo_As_Magazine: false
  3586. Reload_Duration: 80
  3587. Reload_Shoot_Delay: 10
  3588. Destroy_When_Empty: false
  3589. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3590. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3591. Scope:
  3592. Enable: false
  3593. Night_Vision: true
  3594. Zoom_Amount: 8
  3595. Zoom_Bullet_Spread: 0
  3596. Zoom_Before_Shooting: false
  3597. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3598. Custom_Death_Message:
  3599. Normal: "&9<shooter>&r &6>>> &9[M79-GranadoLauncher] &6>>> &r&2<victim> "
  3600. Headshot:
  3601. Enable: false
  3602. Bonus_Damage: 2
  3603. Message_Shooter: "&3HeadShot!"
  3604. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3605. Abilities:
  3606. Reset_Hit_Cooldown: true
  3607. Knockback: 0
  3608. Hit_Events:
  3609. Enable: true
  3610. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3611. Extras:
  3612. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3613. Explosions:
  3614. Enable: true
  3615. Knockback: 1
  3616. Ignite_Victims: 0
  3617. Damage_Multiplier: 65
  3618. Enable_Friendly_Fire: false
  3619. Enable_Owner_Immunity: true
  3620. Explosion_No_Damage: false
  3621. Explosion_No_Grief: true
  3622. Explosion_Radius: 4
  3623. Explosion_Incendiary: false
  3624. On_Impact_With_Anything: true
  3625. Projectile_Activation_Time: 10
  3626. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3627. Particles:
  3628. Enable: true
  3629. Particle_Terrain: true
  3630.  
  3631. UZI:
  3632. Item_Information:
  3633. Item_Name: "&7UZI-Dual"
  3634. Item_Type: 289
  3635. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3636. Melee_Mode: false
  3637. Skip_Name_Check: false
  3638. Remove_Unused_Tag: false
  3639. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3640. Hidden_From_List: false
  3641. Shooting:
  3642. Disable: false
  3643. Dual_Wield: true
  3644. Right_Click_To_Shoot: true
  3645. Cancel_Left_Click_Block_Damage: true
  3646. Cancel_Right_Click_Interactions: true
  3647. Recoil_Amount: 1
  3648. Projectile_Amount: 1
  3649. Projectile_Type: snowball
  3650. Remove_Arrows_On_Impact: false
  3651. Remove_Bullet_Drop: false
  3652. Removal_Or_Drag_Delay: false
  3653. Projectile_Speed: 60
  3654. Projectile_Damage: 3
  3655. Projectile_Flames: false
  3656. Projectile_Incendiary:
  3657. Enable: false
  3658. Duration: 0
  3659. Bullet_Spread: 0.9
  3660. Reset_Fall_Distance: true
  3661. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3662. Fully_Automatic:
  3663. Enable: true
  3664. Fire_Rate: 8
  3665. Sneak:
  3666. Enable: true
  3667. No_Recoil: false
  3668. Bullet_Spread: 0.65
  3669. Sneak_Before_Shooting: false
  3670. Burstfire:
  3671. Enable: false
  3672. Shots_Per_Burst: 0
  3673. Delay_Between_Shots_In_Burst: 10
  3674. Ammo:
  3675. Enable: true
  3676. Ammo_Item_ID: 371
  3677. Take_Ammo_Per_Shot: true
  3678. Ammo_Name_Check: "&eAmmo"
  3679. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3680. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3681. Firearm_Action:
  3682. Type: slide
  3683. Reload:
  3684. Enable: true
  3685. Reload_Amount: 32
  3686. Reload_With_Mouse: false
  3687. Starting_Amount: 32
  3688. Reload_Bullets_Individually: false
  3689. Take_Ammo_On_Reload: false
  3690. Take_Ammo_As_Magazine: false
  3691. Reload_Duration: 70
  3692. Reload_Shoot_Delay: 10
  3693. Destroy_When_Empty: false
  3694. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3695. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3696. Scope:
  3697. Enable: false
  3698. Night_Vision: true
  3699. Zoom_Amount: 8
  3700. Zoom_Bullet_Spread: 0
  3701. Zoom_Before_Shooting: false
  3702. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3703. Custom_Death_Message:
  3704. Normal: "&9<shooter>&r &6>>> &7[UZI-Dual] &6>>> &r&2<victim>"
  3705. Headshot:
  3706. Enable: false
  3707. Bonus_Damage: 1
  3708. Message_Shooter: "&3HeadShot!"
  3709. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3710. Abilities:
  3711. Reset_Hit_Cooldown: true
  3712. No_Vertical_Recoil: true
  3713. Knockback: 1
  3714. Hit_Events:
  3715. Enable: true
  3716. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3717. Extras:
  3718. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3719. Particles:
  3720. Enable: true
  3721. Particle_Terrain: true
  3722.  
  3723. BARRET2:
  3724. Item_Information:
  3725. Item_Name: "&8Barret-M82"
  3726. Item_Type: 257
  3727. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3728. Melee_Mode: false
  3729. Skip_Name_Check: false
  3730. Remove_Unused_Tag: false
  3731. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3732. Hidden_From_List: false
  3733. Shooting:
  3734. Disable: false
  3735. Dual_Wield: false
  3736. Right_Click_To_Shoot: true
  3737. Cancel_Left_Click_Block_Damage: true
  3738. Cancel_Right_Click_Interactions: true
  3739. Delay_Between_Shots: 50
  3740. Recoil_Amount: 6
  3741. Projectile_Amount: 1
  3742. Projectile_Type: egg
  3743. Remove_Arrows_On_Impact: false
  3744. Remove_Bullet_Drop: false
  3745. Removal_Or_Drag_Delay: false
  3746. Projectile_Speed: 85
  3747. Projectile_Damage: 16
  3748. Projectile_Flames: false
  3749. Projectile_Incendiary:
  3750. Enable: false
  3751. Duration: 0
  3752. Bullet_Spread: 3
  3753. Reset_Fall_Distance: true
  3754. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3755. Sneak:
  3756. Enable: true
  3757. No_Recoil: false
  3758. Bullet_Spread: 2
  3759. Sneak_Before_Shooting: false
  3760. Burstfire:
  3761. Enable: false
  3762. Shots_Per_Burst: 1
  3763. Delay_Between_Shots_In_Burst: 10
  3764. Ammo:
  3765. Enable: true
  3766. Ammo_Item_ID: 371
  3767. Take_Ammo_Per_Shot: true
  3768. Ammo_Name_Check: "&eAmmo"
  3769. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3770. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3771. Reload:
  3772. Enable: true
  3773. Reload_Amount: 5
  3774. Reload_With_Mouse: false
  3775. Starting_Amount: 5
  3776. Reload_Bullets_Individually: false
  3777. Take_Ammo_On_Reload: false
  3778. Take_Ammo_As_Magazine: false
  3779. Reload_Duration: 220
  3780. Reload_Shoot_Delay: 20
  3781. Destroy_When_Empty: false
  3782. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3783. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3784. Scope:
  3785. Enable: true
  3786. Night_Vision: true
  3787. Zoom_Amount: 8
  3788. Zoom_Bullet_Spread: 0.05
  3789. Zoom_Before_Shooting: false
  3790. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3791. Custom_Death_Message:
  3792. Normal: "&9<shooter>&r &6>>> &8[Barret-M82] &6>>> &r&2<victim>"
  3793. Headshot:
  3794. Enable: true
  3795. Bonus_Damage: 5
  3796. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3797. Abilities:
  3798. Reset_Hit_Cooldown: true
  3799. No_Vertical_Recoil: true
  3800. Knockback: 7
  3801. Hit_Events:
  3802. Enable: true
  3803. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3804. Extras:
  3805. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3806. Critical_Hits:
  3807. Enable: true
  3808. Bonus_Damage: 5
  3809. Chance: 10
  3810. Message_Shooter: "&6Critical!"
  3811. Particles:
  3812. Enable: true
  3813. Particle_Terrain: true
  3814. Particle_Player_Shoot: SMOKE
  3815.  
  3816. P90:
  3817. Item_Information:
  3818. Item_Name: "&3P90"
  3819. Item_Type: 2260
  3820. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3821. Melee_Mode: false
  3822. Skip_Name_Check: false
  3823. Remove_Unused_Tag: false
  3824. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3825. Hidden_From_List: false
  3826. Shooting:
  3827. Disable: false
  3828. Dual_Wield: false
  3829. Right_Click_To_Shoot: true
  3830. Cancel_Left_Click_Block_Damage: true
  3831. Cancel_Right_Click_Interactions: true
  3832. Recoil_Amount: 1
  3833. Projectile_Amount: 1
  3834. Projectile_Type: snowball
  3835. Remove_Arrows_On_Impact: false
  3836. Remove_Bullet_Drop: false
  3837. Removal_Or_Drag_Delay: false
  3838. Projectile_Speed: 75
  3839. Projectile_Damage: 2
  3840. Projectile_Flames: false
  3841. Projectile_Incendiary:
  3842. Enable: false
  3843. Duration: 0
  3844. Bullet_Spread: 0.45
  3845. Reset_Fall_Distance: true
  3846. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3847. Fully_Automatic:
  3848. Enable: true
  3849. Fire_Rate: 6
  3850. Sneak:
  3851. Enable: true
  3852. No_Recoil: true
  3853. Bullet_Spread: 0.25
  3854. Sneak_Before_Shooting: false
  3855. Burstfire:
  3856. Enable: false
  3857. Shots_Per_Burst: 1
  3858. Delay_Between_Shots_In_Burst: 10
  3859. Ammo:
  3860. Enable: true
  3861. Ammo_Item_ID: 371
  3862. Take_Ammo_Per_Shot: true
  3863. Ammo_Name_Check: "&eAmmo"
  3864. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3865. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3866. Reload:
  3867. Enable: true
  3868. Reload_Amount: 50
  3869. Reload_With_Mouse: false
  3870. Starting_Amount: 50
  3871. Reload_Bullets_Individually: false
  3872. Take_Ammo_On_Reload: false
  3873. Take_Ammo_As_Magazine: false
  3874. Reload_Duration: 85
  3875. Reload_Shoot_Delay: 10
  3876. Destroy_When_Empty: false
  3877. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3878. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3879. Scope:
  3880. Enable: false
  3881. Night_Vision: true
  3882. Zoom_Amount: 8
  3883. Zoom_Bullet_Spread: 0
  3884. Zoom_Before_Shooting: false
  3885. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3886. Custom_Death_Message:
  3887. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3888. Headshot:
  3889. Enable: false
  3890. Bonus_Damage: 2
  3891. Message_Shooter: "&3HeadShot!"
  3892. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3893. Abilities:
  3894. Reset_Hit_Cooldown: true
  3895. No_Vertical_Recoil: true
  3896. Knockback: 0
  3897. Hit_Events:
  3898. Enable: true
  3899. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3900. Extras:
  3901. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3902. Critical_Hits:
  3903. Enable: true
  3904. Bonus_Damage: 2
  3905. Chance: 5
  3906. Message_Shooter: "&6Critical!"
  3907. Particles:
  3908. Enable: true
  3909. Particle_Terrain: true
  3910.  
  3911. CAMRS:
  3912. Item_Information:
  3913. Item_Name: "&7CAMRS"
  3914. Item_Type: 275
  3915. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3916. Melee_Mode: false
  3917. Skip_Name_Check: false
  3918. Remove_Unused_Tag: false
  3919. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3920. Hidden_From_List: false
  3921. Shooting:
  3922. Disable: false
  3923. Dual_Wield: false
  3924. Right_Click_To_Shoot: true
  3925. Cancel_Left_Click_Block_Damage: true
  3926. Cancel_Right_Click_Interactions: true
  3927. Delay_Between_Shots: 5
  3928. Recoil_Amount: 1
  3929. Projectile_Amount: 1
  3930. Projectile_Type: snowball
  3931. Remove_Arrows_On_Impact: true
  3932. Remove_Bullet_Drop: false
  3933. Removal_Or_Drag_Delay: false
  3934. Projectile_Speed: 65
  3935. Projectile_Damage: 4
  3936. Projectile_Flames: false
  3937. Projectile_Incendiary:
  3938. Enable: false
  3939. Duration: 0
  3940. Bullet_Spread: 0.35
  3941. Reset_Fall_Distance: true
  3942. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3943. Fully_Automatic:
  3944. Enable: false
  3945. Fire_Rate: 6
  3946. Sneak:
  3947. Enable: true
  3948. No_Recoil: true
  3949. Bullet_Spread: 0.15
  3950. Sneak_Before_Shooting: false
  3951. Burstfire:
  3952. Enable: false
  3953. Shots_Per_Burst: 1
  3954. Delay_Between_Shots_In_Burst: 10
  3955. Ammo:
  3956. Enable: true
  3957. Ammo_Item_ID: 371
  3958. Take_Ammo_Per_Shot: true
  3959. Ammo_Name_Check: "&eAmmo"
  3960. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3961. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3962. Reload:
  3963. Enable: true
  3964. Reload_Amount: 20
  3965. Reload_With_Mouse: false
  3966. Starting_Amount: 20
  3967. Reload_Bullets_Individually: false
  3968. Take_Ammo_On_Reload: false
  3969. Take_Ammo_As_Magazine: false
  3970. Reload_Duration: 120
  3971. Reload_Shoot_Delay: 10
  3972. Destroy_When_Empty: false
  3973. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3974. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3975. Scope:
  3976. Enable: false
  3977. Night_Vision: true
  3978. Zoom_Amount: 8
  3979. Zoom_Bullet_Spread: 0
  3980. Zoom_Before_Shooting: false
  3981. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3982. Custom_Death_Message:
  3983. Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> "
  3984. Headshot:
  3985. Enable: false
  3986. Bonus_Damage: 2
  3987. Message_Shooter: "&3HeadShot!"
  3988. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3989. Abilities:
  3990. Reset_Hit_Cooldown: true
  3991. No_Vertical_Recoil: true
  3992. Knockback: 0
  3993. Hit_Events:
  3994. Enable: true
  3995. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3996. Extras:
  3997. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  3998. Critical_Hits:
  3999. Enable: true
  4000. Bonus_Damage: 3
  4001. Chance: 8
  4002. Message_Shooter: "&6Critical!"
  4003. Particles:
  4004. Enable: true
  4005. Particle_Terrain: true
  4006.  
  4007. BOW2:
  4008. Item_Information:
  4009. Item_Name: "&9X-Bow.Mk2"
  4010. Item_Type: 279
  4011. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(鈍化:5秒)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7敵に命中時速度低下が付与される。|&7----------------------------------"
  4012. Melee_Mode: false
  4013. Skip_Name_Check: false
  4014. Remove_Unused_Tag: false
  4015. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4016. Hidden_From_List: false
  4017. Shooting:
  4018. Disable: false
  4019. Dual_Wield: false
  4020. Right_Click_To_Shoot: true
  4021. Cancel_Left_Click_Block_Damage: true
  4022. Cancel_Right_Click_Interactions: true
  4023. Delay_Between_Shots: 15
  4024. Recoil_Amount: 0
  4025. Projectile_Amount: 1
  4026. Projectile_Type: arrow
  4027. Remove_Arrows_On_Impact: false
  4028. Remove_Bullet_Drop: true
  4029. Removal_Or_Drag_Delay: false
  4030. Projectile_Speed: 20
  4031. Projectile_Damage: 6
  4032. Projectile_Flames: false
  4033. Projectile_Incendiary:
  4034. Enable: false
  4035. Duration: 0
  4036. Bullet_Spread: 0
  4037. Reset_Fall_Distance: true
  4038. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4039. Fully_Automatic:
  4040. Enable: false
  4041. Fire_Rate: 5
  4042. Sneak:
  4043. Enable: true
  4044. No_Recoil: false
  4045. Bullet_Spread: 0
  4046. Sneak_Before_Shooting: false
  4047. Burstfire:
  4048. Enable: false
  4049. Shots_Per_Burst: 1
  4050. Delay_Between_Shots_In_Burst: 10
  4051. Ammo:
  4052. Enable: true
  4053. Ammo_Item_ID: 371
  4054. Take_Ammo_Per_Shot: true
  4055. Ammo_Name_Check: "&eAmmo"
  4056. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4057. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4058. Reload:
  4059. Enable: true
  4060. Reload_Amount: 2
  4061. Reload_With_Mouse: false
  4062. Starting_Amount: 2
  4063. Reload_Bullets_Individually: true
  4064. Take_Ammo_On_Reload: false
  4065. Take_Ammo_As_Magazine: false
  4066. Reload_Duration: 40
  4067. Reload_Shoot_Delay: 10
  4068. Destroy_When_Empty: false
  4069. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4070. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4071. Scope:
  4072. Enable: false
  4073. Night_Vision: true
  4074. Zoom_Amount: 8
  4075. Zoom_Bullet_Spread: 0
  4076. Zoom_Before_Shooting: false
  4077. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4078. Custom_Death_Message:
  4079. Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> "
  4080. Headshot:
  4081. Enable: true
  4082. Bonus_Damage: 5
  4083. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4084. Abilities:
  4085. Reset_Hit_Cooldown: true
  4086. No_Vertical_Recoil: true
  4087. Knockback: 2
  4088. Extras:
  4089. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4090. Hit_Events:
  4091. Enable: true
  4092. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4093. Critical_Hits:
  4094. Enable: true
  4095. Bonus_Damage: 4
  4096. Chance: 30
  4097. Message_Shooter: "&6Critical!"
  4098. Particles:
  4099. Enable: true
  4100. Particle_Terrain: true
  4101. Potion_Effects:
  4102. Activation: hit
  4103. Potion_Effect_Victim: SLOW-100-1
  4104.  
  4105. BOW3:
  4106. Item_Information:
  4107. Item_Name: "&9X-Bow.Mk3"
  4108. Item_Type: 279
  4109. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(毒Ⅱ:6秒)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7毒矢を使用している。|&7----------------------------------"
  4110. Melee_Mode: false
  4111. Skip_Name_Check: false
  4112. Remove_Unused_Tag: false
  4113. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4114. Hidden_From_List: false
  4115. Shooting:
  4116. Disable: false
  4117. Dual_Wield: false
  4118. Right_Click_To_Shoot: true
  4119. Cancel_Left_Click_Block_Damage: true
  4120. Cancel_Right_Click_Interactions: true
  4121. Delay_Between_Shots: 10
  4122. Recoil_Amount: 0
  4123. Projectile_Amount: 1
  4124. Projectile_Type: arrow
  4125. Remove_Arrows_On_Impact: true
  4126. Remove_Bullet_Drop: true
  4127. Removal_Or_Drag_Delay: false
  4128. Projectile_Speed: 20
  4129. Projectile_Damage: 5
  4130. Projectile_Flames: false
  4131. Projectile_Incendiary:
  4132. Enable: false
  4133. Duration: 0
  4134. Bullet_Spread: 0
  4135. Reset_Fall_Distance: true
  4136. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4137. Fully_Automatic:
  4138. Enable: false
  4139. Fire_Rate: 5
  4140. Sneak:
  4141. Enable: true
  4142. No_Recoil: false
  4143. Bullet_Spread: 0
  4144. Sneak_Before_Shooting: false
  4145. Burstfire:
  4146. Enable: false
  4147. Shots_Per_Burst: 1
  4148. Delay_Between_Shots_In_Burst: 10
  4149. Ammo:
  4150. Enable: true
  4151. Ammo_Item_ID: 371
  4152. Take_Ammo_Per_Shot: true
  4153. Ammo_Name_Check: "&eAmmo"
  4154. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4155. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4156. Reload:
  4157. Enable: true
  4158. Reload_Amount: 4
  4159. Reload_With_Mouse: false
  4160. Starting_Amount: 4
  4161. Reload_Bullets_Individually: true
  4162. Take_Ammo_On_Reload: false
  4163. Take_Ammo_As_Magazine: false
  4164. Reload_Duration: 40
  4165. Reload_Shoot_Delay: 10
  4166. Destroy_When_Empty: false
  4167. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4168. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4169. Scope:
  4170. Enable: false
  4171. Night_Vision: true
  4172. Zoom_Amount: 8
  4173. Zoom_Bullet_Spread: 0
  4174. Zoom_Before_Shooting: false
  4175. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4176. Custom_Death_Message:
  4177. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> "
  4178. Headshot:
  4179. Enable: true
  4180. Bonus_Damage: 5
  4181. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4182. Abilities:
  4183. Reset_Hit_Cooldown: true
  4184. No_Vertical_Recoil: true
  4185. Knockback: 2
  4186. Extras:
  4187. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4188. Hit_Events:
  4189. Enable: true
  4190. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4191. Critical_Hits:
  4192. Enable: true
  4193. Bonus_Damage: 4
  4194. Chance: 30
  4195. Message_Shooter: "&6Critical!"
  4196. Particles:
  4197. Enable: true
  4198. Particle_Terrain: true
  4199. Potion_Effects:
  4200. Activation: hit
  4201. Potion_Effect_Victim: POISON-120-2
  4202.  
  4203. war:
  4204. Item_Information:
  4205. Item_Name: "&9War-Machine"
  4206. Item_Type: 263
  4207. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■■■ |&7*装填時間 装填不可|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4208. Melee_Mode: false
  4209. Skip_Name_Check: false
  4210. Remove_Unused_Tag: false
  4211. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4212. Hidden_From_List: false
  4213. Shooting:
  4214. Disable: false
  4215. Dual_Wield: false
  4216. Right_Click_To_Shoot: true
  4217. Cancel_Left_Click_Block_Damage: true
  4218. Cancel_Right_Click_Interactions: true
  4219. Delay_Between_Shots: 20
  4220. Recoil_Amount: 1
  4221. Projectile_Amount: 1
  4222. Projectile_Type: snowball
  4223. Remove_Arrows_On_Impact: false
  4224. Remove_Bullet_Drop: false
  4225. Removal_Or_Drag_Delay: false
  4226. Projectile_Speed: 12
  4227. Projectile_Damage: 30
  4228. Projectile_Flames: false
  4229. Projectile_Incendiary:
  4230. Enable: false
  4231. Duration: 0
  4232. Bullet_Spread: 0.05
  4233. Reset_Fall_Distance: true
  4234. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4235. Fully_Automatic:
  4236. Enable: false
  4237. Fire_Rate: 1
  4238. Sneak:
  4239. Enable: false
  4240. No_Recoil: false
  4241. Bullet_Spread: 0.05
  4242. Sneak_Before_Shooting: false
  4243. Burstfire:
  4244. Enable: false
  4245. Shots_Per_Burst: 1
  4246. Delay_Between_Shots_In_Burst: 10
  4247. Ammo:
  4248. Enable: false
  4249. Ammo_Item_ID: 371
  4250. Take_Ammo_Per_Shot: true
  4251. Ammo_Name_Check: "&eAmmo"
  4252. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4253. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4254. Reload:
  4255. Enable: true
  4256. Reload_Amount: 6
  4257. Reload_With_Mouse: false
  4258. Starting_Amount: 6
  4259. Reload_Bullets_Individually: false
  4260. Take_Ammo_On_Reload: false
  4261. Take_Ammo_As_Magazine: false
  4262. Reload_Duration: 170
  4263. Reload_Shoot_Delay: 10
  4264. Destroy_When_Empty: true
  4265. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4266. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4267. Scope:
  4268. Enable: false
  4269. Night_Vision: true
  4270. Zoom_Amount: 8
  4271. Zoom_Bullet_Spread: 0
  4272. Zoom_Before_Shooting: false
  4273. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4274. Custom_Death_Message:
  4275. Normal: "&9<shooter>&r &6>>> &9[War-Machine] &6>>> &r&2<victim> "
  4276. Headshot:
  4277. Enable: false
  4278. Bonus_Damage: 2
  4279. Message_Shooter: "&3HeadShot!"
  4280. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4281. Abilities:
  4282. Reset_Hit_Cooldown: true
  4283. Knockback: 0
  4284. Hit_Events:
  4285. Enable: true
  4286. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4287. Extras:
  4288. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  4289. Explosions:
  4290. Enable: true
  4291. Knockback: 1
  4292. Ignite_Victims: 0
  4293. Damage_Multiplier: 350
  4294. Enable_Friendly_Fire: false
  4295. Enable_Owner_Immunity: true
  4296. Explosion_No_Damage: false
  4297. Explosion_No_Grief: true
  4298. Explosion_Radius: 6
  4299. Explosion_Incendiary: false
  4300. On_Impact_With_Anything: true
  4301. Projectile_Activation_Time: 10
  4302. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4303. Cluster_Bombs:
  4304. Enable: true
  4305. Bomblet_Type: 46
  4306. Particles:
  4307. Enable: true
  4308. Particle_Terrain: true
  4309. Particle_Player_Shoot: explosion
  4310. Particle_Player_Shoot: SMOKE
  4311.  
  4312. M134:
  4313. Item_Information:
  4314. Item_Name: "&5M134"
  4315. Item_Type: 419
  4316. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4317. Melee_Mode: false
  4318. Skip_Name_Check: false
  4319. Remove_Unused_Tag: false
  4320. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4321. Hidden_From_List: false
  4322. Shooting:
  4323. Disable: false
  4324. Dual_Wield: false
  4325. Right_Click_To_Shoot: true
  4326. Cancel_Left_Click_Block_Damage: true
  4327. Cancel_Right_Click_Interactions: true
  4328. Recoil_Amount: 1
  4329. Projectile_Amount: 1
  4330. Projectile_Type: egg
  4331. Remove_Arrows_On_Impact: false
  4332. Remove_Bullet_Drop: false
  4333. Removal_Or_Drag_Delay: false
  4334. Projectile_Speed: 90
  4335. Projectile_Damage: 2
  4336. Projectile_Flames: false
  4337. Projectile_Incendiary:
  4338. Enable: false
  4339. Duration: 0
  4340. Bullet_Spread: 1.4
  4341. Reset_Fall_Distance: true
  4342. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4343. Fully_Automatic:
  4344. Enable: true
  4345. Fire_Rate: 14
  4346. Sneak:
  4347. Enable: true
  4348. No_Recoil: true
  4349. Bullet_Spread: 0.2
  4350. Sneak_Before_Shooting: false
  4351. Burstfire:
  4352. Enable: false
  4353. Shots_Per_Burst: 1
  4354. Delay_Between_Shots_In_Burst: 10
  4355. Ammo:
  4356. Enable: true
  4357. Ammo_Item_ID: 371
  4358. Take_Ammo_Per_Shot: true
  4359. Ammo_Name_Check: "&eAmmo"
  4360. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4361. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4362. Reload:
  4363. Enable: true
  4364. Reload_Amount: 500
  4365. Reload_With_Mouse: false
  4366. Starting_Amount: 500
  4367. Reload_Bullets_Individually: false
  4368. Take_Ammo_On_Reload: false
  4369. Take_Ammo_As_Magazine: false
  4370. Reload_Duration: 280
  4371. Reload_Shoot_Delay: 10
  4372. Destroy_When_Empty: false
  4373. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4374. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4375. Scope:
  4376. Enable: false
  4377. Night_Vision: true
  4378. Zoom_Amount: 8
  4379. Zoom_Bullet_Spread: 0
  4380. Zoom_Before_Shooting: false
  4381. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4382. Custom_Death_Message:
  4383. Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> "
  4384. Headshot:
  4385. Enable: false
  4386. Bonus_Damage: 2
  4387. Message_Shooter: "&3HeadShot!"
  4388. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4389. Abilities:
  4390. Reset_Hit_Cooldown: true
  4391. No_Vertical_Recoil: true
  4392. Knockback: 1
  4393. Extras:
  4394. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4395. Hit_Events:
  4396. Enable: true
  4397. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4398. Particles:
  4399. Enable: true
  4400. Particle_Terrain: true
  4401. Particle_Player_Shoot: SMOKE
  4402.  
  4403. RPG:
  4404. Item_Information:
  4405. Item_Name: "&6RPG-7"
  4406. Item_Type: 418
  4407. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4408. Melee_Mode: false
  4409. Skip_Name_Check: false
  4410. Remove_Unused_Tag: false
  4411. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4412. Hidden_From_List: false
  4413. Shooting:
  4414. Disable: false
  4415. Dual_Wield: false
  4416. Right_Click_To_Shoot: true
  4417. Cancel_Left_Click_Block_Damage: true
  4418. Cancel_Right_Click_Interactions: true
  4419. Delay_Between_Shots: 10
  4420. Recoil_Amount: 3
  4421. Projectile_Amount: 1
  4422. Projectile_Type: fireball
  4423. Remove_Arrows_On_Impact: false
  4424. Remove_Bullet_Drop: true
  4425. Removal_Or_Drag_Delay: false
  4426. Projectile_Speed: 20
  4427. Projectile_Damage: 7
  4428. Projectile_Flames: false
  4429. Projectile_Incendiary:
  4430. Enable: false
  4431. Duration: 0
  4432. Bullet_Spread: 0
  4433. Reset_Fall_Distance: true
  4434. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4435. Fully_Automatic:
  4436. Enable: false
  4437. Fire_Rate: 5
  4438. Sneak:
  4439. Enable: true
  4440. No_Recoil: false
  4441. Bullet_Spread: 0
  4442. Sneak_Before_Shooting: false
  4443. Burstfire:
  4444. Enable: false
  4445. Shots_Per_Burst: 1
  4446. Delay_Between_Shots_In_Burst: 10
  4447. Ammo:
  4448. Enable: true
  4449. Ammo_Item_ID: 371
  4450. Take_Ammo_Per_Shot: true
  4451. Ammo_Name_Check: "&eAmmo"
  4452. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4453. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4454. Reload:
  4455. Enable: true
  4456. Reload_Amount: 1
  4457. Reload_With_Mouse: false
  4458. Starting_Amount: 1
  4459. Reload_Bullets_Individually: false
  4460. Take_Ammo_On_Reload: false
  4461. Take_Ammo_As_Magazine: false
  4462. Reload_Duration: 80
  4463. Reload_Shoot_Delay: 10
  4464. Destroy_When_Empty: false
  4465. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4466. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4467. Scope:
  4468. Enable: true
  4469. Night_Vision: true
  4470. Zoom_Amount: 8
  4471. Zoom_Bullet_Spread: 0
  4472. Zoom_Before_Shooting: false
  4473. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4474. Custom_Death_Message:
  4475. Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> "
  4476. Headshot:
  4477. Enable: true
  4478. Bonus_Damage: 6
  4479. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4480. Abilities:
  4481. Reset_Hit_Cooldown: true
  4482. No_Vertical_Recoil: true
  4483. Knockback: 3
  4484. Extras:
  4485. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4486. Hit_Events:
  4487. Enable: true
  4488. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4489. Critical_Hits:
  4490. Enable: true
  4491. Bonus_Damage: 6
  4492. Chance: 35
  4493. Message_Shooter: "&6Critical!"
  4494. Explosions:
  4495. Enable: true
  4496. Knockback: 3
  4497. Ignite_Victims: 0
  4498. Damage_Multiplier: 85
  4499. Enable_Friendly_Fire: false
  4500. Enable_Owner_Immunity: true
  4501. Explosion_No_Damage: false
  4502. Explosion_No_Grief: true
  4503. Explosion_Radius: 3
  4504. Explosion_Incendiary: false
  4505. On_Impact_With_Anything: true
  4506. Projectile_Activation_Time: 5
  4507. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4508. Particles:
  4509. Enable: true
  4510. Particle_Terrain: true
  4511.  
  4512. katana:
  4513. Item_Information:
  4514. Item_Name: "&8日本刀"
  4515. Item_Type: 283
  4516. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4517. Melee_Mode: false
  4518. Skip_Name_Check: false
  4519. Remove_Unused_Tag: false
  4520. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4521. Hidden_From_List: false
  4522. Shooting:
  4523. Disable: false
  4524. Dual_Wield: false
  4525. Right_Click_To_Shoot: false
  4526. Cancel_Left_Click_Block_Damage: true
  4527. Cancel_Right_Click_Interactions: true
  4528. Delay_Between_Shots: 10
  4529. Recoil_Amount: 0
  4530. Projectile_Amount: 1
  4531. Projectile_Type: snowball
  4532. Remove_Arrows_On_Impact: false
  4533. Remove_Bullet_Drop: false
  4534. Removal_Or_Drag_Delay: 10-true
  4535. Projectile_Speed: 30
  4536. Projectile_Damage: 7
  4537. Projectile_Flames: false
  4538. Projectile_Incendiary:
  4539. Enable: false
  4540. Duration: 0
  4541. Bullet_Spread: 0
  4542. Reset_Fall_Distance: true
  4543. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4544. Sneak:
  4545. Enable: true
  4546. No_Recoil: true
  4547. Bullet_Spread: 0
  4548. Sneak_Before_Shooting: false
  4549. Burstfire:
  4550. Enable: false
  4551. Shots_Per_Burst: 1
  4552. Delay_Between_Shots_In_Burst: 10
  4553. Ammo:
  4554. Enable: false
  4555. Ammo_Item_ID: 371
  4556. Take_Ammo_Per_Shot: true
  4557. Ammo_Name_Check: "&eAmmo"
  4558. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4559. Reload:
  4560. Enable: true
  4561. Reload_Amount: 1
  4562. Reload_With_Mouse: false
  4563. Starting_Amount: 1
  4564. Reload_Bullets_Individually: false
  4565. Take_Ammo_On_Reload: false
  4566. Take_Ammo_As_Magazine: falsee
  4567. Reload_Duration: 20
  4568. Reload_Shoot_Delay: 0
  4569. Destroy_When_Empty: false
  4570. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4571. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4572. Scope:
  4573. Enable: false
  4574. Night_Vision: true
  4575. Zoom_Amount: 8
  4576. Zoom_Bullet_Spread: 0
  4577. Zoom_Before_Shooting: false
  4578. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4579. Custom_Death_Message:
  4580. Normal: "&9<shooter> &6>>> &8[日本刀] &6>>> &r&2<victim> "
  4581. Headshot:
  4582. Enable: false
  4583. Bonus_Damage: 2
  4584. Message_Shooter: "&3HeadShot!"
  4585. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4586. Extras:
  4587. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4588. Critical_Hits:
  4589. Enable: true
  4590. Bonus_Damage: 12
  4591. Chance: 20
  4592. Message_Shooter: "&6Critical!"
  4593.  
  4594. flame:
  4595. Item_Information:
  4596. Item_Name: "&4火&c炎&4放&c射&4器"
  4597. Item_Type: 417
  4598. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4599. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4600. Shooting:
  4601. Cancel_Left_Click_Block_Damage: false
  4602. Right_Click_To_Shoot: true
  4603. Cancel_Right_Click_Interactions: false
  4604. Recoil_Amount: 0
  4605. Projectile_Amount: 1
  4606. Projectile_Type: egg
  4607. Removal_Or_Drag_Delay: 20-true
  4608. Projectile_Speed: 10
  4609. Projectile_Damage: 4
  4610. Projectile_Flames: true
  4611. Projectile_Incendiary:
  4612. Enable: true
  4613. Duration: 60
  4614. Bullet_Spread: 2.1
  4615. Reset_Fall_Distance: true
  4616. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4617. Sneak:
  4618. Enable: true
  4619. No_Recoil: true
  4620. Bullet_Spread: 1.5
  4621. Reload:
  4622. Enable: true
  4623. Reload_Amount: 100
  4624. Reload_Bullets_Individually: true
  4625. Reload_Duration: 2
  4626. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4627. Firearm_Action:
  4628. Type: break
  4629. Open_Duration: 10
  4630. Close_Duration: 15
  4631. Sound_Open: DOOR_OPEN-1-2-0
  4632. Sound_Close: DOOR_CLOSE-1-2-0
  4633. Abilities:
  4634. Reset_Hit_Cooldown: true
  4635. No_Fall_Damage: true
  4636. Hit_Events:
  4637. Enable: true
  4638. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4639. Particles:
  4640. Enable: true
  4641. Particle_Player_Shoot: FLAMES-1
  4642. Extras:
  4643. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4644. Fully_Automatic:
  4645. Enable: true
  4646. Fire_Rate: 10
  4647. Ammo:
  4648. Enable: true
  4649. Ammo_Item_ID: 371
  4650. Take_Ammo_Per_Shot: true
  4651. Ammo_Name_Check: "&eAmmo"
  4652. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4653. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4654. Custom_Death_Message:
  4655. Normal: "&9<shooter>&r &6>>> &7[&4火&c炎&4放&c射&4器&7] &6>>> &r&2<victim> "
  4656. Particles:
  4657. Enable: true
  4658. Particle_Terrain: true
  4659.  
  4660. Bizon:
  4661. Item_Information:
  4662. Item_Name: "&5PP-19 Bizon"
  4663. Item_Type: 2265
  4664. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4665. Melee_Mode: false
  4666. Skip_Name_Check: false
  4667. Remove_Unused_Tag: false
  4668. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4669. Hidden_From_List: false
  4670. Shooting:
  4671. Disable: false
  4672. Dual_Wield: false
  4673. Right_Click_To_Shoot: true
  4674. Cancel_Left_Click_Block_Damage: true
  4675. Cancel_Right_Click_Interactions: true
  4676. Recoil_Amount: 1
  4677. Projectile_Amount: 1
  4678. Projectile_Type: snowball
  4679. Remove_Arrows_On_Impact: false
  4680. Remove_Bullet_Drop: false
  4681. Removal_Or_Drag_Delay: false
  4682. Projectile_Speed: 55
  4683. Projectile_Damage: 1
  4684. Projectile_Flames: false
  4685. Projectile_Incendiary:
  4686. Enable: false
  4687. Duration: 0
  4688. Bullet_Spread: 0.55
  4689. Reset_Fall_Distance: true
  4690. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4691. Fully_Automatic:
  4692. Enable: true
  4693. Fire_Rate: 5
  4694. Sneak:
  4695. Enable: true
  4696. No_Recoil: true
  4697. Bullet_Spread: 0.35
  4698. Sneak_Before_Shooting: false
  4699. Burstfire:
  4700. Enable: false
  4701. Shots_Per_Burst: 1
  4702. Delay_Between_Shots_In_Burst: 10
  4703. Ammo:
  4704. Enable: true
  4705. Ammo_Item_ID: 371
  4706. Take_Ammo_Per_Shot: true
  4707. Ammo_Name_Check: "&eAmmo"
  4708. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4709. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4710. Reload:
  4711. Enable: true
  4712. Reload_Amount: 64
  4713. Reload_With_Mouse: false
  4714. Starting_Amount: 64
  4715. Reload_Bullets_Individually: false
  4716. Take_Ammo_On_Reload: false
  4717. Take_Ammo_As_Magazine: false
  4718. Reload_Duration: 85
  4719. Reload_Shoot_Delay: 10
  4720. Destroy_When_Empty: false
  4721. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4722. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4723. Scope:
  4724. Enable: false
  4725. Night_Vision: true
  4726. Zoom_Amount: 8
  4727. Zoom_Bullet_Spread: 0
  4728. Zoom_Before_Shooting: false
  4729. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4730. Custom_Death_Message:
  4731. Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> "
  4732. Headshot:
  4733. Enable: true
  4734. Bonus_Damage: 1
  4735. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4736. Abilities:
  4737. Reset_Hit_Cooldown: true
  4738. No_Vertical_Recoil: true
  4739. Knockback: 0
  4740. Hit_Events:
  4741. Enable: true
  4742. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4743. Extras:
  4744. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4745. Critical_Hits:
  4746. Enable: true
  4747. Bonus_Damage: 1
  4748. Chance: 5
  4749. Message_Shooter: "&6Critical!"
  4750. Particles:
  4751. Enable: true
  4752. Particle_Terrain: true
  4753.  
  4754. SFW:
  4755. Item_Information:
  4756. Item_Name: "&6C8-SFW"
  4757. Item_Type: 270
  4758. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4759. Attachments:
  4760. Type: main
  4761. Info: "under"
  4762. Toggle_Delay: 5
  4763. Sounds_Toggle: NOTE_STICKS-1-2-0
  4764. Melee_Mode: false
  4765. Skip_Name_Check: false
  4766. Remove_Unused_Tag: false
  4767. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4768. Hidden_From_List: false
  4769. Shooting:
  4770. Disable: false
  4771. Dual_Wield: false
  4772. Right_Click_To_Shoot: true
  4773. Cancel_Left_Click_Block_Damage: true
  4774. Cancel_Right_Click_Interactions: true
  4775. Recoil_Amount: 1
  4776. Projectile_Amount: 1
  4777. Projectile_Type: snowball
  4778. Remove_Arrows_On_Impact: false
  4779. Remove_Bullet_Drop: false
  4780. Removal_Or_Drag_Delay: false
  4781. Projectile_Speed: 50
  4782. Projectile_Damage: 3
  4783. Projectile_Flames: false
  4784. Projectile_Incendiary:
  4785. Enable: false
  4786. Duration: 0
  4787. Bullet_Spread: 0.45
  4788. Reset_Fall_Distance: true
  4789. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4790. Fully_Automatic:
  4791. Enable: true
  4792. Fire_Rate: 4
  4793. Sneak:
  4794. Enable: true
  4795. No_Recoil: true
  4796. Bullet_Spread: 0.20
  4797. Sneak_Before_Shooting: false
  4798. Burstfire:
  4799. Enable: false
  4800. Shots_Per_Burst: 1
  4801. Delay_Between_Shots_In_Burst: 10
  4802. Ammo:
  4803. Enable: true
  4804. Ammo_Item_ID: 371
  4805. Take_Ammo_Per_Shot: true
  4806. Ammo_Name_Check: "&eAmmo"
  4807. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4808. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4809. Reload:
  4810. Enable: true
  4811. Reload_Amount: 30
  4812. Reload_With_Mouse: false
  4813. Starting_Amount: 30
  4814. Reload_Bullets_Individually: false
  4815. Take_Ammo_On_Reload: false
  4816. Take_Ammo_As_Magazine: false
  4817. Reload_Duration: 95
  4818. Reload_Shoot_Delay: 10
  4819. Destroy_When_Empty: false
  4820. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4821. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4822. Scope:
  4823. Enable: true
  4824. Night_Vision: true
  4825. Zoom_Amount: 8
  4826. Zoom_Bullet_Spread: 0.20
  4827. Zoom_Before_Shooting: false
  4828. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4829. Custom_Death_Message:
  4830. Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> "
  4831. Headshot:
  4832. Enable: false
  4833. Bonus_Damage: 1
  4834. Message_Shooter: "&3HeadShot!"
  4835. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4836. Abilities:
  4837. Reset_Hit_Cooldown: true
  4838. No_Vertical_Recoil: true
  4839. Knockback: 0
  4840. Hit_Events:
  4841. Enable: true
  4842. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4843. Extras:
  4844. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4845. Critical_Hits:
  4846. Enable: false
  4847. Bonus_Damage: 2
  4848. Chance: 5
  4849. Message_Shooter: "&6Critical!"
  4850. Particles:
  4851. Enable: true
  4852. Particle_Terrain: true
  4853.  
  4854. under:
  4855. Item_Information:
  4856. Attachments:
  4857. Type: accessory
  4858. Toggle_Delay: 5
  4859. Sounds_Toggle: NOTE_STICKS-1-2-0
  4860. Shooting:
  4861. Disable: false
  4862. Dual_Wield: false
  4863. Right_Click_To_Shoot: true
  4864. Cancel_Left_Click_Block_Damage: true
  4865. Cancel_Right_Click_Interactions: true
  4866. Delay_Between_Shots: 8
  4867. Recoil_Amount: 2
  4868. Projectile_Amount: 5
  4869. Projectile_Type: snowball
  4870. Remove_Arrows_On_Impact: false
  4871. Remove_Bullet_Drop: false
  4872. Removal_Or_Drag_Delay: 4-true
  4873. Projectile_Speed: 45
  4874. Projectile_Damage: 2
  4875. Projectile_Flames: false
  4876. Projectile_Incendiary:
  4877. Enable: false
  4878. Duration: 0
  4879. Bullet_Spread: 1.6
  4880. Reset_Fall_Distance: true
  4881. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4882. Fully_Automatic:
  4883. Enable: false
  4884. Fire_Rate: 12
  4885. Sneak:
  4886. Enable: true
  4887. No_Recoil: false
  4888. Bullet_Spread: 1.2
  4889. Sneak_Before_Shooting: false
  4890. Burstfire:
  4891. Enable: false
  4892. Shots_Per_Burst: 1
  4893. Delay_Between_Shots_In_Burst: 10
  4894. Ammo:
  4895. Enable: true
  4896. Ammo_Item_ID: 371
  4897. Take_Ammo_Per_Shot: true
  4898. Ammo_Name_Check: "&eAmmo"
  4899. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4900. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4901. Reload:
  4902. Enable: true
  4903. Reload_Amount: 5
  4904. Reload_With_Mouse: false
  4905. Starting_Amount: 5
  4906. Reload_Bullets_Individually: false
  4907. Take_Ammo_On_Reload: false
  4908. Take_Ammo_As_Magazine: false
  4909. Reload_Duration: 90
  4910. Reload_Shoot_Delay: 10
  4911. Destroy_When_Empty: false
  4912. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4913. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4914. Scope:
  4915. Enable: false
  4916. Night_Vision: true
  4917. Zoom_Amount: 8
  4918. Zoom_Bullet_Spread: 0
  4919. Zoom_Before_Shooting: false
  4920. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4921. Custom_Death_Message:
  4922. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  4923. Headshot:
  4924. Enable: false
  4925. Bonus_Damage: 2
  4926. Message_Shooter: "&3HeadShot!"
  4927. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4928. Abilities:
  4929. Reset_Hit_Cooldown: true
  4930. No_Vertical_Recoil: true
  4931. Knockback: 1
  4932. Hit_Events:
  4933. Enable: true
  4934. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4935. Extras:
  4936. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4937. Particle_Player_Shoot: SMOKE
  4938.  
  4939. mosin:
  4940. Item_Information:
  4941. Item_Name: "&6Mosin-Nagant"
  4942. Item_Type: 433
  4943. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4944. Melee_Mode: false
  4945. Skip_Name_Check: false
  4946. Remove_Unused_Tag: false
  4947. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4948. Hidden_From_List: false
  4949. Shooting:
  4950. Disable: false
  4951. Dual_Wield: false
  4952. Right_Click_To_Shoot: true
  4953. Cancel_Left_Click_Block_Damage: true
  4954. Cancel_Right_Click_Interactions: true
  4955. Delay_Between_Shots: 30
  4956. Recoil_Amount: 4
  4957. Projectile_Amount: 1
  4958. Projectile_Type: egg
  4959. Remove_Arrows_On_Impact: false
  4960. Remove_Bullet_Drop: false
  4961. Removal_Or_Drag_Delay: false
  4962. Projectile_Speed: 80
  4963. Projectile_Damage: 10
  4964. Projectile_Flames: false
  4965. Projectile_Incendiary:
  4966. Enable: false
  4967. Duration: 0
  4968. Bullet_Spread: 3
  4969. Reset_Fall_Distance: true
  4970. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4971. Sneak:
  4972. Enable: true
  4973. No_Recoil: false
  4974. Bullet_Spread: 2
  4975. Sneak_Before_Shooting: false
  4976. Burstfire:
  4977. Enable: false
  4978. Shots_Per_Burst: 1
  4979. Delay_Between_Shots_In_Burst: 10
  4980. Ammo:
  4981. Enable: true
  4982. Ammo_Item_ID: 371
  4983. Take_Ammo_Per_Shot: true
  4984. Ammo_Name_Check: "&eAmmo"
  4985. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4986. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4987. Reload:
  4988. Enable: true
  4989. Reload_Amount: 5
  4990. Reload_With_Mouse: false
  4991. Starting_Amount: 5
  4992. Reload_Bullets_Individually: false
  4993. Take_Ammo_On_Reload: false
  4994. Take_Ammo_As_Magazine: false
  4995. Reload_Duration: 220
  4996. Reload_Shoot_Delay: 30
  4997. Destroy_When_Empty: false
  4998. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4999. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5000. Scope:
  5001. Enable: true
  5002. Night_Vision: true
  5003. Zoom_Amount: 8
  5004. Zoom_Bullet_Spread: 0.05
  5005. Zoom_Before_Shooting: false
  5006. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5007. Custom_Death_Message:
  5008. Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>"
  5009. Headshot:
  5010. Enable: true
  5011. Bonus_Damage: 4
  5012. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5013. Abilities:
  5014. Reset_Hit_Cooldown: true
  5015. No_Vertical_Recoil: true
  5016. Knockback: 4
  5017. Hit_Events:
  5018. Enable: true
  5019. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5020. Extras:
  5021. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  5022. Backstab:
  5023. Enable: true
  5024. Bonus_Damage: 10
  5025. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5026. Particles:
  5027. Enable: true
  5028. Particle_Terrain: true
  5029. Particle_Player_Shoot: SMOKE
  5030.  
  5031. 64:
  5032. Item_Information:
  5033. Item_Name: "&d64式小銃"
  5034. Item_Type: 334
  5035. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  5036. Melee_Mode: false
  5037. Skip_Name_Check: false
  5038. Remove_Unused_Tag: false
  5039. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5040. Hidden_From_List: false
  5041. Shooting:
  5042. Disable: false
  5043. Dual_Wield: false
  5044. Right_Click_To_Shoot: true
  5045. Cancel_Left_Click_Block_Damage: true
  5046. Cancel_Right_Click_Interactions: true
  5047. Recoil_Amount: 1
  5048. Projectile_Amount: 1
  5049. Projectile_Type: snowball
  5050. Remove_Arrows_On_Impact: false
  5051. Remove_Bullet_Drop: false
  5052. Removal_Or_Drag_Delay: false
  5053. Projectile_Speed: 45
  5054. Projectile_Damage: 4
  5055. Projectile_Flames: false
  5056. Projectile_Incendiary:
  5057. Enable: false
  5058. Duration: 0
  5059. Bullet_Spread: 0.7
  5060. Reset_Fall_Distance: true
  5061. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5062. Fully_Automatic:
  5063. Enable: true
  5064. Fire_Rate: 5
  5065. Sneak:
  5066. Enable: true
  5067. No_Recoil: false
  5068. Bullet_Spread: 0.15
  5069. Sneak_Before_Shooting: false
  5070. Burstfire:
  5071. Enable: false
  5072. Shots_Per_Burst: 1
  5073. Delay_Between_Shots_In_Burst: 10
  5074. Ammo:
  5075. Enable: true
  5076. Ammo_Item_ID: 371
  5077. Take_Ammo_Per_Shot: true
  5078. Ammo_Name_Check: "&eAmmo"
  5079. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5080. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5081. Reload:
  5082. Enable: true
  5083. Reload_Amount: 20
  5084. Reload_With_Mouse: false
  5085. Starting_Amount: 20
  5086. Reload_Bullets_Individually: false
  5087. Take_Ammo_On_Reload: false
  5088. Take_Ammo_As_Magazine: false
  5089. Reload_Duration: 150
  5090. Reload_Shoot_Delay: 10
  5091. Destroy_When_Empty: false
  5092. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5093. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5094. Scope:
  5095. Enable: false
  5096. Night_Vision: true
  5097. Zoom_Amount: 8
  5098. Zoom_Bullet_Spread: 0
  5099. Zoom_Before_Shooting: false
  5100. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5101. Custom_Death_Message:
  5102. Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> "
  5103. Headshot:
  5104. Enable: false
  5105. Bonus_Damage: 2
  5106. Message_Shooter: "&3HeadShot!"
  5107. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5108. Abilities:
  5109. Reset_Hit_Cooldown: true
  5110. No_Vertical_Recoil: true
  5111. Knockback: 2
  5112. Extras:
  5113. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5114. Hit_Events:
  5115. Enable: true
  5116. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5117. Backstab:
  5118. Enable: true
  5119. Bonus_Damage: 4
  5120. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5121. Particles:
  5122. Enable: true
  5123. Particle_Terrain: true
  5124.  
  5125. X95:
  5126. Item_Information:
  5127. Item_Name: "&9X95"
  5128. Item_Type: 287
  5129. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  5130. Melee_Mode: false
  5131. Skip_Name_Check: false
  5132. Remove_Unused_Tag: false
  5133. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5134. Hidden_From_List: false
  5135. Shooting:
  5136. Disable: false
  5137. Dual_Wield: false
  5138. Right_Click_To_Shoot: true
  5139. Cancel_Left_Click_Block_Damage: true
  5140. Cancel_Right_Click_Interactions: true
  5141. Recoil_Amount: 0
  5142. Projectile_Amount: 1
  5143. Projectile_Type: snowball
  5144. Remove_Arrows_On_Impact: false
  5145. Remove_Bullet_Drop: false
  5146. Removal_Or_Drag_Delay: false
  5147. Projectile_Speed: 55
  5148. Projectile_Damage: 0
  5149. Projectile_Flames: false
  5150. Projectile_Incendiary:
  5151. Enable: false
  5152. Duration: 0
  5153. Bullet_Spread: 0.8
  5154. Reset_Fall_Distance: true
  5155. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5156. Fully_Automatic:
  5157. Enable: true
  5158. Fire_Rate: 6
  5159. Sneak:
  5160. Enable: true
  5161. No_Recoil: false
  5162. Bullet_Spread: 0.45
  5163. Sneak_Before_Shooting: false
  5164. Burstfire:
  5165. Enable: false
  5166. Shots_Per_Burst: 1
  5167. Delay_Between_Shots_In_Burst: 10
  5168. Ammo:
  5169. Enable: true
  5170. Ammo_Item_ID: 371
  5171. Take_Ammo_Per_Shot: true
  5172. Ammo_Name_Check: "&eAmmo"
  5173. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5174. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5175. Reload:
  5176. Enable: true
  5177. Reload_Amount: 30
  5178. Reload_With_Mouse: false
  5179. Starting_Amount: 30
  5180. Reload_Bullets_Individually: false
  5181. Take_Ammo_On_Reload: false
  5182. Take_Ammo_As_Magazine: false
  5183. Reload_Duration: 75
  5184. Reload_Shoot_Delay: 10
  5185. Destroy_When_Empty: false
  5186. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5187. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5188. Scope:
  5189. Enable: false
  5190. Night_Vision: true
  5191. Zoom_Amount: 8
  5192. Zoom_Bullet_Spread: 0
  5193. Zoom_Before_Shooting: false
  5194. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5195. Custom_Death_Message:
  5196. Normal: "&9<shooter>&r &6>>> &9[X95] &6>>> &r&2<victim> "
  5197. Headshot:
  5198. Enable: false
  5199. Bonus_Damage: 2
  5200. Message_Shooter: "&3HeadShot!"
  5201. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5202. Abilities:
  5203. Reset_Hit_Cooldown: true
  5204. No_Vertical_Recoil: true
  5205. Knockback: 1
  5206. Extras:
  5207. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5208. Backstab:
  5209. Enable: true
  5210. Bonus_Damage: 8
  5211. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5212. Particles:
  5213. Enable: true
  5214. Particle_Terrain: true
  5215.  
  5216. M249:
  5217. Item_Information:
  5218. Item_Name: "&8M249"
  5219. Item_Type: 281
  5220. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 装填不可|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7救助部隊から配布された支援武器 |&7弾は装填されているため消費されない。|&7----------------------------------"
  5221. Melee_Mode: false
  5222. Skip_Name_Check: false
  5223. Remove_Unused_Tag: false
  5224. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5225. Hidden_From_List: false
  5226. Shooting:
  5227. Disable: false
  5228. Dual_Wield: false
  5229. Right_Click_To_Shoot: true
  5230. Cancel_Left_Click_Block_Damage: true
  5231. Cancel_Right_Click_Interactions: true
  5232. Recoil_Amount: 0
  5233. Projectile_Amount: 1
  5234. Projectile_Type: snowball
  5235. Remove_Arrows_On_Impact: false
  5236. Remove_Bullet_Drop: false
  5237. Removal_Or_Drag_Delay: false
  5238. Projectile_Speed: 50
  5239. Projectile_Damage: 4
  5240. Projectile_Flames: false
  5241. Projectile_Incendiary:
  5242. Enable: false
  5243. Duration: 0
  5244. Bullet_Spread: 0.7
  5245. Reset_Fall_Distance: true
  5246. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5247. Sneak:
  5248. Enable: true
  5249. No_Recoil: false
  5250. Bullet_Spread: 0.3
  5251. Sneak_Before_Shooting: false
  5252. Fully_Automatic:
  5253. Enable: true
  5254. Fire_Rate: 2
  5255. Burstfire:
  5256. Enable: false
  5257. Shots_Per_Burst: 1
  5258. Delay_Between_Shots_In_Burst: 10
  5259. Ammo:
  5260. Enable: false
  5261. Ammo_Item_ID: 371
  5262. Take_Ammo_Per_Shot: true
  5263. Ammo_Name_Check: "&eAmmo"
  5264. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5265. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5266. Firearm_Action:
  5267. Type: slide
  5268. Reload:
  5269. Enable: true
  5270. Reload_Amount: 100
  5271. Reload_With_Mouse: false
  5272. Starting_Amount: 100
  5273. Reload_Bullets_Individually: false
  5274. Take_Ammo_On_Reload: false
  5275. Take_Ammo_As_Magazine: false
  5276. Reload_Duration: 1000
  5277. Reload_Shoot_Delay: 10
  5278. Destroy_When_Empty: true
  5279. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5280. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5281. Scope:
  5282. Enable: false
  5283. Night_Vision: true
  5284. Zoom_Amount: 8
  5285. Zoom_Bullet_Spread: 0
  5286. Zoom_Before_Shooting: false
  5287. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5288. Custom_Death_Message:
  5289. Normal: "&9<shooter>&r &6>>> &a[M249] &6>>> &r&2<victim>"
  5290. Headshot:
  5291. Enable: true
  5292. Bonus_Damage: 3
  5293. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5294. Abilities:
  5295. Reset_Hit_Cooldown: true
  5296. No_Vertical_Recoil: true
  5297. Knockback: 1
  5298. Hit_Events:
  5299. Enable: true
  5300. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5301. Extras:
  5302. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  5303.  
  5304. Particles:
  5305. Enable: true
  5306. Particle_Terrain: true
  5307.  
  5308. BOW4:
  5309. Item_Information:
  5310. Item_Name: "&9X-Bow.Mk4"
  5311. Item_Type: 279
  5312. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4)|&7---------------&c説明&7---------------|&7X-Bow.Mk.3を改良して作られた |&7着弾時に爆発を起こす。|&7----------------------------------"
  5313. Melee_Mode: false
  5314. Skip_Name_Check: false
  5315. Remove_Unused_Tag: false
  5316. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5317. Hidden_From_List: false
  5318. Shooting:
  5319. Disable: false
  5320. Dual_Wield: false
  5321. Right_Click_To_Shoot: true
  5322. Cancel_Left_Click_Block_Damage: true
  5323. Cancel_Right_Click_Interactions: true
  5324. Delay_Between_Shots: 10
  5325. Recoil_Amount: 0
  5326. Projectile_Amount: 1
  5327. Projectile_Type: arrow
  5328. Remove_Arrows_On_Impact: true
  5329. Remove_Bullet_Drop: true
  5330. Removal_Or_Drag_Delay: false
  5331. Projectile_Speed: 20
  5332. Projectile_Damage: 5
  5333. Projectile_Flames: false
  5334. Projectile_Incendiary:
  5335. Enable: false
  5336. Duration: 0
  5337. Bullet_Spread: 0
  5338. Reset_Fall_Distance: true
  5339. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5340. Fully_Automatic:
  5341. Enable: false
  5342. Fire_Rate: 5
  5343. Sneak:
  5344. Enable: true
  5345. No_Recoil: false
  5346. Bullet_Spread: 0
  5347. Sneak_Before_Shooting: false
  5348. Burstfire:
  5349. Enable: false
  5350. Shots_Per_Burst: 1
  5351. Delay_Between_Shots_In_Burst: 10
  5352. Ammo:
  5353. Enable: true
  5354. Ammo_Item_ID: 371
  5355. Take_Ammo_Per_Shot: true
  5356. Ammo_Name_Check: "&eAmmo"
  5357. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5358. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5359. Reload:
  5360. Enable: true
  5361. Reload_Amount: 5
  5362. Reload_With_Mouse: false
  5363. Starting_Amount: 5
  5364. Reload_Bullets_Individually: true
  5365. Take_Ammo_On_Reload: false
  5366. Take_Ammo_As_Magazine: false
  5367. Reload_Duration: 40
  5368. Reload_Shoot_Delay: 10
  5369. Destroy_When_Empty: false
  5370. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5371. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5372. Scope:
  5373. Enable: false
  5374. Night_Vision: true
  5375. Zoom_Amount: 8
  5376. Zoom_Bullet_Spread: 0
  5377. Zoom_Before_Shooting: false
  5378. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5379. Custom_Death_Message:
  5380. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.4] &6>>> &r&2<victim> "
  5381. Headshot:
  5382. Enable: true
  5383. Bonus_Damage: 5
  5384. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5385. Abilities:
  5386. Reset_Hit_Cooldown: true
  5387. No_Vertical_Recoil: true
  5388. Knockback: 2
  5389. Extras:
  5390. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  5391. Hit_Events:
  5392. Enable: true
  5393. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5394. Critical_Hits:
  5395. Enable: true
  5396. Bonus_Damage: 4
  5397. Chance: 30
  5398. Message_Shooter: "&6Critical!"
  5399. Particles:
  5400. Enable: true
  5401. Particle_Terrain: true
  5402. Explosions:
  5403. Enable: true
  5404. Knockback: 1
  5405. Ignite_Victims: 0
  5406. Damage_Multiplier: 45
  5407. Enable_Friendly_Fire: false
  5408. Enable_Owner_Immunity: true
  5409. Explosion_No_Damage: false
  5410. Explosion_No_Grief: true
  5411. Explosion_Radius: 3
  5412. Explosion_Incendiary: false
  5413. On_Impact_With_Anything: true
  5414. Projectile_Activation_Time: 0
  5415. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5416.  
  5417. Excutionner:
  5418. Item_Information:
  5419. Item_Name: "&7Excutionner"
  5420. Item_Type: 359
  5421. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5422. Melee_Mode: false
  5423. Skip_Name_Check: false
  5424. Remove_Unused_Tag: false
  5425. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5426. Hidden_From_List: false
  5427. Shooting:
  5428. Disable: false
  5429. Dual_Wield: false
  5430. Right_Click_To_Shoot: true
  5431. Cancel_Left_Click_Block_Damage: true
  5432. Cancel_Right_Click_Interactions: true
  5433. Delay_Between_Shots: 15
  5434. Recoil_Amount: 1
  5435. Projectile_Amount: 8
  5436. Projectile_Type: snowball
  5437. Remove_Arrows_On_Impact: false
  5438. Remove_Bullet_Drop: false
  5439. Removal_Or_Drag_Delay: 2-true
  5440. Projectile_Speed: 45
  5441. Projectile_Damage: 2
  5442. Projectile_Flames: false
  5443. Projectile_Incendiary:
  5444. Enable: false
  5445. Duration: 0
  5446. Bullet_Spread: 1.3
  5447. Reset_Fall_Distance: true
  5448. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5449. Fully_Automatic:
  5450. Enable: false
  5451. Fire_Rate: 12
  5452. Sneak:
  5453. Enable: true
  5454. No_Recoil: false
  5455. Bullet_Spread: 0.9
  5456. Sneak_Before_Shooting: false
  5457. Burstfire:
  5458. Enable: false
  5459. Shots_Per_Burst: 1
  5460. Delay_Between_Shots_In_Burst: 10
  5461. Ammo:
  5462. Enable: true
  5463. Ammo_Item_ID: 371
  5464. Take_Ammo_Per_Shot: true
  5465. Ammo_Name_Check: "&eAmmo"
  5466. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5467. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5468. Reload:
  5469. Enable: true
  5470. Reload_Amount: 6
  5471. Reload_With_Mouse: false
  5472. Starting_Amount: 6
  5473. Reload_Bullets_Individually: true
  5474. Take_Ammo_On_Reload: false
  5475. Take_Ammo_As_Magazine: false
  5476. Reload_Duration: 35
  5477. Reload_Shoot_Delay: 10
  5478. Destroy_When_Empty: false
  5479. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5480. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5481. Scope:
  5482. Enable: false
  5483. Night_Vision: true
  5484. Zoom_Amount: 8
  5485. Zoom_Bullet_Spread: 0
  5486. Zoom_Before_Shooting: false
  5487. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5488. Custom_Death_Message:
  5489. Normal: "&9<shooter>&r &6>>> &7[&7Excutionner] &6>>> &r&2<victim> "
  5490. Headshot:
  5491. Enable: false
  5492. Bonus_Damage: 2
  5493. Message_Shooter: "&3HeadShot!"
  5494. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5495. Abilities:
  5496. Reset_Hit_Cooldown: true
  5497. No_Vertical_Recoil: true
  5498. Knockback: 1
  5499. Hit_Events:
  5500. Enable: true
  5501. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5502. Extras:
  5503. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5504. Particles:
  5505. Enable: true
  5506. Particle_Terrain: true
  5507.  
  5508. Riotshield:
  5509. Item_Information:
  5510. Item_Name: "&8&lRiot Shield"
  5511. Item_Type: 274
  5512. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5513. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5514. Remove_Unused_Tag: true
  5515. Riot_Shield:
  5516. Enable: true
  5517. Do_Not_Block_Projectiles: true
  5518. Do_Not_Block_Melee_Attacks: true
  5519. Durability_Based_On_Damage: true
  5520. Durability_Loss_Per_Hit: 30
  5521. Forcefield_Mode: false
  5522. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5523. Sounds_Break: ENTITY.ITEM.BREAK
  5524.  
  5525. Riotshield:
  5526. Item_Information:
  5527. Item_Name: "&8&lRiot Shield"
  5528. Item_Type: 276
  5529. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5530. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5531. Remove_Unused_Tag: true
  5532. Riot_Shield:
  5533. Enable: true
  5534. Do_Not_Block_Projectiles: true
  5535. Do_Not_Block_Melee_Attacks: true
  5536. Durability_Based_On_Damage: true
  5537. Durability_Loss_Per_Hit: 30
  5538. Forcefield_Mode: false
  5539. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5540. Sounds_Break: ENTITY.ITEM.BREAK
  5541.  
  5542. rod:
  5543. Item_Information:
  5544. Item_Name: "&5Curse Rod"
  5545. Item_Type: 369
  5546. Item_Lore: "&7Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5547. Melee_Mode: false
  5548. Skip_Name_Check: false
  5549. Remove_Unused_Tag: false
  5550. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5551. Hidden_From_List: false
  5552. Shooting:
  5553. Disable: false
  5554. Dual_Wield: false
  5555. Right_Click_To_Shoot: true
  5556. Cancel_Left_Click_Block_Damage: true
  5557. Cancel_Right_Click_Interactions: true
  5558. Delay_Between_Shots: 0
  5559. Recoil_Amount: 1
  5560. Projectile_Amount: 1
  5561. Projectile_Type: witherskull
  5562. Remove_Arrows_On_Impact: false
  5563. Remove_Bullet_Drop: false
  5564. Removal_Or_Drag_Delay: false
  5565. Projectile_Speed: 6
  5566. Projectile_Damage: 8
  5567. Projectile_Flames: false
  5568. Projectile_Incendiary:
  5569. Enable: false
  5570. Duration: 0
  5571. Bullet_Spread: 0
  5572. Reset_Fall_Distance: true
  5573. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5574. Fully_Automatic:
  5575. Enable: true
  5576. Fire_Rate: 1
  5577. Sneak:
  5578. Enable: true
  5579. No_Recoil: false
  5580. Bullet_Spread: 0
  5581. Sneak_Before_Shooting: false
  5582. Burstfire:
  5583. Enable: false
  5584. Shots_Per_Burst: 1
  5585. Delay_Between_Shots_In_Burst: 10
  5586. Ammo:
  5587. Enable: true
  5588. Ammo_Item_ID: 371
  5589. Take_Ammo_Per_Shot: true
  5590. Ammo_Name_Check: "&eAmmo"
  5591. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5592. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5593. Reload:
  5594. Enable: true
  5595. Reload_Amount: 10
  5596. Reload_With_Mouse: false
  5597. Starting_Amount: 10
  5598. Reload_Bullets_Individually: false
  5599. Take_Ammo_On_Reload: false
  5600. Take_Ammo_As_Magazine: false
  5601. Reload_Duration: 100
  5602. Reload_Shoot_Delay: 10
  5603. Destroy_When_Empty: false
  5604. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5605. Sounds_Reloading: ENTITY_WITHER_AMBIENT-1-1-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5606. Scope:
  5607. Enable: false
  5608. Night_Vision: true
  5609. Zoom_Amount: 8
  5610. Zoom_Bullet_Spread: 0
  5611. Zoom_Before_Shooting: false
  5612. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5613. Custom_Death_Message:
  5614. Normal: "&9<shooter>&r &6>>> &7[&7Curse Rod] &6>>> &r&2<victim> "
  5615. Headshot:
  5616. Enable: false
  5617. Bonus_Damage: 2
  5618. Message_Shooter: "&3HeadShot!"
  5619. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5620. Abilities:
  5621. Reset_Hit_Cooldown: true
  5622. No_Vertical_Recoil: true
  5623. Knockback: 2
  5624. Hit_Events:
  5625. Enable: true
  5626. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5627. Extras:
  5628. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  5629. Particles:
  5630. Enable: true
  5631. Particle_Terrain: true
  5632. Potion_Effects:
  5633. Activation: hit
  5634. Potion_Effect_Victim: SLOW-120-2,WITHER-120-2
  5635.  
  5636. M9:
  5637. Item_Information:
  5638. Item_Name: "&79mm機関拳銃"
  5639. Item_Type: 329
  5640. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7日本で幅広く使われた軽機関銃 |&7とても高い連射速度を誇る。|&7----------------------------------"
  5641. Melee_Mode: false
  5642. Skip_Name_Check: false
  5643. Remove_Unused_Tag: false
  5644. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5645. Hidden_From_List: false
  5646. Shooting:
  5647. Disable: false
  5648. Dual_Wield: false
  5649. Right_Click_To_Shoot: true
  5650. Cancel_Left_Click_Block_Damage: true
  5651. Cancel_Right_Click_Interactions: true
  5652. Recoil_Amount: 1
  5653. Projectile_Amount: 1
  5654. Projectile_Type: egg
  5655. Remove_Arrows_On_Impact: false
  5656. Remove_Bullet_Drop: false
  5657. Removal_Or_Drag_Delay: false
  5658. Projectile_Speed: 90
  5659. Projectile_Damage: 1
  5660. Projectile_Flames: false
  5661. Projectile_Incendiary:
  5662. Enable: false
  5663. Duration: 0
  5664. Bullet_Spread: 1.2
  5665. Reset_Fall_Distance: true
  5666. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5667. Fully_Automatic:
  5668. Enable: true
  5669. Fire_Rate: 10
  5670. Sneak:
  5671. Enable: true
  5672. No_Recoil: true
  5673. Bullet_Spread: 0.85
  5674. Sneak_Before_Shooting: false
  5675. Burstfire:
  5676. Enable: false
  5677. Shots_Per_Burst: 1
  5678. Delay_Between_Shots_In_Burst: 10
  5679. Ammo:
  5680. Enable: true
  5681. Ammo_Item_ID: 371
  5682. Take_Ammo_Per_Shot: true
  5683. Ammo_Name_Check: "&eAmmo"
  5684. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5685. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5686. Reload:
  5687. Enable: true
  5688. Reload_Amount: 25
  5689. Reload_With_Mouse: false
  5690. Starting_Amount: 25
  5691. Reload_Bullets_Individually: false
  5692. Take_Ammo_On_Reload: false
  5693. Take_Ammo_As_Magazine: false
  5694. Reload_Duration: 80
  5695. Reload_Shoot_Delay: 10
  5696. Destroy_When_Empty: false
  5697. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5698. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5699. Scope:
  5700. Enable: false
  5701. Night_Vision: true
  5702. Zoom_Amount: 8
  5703. Zoom_Bullet_Spread: 0
  5704. Zoom_Before_Shooting: false
  5705. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5706. Custom_Death_Message:
  5707. Normal: "&9<shooter>&r &6>>> &7[9mm機関拳銃] &6>>> &r&2<victim> "
  5708. Headshot:
  5709. Enable: true
  5710. Bonus_Damage: 1
  5711. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5712. Abilities:
  5713. Reset_Hit_Cooldown: true
  5714. No_Vertical_Recoil: true
  5715. Knockback: 0
  5716. Hit_Events:
  5717. Enable: true
  5718. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5719. Extras:
  5720. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5721. Particles:
  5722. Enable: true
  5723. Particle_Terrain: true
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