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- Metroid Prime 3: Corruption -- 100%
- -----------------------------------
- NOTES
- Scans are not Required for this Category, as the ingame
- percent counter does not count them. Also, we start with a completed file so we can skip cutscenes, so this means we can have the logbook completed already.
- This route does not delay Grapple Swing (I have doubts of it being faster).
- You do not need to know any Secret Worlds for this route. You do need to know, however, how to BSJ and how to do Hazard Shield Skip.
- This route is for the NTSC Standalone Wii Version of Metroid Prime 3.
- -----------------------------------
- ABBREVIATIONS
- MI - Missile
- ET - Energy Tank
- SM - Ship Missile
- EC - Energy Cell
- Idiot - Idiot
- -----------------------------------
- GFS OLYMPUS
- Energy Tank
- Missile Launcher
- -----------------------------------
- MI 5 | ET 1 | SM 0 | EC 0
- -----------------------------------
- NORION
- Energy Tank
- -----------------------------------
- MI 5 | ET 2 | SM 0 | EC 0
- -----------------------------------
- BRYYO
- Gateway Stuff
- Grand Court Path Missile Expansion
- Hillside Vista Missile Expansion
- Grapple Swing
- Bryyo Map
- Crash Site Missile Expansion
- Fly to Fire Bryyo
- -----------------------------------
- MI 20 | ET 2 | SM 0 | EC 0
- -----------------------------------
- Imperial Hall Missile
- Go trhough as normal
- Knock down the Missile Platform in Gel Hall, don't get yet
- Rundas + Ice Missiles
- Gel Hall Missile Expansion x2
- Gel Refinery Shortcut
- Gel Refinery Missile
- Fly to Cliffside
- -----------------------------------
- MI 40 | ET 2 | SM 0 | EC 0
- -----------------------------------
- To Ruined Shrine
- Ruined Shrine Energy Tank
- Hangar Bay Energy Cell
- Ship Missiles
- Fly to Thorn Jungle
- -----------------------------------
- MI 40 | ET 3 | SM 3 | EC 1
- -----------------------------------
- Vault Energy Tank
- Korakk
- Attempt to Bomb Generator
- Generator Hall Missile
- North Turret, TRIGGER THE PIRATE FIGHT
- Jungle Generator Missile Expansion
- Fly to Firey
- -----------------------------------
- MI 50 | ET 4 | SM 3 | EC 1
- -----------------------------------
- Take the pipe upwards
- Destroy the Generator
- Fly to seed
- Mogenar + Hyperball
- -----------------------------------
- MI 50 | ET 4 | SM 3 | EC 1
- -----------------------------------
- ELYSIA
- Transit Hub Missile
- Barracks Access Missile
- Steamlord + E-Tank
- Skybridge Missile
- Boost Ball
- Plasma Beam
- Main Docking Bay Missile
- Arival Station E-Tank
- Fix AU217
- Unlock Landing Site A
- Fly to Firey
- -----------------------------------
- MI 70 | ET 6 | SM 3 | EC 1
- -----------------------------------
- Main Lift MIssile
- Screw Attack
- Fly to Landing Site A
- -----------------------------------
- MI 75 | ET 6 | SM 3 | EC 1
- -----------------------------------
- Securty Station Ship Missile
- BSJ in Concourse
- Chozo Observatory
- Botanica Missile
- Ship Grapple
- Berserker Lord Skip, first Bomb Component
- Xenoresearch Energy Cell
- Seekers
- Xenoresearch E-Tank
- Concourse Missile
- Second Bomb Component
- Third Bomb Compnent
- Drop off Bomb
- Elysia Seed
- Helios + Hyper MIssiles
- -----------------------------------
- MI 85 | ET 7 | SM 4 | EC 2
- -----------------------------------
- PIRATE HOMEWORLD
- Command Courtyard Missile
- Commant Courtyard Energy Cell
- X-Ray Visor
- Air Lock Missile
- Map
- Research Facility
- Scrapvault Missile
- Scrapworks E-Tank
- Scrapworks Ship Missile
- Metroid Processing Energy Cell
- Metroid Processing Missile
- Gandrayda + Grapple Voltage
- Fly to Landing Site A
- -------------------------------------
- MI 105 | ET 8 | SM 5 | EC 4
- -------------------------------------
- Spider Ball
- Powerworks Missile
- Zipline Charlie E-Tank
- Left in Junction
- Construction Bay Missile
- Steamlord Energy Cell
- Left in Junction
- Hoverplat Ship Missile
- Steambot Barracks Missile
- Left in Junction
- Gearworks Missile
- Concourse Ventilation Missile
- Fly to Command Center
- -------------------------------------
- MI 130 | ET 9 | SM 6 | EC 5
- -------------------------------------
- Do Hazard Shield Skip
- Nova Beam
- Open up the Phazite Wall from the left side, do not get
- missile yet
- Open up the landing site, Fly to research facility
- Go through backwards
- Craneyard Missile
- Hazard Shield
- Processing Access Ship MIssile
- Creche Access Missile
- Hatcher wiuth X-Ray + Nova
- Metroid Creche E-Tank
- Take transit to Command Center
- Disable the defense system
- Command Station Missile
- Flux Control MIssile
- Meet up with Admiral Dank
- Do the thing
- Seed
- Ridley + Hyper Grapple
- ---------------------------------------
- MI 150 | ET 10 | SM 7 | EC 5
- ---------------------------------------
- CLEANUP
- Fly to Docking Hub Alpha (Norion)
- Docking Hub Missile
- Cargo Hub Missile
- Maintenance Hub Missile
- Weld the thing
- Substation West Missile
- Kill the retard hoppers
- Kill Hatcher with X-Ray + Nova
- Energy Cell
- Fly to Cargo Dock A
- Cargo Dock A Missile
- Fly to Cliffside Bryyo
- ---------------------------------------
- MI 175 | ET 10 | SM 7 | EC 6
- ---------------------------------------
- Gateway Missile
- Reliquary II E-Tank
- Go to Grand Court
- Open the Ice Door and get the Missile
- Back to Gateway
- Get the Falls of Fire MIssile
- In HIdden Court, use the Plasma Door
- Pick up the Golem Head in Fuel Gel Hall
- Get both Missiles in Fuel Gel Hall (Top one First)
- Open the Gates in Hidden Court from the Back Via
- Hyperball
- Burrow MIssile
- Hall of Golems Missile
- Use the Golem with the Plasma thing
- Drop off the Golem Head
- Colossus Vista Ship Missile
- Spin the Spinner
- Go to the Federation Landing Site, Fly to Thorn Jungle
- ---------------------------------------
- MI 215 | ET 11 | SM 8 | EC 6
- ---------------------------------------
- Ancient Courtyard Missile (Go into Hypermode so the
- Phazon Retards don't bother you)
- BSJ in Gate Hall Noth
- Auxillary Dynamo Ship Missile
- Pick up the Battery
- Machineworks E-Tank
- Hidden Court MIssile
- Hidden Court Energy Cell
- Fly to Firey
- ---------------------------------------
- MI 220 | ET 12 | SM 9 | EC 7
- ---------------------------------------
- Bryyo Ice
- Tower E-Tank
- Ship MIssile
- Back to Firey
- Temple of Bryyo Missile
- Fly to Valhalla
- -----------------------------------------
- MI 225 | ET 13 | SM 10 | EC 7
- -----------------------------------------
- Weapons Cache Missile
- Auxillary Lift Missile
- MedLab Alpha Missile
- Munitions Locker E-Tank
- Pirate Code
- MedLab Alpha Ship MIssile
- Docking Bay 5 Energy Cell
- Fly to Mining Area
- Phazon Mine Entry Missile
- Phazon Quary Missile
- Phazon Quary Energy Cell
- Take over the Leviathan
- Proceed to Leave through Command Center
- Lift Hub Missile Expansion
- Take over Leviathan
- -----------------------------------------
- MI 255 | ET 14 | SM 11 | EC 9
- -----------------------------------------
- Phazze
- WR
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