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Hunter_Fujinori

aim

May 7th, 2025
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  1. -- Load the external Aimbot script
  2. local Aimbot = loadstring(game:HttpGet("https://raw.githubusercontent.com/Exunys/Aimbot-V3/main/src/Aimbot.lua"))()
  3.  
  4. -- Enable the Aimbot
  5. Aimbot.Load()
  6.  
  7. -- Set up toggle functionality for enabling and disabling the aimbot
  8. local UserInputService = game:GetService("UserInputService")
  9. local Environment = getgenv().ExunysDeveloperAimbot
  10.  
  11. local ToggleKeyL = Enum.KeyCode.L -- Key to disable
  12. local ToggleKeyM = Enum.KeyCode.M -- Key to enable
  13.  
  14. -- Function to disable the aimbot
  15. local function DisableAimbot()
  16. Environment.Settings.Enabled = false
  17. Aimbot.CancelLock() -- Stop locking onto players
  18. setrenderproperty(Environment.FOVCircle, "Visible", false)
  19. setrenderproperty(Environment.FOVCircleOutline, "Visible", false)
  20. end
  21.  
  22. -- Function to enable the aimbot
  23. local function EnableAimbot()
  24. Environment.Settings.Enabled = true
  25. setrenderproperty(Environment.FOVCircle, "Visible", true)
  26. setrenderproperty(Environment.FOVCircleOutline, "Visible", true)
  27. end
  28.  
  29. -- Listen for key presses to toggle the aimbot
  30. UserInputService.InputBegan:Connect(function(input, gameProcessed)
  31. if gameProcessed then return end -- Ignore if the game processed the input
  32.  
  33. if input.UserInputType == Enum.UserInputType.Keyboard then
  34. if input.KeyCode == ToggleKeyL then
  35. DisableAimbot() -- Disable the aimbot when 'L' is pressed
  36. elseif input.KeyCode == ToggleKeyM then
  37. EnableAimbot() -- Enable the aimbot when 'M' is pressed
  38. end
  39. end
  40. end)
  41.  
  42. -- Credits to the Owner, i manage to modify it.
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