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- 2019-12-11 12:55:10.982 1872-1940/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at Doozy.Engine.Soundy.SoundyManager.get_Pooler () [0x00000] in <00000000000000000000000000000000>:0
- at Doozy.Engine.Soundy.SoundyManager.Play (System.String databaseName, System.String soundName) [0x00000] in <00000000000000000000000000000000>:0
- at Doozy.Engine.UI.UIButtonBehavior.PlayAnimation (Doozy.Engine.UI.UIButton button, System.Boolean withSound, UnityEngine.Events.UnityAction onStartCallback, UnityEngine.Events.UnityAction onCompleteCallback) [0x00000] in <00000000000000000000000000000000>:0
- at Doozy.Engine.UI.UIButton+<ExecuteButtonBehaviorEnumerator>d__104.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at Doozy.Engine.UI.UIButton.ExecutePointerDown (System.Boolean debug) [0x00000] in <00000000000000000000000000000000>:0
- 2019-12-11 12:55:12.230 1872-1940/? I/Unity: Matchmaking started
- Services.PlayNetService:MatchmakingStartSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:12.255 1872-1940/? W/Unity: Localized Key title_matchmaking is missing in DE
- Services.LocalizationService:GetLocalizedValue(String)
- LocalizedText:LanguageChanged(LocalizationLanguages)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:12.260 1872-1940/? W/Unity: Localized Key line_title_matchmakingInfo is missing in DE
- Services.LocalizationService:GetLocalizedValue(String)
- LocalizedText:LanguageChanged(LocalizationLanguages)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:19.125 1872-1940/? I/Unity: Match found
- Services.PlayNetService:MatchmakingCheckSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:19.137 1872-1940/? I/Unity: Prepare Game
- Services.PlayNetService:MatchmakingCheckSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:19.148 1872-1940/? W/Unity: Localized Key txt_matchFound is missing in DE
- Services.LocalizationService:GetLocalizedValue(String)
- LocalizedText:LanguageChanged(LocalizationLanguages)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:19.152 1872-1940/? W/Unity: Localized Key title_matchmaking is missing in DE
- Services.LocalizationService:GetLocalizedValue(String)
- LocalizedText:LanguageChanged(LocalizationLanguages)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:20.352 1872-1940/? I/Unity: Game Ready -> waiting for other player
- Services.PlayNetService:MatchPrepareSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:21.255 1872-1940/? I/Unity: Data received -> start game
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:21.271 1872-1940/? I/Unity: Start Multiplayer-Game
- Services.CasualNetService:OnMatchStateChanged(MatchStates)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:21.287 1872-1940/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_STARTED for difficulty: 1
- Services.StatsService:AddStatsGame(StatsType, Int32)
- GameMode:ActionStartNewGame()
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:22.437 1872-2035/? W/Unity: The referenced script on this Behaviour (Game Object 'TransitionFadeOutContainer') is missing!
- (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334)
- 2019-12-11 12:55:22.565 1872-1940/? I/Unity: State changed: MainMenu -> Game
- GameController:LoadingCompleted()
- <LoadTransitionWaitComplete>d__17:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:22.595 1872-1940/? I/Unity: [GameMode] load game + gameui
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:22.598 1872-1940/? I/Unity: [GameMode] empty move limit set to:15
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:22.602 1872-1940/? I/Unity: [AATKitBinding] AddPlacementToView placementName:Checkers_Banner
- AATKitBinding:AddPlacementToView(String)
- SDKManager:ShowBanner()
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:22.606 1872-1940/? I/Unity: [AATKitBinding] StartPlacementAutoReload placementName:Checkers_Banner
- AATKitBinding:StartPlacementAutoReload(String)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:23.723 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
- SDKManager:OnHaveAd(String)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:25.117 1872-1940/? I/Unity: Timer changed for Player1 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:36.080 1872-1940/? I/Unity: New data received
- Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:36.106 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:36.125 1872-1940/? I/Unity: Select target 6/6
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:36.159 1872-1940/? I/Unity: (Player1) Action: F6 -> G5
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:36.180 1872-1940/? I/Unity: Player switch -> Player2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:36.201 1872-1940/? I/Unity: EmptyMove?: 1
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:36.218 1872-1940/? I/Unity: Move target 7/5
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:36.237 1872-1940/? I/Unity: Other Player Action completed
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:37.315 1872-1940/? I/Unity: Timer changed for Player2 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:37.893 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:37.912 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- GameMode:SelectToken(GameObject)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:38.149 1872-1940/? I/Unity: Clicked Square_B_4 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:38.162 1872-1940/? I/Unity: (Player2) Action: C3 -> B4
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:38.173 1872-1940/? I/Unity: Player switch -> Player1
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:38.184 1872-1940/? I/Unity: EmptyMove?: 2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:38.197 1872-1940/? I/Unity: Start send action
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:39.349 1872-1940/? I/Unity: Action submitted
- Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:39.440 1872-1940/? I/Unity: Timer changed for Player1 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:53.743 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
- SDKManager:OnHaveAd(String)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:55.048 1872-1940/? I/Unity: New data received
- Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:55.072 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:55.090 1872-1940/? I/Unity: Select target 7/5
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:55.113 1872-1940/? I/Unity: (Player1) Action: G5 -> H4
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:55.135 1872-1940/? I/Unity: Player switch -> Player2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:55.156 1872-1940/? I/Unity: EmptyMove?: 3
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:55.175 1872-1940/? I/Unity: Move target 8/4
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:55.195 1872-1940/? I/Unity: Other Player Action completed
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:56.265 1872-1940/? I/Unity: Timer changed for Player2 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:56.938 1872-1940/? I/Unity: Clicked Square_B_4 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:56.952 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- GameMode:SelectToken(GameObject)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:57.259 1872-1940/? I/Unity: Clicked Square_A_5 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:57.272 1872-1940/? I/Unity: (Player2) Action: B4 -> A5
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:57.284 1872-1940/? I/Unity: Player switch -> Player1
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:57.297 1872-1940/? I/Unity: EmptyMove?: 4
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:57.307 1872-1940/? I/Unity: Start send action
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:58.440 1872-1940/? I/Unity: Action submitted
- Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:55:58.505 1872-1940/? I/Unity: Timer changed for Player1 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:08.984 1872-1940/? I/Unity: New data received
- Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:09.006 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:09.024 1872-1940/? I/Unity: Select target 5/7
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:09.048 1872-1940/? I/Unity: (Player1) Action: E7 -> F6
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:09.070 1872-1940/? I/Unity: Player switch -> Player2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:09.092 1872-1940/? I/Unity: EmptyMove?: 5
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:09.111 1872-1940/? I/Unity: Move target 6/6
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:09.129 1872-1940/? I/Unity: Other Player Action completed
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:10.203 1872-1940/? I/Unity: Timer changed for Player2 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:11.747 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:11.760 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- GameMode:SelectToken(GameObject)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:12.006 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:12.019 1872-1940/? I/Unity: (Player2) Action: D2 -> C3
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:12.032 1872-1940/? I/Unity: Player switch -> Player1
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:12.045 1872-1940/? I/Unity: EmptyMove?: 6
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:12.055 1872-1940/? I/Unity: Start send action
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:13.282 1872-1940/? I/Unity: Timer changed for Player1 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:14.346 1872-1940/? I/Unity: Action submitted
- Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:20.024 1872-1940/? I/Unity: New data received
- Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:20.049 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:20.068 1872-1940/? I/Unity: Select target 6/6
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:20.096 1872-1940/? I/Unity: (Player1) Action: F6 -> G5
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:20.118 1872-1940/? I/Unity: Player switch -> Player2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:20.140 1872-1940/? I/Unity: EmptyMove?: 7
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:20.158 1872-1940/? I/Unity: Move target 7/5
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:20.177 1872-1940/? I/Unity: Other Player Action completed
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:21.275 1872-1940/? I/Unity: Timer changed for Player2 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:21.854 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:21.867 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- GameMode:SelectToken(GameObject)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:22.111 1872-1940/? I/Unity: Clicked Square_B_4 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:22.124 1872-1940/? I/Unity: (Player2) Action: C3 -> B4
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:22.139 1872-1940/? I/Unity: Player switch -> Player1
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:22.151 1872-1940/? I/Unity: EmptyMove?: 8
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:22.160 1872-1940/? I/Unity: Start send action
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:23.098 1872-1940/? I/Unity: Action submitted
- Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:23.356 1872-1940/? I/Unity: Timer changed for Player1 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:23.733 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
- SDKManager:OnHaveAd(String)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:29.323 1872-1940/? I/Unity: New data received
- Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:29.349 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:29.367 1872-1940/? I/Unity: Select target 6/8
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:29.390 1872-1940/? I/Unity: (Player1) Action: F8 -> E7
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:29.412 1872-1940/? I/Unity: Player switch -> Player2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:29.433 1872-1940/? I/Unity: EmptyMove?: 9
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:29.452 1872-1940/? I/Unity: Move target 5/7
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:29.471 1872-1940/? I/Unity: Other Player Action completed
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:30.542 1872-1940/? I/Unity: Timer changed for Player2 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:30.929 1872-1940/? I/Unity: Clicked Square_E_1 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:30.943 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- GameMode:SelectToken(GameObject)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:31.249 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:31.262 1872-1940/? I/Unity: (Player2) Action: E1 -> D2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:31.274 1872-1940/? I/Unity: Player switch -> Player1
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:31.286 1872-1940/? I/Unity: EmptyMove?: 10
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:31.296 1872-1940/? I/Unity: Start send action
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:32.430 1872-1940/? I/Unity: Action submitted
- Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:32.524 1872-1940/? I/Unity: Timer changed for Player1 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:38.883 1872-1940/? I/Unity: New data received
- Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:38.904 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:38.922 1872-1940/? I/Unity: Select target 5/7
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:38.944 1872-1940/? I/Unity: (Player1) Action: E7 -> F6
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:38.964 1872-1940/? I/Unity: Player switch -> Player2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:38.986 1872-1940/? I/Unity: EmptyMove?: 11
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:39.003 1872-1940/? I/Unity: Move target 6/6
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:39.020 1872-1940/? I/Unity: Other Player Action completed
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:40.120 1872-1940/? E/Unity: System.NullReferenceException: Object reference not set to an instance of an object.
- at BoardView.ShowEmptyMoveCounterBubble (System.Int32 emptyMoveCounter) [0x00000] in <00000000000000000000000000000000>:0
- at GameMode.UpdateGame (System.Boolean firstTime) [0x00000] in <00000000000000000000000000000000>:0
- at GameController.Update () [0x00000] in <00000000000000000000000000000000>:0
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:40.152 1872-1940/? I/Unity: Timer changed for Player2 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:41.403 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:41.417 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- GameMode:SelectToken(GameObject)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:42.047 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:42.060 1872-1940/? I/Unity: (Player2) Action: D2 -> C3
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:42.071 1872-1940/? I/Unity: Player switch -> Player1
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:42.082 1872-1940/? I/Unity: EmptyMove?: 12
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:42.091 1872-1940/? I/Unity: Start send action
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:43.196 1872-1940/? I/Unity: Action submitted
- Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:43.323 1872-1940/? I/Unity: Timer changed for Player1 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:53.484 1872-1940/? I/Unity: New data received
- Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:53.507 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:53.525 1872-1940/? I/Unity: Select target 6/6
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:53.548 1872-1940/? I/Unity: (Player1) Action: F6 -> E5
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:53.570 1872-1940/? I/Unity: Player switch -> Player2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:53.590 1872-1940/? I/Unity: EmptyMove?: 13
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:53.607 1872-1940/? I/Unity: Move target 5/5
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:53.624 1872-1940/? I/Unity: Other Player Action completed
- Services.<ExecuteCommand>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System.Action`1:Invoke(T)
- Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:53.724 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
- SDKManager:OnHaveAd(String)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:54.699 1872-1940/? I/Unity: Timer changed for Player2 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:55.436 1872-1940/? I/Unity: Clicked Square_C_1 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:55.450 1872-1940/? I/Unity: target selected
- Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
- Checkers:DoSelect(Coords)
- GameMode:SelectToken(GameObject)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:57.370 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:57.383 1872-1940/? I/Unity: (Player2) Action: C1 -> D2
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:57.395 1872-1940/? I/Unity: Player switch -> Player1
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:57.407 1872-1940/? I/Unity: EmptyMove?: 14
- Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
- Checkers:DoAction(Int32, Int32)
- GameMode:DoBoardAction(TokenSlot)
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:57.417 1872-1940/? I/Unity: Start send action
- GameMode:HandleInput(GameObject)
- System.Action`1:Invoke(T)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:58.615 1872-1940/? I/Unity: Timer changed for Player1 -> Started
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:56:59.550 1872-1940/? I/Unity: Action submitted
- Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:19.337 1872-1940/? I/Unity: Clicked Square_E_3 (TokenSlot)
- TokenSlot:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:23.748 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
- SDKManager:OnHaveAd(String)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:24.880 1872-1940/? I/Unity: Timer changed for Player1 -> WarningFirst
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:32.388 1872-1940/? I/Unity: Timer changed for Player1 -> WarningLast
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:36.159 1872-1940/? I/Unity: Timer changed for Player1 -> Expired
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:36.168 1872-1940/? I/Unity: Start submitting: Timeout
- Services.PlayNetService:SendTimeout()
- GameMode:TimerOnChange(TimerStates)
- System.Action`1:Invoke(T)
- Assets.Scripts.<RunTimer>d__16:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.424 1872-1940/? I/Unity: Timeout was submitted: True
- Services.PlayNetService:<SendTimeout>b__31_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.439 1872-1940/? I/Unity: Timeout done -> True
- GameMode:OnTimeoutSubmission(Boolean)
- System.Action`1:Invoke(T)
- Services.PlayNetService:<SendTimeout>b__31_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.454 1872-1940/? I/Unity: Match closed
- Services.CasualNetService:CloseMatch()
- Services.CasualNetService:OnMatchStateChanged(MatchStates)
- System.Action`1:Invoke(T)
- Services.PlayNetService:<SendTimeout>b__31_0(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.460 1872-1940/? I/Unity: load result screen -> winner: Player2Wins
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.470 1872-1940/? I/Unity: Firebase Analytics API Initializing
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.472 1872-1940/? I/Unity: analytics API Initialized
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.496 1872-1940/? I/Unity: [SDK Manager] logged: game_finished_first with 1
- SDKManager:LogGameEvent(String, Int32)
- Services.StatsService:CheckForLitegamesConditions(Int32)
- Services.StatsService:AddStatsGame(StatsType, Int32)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.507 1872-1940/? I/Unity: [SDK Manager] logged: game_start_second with 1
- SDKManager:LogGameEvent(String, Int32)
- Services.StatsService:CheckForLitegamesConditions(Int32)
- Services.StatsService:AddStatsGame(StatsType, Int32)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.514 1872-1940/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_FINISHED for difficulty: 1
- Services.StatsService:AddStatsGame(StatsType, Int32)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.523 1872-1940/? I/Unity: [SDK Manager] logged: game_finished with 1
- SDKManager:LogGameEvent(String, Int32)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.532 1872-1940/? I/Unity: [SDK Manager] logged: time_tracking_ingame
- Services.StatsService:CheckTimeTrackingConditionsLitegames(StatsType)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.543 1872-1940/? I/Unity: [SDK Manager] logged: game_finished_second with 1
- SDKManager:LogGameEvent(String, Int32)
- Services.StatsService:CheckForLitegamesConditions(Int32)
- Services.StatsService:AddStatsGame(StatsType, Int32)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.553 1872-1940/? I/Unity: [SDK Manager] logged: game_win_first with 1
- SDKManager:LogGameEvent(String, Int32)
- Services.StatsService:CheckForLitegamesConditions(Int32)
- Services.StatsService:AddStatsGame(StatsType, Int32)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.560 1872-1940/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_WIN for difficulty: 1
- Services.StatsService:AddStatsGame(StatsType, Int32)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.568 1872-1940/? I/Unity: [SDK Manager] logged: game_win with 1
- SDKManager:LogGameEvent(String, Int32)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:37.597 1872-1940/? I/Unity: [ScoreService] Sending winner score to playfab
- Services.ScoreService:SetScoreWin()
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- GameMode:UpdateGame(Boolean)
- GameController:Update()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:38.074 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457645","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"3ffa948e97d9079789bd28530fc0b37171827f06","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_first_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"kef4f59":"dea947d18ab5a0b64818191b0c531a0d59191c0d5a1f1c","installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"d1d206a721f4228912dda3b19ecd11c08ed95916","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"243","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065098751\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win_1\"}","platformextension":"android_unity","cksm_v1":"bb7e9ad3ded6e5dd6f7886d07d0d9f33b8"}
- 2019-12-11 12:57:38.086 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457649","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"06ddd797bfacc84ef29ef8682522946b5c14d0b5","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_first","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","kef4359":"4ee1f507fdbbf3ec4818191b0c531a0d59191c0d5a1f1c","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"72dd61ff885838c9ccd38d35c56a4d4429eefbe4","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"244","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457676\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_first_1\"}","platformextension":"android_unity","cksm_v1":"37cadee414b7ca169f6ddf7809710f7c7f"}
- 2019-12-11 12:57:38.503 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457738","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"83a0d1d2651f35afd76c98274033103a98205f44","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","kef425e":"1da947160464830d4818191b0c531a0d59191c0d5a1f1c","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_second_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"29b5e9a16595fbceaa5f2bb18f1aa4ad0a27a685","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"245","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457697\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_first\"}","platformextension":"android_unity","cksm_v1":"a2039fc4016b345e4f0855313e9e2ff230"}
- 2019-12-11 12:57:38.568 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4c5e":"462fe6f11f1128124818191b0c531a0d59191c0d5a1f1c","af_timestamp":"1576065457736","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"f17afcd616584c58c3035e8e01af4d39d2f5b136","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_second","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"07db4bb3d565a8b72b94477ca5082d55309052fa","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"246","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457764\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_start_second_1\"}","platformextension":"android_unity","cksm_v1":"f335d9d3e75549298f6da75803fceff5b7"}
- 2019-12-11 12:57:38.621 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457802","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"1b6d095c97f0a628b2df221e89f1c84223534843","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","kef485d":"d6e2a8cbfeaabc0d4818191b0c531a0d59191c0d5a1f1c","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"c85240fb799b1d6765f2ecd2138ad67eb1940649","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"247","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457769\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_start_second\"}","platformextension":"android_unity","cksm_v1":"0ab5a16384e3a80c3f835ab56ca77fe5fb"}
- 2019-12-11 12:57:38.628 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4b5f":"f08886aca0107f784818191b0c531a0d59191c0d5a1f1c","af_timestamp":"1576065457821","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"20368f64d9368c9788d6db0152ce720da67fd3ff","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"da529dc6f7bb2fecf4235f8bbed4f66fade1aa47","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"248","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457833\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished\"}","platformextension":"android_unity","cksm_v1":"51a803339b2db7a53fd398e385095f4af9"}
- 2019-12-11 12:57:38.689 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457873","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"18c09f69fe03852eaa529acccd9346e83fe189ab","uid":"1571327569000-3467398225619742518","eventValue":"{}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"kef495a":"8934e2a9830e56b04818191b0c531a0d59191c0d5a1f1c","eventName":"time_tracking_ingame","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"44310f9adf8fbd1eab6dde30968e453cc9646e04","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"249","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457851\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_1\"}","platformextension":"android_unity","cksm_v1":"f424dbf40e0d7083af5531d53e489fca88"}
- 2019-12-11 12:57:38.700 1872-3072/? I/AppsFlyer_4.10.2: data: {"kef4a5f":"b1c936903ba78f7a4818191b0c531a0d59191c0d5a1f1c","country":"BR","af_timestamp":"1576065457920","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"eeb8952af7db1dffeb4ab3739e678c811a3c07f0","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_second","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"88cb4490d96d3c85566d85bfed8a76ed4e02b38e","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"250","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457893\",\"prev_event_value\":\"{}\",\"prev_event_name\":\"time_tracking_ingame\"}","platformextension":"android_unity","cksm_v1":"6d6cc03391e376df2f032f755bca5f4b6e"}
- 2019-12-11 12:57:38.747 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457939","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"38d3ab2e5f83a5dde064f3670c867dbc9c3bd77c","uid":"1571327569000-3467398225619742518","kef435e":"7bb41561cb2f0bd14818191b0c531a0d59191c0d5a1f1c","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_second_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"93944271318191b914c23d572c59c7f65fa865cb","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"251","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457934\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_second\"}","platformextension":"android_unity","cksm_v1":"96202a343a6e323bcf6ad7a51bf86fc797"}
- 2019-12-11 12:57:38.759 1872-1940/? I/Unity: Updated Cloud Stats
- Commands.PlayFab.SetScore:OnCloudUpdateStats(ExecuteCloudScriptResult)
- System.Action`1:Invoke(T)
- System.Action:Invoke()
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:38.776 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4d5b":"1f042cfe2b3412894818191b0c531a0d59191c0d5a1f1c","af_timestamp":"1576065457967","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"c6bffff91ad2442d0bc6578f70739b40bb8404ff","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win_first","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"73ed72b0361949d09176356e7e5060e5f70c5b70","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"252","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457953\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_second_1\"}","platformextension":"android_unity","cksm_v1":"5265be444473819fafb0b36409a1ff399b"}
- 2019-12-11 12:57:38.806 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457985","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"a0c5dd2d3ddcea1b8e78fd09a804c17acd41878e","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","kef4f55":"b16e8cbb183d100f4818191b0c531a0d59191c0d5a1f1c","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win_first_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"5db8d11af55eb15e9b33b4f2f7ee88a0db64ca82","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"253","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457989\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win_first\"}","platformextension":"android_unity","cksm_v1":"bf08ebd4429280ea9ff5ead008fbdf857c"}
- 2019-12-11 12:57:38.846 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065458023","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"70c5683d0d0a7b5da79c47ec834abeecea5e6aa1","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"kef495f":"4578e656bd7d07214818191b0c531a0d59191c0d5a1f1c","installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"c7e4afd8023e429fdfd986e7700a0addfc3e64c0","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"254","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065458005\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win_first_1\"}","platformextension":"android_unity","cksm_v1":"741b23234fb7d4c7ff44005160c68f4985"}
- 2019-12-11 12:57:38.869 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065458043","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"1386df9263abe31580a5e2d8cfc66b4c3a8da457","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"1da5cb7a5da3139107db5783c7998aa8dc3b8013","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"255","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065458042\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win\"}","platformextension":"android_unity","cksm_v1":"71321f0367efdd4eaf9339433715cf3937","kef4959":"8610edc703692cd04818191b0c531a0d59191c0d5a1f1c"}
- 2019-12-11 12:57:42.525 1872-1940/? I/Unity: [AATKitBinding] StopPlacementAutoReload placementName:Checkers_Banner
- AATKitBinding:StopPlacementAutoReload(String)
- SDKManager:HideBanner()
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:42.532 1872-1940/? I/Unity: [AATKitBinding] RemovePlacementFromView placementName:Checkers_Banner
- AATKitBinding:RemovePlacementFromView(String)
- <ProcessEndGame>d__127:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:43.652 1872-1940/? I/Unity: [AATKitBinding] ShowPlacement placementName:Checkers_Fullscreen
- AATKitBinding:ShowPlacement(String)
- SDKManager:ShowInterstitial()
- <LoadTransitionWaitComplete>d__17:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:43.673 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:43.686 1872-1940/? I/Unity: Show interstitial
- SDKManager:ShowInterstitial()
- <LoadTransitionWaitComplete>d__17:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:43.702 1872-1940/? I/Unity: [AATKitBinding] OnApplicationPause pause: True
- AATKitBinding:OnApplicationPause(Boolean)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:43.722 5914-8475/? I/AppLifeChangeSensor: CAWARENESS: activityPaused componentName = ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:43.722 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:43.723 2436-3589/? D/DollieActivityManagerAdapter: [Paused] pid:1872 uid:10229 ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:43.749 1872-1940/? I/Unity: RecInfoHolderScript just saved launchNr: 39 and playtime: 13056.19 and ignoredRates: 4 and maxIgnores: 3
- RecGamesModule.Logic.RecInfoHolderScript:SavePlayerPrefsValues()
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:43.754 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:44.032 1872-1872/? D/ViewRootImpl[MessagingUnityPlayerActivity]: surface should not be released
- 2019-12-11 12:57:44.041 1258-1738/? E/WindowManager: win=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity} destroySurfaces: appStopped=true win.mWindowRemovalAllowed=false win.mRemoveOnExit=false
- 2019-12-11 12:57:52.569 5914-8475/? I/AppLifeChangeSensor: CAWARENESS: activityResumed componentName = ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:52.569 1258-2238/? D/HiDATA_HiStream: activityResumed:pid=1872, uid=10229, component=ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:52.569 1258-2238/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorVideoScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
- 2019-12-11 12:57:52.569 1258-7578/? D/HiData_HwAPPQoEActivityMonitor: handleActivityChange, curPackage:com.litegames.checkers_free__aat_google, curClass:com.google.firebase.MessagingUnityPlayerActivity
- 2019-12-11 12:57:52.569 1258-7578/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorAPKScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
- 2019-12-11 12:57:52.570 2436-3589/? D/DollieActivityManagerAdapter: [Resumed] pid:1872 uid:10229 ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:52.570 2436-3589/? E/DollieAdapterService: notifyActivityState pkg:com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity state:2 fg:true mUid:10229
- 2019-12-11 12:57:52.581 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:52.586 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:52.595 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:52.605 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:52.627 1872-1940/? I/Unity: [AATKitBinding] OnApplicationPause pause: False
- AATKitBinding:OnApplicationPause(Boolean)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:52.636 1872-1940/? I/Unity: [SDK Manager: AAKIT] resume after ad - Checkers_Fullscreen
- SDKManager:OnResumeAfterAd(String)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:52.638 1872-1940/? I/Unity: Mark interstitial as done
- SDKManager:OnResumeAfterAd(String)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:52.660 1872-1940/? W/Unity: Localized Key result_pointsGained is missing in DE
- Services.LocalizationService:GetLocalizedValue(String)
- LocalizedText:LanguageChanged(LocalizationLanguages)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:52.727 1872-1940/? E/Unity: Coroutine couldn't be started because the the game object 'ProgressAction_TriggerAlarm' is inactive!
- Doozy.Engine.Progress.ProgressTargetAction:TriggerActions()
- Doozy.Engine.Progress.Progressor:UpdateProgressTargets()
- Doozy.Engine.Progress.Progressor:ResetValueTo(ResetValue, Boolean)
- Doozy.Engine.Progress.Progressor:OnDisable()
- [./Runtime/Mono/MonoBehaviour.cpp line 725]
- (Filename: ./Runtime/Mono/MonoBehaviour.cpp Line: 725)
- 2019-12-11 12:57:52.740 1872-1940/? E/Unity: Coroutine couldn't be started because the the game object 'ProgressAction_TriggerReset' is inactive!
- Doozy.Engine.Progress.ProgressTargetAction:TriggerActions()
- Doozy.Engine.Progress.Progressor:UpdateProgressTargets()
- Doozy.Engine.Progress.Progressor:ResetValueTo(ResetValue, Boolean)
- Doozy.Engine.Progress.Progressor:OnDisable()
- [./Runtime/Mono/MonoBehaviour.cpp line 725]
- (Filename: ./Runtime/Mono/MonoBehaviour.cpp Line: 725)
- 2019-12-11 12:57:52.754 1872-1940/? I/Unity: [AATKitBinding] AddPlacementToView placementName:Checkers_Banner
- AATKitBinding:AddPlacementToView(String)
- SDKManager:ShowBanner()
- <LoadTransitionWaitComplete>d__17:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:52.759 1872-1940/? I/Unity: [AATKitBinding] StartPlacementAutoReload placementName:Checkers_Banner
- AATKitBinding:StartPlacementAutoReload(String)
- <LoadTransitionWaitComplete>d__17:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:52.763 1872-1940/? I/Unity: State changed: Game -> Result
- GameController:LoadingCompleted()
- <LoadTransitionWaitComplete>d__17:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:52.798 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:52.822 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:52.960 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
- 2019-12-11 12:57:53.557 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Fullscreen
- SDKManager:OnHaveAd(String)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2019-12-11 12:57:53.750 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
- SDKManager:OnHaveAd(String)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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