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draw state force crash OM

Dec 11th, 2019
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  1. 2019-12-11 12:55:10.982 1872-1940/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  2. at Doozy.Engine.Soundy.SoundyManager.get_Pooler () [0x00000] in <00000000000000000000000000000000>:0
  3. at Doozy.Engine.Soundy.SoundyManager.Play (System.String databaseName, System.String soundName) [0x00000] in <00000000000000000000000000000000>:0
  4. at Doozy.Engine.UI.UIButtonBehavior.PlayAnimation (Doozy.Engine.UI.UIButton button, System.Boolean withSound, UnityEngine.Events.UnityAction onStartCallback, UnityEngine.Events.UnityAction onCompleteCallback) [0x00000] in <00000000000000000000000000000000>:0
  5. at Doozy.Engine.UI.UIButton+<ExecuteButtonBehaviorEnumerator>d__104.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  6. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
  7. at Doozy.Engine.UI.UIButton.ExecutePointerDown (System.Boolean debug) [0x00000] in <00000000000000000000000000000000>:0
  8. 2019-12-11 12:55:12.230 1872-1940/? I/Unity: Matchmaking started
  9. Services.PlayNetService:MatchmakingStartSuccess(PlayFabResultCommon)
  10. System.Action`1:Invoke(T)
  11. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  12. System.Action`1:Invoke(T)
  13. System.Action:Invoke()
  14. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  15. PlayFab.Internal.<Post>d__12:MoveNext()
  16. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  17.  
  18. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  19. 2019-12-11 12:55:12.255 1872-1940/? W/Unity: Localized Key title_matchmaking is missing in DE
  20. Services.LocalizationService:GetLocalizedValue(String)
  21. LocalizedText:LanguageChanged(LocalizationLanguages)
  22.  
  23. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  24. 2019-12-11 12:55:12.260 1872-1940/? W/Unity: Localized Key line_title_matchmakingInfo is missing in DE
  25. Services.LocalizationService:GetLocalizedValue(String)
  26. LocalizedText:LanguageChanged(LocalizationLanguages)
  27.  
  28. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  29. 2019-12-11 12:55:19.125 1872-1940/? I/Unity: Match found
  30. Services.PlayNetService:MatchmakingCheckSuccess(PlayFabResultCommon)
  31. System.Action`1:Invoke(T)
  32. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  33. System.Action`1:Invoke(T)
  34. System.Action:Invoke()
  35. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  36. PlayFab.Internal.<Post>d__12:MoveNext()
  37. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  38.  
  39. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  40. 2019-12-11 12:55:19.137 1872-1940/? I/Unity: Prepare Game
  41. Services.PlayNetService:MatchmakingCheckSuccess(PlayFabResultCommon)
  42. System.Action`1:Invoke(T)
  43. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  44. System.Action`1:Invoke(T)
  45. System.Action:Invoke()
  46. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  47. PlayFab.Internal.<Post>d__12:MoveNext()
  48. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  49.  
  50. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  51. 2019-12-11 12:55:19.148 1872-1940/? W/Unity: Localized Key txt_matchFound is missing in DE
  52. Services.LocalizationService:GetLocalizedValue(String)
  53. LocalizedText:LanguageChanged(LocalizationLanguages)
  54.  
  55. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  56. 2019-12-11 12:55:19.152 1872-1940/? W/Unity: Localized Key title_matchmaking is missing in DE
  57. Services.LocalizationService:GetLocalizedValue(String)
  58. LocalizedText:LanguageChanged(LocalizationLanguages)
  59.  
  60. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  61. 2019-12-11 12:55:20.352 1872-1940/? I/Unity: Game Ready -> waiting for other player
  62. Services.PlayNetService:MatchPrepareSuccess(PlayFabResultCommon)
  63. System.Action`1:Invoke(T)
  64. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  65. System.Action`1:Invoke(T)
  66. System.Action:Invoke()
  67. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  68. PlayFab.Internal.<Post>d__12:MoveNext()
  69. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  70.  
  71. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  72. 2019-12-11 12:55:21.255 1872-1940/? I/Unity: Data received -> start game
  73. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  74. System.Action`1:Invoke(T)
  75. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  76. System.Action`1:Invoke(T)
  77. System.Action:Invoke()
  78. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  79. PlayFab.Internal.<Post>d__12:MoveNext()
  80. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  81.  
  82. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  83. 2019-12-11 12:55:21.271 1872-1940/? I/Unity: Start Multiplayer-Game
  84. Services.CasualNetService:OnMatchStateChanged(MatchStates)
  85. System.Action`1:Invoke(T)
  86. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  87. System.Action`1:Invoke(T)
  88. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  89. System.Action`1:Invoke(T)
  90. System.Action:Invoke()
  91. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  92. PlayFab.Internal.<Post>d__12:MoveNext()
  93. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  94.  
  95. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  96. 2019-12-11 12:55:21.287 1872-1940/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_STARTED for difficulty: 1
  97. Services.StatsService:AddStatsGame(StatsType, Int32)
  98. GameMode:ActionStartNewGame()
  99. System.Action`1:Invoke(T)
  100. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  101. System.Action`1:Invoke(T)
  102. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  103. System.Action`1:Invoke(T)
  104. System.Action:Invoke()
  105. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  106. PlayFab.Internal.<Post>d__12:MoveNext()
  107. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  108.  
  109. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  110. 2019-12-11 12:55:22.437 1872-2035/? W/Unity: The referenced script on this Behaviour (Game Object 'TransitionFadeOutContainer') is missing!
  111.  
  112. (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334)
  113. 2019-12-11 12:55:22.565 1872-1940/? I/Unity: State changed: MainMenu -> Game
  114. GameController:LoadingCompleted()
  115. <LoadTransitionWaitComplete>d__17:MoveNext()
  116. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  117.  
  118. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  119. 2019-12-11 12:55:22.595 1872-1940/? I/Unity: [GameMode] load game + gameui
  120. GameMode:UpdateGame(Boolean)
  121. GameController:Update()
  122.  
  123. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  124. 2019-12-11 12:55:22.598 1872-1940/? I/Unity: [GameMode] empty move limit set to:15
  125. GameMode:UpdateGame(Boolean)
  126. GameController:Update()
  127.  
  128. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  129. 2019-12-11 12:55:22.602 1872-1940/? I/Unity: [AATKitBinding] AddPlacementToView placementName:Checkers_Banner
  130. AATKitBinding:AddPlacementToView(String)
  131. SDKManager:ShowBanner()
  132. GameMode:UpdateGame(Boolean)
  133. GameController:Update()
  134.  
  135. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  136. 2019-12-11 12:55:22.606 1872-1940/? I/Unity: [AATKitBinding] StartPlacementAutoReload placementName:Checkers_Banner
  137. AATKitBinding:StartPlacementAutoReload(String)
  138. GameMode:UpdateGame(Boolean)
  139. GameController:Update()
  140.  
  141. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  142. 2019-12-11 12:55:23.723 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
  143. SDKManager:OnHaveAd(String)
  144.  
  145. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  146. 2019-12-11 12:55:25.117 1872-1940/? I/Unity: Timer changed for Player1 -> Started
  147. GameMode:TimerOnChange(TimerStates)
  148. System.Action`1:Invoke(T)
  149. Assets.Scripts.<RunTimer>d__16:MoveNext()
  150. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  151. GameMode:UpdateGame(Boolean)
  152. GameController:Update()
  153.  
  154. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  155. 2019-12-11 12:55:36.080 1872-1940/? I/Unity: New data received
  156. Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
  157. System.Action`1:Invoke(T)
  158. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  159. System.Action`1:Invoke(T)
  160. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  161. System.Action`1:Invoke(T)
  162. System.Action:Invoke()
  163. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  164. PlayFab.Internal.<Post>d__12:MoveNext()
  165. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  166.  
  167. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  168. 2019-12-11 12:55:36.106 1872-1940/? I/Unity: target selected
  169. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  170. Checkers:DoSelect(Coords)
  171. Services.<ExecuteCommand>d__15:MoveNext()
  172. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  173. System.Action`1:Invoke(T)
  174. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  175. System.Action`1:Invoke(T)
  176. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  177. System.Action`1:Invoke(T)
  178. System.Action:Invoke()
  179. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  180. PlayFab.Internal.<Post>d__12:MoveNext()
  181. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  182.  
  183. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  184. 2019-12-11 12:55:36.125 1872-1940/? I/Unity: Select target 6/6
  185. Services.<ExecuteCommand>d__15:MoveNext()
  186. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  187. System.Action`1:Invoke(T)
  188. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  189. System.Action`1:Invoke(T)
  190. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  191. System.Action`1:Invoke(T)
  192. System.Action:Invoke()
  193. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  194. PlayFab.Internal.<Post>d__12:MoveNext()
  195. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  196.  
  197. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  198. 2019-12-11 12:55:36.159 1872-1940/? I/Unity: (Player1) Action: F6 -> G5
  199. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  200. Checkers:DoAction(Int32, Int32)
  201. Services.<ExecuteCommand>d__15:MoveNext()
  202. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  203. System.Action`1:Invoke(T)
  204. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  205. System.Action`1:Invoke(T)
  206. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  207. System.Action`1:Invoke(T)
  208. System.Action:Invoke()
  209. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  210. PlayFab.Internal.<Post>d__12:MoveNext()
  211. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  212.  
  213. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  214. 2019-12-11 12:55:36.180 1872-1940/? I/Unity: Player switch -> Player2
  215. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  216. Checkers:DoAction(Int32, Int32)
  217. Services.<ExecuteCommand>d__15:MoveNext()
  218. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  219. System.Action`1:Invoke(T)
  220. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  221. System.Action`1:Invoke(T)
  222. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  223. System.Action`1:Invoke(T)
  224. System.Action:Invoke()
  225. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  226. PlayFab.Internal.<Post>d__12:MoveNext()
  227. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  228.  
  229. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  230. 2019-12-11 12:55:36.201 1872-1940/? I/Unity: EmptyMove?: 1
  231. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  232. Checkers:DoAction(Int32, Int32)
  233. Services.<ExecuteCommand>d__15:MoveNext()
  234. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  235. System.Action`1:Invoke(T)
  236. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  237. System.Action`1:Invoke(T)
  238. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  239. System.Action`1:Invoke(T)
  240. System.Action:Invoke()
  241. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  242. PlayFab.Internal.<Post>d__12:MoveNext()
  243. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  244.  
  245. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  246. 2019-12-11 12:55:36.218 1872-1940/? I/Unity: Move target 7/5
  247. Services.<ExecuteCommand>d__15:MoveNext()
  248. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  249. System.Action`1:Invoke(T)
  250. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  251. System.Action`1:Invoke(T)
  252. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  253. System.Action`1:Invoke(T)
  254. System.Action:Invoke()
  255. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  256. PlayFab.Internal.<Post>d__12:MoveNext()
  257. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  258.  
  259. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  260. 2019-12-11 12:55:36.237 1872-1940/? I/Unity: Other Player Action completed
  261. Services.<ExecuteCommand>d__15:MoveNext()
  262. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  263. System.Action`1:Invoke(T)
  264. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  265. System.Action`1:Invoke(T)
  266. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  267. System.Action`1:Invoke(T)
  268. System.Action:Invoke()
  269. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  270. PlayFab.Internal.<Post>d__12:MoveNext()
  271. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  272.  
  273. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  274. 2019-12-11 12:55:37.315 1872-1940/? I/Unity: Timer changed for Player2 -> Started
  275. GameMode:TimerOnChange(TimerStates)
  276. System.Action`1:Invoke(T)
  277. Assets.Scripts.<RunTimer>d__16:MoveNext()
  278. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  279. GameMode:UpdateGame(Boolean)
  280. GameController:Update()
  281.  
  282. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  283. 2019-12-11 12:55:37.893 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
  284. TokenSlot:OnPointerClick(PointerEventData)
  285. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  286. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  287. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  288. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  289. UnityEngine.EventSystems.StandaloneInputModule:Process()
  290.  
  291. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  292. 2019-12-11 12:55:37.912 1872-1940/? I/Unity: target selected
  293. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  294. Checkers:DoSelect(Coords)
  295. GameMode:SelectToken(GameObject)
  296. GameMode:HandleInput(GameObject)
  297. System.Action`1:Invoke(T)
  298. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  299. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  300. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  301. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  302. UnityEngine.EventSystems.StandaloneInputModule:Process()
  303.  
  304. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  305. 2019-12-11 12:55:38.149 1872-1940/? I/Unity: Clicked Square_B_4 (TokenSlot)
  306. TokenSlot:OnPointerClick(PointerEventData)
  307. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  308. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  309. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  310. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  311. UnityEngine.EventSystems.StandaloneInputModule:Process()
  312.  
  313. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  314. 2019-12-11 12:55:38.162 1872-1940/? I/Unity: (Player2) Action: C3 -> B4
  315. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  316. Checkers:DoAction(Int32, Int32)
  317. GameMode:DoBoardAction(TokenSlot)
  318. GameMode:HandleInput(GameObject)
  319. System.Action`1:Invoke(T)
  320. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  321. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  322. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  323. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  324. UnityEngine.EventSystems.StandaloneInputModule:Process()
  325.  
  326. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  327. 2019-12-11 12:55:38.173 1872-1940/? I/Unity: Player switch -> Player1
  328. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  329. Checkers:DoAction(Int32, Int32)
  330. GameMode:DoBoardAction(TokenSlot)
  331. GameMode:HandleInput(GameObject)
  332. System.Action`1:Invoke(T)
  333. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  334. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  335. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  336. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  337. UnityEngine.EventSystems.StandaloneInputModule:Process()
  338.  
  339. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  340. 2019-12-11 12:55:38.184 1872-1940/? I/Unity: EmptyMove?: 2
  341. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  342. Checkers:DoAction(Int32, Int32)
  343. GameMode:DoBoardAction(TokenSlot)
  344. GameMode:HandleInput(GameObject)
  345. System.Action`1:Invoke(T)
  346. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  347. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  348. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  349. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  350. UnityEngine.EventSystems.StandaloneInputModule:Process()
  351.  
  352. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  353. 2019-12-11 12:55:38.197 1872-1940/? I/Unity: Start send action
  354. GameMode:HandleInput(GameObject)
  355. System.Action`1:Invoke(T)
  356. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  357. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  358. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  359. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  360. UnityEngine.EventSystems.StandaloneInputModule:Process()
  361.  
  362. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  363. 2019-12-11 12:55:39.349 1872-1940/? I/Unity: Action submitted
  364. Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
  365. System.Action`1:Invoke(T)
  366. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  367. System.Action`1:Invoke(T)
  368. System.Action:Invoke()
  369. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  370. PlayFab.Internal.<Post>d__12:MoveNext()
  371. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  372.  
  373. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  374. 2019-12-11 12:55:39.440 1872-1940/? I/Unity: Timer changed for Player1 -> Started
  375. GameMode:TimerOnChange(TimerStates)
  376. System.Action`1:Invoke(T)
  377. Assets.Scripts.<RunTimer>d__16:MoveNext()
  378. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  379. GameMode:UpdateGame(Boolean)
  380. GameController:Update()
  381.  
  382. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  383. 2019-12-11 12:55:53.743 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
  384. SDKManager:OnHaveAd(String)
  385.  
  386. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  387. 2019-12-11 12:55:55.048 1872-1940/? I/Unity: New data received
  388. Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
  389. System.Action`1:Invoke(T)
  390. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  391. System.Action`1:Invoke(T)
  392. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  393. System.Action`1:Invoke(T)
  394. System.Action:Invoke()
  395. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  396. PlayFab.Internal.<Post>d__12:MoveNext()
  397. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  398.  
  399. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  400. 2019-12-11 12:55:55.072 1872-1940/? I/Unity: target selected
  401. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  402. Checkers:DoSelect(Coords)
  403. Services.<ExecuteCommand>d__15:MoveNext()
  404. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  405. System.Action`1:Invoke(T)
  406. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  407. System.Action`1:Invoke(T)
  408. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  409. System.Action`1:Invoke(T)
  410. System.Action:Invoke()
  411. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  412. PlayFab.Internal.<Post>d__12:MoveNext()
  413. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  414.  
  415. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  416. 2019-12-11 12:55:55.090 1872-1940/? I/Unity: Select target 7/5
  417. Services.<ExecuteCommand>d__15:MoveNext()
  418. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  419. System.Action`1:Invoke(T)
  420. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  421. System.Action`1:Invoke(T)
  422. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  423. System.Action`1:Invoke(T)
  424. System.Action:Invoke()
  425. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  426. PlayFab.Internal.<Post>d__12:MoveNext()
  427. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  428.  
  429. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  430. 2019-12-11 12:55:55.113 1872-1940/? I/Unity: (Player1) Action: G5 -> H4
  431. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  432. Checkers:DoAction(Int32, Int32)
  433. Services.<ExecuteCommand>d__15:MoveNext()
  434. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  435. System.Action`1:Invoke(T)
  436. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  437. System.Action`1:Invoke(T)
  438. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  439. System.Action`1:Invoke(T)
  440. System.Action:Invoke()
  441. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  442. PlayFab.Internal.<Post>d__12:MoveNext()
  443. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  444.  
  445. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  446. 2019-12-11 12:55:55.135 1872-1940/? I/Unity: Player switch -> Player2
  447. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  448. Checkers:DoAction(Int32, Int32)
  449. Services.<ExecuteCommand>d__15:MoveNext()
  450. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  451. System.Action`1:Invoke(T)
  452. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  453. System.Action`1:Invoke(T)
  454. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  455. System.Action`1:Invoke(T)
  456. System.Action:Invoke()
  457. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  458. PlayFab.Internal.<Post>d__12:MoveNext()
  459. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  460.  
  461. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  462. 2019-12-11 12:55:55.156 1872-1940/? I/Unity: EmptyMove?: 3
  463. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  464. Checkers:DoAction(Int32, Int32)
  465. Services.<ExecuteCommand>d__15:MoveNext()
  466. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  467. System.Action`1:Invoke(T)
  468. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  469. System.Action`1:Invoke(T)
  470. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  471. System.Action`1:Invoke(T)
  472. System.Action:Invoke()
  473. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  474. PlayFab.Internal.<Post>d__12:MoveNext()
  475. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  476.  
  477. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  478. 2019-12-11 12:55:55.175 1872-1940/? I/Unity: Move target 8/4
  479. Services.<ExecuteCommand>d__15:MoveNext()
  480. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  481. System.Action`1:Invoke(T)
  482. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  483. System.Action`1:Invoke(T)
  484. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  485. System.Action`1:Invoke(T)
  486. System.Action:Invoke()
  487. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  488. PlayFab.Internal.<Post>d__12:MoveNext()
  489. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  490.  
  491. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  492. 2019-12-11 12:55:55.195 1872-1940/? I/Unity: Other Player Action completed
  493. Services.<ExecuteCommand>d__15:MoveNext()
  494. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  495. System.Action`1:Invoke(T)
  496. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  497. System.Action`1:Invoke(T)
  498. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  499. System.Action`1:Invoke(T)
  500. System.Action:Invoke()
  501. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  502. PlayFab.Internal.<Post>d__12:MoveNext()
  503. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  504.  
  505. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  506. 2019-12-11 12:55:56.265 1872-1940/? I/Unity: Timer changed for Player2 -> Started
  507. GameMode:TimerOnChange(TimerStates)
  508. System.Action`1:Invoke(T)
  509. Assets.Scripts.<RunTimer>d__16:MoveNext()
  510. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  511. GameMode:UpdateGame(Boolean)
  512. GameController:Update()
  513.  
  514. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  515. 2019-12-11 12:55:56.938 1872-1940/? I/Unity: Clicked Square_B_4 (TokenSlot)
  516. TokenSlot:OnPointerClick(PointerEventData)
  517. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  518. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  519. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  520. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  521. UnityEngine.EventSystems.StandaloneInputModule:Process()
  522.  
  523. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  524. 2019-12-11 12:55:56.952 1872-1940/? I/Unity: target selected
  525. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  526. Checkers:DoSelect(Coords)
  527. GameMode:SelectToken(GameObject)
  528. GameMode:HandleInput(GameObject)
  529. System.Action`1:Invoke(T)
  530. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  531. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  532. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  533. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  534. UnityEngine.EventSystems.StandaloneInputModule:Process()
  535.  
  536. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  537. 2019-12-11 12:55:57.259 1872-1940/? I/Unity: Clicked Square_A_5 (TokenSlot)
  538. TokenSlot:OnPointerClick(PointerEventData)
  539. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  540. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  541. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  542. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  543. UnityEngine.EventSystems.StandaloneInputModule:Process()
  544.  
  545. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  546. 2019-12-11 12:55:57.272 1872-1940/? I/Unity: (Player2) Action: B4 -> A5
  547. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  548. Checkers:DoAction(Int32, Int32)
  549. GameMode:DoBoardAction(TokenSlot)
  550. GameMode:HandleInput(GameObject)
  551. System.Action`1:Invoke(T)
  552. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  553. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  554. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  555. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  556. UnityEngine.EventSystems.StandaloneInputModule:Process()
  557.  
  558. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  559. 2019-12-11 12:55:57.284 1872-1940/? I/Unity: Player switch -> Player1
  560. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  561. Checkers:DoAction(Int32, Int32)
  562. GameMode:DoBoardAction(TokenSlot)
  563. GameMode:HandleInput(GameObject)
  564. System.Action`1:Invoke(T)
  565. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  566. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  567. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  568. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  569. UnityEngine.EventSystems.StandaloneInputModule:Process()
  570.  
  571. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  572. 2019-12-11 12:55:57.297 1872-1940/? I/Unity: EmptyMove?: 4
  573. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  574. Checkers:DoAction(Int32, Int32)
  575. GameMode:DoBoardAction(TokenSlot)
  576. GameMode:HandleInput(GameObject)
  577. System.Action`1:Invoke(T)
  578. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  579. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  580. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  581. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  582. UnityEngine.EventSystems.StandaloneInputModule:Process()
  583.  
  584. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  585. 2019-12-11 12:55:57.307 1872-1940/? I/Unity: Start send action
  586. GameMode:HandleInput(GameObject)
  587. System.Action`1:Invoke(T)
  588. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  589. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  590. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  591. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  592. UnityEngine.EventSystems.StandaloneInputModule:Process()
  593.  
  594. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  595. 2019-12-11 12:55:58.440 1872-1940/? I/Unity: Action submitted
  596. Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
  597. System.Action`1:Invoke(T)
  598. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  599. System.Action`1:Invoke(T)
  600. System.Action:Invoke()
  601. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  602. PlayFab.Internal.<Post>d__12:MoveNext()
  603. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  604.  
  605. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  606. 2019-12-11 12:55:58.505 1872-1940/? I/Unity: Timer changed for Player1 -> Started
  607. GameMode:TimerOnChange(TimerStates)
  608. System.Action`1:Invoke(T)
  609. Assets.Scripts.<RunTimer>d__16:MoveNext()
  610. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  611. GameMode:UpdateGame(Boolean)
  612. GameController:Update()
  613.  
  614. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  615. 2019-12-11 12:56:08.984 1872-1940/? I/Unity: New data received
  616. Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
  617. System.Action`1:Invoke(T)
  618. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  619. System.Action`1:Invoke(T)
  620. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  621. System.Action`1:Invoke(T)
  622. System.Action:Invoke()
  623. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  624. PlayFab.Internal.<Post>d__12:MoveNext()
  625. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  626.  
  627. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  628. 2019-12-11 12:56:09.006 1872-1940/? I/Unity: target selected
  629. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  630. Checkers:DoSelect(Coords)
  631. Services.<ExecuteCommand>d__15:MoveNext()
  632. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  633. System.Action`1:Invoke(T)
  634. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  635. System.Action`1:Invoke(T)
  636. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  637. System.Action`1:Invoke(T)
  638. System.Action:Invoke()
  639. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  640. PlayFab.Internal.<Post>d__12:MoveNext()
  641. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  642.  
  643. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  644. 2019-12-11 12:56:09.024 1872-1940/? I/Unity: Select target 5/7
  645. Services.<ExecuteCommand>d__15:MoveNext()
  646. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  647. System.Action`1:Invoke(T)
  648. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  649. System.Action`1:Invoke(T)
  650. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  651. System.Action`1:Invoke(T)
  652. System.Action:Invoke()
  653. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  654. PlayFab.Internal.<Post>d__12:MoveNext()
  655. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  656.  
  657. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  658. 2019-12-11 12:56:09.048 1872-1940/? I/Unity: (Player1) Action: E7 -> F6
  659. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  660. Checkers:DoAction(Int32, Int32)
  661. Services.<ExecuteCommand>d__15:MoveNext()
  662. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  663. System.Action`1:Invoke(T)
  664. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  665. System.Action`1:Invoke(T)
  666. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  667. System.Action`1:Invoke(T)
  668. System.Action:Invoke()
  669. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  670. PlayFab.Internal.<Post>d__12:MoveNext()
  671. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  672.  
  673. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  674. 2019-12-11 12:56:09.070 1872-1940/? I/Unity: Player switch -> Player2
  675. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  676. Checkers:DoAction(Int32, Int32)
  677. Services.<ExecuteCommand>d__15:MoveNext()
  678. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  679. System.Action`1:Invoke(T)
  680. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  681. System.Action`1:Invoke(T)
  682. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  683. System.Action`1:Invoke(T)
  684. System.Action:Invoke()
  685. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  686. PlayFab.Internal.<Post>d__12:MoveNext()
  687. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  688.  
  689. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  690. 2019-12-11 12:56:09.092 1872-1940/? I/Unity: EmptyMove?: 5
  691. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  692. Checkers:DoAction(Int32, Int32)
  693. Services.<ExecuteCommand>d__15:MoveNext()
  694. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  695. System.Action`1:Invoke(T)
  696. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  697. System.Action`1:Invoke(T)
  698. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  699. System.Action`1:Invoke(T)
  700. System.Action:Invoke()
  701. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  702. PlayFab.Internal.<Post>d__12:MoveNext()
  703. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  704.  
  705. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  706. 2019-12-11 12:56:09.111 1872-1940/? I/Unity: Move target 6/6
  707. Services.<ExecuteCommand>d__15:MoveNext()
  708. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  709. System.Action`1:Invoke(T)
  710. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  711. System.Action`1:Invoke(T)
  712. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  713. System.Action`1:Invoke(T)
  714. System.Action:Invoke()
  715. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  716. PlayFab.Internal.<Post>d__12:MoveNext()
  717. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  718.  
  719. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  720. 2019-12-11 12:56:09.129 1872-1940/? I/Unity: Other Player Action completed
  721. Services.<ExecuteCommand>d__15:MoveNext()
  722. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  723. System.Action`1:Invoke(T)
  724. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  725. System.Action`1:Invoke(T)
  726. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  727. System.Action`1:Invoke(T)
  728. System.Action:Invoke()
  729. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  730. PlayFab.Internal.<Post>d__12:MoveNext()
  731. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  732.  
  733. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  734. 2019-12-11 12:56:10.203 1872-1940/? I/Unity: Timer changed for Player2 -> Started
  735. GameMode:TimerOnChange(TimerStates)
  736. System.Action`1:Invoke(T)
  737. Assets.Scripts.<RunTimer>d__16:MoveNext()
  738. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  739. GameMode:UpdateGame(Boolean)
  740. GameController:Update()
  741.  
  742. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  743. 2019-12-11 12:56:11.747 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
  744. TokenSlot:OnPointerClick(PointerEventData)
  745. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  746. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  747. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  748. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  749. UnityEngine.EventSystems.StandaloneInputModule:Process()
  750.  
  751. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  752. 2019-12-11 12:56:11.760 1872-1940/? I/Unity: target selected
  753. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  754. Checkers:DoSelect(Coords)
  755. GameMode:SelectToken(GameObject)
  756. GameMode:HandleInput(GameObject)
  757. System.Action`1:Invoke(T)
  758. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  759. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  760. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  761. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  762. UnityEngine.EventSystems.StandaloneInputModule:Process()
  763.  
  764. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  765. 2019-12-11 12:56:12.006 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
  766. TokenSlot:OnPointerClick(PointerEventData)
  767. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  768. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  769. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  770. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  771. UnityEngine.EventSystems.StandaloneInputModule:Process()
  772.  
  773. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  774. 2019-12-11 12:56:12.019 1872-1940/? I/Unity: (Player2) Action: D2 -> C3
  775. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  776. Checkers:DoAction(Int32, Int32)
  777. GameMode:DoBoardAction(TokenSlot)
  778. GameMode:HandleInput(GameObject)
  779. System.Action`1:Invoke(T)
  780. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  781. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  782. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  783. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  784. UnityEngine.EventSystems.StandaloneInputModule:Process()
  785.  
  786. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  787. 2019-12-11 12:56:12.032 1872-1940/? I/Unity: Player switch -> Player1
  788. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  789. Checkers:DoAction(Int32, Int32)
  790. GameMode:DoBoardAction(TokenSlot)
  791. GameMode:HandleInput(GameObject)
  792. System.Action`1:Invoke(T)
  793. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  794. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  795. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  796. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  797. UnityEngine.EventSystems.StandaloneInputModule:Process()
  798.  
  799. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  800. 2019-12-11 12:56:12.045 1872-1940/? I/Unity: EmptyMove?: 6
  801. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  802. Checkers:DoAction(Int32, Int32)
  803. GameMode:DoBoardAction(TokenSlot)
  804. GameMode:HandleInput(GameObject)
  805. System.Action`1:Invoke(T)
  806. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  807. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  808. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  809. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  810. UnityEngine.EventSystems.StandaloneInputModule:Process()
  811.  
  812. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  813. 2019-12-11 12:56:12.055 1872-1940/? I/Unity: Start send action
  814. GameMode:HandleInput(GameObject)
  815. System.Action`1:Invoke(T)
  816. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  817. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  818. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  819. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  820. UnityEngine.EventSystems.StandaloneInputModule:Process()
  821.  
  822. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  823. 2019-12-11 12:56:13.282 1872-1940/? I/Unity: Timer changed for Player1 -> Started
  824. GameMode:TimerOnChange(TimerStates)
  825. System.Action`1:Invoke(T)
  826. Assets.Scripts.<RunTimer>d__16:MoveNext()
  827. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  828. GameMode:UpdateGame(Boolean)
  829. GameController:Update()
  830.  
  831. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  832. 2019-12-11 12:56:14.346 1872-1940/? I/Unity: Action submitted
  833. Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
  834. System.Action`1:Invoke(T)
  835. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  836. System.Action`1:Invoke(T)
  837. System.Action:Invoke()
  838. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  839. PlayFab.Internal.<Post>d__12:MoveNext()
  840. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  841.  
  842. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  843. 2019-12-11 12:56:20.024 1872-1940/? I/Unity: New data received
  844. Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
  845. System.Action`1:Invoke(T)
  846. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  847. System.Action`1:Invoke(T)
  848. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  849. System.Action`1:Invoke(T)
  850. System.Action:Invoke()
  851. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  852. PlayFab.Internal.<Post>d__12:MoveNext()
  853. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  854.  
  855. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  856. 2019-12-11 12:56:20.049 1872-1940/? I/Unity: target selected
  857. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  858. Checkers:DoSelect(Coords)
  859. Services.<ExecuteCommand>d__15:MoveNext()
  860. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  861. System.Action`1:Invoke(T)
  862. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  863. System.Action`1:Invoke(T)
  864. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  865. System.Action`1:Invoke(T)
  866. System.Action:Invoke()
  867. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  868. PlayFab.Internal.<Post>d__12:MoveNext()
  869. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  870.  
  871. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  872. 2019-12-11 12:56:20.068 1872-1940/? I/Unity: Select target 6/6
  873. Services.<ExecuteCommand>d__15:MoveNext()
  874. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  875. System.Action`1:Invoke(T)
  876. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  877. System.Action`1:Invoke(T)
  878. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  879. System.Action`1:Invoke(T)
  880. System.Action:Invoke()
  881. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  882. PlayFab.Internal.<Post>d__12:MoveNext()
  883. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  884.  
  885. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  886. 2019-12-11 12:56:20.096 1872-1940/? I/Unity: (Player1) Action: F6 -> G5
  887. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  888. Checkers:DoAction(Int32, Int32)
  889. Services.<ExecuteCommand>d__15:MoveNext()
  890. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  891. System.Action`1:Invoke(T)
  892. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  893. System.Action`1:Invoke(T)
  894. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  895. System.Action`1:Invoke(T)
  896. System.Action:Invoke()
  897. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  898. PlayFab.Internal.<Post>d__12:MoveNext()
  899. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  900.  
  901. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  902. 2019-12-11 12:56:20.118 1872-1940/? I/Unity: Player switch -> Player2
  903. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  904. Checkers:DoAction(Int32, Int32)
  905. Services.<ExecuteCommand>d__15:MoveNext()
  906. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  907. System.Action`1:Invoke(T)
  908. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  909. System.Action`1:Invoke(T)
  910. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  911. System.Action`1:Invoke(T)
  912. System.Action:Invoke()
  913. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  914. PlayFab.Internal.<Post>d__12:MoveNext()
  915. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  916.  
  917. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  918. 2019-12-11 12:56:20.140 1872-1940/? I/Unity: EmptyMove?: 7
  919. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  920. Checkers:DoAction(Int32, Int32)
  921. Services.<ExecuteCommand>d__15:MoveNext()
  922. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  923. System.Action`1:Invoke(T)
  924. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  925. System.Action`1:Invoke(T)
  926. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  927. System.Action`1:Invoke(T)
  928. System.Action:Invoke()
  929. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  930. PlayFab.Internal.<Post>d__12:MoveNext()
  931. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  932.  
  933. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  934. 2019-12-11 12:56:20.158 1872-1940/? I/Unity: Move target 7/5
  935. Services.<ExecuteCommand>d__15:MoveNext()
  936. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  937. System.Action`1:Invoke(T)
  938. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  939. System.Action`1:Invoke(T)
  940. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  941. System.Action`1:Invoke(T)
  942. System.Action:Invoke()
  943. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  944. PlayFab.Internal.<Post>d__12:MoveNext()
  945. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  946.  
  947. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  948. 2019-12-11 12:56:20.177 1872-1940/? I/Unity: Other Player Action completed
  949. Services.<ExecuteCommand>d__15:MoveNext()
  950. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  951. System.Action`1:Invoke(T)
  952. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  953. System.Action`1:Invoke(T)
  954. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  955. System.Action`1:Invoke(T)
  956. System.Action:Invoke()
  957. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  958. PlayFab.Internal.<Post>d__12:MoveNext()
  959. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  960.  
  961. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  962. 2019-12-11 12:56:21.275 1872-1940/? I/Unity: Timer changed for Player2 -> Started
  963. GameMode:TimerOnChange(TimerStates)
  964. System.Action`1:Invoke(T)
  965. Assets.Scripts.<RunTimer>d__16:MoveNext()
  966. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  967. GameMode:UpdateGame(Boolean)
  968. GameController:Update()
  969.  
  970. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  971. 2019-12-11 12:56:21.854 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
  972. TokenSlot:OnPointerClick(PointerEventData)
  973. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  974. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  975. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  976. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  977. UnityEngine.EventSystems.StandaloneInputModule:Process()
  978.  
  979. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  980. 2019-12-11 12:56:21.867 1872-1940/? I/Unity: target selected
  981. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  982. Checkers:DoSelect(Coords)
  983. GameMode:SelectToken(GameObject)
  984. GameMode:HandleInput(GameObject)
  985. System.Action`1:Invoke(T)
  986. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  987. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  988. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  989. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  990. UnityEngine.EventSystems.StandaloneInputModule:Process()
  991.  
  992. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  993. 2019-12-11 12:56:22.111 1872-1940/? I/Unity: Clicked Square_B_4 (TokenSlot)
  994. TokenSlot:OnPointerClick(PointerEventData)
  995. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  996. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  997. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  998. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  999. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1000.  
  1001. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1002. 2019-12-11 12:56:22.124 1872-1940/? I/Unity: (Player2) Action: C3 -> B4
  1003. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1004. Checkers:DoAction(Int32, Int32)
  1005. GameMode:DoBoardAction(TokenSlot)
  1006. GameMode:HandleInput(GameObject)
  1007. System.Action`1:Invoke(T)
  1008. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1009. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1010. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1011. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1012. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1013.  
  1014. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1015. 2019-12-11 12:56:22.139 1872-1940/? I/Unity: Player switch -> Player1
  1016. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1017. Checkers:DoAction(Int32, Int32)
  1018. GameMode:DoBoardAction(TokenSlot)
  1019. GameMode:HandleInput(GameObject)
  1020. System.Action`1:Invoke(T)
  1021. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1022. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1023. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1024. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1025. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1026.  
  1027. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1028. 2019-12-11 12:56:22.151 1872-1940/? I/Unity: EmptyMove?: 8
  1029. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1030. Checkers:DoAction(Int32, Int32)
  1031. GameMode:DoBoardAction(TokenSlot)
  1032. GameMode:HandleInput(GameObject)
  1033. System.Action`1:Invoke(T)
  1034. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1035. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1036. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1037. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1038. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1039.  
  1040. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1041. 2019-12-11 12:56:22.160 1872-1940/? I/Unity: Start send action
  1042. GameMode:HandleInput(GameObject)
  1043. System.Action`1:Invoke(T)
  1044. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1045. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1046. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1047. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1048. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1049.  
  1050. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1051. 2019-12-11 12:56:23.098 1872-1940/? I/Unity: Action submitted
  1052. Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
  1053. System.Action`1:Invoke(T)
  1054. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1055. System.Action`1:Invoke(T)
  1056. System.Action:Invoke()
  1057. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1058. PlayFab.Internal.<Post>d__12:MoveNext()
  1059. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1060.  
  1061. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1062. 2019-12-11 12:56:23.356 1872-1940/? I/Unity: Timer changed for Player1 -> Started
  1063. GameMode:TimerOnChange(TimerStates)
  1064. System.Action`1:Invoke(T)
  1065. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1066. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1067. GameMode:UpdateGame(Boolean)
  1068. GameController:Update()
  1069.  
  1070. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1071. 2019-12-11 12:56:23.733 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
  1072. SDKManager:OnHaveAd(String)
  1073.  
  1074. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1075. 2019-12-11 12:56:29.323 1872-1940/? I/Unity: New data received
  1076. Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
  1077. System.Action`1:Invoke(T)
  1078. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1079. System.Action`1:Invoke(T)
  1080. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1081. System.Action`1:Invoke(T)
  1082. System.Action:Invoke()
  1083. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1084. PlayFab.Internal.<Post>d__12:MoveNext()
  1085. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1086.  
  1087. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1088. 2019-12-11 12:56:29.349 1872-1940/? I/Unity: target selected
  1089. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  1090. Checkers:DoSelect(Coords)
  1091. Services.<ExecuteCommand>d__15:MoveNext()
  1092. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1093. System.Action`1:Invoke(T)
  1094. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1095. System.Action`1:Invoke(T)
  1096. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1097. System.Action`1:Invoke(T)
  1098. System.Action:Invoke()
  1099. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1100. PlayFab.Internal.<Post>d__12:MoveNext()
  1101. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1102.  
  1103. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1104. 2019-12-11 12:56:29.367 1872-1940/? I/Unity: Select target 6/8
  1105. Services.<ExecuteCommand>d__15:MoveNext()
  1106. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1107. System.Action`1:Invoke(T)
  1108. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1109. System.Action`1:Invoke(T)
  1110. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1111. System.Action`1:Invoke(T)
  1112. System.Action:Invoke()
  1113. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1114. PlayFab.Internal.<Post>d__12:MoveNext()
  1115. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1116.  
  1117. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1118. 2019-12-11 12:56:29.390 1872-1940/? I/Unity: (Player1) Action: F8 -> E7
  1119. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1120. Checkers:DoAction(Int32, Int32)
  1121. Services.<ExecuteCommand>d__15:MoveNext()
  1122. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1123. System.Action`1:Invoke(T)
  1124. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1125. System.Action`1:Invoke(T)
  1126. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1127. System.Action`1:Invoke(T)
  1128. System.Action:Invoke()
  1129. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1130. PlayFab.Internal.<Post>d__12:MoveNext()
  1131. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1132.  
  1133. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1134. 2019-12-11 12:56:29.412 1872-1940/? I/Unity: Player switch -> Player2
  1135. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1136. Checkers:DoAction(Int32, Int32)
  1137. Services.<ExecuteCommand>d__15:MoveNext()
  1138. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1139. System.Action`1:Invoke(T)
  1140. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1141. System.Action`1:Invoke(T)
  1142. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1143. System.Action`1:Invoke(T)
  1144. System.Action:Invoke()
  1145. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1146. PlayFab.Internal.<Post>d__12:MoveNext()
  1147. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1148.  
  1149. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1150. 2019-12-11 12:56:29.433 1872-1940/? I/Unity: EmptyMove?: 9
  1151. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1152. Checkers:DoAction(Int32, Int32)
  1153. Services.<ExecuteCommand>d__15:MoveNext()
  1154. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1155. System.Action`1:Invoke(T)
  1156. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1157. System.Action`1:Invoke(T)
  1158. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1159. System.Action`1:Invoke(T)
  1160. System.Action:Invoke()
  1161. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1162. PlayFab.Internal.<Post>d__12:MoveNext()
  1163. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1164.  
  1165. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1166. 2019-12-11 12:56:29.452 1872-1940/? I/Unity: Move target 5/7
  1167. Services.<ExecuteCommand>d__15:MoveNext()
  1168. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1169. System.Action`1:Invoke(T)
  1170. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1171. System.Action`1:Invoke(T)
  1172. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1173. System.Action`1:Invoke(T)
  1174. System.Action:Invoke()
  1175. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1176. PlayFab.Internal.<Post>d__12:MoveNext()
  1177. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1178.  
  1179. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1180. 2019-12-11 12:56:29.471 1872-1940/? I/Unity: Other Player Action completed
  1181. Services.<ExecuteCommand>d__15:MoveNext()
  1182. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1183. System.Action`1:Invoke(T)
  1184. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1185. System.Action`1:Invoke(T)
  1186. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1187. System.Action`1:Invoke(T)
  1188. System.Action:Invoke()
  1189. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1190. PlayFab.Internal.<Post>d__12:MoveNext()
  1191. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1192.  
  1193. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1194. 2019-12-11 12:56:30.542 1872-1940/? I/Unity: Timer changed for Player2 -> Started
  1195. GameMode:TimerOnChange(TimerStates)
  1196. System.Action`1:Invoke(T)
  1197. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1198. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1199. GameMode:UpdateGame(Boolean)
  1200. GameController:Update()
  1201.  
  1202. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1203. 2019-12-11 12:56:30.929 1872-1940/? I/Unity: Clicked Square_E_1 (TokenSlot)
  1204. TokenSlot:OnPointerClick(PointerEventData)
  1205. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1206. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1207. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1208. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1209. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1210.  
  1211. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1212. 2019-12-11 12:56:30.943 1872-1940/? I/Unity: target selected
  1213. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  1214. Checkers:DoSelect(Coords)
  1215. GameMode:SelectToken(GameObject)
  1216. GameMode:HandleInput(GameObject)
  1217. System.Action`1:Invoke(T)
  1218. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1219. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1220. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1221. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1222. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1223.  
  1224. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1225. 2019-12-11 12:56:31.249 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
  1226. TokenSlot:OnPointerClick(PointerEventData)
  1227. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1228. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1229. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1230. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1231. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1232.  
  1233. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1234. 2019-12-11 12:56:31.262 1872-1940/? I/Unity: (Player2) Action: E1 -> D2
  1235. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1236. Checkers:DoAction(Int32, Int32)
  1237. GameMode:DoBoardAction(TokenSlot)
  1238. GameMode:HandleInput(GameObject)
  1239. System.Action`1:Invoke(T)
  1240. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1241. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1242. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1243. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1244. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1245.  
  1246. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1247. 2019-12-11 12:56:31.274 1872-1940/? I/Unity: Player switch -> Player1
  1248. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1249. Checkers:DoAction(Int32, Int32)
  1250. GameMode:DoBoardAction(TokenSlot)
  1251. GameMode:HandleInput(GameObject)
  1252. System.Action`1:Invoke(T)
  1253. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1254. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1255. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1256. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1257. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1258.  
  1259. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1260. 2019-12-11 12:56:31.286 1872-1940/? I/Unity: EmptyMove?: 10
  1261. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1262. Checkers:DoAction(Int32, Int32)
  1263. GameMode:DoBoardAction(TokenSlot)
  1264. GameMode:HandleInput(GameObject)
  1265. System.Action`1:Invoke(T)
  1266. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1267. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1268. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1269. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1270. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1271.  
  1272. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1273. 2019-12-11 12:56:31.296 1872-1940/? I/Unity: Start send action
  1274. GameMode:HandleInput(GameObject)
  1275. System.Action`1:Invoke(T)
  1276. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1277. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1278. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1279. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1280. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1281.  
  1282. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1283. 2019-12-11 12:56:32.430 1872-1940/? I/Unity: Action submitted
  1284. Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
  1285. System.Action`1:Invoke(T)
  1286. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1287. System.Action`1:Invoke(T)
  1288. System.Action:Invoke()
  1289. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1290. PlayFab.Internal.<Post>d__12:MoveNext()
  1291. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1292.  
  1293. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1294. 2019-12-11 12:56:32.524 1872-1940/? I/Unity: Timer changed for Player1 -> Started
  1295. GameMode:TimerOnChange(TimerStates)
  1296. System.Action`1:Invoke(T)
  1297. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1298. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1299. GameMode:UpdateGame(Boolean)
  1300. GameController:Update()
  1301.  
  1302. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1303. 2019-12-11 12:56:38.883 1872-1940/? I/Unity: New data received
  1304. Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
  1305. System.Action`1:Invoke(T)
  1306. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1307. System.Action`1:Invoke(T)
  1308. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1309. System.Action`1:Invoke(T)
  1310. System.Action:Invoke()
  1311. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1312. PlayFab.Internal.<Post>d__12:MoveNext()
  1313. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1314.  
  1315. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1316. 2019-12-11 12:56:38.904 1872-1940/? I/Unity: target selected
  1317. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  1318. Checkers:DoSelect(Coords)
  1319. Services.<ExecuteCommand>d__15:MoveNext()
  1320. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1321. System.Action`1:Invoke(T)
  1322. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1323. System.Action`1:Invoke(T)
  1324. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1325. System.Action`1:Invoke(T)
  1326. System.Action:Invoke()
  1327. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1328. PlayFab.Internal.<Post>d__12:MoveNext()
  1329. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1330.  
  1331. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1332. 2019-12-11 12:56:38.922 1872-1940/? I/Unity: Select target 5/7
  1333. Services.<ExecuteCommand>d__15:MoveNext()
  1334. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1335. System.Action`1:Invoke(T)
  1336. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1337. System.Action`1:Invoke(T)
  1338. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1339. System.Action`1:Invoke(T)
  1340. System.Action:Invoke()
  1341. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1342. PlayFab.Internal.<Post>d__12:MoveNext()
  1343. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1344.  
  1345. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1346. 2019-12-11 12:56:38.944 1872-1940/? I/Unity: (Player1) Action: E7 -> F6
  1347. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1348. Checkers:DoAction(Int32, Int32)
  1349. Services.<ExecuteCommand>d__15:MoveNext()
  1350. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1351. System.Action`1:Invoke(T)
  1352. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1353. System.Action`1:Invoke(T)
  1354. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1355. System.Action`1:Invoke(T)
  1356. System.Action:Invoke()
  1357. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1358. PlayFab.Internal.<Post>d__12:MoveNext()
  1359. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1360.  
  1361. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1362. 2019-12-11 12:56:38.964 1872-1940/? I/Unity: Player switch -> Player2
  1363. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1364. Checkers:DoAction(Int32, Int32)
  1365. Services.<ExecuteCommand>d__15:MoveNext()
  1366. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1367. System.Action`1:Invoke(T)
  1368. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1369. System.Action`1:Invoke(T)
  1370. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1371. System.Action`1:Invoke(T)
  1372. System.Action:Invoke()
  1373. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1374. PlayFab.Internal.<Post>d__12:MoveNext()
  1375. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1376.  
  1377. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1378. 2019-12-11 12:56:38.986 1872-1940/? I/Unity: EmptyMove?: 11
  1379. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1380. Checkers:DoAction(Int32, Int32)
  1381. Services.<ExecuteCommand>d__15:MoveNext()
  1382. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1383. System.Action`1:Invoke(T)
  1384. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1385. System.Action`1:Invoke(T)
  1386. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1387. System.Action`1:Invoke(T)
  1388. System.Action:Invoke()
  1389. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1390. PlayFab.Internal.<Post>d__12:MoveNext()
  1391. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1392.  
  1393. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1394. 2019-12-11 12:56:39.003 1872-1940/? I/Unity: Move target 6/6
  1395. Services.<ExecuteCommand>d__15:MoveNext()
  1396. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1397. System.Action`1:Invoke(T)
  1398. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1399. System.Action`1:Invoke(T)
  1400. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1401. System.Action`1:Invoke(T)
  1402. System.Action:Invoke()
  1403. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1404. PlayFab.Internal.<Post>d__12:MoveNext()
  1405. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1406.  
  1407. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1408. 2019-12-11 12:56:39.020 1872-1940/? I/Unity: Other Player Action completed
  1409. Services.<ExecuteCommand>d__15:MoveNext()
  1410. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1411. System.Action`1:Invoke(T)
  1412. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1413. System.Action`1:Invoke(T)
  1414. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1415. System.Action`1:Invoke(T)
  1416. System.Action:Invoke()
  1417. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1418. PlayFab.Internal.<Post>d__12:MoveNext()
  1419. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1420.  
  1421. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1422. 2019-12-11 12:56:40.120 1872-1940/? E/Unity: System.NullReferenceException: Object reference not set to an instance of an object.
  1423. at BoardView.ShowEmptyMoveCounterBubble (System.Int32 emptyMoveCounter) [0x00000] in <00000000000000000000000000000000>:0
  1424. at GameMode.UpdateGame (System.Boolean firstTime) [0x00000] in <00000000000000000000000000000000>:0
  1425. at GameController.Update () [0x00000] in <00000000000000000000000000000000>:0
  1426. GameController:Update()
  1427.  
  1428. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1429. 2019-12-11 12:56:40.152 1872-1940/? I/Unity: Timer changed for Player2 -> Started
  1430. GameMode:TimerOnChange(TimerStates)
  1431. System.Action`1:Invoke(T)
  1432. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1433. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1434. GameMode:UpdateGame(Boolean)
  1435. GameController:Update()
  1436.  
  1437. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1438. 2019-12-11 12:56:41.403 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
  1439. TokenSlot:OnPointerClick(PointerEventData)
  1440. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1441. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1442. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1443. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1444. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1445.  
  1446. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1447. 2019-12-11 12:56:41.417 1872-1940/? I/Unity: target selected
  1448. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  1449. Checkers:DoSelect(Coords)
  1450. GameMode:SelectToken(GameObject)
  1451. GameMode:HandleInput(GameObject)
  1452. System.Action`1:Invoke(T)
  1453. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1454. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1455. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1456. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1457. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1458.  
  1459. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1460. 2019-12-11 12:56:42.047 1872-1940/? I/Unity: Clicked Square_C_3 (TokenSlot)
  1461. TokenSlot:OnPointerClick(PointerEventData)
  1462. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1463. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1464. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1465. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1466. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1467.  
  1468. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1469. 2019-12-11 12:56:42.060 1872-1940/? I/Unity: (Player2) Action: D2 -> C3
  1470. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1471. Checkers:DoAction(Int32, Int32)
  1472. GameMode:DoBoardAction(TokenSlot)
  1473. GameMode:HandleInput(GameObject)
  1474. System.Action`1:Invoke(T)
  1475. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1476. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1477. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1478. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1479. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1480.  
  1481. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1482. 2019-12-11 12:56:42.071 1872-1940/? I/Unity: Player switch -> Player1
  1483. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1484. Checkers:DoAction(Int32, Int32)
  1485. GameMode:DoBoardAction(TokenSlot)
  1486. GameMode:HandleInput(GameObject)
  1487. System.Action`1:Invoke(T)
  1488. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1489. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1490. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1491. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1492. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1493.  
  1494. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1495. 2019-12-11 12:56:42.082 1872-1940/? I/Unity: EmptyMove?: 12
  1496. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1497. Checkers:DoAction(Int32, Int32)
  1498. GameMode:DoBoardAction(TokenSlot)
  1499. GameMode:HandleInput(GameObject)
  1500. System.Action`1:Invoke(T)
  1501. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1502. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1503. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1504. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1505. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1506.  
  1507. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1508. 2019-12-11 12:56:42.091 1872-1940/? I/Unity: Start send action
  1509. GameMode:HandleInput(GameObject)
  1510. System.Action`1:Invoke(T)
  1511. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1512. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1513. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1514. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1515. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1516.  
  1517. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1518. 2019-12-11 12:56:43.196 1872-1940/? I/Unity: Action submitted
  1519. Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
  1520. System.Action`1:Invoke(T)
  1521. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1522. System.Action`1:Invoke(T)
  1523. System.Action:Invoke()
  1524. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1525. PlayFab.Internal.<Post>d__12:MoveNext()
  1526. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1527.  
  1528. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1529. 2019-12-11 12:56:43.323 1872-1940/? I/Unity: Timer changed for Player1 -> Started
  1530. GameMode:TimerOnChange(TimerStates)
  1531. System.Action`1:Invoke(T)
  1532. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1533. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1534. GameMode:UpdateGame(Boolean)
  1535. GameController:Update()
  1536.  
  1537. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1538. 2019-12-11 12:56:53.484 1872-1940/? I/Unity: New data received
  1539. Services.CasualNetService:OnMatchDataChanged(Dictionary`2)
  1540. System.Action`1:Invoke(T)
  1541. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1542. System.Action`1:Invoke(T)
  1543. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1544. System.Action`1:Invoke(T)
  1545. System.Action:Invoke()
  1546. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1547. PlayFab.Internal.<Post>d__12:MoveNext()
  1548. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1549.  
  1550. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1551. 2019-12-11 12:56:53.507 1872-1940/? I/Unity: target selected
  1552. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  1553. Checkers:DoSelect(Coords)
  1554. Services.<ExecuteCommand>d__15:MoveNext()
  1555. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1556. System.Action`1:Invoke(T)
  1557. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1558. System.Action`1:Invoke(T)
  1559. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1560. System.Action`1:Invoke(T)
  1561. System.Action:Invoke()
  1562. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1563. PlayFab.Internal.<Post>d__12:MoveNext()
  1564. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1565.  
  1566. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1567. 2019-12-11 12:56:53.525 1872-1940/? I/Unity: Select target 6/6
  1568. Services.<ExecuteCommand>d__15:MoveNext()
  1569. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1570. System.Action`1:Invoke(T)
  1571. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1572. System.Action`1:Invoke(T)
  1573. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1574. System.Action`1:Invoke(T)
  1575. System.Action:Invoke()
  1576. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1577. PlayFab.Internal.<Post>d__12:MoveNext()
  1578. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1579.  
  1580. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1581. 2019-12-11 12:56:53.548 1872-1940/? I/Unity: (Player1) Action: F6 -> E5
  1582. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1583. Checkers:DoAction(Int32, Int32)
  1584. Services.<ExecuteCommand>d__15:MoveNext()
  1585. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1586. System.Action`1:Invoke(T)
  1587. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1588. System.Action`1:Invoke(T)
  1589. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1590. System.Action`1:Invoke(T)
  1591. System.Action:Invoke()
  1592. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1593. PlayFab.Internal.<Post>d__12:MoveNext()
  1594. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1595.  
  1596. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1597. 2019-12-11 12:56:53.570 1872-1940/? I/Unity: Player switch -> Player2
  1598. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1599. Checkers:DoAction(Int32, Int32)
  1600. Services.<ExecuteCommand>d__15:MoveNext()
  1601. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1602. System.Action`1:Invoke(T)
  1603. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1604. System.Action`1:Invoke(T)
  1605. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1606. System.Action`1:Invoke(T)
  1607. System.Action:Invoke()
  1608. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1609. PlayFab.Internal.<Post>d__12:MoveNext()
  1610. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1611.  
  1612. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1613. 2019-12-11 12:56:53.590 1872-1940/? I/Unity: EmptyMove?: 13
  1614. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1615. Checkers:DoAction(Int32, Int32)
  1616. Services.<ExecuteCommand>d__15:MoveNext()
  1617. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1618. System.Action`1:Invoke(T)
  1619. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1620. System.Action`1:Invoke(T)
  1621. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1622. System.Action`1:Invoke(T)
  1623. System.Action:Invoke()
  1624. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1625. PlayFab.Internal.<Post>d__12:MoveNext()
  1626. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1627.  
  1628. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1629. 2019-12-11 12:56:53.607 1872-1940/? I/Unity: Move target 5/5
  1630. Services.<ExecuteCommand>d__15:MoveNext()
  1631. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1632. System.Action`1:Invoke(T)
  1633. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1634. System.Action`1:Invoke(T)
  1635. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1636. System.Action`1:Invoke(T)
  1637. System.Action:Invoke()
  1638. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1639. PlayFab.Internal.<Post>d__12:MoveNext()
  1640. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1641.  
  1642. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1643. 2019-12-11 12:56:53.624 1872-1940/? I/Unity: Other Player Action completed
  1644. Services.<ExecuteCommand>d__15:MoveNext()
  1645. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1646. System.Action`1:Invoke(T)
  1647. Services.PlayNetService:MatchDataSuccess(PlayFabResultCommon)
  1648. System.Action`1:Invoke(T)
  1649. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1650. System.Action`1:Invoke(T)
  1651. System.Action:Invoke()
  1652. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1653. PlayFab.Internal.<Post>d__12:MoveNext()
  1654. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1655.  
  1656. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1657. 2019-12-11 12:56:53.724 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
  1658. SDKManager:OnHaveAd(String)
  1659.  
  1660. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1661. 2019-12-11 12:56:54.699 1872-1940/? I/Unity: Timer changed for Player2 -> Started
  1662. GameMode:TimerOnChange(TimerStates)
  1663. System.Action`1:Invoke(T)
  1664. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1665. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1666. GameMode:UpdateGame(Boolean)
  1667. GameController:Update()
  1668.  
  1669. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1670. 2019-12-11 12:56:55.436 1872-1940/? I/Unity: Clicked Square_C_1 (TokenSlot)
  1671. TokenSlot:OnPointerClick(PointerEventData)
  1672. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1673. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1674. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1675. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1676. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1677.  
  1678. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1679. 2019-12-11 12:56:55.450 1872-1940/? I/Unity: target selected
  1680. Checkers:DoSelect(Coords, TokenData[,], Boolean, Players, Boolean, Boolean)
  1681. Checkers:DoSelect(Coords)
  1682. GameMode:SelectToken(GameObject)
  1683. GameMode:HandleInput(GameObject)
  1684. System.Action`1:Invoke(T)
  1685. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1686. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1687. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1688. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1689. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1690.  
  1691. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1692. 2019-12-11 12:56:57.370 1872-1940/? I/Unity: Clicked Square_D_2 (TokenSlot)
  1693. TokenSlot:OnPointerClick(PointerEventData)
  1694. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1695. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1696. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1697. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1698. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1699.  
  1700. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1701. 2019-12-11 12:56:57.383 1872-1940/? I/Unity: (Player2) Action: C1 -> D2
  1702. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1703. Checkers:DoAction(Int32, Int32)
  1704. GameMode:DoBoardAction(TokenSlot)
  1705. GameMode:HandleInput(GameObject)
  1706. System.Action`1:Invoke(T)
  1707. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1708. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1709. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1710. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1711. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1712.  
  1713. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1714. 2019-12-11 12:56:57.395 1872-1940/? I/Unity: Player switch -> Player1
  1715. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1716. Checkers:DoAction(Int32, Int32)
  1717. GameMode:DoBoardAction(TokenSlot)
  1718. GameMode:HandleInput(GameObject)
  1719. System.Action`1:Invoke(T)
  1720. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1721. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1722. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1723. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1724. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1725.  
  1726. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1727. 2019-12-11 12:56:57.407 1872-1940/? I/Unity: EmptyMove?: 14
  1728. Checkers:DoAction(Coords, TokenData[,], List`1, Boolean, ActionConfig, List`1, Boolean)
  1729. Checkers:DoAction(Int32, Int32)
  1730. GameMode:DoBoardAction(TokenSlot)
  1731. GameMode:HandleInput(GameObject)
  1732. System.Action`1:Invoke(T)
  1733. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1734. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1735. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1736. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1737. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1738.  
  1739. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1740. 2019-12-11 12:56:57.417 1872-1940/? I/Unity: Start send action
  1741. GameMode:HandleInput(GameObject)
  1742. System.Action`1:Invoke(T)
  1743. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1744. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1745. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1746. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1747. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1748.  
  1749. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1750. 2019-12-11 12:56:58.615 1872-1940/? I/Unity: Timer changed for Player1 -> Started
  1751. GameMode:TimerOnChange(TimerStates)
  1752. System.Action`1:Invoke(T)
  1753. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1754. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1755. GameMode:UpdateGame(Boolean)
  1756. GameController:Update()
  1757.  
  1758. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1759. 2019-12-11 12:56:59.550 1872-1940/? I/Unity: Action submitted
  1760. Services.<>c:<SendAction>b__30_0(PlayFabResultCommon)
  1761. System.Action`1:Invoke(T)
  1762. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1763. System.Action`1:Invoke(T)
  1764. System.Action:Invoke()
  1765. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1766. PlayFab.Internal.<Post>d__12:MoveNext()
  1767. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1768.  
  1769. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1770. 2019-12-11 12:57:19.337 1872-1940/? I/Unity: Clicked Square_E_3 (TokenSlot)
  1771. TokenSlot:OnPointerClick(PointerEventData)
  1772. UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
  1773. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1774. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1775. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1776. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1777.  
  1778. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1779. 2019-12-11 12:57:23.748 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
  1780. SDKManager:OnHaveAd(String)
  1781.  
  1782. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1783. 2019-12-11 12:57:24.880 1872-1940/? I/Unity: Timer changed for Player1 -> WarningFirst
  1784. GameMode:TimerOnChange(TimerStates)
  1785. System.Action`1:Invoke(T)
  1786. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1787. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1788.  
  1789. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1790. 2019-12-11 12:57:32.388 1872-1940/? I/Unity: Timer changed for Player1 -> WarningLast
  1791. GameMode:TimerOnChange(TimerStates)
  1792. System.Action`1:Invoke(T)
  1793. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1794. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1795.  
  1796. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1797. 2019-12-11 12:57:36.159 1872-1940/? I/Unity: Timer changed for Player1 -> Expired
  1798. GameMode:TimerOnChange(TimerStates)
  1799. System.Action`1:Invoke(T)
  1800. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1801. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1802.  
  1803. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1804. 2019-12-11 12:57:36.168 1872-1940/? I/Unity: Start submitting: Timeout
  1805. Services.PlayNetService:SendTimeout()
  1806. GameMode:TimerOnChange(TimerStates)
  1807. System.Action`1:Invoke(T)
  1808. Assets.Scripts.<RunTimer>d__16:MoveNext()
  1809. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1810.  
  1811. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1812. 2019-12-11 12:57:37.424 1872-1940/? I/Unity: Timeout was submitted: True
  1813. Services.PlayNetService:<SendTimeout>b__31_0(PlayFabResultCommon)
  1814. System.Action`1:Invoke(T)
  1815. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1816. System.Action`1:Invoke(T)
  1817. System.Action:Invoke()
  1818. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1819. PlayFab.Internal.<Post>d__12:MoveNext()
  1820. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1821.  
  1822. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1823. 2019-12-11 12:57:37.439 1872-1940/? I/Unity: Timeout done -> True
  1824. GameMode:OnTimeoutSubmission(Boolean)
  1825. System.Action`1:Invoke(T)
  1826. Services.PlayNetService:<SendTimeout>b__31_0(PlayFabResultCommon)
  1827. System.Action`1:Invoke(T)
  1828. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1829. System.Action`1:Invoke(T)
  1830. System.Action:Invoke()
  1831. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1832. PlayFab.Internal.<Post>d__12:MoveNext()
  1833. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1834.  
  1835. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1836. 2019-12-11 12:57:37.454 1872-1940/? I/Unity: Match closed
  1837. Services.CasualNetService:CloseMatch()
  1838. Services.CasualNetService:OnMatchStateChanged(MatchStates)
  1839. System.Action`1:Invoke(T)
  1840. Services.PlayNetService:<SendTimeout>b__31_0(PlayFabResultCommon)
  1841. System.Action`1:Invoke(T)
  1842. Assets.Scripts.Commands.PlayFabCommand:OnSuccess(PlayFabResultCommon)
  1843. System.Action`1:Invoke(T)
  1844. System.Action:Invoke()
  1845. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1846. PlayFab.Internal.<Post>d__12:MoveNext()
  1847. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1848.  
  1849. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1850. 2019-12-11 12:57:37.460 1872-1940/? I/Unity: load result screen -> winner: Player2Wins
  1851. <ProcessEndGame>d__127:MoveNext()
  1852. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1853. GameMode:UpdateGame(Boolean)
  1854. GameController:Update()
  1855.  
  1856. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1857. 2019-12-11 12:57:37.470 1872-1940/? I/Unity: Firebase Analytics API Initializing
  1858.  
  1859. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1860. 2019-12-11 12:57:37.472 1872-1940/? I/Unity: analytics API Initialized
  1861.  
  1862. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1863. 2019-12-11 12:57:37.496 1872-1940/? I/Unity: [SDK Manager] logged: game_finished_first with 1
  1864. SDKManager:LogGameEvent(String, Int32)
  1865. Services.StatsService:CheckForLitegamesConditions(Int32)
  1866. Services.StatsService:AddStatsGame(StatsType, Int32)
  1867. <ProcessEndGame>d__127:MoveNext()
  1868. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1869. GameMode:UpdateGame(Boolean)
  1870. GameController:Update()
  1871.  
  1872. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1873. 2019-12-11 12:57:37.507 1872-1940/? I/Unity: [SDK Manager] logged: game_start_second with 1
  1874. SDKManager:LogGameEvent(String, Int32)
  1875. Services.StatsService:CheckForLitegamesConditions(Int32)
  1876. Services.StatsService:AddStatsGame(StatsType, Int32)
  1877. <ProcessEndGame>d__127:MoveNext()
  1878. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1879. GameMode:UpdateGame(Boolean)
  1880. GameController:Update()
  1881.  
  1882. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1883. 2019-12-11 12:57:37.514 1872-1940/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_FINISHED for difficulty: 1
  1884. Services.StatsService:AddStatsGame(StatsType, Int32)
  1885. <ProcessEndGame>d__127:MoveNext()
  1886. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1887. GameMode:UpdateGame(Boolean)
  1888. GameController:Update()
  1889.  
  1890. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1891. 2019-12-11 12:57:37.523 1872-1940/? I/Unity: [SDK Manager] logged: game_finished with 1
  1892. SDKManager:LogGameEvent(String, Int32)
  1893. <ProcessEndGame>d__127:MoveNext()
  1894. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1895. GameMode:UpdateGame(Boolean)
  1896. GameController:Update()
  1897.  
  1898. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1899. 2019-12-11 12:57:37.532 1872-1940/? I/Unity: [SDK Manager] logged: time_tracking_ingame
  1900. Services.StatsService:CheckTimeTrackingConditionsLitegames(StatsType)
  1901. <ProcessEndGame>d__127:MoveNext()
  1902. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1903. GameMode:UpdateGame(Boolean)
  1904. GameController:Update()
  1905.  
  1906. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1907. 2019-12-11 12:57:37.543 1872-1940/? I/Unity: [SDK Manager] logged: game_finished_second with 1
  1908. SDKManager:LogGameEvent(String, Int32)
  1909. Services.StatsService:CheckForLitegamesConditions(Int32)
  1910. Services.StatsService:AddStatsGame(StatsType, Int32)
  1911. <ProcessEndGame>d__127:MoveNext()
  1912. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1913. GameMode:UpdateGame(Boolean)
  1914. GameController:Update()
  1915.  
  1916. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1917. 2019-12-11 12:57:37.553 1872-1940/? I/Unity: [SDK Manager] logged: game_win_first with 1
  1918. SDKManager:LogGameEvent(String, Int32)
  1919. Services.StatsService:CheckForLitegamesConditions(Int32)
  1920. Services.StatsService:AddStatsGame(StatsType, Int32)
  1921. <ProcessEndGame>d__127:MoveNext()
  1922. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1923. GameMode:UpdateGame(Boolean)
  1924. GameController:Update()
  1925.  
  1926. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1927. 2019-12-11 12:57:37.560 1872-1940/? I/Unity: [StatsService] Adding stat: COUNTER_GAME_WIN for difficulty: 1
  1928. Services.StatsService:AddStatsGame(StatsType, Int32)
  1929. <ProcessEndGame>d__127:MoveNext()
  1930. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1931. GameMode:UpdateGame(Boolean)
  1932. GameController:Update()
  1933.  
  1934. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1935. 2019-12-11 12:57:37.568 1872-1940/? I/Unity: [SDK Manager] logged: game_win with 1
  1936. SDKManager:LogGameEvent(String, Int32)
  1937. <ProcessEndGame>d__127:MoveNext()
  1938. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1939. GameMode:UpdateGame(Boolean)
  1940. GameController:Update()
  1941.  
  1942. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1943. 2019-12-11 12:57:37.597 1872-1940/? I/Unity: [ScoreService] Sending winner score to playfab
  1944. Services.ScoreService:SetScoreWin()
  1945. <ProcessEndGame>d__127:MoveNext()
  1946. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1947. GameMode:UpdateGame(Boolean)
  1948. GameController:Update()
  1949.  
  1950. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1951. 2019-12-11 12:57:38.074 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457645","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"3ffa948e97d9079789bd28530fc0b37171827f06","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_first_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"kef4f59":"dea947d18ab5a0b64818191b0c531a0d59191c0d5a1f1c","installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"d1d206a721f4228912dda3b19ecd11c08ed95916","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"243","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065098751\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win_1\"}","platformextension":"android_unity","cksm_v1":"bb7e9ad3ded6e5dd6f7886d07d0d9f33b8"}
  1952. 2019-12-11 12:57:38.086 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457649","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"06ddd797bfacc84ef29ef8682522946b5c14d0b5","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_first","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","kef4359":"4ee1f507fdbbf3ec4818191b0c531a0d59191c0d5a1f1c","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"72dd61ff885838c9ccd38d35c56a4d4429eefbe4","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"244","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457676\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_first_1\"}","platformextension":"android_unity","cksm_v1":"37cadee414b7ca169f6ddf7809710f7c7f"}
  1953. 2019-12-11 12:57:38.503 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457738","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"83a0d1d2651f35afd76c98274033103a98205f44","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","kef425e":"1da947160464830d4818191b0c531a0d59191c0d5a1f1c","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_second_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"29b5e9a16595fbceaa5f2bb18f1aa4ad0a27a685","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"245","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457697\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_first\"}","platformextension":"android_unity","cksm_v1":"a2039fc4016b345e4f0855313e9e2ff230"}
  1954. 2019-12-11 12:57:38.568 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4c5e":"462fe6f11f1128124818191b0c531a0d59191c0d5a1f1c","af_timestamp":"1576065457736","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"f17afcd616584c58c3035e8e01af4d39d2f5b136","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_start_second","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"07db4bb3d565a8b72b94477ca5082d55309052fa","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"246","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457764\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_start_second_1\"}","platformextension":"android_unity","cksm_v1":"f335d9d3e75549298f6da75803fceff5b7"}
  1955. 2019-12-11 12:57:38.621 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457802","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"1b6d095c97f0a628b2df221e89f1c84223534843","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","kef485d":"d6e2a8cbfeaabc0d4818191b0c531a0d59191c0d5a1f1c","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"c85240fb799b1d6765f2ecd2138ad67eb1940649","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"247","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457769\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_start_second\"}","platformextension":"android_unity","cksm_v1":"0ab5a16384e3a80c3f835ab56ca77fe5fb"}
  1956. 2019-12-11 12:57:38.628 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4b5f":"f08886aca0107f784818191b0c531a0d59191c0d5a1f1c","af_timestamp":"1576065457821","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"20368f64d9368c9788d6db0152ce720da67fd3ff","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"da529dc6f7bb2fecf4235f8bbed4f66fade1aa47","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"248","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457833\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished\"}","platformextension":"android_unity","cksm_v1":"51a803339b2db7a53fd398e385095f4af9"}
  1957. 2019-12-11 12:57:38.689 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457873","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"18c09f69fe03852eaa529acccd9346e83fe189ab","uid":"1571327569000-3467398225619742518","eventValue":"{}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"kef495a":"8934e2a9830e56b04818191b0c531a0d59191c0d5a1f1c","eventName":"time_tracking_ingame","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"44310f9adf8fbd1eab6dde30968e453cc9646e04","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"249","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457851\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_1\"}","platformextension":"android_unity","cksm_v1":"f424dbf40e0d7083af5531d53e489fca88"}
  1958. 2019-12-11 12:57:38.700 1872-3072/? I/AppsFlyer_4.10.2: data: {"kef4a5f":"b1c936903ba78f7a4818191b0c531a0d59191c0d5a1f1c","country":"BR","af_timestamp":"1576065457920","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"eeb8952af7db1dffeb4ab3739e678c811a3c07f0","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_second","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"88cb4490d96d3c85566d85bfed8a76ed4e02b38e","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"250","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457893\",\"prev_event_value\":\"{}\",\"prev_event_name\":\"time_tracking_ingame\"}","platformextension":"android_unity","cksm_v1":"6d6cc03391e376df2f032f755bca5f4b6e"}
  1959. 2019-12-11 12:57:38.747 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457939","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"38d3ab2e5f83a5dde064f3670c867dbc9c3bd77c","uid":"1571327569000-3467398225619742518","kef435e":"7bb41561cb2f0bd14818191b0c531a0d59191c0d5a1f1c","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_finished_second_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"93944271318191b914c23d572c59c7f65fa865cb","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"251","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457934\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_second\"}","platformextension":"android_unity","cksm_v1":"96202a343a6e323bcf6ad7a51bf86fc797"}
  1960. 2019-12-11 12:57:38.759 1872-1940/? I/Unity: Updated Cloud Stats
  1961. Commands.PlayFab.SetScore:OnCloudUpdateStats(ExecuteCloudScriptResult)
  1962. System.Action`1:Invoke(T)
  1963. System.Action:Invoke()
  1964. PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
  1965. PlayFab.Internal.<Post>d__12:MoveNext()
  1966. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1967.  
  1968. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1969. 2019-12-11 12:57:38.776 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","kef4d5b":"1f042cfe2b3412894818191b0c531a0d59191c0d5a1f1c","af_timestamp":"1576065457967","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"c6bffff91ad2442d0bc6578f70739b40bb8404ff","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win_first","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"73ed72b0361949d09176356e7e5060e5f70c5b70","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"252","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457953\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_finished_second_1\"}","platformextension":"android_unity","cksm_v1":"5265be444473819fafb0b36409a1ff399b"}
  1970. 2019-12-11 12:57:38.806 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065457985","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"a0c5dd2d3ddcea1b8e78fd09a804c17acd41878e","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","kef4f55":"b16e8cbb183d100f4818191b0c531a0d59191c0d5a1f1c","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win_first_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"5db8d11af55eb15e9b33b4f2f7ee88a0db64ca82","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"253","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065457989\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win_first\"}","platformextension":"android_unity","cksm_v1":"bf08ebd4429280ea9ff5ead008fbdf857c"}
  1971. 2019-12-11 12:57:38.846 1872-3072/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065458023","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"70c5683d0d0a7b5da79c47ec834abeecea5e6aa1","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"kef495f":"4578e656bd7d07214818191b0c531a0d59191c0d5a1f1c","installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"c7e4afd8023e429fdfd986e7700a0addfc3e64c0","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"254","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065458005\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win_first_1\"}","platformextension":"android_unity","cksm_v1":"741b23234fb7d4c7ff44005160c68f4985"}
  1972. 2019-12-11 12:57:38.869 1872-3068/? I/AppsFlyer_4.10.2: data: {"country":"BR","af_timestamp":"1576065458043","appsflyerKey":"w********************3","af_events_api":"1","isFirstCall":"false","registeredUninstall":false,"operator":"","network":"WIFI","af_v2":"1386df9263abe31580a5e2d8cfc66b4c3a8da457","uid":"1571327569000-3467398225619742518","eventValue":"{\"difficulty\":\"1\"}","isGaidWithGps":"true","lang_code":"de","installDate":"2019-12-11_110052+0000","app_version_code":"116","firstLaunchDate":"2019-10-17_155249+0000","ivc":false,"eventName":"game_win_1","model":"HMA-L29","lang":"Deutsch","brand":"HUAWEI","deviceType":"user","product":"HMA-L29","deviceData":{"cpu_abi":"arm64-v8a","build_display_id":"HMA-L29 9.1.0.346(C432E10R1P16)","dim":{"size":"2","ydp":"382.534","xdp":"381.0","y_px":"1366","x_px":"720","d_dpi":"320"},"arch":"","cpu_abi2":""},"installer_package":"com.android.vending","date2":"2019-12-11_120052+0100","counter":"100","date1":"2019-12-11_120052+0100","extraReferrers":"{\"utm_source=google-play&utm_medium=organic\":\"[1573051514069]\"}","advertiserId":"6b52c046-e77f-485f-9771-5defdd784933","advertiserIdEnabled":"true","referrer":"utm_source=(not%20set)&utm_medium=(not%20set)","af_v":"1da5cb7a5da3139107db5783c7998aa8dc3b8013","carrier":"o2 - de+","af_preinstalled":"false","iaecounter":"255","sc_o":"p","tokenRefreshConfigured":false,"appid":"com.litegames.checkers_free__aat_google","sdk":"28","fb":"64750bcc-e399-4837-8f44-9fc0a9346e2a","app_version_name":"2.0.7.0","device":"HWHMA","prev_event":"{\"prev_event_timestamp\":\"1576065458042\",\"prev_event_value\":\"{\\\"difficulty\\\":\\\"1\\\"}\",\"prev_event_name\":\"game_win\"}","platformextension":"android_unity","cksm_v1":"71321f0367efdd4eaf9339433715cf3937","kef4959":"8610edc703692cd04818191b0c531a0d59191c0d5a1f1c"}
  1973. 2019-12-11 12:57:42.525 1872-1940/? I/Unity: [AATKitBinding] StopPlacementAutoReload placementName:Checkers_Banner
  1974. AATKitBinding:StopPlacementAutoReload(String)
  1975. SDKManager:HideBanner()
  1976. <ProcessEndGame>d__127:MoveNext()
  1977. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1978.  
  1979. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1980. 2019-12-11 12:57:42.532 1872-1940/? I/Unity: [AATKitBinding] RemovePlacementFromView placementName:Checkers_Banner
  1981. AATKitBinding:RemovePlacementFromView(String)
  1982. <ProcessEndGame>d__127:MoveNext()
  1983. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1984.  
  1985. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1986. 2019-12-11 12:57:43.652 1872-1940/? I/Unity: [AATKitBinding] ShowPlacement placementName:Checkers_Fullscreen
  1987. AATKitBinding:ShowPlacement(String)
  1988. SDKManager:ShowInterstitial()
  1989. <LoadTransitionWaitComplete>d__17:MoveNext()
  1990. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1991.  
  1992. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1993. 2019-12-11 12:57:43.673 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  1994. 2019-12-11 12:57:43.686 1872-1940/? I/Unity: Show interstitial
  1995. SDKManager:ShowInterstitial()
  1996. <LoadTransitionWaitComplete>d__17:MoveNext()
  1997. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1998.  
  1999. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2000. 2019-12-11 12:57:43.702 1872-1940/? I/Unity: [AATKitBinding] OnApplicationPause pause: True
  2001. AATKitBinding:OnApplicationPause(Boolean)
  2002.  
  2003. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2004. 2019-12-11 12:57:43.722 5914-8475/? I/AppLifeChangeSensor: CAWARENESS: activityPaused componentName = ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2005. 2019-12-11 12:57:43.722 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2006. 2019-12-11 12:57:43.723 2436-3589/? D/DollieActivityManagerAdapter: [Paused] pid:1872 uid:10229 ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2007. 2019-12-11 12:57:43.749 1872-1940/? I/Unity: RecInfoHolderScript just saved launchNr: 39 and playtime: 13056.19 and ignoredRates: 4 and maxIgnores: 3
  2008. RecGamesModule.Logic.RecInfoHolderScript:SavePlayerPrefsValues()
  2009.  
  2010. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2011. 2019-12-11 12:57:43.754 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2012. 2019-12-11 12:57:44.032 1872-1872/? D/ViewRootImpl[MessagingUnityPlayerActivity]: surface should not be released
  2013. 2019-12-11 12:57:44.041 1258-1738/? E/WindowManager: win=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity} destroySurfaces: appStopped=true win.mWindowRemovalAllowed=false win.mRemoveOnExit=false
  2014. 2019-12-11 12:57:52.569 5914-8475/? I/AppLifeChangeSensor: CAWARENESS: activityResumed componentName = ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2015. 2019-12-11 12:57:52.569 1258-2238/? D/HiDATA_HiStream: activityResumed:pid=1872, uid=10229, component=ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2016. 2019-12-11 12:57:52.569 1258-2238/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorVideoScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
  2017. 2019-12-11 12:57:52.569 1258-7578/? D/HiData_HwAPPQoEActivityMonitor: handleActivityChange, curPackage:com.litegames.checkers_free__aat_google, curClass:com.google.firebase.MessagingUnityPlayerActivity
  2018. 2019-12-11 12:57:52.569 1258-7578/? D/HiData_HwAPPQoEResourceMangerImpl: checkIsMonitorAPKScence input :com.litegames.checkers_free__aat_google,com.google.firebase.MessagingUnityPlayerActivity
  2019. 2019-12-11 12:57:52.570 2436-3589/? D/DollieActivityManagerAdapter: [Resumed] pid:1872 uid:10229 ComponentInfo{com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2020. 2019-12-11 12:57:52.570 2436-3589/? E/DollieAdapterService: notifyActivityState pkg:com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity state:2 fg:true mUid:10229
  2021. 2019-12-11 12:57:52.581 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2022. 2019-12-11 12:57:52.586 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2023. 2019-12-11 12:57:52.595 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2024. 2019-12-11 12:57:52.605 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2025. 2019-12-11 12:57:52.627 1872-1940/? I/Unity: [AATKitBinding] OnApplicationPause pause: False
  2026. AATKitBinding:OnApplicationPause(Boolean)
  2027.  
  2028. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2029. 2019-12-11 12:57:52.636 1872-1940/? I/Unity: [SDK Manager: AAKIT] resume after ad - Checkers_Fullscreen
  2030. SDKManager:OnResumeAfterAd(String)
  2031.  
  2032. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2033. 2019-12-11 12:57:52.638 1872-1940/? I/Unity: Mark interstitial as done
  2034. SDKManager:OnResumeAfterAd(String)
  2035.  
  2036. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2037. 2019-12-11 12:57:52.660 1872-1940/? W/Unity: Localized Key result_pointsGained is missing in DE
  2038. Services.LocalizationService:GetLocalizedValue(String)
  2039. LocalizedText:LanguageChanged(LocalizationLanguages)
  2040.  
  2041. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2042. 2019-12-11 12:57:52.727 1872-1940/? E/Unity: Coroutine couldn't be started because the the game object 'ProgressAction_TriggerAlarm' is inactive!
  2043. Doozy.Engine.Progress.ProgressTargetAction:TriggerActions()
  2044. Doozy.Engine.Progress.Progressor:UpdateProgressTargets()
  2045. Doozy.Engine.Progress.Progressor:ResetValueTo(ResetValue, Boolean)
  2046. Doozy.Engine.Progress.Progressor:OnDisable()
  2047.  
  2048. [./Runtime/Mono/MonoBehaviour.cpp line 725]
  2049. (Filename: ./Runtime/Mono/MonoBehaviour.cpp Line: 725)
  2050. 2019-12-11 12:57:52.740 1872-1940/? E/Unity: Coroutine couldn't be started because the the game object 'ProgressAction_TriggerReset' is inactive!
  2051. Doozy.Engine.Progress.ProgressTargetAction:TriggerActions()
  2052. Doozy.Engine.Progress.Progressor:UpdateProgressTargets()
  2053. Doozy.Engine.Progress.Progressor:ResetValueTo(ResetValue, Boolean)
  2054. Doozy.Engine.Progress.Progressor:OnDisable()
  2055.  
  2056. [./Runtime/Mono/MonoBehaviour.cpp line 725]
  2057. (Filename: ./Runtime/Mono/MonoBehaviour.cpp Line: 725)
  2058. 2019-12-11 12:57:52.754 1872-1940/? I/Unity: [AATKitBinding] AddPlacementToView placementName:Checkers_Banner
  2059. AATKitBinding:AddPlacementToView(String)
  2060. SDKManager:ShowBanner()
  2061. <LoadTransitionWaitComplete>d__17:MoveNext()
  2062. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2063.  
  2064. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2065. 2019-12-11 12:57:52.759 1872-1940/? I/Unity: [AATKitBinding] StartPlacementAutoReload placementName:Checkers_Banner
  2066. AATKitBinding:StartPlacementAutoReload(String)
  2067. <LoadTransitionWaitComplete>d__17:MoveNext()
  2068. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2069.  
  2070. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2071. 2019-12-11 12:57:52.763 1872-1940/? I/Unity: State changed: Game -> Result
  2072. GameController:LoadingCompleted()
  2073. <LoadTransitionWaitComplete>d__17:MoveNext()
  2074. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2075.  
  2076. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2077. 2019-12-11 12:57:52.798 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2078. 2019-12-11 12:57:52.822 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2079. 2019-12-11 12:57:52.960 1258-1313/? I/StatusBarDisable: setFlags what=0 which=1 pkg=Window{2213d42 u0 com.litegames.checkers_free__aat_google/com.google.firebase.MessagingUnityPlayerActivity}
  2080. 2019-12-11 12:57:53.557 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Fullscreen
  2081. SDKManager:OnHaveAd(String)
  2082.  
  2083. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2084. 2019-12-11 12:57:53.750 1872-1940/? I/Unity: [SDK Manager: AAKIT] Loaded - Checkers_Banner
  2085. SDKManager:OnHaveAd(String)
  2086.  
  2087. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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