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OhLorenzo

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Dec 19th, 2021
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  1. [22:36:29 INFO]: LevelledMobs: Showing effective rules for: WITHER_SKELETON (WITHER_SKELETON) in NormalSpawn_nether, 440, 128, -871
  2. fine-tuning: maxHlth: 5.0, attkDamage: 3.5, itemDrp: 1, xpDrp: 2, moveSpd: 0.2, rangdAtkDmg: 2.0, creeperDmg: 1.5
  3. allMobMultipliers, value: No items, source: CR - Custom Entity Attributes
  4. babyMobsInheritAdultSetting, value: true, source: defaults
  5. conditions_MobCustomnameStatus, value: EITHER, source: defaults
  6. conditions_MobTamedStatus, value: EITHER, source: defaults
  7. conditions_Worlds, value: all allowed, source: Excluded Worldlist
  8. creeperMaxDamageRadius, value: 3, source: HARD Difficulty Multipliers
  9. customDrops_UseForMobs, value: false, source: defaults
  10. enabledExtCompats, value: {DANGEROUS_CAVES=false, ECO_BOSSES=false, MYTHIC_MOBS=true, ELITE_MOBS=false, ELITE_MOBS_NPCS=false, ELITE_MOBS_SUPER_MOBS=false, INFERNAL_MOBS=false, CITIZENS=false, SHOPKEEPERS=false}, source: defaults
  11. healthIndicator, value: scl: 8.0, max: 5, merge: true, source: HARD Difficulty Multipliers
  12. mobLevelInheritance, value: true, source: defaults
  13. nametag, value: ༺ %tiered%Lvl %mob-lvl% | %displayname% | %entity-health-rounded%/%entity-max-health-rounded% %tiered%%heart_symbol% ༻, source: Nametag - Health Numerical
  14. nametagVisibilityEnum, value: [ATTACKED, TARGETED, TRACKING], source: defaults
  15. nametagVisibleTime, value: 1000, source: defaults
  16. nametag_CreatureDeath, value: %tiered%Lvl %mob-lvl% | %entity-name%, source: defaults
  17. playerLevellingOptions, value: var: %ecoskills_total_skill_level%, scale: 1.0, cap: 250, [1-25 [25, 49], 26-50 [50, 99], 51-75 [100, 149], 76-100 [150, 199], 101-150 [200, 250]], decrease-lvl, source: LVLling Strategy - Player Based NORMAL DIFFIULTY
  18. restrictions_MaxLevel, value: 250, source: CR - Custom Entity Attributes
  19. restrictions_MinLevel, value: 1, source: CR - Custom Entity Attributes
  20. rulePriority, value: 0, source: CR - Custom Entity Attributes
  21. sunlightBurnAmount, value: 5.0, source: defaults
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