chefjwill

WD2 Realvr.log

Jul 2nd, 2026
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  1. 23:32:50:954 [14164] | INFO | Initializing R.E.A.L. VR by LukeRoss, version '2606.14.2.3280' (64-bit) built on '2026-06-14 15:47:19'
  2. 23:32:50:954 [MAIN ] | INFO | Loading from "B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\dxgi.dll" into "B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\WatchDogs2.exe" ...
  3. 23:32:50:954 [MAIN ] | INFO | Commandline = "B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\WatchDogs2.exe" -uplay_steam_mode -eac_launcher -launcher_restarted
  4. 23:32:50:954 [MAIN ] | INFO | (Kudos to crosire for creating his awesome ReShade injector.)
  5. 23:32:50:973 [MAIN ] | INFO | Registering hooks for "user32.dll" ...
  6. 23:32:50:973 [MAIN ] | INFO | > Libraries loaded.
  7. 23:32:50:973 [MAIN ] | INFO | > Found 29 match(es). Installing ...
  8. 23:32:50:992 [MAIN ] | INFO | Registering hooks for "ws2_32.dll" ...
  9. 23:32:50:992 [MAIN ] | INFO | > Libraries loaded.
  10. 23:32:50:992 [MAIN ] | INFO | > Found 8 match(es). Installing ...
  11. 23:32:51:011 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d2d1.dll" ...
  12. 23:32:51:011 [MAIN ] | INFO | > Delayed.
  13. 23:32:51:011 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
  14. 23:32:51:011 [MAIN ] | INFO | > Libraries loaded.
  15. 23:32:51:011 [MAIN ] | INFO | > Found 9 match(es). Installing ...
  16. 23:32:51:030 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
  17. 23:32:51:030 [MAIN ] | INFO | > Delayed.
  18. 23:32:51:030 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
  19. 23:32:51:030 [MAIN ] | INFO | > Delayed.
  20. 23:32:51:030 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
  21. 23:32:51:031 [MAIN ] | INFO | > Libraries loaded.
  22. 23:32:51:031 [MAIN ] | INFO | > Found 2 match(es). Installing ...
  23. 23:32:51:049 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
  24. 23:32:51:049 [MAIN ] | INFO | > Delayed.
  25. 23:32:51:049 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
  26. 23:32:51:050 [MAIN ] | INFO | > Delayed until first call to an exported function.
  27. 23:32:51:050 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
  28. 23:32:51:050 [MAIN ] | INFO | > Libraries loaded.
  29. 23:32:51:050 [MAIN ] | INFO | > Found 360 match(es). Installing ...
  30. 23:32:51:074 [MAIN ] | INFO | Registering hooks for "bink2w64.dll" ...
  31. 23:32:51:074 [MAIN ] | INFO | > Libraries loaded.
  32. 23:32:51:075 [MAIN ] | INFO | > Found 4 match(es). Installing ...
  33. 23:32:51:093 [MAIN ] | INFO | Registering hooks for "XInput9_1_0.dll" ...
  34. 23:32:51:093 [MAIN ] | INFO | > Libraries loaded.
  35. 23:32:51:093 [MAIN ] | INFO | > Found 1 match(es). Installing ...
  36. 23:32:51:111 [MAIN ] | INFO | Registering hooks for "kernel32.dll" ...
  37. 23:32:51:111 [MAIN ] | INFO | > Libraries loaded.
  38. 23:32:51:112 [MAIN ] | INFO | > Found 6 match(es). Installing ...
  39. 23:32:51:130 [MAIN ] | INFO | Registering hooks for "steam_api64.dll" ...
  40. 23:32:51:130 [MAIN ] | INFO | > Delayed.
  41. 23:32:51:130 [MAIN ] | INFO | Registering hooks for "Hid.dll" ...
  42. 23:32:51:130 [MAIN ] | INFO | > Delayed.
  43. 23:32:51:130 [MAIN ] | INFO | Registering hooks for "_nvngx.dll" ...
  44. 23:32:51:130 [MAIN ] | INFO | > Delayed.
  45. 23:32:51:130 [MAIN ] | INFO | Initialized.
  46. 23:32:51:584 [MAIN ] | INFO | 8 RVR patch(es) applied successfully in 406 ms.
  47. 23:32:52:032 [MAIN ] | INFO | Installing delayed hooks for "steam_api64.dll" (Just loaded via LoadLibrary("steam_api64.dll")) ...
  48. 23:32:52:033 [MAIN ] | INFO | > Found 1 match(es). Installing ...
  49. 23:32:52:036 [12256] | INFO | Ignoring LoadLibrary("ext-ms-win-mininput-inputhost-l1-1-0.dll") call to avoid possible deadlock.
  50. 23:32:52:075 [MAIN ] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 000000604ACFF400 { SteamWinsockInitFakeClass_1 }) ...
  51. 23:32:52:075 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SteamWinsockInitFakeClass_1'.
  52. 23:32:53:052 [MAIN ] | INFO | Installing export hooks for "C:\WINDOWS\system32\dxgi.dll" ...
  53. 23:32:53:052 [MAIN ] | INFO | > Found 10 match(es). Installing ...
  54. 23:32:53:052 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 000000604ACFEEE8) ...
  55. 23:32:53:093 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  56. 23:32:53:251 [MAIN ] | DEBUG | Modules:
  57. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\WatchDogs2.exe (0.1.0.1)
  58. C:\WINDOWS\SYSTEM32\ntdll.dll (6.2.19041.6456)
  59. C:\WINDOWS\System32\KERNEL32.DLL (6.2.19041.5915)
  60. C:\WINDOWS\System32\KERNELBASE.dll (6.2.19041.6280)
  61. C:\WINDOWS\SYSTEM32\apphelp.dll (6.2.19041.6157)
  62. C:\WINDOWS\SYSTEM32\AcGenral.DLL (6.2.19041.3636)
  63. C:\WINDOWS\System32\msvcrt.dll (7.0.19041.3636)
  64. C:\WINDOWS\System32\sechost.dll (6.2.19041.6328)
  65. C:\WINDOWS\System32\RPCRT4.dll (6.2.19041.6280)
  66. C:\WINDOWS\System32\bcrypt.dll (6.2.19041.5369)
  67. C:\WINDOWS\System32\SHLWAPI.dll (6.2.19041.6392)
  68. C:\WINDOWS\System32\USER32.dll (6.2.19041.6456)
  69. C:\WINDOWS\System32\win32u.dll (6.2.19041.6456)
  70. C:\WINDOWS\System32\GDI32.dll (6.2.19041.6157)
  71. C:\WINDOWS\System32\gdi32full.dll (6.2.19041.6157)
  72. C:\WINDOWS\System32\msvcp_win.dll (6.2.19041.3636)
  73. C:\WINDOWS\System32\ucrtbase.dll (6.2.19041.3636)
  74. C:\WINDOWS\System32\ole32.dll (6.2.19041.5915)
  75. C:\WINDOWS\System32\combase.dll (6.2.19041.6456)
  76. C:\WINDOWS\System32\SHELL32.dll (6.2.19041.6456)
  77. C:\WINDOWS\System32\ADVAPI32.dll (6.2.19041.6328)
  78. C:\WINDOWS\SYSTEM32\USERENV.dll (6.2.19041.5794)
  79. C:\WINDOWS\SYSTEM32\MPR.dll (6.2.19041.3636)
  80. C:\WINDOWS\SYSTEM32\SspiCli.dll (6.2.19041.6328)
  81. C:\WINDOWS\System32\IMM32.DLL (6.2.19041.6157)
  82. C:\WINDOWS\SYSTEM32\MSVCR110.dll (11.0.51106.1)
  83. C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (10.77.20.88)
  84. C:\WINDOWS\System32\OLEAUT32.dll (6.2.19041.3636)
  85. C:\WINDOWS\System32\CFGMGR32.dll (6.2.19041.3996)
  86. C:\WINDOWS\System32\PSAPI.DLL (6.2.19041.3636)
  87. C:\WINDOWS\SYSTEM32\WINMM.dll (6.2.19041.3636)
  88. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\Disrupt_64.dll
  89. C:\WINDOWS\System32\CRYPT32.dll (6.2.19041.6157)
  90. C:\WINDOWS\System32\SETUPAPI.dll (6.2.19041.5794)
  91. C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.6280_none_792d7c952443c49a\COMCTL32.dll (5.82.19041.6280)
  92. C:\WINDOWS\System32\WINTRUST.dll (6.2.19041.6456)
  93. C:\WINDOWS\System32\WS2_32.dll (6.2.19041.3636)
  94. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\D3DCOMPILER_46.dll (9.30.960.9200)
  95. C:\WINDOWS\SYSTEM32\DINPUT8.dll (6.2.19041.1)
  96. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\GFSDK_SSAO_D3D11.win64.dll (3.0.0.5892)
  97. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\GFSDK_Txaa.win64.dll (3.0.0.0)
  98. C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL (6.2.19041.3636)
  99. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\GFSDK_ShadowLib_DX11.win64.dll
  100. C:\WINDOWS\SYSTEM32\MSVCP110.dll (11.0.51106.1)
  101. C:\WINDOWS\SYSTEM32\OPENGL32.dll (6.2.19041.5794)
  102. C:\WINDOWS\SYSTEM32\VERSION.dll (6.2.19041.3636)
  103. C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll (6.2.19041.1)
  104. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\amd_ags_x64.dll
  105. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\bink2w64.dll (2.5.17.0)
  106. C:\WINDOWS\SYSTEM32\d3d11.dll (6.2.19041.5794)
  107. C:\WINDOWS\SYSTEM32\d3d9.dll (6.2.19041.5794)
  108. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\dxgi.dll (2606.14.2.3280)
  109. C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.6456_none_91a399b0cc88bc24\gdiplus.dll (6.2.19041.6456)
  110. C:\WINDOWS\SYSTEM32\ncrypt.dll (6.2.19041.5007)
  111. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\uplay_r1_loader64.dll (21.0.0.4868)
  112. C:\WINDOWS\SYSTEM32\GLU32.dll (6.2.19041.3636)
  113. C:\WINDOWS\SYSTEM32\kernel.appcore.dll (6.2.19041.3758)
  114. C:\WINDOWS\SYSTEM32\dwmapi.dll (6.2.19041.6157)
  115. C:\WINDOWS\SYSTEM32\windows.storage.dll (6.2.19041.6456)
  116. C:\WINDOWS\SYSTEM32\WININET.dll (11.0.19041.5794)
  117. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\openvr_api.dll (1.16.8.0)
  118. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\cudart64_12.dll (6.14.11.12080)
  119. C:\WINDOWS\SYSTEM32\D3DCOMPILER_47.dll (6.2.19041.3636)
  120. C:\WINDOWS\SYSTEM32\Wldp.dll (6.2.19041.5794)
  121. C:\WINDOWS\SYSTEM32\CRYPTSP.dll (6.2.19041.5856)
  122. C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL (6.2.19041.3636)
  123. C:\WINDOWS\SYSTEM32\MSASN1.dll (6.2.19041.3636)
  124. C:\WINDOWS\SYSTEM32\NTASN1.dll (6.2.19041.3636)
  125. C:\WINDOWS\System32\shcore.dll (6.2.19041.5794)
  126. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\dbdata.dll (22.1.0.4940)
  127. C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_aux_r164.dll (172.1.13247.0)
  128. C:\WINDOWS\SYSTEM32\inputhost.dll (6.2.19041.5794)
  129. C:\WINDOWS\SYSTEM32\CoreMessaging.dll (6.2.19041.5915)
  130. C:\WINDOWS\SYSTEM32\wintypes.dll (6.2.19041.6456)
  131. C:\WINDOWS\SYSTEM32\PROPSYS.dll (7.0.19041.5794)
  132. C:\WINDOWS\System32\bcryptPrimitives.dll (6.2.19041.5007)
  133. C:\WINDOWS\SYSTEM32\CoreUIComponents.dll (6.2.19041.3636)
  134. C:\WINDOWS\SYSTEM32\ntmarta.dll (6.2.19041.3636)
  135. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\steam_api64.dll (3.42.61.66)
  136. C:\WINDOWS\system32\uxtheme.dll (6.2.19041.5794)
  137. C:\WINDOWS\System32\MSCTF.dll (6.2.19041.5794)
  138. C:\Program Files (x86)\Steam\steamclient64.dll (10.77.20.88)
  139. C:\WINDOWS\System32\imagehlp.dll (6.2.19041.3636)
  140. C:\WINDOWS\SYSTEM32\MSWSOCK.dll (6.2.19041.5915)
  141. C:\Program Files (x86)\Steam\tier0_s64.dll (10.77.20.88)
  142. C:\Program Files (x86)\Steam\vstdlib_s64.dll (10.77.20.88)
  143. C:\WINDOWS\SYSTEM32\Secur32.dll (6.2.19041.3636)
  144. C:\WINDOWS\system32\rsaenh.dll (6.2.19041.6093)
  145. C:\WINDOWS\SYSTEM32\gpapi.dll (6.2.19041.4355)
  146. C:\Windows\System32\cryptnet.dll (6.2.19041.3636)
  147. C:\WINDOWS\SYSTEM32\profapi.dll (6.2.19041.6033)
  148. C:\WINDOWS\SYSTEM32\WINNSI.DLL (6.2.19041.3636)
  149. C:\WINDOWS\System32\NSI.dll (6.2.19041.3636)
  150. C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll (172.1.13247.0)
  151. C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll (172.1.13247.0)
  152. C:\WINDOWS\SYSTEM32\WTSAPI32.dll (6.2.19041.3636)
  153. C:\WINDOWS\SYSTEM32\WINHTTP.dll (6.2.19041.5794)
  154. C:\WINDOWS\SYSTEM32\XAudio2_7.dll (9.29.1962.0)
  155. C:\WINDOWS\system32\dxgi.dll (6.2.19041.5794)
  156. B:\SteamLibrary\steamapps\common\Watch_Dogs2\bin\RealRepo\dbghelp.dll (10.0.19041.867)
  157. Callstack:
  158. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  159. dxgi.dll+57be5!D3D11CreateDevice()+f5
  160. Disrupt_64.dll+6f115e4!AK::Monitor::SetLocalOutput()+23d1e44
  161. Disrupt_64.dll+6f05423!AK::Monitor::SetLocalOutput()+23c5c83
  162. Disrupt_64.dll+72de04b!AK::Monitor::SetLocalOutput()+279e8ab
  163. Disrupt_64.dll+72ddcc3!AK::Monitor::SetLocalOutput()+279e523
  164. Disrupt_64.dll+72e0f31!RunGameEx()+471
  165. WatchDogs2.exe+13fd!00007ff758b213fd()
  166. WatchDogs2.exe+16c7!00007ff758b216c7()
  167. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  168. ntdll.dll+4cc91!RtlUserThreadStart()+21
  169. 23:32:53:253 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A694CC4170, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604ACFEED0, pFeatureLevel = 000000604ACFEECC, ppImmediateContext = 0000000000000000) ...
  170. 23:32:53:254 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  171. 23:32:53:286 [16912] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  172. 23:32:53:286 [00848] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  173. 23:32:53:287 [10188] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  174. 23:32:53:319 [MAIN ] | INFO | Created D3D11 device 000001A694DB8E18
  175. 23:32:53:654 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604ACFE830) ...
  176. 23:32:53:654 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  177. 23:32:53:654 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604ACFE830) ...
  178. 23:32:53:689 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  179. 23:32:53:787 [MAIN ] | DEBUG | Callstack:
  180. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  181. dxgi.dll+57be5!D3D11CreateDevice()+f5
  182. Disrupt_64.dll+6f115e4!AK::Monitor::SetLocalOutput()+23d1e44
  183. Disrupt_64.dll+6f05423!AK::Monitor::SetLocalOutput()+23c5c83
  184. Disrupt_64.dll+72de04b!AK::Monitor::SetLocalOutput()+279e8ab
  185. Disrupt_64.dll+72ddcc3!AK::Monitor::SetLocalOutput()+279e523
  186. Disrupt_64.dll+72e0f31!RunGameEx()+471
  187. WatchDogs2.exe+13fd!00007ff758b213fd()
  188. WatchDogs2.exe+16c7!00007ff758b216c7()
  189. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  190. ntdll.dll+4cc91!RtlUserThreadStart()+21
  191. 23:32:53:789 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A694ED0AC0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604ACFEED0, pFeatureLevel = 000000604ACFEECC, ppImmediateContext = 0000000000000000) ...
  192. 23:32:53:789 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  193. 23:32:53:819 [18064] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  194. 23:32:53:819 [13488] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  195. 23:32:53:820 [08688] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  196. 23:32:53:820 [22612] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  197. 23:32:53:845 [MAIN ] | INFO | Created D3D11 device 000001A698234E08
  198. 23:32:53:852 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604ACFE830) ...
  199. 23:32:53:852 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  200. 23:32:53:852 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604ACFE830) ...
  201. 23:32:53:869 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 000000604ACFEF18) ...
  202. 23:32:53:871 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  203. 23:32:53:967 [MAIN ] | DEBUG | Callstack:
  204. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  205. dxgi.dll+57be5!D3D11CreateDevice()+f5
  206. Disrupt_64.dll+6f115e4!AK::Monitor::SetLocalOutput()+23d1e44
  207. Disrupt_64.dll+72de074!AK::Monitor::SetLocalOutput()+279e8d4
  208. Disrupt_64.dll+72ddcc3!AK::Monitor::SetLocalOutput()+279e523
  209. Disrupt_64.dll+72e0f31!RunGameEx()+471
  210. WatchDogs2.exe+13fd!00007ff758b213fd()
  211. WatchDogs2.exe+16c7!00007ff758b216c7()
  212. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  213. ntdll.dll+4cc91!RtlUserThreadStart()+21
  214. 23:32:53:970 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A697182BA0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604ACFEF00, pFeatureLevel = 000000604ACFEEFC, ppImmediateContext = 0000000000000000) ...
  215. 23:32:53:970 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  216. 23:32:53:999 [19664] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  217. 23:32:53:999 [21516] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  218. 23:32:54:000 [22828] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  219. 23:32:54:000 [16996] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  220. 23:32:54:023 [MAIN ] | INFO | Created D3D11 device 000001A694C3C838
  221. 23:32:54:196 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604ACFE860) ...
  222. 23:32:54:197 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  223. 23:32:54:197 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604ACFE860) ...
  224. 23:32:54:214 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  225. 23:32:54:312 [MAIN ] | DEBUG | Callstack:
  226. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  227. dxgi.dll+57be5!D3D11CreateDevice()+f5
  228. Disrupt_64.dll+6f115e4!AK::Monitor::SetLocalOutput()+23d1e44
  229. Disrupt_64.dll+72de074!AK::Monitor::SetLocalOutput()+279e8d4
  230. Disrupt_64.dll+72ddcc3!AK::Monitor::SetLocalOutput()+279e523
  231. Disrupt_64.dll+72e0f31!RunGameEx()+471
  232. WatchDogs2.exe+13fd!00007ff758b213fd()
  233. WatchDogs2.exe+16c7!00007ff758b216c7()
  234. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  235. ntdll.dll+4cc91!RtlUserThreadStart()+21
  236. 23:32:54:315 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A697182BA0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604ACFEF00, pFeatureLevel = 000000604ACFEEFC, ppImmediateContext = 0000000000000000) ...
  237. 23:32:54:316 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  238. 23:32:54:344 [11632] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  239. 23:32:54:345 [12400] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  240. 23:32:54:345 [13416] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  241. 23:32:54:346 [08528] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  242. 23:32:54:370 [MAIN ] | INFO | Created D3D11 device 000001A69825D7F8
  243. 23:32:54:376 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604ACFE860) ...
  244. 23:32:54:376 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  245. 23:32:54:376 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604ACFE860) ...
  246. 23:32:54:601 [18552] | INFO | Redirecting RegisterClassW(lpWndClass = 000000604BAFF9C0 { NomadWD2 }) ...
  247. 23:32:54:601 [18552] | INFO | > Adding 'CS_OWNDC' window class style flag to 'NomadWD2'.
  248. 23:32:54:610 [MAIN ] | INFO | Installing delayed hooks for "Hid.dll" (Just loaded via LoadLibrary("HID.DLL")) ...
  249. 23:32:54:610 [MAIN ] | INFO | > Found 9 match(es). Installing ...
  250. 23:32:55:097 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 000001A393150088) ...
  251. 23:32:55:130 [08168] | INFO | Ignoring LoadLibrary("kernel32.dll") call to avoid possible deadlock.
  252. 23:32:55:139 [MAIN ] | INFO | Ignoring LoadLibrary("USER32.dll") call to avoid possible deadlock.
  253. 23:32:55:145 [MAIN ] | INFO | Ignoring LoadLibrary("USER32.dll") call to avoid possible deadlock.
  254. 23:32:55:150 [08168] | INFO | Ignoring LoadLibrary("kernel32.dll") call to avoid possible deadlock.
  255. 23:32:55:156 [MAIN ] | INFO | Ignoring LoadLibrary("USER32.dll") call to avoid possible deadlock.
  256. 23:32:55:161 [08168] | INFO | Ignoring LoadLibrary("kernel32.dll") call to avoid possible deadlock.
  257. 23:32:55:167 [08168] | INFO | Ignoring LoadLibrary("kernel32.dll") call to avoid possible deadlock.
  258. 23:32:55:190 [MAIN ] | INFO | Ignoring LoadLibrary("user32.dll") call to avoid possible deadlock.
  259. 23:32:55:194 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  260. 23:32:55:261 [MAIN ] | DEBUG | Callstack:
  261. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  262. dxgi.dll+57be5!D3D11CreateDevice()+f5
  263. Disrupt_64.dll+6ef475e!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b4fbe
  264. Disrupt_64.dll+6ef49fc!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b525c
  265. Disrupt_64.dll+6f0c71b!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23ccf7b
  266. Disrupt_64.dll+6e92087!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23528e7
  267. Disrupt_64.dll+6df0621!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22b0e81
  268. Disrupt_64.dll+6e3f30a!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22ffb6a
  269. Disrupt_64.dll+6e5558c!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2315dec
  270. Disrupt_64.dll+68058dd!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1cc613d
  271. Disrupt_64.dll+72de255!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279eab5
  272. Disrupt_64.dll+72ddcc3!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279e523
  273. Disrupt_64.dll+72e0f31!RunGameEx()+471
  274. WatchDogs2.exe+13fd!00007ff758b213fd()
  275. WatchDogs2.exe+16c7!00007ff758b216c7()
  276. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  277. ntdll.dll+4cc91!RtlUserThreadStart()+21
  278. 23:32:55:262 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A694FFD110, DriverType = 0, Software = 0000000000000000, Flags = 0x20, pFeatureLevels = 000000604ACFED98, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000001A393150080, pFeatureLevel = 000000604ACFEDCC, ppImmediateContext = 000001A393150160) ...
  279. 23:32:55:262 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  280. 23:32:55:295 [01932] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  281. 23:32:55:295 [05792] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  282. 23:32:55:296 [24212] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  283. 23:32:55:296 [18616] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  284. 23:32:55:319 [MAIN ] | INFO | Created D3D11 device 000001A6977A5878
  285. 23:32:55:323 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 000000604ACFE818) ...
  286. 23:32:55:325 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  287. 23:32:55:392 [MAIN ] | DEBUG | Callstack:
  288. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  289. dxgi.dll+57be5!D3D11CreateDevice()+f5
  290. Disrupt_64.dll+6f115e4!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23d1e44
  291. Disrupt_64.dll+6ef4589!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b4de9
  292. Disrupt_64.dll+6ef49fc!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b525c
  293. Disrupt_64.dll+6f0c71b!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23ccf7b
  294. Disrupt_64.dll+6e92087!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23528e7
  295. Disrupt_64.dll+6df0621!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22b0e81
  296. Disrupt_64.dll+6e3f30a!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22ffb6a
  297. Disrupt_64.dll+6e5558c!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2315dec
  298. Disrupt_64.dll+68058dd!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1cc613d
  299. Disrupt_64.dll+72de255!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279eab5
  300. Disrupt_64.dll+72ddcc3!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279e523
  301. Disrupt_64.dll+72e0f31!RunGameEx()+471
  302. WatchDogs2.exe+13fd!00007ff758b213fd()
  303. WatchDogs2.exe+16c7!00007ff758b216c7()
  304. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  305. ntdll.dll+4cc91!RtlUserThreadStart()+21
  306. 23:32:55:392 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A696DE72B0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604ACFE800, pFeatureLevel = 000000604ACFE7FC, ppImmediateContext = 0000000000000000) ...
  307. 23:32:55:392 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  308. 23:32:55:425 [MAIN ] | INFO | Created D3D11 device 000001A694F14F68
  309. 23:32:55:603 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604ACFE160) ...
  310. 23:32:55:603 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  311. 23:32:55:603 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604ACFE160) ...
  312. 23:32:55:619 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  313. 23:32:55:687 [MAIN ] | DEBUG | Callstack:
  314. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  315. dxgi.dll+57be5!D3D11CreateDevice()+f5
  316. Disrupt_64.dll+6f115e4!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23d1e44
  317. Disrupt_64.dll+6ef4589!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b4de9
  318. Disrupt_64.dll+6ef49fc!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23b525c
  319. Disrupt_64.dll+6f0c71b!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23ccf7b
  320. Disrupt_64.dll+6e92087!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23528e7
  321. Disrupt_64.dll+6df0621!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22b0e81
  322. Disrupt_64.dll+6e3f30a!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+22ffb6a
  323. Disrupt_64.dll+6e5558c!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2315dec
  324. Disrupt_64.dll+68058dd!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1cc613d
  325. Disrupt_64.dll+72de255!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279eab5
  326. Disrupt_64.dll+72ddcc3!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+279e523
  327. Disrupt_64.dll+72e0f31!RunGameEx()+471
  328. WatchDogs2.exe+13fd!00007ff758b213fd()
  329. WatchDogs2.exe+16c7!00007ff758b216c7()
  330. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  331. ntdll.dll+4cc91!RtlUserThreadStart()+21
  332. 23:32:55:687 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A696DE72B0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604ACFE800, pFeatureLevel = 000000604ACFE7FC, ppImmediateContext = 0000000000000000) ...
  333. 23:32:55:687 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  334. 23:32:55:722 [MAIN ] | INFO | Created D3D11 device 000001A696A16CF8
  335. 23:32:55:728 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604ACFE160) ...
  336. 23:32:55:728 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  337. 23:32:55:728 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604ACFE160) ...
  338. 23:32:55:743 [MAIN ] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 000001A391D22620, pDevice = 000001A6977A5878, pDesc = 000000604ACFECD0, ppSwapChain = 000001A393190ED8) ...
  339. 23:32:55:743 [MAIN ] | INFO | > Dumping swap chain description:
  340. 23:32:55:743 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  341. 23:32:55:743 [MAIN ] | INFO | | Parameter | Value |
  342. 23:32:55:743 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  343. 23:32:55:744 [MAIN ] | INFO | | Width | 4096 |
  344. 23:32:55:744 [MAIN ] | INFO | | Height | 2093 |
  345. 23:32:55:744 [MAIN ] | INFO | | RefreshRate | 0 0 |
  346. 23:32:55:744 [MAIN ] | INFO | | Format | DXGI_FORMAT_R8G8B8A8_UNORM_SRGB |
  347. 23:32:55:744 [MAIN ] | INFO | | ScanlineOrdering | 0 |
  348. 23:32:55:744 [MAIN ] | INFO | | Scaling | 0 |
  349. 23:32:55:744 [MAIN ] | INFO | | SampleCount | 1 |
  350. 23:32:55:744 [MAIN ] | INFO | | SampleQuality | 0 |
  351. 23:32:55:744 [MAIN ] | INFO | | BufferUsage | 0x60 |
  352. 23:32:55:744 [MAIN ] | INFO | | BufferCount | 1 |
  353. 23:32:55:744 [MAIN ] | INFO | | OutputWindow | 00000000000E0D08 |
  354. 23:32:55:745 [MAIN ] | INFO | | Windowed | TRUE |
  355. 23:32:55:745 [MAIN ] | INFO | | SwapEffect | 0 |
  356. 23:32:55:745 [MAIN ] | INFO | | Flags | 0x2 |
  357. 23:32:55:745 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  358. 23:32:55:745 [MAIN ] | WARN | Skipping swap chain because it was created without a (hooked) Direct3D device.
  359. 23:35:22:218 [18808] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 000000604F8FF2F8) ...
  360. 23:35:22:236 [18808] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  361. 23:35:22:374 [18808] | DEBUG | Callstack:
  362. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  363. dxgi.dll+57be5!D3D11CreateDevice()+f5
  364. Disrupt_64.dll+6f115e4!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23d1e44
  365. Disrupt_64.dll+6efe9b8!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23bf218
  366. Disrupt_64.dll+6e79402!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2339c62
  367. Disrupt_64.dll+6e91ac2!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2352322
  368. Disrupt_64.dll+6862015!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d22875
  369. Disrupt_64.dll+6875e15!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d36675
  370. Disrupt_64.dll+71048c5!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+25c5125
  371. Disrupt_64.dll+760a998!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b8ac8
  372. Disrupt_64.dll+760b853!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b9983
  373. MSVCR110.dll+23fef!_beginthreadex()+107
  374. MSVCR110.dll+24196!_endthreadex()+192
  375. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  376. ntdll.dll+4cc91!RtlUserThreadStart()+21
  377. 23:35:22:374 [18808] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A868535D80, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604F8FF2E0, pFeatureLevel = 000000604F8FF2DC, ppImmediateContext = 0000000000000000) ...
  378. 23:35:22:374 [18808] | INFO | Skipping device because it is not the main one created by the game.
  379. 23:35:22:419 [18808] | INFO | Created D3D11 device 000001A868B88CD8
  380. 23:35:22:683 [18808] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604F8FEC40) ...
  381. 23:35:22:683 [18808] | INFO | > Passing on to CreateDXGIFactory1:
  382. 23:35:22:683 [18808] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604F8FEC40) ...
  383. 23:35:22:702 [18808] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  384. 23:35:22:795 [18808] | DEBUG | Callstack:
  385. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  386. dxgi.dll+57be5!D3D11CreateDevice()+f5
  387. Disrupt_64.dll+6f115e4!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23d1e44
  388. Disrupt_64.dll+6efe9b8!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23bf218
  389. Disrupt_64.dll+6e79402!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2339c62
  390. Disrupt_64.dll+6e91ac2!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2352322
  391. Disrupt_64.dll+6862015!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d22875
  392. Disrupt_64.dll+6875e15!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d36675
  393. Disrupt_64.dll+71048c5!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+25c5125
  394. Disrupt_64.dll+760a998!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b8ac8
  395. Disrupt_64.dll+760b853!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b9983
  396. MSVCR110.dll+23fef!_beginthreadex()+107
  397. MSVCR110.dll+24196!_endthreadex()+192
  398. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  399. ntdll.dll+4cc91!RtlUserThreadStart()+21
  400. 23:35:22:795 [18808] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A696FC2960, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604F8FF2E0, pFeatureLevel = 000000604F8FF2DC, ppImmediateContext = 0000000000000000) ...
  401. 23:35:22:796 [18808] | INFO | Skipping device because it is not the main one created by the game.
  402. 23:35:22:837 [18808] | INFO | Created D3D11 device 000001A868B90F28
  403. 23:35:22:845 [18808] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604F8FEC40) ...
  404. 23:35:22:845 [18808] | INFO | > Passing on to CreateDXGIFactory1:
  405. 23:35:22:845 [18808] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604F8FEC40) ...
  406. 23:35:37:795 [18808] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 000000604F8FF2F8) ...
  407. 23:35:37:816 [18808] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  408. 23:35:37:907 [18808] | DEBUG | Callstack:
  409. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  410. dxgi.dll+57be5!D3D11CreateDevice()+f5
  411. Disrupt_64.dll+6f115e4!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23d1e44
  412. Disrupt_64.dll+6efe9b8!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23bf218
  413. Disrupt_64.dll+6e79402!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2339c62
  414. Disrupt_64.dll+6e91ac2!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2352322
  415. Disrupt_64.dll+6862015!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d22875
  416. Disrupt_64.dll+6875e15!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d36675
  417. Disrupt_64.dll+71048c5!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+25c5125
  418. Disrupt_64.dll+760a998!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b8ac8
  419. Disrupt_64.dll+760b853!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b9983
  420. MSVCR110.dll+23fef!_beginthreadex()+107
  421. MSVCR110.dll+24196!_endthreadex()+192
  422. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  423. ntdll.dll+4cc91!RtlUserThreadStart()+21
  424. 23:35:37:907 [18808] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A7A04158F0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604F8FF2E0, pFeatureLevel = 000000604F8FF2DC, ppImmediateContext = 0000000000000000) ...
  425. 23:35:37:908 [18808] | INFO | Skipping device because it is not the main one created by the game.
  426. 23:35:37:951 [18808] | INFO | Created D3D11 device 000001A868B90F28
  427. 23:35:38:189 [18808] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604F8FEC40) ...
  428. 23:35:38:189 [18808] | INFO | > Passing on to CreateDXGIFactory1:
  429. 23:35:38:189 [18808] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604F8FEC40) ...
  430. 23:35:38:220 [18808] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  431. 23:35:38:312 [18808] | DEBUG | Callstack:
  432. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  433. dxgi.dll+57be5!D3D11CreateDevice()+f5
  434. Disrupt_64.dll+6f115e4!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23d1e44
  435. Disrupt_64.dll+6efe9b8!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23bf218
  436. Disrupt_64.dll+6e79402!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2339c62
  437. Disrupt_64.dll+6e91ac2!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2352322
  438. Disrupt_64.dll+6862015!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d22875
  439. Disrupt_64.dll+6875e15!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d36675
  440. Disrupt_64.dll+71048c5!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+25c5125
  441. Disrupt_64.dll+760a998!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b8ac8
  442. Disrupt_64.dll+760b853!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b9983
  443. MSVCR110.dll+23fef!_beginthreadex()+107
  444. MSVCR110.dll+24196!_endthreadex()+192
  445. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  446. ntdll.dll+4cc91!RtlUserThreadStart()+21
  447. 23:35:38:312 [18808] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A7A0416FC0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604F8FF2E0, pFeatureLevel = 000000604F8FF2DC, ppImmediateContext = 0000000000000000) ...
  448. 23:35:38:312 [18808] | INFO | Skipping device because it is not the main one created by the game.
  449. 23:35:38:352 [18808] | INFO | Created D3D11 device 000001A868B90F28
  450. 23:35:38:360 [18808] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604F8FEC40) ...
  451. 23:35:38:360 [18808] | INFO | > Passing on to CreateDXGIFactory1:
  452. 23:35:38:361 [18808] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604F8FEC40) ...
  453. 23:36:16:869 [18808] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory1, ppFactory = 000000604F8FF2F8) ...
  454. 23:36:16:888 [18808] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  455. 23:36:16:985 [18808] | DEBUG | Callstack:
  456. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  457. dxgi.dll+57be5!D3D11CreateDevice()+f5
  458. Disrupt_64.dll+6f115e4!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23d1e44
  459. Disrupt_64.dll+6efe9b8!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23bf218
  460. Disrupt_64.dll+6e79402!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2339c62
  461. Disrupt_64.dll+6e91ac2!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2352322
  462. Disrupt_64.dll+6862015!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d22875
  463. Disrupt_64.dll+6875e15!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d36675
  464. Disrupt_64.dll+71048c5!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+25c5125
  465. Disrupt_64.dll+760a998!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b8ac8
  466. Disrupt_64.dll+760b853!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b9983
  467. MSVCR110.dll+23fef!_beginthreadex()+107
  468. MSVCR110.dll+24196!_endthreadex()+192
  469. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  470. ntdll.dll+4cc91!RtlUserThreadStart()+21
  471. 23:36:16:985 [18808] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A8CAD85230, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604F8FF2E0, pFeatureLevel = 000000604F8FF2DC, ppImmediateContext = 0000000000000000) ...
  472. 23:36:16:985 [18808] | INFO | Skipping device because it is not the main one created by the game.
  473. 23:36:17:038 [18808] | INFO | Created D3D11 device 000001A868B90F28
  474. 23:36:17:297 [18808] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604F8FEC40) ...
  475. 23:36:17:297 [18808] | INFO | > Passing on to CreateDXGIFactory1:
  476. 23:36:17:297 [18808] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604F8FEC40) ...
  477. 23:36:17:321 [18808] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  478. 23:36:17:434 [18808] | DEBUG | Callstack:
  479. dxgi.dll+57ca1!D3D11CreateDeviceAndSwapChain()+a1
  480. dxgi.dll+57be5!D3D11CreateDevice()+f5
  481. Disrupt_64.dll+6f115e4!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23d1e44
  482. Disrupt_64.dll+6efe9b8!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+23bf218
  483. Disrupt_64.dll+6e79402!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2339c62
  484. Disrupt_64.dll+6e91ac2!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+2352322
  485. Disrupt_64.dll+6862015!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d22875
  486. Disrupt_64.dll+6875e15!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+1d36675
  487. Disrupt_64.dll+71048c5!enum AKRESULT __cdecl AK::SoundEngine::StartProfilerCapture(wchar_t const * __ptr64)()+25c5125
  488. Disrupt_64.dll+760a998!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b8ac8
  489. Disrupt_64.dll+760b853!enum AKRESULT __cdecl AK::MemoryMgr::SetPoolName(long,wchar_t const * __ptr64)()+1b9983
  490. MSVCR110.dll+23fef!_beginthreadex()+107
  491. MSVCR110.dll+24196!_endthreadex()+192
  492. KERNEL32.DLL+17374!BaseThreadInitThunk()+14
  493. ntdll.dll+4cc91!RtlUserThreadStart()+21
  494. 23:36:17:435 [18808] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000001A696FBDBD0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000604F8FF2E0, pFeatureLevel = 000000604F8FF2DC, ppImmediateContext = 0000000000000000) ...
  495. 23:36:17:435 [18808] | INFO | Skipping device because it is not the main one created by the game.
  496. 23:36:17:481 [18808] | INFO | Created D3D11 device 000001A868B88CD8
  497. 23:36:17:491 [18808] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000604F8FEC40) ...
  498. 23:36:17:491 [18808] | INFO | > Passing on to CreateDXGIFactory1:
  499. 23:36:17:491 [18808] | INFO | Redirecting CreateDXGIFactory1(riid = IDXGIFactory, ppFactory = 000000604F8FEC40) ...
  500. 23:46:38:926 [18552] | INFO | Quit message received
  501.  
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