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- #include <iostream>
- #include <vector>
- #include <numeric>
- #include <cmath>
- using VecD = std::vector<double>;
- double getMean(const VecD& data) {
- return std::accumulate(data.cbegin(), data.cend(), 0.0) / data.size();
- }
- double getVariance(const VecD& data, double meanVal) {
- double sum = 0.0;
- for (double x : data) {
- sum += std::pow(meanVal - x, 2);
- }
- return sum / data.size();
- }
- double getStdDev(const VecD& data, double meanVal) {
- return sqrt(getVariance(data, meanVal));
- }
- VecD zScoreNormalize(const VecD& data) {
- double meanVal = getMean(data);
- double stdDev = getStdDev(data, meanVal);
- VecD normalizedData(data.size());
- for (size_t i = 0; i < data.size(); i++) {
- normalizedData[i] = (data[i] - meanVal) / stdDev;
- }
- return normalizedData;
- }
- int main() {
- VecD v = {50, 60, 70, 80, 90, 600};
- auto ans = zScoreNormalize(v);
- for (double x : ans) {
- std::cout << x << ' ';
- }
- std::cout << std::endl;
- return 0;
- }
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