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soubrhomi

fuck you

Nov 27th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. Script2 = Instance.new("Script")
  22. Part3 = Instance.new("Part")
  23. SurfaceGui4 = Instance.new("SurfaceGui")
  24. Frame5 = Instance.new("Frame")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Sound11 = Instance.new("Sound")
  31. Sound12 = Instance.new("Sound")
  32. Sound13 = Instance.new("Sound")
  33. BlockMesh14 = Instance.new("BlockMesh")
  34. Part15 = Instance.new("Part")
  35. SpotLight16 = Instance.new("SpotLight")
  36. Part17 = Instance.new("Part")
  37. CylinderMesh18 = Instance.new("CylinderMesh")
  38. Decal19 = Instance.new("Decal")
  39. Part20 = Instance.new("Part")
  40. SpotLight21 = Instance.new("SpotLight")
  41. Part22 = Instance.new("Part")
  42. SpotLight23 = Instance.new("SpotLight")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. SurfaceGui26 = Instance.new("SurfaceGui")
  46. Frame27 = Instance.new("Frame")
  47. Part28 = Instance.new("Part")
  48. SurfaceGui29 = Instance.new("SurfaceGui")
  49. Frame30 = Instance.new("Frame")
  50. SurfaceGui31 = Instance.new("SurfaceGui")
  51. Frame32 = Instance.new("Frame")
  52. Part33 = Instance.new("Part")
  53. SurfaceGui34 = Instance.new("SurfaceGui")
  54. Frame35 = Instance.new("Frame")
  55. SurfaceGui36 = Instance.new("SurfaceGui")
  56. Frame37 = Instance.new("Frame")
  57. Part38 = Instance.new("Part")
  58. SpotLight39 = Instance.new("SpotLight")
  59. Part40 = Instance.new("Part")
  60. BlockMesh41 = Instance.new("BlockMesh")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. CylinderMesh44 = Instance.new("CylinderMesh")
  64. Decal45 = Instance.new("Decal")
  65. Part46 = Instance.new("Part")
  66. BlockMesh47 = Instance.new("BlockMesh")
  67. Decal48 = Instance.new("Decal")
  68. VehicleSeat49 = Instance.new("VehicleSeat")
  69. Script50 = Instance.new("Script")
  70. BlockMesh51 = Instance.new("BlockMesh")
  71. Script52 = Instance.new("Script")
  72. LocalScript53 = Instance.new("LocalScript")
  73. ObjectValue54 = Instance.new("ObjectValue")
  74. Part55 = Instance.new("Part")
  75. Decal56 = Instance.new("Decal")
  76. CylinderMesh57 = Instance.new("CylinderMesh")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. SpotLight62 = Instance.new("SpotLight")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Configuration67 = Instance.new("Configuration")
  87. NumberValue68 = Instance.new("NumberValue")
  88. NumberValue69 = Instance.new("NumberValue")
  89. BoolValue70 = Instance.new("BoolValue")
  90. NumberValue71 = Instance.new("NumberValue")
  91. Part72 = Instance.new("Part")
  92. SurfaceGui73 = Instance.new("SurfaceGui")
  93. Frame74 = Instance.new("Frame")
  94. Part75 = Instance.new("Part")
  95. BlockMesh76 = Instance.new("BlockMesh")
  96. Part77 = Instance.new("Part")
  97. BlockMesh78 = Instance.new("BlockMesh")
  98. Part79 = Instance.new("Part")
  99. CylinderMesh80 = Instance.new("CylinderMesh")
  100. Decal81 = Instance.new("Decal")
  101. Part82 = Instance.new("Part")
  102. BlockMesh83 = Instance.new("BlockMesh")
  103. Decal84 = Instance.new("Decal")
  104. Part85 = Instance.new("Part")
  105. Part86 = Instance.new("Part")
  106. SpotLight87 = Instance.new("SpotLight")
  107. VehicleSeat88 = Instance.new("VehicleSeat")
  108. Model89 = Instance.new("Model")
  109. VehicleSeat90 = Instance.new("VehicleSeat")
  110. BlockMesh91 = Instance.new("BlockMesh")
  111. VehicleSeat92 = Instance.new("VehicleSeat")
  112. BlockMesh93 = Instance.new("BlockMesh")
  113. VehicleSeat94 = Instance.new("VehicleSeat")
  114. BlockMesh95 = Instance.new("BlockMesh")
  115. Script96 = Instance.new("Script")
  116. UnionOperation97 = Instance.new("UnionOperation")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. Part100 = Instance.new("Part")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. SurfaceGui103 = Instance.new("SurfaceGui")
  123. Frame104 = Instance.new("Frame")
  124. Part105 = Instance.new("Part")
  125. Part106 = Instance.new("Part")
  126. Part107 = Instance.new("Part")
  127. Part108 = Instance.new("Part")
  128. BlockMesh109 = Instance.new("BlockMesh")
  129. Part110 = Instance.new("Part")
  130. Part111 = Instance.new("Part")
  131. Part112 = Instance.new("Part")
  132. UnionOperation113 = Instance.new("UnionOperation")
  133. Weld114 = Instance.new("Weld")
  134. StringValue115 = Instance.new("StringValue")
  135. StringValue116 = Instance.new("StringValue")
  136. UnionOperation117 = Instance.new("UnionOperation")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. Part120 = Instance.new("Part")
  140. Part121 = Instance.new("Part")
  141. Part122 = Instance.new("Part")
  142. Part123 = Instance.new("Part")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. Part127 = Instance.new("Part")
  147. Part128 = Instance.new("Part")
  148. Part129 = Instance.new("Part")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. Part134 = Instance.new("Part")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Part145 = Instance.new("Part")
  165. Part146 = Instance.new("Part")
  166. WedgePart147 = Instance.new("WedgePart")
  167. Weld148 = Instance.new("Weld")
  168. Weld149 = Instance.new("Weld")
  169. Weld150 = Instance.new("Weld")
  170. Weld151 = Instance.new("Weld")
  171. Part152 = Instance.new("Part")
  172. BlockMesh153 = Instance.new("BlockMesh")
  173. Part154 = Instance.new("Part")
  174. Part155 = Instance.new("Part")
  175. BlockMesh156 = Instance.new("BlockMesh")
  176. Part157 = Instance.new("Part")
  177. BlockMesh158 = Instance.new("BlockMesh")
  178. Part159 = Instance.new("Part")
  179. BlockMesh160 = Instance.new("BlockMesh")
  180. UnionOperation161 = Instance.new("UnionOperation")
  181. Weld162 = Instance.new("Weld")
  182. StringValue163 = Instance.new("StringValue")
  183. StringValue164 = Instance.new("StringValue")
  184. Part165 = Instance.new("Part")
  185. BlockMesh166 = Instance.new("BlockMesh")
  186. UnionOperation167 = Instance.new("UnionOperation")
  187. Weld168 = Instance.new("Weld")
  188. StringValue169 = Instance.new("StringValue")
  189. StringValue170 = Instance.new("StringValue")
  190. Part171 = Instance.new("Part")
  191. UnionOperation172 = Instance.new("UnionOperation")
  192. Part173 = Instance.new("Part")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. WedgePart176 = Instance.new("WedgePart")
  196. UnionOperation177 = Instance.new("UnionOperation")
  197. Weld178 = Instance.new("Weld")
  198. StringValue179 = Instance.new("StringValue")
  199. StringValue180 = Instance.new("StringValue")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. Part184 = Instance.new("Part")
  204. Part185 = Instance.new("Part")
  205. Part186 = Instance.new("Part")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Model0.Name = "Off-Roader"
  209. Model0.Parent = mas
  210. Model0.PrimaryPart = VehicleSeat49
  211. Part1.Parent = Model0
  212. Part1.CFrame = CFrame.new(-68.6999817, 3.50000095, 4.0299511, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  213. Part1.Orientation = Vector3.new(0, -90, 0)
  214. Part1.Position = Vector3.new(-68.6999817, 3.50000095, 4.0299511)
  215. Part1.Rotation = Vector3.new(0, -90, 0)
  216. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  217. Part1.Transparency = 1
  218. Part1.Size = Vector3.new(1.60000002, 0.800000191, 3.40000296)
  219. Part1.Anchored = true
  220. Part1.BackSurface = Enum.SurfaceType.Weld
  221. Part1.BottomSurface = Enum.SurfaceType.Weld
  222. Part1.BrickColor = BrickColor.new("Black")
  223. Part1.CanCollide = false
  224. Part1.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  225. Part1.Elasticity = 0
  226. Part1.Friction = 0.69999998807907
  227. Part1.FrontSurface = Enum.SurfaceType.Weld
  228. Part1.LeftSurface = Enum.SurfaceType.Weld
  229. Part1.Material = Enum.Material.SmoothPlastic
  230. Part1.RightSurface = Enum.SurfaceType.Weld
  231. Part1.TopSurface = Enum.SurfaceType.Weld
  232. Part1.brickColor = BrickColor.new("Black")
  233. Part1.FormFactor = Enum.FormFactor.Custom
  234. Part1.formFactor = Enum.FormFactor.Custom
  235. Script2.Name = "Unanchor"
  236. Script2.Parent = Model0
  237. table.insert(cors,sandbox(Script2,function()
  238. function unanchor (m)
  239. for _,i in pairs (m:GetChildren()) do
  240. if i:IsA("BasePart") then
  241. i:MakeJoints()
  242. i.Anchored = false
  243. else
  244. unanchor(i)
  245. end
  246. end
  247. end
  248. unanchor(script.Parent)
  249. end))
  250. Part3.Name = "ReverseBulb"
  251. Part3.Parent = Model0
  252. Part3.CFrame = CFrame.new(-71.599968, 5.19984293, 6.82996988, 9.28164354e-08, 2.9232968e-08, -1, -1.19838631e-07, 1, 2.79742469e-08, 1, 1.18579948e-07, 9.09285021e-08)
  253. Part3.Orientation = Vector3.new(0, -90, 0)
  254. Part3.Position = Vector3.new(-71.599968, 5.19984293, 6.82996988)
  255. Part3.Rotation = Vector3.new(0, -90, 0)
  256. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  257. Part3.Size = Vector3.new(0.400002658, 1, 0.400000006)
  258. Part3.Anchored = true
  259. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  260. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  261. Part3.BrickColor = BrickColor.new("Institutional white")
  262. Part3.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  263. Part3.Elasticity = 0
  264. Part3.Friction = 0.69999998807907
  265. Part3.FrontSurface = Enum.SurfaceType.Weld
  266. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  267. Part3.Material = Enum.Material.SmoothPlastic
  268. Part3.Reflectance = 0.40000000596046
  269. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  270. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  271. Part3.brickColor = BrickColor.new("Institutional white")
  272. Part3.FormFactor = Enum.FormFactor.Custom
  273. Part3.formFactor = Enum.FormFactor.Custom
  274. SurfaceGui4.Parent = Part3
  275. SurfaceGui4.Enabled = false
  276. SurfaceGui4.Face = Enum.NormalId.Back
  277. SurfaceGui4.CanvasSize = Vector2.new(2, 2)
  278. Frame5.Parent = SurfaceGui4
  279. Frame5.Size = UDim2.new(1, 0, 1, 0)
  280. Frame5.BackgroundColor = BrickColor.new("Institutional white")
  281. Frame5.BackgroundColor3 = Color3.new(1, 1, 1)
  282. Frame5.BorderSizePixel = 0
  283. Part6.Name = "Black Bar"
  284. Part6.Parent = Model0
  285. Part6.CFrame = CFrame.new(-71.6000137, 5.19987106, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  286. Part6.Orientation = Vector3.new(0, -90, 0)
  287. Part6.Position = Vector3.new(-71.6000137, 5.19987106, 4.02998304)
  288. Part6.Rotation = Vector3.new(0, -90, 0)
  289. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  290. Part6.Size = Vector3.new(5.20000029, 1, 0.400000006)
  291. Part6.Anchored = true
  292. Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  293. Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  294. Part6.BrickColor = BrickColor.new("Black")
  295. Part6.CanCollide = false
  296. Part6.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  297. Part6.Elasticity = 0
  298. Part6.Friction = 0.69999998807907
  299. Part6.FrontSurface = Enum.SurfaceType.Weld
  300. Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  301. Part6.Material = Enum.Material.SmoothPlastic
  302. Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  303. Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  304. Part6.brickColor = BrickColor.new("Black")
  305. Part6.FormFactor = Enum.FormFactor.Custom
  306. Part6.formFactor = Enum.FormFactor.Custom
  307. Part7.Parent = Model0
  308. Part7.CFrame = CFrame.new(-70.7000122, 3.49999905, 4.0299511, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  309. Part7.Orientation = Vector3.new(0, -90, 0)
  310. Part7.Position = Vector3.new(-70.7000122, 3.49999905, 4.0299511)
  311. Part7.Rotation = Vector3.new(0, -90, 0)
  312. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  313. Part7.Size = Vector3.new(7.99999905, 0.800000012, 0.60000211)
  314. Part7.Anchored = true
  315. Part7.BackSurface = Enum.SurfaceType.Weld
  316. Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  317. Part7.BrickColor = BrickColor.new("Black")
  318. Part7.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  319. Part7.Elasticity = 0
  320. Part7.Friction = 0.69999998807907
  321. Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  322. Part7.LeftSurface = Enum.SurfaceType.Weld
  323. Part7.Material = Enum.Material.SmoothPlastic
  324. Part7.RightSurface = Enum.SurfaceType.Weld
  325. Part7.TopSurface = Enum.SurfaceType.Weld
  326. Part7.brickColor = BrickColor.new("Black")
  327. Part7.FormFactor = Enum.FormFactor.Custom
  328. Part7.formFactor = Enum.FormFactor.Custom
  329. Part8.Name = "Bumper"
  330. Part8.Parent = Model0
  331. Part8.CFrame = CFrame.new(-52.8000221, 3.69999695, 4.02998304, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  332. Part8.Orientation = Vector3.new(0, -90, 0)
  333. Part8.Position = Vector3.new(-52.8000221, 3.69999695, 4.02998304)
  334. Part8.Rotation = Vector3.new(0, -90, 0)
  335. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  336. Part8.Size = Vector3.new(9.20000076, 0.799999595, 1.99999666)
  337. Part8.Anchored = true
  338. Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  339. Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  340. Part8.BrickColor = BrickColor.new("Black")
  341. Part8.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
  342. Part8.Elasticity = 0
  343. Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  344. Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  345. Part8.Material = Enum.Material.SmoothPlastic
  346. Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  347. Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  348. Part8.brickColor = BrickColor.new("Black")
  349. Part8.FormFactor = Enum.FormFactor.Custom
  350. Part8.formFactor = Enum.FormFactor.Custom
  351. Part9.Name = "Grille"
  352. Part9.Parent = Model0
  353. Part9.CFrame = CFrame.new(-52.5000038, 5.29985523, 4.02998304, 1.35898532e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284766e-08, 1, 1.1920929e-07, 1.3526919e-07)
  354. Part9.Orientation = Vector3.new(0, -90, 0)
  355. Part9.Position = Vector3.new(-52.5000038, 5.29985523, 4.02998304)
  356. Part9.Rotation = Vector3.new(0, -90, 0)
  357. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  358. Part9.Size = Vector3.new(5.59999943, 1.60000002, 0.200000048)
  359. Part9.Anchored = true
  360. Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  361. Part9.BottomSurface = Enum.SurfaceType.Weld
  362. Part9.BrickColor = BrickColor.new("Black")
  363. Part9.CustomPhysicalProperties = 7.8499999, 0.699999988, 0, 1, 1
  364. Part9.Elasticity = 0
  365. Part9.Friction = 0.69999998807907
  366. Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  367. Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  368. Part9.Material = Enum.Material.DiamondPlate
  369. Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  370. Part9.TopSurface = Enum.SurfaceType.Weld
  371. Part9.brickColor = BrickColor.new("Black")
  372. Part9.FormFactor = Enum.FormFactor.Custom
  373. Part9.formFactor = Enum.FormFactor.Custom
  374. Part10.Name = "EngineBlock"
  375. Part10.Parent = Model0
  376. Part10.CFrame = CFrame.new(-55.4999962, 4.39994192, 4.0299511, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
  377. Part10.Orientation = Vector3.new(0, 90, 0)
  378. Part10.Position = Vector3.new(-55.4999962, 4.39994192, 4.0299511)
  379. Part10.Rotation = Vector3.new(0, 90, 0)
  380. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  381. Part10.Size = Vector3.new(2.79999995, 4.19999981, 3.40000057)
  382. Part10.Anchored = true
  383. Part10.BackSurface = Enum.SurfaceType.Weld
  384. Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  385. Part10.BrickColor = BrickColor.new("Black")
  386. Part10.CanCollide = false
  387. Part10.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  388. Part10.Elasticity = 0
  389. Part10.Friction = 0.69999998807907
  390. Part10.FrontSurface = Enum.SurfaceType.Weld
  391. Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  392. Part10.Material = Enum.Material.SmoothPlastic
  393. Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  394. Part10.TopSurface = Enum.SurfaceType.Weld
  395. Part10.brickColor = BrickColor.new("Black")
  396. Part10.FormFactor = Enum.FormFactor.Custom
  397. Part10.formFactor = Enum.FormFactor.Custom
  398. Sound11.Name = "Running"
  399. Sound11.Parent = Part10
  400. Sound11.Looped = true
  401. Sound11.EmitterSize = 0
  402. Sound11.MinDistance = 0
  403. Sound11.SoundId = "http://www.roblox.com/asset/?id=174967895"
  404. Sound12.Name = "Starting"
  405. Sound12.Parent = Part10
  406. Sound12.EmitterSize = 0
  407. Sound12.MinDistance = 0
  408. Sound12.SoundId = "http://www.roblox.com/asset/?id=174967904"
  409. Sound13.Name = "Stopping"
  410. Sound13.Parent = Part10
  411. Sound13.EmitterSize = 0
  412. Sound13.MinDistance = 0
  413. Sound13.SoundId = "http://www.roblox.com/asset/?id=174967918"
  414. BlockMesh14.Parent = Part10
  415. BlockMesh14.Offset = Vector3.new(0, -0.5, 0)
  416. BlockMesh14.Scale = Vector3.new(1, 1.24000001, 1)
  417. Part15.Name = "FrontLight"
  418. Part15.Parent = Model0
  419. Part15.CFrame = CFrame.new(-52.200016, 5.49982595, 0.529981971, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  420. Part15.Orientation = Vector3.new(0, -90, 0)
  421. Part15.Position = Vector3.new(-52.200016, 5.49982595, 0.529981971)
  422. Part15.Rotation = Vector3.new(0, -90, 0)
  423. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  424. Part15.Transparency = 1
  425. Part15.Size = Vector3.new(1.0000006, 0.800000191, 0.400001228)
  426. Part15.Anchored = true
  427. Part15.BackSurface = Enum.SurfaceType.Weld
  428. Part15.BottomSurface = Enum.SurfaceType.Weld
  429. Part15.BrickColor = BrickColor.new("Black")
  430. Part15.CanCollide = false
  431. Part15.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  432. Part15.Elasticity = 0
  433. Part15.Friction = 0.69999998807907
  434. Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  435. Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  436. Part15.Material = Enum.Material.SmoothPlastic
  437. Part15.RightSurface = Enum.SurfaceType.Weld
  438. Part15.TopSurface = Enum.SurfaceType.Weld
  439. Part15.brickColor = BrickColor.new("Black")
  440. Part15.FormFactor = Enum.FormFactor.Custom
  441. Part15.formFactor = Enum.FormFactor.Custom
  442. SpotLight16.Parent = Part15
  443. SpotLight16.Enabled = false
  444. SpotLight16.Range = 40
  445. SpotLight16.Angle = 60
  446. Part17.Name = "Powered wheel"
  447. Part17.Parent = Model0
  448. Part17.CFrame = CFrame.new(-68.6999817, 1.90000296, 6.92996979, -1, 9.19772987e-08, 4.05284979e-08, 4.05284482e-08, -7.54978373e-08, 1, 9.17676033e-08, 1, 7.54979013e-08)
  449. Part17.Orientation = Vector3.new(-90, -180, 0)
  450. Part17.Position = Vector3.new(-68.6999817, 1.90000296, 6.92996979)
  451. Part17.Rotation = Vector3.new(-90, 0, -180)
  452. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  453. Part17.Size = Vector3.new(3.79999995, 3.79999995, 3.79999995)
  454. Part17.Anchored = true
  455. Part17.BackParamA = 0
  456. Part17.BackParamB = 0
  457. Part17.BottomParamA = 0
  458. Part17.BottomParamB = -0
  459. Part17.BottomSurface = Enum.SurfaceType.Hinge
  460. Part17.BrickColor = BrickColor.new("Really black")
  461. Part17.CustomPhysicalProperties = 0.699999988, 1.70000005, 0, 1, 1
  462. Part17.Elasticity = 0
  463. Part17.Friction = 1.7000000476837
  464. Part17.FrontParamA = 0
  465. Part17.FrontParamB = 0
  466. Part17.LeftParamA = 0
  467. Part17.LeftParamB = 0
  468. Part17.RightParamA = 0
  469. Part17.RightParamB = 0
  470. Part17.TopParamA = 0
  471. Part17.TopParamB = 0
  472. Part17.TopSurface = Enum.SurfaceType.Smooth
  473. Part17.brickColor = BrickColor.new("Really black")
  474. Part17.FormFactor = Enum.FormFactor.Symmetric
  475. Part17.formFactor = Enum.FormFactor.Symmetric
  476. Part17.Shape = Enum.PartType.Ball
  477. CylinderMesh18.Parent = Part17
  478. CylinderMesh18.Offset = Vector3.new(0, 0.75, 0)
  479. CylinderMesh18.Scale = Vector3.new(1, 0.5, 1)
  480. Decal19.Parent = Part17
  481. Decal19.Texture = "http://www.roblox.com/asset/?id=119364419"
  482. Decal19.Face = Enum.NormalId.Top
  483. Part20.Name = "FrontLight"
  484. Part20.Parent = Model0
  485. Part20.CFrame = CFrame.new(-52.200016, 5.49982595, 7.52994919, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  486. Part20.Orientation = Vector3.new(0, -90, 0)
  487. Part20.Position = Vector3.new(-52.200016, 5.49982595, 7.52994919)
  488. Part20.Rotation = Vector3.new(0, -90, 0)
  489. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  490. Part20.Transparency = 1
  491. Part20.Size = Vector3.new(1.0000006, 0.800000191, 0.400001228)
  492. Part20.Anchored = true
  493. Part20.BackSurface = Enum.SurfaceType.Weld
  494. Part20.BottomSurface = Enum.SurfaceType.Weld
  495. Part20.BrickColor = BrickColor.new("Black")
  496. Part20.CanCollide = false
  497. Part20.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  498. Part20.Elasticity = 0
  499. Part20.Friction = 0.69999998807907
  500. Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  501. Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  502. Part20.Material = Enum.Material.SmoothPlastic
  503. Part20.RightSurface = Enum.SurfaceType.Weld
  504. Part20.TopSurface = Enum.SurfaceType.Weld
  505. Part20.brickColor = BrickColor.new("Black")
  506. Part20.FormFactor = Enum.FormFactor.Custom
  507. Part20.formFactor = Enum.FormFactor.Custom
  508. SpotLight21.Parent = Part20
  509. SpotLight21.Enabled = false
  510. SpotLight21.Range = 40
  511. SpotLight21.Angle = 60
  512. Part22.Name = "RearLight"
  513. Part22.Parent = Model0
  514. Part22.CFrame = CFrame.new(-71.899971, 5.19984293, 0.330000013, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
  515. Part22.Orientation = Vector3.new(0, 90, 0)
  516. Part22.Position = Vector3.new(-71.899971, 5.19984293, 0.330000013)
  517. Part22.Rotation = Vector3.new(0, 90, 0)
  518. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  519. Part22.Transparency = 1
  520. Part22.Size = Vector3.new(1.39999986, 1, 0.200000003)
  521. Part22.Anchored = true
  522. Part22.BackSurface = Enum.SurfaceType.Weld
  523. Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  524. Part22.BrickColor = BrickColor.new("Dark stone grey")
  525. Part22.CanCollide = false
  526. Part22.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  527. Part22.Elasticity = 0
  528. Part22.Friction = 0.69999998807907
  529. Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  530. Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  531. Part22.Material = Enum.Material.SmoothPlastic
  532. Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  533. Part22.TopSurface = Enum.SurfaceType.Weld
  534. Part22.brickColor = BrickColor.new("Dark stone grey")
  535. Part22.FormFactor = Enum.FormFactor.Custom
  536. Part22.formFactor = Enum.FormFactor.Custom
  537. SpotLight23.Parent = Part22
  538. SpotLight23.Color = Color3.new(1, 0, 0)
  539. SpotLight23.Enabled = false
  540. SpotLight23.Range = 15
  541. SpotLight23.Angle = 120
  542. Part24.Name = "Seat Back"
  543. Part24.Parent = Model0
  544. Part24.CFrame = CFrame.new(-62.1000061, 4.79987907, 2.12995601, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  545. Part24.Orientation = Vector3.new(0, -90, 0)
  546. Part24.Position = Vector3.new(-62.1000061, 4.79987907, 2.12995601)
  547. Part24.Rotation = Vector3.new(0, -90, 0)
  548. Part24.Size = Vector3.new(2.99999905, 3, 1)
  549. Part24.Anchored = true
  550. Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  551. Part24.BottomSurface = Enum.SurfaceType.Weld
  552. Part24.CanCollide = false
  553. Part24.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  554. Part24.Elasticity = 0
  555. Part24.Friction = 0.69999998807907
  556. Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  557. Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  558. Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  559. Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  560. Part24.FormFactor = Enum.FormFactor.Custom
  561. Part24.formFactor = Enum.FormFactor.Custom
  562. Part25.Name = "ReverseBulb"
  563. Part25.Parent = Model0
  564. Part25.CFrame = CFrame.new(-71.599968, 5.19984293, 1.22996199, 9.28164354e-08, 2.9232968e-08, -1, -1.19838631e-07, 1, 2.79742469e-08, 1, 1.18579948e-07, 9.09285021e-08)
  565. Part25.Orientation = Vector3.new(0, -90, 0)
  566. Part25.Position = Vector3.new(-71.599968, 5.19984293, 1.22996199)
  567. Part25.Rotation = Vector3.new(0, -90, 0)
  568. Part25.Color = Color3.new(0.972549, 0.972549, 0.972549)
  569. Part25.Size = Vector3.new(0.400002658, 1, 0.400000006)
  570. Part25.Anchored = true
  571. Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  572. Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  573. Part25.BrickColor = BrickColor.new("Institutional white")
  574. Part25.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  575. Part25.Elasticity = 0
  576. Part25.Friction = 0.69999998807907
  577. Part25.FrontSurface = Enum.SurfaceType.Weld
  578. Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  579. Part25.Material = Enum.Material.SmoothPlastic
  580. Part25.Reflectance = 0.40000000596046
  581. Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  582. Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  583. Part25.brickColor = BrickColor.new("Institutional white")
  584. Part25.FormFactor = Enum.FormFactor.Custom
  585. Part25.formFactor = Enum.FormFactor.Custom
  586. SurfaceGui26.Parent = Part25
  587. SurfaceGui26.Enabled = false
  588. SurfaceGui26.Face = Enum.NormalId.Back
  589. SurfaceGui26.CanvasSize = Vector2.new(2, 2)
  590. Frame27.Parent = SurfaceGui26
  591. Frame27.Size = UDim2.new(1, 0, 1, 0)
  592. Frame27.BackgroundColor = BrickColor.new("Institutional white")
  593. Frame27.BackgroundColor3 = Color3.new(1, 1, 1)
  594. Frame27.BorderSizePixel = 0
  595. Part28.Name = "RearBulb"
  596. Part28.Parent = Model0
  597. Part28.CFrame = CFrame.new(-71.599968, 5.19984293, 0.330000013, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  598. Part28.Orientation = Vector3.new(0, -90, 0)
  599. Part28.Position = Vector3.new(-71.599968, 5.19984293, 0.330000013)
  600. Part28.Rotation = Vector3.new(0, -90, 0)
  601. Part28.Color = Color3.new(0.768628, 0.156863, 0.109804)
  602. Part28.Size = Vector3.new(1.3999989, 1, 0.400000006)
  603. Part28.Anchored = true
  604. Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  605. Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  606. Part28.BrickColor = BrickColor.new("Bright red")
  607. Part28.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  608. Part28.Elasticity = 0
  609. Part28.Friction = 0.69999998807907
  610. Part28.FrontSurface = Enum.SurfaceType.Weld
  611. Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  612. Part28.Material = Enum.Material.SmoothPlastic
  613. Part28.Reflectance = 0.40000000596046
  614. Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  615. Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  616. Part28.brickColor = BrickColor.new("Bright red")
  617. Part28.FormFactor = Enum.FormFactor.Custom
  618. Part28.formFactor = Enum.FormFactor.Custom
  619. SurfaceGui29.Parent = Part28
  620. SurfaceGui29.Enabled = false
  621. SurfaceGui29.Face = Enum.NormalId.Back
  622. SurfaceGui29.CanvasSize = Vector2.new(10, 10)
  623. Frame30.Parent = SurfaceGui29
  624. Frame30.Size = UDim2.new(1, 0, 1, 0)
  625. Frame30.BackgroundColor = BrickColor.new("Really red")
  626. Frame30.BackgroundColor3 = Color3.new(1, 0, 0)
  627. Frame30.BorderSizePixel = 0
  628. SurfaceGui31.Parent = Part28
  629. SurfaceGui31.Enabled = false
  630. SurfaceGui31.Face = Enum.NormalId.Left
  631. SurfaceGui31.CanvasSize = Vector2.new(10, 10)
  632. Frame32.Parent = SurfaceGui31
  633. Frame32.Size = UDim2.new(1, 0, 1, 0)
  634. Frame32.BackgroundColor = BrickColor.new("Really red")
  635. Frame32.BackgroundColor3 = Color3.new(1, 0, 0)
  636. Frame32.BorderSizePixel = 0
  637. Part33.Name = "RearBulb"
  638. Part33.Parent = Model0
  639. Part33.CFrame = CFrame.new(-71.599968, 5.19984293, 7.72996092, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  640. Part33.Orientation = Vector3.new(0, -90, 0)
  641. Part33.Position = Vector3.new(-71.599968, 5.19984293, 7.72996092)
  642. Part33.Rotation = Vector3.new(0, -90, 0)
  643. Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
  644. Part33.Size = Vector3.new(1.39999914, 1, 0.400000006)
  645. Part33.Anchored = true
  646. Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  647. Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  648. Part33.BrickColor = BrickColor.new("Bright red")
  649. Part33.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  650. Part33.Elasticity = 0
  651. Part33.Friction = 0.69999998807907
  652. Part33.FrontSurface = Enum.SurfaceType.Weld
  653. Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  654. Part33.Material = Enum.Material.SmoothPlastic
  655. Part33.Reflectance = 0.40000000596046
  656. Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  657. Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  658. Part33.brickColor = BrickColor.new("Bright red")
  659. Part33.FormFactor = Enum.FormFactor.Custom
  660. Part33.formFactor = Enum.FormFactor.Custom
  661. SurfaceGui34.Parent = Part33
  662. SurfaceGui34.Enabled = false
  663. SurfaceGui34.Face = Enum.NormalId.Back
  664. SurfaceGui34.CanvasSize = Vector2.new(10, 10)
  665. Frame35.Parent = SurfaceGui34
  666. Frame35.Size = UDim2.new(1, 0, 1, 0)
  667. Frame35.BackgroundColor = BrickColor.new("Really red")
  668. Frame35.BackgroundColor3 = Color3.new(1, 0, 0)
  669. Frame35.BorderSizePixel = 0
  670. SurfaceGui36.Parent = Part33
  671. SurfaceGui36.Enabled = false
  672. SurfaceGui36.Face = Enum.NormalId.Right
  673. SurfaceGui36.CanvasSize = Vector2.new(10, 10)
  674. Frame37.Parent = SurfaceGui36
  675. Frame37.Size = UDim2.new(1, 0, 1, 0)
  676. Frame37.BackgroundColor = BrickColor.new("Really red")
  677. Frame37.BackgroundColor3 = Color3.new(1, 0, 0)
  678. Frame37.BorderSizePixel = 0
  679. Part38.Name = "ReverseLight"
  680. Part38.Parent = Model0
  681. Part38.CFrame = CFrame.new(-71.9000015, 5.19984293, 6.82999897, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
  682. Part38.Orientation = Vector3.new(0, 90, 0)
  683. Part38.Position = Vector3.new(-71.9000015, 5.19984293, 6.82999897)
  684. Part38.Rotation = Vector3.new(0, 90, 0)
  685. Part38.Color = Color3.new(0.105882, 0.164706, 0.207843)
  686. Part38.Transparency = 1
  687. Part38.Size = Vector3.new(0.399999797, 0.99999994, 0.200000003)
  688. Part38.Anchored = true
  689. Part38.BackSurface = Enum.SurfaceType.Weld
  690. Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  691. Part38.BrickColor = BrickColor.new("Black")
  692. Part38.CanCollide = false
  693. Part38.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  694. Part38.Elasticity = 0
  695. Part38.Friction = 0.69999998807907
  696. Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  697. Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  698. Part38.Material = Enum.Material.SmoothPlastic
  699. Part38.RightSurface = Enum.SurfaceType.Weld
  700. Part38.TopSurface = Enum.SurfaceType.Weld
  701. Part38.brickColor = BrickColor.new("Black")
  702. Part38.FormFactor = Enum.FormFactor.Custom
  703. Part38.formFactor = Enum.FormFactor.Custom
  704. SpotLight39.Parent = Part38
  705. SpotLight39.Enabled = false
  706. SpotLight39.Range = 25
  707. SpotLight39.Brightness = 0.5
  708. Part40.Parent = Model0
  709. Part40.CFrame = CFrame.new(-68.6999817, 2.59999895, 4.0299511, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  710. Part40.Orientation = Vector3.new(0, -90, 0)
  711. Part40.Position = Vector3.new(-68.6999817, 2.59999895, 4.0299511)
  712. Part40.Rotation = Vector3.new(0, -90, 0)
  713. Part40.Color = Color3.new(0.105882, 0.164706, 0.207843)
  714. Part40.Size = Vector3.new(1.99999988, 2.60000038, 3.40000248)
  715. Part40.Anchored = true
  716. Part40.BackSurface = Enum.SurfaceType.Weld
  717. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  718. Part40.BrickColor = BrickColor.new("Black")
  719. Part40.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
  720. Part40.Elasticity = 0
  721. Part40.Friction = 0
  722. Part40.FrontSurface = Enum.SurfaceType.Weld
  723. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  724. Part40.Material = Enum.Material.SmoothPlastic
  725. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  726. Part40.TopSurface = Enum.SurfaceType.Weld
  727. Part40.brickColor = BrickColor.new("Black")
  728. Part40.FormFactor = Enum.FormFactor.Custom
  729. Part40.formFactor = Enum.FormFactor.Custom
  730. BlockMesh41.Parent = Part40
  731. BlockMesh41.Scale = Vector3.new(1.79999995, 1, 1)
  732. Part42.Name = "Bumper"
  733. Part42.Parent = Model0
  734. Part42.CFrame = CFrame.new(-53.200016, 3.09999895, 4.02998304, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  735. Part42.Orientation = Vector3.new(0, -90, 0)
  736. Part42.Position = Vector3.new(-53.200016, 3.09999895, 4.02998304)
  737. Part42.Rotation = Vector3.new(0, -90, 0)
  738. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  739. Part42.Size = Vector3.new(7.5999999, 0.400000006, 1.19999671)
  740. Part42.Anchored = true
  741. Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  742. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  743. Part42.BrickColor = BrickColor.new("Black")
  744. Part42.CanCollide = false
  745. Part42.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
  746. Part42.Elasticity = 0
  747. Part42.Friction = 0
  748. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  749. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  750. Part42.Material = Enum.Material.SmoothPlastic
  751. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  752. Part42.TopSurface = Enum.SurfaceType.Weld
  753. Part42.brickColor = BrickColor.new("Black")
  754. Part42.FormFactor = Enum.FormFactor.Custom
  755. Part42.formFactor = Enum.FormFactor.Custom
  756. Part43.Name = "Powered wheel"
  757. Part43.Parent = Model0
  758. Part43.CFrame = CFrame.new(-55.4999962, 1.90000296, 6.92996979, -1, -8.28682687e-08, 4.05284979e-08, 4.05284979e-08, -7.54978942e-08, 1, -8.30779356e-08, 1, 7.54979013e-08)
  759. Part43.Orientation = Vector3.new(-90, 180, 0)
  760. Part43.Position = Vector3.new(-55.4999962, 1.90000296, 6.92996979)
  761. Part43.Rotation = Vector3.new(-90, 0, 180)
  762. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  763. Part43.Size = Vector3.new(3.79999995, 3.79999995, 3.79999995)
  764. Part43.Anchored = true
  765. Part43.BackParamA = 0
  766. Part43.BackParamB = 0
  767. Part43.BottomParamA = 0
  768. Part43.BottomParamB = 0
  769. Part43.BottomSurface = Enum.SurfaceType.Hinge
  770. Part43.BrickColor = BrickColor.new("Really black")
  771. Part43.CustomPhysicalProperties = 0.699999988, 1.70000005, 0, 1, 1
  772. Part43.Elasticity = 0
  773. Part43.Friction = 1.7000000476837
  774. Part43.FrontParamA = 0
  775. Part43.FrontParamB = 0
  776. Part43.LeftParamA = 0
  777. Part43.LeftParamB = 0
  778. Part43.RightParamA = 0
  779. Part43.RightParamB = 0
  780. Part43.TopParamA = 0
  781. Part43.TopParamB = 0
  782. Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  783. Part43.brickColor = BrickColor.new("Really black")
  784. Part43.FormFactor = Enum.FormFactor.Symmetric
  785. Part43.formFactor = Enum.FormFactor.Symmetric
  786. Part43.Shape = Enum.PartType.Ball
  787. CylinderMesh44.Parent = Part43
  788. CylinderMesh44.Offset = Vector3.new(0, 0.75, 0)
  789. CylinderMesh44.Scale = Vector3.new(1, 0.5, 1)
  790. Decal45.Parent = Part43
  791. Decal45.Texture = "http://www.roblox.com/asset/?id=119364419"
  792. Decal45.Face = Enum.NormalId.Top
  793. Part46.Name = "Logo Holder"
  794. Part46.Parent = Model0
  795. Part46.CFrame = CFrame.new(-52.3000221, 5.39985323, 4.02998304, 1.38415899e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284766e-08, 1, 1.19209282e-07, 1.32751822e-07)
  796. Part46.Orientation = Vector3.new(0, -90, 0)
  797. Part46.Position = Vector3.new(-52.3000221, 5.39985323, 4.02998304)
  798. Part46.Rotation = Vector3.new(0, -90, 0)
  799. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  800. Part46.Transparency = 1
  801. Part46.Size = Vector3.new(0.600000083, 0.599999964, 0.200000003)
  802. Part46.Anchored = true
  803. Part46.BackSurface = Enum.SurfaceType.Weld
  804. Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  805. Part46.BrickColor = BrickColor.new("Black")
  806. Part46.CanCollide = false
  807. Part46.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  808. Part46.Elasticity = 0
  809. Part46.Friction = 0.69999998807907
  810. Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  811. Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  812. Part46.Material = Enum.Material.SmoothPlastic
  813. Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  814. Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  815. Part46.brickColor = BrickColor.new("Black")
  816. Part46.FormFactor = Enum.FormFactor.Custom
  817. Part46.formFactor = Enum.FormFactor.Custom
  818. BlockMesh47.Parent = Part46
  819. BlockMesh47.Offset = Vector3.new(0, 0, 0.189999998)
  820. Decal48.Parent = Part46
  821. Decal48.Texture = "http://www.roblox.com/asset/?id=146872602"
  822. VehicleSeat49.Name = "Drive"
  823. VehicleSeat49.Parent = Model0
  824. VehicleSeat49.CFrame = CFrame.new(-61.1000061, 3.79998207, 2.12995601, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  825. VehicleSeat49.Orientation = Vector3.new(0, -90, 0)
  826. VehicleSeat49.Position = Vector3.new(-61.1000061, 3.79998207, 2.12995601)
  827. VehicleSeat49.Rotation = Vector3.new(0, -90, 0)
  828. VehicleSeat49.MaxSpeed = 0
  829. VehicleSeat49.Size = Vector3.new(2, 1, 1)
  830. VehicleSeat49.Torque = 0
  831. VehicleSeat49.Anchored = true
  832. VehicleSeat49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  833. VehicleSeat49.BottomSurface = Enum.SurfaceType.Weld
  834. VehicleSeat49.CanCollide = false
  835. VehicleSeat49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  836. VehicleSeat49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  837. VehicleSeat49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  838. VehicleSeat49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  839. VehicleSeat49.HeadsUpDisplay = false
  840. VehicleSeat49.TurnSpeed = 0
  841. Script50.Name = "Create Motors And Doors 2"
  842. Script50.Parent = VehicleSeat49
  843. table.insert(cors,sandbox(Script50,function()
  844. --MADE BY NWSPACEK
  845.  
  846. WheelSize = 3.8--diameter of the wheel
  847.  
  848. --When you are editing the car, make sure that the Left, Right, and Base parts are in a
  849. --straight line, and in the orientation the models comes with, or they won't be where you expect
  850. --them to be at all!
  851.  
  852. motorSpeed = 0.05 -- a typical number is 0.1 but lower is better if you get weird behavior
  853.  
  854.  
  855. --don't touch below, very delicate
  856. car = script.Parent.Parent
  857.  
  858. Base = car:FindFirstChild("Base")
  859. Left = car:FindFirstChild("Left")
  860. Right = car:FindFirstChild("Right")
  861.  
  862. function MakeDoor(hinge,door,hingeOffset,doorOffset)
  863. local doorMotor = Instance.new("Motor",car)
  864. doorMotor.Name = hinge.Name.."Motor"
  865. doorMotor.Part0 = door
  866. doorMotor.Part1 = hinge
  867. doorMotor.C0 = doorOffset
  868. doorMotor.C1 = hingeOffset
  869. doorMotor.MaxVelocity = 0.05
  870. door.CanCollide = true
  871. local doorDebounce = false
  872. door.Touched:connect(function(it)
  873. if not doorDebounce and it.Parent and it.Name == "HumanoidRootPart" and game:GetService("Players"):GetPlayerFromCharacter(it.Parent) then
  874. doorDebounce = true
  875. door.CanCollide = false
  876. doorMotor.DesiredAngle = math.pi/3
  877. wait(1.5)
  878. doorMotor.DesiredAngle = 0
  879. wait(0.5)
  880. door.CanCollide = true
  881. doorDebounce = false
  882. end
  883. end)
  884. end
  885. function MakeWeldDoor(hinge,door)
  886. local doorMotor = Instance.new("Motor6D",car)
  887. doorMotor.Name = hinge.Name.."Motor"
  888. doorMotor.Part0 = door
  889. doorMotor.Part1 = hinge
  890. doorMotor.C1 = hinge.CFrame:inverse()*door.CFrame
  891. door.CanCollide = false
  892. end
  893.  
  894. function GetCFrame(object)--we'll get a CFrame value out of a CFrameValue or a StringValue formatted like a CFrame
  895. if object:IsA("CFrameValue") then--if someone is using a CFrame value then we'll just pull the value directly
  896. return object.Value
  897. elseif object:IsA("StringValue") then--added functionality for this because I dislike interfacing with CFrame values
  898. local cframe = nil
  899. pcall(function()--using pcall because i'm lazy
  900. cframe = CFrame.new(object.Value:match("(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+)"))
  901. --if you print your CFrame and paste it into the string value, this will find that out and use it properly
  902. end)
  903. return cframe
  904. end
  905. end
  906.  
  907. for _,h in pairs (car:GetChildren()) do
  908. if h:IsA("Motor6D") then--make sure we start with a blank slate
  909. h:Destroy()
  910. end
  911. end
  912.  
  913. for _,i in pairs (car:GetChildren()) do
  914. if i:IsA("BasePart") and i.Name:find("DoorHinge") then-- found a door with regex!
  915. local DoorID = i.Name:match("DoorHinge(.*)")--haha regex is fun
  916. local MatchingDoor = car:FindFirstChild("Door"..DoorID)--can we use our regex powers to find a matching door?
  917. if MatchingDoor then-- yay we found one!
  918. local DoorCFrameValue = MatchingDoor:FindFirstChild("DoorCFrame")
  919. local HingeCFrameValue = MatchingDoor:FindFirstChild("HingeCFrame")
  920. if DoorCFrameValue and HingeCFrameValue then
  921. local doorCFrame = GetCFrame(DoorCFrameValue)
  922. local hingeCFrame = GetCFrame(HingeCFrameValue)
  923. if doorCFrame and hingeCFrame then
  924. MakeDoor(i,MatchingDoor,hingeCFrame,doorCFrame)
  925. else
  926. MakeWeldDoor(i,MatchingDoor)
  927. end
  928. else
  929. MakeWeldDoor(i,MatchingDoor)
  930. end
  931. end
  932. end
  933. end
  934.  
  935. if Base then
  936. if Left then
  937. leftMotor = Instance.new("Motor6D", car)
  938. leftMotor.Name = "LeftMotor"
  939. leftMotor.Part0 = Left
  940. leftMotor.Part1 = Base
  941. leftMotor.C0 = CFrame.new(-WheelSize/2-Left.Size.x/2,0,0)*CFrame.Angles(math.pi/2,0,-math.pi/2)
  942. leftMotor.C1 = CFrame.new(Base.Size.x/2+Left.Size.x+WheelSize/2,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2)
  943. leftMotor.MaxVelocity = motorSpeed
  944. end
  945. if Right then
  946. rightMotor = Instance.new("Motor6D", car)
  947. rightMotor.Name = "RightMotor"
  948. rightMotor.Part0 = Right
  949. rightMotor.Part1 = Base
  950. rightMotor.C0 = CFrame.new(-WheelSize/2-Right.Size.x/2,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2)
  951. rightMotor.C1 = CFrame.new(-Base.Size.x/2-Right.Size.x-WheelSize/2,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2)
  952. rightMotor.MaxVelocity = motorSpeed
  953. end
  954. end
  955. end))
  956. BlockMesh51.Name = "Part"
  957. BlockMesh51.Parent = VehicleSeat49
  958. BlockMesh51.Offset = Vector3.new(0, 0, -0.5)
  959. BlockMesh51.Scale = Vector3.new(1.5, 1, 2)
  960. Script52.Name = "FE Script"
  961. Script52.Parent = VehicleSeat49
  962. table.insert(cors,sandbox(Script52,function()
  963. --MADE BY NWSPACEK
  964. wait(0.1)
  965. Players = game:GetService("Players")
  966.  
  967. seat = script.Parent-- the driving seat
  968. car = seat.Parent
  969.  
  970. Player = nil
  971.  
  972. forwardsSpeed = 40--if you removed the Configuration folder, it defaults to this speed forwards
  973. reverseSpeed = 20--if you removed the Configuration folder, it defaults to this speed backwards
  974. allowFlipping = true--if you removed the Configuration folder, it defaults to automatically flipping
  975. StartTime = 1.2--how long (in seconds) the car should wait before starting up. This is dependant on the starting sfx
  976.  
  977. engineBlock = car:FindFirstChild("EngineBlock")--maybe someone doesn't like sound?
  978.  
  979. lightsOn = false-- whether or not the lights turn on
  980. carRunning = false--whether or not the car is running
  981.  
  982. RemoteControlled = car:FindFirstChild("ControlByRemote")--this is so the car turns properly
  983.  
  984. function CalculatePitch()--this returns the pitch that the engine should be at when its travelling
  985. return 1+RemoteControlled.Velocity.magnitude/100
  986. end
  987.  
  988. Configuration = car:FindFirstChild("Configuration")-- so you can change the stats of the car
  989. if Configuration then-- if we found an object named Configuration in the car then do this stuff:
  990. local ReverseSpeedValue = Configuration:FindFirstChild("Reverse Speed")-- do we have a reverse speed?
  991. if ReverseSpeedValue ~= nil then
  992. if type(ReverseSpeedValue.Value) == "number" then
  993. reverseSpeed = ReverseSpeedValue.Value
  994. end
  995. ReverseSpeedValue.Changed:connect(function()-- level 1 scripting: go
  996. if ReverseSpeedValue.Parent ~= nil then-- this script works, but there are some things
  997. if type(ReverseSpeedValue.Value) == "number" then-- to make it look a little better
  998. reverseSpeed = ReverseSpeedValue.Value
  999. UpdateVehicle()
  1000. end
  1001. end
  1002. end)
  1003. end
  1004. local ForwardsSpeedValue = Configuration:FindFirstChild("Forwards Speed")
  1005. if ForwardsSpeedValue then
  1006. if type(ForwardsSpeedValue.Value) == "number" then
  1007. forwardsSpeed = ForwardsSpeedValue.Value
  1008. end
  1009. ForwardsSpeedValue.Changed:connect(function()-- level 2 scripting: go
  1010. if ForwardsSpeedValue.Parent then -- asking if something 'is' is the same as
  1011. if ForwardsSpeedValue.Value then-- asking if it is "~= nil"
  1012. forwardsSpeed = ForwardsSpeedValue.Value
  1013. UpdateVehicle()
  1014. end
  1015. end
  1016. end)
  1017. end
  1018.  
  1019. local AllowFlippingValue = Configuration:FindFirstChild("Allow Flipping")
  1020. if AllowFlippingValue then
  1021. if type(AllowFlippingValue.Value)=="boolean" then
  1022. allowFlipping = AllowFlippingValue.Value
  1023. end -- level 3 scripting: go
  1024. AllowFlippingValue.Changed:connect(function()-- the script executes a chain of
  1025. if AllowFlippingValue.Parent and type(AllowFlippingValue.Value) == "boolean" then-- "and" statements in the order they
  1026. allowFlipping = AllowFlippingValue.Value-- come in so if the first one isn't "true" then
  1027. -- it will skip the rest
  1028. end
  1029. end)
  1030. end
  1031. local TorqueValue = Configuration:FindFirstChild("Torque")
  1032. if TorqueValue then
  1033. if type(TorqueValue.Value)=="number" and RemoteControlled then
  1034. RemoteControlled.Torque = TorqueValue.Value
  1035. end
  1036. TorqueValue.Changed:connect(function()
  1037. if TorqueValue.Parent and type(TorqueValue.Value) == "number" and RemoteControlled then
  1038. RemoteControlled.Torque = TorqueValue.Value
  1039. end
  1040. end)
  1041. end
  1042. end
  1043.  
  1044. script.CarSteering.Seat.Value = seat
  1045.  
  1046. if not RemoteControlled:IsA("VehicleSeat") then-- how dare you try to disturb this ancient harmony
  1047. RemoteControlled = nil-- no food 4 u!
  1048. end
  1049.  
  1050. seat.ChildAdded:connect(function(it)-- something was added to our seat!
  1051. if it:IsA("Weld") and it.Name == "SeatWeld" then-- is it the kind of thing players use to sit with?
  1052. Player = Players:GetPlayerFromCharacter(it.Part1.Parent)-- is there a player attached to it?
  1053. if Player then-- hooray! a player WAS attached to the seat weld. It's time to start the car!
  1054. script.CarSteering:Clone().Parent = Player.Backpack-- for better driving
  1055. RemoteControlled.MaxSpeed = 0-- not yet little child
  1056. if engineBlock and engineBlock:FindFirstChild("Starting") and engineBlock.Starting:IsA("Sound") then
  1057. engineBlock.Starting:Play()
  1058. end
  1059. if engineBlock and engineBlock:FindFirstChild("Stopping") and engineBlock.Stopping:IsA("Sound") then
  1060. engineBlock.Stopping:Stop()
  1061. end
  1062. wait(StartTime)-- just in case you use different starting sound effects
  1063. if it.Parent ~= seat then-- DID OUR LOVELY PLAYER LEAVE WHILE WE WEREN'T LOOKING???????
  1064. byebye()--maybe they did, so it's time to shut down the car
  1065. else-- they didn't leave!
  1066. lightsOn = true-- turn on the lights
  1067. carRunning = true-- turn on the car
  1068. updatelights()-- make sure we turn on the lights
  1069. UpdateVehicle()-- maybe they're in a hurry, so we better check if they have their foot on the gas
  1070. if engineBlock and engineBlock:FindFirstChild("Running") and engineBlock.Running:IsA("Sound") then
  1071. engineBlock.Running:Play()
  1072. engineBlock.Running.Pitch = CalculatePitch()
  1073. end
  1074. end
  1075. end
  1076. end
  1077. end)
  1078.  
  1079. seat.ChildRemoved:connect(function(it)--did an object get removed?
  1080. if it:isA("Weld") and it.Name == "SeatWeld" then-- if it's a weld and named like a seat weld
  1081. byebye()-- time to shut down the car
  1082. end
  1083. end)
  1084.  
  1085. function byebye()
  1086. if engineBlock and carRunning then-- remember scripting level 3? that applies to below:
  1087. if engineBlock and engineBlock:FindFirstChild("Stopping") and engineBlock.Stopping:IsA("Sound") then
  1088. engineBlock.Stopping:Play()-- where if it didn't do it like that, the above would error!
  1089. wait(0.1) -- because engineBlock.Stopping would not exist, so :IsA() is
  1090. end -- "not a valid member"
  1091. if engineBlock and engineBlock:FindFirstChild("Running") and engineBlock.Running:IsA("Sound") then
  1092. engineBlock.Running:Stop()-- WE MUST NOT STOP
  1093. end
  1094. if engineBlock and engineBlock:FindFirstChild("Starting") and engineBlock.Starting:IsA("Sound") then
  1095. engineBlock.Starting:Stop()-- THIS SCRIPT IS BREAK-PROOF >:U
  1096. end
  1097. end
  1098. RemoteControlled.MaxSpeed = 0--make sure that the car doesn't drive off without us
  1099. carRunning = false
  1100. lightsOn = false
  1101. updatelights()--turn the lights off
  1102. UpdateVehicle()--make sure the car stops now that it's off
  1103. end
  1104.  
  1105. RearLight = {}--all the brake lights. These contain one SpotLight that gets manipulated
  1106. RearBulb = {}--the brake lights that use a Surface GUI to light up
  1107. FrontLight = {}--same as the RearLight but for the front
  1108. FrontBulb = {}--same as the RearBulb but for the front
  1109. ReverseLight = {}--These light up when you reverse
  1110. ReverseBulb = {}--these also light up when you reverse: SurfaceGui style
  1111.  
  1112. for _, i in pairs (car:GetChildren()) do--populate the tables for ease of modularity.
  1113. if i.Name == "RearBulb" then-- you can have any number of these items you want
  1114. table.insert(RearBulb,i)-- and you don't have to change the script one bit!
  1115. elseif i.Name == "RearLight" then
  1116. table.insert(RearLight,i.SpotLight)
  1117. elseif i.Name == "FrontLight" then
  1118. table.insert(FrontLight,i.SpotLight)
  1119. elseif i.Name == "ReverseLight" then
  1120. table.insert(ReverseLight,i.SpotLight)
  1121. elseif i.Name == "FrontBulb" then
  1122. table.insert(FrontBulb,i)
  1123. elseif i.Name == "ReverseBulb" then
  1124. table.insert(ReverseBulb,i)
  1125. end
  1126. end
  1127.  
  1128. function updatelights()-- this turns the lights on and off based on the lightsOn value
  1129. for _,i in pairs (RearLight) do
  1130. i.Enabled = lightsOn
  1131. end
  1132. for _,i in pairs (FrontLight) do
  1133. i.Enabled = lightsOn
  1134. end
  1135. for _,i in pairs (FrontBulb) do
  1136. SurfaceGuiStandard(i,lightsOn)
  1137. end
  1138. for _,g in pairs (RearBulb) do
  1139. SurfaceGuiBrightness(g,lightsOn,seat.Throttle == 0)
  1140. end
  1141. end
  1142.  
  1143. flippingDebounce = false-- a debounce is a simple way of preventing a function from
  1144. -- being called multiple times while it's still running
  1145. function Flip()
  1146. if not flippingDebounce then-- here's how it works: the function checks if the debounce is off
  1147. flippingDebounce = true-- if it's on, then the function stops, but if it's off, set it to true
  1148. local bodypos = Instance.new("BodyPosition",seat)-- so we get uninterupted function fun
  1149. bodypos.maxForce = Vector3.new(100000,10000000,100000)
  1150. bodypos.position = seat.Position + Vector3.new(0,2,0)
  1151. local bodygyro = Instance.new("BodyGyro",seat)
  1152. game:GetService("Debris"):AddItem(bodypos, 3)-- this makes sure that the flippy bit
  1153. game:GetService("Debris"):AddItem(bodygyro, 3)-- deletes itself automatically
  1154. wait(3)
  1155. flippingDebounce = false-- when we are done with our fun, allow the function to work again
  1156. end
  1157. end
  1158.  
  1159. function SurfaceGuiStandard(part,on)-- this makes it so the lights turn on or off
  1160. for _,i in pairs (part:GetChildren()) do
  1161. if i:IsA("SurfaceGui") then
  1162. i.Enabled = on
  1163. end
  1164. end
  1165. end
  1166.  
  1167. function SurfaceGuiBrightness(part,on,bright)-- this is so the brake lights dim when we drive
  1168. for _,i in pairs (part:GetChildren()) do
  1169. if i:IsA("SurfaceGui") then
  1170. i.Enabled = on
  1171. if i:FindFirstChild("Frame") and i.Frame:IsA("Frame") then
  1172. i.Frame.Transparency = bright and 0 or 0.5-- scripting level 4: go
  1173. end-- for simple statements, you can have a boolean value decide between 2 values
  1174. -- which is the same as writing
  1175. -- "if bright then
  1176. -- i.Frame.Transparency = 0
  1177. -- else
  1178. -- i.Frame.Transparency = 0.5
  1179. -- end"
  1180. --but instead of "then" and "else", you use "and" and "or"
  1181. end
  1182. end
  1183. end
  1184.  
  1185. hornDebounce = false
  1186. function Honk()-- if you are reading this then congratulations! you win a prize!
  1187. if hornDebounce then return end-- unfortunately, I could not think of a way
  1188. if engineBlock and engineBlock:FindFirstChild("Horn") and engineBlock.Horn:IsA("Sound") then
  1189. hornDebounce = true-- to allow people to be able to honk the horn for both PC and mobile
  1190. engineBlock.horn:Play() -- in an unobtrusive way. Sorry! :(
  1191. print("beep beep") -- UristMcSparks, the guy in charge of the toolbox, doesn't want print statements
  1192. wait(0.5)-- but since this is a secret, lets keep it between you and me, OK?
  1193. engineBlock.horn:Stop()
  1194. hornDebounce = false
  1195. end
  1196. end
  1197.  
  1198. function UpdateVehicle()-- this is for the brake lights and speed and stuff like that
  1199. if seat.Torque ~= 0 and type(seat.Torque) == "number" and RemoteControlled then
  1200. RemoteControlled.Torque = math.abs(seat.Torque)
  1201. seat.Torque = 0
  1202. else
  1203. seat.Torque = 0
  1204. end
  1205. if seat.Throttle == 1 and carRunning then-- if we're going forwards
  1206. RemoteControlled.MaxSpeed = forwardsSpeed-- give it forwards speed
  1207. elseif seat.Throttle == -1 and carRunning then-- if we're going backwards
  1208. RemoteControlled.MaxSpeed = reverseSpeed-- give it backwards speed
  1209. else
  1210. RemoteControlled.MaxSpeed = 0 -- otherwise, give it 0 speed
  1211. end
  1212. if workspace.FilteringEnabled and RemoteControlled and RemoteControlled.Parent then--the idea from scripting level 2 applies to false as well
  1213. RemoteControlled.Throttle = seat.Throttle-- that is, it also works for "~= false"
  1214. end-- the reason this line exists is to prevent the server from doing something the client
  1215. -- is already doing.
  1216. for _,h in pairs (ReverseLight) do-- all these loops below are just updating the lights
  1217. h.Enabled = lightsOn and seat.Throttle == -1
  1218. end
  1219. for _,i in pairs (ReverseBulb) do
  1220. SurfaceGuiStandard(i,lightsOn and seat.Throttle == -1)
  1221. end
  1222. for _,j in pairs (RearLight) do
  1223. j.Brightness = 4-math.abs(seat.Throttle)*3
  1224. end
  1225. for _,k in pairs (RearBulb) do
  1226. SurfaceGuiBrightness(k,lightsOn,seat.Throttle == 0)
  1227. end
  1228. end
  1229.  
  1230. seat.Changed:connect(UpdateVehicle)-- this is so that when someone drives the car
  1231. -- the brake and reverse lights change
  1232. -- and the speed of the car changes
  1233.  
  1234. while true do
  1235. for i = 1, 60 do--60/30 == 2, 2 seconds between deciding if it's upside down
  1236. wait()-- we want the steering and sfx to update as many times a second as we can
  1237. if workspace.FilteringEnabled then
  1238. if car:FindFirstChild("LeftMotor") then
  1239. car.LeftMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
  1240. end
  1241. if car:FindFirstChild("RightMotor") then
  1242. car.RightMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
  1243. end
  1244. end
  1245. -- below: make sure there's a sound to play
  1246. if RemoteControlled and carRunning and engineBlock and engineBlock:FindFirstChild("Running") and engineBlock.Running:IsA("Sound") then
  1247. engineBlock.Running.Pitch = CalculatePitch()-- and make sure that the car is on before trying
  1248. -- to make sure the engine sounds good
  1249. end
  1250. end
  1251. -- V this allows people to say if they want the car to flip over or not
  1252. if allowFlipping and (seat.CFrame*CFrame.Angles(math.pi/2,0,0)).lookVector.Y < 0.2 then--am I upside down?
  1253. Flip()--flip the car right side up
  1254.  
  1255. -- as a fun experiment, see what happens if you replace "Flip()" with "Spawn(Flip)"
  1256. -- and see what the difference is when you drive the car off the baseplate
  1257. -- if you did it right, you'll notice that the engine sound changes differently!
  1258. end
  1259. end
  1260.  
  1261. -- scripting level 1000000: go
  1262. -- if you type 2 dashes like this "--" you can create a comment
  1263. -- comments aren't executed, so you can type stuff like this!
  1264.  
  1265. --[==[
  1266.  
  1267. if you want to make longer comments
  1268.  
  1269. you can surround them with the double dashes and double square brackets "--[[" and "--]]"
  1270.  
  1271. and you can surround those by ones with equals signs in them too
  1272.  
  1273. so you don't have to type the "--" every single line
  1274.  
  1275. --]==]
  1276.  
  1277.  
  1278. --Thanks for watching!
  1279. --NWSpacek
  1280. end))
  1281. LocalScript53.Name = "CarSteering"
  1282. LocalScript53.Parent = Script52
  1283. table.insert(cors,sandbox(LocalScript53,function()
  1284. --MADE BY NWSPACEK
  1285. wait(1)-- give it time to adjust to the scary and new environment of Backpack
  1286. SeatValue = script:WaitForChild("Seat")-- orient ourselves to the car we are sitting in
  1287. if SeatValue:IsA("ObjectValue") and SeatValue.Value and SeatValue.Value:IsA("VehicleSeat") then
  1288. seat = SeatValue.Value
  1289. car = seat.Parent
  1290. if seat:FindFirstChild("RocketPropulsion") then
  1291. seat.RocketPropulsion:Fire()--THIS DOESNT WORK MEGA QQ
  1292. end
  1293. local RemoteControlled = car:FindFirstChild("ControlByRemote")
  1294. while seat:FindFirstChild("SeatWeld") and RemoteControlled do--what this loop does is continue running until the
  1295. wait()--statement between the "while" and "do" is not true.
  1296. if not RemoteControlled:IsA("VehicleSeat") then --think you can make ControlByRemote a different part and make it break?
  1297. break-- NOPE!!!!! Still won't break!
  1298. end-- (well, I suppose so because it says break over there)
  1299. RemoteControlled.Throttle = seat.Throttle-- but the important bit is no red text
  1300. if car:FindFirstChild("LeftMotor") then
  1301. car.LeftMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
  1302. end
  1303. if car:FindFirstChild("RightMotor") then
  1304. car.RightMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
  1305. end
  1306. if car:FindFirstChild("Configuration") then
  1307. if seat.Throttle == 1 and car.Configuration:FindFirstChild("Forwards Speed") then
  1308. RemoteControlled.MaxSpeed = car.Configuration["Forwards Speed"].Value
  1309. elseif seat.Throttle == 0 then
  1310. RemoteControlled.MaxSpeed = 0
  1311. elseif seat.Throttle == -1 and car.Configuration:FindFirstChild("Reverse Speed") then
  1312. RemoteControlled.MaxSpeed = car.Configuration["Reverse Speed"].Value
  1313. end
  1314. end
  1315. end
  1316. -- the interesting thing about loops is they stop everything below them from running
  1317. -- until the loop stops. When the loop stops because the player is no longer sitting
  1318. -- the below code will run:
  1319. if seat:FindFirstChild("RocketPropulsion") then
  1320. seat.RocketPropulsion:Abort()--I'LL JUST LEAVE IT IN IN CASE IT EVER DOES
  1321. end
  1322. end
  1323. script:Destroy()-- momma always said to clean up after yourself
  1324. end))
  1325. ObjectValue54.Name = "Seat"
  1326. ObjectValue54.Parent = LocalScript53
  1327. Part55.Name = "Powered wheel"
  1328. Part55.Parent = Model0
  1329. Part55.CFrame = CFrame.new(-68.6999817, 1.90000296, 1.12998903, -3.18285998e-09, -4.55458604e-09, -1, 1, 7.54979013e-08, -3.1828975e-09, 7.54979013e-08, -1, 4.34480185e-09)
  1330. Part55.Orientation = Vector3.new(0, -90, 90)
  1331. Part55.Position = Vector3.new(-68.6999817, 1.90000296, 1.12998903)
  1332. Part55.Rotation = Vector3.new(-90, -90, 0)
  1333. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1334. Part55.Size = Vector3.new(3.79999995, 3.79999995, 3.79999995)
  1335. Part55.Anchored = true
  1336. Part55.BackParamA = 0
  1337. Part55.BackParamB = 0
  1338. Part55.BottomParamA = 0
  1339. Part55.BottomParamB = 0
  1340. Part55.BottomSurface = Enum.SurfaceType.Hinge
  1341. Part55.BrickColor = BrickColor.new("Really black")
  1342. Part55.CustomPhysicalProperties = 0.699999988, 1.70000005, 0, 1, 1
  1343. Part55.Elasticity = 0
  1344. Part55.Friction = 1.7000000476837
  1345. Part55.FrontParamA = 0
  1346. Part55.FrontParamB = 0
  1347. Part55.LeftParamA = 0
  1348. Part55.LeftParamB = 0
  1349. Part55.RightParamA = 0
  1350. Part55.RightParamB = 0
  1351. Part55.TopParamA = 0
  1352. Part55.TopParamB = 0
  1353. Part55.TopSurface = Enum.SurfaceType.Smooth
  1354. Part55.brickColor = BrickColor.new("Really black")
  1355. Part55.FormFactor = Enum.FormFactor.Symmetric
  1356. Part55.formFactor = Enum.FormFactor.Symmetric
  1357. Part55.Shape = Enum.PartType.Ball
  1358. Decal56.Parent = Part55
  1359. Decal56.Texture = "http://www.roblox.com/asset/?id=119364419"
  1360. Decal56.Face = Enum.NormalId.Top
  1361. CylinderMesh57.Parent = Part55
  1362. CylinderMesh57.Offset = Vector3.new(0, 0.75, 0)
  1363. CylinderMesh57.Scale = Vector3.new(1, 0.5, 1)
  1364. Part58.Name = "Color"
  1365. Part58.Parent = Model0
  1366. Part58.CFrame = CFrame.new(-52.4000168, 4.79990578, 7.42996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  1367. Part58.Orientation = Vector3.new(0, -90, 0)
  1368. Part58.Position = Vector3.new(-52.4000168, 4.79990578, 7.42996979)
  1369. Part58.Rotation = Vector3.new(0, -90, 0)
  1370. Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1371. Part58.Size = Vector3.new(1.20000005, 0.600000024, 0.399999976)
  1372. Part58.Anchored = true
  1373. Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1374. Part58.BottomSurface = Enum.SurfaceType.Weld
  1375. Part58.BrickColor = BrickColor.new("Black")
  1376. Part58.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1377. Part58.Elasticity = 0
  1378. Part58.Friction = 0.69999998807907
  1379. Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1380. Part58.LeftSurface = Enum.SurfaceType.Weld
  1381. Part58.Material = Enum.Material.SmoothPlastic
  1382. Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1383. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1384. Part58.brickColor = BrickColor.new("Black")
  1385. Part58.FormFactor = Enum.FormFactor.Custom
  1386. Part58.formFactor = Enum.FormFactor.Custom
  1387. Part59.Name = "Seat Back"
  1388. Part59.Parent = Model0
  1389. Part59.CFrame = CFrame.new(-62.1000061, 4.79987907, 5.92997122, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  1390. Part59.Orientation = Vector3.new(0, -90, 0)
  1391. Part59.Position = Vector3.new(-62.1000061, 4.79987907, 5.92997122)
  1392. Part59.Rotation = Vector3.new(0, -90, 0)
  1393. Part59.Size = Vector3.new(2.99999905, 3, 1)
  1394. Part59.Anchored = true
  1395. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1396. Part59.BottomSurface = Enum.SurfaceType.Weld
  1397. Part59.CanCollide = false
  1398. Part59.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1399. Part59.Elasticity = 0
  1400. Part59.Friction = 0.69999998807907
  1401. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1402. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1403. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1404. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1405. Part59.FormFactor = Enum.FormFactor.Custom
  1406. Part59.formFactor = Enum.FormFactor.Custom
  1407. Part60.Parent = Model0
  1408. Part60.CFrame = CFrame.new(-62.1000061, 3.19999695, 4.0299511, -3.89470216e-08, 4.05285334e-08, -1, -1.1920929e-07, 1, 4.05284197e-08, 1, 1.1920929e-07, -3.95763635e-08)
  1409. Part60.Orientation = Vector3.new(0, -90, 0)
  1410. Part60.Position = Vector3.new(-62.1000061, 3.19999695, 4.0299511)
  1411. Part60.Rotation = Vector3.new(0, -90, 0)
  1412. Part60.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1413. Part60.Size = Vector3.new(7.99999857, 0.200000003, 9.80000114)
  1414. Part60.Anchored = true
  1415. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1416. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1417. Part60.BrickColor = BrickColor.new("Black")
  1418. Part60.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
  1419. Part60.Elasticity = 0
  1420. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1421. Part60.LeftSurface = Enum.SurfaceType.Weld
  1422. Part60.Material = Enum.Material.SmoothPlastic
  1423. Part60.RightSurface = Enum.SurfaceType.Weld
  1424. Part60.TopSurface = Enum.SurfaceType.Weld
  1425. Part60.brickColor = BrickColor.new("Black")
  1426. Part60.FormFactor = Enum.FormFactor.Custom
  1427. Part60.formFactor = Enum.FormFactor.Custom
  1428. Part61.Name = "RearLight"
  1429. Part61.Parent = Model0
  1430. Part61.CFrame = CFrame.new(-71.899971, 5.19984293, 7.72996092, -4.84757621e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.78464059e-08)
  1431. Part61.Orientation = Vector3.new(0, 90, 0)
  1432. Part61.Position = Vector3.new(-71.899971, 5.19984293, 7.72996092)
  1433. Part61.Rotation = Vector3.new(0, 90, 0)
  1434. Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1435. Part61.Transparency = 1
  1436. Part61.Size = Vector3.new(1.39999998, 1.00000012, 0.200000003)
  1437. Part61.Anchored = true
  1438. Part61.BackSurface = Enum.SurfaceType.Weld
  1439. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1440. Part61.BrickColor = BrickColor.new("Dark stone grey")
  1441. Part61.CanCollide = false
  1442. Part61.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1443. Part61.Elasticity = 0
  1444. Part61.Friction = 0.69999998807907
  1445. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1446. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1447. Part61.Material = Enum.Material.SmoothPlastic
  1448. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1449. Part61.TopSurface = Enum.SurfaceType.Weld
  1450. Part61.brickColor = BrickColor.new("Dark stone grey")
  1451. Part61.FormFactor = Enum.FormFactor.Custom
  1452. Part61.formFactor = Enum.FormFactor.Custom
  1453. SpotLight62.Parent = Part61
  1454. SpotLight62.Color = Color3.new(1, 0, 0)
  1455. SpotLight62.Enabled = false
  1456. SpotLight62.Range = 15
  1457. SpotLight62.Angle = 120
  1458. Part63.Name = "Bumper"
  1459. Part63.Parent = Model0
  1460. Part63.CFrame = CFrame.new(-71.7000122, 3.40000105, 4.02998304, -3.89470216e-08, 4.05285334e-08, -1, -1.1920929e-07, 1, 4.05284197e-08, 1, 1.1920929e-07, -3.95763635e-08)
  1461. Part63.Orientation = Vector3.new(0, -90, 0)
  1462. Part63.Position = Vector3.new(-71.7000122, 3.40000105, 4.02998304)
  1463. Part63.Rotation = Vector3.new(0, -90, 0)
  1464. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1465. Part63.Size = Vector3.new(9.20000076, 0.999999583, 1.39999664)
  1466. Part63.Anchored = true
  1467. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1468. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1469. Part63.BrickColor = BrickColor.new("Black")
  1470. Part63.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1471. Part63.Elasticity = 0
  1472. Part63.Friction = 0.69999998807907
  1473. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1474. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1475. Part63.Material = Enum.Material.SmoothPlastic
  1476. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1477. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1478. Part63.brickColor = BrickColor.new("Black")
  1479. Part63.FormFactor = Enum.FormFactor.Custom
  1480. Part63.formFactor = Enum.FormFactor.Custom
  1481. Part64.Name = "HelperPart"
  1482. Part64.Parent = Model0
  1483. Part64.CFrame = CFrame.new(-68.7000122, 4.1499939, 4.02998304, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  1484. Part64.Orientation = Vector3.new(0, -90, 0)
  1485. Part64.Position = Vector3.new(-68.7000122, 4.1499939, 4.02998304)
  1486. Part64.Rotation = Vector3.new(0, -90, 0)
  1487. Part64.Color = Color3.new(0.419608, 0.196078, 0.486275)
  1488. Part64.Transparency = 1
  1489. Part64.Size = Vector3.new(9.20000076, 0.69999963, 4.19999743)
  1490. Part64.Anchored = true
  1491. Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1492. Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1493. Part64.BrickColor = BrickColor.new("Bright violet")
  1494. Part64.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
  1495. Part64.Elasticity = 0
  1496. Part64.Friction = 0
  1497. Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1498. Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1499. Part64.Material = Enum.Material.SmoothPlastic
  1500. Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1501. Part64.TopSurface = Enum.SurfaceType.Weld
  1502. Part64.brickColor = BrickColor.new("Bright violet")
  1503. Part64.FormFactor = Enum.FormFactor.Custom
  1504. Part64.formFactor = Enum.FormFactor.Custom
  1505. Part65.Name = "Base"
  1506. Part65.Parent = Model0
  1507. Part65.CFrame = CFrame.new(-55.4999962, 1.90000296, 4.0299511, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
  1508. Part65.Orientation = Vector3.new(0, 90, 0)
  1509. Part65.Position = Vector3.new(-55.4999962, 1.90000296, 4.0299511)
  1510. Part65.Rotation = Vector3.new(0, 90, 0)
  1511. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1512. Part65.Transparency = 1
  1513. Part65.Size = Vector3.new(0.800000012, 0.800000012, 3.40000057)
  1514. Part65.Anchored = true
  1515. Part65.BackSurface = Enum.SurfaceType.Weld
  1516. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1517. Part65.BrickColor = BrickColor.new("Black")
  1518. Part65.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1519. Part65.Elasticity = 0
  1520. Part65.Friction = 0.69999998807907
  1521. Part65.FrontSurface = Enum.SurfaceType.Weld
  1522. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1523. Part65.Material = Enum.Material.SmoothPlastic
  1524. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1525. Part65.TopSurface = Enum.SurfaceType.Weld
  1526. Part65.brickColor = BrickColor.new("Black")
  1527. Part65.FormFactor = Enum.FormFactor.Custom
  1528. Part65.formFactor = Enum.FormFactor.Custom
  1529. Part66.Name = "Color"
  1530. Part66.Parent = Model0
  1531. Part66.CFrame = CFrame.new(-54.8999977, 5.4998498, 8.32996178, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  1532. Part66.Orientation = Vector3.new(0, -90, 0)
  1533. Part66.Position = Vector3.new(-54.8999977, 5.4998498, 8.32996178)
  1534. Part66.Rotation = Vector3.new(0, -90, 0)
  1535. Part66.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1536. Part66.Size = Vector3.new(0.200000003, 2, 4.5999999)
  1537. Part66.Anchored = true
  1538. Part66.BackSurface = Enum.SurfaceType.Weld
  1539. Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1540. Part66.BrickColor = BrickColor.new("Black")
  1541. Part66.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1542. Part66.Elasticity = 0
  1543. Part66.Friction = 0.69999998807907
  1544. Part66.FrontSurface = Enum.SurfaceType.Weld
  1545. Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1546. Part66.Material = Enum.Material.SmoothPlastic
  1547. Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1548. Part66.TopSurface = Enum.SurfaceType.Weld
  1549. Part66.brickColor = BrickColor.new("Black")
  1550. Part66.FormFactor = Enum.FormFactor.Custom
  1551. Part66.formFactor = Enum.FormFactor.Custom
  1552. Configuration67.Parent = Model0
  1553. NumberValue68.Name = "Reverse Speed"
  1554. NumberValue68.Parent = Configuration67
  1555. NumberValue68.Value = 20
  1556. NumberValue69.Name = "Forwards Speed"
  1557. NumberValue69.Parent = Configuration67
  1558. NumberValue69.Value = 40
  1559. BoolValue70.Name = "Allow Flipping"
  1560. BoolValue70.Parent = Configuration67
  1561. BoolValue70.Value = true
  1562. NumberValue71.Name = "Torque"
  1563. NumberValue71.Parent = Configuration67
  1564. NumberValue71.Value = 40
  1565. Part72.Name = "FrontBulb"
  1566. Part72.Parent = Model0
  1567. Part72.CFrame = CFrame.new(-52.5000038, 5.4998498, 7.52998018, -3.89470145e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284979e-08, 1, 1.1920929e-07, -3.95763706e-08)
  1568. Part72.Orientation = Vector3.new(0, -90, 0)
  1569. Part72.Position = Vector3.new(-52.5000038, 5.4998498, 7.52998018)
  1570. Part72.Rotation = Vector3.new(0, -90, 0)
  1571. Part72.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1572. Part72.Size = Vector3.new(1.00000155, 0.799999237, 0.200000048)
  1573. Part72.Anchored = true
  1574. Part72.BackSurface = Enum.SurfaceType.Weld
  1575. Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1576. Part72.BrickColor = BrickColor.new("Institutional white")
  1577. Part72.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1578. Part72.Elasticity = 0
  1579. Part72.Friction = 0.69999998807907
  1580. Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1581. Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1582. Part72.Material = Enum.Material.SmoothPlastic
  1583. Part72.Reflectance = 0.40000000596046
  1584. Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1585. Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1586. Part72.brickColor = BrickColor.new("Institutional white")
  1587. Part72.FormFactor = Enum.FormFactor.Custom
  1588. Part72.formFactor = Enum.FormFactor.Custom
  1589. SurfaceGui73.Parent = Part72
  1590. SurfaceGui73.Enabled = false
  1591. SurfaceGui73.CanvasSize = Vector2.new(2, 2)
  1592. Frame74.Parent = SurfaceGui73
  1593. Frame74.Size = UDim2.new(1, 0, 1, 0)
  1594. Frame74.BackgroundColor = BrickColor.new("Institutional white")
  1595. Frame74.BackgroundColor3 = Color3.new(1, 1, 1)
  1596. Frame74.BorderSizePixel = 0
  1597. Part75.Name = "Right"
  1598. Part75.Parent = Model0
  1599. Part75.CFrame = CFrame.new(-55.4999962, 1.90000296, 4.72996283, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
  1600. Part75.Orientation = Vector3.new(0, 90, 0)
  1601. Part75.Position = Vector3.new(-55.4999962, 1.90000296, 4.72996283)
  1602. Part75.Rotation = Vector3.new(0, 90, 0)
  1603. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1604. Part75.Transparency = 1
  1605. Part75.Velocity = Vector3.new(0.0149893714, -0.0475157201, -0.0262569152)
  1606. Part75.Size = Vector3.new(0.600000024, 1.60000002, 2)
  1607. Part75.Anchored = true
  1608. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1609. Part75.BrickColor = BrickColor.new("Black")
  1610. Part75.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
  1611. Part75.Elasticity = 0
  1612. Part75.Friction = 0
  1613. Part75.LeftSurface = Enum.SurfaceType.Studs
  1614. Part75.Material = Enum.Material.SmoothPlastic
  1615. Part75.TopSurface = Enum.SurfaceType.Smooth
  1616. Part75.brickColor = BrickColor.new("Black")
  1617. Part75.FormFactor = Enum.FormFactor.Custom
  1618. Part75.formFactor = Enum.FormFactor.Custom
  1619. BlockMesh76.Parent = Part75
  1620. BlockMesh76.Scale = Vector3.new(1, 0.5, 0.5)
  1621. Part77.Name = "Left"
  1622. Part77.Parent = Model0
  1623. Part77.CFrame = CFrame.new(-55.4999962, 1.90000296, 3.32996988, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  1624. Part77.Orientation = Vector3.new(0, -90, 0)
  1625. Part77.Position = Vector3.new(-55.4999962, 1.90000296, 3.32996988)
  1626. Part77.Rotation = Vector3.new(0, -90, 0)
  1627. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1628. Part77.Transparency = 1
  1629. Part77.Size = Vector3.new(0.600000024, 1.5999999, 2)
  1630. Part77.Anchored = true
  1631. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1632. Part77.BrickColor = BrickColor.new("Black")
  1633. Part77.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
  1634. Part77.Elasticity = 0
  1635. Part77.Friction = 0
  1636. Part77.LeftSurface = Enum.SurfaceType.Studs
  1637. Part77.Material = Enum.Material.SmoothPlastic
  1638. Part77.RightSurface = Enum.SurfaceType.Studs
  1639. Part77.TopSurface = Enum.SurfaceType.Smooth
  1640. Part77.brickColor = BrickColor.new("Black")
  1641. Part77.FormFactor = Enum.FormFactor.Custom
  1642. Part77.formFactor = Enum.FormFactor.Custom
  1643. BlockMesh78.Parent = Part77
  1644. BlockMesh78.Scale = Vector3.new(1, 0.5, 0.5)
  1645. Part79.Name = "Powered wheel"
  1646. Part79.Parent = Model0
  1647. Part79.CFrame = CFrame.new(-55.4999962, 1.90000296, 1.12998903, -3.18285998e-09, -4.55458604e-09, -1, 1, 7.54979013e-08, -3.1828975e-09, 7.54979013e-08, -1, 4.34480185e-09)
  1648. Part79.Orientation = Vector3.new(0, -90, 90)
  1649. Part79.Position = Vector3.new(-55.4999962, 1.90000296, 1.12998903)
  1650. Part79.Rotation = Vector3.new(-90, -90, 0)
  1651. Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1652. Part79.Size = Vector3.new(3.79999995, 3.79999995, 3.79999995)
  1653. Part79.Anchored = true
  1654. Part79.BackParamA = 0
  1655. Part79.BackParamB = 0
  1656. Part79.BottomParamA = 0
  1657. Part79.BottomParamB = 0
  1658. Part79.BottomSurface = Enum.SurfaceType.Hinge
  1659. Part79.BrickColor = BrickColor.new("Really black")
  1660. Part79.CustomPhysicalProperties = 0.699999988, 1.70000005, 0, 1, 1
  1661. Part79.Elasticity = 0
  1662. Part79.Friction = 1.7000000476837
  1663. Part79.FrontParamA = 0
  1664. Part79.FrontParamB = 0
  1665. Part79.LeftParamA = 0
  1666. Part79.LeftParamB = 0
  1667. Part79.RightParamA = 0
  1668. Part79.RightParamB = 0
  1669. Part79.TopParamA = 0
  1670. Part79.TopParamB = 0
  1671. Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1672. Part79.brickColor = BrickColor.new("Really black")
  1673. Part79.FormFactor = Enum.FormFactor.Symmetric
  1674. Part79.formFactor = Enum.FormFactor.Symmetric
  1675. Part79.Shape = Enum.PartType.Ball
  1676. CylinderMesh80.Parent = Part79
  1677. CylinderMesh80.Offset = Vector3.new(0, 0.75, 0)
  1678. CylinderMesh80.Scale = Vector3.new(1, 0.5, 1)
  1679. Decal81.Parent = Part79
  1680. Decal81.Texture = "http://www.roblox.com/asset/?id=119364419"
  1681. Decal81.Face = Enum.NormalId.Top
  1682. Part82.Name = "Logo Holder"
  1683. Part82.Parent = Model0
  1684. Part82.CFrame = CFrame.new(-71.9000168, 5.19987106, 4.02998304, -2.2395065e-07, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284659e-08, -1, 1.19209282e-07, -2.22062624e-07)
  1685. Part82.Orientation = Vector3.new(0, 90, 0)
  1686. Part82.Position = Vector3.new(-71.9000168, 5.19987106, 4.02998304)
  1687. Part82.Rotation = Vector3.new(0, 90, 0)
  1688. Part82.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1689. Part82.Transparency = 1
  1690. Part82.Size = Vector3.new(0.600000083, 0.599999964, 0.200000003)
  1691. Part82.Anchored = true
  1692. Part82.BackSurface = Enum.SurfaceType.Weld
  1693. Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1694. Part82.BrickColor = BrickColor.new("Black")
  1695. Part82.CanCollide = false
  1696. Part82.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1697. Part82.Elasticity = 0
  1698. Part82.Friction = 0.69999998807907
  1699. Part82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1700. Part82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1701. Part82.Material = Enum.Material.SmoothPlastic
  1702. Part82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1703. Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1704. Part82.brickColor = BrickColor.new("Black")
  1705. Part82.FormFactor = Enum.FormFactor.Custom
  1706. Part82.formFactor = Enum.FormFactor.Custom
  1707. BlockMesh83.Parent = Part82
  1708. BlockMesh83.Offset = Vector3.new(0, 0, 0.189999998)
  1709. Decal84.Parent = Part82
  1710. Decal84.Texture = "http://www.roblox.com/asset/?id=146872602"
  1711. Part85.Name = "Seat Back"
  1712. Part85.Parent = Model0
  1713. Part85.CFrame = CFrame.new(-66.1000137, 4.79987192, 4.0299511, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  1714. Part85.Orientation = Vector3.new(0, -90, 0)
  1715. Part85.Position = Vector3.new(-66.1000137, 4.79987192, 4.0299511)
  1716. Part85.Rotation = Vector3.new(0, -90, 0)
  1717. Part85.Size = Vector3.new(7.99999905, 3, 1)
  1718. Part85.Anchored = true
  1719. Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1720. Part85.BottomSurface = Enum.SurfaceType.Weld
  1721. Part85.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1722. Part85.Elasticity = 0
  1723. Part85.Friction = 0.69999998807907
  1724. Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1727. Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1728. Part85.FormFactor = Enum.FormFactor.Custom
  1729. Part85.formFactor = Enum.FormFactor.Custom
  1730. Part86.Name = "ReverseLight"
  1731. Part86.Parent = Model0
  1732. Part86.CFrame = CFrame.new(-71.9000015, 5.19984293, 1.22999406, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
  1733. Part86.Orientation = Vector3.new(0, 90, 0)
  1734. Part86.Position = Vector3.new(-71.9000015, 5.19984293, 1.22999406)
  1735. Part86.Rotation = Vector3.new(0, 90, 0)
  1736. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1737. Part86.Transparency = 1
  1738. Part86.Size = Vector3.new(0.399999797, 0.99999994, 0.200000003)
  1739. Part86.Anchored = true
  1740. Part86.BackSurface = Enum.SurfaceType.Weld
  1741. Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1742. Part86.BrickColor = BrickColor.new("Black")
  1743. Part86.CanCollide = false
  1744. Part86.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1745. Part86.Elasticity = 0
  1746. Part86.Friction = 0.69999998807907
  1747. Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1748. Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1749. Part86.Material = Enum.Material.SmoothPlastic
  1750. Part86.RightSurface = Enum.SurfaceType.Weld
  1751. Part86.TopSurface = Enum.SurfaceType.Weld
  1752. Part86.brickColor = BrickColor.new("Black")
  1753. Part86.FormFactor = Enum.FormFactor.Custom
  1754. Part86.formFactor = Enum.FormFactor.Custom
  1755. SpotLight87.Parent = Part86
  1756. SpotLight87.Enabled = false
  1757. SpotLight87.Range = 25
  1758. SpotLight87.Brightness = 0.5
  1759. VehicleSeat88.Name = "ControlByRemote"
  1760. VehicleSeat88.Parent = Model0
  1761. VehicleSeat88.CFrame = CFrame.new(-68.599968, 2.90000296, 4.03001308, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1762. VehicleSeat88.Orientation = Vector3.new(0, -90, 0)
  1763. VehicleSeat88.Position = Vector3.new(-68.599968, 2.90000296, 4.03001308)
  1764. VehicleSeat88.Rotation = Vector3.new(0, -90, 0)
  1765. VehicleSeat88.MaxSpeed = 0
  1766. VehicleSeat88.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1767. VehicleSeat88.Torque = 57
  1768. VehicleSeat88.Anchored = true
  1769. VehicleSeat88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. VehicleSeat88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. VehicleSeat88.CanCollide = false
  1772. VehicleSeat88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1773. VehicleSeat88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1774. VehicleSeat88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1775. VehicleSeat88.TopSurface = Enum.SurfaceType.Weld
  1776. VehicleSeat88.HeadsUpDisplay = false
  1777. VehicleSeat88.TurnSpeed = 0
  1778. Model89.Name = "Passenger Seats"
  1779. Model89.Parent = Model0
  1780. VehicleSeat90.Name = "Seat"
  1781. VehicleSeat90.Parent = Model89
  1782. VehicleSeat90.CFrame = CFrame.new(-65.1000137, 3.79998207, 5.92997122, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  1783. VehicleSeat90.Orientation = Vector3.new(0, -90, 0)
  1784. VehicleSeat90.Position = Vector3.new(-65.1000137, 3.79998207, 5.92997122)
  1785. VehicleSeat90.Rotation = Vector3.new(0, -90, 0)
  1786. VehicleSeat90.MaxSpeed = 0
  1787. VehicleSeat90.Size = Vector3.new(2, 1, 1)
  1788. VehicleSeat90.Torque = 0
  1789. VehicleSeat90.Anchored = true
  1790. VehicleSeat90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. VehicleSeat90.BottomSurface = Enum.SurfaceType.Weld
  1792. VehicleSeat90.CanCollide = false
  1793. VehicleSeat90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. VehicleSeat90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. VehicleSeat90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1796. VehicleSeat90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1797. VehicleSeat90.HeadsUpDisplay = false
  1798. VehicleSeat90.TurnSpeed = 0
  1799. BlockMesh91.Name = "Part"
  1800. BlockMesh91.Parent = VehicleSeat90
  1801. BlockMesh91.Offset = Vector3.new(0.100000001, 0, -0.5)
  1802. BlockMesh91.Scale = Vector3.new(2, 1, 2)
  1803. VehicleSeat92.Name = "Seat"
  1804. VehicleSeat92.Parent = Model89
  1805. VehicleSeat92.CFrame = CFrame.new(-61.1000061, 3.79998207, 5.92997122, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  1806. VehicleSeat92.Orientation = Vector3.new(0, -90, 0)
  1807. VehicleSeat92.Position = Vector3.new(-61.1000061, 3.79998207, 5.92997122)
  1808. VehicleSeat92.Rotation = Vector3.new(0, -90, 0)
  1809. VehicleSeat92.MaxSpeed = 0
  1810. VehicleSeat92.Size = Vector3.new(2, 1, 1)
  1811. VehicleSeat92.Torque = 0
  1812. VehicleSeat92.Anchored = true
  1813. VehicleSeat92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1814. VehicleSeat92.BottomSurface = Enum.SurfaceType.Weld
  1815. VehicleSeat92.CanCollide = false
  1816. VehicleSeat92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1817. VehicleSeat92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1818. VehicleSeat92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1819. VehicleSeat92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. VehicleSeat92.HeadsUpDisplay = false
  1821. VehicleSeat92.TurnSpeed = 0
  1822. BlockMesh93.Name = "Part"
  1823. BlockMesh93.Parent = VehicleSeat92
  1824. BlockMesh93.Offset = Vector3.new(0, 0, -0.5)
  1825. BlockMesh93.Scale = Vector3.new(1.5, 1, 2)
  1826. VehicleSeat94.Name = "Seat"
  1827. VehicleSeat94.Parent = Model89
  1828. VehicleSeat94.CFrame = CFrame.new(-65.1000137, 3.79998207, 2.12995601, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  1829. VehicleSeat94.Orientation = Vector3.new(0, -90, 0)
  1830. VehicleSeat94.Position = Vector3.new(-65.1000137, 3.79998207, 2.12995601)
  1831. VehicleSeat94.Rotation = Vector3.new(0, -90, 0)
  1832. VehicleSeat94.MaxSpeed = 0
  1833. VehicleSeat94.Size = Vector3.new(2, 1, 1)
  1834. VehicleSeat94.Torque = 0
  1835. VehicleSeat94.Anchored = true
  1836. VehicleSeat94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1837. VehicleSeat94.BottomSurface = Enum.SurfaceType.Weld
  1838. VehicleSeat94.CanCollide = false
  1839. VehicleSeat94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1840. VehicleSeat94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1841. VehicleSeat94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1842. VehicleSeat94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1843. VehicleSeat94.HeadsUpDisplay = false
  1844. VehicleSeat94.TurnSpeed = 0
  1845. BlockMesh95.Name = "Part"
  1846. BlockMesh95.Parent = VehicleSeat94
  1847. BlockMesh95.Offset = Vector3.new(-0.100000001, 0, -0.5)
  1848. BlockMesh95.Scale = Vector3.new(2, 1, 2)
  1849. Script96.Name = "NoTorque"
  1850. Script96.Parent = Model89
  1851. table.insert(cors,sandbox(Script96,function()
  1852. for _,i in pairs (script:GetChildren()) do
  1853. if i:IsA("VehicleSeat") then
  1854. i.Torque = 0
  1855. i.MaxSpeed = 0
  1856. i.Changed:connect(function()
  1857. i.Torque = 0
  1858. i.MaxSpeed = 0
  1859. end)
  1860. end
  1861. end
  1862. end))
  1863. UnionOperation97.Parent = Model0
  1864. UnionOperation97.CFrame = CFrame.new(-52.2999916, 5.29985523, 4.02998304, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
  1865. UnionOperation97.Position = Vector3.new(-52.2999916, 5.29985523, 4.02998304)
  1866. UnionOperation97.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1867. UnionOperation97.Size = Vector3.new(0.200004578, 1.60000134, 5.6000061)
  1868. UnionOperation97.Anchored = true
  1869. UnionOperation97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1870. UnionOperation97.BottomSurface = Enum.SurfaceType.Weld
  1871. UnionOperation97.BrickColor = BrickColor.new("Mid gray")
  1872. UnionOperation97.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1873. UnionOperation97.Elasticity = 0
  1874. UnionOperation97.Friction = 0.69999998807907
  1875. UnionOperation97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1876. UnionOperation97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1877. UnionOperation97.Material = Enum.Material.SmoothPlastic
  1878. UnionOperation97.Reflectance = 0.20000000298023
  1879. UnionOperation97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1880. UnionOperation97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1881. UnionOperation97.brickColor = BrickColor.new("Mid gray")
  1882. UnionOperation97.UsePartColor = true
  1883. Part98.Name = "Color"
  1884. Part98.Parent = Model0
  1885. Part98.CFrame = CFrame.new(-52.4000168, 5.4998498, 6.92996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  1886. Part98.Orientation = Vector3.new(0, -90, 0)
  1887. Part98.Position = Vector3.new(-52.4000168, 5.4998498, 6.92996979)
  1888. Part98.Rotation = Vector3.new(0, -90, 0)
  1889. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1890. Part98.Size = Vector3.new(0.200000003, 0.800000012, 0.399999976)
  1891. Part98.Anchored = true
  1892. Part98.BackSurface = Enum.SurfaceType.Weld
  1893. Part98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1894. Part98.BrickColor = BrickColor.new("Black")
  1895. Part98.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1896. Part98.Elasticity = 0
  1897. Part98.Friction = 0.69999998807907
  1898. Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1899. Part98.LeftSurface = Enum.SurfaceType.Weld
  1900. Part98.Material = Enum.Material.SmoothPlastic
  1901. Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1902. Part98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1903. Part98.brickColor = BrickColor.new("Black")
  1904. Part98.FormFactor = Enum.FormFactor.Custom
  1905. Part98.formFactor = Enum.FormFactor.Custom
  1906. Part99.Name = "Color"
  1907. Part99.Parent = Model0
  1908. Part99.CFrame = CFrame.new(-52.4000168, 5.29985523, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  1909. Part99.Orientation = Vector3.new(0, -90, 0)
  1910. Part99.Position = Vector3.new(-52.4000168, 5.29985523, 8.2299614)
  1911. Part99.Rotation = Vector3.new(0, -90, 0)
  1912. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1913. Part99.Size = Vector3.new(0.400000006, 1.60000014, 0.400000036)
  1914. Part99.Anchored = true
  1915. Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1916. Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. Part99.BrickColor = BrickColor.new("Black")
  1918. Part99.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1919. Part99.Elasticity = 0
  1920. Part99.Friction = 0.69999998807907
  1921. Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1922. Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1923. Part99.Material = Enum.Material.SmoothPlastic
  1924. Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1925. Part99.TopSurface = Enum.SurfaceType.Weld
  1926. Part99.brickColor = BrickColor.new("Black")
  1927. Part99.FormFactor = Enum.FormFactor.Custom
  1928. Part99.formFactor = Enum.FormFactor.Custom
  1929. Part100.Name = "Color"
  1930. Part100.Parent = Model0
  1931. Part100.CFrame = CFrame.new(-52.4000168, 5.99984503, 7.42996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  1932. Part100.Orientation = Vector3.new(0, -90, 0)
  1933. Part100.Position = Vector3.new(-52.4000168, 5.99984503, 7.42996979)
  1934. Part100.Rotation = Vector3.new(0, -90, 0)
  1935. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1936. Part100.Size = Vector3.new(1.20000005, 0.200000003, 0.400000036)
  1937. Part100.Anchored = true
  1938. Part100.BackSurface = Enum.SurfaceType.Weld
  1939. Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. Part100.BrickColor = BrickColor.new("Black")
  1941. Part100.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1942. Part100.Elasticity = 0
  1943. Part100.Friction = 0.69999998807907
  1944. Part100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1945. Part100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. Part100.Material = Enum.Material.SmoothPlastic
  1947. Part100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1948. Part100.TopSurface = Enum.SurfaceType.Weld
  1949. Part100.brickColor = BrickColor.new("Black")
  1950. Part100.FormFactor = Enum.FormFactor.Custom
  1951. Part100.formFactor = Enum.FormFactor.Custom
  1952. Part101.Name = "Color"
  1953. Part101.Parent = Model0
  1954. Part101.CFrame = CFrame.new(-52.4000168, 4.79990578, 0.629989028, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  1955. Part101.Orientation = Vector3.new(0, -90, 0)
  1956. Part101.Position = Vector3.new(-52.4000168, 4.79990578, 0.629989028)
  1957. Part101.Rotation = Vector3.new(0, -90, 0)
  1958. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1959. Part101.Size = Vector3.new(1.20000005, 0.600000024, 0.399999976)
  1960. Part101.Anchored = true
  1961. Part101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1962. Part101.BottomSurface = Enum.SurfaceType.Weld
  1963. Part101.BrickColor = BrickColor.new("Black")
  1964. Part101.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1965. Part101.Elasticity = 0
  1966. Part101.Friction = 0.69999998807907
  1967. Part101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1968. Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. Part101.Material = Enum.Material.SmoothPlastic
  1970. Part101.RightSurface = Enum.SurfaceType.Weld
  1971. Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1972. Part101.brickColor = BrickColor.new("Black")
  1973. Part101.FormFactor = Enum.FormFactor.Custom
  1974. Part101.formFactor = Enum.FormFactor.Custom
  1975. Part102.Name = "FrontBulb"
  1976. Part102.Parent = Model0
  1977. Part102.CFrame = CFrame.new(-52.5000038, 5.4998498, 0.529981971, -3.89470145e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284979e-08, 1, 1.1920929e-07, -3.95763706e-08)
  1978. Part102.Orientation = Vector3.new(0, -90, 0)
  1979. Part102.Position = Vector3.new(-52.5000038, 5.4998498, 0.529981971)
  1980. Part102.Rotation = Vector3.new(0, -90, 0)
  1981. Part102.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1982. Part102.Size = Vector3.new(1.00000155, 0.799999237, 0.200000048)
  1983. Part102.Anchored = true
  1984. Part102.BackSurface = Enum.SurfaceType.Weld
  1985. Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. Part102.BrickColor = BrickColor.new("Institutional white")
  1987. Part102.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  1988. Part102.Elasticity = 0
  1989. Part102.Friction = 0.69999998807907
  1990. Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1991. Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1992. Part102.Material = Enum.Material.SmoothPlastic
  1993. Part102.Reflectance = 0.40000000596046
  1994. Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. Part102.brickColor = BrickColor.new("Institutional white")
  1997. Part102.FormFactor = Enum.FormFactor.Custom
  1998. Part102.formFactor = Enum.FormFactor.Custom
  1999. SurfaceGui103.Parent = Part102
  2000. SurfaceGui103.Enabled = false
  2001. SurfaceGui103.CanvasSize = Vector2.new(2, 2)
  2002. Frame104.Parent = SurfaceGui103
  2003. Frame104.Size = UDim2.new(1, 0, 1, 0)
  2004. Frame104.BackgroundColor = BrickColor.new("Institutional white")
  2005. Frame104.BackgroundColor3 = Color3.new(1, 1, 1)
  2006. Frame104.BorderSizePixel = 0
  2007. Part105.Name = "Color"
  2008. Part105.Parent = Model0
  2009. Part105.CFrame = CFrame.new(-52.4000168, 5.4998498, 1.12998903, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2010. Part105.Orientation = Vector3.new(0, -90, 0)
  2011. Part105.Position = Vector3.new(-52.4000168, 5.4998498, 1.12998903)
  2012. Part105.Rotation = Vector3.new(0, -90, 0)
  2013. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2014. Part105.Size = Vector3.new(0.200000003, 0.800000012, 0.399999976)
  2015. Part105.Anchored = true
  2016. Part105.BackSurface = Enum.SurfaceType.Weld
  2017. Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2018. Part105.BrickColor = BrickColor.new("Black")
  2019. Part105.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2020. Part105.Elasticity = 0
  2021. Part105.Friction = 0.69999998807907
  2022. Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2023. Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2024. Part105.Material = Enum.Material.SmoothPlastic
  2025. Part105.RightSurface = Enum.SurfaceType.Weld
  2026. Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. Part105.brickColor = BrickColor.new("Black")
  2028. Part105.FormFactor = Enum.FormFactor.Custom
  2029. Part105.formFactor = Enum.FormFactor.Custom
  2030. Part106.Name = "Color"
  2031. Part106.Parent = Model0
  2032. Part106.CFrame = CFrame.new(-52.4000168, 5.99984503, 0.629989028, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2033. Part106.Orientation = Vector3.new(0, -90, 0)
  2034. Part106.Position = Vector3.new(-52.4000168, 5.99984503, 0.629989028)
  2035. Part106.Rotation = Vector3.new(0, -90, 0)
  2036. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2037. Part106.Size = Vector3.new(1.20000005, 0.200000003, 0.399999976)
  2038. Part106.Anchored = true
  2039. Part106.BackSurface = Enum.SurfaceType.Weld
  2040. Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2041. Part106.BrickColor = BrickColor.new("Black")
  2042. Part106.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2043. Part106.Elasticity = 0
  2044. Part106.Friction = 0.69999998807907
  2045. Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. Part106.Material = Enum.Material.SmoothPlastic
  2048. Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2049. Part106.TopSurface = Enum.SurfaceType.Weld
  2050. Part106.brickColor = BrickColor.new("Black")
  2051. Part106.FormFactor = Enum.FormFactor.Custom
  2052. Part106.formFactor = Enum.FormFactor.Custom
  2053. Part107.Name = "Color"
  2054. Part107.Parent = Model0
  2055. Part107.CFrame = CFrame.new(-52.4000168, 5.29985523, -0.170000002, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2056. Part107.Orientation = Vector3.new(0, -90, 0)
  2057. Part107.Position = Vector3.new(-52.4000168, 5.29985523, -0.170000002)
  2058. Part107.Rotation = Vector3.new(0, -90, 0)
  2059. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2060. Part107.Size = Vector3.new(0.400000006, 1.60000014, 0.399999976)
  2061. Part107.Anchored = true
  2062. Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2063. Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2064. Part107.BrickColor = BrickColor.new("Black")
  2065. Part107.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2066. Part107.Elasticity = 0
  2067. Part107.Friction = 0.69999998807907
  2068. Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2069. Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2070. Part107.Material = Enum.Material.SmoothPlastic
  2071. Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. Part107.TopSurface = Enum.SurfaceType.Weld
  2073. Part107.brickColor = BrickColor.new("Black")
  2074. Part107.FormFactor = Enum.FormFactor.Custom
  2075. Part107.formFactor = Enum.FormFactor.Custom
  2076. Part108.Name = "Window"
  2077. Part108.Parent = Model0
  2078. Part108.CFrame = CFrame.new(-58.2739906, 7.73257923, 4.02998304, 3.17071539e-07, 0.739940107, -0.672672689, -1.23400355e-07, 0.672672689, 0.739940107, 1, -1.47414823e-07, 2.89456011e-07)
  2079. Part108.Orientation = Vector3.new(-47.7299995, -90, 0)
  2080. Part108.Position = Vector3.new(-58.2739906, 7.73257923, 4.02998304)
  2081. Part108.Rotation = Vector3.new(-90, -42.2700005, -90)
  2082. Part108.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2083. Part108.Transparency = 0.60000002384186
  2084. Part108.Size = Vector3.new(7.60000038, 0.200000048, 2.97321367)
  2085. Part108.Anchored = true
  2086. Part108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2087. Part108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2088. Part108.BrickColor = BrickColor.new("Institutional white")
  2089. Part108.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2090. Part108.Elasticity = 0
  2091. Part108.Friction = 0.69999998807907
  2092. Part108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2093. Part108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. Part108.Material = Enum.Material.SmoothPlastic
  2095. Part108.Reflectance = 1
  2096. Part108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. Part108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. Part108.brickColor = BrickColor.new("Institutional white")
  2099. Part108.FormFactor = Enum.FormFactor.Custom
  2100. Part108.formFactor = Enum.FormFactor.Custom
  2101. BlockMesh109.Parent = Part108
  2102. BlockMesh109.Scale = Vector3.new(1, 0.899999976, 1)
  2103. Part110.Name = "Color"
  2104. Part110.Parent = Model0
  2105. Part110.CFrame = CFrame.new(-57.6000023, 5.29985523, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2106. Part110.Orientation = Vector3.new(0, -90, 0)
  2107. Part110.Position = Vector3.new(-57.6000023, 5.29985523, 4.02998304)
  2108. Part110.Rotation = Vector3.new(0, -90, 0)
  2109. Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2110. Part110.Size = Vector3.new(7.99999952, 2.79999995, 0.800000012)
  2111. Part110.Anchored = true
  2112. Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2113. Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2114. Part110.BrickColor = BrickColor.new("Black")
  2115. Part110.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2116. Part110.Elasticity = 0
  2117. Part110.Friction = 0.69999998807907
  2118. Part110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2119. Part110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2120. Part110.Material = Enum.Material.SmoothPlastic
  2121. Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2122. Part110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2123. Part110.brickColor = BrickColor.new("Black")
  2124. Part110.FormFactor = Enum.FormFactor.Custom
  2125. Part110.formFactor = Enum.FormFactor.Custom
  2126. Part111.Name = "Color"
  2127. Part111.Parent = Model0
  2128. Part111.CFrame = CFrame.new(-54.8999977, 5.4998498, -0.270036995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2129. Part111.Orientation = Vector3.new(0, -90, 0)
  2130. Part111.Position = Vector3.new(-54.8999977, 5.4998498, -0.270036995)
  2131. Part111.Rotation = Vector3.new(0, -90, 0)
  2132. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2133. Part111.Size = Vector3.new(0.200000003, 2, 4.5999999)
  2134. Part111.Anchored = true
  2135. Part111.BackSurface = Enum.SurfaceType.Weld
  2136. Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2137. Part111.BrickColor = BrickColor.new("Black")
  2138. Part111.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2139. Part111.Elasticity = 0
  2140. Part111.Friction = 0.69999998807907
  2141. Part111.FrontSurface = Enum.SurfaceType.Weld
  2142. Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2143. Part111.Material = Enum.Material.SmoothPlastic
  2144. Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2145. Part111.TopSurface = Enum.SurfaceType.Weld
  2146. Part111.brickColor = BrickColor.new("Black")
  2147. Part111.FormFactor = Enum.FormFactor.Custom
  2148. Part111.formFactor = Enum.FormFactor.Custom
  2149. Part112.Name = "Color"
  2150. Part112.Parent = Model0
  2151. Part112.CFrame = CFrame.new(-54.7000084, 6.5998559, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2152. Part112.Orientation = Vector3.new(0, -90, 0)
  2153. Part112.Position = Vector3.new(-54.7000084, 6.5998559, 4.02998304)
  2154. Part112.Rotation = Vector3.new(0, -90, 0)
  2155. Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2156. Part112.Size = Vector3.new(8.80000019, 0.200000003, 5)
  2157. Part112.Anchored = true
  2158. Part112.BackSurface = Enum.SurfaceType.Weld
  2159. Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2160. Part112.BrickColor = BrickColor.new("Black")
  2161. Part112.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2162. Part112.Elasticity = 0
  2163. Part112.Friction = 0.69999998807907
  2164. Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2165. Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2166. Part112.Material = Enum.Material.SmoothPlastic
  2167. Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2168. Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2169. Part112.brickColor = BrickColor.new("Black")
  2170. Part112.FormFactor = Enum.FormFactor.Custom
  2171. Part112.formFactor = Enum.FormFactor.Custom
  2172. UnionOperation113.Name = "Door1"
  2173. UnionOperation113.Parent = Model0
  2174. UnionOperation113.CFrame = CFrame.new(-59.5000114, 6.39985323, -0.170031995, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
  2175. UnionOperation113.Position = Vector3.new(-59.5000114, 6.39985323, -0.170031995)
  2176. UnionOperation113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2177. UnionOperation113.Size = Vector3.new(4.20000267, 5.00000191, 0.400016785)
  2178. UnionOperation113.Anchored = true
  2179. UnionOperation113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. UnionOperation113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. UnionOperation113.BrickColor = BrickColor.new("Black")
  2182. UnionOperation113.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2183. UnionOperation113.Elasticity = 0
  2184. UnionOperation113.Friction = 0.69999998807907
  2185. UnionOperation113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. UnionOperation113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2187. UnionOperation113.Material = Enum.Material.SmoothPlastic
  2188. UnionOperation113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2189. UnionOperation113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2190. UnionOperation113.brickColor = BrickColor.new("Black")
  2191. UnionOperation113.UsePartColor = true
  2192. Weld114.Name = "Window"
  2193. Weld114.Parent = UnionOperation113
  2194. Weld114.C1 = CFrame.new(0.0702924728, -1.29999828, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2195. Weld114.Part0 = UnionOperation113
  2196. Weld114.Part1 = UnionOperation117
  2197. Weld114.part1 = UnionOperation117
  2198. StringValue115.Name = "DoorCFrame"
  2199. StringValue115.Parent = UnionOperation113
  2200. StringValue115.Value = "2.0999999, 0, 0, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008"
  2201. StringValue116.Name = "HingeCFrame"
  2202. StringValue116.Parent = UnionOperation113
  2203. StringValue116.Value = "6.8289125465526e-007, 1.0999995470047, 0.099997997283936, 3.2518633474865e-007, 1, 7.5497901264043e-008, 4.0528494338332e-008, 7.5497894158616e-008, -1, -1, 3.1952225754139e-007, -4.0528469469336e-008"
  2204. UnionOperation117.Name = "Window"
  2205. UnionOperation117.Parent = Model0
  2206. UnionOperation117.CFrame = CFrame.new(-59.5702782, 7.69984102, -0.270006001, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
  2207. UnionOperation117.Position = Vector3.new(-59.5702782, 7.69984102, -0.270006001)
  2208. UnionOperation117.Color = Color3.new(0.854902, 0.521569, 0.254902)
  2209. UnionOperation117.Transparency = 0.60000002384186
  2210. UnionOperation117.Size = Vector3.new(3.65941715, 2.00000286, 0.180007935)
  2211. UnionOperation117.Anchored = true
  2212. UnionOperation117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2213. UnionOperation117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2214. UnionOperation117.BrickColor = BrickColor.new("Bright orange")
  2215. UnionOperation117.CanCollide = false
  2216. UnionOperation117.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2217. UnionOperation117.Elasticity = 0
  2218. UnionOperation117.Friction = 0.69999998807907
  2219. UnionOperation117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. UnionOperation117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. UnionOperation117.Material = Enum.Material.SmoothPlastic
  2222. UnionOperation117.Reflectance = 1
  2223. UnionOperation117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2224. UnionOperation117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2225. UnionOperation117.brickColor = BrickColor.new("Bright orange")
  2226. Part118.Name = "DoorHinge2"
  2227. Part118.Parent = Model0
  2228. Part118.CFrame = CFrame.new(-57.299984, 5.29985523, 8.2299614, 3.18925544e-07, 4.05284943e-08, -1, -1.19209282e-07, 1, 4.05284553e-08, 1, 1.1920929e-07, 3.01933312e-07)
  2229. Part118.Orientation = Vector3.new(0, -90, 0)
  2230. Part118.Position = Vector3.new(-57.299984, 5.29985523, 8.2299614)
  2231. Part118.Rotation = Vector3.new(0, -90, 0)
  2232. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2233. Part118.Size = Vector3.new(0.399999619, 2.79999995, 0.200000003)
  2234. Part118.Anchored = true
  2235. Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. Part118.BrickColor = BrickColor.new("Black")
  2238. Part118.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2239. Part118.Elasticity = 0
  2240. Part118.Friction = 0.69999998807907
  2241. Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2242. Part118.LeftSurface = Enum.SurfaceType.Weld
  2243. Part118.Material = Enum.Material.SmoothPlastic
  2244. Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2245. Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2246. Part118.brickColor = BrickColor.new("Black")
  2247. Part118.FormFactor = Enum.FormFactor.Custom
  2248. Part118.formFactor = Enum.FormFactor.Custom
  2249. Part119.Name = "Color"
  2250. Part119.Parent = Model0
  2251. Part119.CFrame = CFrame.new(-62.1000061, 3.40000105, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2252. Part119.Orientation = Vector3.new(0, -90, 0)
  2253. Part119.Position = Vector3.new(-62.1000061, 3.40000105, 8.2299614)
  2254. Part119.Rotation = Vector3.new(0, -90, 0)
  2255. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2256. Part119.Size = Vector3.new(0.400000572, 1, 9.80000019)
  2257. Part119.Anchored = true
  2258. Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. Part119.BrickColor = BrickColor.new("Black")
  2261. Part119.CanCollide = false
  2262. Part119.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2263. Part119.Elasticity = 0
  2264. Part119.Friction = 0.69999998807907
  2265. Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2266. Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2267. Part119.Material = Enum.Material.SmoothPlastic
  2268. Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2269. Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2270. Part119.brickColor = BrickColor.new("Black")
  2271. Part119.FormFactor = Enum.FormFactor.Custom
  2272. Part119.formFactor = Enum.FormFactor.Custom
  2273. Part120.Name = "Color"
  2274. Part120.Parent = Model0
  2275. Part120.CFrame = CFrame.new(-62.1000061, 3.40000105, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2276. Part120.Orientation = Vector3.new(0, -90, 0)
  2277. Part120.Position = Vector3.new(-62.1000061, 3.40000105, -0.170031995)
  2278. Part120.Rotation = Vector3.new(0, -90, 0)
  2279. Part120.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2280. Part120.Size = Vector3.new(0.400000572, 1, 9.80000019)
  2281. Part120.Anchored = true
  2282. Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2283. Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2284. Part120.BrickColor = BrickColor.new("Black")
  2285. Part120.CanCollide = false
  2286. Part120.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2287. Part120.Elasticity = 0
  2288. Part120.Friction = 0.69999998807907
  2289. Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2290. Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2291. Part120.Material = Enum.Material.SmoothPlastic
  2292. Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2293. Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2294. Part120.brickColor = BrickColor.new("Black")
  2295. Part120.FormFactor = Enum.FormFactor.Custom
  2296. Part120.formFactor = Enum.FormFactor.Custom
  2297. Part121.Name = "Color"
  2298. Part121.Parent = Model0
  2299. Part121.CFrame = CFrame.new(-71.6000137, 6.1998539, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2300. Part121.Orientation = Vector3.new(0, -90, 0)
  2301. Part121.Position = Vector3.new(-71.6000137, 6.1998539, 4.02998304)
  2302. Part121.Rotation = Vector3.new(0, -90, 0)
  2303. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2304. Part121.Size = Vector3.new(8.80000019, 1, 0.400000006)
  2305. Part121.Anchored = true
  2306. Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2307. Part121.BottomSurface = Enum.SurfaceType.Weld
  2308. Part121.BrickColor = BrickColor.new("Black")
  2309. Part121.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2310. Part121.Elasticity = 0
  2311. Part121.Friction = 0.69999998807907
  2312. Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2313. Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2314. Part121.Material = Enum.Material.SmoothPlastic
  2315. Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2316. Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2317. Part121.brickColor = BrickColor.new("Black")
  2318. Part121.FormFactor = Enum.FormFactor.Custom
  2319. Part121.formFactor = Enum.FormFactor.Custom
  2320. Part122.Name = "Color"
  2321. Part122.Parent = Model0
  2322. Part122.CFrame = CFrame.new(-68.7000122, 4.39994192, 2.42997599, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2323. Part122.Orientation = Vector3.new(0, -90, 0)
  2324. Part122.Position = Vector3.new(-68.7000122, 4.39994192, 2.42997599)
  2325. Part122.Rotation = Vector3.new(0, -90, 0)
  2326. Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2327. Part122.Size = Vector3.new(0.400000334, 1, 4.19999981)
  2328. Part122.Anchored = true
  2329. Part122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2330. Part122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2331. Part122.BrickColor = BrickColor.new("Black")
  2332. Part122.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
  2333. Part122.Elasticity = 0
  2334. Part122.Friction = 0
  2335. Part122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2336. Part122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2337. Part122.Material = Enum.Material.SmoothPlastic
  2338. Part122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2339. Part122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2340. Part122.brickColor = BrickColor.new("Black")
  2341. Part122.FormFactor = Enum.FormFactor.Custom
  2342. Part122.formFactor = Enum.FormFactor.Custom
  2343. Part123.Name = "Color"
  2344. Part123.Parent = Model0
  2345. Part123.CFrame = CFrame.new(-66.7999954, 4.39994192, 1.02998197, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2346. Part123.Orientation = Vector3.new(0, -90, 0)
  2347. Part123.Position = Vector3.new(-66.7999954, 4.39994192, 1.02998197)
  2348. Part123.Rotation = Vector3.new(0, -90, 0)
  2349. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2350. Part123.Size = Vector3.new(2.40000033, 1, 0.400000006)
  2351. Part123.Anchored = true
  2352. Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2353. Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. Part123.BrickColor = BrickColor.new("Black")
  2355. Part123.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2356. Part123.Elasticity = 0
  2357. Part123.Friction = 0.69999998807907
  2358. Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2359. Part123.LeftSurface = Enum.SurfaceType.Weld
  2360. Part123.Material = Enum.Material.SmoothPlastic
  2361. Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2363. Part123.brickColor = BrickColor.new("Black")
  2364. Part123.FormFactor = Enum.FormFactor.Custom
  2365. Part123.formFactor = Enum.FormFactor.Custom
  2366. Part124.Name = "Color"
  2367. Part124.Parent = Model0
  2368. Part124.CFrame = CFrame.new(-68.7000122, 4.69990778, 1.12998903, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2369. Part124.Orientation = Vector3.new(0, -90, 0)
  2370. Part124.Position = Vector3.new(-68.7000122, 4.69990778, 1.12998903)
  2371. Part124.Rotation = Vector3.new(0, -90, 0)
  2372. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2373. Part124.Size = Vector3.new(2.20000029, 0.399999976, 3.39999986)
  2374. Part124.Anchored = true
  2375. Part124.BackSurface = Enum.SurfaceType.Weld
  2376. Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. Part124.BrickColor = BrickColor.new("Black")
  2378. Part124.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2379. Part124.Elasticity = 0
  2380. Part124.Friction = 0.69999998807907
  2381. Part124.FrontSurface = Enum.SurfaceType.Weld
  2382. Part124.LeftSurface = Enum.SurfaceType.Weld
  2383. Part124.Material = Enum.Material.SmoothPlastic
  2384. Part124.RightSurface = Enum.SurfaceType.Weld
  2385. Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2386. Part124.brickColor = BrickColor.new("Black")
  2387. Part124.FormFactor = Enum.FormFactor.Custom
  2388. Part124.formFactor = Enum.FormFactor.Custom
  2389. Part125.Name = "Color"
  2390. Part125.Parent = Model0
  2391. Part125.CFrame = CFrame.new(-70.6000137, 4.39994192, 1.12998903, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2392. Part125.Orientation = Vector3.new(0, -90, 0)
  2393. Part125.Position = Vector3.new(-70.6000137, 4.39994192, 1.12998903)
  2394. Part125.Rotation = Vector3.new(0, -90, 0)
  2395. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2396. Part125.Size = Vector3.new(2.20000029, 1, 0.400000006)
  2397. Part125.Anchored = true
  2398. Part125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2399. Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. Part125.BrickColor = BrickColor.new("Black")
  2401. Part125.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2402. Part125.Elasticity = 0
  2403. Part125.Friction = 0.69999998807907
  2404. Part125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2405. Part125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2406. Part125.Material = Enum.Material.SmoothPlastic
  2407. Part125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2408. Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2409. Part125.brickColor = BrickColor.new("Black")
  2410. Part125.FormFactor = Enum.FormFactor.Custom
  2411. Part125.formFactor = Enum.FormFactor.Custom
  2412. Part126.Name = "Color"
  2413. Part126.Parent = Model0
  2414. Part126.CFrame = CFrame.new(-68.7000122, 4.39994192, 5.62998676, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2415. Part126.Orientation = Vector3.new(0, -90, 0)
  2416. Part126.Position = Vector3.new(-68.7000122, 4.39994192, 5.62998676)
  2417. Part126.Rotation = Vector3.new(0, -90, 0)
  2418. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2419. Part126.Size = Vector3.new(0.400000334, 1, 4.19999981)
  2420. Part126.Anchored = true
  2421. Part126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2422. Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. Part126.BrickColor = BrickColor.new("Black")
  2424. Part126.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
  2425. Part126.Elasticity = 0
  2426. Part126.Friction = 0
  2427. Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2428. Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2429. Part126.Material = Enum.Material.SmoothPlastic
  2430. Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2431. Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2432. Part126.brickColor = BrickColor.new("Black")
  2433. Part126.FormFactor = Enum.FormFactor.Custom
  2434. Part126.formFactor = Enum.FormFactor.Custom
  2435. Part127.Name = "Color"
  2436. Part127.Parent = Model0
  2437. Part127.CFrame = CFrame.new(-68.7000122, 4.69990778, 6.92996979, -2.31502739e-07, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284659e-08, -1, 1.19209275e-07, -2.14510521e-07)
  2438. Part127.Orientation = Vector3.new(0, 90, 0)
  2439. Part127.Position = Vector3.new(-68.7000122, 4.69990778, 6.92996979)
  2440. Part127.Rotation = Vector3.new(0, 90, 0)
  2441. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2442. Part127.Size = Vector3.new(2.20000029, 0.399999976, 3.39999986)
  2443. Part127.Anchored = true
  2444. Part127.BackSurface = Enum.SurfaceType.Weld
  2445. Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2446. Part127.BrickColor = BrickColor.new("Black")
  2447. Part127.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2448. Part127.Elasticity = 0
  2449. Part127.Friction = 0.69999998807907
  2450. Part127.FrontSurface = Enum.SurfaceType.Weld
  2451. Part127.LeftSurface = Enum.SurfaceType.Weld
  2452. Part127.Material = Enum.Material.SmoothPlastic
  2453. Part127.RightSurface = Enum.SurfaceType.Weld
  2454. Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2455. Part127.brickColor = BrickColor.new("Black")
  2456. Part127.FormFactor = Enum.FormFactor.Custom
  2457. Part127.formFactor = Enum.FormFactor.Custom
  2458. Part128.Name = "Color"
  2459. Part128.Parent = Model0
  2460. Part128.CFrame = CFrame.new(-70.6000137, 4.39994192, 6.92996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2461. Part128.Orientation = Vector3.new(0, -90, 0)
  2462. Part128.Position = Vector3.new(-70.6000137, 4.39994192, 6.92996979)
  2463. Part128.Rotation = Vector3.new(0, -90, 0)
  2464. Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2465. Part128.Size = Vector3.new(2.20000029, 1, 0.400000006)
  2466. Part128.Anchored = true
  2467. Part128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2468. Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. Part128.BrickColor = BrickColor.new("Black")
  2470. Part128.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2471. Part128.Elasticity = 0
  2472. Part128.Friction = 0.69999998807907
  2473. Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2474. Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2475. Part128.Material = Enum.Material.SmoothPlastic
  2476. Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2477. Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2478. Part128.brickColor = BrickColor.new("Black")
  2479. Part128.FormFactor = Enum.FormFactor.Custom
  2480. Part128.formFactor = Enum.FormFactor.Custom
  2481. Part129.Name = "Color"
  2482. Part129.Parent = Model0
  2483. Part129.CFrame = CFrame.new(-66.7999954, 4.39994192, 6.92996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2484. Part129.Orientation = Vector3.new(0, -90, 0)
  2485. Part129.Position = Vector3.new(-66.7999954, 4.39994192, 6.92996979)
  2486. Part129.Rotation = Vector3.new(0, -90, 0)
  2487. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2488. Part129.Size = Vector3.new(2.20000029, 1, 0.400000006)
  2489. Part129.Anchored = true
  2490. Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2491. Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2492. Part129.BrickColor = BrickColor.new("Black")
  2493. Part129.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2494. Part129.Elasticity = 0
  2495. Part129.Friction = 0.69999998807907
  2496. Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2497. Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. Part129.Material = Enum.Material.SmoothPlastic
  2499. Part129.RightSurface = Enum.SurfaceType.Weld
  2500. Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2501. Part129.brickColor = BrickColor.new("Black")
  2502. Part129.FormFactor = Enum.FormFactor.Custom
  2503. Part129.formFactor = Enum.FormFactor.Custom
  2504. Part130.Name = "Color"
  2505. Part130.Parent = Model0
  2506. Part130.CFrame = CFrame.new(-71.6000137, 4.29995489, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2507. Part130.Orientation = Vector3.new(0, -90, 0)
  2508. Part130.Position = Vector3.new(-71.6000137, 4.29995489, 4.02998304)
  2509. Part130.Rotation = Vector3.new(0, -90, 0)
  2510. Part130.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2511. Part130.Size = Vector3.new(8.80000019, 0.800000012, 0.400000006)
  2512. Part130.Anchored = true
  2513. Part130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2514. Part130.BottomSurface = Enum.SurfaceType.Weld
  2515. Part130.BrickColor = BrickColor.new("Black")
  2516. Part130.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2517. Part130.Elasticity = 0
  2518. Part130.Friction = 0.69999998807907
  2519. Part130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2520. Part130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2521. Part130.Material = Enum.Material.SmoothPlastic
  2522. Part130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2523. Part130.TopSurface = Enum.SurfaceType.Weld
  2524. Part130.brickColor = BrickColor.new("Black")
  2525. Part130.FormFactor = Enum.FormFactor.Custom
  2526. Part130.formFactor = Enum.FormFactor.Custom
  2527. Part131.Name = "Color"
  2528. Part131.Parent = Model0
  2529. Part131.CFrame = CFrame.new(-70.9000168, 3.80000305, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2530. Part131.Orientation = Vector3.new(0, -90, 0)
  2531. Part131.Position = Vector3.new(-70.9000168, 3.80000305, -0.170031995)
  2532. Part131.Rotation = Vector3.new(0, -90, 0)
  2533. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2534. Part131.Size = Vector3.new(0.400000572, 1.39999998, 1.00000048)
  2535. Part131.Anchored = true
  2536. Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2537. Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2538. Part131.BrickColor = BrickColor.new("Black")
  2539. Part131.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2540. Part131.Elasticity = 0
  2541. Part131.Friction = 0.69999998807907
  2542. Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2543. Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2544. Part131.Material = Enum.Material.SmoothPlastic
  2545. Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2546. Part131.TopSurface = Enum.SurfaceType.Weld
  2547. Part131.brickColor = BrickColor.new("Black")
  2548. Part131.FormFactor = Enum.FormFactor.Custom
  2549. Part131.formFactor = Enum.FormFactor.Custom
  2550. Part132.Name = "Color"
  2551. Part132.Parent = Model0
  2552. Part132.CFrame = CFrame.new(-70.9000168, 3.80000305, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2553. Part132.Orientation = Vector3.new(0, -90, 0)
  2554. Part132.Position = Vector3.new(-70.9000168, 3.80000305, 8.2299614)
  2555. Part132.Rotation = Vector3.new(0, -90, 0)
  2556. Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2557. Part132.Size = Vector3.new(0.400000572, 1.39999998, 1.00000048)
  2558. Part132.Anchored = true
  2559. Part132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2560. Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2561. Part132.BrickColor = BrickColor.new("Black")
  2562. Part132.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2563. Part132.Elasticity = 0
  2564. Part132.Friction = 0.69999998807907
  2565. Part132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2566. Part132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. Part132.Material = Enum.Material.SmoothPlastic
  2568. Part132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2569. Part132.TopSurface = Enum.SurfaceType.Weld
  2570. Part132.brickColor = BrickColor.new("Black")
  2571. Part132.FormFactor = Enum.FormFactor.Custom
  2572. Part132.formFactor = Enum.FormFactor.Custom
  2573. Part133.Name = "Color"
  2574. Part133.Parent = Model0
  2575. Part133.CFrame = CFrame.new(-53.0000038, 4.29995489, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2576. Part133.Orientation = Vector3.new(0, -90, 0)
  2577. Part133.Position = Vector3.new(-53.0000038, 4.29995489, 4.02998304)
  2578. Part133.Rotation = Vector3.new(0, -90, 0)
  2579. Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2580. Part133.Size = Vector3.new(8.80000019, 0.400000036, 1.60000002)
  2581. Part133.Anchored = true
  2582. Part133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. Part133.BottomSurface = Enum.SurfaceType.Weld
  2584. Part133.BrickColor = BrickColor.new("Black")
  2585. Part133.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2586. Part133.Elasticity = 0
  2587. Part133.Friction = 0.69999998807907
  2588. Part133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2589. Part133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2590. Part133.Material = Enum.Material.SmoothPlastic
  2591. Part133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2592. Part133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2593. Part133.brickColor = BrickColor.new("Black")
  2594. Part133.FormFactor = Enum.FormFactor.Custom
  2595. Part133.formFactor = Enum.FormFactor.Custom
  2596. Part134.Parent = Model0
  2597. Part134.CFrame = CFrame.new(-62.1000061, 3.59999895, 4.0299511, -3.89470216e-08, 4.05285334e-08, -1, -1.1920929e-07, 1, 4.05284197e-08, 1, 1.1920929e-07, -3.95763635e-08)
  2598. Part134.Orientation = Vector3.new(0, -90, 0)
  2599. Part134.Position = Vector3.new(-62.1000061, 3.59999895, 4.0299511)
  2600. Part134.Rotation = Vector3.new(0, -90, 0)
  2601. Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2602. Part134.Size = Vector3.new(7.99999857, 0.600000024, 9.8000021)
  2603. Part134.Anchored = true
  2604. Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2606. Part134.BrickColor = BrickColor.new("Black")
  2607. Part134.CanCollide = false
  2608. Part134.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
  2609. Part134.Elasticity = 0
  2610. Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2611. Part134.LeftSurface = Enum.SurfaceType.Weld
  2612. Part134.Material = Enum.Material.SmoothPlastic
  2613. Part134.RightSurface = Enum.SurfaceType.Weld
  2614. Part134.TopSurface = Enum.SurfaceType.Weld
  2615. Part134.brickColor = BrickColor.new("Black")
  2616. Part134.FormFactor = Enum.FormFactor.Custom
  2617. Part134.formFactor = Enum.FormFactor.Custom
  2618. Part135.Name = "Color"
  2619. Part135.Parent = Model0
  2620. Part135.CFrame = CFrame.new(-69.2000122, 5.59984779, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2621. Part135.Orientation = Vector3.new(0, -90, 0)
  2622. Part135.Position = Vector3.new(-69.2000122, 5.59984779, -0.170031995)
  2623. Part135.Rotation = Vector3.new(0, -90, 0)
  2624. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2625. Part135.Size = Vector3.new(0.400000572, 2.20000029, 4.40000057)
  2626. Part135.Anchored = true
  2627. Part135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2629. Part135.BrickColor = BrickColor.new("Black")
  2630. Part135.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2631. Part135.Elasticity = 0
  2632. Part135.Friction = 0.69999998807907
  2633. Part135.FrontSurface = Enum.SurfaceType.Weld
  2634. Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2635. Part135.Material = Enum.Material.SmoothPlastic
  2636. Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2637. Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2638. Part135.brickColor = BrickColor.new("Black")
  2639. Part135.FormFactor = Enum.FormFactor.Custom
  2640. Part135.formFactor = Enum.FormFactor.Custom
  2641. Part136.Name = "Color"
  2642. Part136.Parent = Model0
  2643. Part136.CFrame = CFrame.new(-69.2000122, 5.59984779, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2644. Part136.Orientation = Vector3.new(0, -90, 0)
  2645. Part136.Position = Vector3.new(-69.2000122, 5.59984779, 8.2299614)
  2646. Part136.Rotation = Vector3.new(0, -90, 0)
  2647. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2648. Part136.Size = Vector3.new(0.400000572, 2.20000029, 4.4000001)
  2649. Part136.Anchored = true
  2650. Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2652. Part136.BrickColor = BrickColor.new("Black")
  2653. Part136.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2654. Part136.Elasticity = 0
  2655. Part136.Friction = 0.69999998807907
  2656. Part136.FrontSurface = Enum.SurfaceType.Weld
  2657. Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2658. Part136.Material = Enum.Material.SmoothPlastic
  2659. Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2660. Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2661. Part136.brickColor = BrickColor.new("Black")
  2662. Part136.FormFactor = Enum.FormFactor.Custom
  2663. Part136.formFactor = Enum.FormFactor.Custom
  2664. Part137.Name = "Color"
  2665. Part137.Parent = Model0
  2666. Part137.CFrame = CFrame.new(-71.2999954, 5.29985523, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2667. Part137.Orientation = Vector3.new(0, -90, 0)
  2668. Part137.Position = Vector3.new(-71.2999954, 5.29985523, 4.02998304)
  2669. Part137.Rotation = Vector3.new(0, -90, 0)
  2670. Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2671. Part137.Size = Vector3.new(8.00000095, 2.79999995, 0.200000003)
  2672. Part137.Anchored = true
  2673. Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2674. Part137.BottomSurface = Enum.SurfaceType.Weld
  2675. Part137.BrickColor = BrickColor.new("Black")
  2676. Part137.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2677. Part137.Elasticity = 0
  2678. Part137.Friction = 0.69999998807907
  2679. Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. Part137.LeftSurface = Enum.SurfaceType.Weld
  2681. Part137.Material = Enum.Material.SmoothPlastic
  2682. Part137.RightSurface = Enum.SurfaceType.Weld
  2683. Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2684. Part137.brickColor = BrickColor.new("Black")
  2685. Part137.FormFactor = Enum.FormFactor.Custom
  2686. Part137.formFactor = Enum.FormFactor.Custom
  2687. Part138.Name = "Color"
  2688. Part138.Parent = Model0
  2689. Part138.CFrame = CFrame.new(-66.4999771, 6.39985323, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2690. Part138.Orientation = Vector3.new(0, -90, 0)
  2691. Part138.Position = Vector3.new(-66.4999771, 6.39985323, 8.2299614)
  2692. Part138.Rotation = Vector3.new(0, -90, 0)
  2693. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2694. Part138.Size = Vector3.new(0.400000572, 5, 1.00000036)
  2695. Part138.Anchored = true
  2696. Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2697. Part138.BottomSurface = Enum.SurfaceType.Weld
  2698. Part138.BrickColor = BrickColor.new("Black")
  2699. Part138.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2700. Part138.Elasticity = 0
  2701. Part138.Friction = 0.69999998807907
  2702. Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2703. Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2704. Part138.Material = Enum.Material.SmoothPlastic
  2705. Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2706. Part138.TopSurface = Enum.SurfaceType.Weld
  2707. Part138.brickColor = BrickColor.new("Black")
  2708. Part138.FormFactor = Enum.FormFactor.Custom
  2709. Part138.formFactor = Enum.FormFactor.Custom
  2710. Part139.Name = "Color"
  2711. Part139.Parent = Model0
  2712. Part139.CFrame = CFrame.new(-66.4999771, 6.39985323, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2713. Part139.Orientation = Vector3.new(0, -90, 0)
  2714. Part139.Position = Vector3.new(-66.4999771, 6.39985323, -0.170031995)
  2715. Part139.Rotation = Vector3.new(0, -90, 0)
  2716. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2717. Part139.Size = Vector3.new(0.400000572, 5, 1.00000036)
  2718. Part139.Anchored = true
  2719. Part139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2720. Part139.BottomSurface = Enum.SurfaceType.Weld
  2721. Part139.BrickColor = BrickColor.new("Black")
  2722. Part139.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2723. Part139.Elasticity = 0
  2724. Part139.Friction = 0.69999998807907
  2725. Part139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2726. Part139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2727. Part139.Material = Enum.Material.SmoothPlastic
  2728. Part139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. Part139.TopSurface = Enum.SurfaceType.Weld
  2730. Part139.brickColor = BrickColor.new("Black")
  2731. Part139.FormFactor = Enum.FormFactor.Custom
  2732. Part139.formFactor = Enum.FormFactor.Custom
  2733. Part140.Name = "DoorHinge3"
  2734. Part140.Parent = Model0
  2735. Part140.CFrame = CFrame.new(-61.9999733, 6.39985323, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2736. Part140.Orientation = Vector3.new(0, -90, 0)
  2737. Part140.Position = Vector3.new(-61.9999733, 6.39985323, -0.170031995)
  2738. Part140.Rotation = Vector3.new(0, -90, 0)
  2739. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2740. Part140.Size = Vector3.new(0.400000572, 5, 0.80000037)
  2741. Part140.Anchored = true
  2742. Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2743. Part140.BottomSurface = Enum.SurfaceType.Weld
  2744. Part140.BrickColor = BrickColor.new("Black")
  2745. Part140.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2746. Part140.Elasticity = 0
  2747. Part140.Friction = 0.69999998807907
  2748. Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2749. Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2750. Part140.Material = Enum.Material.SmoothPlastic
  2751. Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. Part140.TopSurface = Enum.SurfaceType.Weld
  2753. Part140.brickColor = BrickColor.new("Black")
  2754. Part140.FormFactor = Enum.FormFactor.Custom
  2755. Part140.formFactor = Enum.FormFactor.Custom
  2756. Part141.Name = "DoorHinge4"
  2757. Part141.Parent = Model0
  2758. Part141.CFrame = CFrame.new(-61.9999733, 6.39985323, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2759. Part141.Orientation = Vector3.new(0, -90, 0)
  2760. Part141.Position = Vector3.new(-61.9999733, 6.39985323, 8.2299614)
  2761. Part141.Rotation = Vector3.new(0, -90, 0)
  2762. Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2763. Part141.Size = Vector3.new(0.400000572, 5, 0.80000037)
  2764. Part141.Anchored = true
  2765. Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2766. Part141.BottomSurface = Enum.SurfaceType.Weld
  2767. Part141.BrickColor = BrickColor.new("Black")
  2768. Part141.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2769. Part141.Elasticity = 0
  2770. Part141.Friction = 0.69999998807907
  2771. Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2772. Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2773. Part141.Material = Enum.Material.SmoothPlastic
  2774. Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2775. Part141.TopSurface = Enum.SurfaceType.Weld
  2776. Part141.brickColor = BrickColor.new("Black")
  2777. Part141.FormFactor = Enum.FormFactor.Custom
  2778. Part141.formFactor = Enum.FormFactor.Custom
  2779. Part142.Name = "Color"
  2780. Part142.Parent = Model0
  2781. Part142.CFrame = CFrame.new(-71.2999954, 7.79985189, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2782. Part142.Orientation = Vector3.new(0, -90, 0)
  2783. Part142.Position = Vector3.new(-71.2999954, 7.79985189, -0.170031995)
  2784. Part142.Rotation = Vector3.new(0, -90, 0)
  2785. Part142.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2786. Part142.Size = Vector3.new(0.400000572, 2.20000005, 1.00000036)
  2787. Part142.Anchored = true
  2788. Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2789. Part142.BottomSurface = Enum.SurfaceType.Weld
  2790. Part142.BrickColor = BrickColor.new("Black")
  2791. Part142.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2792. Part142.Elasticity = 0
  2793. Part142.Friction = 0.69999998807907
  2794. Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2795. Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2796. Part142.Material = Enum.Material.SmoothPlastic
  2797. Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2798. Part142.TopSurface = Enum.SurfaceType.Weld
  2799. Part142.brickColor = BrickColor.new("Black")
  2800. Part142.FormFactor = Enum.FormFactor.Custom
  2801. Part142.formFactor = Enum.FormFactor.Custom
  2802. Part143.Name = "Color"
  2803. Part143.Parent = Model0
  2804. Part143.CFrame = CFrame.new(-71.2999954, 7.79984379, 8.2299614, 3.18925544e-07, 4.05284943e-08, -1, -1.19209282e-07, 1, 4.05284553e-08, 1, 1.1920929e-07, 3.01933312e-07)
  2805. Part143.Orientation = Vector3.new(0, -90, 0)
  2806. Part143.Position = Vector3.new(-71.2999954, 7.79984379, 8.2299614)
  2807. Part143.Rotation = Vector3.new(0, -90, 0)
  2808. Part143.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2809. Part143.Size = Vector3.new(0.400000572, 2.20000005, 1.00000036)
  2810. Part143.Anchored = true
  2811. Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2812. Part143.BottomSurface = Enum.SurfaceType.Weld
  2813. Part143.BrickColor = BrickColor.new("Black")
  2814. Part143.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2815. Part143.Elasticity = 0
  2816. Part143.Friction = 0.69999998807907
  2817. Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2818. Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2819. Part143.Material = Enum.Material.SmoothPlastic
  2820. Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2821. Part143.TopSurface = Enum.SurfaceType.Weld
  2822. Part143.brickColor = BrickColor.new("Black")
  2823. Part143.FormFactor = Enum.FormFactor.Custom
  2824. Part143.formFactor = Enum.FormFactor.Custom
  2825. Part144.Name = "Color"
  2826. Part144.Parent = Model0
  2827. Part144.CFrame = CFrame.new(-71.4999771, 7.79985189, 0.229966, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2828. Part144.Orientation = Vector3.new(0, -90, 0)
  2829. Part144.Position = Vector3.new(-71.4999771, 7.79985189, 0.229966)
  2830. Part144.Rotation = Vector3.new(0, -90, 0)
  2831. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2832. Part144.Size = Vector3.new(0.400000572, 2.20000005, 0.600000322)
  2833. Part144.Anchored = true
  2834. Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2835. Part144.BottomSurface = Enum.SurfaceType.Weld
  2836. Part144.BrickColor = BrickColor.new("Black")
  2837. Part144.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2838. Part144.Elasticity = 0
  2839. Part144.Friction = 0.69999998807907
  2840. Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2841. Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2842. Part144.Material = Enum.Material.SmoothPlastic
  2843. Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2844. Part144.TopSurface = Enum.SurfaceType.Weld
  2845. Part144.brickColor = BrickColor.new("Black")
  2846. Part144.FormFactor = Enum.FormFactor.Custom
  2847. Part144.formFactor = Enum.FormFactor.Custom
  2848. Part145.Name = "Color"
  2849. Part145.Parent = Model0
  2850. Part145.CFrame = CFrame.new(-71.4999771, 7.79985189, 7.82996893, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2851. Part145.Orientation = Vector3.new(0, -90, 0)
  2852. Part145.Position = Vector3.new(-71.4999771, 7.79985189, 7.82996893)
  2853. Part145.Rotation = Vector3.new(0, -90, 0)
  2854. Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2855. Part145.Size = Vector3.new(0.400000572, 2.20000005, 0.600000322)
  2856. Part145.Anchored = true
  2857. Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2858. Part145.BottomSurface = Enum.SurfaceType.Weld
  2859. Part145.BrickColor = BrickColor.new("Black")
  2860. Part145.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2861. Part145.Elasticity = 0
  2862. Part145.Friction = 0.69999998807907
  2863. Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2864. Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2865. Part145.Material = Enum.Material.SmoothPlastic
  2866. Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2867. Part145.TopSurface = Enum.SurfaceType.Weld
  2868. Part145.brickColor = BrickColor.new("Black")
  2869. Part145.FormFactor = Enum.FormFactor.Custom
  2870. Part145.formFactor = Enum.FormFactor.Custom
  2871. Part146.Name = "Color"
  2872. Part146.Parent = Model0
  2873. Part146.CFrame = CFrame.new(-65.7000122, 9.09985638, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2874. Part146.Orientation = Vector3.new(0, -90, 0)
  2875. Part146.Position = Vector3.new(-65.7000122, 9.09985638, 4.02998304)
  2876. Part146.Rotation = Vector3.new(0, -90, 0)
  2877. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2878. Part146.Size = Vector3.new(8.80000019, 0.400000095, 12.2000008)
  2879. Part146.Anchored = true
  2880. Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2881. Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2882. Part146.BrickColor = BrickColor.new("Black")
  2883. Part146.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2884. Part146.Elasticity = 0
  2885. Part146.Friction = 0.69999998807907
  2886. Part146.FrontSurface = Enum.SurfaceType.Weld
  2887. Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2888. Part146.Material = Enum.Material.SmoothPlastic
  2889. Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2890. Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2891. Part146.brickColor = BrickColor.new("Black")
  2892. Part146.FormFactor = Enum.FormFactor.Custom
  2893. Part146.formFactor = Enum.FormFactor.Custom
  2894. WedgePart147.Name = "Color"
  2895. WedgePart147.Parent = Model0
  2896. WedgePart147.CFrame = CFrame.new(-59.3999977, 9.09985638, 4.02998304, 3.72041953e-08, 4.05300611e-08, -1, -1.1920929e-07, 1, 4.05268992e-08, 1, 1.1920929e-07, -1.1572758e-07)
  2897. WedgePart147.Orientation = Vector3.new(0, -90, 0)
  2898. WedgePart147.Position = Vector3.new(-59.3999977, 9.09985638, 4.02998304)
  2899. WedgePart147.Rotation = Vector3.new(0, -90, 0)
  2900. WedgePart147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2901. WedgePart147.Size = Vector3.new(8.80000114, 0.400000006, 0.400000095)
  2902. WedgePart147.Anchored = true
  2903. WedgePart147.BackSurface = Enum.SurfaceType.Weld
  2904. WedgePart147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2905. WedgePart147.BrickColor = BrickColor.new("Black")
  2906. WedgePart147.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
  2907. WedgePart147.Elasticity = 0
  2908. WedgePart147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2909. WedgePart147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2910. WedgePart147.Material = Enum.Material.SmoothPlastic
  2911. WedgePart147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2912. WedgePart147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2913. WedgePart147.brickColor = BrickColor.new("Black")
  2914. WedgePart147.FormFactor = Enum.FormFactor.Custom
  2915. WedgePart147.formFactor = Enum.FormFactor.Custom
  2916. Weld148.Name = "Window"
  2917. Weld148.Parent = WedgePart147
  2918. Weld148.C1 = CFrame.new(7.62939453e-06, 0.0865502357, 1.76913166, 1, -4.19105106e-09, -4.32799112e-07, -2.00074766e-07, 0.672672749, -0.739940107, 1.76222031e-07, 0.739940107, 0.672672749)
  2919. Weld148.Part0 = WedgePart147
  2920. Weld148.Part1 = Part108
  2921. Weld148.part1 = Part108
  2922. Weld149.Name = "Color"
  2923. Weld149.Parent = WedgePart147
  2924. Weld149.C1 = CFrame.new(-4.09999847, 0.0865502357, 1.76913166, 1, -4.19105106e-09, -4.32799112e-07, -2.00074766e-07, 0.672672749, -0.739940107, 1.76222031e-07, 0.739940107, 0.672672749)
  2925. Weld149.Part0 = WedgePart147
  2926. Weld149.Part1 = Part174
  2927. Weld149.part1 = Part174
  2928. Weld150.Name = "Color"
  2929. Weld150.Parent = WedgePart147
  2930. Weld150.C1 = CFrame.new(4.09999847, 0.0865488052, 1.76913452, 1, -4.19105106e-09, -4.32799112e-07, -2.00074766e-07, 0.672672749, -0.739940107, 1.76222031e-07, 0.739940107, 0.672672749)
  2931. Weld150.Part0 = WedgePart147
  2932. Weld150.Part1 = Part175
  2933. Weld150.part1 = Part175
  2934. Weld151.Name = "Color"
  2935. Weld151.Parent = WedgePart147
  2936. Weld151.C1 = CFrame.new(0, 0.182524681, -0.0865497589, 1, 2.17543999e-07, -7.0818794e-07, 1.5504547e-07, 0.739937544, 0.672670305, -1.52852266e-07, -0.672670305, 0.739937544)
  2937. Weld151.Part0 = WedgePart147
  2938. Weld151.Part1 = WedgePart176
  2939. Weld151.part1 = WedgePart176
  2940. Part152.Name = "Window"
  2941. Part152.Parent = Model0
  2942. Part152.CFrame = CFrame.new(-71.7000122, 7.79985189, 4.02998304, 0.99999994, 4.05285157e-08, 1.9669136e-07, -4.05284446e-08, 1, -1.19209275e-07, -1.9669136e-07, 1.19209275e-07, 0.99999994)
  2943. Part152.Position = Vector3.new(-71.7000122, 7.79985189, 4.02998304)
  2944. Part152.Color = Color3.new(0.854902, 0.521569, 0.254902)
  2945. Part152.Transparency = 0.60000002384186
  2946. Part152.Size = Vector3.new(0.200000003, 2.20000005, 7.19999981)
  2947. Part152.Anchored = true
  2948. Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2949. Part152.BottomSurface = Enum.SurfaceType.Weld
  2950. Part152.BrickColor = BrickColor.new("Bright orange")
  2951. Part152.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2952. Part152.Elasticity = 0
  2953. Part152.Friction = 0.69999998807907
  2954. Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2955. Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2956. Part152.Material = Enum.Material.SmoothPlastic
  2957. Part152.Reflectance = 1
  2958. Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2959. Part152.TopSurface = Enum.SurfaceType.Weld
  2960. Part152.brickColor = BrickColor.new("Bright orange")
  2961. Part152.FormFactor = Enum.FormFactor.Custom
  2962. Part152.formFactor = Enum.FormFactor.Custom
  2963. BlockMesh153.Parent = Part152
  2964. BlockMesh153.Scale = Vector3.new(0.899999976, 1, 1)
  2965. Part154.Name = "HelperPart"
  2966. Part154.Parent = Model0
  2967. Part154.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2968. Part154.Orientation = Vector3.new(0, -90, 0)
  2969. Part154.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
  2970. Part154.Rotation = Vector3.new(0, -90, 0)
  2971. Part154.Color = Color3.new(0.419608, 0.196078, 0.486275)
  2972. Part154.Transparency = 1
  2973. Part154.Size = Vector3.new(8.00000095, 1, 8.39999962)
  2974. Part154.Anchored = true
  2975. Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2976. Part154.BottomSurface = Enum.SurfaceType.Weld
  2977. Part154.BrickColor = BrickColor.new("Bright violet")
  2978. Part154.CanCollide = false
  2979. Part154.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  2980. Part154.Elasticity = 0
  2981. Part154.Friction = 0.69999998807907
  2982. Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2983. Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2984. Part154.Material = Enum.Material.SmoothPlastic
  2985. Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2986. Part154.TopSurface = Enum.SurfaceType.Weld
  2987. Part154.brickColor = BrickColor.new("Bright violet")
  2988. Part154.FormFactor = Enum.FormFactor.Custom
  2989. Part154.formFactor = Enum.FormFactor.Custom
  2990. Part155.Name = "Window"
  2991. Part155.Parent = Model0
  2992. Part155.CFrame = CFrame.new(-68.9000015, 7.79985189, 8.32999992, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  2993. Part155.Orientation = Vector3.new(0, -90, 0)
  2994. Part155.Position = Vector3.new(-68.9000015, 7.79985189, 8.32999992)
  2995. Part155.Rotation = Vector3.new(0, -90, 0)
  2996. Part155.Color = Color3.new(0.854902, 0.521569, 0.254902)
  2997. Part155.Transparency = 0.60000002384186
  2998. Part155.Size = Vector3.new(0.200000003, 2.20000005, 3.79999995)
  2999. Part155.Anchored = true
  3000. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3001. Part155.BottomSurface = Enum.SurfaceType.Weld
  3002. Part155.BrickColor = BrickColor.new("Bright orange")
  3003. Part155.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3004. Part155.Elasticity = 0
  3005. Part155.Friction = 0.69999998807907
  3006. Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3007. Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3008. Part155.Material = Enum.Material.SmoothPlastic
  3009. Part155.Reflectance = 1
  3010. Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3011. Part155.TopSurface = Enum.SurfaceType.Weld
  3012. Part155.brickColor = BrickColor.new("Bright orange")
  3013. Part155.FormFactor = Enum.FormFactor.Custom
  3014. Part155.formFactor = Enum.FormFactor.Custom
  3015. BlockMesh156.Parent = Part155
  3016. BlockMesh156.Scale = Vector3.new(0.899999976, 1, 1)
  3017. Part157.Name = "Window"
  3018. Part157.Parent = Model0
  3019. Part157.CFrame = CFrame.new(-68.9000015, 7.79985189, -0.270006001, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3020. Part157.Orientation = Vector3.new(0, -90, 0)
  3021. Part157.Position = Vector3.new(-68.9000015, 7.79985189, -0.270006001)
  3022. Part157.Rotation = Vector3.new(0, -90, 0)
  3023. Part157.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3024. Part157.Transparency = 0.60000002384186
  3025. Part157.Size = Vector3.new(0.200000003, 2.20000005, 3.79999995)
  3026. Part157.Anchored = true
  3027. Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3028. Part157.BottomSurface = Enum.SurfaceType.Weld
  3029. Part157.BrickColor = BrickColor.new("Bright orange")
  3030. Part157.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3031. Part157.Elasticity = 0
  3032. Part157.Friction = 0.69999998807907
  3033. Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3034. Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3035. Part157.Material = Enum.Material.SmoothPlastic
  3036. Part157.Reflectance = 1
  3037. Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3038. Part157.TopSurface = Enum.SurfaceType.Weld
  3039. Part157.brickColor = BrickColor.new("Bright orange")
  3040. Part157.FormFactor = Enum.FormFactor.Custom
  3041. Part157.formFactor = Enum.FormFactor.Custom
  3042. BlockMesh158.Parent = Part157
  3043. BlockMesh158.Scale = Vector3.new(0.899999976, 1, 1)
  3044. Part159.Name = "Window"
  3045. Part159.Parent = Model0
  3046. Part159.CFrame = CFrame.new(-64.2000122, 7.69984102, -0.270036995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3047. Part159.Orientation = Vector3.new(0, -90, 0)
  3048. Part159.Position = Vector3.new(-64.2000122, 7.69984102, -0.270036995)
  3049. Part159.Rotation = Vector3.new(0, -90, 0)
  3050. Part159.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3051. Part159.Transparency = 0.60000002384186
  3052. Part159.Size = Vector3.new(0.200000003, 2, 3.20000005)
  3053. Part159.Anchored = true
  3054. Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3055. Part159.BottomSurface = Enum.SurfaceType.Weld
  3056. Part159.BrickColor = BrickColor.new("Bright orange")
  3057. Part159.CanCollide = false
  3058. Part159.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3059. Part159.Elasticity = 0
  3060. Part159.Friction = 0.69999998807907
  3061. Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3062. Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3063. Part159.Material = Enum.Material.SmoothPlastic
  3064. Part159.Reflectance = 1
  3065. Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3066. Part159.TopSurface = Enum.SurfaceType.Weld
  3067. Part159.brickColor = BrickColor.new("Bright orange")
  3068. Part159.FormFactor = Enum.FormFactor.Custom
  3069. Part159.formFactor = Enum.FormFactor.Custom
  3070. BlockMesh160.Parent = Part159
  3071. BlockMesh160.Scale = Vector3.new(0.899999976, 1, 1)
  3072. UnionOperation161.Name = "Door3"
  3073. UnionOperation161.Parent = Model0
  3074. UnionOperation161.CFrame = CFrame.new(-64.2000122, 6.39985323, -0.170000002, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
  3075. UnionOperation161.Position = Vector3.new(-64.2000122, 6.39985323, -0.170000002)
  3076. UnionOperation161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3077. UnionOperation161.Size = Vector3.new(3.59992599, 4.99988937, 0.399993896)
  3078. UnionOperation161.Anchored = true
  3079. UnionOperation161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3080. UnionOperation161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3081. UnionOperation161.BrickColor = BrickColor.new("Black")
  3082. UnionOperation161.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3083. UnionOperation161.Elasticity = 0
  3084. UnionOperation161.Friction = 0.69999998807907
  3085. UnionOperation161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3086. UnionOperation161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3087. UnionOperation161.Material = Enum.Material.SmoothPlastic
  3088. UnionOperation161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3089. UnionOperation161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3090. UnionOperation161.brickColor = BrickColor.new("Black")
  3091. UnionOperation161.UsePartColor = true
  3092. Weld162.Name = "Window"
  3093. Weld162.Parent = UnionOperation161
  3094. Weld162.C1 = CFrame.new(0.100006104, -1.29999876, 0, 3.25186335e-07, -1.1920929e-07, 1, 4.05284943e-08, 1, 1.19209282e-07, -1, 4.05284553e-08, 3.19522258e-07)
  3095. Weld162.Part0 = UnionOperation161
  3096. Weld162.Part1 = Part159
  3097. Weld162.part1 = Part159
  3098. StringValue163.Name = "DoorCFrame"
  3099. StringValue163.Parent = UnionOperation161
  3100. StringValue163.Value = "1.8, 0, 0, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008"
  3101. StringValue164.Name = "HingeCFrame"
  3102. StringValue164.Parent = UnionOperation161
  3103. StringValue164.Value = "8.2147298599011e-006, 1.0266255685565e-006, 0.39999890327454, 3.2518633474865e-007, 1, 7.5497901264043e-008, 4.0528494338332e-008, 7.5497894158616e-008, -1, -1, 3.1952225754139e-007, -4.0528469469336e-008"
  3104. Part165.Name = "Window"
  3105. Part165.Parent = Model0
  3106. Part165.CFrame = CFrame.new(-64.2000122, 7.69984102, 8.32996178, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3107. Part165.Orientation = Vector3.new(0, -90, 0)
  3108. Part165.Position = Vector3.new(-64.2000122, 7.69984102, 8.32996178)
  3109. Part165.Rotation = Vector3.new(0, -90, 0)
  3110. Part165.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3111. Part165.Transparency = 0.60000002384186
  3112. Part165.Size = Vector3.new(0.200000003, 2, 3.20000005)
  3113. Part165.Anchored = true
  3114. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3115. Part165.BottomSurface = Enum.SurfaceType.Weld
  3116. Part165.BrickColor = BrickColor.new("Bright orange")
  3117. Part165.CanCollide = false
  3118. Part165.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3119. Part165.Elasticity = 0
  3120. Part165.Friction = 0.69999998807907
  3121. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3122. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3123. Part165.Material = Enum.Material.SmoothPlastic
  3124. Part165.Reflectance = 1
  3125. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3126. Part165.TopSurface = Enum.SurfaceType.Weld
  3127. Part165.brickColor = BrickColor.new("Bright orange")
  3128. Part165.FormFactor = Enum.FormFactor.Custom
  3129. Part165.formFactor = Enum.FormFactor.Custom
  3130. BlockMesh166.Parent = Part165
  3131. BlockMesh166.Scale = Vector3.new(0.899999976, 1, 1)
  3132. UnionOperation167.Name = "Door4"
  3133. UnionOperation167.Parent = Model0
  3134. UnionOperation167.CFrame = CFrame.new(-64.2000122, 6.39985323, 8.2299881, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
  3135. UnionOperation167.Position = Vector3.new(-64.2000122, 6.39985323, 8.2299881)
  3136. UnionOperation167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3137. UnionOperation167.Size = Vector3.new(3.59992599, 4.99988937, 0.399993896)
  3138. UnionOperation167.Anchored = true
  3139. UnionOperation167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3140. UnionOperation167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3141. UnionOperation167.BrickColor = BrickColor.new("Black")
  3142. UnionOperation167.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3143. UnionOperation167.Elasticity = 0
  3144. UnionOperation167.Friction = 0.69999998807907
  3145. UnionOperation167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3146. UnionOperation167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3147. UnionOperation167.Material = Enum.Material.SmoothPlastic
  3148. UnionOperation167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3149. UnionOperation167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3150. UnionOperation167.brickColor = BrickColor.new("Black")
  3151. UnionOperation167.UsePartColor = true
  3152. Weld168.Name = "Window"
  3153. Weld168.Parent = UnionOperation167
  3154. Weld168.C1 = CFrame.new(-0.0999946594, -1.29999876, 0, 3.25186335e-07, -1.1920929e-07, 1, 4.05284943e-08, 1, 1.19209282e-07, -1, 4.05284553e-08, 3.19522258e-07)
  3155. Weld168.Part0 = UnionOperation167
  3156. Weld168.Part1 = Part165
  3157. Weld168.part1 = Part165
  3158. StringValue169.Name = "DoorCFrame"
  3159. StringValue169.Parent = UnionOperation167
  3160. StringValue169.Value = "1.8, 0, 0, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008"
  3161. StringValue170.Name = "HingeCFrame"
  3162. StringValue170.Parent = UnionOperation167
  3163. StringValue170.Value = "8.2147298599011e-006, 1.0266255685565e-006, 0.39999890327454, 3.2518633474865e-007, -1, -1.6292068494295e-007, 4.0528494338332e-008, -1.6292067073209e-007, 1, -1, -3.1952225754139e-007, 4.0528441047627e-008"
  3164. Part171.Name = "DoorHinge1"
  3165. Part171.Parent = Model0
  3166. Part171.CFrame = CFrame.new(-57.3000145, 5.29985523, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3167. Part171.Orientation = Vector3.new(0, -90, 0)
  3168. Part171.Position = Vector3.new(-57.3000145, 5.29985523, -0.170031995)
  3169. Part171.Rotation = Vector3.new(0, -90, 0)
  3170. Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3171. Part171.Size = Vector3.new(0.399999619, 2.79999995, 0.200000003)
  3172. Part171.Anchored = true
  3173. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3175. Part171.BrickColor = BrickColor.new("Black")
  3176. Part171.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3177. Part171.Elasticity = 0
  3178. Part171.Friction = 0.69999998807907
  3179. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3180. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3181. Part171.Material = Enum.Material.SmoothPlastic
  3182. Part171.RightSurface = Enum.SurfaceType.Weld
  3183. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3184. Part171.brickColor = BrickColor.new("Black")
  3185. Part171.FormFactor = Enum.FormFactor.Custom
  3186. Part171.formFactor = Enum.FormFactor.Custom
  3187. UnionOperation172.Name = "Window"
  3188. UnionOperation172.Parent = Model0
  3189. UnionOperation172.CFrame = CFrame.new(-59.5702782, 7.69984102, 8.32999992, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
  3190. UnionOperation172.Position = Vector3.new(-59.5702782, 7.69984102, 8.32999992)
  3191. UnionOperation172.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3192. UnionOperation172.Transparency = 0.60000002384186
  3193. UnionOperation172.Size = Vector3.new(3.65941715, 2.00000286, 0.180007935)
  3194. UnionOperation172.Anchored = true
  3195. UnionOperation172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3196. UnionOperation172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3197. UnionOperation172.BrickColor = BrickColor.new("Bright orange")
  3198. UnionOperation172.CanCollide = false
  3199. UnionOperation172.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3200. UnionOperation172.Elasticity = 0
  3201. UnionOperation172.Friction = 0.69999998807907
  3202. UnionOperation172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3203. UnionOperation172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3204. UnionOperation172.Material = Enum.Material.SmoothPlastic
  3205. UnionOperation172.Reflectance = 1
  3206. UnionOperation172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3207. UnionOperation172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3208. UnionOperation172.brickColor = BrickColor.new("Bright orange")
  3209. Part173.Name = "HelperPart"
  3210. Part173.Parent = Model0
  3211. Part173.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3212. Part173.Orientation = Vector3.new(0, -90, 0)
  3213. Part173.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
  3214. Part173.Rotation = Vector3.new(0, -90, 0)
  3215. Part173.Color = Color3.new(0.419608, 0.196078, 0.486275)
  3216. Part173.Transparency = 1
  3217. Part173.Size = Vector3.new(8.00000095, 1, 8.39999962)
  3218. Part173.Anchored = true
  3219. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3220. Part173.BottomSurface = Enum.SurfaceType.Weld
  3221. Part173.BrickColor = BrickColor.new("Bright violet")
  3222. Part173.CanCollide = false
  3223. Part173.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3224. Part173.Elasticity = 0
  3225. Part173.Friction = 0.69999998807907
  3226. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3227. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3228. Part173.Material = Enum.Material.SmoothPlastic
  3229. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3230. Part173.TopSurface = Enum.SurfaceType.Weld
  3231. Part173.brickColor = BrickColor.new("Bright violet")
  3232. Part173.FormFactor = Enum.FormFactor.Custom
  3233. Part173.formFactor = Enum.FormFactor.Custom
  3234. Part174.Name = "Color"
  3235. Part174.Parent = Model0
  3236. Part174.CFrame = CFrame.new(-58.2739906, 7.73257923, 8.12998581, 3.17071539e-07, 0.739940107, -0.672672689, -1.23400355e-07, 0.672672689, 0.739940107, 1, -1.47414823e-07, 2.89456011e-07)
  3237. Part174.Orientation = Vector3.new(-47.7299995, -90, 0)
  3238. Part174.Position = Vector3.new(-58.2739906, 7.73257923, 8.12998581)
  3239. Part174.Rotation = Vector3.new(-90, -42.2700005, -90)
  3240. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3241. Part174.Size = Vector3.new(0.600000381, 0.200000048, 2.97321367)
  3242. Part174.Anchored = true
  3243. Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3244. Part174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3245. Part174.BrickColor = BrickColor.new("Black")
  3246. Part174.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3247. Part174.Elasticity = 0
  3248. Part174.Friction = 0.69999998807907
  3249. Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3250. Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3251. Part174.Material = Enum.Material.SmoothPlastic
  3252. Part174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3253. Part174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3254. Part174.brickColor = BrickColor.new("Black")
  3255. Part174.FormFactor = Enum.FormFactor.Custom
  3256. Part174.formFactor = Enum.FormFactor.Custom
  3257. Part175.Name = "Color"
  3258. Part175.Parent = Model0
  3259. Part175.CFrame = CFrame.new(-58.2739906, 7.73257923, -0.0700239986, 3.17071539e-07, 0.739940107, -0.672672689, -1.23400355e-07, 0.672672689, 0.739940107, 1, -1.47414823e-07, 2.89456011e-07)
  3260. Part175.Orientation = Vector3.new(-47.7299995, -90, 0)
  3261. Part175.Position = Vector3.new(-58.2739906, 7.73257923, -0.0700239986)
  3262. Part175.Rotation = Vector3.new(-90, -42.2700005, -90)
  3263. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3264. Part175.Size = Vector3.new(0.600000381, 0.200000048, 2.97321367)
  3265. Part175.Anchored = true
  3266. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3267. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3268. Part175.BrickColor = BrickColor.new("Black")
  3269. Part175.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3270. Part175.Elasticity = 0
  3271. Part175.Friction = 0.69999998807907
  3272. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3273. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3274. Part175.Material = Enum.Material.SmoothPlastic
  3275. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3276. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3277. Part175.brickColor = BrickColor.new("Black")
  3278. Part175.FormFactor = Enum.FormFactor.Custom
  3279. Part175.formFactor = Enum.FormFactor.Custom
  3280. WedgePart176.Name = "Color"
  3281. WedgePart176.Parent = Model0
  3282. WedgePart176.CFrame = CFrame.new(-59.3412819, 8.90659428, 4.02998304, 5.92460367e-07, -0.672670245, -0.739937544, 9.83346879e-08, 0.739937544, -0.672670245, 1, 2.68279052e-07, -2.05512023e-07)
  3283. WedgePart176.Orientation = Vector3.new(42.2700005, -90, 0)
  3284. WedgePart176.Position = Vector3.new(-59.3412819, 8.90659428, 4.02998304)
  3285. WedgePart176.Rotation = Vector3.new(90, -47.7299995, 90)
  3286. WedgePart176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3287. WedgePart176.Size = Vector3.new(8.80000019, 0.200000048, 0.200000048)
  3288. WedgePart176.Anchored = true
  3289. WedgePart176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3290. WedgePart176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3291. WedgePart176.BrickColor = BrickColor.new("Black")
  3292. WedgePart176.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3293. WedgePart176.Elasticity = 0
  3294. WedgePart176.Friction = 0.69999998807907
  3295. WedgePart176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3296. WedgePart176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. WedgePart176.Material = Enum.Material.SmoothPlastic
  3298. WedgePart176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3299. WedgePart176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3300. WedgePart176.brickColor = BrickColor.new("Black")
  3301. WedgePart176.FormFactor = Enum.FormFactor.Custom
  3302. WedgePart176.formFactor = Enum.FormFactor.Custom
  3303. UnionOperation177.Name = "Door2"
  3304. UnionOperation177.Parent = Model0
  3305. UnionOperation177.CFrame = CFrame.new(-59.5000114, 6.39985323, 8.2299614, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
  3306. UnionOperation177.Position = Vector3.new(-59.5000114, 6.39985323, 8.2299614)
  3307. UnionOperation177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3308. UnionOperation177.Size = Vector3.new(4.20000267, 5.00000191, 0.400016785)
  3309. UnionOperation177.Anchored = true
  3310. UnionOperation177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3311. UnionOperation177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3312. UnionOperation177.BrickColor = BrickColor.new("Black")
  3313. UnionOperation177.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3314. UnionOperation177.Elasticity = 0
  3315. UnionOperation177.Friction = 0.69999998807907
  3316. UnionOperation177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3317. UnionOperation177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3318. UnionOperation177.Material = Enum.Material.SmoothPlastic
  3319. UnionOperation177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3320. UnionOperation177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3321. UnionOperation177.brickColor = BrickColor.new("Black")
  3322. UnionOperation177.UsePartColor = true
  3323. Weld178.Name = "Window"
  3324. Weld178.Parent = UnionOperation177
  3325. Weld178.C1 = CFrame.new(0.0702924728, -1.29999828, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3326. Weld178.Part0 = UnionOperation177
  3327. Weld178.Part1 = UnionOperation172
  3328. Weld178.part1 = UnionOperation172
  3329. StringValue179.Name = "DoorCFrame"
  3330. StringValue179.Parent = UnionOperation177
  3331. StringValue179.Value = "2.0999999, 0, 0, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008"
  3332. StringValue180.Name = "HingeCFrame"
  3333. StringValue180.Parent = UnionOperation177
  3334. StringValue180.Value = "6.9478585373872e-007, 1.100000500679, 0.10000085830688, 3.3085041195591e-007, -1, -1.6292067073209e-007, 4.0528494338332e-008, -1.6292068494295e-007, 1, -1, -3.1385818033414e-007, 4.0528441047627e-008"
  3335. Part181.Name = "HelperPart"
  3336. Part181.Parent = Model0
  3337. Part181.CFrame = CFrame.new(-55.4999962, 4.19996023, 4.02998304, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
  3338. Part181.Orientation = Vector3.new(0, -90, 0)
  3339. Part181.Position = Vector3.new(-55.4999962, 4.19996023, 4.02998304)
  3340. Part181.Rotation = Vector3.new(0, -90, 0)
  3341. Part181.Color = Color3.new(0.419608, 0.196078, 0.486275)
  3342. Part181.Transparency = 1
  3343. Part181.Size = Vector3.new(9.20000076, 0.599999547, 4.19999743)
  3344. Part181.Anchored = true
  3345. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3346. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3347. Part181.BrickColor = BrickColor.new("Bright violet")
  3348. Part181.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
  3349. Part181.Elasticity = 0
  3350. Part181.Friction = 0
  3351. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3352. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3353. Part181.Material = Enum.Material.SmoothPlastic
  3354. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3355. Part181.TopSurface = Enum.SurfaceType.Weld
  3356. Part181.brickColor = BrickColor.new("Bright violet")
  3357. Part181.FormFactor = Enum.FormFactor.Custom
  3358. Part181.formFactor = Enum.FormFactor.Custom
  3359. Part182.Name = "Color"
  3360. Part182.Parent = Model0
  3361. Part182.CFrame = CFrame.new(-52.4000168, 6.29985523, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3362. Part182.Orientation = Vector3.new(0, -90, 0)
  3363. Part182.Position = Vector3.new(-52.4000168, 6.29985523, 4.02998304)
  3364. Part182.Rotation = Vector3.new(0, -90, 0)
  3365. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3366. Part182.Size = Vector3.new(8.80000019, 0.400000006, 0.400000036)
  3367. Part182.Anchored = true
  3368. Part182.BackSurface = Enum.SurfaceType.Weld
  3369. Part182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3370. Part182.BrickColor = BrickColor.new("Black")
  3371. Part182.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3372. Part182.Elasticity = 0
  3373. Part182.Friction = 0.69999998807907
  3374. Part182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3375. Part182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3376. Part182.Material = Enum.Material.SmoothPlastic
  3377. Part182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3378. Part182.TopSurface = Enum.SurfaceType.Weld
  3379. Part182.brickColor = BrickColor.new("Black")
  3380. Part182.FormFactor = Enum.FormFactor.Custom
  3381. Part182.formFactor = Enum.FormFactor.Custom
  3382. Part183.Name = "Color"
  3383. Part183.Parent = Model0
  3384. Part183.CFrame = CFrame.new(-52.700016, 5.49985504, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3385. Part183.Orientation = Vector3.new(0, -90, 0)
  3386. Part183.Position = Vector3.new(-52.700016, 5.49985504, 4.02998304)
  3387. Part183.Rotation = Vector3.new(0, -90, 0)
  3388. Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3389. Part183.Size = Vector3.new(8.40000057, 2, 0.200000003)
  3390. Part183.Anchored = true
  3391. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3392. Part183.BottomSurface = Enum.SurfaceType.Weld
  3393. Part183.BrickColor = BrickColor.new("Black")
  3394. Part183.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3395. Part183.Elasticity = 0
  3396. Part183.Friction = 0.69999998807907
  3397. Part183.FrontSurface = Enum.SurfaceType.Weld
  3398. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3399. Part183.Material = Enum.Material.SmoothPlastic
  3400. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3401. Part183.TopSurface = Enum.SurfaceType.Weld
  3402. Part183.brickColor = BrickColor.new("Black")
  3403. Part183.FormFactor = Enum.FormFactor.Custom
  3404. Part183.formFactor = Enum.FormFactor.Custom
  3405. Part184.Name = "HelperPart"
  3406. Part184.Parent = Model0
  3407. Part184.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3408. Part184.Orientation = Vector3.new(0, -90, 0)
  3409. Part184.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
  3410. Part184.Rotation = Vector3.new(0, -90, 0)
  3411. Part184.Color = Color3.new(0.419608, 0.196078, 0.486275)
  3412. Part184.Transparency = 1
  3413. Part184.Size = Vector3.new(8.00000095, 1, 8.39999962)
  3414. Part184.Anchored = true
  3415. Part184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3416. Part184.BottomSurface = Enum.SurfaceType.Weld
  3417. Part184.BrickColor = BrickColor.new("Bright violet")
  3418. Part184.CanCollide = false
  3419. Part184.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3420. Part184.Elasticity = 0
  3421. Part184.Friction = 0.69999998807907
  3422. Part184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3423. Part184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3424. Part184.Material = Enum.Material.SmoothPlastic
  3425. Part184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3426. Part184.TopSurface = Enum.SurfaceType.Weld
  3427. Part184.brickColor = BrickColor.new("Bright violet")
  3428. Part184.FormFactor = Enum.FormFactor.Custom
  3429. Part184.formFactor = Enum.FormFactor.Custom
  3430. Part185.Name = "HelperPart"
  3431. Part185.Parent = Model0
  3432. Part185.CFrame = CFrame.new(-61.7999916, 2.00000095, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3433. Part185.Orientation = Vector3.new(0, -90, 0)
  3434. Part185.Position = Vector3.new(-61.7999916, 2.00000095, 4.02998304)
  3435. Part185.Rotation = Vector3.new(0, -90, 0)
  3436. Part185.Color = Color3.new(0.419608, 0.196078, 0.486275)
  3437. Part185.Transparency = 1
  3438. Part185.Size = Vector3.new(9.60000038, 0.200000003, 8.39999962)
  3439. Part185.Anchored = true
  3440. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3441. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3442. Part185.BrickColor = BrickColor.new("Bright violet")
  3443. Part185.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3444. Part185.Elasticity = 0
  3445. Part185.Friction = 0.69999998807907
  3446. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3447. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3448. Part185.Material = Enum.Material.SmoothPlastic
  3449. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3450. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3451. Part185.brickColor = BrickColor.new("Bright violet")
  3452. Part185.FormFactor = Enum.FormFactor.Custom
  3453. Part185.formFactor = Enum.FormFactor.Custom
  3454. Part186.Name = "HelperPart"
  3455. Part186.Parent = Model0
  3456. Part186.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3457. Part186.Orientation = Vector3.new(0, -90, 0)
  3458. Part186.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
  3459. Part186.Rotation = Vector3.new(0, -90, 0)
  3460. Part186.Color = Color3.new(0.419608, 0.196078, 0.486275)
  3461. Part186.Transparency = 1
  3462. Part186.Size = Vector3.new(8.00000095, 1, 8.39999962)
  3463. Part186.Anchored = true
  3464. Part186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3465. Part186.BottomSurface = Enum.SurfaceType.Weld
  3466. Part186.BrickColor = BrickColor.new("Bright violet")
  3467. Part186.CanCollide = false
  3468. Part186.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3469. Part186.Elasticity = 0
  3470. Part186.Friction = 0.69999998807907
  3471. Part186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3472. Part186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3473. Part186.Material = Enum.Material.SmoothPlastic
  3474. Part186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3475. Part186.TopSurface = Enum.SurfaceType.Weld
  3476. Part186.brickColor = BrickColor.new("Bright violet")
  3477. Part186.FormFactor = Enum.FormFactor.Custom
  3478. Part186.formFactor = Enum.FormFactor.Custom
  3479. Part187.Name = "HelperPart"
  3480. Part187.Parent = Model0
  3481. Part187.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3482. Part187.Orientation = Vector3.new(0, -90, 0)
  3483. Part187.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
  3484. Part187.Rotation = Vector3.new(0, -90, 0)
  3485. Part187.Color = Color3.new(0.419608, 0.196078, 0.486275)
  3486. Part187.Transparency = 1
  3487. Part187.Size = Vector3.new(8.00000095, 1, 8.39999962)
  3488. Part187.Anchored = true
  3489. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3490. Part187.BottomSurface = Enum.SurfaceType.Weld
  3491. Part187.BrickColor = BrickColor.new("Bright violet")
  3492. Part187.CanCollide = false
  3493. Part187.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3494. Part187.Elasticity = 0
  3495. Part187.Friction = 0.69999998807907
  3496. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3497. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3498. Part187.Material = Enum.Material.SmoothPlastic
  3499. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3500. Part187.TopSurface = Enum.SurfaceType.Weld
  3501. Part187.brickColor = BrickColor.new("Bright violet")
  3502. Part187.FormFactor = Enum.FormFactor.Custom
  3503. Part187.formFactor = Enum.FormFactor.Custom
  3504. Part188.Name = "HelperPart"
  3505. Part188.Parent = Model0
  3506. Part188.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
  3507. Part188.Orientation = Vector3.new(0, -90, 0)
  3508. Part188.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
  3509. Part188.Rotation = Vector3.new(0, -90, 0)
  3510. Part188.Color = Color3.new(0.419608, 0.196078, 0.486275)
  3511. Part188.Transparency = 1
  3512. Part188.Size = Vector3.new(8.00000095, 1, 8.39999962)
  3513. Part188.Anchored = true
  3514. Part188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3515. Part188.BottomSurface = Enum.SurfaceType.Weld
  3516. Part188.BrickColor = BrickColor.new("Bright violet")
  3517. Part188.CanCollide = false
  3518. Part188.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
  3519. Part188.Elasticity = 0
  3520. Part188.Friction = 0.69999998807907
  3521. Part188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3522. Part188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3523. Part188.Material = Enum.Material.SmoothPlastic
  3524. Part188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. Part188.TopSurface = Enum.SurfaceType.Weld
  3526. Part188.brickColor = BrickColor.new("Bright violet")
  3527. Part188.FormFactor = Enum.FormFactor.Custom
  3528. Part188.formFactor = Enum.FormFactor.Custom
  3529. for i,v in pairs(mas:GetChildren()) do
  3530. v.Parent = script
  3531. pcall(function() v:MakeJoints() end)
  3532. end
  3533. mas:Destroy()
  3534. for i,v in pairs(cors) do
  3535. spawn(function()
  3536. pcall(v)
  3537. end)
  3538. end
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