duplicat

woah

Apr 25th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6. --[[
  7. THE MURDERER
  8. Created by Quil_Cyndaquil (ROBLOX)
  9. MintyLatios (V3rmillion)
  10. Minty Latios#1938
  11.  
  12. Credit to CKbackup for the knife
  13. Credit to Rufus14 for the ragdolls
  14.  
  15.  
  16. --]]
  17. wait(1 / 60)
  18. Effects = { }
  19. local Player = game.Players.localPlayer
  20. local Character = Player.Character
  21. local Humanoid = Character.Humanoid
  22. local Mouse = Player:GetMouse()
  23. local LeftArm = Character["Left Arm"]
  24. local RightArm = Character["Right Arm"]
  25. local LeftLeg = Character["Left Leg"]
  26. local RightLeg = Character["Right Leg"]
  27. local Head = Character.Head
  28. local Torso = Character.Torso
  29. local Camera = game.Workspace.CurrentCamera
  30. local RootPart = Character.HumanoidRootPart
  31. local RootJoint = RootPart.RootJoint
  32. local attack = false
  33. local Anim = 'Idle'
  34. local Lighty = game:GetService"Lighting"
  35. local attacktype = 1
  36. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  37. local velocity = RootPart.Velocity.y
  38. local sine = 0
  39. local change = 1
  40. local Create = LoadLibrary("RbxUtility").Create
  41.  
  42.  
  43. local chara = Character
  44. local m = Create("Model"){
  45. Parent = Character,
  46. Name = "WeaponModel",
  47. }
  48.  
  49. Humanoid.Animator.Parent = nil
  50. Character.Animate.Parent = nil
  51.  
  52. Humanoid.WalkSpeed = 8
  53.  
  54.  
  55. local newMotor = function(part0, part1, c0, c1)
  56. local w = Create('Motor'){
  57. Parent = part0,
  58. Part0 = part0,
  59. Part1 = part1,
  60. C0 = c0,
  61. C1 = c1,
  62. }
  63. return w
  64. end
  65.  
  66. function clerp(a, b, t)
  67. return a:lerp(b, t)
  68. end
  69.  
  70. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  71. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  72.  
  73. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  74. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  75. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  76. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  77. RootJoint.C1 = CFrame.new(0, 0, 0)
  78. RootJoint.C0 = CFrame.new(0, 0, 0)
  79. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  80. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  81.  
  82. local rarmc1 = RW.C1
  83. local larmc1 = LW.C1
  84. local rlegc1 = RH.C1
  85. local llegc1 = LH.C1
  86.  
  87. local resetc1 = false
  88.  
  89. function PlayAnimationFromTable(table, speed, bool)
  90. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  91. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  92. RW.C0 = clerp(RW.C0, table[3], speed)
  93. LW.C0 = clerp(LW.C0, table[4], speed)
  94. RH.C0 = clerp(RH.C0, table[5], speed)
  95. LH.C0 = clerp(LH.C0, table[6], speed)
  96. if bool == true then
  97. if resetc1 == false then
  98. resetc1 = true
  99. RootJoint.C1 = RootJoint.C1
  100. Torso.Neck.C1 = Torso.Neck.C1
  101. RW.C1 = rarmc1
  102. LW.C1 = larmc1
  103. RH.C1 = rlegc1
  104. LH.C1 = llegc1
  105. end
  106. end
  107. end
  108.  
  109. ArtificialHB = Create("BindableEvent", script){
  110. Parent = script,
  111. Name = "Heartbeat",
  112. }
  113.  
  114. script:WaitForChild("Heartbeat")
  115.  
  116. frame = 1 / 30
  117. tf = 0
  118. allowframeloss = false
  119. tossremainder = false
  120. lastframe = tick()
  121. script.Heartbeat:Fire()
  122.  
  123.  
  124. New = function(Object, Parent, Name, Data)
  125. local Object = Instance.new(Object)
  126. for Index, Value in pairs(Data or {}) do
  127. Object[Index] = Value
  128. end
  129. Object.Parent = Parent
  130. Object.Name = Name
  131. return Object
  132. end
  133.  
  134. if chara.Head:FindFirstChild"face" then
  135. chara.Head.face.Texture = "rbxassetid://67493879"
  136. end
  137. --Credit to Psychopath for this shit
  138.  
  139. Knifu = New("Model",chara,"Knifu",{})
  140. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  141. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  142. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  143. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  144. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  145. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  146. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  147. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  148. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  149. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  150. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  151. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  152. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  153. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  154. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  155. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  156. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  157. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  158. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  159. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  160. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  161. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  162. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  163. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  164. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  165. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  166. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  167. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  168. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  169. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  170. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  171. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  172. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  173. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  174. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  175. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  176. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  177. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  178. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  179. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  180. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  181. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  182. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  183. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  184. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  185. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  186. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  187. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  188. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  189. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  190. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  191. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  192. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  193. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  194. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  195. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  196. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  197. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  198. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  199. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  200. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  201. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  202. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  203. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  204. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  205. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  206. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  207. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  208.  
  209. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  210. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  211. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  212. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  213. p1mit.Lifetime = NumberRange.new(2)
  214. p1mit.Rate = 100
  215. p1mit.Enabled = false
  216. p1mit.Acceleration = Vector3.new(0,-5,0)
  217. p1mit.Rotation = NumberRange.new(0,359)
  218. p1mit.Speed = NumberRange.new(0)
  219. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  220. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  221. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  222. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  223. p2mit.Lifetime = NumberRange.new(1)
  224. p2mit.Rate = 10
  225. p2mit.Acceleration = Vector3.new(0,-10,0)
  226. p2mit.Speed = NumberRange.new(0)
  227. local p3mit = p2mit:Clone()
  228. p3mit.Parent = Blood2Part
  229.  
  230. game:GetService("RunService").Heartbeat:connect(function(s, p)
  231. tf = tf + s
  232. if tf >= frame then
  233. if allowframeloss then
  234. script.Heartbeat:Fire()
  235. lastframe = tick()
  236. else
  237. for i = 1, math.floor(tf / frame) do
  238. script.Heartbeat:Fire()
  239. end
  240. lastframe = tick()
  241. end
  242. if tossremainder then
  243. tf = 0
  244. else
  245. tf = tf - frame * math.floor(tf / frame)
  246. end
  247. end
  248. end)
  249.  
  250. function swait(num)
  251. if num == 0 or num == nil then
  252. ArtificialHB.Event:wait()
  253. else
  254. for i = 0, num do
  255. ArtificialHB.Event:wait()
  256. end
  257. end
  258. end
  259.  
  260. function RemoveOutlines(part)
  261. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  262. end
  263.  
  264.  
  265. local txt = Instance.new("BillboardGui", chara)
  266. txt.Adornee = chara.Head
  267. txt.Name = "Nametag"
  268. txt.Size = UDim2.new(2, 0, 1.2, 0)
  269. txt.StudsOffset = Vector3.new(-9, 6, 0)
  270. local text = Instance.new("TextLabel", txt)
  271. text.Size = UDim2.new(10, 0, 7, 0)
  272. text.TextSize = 24
  273. text.Font = Enum.Font.Cartoon
  274. text.TextScaled = false
  275. text.BackgroundTransparency = 1
  276. text.TextColor3 = Color3.new(1,1,1)
  277. text.TextStrokeTransparency = 0
  278. text.TextStrokeColor3 = Color3.new(1,0,0)
  279. text.Text = "The Murderer"
  280.  
  281. function chat(...)
  282. local txxt = {...}
  283. local ch = coroutine.wrap(function()
  284. if chara:FindFirstChild("Chatt")~= nil then
  285. Character:FindFirstChild("Chatt"):destroy()
  286. end
  287. local txt = Instance.new("BillboardGui", chara)
  288. txt.Adornee = chara.Head
  289. txt.Name = "Chatt"
  290. txt.Size = UDim2.new(2, 0, 1.2, 0)
  291. txt.StudsOffset = Vector3.new(-9, 7, 0)
  292. local text = Instance.new("TextLabel", txt)
  293. text.Size = UDim2.new(10, 0, 7, 0)
  294. text.TextSize = 24
  295. text.Font = Enum.Font.Cartoon
  296. text.TextScaled = false
  297. text.BackgroundTransparency = 1
  298. text.TextColor3 = Color3.new(0,0,0)
  299. text.TextStrokeTransparency = 0
  300. text.TextStrokeColor3 = Color3.new(1,0,0)
  301. text.Text = ""
  302. txxt = table.concat(txxt,"\t")
  303. for i = 1, #txxt do
  304. text.Text = txxt:sub(1,i)
  305. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  306. wait()
  307. end
  308. wait(2)
  309. for trans = 0,1,.1 do
  310. text.TextTransparency = trans
  311. text.TextStrokeTransparency = trans
  312. wait()
  313. end
  314. wait()
  315. txt:destroy()
  316. end)
  317.  
  318. ch(...)
  319. end
  320. Player.Chatted:connect(chat)
  321. CFuncs = {
  322. ["Part"] = {
  323. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  324. local Part = Create("Part"){
  325. Parent = Parent,
  326. Reflectance = Reflectance,
  327. Transparency = Transparency,
  328. CanCollide = false,
  329. Locked = true,
  330. BrickColor = BrickColor.new(tostring(BColor)),
  331. Name = Name,
  332. Size = Size,
  333. Material = Material,
  334. }
  335. RemoveOutlines(Part)
  336. return Part
  337. end;
  338. };
  339.  
  340. ["Mesh"] = {
  341. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  342. local Msh = Create(Mesh){
  343. Parent = Part,
  344. Offset = OffSet,
  345. Scale = Scale,
  346. }
  347. if Mesh == "SpecialMesh" then
  348. Msh.MeshType = MeshType
  349. Msh.MeshId = MeshId
  350. end
  351. return Msh
  352. end;
  353. };
  354.  
  355. ["Mesh"] = {
  356. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  357. local Msh = Create(Mesh){
  358. Parent = Part,
  359. Offset = OffSet,
  360. Scale = Scale,
  361. }
  362. if Mesh == "SpecialMesh" then
  363. Msh.MeshType = MeshType
  364. Msh.MeshId = MeshId
  365. end
  366. return Msh
  367. end;
  368. };
  369.  
  370. ["Weld"] = {
  371. Create = function(Parent, Part0, Part1, C0, C1)
  372. local Weld = Create("Weld"){
  373. Parent = Parent,
  374. Part0 = Part0,
  375. Part1 = Part1,
  376. C0 = C0,
  377. C1 = C1,
  378. }
  379. return Weld
  380. end;
  381. };
  382.  
  383. ["Sound"] = {
  384. Create = function(id, par, vol, pit)
  385. coroutine.resume(coroutine.create(function()
  386. local S = Create("Sound"){
  387. Volume = vol,
  388. Pitch = pit or 1,
  389. SoundId = id,
  390. Parent = par or workspace,
  391. }
  392. wait()
  393. S:play()
  394. game:GetService("Debris"):AddItem(S, 6)
  395. end))
  396. end;
  397. };
  398.  
  399. ["ParticleEmitter"] = {
  400. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  401. local fp = Create("ParticleEmitter"){
  402. Parent = Parent,
  403. Color = ColorSequence.new(Color1, Color2),
  404. LightEmission = LightEmission,
  405. Size = Size,
  406. Texture = Texture,
  407. Transparency = Transparency,
  408. ZOffset = ZOffset,
  409. Acceleration = Accel,
  410. Drag = Drag,
  411. LockedToPart = LockedToPart,
  412. VelocityInheritance = VelocityInheritance,
  413. EmissionDirection = EmissionDirection,
  414. Enabled = Enabled,
  415. Lifetime = LifeTime,
  416. Rate = Rate,
  417. Rotation = Rotation,
  418. RotSpeed = RotSpeed,
  419. Speed = Speed,
  420. VelocitySpread = VelocitySpread,
  421. }
  422. return fp
  423. end;
  424. };
  425.  
  426. CreateTemplate = {
  427.  
  428. };
  429. }
  430.  
  431. function rayCast(Position, Direction, Range, Ignore)
  432. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  433. end
  434.  
  435.  
  436. FindNearestTorso = function(pos)
  437. local list = (game.Workspace:children())
  438. local torso = nil
  439. local dist = 1000
  440. local temp, human, temp2 = nil, nil, nil
  441. for x = 1, #list do
  442. temp2 = list[x]
  443. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  444. temp = temp2:findFirstChild("Torso")
  445. human = temp2:findFirstChild("Humanoid")
  446. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  447. local dohit = true
  448. if dohit == true then
  449. torso = temp
  450. dist = (temp.Position - pos).magnitude
  451. end
  452. end
  453. end
  454. end
  455. return torso, dist
  456. end
  457.  
  458. function FindNearestTorsos(Position, Distance, SinglePlayer)
  459. if SinglePlayer then
  460. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  461. end
  462. local List = {}
  463. for i, v in pairs(workspace:GetChildren()) do
  464. if v:IsA("Model") then
  465. if v:findFirstChild("Torso") then
  466. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  467. if v ~= Character then
  468. if (v.Torso.Position - Position).magnitude <= Distance then
  469. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  470. end
  471. end
  472. end
  473. end
  474. end
  475. end
  476. return List
  477. end
  478.  
  479.  
  480. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  481. if hit.Parent == nil then
  482. return
  483. end
  484. local h = hit.Parent:FindFirstChild("Humanoid")
  485. for _, v in pairs(hit.Parent:children()) do
  486. if v:IsA("Humanoid") then
  487. h = v
  488. end
  489. end
  490. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  491. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  492. if hit.Parent.DebounceHit.Value == true then
  493. return
  494. end
  495. end
  496. local c = Create("ObjectValue"){
  497. Name = "creator",
  498. Value = game:service("Players").LocalPlayer,
  499. Parent = h,
  500. }
  501. game:GetService("Debris"):AddItem(c, .5)
  502. if HitSound ~= nil and HitPitch ~= nil then
  503. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  504. end
  505. local Damage = math.random(minim, maxim)
  506. local blocked = false
  507. local block = hit.Parent:findFirstChild("Block")
  508. if block ~= nil then
  509. if block.className == "IntValue" then
  510. if block.Value > 0 then
  511. blocked = true
  512. block.Value = block.Value - 1
  513. print(block.Value)
  514. end
  515. end
  516. end
  517. if blocked == false then
  518. h.Health = h.Health - Damage
  519. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  520. else
  521. h.Health = h.Health - (Damage / 2)
  522. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  523. end
  524. if Type == "Knockdown" then
  525. local hum = hit.Parent.Humanoid
  526. hum.PlatformStand = true
  527. coroutine.resume(coroutine.create(function(HHumanoid)
  528. swait(1)
  529. HHumanoid.PlatformStand = false
  530. end), hum)
  531. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  532. local bodvol = Create("BodyVelocity"){
  533. velocity = angle * knockback,
  534. P = 5000,
  535. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  536. Parent = hit,
  537. }
  538. local rl = Create("BodyAngularVelocity"){
  539. P = 3000,
  540. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  541. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  542. Parent = hit,
  543. }
  544. game:GetService("Debris"):AddItem(bodvol, .5)
  545. game:GetService("Debris"):AddItem(rl, .5)
  546. elseif Type == "Normal" then
  547. local vp = Create("BodyVelocity"){
  548. P = 500,
  549. maxForce = Vector3.new(math.huge, 0, math.huge),
  550. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  551. }
  552. if knockback > 0 then
  553. vp.Parent = hit.Parent.Torso
  554. end
  555. game:GetService("Debris"):AddItem(vp, .5)
  556. elseif Type == "Up" then
  557. local bodyVelocity = Create("BodyVelocity"){
  558. velocity = Vector3.new(0, 20, 0),
  559. P = 5000,
  560. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  561. Parent = hit,
  562. }
  563. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  564. elseif Type == "DarkUp" then
  565. coroutine.resume(coroutine.create(function()
  566. for i = 0, 1, 0.1 do
  567. swait()
  568. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  569. end
  570. end))
  571. local bodyVelocity = Create("BodyVelocity"){
  572. velocity = Vector3.new(0, 20, 0),
  573. P = 5000,
  574. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  575. Parent = hit,
  576. }
  577. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  578. elseif Type == "Snare" then
  579. local bp = Create("BodyPosition"){
  580. P = 2000,
  581. D = 100,
  582. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  583. position = hit.Parent.Torso.Position,
  584. Parent = hit.Parent.Torso,
  585. }
  586. game:GetService("Debris"):AddItem(bp, 1)
  587. elseif Type == "Freeze" then
  588. local BodPos = Create("BodyPosition"){
  589. P = 50000,
  590. D = 1000,
  591. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  592. position = hit.Parent.Torso.Position,
  593. Parent = hit.Parent.Torso,
  594. }
  595. local BodGy = Create("BodyGyro") {
  596. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  597. P = 20e+003,
  598. Parent = hit.Parent.Torso,
  599. cframe = hit.Parent.Torso.CFrame,
  600. }
  601. hit.Parent.Torso.Anchored = true
  602. coroutine.resume(coroutine.create(function(Part)
  603. swait(1.5)
  604. Part.Anchored = false
  605. end), hit.Parent.Torso)
  606. game:GetService("Debris"):AddItem(BodPos, 3)
  607. game:GetService("Debris"):AddItem(BodGy, 3)
  608. end
  609. local debounce = Create("BoolValue"){
  610. Name = "DebounceHit",
  611. Parent = hit.Parent,
  612. Value = true,
  613. }
  614. game:GetService("Debris"):AddItem(debounce, Delay)
  615. c = Create("ObjectValue"){
  616. Name = "creator",
  617. Value = Player,
  618. Parent = h,
  619. }
  620. game:GetService("Debris"):AddItem(c, .5)
  621. end
  622. end
  623.  
  624. function ShowDamage(Pos, Text, Time, Color)
  625. local Rate = (1 / 30)
  626. local Pos = (Pos or Vector3.new(0, 0, 0))
  627. local Text = (Text or "")
  628. local Time = (Time or 2)
  629. local Color = (Color or Color3.new(1, 0, 1))
  630. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  631. EffectPart.Anchored = true
  632. local BillboardGui = Create("BillboardGui"){
  633. Size = UDim2.new(3, 0, 3, 0),
  634. Adornee = EffectPart,
  635. Parent = EffectPart,
  636. }
  637. local TextLabel = Create("TextLabel"){
  638. BackgroundTransparency = 1,
  639. Size = UDim2.new(1, 0, 1, 0),
  640. Text = Text,
  641. Font = "SciFi",
  642. TextColor3 = Color,
  643. TextScaled = true,
  644. Parent = BillboardGui,
  645. }
  646. game.Debris:AddItem(EffectPart, (Time))
  647. EffectPart.Parent = game:GetService("Workspace")
  648. delay(0, function()
  649. local Frames = (Time / Rate)
  650. for Frame = 1, Frames do
  651. wait(Rate)
  652. local Percent = (Frame / Frames)
  653. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  654. TextLabel.TextTransparency = Percent
  655. end
  656. if EffectPart and EffectPart.Parent then
  657. EffectPart:Destroy()
  658. end
  659. end)
  660. end
  661.  
  662. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  663. for _, c in pairs(workspace:children()) do
  664. local hum = c:findFirstChild("Humanoid")
  665. if hum ~= nil then
  666. local head = c:findFirstChild("Torso")
  667. if head ~= nil then
  668. local targ = head.Position - Part.Position
  669. local mag = targ.magnitude
  670. if mag <= Magnitude and c.Name ~= Player.Name then
  671. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  672. end
  673. end
  674. end
  675. end
  676. end
  677.  
  678. EffectModel = Create("Model"){
  679. Parent = Character,
  680. Name = "Effects",
  681. }
  682.  
  683. Effects = {
  684. Block = {
  685. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  686. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  687. prt.Anchored = true
  688. prt.CFrame = cframe
  689. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  690. game:GetService("Debris"):AddItem(prt, 10)
  691. if Type == 1 or Type == nil then
  692. table.insert(Effects, {
  693. prt,
  694. "Block1",
  695. delay,
  696. x3,
  697. y3,
  698. z3,
  699. msh
  700. })
  701. elseif Type == 2 then
  702. table.insert(Effects, {
  703. prt,
  704. "Block2",
  705. delay,
  706. x3,
  707. y3,
  708. z3,
  709. msh
  710. })
  711. end
  712. end;
  713. };
  714.  
  715. Cylinder = {
  716. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  717. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  718. prt.Anchored = true
  719. prt.CFrame = cframe
  720. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  721. game:GetService("Debris"):AddItem(prt, 10)
  722. table.insert(Effects, {
  723. prt,
  724. "Cylinder",
  725. delay,
  726. x3,
  727. y3,
  728. z3,
  729. msh
  730. })
  731. end;
  732. };
  733. Head = {
  734. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  735. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  736. prt.Anchored = true
  737. prt.CFrame = cframe
  738. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  739. game:GetService("Debris"):AddItem(prt, 10)
  740. table.insert(Effects, {
  741. prt,
  742. "Cylinder",
  743. delay,
  744. x3,
  745. y3,
  746. z3,
  747. msh
  748. })
  749. end;
  750. };
  751.  
  752. Sphere = {
  753. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  754. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  755. prt.Anchored = true
  756. prt.CFrame = cframe
  757. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  758. game:GetService("Debris"):AddItem(prt, 10)
  759. table.insert(Effects, {
  760. prt,
  761. "Cylinder",
  762. delay,
  763. x3,
  764. y3,
  765. z3,
  766. msh
  767. })
  768. end;
  769. };
  770.  
  771. Elect = {
  772. Create = function(cff, x, y, z)
  773. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  774. prt.Anchored = true
  775. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  776. prt.CFrame = CFrame.new(prt.Position)
  777. game:GetService("Debris"):AddItem(prt, 2)
  778. local xval = math.random() / 2
  779. local yval = math.random() / 2
  780. local zval = math.random() / 2
  781. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  782. table.insert(Effects, {
  783. prt,
  784. "Elec",
  785. 0.1,
  786. x,
  787. y,
  788. z,
  789. xval,
  790. yval,
  791. zval
  792. })
  793. end;
  794.  
  795. };
  796.  
  797. Ring = {
  798. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  799. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  800. prt.Anchored = true
  801. prt.CFrame = cframe
  802. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  803. game:GetService("Debris"):AddItem(prt, 10)
  804. table.insert(Effects, {
  805. prt,
  806. "Cylinder",
  807. delay,
  808. x3,
  809. y3,
  810. z3,
  811. msh
  812. })
  813. end;
  814. };
  815.  
  816.  
  817. Wave = {
  818. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  819. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  820. prt.Anchored = true
  821. prt.CFrame = cframe
  822. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  823. game:GetService("Debris"):AddItem(prt, 10)
  824. table.insert(Effects, {
  825. prt,
  826. "Cylinder",
  827. delay,
  828. x3,
  829. y3,
  830. z3,
  831. msh
  832. })
  833. end;
  834. };
  835.  
  836. Break = {
  837. Create = function(brickcolor, cframe, x1, y1, z1)
  838. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  839. prt.Anchored = true
  840. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  841. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  842. local num = math.random(10, 50) / 1000
  843. game:GetService("Debris"):AddItem(prt, 10)
  844. table.insert(Effects, {
  845. prt,
  846. "Shatter",
  847. num,
  848. prt.CFrame,
  849. math.random() - math.random(),
  850. 0,
  851. math.random(50, 100) / 100
  852. })
  853. end;
  854. };
  855.  
  856. Fire = {
  857. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  858. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  859. prt.Anchored = true
  860. prt.CFrame = cframe
  861. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  862. game:GetService("Debris"):AddItem(prt, 10)
  863. table.insert(Effects, {
  864. prt,
  865. "Fire",
  866. delay,
  867. 1,
  868. 1,
  869. 1,
  870. msh
  871. })
  872. end;
  873. };
  874.  
  875. FireWave = {
  876. Create = function(brickcolor, cframe, x1, y1, z1)
  877. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  878. prt.Anchored = true
  879. prt.CFrame = cframe
  880. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  881. local d = Create("Decal"){
  882. Parent = prt,
  883. Texture = "rbxassetid://26356434",
  884. Face = "Top",
  885. }
  886. local d = Create("Decal"){
  887. Parent = prt,
  888. Texture = "rbxassetid://26356434",
  889. Face = "Bottom",
  890. }
  891. game:GetService("Debris"):AddItem(prt, 10)
  892. table.insert(Effects, {
  893. prt,
  894. "FireWave",
  895. 1,
  896. 30,
  897. math.random(400, 600) / 100,
  898. msh
  899. })
  900. end;
  901. };
  902.  
  903. Lightning = {
  904. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  905. local magz = (p0 - p1).magnitude
  906. local curpos = p0
  907. local trz = {
  908. -ofs,
  909. ofs
  910. }
  911. for i = 1, tym do
  912. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  913. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  914. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  915. li.Material = "Neon"
  916. if tym == i then
  917. local magz2 = (curpos - p1).magnitude
  918. li.Size = Vector3.new(th, th, magz2)
  919. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  920. table.insert(Effects, {
  921. li,
  922. "Disappear",
  923. last
  924. })
  925. else
  926. do
  927. do
  928. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  929. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  930. game.Debris:AddItem(li, 10)
  931. table.insert(Effects, {
  932. li,
  933. "Disappear",
  934. last
  935. })
  936. end
  937. end
  938. end
  939. end
  940. end
  941. };
  942.  
  943. EffectTemplate = {
  944.  
  945. };
  946. }
  947.  
  948. function attackone()
  949. attack = true
  950. for i = 0, 1, 0.1 do
  951. swait()
  952. PlayAnimationFromTable({
  953. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  954. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  955. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  956. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  957. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  958. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  959. }, .3, false)
  960. end
  961. attack = false
  962. end
  963.  
  964. Mouse.KeyDown:connect(function(k)
  965. k = k:lower()
  966. if attack == false and k == '' then
  967.  
  968. end
  969. end)
  970.  
  971. abss = Instance.new("BillboardGui",Character)
  972. abss.Size = UDim2.new(10,0,10,0)
  973. abss.Enabled = false
  974. imgl = Instance.new("ImageLabel",abss)
  975. imgl.Position = UDim2.new(0,0,0,0)
  976. imgl.Size = UDim2.new(1,0,1,0)
  977. imgl.Image = "rbxassetid://711463989"
  978. imgl.BackgroundTransparency = 1
  979. imgl.ImageColor3 = Color3.new(.9,0,0)
  980. img2 = Instance.new("ImageLabel",abss)
  981. img2.Position = UDim2.new(0,0,0,0)
  982. img2.Size = UDim2.new(1,0,1,0)
  983. img2.Image = "rbxassetid://711463989"
  984. img2.BackgroundTransparency = 1
  985. img2.ImageColor3 = Color3.new(.9,0,0)
  986.  
  987. local targetted = nil;
  988.  
  989. function ohshityougothit(dude)
  990. coroutine.wrap(function()
  991. repeat wait() until dude:FindFirstChild"Head"
  992. KnifuHit = New("Model",workspace,"KnifuHit",{})
  993. game:GetService("Debris"):AddItem(KnifuHit,3)
  994. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  995. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  996. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  997. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  998. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  999. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1000. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1001. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1002. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1003. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1004. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1005. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1006. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1007. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1008. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1009. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1010. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1011. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1012. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1013. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1014. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1015. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1016. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1017. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1018. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1019. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1020. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1021. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1022. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1023. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1024. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1025. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1026. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1027. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1028. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1029. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1030. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1031. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1032. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1033. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1034. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1035. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1036. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1037. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1038. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1039. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1040. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1041. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1042. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1043. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1044. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1045. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1046. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1047. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1048. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1049. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1050. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1051. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1052. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1053. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1054. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1055. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1056. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1057. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1058. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1059. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1060. end)()
  1061. end
  1062.  
  1063. function fuckingdie(dude)
  1064. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1065. dude.Humanoid.PlatformStand = true
  1066. local bgf = Instance.new("BodyGyro",dude.Head)
  1067. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1068. local val = Instance.new("BoolValue",dude)
  1069. val.Name = "IsHit"
  1070. for i = 1, 6 do
  1071. local blo = Instance.new("Part",game.Workspace)
  1072. blo.Size = Vector3.new(.6,.2,.6)
  1073. blo.Material = "SmoothPlastic"
  1074. blo.BrickColor = BrickColor.new("Crimson")
  1075. blo.Position = dude.Head.Position
  1076. blo.CFrame = dude.Head.CFrame
  1077. game:GetService("Debris"):AddItem(blo,15)
  1078. end
  1079. local ds = coroutine.wrap(function()
  1080. wait(1)
  1081. if dude == targetted then
  1082. targetted = nil
  1083. end
  1084. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1085. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1086. ragdoll(dude)
  1087. end)
  1088. ds()
  1089. end
  1090. end
  1091.  
  1092. local Sitting = false
  1093. function fuckingdiethro(dude)
  1094. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1095. dude.Humanoid.PlatformStand = true
  1096. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1097. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1098. local val = Instance.new("BoolValue",dude)
  1099. val.Name = "IsHit"
  1100. if dude:FindFirstChild"Head" then
  1101. for i = 1, 6 do
  1102. local blo = Instance.new("Part",game.Workspace)
  1103. blo.Size = Vector3.new(.6,.2,.6)
  1104. blo.Material = "SmoothPlastic"
  1105. blo.BrickColor = BrickColor.new("Crimson")
  1106. blo.Position = dude.Head.Position
  1107. blo.CFrame = dude.Head.CFrame
  1108. game:GetService("Debris"):AddItem(blo,15)
  1109. end
  1110. end
  1111. local ds = coroutine.wrap(function()
  1112. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1113. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1114. end
  1115. wait(0.3)
  1116. if dude == targetted then
  1117. targetted = nil
  1118. end
  1119. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1120. ragdoll(dude)
  1121. end)
  1122. ds()
  1123. end
  1124. end
  1125.  
  1126. function ragdoll(guy)
  1127. guy.Archivable = true
  1128. clone = guy:Clone()
  1129. clone.Parent = workspace
  1130. game:service'Debris':AddItem(clone,10)
  1131. for i,v in pairs(clone:GetChildren()) do
  1132. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1133. v:destroy()
  1134. end
  1135. for i,p in pairs(v:GetChildren()) do
  1136. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1137. p:destroy()
  1138. end
  1139. end
  1140. end
  1141. for i,t in pairs(guy:GetChildren()) do
  1142. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1143. t:destroy()
  1144. end
  1145. end
  1146. for i,v in next, clone:children() do
  1147. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1148. v.Disabled = true
  1149. wait()
  1150. v:destroy()
  1151. end
  1152. end
  1153. local vel
  1154. if clone:FindFirstChild"Torso" then
  1155. vel = Instance.new("BodyVelocity", clone.Torso)
  1156. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1157. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1158. end
  1159. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1160. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1161. end
  1162. using = false
  1163. local leftarm = clone:findFirstChild("Left Arm")
  1164. local rightrm = clone:findFirstChild("Right Arm")
  1165. local leftleg = clone:findFirstChild("Left Leg")
  1166. local rightleg = clone:findFirstChild("Right Leg")
  1167. local head = clone:findFirstChild("Head")
  1168. for i, g in pairs(guy:GetChildren()) do
  1169. if g.ClassName == "Part" then
  1170. g:destroy()
  1171. end
  1172. end
  1173. for i, h in pairs(guy:GetChildren()) do
  1174. if h.ClassName == "Accesory" then
  1175. h:destroy()
  1176. end
  1177. end
  1178.  
  1179. if head ~= nil then
  1180. local glue13 = Instance.new("Glue", clone.Torso)
  1181. glue13.Part0 = clone.Torso
  1182. glue13.Part1 = head
  1183. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1184. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1185. local collider13 = Instance.new("Part", head)
  1186. collider13.Position = Vector3.new(0,999,0)
  1187. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1188. collider13.Shape = "Cylinder"
  1189. collider13.Transparency = 1
  1190. local weld = Instance.new("Weld", collider13)
  1191. weld.Part0 = head
  1192. weld.Part1 = collider13
  1193. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1194. collider13.TopSurface = "Smooth"
  1195. collider13.BottomSurface = "Smooth"
  1196. collider13.formFactor = "Symmetric"
  1197. end
  1198. if leftleg ~= nil then
  1199. local glue = Instance.new("Glue", clone.Torso)
  1200. glue.Part0 = clone.Torso
  1201. glue.Part1 = leftleg
  1202. glue.Name = "Left leg"
  1203. local collider = Instance.new("Part", leftleg)
  1204. collider.Position = Vector3.new(0,999,0)
  1205. collider.Size = Vector3.new(1.7, 1, 1)
  1206. collider.Shape = "Cylinder"
  1207. local weld = Instance.new("Weld", collider)
  1208. weld.Part0 = leftleg
  1209. weld.Part1 = collider
  1210. weld.C0 = CFrame.Angles(0, 0, 80)
  1211. collider.TopSurface = "Smooth"
  1212. collider.BottomSurface = "Smooth"
  1213. collider.formFactor = "Symmetric"
  1214. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1215. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1216. collider.Transparency = 1
  1217. end
  1218. ------------
  1219. if rightleg ~= nil then
  1220. local glue1 = Instance.new("Glue", clone.Torso)
  1221. glue1.Part0 = clone.Torso
  1222. glue1.Part1 = rightleg
  1223. glue1.Name = "Right leg"
  1224. local collider1 = Instance.new("Part", rightleg)
  1225. collider1.Position = Vector3.new(0,999,0)
  1226. collider1.Size = Vector3.new(1.7, 1, 1)
  1227. collider1.Shape = "Cylinder"
  1228. local weld1 = Instance.new("Weld", collider1)
  1229. weld1.Part0 = rightleg
  1230. weld1.Part1 = collider1
  1231. weld1.C0 = CFrame.Angles(0, 0, 80)
  1232. collider1.TopSurface = "Smooth"
  1233. collider1.BottomSurface = "Smooth"
  1234. collider1.formFactor = "Symmetric"
  1235. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1236. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1237. collider1.Transparency = 1
  1238. end
  1239. ------------
  1240. if rightrm ~= nil then
  1241. local glue11 = Instance.new("Glue", clone.Torso)
  1242. glue11.Part0 = clone.Torso
  1243. glue11.Part1 = rightrm
  1244. glue11.Name = "Right shoulder"
  1245. local collider11 = Instance.new("Part", rightrm)
  1246. collider11.Position = Vector3.new(0,9999,0)
  1247. collider11.Size = Vector3.new(1.8,1,1)
  1248. collider11.Shape = "Cylinder"
  1249. local weld11 = Instance.new("Weld", collider11)
  1250. weld11.Part0 = rightrm
  1251. weld11.Part1 = collider11
  1252. weld11.C0 = CFrame.Angles(0, 0, 80)
  1253. collider11.TopSurface = "Smooth"
  1254. collider11.BottomSurface = "Smooth"
  1255. collider11.formFactor = "Symmetric"
  1256. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1257. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1258. collider11.Transparency = 1
  1259. end
  1260. ------------
  1261. if leftarm ~= nil then
  1262. local glue111 = Instance.new("Glue", clone.Torso)
  1263. glue111.Part0 = clone.Torso
  1264. glue111.Part1 = leftarm
  1265. glue111.Name = "Left shoulder"
  1266. local collider111 = Instance.new("Part", leftarm)
  1267. collider111.Position = Vector3.new(0,9999,0)
  1268. collider111.Size = Vector3.new(1.8,1,1)
  1269. collider111.Shape = "Cylinder"
  1270. local weld111 = Instance.new("Weld", collider111)
  1271. weld111.Part0 = leftarm
  1272. weld111.Part1 = collider111
  1273. weld111.C0 = CFrame.Angles(0, 0, 80)
  1274. collider111.TopSurface = "Smooth"
  1275. collider111.BottomSurface = "Smooth"
  1276. collider111.formFactor = "Symmetric"
  1277. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1278. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1279. collider111.Transparency = 1
  1280. ----------------
  1281. sensoring = Instance.new("Part", clone.Torso)
  1282. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1283. sensoring.CanCollide = false
  1284. sensoring.Position = clone.Torso.Position
  1285. local welder = Instance.new("Weld", sensoring)
  1286. welder.Part0 = clone.Torso
  1287. welder.Part1 = sensoring
  1288. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1289. sensoring.Transparency = 1
  1290. -----------------
  1291. sensoring1 = Instance.new("Part", clone.Torso)
  1292. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1293. sensoring1.CanCollide = false
  1294. sensoring1.Position = clone.Torso.Position
  1295. local welder1 = Instance.new("Weld", sensoring)
  1296. welder1.Part0 = clone.Torso
  1297. welder1.Part1 = sensoring1
  1298. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1299. sensoring1.Transparency = 1
  1300. end
  1301. clone.Name = guy.Name.." (Murdered)"
  1302. if vel then vel:destroy() end
  1303.  
  1304. end
  1305.  
  1306. local slashes = {}
  1307. table.insert(slashes,220833967)
  1308. table.insert(slashes,220833976)
  1309. table.insert(slashes,220834000)
  1310. table.insert(slashes,220834019)
  1311. function fucktheworld()
  1312. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1313. a.TintColor = Color3.new(1,1,1)
  1314. local b = Instance.new("BlurEffect",Lighty)
  1315. b.Size = 0
  1316. for i = 1,0, -.1 do
  1317. a.TintColor = Color3.new(i,i,i)
  1318. b.Size = b.Size + 1
  1319. end
  1320.  
  1321. wait(1)
  1322.  
  1323.  
  1324. coroutine.wrap(function()
  1325. for i,v in next, workspace:children() do
  1326. if v:IsA"Model" or v:IsA"Part" then
  1327. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1328. v:BreakJoints()
  1329. if v:FindFirstChild"Torso" then ragdoll(v) end
  1330. wait(.15)
  1331. end
  1332. end
  1333. end
  1334. end)()
  1335.  
  1336.  
  1337. for i = 1, 7 do
  1338. for i = 0,1,.3 do
  1339. a.TintColor = Color3.new(i,i,i)
  1340. wait()
  1341. end
  1342. local slash = math.random(1,4)
  1343. local sou = Instance.new("Sound",workspace)
  1344. sou.Pitch = math.random(0.75,1)
  1345. sou.Volume = 10
  1346. sou.SoundId = "rbxassetid://"..slashes[slash]
  1347. sou:Play()
  1348. a.TintColor = Color3.new(0,0,0)
  1349. wait()
  1350. end
  1351.  
  1352. --165487479
  1353.  
  1354. local sou = Instance.new("Sound",workspace)
  1355. sou.Pitch = 1
  1356. sou.Volume = 10
  1357. sou.SoundId = "rbxassetid://137473066"
  1358. sou:Play()
  1359. wait(3)
  1360.  
  1361. for i = 0,1,.1 do
  1362. a.TintColor = Color3.new(i,i,i)
  1363. b.Size = b.Size - 1
  1364. wait()
  1365. end
  1366. a:destroy()
  1367. game:service'Debris':AddItem(b,3)
  1368. end
  1369. function endit()
  1370. attack = true
  1371. Humanoid.WalkSpeed = 0
  1372. Humanoid.JumpPower = 0
  1373. for i = 0, 1, 0.1 do
  1374. swait()
  1375. PlayAnimationFromTable({
  1376. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. }, .3, false)
  1383. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1384. end
  1385. chat("This world is getting boring...")
  1386. wait(1.5)
  1387. chat("Well...")
  1388. wait(1)
  1389. chat("LETS MOVE ON TO THE NEXT!")
  1390. wait(2)
  1391. for i = 1, 3 do
  1392. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1393. local part = Instance.new("Part",EffectModel)
  1394. part.Shape = "Ball"
  1395. part.Anchored = true
  1396. part.CanCollide = false
  1397. part.BrickColor = BrickColor.new"Really red"
  1398. part.Material = Enum.Material.Neon
  1399. part.Size = Vector3.new(1,1,1)
  1400. part.CFrame = BloodPart.CFrame
  1401. part.TopSurface,part.BottomSurface = 10,10
  1402. for i = 0,1,.1 do
  1403. part.Size = part.Size+ Vector3.new(4,4,4)
  1404. part.Transparency = i
  1405. wait()
  1406. end
  1407. part:destroy()
  1408. wait(.05)
  1409. end
  1410. wait(.5)
  1411. attack = false
  1412. fucktheworld()
  1413. wait(2)
  1414. Humanoid.WalkSpeed = 8
  1415. Humanoid.JumpPower = 50
  1416.  
  1417. end
  1418. function sleepchild()
  1419. attack = true
  1420. Humanoid.WalkSpeed = 0
  1421. Humanoid.JumpPower = 0
  1422. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1423. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1424. a.Anchored = true
  1425. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1426. wait(.01)
  1427. Character.Torso.Anchored = true
  1428. for i = 0, 1, 0.1 do
  1429. swait()
  1430. PlayAnimationFromTable({
  1431. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. }, .3, false)
  1438. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1439. end
  1440. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1441. wait(2)
  1442. a.Anchored = false
  1443. local sel = math.random(1,3)
  1444. if sel == 1 then
  1445. chat("What was I thinking...")
  1446. elseif sel == 2 then
  1447. if targetted.Name == "Quil_Cyndaquil" then
  1448. chat("Sorry, Nebula.")
  1449. elseif targetted.Name == "CKbackup" then
  1450. chat("Didn't know it was you, Sugarie")
  1451. elseif targetted.Name == "Salvo_Starly" then
  1452. chat("Didn't realize, Genocider. I'm so sorry.")
  1453. elseif targetted.Name == "Lime_Pidgey" then
  1454. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1455. end
  1456. elseif sel == 3 then
  1457. chat("Why.. did I try that..?")
  1458. end
  1459. for i = 0, 5, 0.1 do
  1460. swait()
  1461. PlayAnimationFromTable({
  1462. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1464. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. }, .3, false)
  1469. end
  1470. attack = false
  1471. Character.Torso.Anchored = false
  1472. Humanoid.WalkSpeed = 8
  1473. Humanoid.JumpPower = 50
  1474. else
  1475. chat("Go to sleep...")
  1476. wait(2)
  1477. for i = 0, 1, 0.1 do
  1478. swait()
  1479. PlayAnimationFromTable({
  1480. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. }, .3, false)
  1487. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1488. end
  1489. fuckingdie(targetted)
  1490. wait(1)
  1491. attack = false
  1492. Character.Torso.Anchored = false
  1493. Humanoid.WalkSpeed = 8
  1494. Humanoid.JumpPower = 50
  1495. end
  1496. end
  1497.  
  1498. local combo = false
  1499. local input = ""
  1500. local didCombo = false
  1501.  
  1502. function chainreaction()
  1503. attack = true
  1504. Humanoid.WalkSpeed = 0
  1505. Humanoid.JumpPower = 0
  1506. local func
  1507. for i = 0, 0.05, 0.1 do
  1508. swait()
  1509. PlayAnimationFromTable({
  1510. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. }, .4, false)
  1517. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1518. end
  1519. swait()
  1520. for i = 0, 0.45, 0.1 do
  1521. swait()
  1522. PlayAnimationFromTable({
  1523. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. }, .6, false)
  1530. end
  1531. for i,v in next, Knifu:children() do
  1532. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1533. v.Transparency = 1
  1534. end
  1535. end
  1536. p2mit.Enabled = false
  1537. p3mit.Enabled = false
  1538. local stopIt = false
  1539. local asd
  1540. local count = 0
  1541. asd = function(dude)
  1542. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1543. local cTorso,mag = nil, 0
  1544. if torso then
  1545. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1546. if v[2] > mag then
  1547. cTorso = v[1]
  1548. mag = v[2]
  1549. end
  1550. wait()
  1551. end
  1552. count = count + 1
  1553. fuckingdiethro(dude)
  1554. if not cTorso or mag < 1 or count > 7 then
  1555. stopIt = true
  1556. else
  1557. asd(cTorso)
  1558. end
  1559. else
  1560. stopIt = true
  1561. end
  1562.  
  1563.  
  1564. end
  1565. func = coroutine.wrap(function()
  1566. asd(targetted)
  1567. end)()
  1568. repeat wait() until stopIt == true
  1569. wait(3)
  1570. for i,v in next, Knifu:children() do
  1571. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1572. v.Transparency = 0
  1573. end
  1574. end
  1575. p2mit.Enabled = true
  1576. p3mit.Enabled = true
  1577. attack = false
  1578. Humanoid.WalkSpeed = 8
  1579. Humanoid.JumpPower = 50
  1580. end
  1581. function throwit()
  1582. attack = true
  1583. Humanoid.WalkSpeed = 0
  1584. for i = 0, 0.05, 0.1 do
  1585. swait()
  1586. PlayAnimationFromTable({
  1587. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. }, .4, false)
  1594. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1595. end
  1596. swait()
  1597. for i = 0, 0.45, 0.1 do
  1598. swait()
  1599. PlayAnimationFromTable({
  1600. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. }, .6, false)
  1607. end
  1608. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1609. for i,v in next, Knifu:children() do
  1610. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1611. v.Transparency = 1
  1612. end
  1613. end
  1614. p2mit.Enabled = false
  1615. p3mit.Enabled = false
  1616. ohshityougothit(targetted)
  1617. fuckingdiethro(targetted)
  1618. wait(3)
  1619. for i,v in next, Knifu:children() do
  1620. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1621. v.Transparency = 0
  1622. end
  1623. end
  1624. p2mit.Enabled = true
  1625. p3mit.Enabled = true
  1626. attack = false
  1627. Character.Torso.Anchored = false
  1628. Humanoid.WalkSpeed = 8
  1629. Humanoid.JumpPower = 50
  1630. elseif targetted.Name == "CKbackup" then
  1631. wait(2)
  1632. for i = 0, 1, 0.1 do
  1633. swait()
  1634. PlayAnimationFromTable({
  1635. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. }, .3, false)
  1642. end
  1643. local sel = math.random(1,3)
  1644. if sel == 1 then
  1645. chat("Sorry, thought you were on the other side.")
  1646. elseif sel == 2 then
  1647. chat("I forgot, we are one and the same. Psychopaths.")
  1648. elseif sel == 3 then
  1649. chat("Oh, Psycho! How's the Genocider been?")
  1650. end
  1651. wait(2)
  1652. attack = false
  1653. Character.Torso.Anchored = false
  1654. Humanoid.WalkSpeed = 8
  1655. Humanoid.JumpPower = 50
  1656. elseif targetted.Name == "Lime_Pidgey" then
  1657. wait(2)
  1658. local sel = math.random(1,3)
  1659. if sel == 1 then
  1660. chat("Sorry, thought you were on the other side.")
  1661. elseif sel == 2 then
  1662. chat("Heyy... Jerry? I think it was?")
  1663. elseif sel == 3 then
  1664. chat("Uhh... Sorry.")
  1665. end
  1666. for i = 0, 5, 0.1 do
  1667. swait()
  1668. PlayAnimationFromTable({
  1669. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1671. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. }, .3, false)
  1676. end
  1677. wait(2)
  1678. attack = false
  1679. Character.Torso.Anchored = false
  1680. Humanoid.WalkSpeed = 8
  1681. Humanoid.JumpPower = 50
  1682. elseif targetted.Name == "Salvo_Starly" then
  1683. wait(2)
  1684. for i = 0, 1, 0.1 do
  1685. swait()
  1686. PlayAnimationFromTable({
  1687. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. }, .3, false)
  1694. end
  1695. local sel = math.random(1,3)
  1696. if sel == 1 then
  1697. chat("Sorry, thought you were on the other side.")
  1698. elseif sel == 2 then
  1699. chat("Ah, Genocider. We've got to talk more!")
  1700. elseif sel == 3 then
  1701. chat("Oh, it's you.. How's Sugarie?")
  1702. end
  1703. wait(2)
  1704. attack = false
  1705. Character.Torso.Anchored = false
  1706. Humanoid.WalkSpeed = 8
  1707. Humanoid.JumpPower = 50
  1708. else
  1709. wait(2)
  1710. for i = 0, 1, 0.1 do
  1711. swait()
  1712. PlayAnimationFromTable({
  1713. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1718. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1719. }, .3, false)
  1720. end
  1721. local sel = math.random(1,3)
  1722. if sel == 1 then
  1723. chat("Why.. Did I even try?")
  1724. elseif sel == 2 then
  1725. chat("Sorry, Nebula. I thought you were against me")
  1726. elseif sel == 3 then
  1727. chat("I can't")
  1728. end
  1729. wait(2)
  1730. attack = false
  1731. Character.Torso.Anchored = false
  1732. Humanoid.WalkSpeed = 8
  1733. Humanoid.JumpPower = 50
  1734. end
  1735. end
  1736. function LockOn()
  1737. if Mouse.Target and Mouse.Target.Parent then
  1738. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1739. if a and a.Parent ~= Character then
  1740. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1741. coroutine.wrap(function()
  1742. if targetted ~= Mouse.Target.Parent then
  1743. targetted = Mouse.Target.Parent
  1744. img2.Size = UDim2.new(1,0,1,0)
  1745. img2.ImageTransparency = 0
  1746. img2.Position = UDim2.new(0,0,0,0)
  1747. for i = 0, 2, 0.1 do
  1748. swait()
  1749. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1750. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1751. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1752. end
  1753. end
  1754. end)()
  1755. end
  1756. end
  1757. end
  1758. Mouse.KeyDown:connect(function(k)
  1759. if k == 'q' and attack == false and combo == false then
  1760. LockOn()
  1761. end
  1762. end)
  1763. Mouse.KeyDown:connect(function(k)
  1764. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1765. sleepchild()
  1766. end
  1767. end)
  1768.  
  1769.  
  1770.  
  1771. Mouse.KeyDown:connect(function(k)
  1772. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1773. throwit()
  1774. end
  1775. end)
  1776.  
  1777. Mouse.KeyDown:connect(function(k)
  1778. if k == 'c' and attack == false and combo == false then
  1779. coroutine.wrap(function()
  1780. combo = true
  1781. Humanoid.WalkSpeed = 0
  1782. Humanoid.JumpPower = 0
  1783. local asd = false
  1784. for i = 0, 1.5, .1 do
  1785. wait(.1)
  1786. if combo == false then
  1787. asd = true
  1788. break;
  1789. end
  1790. end
  1791. if asd == false then
  1792. if combo == true or input ~= '' then
  1793. Humanoid.WalkSpeed = 8
  1794. Humanoid.JumpPower = 50
  1795. combo = false
  1796. input = ''
  1797. end
  1798. end
  1799. end)()
  1800. end
  1801. end)
  1802.  
  1803. local Keys = {
  1804. [48] = "LShift",
  1805. [13] = "Enter",
  1806. [32] = "Space",
  1807. [47] = "RShift",
  1808. [92] = "Backslash",
  1809. [50] = "LCtrl",
  1810. [52] = "LAlt",
  1811. [49] = "RCtrl",
  1812. [51] = "RAlt",
  1813. [8] = "Backspace",
  1814. [45] = "CapsLock"
  1815.  
  1816. }
  1817.  
  1818. local alreadyEnded = false
  1819. Mouse.KeyDown:connect(function(k)
  1820. if k == 'n' and not attack and not combo then
  1821. Sitting = not Sitting
  1822. end
  1823. end)
  1824.  
  1825. Mouse.KeyDown:connect(function(k)
  1826. if attack == false and combo == true then
  1827. k = string.lower(k)
  1828. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1829. if #input < 8 then
  1830. input = input..k
  1831. print(input)
  1832. end
  1833. elseif Keys[string.byte(k)] == "Enter" then
  1834. combo = false
  1835. warn("Trying to execute combo: "..input)
  1836. if string.lower(input) == "aawdq" then
  1837. if targetted and attack == false then
  1838. chainreaction()
  1839. elseif not targetted then
  1840. Humanoid.WalkSpeed = 8
  1841. Humanoid.JumpPower = 50
  1842. chat("I need a target!")
  1843. end
  1844. elseif string.lower(input) == "etwzx" then
  1845. if attack == false then
  1846. if not alreadyEnded then
  1847. alreadyEnded = true
  1848. endit()
  1849. else
  1850. Humanoid.WalkSpeed = 8
  1851. Humanoid.JumpPower = 50
  1852. chat("I can't end it again..!")
  1853. end
  1854. end
  1855. else
  1856. Humanoid.WalkSpeed = 8
  1857. Humanoid.JumpPower = 50
  1858. end
  1859. input = ''
  1860. end
  1861. end
  1862. end)
  1863.  
  1864. local idleC = 0
  1865. while true do
  1866. swait()
  1867. imgl.Rotation = imgl.Rotation + 3
  1868. img2.Rotation = img2.Rotation + 3
  1869. if targetted ~= nil then
  1870. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1871. abss.Enabled = true
  1872. elseif targetted == nil then
  1873. abss.Adornee = nil
  1874. abss.Enabled = false
  1875. end
  1876. for i, v in pairs(Character:GetChildren()) do
  1877. if v:IsA("Part") then
  1878. v.Material = "SmoothPlastic"
  1879. elseif v:IsA("Accessory") then
  1880. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1881. end
  1882. end
  1883. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1884. velocity = RootPart.Velocity.y
  1885. sine = sine + change
  1886. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1887. if RootPart.Velocity.y > 1 and hit == nil then
  1888. Anim = "Jump"
  1889. idleC = 0
  1890. if attack == false then
  1891. PlayAnimationFromTable({
  1892. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1893. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1894. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1895. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1896. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1897. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898. }, .3, false)
  1899. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1900. end
  1901. elseif RootPart.Velocity.y < -1 and hit == nil then
  1902. Anim = "Fall"
  1903. idleC = 0
  1904. if attack == false then
  1905. PlayAnimationFromTable({
  1906. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. }, .3, false)
  1913. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1914. end
  1915. elseif Torsovelocity < 1 and hit ~= nil then
  1916. if Sitting then
  1917. Anim = "Sitting"
  1918. if attack == false then
  1919. idleC = idleC+1
  1920. PlayAnimationFromTable({
  1921. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1923. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. }, .3, false)
  1928. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1929. end
  1930. else
  1931. Anim = "Idle"
  1932. if attack == false then
  1933. idleC = idleC+1
  1934. change = 1
  1935. if idleC < 175 then
  1936. PlayAnimationFromTable({
  1937. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1939. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1940. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1941. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. }, .3, false)
  1944. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1945. elseif idleC >= 175 and idleC < 200 then
  1946. PlayAnimationFromTable({
  1947. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1950. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1951. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1953. }, .1, false)
  1954. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1955. elseif idleC >= 200 and idleC < 325 then
  1956. PlayAnimationFromTable({
  1957. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1963. }, .01, false)
  1964. else
  1965. idleC = 0
  1966. end
  1967. end
  1968. end
  1969. elseif Torsovelocity > 2 and hit ~= nil then
  1970. Anim = "Walk"
  1971. idleC = 0
  1972. if attack == false then
  1973. PlayAnimationFromTable({
  1974. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1975. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1976. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1977. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1978. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1979. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1980. }, .3, false)
  1981. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1982. end
  1983. end
  1984. if 0 < #Effects then
  1985. for e = 1, #Effects do
  1986. if Effects[e] ~= nil then
  1987. local Thing = Effects[e]
  1988. if Thing ~= nil then
  1989. local Part = Thing[1]
  1990. local Mode = Thing[2]
  1991. local Delay = Thing[3]
  1992. local IncX = Thing[4]
  1993. local IncY = Thing[5]
  1994. local IncZ = Thing[6]
  1995. if Thing[2] == "Shoot" then
  1996. local Look = Thing[1]
  1997. local move = 30
  1998. if Thing[8] == 3 then
  1999. move = 10
  2000. end
  2001. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2002. if Thing[10] ~= nil then
  2003. da = pos
  2004. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2005. cfa = CFrame.new(Thing[4], pos)
  2006. tehCF = cfa:lerp(cf2, 0.2)
  2007. Thing[1] = tehCF.lookVector
  2008. end
  2009. local mag = (Thing[4] - pos).magnitude
  2010. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2011. if Thing[8] == 2 then
  2012. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2013. end
  2014. Thing[4] = Thing[4] + Look * move
  2015. Thing[3] = Thing[3] - 1
  2016. if 2 < Thing[5] then
  2017. Thing[5] = Thing[5] - 0.3
  2018. Thing[6] = Thing[6] - 0.3
  2019. end
  2020. if hit ~= nil then
  2021. Thing[3] = 0
  2022. if Thing[8] == 1 or Thing[8] == 3 then
  2023. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2024. else
  2025. if Thing[8] == 2 then
  2026. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2027. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2028. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2029. ref.Anchored = true
  2030. ref.CFrame = CFrame.new(pos)
  2031. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2032. game:GetService("Debris"):AddItem(ref, 0.2)
  2033. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2034. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2035. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2036. end
  2037. end
  2038. end
  2039. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2040. ref.Anchored = true
  2041. ref.CFrame = CFrame.new(pos)
  2042. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2043. game:GetService("Debris"):AddItem(ref, 1)
  2044. end
  2045. if Thing[3] <= 0 then
  2046. table.remove(Effects, e)
  2047. end
  2048. end
  2049. do
  2050. do
  2051. if Thing[2] == "FireWave" then
  2052. if Thing[3] <= Thing[4] then
  2053. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2054. Thing[3] = Thing[3] + 1
  2055. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2056. else
  2057. Part.Parent = nil
  2058. table.remove(Effects, e)
  2059. end
  2060. end
  2061. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2062. if Thing[1].Transparency <= 1 then
  2063. if Thing[2] == "Block1" then
  2064. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2065. Mesh = Thing[7]
  2066. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2067. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2068. else
  2069. if Thing[2] == "Block2" then
  2070. Thing[1].CFrame = Thing[1].CFrame
  2071. Mesh = Thing[7]
  2072. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2073. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2074. else
  2075. if Thing[2] == "Fire" then
  2076. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2077. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2078. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2079. else
  2080. if Thing[2] == "Cylinder" then
  2081. Mesh = Thing[7]
  2082. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2083. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2084. else
  2085. if Thing[2] == "Blood" then
  2086. Mesh = Thing[7]
  2087. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2088. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2089. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2090. else
  2091. if Thing[2] == "Elec" then
  2092. Mesh = Thing[10]
  2093. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2094. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2095. else
  2096. if Thing[2] == "Disappear" then
  2097. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2098. else
  2099. if Thing[2] == "Shatter" then
  2100. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2101. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2102. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2103. Thing[6] = Thing[6] + Thing[5]
  2104. end
  2105. end
  2106. end
  2107. end
  2108. end
  2109. end
  2110. end
  2111. end
  2112. else
  2113. Part.Parent = nil
  2114. table.remove(Effects, e)
  2115. end
  2116. end
  2117. end
  2118. end
  2119. end
  2120. end
  2121. end
  2122. end
  2123. end
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