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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Wasteland/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Wasteland/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Wasteland/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Wasteland/7DaysToDie_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
- Vendor: NVIDIA
- VRAM: 5996 MB
- Driver: 32.0.15.5612
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.143 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.211900 ms
- 2024-07-02T17:02:20 0.026 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
- 2024-07-02T17:02:20 0.027 INF System information:
- 2024-07-02T17:02:20 0.028 INF OS: Windows 11 (10.0.22631) 64bit
- 2024-07-02T17:02:20 0.028 INF CPU: AMD Ryzen 7 6800H with Radeon Graphics (cores: 16)
- 2024-07-02T17:02:20 0.028 INF RAM: 15628 MB
- 2024-07-02T17:02:20 0.028 INF GPU: NVIDIA GeForce RTX 3060 Laptop GPU (5996 MB)
- 2024-07-02T17:02:20 0.033 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2024-07-02T17:02:20 0.058 INF Last played version: Alpha 21.2
- 2024-07-02T17:02:20 0.060 INF Local UTC offset: -5 hours
- 2024-07-02T17:02:20 0.075 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Wasteland\7DaysToDie.exe
- 2024-07-02T17:02:20 0.088 INF [Platform] Init
- 2024-07-02T17:02:20 0.147 INF [Platform] Using native platform: Steam
- 2024-07-02T17:02:20 0.149 INF [Platform] Using cross platform: EOS
- 2024-07-02T17:02:20 0.149 INF [Platform] Using server platform: Steam
- 2024-07-02T17:02:20 0.149 INF [Platform] Using server platform: XBL
- 2024-07-02T17:02:20 0.160 INF Starting PlayerInputManager...
- 2024-07-02T17:02:20 0.332 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2024-07-02T17:02:20 0.352 INF [Platform] Initializing Steam
- 2024-07-02T17:02:21 0.483 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-07-02T17:02:21 0.485 INF [Steamworks.NET] Registering auth callbacks
- 2024-07-02T17:02:21 0.487 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-07-02T17:02:21 0.487 INF [Platform] Initializing EOS
- 2024-07-02T17:02:21 0.510 INF [EOS] Initialize: Success
- 2024-07-02T17:02:21 0.530 INF [EOS-ACC] Not started with EAC, anticheat disabled
- 2024-07-02T17:02:21 0.533 INF [Platform] Initializing XBL
- 2024-07-02T17:02:21 0.781 INF Localization language from platform: english
- 2024-07-02T17:02:21 0.783 INF Texture quality is set to 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.156200 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Wasteland/7DaysToDie_Data/MonoBleedingEdge/data-0000023E5AB0D070.dll
- 2024-07-02T17:02:23 2.589 INF Awake IsFocused: True
- 2024-07-02T17:02:23 2.589 INF Awake
- 2024-07-02T17:02:23 2.804 INF Occlusion: Awake
- 2024-07-02T17:02:23 2.811 WRN Device name for flag StandaloneWindows is unknown
- 2024-07-02T17:02:23 2.812 INF ApplyAllOptions streaming budget 5396.4 MB
- 2024-07-02T17:02:23 2.813 INF ApplyAllOptions current screen 2560 x 1440, 165hz, window 2560 x 1440, mode FullScreenWindow
- 2024-07-02T17:02:23 2.814 INF Texture quality is set to 1
- 2024-07-02T17:02:23 2.814 INF ApplyTextureFilter 1, AF Enable
- 2024-07-02T17:02:23 2.815 INF ApplyTerrainOptions 2
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
- Total: 11.150700 ms (FindLiveObjects: 0.298300 ms CreateObjectMapping: 0.127300 ms MarkObjects: 10.693500 ms DeleteObjects: 0.030900 ms)
- 2024-07-02T17:02:23 3.359 INF [MODS] Start loading from: 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Wasteland/7DaysToDie_Data/../Mods'
- 2024-07-02T17:02:23 3.368 INF [MODS] Trying to load from folder: '0-SCore'
- 2024-07-02T17:02:23 3.390 INF [MODS] Loaded Mod: 0-SCore_sphereii (21.2.205.1412)
- 2024-07-02T17:02:23 3.390 INF [MODS] Trying to load from folder: '0-XNPCCore'
- 2024-07-02T17:02:23 3.391 INF [MODS] Loaded Mod: 0-XNPCCore (21.1.0.20)
- 2024-07-02T17:02:23 3.391 INF [MODS] Trying to load from folder: 'FullautoLauncher'
- 2024-07-02T17:02:23 3.392 INF [MODS] Loaded Mod: FullautoLauncher (1.2.3)
- 2024-07-02T17:02:23 3.392 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground'
- 2024-07-02T17:02:23 3.393 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.3)
- 2024-07-02T17:02:23 3.393 INF [MODS] Trying to load from folder: 'The_Wasteland'
- 2024-07-02T17:02:23 3.394 INF [MODS] Loaded Mod: The_Wasteland (21.2.2.61)
- 2024-07-02T17:02:23 3.395 INF [MODS] Initializing mod code
- 2024-07-02T17:02:23 3.395 INF [MODS] Initializing mod 0-SCore_sphereii
- 2024-07-02T17:02:23 3.398 INF [MODS] Found ModAPI in SCore.dll, creating instance
- 2024-07-02T17:02:23 3.399 INF Loading Patch: Harmony.SphereIICoreInit
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Wasteland/7DaysToDie_Data/MonoBleedingEdge/data-0000023E5B35BEE0.dll
- 2024-07-02T17:02:25 4.434 INF SCore:: Checking Installed Modlets...
- 2024-07-02T17:02:25 4.434 INF Loaded Mods From C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Wasteland/7DaysToDie_Data/../Mods
- 2024-07-02T17:02:25 4.434 INF Modlet List Hash: -1085230129
- 2024-07-02T17:02:25 4.434 INF SCore:: Done Checking Installed Modlets
- 2024-07-02T17:02:25 4.435 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
- 2024-07-02T17:02:25 4.435 INF [MODS] Initializing mod FullautoLauncher
- 2024-07-02T17:02:25 4.435 INF [MODS] Found ModAPI in FullautoLauncher.dll, creating instance
- 2024-07-02T17:02:25 4.436 INF Loading Patch: FullautoLauncherInit
- 2024-07-02T17:02:25 4.508 INF [MODS] Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
- 2024-07-02T17:02:25 4.508 INF [MODS] Initializing mod RandomMainmenuBackground
- 2024-07-02T17:02:25 4.508 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
- 2024-07-02T17:02:25 4.508 INF Loading Patch: RandomMainmenuBackgroundInit
- 2024-07-02T17:02:25 4.535 INF [MODS] Initialized code in mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
- 2024-07-02T17:02:25 4.535 INF [MODS] Initializing mod The_Wasteland
- 2024-07-02T17:02:25 4.535 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
- Loading Asset for Menu Music...
- Loaded Game Menu music.
- 2024-07-02T17:02:25 5.207 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
- 2024-07-02T17:02:25 5.207 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
- 2024-07-02T17:02:25 5.208 INF Loading Patch: Harmony.Wasteland
- 2024-07-02T17:02:25 5.255 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
- 2024-07-02T17:02:25 5.255 INF [MODS] Loading done
- 2024-07-02T17:02:25 5.264 INF Pack 2621 us
- 2024-07-02T17:02:25 5.291 INF Pack 12750 us
- 2024-07-02T17:02:25 5.297 INF Pack 1944 us
- 2024-07-02T17:02:25 5.422 INF Pack 61995 us
- 2024-07-02T17:02:27 6.963 INF Pack 628481 us
- 2024-07-02T17:02:27 7.033 INF Pack 24982 us
- 2024-07-02T17:02:27 7.034 INF [MODS] Loading localization from mod: 0-SCore_sphereii
- 2024-07-02T17:02:27 7.035 INF [MODS] Loading localization from mod: 0-XNPCCore
- 2024-07-02T17:02:27 7.036 INF [MODS] Loading localization from mod: The_Wasteland
- 2024-07-02T17:02:27 7.066 INF Loading permissions file at 'C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-07-02T17:02:27 7.088 INF Loading permissions file done.
- 2024-07-02T17:02:27 7.161 INF GameSense server not found (no props file), disabling
- 2024-07-02T17:02:27 7.164 INF [PartyQuests] Initialized
- 2024-07-02T17:02:27 7.164 INF Awake done in 4574 ms
- 2024-07-02T17:02:27 7.270 INF [XUi] Instantiating XUi from default prefab.
- 2024-07-02T17:02:27 7.276 INF [XUi] XUi instantiation completed in 5 ms
- 2024-07-02T17:02:27 7.402 INF [XUi] Loading XUi asynchronously
- 2024-07-02T17:02:28 7.426 INF Updated culture for display texts
- 2024-07-02T17:02:28 7.710 INF background name :
- 2024-07-02T17:02:28 7.710 INF logo name:
- 2024-07-02T17:02:28 7.819 INF Reloading serveradmin.xml
- 2024-07-02T17:02:28 7.819 INF Loading permissions file at 'C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-07-02T17:02:28 7.820 INF Permissions file unchanged, skipping reloading
- 2024-07-02T17:02:28 8.224 INF background name :20220331193939_1
- 2024-07-02T17:02:28 8.242 INF background name :20220331194049_1
- 2024-07-02T17:02:28 8.242 INF background name :20220331194141_1
- 2024-07-02T17:02:28 8.242 INF background name :20220331194333_1
- 2024-07-02T17:02:28 8.242 INF background name :20220331194537_1
- 2024-07-02T17:02:28 8.242 INF background name :20220331194619_1
- 2024-07-02T17:02:28 8.245 INF [XUi] Parsing all window groups completed in 765 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-07-02T17:02:30 9.582 INF [XUi] Initialized all window groups completed in 671 ms total.
- 2024-07-02T17:02:30 9.727 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2024-07-02T17:02:34 13.620 INF LoadTextureArraysForQuality took 3.892
- 2024-07-02T17:02:34 13.642 INF Loaded (local): rwgmixer in 0.02
- 2024-07-02T17:02:34 13.689 INF Loaded (local): archetypes in 0.05
- 2024-07-02T17:02:34 13.692 INF Loaded (local): loadingscreen in 0.00
- 2024-07-02T17:02:34 13.694 INF WorldStaticData.Init() needed 5.000s
- 2024-07-02T17:02:34 13.697 INF [Steamworks.NET] Login ok.
- 2024-07-02T17:02:34 13.698 INF [EOS] Login
- 2024-07-02T17:02:34 13.908 INF AchievementManager: Received stats and achievements from Steam
- 2024-07-02T17:02:35 14.960 INF [EOS] Login succeeded, PUID: 00028afaaf1b4903a5f555a360a94ea2
- 2024-07-02T17:02:35 14.961 INF [EOS] Getting native user for 00028afaaf1b4903a5f555a360a94ea2
- 2024-07-02T17:02:35 14.963 INF [EOS] CopyIdToken result: Success
- 2024-07-02T17:02:36 15.473 INF Loading background: menuBackground20220331193939_1
- 2024-07-02T17:02:36 15.473 INF Loading logo: mainMenuLogo
- Clearing SphereCache...
- 2024-07-02T17:02:41 20.756 INF Loading background: menuBackground20220331194619_1
- 2024-07-02T17:02:41 20.756 INF Loading logo: mainMenuLogo
- Clearing SphereCache...
- 2024-07-02T17:02:59 39.235 INF NET: Starting server protocols
- 2024-07-02T17:02:59 39.286 INF NET: LiteNetLib server started
- 2024-07-02T17:02:59 39.286 INF [Steamworks.NET] NET: Server started
- 2024-07-02T17:02:59 39.286 INF Started thread SteamNetworkingServer
- 2024-07-02T17:02:59 39.286 INF [EOS-P2PS] Server started
- FieldAccessException: Field `GameManager:windowManager' is inaccessible from method `Patches:Prefix_StartGame_GameManager (GameManager)'
- at (wrapper dynamic-method) GameManager.DMD<GameManager::StartGame>(GameManager)
- at ConnectionManager.StartServers (System.String _password) [0x0000c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiC_NewContinueGame.startGame () [0x0006c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiC_NewContinueGame.BtnStart_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x0002e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at UIEventListener.OnClick () [0x0001c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.GameObject:SendMessage(GameObject, String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessRelease(Boolean, Single)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessEvents()
- UICamera:Update()
- 2024-07-02T17:03:16 56.035 INF Preparing quit
- 2024-07-02T17:03:16 56.036 INF Disconnect
- 2024-07-02T17:03:16 56.037 INF [NET] ServerShutdown
- 2024-07-02T17:03:16 56.037 INF NET: Stopping server protocols
- 2024-07-02T17:03:16 56.306 INF NET: LiteNetLib server stopped
- 2024-07-02T17:03:16 56.307 INF [EOS-P2PS] Server stopped
- 2024-07-02T17:03:16 56.308 INF SaveAndCleanupWorld
- 2024-07-02T17:03:16 56.310 INF [Steamworks.NET] Stopping server
- 2024-07-02T17:03:16 56.310 INF [Steamworks.NET] Exiting Lobby
- 2024-07-02T17:03:17 56.460 INF [MODS] Loading localization from mod: 0-SCore_sphereii
- 2024-07-02T17:03:17 56.462 INF [MODS] Loading localization from mod: 0-XNPCCore
- 2024-07-02T17:03:17 56.465 INF [MODS] Loading localization from mod: The_Wasteland
- 2024-07-02T17:03:17 56.496 INF Loading background: menuBackground20220331193939_1
- 2024-07-02T17:03:17 56.496 INF Loading logo: mainMenuLogo
- Clearing SphereCache...
- 2024-07-02T17:03:18 57.512 INF Clearing queues.
- 2024-07-02T17:03:18 57.513 INF Cleared queues.
- 2024-07-02T17:03:18 57.521 INF Persistent GamePrefs saved
- 2024-07-02T17:03:18 57.521 INF NetPackageManager Init
- 2024-07-02T17:03:18 57.536 INF Persistent GamePrefs saved
- 2024-07-02T17:03:18 57.537 INF Cleanup
- 2024-07-02T17:03:18 57.958 INF AchievementManager.Cleanup
- 2024-07-02T17:03:18 58.030 INF Terminating threads
- 2024-07-02T17:03:18 58.128 INF Exited thread SteamNetworkingServer
- 2024-07-02T17:03:18 58.128 INF OnApplicationQuit
- 2024-07-02T17:03:18 58.129 INF Terminating threads
- 2024-07-02T17:03:18 58.129 INF OnApplicationQuit
- Setting up 8 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 10789 frames, [4.0 KB-8.0 KB]: 7 frames, [8.0 KB-16.0 KB]: 6892 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 4 frames, [64.0 KB-128.0 KB]: 8 frames, [128.0 KB-256.0 KB]: 118 frames, [256.0 KB-0.5 MB]: 2 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.4 MB
- Peak Allocated Bytes 6.9 MB
- Overflow Count 3
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 511.6 KB
- Overflow Count 5674
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
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- Peak Allocated Bytes 41.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
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- Peak Allocated Bytes 41.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
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- [ALLOC_TEMP_Background Job.Worker 6]
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- [ALLOC_TEMP_Job.Worker 4]
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- [ALLOC_TEMP_ReadCacheIndex]
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- Peak Allocated Bytes 0.5 KB
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- [ALLOC_TEMP_Job.Worker 14]
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- [ALLOC_TEMP_Job.Worker 3]
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- [ALLOC_TEMP_Job.Worker 13]
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- [ALLOC_TEMP_Background Job.Worker 12]
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- [ALLOC_TEMP_EnlightenWorker] x 8
- Initial Block Size 64.0 KB
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- [ALLOC_TEMP_Background Job.Worker 15]
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- [ALLOC_TEMP_Background Job.Worker 1]
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- [ALLOC_TEMP_Background Job.Worker 2]
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- [ALLOC_TEMP_Background Job.Worker 7]
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- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
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- Peak Allocated Bytes 59.8 KB
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- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
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- [ALLOC_TEMP_Job.Worker 8]
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- [ALLOC_TEMP_Job.Worker 7]
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- [ALLOC_TEMP_Job.Worker 1]
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- [ALLOC_TEMP_Job.Worker 2]
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- [ALLOC_TEMP_Job.Worker 10]
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- [ALLOC_TEMP_Background Job.Worker 0]
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- [ALLOC_TEMP_Job.Worker 12]
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- Peak Allocated Bytes 41.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 11.3 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 43690
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 227631
- 32B: 15 Subsections = 7680 buckets. Failed count: 140641
- 48B: 54 Subsections = 18432 buckets. Failed count: 57315
- 64B: 29 Subsections = 7424 buckets. Failed count: 34668
- 80B: 152 Subsections = 31129 buckets. Failed count: 53138
- 96B: 2 Subsections = 341 buckets. Failed count: 37355
- 112B: 2 Subsections = 292 buckets. Failed count: 13430
- 128B: 1 Subsections = 128 buckets. Failed count: 19256
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 1045 frames, [32.0 MB-64.0 MB]: 15 frames, [64.0 MB-128.0 MB]: 16764 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 79.0 MB
- Peak Large allocation bytes 55.4 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 10 frames, [32.0 MB-64.0 MB]: 16750 frames, [64.0 MB-128.0 MB]: 18 frames, [128.0 MB-256.0 MB]: 1046 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.5 MB
- Peak Large allocation bytes 35.4 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 9
- Overflow Count (too large) 12
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 4
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 227631
- 32B: 15 Subsections = 7680 buckets. Failed count: 140641
- 48B: 54 Subsections = 18432 buckets. Failed count: 57315
- 64B: 29 Subsections = 7424 buckets. Failed count: 34668
- 80B: 152 Subsections = 31129 buckets. Failed count: 53138
- 96B: 2 Subsections = 341 buckets. Failed count: 37355
- 112B: 2 Subsections = 292 buckets. Failed count: 13430
- 128B: 1 Subsections = 128 buckets. Failed count: 19256
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 1056 frames, [2.0 MB-4.0 MB]: 9612 frames, [4.0 MB-8.0 MB]: 7155 frames, [256.0 MB-0.50 GB]: 1 frames
- Requested Block Size 16.0 MB
- Peak Block count 9
- Peak Allocated memory 273.0 MB
- Peak Large allocation bytes 160.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 1045 frames, [64.0 KB-128.0 KB]: 7 frames, [128.0 KB-256.0 KB]: 4 frames, [64.0 MB-128.0 MB]: 16768 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 120.1 MB
- Peak Large allocation bytes 105.8 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 1966
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 227631
- 32B: 15 Subsections = 7680 buckets. Failed count: 140641
- 48B: 54 Subsections = 18432 buckets. Failed count: 57315
- 64B: 29 Subsections = 7424 buckets. Failed count: 34668
- 80B: 152 Subsections = 31129 buckets. Failed count: 53138
- 96B: 2 Subsections = 341 buckets. Failed count: 37355
- 112B: 2 Subsections = 292 buckets. Failed count: 13430
- 128B: 1 Subsections = 128 buckets. Failed count: 19256
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 1050 frames, [64.0 MB-128.0 MB]: 16748 frames, [128.0 MB-256.0 MB]: 26 frames
- Requested Block Size 4.0 MB
- Peak Block count 40
- Peak Allocated memory 171.6 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 1046 frames, [64.0 MB-128.0 MB]: 16778 frames
- Requested Block Size 4.0 MB
- Peak Block count 18
- Peak Allocated memory 84.3 MB
- Peak Large allocation bytes 15.7 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 227631
- 32B: 15 Subsections = 7680 buckets. Failed count: 140641
- 48B: 54 Subsections = 18432 buckets. Failed count: 57315
- 64B: 29 Subsections = 7424 buckets. Failed count: 34668
- 80B: 152 Subsections = 31129 buckets. Failed count: 53138
- 96B: 2 Subsections = 341 buckets. Failed count: 37355
- 112B: 2 Subsections = 292 buckets. Failed count: 13430
- 128B: 1 Subsections = 128 buckets. Failed count: 19256
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 1045 frames, [8.0 KB-16.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 16778 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 123.1 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 1045 frames, [256.0 KB-0.5 MB]: 1765 frames, [0.5 MB-1.0 MB]: 15014 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 0.6 MB
- Peak Large allocation bytes 0 B
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