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  1. Mordekaiser, the Master of Metal
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  3. Passive: Mordekaiser receives 25/20/15% (levels 1, 11, 16) less health from runes, items, and masteries. All health is converted to a permanent shield that, when destroyed, activates the second half of his passive. This shield is not affected by items that increase shield amount. Mordekaiser does not regenerate his shield.
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  5. When Mordekaisers shield is destroyed, his armor shatteres, and he is left in a phantasmal state with 18/22/26 health (1, 11, 16). Melee champions remove 4 health per basic attack/ability. Ranged champions remove 2 health per basic attack/ability. Minions and monsters only remove 1 health per attack. Mordekaiser only has access to his W and Ultimate ability in this state.
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  7. Q: Mace of Spades - Mordekaiser slams the ground, dealing 50/60/70/80/90 + 80% AD + 50% AP at the targeted area, and half of that to those struck by the handle of his mace. He leaves a 200/250/300/350/400 radius corrupted location on the ground. If struck again, it deals half of the maces damage to any enemies inside of the radius, and the radius doubles. If struck a third time, the zone deals 100% of the total damage of his mace of spades. This damage is separate from the mace, and enemies struck will suffer damage from both sources if struck by the mace. Only one zone can exist.
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  9. W: Master of Metal: Mordekaiser channels for 8/7/6/5/4 seconds, then begins to repair his armor (Health/shield) Every second he repairs 1/2/3/4/5% + 5/10/15/20/25 + 10% AP of his armor. This can be interrupted by any source of champion or monster damage. If Mordekaiser is in his phantasmal state, he must channel for ten seconds and repair 50% of his armor before he regains his shell.
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  12. E:
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  16. R: Mordekaiser wrenches the arms and armor of the long-dead from the earth, bolstering his own form, growing in size over the duration and gaining 100/125/150 attack and ability range. Every second, he regenerates 2/2.5/3% + (75AP : 1%) of his shield. His mace of spades can now apply an additional stack to the corrupted earth, increasing its radius by the base amount another time, and dealing 175%/200%/225% of the total damage of his mace of spades. The growth takes 10/9/8 seconds for it to reach its maximum, and lasts an additional 8/9/10 seconds after that point. If used in his phantasmal state, Mordekaiser immediately regains his armor at 15%, and regenerates at half of the speed.
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