SebTDZ

Chat Cloner

Aug 1st, 2019
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  1. Services = setmetatable({},{__index=function(s,n)
  2.     if n == "ChatService" then
  3.         return require(game.ServerScriptService:WaitForChild("ChatServiceRunner"):WaitForChild("ChatService"));
  4.     else
  5.         return game:service(n)
  6.     end
  7. end})
  8. owner.Chatted:Connect(function(msg)
  9.     for i,plrO in pairs(game.Players:GetPlayers()) do
  10.         if plrO.Name ~= owner.Name then
  11.             local plr = Services.ChatService:GetSpeaker(plrO.Name)
  12.             plr:SayMessage(msg,"All")
  13.         end
  14.     end
  15. end)
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