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Aug 18th, 2020
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  1. //Player TextDraws: by Neo
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][83];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -24.077594, -9.500000, "LD_SPAC:white");
  7. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 760.000000, 426.000000);
  8. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1549745633);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  12. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  13. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  14.  
  15. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 164.736587, 20.833326, "");
  16. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 157.000000, 72.000000);
  17. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  18. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 255);
  19. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  20. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 1090519040);
  21. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 5);
  22. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  23. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][1], 3505);
  24. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000, 0.000000, 1.000000);
  25.  
  26. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 192.079101, 90.833358, "-");
  27. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 18.830690, 0.794999);
  28. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  29. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -282156545);
  30. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  31. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  32. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  33. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  34.  
  35. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 331.061706, 21.416658, "");
  36. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 157.000000, 72.000000);
  37. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  38. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 255);
  39. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  40. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 1090519040);
  41. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 5);
  42. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  43. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][3], 3505);
  44. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000, 0.000000, 1.000000);
  45.  
  46. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 260.014373, 47.083316, "PANAMA");
  47. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.929427, 4.271664);
  48. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  49. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -282156545);
  50. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  51. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 1);
  52. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  53. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  54. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  55.  
  56. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 286.251953, 73.333343, "Roleplay");
  57. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.601463, 1.827499);
  58. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 76.000000, 0.000000);
  59. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  60. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -282156545);
  61. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  62. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], -1);
  63. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  64. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  65. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  66.  
  67. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 249.538818, 63.416675, "particle:lamp_shad_64");
  68. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 159.000000, 17.000000);
  69. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  70. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 76272895);
  71. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  72. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  73. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  74. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  75.  
  76. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 251.881317, 136.333374, "LD_SPAC:white");
  77. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 145.000000, 14.000000);
  78. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  79. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -282156545);
  80. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  81. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  82. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  83. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  84.  
  85. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 251.881317, 166.083404, "LD_SPAC:white");
  86. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 145.000000, 14.000000);
  87. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  88. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -282156545);
  89. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  90. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  91. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
  92. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  93.  
  94. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 251.881317, 195.833374, "LD_SPAC:white");
  95. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 145.000000, 14.000000);
  96. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  97. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -282156545);
  98. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  99. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  100. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  101. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  102.  
  103. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 251.412796, 227.333328, "LD_SPAC:white");
  104. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 145.000000, 14.000000);
  105. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  106. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -282156545);
  107. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  108. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  109. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  110. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  111.  
  112. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 236.888595, 225.000045, "particle:lamp_shad_64");
  113. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 168.000000, 16.000000);
  114. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  115. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 76272810);
  116. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  117. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  118. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  119. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  120.  
  121. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 241.105285, 193.499984, "particle:lamp_shad_64");
  122. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 168.000000, 16.000000);
  123. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  124. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 76272810);
  125. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  126. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  127. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  128. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  129.  
  130. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 240.636764, 163.750015, "particle:lamp_shad_64");
  131. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 168.000000, 16.000000);
  132. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  133. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 76272810);
  134. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  135. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  136. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  137. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  138.  
  139. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 245.790496, 133.999984, "particle:lamp_shad_64");
  140. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 168.000000, 16.000000);
  141. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  142. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 76272810);
  143. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  144. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  145. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  146. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  147.  
  148. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 297.964965, 141.000000, "lozinka");
  149. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.278652, 0.654999);
  150. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  151. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  152. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  153. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  154. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  155. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  156. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][15], true);
  157.  
  158. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 301.244659, 169.583343, "godine");
  159. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.278652, 0.654999);
  160. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  161. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  162. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  163. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  164. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  165. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  166. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][16], true);
  167.  
  168. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 299.370513, 199.916671, "drzava");
  169. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.278652, 0.654999);
  170. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  171. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  172. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  173. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  174. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  175. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  176. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][17], true);
  177.  
  178. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 304.055847, 230.833343, "e-mail");
  179. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.278652, 0.654999);
  180. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  181. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
  182. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  183. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  184. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
  185. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  186. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][18], true);
  187.  
  188. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 251.881317, 257.666687, "LD_SPAC:white");
  189. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 145.000000, 14.000000);
  190. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  191. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -282156545);
  192. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  193. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  194. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  195. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  196.  
  197. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 239.231201, 255.333251, "particle:lamp_shad_64");
  198. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 168.000000, 16.000000);
  199. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  200. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 76272810);
  201. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  202. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  203. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  204. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  205.  
  206. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 307.804138, 261.166687, "spol");
  207. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.278652, 0.654999);
  208. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  209. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
  210. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  211. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  212. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 2);
  213. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
  214. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][21], true);
  215.  
  216. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 192.547622, 285.666748, "-");
  217. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 18.830690, 0.794999);
  218. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  219. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -282156545);
  220. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  221. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  222. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 1);
  223. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  224.  
  225. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 381.361846, 292.666687, "Panama Roleplay");
  226. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.399062, 1.547498);
  227. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 3);
  228. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -282156545);
  229. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  230. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  231. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 1);
  232. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  233.  
  234. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 383.704223, 310.166717, "All rights reserved 2020 Panama Roleplay");
  235. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.120760, 0.649165);
  236. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 3);
  237. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1);
  238. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  239. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  240. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 2);
  241. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  242.  
  243. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 42.452411, 163.166717, "ld_pool:ball");
  244. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 99.000000, 90.000000);
  245. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  246. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 255);
  247. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  248. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  249. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  250. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  251.  
  252. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 42.920944, 163.166687, "ld_pool:ball");
  253. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 98.000000, 89.000000);
  254. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  255. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -282156545);
  256. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  257. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  258. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  259. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  260.  
  261. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 45.732101, 158.500045, "");
  262. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 87.000000, 63.000000);
  263. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  264. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 255);
  265. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  266. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 5);
  267. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  268. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][27], 645);
  269. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000, 0.000000, 1.000000);
  270.  
  271. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 32.313301, 209.249969, "-");
  272. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 8.327375, 0.724999);
  273. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  274. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 76272895);
  275. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  276. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  277. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 1);
  278. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
  279.  
  280. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 32.781822, 213.333312, "-");
  281. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 8.327375, 0.724999);
  282. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  283. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], 76272895);
  284. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  285. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  286. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 1);
  287. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
  288.  
  289. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 34.655906, 216.833297, "-");
  290. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 8.327375, 0.724999);
  291. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  292. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], 76272895);
  293. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  294. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  295. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 1);
  296. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  297.  
  298. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, -2.994108, 189.999954, "");
  299. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][31], 208.000000, 47.000000);
  300. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  301. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], 255);
  302. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  303. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 1090519040);
  304. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 5);
  305. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 0);
  306. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][31], 840);
  307. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][31], 0.000000, 0.000000, 0.000000, 1.000000);
  308.  
  309. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 42.620819, 227.333267, "PANAMA");
  310. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.659092, 2.679167);
  311. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  312. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
  313. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  314. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 2);
  315. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  316. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 1);
  317. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 1);
  318.  
  319. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 68.858001, 242.500000, "Roleplay");
  320. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.400000, 1.600000);
  321. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  322. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -1);
  323. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  324. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], -1);
  325. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  326. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 1);
  327. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
  328.  
  329. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 51.991226, 164.916687, "[][][][][][][][][][][]");
  330. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.112327, 0.975832);
  331. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  332. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -282156545);
  333. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  334. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  335. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 2);
  336. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 1);
  337.  
  338. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 478.178009, 166.666687, "LD_SPAC:white");
  339. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][35], 108.000000, 14.000000);
  340. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  341. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -282156545);
  342. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  343. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  344. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 4);
  345. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 0);
  346.  
  347. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 501.303405, 230.833328, "ts3.ime-servera.ml");
  348. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.151215, 0.847500);
  349. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  350. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -1);
  351. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  352. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  353. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 2);
  354. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 1);
  355.  
  356. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 478.178070, 196.999969, "LD_SPAC:white");
  357. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 108.000000, 14.000000);
  358. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  359. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -282156545);
  360. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  361. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  362. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 4);
  363. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 0);
  364.  
  365. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 478.177978, 227.916641, "LD_SPAC:white");
  366. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][38], 108.000000, 14.000000);
  367. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  368. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], -282156545);
  369. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  370. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  371. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 4);
  372. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 0);
  373.  
  374. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 480.688323, 200.500000, "https://www.fb.com/groups/linkgrupe");
  375. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.119823, 0.689999);
  376. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
  377. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], -1);
  378. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  379. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  380. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 2);
  381. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 1);
  382.  
  383. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 500.834686, 170.166595, "https://discord.gg/link");
  384. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][40], 0.119823, 0.742500);
  385. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
  386. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], -1);
  387. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  388. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
  389. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 2);
  390. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 1);
  391.  
  392. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 476.302917, 167.833358, "LD_SPAC:white");
  393. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][41], 4.000000, 1.000000);
  394. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
  395. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], -282156545);
  396. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  397. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
  398. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 4);
  399. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 0);
  400.  
  401. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 474.428771, 169.583343, "LD_SPAC:white");
  402. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][42], 4.000000, 1.000000);
  403. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 1);
  404. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], -282156545);
  405. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  406. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  407. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 4);
  408. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 0);
  409.  
  410. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 476.302917, 171.916656, "LD_SPAC:white");
  411. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][43], 4.000000, 1.000000);
  412. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 1);
  413. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], -282156545);
  414. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  415. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
  416. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 4);
  417. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 0);
  418.  
  419. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 475.365844, 173.666641, "LD_SPAC:white");
  420. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][44], 4.000000, 1.000000);
  421. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
  422. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], -282156545);
  423. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  424. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 255);
  425. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 4);
  426. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 0);
  427.  
  428. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 476.771453, 175.999969, "LD_SPAC:white");
  429. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][45], 4.000000, 1.000000);
  430. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 1);
  431. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], -282156545);
  432. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  433. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 255);
  434. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 4);
  435. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 0);
  436.  
  437. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 475.834381, 177.749969, "LD_SPAC:white");
  438. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][46], 4.000000, 1.000000);
  439. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 1);
  440. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], -282156545);
  441. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  442. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 255);
  443. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 4);
  444. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 0);
  445.  
  446. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 476.771453, 179.499954, "LD_SPAC:white");
  447. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][47], 4.000000, 1.000000);
  448. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 1);
  449. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], -282156545);
  450. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  451. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  452. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 4);
  453. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 0);
  454.  
  455. TDEditor_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 476.302917, 198.166641, "LD_SPAC:white");
  456. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][48], 4.000000, 1.000000);
  457. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][48], 1);
  458. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][48], -282156545);
  459. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  460. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][48], 255);
  461. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][48], 4);
  462. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][48], 0);
  463.  
  464. TDEditor_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 476.771453, 199.916625, "LD_SPAC:white");
  465. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][49], 4.000000, 1.000000);
  466. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][49], 1);
  467. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][49], -282156545);
  468. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  469. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][49], 255);
  470. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][49], 4);
  471. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][49], 0);
  472.  
  473. TDEditor_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 475.365783, 201.666641, "LD_SPAC:white");
  474. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][50], 4.000000, 1.000000);
  475. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][50], 1);
  476. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][50], -282156545);
  477. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  478. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][50], 255);
  479. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][50], 4);
  480. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][50], 0);
  481.  
  482. TDEditor_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 476.302856, 203.999954, "LD_SPAC:white");
  483. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][51], 4.000000, 1.000000);
  484. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][51], 1);
  485. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][51], -282156545);
  486. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
  487. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][51], 255);
  488. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][51], 4);
  489. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][51], 0);
  490.  
  491. TDEditor_PTD[playerid][52] = CreatePlayerTextDraw(playerid, 476.302795, 206.333297, "LD_SPAC:white");
  492. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][52], 4.000000, 1.000000);
  493. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][52], 1);
  494. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][52], -282156545);
  495. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  496. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][52], 255);
  497. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][52], 4);
  498. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][52], 0);
  499.  
  500. TDEditor_PTD[playerid][53] = CreatePlayerTextDraw(playerid, 475.365722, 208.083312, "LD_SPAC:white");
  501. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][53], 4.000000, 1.000000);
  502. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][53], 1);
  503. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][53], -282156545);
  504. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  505. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][53], 255);
  506. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][53], 4);
  507. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][53], 0);
  508.  
  509. TDEditor_PTD[playerid][54] = CreatePlayerTextDraw(playerid, 477.239868, 209.833297, "LD_SPAC:white");
  510. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][54], 4.000000, 1.000000);
  511. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][54], 1);
  512. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][54], -282156545);
  513. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][54], 0);
  514. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][54], 255);
  515. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][54], 4);
  516. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][54], 0);
  517.  
  518. TDEditor_PTD[playerid][55] = CreatePlayerTextDraw(playerid, 476.302795, 229.083282, "LD_SPAC:white");
  519. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][55], 4.000000, 1.000000);
  520. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][55], 1);
  521. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][55], -282156545);
  522. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][55], 0);
  523. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][55], 255);
  524. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][55], 4);
  525. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][55], 0);
  526.  
  527. TDEditor_PTD[playerid][56] = CreatePlayerTextDraw(playerid, 477.239868, 230.833267, "LD_SPAC:white");
  528. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][56], 4.000000, 1.000000);
  529. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][56], 1);
  530. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][56], -282156545);
  531. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][56], 0);
  532. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][56], 255);
  533. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][56], 4);
  534. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][56], 0);
  535.  
  536. TDEditor_PTD[playerid][57] = CreatePlayerTextDraw(playerid, 476.302795, 232.583267, "LD_SPAC:white");
  537. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][57], 4.000000, 1.000000);
  538. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][57], 1);
  539. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][57], -282156545);
  540. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][57], 0);
  541. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][57], 255);
  542. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][57], 4);
  543. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][57], 0);
  544.  
  545. TDEditor_PTD[playerid][58] = CreatePlayerTextDraw(playerid, 477.239868, 234.333267, "LD_SPAC:white");
  546. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][58], 4.000000, 1.000000);
  547. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][58], 1);
  548. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][58], -282156545);
  549. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][58], 0);
  550. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][58], 255);
  551. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][58], 4);
  552. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][58], 0);
  553.  
  554. TDEditor_PTD[playerid][59] = CreatePlayerTextDraw(playerid, 476.302795, 236.666580, "LD_SPAC:white");
  555. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][59], 4.000000, 1.000000);
  556. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][59], 1);
  557. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][59], -282156545);
  558. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][59], 0);
  559. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][59], 255);
  560. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][59], 4);
  561. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][59], 0);
  562.  
  563. TDEditor_PTD[playerid][60] = CreatePlayerTextDraw(playerid, 476.771331, 238.416564, "LD_SPAC:white");
  564. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][60], 4.000000, 1.000000);
  565. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][60], 1);
  566. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][60], -282156545);
  567. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][60], 0);
  568. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][60], 255);
  569. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][60], 4);
  570. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][60], 0);
  571.  
  572. TDEditor_PTD[playerid][61] = CreatePlayerTextDraw(playerid, 475.834259, 240.166534, "LD_SPAC:white");
  573. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][61], 4.000000, 1.000000);
  574. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][61], 1);
  575. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][61], -282156545);
  576. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][61], 0);
  577. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][61], 255);
  578. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][61], 4);
  579. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][61], 0);
  580.  
  581. TDEditor_PTD[playerid][62] = CreatePlayerTextDraw(playerid, 583.594482, 167.249984, "LD_SPAC:white");
  582. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][62], 4.000000, 1.000000);
  583. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][62], 1);
  584. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][62], -282156545);
  585. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][62], 0);
  586. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][62], 255);
  587. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][62], 4);
  588. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][62], 0);
  589.  
  590. TDEditor_PTD[playerid][63] = CreatePlayerTextDraw(playerid, 584.062988, 168.999969, "LD_SPAC:white");
  591. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][63], 4.000000, 1.000000);
  592. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][63], 1);
  593. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][63], -282156545);
  594. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][63], 0);
  595. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][63], 255);
  596. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][63], 4);
  597. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][63], 0);
  598.  
  599. TDEditor_PTD[playerid][64] = CreatePlayerTextDraw(playerid, 583.126037, 170.749984, "LD_SPAC:white");
  600. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][64], 4.000000, 1.000000);
  601. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][64], 1);
  602. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][64], -282156545);
  603. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][64], 0);
  604. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][64], 255);
  605. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][64], 4);
  606. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][64], 0);
  607.  
  608. TDEditor_PTD[playerid][65] = CreatePlayerTextDraw(playerid, 585.000122, 172.499969, "LD_SPAC:white");
  609. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][65], 4.000000, 1.000000);
  610. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][65], 1);
  611. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][65], -282156545);
  612. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][65], 0);
  613. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][65], 255);
  614. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][65], 4);
  615. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][65], 0);
  616.  
  617. TDEditor_PTD[playerid][66] = CreatePlayerTextDraw(playerid, 584.062988, 174.249984, "LD_SPAC:white");
  618. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][66], 4.000000, 1.000000);
  619. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][66], 1);
  620. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][66], -282156545);
  621. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][66], 0);
  622. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][66], 255);
  623. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][66], 4);
  624. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][66], 0);
  625.  
  626. TDEditor_PTD[playerid][67] = CreatePlayerTextDraw(playerid, 583.594482, 175.999984, "LD_SPAC:white");
  627. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][67], 4.000000, 1.000000);
  628. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][67], 1);
  629. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][67], -282156545);
  630. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][67], 0);
  631. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][67], 255);
  632. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][67], 4);
  633. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][67], 0);
  634.  
  635. TDEditor_PTD[playerid][68] = CreatePlayerTextDraw(playerid, 585.000000, 177.749969, "LD_SPAC:white");
  636. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][68], 4.000000, 1.000000);
  637. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][68], 1);
  638. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][68], -282156545);
  639. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][68], 0);
  640. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][68], 255);
  641. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][68], 4);
  642. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][68], 0);
  643.  
  644. TDEditor_PTD[playerid][69] = CreatePlayerTextDraw(playerid, 583.125854, 198.166656, "LD_SPAC:white");
  645. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][69], 4.000000, 1.000000);
  646. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][69], 1);
  647. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][69], -282156545);
  648. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][69], 0);
  649. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][69], 255);
  650. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][69], 4);
  651. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][69], 0);
  652.  
  653. TDEditor_PTD[playerid][70] = CreatePlayerTextDraw(playerid, 584.531372, 199.916656, "LD_SPAC:white");
  654. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][70], 4.000000, 1.000000);
  655. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][70], 1);
  656. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][70], -282156545);
  657. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][70], 0);
  658. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][70], 255);
  659. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][70], 4);
  660. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][70], 0);
  661.  
  662. TDEditor_PTD[playerid][71] = CreatePlayerTextDraw(playerid, 583.594421, 201.666625, "LD_SPAC:white");
  663. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][71], 4.000000, 1.000000);
  664. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][71], 1);
  665. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][71], -282156545);
  666. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][71], 0);
  667. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][71], 255);
  668. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][71], 4);
  669. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][71], 0);
  670.  
  671. TDEditor_PTD[playerid][72] = CreatePlayerTextDraw(playerid, 585.000000, 203.416641, "LD_SPAC:white");
  672. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][72], 4.000000, 1.000000);
  673. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][72], 1);
  674. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][72], -282156545);
  675. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][72], 0);
  676. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][72], 255);
  677. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][72], 4);
  678. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][72], 0);
  679.  
  680. TDEditor_PTD[playerid][73] = CreatePlayerTextDraw(playerid, 583.125976, 205.749954, "LD_SPAC:white");
  681. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][73], 4.000000, 1.000000);
  682. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][73], 1);
  683. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][73], -282156545);
  684. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][73], 0);
  685. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][73], 255);
  686. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][73], 4);
  687. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][73], 0);
  688.  
  689. TDEditor_PTD[playerid][74] = CreatePlayerTextDraw(playerid, 584.062988, 207.499938, "LD_SPAC:white");
  690. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][74], 4.000000, 1.000000);
  691. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][74], 1);
  692. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][74], -282156545);
  693. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][74], 0);
  694. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][74], 255);
  695. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][74], 4);
  696. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][74], 0);
  697.  
  698. TDEditor_PTD[playerid][75] = CreatePlayerTextDraw(playerid, 583.594421, 209.249923, "LD_SPAC:white");
  699. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][75], 4.000000, 1.000000);
  700. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][75], 1);
  701. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][75], -282156545);
  702. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][75], 0);
  703. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][75], 255);
  704. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][75], 4);
  705. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][75], 0);
  706.  
  707. TDEditor_PTD[playerid][76] = CreatePlayerTextDraw(playerid, 584.062927, 229.083251, "LD_SPAC:white");
  708. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][76], 4.000000, 1.000000);
  709. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][76], 1);
  710. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][76], -282156545);
  711. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][76], 0);
  712. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][76], 255);
  713. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][76], 4);
  714. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][76], 0);
  715.  
  716. TDEditor_PTD[playerid][77] = CreatePlayerTextDraw(playerid, 583.594360, 230.833236, "LD_SPAC:white");
  717. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][77], 4.000000, 1.000000);
  718. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][77], 1);
  719. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][77], -282156545);
  720. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][77], 0);
  721. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][77], 255);
  722. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][77], 4);
  723. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][77], 0);
  724.  
  725. TDEditor_PTD[playerid][78] = CreatePlayerTextDraw(playerid, 584.062805, 233.166580, "LD_SPAC:white");
  726. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][78], 4.000000, 1.000000);
  727. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][78], 1);
  728. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][78], -282156545);
  729. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][78], 0);
  730. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][78], 255);
  731. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][78], 4);
  732. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][78], 0);
  733.  
  734. TDEditor_PTD[playerid][79] = CreatePlayerTextDraw(playerid, 584.999816, 234.916595, "LD_SPAC:white");
  735. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][79], 4.000000, 1.000000);
  736. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][79], 1);
  737. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][79], -282156545);
  738. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][79], 0);
  739. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][79], 255);
  740. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][79], 4);
  741. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][79], 0);
  742.  
  743. TDEditor_PTD[playerid][80] = CreatePlayerTextDraw(playerid, 583.594299, 236.666564, "LD_SPAC:white");
  744. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][80], 4.000000, 1.000000);
  745. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][80], 1);
  746. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][80], -282156545);
  747. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][80], 0);
  748. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][80], 255);
  749. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][80], 4);
  750. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][80], 0);
  751.  
  752. TDEditor_PTD[playerid][81] = CreatePlayerTextDraw(playerid, 584.531311, 238.999908, "LD_SPAC:white");
  753. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][81], 4.000000, 1.000000);
  754. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][81], 1);
  755. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][81], -282156545);
  756. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][81], 0);
  757. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][81], 255);
  758. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][81], 4);
  759. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][81], 0);
  760.  
  761. TDEditor_PTD[playerid][82] = CreatePlayerTextDraw(playerid, 582.657287, 240.749893, "LD_SPAC:white");
  762. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][82], 4.000000, 1.000000);
  763. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][82], 1);
  764. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][82], -282156545);
  765. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][82], 0);
  766. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][82], 255);
  767. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][82], 4);
  768. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][82], 0);
  769.  
  770.  
  771.  
  772.  
  773. //Total textdraws exported: 83 (0 global textdraws / 83 player textdraws) ~ 16/8/2020 ~ 20:44:20
  774. TDEditor V1.18 BY ADRI1
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