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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195]
- Renderer: NVIDIA GeForce GT 330M
- Vendor: NVIDIA
- VRAM: 978 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.922 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1680x945 60Hz; virtual: 1680x945 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.145224 ms
- 2016-03-27T08:19:43 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-03-27T08:19:43 0.050 INF NET: InitCallbacks
- 2016-03-27T08:19:43 0.055 INF [EAC] Initializing ...
- 2016-03-27T08:19:43 0.076 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-03-27T08:19:43 0.103 INF Texture quality is set to 1
- 2016-03-27T08:19:43 0.104 INF Precaching...
- 2016-03-27T08:19:43 0.110 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-03-27T08:19:43 0.259 INF [EAC] Connected to backend: Connected to EAC backend.
- 2016-03-27T08:19:52 8.953 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-03-27T08:19:52 8.996 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-03-27T08:19:54 10.415 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-03-27T08:19:54 10.936 INF Precaching done
- 2016-03-27T08:19:54 10.938 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- UnloadTime: 3.470542 ms
- 2016-03-27T08:19:57 13.717 INF Awake
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- 2016-03-27T08:19:57 13.753 INF Version: Alpha 14 (b92) Compatibility Version: Alpha 14, Build: Windows 64 Bit
- 2016-03-27T08:19:57 13.753 INF System information:
- 2016-03-27T08:19:57 13.754 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-03-27T08:19:57 13.755 INF CPU: Intel(R) Core(TM) i5 CPU M 430 @ 2.27GHz (cores: 4)
- 2016-03-27T08:19:57 13.755 INF RAM: 8052 MB
- 2016-03-27T08:19:57 13.755 INF GPU: NVIDIA GeForce GT 330M (978 MB)
- 2016-03-27T08:19:57 13.756 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195] (shader level 3.0)
- 2016-03-27T08:19:57 13.756 INF Last played version: Alpha 14
- 2016-03-27T08:19:57 13.757 INF Local UTC offset: -4 hours
- 2016-03-27T08:19:57 13.758 INF Command line arguments: 7daystodie.exe
- 2016-03-27T08:19:57 13.780 INF Texture quality is set to 1
- 2016-03-27T08:19:58 14.766 INF Load key config check
- 2016-03-27T08:19:58 14.767 INF Load key config
- 2016-03-27T08:19:58 14.783 INF [MODS] No mods folder found
- 2016-03-27T08:19:58 14.844 INF Loading permissions file at 'C:\Users\Harry\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-03-27T08:19:58 14.933 INF Loading permissions file done.
- 2016-03-27T08:19:58 14.934 INF Awake done
- 2016-03-27T08:20:00 16.468 INF Atlas reset took 190 ms
- 2016-03-27T08:20:00 16.469 INF Atlas load took 1531 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13916.
- Total: 23.061178 ms (FindLiveObjects: 1.313227 ms CreateObjectMapping: 0.352307 ms MarkObjects: 21.347641 ms DeleteObjects: 0.046189 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 15f8 -> priority: 1
- UMA Overlay loading took 24857 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 7 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-03-27T08:21:31 108.261 INF XUI loading took 4087ms
- 2016-03-27T08:21:31 108.264 INF WorldStaticData.Init() needed 43.673s
- 2016-03-27T08:21:31 108.304 INF [Steamworks.NET] Login ok.
- Atlas resolution is too small, Textures will be reduced.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Atlas resolution is too small, Textures will be reduced.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Atlas resolution is too small, Textures will be reduced.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Atlas resolution is too small, Textures will be reduced.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Atlas resolution is too small, Textures will be reduced.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2016-03-27T08:30:44 660.849 INF NET: Starting server protocols
- 2016-03-27T08:30:44 660.897 INF NET: Unity NW server started
- 2016-03-27T08:30:44 660.898 INF [Steamworks.NET] NET: Server started
- 2016-03-27T08:30:44 660.899 INF StartGame
- 2016-03-27T08:30:45 662.320 INF Atlas reset took 1419 ms
- 2016-03-27T08:30:46 663.004 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 23.95.82.122
- GamePref.ConnectToServerPort = 25027
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = False
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = The Birthday Massacre
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 10
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsBackgroundGlobalOpacity = 0.5
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5081255
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 1
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198034216796
- GamePref.PlayerName = drankaelin
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Harry\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-03-27T08:30:46 663.039 INF StartAsServer
- 2016-03-27T08:30:46 663.044 INF createWorld: Navezgane, The Birthday Massacre, GameModeSurvivalSP
- 2016-03-27T08:30:46 663.112 INF Started thread thread_Regenerating
- 2016-03-27T08:30:46 663.112 INF Started thread ND
- 2016-03-27T08:30:47 663.591 INF World.Load: Navezgane
- 2016-03-27T08:30:47 663.596 WRN Loaded world file from different version: 'Alpha 14(b12)'
- 2016-03-27T08:30:47 663.614 ERR Reading header of level: Failed to read past end of stream.
- 2016-03-27T08:30:47 663.614 ERR Could not load file 'C:\Users\Harry\AppData\Roaming/7DaysToDie/Saves/Navezgane/The Birthday Massacre/main.ttw'!
- 2016-03-27T08:30:47 663.632 INF Started thread thread_Pathfinder
- 2016-03-27T08:30:52 668.996 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-03-27T08:30:52 669.007 INF Started thread thread_GenerateChunks
- 2016-03-27T08:30:53 669.845 INF POI image size w= 4096, h = 4096
- 2016-03-27T08:30:53 670.171 INF Biomes image size w= 2048, h = 2048
- 2016-03-27T08:30:53 670.300 INF Biomes image size w= 2048, h = 2048
- 2016-03-27T08:30:54 670.410 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-03-27T08:31:02 678.793 INF createWorld() done
- 2016-03-27T08:31:02 678.795 INF Loading players.xml
- 2016-03-27T08:31:02 679.040 INF Created player with id=171
- PPS: setLocalPlayerEntity -> 171
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2016-03-27T08:31:02 679.072 INF Adding observed entity: 1, (1244.0, 61.0, -619.0), 8
- 2016-03-27T08:31:02 679.081 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
- 2016-03-27T08:31:02 679.082 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2016-03-27T08:31:02 679.082 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
- 2016-03-27T08:31:02 679.083 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2016-03-27T08:31:02 679.111 INF StartGame done
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-03-27T08:31:13 689.552 INF [Steamworks.NET] GameServer.Init successful
- 2016-03-27T08:31:13 689.587 INF ************************Weather Packages Created FROM BIOMES :D ************************
- Atlas resolution is too small, Textures will be reduced.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 3590 unused Assets to reduce memory usage. Loaded Objects now: 194275.
- Total: 625.088989 ms (FindLiveObjects: 37.450527 ms CreateObjectMapping: 7.143051 ms MarkObjects: 571.656921 ms DeleteObjects: 8.837114 ms)
- 2016-03-27T08:31:14 691.377 INF [Steamworks.NET] Create Lobby
- 2016-03-27T08:31:15 691.382 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-03-27T08:31:15 691.592 INF [Steamworks.NET] Lobby creation succeeded
- 2016-03-27T08:31:15 691.598 INF [Steamworks.NET] Lobby entered: 109775242924928997
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Harry'
- OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
- C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013FCC0000), size: 21504000 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.3.11777
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000077440000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.19160
- C:\Windows\system32\kernel32.dll:kernel32.dll (0000000077220000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.19160
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- C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll:api-ms-win-downlevel-normaliz-l1-1-0.dll (000007FEFD340000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\normaliz.DLL:normaliz.DLL (0000000077600000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\normaliz.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\iertutil.dll:iertutil.dll (000007FEFF480000), size: 2916352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\iertutil.dll', fileVersion: 11.0.9600.18231
- C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll:api-ms-win-downlevel-advapi32-l1-1-0.dll (000007FEFD320000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF66C0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF6880000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFD110000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF6500000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF6710000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF66D0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF57B0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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