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PuzzleBox.log

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Feb 14th, 2020
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  1. Log file open, 02/14/20 23:26:26
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126)
  5. LogWindows: File 'VSPerf140.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi.dll' does not exist
  8. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  9. LogWindows: File 'VtuneApi32e.dll' does not exist
  10. LogPakFile: Display: Found Pak file ../../../PuzzleBox/Content/Paks/PuzzleBox-WindowsNoEditor.pak attempting to mount.
  11. LogPakFile: Display: Mounting pak file ../../../PuzzleBox/Content/Paks/PuzzleBox-WindowsNoEditor.pak.
  12. LogPlatformFile: Not using cached read wrapper
  13. LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
  14. LogStats: Stats thread started at 0.191753
  15. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  16. LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
  17. LogPluginManager: Mounting plugin OnlineSubsystemSteam
  18. LogPluginManager: Mounting plugin OnlineSubsystem
  19. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  20. LogPluginManager: Mounting plugin Paper2D
  21. LogPluginManager: Mounting plugin AISupport
  22. LogPluginManager: Mounting plugin LightPropagationVolume
  23. LogPluginManager: Mounting plugin AssetManagerEditor
  24. LogPluginManager: Mounting plugin CryptoKeys
  25. LogPluginManager: Mounting plugin FacialAnimation
  26. LogPluginManager: Mounting plugin MeshEditor
  27. LogPluginManager: Mounting plugin EditableMesh
  28. LogPluginManager: Mounting plugin DatasmithContent
  29. LogPluginManager: Mounting plugin AlembicImporter
  30. LogPluginManager: Mounting plugin GeometryCache
  31. LogPluginManager: Mounting plugin AppleImageUtils
  32. LogPluginManager: Mounting plugin AppleVision
  33. LogPluginManager: Mounting plugin BackChannel
  34. LogPluginManager: Mounting plugin CharacterAI
  35. LogPluginManager: Mounting plugin HTML5Networking
  36. LogPluginManager: Mounting plugin AvfMedia
  37. LogPluginManager: Mounting plugin ImgMedia
  38. LogPluginManager: Mounting plugin LinearTimecode
  39. LogPluginManager: Mounting plugin MediaCompositing
  40. LogPluginManager: Mounting plugin WmfMedia
  41. LogPluginManager: Mounting plugin TcpMessaging
  42. LogPluginManager: Mounting plugin UdpMessaging
  43. LogPluginManager: Mounting plugin ActorSequence
  44. LogPluginManager: Mounting plugin NetcodeUnitTest
  45. LogPluginManager: Mounting plugin OnlineSubsystemNull
  46. LogPluginManager: Mounting plugin LauncherChunkInstaller
  47. LogPluginManager: Mounting plugin AndroidPermission
  48. LogPluginManager: Mounting plugin ArchVisCharacter
  49. LogPluginManager: Mounting plugin AudioCapture
  50. LogPluginManager: Mounting plugin CableComponent
  51. LogPluginManager: Mounting plugin CustomMeshComponent
  52. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  53. LogPluginManager: Mounting plugin ImmediatePhysics
  54. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  55. LogPluginManager: Mounting plugin MobilePatchingUtils
  56. LogPluginManager: Mounting plugin OculusVR
  57. LogPluginManager: Mounting plugin ProceduralMeshComponent
  58. LogPluginManager: Mounting plugin PhysXVehicles
  59. LogPluginManager: Mounting plugin RuntimePhysXCooking
  60. LogPluginManager: Mounting plugin SteamVR
  61. LogPluginManager: Mounting plugin WindowsMoviePlayer
  62. LogStreaming: Display: Took 0.087s to configure plugins.
  63. LogInit: Using libcurl 7.55.1-DEV
  64. LogInit: - built for x86_64-pc-win32
  65. LogInit: - supports SSL with OpenSSL/1.0.2h
  66. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  67. LogInit: - other features:
  68. LogInit: CURL_VERSION_SSL
  69. LogInit: CURL_VERSION_LIBZ
  70. LogInit: CURL_VERSION_IPV6
  71. LogInit: CURL_VERSION_ASYNCHDNS
  72. LogInit: CURL_VERSION_LARGEFILE
  73. LogInit: CURL_VERSION_IDN
  74. LogInit: CurlRequestOptions (configurable via config and command line):
  75. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  76. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  77. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  78. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  79. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  80. LogInit: - LocalHostAddr = Default
  81. LogInit: - BufferSize = 65536
  82. LogOnline: Display: STEAM: Loading Steam SDK 1.39
  83. LogOnline: Warning: STEAM: Failed to initialize Steam, this could be due to a Steam server and client running on the same machine. Try running with -NOSTEAM on the cmdline to disable.
  84. LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
  85. LogOnline: Warning: STEAM: Steam API failed to initialize!
  86. LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
  87. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  88. LogInit: Build: ++UE4+Release-4.20-CL-4369336
  89. LogInit: Engine Version: 4.20.3-4369336+++UE4+Release-4.20
  90. LogInit: Compatible Engine Version: 4.20.0-4212847+++UE4+Release-4.20
  91. LogInit: Net CL: 4212847
  92. LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, GPU: AMD Radeon (TM) R9 380 Series
  93. LogInit: Compiled (64-bit): Sep 17 2018 12:36:23
  94. LogInit: Compiled with Visual C++: 19.00.24215.01
  95. LogInit: Build Configuration: DebugGame
  96. LogInit: Branch Name: ++UE4+Release-4.20
  97. LogInit: Command Line:
  98. LogInit: Base Directory: C:/Users/celli/Documents/my games/The Puzzle Box Society/PuzzleBox/Binaries/Win64/
  99. LogInit: Installed Engine Build: 0
  100. LogDevObjectVersion: Number of dev versions registered: 20
  101. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  102. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  103. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  104. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 24
  105. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
  106. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  107. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  108. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  109. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  110. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  111. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 26
  112. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
  113. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  114. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  115. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  116. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  117. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  118. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  119. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 12
  120. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 1
  121. LogStreaming: Display: Took 0.001s to delete old logs.
  122. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  123. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true
  124. LogInit: Object subsystem initialized
  125. [2020.02.14-22.26.26:789][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  126. [2020.02.14-22.26.26:790][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
  127. [2020.02.14-22.26.26:795][ 0]LogHAL: Display: Platform has ~ 16 GB [17124311040 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  128. [2020.02.14-22.26.26:795][ 0]LogInit: Going up to parent DeviceProfile [Windows]
  129. [2020.02.14-22.26.26:795][ 0]LogInit: Setting Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
  130. [2020.02.14-22.26.26:796][ 0]LogInit: Going up to parent DeviceProfile []
  131. [2020.02.14-22.26.26:796][ 0]LogInit: Computer: DESKTOP-0T4F0AN
  132. [2020.02.14-22.26.26:796][ 0]LogInit: User: celli
  133. [2020.02.14-22.26.26:796][ 0]LogInit: CPU Page size=4096, Cores=4
  134. [2020.02.14-22.26.26:796][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  135. [2020.02.14-22.26.26:796][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  136. [2020.02.14-22.26.26:796][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
  137. [2020.02.14-22.26.26:796][ 0]LogMemory: Process Physical Memory: 61.04 MB used, 61.05 MB peak
  138. [2020.02.14-22.26.26:796][ 0]LogMemory: Process Virtual Memory: 67.23 MB used, 67.23 MB peak
  139. [2020.02.14-22.26.26:796][ 0]LogMemory: Physical Memory: 8241.97 MB used, 8089.05 MB free, 16331.02 MB total
  140. [2020.02.14-22.26.26:796][ 0]LogMemory: Virtual Memory: 4446.73 MB used, 8089.05 MB free, 134217728.00 MB total
  141. [2020.02.14-22.26.28:924][ 0]LogInit: Using OS detected language (fr-FR).
  142. [2020.02.14-22.26.28:924][ 0]LogInit: Using OS detected locale (fr-FR).
  143. [2020.02.14-22.26.28:926][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
  144. [2020.02.14-22.26.28:926][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
  145. [2020.02.14-22.26.28:959][ 0]LogStreaming: Display: Took 0.035s to InitEngineTextLocalization.
  146. [2020.02.14-22.26.28:978][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  147. [2020.02.14-22.26.28:978][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  148. [2020.02.14-22.26.28:991][ 0]LogHMD: Failed to initialize OpenVR with code 110
  149. [2020.02.14-22.26.28:991][ 0]LogD3D11RHI: D3D11 adapters:
  150. [2020.02.14-22.26.29:295][ 0]LogD3D11RHI: 0. 'AMD Radeon (TM) R9 380 Series' (Feature Level 11_0)
  151. [2020.02.14-22.26.29:295][ 0]LogD3D11RHI: 4071/0/8165 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
  152. [2020.02.14-22.26.29:298][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  153. [2020.02.14-22.26.29:298][ 0]LogD3D11RHI: 0/0/8165 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  154. [2020.02.14-22.26.29:298][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  155. [2020.02.14-22.26.29:306][ 0]LogD3D11RHI: Creating new Direct3DDevice
  156. [2020.02.14-22.26.29:307][ 0]LogD3D11RHI: GPU DeviceId: 0x6939 (for the marketing name, search the web for "GPU Device Id")
  157. [2020.02.14-22.26.29:307][ 0]LogWindows: EnumDisplayDevices:
  158. [2020.02.14-22.26.29:307][ 0]LogWindows: 0. 'AMD Radeon (TM) R9 380 Series' (P:1 D:1)
  159. [2020.02.14-22.26.29:307][ 0]LogWindows: 1. 'AMD Radeon (TM) R9 380 Series' (P:0 D:1)
  160. [2020.02.14-22.26.29:308][ 0]LogWindows: 2. 'AMD Radeon (TM) R9 380 Series' (P:0 D:0)
  161. [2020.02.14-22.26.29:308][ 0]LogWindows: 3. 'AMD Radeon (TM) R9 380 Series' (P:0 D:0)
  162. [2020.02.14-22.26.29:308][ 0]LogWindows: 4. 'AMD Radeon (TM) R9 380 Series' (P:0 D:0)
  163. [2020.02.14-22.26.29:309][ 0]LogWindows: 5. 'AMD Radeon (TM) R9 380 Series' (P:0 D:0)
  164. [2020.02.14-22.26.29:309][ 0]LogWindows: 6. 'AMD Radeon (TM) R9 380 Series' (P:0 D:0)
  165. [2020.02.14-22.26.29:309][ 0]LogWindows: 7. 'AMD Radeon (TM) R9 380 Series' (P:0 D:0)
  166. [2020.02.14-22.26.29:310][ 0]LogWindows: DebugString: FoundDriverCount:8
  167. [2020.02.14-22.26.29:310][ 0]LogD3D11RHI: Adapter Name: AMD Radeon (TM) R9 380 Series
  168. [2020.02.14-22.26.29:310][ 0]LogD3D11RHI: Driver Version: Adrenalin 2020 20.1.1 (internal:26.20.15011.5007, unified:26.20.15011.5007)
  169. [2020.02.14-22.26.29:310][ 0]LogD3D11RHI: Driver Date: 1-9-2020
  170. [2020.02.14-22.26.29:310][ 0]LogRHI: Texture pool is 2849 MB (70% of 4071 MB)
  171. [2020.02.14-22.26.29:379][ 0]LogD3D11RHI: Async texture creation enabled
  172. [2020.02.14-22.26.29:391][ 0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
  173. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported.
  174. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global_SC and no native library supported.
  175. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
  176. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
  177. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
  178. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
  179. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  180. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  181. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  182. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  183. [2020.02.14-22.26.29:393][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  184. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  185. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  186. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  187. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  188. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  189. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  190. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  191. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
  192. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
  193. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
  194. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
  195. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OculusVR and no native library supported.
  196. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OculusVR_SC and no native library supported.
  197. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OculusVR and no native library supported.
  198. [2020.02.14-22.26.29:394][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OculusVR_SC and no native library supported.
  199. [2020.02.14-22.26.29:395][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SteamVR and no native library supported.
  200. [2020.02.14-22.26.29:395][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SteamVR_SC and no native library supported.
  201. [2020.02.14-22.26.29:395][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SteamVR and no native library supported.
  202. [2020.02.14-22.26.29:395][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SteamVR_SC and no native library supported.
  203. [2020.02.14-22.26.29:395][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PuzzleBox using shader platform 0.
  204. [2020.02.14-22.26.29:395][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PuzzleBox using shader platform 0.
  205. [2020.02.14-22.26.29:412][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  206. [2020.02.14-22.26.29:437][ 0]LogSlate: Using FreeType 2.6.0
  207. [2020.02.14-22.26.29:437][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  208. [2020.02.14-22.26.29:481][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PuzzleBox and no native library supported.
  209. [2020.02.14-22.26.29:481][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PuzzleBox_SC and no native library supported.
  210. [2020.02.14-22.26.29:481][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PuzzleBox using shader platform 0.
  211. [2020.02.14-22.26.29:482][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PuzzleBox and no native library supported.
  212. [2020.02.14-22.26.29:482][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PuzzleBox_SC and no native library supported.
  213. [2020.02.14-22.26.29:482][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PuzzleBox using shader platform 0.
  214. [2020.02.14-22.26.29:482][ 0]LogInit: Using OS detected language (fr-FR).
  215. [2020.02.14-22.26.29:482][ 0]LogInit: Using OS detected locale (fr-FR).
  216. [2020.02.14-22.26.29:482][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
  217. [2020.02.14-22.26.29:482][ 0]LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the locale.
  218. [2020.02.14-22.26.29:485][ 0]LogStreaming: Display: Took 0.003s to InitGameTextLocalization.
  219. [2020.02.14-22.26.29:513][ 0]LogAssetRegistry: FAssetRegistry took 0.0273 seconds to start up
  220. [2020.02.14-22.26.29:638][ 0]LogStreaming: Display: Flushing async loaders.
  221. [2020.02.14-22.26.29:647][ 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 1 prioritized culture(s) in 0.008988 seconds
  222. [2020.02.14-22.26.29:647][ 0]LogPakFile: New pak file ../../../PuzzleBox/Content/Paks/PuzzleBox-WindowsNoEditor.pak added to pak precacher.
  223. [2020.02.14-22.26.29:649][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  224. [2020.02.14-22.26.29:671][ 0]LogNetVersion: PuzzleBox 1.0.0, NetCL: 4212847, EngineNetVer: 5, GameNetVer: 0 (Checksum: 4238802830)
  225. [2020.02.14-22.26.29:884][ 0]LogMoviePlayer: Initializing movie player
  226. [2020.02.14-22.26.30:003][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  227. [2020.02.14-22.26.30:003][ 0]LogOcInput: OculusInput pre-init called
  228. [2020.02.14-22.26.30:008][ 0]LogUObjectArray: 33883 objects as part of root set at end of initial load.
  229. [2020.02.14-22.26.30:008][ 0]LogUObjectAllocator: 5093584 out of 0 bytes used by permanent object pool.
  230. [2020.02.14-22.26.30:008][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  231. [2020.02.14-22.26.30:020][ 0]LogEngine: Initializing Engine...
  232. [2020.02.14-22.26.30:020][ 0]LogHMD: Failed to initialize OpenVR with code 110
  233. [2020.02.14-22.26.30:033][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
  234. [2020.02.14-22.26.30:033][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  235. [2020.02.14-22.26.30:033][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
  236. [2020.02.14-22.26.30:033][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  237. [2020.02.14-22.26.30:106][ 0]LogInit: Initializing FReadOnlyCVARCache
  238. [2020.02.14-22.26.30:142][ 0]LogInit: XAudio2 using 'Haut-parleurs (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  239. [2020.02.14-22.26.30:200][ 0]LogInit: FAudioDevice initialized.
  240. [2020.02.14-22.26.30:212][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  241. [2020.02.14-22.26.30:212][ 0]LogInit: Texture streaming: Enabled
  242. [2020.02.14-22.26.33:916][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  243. [2020.02.14-22.26.33:941][ 0]LogInit: Display: Game Engine Initialized.
  244. [2020.02.14-22.26.33:949][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  245. [2020.02.14-22.26.33:950][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
  246. [2020.02.14-22.26.33:950][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  247. [2020.02.14-22.26.33:950][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
  248. [2020.02.14-22.26.33:950][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  249. [2020.02.14-22.26.33:960][ 0]LogInit: Display: Starting Game.
  250. [2020.02.14-22.26.33:961][ 0]LogNet: Browse: /Game/Levels/Main_Menu_Persistent?Name=Player
  251. [2020.02.14-22.26.33:964][ 0]LogLoad: LoadMap: /Game/Levels/Main_Menu_Persistent?Name=Player
  252. [2020.02.14-22.26.34:109][ 0]LogAudio: Warning: Waited 70.800606ms for audio thread.
  253. [2020.02.14-22.26.34:127][ 0]LogAudio: Warning: Waited 88.973701ms for audio thread.
  254. [2020.02.14-22.26.34:241][ 0]LogAIModule: Creating AISystem for world Main_Menu_Persistent
  255. [2020.02.14-22.26.34:242][ 0]LogLoad: Game class is 'MainMenu_C'
  256. [2020.02.14-22.26.34:292][ 0]LogWorld: Bringing World /Game/Levels/Main_Menu_Persistent.Main_Menu_Persistent up for play (max tick rate 0) at 2020.02.14-23.26.34
  257. [2020.02.14-22.26.34:294][ 0]LogWorld: Bringing up level for play took: 0.038278
  258. [2020.02.14-22.26.34:323][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  259. [2020.02.14-22.26.34:454][ 0]LogUMG: Display: Widget Class W_Loading_C - Loaded Fast Template.
  260. [2020.02.14-22.26.34:466][ 0]LogLoad: Took 0.501709 seconds to LoadMap(/Game/Levels/Main_Menu_Persistent)
  261. [2020.02.14-22.26.34:478][ 0]LogSlate: Took 0.000064 seconds to synchronously load lazily loaded font '../../../PuzzleBox/Content/Fonts/FF_norwester.ufont' (12K)
  262. [2020.02.14-22.26.34:554][ 0]LogUMG: Display: Widget Class W_Cursor_Hand_C - Loaded Fast Template.
  263. [2020.02.14-22.26.34:578][ 0]LogRenderer: Reallocating scene render targets to support 1280x800 Format 10 NumSamples 1 (Frame:1).
  264. [2020.02.14-22.26.34:578][ 0]LogLoad: (Engine Initialization) Total time: 8.34 seconds
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