Advertisement
Guest User

Untitled

a guest
Aug 1st, 2018
4,703
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 73.49 KB | None | 0 0
  1. UK Version
  2. ver. 11.01
  3. WEB
  4. ………………
  5. Trading as
  6. On.Live
  7. The market place for paid advice live
  8. broadcasts computing power and many
  9. more…
  10. Whitepaper
  11. Presentation
  12. January
  13. 2018
  14. OnLive LTD
  15. PUBLIC VERSION - PRE ICO 2 OnLive Whitepaper 2018 ©
  16. TABLE OF CONTENTS
  17. General information
  18. Introduction and description of the system
  19. Traction / Implementation level
  20. Roles in system
  21. Open Market for Live Streaming services
  22. Decentralized Open Marketplaces
  23. Transcoding Services Marketplace
  24. Streamings Marketplace
  25. Other Marketplaces and Platforms
  26. ONL Token introduction
  27. Broadcasting - step by step
  28. Live services - step by step
  29. Flow of ONL Tokens
  30. OnLive Network Security
  31. OnLive Transcoding and Relay Nodes
  32. OnLive Network Project Development Stages
  33. OnLive Network version 0.1
  34. OnLive Network version 0.2
  35. OnLive Network version 0.3.
  36. OnLive Network version 1.0
  37. Summary
  38. Roadmap
  39. Team
  40. Market Analysis
  41. Key dates
  42. Token sale
  43. ONL Token Functionality
  44. Token crowdsale
  45. TERM SHEET
  46. 3
  47. 3
  48. 6
  49. 6
  50. 7
  51. 7
  52. 7
  53. 8
  54. 12
  55. 13
  56. 14
  57. 16
  58. 20
  59. 24
  60. 19
  61. 19
  62. 28
  63. 29
  64. 31
  65. 36
  66. 41
  67. 42
  68. 43
  69. 44
  70. 45
  71. 25
  72. 27
  73. 17
  74. 1. COMPANY DATA
  75. 2. PROJECT SUMMARY
  76. PUBLIC VERSION - PRE ICO 3 OnLive Whitepaper 2018 ©
  77. The On.Live platform allows users to provide almost any service to anyone from anywhere and
  78. become a broadcaster and earn money for presenting valuable content in various business models
  79. (Pay Per View, Pay Per Minute, In-Stream Payments).
  80. The main goal of the Project is to be the market leader in the live advising platform market
  81. where the customer will always find a team of specialists and valuable content on hand to
  82. provide easy access to their knowledge. The OnLive platform creates a large blockchain
  83. ecosystem enabling the sale of services through live broadcasts and place for stream content live
  84. and sell it to a wide audience at affordable prices.
  85. Onlive is a project that brings three marketplaces into one product:Live broadcast (1: many),
  86. Live Services (1:1, 1:8), Transcoding and Relay Node market.
  87. We use blockchain to control transactions and settlements (tokens) and we have our own platform
  88. for real-time communication, trading and dealings.
  89. Live Services - The marketplace gives service providers the ability to sell their services to anyone
  90. who needs them. It enables scheduling of live broadcasts, broadcasting in HD quality in real time,
  91. convenient billing, chat and dedicated offers, ONL tokens payments.
  92. This applies to many industries - Lawyers, Doctors, Weight Loss, Job seeking, Fitness,
  93. Education, Insurance, Language Learnings, Financial advice, etc.
  94. Live Broadcasts - enables service providers to deliver HD live broadcasts to unlimited numbers of
  95. viewers, billing on pay-per-minute and pay-per-view models and scheduling future live broadcasts.
  96. Our powerful B2B and B2C tech can be used on a number of verticals, including Workshops,
  97. Practical tutorials, Sports, Conferences, TV, SVOD, Music, eLearning, Wellbeing, Charity, etc.
  98. Transcoding and Relay Node - Thanks to decentralized marketplace of Transcoding and Relay
  99. Nodes services, all network users have the possibility of making money by utilizing their
  100. computing power for relay and transcoding operations. OnLive transactions protocol inducted into
  101. livestreams opens the possibility of confirming transactions when transmitting video streams.
  102. Network nodes perform real, useful work instead of useless computations as it usually
  103. happens in a standard Proof of Work based blockchains.
  104. INTRODUCTION AND DESCRIPTION OF THE SYSTEM
  105. 1. COMPANY DATA
  106. 2. PROJECT SUMMARY
  107. OnLive Network is a live video streaming protocol supported by Blockchain technology. Thanks to
  108. blockchain it assures full decentralization, high scalability and open market for uncensored live
  109. media broadcasts all over the world.
  110. Thanks to OnLive Network everyone can become a Broadcaster and earns money for presenting
  111. valuable content in various business models: Pay Per View, Pay Per Minute, In-Stream Payments,
  112. Advertising, Tips / Donations, Subscription Plans, etc.
  113. OnLive solves bunch of problems from the offline world where one needs direct face-to-face
  114. contact with a professional to get essential advice. This is often problematic and costly. Access to
  115. this type of service should be fast, easy and the unlimited and always of the highest quality, and it
  116. is possible thanks to OnLive Network.
  117. In this document, we describe OnLive Network project overview and the roadmap for the future
  118. OnLive Network development stages.
  119. In that final version 1.0, the OnLive Network is an open, decentralized marketplace for live
  120. broadcasts, streaming and transcoding services as well as direct 1-to-1 online consultation.
  121. PUBLIC VERSION - PRE ICO 4 OnLive Whitepaper 2018 ©
  122. PROFESSIONAL
  123. CONSULTANTS
  124. They possess knowledge
  125. and can offer it via
  126. the Onlive platform
  127. PAYMENT
  128. CUSTOMERS KNOWLEDGE
  129. They look for solutions
  130. to problems / professional
  131. advice
  132. MARKETPLACE
  133. • TRANSCODING
  134. • RELAY NODE
  135. • LIVE BROADCASTS
  136. • LIVE SERVICES
  137. How does it work?
  138. • The creator or service provider creates their own channel by which they can sell live services 1:1,
  139. 1:8 or they can broadcast to a wide audience 1:many in PPV, PPM, PPD, etc. and sign a smart
  140. contract for transcoding and relay services.
  141. • Customers pay for completed services and for access to various video live broadcasts.
  142. 1. COMPANY DATA
  143. 2. PROJECT SUMMARY
  144. PUBLIC VERSION - PRE ICO 5 OnLive Whitepaper 2018 ©
  145. It is an excellent way for users to quickly – and without leaving home – use the help of numerous
  146. professionals or take part in live events taking place all over the world. Viewers will find a lot of
  147. interesting content. It is a complementary system, where users are charged only for the actually
  148. delivered services.
  149. OnLive.tv is equipped with relevant tools and functionalities to satisfy the needs of both
  150. broadcasters and viewers. Two communication paths allow for the creation of public broadcasts,
  151. addressed to large groups of viewers, and private, one-on-one consultations. Each of these options
  152. enables authors to monetize their activities while delivering high-quality services to users.
  153. OnLive.TV provides a broad range of possibilities:
  154. Anyone with access to the internet may be a user of the platform: individuals (e.g. doctors, lawyers,
  155. teachers, consultants), companies (e.g. law firms, medical and educational centres, insurance
  156. companies), large enterprises (e.g. TV stations, advertising networks, event companies).
  157. The commercial success of Onlive is driven mainly by the steady growth of new Buyers and Sellers.
  158. Other Key Performance Indicators of the business are Cost of Customer Acquisition (CAC),
  159. Recurring Cost of Service (RCS) and Customers Lifetime Value (CLTV complete) which could be
  160. interpreted as the discounted value per Customer.
  161. What is the market?
  162. The global video streaming market for live services was valued at $30.9 Billion in 2015 and is
  163. estimated to grow at a CAGR of over 16% from 2017 to 2024 to reach $123.2 billion in 2024 and we
  164. are going to fill in the gap in the form of live services and paid public broadcasts.
  165. Such strong market growth is anticipated on account of the rising number of online users,
  166. technological advancements, the development of high quality content and an increase in
  167. subscriptions for various streaming channels.
  168. The global digital transformation consulting market was worth around $23 billion to consultants in
  169. 2016. Currently standing at twice the size of the UK’s overall consulting industry, and five times the
  170. size of the consulting market in China, the report from the research and analyst firm shows that the
  171. global digital transformation market now accounts for £2.26 billion of the UK’s entire £7.31 billion
  172. consulting market.
  173. 2. PROJECT SUMMARY
  174. • Invested so far £395,956 —0,5M PLN — 14 507 237,00 JPY —120 009,00 CNY
  175. •Part of the Global Entrepreneur Programme ( GEP )
  176. • An excellent and experienced team, including top industry experts
  177. • A database of over 50,000 of selected professionals from the UK ready for the marketing campaign.
  178. • The beta version for Mac and Windows browsers is already complete - https://onlive.tv/ ;
  179. • Blockchain system for stores information about all transactions made via the platform and
  180. monitors the amount of ONL’s, settlements between users.
  181. •An IOS app is in the process of being implemented.
  182. • An Android app is in the process of being implemented.
  183. • The Api Rest has been developed (communicates with all versions of cross platform interfaces).
  184. • A system for handling and receiving public broadcasts has been developed and implemented.
  185. • Running a real-time broadcast system for private sessions.
  186. •A developed system for multi language versions of the platform
  187. • A developed platform for regulations and after-sales service.
  188. • A developed marketing strategy for the UK and US markets.
  189. TRACTION / IMPLEMENTATION LEVEL
  190. PUBLIC VERSION - PRE ICO 6 OnLive Whitepaper 2018 ©
  191. ROLES IN THE SYSTEM
  192. • Broadcaster
  193. Broadcaster produces and broadcasts the content to the network.
  194. • Service Provider
  195. Anyone who has any skill that can sell through our system and create private offers.
  196. • Transcoder
  197. Transcoder performs the job of transcoding the stream into other formats.
  198. Transcoder can also be a Relay Node.
  199. • Recipient
  200. Recipient watches streams in a selected quality and format and buys live services and content.
  201. • Relay Node
  202. Relay node transmits the stream to Recipients with or without transcoding it.
  203. • Open Network
  204. Everyone can join OnLive Network and play the role they want if they met the technical
  205. and economic requirements.
  206. 1. COMPANY DATA
  207. 2. PROJECT SUMMARY
  208. PUBLIC VERSION - PRE ICO 7 OnLive Whitepaper 2018 ©
  209. OPEN MARKET FOR LIVE STREAMING SERVICES
  210. Decentralized Open Marketplaces
  211. OnLive includes three completely decentralized marketplaces where users can offer and buy their
  212. services, live broadcasts or computing power directly from each other without any centralized
  213. intermediary.
  214. Full decentralization assured by the blockchain technology and smart contracts eliminates
  215. unneeded intermediaries and censorship. For example, independent Broadcasters from all over
  216. the world could set up live broadcast transmissions to Recipients globally in just a few simple steps
  217. or a lawyer or doctor from the UK can provide advice to US citizens or any other country.
  218. All agreements between Broadcasters, Transcoders, Relay Nodes, and Recipients are signed using
  219. Smart Contracts.
  220. TRANSCODING
  221. MARKETPLACE
  222. The Transcoding Marketplace is a place where Transcoders place their transcoding offers on the
  223. Transcoding Services Marketplace. The offer specifies the parameters such as formats they could
  224. transcode to and from, guaranteed capacity (simultaneous users served with a given quality),
  225. Transcoding Initial Fee etc.
  226. Transcoding Initial Fee has to be allocated by the Broadcaster before the streaming starts. This fee
  227. covers Transcoder costs in case no one joins the broadcast.
  228. Broadcasters can also place their orders for transcoding services if there are no transcoders’ offers
  229. that meet their requirements. Transcoders could apply for the broadcasters’ orders.
  230. The business model behind how the Transcoding Services Marketplace works is described in the
  231. “Broadcasting process - step by step” section below.
  232. A Transcoder can refuse to process the content that violates local law, but Broadcaster is free to
  233. choose other Transcoder in that case.
  234. The Transcoding Services Marketplace is a fully
  235. decentralized, open marketplace for transcoding
  236. services.
  237. 1. COMPANY DATA
  238. 2. PROJECT SUMMARY
  239. PUBLIC VERSION - PRE ICO 8 OnLive Whitepaper 2018 ©
  240. Streamings Marketplaces
  241. Decentralized Streaming Marketplace allows Transcoders and Relay Nodes to place and accept
  242. transmission offers.
  243. LIVE BROADCASTS
  244. MARKETPLACE
  245. Live broadcasts marketplace where anyone can start a broadcast from one place to multiple
  246. destinations simultaneously to a wide audience. This includes presentation of offers, open training
  247. sessions, conferences, practical tutorials, workshops, as well as broadcasts of sport games, events
  248. or even TV programmes. This is a complementary function to private sessions. The user can
  249. broadcast live to a wide audience to encourage potential customers to switch to individual calls
  250. later. Last but not least, broadcasters gain prestige and reinforce their expertise.
  251. It is a perfect solution that benefits from the assistance of many specialists participating in live
  252. events all around the world in a quick manner, from anywhere.
  253. Anyone can buy access to any broadcast. An open market will shape the broadcasts prices and
  254. Transcoding/Relay fees based on the supply and demand for particular broadcasts and other
  255. services.
  256. An open, decentralized marketplace for live
  257. broadcasts supported by transcoders.
  258. 145,11
  259. ONL
  260. OnLive Talks
  261. ⋆⋆⋆ ⋆ ⋆ (5 opinii)
  262. UPCOMING BROADCASTS
  263. 15 Jan, 12:30
  264. How to be happy
  265. 70 min Sign in
  266. 1,11 ONL
  267. + Follow
  268. Marry Quin in conversation with Irwin Smith
  269. Hide
  270. What is MTAweb Directory?
  271. So you have heard about this site or you have been to it, but you cannot
  272. figure out what it is or what it can do. MTA web directory is the simplest
  273. way in which one can bid on a link, or a few links if they wish to do so. The
  274. link directory on MTA displays all of the links it currently has, and does so in
  275. alphabetical order, which makes it much easier for someone to find
  276. they are looking for if it is something specific and they do not want to go
  277. through all the other sites and links as well. It allows you to start your bid at
  278. the bottom and slowly work your way to the top of the list. With a very low
  279. costing starting bid of just $1, you are guaranteed to have a spot in MTA’s
  280. successful directory list. When you would like to increase your bid to one of
  281. the top positions, you have to know that this would be a wise decision to
  282. make as it will not only get your link to be at a higher point in the directory
  283. but it will also give you a chance to have your site advertised with the rest of
  284. the top ten on the home page of the website. This means that when visitors
  285. come to MTAweb.com, your site will be one of the first things they see. In
  286. other words, you stand a great chance at getting a comeback to your site
  287. sooner than you thought.
  288. It is important that you buy links because the links are what get you the
  289. results that you want. The popularity of the links that are listed in the MTA
  290. directory is in fact one of the most important factors in the performance of
  291. the search engine. Links are important and this is why you have to
  292. purchase a link in order to bid on something and the best part is that a link
  293. will only cost you $1, which is nothing compared to what you would pay if
  294. you decided to do it through any other company or website.
  295. By escalating the quantity of links to your web site, you will be able to have
  296. your site listed much higher in all the search engine results. So when your
  297. site is looked for on the search engine it will be very easy to come across as
  298. it will come up as one of the first. This will bring many more people to your
  299. web site as well as increase your Google PageRank. It will also improve on
  300. the whole strength of your web site. Making it better, faster and more
  301. interesting each time.
  302. Date: 11.09.2018 at 12:00 65 min PPV 0,61 ONL
  303. MINE PPV 0,61 ONL PAY
  304. Woman talk
  305. Live
  306. Marry Quin in conversation with Irwin Smith
  307. Beyond the Label: Women, Leadership and Success on Our Own Terms
  308. On
  309. 1 0
  310. TIP ONL
  311. SEND ISTANTLY
  312. 0,05 ONL
  313. Share
  314. Business & Tech Talks Narrative
  315. CHAT (5)
  316. 2 minuty temu
  317. Cześć, czy zrobisz mi lekcję gry na
  318. ukulele? Jeden numer, 30 minut
  319. max. Jakie koszty?
  320. 1 minutę temu
  321. Oferta: Nauka gry na
  322. ukulele
  323. Koszt: 30,00 Euro
  324. Czas trwania: 30 minut
  325. Data i godzina: Wybierz termin
  326. lub zacznij teraz
  327. Odrzuć
  328. Offers live session
  329. Private consultation with
  330. Marry Quin..
  331. 1 h 1,1 ONL
  332. Women, Leadership, and Success on your
  333. Own Terms. Marry advice You…
  334. more
  335. Ask BOOK
  336. Private consultation with
  337. Irwin Smith..
  338. 35 min 0,25 ONL
  339. Private conversation with the author of
  340. the book, ask anything…
  341. more
  342. ASK BOOK
  343. Nice Talk!!!
  344. @Ernest Hill
  345. Why Leadership is so complicated for
  346. women ?
  347. @Billy Maxwell
  348. Can we talk later on priv ?
  349. @Clyde McKenzie
  350. CHAT (5)
  351. You post as @Jorge_Lutas (change)
  352. Write a reply…
  353. That was fantastic explantion thx.
  354. @Billy Maxwell + 0,11 ONL
  355. Message
  356. 1. COMPANY DATA
  357. 2. PROJECT SUMMARY
  358. PUBLIC VERSION - PRE ICO 9 OnLive Whitepaper 2018 ©
  359. The Live Services Marketplace is a place in which every service provider/creator will be able to
  360. offer its services via online (web and mobile), video and audio broadcasts, whereas every service
  361. consumer/viewer will be able to use it quickly by searching the offers of reliable specialists ready to
  362. provide those services. The platform may be compared to an online market of live video services
  363. where every consumer can find specialists, talented individuals and companies offering various
  364. types of service such as: medical consultations, legal consultations, other professional advisory or
  365. for instance guitar lessons, both online and mobile apps. The marketplace allows placing 1 to 1 or
  366. 1 to 8 broadcast offers. Sender and Recipient establish a connection using their preferred format
  367. and quality without broadcast scalability issues and the need for Transcoders and Relay Nodes. It
  368. is an effective way to provide medical consultations and online live courses with integrated and
  369. easy to use payments.
  370. The economy behind the Streaming Marketplace is described in the “Broadcasting process - step
  371. by step” section below.
  372. An open, decentralized marketplace for one-to-one
  373. broadcasts, where users can reserve an online meeting
  374. with a specialist of any kind or make a transactions
  375. instantly.
  376. LIVE SERVICES
  377. MARKETPLACE
  378. 78.24 ONL
  379. 1. COMPANY DATA
  380. PUBLIC VERSION - PRE ICO 10 OnLive Whitepaper 2018 ©
  381. The platform creates a complementary system within which users pay only for the services they have
  382. benefited from. The principles of monetisation differ depending on the model and type of service:
  383. In the case of public broadcasts for a broad range of viewers the service provides two basic
  384. solutions in terms of collecting fees:
  385. “Pay Per View” (PPV) – per viewing specific content where access for the customers depends on
  386. the entry fee, called the “ticket” enabling handing payments right in the broadcast window. In other
  387. words, viewers pay for each program that they choose to access. This is the model followed by
  388. iTunes. Having ONL Tokens is all you need.
  389. OnLive offers an integrated payment system to quickly handle viewer transactions from PPV. This
  390. is accomplished right in the video player window from an integrated paywall. The purchaser does
  391. not have to exit the player page to complete the transaction, which might reduce conversions.
  392. Broadband access rates are set individually by each broadcaster. For example a broadcaster could
  393. charge 1 ONL for every access to the event.
  394. PAY PER MINUTE
  395. Live broadcasts where users are being charged for
  396. every minute of a show.
  397. A perfect choice for interactive events, lectures, etc.
  398. PAY PER VIEW
  399. Also known as „Access Payment” or
  400. „Ticket” is a primary choice for sport
  401. matches or music concerts, etc.
  402. “Pay Per Minute” (PPM) - per each minute of the viewed content.
  403. This option allows the customer to pay per minute, which is the actual time of the live broadcast.
  404. For example, the customer connects with a person who needs help but he does not know how long
  405. the actual explanation will last. The customer sets a payment per minute and he settles for the
  406. time he spent on the conversation.
  407. 1. COMPANY DATA
  408. PUBLIC VERSION - PRE ICO 11 OnLive Whitepaper 2018 ©
  409. Subscription Plans
  410. Netflix is the most common example of this model. The customer pays a regular (typically monthly)
  411. fee, and gains buffet-style, all-you-can-eat access to a live broadcasts and library of video content
  412. from the content creator channel. Each site user can run this option and offer access to their
  413. content in the monthly subscription model.
  414. The subscription model of video monetisation can be highly successful. Looking, for example, at
  415. lucrative services like Netflix and HBO, it becomes clear that they reap major profits using it.
  416. At OnLive, the same in-window payment system for one-time transactions can handle
  417. subscriptions as well. Videos — either live or on-demand — can be accessible via either payment
  418. option. For example, a language course consisting of 11 live lessons or classes with a fitness
  419. trainer.
  420. Tips / Donations
  421. The platform offers also a whole range of additional ways of making profit such as offer systems
  422. and booking systems, loyalty programs and options to receive tips or donations during broadcasts.
  423. Users have the ability to tip during live broadcasts. This provides an additional source of income
  424. for broadcasters. If the user is satisfied with the service he received during an individual live
  425. session, he or she will be able to hand over the tip after completing it. Broadcasters who broadcast
  426. live can also receive tips from their fans during the broadcast.
  427. Advertising*
  428. Creators will be able to make profit from advertisements thanks to the built-in system. This is the
  429. model broadcast television utilises. Cable TV relies on a blend of subscription fees and advertising
  430. for support. YouTube uses ad-supported viewing to pay its bills, as do countless other video
  431. services.
  432. For OnLive video providers, advertising can be a potentially lucrative source of income. However, it
  433. is important to remember that attracting a large viewership is essential for advertising. When the
  434. customer can bring in a large audience, advertising can be quite effective.
  435. The best ad-supported programmes tailor their advertising to the audience at hand via keywords
  436. or even custom selection. OnLive has integration with VAST standard video ad services. However,
  437. sponsorships and direct advertising are very important. It may be more lucrative for the customer
  438. to reach out to specific businesses in the industry to offer them the opportunity to reach a highly
  439. specific audience.
  440. * This functionality is designed for a centralized version. This is a separate large marketplace to
  441. design. We will make every effort to decentralize this functionality as well.
  442. 1. COMPANY DATA
  443. PUBLIC VERSION - PRE ICO 12 OnLive Whitepaper 2018 ©
  444. OTHER MARKETPLACES AND PLATFORMS
  445. The fit.fit is the best example of the use of On.Live technology. This marketplace services
  446. nutritionists, fitness trainers and doctors who offer their services in a convenient way through the
  447. platform. Customers can easily find a specialist in their chosen field who will prepare a dedicated
  448. diet plan for them, develop workouts at the gym or at home or advise on medical issues.
  449. Participants of this platform will use as a unit to settle ONL tokens and technology developed by
  450. the onlive team. We plan to public this project a few months after ICO.
  451. Transcoders and Relay Nodes may build their own decentralized or centralized platforms for
  452. specific, aggregated and categorized content distribution, where they can offer broadcasts from
  453. the OnLive Network. For example, a platform that offers online medical consultation provided only
  454. by verified doctors. Such platforms can also provide additional services for their audience, or
  455. simply use OnLive Network as a supplement for their main services. The onlive Team continuously
  456. develops its technology for voice, video, communication between participants, convenient billing,
  457. file sharing, and so on. The code already prepared can be used to build tools tailored to different
  458. industries.
  459. EXAMPLE - FIT.FIT - MARKETPLACE
  460. 1. COMPANY DATA
  461. 2. PROJECT SUMMARY
  462. PUBLIC VERSION - PRE ICO 13 OnLive Whitepaper 2018 ©
  463. ONL Token is a standard ERC20 token deployed on the Ethereum network. It has a predefined,
  464. limited supply, is easily integrable with both decentralized and traditional exchanges.
  465. Its total supply is equal to 100 mln units and is divisible up to 18 decimal places. No additional
  466. tokens will be mined or minted in the future.
  467. In the final version (OnLive Network version 1.0), ONL token is a cryptocurrency that allows instant
  468. and costs free transactions inside the OnLive Network.
  469. ONL tokens serve as a sole payment method inside the OnLive Network. Users use ONL
  470. tokens for paying to the Broadcasters for the content they provide or for one-to-one online
  471. video-services, to Transcoders for transcoding services and to Relay Nodes for broadcasts.
  472. OnLive Network is a complete economic market. The more users join the OnLive Network the
  473. higher ONL tokens utility is. ONL token can be also used as a value transfer mechanism between
  474. users inside the OnLive Network and on sites that use OnLive technology and that are part of the
  475. OnLive Network (eg fit.fit).
  476. Content authors will be able to easily make a profit with the numerous tools provided by the
  477. platform. Also, they will receive active system support in acquiring new customers for their
  478. services.
  479. Monetisation principles vary depending on the model and type of services offered.
  480. • Individual consultations may be offered free of charge or for a fixed charge agreed between the
  481. author and user. The rates may be negotiated on a case-to-case basis. The platform comes with a
  482. billing and escrow system, which secures the charge for the duration of consultation. This gives the
  483. author the confidence that the user will pay for the service, whereas the user is certain that they
  484. will be provided with high-quality consulting.
  485. • For public broadcasts addressed to a large audience, the site provides two basic “Pay Per View”
  486. solutions, where access for customers is subject to an initial fee, the so-called “ticket”. There is no
  487. time limitation for that. Also available is a “Pay Per Minute” solution, which allows for charging the
  488. viewer for each started minute of broadcast.
  489. The system also provides other monetization options such as: In-Stream Payments, Advertising,
  490. Tips / Donations, Subscription Plans, etc.
  491. ONL TOKEN INTRODUCTION
  492. 1. COMPANY DATA
  493. 2. PROJECT SUMMARY
  494. PUBLIC VERSION - PRE ICO 14 OnLive Whitepaper 2018 ©
  495. Broadcaster signs a contract for transcoding and relay services
  496. An entire Transcoders’ and Broadcasters’ history and ratings are recorded on the blockchain, so
  497. users make educated decisions when choosing their best business partners.
  498. For example: if a top-rated Broadcaster wants to start a new broadcast, instead of choosing
  499. Transcoders offers that include high initial transcoding fees, they could place a transcoding order
  500. on the marketplace. Since there is a high chance that this broadcast will be very popular,
  501. Transcoders start applying for this order. If the Broadcaster finds transcoders that have excellent
  502. historical records and meet other criteria they sign a smart contract for transcoding services.
  503. Both parties choose the offers they like the most. Next, they sign a smart contract for providing the
  504. services they have agreed on.
  505. The Broadcaster starts streaming
  506. The Broadcaster sets a broadcast price that he wants to be paid from each Recipient watching the
  507. transmission for a given time (for example some amount of ONL tokens per minute).
  508. Transcoders place their transcoded streaming offers on the Streaming Marketplace. Transcoders
  509. add their fee to the Broadcaster’s transmission price so they could cover their costs of transcoding
  510. and assuring the given bandwidth. The higher the chance the transmission will be popular, the
  511. higher the price at this stage may be. Both Recipients and Relay Nodes might decide to buy the
  512. transmission directly from the Transcoder.
  513. Relay Nodes assure transmissions scalability
  514. When the demand for particular streaming is high, some Relay Nodes may decide to buy the
  515. transmission from the Transcoder at a given price and list their broadcast offers on the Streaming
  516. Marketplace with a new price that includes their relay fee. Since Relay Node scales up the network
  517. capacity, they can offer lower prices for the broadcast, so Recipients who are connected directly to
  518. Transcoders have an incentive to reconnect to the Relay Node and release the place for another
  519. Relay Node who would like to connect directly to Transcoder.
  520. BROADCASTING - STEP BY STEP
  521. 1. COMPANY DATA
  522. PUBLIC VERSION - PRE ICO 15 OnLive Whitepaper 2018 ©
  523. Recipients decide from whom to buy the broadcasts
  524. Recipients can buy the broadcasts (valuable content) in the format and quality they like by
  525. choosing offers from Transcoders and Relay Nodes. Taking into consideration aspects such as
  526. geographical location, internet network infrastructure, various encoding formats and standards,
  527. and demand for various qualities the open market will regulate itself.
  528. OnLive provides a tool for testing/estimating the transmission quality that could be used by
  529. Recipients before they pay for it.
  530. 145,11
  531. ONL
  532. OnLive Talks
  533. ⋆⋆⋆ ⋆ ⋆ (5 opinii)
  534. UPCOMING BROADCASTS
  535. 15 Jan, 12:30
  536. How to be happy
  537. 70 min Sign in
  538. 1,11 ONL
  539. + Follow
  540. Maureen Chiquet vs Irwin Miller
  541. fold
  542. Maureen Chiquet, Former Global CEO of CHANEL at Live Talks Business
  543. Forum, May 2, 2017, in conversation with Irwin Miller, Principal at Gensler
  544. discussing her book, "Beyond the Label: Women, Leadership, and Success
  545. on Our Own Terms" (HarperCollins). For more information on Live Talks
  546. Business Forum and Live Talks Los Angeles, visit livetalksla.org and/or "like"
  547. this page.
  548. Date: 11.09.2018 at 12:00 65 min PPV 0,61 ONL
  549. PPV 0,11 ONL MINE PPV 0,61 ONL PAY
  550. 1 0
  551. TIP ONL
  552. SEND ISTANTLY
  553. 0,05 ONL
  554. Share
  555. Business & Tech Talks Narrative
  556. CHAT (5)
  557. 2 minuty temu
  558. Cześć, czy zrobisz mi lekcję gry na
  559. ukulele? Jeden numer, 30 minut
  560. max. Jakie koszty?
  561. 1 minutę temu
  562. Oferta: Nauka gry na
  563. ukulele
  564. Koszt: 30,00 Euro
  565. Czas trwania: 30 minut
  566. Data i godzina: Wybierz termin
  567. lub zacznij teraz
  568. Odrzuć
  569. Offers live session
  570. Private consultation with
  571. Maureen Chiquet..
  572. 1 h 1,1 ONL
  573. Women, Leadership, and Success on your
  574. Own Terms. Maureen advice You…
  575. więcej
  576. Ask BOOK
  577. Private consultation with
  578. Irwin Miller..
  579. 35 min 0,25 ONL
  580. Private conversation with the author of
  581. the book, ask anything…
  582. więcej
  583. ASK BOOK
  584. Nice Talk Maureen show them a power
  585. !!!!!
  586. @Ernest Hill
  587. Why Leadership is so complicated for
  588. women ?
  589. @Billy Maxwell
  590. Can we talk later on priv ?
  591. @Clyde McKenzie
  592. CHAT (5)
  593. You post as @Jorge_Lutas (change)
  594. Write a reply…
  595. That was fantastic explantion thx.
  596. @Billy Maxwell + 0,11 ONL
  597. Message
  598. Maureen Chiquet vs Irwin Miller
  599. Broadcast title
  600. Description of broadcast
  601. Maureen Chiquet, Former Global CEO of CHANEL at Live Talks Business Forum, May 2, 2017, in
  602. conversation with Irwin Miller, Principal at Gensler discussing her book, "Beyond the Label”
  603. BROADCAST DATA
  604. BROADCAST TYPE
  605. Paid Broadcast
  606. Broadcast is charged - depending on the settings either the initial fee is charged (PPV) or payment
  607. after each minute (PPM)
  608. Pay per view (PPV) 0.61 (ONL)
  609. VIDEO SETTINGS
  610. External software
  611. Url: origin11.onlive.link:1935/live
  612. ID:
  613. KEY:
  614. OnLive_Talks
  615. 0xFEDCBA9876543210FEDCBA9876543210
  616. Use this data to provide video and audio using an
  617. external software!
  618. CHAT SETTINGS
  619. Only broadcaster Only your messages will be visible
  620. Transcoding and Relay
  621. 0.08 (ONL) / h
  622. MadServers - USA - Transcoder - Rank 84/100 - Staked 5000 ONL 0.11 (ONL) / h
  623. Sky Labs - Canada - Transcoder - Rank 56/100 - Staked 1000 ONL
  624. CANCEL SAVE CHANGES
  625. Broadcast setting
  626. Edit
  627. Edit
  628. Screenshot of broadcast settings
  629. 1. COMPANY DATA
  630. 2. PROJECT SUMMARY
  631. PUBLIC VERSION - PRE ICO 16 OnLive Whitepaper 2018 ©
  632. Service provider creates an offer
  633. The service provider sets a service price that he wants to be paid from the Recipient watching the
  634. live broadcast for a given time (for example 11 ONL tokens for 20 minutes), selects one of the
  635. transcoding offers (for example 1 ONL token per hour) and transfers the fee into a smart contract
  636. acting as an escrow.
  637. Transcoders place their offers on the Streaming Marketplace. Transcoders add their fee to the
  638. Broadcaster’s transmission price so they can cover their costs of transcoding and assure given
  639. bandwidth.
  640. The service provider chooses Transcoders and pays an initial fee to cover their costs of transcoding
  641. in the case of an insufficiently large audience joining the broadcast. The fee is secured by escrow
  642. implemented as a smart contract.
  643. Security and protection of transactions - resolving issues with an order
  644. If the Recipient has any problems with service execution, he can open a dispute. The system will
  645. choose random Validators. For a small fee, they check the recording and vote to settle the dispute.
  646. Only then the payments are released from the escrow.
  647. All private sessions are logged and encrypted and subject to a subsequent review at the time the
  648. claim is filed. If there is no dispute, then after the expiration of the complaint period are removed
  649. from the servers.
  650. If the service has not been executed, funds will be returned to the ordering party's account. Each
  651. party can cancel the transaction.
  652. Recipients decide from whom to buy an offer
  653. After the service is performed, the recipient of the service evaluates the service and the service
  654. provider. Only then is the money released from the escrow account and transferred to the service
  655. provider's account. If there are problems with the service, both parties can report the dispute.
  656. LIVE SERVICES - STEP BY STEP
  657. 1. COMPANY DATA
  658. 2. PROJECT SUMMARY
  659. PUBLIC VERSION - PRE ICO 17 OnLive Whitepaper 2018 ©
  660. Recipients pay for broadcast and transmissions costs
  661. The Broadcaster sets the Content Price that he would like to receive for the broadcast from each
  662. Recipient watching the transmission (it could be a one time fee PPV or PPM).
  663. The Transcoder when transcoding and transmitting video adds to the Content Price their
  664. Transcoding Fee and places the transcode transmission offer with a new price on the Streaming
  665. Marketplace.
  666. Relay Nodes may buy transcoded transmission from the Transcoder and publish a new (usually
  667. cheaper) transmission offer on the Streaming Marketplace so more Recipients can connect to it.
  668. Recipients may buy transcoded transmission directly from the Transcoder or Relay Nodes. Thanks
  669. to the scale effect, Relay Nodes offer this transmission cheaper than the Transcoder and still make
  670. a profit from the relay services.
  671. Relay Nodes do not need to decrypt the transmission to relay it forward.
  672. The most important part is that the Broadcaster always receives the Content Price from every
  673. Recipient watching his transmission. All the intermediaries are paid for their services as much as
  674. free, open market allows for that. At the end of the day, Transcoders’ and Recipients’ fees are
  675. determined by the free market ruled by the demand and supply, and limited by the costs of
  676. resources needed to perform transcoding and relay services.
  677. Broadcaster pays the Initial Transcoding Fee
  678. The Broadcaster has to pay the Initial Transcoding Fee to the Transcoder. It is set by the Transcoder
  679. to mitigate the risk of no-one watching the transmitted content. The Transcoder guarantees the
  680. minimum transcoding/transmission time that he is going to perform for this fee even if no one
  681. joins the transmission.
  682. The second reason why OnLive Network implements this fee is a spam filtration. It protects
  683. Transcoders from processing invaluable content and spam attacks.
  684. FLOW OF ONL TOKENS
  685. 1. COMPANY DATA
  686. 2. PROJECT SUMMARY
  687. PUBLIC VERSION - PRE ICO 18 OnLive Whitepaper 2018 ©
  688. FLOW OF ONL TOKENS
  689. ONL transcoding fee
  690. Recipent
  691. Recipent
  692. Recipent
  693. Recipent
  694. Recipent
  695. ONL content fee and tips
  696. ONL broadcasts fee
  697. ONL broadcasts fee
  698. ONL content fee and tips
  699. ONL transcoding fee
  700. Broadcaster
  701. Broadcaster
  702. Broadcaster
  703. Transcoder
  704. Transcoder
  705. Recipent
  706. Relay Node
  707. Recipent
  708. Recipent and Relay Node
  709. Recipent
  710. 360
  711. VR
  712. 1. COMPANY DATA
  713. 2. PROJECT SUMMARY
  714. PUBLIC VERSION - PRE ICO 19 OnLive Whitepaper 2018 ©
  715. ONLIVE NETWORK SECURITY
  716. ONLIVE TRANSCODING AND RELAY NODES - PROOF OF STAKE
  717. Transactions Security
  718. Transactions between all parties are secured by the blockchain and Smart Contracts. In the final
  719. version of OnLive Network there is no need for a trusted authority to confirm all transactions
  720. between all parties.
  721. Content Security
  722. The content broadcast by Broadcasters is encrypted in way that only chosen Transcoders and
  723. Recipients who have paid for the transmission are able to decrypt it.
  724. High Quality Transcoding and Relay Nodes services
  725. To assure high quality transcoding and relay nodes services we have added a users’ rating system
  726. combined with Proof of Stake.
  727. Transcoders and Relay Nodes stakes a given amount of ONL tokens to guarantee the quality of
  728. their services. They might be penalized if the significant amount of Recipients complain about
  729. transmission quality.
  730. Proof of Stake and penalties for low quality services
  731. If a network user decides to start serving transcoding or relay services they need to stake some
  732. amount of ONL tokens on a smart contract to provide a guaranty of the quality of the services they
  733. provide. If a significant number of Recipients submit a complaint about the transmission quality
  734. Transcoder or Relay Node they have bought the transmission from will be penalized.
  735. All the complains and transmission history will be stored on the blockchain so both Broadcasters,
  736. Recipients and Relay Nodes will prefer to choose trusted Transcoders with positive records.
  737. Transcoders and Relay Nodes history browser
  738. Among other important tools, OnLive provides a blockchain history browser that allows easy
  739. access to Broadcasters, Transcoders and Relay Nodes history and ratings.
  740. PUBLIC VERSION - PRE ICO 20 OnLive Whitepaper 2018 ©
  741. ONLIVE NETWORK PROJECT DEVELOPMENT STAGE 0.1
  742. At this stage, the OnLive Platform handles multiple payment methods and manages balances and
  743. transfers off-chain for quicker transactions and lower cost.
  744. Architecture :
  745. Broadcaster
  746. Recipient
  747. Recipient
  748. Recipient
  749. Recipient
  750. Recipient
  751. ONL Tokens Transfer
  752. ONL Tokens Transfer
  753. Transcoder
  754. Sender
  755. OnLive
  756. Platform
  757. 1: n broadcast
  758. 1: 1 send
  759. 1: 1 receive
  760. ONL Token as a payment method on the OnLive platform
  761. From the very first days after ICO, the ONL tokens can be used on the OnLive platform.
  762. This is the only payment option one the platform and allows payment for streamed content.
  763. 1. COMPANY DATA
  764. The Messaging platform - Any service provider or content
  765. creator has direct access to people who want to make
  766. contact through chat. Chat has been equipped with a number
  767. of tools to help you make transactions quickly and efficiently.
  768. Each chat participant has the ability to upload files. The
  769. channel owner can create dedicated offers for his clients
  770. directly in the chat, including the negotiated price, the
  771. duration of the consultation and its terms.
  772. PUBLIC VERSION - PRE ICO 21 OnLive Whitepaper 2018 ©
  773. A choice of various payment
  774. options for live broadcasts
  775. $
  776. $
  777. $
  778. Payment options - Each service provider or content creator,
  779. depending on the form of service provided through the
  780. onlive platform, accesses various ready-made billing models
  781. with their customers. The system makes it possible to settle
  782. for real-time Broadcasts - private sessions, Payment for
  783. joining the live broadcast PPV or PPM, Subscription models
  784. for access to pay-per-view content.
  785. Virtual wallet
  786. Wallet - OnLive users can earn and pay only with OnLive
  787. tokens. You can buy OnLive tokens through an integrated
  788. wallet that allows you to purchase ONL’s via various methods
  789. such as credit cards, bank transfers, etc. We have developed
  790. a system that stores information about all transactions made
  791. via the platform and monitors the amount of ONL’s in each
  792. account. The User must have funds in his or her wallet
  793. account in order to be able to order a service in the system
  794. or buy access to the broadcasts.
  795. The customer entering the chat via the channel sees all its offers and can ask for any of them. The
  796. system will automatically send a query that shortens the communication time between users.
  797. After sending a dedicated offer, the customer receives information on the offered transaction in
  798. the chat and the date of its execution now or on the dates available in the service provider's
  799. calendar.
  800. Chat and get a rapidly prepared
  801. dedicated offer and exchange of files
  802. Additionally, besides Transcoding and Relay services, the OnLive Platform provides extra
  803. functionalities for its users in version 0.1 such as:
  804. PUBLIC VERSION - PRE ICO 22 OnLive Whitepaper 2018 ©
  805. VOD
  806. Verification - Trust is a very important thing in OnLive. The
  807. OnLive system provides two types of verification. The first is
  808. user account refinement and recommendations. Each
  809. channel owner has the ability to supplement information that
  810. will lead to a point rating of the channel and provide that
  811. information to prospective channel customers. Selected
  812. verified users of the system carry out the second verification
  813. option. This concerns the verification of channels that require
  814. a license to operate, such as a doctor or a lawyer.
  815. A system of channel verification
  816. and evaluation of credibility
  817. for users
  818. Channels - Each channel has its own profile on the system
  819. that contains information about the service provider or the
  820. content creator. The channel owner can freely modify and
  821. improve the content of the channel by supplementing
  822. information about the services offered, planning public
  823. broadcasts, news, etc. Customers can read this information
  824. and recommendations from other people about the channel
  825. and services, check the services they offer, subscribe to
  826. upcoming broadcasts etc..
  827. A profile of channels with users
  828. descriptions, photos and reviews
  829. My calendar - System users may schedule any individual
  830. consultation or buy access for public broadcast.
  831. "My calendar" is a place where anyone can find a list of all
  832. the available broadcast subscriptions and a list of all the
  833. services they have used and which they have bought. From
  834. there you can request to change the date of your
  835. consultations, or share a link to public broadcasts with your
  836. friends. There is also a list of lost opportunities, a list of
  837. consultations that for some reason did not come to fruition,
  838. you can write from this position on chat to the service
  839. provider or client and try to carry out the service again.
  840. 12
  841. A calendar of consultations,
  842. meetings and planned live
  843. broadcasts always at hand
  844. PUBLIC VERSION - PRE ICO 23 OnLive Whitepaper 2018 ©
  845. System of Bonuses And Awards - For various actions within
  846. the platform (Vote for a new category, writing feedback,
  847. recommendations, participation in ONL resolving disputes,
  848. affiliate programs, bounty marketing), participants can
  849. receive rewards in the form of the OnLive Token (ONL). We
  850. have developed an affiliate program that in return for service
  851. recommendations makes it possible to participate in the
  852. profits of the person she or he has recommended.
  853. System of Bonuses and Awards
  854. Reputation System - reviews, and recommendations about
  855. our Onlive ecosystem participants. The reputation System
  856. warns platform users of potential unscrupulous customers
  857. and performers. Information about the likely undesirable
  858. service provider will be available for all potential customers
  859. along with any required warnings. Profiles verifications. Recomendation system - Reviews,
  860. and recommendations about our
  861. onlive ecosystem participants
  862. Escrow System and Dispute Resolution - Thanks to the
  863. integrated system of Escrow, payment risks from both sides
  864. are eliminated. Three objective panel members will help
  865. settle any complex disputes and disagreements. If the
  866. Recipient has any problems with service realization, he can
  867. open a dispute. The system will choose random Validators.
  868. For a small fee, they check the recording and vote to settle
  869. the dispute. Only then the payments are released from the
  870. escrow.
  871. Escrow - secure your funds,
  872. transaction and execution
  873. Most of this features will be moved to the OnLive Network version 1.0 and fully decentralized.
  874. Starting from a centralized version of this features allows better user testing and increases ONL
  875. tokens utility from the very first day.
  876. 1. COMPANY DATA
  877. PUBLIC VERSION - PRE ICO 24 OnLive Whitepaper 2018 ©
  878. ONLIVE NETWORK PROJECT DEVELOPMENT STAGE 0.2
  879. 1-to-1 transmissions and Smart Contracts
  880. OnLive Network version 0.2 will move more functionalities to the blockchain. The main change will
  881. be adding a possibility to sign a Smart Contract and start 1-to-1 transmission directly between
  882. Broadcaster and Recipient without interaction with OnLive Platform.
  883. At this stage, OnLive Platform may take a role of Disputes Resolver in case of a dispute between
  884. transmission Sender and Recipient.
  885. Smart
  886. Contracts
  887. Resolve dispute
  888. Brodcaster
  889. 1:1 send
  890. ONL transfer to Escrow
  891. ONL return from Escrow
  892. Report dispute
  893. Recipient
  894. 1:1 receive
  895. OnLive
  896. Platform
  897. 1. COMPANY DATA
  898. PUBLIC VERSION - PRE ICO 25 OnLive Whitepaper 2018 ©
  899. ONLIVE NETWORK PROJECT DEVELOPMENT STAGE 0.3
  900. Full Decentralization
  901. At this stage, OnLive Network becomes fully decentralized. Previously centralized OnLive Platform
  902. turns into one of many Transcoders.
  903. Everyone can join the network as a Transcoder or Relay Node since decentralized marketplaces are
  904. ready.
  905. 2. PROJECT SUMMARY
  906. Smart
  907. Contracts
  908. Consumer #1 Recipent #2
  909. Pay 5 ONL for content to Broadcaster #1 and 0.1 ONL for transmission to Relay #1
  910. Register transcoding offer
  911. Pay 5 ONL for content to Broadcaster #1 and 0.5 ONL for transmission to OnLive Transcoder
  912. Recipent #5
  913. Relay Node Recipent #3
  914. Recipent #4 Recipent #6
  915. OnLive Transcoder
  916. Rank 42/100
  917. Staked 1000 ONL
  918. OnLive Transcoder
  919. Rank 84/100
  920. Staked 5000 ONL
  921. OnLive Transcoder
  922. Rank 71/100
  923. Staked 200 ONL
  924. Broadcaster
  925. Sign transcoding contract
  926. Send 10 ONL to Escrow
  927. 1. COMPANY DATA
  928. 2. PROJECT SUMMARY
  929. PUBLIC VERSION - PRE ICO 26 OnLive Whitepaper 2018 ©
  930. Limitations of Ethereum Blockchain
  931. Besides all advantages such as full decentralization and openness, this solution still faces a few
  932. limitations that every Ethereum-based system has. For example:
  933. - Long transaction confirmation times that makes Instant Payments impractical
  934. - High cost of transactions that makes micropayments impossible
  935. All of this problems will be solved in version 1.0.
  936. First we run this setup below to allow scalability that can potentially reach millions of concurrent
  937. clients. Using this architecture, we can have a large number of independent networks acting as
  938. resellers for centrally generated content. This is the intermediate state before ver 1.0
  939. decentralization.
  940. Level
  941. N-1
  942. Level
  943. 0
  944. Level
  945. 1
  946. Intermediate
  947. Levels
  948. Level
  949. N
  950. Transcoder/Relay Transcoder/Relay
  951. Transcoder/Relay
  952. Broadcaster
  953. Transcoder/Relay
  954. Recipents Recipents Recipents
  955. PUBLIC VERSION - PRE ICO 27 OnLive Whitepaper 2018 ©
  956. ONLIVE NETWORK VERSION 1.0
  957. Wider adoption of the OnLive Network could be achieved by lowering the cost and confirmation
  958. time of the transactions between users caused by blockchain technology limitations.
  959. The OnLive Network version 1.0 solves that by implementing direct payment channels between
  960. network users.
  961. Using already established video connections between network users as a transaction transmission
  962. layer opens a lot of possibilities. The OnLive Network can make almost instant transactions
  963. between its users and provide a high level of security and scalability.
  964. Computing power used for video transcoding, transmission, encryption and decryption can also be
  965. used for transaction confirmations. In this way ONL tokens can be exchanged inside the network
  966. almost just in time and costs free.
  967. 2. PROJECT SUMMARY
  968. Broadcaster
  969. Broadcaster
  970. Broadcaster
  971. Transcoder
  972. Transcoder
  973. Recipent
  974. Relay Node
  975. ONL Transfer
  976. Recipent
  977. Recipent and Relay Node
  978. Recipent
  979. PUBLIC VERSION - PRE ICO 28 OnLive Whitepaper 2018 ©
  980. SUMMARY
  981. The OnLive Network delivers the highest quality content by creating an economic incentive for
  982. broadcasters and transcoders to invest processing power and network bandwidth into the most
  983. valuable streams.
  984. The content distributed in OnLive Network is censorship-free, but network users make an impact
  985. on what type of content is distributed in the network. Transcoders and Relay Nodes may choose
  986. not to distribute the content they do not like, but there might be other Transcoders and Relay
  987. Nodes, more business who will distribute it. The OnLive Network can disrupt centralized video
  988. streaming services providing a scalable, decentralized medium for people all over the world.
  989. Recipents
  990. broadcaster
  991. broadcaster
  992. broadcaster
  993. broadcaster
  994. publish
  995. publish
  996. publish
  997. publish
  998. play
  999. play
  1000. Recipents
  1001. Recipents
  1002. Recipents
  1003. Recipents
  1004. publish
  1005. play
  1006. play
  1007. play
  1008. Relay
  1009. Relay
  1010. Transcoder
  1011. Relay
  1012. Relay
  1013. Transcoder
  1014. Relay
  1015. Relay
  1016. broadcaster
  1017. Transcoder
  1018. Transcoder
  1019. Transcoder
  1020. H1 2014
  1021. Project start. Refresh the idea from 2009 when there
  1022. was no technology and technical infrastructure to
  1023. implement the concept.
  1024. H1 2015
  1025. Development of a functional web application.
  1026. Development of the first version of the Rills engine
  1027. and its tests in the game and showup.tv site.
  1028. Beta Version WEB. Start OnLive LTD UK and
  1029. cooperate with UKTI / DIT (UK Trade & Investment) .
  1030. Acquiring capital for project development and start
  1031. redesign services.
  1032. Joining the GEP program (Global Entrepreneur Program).
  1033. On.Live selected as one of the most promising projects
  1034. from Central Eastern Europe. Transfer of headquarter
  1035. from London to Birmingham, West Midlands of England.
  1036. Technology tests for video transmission one to
  1037. many. Signing of contracts to start work on „RILLS
  1038. engine” design. Securing the onlive.tv domain.
  1039. Start MineMind Company.
  1040. Development of a payment system Tokens within a
  1041. system based on blockchain technology. Signing of
  1042. agreements on the use of electronic money based
  1043. on blockchain technology.
  1044. Presentation of the project to investors during
  1045. Websummit and sign letters of intent. Carrying out
  1046. a charity live auction, international with Hatima.pl
  1047. and Omenna.pl, Liveauctioneers.com, MineMind…
  1048. Getting started work on iOS and Android mobile
  1049. applications. Developing the OnLive API. Redesign
  1050. of the site. UK and US market analysis. Find local
  1051. partners, coders and local growth hackers. Carry
  1052. out an audit of ux and introduction of process
  1053. optimization in the project.
  1054. • Preparation for Pre ICO
  1055. • Team recruitment
  1056. • Investor Inviting
  1057. • Strategy Verification
  1058. • Budget Allocation, Team work
  1059. • Buy On.Live domain
  1060. H1 2014
  1061. H2 2014
  1062. H1 2015
  1063. H1 2016
  1064. H1 2017
  1065. H2 2015
  1066. H2 2016
  1067. H2 2017
  1068. PUBLIC VERSION - PRE ICO 29 OnLive Whitepaper 2018 ©
  1069. ROADMAP
  1070. H1 2014
  1071. Launching the platform, recruiting the first critical
  1072. mass of users / broadcasters in the UK and US.
  1073. Launching a one-to-one broadcast module (WEB) ,
  1074. PPV, PPM, PPD, PPE Escrow, Smart Contract, ONL
  1075. Market, Pay.On.Live, Partnerships..
  1076. ONL token is an integral element of the OnLive
  1077. Platform. It is used as a fee currency of broadcasts
  1078. and it is the only payment option. Launch one to many broadcasts (WEB), public
  1079. broadcasts (centralized version), all Pay models.
  1080. Looking for Transcoding partners all over the world
  1081. OnLive one to many public broadcasts, code open
  1082. for everyone. Allow any broadcaster to send a live
  1083. video into the network, transcoded into various
  1084. formats and bitrates and sell it.
  1085. Bulking up marketing and communication activities
  1086. connected to the platform. Create Team.On.Live
  1087. Launch of Pre ICO and ICO - Token distribution,
  1088. waiting for registration of tokens on crypto exchanges.
  1089. Preparation for launching the platform On.Live
  1090. Decentralized, open one on one a live streaming
  1091. ecosystem. enable one-to-one transmission and
  1092. build any onlive-based application.
  1093. Full Decentralized Live services and any public
  1094. broadcasts no censorship.
  1095. Allow participants to contribute their processing
  1096. power and bandwidth in service of transcoding and
  1097. distribution of video, and to be compensated
  1098. accordingly.
  1099. Generic widening of activity into new sectors
  1100. increases the number of users / broadcasters,
  1101. Launch one to many broadcasts pilot (IOS and
  1102. Android), public broadcasts.
  1103. Setting up the mobile version (IOS and Android)
  1104. of the application for one-to-one module. Real time
  1105. Smart Contract, ESCROW, Pay.On.Live
  1106. Q2 2018
  1107. H2 2019
  1108. Q4 2018
  1109. Q1 2018
  1110. Q3 2018
  1111. H1 2019
  1112. H1 2020
  1113. PUBLIC VERSION - PRE ICO 30 OnLive Whitepaper 2018 ©
  1114. ROADMAP
  1115. 1. COMPANY DATA
  1116. PUBLIC VERSION - PRE ICO 31 OnLive Whitepaper 2018 ©
  1117. Name: ANNA RYBKA – KRYSIAK
  1118. Position/main responsibilities: DIRECTOR and FOUNDER
  1119. E-mail: anna@onlive.ltd
  1120. Summary: Anna is an experienced Professional Manager, with a
  1121. Master's degree in Information Technology and numerous certifications
  1122. including PRINCE2 (2009) Foundation, ITILv3 Foundation, MS Project
  1123. 2013 and PRINCE2 (2009) Practitioner and Project Management
  1124. Professional (PMP).
  1125. MANAGING TEAM
  1126. Name: CHRIS RYBKA
  1127. Position/main responsibilities: FOUNDER
  1128. E-mail: chris@onlive.ltd
  1129. Summary: He has more than 15 years of experience in the
  1130. telecommunications and IT industries. Throughout his career, he has
  1131. established and supervised companies operating in the
  1132. telecommunications market, as well as in the new technology, real
  1133. estate , IT, financial, and industrial sectors. When conducting
  1134. international investment activities he has been on the boards of
  1135. directors or in the supervisory boards of more than 30 different
  1136. companies working on a national and international scale.
  1137. Name: DANIEL BAYER
  1138. Position/main responsibilities: CEO
  1139. E-mail: ceo@onlive.ltd
  1140. Summary: A pharmacoeconomics, marketing and law graduate with a
  1141. MA in Civil Law with a wide experience in the field of business
  1142. development in the private sector, with a wide range of business
  1143. contacts across Poland and other markets in CEE.
  1144. 1. COMPANY DATA
  1145. PUBLIC VERSION - PRE ICO 32 OnLive Whitepaper 2018 ©
  1146. Name: SIMON POLOK
  1147. Position/main responsibilities:
  1148. STREAMING EXPERT, BACKEND TEAM SUPERVISOR
  1149. E-mail: szymon@onlive.ltd
  1150. Summary: Over 17 years of experience in designing and creating both
  1151. web services and dedicated desktop/server applications for different
  1152. operating systems (including MacOS X, Windows and Linux).
  1153. Name: PAUL JOSIEK
  1154. Position/main responsibilities:
  1155. SUPERVISOR IOS, ANDROID AND FRONTEND TEAM
  1156. E-mail: pawel@onlive.ltd
  1157. Summary: Paul is an experienced Manager, Board Member and coowner
  1158. of Future Mind — the mobile and web oriented software house
  1159. with more than 100 delivered projects.
  1160. Name: IGOR FARAFANOW
  1161. Position/main responsibilities:
  1162. UX EXPERT, SUPERVISOR USER EXPERIENCE TEAM
  1163. E-mail: igor@onlive.ltd
  1164. Summary: In his 10-year career Igor has been mostly focused on
  1165. designing great user experience: as UX Designer, UX Team Leader,
  1166. Product Manager and CEO (the last one requires mostly user centric
  1167. approach to succeed).
  1168. Name: ADAM OCHMAŃSKI
  1169. Position/main responsibilities:
  1170. SUPERVISOR OF THE TEAM OF ADMINISTRATORS
  1171. E-mail: adam@onlive.ltd
  1172. Summary: Adam Ochmański is a specialist IT system administrator from
  1173. the level of line installations to the level of backbone systems. He has
  1174. over 12 years of professional experience, including 7 years of experience
  1175. in administration and testing of 20PB MooseFS file system installation.
  1176. 1. COMPANY DATA
  1177. PUBLIC VERSION - PRE ICO 33 OnLive Whitepaper 2018 ©
  1178. Name: CHRIS JANIK
  1179. Position/main responsibilities:
  1180. CONTROLLING AND FINANCES
  1181. Summary: Over 11 years of building competences in Business finance
  1182. management, especially in controlling. Experience in implementing
  1183. controlling system and financial model for preparing long term forecasts
  1184. in PGE Capital Group, one of the biggest companies in Poland. Daily cooperation
  1185. with SMEs, leaders in their market.
  1186. Name: KUBA STEFAŃSKI
  1187. Position/main responsibilities:
  1188. BLOCKCHAIN EXPERT, LEAD BLOCKCHAIN DEVELOPER
  1189. Summary: Lead Blockchain Developer at Pragmatic Coders, with over 9
  1190. years of experience in Software Development. Experienced in Financial
  1191. and Trading platforms development, expert in Blockchain and
  1192. Distributed Ledger Technologies.
  1193. Name: WIKTOR ŻOŁNOWSKI
  1194. Position/main responsibilities:
  1195. BLOCKCHAIN EXPERT, SUPERVISOR USER BLOCKCHAIN TEAM
  1196. SUMMARY: CEO at Pragmatic Coders, Blockchain Business Advisor with
  1197. over 12 years of experience in IT and business development. Combines
  1198. business, economic and technological expertise when designing new
  1199. markets for crypto-currencies.
  1200. Pragmatic Coders - a software house specialized in Blockchain and FinTech development. In the last
  1201. few years, the team of over 40 developers has supported various Investment, Trading and
  1202. Blockchain-based products development for startups, medium-sized business, corporates and
  1203. financial institutions all over the world. The company focus on innovative technologies and solutions
  1204. has led it to become the leading provider of the Blockchain Software Development Services on the
  1205. European market.
  1206. 1. COMPANY DATA
  1207. PUBLIC VERSION - PRE ICO 34 OnLive Whitepaper 2018 ©
  1208. Name: Paweł Maciszewski
  1209. Position/main responsibilities:
  1210. SOFTWARE DEVELOPMENT MANAGER
  1211. Manager, programmer and team leader for developers with a decade of
  1212. experience in web applications development and programming for the
  1213. following companies: UseLab, BrainJuice Interactive, QDO-Ventures/
  1214. W h o E l s e , H y p e r m e d i a I S O B A R , D e n t s u A e g i s N e t w o r k ,
  1215. silksoftwarehouse.com
  1216. Name: Michał Jasiński
  1217. Position/main responsibilities:
  1218. LEGAL COUNSEL
  1219. Attorney at law with extensive experience in Banking & Finance and
  1220. Mergers & Acquisitions. He has been involved in numerous financial
  1221. transactions, including secured and unsecured lending and borrowing,
  1222. debt instruments, and asset finance. During over 12 years of
  1223. professional experience he worked for international law firms and
  1224. Polish publicly listed companies.
  1225. 1. COMPANY DATA
  1226. PUBLIC VERSION - PRE ICO 35 OnLive Whitepaper 2018 ©
  1227. Name: Tim Luft
  1228. specialization / areas of interest:
  1229. Computer Games, Adv. Manufacturing, Automotive
  1230. Supply Chain, Digital
  1231. Tim's focuses on digital, computer games, advanced manufacturing and
  1232. automotive supply chain. He has extensive experience across digital
  1233. media, serious games, ICT, advanced engineering, e-Learning and
  1234. simulation.
  1235. Name: Mark Shaw
  1236. specialization / areas of interest:
  1237. ICT, Aerospace, Satellite Applications Defence, Security
  1238. Mark has 20 years of experience in supporting and building growth in
  1239. SMEs either through investment or organically. Having worked within
  1240. and for global corporations such as BAE Systems, Oracle and IBM, he
  1241. changed track to get involved with small companies with global
  1242. propositions in the IT and IT security world.
  1243. He wears the scars of fruitless investment rounds and the laurels of success. He co founded TSA
  1244. Europe and lately the Ashover Group, and is now invested in several start ups. Securing investment
  1245. to support growth at the right time has always been part of Mark’s remit, and he has an extensive
  1246. business network with a particular focus in Central and Eastern Europe. He sits on the board of three
  1247. SMEs and is involved in regional entrepreneurial groups.
  1248. Tim was the founder of the Serious Games Institute, a University technology centre, which was the
  1249. world’s first of its kind. Here Tim put in place the research and development systems and processes
  1250. necessary to design, develop and prototype new digital media products). As CEO of a Serious Games
  1251. and Simulation Studio based in the West Midlands, Tim works with a number of major blue chip
  1252. clients including Jaguar Land Rover, BAE Systems, Nissan, British Airways, BT and the MOD. Tim has
  1253. also helped establish various incubation centres, providing mentoring and support to SMEs within
  1254. the digital media sector both in the UK and overseas.
  1255. ADVISORS
  1256. 1. COMPANY DATA
  1257. PUBLIC VERSION - PRE ICO 36 OnLive Whitepaper 2018 ©
  1258. Industry definition
  1259. Live streaming video refers to broadcasts in real time to an audience over the internet. While the
  1260. concept of live streaming has been around for years, mobile-first video platforms with usergenerated
  1261. content have only recently begun to make serious waves thanks to improved video quality,
  1262. faster broadband speeds and enhanced mobile technology.
  1263. Online video has become a key part of the strategic business model for both brands and marketers
  1264. as they seek more innovative ways to capture consumer attention. Creative live streaming video
  1265. initiatives and campaigns are a way for companies to cut through the digital clutter and have
  1266. emerged as the medium of choice not only for person-to-person sharing, but also for business-toconsumer
  1267. (B2C) and business-to-business (B2B) communication.
  1268. Brands are increasingly using live streaming to reach audiences. Its importance has grown
  1269. significantly thanks to substantial investments by social platforms such as Facebook, YouTube,
  1270. Snapchat, and Twitter to build and enhance their live-streaming platforms.
  1271. Some 88% of agency respondents stated that they “might” or “definitely will” invest in live stream
  1272. video advertising over the next six months, according to a recent Trusted Media Brands survey.
  1273. Key facts and figures
  1274. • Live streaming video will further accelerate streaming videos' overall share of internet traffic.
  1275. Streaming video accounts for over two-thirds of all internet traffic and this share is expected to
  1276. jump to 82% by 2020, according to Cisco’s June 2016 Visual Networking Index report.
  1277. • Live video’s value comes from its unique ability to add an authentic human element to digital
  1278. communications. As a result, brands are leveraging three main streaming methods to connect with
  1279. their viewers: tutorials, product launches and exclusive and behind-the-scenes footage.
  1280. • Advertisers will continue to invest heavily in online video, especially as live streaming video gains
  1281. traction. Already in the US, digital video ad revenue reached $7.8 billion in 2015, up 55% from 2014,
  1282. according to figures from the Internet Advertising Bureau.
  1283. • While live streaming is still in its early stages, brands are leveraging micropayments, mid-roll video
  1284. ads and direct payments from social platforms, to monetise their live streaming videos.
  1285. • The success of live streaming video hinges on brands overcoming a lack of measurement standards
  1286. in the space, as well as changes in social media sites' algorithms that affect what content users see
  1287. MARKET ANALYSIS
  1288. 1. COMPANY DATA
  1289. PUBLIC VERSION - PRE ICO 37 OnLive Whitepaper 2018 ©
  1290. Market size
  1291. The global video streaming market for live services was valued at $30.9 Billion in 2015 and is
  1292. estimated to grow at a CAGR of over 16% from 2017 to 2024 to reach $123.2 billion in 2024 and we
  1293. are going to fill in the gap in the form of live services and paid public broadcasts.
  1294. Such strong market growth is anticipated on account of the rising number of online users,
  1295. technological advancements, the development of high quality content and an increase in
  1296. subscriptions for various streaming channels.
  1297. According to a new report by London-based Futuresource Consulting, 2014 was a breakout year for
  1298. online video in the United Kingdom. The market grew by 55% to reach £600 million.
  1299. Timeline: Live Streaming Launches And Announcements
  1300. That amount doubled in 2014. The main players in SVOD were Netflix, Amazon Prime Instant Video
  1301. and Now TV, all of which showed growth last year.
  1302. Over 7 million UK households subscribed to a SVOD service in 2014 and this number will grow
  1303. (according to Futuresource prediction) to 13.6 million by 2019.
  1304. Some forums forecast the VOD market will grow from $25.30 billion in 2014 to $61.40 billion in 2019,
  1305. at a CAGR of 19.4% during the forecast period. In terms of regions, North America is expected to be
  1306. the biggest market in terms of revenue contribution, while Asia-Pacific (APAC) and Middle East and
  1307. Africa (MEA) are expected to experience increased market traction, during the forecast period.
  1308. 2018
  1309. OnLive
  1310. launch in UK
  1311. 1. COMPANY DATA
  1312. PUBLIC VERSION - PRE ICO 38 OnLive Whitepaper 2018 ©
  1313. The UK market
  1314. The video streaming market in the UK is now worth almost half a billion pounds, according to a
  1315. Mintel research report. Mintel says video streaming sales, for services from the likes of Netflix and
  1316. Amazon, grew by 56% last year to £437 million. Spending is now expected to smash the £500 million
  1317. mark this year, said Mintel.
  1318. With an Internet penetration at a staggering 92%, the OTT audience in UK is as aware and equipped
  1319. with entertainment media as you will find in the average US household.
  1320. However, the major difference may be the availability of free services in the European region and
  1321. thus consumers are less likely to pay for a subscription. Still, UK OTT user penetration shows huge
  1322. potential for growth from 31.83% in 2016 to 54.23% in 2020.
  1323. However, with an ARPU of $85.20, the total video on demand revenue is expected to grow from
  1324. $1,446.1 million in 2016 to $2,427.6 million in 2020.
  1325. Subscription services amount to $821.9 million, which is expected to grow at $1,330.3 million by
  1326. 2020. Pay-Per-View and Video Download (EST) will grow from $414.8 and $209.4 million in revenue to
  1327. $690.7 and $406.6 million, respectively.
  1328. There will be 42.7 million UK smartphone users this year. While growth will slow through 2021, over
  1329. two-thirds of the population will use smartphones by 2019. Remaining increases will be driven
  1330. primarily by children 11 and younger and 55- to 64-year-olds, who will see double-digit growth in
  1331. 2017 and 2018.
  1332. As overall internet and mobile usage grow, so will social network usage—up 3.4% to 36.6 million
  1333. users in 2017. The biggest growth will come from users ages 65 and older, rising 17.9%. By 2021, this
  1334. oldest age group will account for one in 10 social network users.
  1335. • 87.9% of adults in the UK (45.9 million) used the internet in 2016, compared with 86.2% in 2015.
  1336. • 0.2% (5.3 million) had never used the internet compared with 11.4% in 2015.
  1337. • Almost all adults aged 16 to 24 years were recent internet users (99.2%), in contrast with 38.7% of
  1338. adults aged 75 years and over.
  1339. • 89.4% of men (22.8 million) and 86.4% of women (23.1 million) were recent internet users, up from
  1340. 87.9% and 84.6% in 2015.
  1341. • Women aged 75 and over had seen the largest rise in recent internet use, up 169.0% from 2011;
  1342. however, still less than a third (32.6%) were recent users in 2016.
  1343. • 25.0% of disabled adults had never used the internet in 2016, down from 27.4% in 2015.
  1344. 1. COMPANY DATA
  1345. PUBLIC VERSION - PRE ICO 39 OnLive Whitepaper 2018 ©
  1346. Market trends, growth rates
  1347. The streaming industry is huge, but it’s poised to get even bigger. According to findings from
  1348. Research and Markets, the live video streaming market is on track to become a $70.5 billion industry
  1349. by 2021. In 2016, video streaming was a $30.29 billion industry, meaning that the growth in the next
  1350. few years is going to be astronomical.
  1351. Advertisers are investing heavily in online video, especially as live streaming video gains traction.
  1352. Digital video ad revenues already reached $7.8 billion in 2015, up 55% from 2014, according to
  1353. figures from the Internet Advertising Bureau.
  1354. The rate at which people watch videos on the internet has continued to grow over the past decade,
  1355. and we expect this trend to continue for both live streaming content and video-on-demand. At the
  1356. same time, TV subscriptions have been declining significantly.
  1357. Advertising attached to online videos has the highest click-through-rate of any form of online
  1358. advertising at about 1.84%. This trend will drive an increase in video advertising in the following years
  1359. as more businesses take advantage of video conversion rates and the ability to target customers
  1360. based on subject matter.
  1361. According to Livestream, 81% of audiences on the internet and on mobile consumed more live video
  1362. in 2016 than they had the year before. That represents incredible YoY growth, but it also presents an
  1363. opportunity for advertisers. Livestream also found that by and large, audiences prefer live video to
  1364. other forms of brand communications. 80% prefer live videos over blogs and 82% favour live video
  1365. over social posts.
  1366. 1. COMPANY DATA
  1367. PUBLIC VERSION - PRE ICO 40 OnLive Whitepaper 2018 ©
  1368. Person-to-person video calling is a mass market and mainstream activity on smartphones. OnLive
  1369. makes it possible to monetise direct users' videos and easily sell services and professional
  1370. knowledge. In collaboration with UK Trade & Investment we have prepared a detailed analysis of
  1371. the market for services in UK that may be provided in the form of live broadcasts. The report is
  1372. extensive and available on request. Below we present it in graphic form.
  1373. Live services market
  1374. 1. General insurance
  1375. £54.9bn
  1376. Motor insurance 24.3%
  1377. Other 20.3%
  1378. liability insurance
  1379. General 11%
  1380. insurance
  1381. Legal 1.1%
  1382. Property insurance 22.3%
  1383. Marine, aviation and
  1384. transport insurance 12.3%
  1385. health insurance
  1386. Accident and 8.7%
  1387. TOTAL MARKET VALUE
  1388. 2. Legal Activities
  1389. 38%
  1390. 24%
  1391. 18%
  1392. 11%
  1393. 9%
  1394. £30.6bn
  1395. Advising
  1396. on commercial law
  1397. Advising
  1398. on property law
  1399. Other
  1400. legal services
  1401. Advising
  1402. on personal law
  1403. Advising on administrative
  1404. and constitutional law
  1405. TOTAL MARKET VALUE
  1406. 3. Fund Management Activities
  1407. 43.2%
  1408. 36,4%
  1409. 10,4%
  1410. 7.1%
  1411. 2.9%
  1412. £17.8bn
  1413. Equities
  1414. Other
  1415. Property
  1416. Fixed-income
  1417. assets
  1418. Cash
  1419. TOTAL MARKET VALUE
  1420. 5. General Medical Practices
  1421. £10.6bn
  1422. 3.2%
  1423. 5.1%
  1424. 6.4%
  1425. National Health
  1426. Service funding 85.3%
  1427. Prescriptions and
  1428. other services
  1429. Private practice
  1430. Treatment
  1431. TOTAL MARKET VALUE
  1432. 4. Tax Consultants
  1433. 48%
  1434. 37%
  1435. 15%
  1436. £3.9bn
  1437. Business income
  1438. tax services
  1439. Personal income
  1440. tax services
  1441. Tax advisory
  1442. services
  1443. TOTAL MARKET VALUE
  1444. 6. Technical & Vocational Education
  1445. 20%
  1446. 17%
  1447. 14%
  1448. 13%
  1449. 13%
  1450. 11%
  1451. 7%
  1452. 5%
  1453. £3.2bn
  1454. Health-care training
  1455. Construction training
  1456. Other training
  1457. Hospitality training
  1458. IT training
  1459. Management
  1460. training
  1461. Administration
  1462. training
  1463. Cosmetology and
  1464. fashion training
  1465. TOTAL MARKET VALUE
  1466. 7. Services provided by individuals. New markets. Anyone who has any skill or content live can offer it to others On.Live
  1467. 1. COMPANY DATA
  1468. PUBLIC VERSION - PRE ICO 41 OnLive Whitepaper 2018 ©
  1469. KEY DATES
  1470. PRE ICO
  1471. ICO
  1472. Post ICO
  1473. OnLive Platform start
  1474. Jan Feb Mar Apr May June
  1475. Pre-ICO
  1476. Start: 2018-01-22 11:00 UTC
  1477. (approximately, depends on block number published
  1478. before sale begins).
  1479. Close: 2018-02-22
  1480. (approximately, determined by number of blocks after
  1481. start of sale)
  1482. Discount: -30% ICO price
  1483. Available tokens: 12,210,000 ONL
  1484. ICO
  1485. Start: 2018-03-11
  1486. (approximately, depends on block number
  1487. published before sale begins)
  1488. Close: 2018-04-11
  1489. (approximately, determined by number
  1490. of blocks after start of sale)
  1491. Available tokens: 61,050,000 ONL
  1492. Trading
  1493. Tokens are not transferable until 2018-05-11
  1494. OnLive platform start
  1495. Just after tokens become transferable - May 2018
  1496. 1. COMPANY DATA
  1497. PUBLIC VERSION - PRE ICO 42 OnLive Whitepaper 2018 ©
  1498. 3%
  1499. 8%
  1500. 19%
  1501. 9%
  1502. 11%
  1503. 6%
  1504. 31%
  1505. 5%
  1506. 6%
  1507. 2%
  1508. CAPEX
  1509. Marketing team
  1510. Marketing ad
  1511. Loyality Program
  1512. RCS - support team
  1513. RCS -developers team
  1514. RCS -other costs
  1515. Board & Administrative team
  1516. other costs
  1517. Marketing other
  1518. The commercial success of OnLive is driven
  1519. mainly by the steady growth of users, content
  1520. producers and processing power providers in
  1521. the biggest markets. The company will focus on
  1522. scaling the business in the US, UK, Germany,
  1523. Brazil, Japan and Russian markets. The scale of
  1524. expanding the core business depends on the
  1525. financing to be raised.
  1526. OnLive will make the decision about expanding
  1527. into the markets taking into consideration such
  1528. metrics as Monthly Recurring Revenue (MRR),
  1529. Cost of Customer Acquisition (CAC), Recurring
  1530. Costs of Service (RCS) and time to profit on each
  1531. of the analysed markets.
  1532. Expansion of the growth of the OnLive Platform
  1533. will be based on above mentioned Key
  1534. Performance Indicators (KPIs).
  1535. Use of Proceeds
  1536. ONL 111 Million
  1537. ICO 55%
  1538. ONL Wallet (Reserve) 11%
  1539. Bounty Marketing 6%
  1540. Legal insurance
  1541. PRE ICO 11%
  1542. Founders (lock) 11%
  1543. 5%
  1544. 1%
  1545. Advisors
  1546. TOTAL Token Number
  1547. Token Allocation
  1548. TOKEN SALE
  1549. 1. COMPANY DATA
  1550. PUBLIC VERSION - PRE ICO 43 OnLive Whitepaper 2018 ©
  1551. ONL TOKEN FUNCTIONALITY
  1552. 1. COMPANY DATA
  1553. PUBLIC VERSION - PRE ICO 44 OnLive Whitepaper 2018 ©
  1554. We've prepared detailed instructions for anyone not yet comfortable in navigating the cryptocurrency world. Check out the steps on how to
  1555. create a wallet, how to buy Ethereum (ETH) and how to send ETH to OnLive during the token crowdsale in exchange for ONL Tokens.
  1556. How to participate?
  1557. Join us in revolutionizing the world of live services, live broadcasts
  1558. and computing power!
  1559. ONL token is an integral element of the OnLive Platform. It is used
  1560. as a fee currency of transmission and transcoding services to
  1561. incentivise decentralised computing required for the video
  1562. broadcasts. Furthermore, it is the only payment option on our
  1563. platform.
  1564. Get it and grow with us!!!
  1565. ONL is built as an ERC20 token on the Ethereum blockchain
  1566. Token Type: Utility token
  1567. Maximum supply: 111,000,000 ONL
  1568. Tokens available in Pre-ICO: 12,210,000 ONL
  1569. Tokens available in ICO: 61,050,000 ONL
  1570. Pre-ICO Hard Cap: 14,000 ETH
  1571. ICO Hard Cap: 100,000 ETH
  1572. All unsold Tokens will be burnt.
  1573. TOKEN CROWDSALE
  1574. Check On.Live site for details
  1575. 1. COMPANY DATA
  1576. PUBLIC VERSION - PRE ICO 45 OnLive Whitepaper 2018 ©
  1577. TERM SHEET
  1578. TERMS SHEET INDICATIVE OFFER ON TOKEN PRE-SALE
  1579. GENERAL INFORMATION
  1580. INDICATIVE OFFER ON ONL PRE-SALE
  1581. Project
  1582. Token issuer OnLive LTD (UK based company)
  1583. OnLive Fund OÜ (Estonia based company)
  1584. Token
  1585. Buyer
  1586. “ONL” ERC20 token on the Etherum blockchain
  1587. [ONL Token Receiver]
  1588. Tokens maximum supply
  1589. Number of offered ONL
  1590. 111,000,000 ONL
  1591. 12,210,000 ONL
  1592. Tokens available in Pre-ICO
  1593. Pre sale price (1 ONL)
  1594. 12,210,000 ONL
  1595. 0.0011 ETH
  1596. Tokens available in ICO
  1597. Transaction deadline
  1598. 61,050,000 ONL
  1599. The Buyer shall purchase ONL at the offered price not later than on
  1600. 2018-02-22
  1601. Pre-ICO price (1 ONL) 0.0011 ETH
  1602. ICO price (1 ONL) 0.0016 ETH
  1603. Anticipated Pre-ICO phase 22.01.2018 – 22.02.2018
  1604. Anticipated ICO phase 11.03.2018 – 11.04.2018
  1605. Lock-up ONL are not transferable until 11.05.2018
  1606. Join us in revolutionizing the world of live services, live broadcasts
  1607. and computing power!
  1608. Get it and grow with us!!!
  1609. Pre-ICO discount 30.00% off ICO price
  1610. Pre-ICO subscription period 22.01.2018 - 22.02.2018
  1611. Company name: OnLive LTD
  1612. Street, House no. : 7 The Courtyard, Buntsford Drive,
  1613. ZIP Code/Postcode, City : B60 3DJ, Bromsgrove, West Midlands
  1614. Country : Great Britain
  1615. Commercial Registry : 10033768
  1616. VAT ID : GB 249568947
  1617. Company URL: https://onlive.ltd
  1618. Product url: https://onlive.tv
  1619. E-mail: ceo@onlive.ltd
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement