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- <?xml version="1.0" ?>
- <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
- <!--
- This file is based off Byrth's DNC.xml and so requires Byrth-Include.xml,
- Yugl-Include.xml and Byrth's edited status.xml, all of which can be found
- at http://www.bluegartr.com/threads/107435-Completed-Spellcast-XMLs-Thread
- The following spells differ from the usual setup, and the -ga V's will need to be replaced in the near future for elemental resist sets.
- Sneak/Hide - Casts Spectral Jig on self.
- Flee - Casts Chocobo Jig on self.
- Cure I->V - Casts Curing Waltz I->V on target.
- I use Oynos Knife for self-haste, so the following spells are used as triggers for this:
- Thundaga V - Toggles between HasteKnife set and NonHasteKnife set.
- Aeroga V - Toggles auto-haste on/off. When enabled, this automatically swaps between HasteKnife and NonHasteKnife set when your TP is
- below 25 and either: You have the buff "Haste" (equips NonHasteKnife) or you aren't Hasted (equips HasteKnife).
- This is disabled by default.
- As standard:
- Poison V - Mode toggle Evasion<->Haste
- -->
- <config />
- <variables clear="True">
- <!--- Standard Variables 1 --->
- <var name="TriggerSetOne">Shackled*|Grim*|Dancing Chains|Vulcan*|Barbed*|*Schism|Carnal*|Aeroga V|Thundaga V|Sneak|Cure*</var>
- <var name="TriggerSetTwo">Poison V|Poisonga V|Scop's*|*Pastoral|*Fantasia|Raptor*</var>
- <var name="TriggerSetThree">Netherspikes|Foxfire|Diaga V|Banishga V|Goblin Gavotte</var>
- <var name="Resist">R</var>
- <var name="Utsu">Ichi</var>
- <var name="Prestoready">1</var>
- <var name="eva">0</var>
- <var name="autohaste">0</var>
- <var name="Area">Outside</var>
- <var name="Distance">6.5</var>
- <var name="Delay-JA">0.3</var>
- <var name="Delay-Spell">0.2</var>
- <var name="LockMain">1</var>
- <var name="R-Weapon">Jinx Discus</var>
- <var name="Armor-Idle">BlankSet</var>
- <var name="Armor-Engaged">BlankSet</var>
- <!--- Standard Variables 2 --->
- <var name="VAR-TP">HASTE</var>
- <var name="VAR-WS">ATT</var>
- <var name="VAR-Utsusemi">EVA</var>
- <var name="Movement-Idle">Movement</var>
- <var name="Movement-Engaged">BlankSet</var>
- <var name="EquipmentSlot-Set">PieceOfGear</var>
- <!--- Standard Variables 3 --->
- <!--- Multi-Class Variables --->
- <var name="Berserk">N</var>
- <var name="STYLE">DAGGER</var>
- <!--- Specific Variables --->
- <var name="Climactic">BlankSet</var>
- <var name="Striking">BlankSet</var>
- <var name="Building">0</var>
- <!--- Include Variables --->
- <xi:include href="Yugl-Include.xml" xpointer="//include[@name='EleStaffConst']/*" />
- </variables>
- <sets>
- <group name="Abyssea-R">
- <set name="NonHasteKnife">
- <main>Yataghan</main>
- <sub>Joyeuse</sub>
- </set>
- <set name="HasteKnife">
- <main>Yataghan</main>
- <sub>Oynos Knife</sub>
- </set>
- <!--- This is what you run around in when you aren't engaged --->
- <set name="Idle">
- <head>Walahra Turban</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Suppanomimi</rear>
- <body>Rapparee Harness</body>
- <hands>Charis Bangles +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Heed Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Velocious Belt</waist>
- <legs>Charis Tights +1</legs>
- <feet>Tandava Crackows</feet>
- <!--<body>Aurore Doublet</body>
- <head>Fugacity Beret</head>
- <back>Boxer's Mantle</back>
- <waist>Twilight belt</waist>
- <rring>Rajas Ring</rring>
- <lring>Heed Ring</lring>
- <lear>Musical Earring</lear>
- <rear>Novia Earring</rear>
- <neck>Torero torque</neck>
- <ammo>Charis Feather</ammo>
- <legs>Charis Tights +2</legs>
- <hands>Slither Gloves</hands>
- <feet>Tandava Crackows</feet>-->
- </set>
- <set name="Pretty" BaseSet="idle">
- <head>Dancer's Tiara</head>
- <body>Dancer's Casaque</body>
- </set>
- <set name="Resting" />
- <!--- Your PDT set --->
- <set name="PDT" baseset="Idle">
- <!--<lring>Dark ring</lring>
- <body>Darksteel Harness +1</body>
- <neck>Twilight torque</neck>
- <legs>Darksteel Subligar +1</legs>
- <hands>Melaco Mittens</hands>
- <waist>Scouter's Rope</waist>
- <rring>Dark ring</rring>
- <back>Mollusca Mantle</back>-->
- </set>
- <!--- Your MDT set --->
- <set name="MDT" baseset="Idle">
- <!--<lring>Dark ring</lring>
- <body>Avalon Breastplate</body>
- <neck>Twilight torque</neck>
- <lear>Merman's Earring</lear>
- <waist>Scouter's Rope</waist>
- <rring>Dark ring</rring>
- <back>Mollusca Mantle</back>-->
- </set>
- <!--- Max evasion set --->
- <set name="FullEvasion" baseset="TP-DAGGER-HASTE">
- <waist>Scouter's Rope</waist>
- <back>Boxer's Mantle</back>
- <neck>Evasion Torque</neck>
- <hands>Slither Gloves</hands>
- <body>Aurore Doublet</body>
- <lear>Evasion Earring</lear>
- <legs>Charis Tights +1</legs>
- <head>Optical Hat</head>
- <!--
- <head>Fugacity Beret</head>
- <legs>Charis Tights +1</legs>
- <legs>Charis Tights +2</legs>
- <feet>Dance Shoes +1</feet>
- <head>Fugacity Beret</head>
- <waist>Scouter's Rope</waist>
- <hands>Slither Gloves</hands>
- <feet>Ballerines</feet>
- <rring>Dark Ring</rring>
- <lear>Musical Earring</lear>
- <rear>Novia Earring</rear>
- <body>Aurore Doublet</body>
- -->
- </set>
- <set name="Movement">
- <feet>Tandava Crackows</feet>
- </set>
- <set name="BlankSet" />
- <!--- Dagger TP Sets --->
- <!--- DD set for when the delay cap is not an issue --->
- <set name="TP-DAGGER-HASTE">
- <hands>Dusk Gloves</hands>
- <feet>Aurore Gaiters</feet>
- <!--
- <head>Charis Tiara +1</head>
- <head>Charis Tiara +2</head>
- <neck>Charis Necklace</neck>
- <body>Charis Casaque +1</body>
- <body>Charis Casaque +2</body>
- <hands>Ocelot Gloves</hands>
- <hands>Dusk Gloves +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Charis Tights +2</legs>
- <feet>Charis Toeshoes +1</feet>
- <feet>Charis Toeshoes +2</feet>
- <ammo>Charis Feather</ammo>
- <head>Charis Tiara +2</head>
- <waist>Twilight Belt</waist>
- <legs>Charis Tights +2</legs>
- <hands>Dusk Gloves +1</hands>
- <feet>Charis Toeshoes +2</feet>
- <neck>Charis necklace</neck>
- <lring>Epona's Ring</lring>
- <rring>Rajas Ring</rring>
- <lear>Suppanomimi</lear>
- <rear>Brutal Earring</rear>
- <body>Charis Casaque +2</body>
- <back>Atheling Mantle</back>
- -->
- </set>
- <!--- DD set for when the delay cap is an issue --->
- <set name="TP-DAGGER-MARCH">
- <!--<ammo>Charis Feather</ammo>
- <head>Charis Tiara +2</head>
- <waist>Twilight Belt</waist>
- <legs>Charis Tights +2</legs>
- <hands>Dusk Gloves +1</hands>
- <feet>Charis Toeshoes +2</feet>
- <neck>Rancor Collar</neck>
- <lring>Epona's Ring</lring>
- <rring>Rajas Ring</rring>
- <lear>Aesir Ear Pendant</lear>
- <rear>Brutal Earring</rear>
- <body>Loki's Kaftan</body>
- <back>Atheling Mantle</back>-->
- </set>
- <!--- PDT gear that you'd TP in if you had to --->
- <set name="TP-DAGGER-PDT" baseset="TP-DAGGER-HASTE">
- <!--<lring>Dark Ring</lring>
- <neck>Twilight Torque</neck>
- <rring>Dark Ring</rring>
- <back>Mollusca Mantle</back>-->
- </set>
- <!--- Accuracy stacked over your Haste TP set --->
- <set name="TP-DAGGER-ACC" baseset="TP-DAGGER-HASTE">
- <!--<back>Etoile Cape</back>
- <neck>Ziel Pendant</neck>-->
- </set>
- <!--- Evasion pieces for a hybrid build for when you need to be just a little more evasive --->
- <set name="TP-DAGGER-EVA" baseset="TP-DAGGER-HASTE">
- <neck>Torero Torque</neck>
- <lring>Heed Ring</lring>
- <back>Boxer's Mantle</back>
- </set>
- <!--- H2H TP Sets: I mostly use these when fighting Jailer of Temperance.
- It's essentially the same as above, but without Dual Wield gear. --->
- <set name="TP-H2H-HASTE">
- <!--<ammo>Charis Feather</ammo>
- <head>Charis Tiara +2</head>
- <waist>Twilight Belt</waist>
- <legs>Charis Tights +2</legs>
- <hands>Dusk Gloves +1</hands>
- <feet>Charis Toeshoes +2</feet>
- <neck>Agasaya's Collar</neck>
- <lring>Epona's Ring</lring>
- <rring>Rajas Ring</rring>
- <lear>Aesir Ear Pendant</lear>
- <rear>Brutal Earring</rear>
- <body>Mirke Wardecors</body>
- <back>Atheling Mantle</back>
- <head>Walahra Turban</head>
- <rear>Loquacious Earring</rear>
- <body>Rapparee Harness</body>
- <hands>Dusk Gloves</hands>
- <lring>Rajas Ring</lring>
- <rring>Blitz Ring</rring>
- <waist>Velocious Belt</waist>
- <legs>Charis Tights +1</legs>
- <feet>Aurore Gaiters</feet>
- -->
- </set>
- <set name="TP-H2H-MARCH" baseset="TP-H2H-HASTE" />
- <set name="TP-H2H-PDT" baseset="TP-H2H-HASTE">
- <!--<lring>Dark Ring</lring>
- <neck>Twilight Torque</neck>
- <body>Darksteel Harness +1</body>
- <rring>Dark Ring</rring>-->
- </set>
- <set name="TP-H2H-ACC" baseset="TP-H2H-HASTE">
- <!--<back>Sharpeye Mantle</back>
- <neck>Ziel Pendant</neck>-->
- </set>
- <set name="TP-H2H-ACC" baseset="TP-H2H-HASTE">
- <!--<neck>Torero Torque</neck>
- <lring>Heed Ring</lring>
- <back>Boxer's Mantle</back>-->
- </set>
- <!--- Rudra's with an Acc bend, so I use Gorget/Belt. All the
- "Berserk" sets would be for the different gear I'd want to use
- during Berserk, if there ever were a case where I'd change gear
- for that. DNC is pretty low Attack, so I haven't had a real use for it yet. --->
- <set name="Rudra's Storm-ACC-N" baseset="WS Base">
- <head>Gnadbhod's Helm</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Merman's Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Charis Bangles +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Thunder Ring</rring>
- <back>Atheling mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Aurore Gaiters</feet>
- <!--
- <head>Aias Bonnet</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesir Ear Pendant</rear>
- <body>Loki's Kaftan</body>
- <hands>Charis Bangles +1</hands>
- <hands>Charis Bangles +2</hands>
- <lring>Jupiter's Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Cavaros mantle</back>
- <feet>Charis Toeshoes +1</feet>
- <feet>Charis Toeshoes +2</feet>
- <head>Aias Bonnet</head>
- <body>Charis Casaque +2</body>
- <lring>Epona's ring</lring>
- <ammo>Charis Feather</ammo>
- <lear>Moonshade earring</lear>
- <hands>Charis bangles +2</hands>
- <waist>Aqua Belt</waist>
- <neck>Aqua Gorget</neck>-->
- </set>
- <set name="Rudra's Storm-ACC-Berserk" baseset="Rudra's Storm-ACC-N" />
- <!--- Rudra's with an Attack bend, so Cuchu and Love --->
- <set name="Rudra's Storm-ATT-N" baseset="WS Base">
- <head>Gnadbhod's Helm</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Merman's Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Charis Bangles +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Thunder Ring</rring>
- <back>Atheling mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Aurore Gaiters</feet>
- <!--
- <head>Aias Bonnet</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesir Ear Pendant</rear>
- <body>Loki's Kaftan</body>
- <hands>Charis Bangles +1</hands>
- <hands>Charis Bangles +2</hands>
- <lring>Jupiter's Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Cavaros mantle</back>
- <feet>Charis Toeshoes +1</feet>
- <feet>Charis Toeshoes +2</feet>
- <head>Aias Bonnet</head>
- <body>Charis Casaque +2</body>
- <lring>Epona's ring</lring>
- <ammo>Charis Feather</ammo>
- <lear>Moonshade earring</lear>
- <hands>Charis bangles +2</hands>
- <waist>Cuchulain's belt</waist>
- <neck>Love Torque</neck>-->
- </set>
- <set name="Rudra's Storm-ATT-Berserk" baseset="Rudra's Storm-ATT-N" />
- <!--- Evisceration gear with an Acc bend --->
- <set name="Evisceration-ACC-N" baseset="WS Base">
- <head>Gnadbhod's Helm</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Merman's Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Charis Bangles +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Thunder Ring</rring>
- <back>Atheling mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Aurore Gaiters</feet>
- <!--
- <head>Aias Bonnet</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesir Ear Pendant</rear>
- <body>Loki's Kaftan</body>
- <hands>Charis Bangles +1</hands>
- <hands>Charis Bangles +2</hands>
- <lring>Jupiter's Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Cavaros mantle</back>
- <feet>Charis Toeshoes +1</feet>
- <feet>Charis Toeshoes +2</feet>
- <head>Aias Bonnet</head>
- <body>Loki's Kaftan</body>
- <lring>Epona's ring</lring>
- <ammo>Charis Feather</ammo>
- <lear>Moonshade Earring</lear>
- <hands>Charis bangles +2</hands>
- <waist>Soil belt</waist>
- <neck>Rancor Collar</neck>-->
- </set>
- <set name="Evisceration-ACC-Berserk" baseset="Evisceration-ACC-N" />
- <!--- Evisceration gear with an Attack bend. There may come a time
- when we need separate sets for this more than we do now. --->
- <set name="Evisceration-ATT-N" baseset="WS Base">
- <head>Gnadbhod's Helm</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Merman's Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Charis Bangles +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Thunder Ring</rring>
- <back>Atheling mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Aurore Gaiters</feet>
- <!--
- <head>Aias Bonnet</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesir Ear Pendant</rear>
- <body>Loki's Kaftan</body>
- <hands>Charis Bangles +1</hands>
- <hands>Charis Bangles +2</hands>
- <lring>Jupiter's Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Cavaros mantle</back>
- <feet>Charis Toeshoes +1</feet>
- <feet>Charis Toeshoes +2</feet>
- <head>Aias Bonnet</head>
- <body>Loki's Kaftan</body>
- <lring>Epona's ring</lring>
- <ammo>Charis Feather</ammo>
- <lear>Moonshade Earring</lear>
- <hands>Charis bangles +2</hands>
- <waist>Cuchulain's belt</waist>
- <neck>Rancor Collar</neck>-->
- </set>
- <set name="Evisceration-ATT-Berserk" baseset="Evisceration-ATT-N" />
- <!--- Dancing Edge and other WSs only get one set, because I use them less --->
- <set name="Dancing Edge*" baseset="WS Base">
- <head>Gnadbhod's Helm</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Skald Broloque</rear>
- <body>Aurore Doublet</body>
- <hands>Charis Bangles +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Airy Ring</rring>
- <back>Atheling mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Aurore Gaiters</feet>
- <!--
- <head>Aias Bonnet</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesir Ear Pendant</rear>
- <body>Loki's Kaftan</body>
- <hands>Charis Bangles +1</hands>
- <hands>Charis Bangles +2</hands>
- <lring>Jupiter's Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Cavaros mantle</back>
- <feet>Charis Toeshoes +1</feet>
- <feet>Charis Toeshoes +2</feet>
- <head>Aias Bonnet</head>
- <body>Charis Casaque +2</body>
- <lring>Airy ring</lring>
- <ammo>Thew bomblet</ammo>
- <lear>Aesir ear Pendant</lear>
- <hands>Ample Gloves</hands>
- <waist>Cuchulain's belt</waist>
- <neck>Love Torque</neck>-->
- </set>
- <set name="Shark Bite*" baseset="Dancing Edge" />
- <set name="Pyrrhic Kleos*" baseset="WS Base">
- <head>Gnadbhod's Helm</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Merman's Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Charis Bangles +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Thunder Ring</rring>
- <back>Atheling mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Aurore Gaiters</feet>
- <!--
- <head>Aias Bonnet</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesir Ear Pendant</rear>
- <body>Loki's Kaftan</body>
- <hands>Charis Bangles +1</hands>
- <hands>Charis Bangles +2</hands>
- <lring>Jupiter's Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Cavaros mantle</back>
- <feet>Charis Toeshoes +1</feet>
- <feet>Charis Toeshoes +2</feet>
- <head>Aias Bonnet</head>
- <body>Mirke Wardecors</body>
- <lring>Epona's ring</lring>
- <ammo>Thew bomblet</ammo>
- <lear>Aesir ear Pendant</lear>
- <hands>Ample Gloves</hands>
- <waist>Cuchulain's belt</waist>
- <neck>Love Torque</neck>-->
- </set>
- <set name="Aeolian Edge*">
- <head>Chimera Hairpin</head>
- <neck>Uggalepih Pendant</neck>
- <lear>Brutal Earring</lear>
- <rear>Moldavite Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Charis Bangles +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Diamond Ring</rring>
- <back>Atheling mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Aurore Gaiters</feet>
- <!--
- <rring>Demon's Ring</rring>
- <rear>Novio Earring</rear>
- <lear>Hecate's Earring</lear>
- <body>Charis Casaque +2</body>
- <back>Etoile Cape</back>
- <hands>Charis bangles +2</hands>
- <neck>Uggalepih Pendant</neck>
- <feet>Charis shoes +2</feet>
- <legs>Desultor Tassets</legs>
- <head>Chimera Hairpin</head>
- <ammo>Charis feather</ammo>
- <waist>Soil belt</waist>
- <lring>Demon's Ring</lring>-->
- </set>
- <set name="WS Base">
- <head>Gnadbhod's Helm</head>
- <neck>Love Torque</neck>
- <lear>Brutal Earring</lear>
- <rear>Skald Broloque</rear>
- <body>Aurore Doublet</body>
- <hands>Charis Bangles +1</hands>
- <lring>Rajas Ring</lring>
- <rring>Airy Ring</rring>
- <back>Atheling mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Tumbler Trunks</legs>
- <feet>Aurore Gaiters</feet>
- <!--
- <head>Aias Bonnet</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Aesir Ear Pendant</rear>
- <body>Loki's Kaftan</body>
- <hands>Charis Bangles +1</hands>
- <hands>Charis Bangles +2</hands>
- <lring>Jupiter's Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Cavaros mantle</back>
- <feet>Charis Toeshoes +1</feet>
- <feet>Charis Toeshoes +2</feet>
- <rear>Brutal Earring</rear>
- <rring>Rajas ring</rring>
- <legs>Tumbler Trunks</legs>
- <feet>Charis Toeshoes +2</feet>
- <back>Atheling Mantle</back>-->
- </set>
- <!--- JOB ABILITIES ----
- They all just swap in the set named the same thing as the JA when the JA is used --->
- <!-- Steps -->
- <!--- Step Acc gear isn't incredibly useful, that said,
- this lets me Step through Flash. Feather Step also swaps AF3+2 feet. --->
- <set name="Feather Step" baseset="step">
- <!--<feet>Charis Toeshoes +2</feet>-->
- </set>
- <set name="*step">
- <hands>Dancer's Bangles</hands>
- <lring>Heed ring</lring>
- <body>Aurore Doublet</body>
- <neck>Love Torque</neck>
- <!--<feet>Etoile Shoes</feet>
- <hands>Charis Bangles +2</hands>
- <waist>Anguinus belt</waist>
- <head>Charis Tiara +2</head>
- <rear>Choreia earring</rear>
- <back>Etoile Cape</back>
- <feet>Etoile Toe Shoes +1</feet>-->
- </set>
- <!-- Flourishes -->
- <set name="Animated Flourish" baseset="Idle" />
- <set name="Desperate Flourish" baseset="step" />
- <set name="Violent Flourish" baseset="step">
- <!-- <body>Etoile Casaque +1</body>
- <rring>Omega Ring</rring>
- <lring>Balrahn's Ring</lring>
- <neck>Artemis' Medal</neck>-->
- </set>
- <set name="Wild Flourish" baseset="step" />
- <set name="Reverse Flourish">
- <hands>Charis Bangles +1</hands>
- </set>
- <set name="Building Flourish" />
- <!--- Climactic ends up being split into two, because I'd rather
- TP in AF3+2 body most of the time even with Climactic up. --->
- <set name="TPClimactic Flourish">
- <!--<head>Charis Tiara +2</head>-->
- </set>
- <set name="WSClimactic Flourish">
- <!--<head>Charis Tiara +2</head>
- <body>Loki's Kaftan</body>-->
- </set>
- <set name="Striking Flourish">
- <!--<body>Charis Casaque +2</body>-->
- </set>
- <!-- Waltzes -->
- <set name="Curing Waltz IV" baseset="Curing Waltz" >
- <!--<head>Etoile Tiara</head>-->
- </set>
- <set name="Curing Waltz V" baseset="Curing Waltz IV" />
- <set name="Curing Waltz*">
- <legs>Tumbler Trunks</legs>
- <body>Dancer's Casaque</body>
- <!--
- <lring>Veela ring</lring>
- <head>Anwig Salade</head>
- <neck>Dualism Collar</neck>
- <lear>Roundel earring</lear>
- <waist>Aristo belt</waist>
- <rring>Valseur's ring</rring>
- <hands>Ample Gloves</hands>
- <ammo>Sonia's Plectrum</ammo>
- <feet>Dance Shoes</feet>
- <rear>Novia Earring</rear>
- <back>Etoile Cape</back>
- <ammo>Sophia's Plectrum</ammo>
- <head>Etoile Tiara</head>
- <lear>Roundel Earring</lear>-->
- </set>
- <set name="Healing Waltz">
- <!--<head>Anwig Salade</head>
- <legs>Desultor Tassets</legs>-->
- </set>
- <set name="Divine Waltz*" baseset="Curing Waltz IV" />
- <set name="Trance" baseset="Curing Waltz IV">
- <legs>Tumbler Trunks</legs>
- </set>
- <!-- Sambas -->
- <set name="*Samba*">
- <head>Dancer's Tiara</head>
- <!--<legs>Charis Tights +2</legs>
- <feet>Charis Shoes +2</feet>
- <body>Charis Casaque +2</body>
- <hands>Charis Bangles +2</hands>-->
- </set>
- <!-- Jigs -->
- <set name="*Jig">
- <feet>Dancer's Shoes</feet>
- <!--<legs>Etoile Tights +1</legs>-->
- </set>
- <!--- Utsusemi !--->
- <set name="Utsusemi-Precast">
- <!--<neck>Magoraga Beads</neck>-->
- </set>
- <set name="Utsusemi-Midcast-PDT" baseset="PDT">
- <!--<head>Charis Tiara +2</head>
- <waist>Twilight Belt</waist>
- <legs>Charis Tights +2</legs>
- <hands>Dusk Gloves +1</hands>
- <feet>Ballerines</feet>
- <neck>Twilight Torque</neck>
- <lring>Dark Ring</lring>
- <rring>Dark Ring</rring>
- <lear>Musical Earring</lear>
- <rear>Novia Earring</rear>
- <body>Darksteel Harness +1</body>
- <back>Mollusca Mantle</back>-->
- </set>
- <set name="Utsusemi-Midcast-EVA" baseset="FullEvasion">
- <!--<head>Charis Tiara +2</head>
- <waist>Twilight Belt</waist>
- <legs>Charis Tights +2</legs>
- <hands>Dusk Gloves +1</hands>
- <feet>Ballerines</feet>
- <neck>Torero Torque</neck>
- <lring>Heed Ring</lring>
- <rring>Dark Ring</rring>
- <lear>Musical Earring</lear>
- <rear>Novia Earring</rear>
- <body>Aurore Doublet</body>
- <back>Boxer's Mantle</back>-->
- </set>
- <set name="Ninjutsu-Nukes" baseset="FullEvasion" />
- <set name="Haste">
- <head>Walahra Turban</head>
- <rear>Loquacious Earring</rear>
- <body>Rapparee Harness</body>
- <hands>Dusk Gloves</hands>
- <lring>Rajas Ring</lring>
- <!--<rring>Blitz Ring</rring>-->
- <waist>Velocious Belt</waist>
- <legs>Charis Tights +1</legs>
- <feet>Aurore Gaiters</feet>
- <!--
- <neck>Magoraga Beads</neck>
- <head>Charis Tiara +2</head>
- <waist>Twilight Belt</waist>
- <legs>Charis Tights +2</legs>
- <hands>Dusk Gloves +1</hands>
- <feet>Ballerines</feet>
- -->
- </set>
- </group>
- <group name="Abyssea-NM" inherit="Abyssea-R" />
- <group name="Outside-R" inherit="Abyssea-R" default="yes">
- <set name="Rudra's Storm-ACC-N" baseset="WS Base">
- <!--<head>Aias Bonnet</head>
- <body>Charis Casaque +2</body>
- <lring>Epona's ring</lring>
- <ammo>Charis Feather</ammo>
- <lear>Moonshade earring</lear>
- <hands>Charis bangles +2</hands>
- <waist>Aqua Belt</waist>
- <neck>Aqua Gorget</neck>-->
- </set>
- <set name="Rudra's Storm-ATT-N" baseset="WS Base">
- <!--<head>Aias Bonnet</head>
- <body>Charis Casaque +2</body>
- <lring>Epona's ring</lring>
- <ammo>Charis Feather</ammo>
- <lear>Moonshade earring</lear>
- <hands>Charis bangles +2</hands>
- <waist>Cuchulain's belt</waist>
- <neck>Justiciar's Torque</neck>-->
- </set>
- <set name="Evisceration-ACC-N" baseset="WS Base">
- <!--<head>Aias Bonnet</head>
- <body>Mirke Wardecors</body>
- <lring>Pyrosoul ring</lring>
- <ammo>Charis Feather</ammo>
- <lear>Moonshade Earring</lear>
- <hands>Ample Gloves</hands>
- <waist>Soil belt</waist>
- <neck>Rancor Collar</neck>-->
- </set>
- <set name="Evisceration-ATT-N" baseset="WS Base">
- <!--<head>Aias Bonnet</head>
- <body>Mirke Wardecors</body>
- <lring>Pyrosoul ring</lring>
- <ammo>Charis Feather</ammo>
- <lear>Moonshade Earring</lear>
- <hands>Ample Gloves</hands>
- <waist>Cuchulain's belt</waist>
- <neck>Rancor Collar</neck>-->
- </set>
- <set name="Pyrrhic Kleos*" baseset="WS Base">
- <!--<head>Aias Bonnet</head>
- <body>Mirke Wardecors</body>
- <lring>Epona's ring</lring>
- <ammo>Thew bomblet</ammo>
- <lear>Aesir Ear Pendant</lear>
- <hands>Ample Gloves</hands>
- <waist>Pipilaka belt</waist>
- <neck>Justiciar's Torque</neck>-->
- </set>
- <set name="Aeolian Edge*">
- <rring>Airy Ring</rring>
- <!--<rring>Demon's Ring</rring>
- <rear>Novio Earring</rear>
- <lear>Hecate's Earring</lear>
- <body>Charis Casaque +2</body>
- <back>Etoile Cape</back>
- <hands>Charis bangles +2</hands>
- <neck>Uggalepih Pendant</neck>
- <feet>Charis shoes +2</feet>
- <legs>Desultor Tassets</legs>
- <head>Chimera Hairpin</head>
- <ammo>Charis feather</ammo>
- <waist>Soil belt</waist>
- <lring>Demon's Ring</lring>-->
- </set>
- </group>
- <group name="Outside-NM" inherit="Outside-R" />
- </sets>
- <rules>
- <!--- Core Include Rules --->
- <xi:include href="Yugl-Include.xml" xpointer="//include[@name='LVrestriction']/*" />
- <xi:include href="Byrth-Include.xml" xpointer="//include[@name='ReturnRules']/*" />
- <xi:include href="Yugl-Include.xml" xpointer="//include[@name='CleanTransportation']/*" />
- <xi:include href="Yugl-Include.xml" xpointer="//include[@name='AreaRule']/*" />
- <!--<xi:include href="Yugl-Include.xml" xpointer="//include[@name='LockWeaponRule']/*" />-->
- <xi:include href="Yugl-Include.xml" xpointer="//include[@name='SpellCancel']/*" />
- <!--- Optional Include Rules --->
- <!--- Automatically change variables when buffs wear off --->
- <if notBuffactive="Building Flourish" advanced='"$Building"!="0"'>
- <var cmd="set Building 0" />
- </if>
- <if notBuffactive="Berserk" advanced='"$Berserk"!="N"'>
- <var cmd="set Berserk N" />
- </if>
- <!--- Automatically Equip Gear Rules --->
- <command when="engaged|idle|aftercast|resting">Dancing Chains</command>
- <!--- Automatically change group --->
- <if notgroup="$Area-$Resist">
- <command>sc group $Area-$Resist</command>
- </if>
- <if advanced='"$autohaste"=="1"' TPAfterCastLT="25">
- <if BuffActive="Haste">
- <action type="equip" when="AfterCast" set="NonHasteKnife" />
- </if>
- <else>
- <action type="equip" when="AfterCast" set="HasteKnife" />
- </else>
- </if>
- <if spell="Hide">
- <changespell Spell="Spectral Jig" />
- </if>
- <if spell="Flee">
- <changespell Spell="Chocobo Jig" />
- </if>
- <!--- Trigger Spells --->
- <if spell="$TriggerSetOne|$TriggerSetTwo|$TriggerSetThree">
- <if spell="$TriggerSetOne">
- <!--- Auto Update Gear --->
- <if spell="Dancing Chains">
- <cancelspell />
- <if status="idle">
- <equip set="%Status|$Armor-%Status|$Movement-%Status" />
- </if>
- <elseif status="engaged">
- <equip set="TP-$STYLE-$VAR-TP|$Armor-%Status|$Climactic|$Striking" />
- </elseif>
- <elseif status="resting">
- <equip set="%Status" />
- </elseif>
- </if>
- <!--- Change the distance at which to cancel WS --->
- <xi:include href="Yugl-Include.xml" xpointer="//include[@name='SetDistanceVariable']/*" />
- <!--- Change the resistance variable: Regular mobs or NMs --->
- <xi:include href="Yugl-Include.xml" xpointer="//include[@name='ResistRule']/*" />
- <!--- Change the Armor variable: Blank, MDT, PDT, or Full Evasion --->
- <xi:include href="Yugl-Include.xml" xpointer="//include[@name='Variable-Blank']/*" />
- <xi:include href="Byrth-Include.xml" xpointer="//include[@name='Variable-MDT']/*" />
- <xi:include href="Byrth-Include.xml" xpointer="//include[@name='Variable-PDT']/*" />
- <xi:include href="Yugl-Include.xml" xpointer="//include[@name='Variable-FullEvasion']/*" />
- <if spell="Aeroga V">
- <action type="cancelspell"/>
- <if advanced='"$autohaste"=="1"'>
- <action type="Command">input /echo Auto Haste Knife Off!; sc var set autohaste 0;</action>
- </if>
- <else>
- <action type="Command">input /echo Auto Haste Knife On!; sc var set autohaste 1;</action>
- </else>
- </if>
- <elseif spell="Thundaga V">
- <!--<if Advanced='"%EquipMain"=="Oynos Knife"'|Advanced='"%EquipSub"=="Oynos Knife"'">-->
- <action type="cancelspell"/>
- <if mode="OR" EquipMain="Oynos Knife" EquipSub="Oynos Knife">
- <action type="Command">input /echo Unequip Haste Knife!; sc set NonHasteKnife</action>
- </if>
- <else>
- <action type="Command">input /echo Equip Haste Knife!; sc set HasteKnife</action>
- </else>
- </elseif>
- <elseif spell="Sneak">
- <cancelspell />
- <action type="Command">Spectral Jig %SpellTargetRaw</action>
- </elseif>
- <elseif spell="Cure">
- <cancelspell />
- <action type="Command">Curing Waltz %SpellTargetRaw</action>
- </elseif>
- <elseif spell="Cure II">
- <cancelspell />
- <action type="Command">Curing Waltz II %SpellTargetRaw</action>
- </elseif>
- <elseif spell="Cure III">
- <cancelspell />
- <action type="Command">Curing Waltz III %SpellTargetRaw</action>
- </elseif>
- <elseif spell="Cure IV">
- <cancelspell />
- <action type="Command">Curing Waltz IV %SpellTargetRaw</action>
- </elseif>
- <elseif spell="Cure V">
- <cancelspell />
- <action type="Command">Curing Waltz V %SpellTargetRaw</action>
- </elseif>
- <elseif spell="Erase">
- <cancelspell />
- <action type="Command">Healing Waltz %SpellTargetRaw</action>
- </elseif>
- </if>
- <elseif spell="$TriggerSetTwo">
- <!--- Change TP set type --->
- <if spell="Poison V">
- <cancelspell />
- <!--<if advanced='"$VAR-TP"="PDT"'>
- <var cmd="set VAR-TP HASTE" />
- </if>
- <elseif advanced='"$VAR-TP"="HASTE"'>
- <var cmd="set VAR-TP EVA" />
- </elseif>
- <elseif advanced='"$VAR-TP"="EVA"'>
- <var cmd="set VAR-TP MARCH" />
- </elseif>
- <elseif advanced='"$VAR-TP"="MARCH"'>
- <var cmd="set VAR-TP ACC" />
- </elseif>
- <elseif advanced='"$VAR-TP"="ACC"'>
- <var cmd="set VAR-TP PDT" />
- </elseif>
- <addtochat color="135">TP Variable: $VAR-TP</addtochat>
- <addtochat color="135">PDT / HASTE / EVA / MARCH / ACC / PDT</addtochat>-->
- <if advanced='"$VAR-TP"="EVA"'>
- <var cmd="set VAR-TP HASTE" />
- </if>
- <elseif advanced='"$VAR-TP"="HASTE"'>
- <var cmd="set VAR-TP EVA" />
- </elseif>
- <addtochat color="135">TP Variable: $VAR-TP</addtochat>
- <addtochat color="135">HASTE / EVA</addtochat>
- <if status="engaged">
- <command>Dancing Chains</command>
- </if>
- </if>
- <!--- Change WS set type --->
- <elseif spell="Poisonga V">
- <cancelspell />
- <if advanced='"$VAR-WS"="ATT"'>
- <var cmd="set VAR-WS ACC" />
- </if>
- <elseif advanced='"$VAR-WS"="ACC"'>
- <var cmd="set VAR-WS ATT" />
- </elseif>
- <addtochat color="135">WS Variable: $VAR-WS</addtochat>
- </elseif>
- <!--- Change Midcast for Utsusemi --->
- <elseif spell="Scop's Operetta">
- <cancelspell />
- <if advanced='"$VAR-Utsusemi"="PDT"'>
- <var cmd="set VAR-Utsusemi EVA" />
- </if>
- <elseif advanced='"$VAR-Utsusemi"="EVA"'>
- <var cmd="set VAR-Utsusemi PDT" />
- </elseif>
- <addtochat color="135">Utsusemi Midcast: $Var-Utsusemi</addtochat>
- </elseif>
- <!--- Change specific pieces of gear (Self customize this one if you want) --->
- <elseif spell="Shining Fantasia">
- <cancelspell />
- <if advanced='"$EquipmentSlot-Set"="EX1"'>
- <var cmd="set EquipmentSlot-Set EX2" />
- </if>
- <elseif advanced='"$Main-Idle"="EX2"'>
- <var cmd="set EquipmentSlot-Set EX1" />
- </elseif>
- <command>Dancing Chains</command>
- </elseif>
- <!--- Add or Remove Movement gear --->
- <elseif spell="Raptor Mazurka">
- <cancelspell />
- <if advanced='"$Movement-%Status"="BlankSet"'>
- <var cmd="set Movement-%Status Movement" />
- <addtochat color="135">Movement Speed: ON</addtochat>
- </if>
- <else>
- <var cmd="set Movement-%Status BlankSet" />
- <addtochat color="135">Movement Speed: OFF</addtochat>
- </else>
- <command>Dancing Chains</command>
- </elseif>
- </elseif>
- <else>
- <!--- Class Specific Trigger 1 --->
- <if spell="Foxfire">
- <cancelspell />
- </if>
- <!--- Class Specific Trigger 2 --->
- <elseif spell="Netherspikes">
- <cancelspell />
- </elseif>
- <!--- Class Specific Trigger 3 --->
- <elseif spell="Diaga V">
- <cancelspell />
- <!--<if advanced='"$VAR-TP"="HASTE"'>
- <var cmd="set VAR-TP PDT" />
- </if>
- <elseif advanced='"$VAR-TP"="EVA"'>
- <var cmd="set VAR-TP HASTE" />
- </elseif>
- <elseif advanced='"$VAR-TP"="MARCH"'>
- <var cmd="set VAR-TP EVA" />
- </elseif>
- <elseif advanced='"$VAR-TP"="ACC"'>
- <var cmd="set VAR-TP MARCH" />
- </elseif>
- <elseif advanced='"$VAR-TP"="PDT"'>
- <var cmd="set VAR-TP ACC" />
- </elseif>
- <addtochat color="135">TP Variable: $VAR-TP</addtochat>
- <addtochat color="135">PDT / HASTE / EVA / MARCH / ACC / PDT</addtochat>-->
- <if advanced='"$VAR-TP"="EVA"'>
- <var cmd="set VAR-TP HASTE" />
- </if>
- <elseif advanced='"$VAR-TP"="HASTE"'>
- <var cmd="set VAR-TP EVA" />
- </elseif>
- <addtochat color="135">TP Variable: $VAR-TP</addtochat>
- <addtochat color="135">HASTE / EVA</addtochat>
- <if status="engaged">
- <command>Dancing Chains</command>
- </if>
- </elseif>
- <!--- Class Specific Trigger 4 --->
- <elseif spell="Banishga V">
- <cancelspell />
- </elseif>
- <!--- Class Specific Trigger 5 --->
- <elseif spell="Goblin Gavotte">
- <cancelspell />
- </elseif>
- </else>
- </if>
- <elseif type="Ninjutsu">
- <!--- Ninjutsu: Utsusemi --->
- <if spell="Utsusemi: Ichi">
- <equip when="precast" set="Utsusemi-Precast" />
- <command when="precast">wait 0.5; sc set "Utsusemi-Midcast-$VAR-Utsusemi"</command>
- <midcastdelay delay="2" />
- <equip when="midcast" set="Haste" />
- </if>
- <elseif spell="Utsusemi: Ni">
- <equip when="precast|midcast" set="Haste" />
- </elseif>
- <elseif spell="Katon*|Doton*|Suiton*|Huton*|Hyoton*|Raiton*">
- <equip when="midcast" set="Ninjutsu-Nukes" />
- </elseif>
- </elseif>
- <elseif CommandPrefix="/range" notEquipRange="$R-Weapon">
- <castdelay delay="$Delay-JA" />
- <equip when="precast">
- <ammo lock="true">$R-Weapon</ammo>
- </equip>
- </elseif>
- <elseif type="WeaponSkill">
- <if Buffactive="Building Flourish" advanced='$Building > 1'>
- <var cmd="set Berserk Berserk" />
- </if>
- <castdelay delay="$Delay-JA" />
- <if spell="Rudra's Storm|Evisceration">
- <equip when="precast|midcast" set="%Spell-$VAR-WS-$Berserk|$Climactic|$Striking" />
- </if>
- <elseif spell="Dancing Edge|Shark Bite|Pyrrhic Kleos|Aeolian Edge">
- <equip when="precast|midcast" set="%Spell|$Climactic|$Striking" />
- </elseif>
- <else>
- <equip when="precast|midcast" set="WS Base|$Climactic|$Striking" />
- </else>
- </elseif>
- <!--- Precast-only JAs --->
- <elseif Type="Flourish*|Step|Waltz|Jig|Samba">
- <!--- Cancel rules to let Waltzes/Sambas and such go off when you attempt
- to use them and are blocked by Saber/Fan Dance. Adjusts Cast Delay to be appropriate. --->
- <if Type="Waltz">
- <!--<command when="precast">input /echo %Spell - %TPAfterCast</command>-->
- <if BuffActive="Saber Dance">
- <command when="precast">cancel 410</command>
- <castdelay delay="0.4" />
- </if>
- <action type="CastDelay" Delay="0.05" />
- <action type="AfterCastDelay" Delay="0.5" />
- <if NotSpell="Healing Waltz">
- <if TPAfterCastLT="0" NotBuffActive="Trance">
- <!-- Insufficient TP to use waltz. Downgrade to the best waltz possible. -->
- <!-- Costs:
- Curing Waltz: 20 TP
- Curing Waltz II: 35 TP
- Curing Waltz III: 50 TP
- Curing Waltz IV: 65 TP
- Curing Waltz V: 80 TP
- Divine Waltz: 40 TP
- Divine Waltz II: 80 TP
- -->
- <if Spell="Curing*">
- <if TPLT="20">
- <addtochat>Insufficient TP [%TP]. Cancelling</addtochat>
- <cancelspell />
- <return />
- </if>
- <elseif TPLT="35">
- <changespell Spell="Curing Waltz" />
- </elseif>
- <elseif TPLT="50">
- <changespell Spell="Curing Waltz II" />
- </elseif>
- <elseif TPLT="65">
- <changespell Spell="Curing Waltz III" />
- </elseif>
- <else>
- <changespell Spell="Curing Waltz IV" />
- </else>
- </if>
- <else>
- <!-- Only one downgrade for Divine Waltzes -->
- <if TPLT="40">
- <addtochat>Insufficient TP [%TP]. Cancelling</addtochat>
- <cancelspell />
- <return />
- </if>
- <else>
- <changespell Spell="Divine Waltz" />
- </else>
- </else>
- <addtochat>Insufficient TP [%TP]. Downgrading to %Spell</addtochat>
- </if>
- <equip when="Precast" set="%Spell" />
- </if>
- <!--<if Spell="Healing Waltz">
- </if>
- <else>
- <if advanced='%TPAfterCast < 0'>
- <if NotBuffActive="Trance">
- <addtochat>Insufficient TP [%TP]. Downgrading</addtochat>
- <if spell="Curing Waltz V">
- <!-- <command when="precast">input /echo Tried V!</command>-->
- <!--<cancelspell />
- <action type="Command">Curing Waltz IV %SpellTargetRaw</action>
- </if>
- <elseif spell="Curing Waltz IV" advanced='%TPAfterCast < 0'>
- <!-- <command when="precast">input /echo Tried IV!</command>-->
- <!--<cancelspell />
- <action type="Command">Curing Waltz III %SpellTargetRaw</action>
- </elseif>
- <elseif spell="Curing Waltz III" advanced='%TPAfterCast < 0'>
- <!-- <command when="precast">input /echo Tried III!</command>-->
- <!--<cancelspell />
- <action type="Command">Curing Waltz II %SpellTargetRaw</action>
- </elseif>
- <elseif spell="Curing Waltz II" advanced='%TPAfterCast < 0'>
- <!-- <command when="precast">input /echo Tried II!</command>-->
- <!--<cancelspell />
- <action type="Command">Curing Waltz %SpellTargetRaw</action>
- </elseif>
- <elseif spell="Divine Waltz II">
- <cancelspell />
- <action type="Command">Divine Waltz %SpellTargetRaw</action>
- </elseif>
- </if>
- </if>
- </else>-->
- </if>
- <elseif spell="Trance" BuffActive="Saber Dance">
- <command when="midcast">cancel 410</command>
- </elseif>
- <elseif Type="Samba" BuffActive="Fan Dance">
- <command when="precast">cancel 411</command>
- <castdelay delay="0.4" />
- </elseif>
- <elseif Type="Step">
- <if NotBuffActive="Presto" advanced='"$Prestoready"=="1"'>
- <action type="precastdelay" delay="1.5" />
- <action type="Command" when="precast">sc var set Prestoready 0; input /raw /ja Presto <me>; wait 30; sc var set Prestoready 1;</action>
- </if>
- <action type="aftercastdelay" delay="1" />
- </elseif>
- <else>
- <if spell="Presto">
- <action type="cancelspell"/>
- <action type="Command" when="precast">sc var set Prestoready 0; wait 30; sc var set Prestoready 1;</action>
- </if>
- <elseif spell="Chocobo Jig">
- <var cmd="set Movement-%Status Movement" />
- </elseif>
- <castdelay delay="$Delay-JA" />
- </else>
- <!--- Most important command --->
- <equip when="precast" set="%Spell" />
- <!--- Variable Changing and Precast gear JAs --->
- <if spell="Building Flourish">
- <if buffactive="Finishing Move 1">
- <var cmd="set Building 1" />
- <addtochat color="135">*** Building Flourish : 1 Finishing Move : Acc ***</addtochat>
- </if>
- <elseif buffactive="Finishing Move 2">
- <var cmd="set Building 2" />
- <addtochat color="135">*** Building Flourish : 2 Finishing Moves : Acc/Atk ***</addtochat>
- </elseif>
- <elseif buffactive="Finishing Move 3|Finishing Move 4|Finishing Move 5">
- <var cmd="set Building 3" />
- <addtochat color="135">*** Building Flourish : 3 Finishing Moves : Acc/Atk/Crit ***</addtochat>
- </elseif>
- <elseif buffactive="Finishing Move">
- <addtochat color="135">*** Your status.xml resources file needs to be modified for Building Flourish to work properly ***</addtochat>
- </elseif>
- <else>
- <var cmd="set Building 0" />
- </else>
- </if>
- </elseif>
- </rules>
- </spellcast>
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