Hydasi

Cursed Dance Animation

Jul 26th, 2022
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  1. --[[
  2. Original creator might be: not sure
  3. Edit by: dak#1111
  4. Dance Audio by Kiwi#9232
  5.  
  6. Made it less aids to read + some quality of life changes. :p
  7. (Who ever made this, for the love of god learn to not make spaghetti.)
  8. --]]
  9.  
  10. -- Variables and setting up the character
  11. local rs = game:GetService("RunService")
  12.  
  13. local plr = game:GetService("Players").LocalPlayer
  14. local char = plr.Character
  15. char.Archivable = true
  16. local cam = workspace:WaitForChild("Camera")
  17.  
  18. local fakechar = char:Clone()
  19. fakechar.Head.face.Texture = ""
  20. fakechar.Parent = workspace
  21. cam.CameraSubject = fakechar:FindFirstChildOfClass("Humanoid")
  22.  
  23. local connections = {}
  24. local kill = false
  25.  
  26. -- Align function
  27. local function Align(Part1, Part0, Position, Angle)
  28. Part1.CanCollide = false
  29.  
  30. local AlignPos = Instance.new("AlignPosition")
  31. AlignPos.ApplyAtCenterOfMass = true
  32. AlignPos.MaxForce = 100000
  33. AlignPos.MaxVelocity = math.huge
  34. AlignPos.ReactionForceEnabled = false
  35. AlignPos.Responsiveness = 200
  36. AlignPos.RigidityEnabled = false
  37. AlignPos.Parent = Part1
  38.  
  39. local AlignOri = Instance.new("AlignOrientation")
  40. AlignOri.MaxAngularVelocity = math.huge
  41. AlignOri.MaxTorque = 100000
  42. AlignOri.PrimaryAxisOnly = false
  43. AlignOri.ReactionTorqueEnabled = false
  44. AlignOri.Responsiveness = 200
  45. AlignOri.RigidityEnabled = false
  46. AlignOri.Parent = Part1
  47.  
  48. local at1 = Instance.new("Attachment")
  49. at1.Parent = Part1
  50. local at2 = Instance.new("Attachment")
  51. at2.Parent = Part0
  52. at2.Orientation = Angle
  53. at2.Position = Position
  54.  
  55. AlignPos.Attachment0 = at1
  56. AlignPos.Attachment1 = at2
  57. AlignOri.Attachment0 = at1
  58. AlignOri.Attachment1 = at2
  59. end
  60.  
  61. local success, fail = pcall(function()
  62. -- Make the fake character invisible
  63. for _,v in pairs(fakechar:GetDescendants()) do
  64. if v:IsA("Part") then
  65. v.Transparency = 1
  66. elseif v:IsA("SpecialMesh") then
  67. v.MeshId = "rbxassetid://0"
  68. end
  69. end
  70.  
  71. -- Networking
  72. spawn(function()
  73. while rs.Stepped:wait() and not kill do
  74. settings().Physics.AllowSleep = false
  75.  
  76. sethiddenproperty(plr, "MaximumSimulationRadius", math.pow(math.huge,math.huge) * math.huge)
  77. sethiddenproperty(plr, "SimulationRadius", math.pow(math.huge,math.huge) * math.huge)
  78. end
  79. end)
  80.  
  81. -- Noclipping
  82. table.insert(connections, rs.Stepped:Connect(function()
  83. fakechar:FindFirstChild("Head").CanCollide = false
  84. fakechar:FindFirstChild("Torso").CanCollide = false
  85. char.Head.CanCollide = false
  86. char.Torso.CanCollide = false
  87. end))
  88. table.insert(connections, rs.Heartbeat:Connect(function()
  89. fakechar:FindFirstChild("Head").CanCollide = false
  90. fakechar:FindFirstChild("Torso").CanCollide = false
  91. char.Head.CanCollide = false
  92. char.Torso.CanCollide = false
  93. end))
  94. table.insert(connections, rs.RenderStepped:Connect(function()
  95. fakechar:FindFirstChild("Head").CanCollide = false
  96. fakechar:FindFirstChild("Torso").CanCollide = false
  97. char.Head.CanCollide = false
  98. char.Torso.CanCollide = false
  99. end))
  100.  
  101. -- Rigging
  102. char.Torso["Right Shoulder"]:Destroy()
  103. char.Torso["Left Shoulder"]:Destroy()
  104. char.Torso["Right Hip"]:Destroy()
  105. char.Torso["Left Hip"]:Destroy()
  106. char.HumanoidRootPart["RootJoint"]:Destroy()
  107. char.HumanoidRootPart.Anchored = true
  108. char.Humanoid.PlatformStand = true
  109. fakechar["Torso"].Position = char["Torso"].Position
  110.  
  111. -- Align
  112. for _,v in pairs(char:GetChildren()) do
  113. if v:IsA("Part") and v.Name ~= "Head" then
  114. if v.Name == "Torso" then
  115. Align(char[v.Name], fakechar[v.Name], Vector3.new(0,0.5,0),Vector3.new(0,0,0))
  116. else
  117. Align(char[v.Name], fakechar[v.Name], Vector3.new(0,0,0),Vector3.new(0,0,0))
  118. end
  119. end
  120. end
  121. end)
  122. if fail then
  123. warn(fail)
  124. plr.Character = char
  125. char:BreakJoints()
  126. fakechar:Destroy()
  127.  
  128. kill = false
  129. return
  130. end
  131.  
  132. -- Cleanup
  133. fakechar.Humanoid.Died:Connect(function()
  134. plr.Character = char
  135. char:BreakJoints()
  136. fakechar:Destroy()
  137.  
  138. kill = false
  139.  
  140. for _,v in pairs(connections) do v:Disconnect() end
  141. end)
  142. char.Humanoid.Died:Connect(function()
  143. plr.Character = char
  144. char:BreakJoints()
  145. fakechar:Destroy()
  146.  
  147. kill = true
  148.  
  149. for _,v in pairs(connections) do v:Disconnect() end
  150. end)
  151.  
  152. plr.Character = fakechar
  153.  
  154. ArtificialHB = Instance.new("BindableEvent", script)
  155. ArtificialHB.Name = "Heartbeat"
  156. script:WaitForChild("Heartbeat")
  157.  
  158. Player = game:GetService("Players").LocalPlayer
  159. PlayerGui = Player.PlayerGui
  160. Cam = workspace.CurrentCamera
  161. Backpack = Player.Backpack
  162. Character = Player.Character
  163. Humanoid = Character.Humanoid
  164. Mouse = Player:GetMouse()
  165. RootPart = Character["HumanoidRootPart"]
  166. Torso = Character["Torso"]
  167. Head = Character["Head"]
  168. RightArm = Character["Right Arm"]
  169. LeftArm = Character["Left Arm"]
  170. RightLeg = Character["Right Leg"]
  171. LeftLeg = Character["Left Leg"]
  172. RootJoint = RootPart["RootJoint"]
  173. Neck = Torso["Neck"]
  174. RightShoulder = Torso["Right Shoulder"]
  175. LeftShoulder = Torso["Left Shoulder"]
  176. RightHip = Torso["Right Hip"]
  177. LeftHip = Torso["Left Hip"]
  178.  
  179. Character = Player.Character
  180. Humanoid = Character.Humanoid
  181.  
  182. local BODY = {}
  183. for _, c in pairs(Character:GetDescendants()) do
  184. if c:IsA("BasePart") and c.Name ~= "Handle" then
  185. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  186. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  187. end
  188. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  189. elseif c:IsA("JointInstance") then
  190. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  191. end
  192. end
  193.  
  194. function refit()
  195. Character.Parent = workspace
  196. for e = 1, #BODY do
  197. if BODY[e] ~= nil then
  198. local STUFF = BODY[e]
  199. local PART = STUFF[1]
  200. local PARENT = STUFF[2]
  201. local MATERIAL = STUFF[3]
  202. local COLOR = STUFF[4]
  203. local TRANSPARENCY = STUFF[5]
  204. --local SIZE = STUFF[6]
  205. local NAME = STUFF[7]
  206. if PART.ClassName == "Part" and PART ~= RootPart then
  207. PART.Material = MATERIAL
  208. PART.Transparency = TRANSPARENCY
  209. PART.Name = NAME
  210. end
  211. if PART.Parent ~= PARENT then
  212. Humanoid:remove()
  213. PART.Parent = PARENT
  214. Humanoid = IT("Humanoid",Character)
  215. end
  216. end
  217. end
  218. end
  219.  
  220. Humanoid.Died:connect(function()
  221. refit()
  222. end)
  223.  
  224. Player = game:GetService("Players").LocalPlayer
  225. PlayerGui = Player.PlayerGui
  226. Cam = workspace.CurrentCamera
  227. Backpack = Player.Backpack
  228. Character = Player.Character
  229. Humanoid = Character.Humanoid
  230. Mouse = Player:GetMouse()
  231. RootPart = Character["HumanoidRootPart"]
  232. Torso = Character["Torso"]
  233. Head = Character["Head"]
  234. RightArm = Character["Right Arm"]
  235. LeftArm = Character["Left Arm"]
  236. RightLeg = Character["Right Leg"]
  237. LeftLeg = Character["Left Leg"]
  238. RootJoint = RootPart["RootJoint"]
  239. Neck = Torso["Neck"]
  240. RightShoulder = Torso["Right Shoulder"]
  241. LeftShoulder = Torso["Left Shoulder"]
  242. RightHip = Torso["Right Hip"]
  243. LeftHip = Torso["Left Hip"]
  244. local sick = Instance.new("Sound",Torso)
  245.  
  246. IT = Instance.new
  247. CF = CFrame.new
  248. VT = Vector3.new
  249. RAD = math.rad
  250. C3 = Color3.new
  251. UD2 = UDim2.new
  252. BRICKC = BrickColor.new
  253. ANGLES = CFrame.Angles
  254. EULER = CFrame.fromEulerAnglesXYZ
  255. COS = math.cos
  256. ACOS = math.acos
  257. SIN = math.sin
  258. ASIN = math.asin
  259. ABS = math.abs
  260. MRANDOM = math.random
  261. FLOOR = math.floor
  262.  
  263. local Speed = 0.1
  264. AnimationSpeed=.8
  265. SmoothTime=2
  266.  
  267. function swait(num)
  268. if num==0 or num==nil then
  269. --if Stagger.Value==false or Stun.Value<=100 then
  270. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  271. script.Heartbeat.Event:wait()
  272. --end
  273. else
  274. for i=0,num do
  275. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  276. script.Heartbeat.Event:wait()
  277. --[[if Stagger.Value==true or Stun.Value>=StunT.Value then
  278. break
  279. end]]
  280. end
  281. end
  282. end
  283. script:WaitForChild("Heartbeat")
  284.  
  285. frame = 1/60
  286. tf = 0
  287. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater.
  288. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  289. lastframe = tick()
  290. script.Heartbeat:Fire() --ayy lmao
  291.  
  292. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  293. tf = tf + s
  294. if tf >= frame then
  295. if allowframeloss then
  296. script.Heartbeat:Fire()
  297. lastframe=tick()
  298. else
  299. ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame))))
  300. for i=1, math.floor(tf/frame) do
  301. script.Heartbeat:Fire()
  302. end
  303. lastframe=tick()
  304. end
  305. if tossremainder then
  306. tf = 0
  307. else
  308. tf = tf - frame * math.floor(tf/frame)
  309. end
  310. end
  311. end)
  312.  
  313. Anim = { ---PUT YOUR CFRAME THINGY BELOW ME
  314. Properties = {
  315. Looping = true,
  316. Priority = Enum.AnimationPriority.Action
  317. },
  318. Keyframes = {
  319. [0] = {
  320. ["HumanoidRootPart"] = {
  321. ["Torso"] = {
  322. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  323. ["Left Leg"] = {
  324. CFrame = CFrame.new(0.036, 0.317, -0.052) * CFrame.Angles(math.rad(-13.866), math.rad(39.763), math.rad(-10.542)),
  325. },
  326. ["Right Leg"] = {
  327. CFrame = CFrame.new(-0.12, 0.282, -0.117) * CFrame.Angles(math.rad(-10.027), math.rad(-45.55), math.rad(13.98)),
  328. },
  329. ["Left Arm"] = {
  330. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  331. },
  332. ["Head"] = {
  333. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  334. },
  335. ["Right Arm"] = {
  336. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  337. },
  338. },
  339. },
  340. },
  341. [0.05] = {
  342. ["HumanoidRootPart"] = {
  343. ["Torso"] = {
  344. CFrame = CFrame.new(0.01, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  345. ["Left Leg"] = {
  346. CFrame = CFrame.new(-0.298, 0.365, 0.546) * CFrame.Angles(math.rad(-2.063), math.rad(32.258), math.rad(0.974)),
  347. },
  348. ["Right Leg"] = {
  349. CFrame = CFrame.new(0.157, 0.357, 0.48) * CFrame.Angles(math.rad(-0.917), math.rad(-39.591), math.rad(2.75)),
  350. },
  351. ["Left Arm"] = {
  352. CFrame = CFrame.new(0.316, 0.095, 0.213) * CFrame.Angles(math.rad(-29.679), math.rad(-30.252), math.rad(-0.458)),
  353. },
  354. ["Head"] = {
  355. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  356. },
  357. ["Right Arm"] = {
  358. CFrame = CFrame.new(-0.204, 0.137, 0.066) * CFrame.Angles(math.rad(-27.559), math.rad(29.507), math.rad(-9.397)),
  359. },
  360. },
  361. },
  362. },
  363. [0.1] = {
  364. ["HumanoidRootPart"] = {
  365. ["Torso"] = {
  366. CFrame = CFrame.new(-0.005, 0.076, -0.311) * CFrame.Angles(math.rad(10.772), 0, 0),
  367. ["Left Leg"] = {
  368. CFrame = CFrame.new(-0.365, 0.351, 0.703) * CFrame.Angles(math.rad(1.203), math.rad(30.481), math.rad(3.037)),
  369. },
  370. ["Right Leg"] = {
  371. CFrame = CFrame.new(0.243, 0.344, 0.663) * CFrame.Angles(math.rad(3.094), math.rad(-37.357), math.rad(-0.286)),
  372. },
  373. ["Left Arm"] = {
  374. CFrame = CFrame.new(0.288, 0.082, 0.205) * CFrame.Angles(math.rad(-29.966), math.rad(-30.711), math.rad(1.261)),
  375. },
  376. ["Head"] = {
  377. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  378. },
  379. ["Right Arm"] = {
  380. CFrame = CFrame.new(-0.203, 0.137, 0.063) * CFrame.Angles(math.rad(-26.986), math.rad(29.335), math.rad(-9.339)),
  381. },
  382. },
  383. },
  384. },
  385. [0.15] = {
  386. ["HumanoidRootPart"] = {
  387. ["Torso"] = {
  388. CFrame = CFrame.new(-0.02, 0.076, -0.324) * CFrame.Angles(math.rad(10.772), 0, 0),
  389. ["Left Leg"] = {
  390. CFrame = CFrame.new(0.037, 0.339, -0.094) * CFrame.Angles(math.rad(-15.069), math.rad(40.795), math.rad(-10.199)),
  391. },
  392. ["Right Leg"] = {
  393. CFrame = CFrame.new(-0.087, 0.326, -0.097) * CFrame.Angles(math.rad(-10.428), math.rad(-45.951), math.rad(12.147)),
  394. },
  395. ["Left Arm"] = {
  396. CFrame = CFrame.new(0.377, 0.123, 0.228) * CFrame.Angles(math.rad(-28.762), math.rad(-29.164), math.rad(-4.24)),
  397. },
  398. ["Head"] = {
  399. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  400. },
  401. ["Right Arm"] = {
  402. CFrame = CFrame.new(-0.2, 0.139, 0.05) * CFrame.Angles(math.rad(-25.038), math.rad(28.648), math.rad(-9.282)),
  403. },
  404. },
  405. },
  406. },
  407. [0.2] = {
  408. ["HumanoidRootPart"] = {
  409. ["Torso"] = {
  410. CFrame = CFrame.new(-0.02, 0.076, -0.316) * CFrame.Angles(math.rad(10.772), 0, 0),
  411. ["Left Leg"] = {
  412. CFrame = CFrame.new(-0.303, 0.391, 0.55) * CFrame.Angles(math.rad(-3.094), math.rad(32.888), math.rad(1.49)),
  413. },
  414. ["Right Leg"] = {
  415. CFrame = CFrame.new(0.193, 0.374, 0.509) * CFrame.Angles(math.rad(-0.115), math.rad(-39.133), math.rad(1.203)),
  416. },
  417. ["Left Arm"] = {
  418. CFrame = CFrame.new(0.316, 0.095, 0.213) * CFrame.Angles(math.rad(-29.679), math.rad(-30.252), math.rad(-0.458)),
  419. },
  420. ["Head"] = {
  421. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  422. },
  423. ["Right Arm"] = {
  424. CFrame = CFrame.new(-0.204, 0.137, 0.066) * CFrame.Angles(math.rad(-27.559), math.rad(29.507), math.rad(-9.397)),
  425. },
  426. },
  427. },
  428. },
  429. [0.25] = {
  430. ["HumanoidRootPart"] = {
  431. ["Torso"] = {
  432. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  433. ["Left Leg"] = {
  434. CFrame = CFrame.new(-0.033, 0.348, 0.054) * CFrame.Angles(math.rad(-12.319), math.rad(38.675), math.rad(-7.85)),
  435. },
  436. ["Right Leg"] = {
  437. CFrame = CFrame.new(-0.065, 0.314, -0.019) * CFrame.Angles(math.rad(-8.766), math.rad(-44.633), math.rad(11.459)),
  438. },
  439. ["Left Arm"] = {
  440. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  441. },
  442. ["Head"] = {
  443. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  444. },
  445. ["Right Arm"] = {
  446. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  447. },
  448. },
  449. },
  450. },
  451. [0.3] = {
  452. ["HumanoidRootPart"] = {
  453. ["Torso"] = {
  454. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  455. ["Left Leg"] = {
  456. CFrame = CFrame.new(0.091, 0.286, -0.129) * CFrame.Angles(math.rad(-14.84), math.rad(40.508), math.rad(-12.777)),
  457. },
  458. ["Right Leg"] = {
  459. CFrame = CFrame.new(-0.133, 0.273, -0.138) * CFrame.Angles(math.rad(-10.256), math.rad(-45.722), math.rad(14.553)),
  460. },
  461. ["Left Arm"] = {
  462. CFrame = CFrame.new(0.377, 0.123, 0.228) * CFrame.Angles(math.rad(-28.762), math.rad(-29.164), math.rad(-4.24)),
  463. },
  464. ["Head"] = {
  465. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  466. },
  467. ["Right Arm"] = {
  468. CFrame = CFrame.new(-0.2, 0.139, 0.05) * CFrame.Angles(math.rad(-25.038), math.rad(28.648), math.rad(-9.282)),
  469. },
  470. },
  471. },
  472. },
  473. [0.35] = {
  474. ["HumanoidRootPart"] = {
  475. ["Torso"] = {
  476. CFrame = CFrame.new(-0.005, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  477. ["Left Leg"] = {
  478. CFrame = CFrame.new(-0.349, 0.338, 0.693) * CFrame.Angles(math.rad(1.203), math.rad(30.481), math.rad(2.349)),
  479. },
  480. ["Right Leg"] = {
  481. CFrame = CFrame.new(0.229, 0.33, 0.651) * CFrame.Angles(math.rad(3.094), math.rad(-37.3), math.rad(0.401)),
  482. },
  483. ["Left Arm"] = {
  484. CFrame = CFrame.new(0.288, 0.082, 0.205) * CFrame.Angles(math.rad(-29.966), math.rad(-30.711), math.rad(1.261)),
  485. },
  486. ["Head"] = {
  487. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  488. },
  489. ["Right Arm"] = {
  490. CFrame = CFrame.new(-0.203, 0.137, 0.063) * CFrame.Angles(math.rad(-26.986), math.rad(29.335), math.rad(-9.339)),
  491. },
  492. },
  493. },
  494. },
  495. [0.4] = {
  496. ["HumanoidRootPart"] = {
  497. ["Torso"] = {
  498. CFrame = CFrame.new(0.01, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  499. ["Left Leg"] = {
  500. CFrame = CFrame.new(-0.063, 0.359, 0.073) * CFrame.Angles(math.rad(-11.516), math.rad(38.102), math.rad(-6.761)),
  501. },
  502. ["Right Leg"] = {
  503. CFrame = CFrame.new(-0.097, 0.296, -0.046) * CFrame.Angles(math.rad(-9.511), math.rad(-45.206), math.rad(12.892)),
  504. },
  505. ["Left Arm"] = {
  506. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  507. },
  508. ["Head"] = {
  509. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  510. },
  511. ["Right Arm"] = {
  512. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  513. },
  514. },
  515. },
  516. },
  517. [0.45] = {
  518. ["HumanoidRootPart"] = {
  519. ["Torso"] = {
  520. CFrame = CFrame.new(-0.02, 0.076, -0.326) * CFrame.Angles(math.rad(10.772), 0, 0),
  521. ["Left Leg"] = {
  522. CFrame = CFrame.new(-0.313, 0.401, 0.556) * CFrame.Angles(math.rad(-3.151), math.rad(32.945), math.rad(1.948)),
  523. },
  524. ["Right Leg"] = {
  525. CFrame = CFrame.new(0.202, 0.384, 0.517) * CFrame.Angles(math.rad(-0.115), math.rad(-39.19), math.rad(0.745)),
  526. },
  527. ["Left Arm"] = {
  528. CFrame = CFrame.new(0.316, 0.095, 0.213) * CFrame.Angles(math.rad(-29.679), math.rad(-30.252), math.rad(-0.458)),
  529. },
  530. ["Head"] = {
  531. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  532. },
  533. ["Right Arm"] = {
  534. CFrame = CFrame.new(-0.204, 0.137, 0.066) * CFrame.Angles(math.rad(-27.559), math.rad(29.507), math.rad(-9.397)),
  535. },
  536. },
  537. },
  538. },
  539. [0.5] = {
  540. ["HumanoidRootPart"] = {
  541. ["Torso"] = {
  542. CFrame = CFrame.new(-0.02, 0.076, -0.321) * CFrame.Angles(math.rad(10.772), 0, 0),
  543. ["Left Leg"] = {
  544. CFrame = CFrame.new(-0.368, 0.365, 0.706) * CFrame.Angles(math.rad(0.688), math.rad(30.825), math.rad(3.323)),
  545. },
  546. ["Right Leg"] = {
  547. CFrame = CFrame.new(0.259, 0.349, 0.675) * CFrame.Angles(math.rad(3.552), math.rad(-37.128), math.rad(-0.917)),
  548. },
  549. ["Left Arm"] = {
  550. CFrame = CFrame.new(0.288, 0.082, 0.205) * CFrame.Angles(math.rad(-29.966), math.rad(-30.711), math.rad(1.261)),
  551. },
  552. ["Head"] = {
  553. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  554. },
  555. ["Right Arm"] = {
  556. CFrame = CFrame.new(-0.203, 0.137, 0.063) * CFrame.Angles(math.rad(-26.986), math.rad(29.335), math.rad(-9.339)),
  557. },
  558. },
  559. },
  560. },
  561. [0.55] = {
  562. ["HumanoidRootPart"] = {
  563. ["Torso"] = {
  564. CFrame = CFrame.new(-0.057, 0.076, -0.351) * CFrame.Angles(math.rad(10.772), math.rad(0.802), math.rad(-0.172)),
  565. ["Left Leg"] = {
  566. CFrame = CFrame.new(0.05, 0.365, -0.108) * CFrame.Angles(math.rad(-17.361), math.rad(42.284), math.rad(-10.256)),
  567. },
  568. ["Right Leg"] = {
  569. CFrame = CFrame.new(-0.009, 0.377, -0.026) * CFrame.Angles(math.rad(-8.537), math.rad(-45.149), math.rad(8.537)),
  570. },
  571. ["Left Arm"] = {
  572. CFrame = CFrame.new(0.358, 0.107, 0.224) * CFrame.Angles(math.rad(-33.69), math.rad(-25.267), math.rad(-3.495)),
  573. },
  574. ["Head"] = {
  575. CFrame = CFrame.Angles(math.rad(-6.417), math.rad(4.469), math.rad(-0.344)),
  576. },
  577. ["Right Arm"] = {
  578. CFrame = CFrame.new(-0.185, 0.13, 0.059) * CFrame.Angles(math.rad(-28.132), math.rad(25.382), math.rad(-8.48)),
  579. },
  580. },
  581. },
  582. },
  583. [0.6] = {
  584. ["HumanoidRootPart"] = {
  585. ["Torso"] = {
  586. CFrame = CFrame.new(-0.137, 0.076, -0.415) * CFrame.Angles(math.rad(10.772), math.rad(2.636), math.rad(-0.516)),
  587. ["Left Leg"] = {
  588. CFrame = CFrame.new(-0.306, 0.586, 0.54) * CFrame.Angles(math.rad(-11.574), math.rad(37.414), math.rad(4.24)),
  589. },
  590. ["Right Leg"] = {
  591. CFrame = CFrame.new(0.333, 0.344, 0.621) * CFrame.Angles(math.rad(7.391), math.rad(-36.039), math.rad(-3.896)),
  592. },
  593. ["Left Arm"] = {
  594. CFrame = CFrame.new(0.297, 0.06, 0.222) * CFrame.Angles(math.rad(-43.659), math.rad(-14.782), math.rad(-2.005)),
  595. },
  596. ["Head"] = {
  597. CFrame = CFrame.Angles(math.rad(-6.303), math.rad(12.892), math.rad(-0.974)),
  598. },
  599. ["Right Arm"] = {
  600. CFrame = CFrame.new(-0.144, 0.113, 0.076) * CFrame.Angles(math.rad(-34.034), math.rad(16.616), math.rad(-6.704)),
  601. },
  602. },
  603. },
  604. },
  605. [0.65] = {
  606. ["HumanoidRootPart"] = {
  607. ["Torso"] = {
  608. CFrame = CFrame.new(-0.258, 0.076, -0.453) * CFrame.Angles(math.rad(10.829), math.rad(6.99), math.rad(-1.318)),
  609. ["Left Leg"] = {
  610. CFrame = CFrame.new(0.14, 0.461, -0.119) * CFrame.Angles(math.rad(-30.138), math.rad(49.675), math.rad(-11.287)),
  611. },
  612. ["Right Leg"] = {
  613. CFrame = CFrame.new(0.296, 0.338, 0.297) * CFrame.Angles(math.rad(7.563), math.rad(-37.586), math.rad(-2.865)),
  614. },
  615. ["Left Arm"] = {
  616. CFrame = CFrame.new(-0.043, 0.01, 0.314) * CFrame.Angles(math.rad(-59.358), math.rad(17.418), math.rad(4.412)),
  617. },
  618. ["Head"] = {
  619. CFrame = CFrame.new(-0.03, 0, -0.003) * CFrame.Angles(math.rad(-6.36), math.rad(11.918), math.rad(-0.917)),
  620. },
  621. ["Right Arm"] = {
  622. CFrame = CFrame.new(-0.052, 0.097, 0.113) * CFrame.Angles(math.rad(-42.112), math.rad(-1.547), math.rad(-3.495)),
  623. },
  624. },
  625. },
  626. },
  627. [0.7] = {
  628. ["HumanoidRootPart"] = {
  629. ["Torso"] = {
  630. CFrame = CFrame.new(-0.269, 0.076, -0.455) * CFrame.Angles(math.rad(10.829), math.rad(7.85), math.rad(-1.49)),
  631. ["Left Leg"] = {
  632. CFrame = CFrame.new(0.402, 0.159, -0.4) * CFrame.Angles(math.rad(-33.403), math.rad(52.082), math.rad(-24.809)),
  633. },
  634. ["Right Leg"] = {
  635. CFrame = CFrame.new(0.281, 0.337, 0.231) * CFrame.Angles(math.rad(7.334), math.rad(-38.102), math.rad(-2.349)),
  636. },
  637. ["Left Arm"] = {
  638. CFrame = CFrame.new(-0.04, 0.006, 0.342) * CFrame.Angles(math.rad(-57.353), math.rad(16.673), math.rad(4.354)),
  639. },
  640. ["Head"] = {
  641. CFrame = CFrame.new(-0.086, -0.001, -0.007) * CFrame.Angles(math.rad(-6.417), math.rad(1.719), math.rad(-0.115)),
  642. },
  643. ["Right Arm"] = {
  644. CFrame = CFrame.new(-0.056, 0.097, 0.115) * CFrame.Angles(math.rad(-42.513), math.rad(-0.802), math.rad(-3.667)),
  645. },
  646. },
  647. },
  648. },
  649. [0.75] = {
  650. ["HumanoidRootPart"] = {
  651. ["Torso"] = {
  652. CFrame = CFrame.new(-0.197, 0.076, -0.448) * CFrame.Angles(math.rad(10.772), math.rad(-1.089), math.rad(0.229)),
  653. ["Left Leg"] = {
  654. CFrame = CFrame.new(-0.38, 0.495, 0.73) * CFrame.Angles(math.rad(-3.724), math.rad(34.034), math.rad(5.558)),
  655. },
  656. ["Right Leg"] = {
  657. CFrame = CFrame.new(0.423, 0.416, 0.798) * CFrame.Angles(math.rad(7.678), math.rad(-34.893), math.rad(-7.735)),
  658. },
  659. ["Left Arm"] = {
  660. CFrame = CFrame.new(0.382, -0.155, 0.138) * CFrame.Angles(math.rad(-38.445), math.rad(28.648), math.rad(-37.529)),
  661. },
  662. ["Head"] = {
  663. CFrame = CFrame.new(-0.098, -0.002, -0.009) * CFrame.Angles(math.rad(-6.417), math.rad(-3.724), math.rad(0.286)),
  664. },
  665. ["Right Arm"] = {
  666. CFrame = CFrame.new(-0.081, 0.099, 0.111) * CFrame.Angles(math.rad(-41.711), math.rad(4.068), math.rad(-4.584)),
  667. },
  668. },
  669. },
  670. },
  671. [0.8] = {
  672. ["HumanoidRootPart"] = {
  673. ["Torso"] = {
  674. CFrame = CFrame.new(-0.113, 0.076, -0.45) * CFrame.Angles(math.rad(10.772), math.rad(-4.183), math.rad(0.802)),
  675. ["Left Leg"] = {
  676. CFrame = CFrame.new(-0.158, 0.448, 0.161) * CFrame.Angles(math.rad(-9.568), math.rad(39.534), math.rad(-2.063)),
  677. },
  678. ["Right Leg"] = {
  679. CFrame = CFrame.new(0.1, 0.61, 0.098) * CFrame.Angles(math.rad(-13.751), math.rad(-46.811), math.rad(1.49)),
  680. },
  681. ["Left Arm"] = {
  682. CFrame = CFrame.new(0.423, -0.209, -0.065) * CFrame.Angles(math.rad(-8.594), math.rad(29.679), math.rad(-71.276)),
  683. },
  684. ["Head"] = {
  685. CFrame = CFrame.new(-0.068, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-3.724), math.rad(0.286)),
  686. },
  687. ["Right Arm"] = {
  688. CFrame = CFrame.new(-0.098, 0.1, 0.108) * CFrame.Angles(math.rad(-40.852), math.rad(7.219), math.rad(-5.157)),
  689. },
  690. },
  691. },
  692. },
  693. [0.85] = {
  694. ["HumanoidRootPart"] = {
  695. ["Torso"] = {
  696. CFrame = CFrame.new(0.081, 0.076, -0.448) * CFrame.Angles(math.rad(10.772), math.rad(0.573), math.rad(-0.115)),
  697. ["Left Leg"] = {
  698. CFrame = CFrame.new(-0.458, 0.503, 0.643) * CFrame.Angles(math.rad(-1.318), math.rad(32.028), math.rad(8.079)),
  699. },
  700. ["Right Leg"] = {
  701. CFrame = CFrame.new(0.233, 0.507, 0.558) * CFrame.Angles(math.rad(-2.636), math.rad(-41.368), math.rad(-2.063)),
  702. },
  703. ["Left Arm"] = {
  704. CFrame = CFrame.new(-0.256, -0.126, -0.222) * CFrame.Angles(math.rad(-51.394), math.rad(-56.952), math.rad(-143.641)),
  705. },
  706. ["Head"] = {
  707. CFrame = CFrame.new(-0.019, -0.001, -0.007) * CFrame.Angles(math.rad(-6.417), math.rad(-1.49), math.rad(0.115)),
  708. },
  709. ["Right Arm"] = {
  710. CFrame = CFrame.new(-0.128, 0.106, 0.101) * CFrame.Angles(math.rad(-38.961), math.rad(13.178), math.rad(-6.36)),
  711. },
  712. },
  713. },
  714. },
  715. [0.9] = {
  716. ["HumanoidRootPart"] = {
  717. ["Torso"] = {
  718. CFrame = CFrame.new(0.093, 0.076, -0.448) * CFrame.Angles(math.rad(10.772), math.rad(-1.031), math.rad(0.172)),
  719. ["Left Leg"] = {
  720. CFrame = CFrame.new(-0.515, 0.387, 0.795) * CFrame.Angles(math.rad(5.959), math.rad(28.591), math.rad(8.709)),
  721. },
  722. ["Right Leg"] = {
  723. CFrame = CFrame.new(0.287, 0.537, 0.71) * CFrame.Angles(math.rad(-1.948), math.rad(-40.279), math.rad(-4.24)),
  724. },
  725. ["Left Arm"] = {
  726. CFrame = CFrame.new(-0.27, -0.175, -0.239) * CFrame.Angles(math.rad(-56.551), math.rad(-52.655), math.rad(-148.568)),
  727. },
  728. ["Head"] = {
  729. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(2.75), math.rad(-0.229)),
  730. },
  731. ["Right Arm"] = {
  732. CFrame = CFrame.new(-0.14, 0.109, 0.101) * CFrame.Angles(math.rad(-38.331), math.rad(15.47), math.rad(-6.875)),
  733. },
  734. },
  735. },
  736. },
  737. [0.95] = {
  738. ["HumanoidRootPart"] = {
  739. ["Torso"] = {
  740. CFrame = CFrame.new(0.039, 0.076, -0.441) * CFrame.Angles(math.rad(10.772), math.rad(-2.464), math.rad(0.458)),
  741. ["Left Leg"] = {
  742. CFrame = CFrame.new(-0.476, 0.361, 0.769) * CFrame.Angles(math.rad(6.073), math.rad(28.934), math.rad(7.162)),
  743. },
  744. ["Right Leg"] = {
  745. CFrame = CFrame.new(0.303, 0.565, 0.708) * CFrame.Angles(math.rad(-2.75), math.rad(-40.222), math.rad(-5.042)),
  746. },
  747. ["Left Arm"] = {
  748. CFrame = CFrame.new(-0.282, -0.218, -0.263) * CFrame.Angles(math.rad(-58.556), math.rad(-49.79), math.rad(-151.547)),
  749. },
  750. ["Head"] = {
  751. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(4.87), math.rad(-0.344)),
  752. },
  753. ["Right Arm"] = {
  754. CFrame = CFrame.new(-0.153, 0.112, 0.108) * CFrame.Angles(math.rad(-38.904), math.rad(18.163), math.rad(-7.563)),
  755. },
  756. },
  757. },
  758. },
  759. [1] = {
  760. ["HumanoidRootPart"] = {
  761. ["Torso"] = {
  762. CFrame = CFrame.new(0.001, 0.076, -0.434) * CFrame.Angles(math.rad(10.772), math.rad(-2.578), math.rad(0.516)),
  763. ["Left Leg"] = {
  764. CFrame = CFrame.new(-0.441, 0.378, 0.73) * CFrame.Angles(math.rad(4.24), math.rad(29.908), math.rad(6.131)),
  765. },
  766. ["Right Leg"] = {
  767. CFrame = CFrame.new(0.314, 0.553, 0.701) * CFrame.Angles(math.rad(-2.12), math.rad(-39.763), math.rad(-5.329)),
  768. },
  769. ["Left Arm"] = {
  770. CFrame = CFrame.new(-0.28, -0.223, -0.27) * CFrame.Angles(math.rad(-58.213), math.rad(-50.535), math.rad(-152.063)),
  771. },
  772. ["Head"] = {
  773. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(5.5), math.rad(-0.401)),
  774. },
  775. ["Right Arm"] = {
  776. CFrame = CFrame.new(-0.144, 0.109, 0.122) * CFrame.Angles(math.rad(-41.711), math.rad(15.928), math.rad(-7.506)),
  777. },
  778. },
  779. },
  780. },
  781. [1.05] = {
  782. ["HumanoidRootPart"] = {
  783. ["Torso"] = {
  784. CFrame = CFrame.new(-0.078, 0.076, -0.418) * CFrame.Angles(math.rad(10.772), math.rad(-2.75), math.rad(0.516)),
  785. ["Left Leg"] = {
  786. CFrame = CFrame.new(-0.324, 0.423, 0.558) * CFrame.Angles(math.rad(-1.547), math.rad(33.174), math.rad(2.693)),
  787. },
  788. ["Right Leg"] = {
  789. CFrame = CFrame.new(0.314, 0.536, 0.63) * CFrame.Angles(math.rad(-2.005), math.rad(-39.591), math.rad(-5.099)),
  790. },
  791. ["Left Arm"] = {
  792. CFrame = CFrame.new(-0.268, -0.216, -0.275) * CFrame.Angles(math.rad(-56.207), math.rad(-53.858), math.rad(-152.178)),
  793. },
  794. ["Head"] = {
  795. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(6.016), math.rad(-0.458)),
  796. },
  797. ["Right Arm"] = {
  798. CFrame = CFrame.new(-0.025, 0.102, 0.182) * CFrame.Angles(math.rad(-53.342), math.rad(-9.167), math.rad(-4.813)),
  799. },
  800. },
  801. },
  802. },
  803. [1.1] = {
  804. ["HumanoidRootPart"] = {
  805. ["Torso"] = {
  806. CFrame = CFrame.new(-0.11, 0.076, -0.412) * CFrame.Angles(math.rad(10.772), math.rad(-3.151), math.rad(0.63)),
  807. ["Left Leg"] = {
  808. CFrame = CFrame.new(-0.234, 0.426, 0.405) * CFrame.Angles(math.rad(-4.87), math.rad(35.409), math.rad(-0.229)),
  809. },
  810. ["Right Leg"] = {
  811. CFrame = CFrame.new(0.291, 0.551, 0.546) * CFrame.Angles(math.rad(-3.724), math.rad(-40.451), math.rad(-4.469)),
  812. },
  813. ["Left Arm"] = {
  814. CFrame = CFrame.new(-0.264, -0.214, -0.275) * CFrame.Angles(math.rad(-55.52), math.rad(-54.832), math.rad(-152.349)),
  815. },
  816. ["Head"] = {
  817. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(6.073), math.rad(-0.458)),
  818. },
  819. ["Right Arm"] = {
  820. CFrame = CFrame.new(0.084, 0.143, 0.237) * CFrame.Angles(math.rad(-58.957), math.rad(-33.232), math.rad(-2.063)),
  821. },
  822. },
  823. },
  824. },
  825. [1.15] = {
  826. ["HumanoidRootPart"] = {
  827. ["Torso"] = {
  828. CFrame = CFrame.new(-0.13, 0.076, -0.457) * CFrame.Angles(math.rad(10.829), math.rad(-6.188), math.rad(1.203)),
  829. ["Left Leg"] = {
  830. CFrame = CFrame.new(0.38, 0.109, -0.654) * CFrame.Angles(math.rad(-16.387), math.rad(47.269), math.rad(-25.783)),
  831. },
  832. ["Right Leg"] = {
  833. CFrame = CFrame.new(-0.145, 0.457, -0.396) * CFrame.Angles(math.rad(-22.746), math.rad(-52.655), math.rad(12.433)),
  834. },
  835. ["Left Arm"] = {
  836. CFrame = CFrame.new(-0.274, -0.236, -0.276) * CFrame.Angles(math.rad(-57.181), math.rad(-52.082), math.rad(-154.24)),
  837. },
  838. ["Head"] = {
  839. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-1.089), math.rad(0.057)),
  840. },
  841. ["Right Arm"] = {
  842. CFrame = CFrame.new(0.171, 0.247, 0.312) * CFrame.Angles(math.rad(-65.317), math.rad(-61.536), math.rad(0.344)),
  843. },
  844. },
  845. },
  846. },
  847. [1.2] = {
  848. ["HumanoidRootPart"] = {
  849. ["Torso"] = {
  850. CFrame = CFrame.new(-0.095, 0.076, -0.502) * CFrame.Angles(math.rad(10.829), math.rad(-7.506), math.rad(1.432)),
  851. ["Left Leg"] = {
  852. CFrame = CFrame.new(0.226, 0.251, -0.547) * CFrame.Angles(math.rad(-14.782), math.rad(47.212), math.rad(-18.277)),
  853. },
  854. ["Right Leg"] = {
  855. CFrame = CFrame.new(-0.205, 0.434, -0.487) * CFrame.Angles(math.rad(-26.299), math.rad(-55.119), math.rad(15.011)),
  856. },
  857. ["Left Arm"] = {
  858. CFrame = CFrame.new(-0.281, -0.254, -0.277) * CFrame.Angles(math.rad(-58.213), math.rad(-50.019), math.rad(-155.329)),
  859. },
  860. ["Head"] = {
  861. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.36), math.rad(-8.308), math.rad(0.63)),
  862. },
  863. ["Right Arm"] = {
  864. CFrame = CFrame.new(0.17, 0.253, 0.318) * CFrame.Angles(math.rad(-67.265), math.rad(-63.14), math.rad(-1.318)),
  865. },
  866. },
  867. },
  868. },
  869. [1.25] = {
  870. ["HumanoidRootPart"] = {
  871. ["Torso"] = {
  872. CFrame = CFrame.new(0.088, 0.076, -0.473) * CFrame.Angles(math.rad(10.772), math.rad(0.859), math.rad(-0.172)),
  873. ["Left Leg"] = {
  874. CFrame = CFrame.new(-0.321, 0.589, 0.332) * CFrame.Angles(math.rad(-8.995), math.rad(36.612), math.rad(4.641)),
  875. },
  876. ["Right Leg"] = {
  877. CFrame = CFrame.new(0.19, 0.538, 0.422) * CFrame.Angles(math.rad(-5.787), math.rad(-43.831), math.rad(-1.031)),
  878. },
  879. ["Left Arm"] = {
  880. CFrame = CFrame.new(-0.299, -0.292, -0.278) * CFrame.Angles(math.rad(-59.931), math.rad(-45.951), math.rad(-157.105)),
  881. },
  882. ["Head"] = {
  883. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(0.917), math.rad(-0.057)),
  884. },
  885. ["Right Arm"] = {
  886. CFrame = CFrame.new(0.021, -0.228, -0.227) * CFrame.Angles(math.rad(-0.688), math.rad(54.03), math.rad(91.673)),
  887. },
  888. },
  889. },
  890. },
  891. [1.3] = {
  892. ["HumanoidRootPart"] = {
  893. ["Torso"] = {
  894. CFrame = CFrame.new(0.13, 0.076, -0.491) * CFrame.Angles(math.rad(10.772), math.rad(3.151), math.rad(-0.63)),
  895. ["Left Leg"] = {
  896. CFrame = CFrame.new(-0.386, 0.651, 0.432) * CFrame.Angles(math.rad(-9.167), math.rad(35.81), math.rad(7.391)),
  897. },
  898. ["Right Leg"] = {
  899. CFrame = CFrame.new(0.262, 0.475, 0.604) * CFrame.Angles(math.rad(-0.057), math.rad(-41.024), math.rad(-3.037)),
  900. },
  901. ["Left Arm"] = {
  902. CFrame = CFrame.new(-0.307, -0.311, -0.279) * CFrame.Angles(math.rad(-60.619), math.rad(-44.06), math.rad(-157.793)),
  903. },
  904. ["Head"] = {
  905. CFrame = CFrame.new(0.013, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(0.745), math.rad(-0.057)),
  906. },
  907. ["Right Arm"] = {
  908. CFrame = CFrame.new(0.03, -0.288, -0.228) * CFrame.Angles(math.rad(-4.756), math.rad(54.03), math.rad(96.83)),
  909. },
  910. },
  911. },
  912. },
  913. [1.35] = {
  914. ["HumanoidRootPart"] = {
  915. ["Torso"] = {
  916. CFrame = CFrame.new(0.133, 0.076, -0.529) * CFrame.Angles(math.rad(10.772), math.rad(3.094), math.rad(-0.573)),
  917. ["Left Leg"] = {
  918. CFrame = CFrame.new(-0.247, 0.692, 0.104) * CFrame.Angles(math.rad(-16.501), math.rad(41.081), math.rad(3.896)),
  919. },
  920. ["Right Leg"] = {
  921. CFrame = CFrame.new(0.12, 0.541, 0.26) * CFrame.Angles(math.rad(-7.277), math.rad(-46.524), math.rad(1.318)),
  922. },
  923. ["Left Arm"] = {
  924. CFrame = CFrame.new(-0.321, -0.342, -0.28) * CFrame.Angles(math.rad(-61.478), math.rad(-41.081), math.rad(-158.767)),
  925. },
  926. ["Head"] = {
  927. CFrame = CFrame.new(-0.006, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-0.229), 0),
  928. },
  929. ["Right Arm"] = {
  930. CFrame = CFrame.new(0.038, -0.354, -0.228) * CFrame.Angles(math.rad(-11.402), math.rad(53.4), math.rad(105.195)),
  931. },
  932. },
  933. },
  934. },
  935. [1.4] = {
  936. ["HumanoidRootPart"] = {
  937. ["Torso"] = {
  938. CFrame = CFrame.new(0.125, 0.076, -0.534) * CFrame.Angles(math.rad(10.772), math.rad(2.177), math.rad(-0.401)),
  939. ["Left Leg"] = {
  940. CFrame = CFrame.new(-0.218, 0.675, 0.042) * CFrame.Angles(math.rad(-16.73), math.rad(41.826), math.rad(2.807)),
  941. },
  942. ["Right Leg"] = {
  943. CFrame = CFrame.new(0.09, 0.562, 0.192) * CFrame.Angles(math.rad(-9.454), math.rad(-47.785), math.rad(2.177)),
  944. },
  945. ["Left Arm"] = {
  946. CFrame = CFrame.new(-0.326, -0.354, -0.28) * CFrame.Angles(math.rad(-61.708), math.rad(-40.05), math.rad(-159.053)),
  947. },
  948. ["Head"] = {
  949. CFrame = CFrame.new(-0.018, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-0.802), math.rad(0.057)),
  950. },
  951. ["Right Arm"] = {
  952. CFrame = CFrame.new(0.04, -0.367, -0.228) * CFrame.Angles(math.rad(-13.694), math.rad(52.941), math.rad(108.117)),
  953. },
  954. },
  955. },
  956. },
  957. [1.45] = {
  958. ["HumanoidRootPart"] = {
  959. ["Torso"] = {
  960. CFrame = CFrame.new(0.113, 0.076, -0.537) * CFrame.Angles(math.rad(10.772), math.rad(0.859), math.rad(-0.172)),
  961. ["Left Leg"] = {
  962. CFrame = CFrame.new(-0.345, 0.654, 0.307) * CFrame.Angles(math.rad(-9.969), math.rad(37.586), math.rad(6.417)),
  963. },
  964. ["Right Leg"] = {
  965. CFrame = CFrame.new(0.153, 0.605, 0.33) * CFrame.Angles(math.rad(-8.709), math.rad(-46.467), math.rad(-0.688)),
  966. },
  967. ["Left Arm"] = {
  968. CFrame = CFrame.new(-0.331, -0.364, -0.28) * CFrame.Angles(math.rad(-61.937), math.rad(-39.133), math.rad(-159.34)),
  969. },
  970. ["Head"] = {
  971. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-1.375), math.rad(0.115)),
  972. },
  973. ["Right Arm"] = {
  974. CFrame = CFrame.new(0.045, -0.377, -0.229) * CFrame.Angles(math.rad(-15.871), math.rad(52.483), math.rad(110.925)),
  975. },
  976. },
  977. },
  978. },
  979. [1.5] = {
  980. ["HumanoidRootPart"] = {
  981. ["Torso"] = {
  982. CFrame = CFrame.new(0.113, 0.123, -0.533) * CFrame.Angles(math.rad(6.532), math.rad(0.859), math.rad(-0.172)),
  983. ["Left Leg"] = {
  984. CFrame = CFrame.new(-0.469, 0.604, 0.457) * CFrame.Angles(math.rad(-10.256), math.rad(34.664), math.rad(14.84)),
  985. },
  986. ["Right Leg"] = {
  987. CFrame = CFrame.new(0.268, 0.595, 0.461) * CFrame.Angles(math.rad(-11.688), math.rad(-44.118), math.rad(-10.371)),
  988. },
  989. ["Left Arm"] = {
  990. CFrame = CFrame.new(-0.301, -0.331, -0.278) * CFrame.Angles(math.rad(-56.207), math.rad(-49.962), math.rad(-153.725)),
  991. },
  992. ["Head"] = {
  993. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-7.219), math.rad(-1.375), math.rad(0.115)),
  994. },
  995. ["Right Arm"] = {
  996. CFrame = CFrame.new(0.055, -0.377, -0.235) * CFrame.Angles(math.rad(-10.6), math.rad(52.884), math.rad(104.278)),
  997. },
  998. },
  999. },
  1000. },
  1001. [1.55] = {
  1002. ["HumanoidRootPart"] = {
  1003. ["Torso"] = {
  1004. CFrame = CFrame.new(0.113, 0.086, -0.633) * CFrame.Angles(math.rad(9.912), math.rad(0.859), math.rad(-0.172)),
  1005. ["Left Leg"] = {
  1006. CFrame = CFrame.new(-0.439, 0.729, 0.409) * CFrame.Angles(math.rad(-9.11), math.rad(36.841), math.rad(11.516)),
  1007. },
  1008. ["Right Leg"] = {
  1009. CFrame = CFrame.new(0.218, 0.705, 0.409) * CFrame.Angles(math.rad(-9.282), math.rad(-46.581), math.rad(-5.558)),
  1010. },
  1011. ["Left Arm"] = {
  1012. CFrame = CFrame.new(-0.303, -0.161, -0.259) * CFrame.Angles(math.rad(31.799), math.rad(-63.942), math.rad(-66.177)),
  1013. },
  1014. ["Head"] = {
  1015. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.657), math.rad(-1.375), math.rad(0.057)),
  1016. },
  1017. ["Right Arm"] = {
  1018. CFrame = CFrame.new(0.102, -0.382, -0.28) * CFrame.Angles(math.rad(8.537), math.rad(48.644), math.rad(79.011)),
  1019. },
  1020. },
  1021. },
  1022. },
  1023. [1.6] = {
  1024. ["HumanoidRootPart"] = {
  1025. ["Torso"] = {
  1026. CFrame = CFrame.new(0.113, 0.002, -0.697) * CFrame.Angles(math.rad(17.533), math.rad(0.859), math.rad(-0.172)),
  1027. ["Left Leg"] = {
  1028. CFrame = CFrame.new(-0.212, 0.825, 0.125) * CFrame.Angles(math.rad(-6.245), math.rad(42.456), math.rad(-3.38)),
  1029. },
  1030. ["Right Leg"] = {
  1031. CFrame = CFrame.new(-0.002, 0.731, 0.138) * CFrame.Angles(math.rad(-1.948), math.rad(-51.165), math.rad(12.834)),
  1032. },
  1033. ["Left Arm"] = {
  1034. CFrame = CFrame.new(-0.323, -0.13, -0.239) * CFrame.Angles(math.rad(40.966), math.rad(-57.811), math.rad(-56.264)),
  1035. },
  1036. ["Head"] = {
  1037. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.459), math.rad(-1.375), math.rad(0.057)),
  1038. },
  1039. ["Right Arm"] = {
  1040. CFrame = CFrame.new(0.122, -0.39, -0.319) * CFrame.Angles(math.rad(10.886), math.rad(46.41), math.rad(75.229)),
  1041. },
  1042. },
  1043. },
  1044. },
  1045. [1.65] = {
  1046. ["HumanoidRootPart"] = {
  1047. ["Torso"] = {
  1048. CFrame = CFrame.new(0.149, 0.002, -0.67) * CFrame.Angles(math.rad(17.475), math.rad(1.432), math.rad(1.547)),
  1049. ["Left Leg"] = {
  1050. CFrame = CFrame.new(0.075, 0.699, -0.331) * CFrame.Angles(math.rad(-5.386), math.rad(44.805), math.rad(-17.418)),
  1051. },
  1052. ["Right Leg"] = {
  1053. CFrame = CFrame.new(-0.067, 0.668, -0.109) * CFrame.Angles(math.rad(-4.011), math.rad(-55.004), math.rad(15.069)),
  1054. },
  1055. ["Left Arm"] = {
  1056. CFrame = CFrame.new(-0.316, -0.073, -0.148) * CFrame.Angles(math.rad(42.857), math.rad(-55.978), math.rad(-54.03)),
  1057. },
  1058. ["Head"] = {
  1059. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.459), math.rad(-1.833), math.rad(-2.922)),
  1060. },
  1061. ["Right Arm"] = {
  1062. CFrame = CFrame.new(0.126, -0.398, -0.44) * CFrame.Angles(math.rad(8.824), math.rad(48.243), math.rad(78.553)),
  1063. },
  1064. },
  1065. },
  1066. },
  1067. [1.7] = {
  1068. ["HumanoidRootPart"] = {
  1069. ["Torso"] = {
  1070. CFrame = CFrame.new(0.171, 0.004, -0.608) * CFrame.Angles(math.rad(17.361), math.rad(2.464), math.rad(5.042)),
  1071. ["Left Leg"] = {
  1072. CFrame = CFrame.new(-0.08, 0.695, -0.18) * CFrame.Angles(math.rad(-3.552), math.rad(36.268), math.rad(-13.923)),
  1073. },
  1074. ["Right Leg"] = {
  1075. CFrame = CFrame.new(-0.095, 0.594, -0.18) * CFrame.Angles(math.rad(-4.469), math.rad(-57.697), math.rad(14.267)),
  1076. },
  1077. ["Left Arm"] = {
  1078. CFrame = CFrame.new(-0.308, -0.032, -0.074) * CFrame.Angles(math.rad(40.05), math.rad(-55.749), math.rad(-56.78)),
  1079. },
  1080. ["Head"] = {
  1081. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.574), math.rad(-2.177), math.rad(-7.563)),
  1082. },
  1083. ["Right Arm"] = {
  1084. CFrame = CFrame.new(0.124, -0.401, -0.525) * CFrame.Angles(math.rad(2.464), math.rad(49.217), math.rad(87.376)),
  1085. },
  1086. },
  1087. },
  1088. },
  1089. [1.75] = {
  1090. ["HumanoidRootPart"] = {
  1091. ["Torso"] = {
  1092. CFrame = CFrame.new(0.204, 0.012, -0.406) * CFrame.Angles(math.rad(16.673), math.rad(5.443), math.rad(14.668)),
  1093. ["Left Leg"] = {
  1094. CFrame = CFrame.new(-0.294, 0.505, 0.093) * CFrame.Angles(math.rad(1.948), math.rad(16.673), math.rad(-15.584)),
  1095. },
  1096. ["Right Leg"] = {
  1097. CFrame = CFrame.new(-0.222, 0.326, -0.369) * CFrame.Angles(math.rad(-2.063), math.rad(-63.598), math.rad(17.762)),
  1098. },
  1099. ["Left Arm"] = {
  1100. CFrame = CFrame.new(-0.371, -0.157, 0.18) * CFrame.Angles(math.rad(-44.003), math.rad(-51.222), math.rad(-157.793)),
  1101. },
  1102. ["Head"] = {
  1103. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.918), math.rad(-3.209), math.rad(-17.704)),
  1104. },
  1105. ["Right Arm"] = {
  1106. CFrame = CFrame.new(0.159, -0.222, -0.682) * CFrame.Angles(math.rad(-31.054), math.rad(37.013), math.rad(151.146)),
  1107. },
  1108. },
  1109. },
  1110. },
  1111. [1.8] = {
  1112. ["HumanoidRootPart"] = {
  1113. ["Torso"] = {
  1114. CFrame = CFrame.new(0.208, 0.035, -0.367) * CFrame.Angles(math.rad(14.553), math.rad(5.787), math.rad(15.584)),
  1115. ["Left Leg"] = {
  1116. CFrame = CFrame.new(-0.302, 0.476, 0.073) * CFrame.Angles(math.rad(0.286), math.rad(15.986), math.rad(-14.152)),
  1117. },
  1118. ["Right Leg"] = {
  1119. CFrame = CFrame.new(-0.216, 0.3, -0.374) * CFrame.Angles(math.rad(-4.756), math.rad(-63.312), math.rad(13.121)),
  1120. },
  1121. ["Left Arm"] = {
  1122. CFrame = CFrame.new(-0.263, 0.101, 0.284) * CFrame.Angles(math.rad(-42.227), math.rad(-57.582), math.rad(-146.677)),
  1123. },
  1124. ["Head"] = {
  1125. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-7.62), math.rad(-4.698), math.rad(-17.647)),
  1126. },
  1127. ["Right Arm"] = {
  1128. CFrame = CFrame.new(0.141, -0.159, -0.66) * CFrame.Angles(math.rad(-30.481), math.rad(40.394), math.rad(150.516)),
  1129. },
  1130. },
  1131. },
  1132. },
  1133. [1.85] = {
  1134. ["HumanoidRootPart"] = {
  1135. ["Torso"] = {
  1136. CFrame = CFrame.new(0.206, 0.134, -0.348) * CFrame.Angles(math.rad(5.672), math.rad(5.5), math.rad(15.069)),
  1137. ["Left Leg"] = {
  1138. CFrame = CFrame.new(-0.43, 0.485, 0.08) * CFrame.Angles(math.rad(-5.5), math.rad(17.303), math.rad(-0.573)),
  1139. },
  1140. ["Right Leg"] = {
  1141. CFrame = CFrame.new(-0.133, 0.326, -0.333) * CFrame.Angles(math.rad(-20.054), math.rad(-59.645), math.rad(-8.422)),
  1142. },
  1143. ["Left Arm"] = {
  1144. CFrame = CFrame.new(-0.345, -0.136, 0.249) * CFrame.Angles(math.rad(-31.914), math.rad(-60.332), math.rad(-152.922)),
  1145. },
  1146. ["Head"] = {
  1147. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-8.709), math.rad(-4.584), math.rad(-15.47)),
  1148. },
  1149. ["Right Arm"] = {
  1150. CFrame = CFrame.new(0.169, -0.19, -0.661) * CFrame.Angles(math.rad(-30.424), math.rad(40.795), math.rad(152.407)),
  1151. },
  1152. },
  1153. },
  1154. },
  1155. [1.9] = {
  1156. ["HumanoidRootPart"] = {
  1157. ["Torso"] = {
  1158. CFrame = CFrame.new(0.206, 0.174, -0.371) * CFrame.Angles(math.rad(2.12), math.rad(5.558), math.rad(12.72)),
  1159. ["Left Leg"] = {
  1160. CFrame = CFrame.new(-0.491, 0.499, 0.11) * CFrame.Angles(math.rad(-8.365), math.rad(19.595), math.rad(6.933)),
  1161. },
  1162. ["Right Leg"] = {
  1163. CFrame = CFrame.new(-0.052, 0.355, -0.283) * CFrame.Angles(math.rad(-23.892), math.rad(-55.863), math.rad(-15.642)),
  1164. },
  1165. ["Left Arm"] = {
  1166. CFrame = CFrame.new(-0.404, -0.381, 0.082) * CFrame.Angles(math.rad(-20.34), math.rad(-55.978), math.rad(-156.99)),
  1167. },
  1168. ["Head"] = {
  1169. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-8.652), math.rad(-5.042), math.rad(-11.001)),
  1170. },
  1171. ["Right Arm"] = {
  1172. CFrame = CFrame.new(0.251, -0.353, -0.712) * CFrame.Angles(math.rad(-26.585), math.rad(41.711), math.rad(156.99)),
  1173. },
  1174. },
  1175. },
  1176. },
  1177. [1.95] = {
  1178. ["HumanoidRootPart"] = {
  1179. ["Torso"] = {
  1180. CFrame = CFrame.new(0.169, 0.147, -0.569) * CFrame.Angles(math.rad(4.469), math.rad(5.386), math.rad(6.704)),
  1181. ["Left Leg"] = {
  1182. CFrame = CFrame.new(-0.518, 0.696, 0.209) * CFrame.Angles(math.rad(-8.938), math.rad(27.044), math.rad(11.574)),
  1183. },
  1184. ["Right Leg"] = {
  1185. CFrame = CFrame.new(0.16, 0.569, -0.101) * CFrame.Angles(math.rad(-19.481), math.rad(-52.941), math.rad(-17.647)),
  1186. },
  1187. ["Left Arm"] = {
  1188. CFrame = CFrame.new(0.022, -0.509, -0.448) * CFrame.Angles(math.rad(34.263), math.rad(-36.669), math.rad(-112.128)),
  1189. },
  1190. ["Head"] = {
  1191. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.11), math.rad(-4.584), math.rad(-2.75)),
  1192. },
  1193. ["Right Arm"] = {
  1194. CFrame = CFrame.new(-0.05, -0.458, -0.707) * CFrame.Angles(math.rad(17.647), math.rad(43.029), math.rad(98.606)),
  1195. },
  1196. },
  1197. },
  1198. },
  1199. [2] = {
  1200. ["HumanoidRootPart"] = {
  1201. ["Torso"] = {
  1202. CFrame = CFrame.new(0.077, 0.07, -0.715) * CFrame.Angles(math.rad(11.402), math.rad(4.584), math.rad(3.667)),
  1203. ["Left Leg"] = {
  1204. CFrame = CFrame.new(-0.355, 0.87, 0.239) * CFrame.Angles(math.rad(-5.558), math.rad(32.945), math.rad(3.38)),
  1205. },
  1206. ["Right Leg"] = {
  1207. CFrame = CFrame.new(0.181, 0.743, -0.036) * CFrame.Angles(math.rad(-8.193), math.rad(-52.598), math.rad(-7.563)),
  1208. },
  1209. ["Left Arm"] = {
  1210. CFrame = CFrame.new(-0.038, -0.202, -0.565) * CFrame.Angles(math.rad(35.753), math.rad(-7.62), math.rad(-67.552)),
  1211. },
  1212. ["Head"] = {
  1213. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-7.277), math.rad(-4.927), 0),
  1214. },
  1215. ["Right Arm"] = {
  1216. CFrame = CFrame.new(0.175, -0.041, -0.598) * CFrame.Angles(math.rad(21.772), math.rad(28.361), math.rad(47.154)),
  1217. },
  1218. },
  1219. },
  1220. },
  1221. [2.05] = {
  1222. ["HumanoidRootPart"] = {
  1223. ["Torso"] = {
  1224. CFrame = CFrame.new(-0.139, 0.011, -0.752) * CFrame.Angles(math.rad(16.673), math.rad(1.547), math.rad(-2.177)),
  1225. ["Left Leg"] = {
  1226. CFrame = CFrame.new(-0.102, 0.875, 0.217) * CFrame.Angles(math.rad(-4.469), math.rad(44.118), math.rad(-4.526)),
  1227. },
  1228. ["Right Leg"] = {
  1229. CFrame = CFrame.new(0.303, 0.814, 0.02) * CFrame.Angles(math.rad(1.261), math.rad(-42.915), math.rad(-1.031)),
  1230. },
  1231. ["Left Arm"] = {
  1232. CFrame = CFrame.new(-0.419, 0.079, -0.507) * CFrame.Angles(math.rad(39.305), math.rad(-9.798), math.rad(-31.971)),
  1233. },
  1234. ["Head"] = {
  1235. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-6.704), math.rad(-5.157), math.rad(5.386)),
  1236. },
  1237. ["Right Arm"] = {
  1238. CFrame = CFrame.new(0.194, -0.145, -0.384) * CFrame.Angles(math.rad(18.621), math.rad(29.45), math.rad(45.951)),
  1239. },
  1240. },
  1241. },
  1242. },
  1243. [2.1] = {
  1244. ["HumanoidRootPart"] = {
  1245. ["Torso"] = {
  1246. CFrame = CFrame.new(-0.221, 0.004, -0.662) * CFrame.Angles(math.rad(17.189), math.rad(0.057), math.rad(-5.042)),
  1247. ["Left Leg"] = {
  1248. CFrame = CFrame.new(-0.013, 0.752, 0.109) * CFrame.Angles(math.rad(-6.532), math.rad(48.816), math.rad(-6.875)),
  1249. },
  1250. ["Right Leg"] = {
  1251. CFrame = CFrame.new(0.406, 0.736, 0.064) * CFrame.Angles(math.rad(2.636), math.rad(-36.898), math.rad(-0.745)),
  1252. },
  1253. ["Left Arm"] = {
  1254. CFrame = CFrame.new(-0.205, 0.068, -0.558) * CFrame.Angles(math.rad(51.795), math.rad(-15.584), math.rad(-44.175)),
  1255. },
  1256. ["Head"] = {
  1257. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(1.948), math.rad(-2.177), math.rad(8.709)),
  1258. },
  1259. ["Right Arm"] = {
  1260. CFrame = CFrame.new(0.196, -0.215, -0.275) * CFrame.Angles(math.rad(6.474), math.rad(40.565), math.rad(64.515)),
  1261. },
  1262. },
  1263. },
  1264. },
  1265. [2.15] = {
  1266. ["HumanoidRootPart"] = {
  1267. ["Torso"] = {
  1268. CFrame = CFrame.new(-0.319, -0.001, -0.463) * CFrame.Angles(math.rad(17.418), math.rad(-1.948), math.rad(-9.282)),
  1269. ["Left Leg"] = {
  1270. CFrame = CFrame.new(0.212, 0.401, -0.254) * CFrame.Angles(math.rad(-9.74), math.rad(54.488), math.rad(-17.418)),
  1271. },
  1272. ["Right Leg"] = {
  1273. CFrame = CFrame.new(0.493, 0.553, 0.116) * CFrame.Angles(math.rad(4.412), math.rad(-28.648), math.rad(2.521)),
  1274. },
  1275. ["Left Arm"] = {
  1276. CFrame = CFrame.new(-0.05, -0.078, -0.486) * CFrame.Angles(math.rad(77.578), math.rad(-54.775), math.rad(-52.54)),
  1277. },
  1278. ["Head"] = {
  1279. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-5.157), math.rad(1.375), math.rad(12.261)),
  1280. },
  1281. ["Right Arm"] = {
  1282. CFrame = CFrame.new(0.38, -0.627, -0.243) * CFrame.Angles(math.rad(-11.459), math.rad(44.863), math.rad(155.443)),
  1283. },
  1284. },
  1285. },
  1286. },
  1287. [2.2] = {
  1288. ["HumanoidRootPart"] = {
  1289. ["Torso"] = {
  1290. CFrame = CFrame.new(-0.331, -0.001, -0.424) * CFrame.Angles(math.rad(17.418), math.rad(-2.235), math.rad(-9.969)),
  1291. ["Left Leg"] = {
  1292. CFrame = CFrame.new(0.286, 0.291, -0.37) * CFrame.Angles(math.rad(-10.199), math.rad(55.29), math.rad(-21.772)),
  1293. },
  1294. ["Right Leg"] = {
  1295. CFrame = CFrame.new(0.493, 0.517, 0.121) * CFrame.Angles(math.rad(4.641), math.rad(-27.502), math.rad(3.552)),
  1296. },
  1297. ["Left Arm"] = {
  1298. CFrame = CFrame.new(-0.548, -0.286, -0.426) * CFrame.Angles(math.rad(-61.192), math.rad(-63.484), math.rad(176.471)),
  1299. },
  1300. ["Head"] = {
  1301. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.397), math.rad(1.662), math.rad(12.892)),
  1302. },
  1303. ["Right Arm"] = {
  1304. CFrame = CFrame.new(0.289, -0.321, -0.152) * CFrame.Angles(math.rad(-14.897), math.rad(43.831), math.rad(155.501)),
  1305. },
  1306. },
  1307. },
  1308. },
  1309. [2.25] = {
  1310. ["HumanoidRootPart"] = {
  1311. ["Torso"] = {
  1312. CFrame = CFrame.new(-0.306, 0.07, -0.419) * CFrame.Angles(math.rad(11.173), math.rad(-0.917), math.rad(-7.964)),
  1313. ["Left Leg"] = {
  1314. CFrame = CFrame.new(0.15, 0.412, -0.229) * CFrame.Angles(math.rad(-18.163), math.rad(50.993), math.rad(-6.417)),
  1315. },
  1316. ["Right Leg"] = {
  1317. CFrame = CFrame.new(0.525, 0.481, 0.095) * CFrame.Angles(math.rad(-0.401), math.rad(-30.596), math.rad(-6.073)),
  1318. },
  1319. ["Left Arm"] = {
  1320. CFrame = CFrame.new(-0.783, -0.207, -0.39) * CFrame.Angles(math.rad(-70.818), math.rad(-36.841), math.rad(170.283)),
  1321. },
  1322. ["Head"] = {
  1323. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-17.246), math.rad(-0.172), math.rad(10.886)),
  1324. },
  1325. ["Right Arm"] = {
  1326. CFrame = CFrame.new(0.168, -0.174, -0.059) * CFrame.Angles(math.rad(-18.277), math.rad(42.628), math.rad(149.771)),
  1327. },
  1328. },
  1329. },
  1330. },
  1331. [2.3] = {
  1332. ["HumanoidRootPart"] = {
  1333. ["Torso"] = {
  1334. CFrame = CFrame.new(-0.277, 0.12, -0.442) * CFrame.Angles(math.rad(6.875), math.rad(0.115), math.rad(-5.844)),
  1335. ["Left Leg"] = {
  1336. CFrame = CFrame.new(0.01, 0.502, -0.105) * CFrame.Angles(math.rad(-22.002), math.rad(47.04), math.rad(3.61)),
  1337. },
  1338. ["Right Leg"] = {
  1339. CFrame = CFrame.new(0.537, 0.469, 0.074) * CFrame.Angles(math.rad(-4.584), math.rad(-33.232), math.rad(-13.465)),
  1340. },
  1341. ["Left Arm"] = {
  1342. CFrame = CFrame.new(-0.765, -0.328, -0.387) * CFrame.Angles(math.rad(-68.125), math.rad(-44.462), math.rad(166.502)),
  1343. },
  1344. ["Head"] = {
  1345. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.542), math.rad(0.344), math.rad(8.824)),
  1346. },
  1347. ["Right Arm"] = {
  1348. CFrame = CFrame.new(0.208, -0.24, -0.169) * CFrame.Angles(math.rad(-4.87), math.rad(53.285), math.rad(149.542)),
  1349. },
  1350. },
  1351. },
  1352. },
  1353. [2.35] = {
  1354. ["HumanoidRootPart"] = {
  1355. ["Torso"] = {
  1356. CFrame = CFrame.new(-0.185, 0.111, -0.607) * CFrame.Angles(math.rad(7.735), math.rad(1.948), math.rad(-1.318)),
  1357. ["Left Leg"] = {
  1358. CFrame = CFrame.new(-0.2, 0.738, 0.114) * CFrame.Angles(math.rad(-17.189), math.rad(42.8), math.rad(7.162)),
  1359. },
  1360. ["Right Leg"] = {
  1361. CFrame = CFrame.new(0.468, 0.621, 0.054) * CFrame.Angles(math.rad(-6.646), math.rad(-40.623), math.rad(-15.986)),
  1362. },
  1363. ["Left Arm"] = {
  1364. CFrame = CFrame.new(0.234, -0.082, -0.582) * CFrame.Angles(math.rad(66.979), math.rad(-23.892), math.rad(-68.698)),
  1365. },
  1366. ["Head"] = {
  1367. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.74), math.rad(-0.859), math.rad(4.526)),
  1368. },
  1369. ["Right Arm"] = {
  1370. CFrame = CFrame.new(0.162, -0.732, -0.132) * CFrame.Angles(math.rad(-15.986), math.rad(40.966), math.rad(120.951)),
  1371. },
  1372. },
  1373. },
  1374. },
  1375. [2.4] = {
  1376. ["HumanoidRootPart"] = {
  1377. ["Torso"] = {
  1378. CFrame = CFrame.new(-0.117, 0.052, -0.729) * CFrame.Angles(math.rad(12.949), math.rad(2.75), math.rad(0.229)),
  1379. ["Left Leg"] = {
  1380. CFrame = CFrame.new(-0.184, 0.877, 0.187) * CFrame.Angles(math.rad(-8.938), math.rad(41.597), math.rad(0.057)),
  1381. },
  1382. ["Right Leg"] = {
  1383. CFrame = CFrame.new(0.328, 0.767, 0.031) * CFrame.Angles(math.rad(-2.521), math.rad(-45.378), math.rad(-7.792)),
  1384. },
  1385. ["Left Arm"] = {
  1386. CFrame = CFrame.new(-0.195, -0.042, -0.574) * CFrame.Angles(math.rad(42.284), math.rad(-8.537), math.rad(-47.097)),
  1387. },
  1388. ["Head"] = {
  1389. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-8.766), math.rad(-1.146), math.rad(2.865)),
  1390. },
  1391. ["Right Arm"] = {
  1392. CFrame = CFrame.new(0.16, -0.171, -0.371) * CFrame.Angles(math.rad(4.641), math.rad(37.3), math.rad(54.145)),
  1393. },
  1394. },
  1395. },
  1396. },
  1397. [2.45] = {
  1398. ["HumanoidRootPart"] = {
  1399. ["Torso"] = {
  1400. CFrame = CFrame.new(0.054, 0.025, -0.763) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1401. ["Left Leg"] = {
  1402. CFrame = CFrame.new(-0.262, 0.89, 0.307) * CFrame.Angles(math.rad(-0.229), math.rad(35.18), math.rad(-1.432)),
  1403. },
  1404. ["Right Leg"] = {
  1405. CFrame = CFrame.new(0.181, 0.808, 0.031) * CFrame.Angles(math.rad(-0.974), math.rad(-49.217), math.rad(0.344)),
  1406. },
  1407. ["Left Arm"] = {
  1408. CFrame = CFrame.new(-0.378, 0.061, -0.345) * CFrame.Angles(math.rad(34.148), math.rad(-7.334), math.rad(-33.976)),
  1409. },
  1410. ["Head"] = {
  1411. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1412. },
  1413. ["Right Arm"] = {
  1414. CFrame = CFrame.new(0.175, -0.092, -0.604) * CFrame.Angles(math.rad(24.58), math.rad(28.19), math.rad(42.8)),
  1415. },
  1416. },
  1417. },
  1418. },
  1419. [2.5] = {
  1420. ["HumanoidRootPart"] = {
  1421. ["Torso"] = {
  1422. CFrame = CFrame.new(0.145, 0.033, -0.7) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1423. ["Left Leg"] = {
  1424. CFrame = CFrame.new(-0.321, 0.802, 0.342) * CFrame.Angles(math.rad(2.922), math.rad(31.685), math.rad(-1.031)),
  1425. },
  1426. ["Right Leg"] = {
  1427. CFrame = CFrame.new(0.21, 0.735, 0.179) * CFrame.Angles(math.rad(0.745), math.rad(-47.097), math.rad(0.688)),
  1428. },
  1429. ["Left Arm"] = {
  1430. CFrame = CFrame.new(0.042, 0.034, -0.09) * CFrame.Angles(math.rad(49.332), math.rad(-11.516), math.rad(-51.623)),
  1431. },
  1432. ["Head"] = {
  1433. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1434. },
  1435. ["Right Arm"] = {
  1436. CFrame = CFrame.new(0.139, -0.112, -0.693) * CFrame.Angles(math.rad(26.986), math.rad(40.795), math.rad(50.821)),
  1437. },
  1438. },
  1439. },
  1440. },
  1441. [2.55] = {
  1442. ["HumanoidRootPart"] = {
  1443. ["Torso"] = {
  1444. CFrame = CFrame.new(0.241, 0.046, -0.53) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1445. ["Left Leg"] = {
  1446. CFrame = CFrame.new(-0.333, 0.606, 0.326) * CFrame.Angles(math.rad(6.016), math.rad(28.304), math.rad(-3.552)),
  1447. },
  1448. ["Right Leg"] = {
  1449. CFrame = CFrame.new(0.243, 0.543, 0.363) * CFrame.Angles(math.rad(4.412), math.rad(-42.8), math.rad(2.807)),
  1450. },
  1451. ["Left Arm"] = {
  1452. CFrame = CFrame.new(0.257, 0.034, 0.504) * CFrame.Angles(math.rad(80.386), math.rad(-45.951), math.rad(-49.217)),
  1453. },
  1454. ["Head"] = {
  1455. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1456. },
  1457. ["Right Arm"] = {
  1458. CFrame = CFrame.new(0.162, -0.348, -0.763) * CFrame.Angles(math.rad(-44.519), math.rad(41.196), math.rad(147.479)),
  1459. },
  1460. },
  1461. },
  1462. },
  1463. [2.6] = {
  1464. ["HumanoidRootPart"] = {
  1465. ["Torso"] = {
  1466. CFrame = CFrame.new(0.168, 0.045, -0.457) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1467. ["Left Leg"] = {
  1468. CFrame = CFrame.new(-0.262, 0.557, 0.279) * CFrame.Angles(math.rad(3.782), math.rad(29.851), math.rad(-6.532)),
  1469. },
  1470. ["Right Leg"] = {
  1471. CFrame = CFrame.new(0.253, 0.459, 0.342) * CFrame.Angles(math.rad(6.36), math.rad(-40.852), math.rad(3.724)),
  1472. },
  1473. ["Left Arm"] = {
  1474. CFrame = CFrame.new(-0.525, -0.439, 0.338) * CFrame.Angles(math.rad(-61.65), math.rad(-44.347), math.rad(174.236)),
  1475. },
  1476. ["Head"] = {
  1477. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1478. },
  1479. ["Right Arm"] = {
  1480. CFrame = CFrame.new(0.303, -0.393, -0.718) * CFrame.Angles(math.rad(-38.388), math.rad(22.689), math.rad(154.183)),
  1481. },
  1482. },
  1483. },
  1484. },
  1485. [2.65] = {
  1486. ["HumanoidRootPart"] = {
  1487. ["Torso"] = {
  1488. CFrame = CFrame.new(-0.107, 0.045, -0.388) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1489. ["Left Leg"] = {
  1490. CFrame = CFrame.new(-0.056, 0.497, 0.153) * CFrame.Angles(math.rad(-3.323), math.rad(35.867), math.rad(-14.267)),
  1491. },
  1492. ["Right Leg"] = {
  1493. CFrame = CFrame.new(0.325, 0.333, 0.301) * CFrame.Angles(math.rad(12.605), math.rad(-36.154), math.rad(2.75)),
  1494. },
  1495. ["Left Arm"] = {
  1496. CFrame = CFrame.new(-0.706, -0.501, -0.681) * CFrame.Angles(math.rad(-40.852), math.rad(-4.412), math.rad(-169.481)),
  1497. },
  1498. ["Head"] = {
  1499. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1500. },
  1501. ["Right Arm"] = {
  1502. CFrame = CFrame.new(0.526, -0.414, -0.35) * CFrame.Angles(math.rad(-19.251), math.rad(7.105), math.rad(158.48)),
  1503. },
  1504. },
  1505. },
  1506. },
  1507. [2.7] = {
  1508. ["HumanoidRootPart"] = {
  1509. ["Torso"] = {
  1510. CFrame = CFrame.new(-0.169, 0.043, -0.396) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1511. ["Left Leg"] = {
  1512. CFrame = CFrame.new(-0.018, 0.496, 0.127) * CFrame.Angles(math.rad(-4.87), math.rad(37.414), math.rad(-15.584)),
  1513. },
  1514. ["Right Leg"] = {
  1515. CFrame = CFrame.new(0.339, 0.337, 0.265) * CFrame.Angles(math.rad(13.063), math.rad(-35.867), math.rad(2.177)),
  1516. },
  1517. ["Left Arm"] = {
  1518. CFrame = CFrame.new(-1.064, -0.51, -0.855) * CFrame.Angles(math.rad(-37.128), math.rad(-4.011), math.rad(176.528)),
  1519. },
  1520. ["Head"] = {
  1521. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1522. },
  1523. ["Right Arm"] = {
  1524. CFrame = CFrame.new(0.568, -0.49, -0.15) * CFrame.Angles(math.rad(-26.012), math.rad(7.907), math.rad(162.376)),
  1525. },
  1526. },
  1527. },
  1528. },
  1529. [2.75] = {
  1530. ["HumanoidRootPart"] = {
  1531. ["Torso"] = {
  1532. CFrame = CFrame.new(-0.226, 0.038, -0.464) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1533. ["Left Leg"] = {
  1534. CFrame = CFrame.new(-0.019, 0.57, 0.125) * CFrame.Angles(math.rad(-6.532), math.rad(39.591), math.rad(-14.439)),
  1535. },
  1536. ["Right Leg"] = {
  1537. CFrame = CFrame.new(0.358, 0.42, 0.194) * CFrame.Angles(math.rad(11.459), math.rad(-37.013), math.rad(0.229)),
  1538. },
  1539. ["Left Arm"] = {
  1540. CFrame = CFrame.new(-1.359, -0.509, -0.741) * CFrame.Angles(math.rad(-51.337), math.rad(-13.407), math.rad(160.944)),
  1541. },
  1542. ["Head"] = {
  1543. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1544. },
  1545. ["Right Arm"] = {
  1546. CFrame = CFrame.new(0.558, -0.511, 0.196) * CFrame.Angles(math.rad(-37.643), math.rad(12.319), math.rad(163.579)),
  1547. },
  1548. },
  1549. },
  1550. },
  1551. [2.8] = {
  1552. ["HumanoidRootPart"] = {
  1553. ["Torso"] = {
  1554. CFrame = CFrame.new(-0.234, 0.035, -0.523) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1555. ["Left Leg"] = {
  1556. CFrame = CFrame.new(-0.04, 0.641, 0.139) * CFrame.Angles(math.rad(-6.99), math.rad(40.565), math.rad(-12.605)),
  1557. },
  1558. ["Right Leg"] = {
  1559. CFrame = CFrame.new(0.363, 0.491, 0.163) * CFrame.Angles(math.rad(9.912), math.rad(-38.216), math.rad(-1.089)),
  1560. },
  1561. ["Left Arm"] = {
  1562. CFrame = CFrame.new(-1.139, -0.495, -0.5) * CFrame.Angles(math.rad(-67.838), math.rad(-31.398), math.rad(165.069)),
  1563. },
  1564. ["Head"] = {
  1565. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1566. },
  1567. ["Right Arm"] = {
  1568. CFrame = CFrame.new(0.499, -0.412, 0.298) * CFrame.Angles(math.rad(-43.258), math.rad(21.944), math.rad(158.423)),
  1569. },
  1570. },
  1571. },
  1572. },
  1573. [2.85] = {
  1574. ["HumanoidRootPart"] = {
  1575. ["Torso"] = {
  1576. CFrame = CFrame.new(-0.205, 0.026, -0.684) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1577. ["Left Leg"] = {
  1578. CFrame = CFrame.new(-0.089, 0.825, 0.178) * CFrame.Angles(math.rad(-6.99), math.rad(42.112), math.rad(-8.021)),
  1579. },
  1580. ["Right Leg"] = {
  1581. CFrame = CFrame.new(0.338, 0.684, 0.102) * CFrame.Angles(math.rad(5.787), math.rad(-41.998), math.rad(-3.38)),
  1582. },
  1583. ["Left Arm"] = {
  1584. CFrame = CFrame.new(-0.158, -0.097, -0.497) * CFrame.Angles(math.rad(63.255), math.rad(-31.685), math.rad(-48.988)),
  1585. },
  1586. ["Head"] = {
  1587. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1588. },
  1589. ["Right Arm"] = {
  1590. CFrame = CFrame.new(0.238, -0.25, 0.111) * CFrame.Angles(math.rad(21.028), math.rad(46.811), math.rad(70.417)),
  1591. },
  1592. },
  1593. },
  1594. },
  1595. [2.9] = {
  1596. ["HumanoidRootPart"] = {
  1597. ["Torso"] = {
  1598. CFrame = CFrame.new(-0.131, 0.023, -0.757) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1599. ["Left Leg"] = {
  1600. CFrame = CFrame.new(-0.133, 0.905, 0.211) * CFrame.Angles(math.rad(-5.5), math.rad(41.196), math.rad(-5.271)),
  1601. },
  1602. ["Right Leg"] = {
  1603. CFrame = CFrame.new(0.276, 0.785, 0.047) * CFrame.Angles(math.rad(2.406), math.rad(-45.436), math.rad(-2.865)),
  1604. },
  1605. ["Left Arm"] = {
  1606. CFrame = CFrame.new(-0.426, 0.023, -0.516) * CFrame.Angles(math.rad(40.852), math.rad(-12.261), math.rad(-35.294)),
  1607. },
  1608. ["Head"] = {
  1609. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1610. },
  1611. ["Right Arm"] = {
  1612. CFrame = CFrame.new(0.236, -0.104, -0.282) * CFrame.Angles(math.rad(23.606), math.rad(29.049), math.rad(45.206)),
  1613. },
  1614. },
  1615. },
  1616. },
  1617. [2.95] = {
  1618. ["HumanoidRootPart"] = {
  1619. ["Torso"] = {
  1620. CFrame = CFrame.new(0.055, 0.024, -0.772) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1621. ["Left Leg"] = {
  1622. CFrame = CFrame.new(-0.252, 0.901, 0.286) * CFrame.Angles(math.rad(-0.688), math.rad(35.695), math.rad(-1.547)),
  1623. },
  1624. ["Right Leg"] = {
  1625. CFrame = CFrame.new(0.144, 0.821, -0.063) * CFrame.Angles(math.rad(-2.636), math.rad(-50.993), math.rad(1.547)),
  1626. },
  1627. ["Left Arm"] = {
  1628. CFrame = CFrame.new(-0.356, 0.101, -0.44) * CFrame.Angles(math.rad(35.122), math.rad(-7.678), math.rad(-33.403)),
  1629. },
  1630. ["Head"] = {
  1631. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1632. },
  1633. ["Right Arm"] = {
  1634. CFrame = CFrame.new(0.174, -0.056, -0.405) * CFrame.Angles(math.rad(22.575), math.rad(25.439), math.rad(42.342)),
  1635. },
  1636. },
  1637. },
  1638. },
  1639. [3] = {
  1640. ["HumanoidRootPart"] = {
  1641. ["Torso"] = {
  1642. CFrame = CFrame.new(0.124, 0.029, -0.734) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1643. ["Left Leg"] = {
  1644. CFrame = CFrame.new(-0.297, 0.846, 0.309) * CFrame.Angles(math.rad(1.49), math.rad(33.232), math.rad(-1.031)),
  1645. },
  1646. ["Right Leg"] = {
  1647. CFrame = CFrame.new(0.1, 0.776, -0.106) * CFrame.Angles(math.rad(-3.782), math.rad(-52.139), math.rad(4.297)),
  1648. },
  1649. ["Left Arm"] = {
  1650. CFrame = CFrame.new(-0.31, 0.252, -0.302) * CFrame.Angles(math.rad(42.628), math.rad(-11.688), math.rad(-31.112)),
  1651. },
  1652. ["Head"] = {
  1653. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1654. },
  1655. ["Right Arm"] = {
  1656. CFrame = CFrame.new(0.15, -0.017, -0.23) * CFrame.Angles(math.rad(24.58), math.rad(30.882), math.rad(45.722)),
  1657. },
  1658. },
  1659. },
  1660. },
  1661. [3.05] = {
  1662. ["HumanoidRootPart"] = {
  1663. ["Torso"] = {
  1664. CFrame = CFrame.new(0.138, 0.031, -0.656) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1665. ["Left Leg"] = {
  1666. CFrame = CFrame.new(-0.301, 0.761, 0.299) * CFrame.Angles(math.rad(1.948), math.rad(32.258), math.rad(-2.12)),
  1667. },
  1668. ["Right Leg"] = {
  1669. CFrame = CFrame.new(0.091, 0.694, -0.13) * CFrame.Angles(math.rad(-3.667), math.rad(-51.222), math.rad(6.131)),
  1670. },
  1671. ["Left Arm"] = {
  1672. CFrame = CFrame.new(-0.087, 0.184, -0.081) * CFrame.Angles(math.rad(64.286), math.rad(-23.835), math.rad(-37.128)),
  1673. },
  1674. ["Head"] = {
  1675. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1676. },
  1677. ["Right Arm"] = {
  1678. CFrame = CFrame.new(0.129, -0.181, -0.054) * CFrame.Angles(math.rad(11.287), math.rad(53.572), math.rad(76.031)),
  1679. },
  1680. },
  1681. },
  1682. },
  1683. [3.1] = {
  1684. ["HumanoidRootPart"] = {
  1685. ["Torso"] = {
  1686. CFrame = CFrame.new(0.1, 0.031, -0.635) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1687. ["Left Leg"] = {
  1688. CFrame = CFrame.new(-0.272, 0.731, 0.278) * CFrame.Angles(math.rad(0.802), math.rad(33.06), math.rad(-3.438)),
  1689. },
  1690. ["Right Leg"] = {
  1691. CFrame = CFrame.new(0.115, 0.678, -0.114) * CFrame.Angles(math.rad(-2.807), math.rad(-49.962), math.rad(5.443)),
  1692. },
  1693. ["Left Arm"] = {
  1694. CFrame = CFrame.new(0.079, -0.213, -0.026) * CFrame.Angles(math.rad(77.808), math.rad(-40.164), math.rad(-45.894)),
  1695. },
  1696. ["Head"] = {
  1697. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1698. },
  1699. ["Right Arm"] = {
  1700. CFrame = CFrame.new(0.333, -0.805, -0.045) * CFrame.Angles(math.rad(-36.039), math.rad(47.441), math.rad(145.932)),
  1701. },
  1702. },
  1703. },
  1704. },
  1705. [3.15] = {
  1706. ["HumanoidRootPart"] = {
  1707. ["Torso"] = {
  1708. CFrame = CFrame.new(-0.037, 0.043, -0.632) * CFrame.Angles(math.rad(16.558), math.rad(3.037), math.rad(0.229)),
  1709. ["Left Leg"] = {
  1710. CFrame = CFrame.new(-0.147, 0.681, 0.215) * CFrame.Angles(math.rad(-1.432), math.rad(36.44), math.rad(-9.626)),
  1711. },
  1712. ["Right Leg"] = {
  1713. CFrame = CFrame.new(0.19, 0.679, -0.047) * CFrame.Angles(math.rad(2.292), math.rad(-45.894), math.rad(4.87)),
  1714. },
  1715. ["Left Arm"] = {
  1716. CFrame = CFrame.new(-0.156, -0.714, 0.007) * CFrame.Angles(math.rad(24.293), math.rad(-81.303), math.rad(-102.33)),
  1717. },
  1718. ["Head"] = {
  1719. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-4.985), math.rad(0.115), math.rad(2.75)),
  1720. },
  1721. ["Right Arm"] = {
  1722. CFrame = CFrame.new(0.475, -1.005, -0.041) * CFrame.Angles(math.rad(-46.066), math.rad(17.361), math.rad(162.892)),
  1723. },
  1724. },
  1725. },
  1726. },
  1727. [3.2] = {
  1728. ["HumanoidRootPart"] = {
  1729. ["Torso"] = {
  1730. CFrame = CFrame.new(-0.122, 0.074, -0.649) * CFrame.Angles(math.rad(18.507), math.rad(2.807), math.rad(-0.974)),
  1731. ["Left Leg"] = {
  1732. CFrame = CFrame.new(-0.025, 0.636, 0.174) * CFrame.Angles(math.rad(0.229), math.rad(39.018), math.rad(-17.819)),
  1733. },
  1734. ["Right Leg"] = {
  1735. CFrame = CFrame.new(0.208, 0.686, -0.02) * CFrame.Angles(math.rad(8.136), math.rad(-41.826), math.rad(9.454)),
  1736. },
  1737. ["Left Arm"] = {
  1738. CFrame = CFrame.new(-0.29, -0.832, -0.016) * CFrame.Angles(math.rad(-46.983), math.rad(-76.318), math.rad(-176.07)),
  1739. },
  1740. ["Head"] = {
  1741. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-6.36), math.rad(2.865), math.rad(3.953)),
  1742. },
  1743. ["Right Arm"] = {
  1744. CFrame = CFrame.new(0.516, -1.05, -0.044) * CFrame.Angles(math.rad(-44.92), math.rad(12.777), math.rad(166.1)),
  1745. },
  1746. },
  1747. },
  1748. },
  1749. [3.25] = {
  1750. ["HumanoidRootPart"] = {
  1751. ["Torso"] = {
  1752. CFrame = CFrame.new(-0.263, 0.168, -0.72) * CFrame.Angles(math.rad(22.746), math.rad(1.719), math.rad(-3.552)),
  1753. ["Left Leg"] = {
  1754. CFrame = CFrame.new(0.188, 0.511, 0.094) * CFrame.Angles(math.rad(7.162), math.rad(42.685), math.rad(-36.612)),
  1755. },
  1756. ["Right Leg"] = {
  1757. CFrame = CFrame.new(0.195, 0.717, 0) * CFrame.Angles(math.rad(17.361), math.rad(-32.372), math.rad(20.111)),
  1758. },
  1759. ["Left Arm"] = {
  1760. CFrame = CFrame.new(-0.333, -0.912, -0.097) * CFrame.Angles(math.rad(-53.342), math.rad(-71.849), math.rad(170.57)),
  1761. },
  1762. ["Head"] = {
  1763. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.943), math.rad(8.766), math.rad(6.933)),
  1764. },
  1765. ["Right Arm"] = {
  1766. CFrame = CFrame.new(0.545, -1.076, -0.065) * CFrame.Angles(math.rad(-43.086), math.rad(8.938), math.rad(168.793)),
  1767. },
  1768. },
  1769. },
  1770. },
  1771. [3.3] = {
  1772. ["HumanoidRootPart"] = {
  1773. ["Torso"] = {
  1774. CFrame = CFrame.new(-0.291, 0.216, -0.773) * CFrame.Angles(math.rad(23.606), math.rad(1.089), math.rad(-3.953)),
  1775. ["Left Leg"] = {
  1776. CFrame = CFrame.new(0.225, 0.506, 0.091) * CFrame.Angles(math.rad(10.199), math.rad(42.8), math.rad(-41.253)),
  1777. },
  1778. ["Right Leg"] = {
  1779. CFrame = CFrame.new(0.165, 0.757, -0.003) * CFrame.Angles(math.rad(18.908), math.rad(-29.966), math.rad(23.549)),
  1780. },
  1781. ["Left Arm"] = {
  1782. CFrame = CFrame.new(-0.21, -0.861, -0.137) * CFrame.Angles(math.rad(-33.518), math.rad(-76.203), math.rad(-171.486)),
  1783. },
  1784. ["Head"] = {
  1785. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-13.636), math.rad(9.74), math.rad(7.735)),
  1786. },
  1787. ["Right Arm"] = {
  1788. CFrame = CFrame.new(0.548, -1.071, -0.087) * CFrame.Angles(math.rad(-41.998), math.rad(8.251), math.rad(169.08)),
  1789. },
  1790. },
  1791. },
  1792. },
  1793. [3.35] = {
  1794. ["HumanoidRootPart"] = {
  1795. ["Torso"] = {
  1796. CFrame = CFrame.new(-0.234, 0.263, -0.912) * CFrame.Angles(math.rad(23.663), math.rad(-1.089), math.rad(3.094)),
  1797. ["Left Leg"] = {
  1798. CFrame = CFrame.new(0.165, 0.548, 0.214) * CFrame.Angles(math.rad(13.808), math.rad(35.065), math.rad(-42.915)),
  1799. },
  1800. ["Right Leg"] = {
  1801. CFrame = CFrame.new(-0.041, 0.86, 0.194) * CFrame.Angles(math.rad(21.429), math.rad(-31.112), math.rad(28.992)),
  1802. },
  1803. ["Left Arm"] = {
  1804. CFrame = CFrame.new(0.113, -0.341, -0.134) * CFrame.Angles(math.rad(45.837), math.rad(-69.156), math.rad(-81.876)),
  1805. },
  1806. ["Head"] = {
  1807. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-17.934), math.rad(0.172), math.rad(6.131)),
  1808. },
  1809. ["Right Arm"] = {
  1810. CFrame = CFrame.new(0.056, -0.816, -0.116) * CFrame.Angles(math.rad(-6.303), math.rad(4.068), math.rad(141.807)),
  1811. },
  1812. },
  1813. },
  1814. },
  1815. [3.4] = {
  1816. ["HumanoidRootPart"] = {
  1817. ["Torso"] = {
  1818. CFrame = CFrame.new(-0.112, 0.269, -0.981) * CFrame.Angles(math.rad(23.549), math.rad(-1.948), math.rad(9.225)),
  1819. ["Left Leg"] = {
  1820. CFrame = CFrame.new(0.066, 0.571, 0.321) * CFrame.Angles(math.rad(15.069), math.rad(27.044), math.rad(-41.425)),
  1821. },
  1822. ["Right Leg"] = {
  1823. CFrame = CFrame.new(-0.223, 0.923, 0.355) * CFrame.Angles(math.rad(22.746), math.rad(-34.549), math.rad(31.799)),
  1824. },
  1825. ["Left Arm"] = {
  1826. CFrame = CFrame.new(0.083, 0.222, -0.027) * CFrame.Angles(math.rad(46.581), math.rad(-64.229), math.rad(-58.843)),
  1827. },
  1828. ["Head"] = {
  1829. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-19.824), math.rad(-8.594), math.rad(4.125)),
  1830. },
  1831. ["Right Arm"] = {
  1832. CFrame = CFrame.new(-0.038, -0.628, -0.02) * CFrame.Angles(math.rad(11.345), math.rad(-14.954), math.rad(126.967)),
  1833. },
  1834. },
  1835. },
  1836. },
  1837. [3.45] = {
  1838. ["HumanoidRootPart"] = {
  1839. ["Torso"] = {
  1840. CFrame = CFrame.new(0.301, 0.292, -1.067) * CFrame.Angles(math.rad(21.944), math.rad(-2.12), math.rad(19.079)),
  1841. ["Left Leg"] = {
  1842. CFrame = CFrame.new(-0.266, 0.643, 0.523) * CFrame.Angles(math.rad(18.105), math.rad(8.193), math.rad(-31.914)),
  1843. },
  1844. ["Right Leg"] = {
  1845. CFrame = CFrame.new(-0.597, 1.062, 0.488) * CFrame.Angles(math.rad(23.778), math.rad(-50.363), math.rad(37.586)),
  1846. },
  1847. ["Left Arm"] = {
  1848. CFrame = CFrame.new(0.199, 0.683, 0.198) * CFrame.Angles(math.rad(43.946), math.rad(-63.14), math.rad(-54.087)),
  1849. },
  1850. ["Head"] = {
  1851. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-23.147), math.rad(-23.835), math.rad(-0.229)),
  1852. },
  1853. ["Right Arm"] = {
  1854. CFrame = CFrame.new(-0.323, -0.753, 0.195) * CFrame.Angles(math.rad(-53.801), math.rad(-19.251), math.rad(33.289)),
  1855. },
  1856. },
  1857. },
  1858. },
  1859. [3.5] = {
  1860. ["HumanoidRootPart"] = {
  1861. ["Torso"] = {
  1862. CFrame = CFrame.new(0.449, 0.298, -1.079) * CFrame.Angles(math.rad(21.429), math.rad(-2.063), math.rad(20.684)),
  1863. ["Left Leg"] = {
  1864. CFrame = CFrame.new(-0.43, 0.651, 0.589) * CFrame.Angles(math.rad(20.626), math.rad(1.948), math.rad(-26.585)),
  1865. },
  1866. ["Right Leg"] = {
  1867. CFrame = CFrame.new(-0.68, 1.084, 0.439) * CFrame.Angles(math.rad(24.351), math.rad(-57.181), math.rad(41.368)),
  1868. },
  1869. ["Left Arm"] = {
  1870. CFrame = CFrame.new(0.272, 0.806, 0.291) * CFrame.Angles(math.rad(30.08), math.rad(-67.036), math.rad(-68.182)),
  1871. },
  1872. ["Head"] = {
  1873. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-23.892), math.rad(-26.413), math.rad(-1.089)),
  1874. },
  1875. ["Right Arm"] = {
  1876. CFrame = CFrame.new(-0.09, -0.412, 0.196) * CFrame.Angles(math.rad(-44.118), math.rad(12.376), math.rad(-7.334)),
  1877. },
  1878. },
  1879. },
  1880. },
  1881. [3.55] = {
  1882. ["HumanoidRootPart"] = {
  1883. ["Torso"] = {
  1884. CFrame = CFrame.new(0.636, 0.292, -0.786) * CFrame.Angles(math.rad(22.231), math.rad(8.308), math.rad(18.392)),
  1885. ["Left Leg"] = {
  1886. CFrame = CFrame.new(-0.602, 0.697, 0.565) * CFrame.Angles(math.rad(13.006), math.rad(0.63), math.rad(-25.955)),
  1887. },
  1888. ["Right Leg"] = {
  1889. CFrame = CFrame.new(-0.459, 0.565, 0.725) * CFrame.Angles(math.rad(33.232), math.rad(-53.629), math.rad(38.216)),
  1890. },
  1891. ["Left Arm"] = {
  1892. CFrame = CFrame.new(0.34, 0.873, 0.417) * CFrame.Angles(math.rad(-46.238), math.rad(-55.921), math.rad(-144.5)),
  1893. },
  1894. ["Head"] = {
  1895. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-21.199), math.rad(-15.298), math.rad(14.496)),
  1896. },
  1897. ["Right Arm"] = {
  1898. CFrame = CFrame.new(-0.168, -0.264, 0.208) * CFrame.Angles(math.rad(-41.597), math.rad(13.063), math.rad(-8.709)),
  1899. },
  1900. },
  1901. },
  1902. },
  1903. [3.6] = {
  1904. ["HumanoidRootPart"] = {
  1905. ["Torso"] = {
  1906. CFrame = CFrame.new(0.724, 0.29, -0.596) * CFrame.Angles(math.rad(23.033), math.rad(15.47), math.rad(16.616)),
  1907. ["Left Leg"] = {
  1908. CFrame = CFrame.new(-0.607, 0.715, 0.522) * CFrame.Angles(math.rad(6.073), math.rad(2.464), math.rad(-29.565)),
  1909. },
  1910. ["Right Leg"] = {
  1911. CFrame = CFrame.new(-0.401, 0.136, 0.591) * CFrame.Angles(math.rad(39.821), math.rad(-49.79), math.rad(44.805)),
  1912. },
  1913. ["Left Arm"] = {
  1914. CFrame = CFrame.new(0.303, 0.872, 0.446) * CFrame.Angles(math.rad(-56.551), math.rad(-37.185), math.rad(-156.016)),
  1915. },
  1916. ["Head"] = {
  1917. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-21.199), math.rad(-7.391), math.rad(24.694)),
  1918. },
  1919. ["Right Arm"] = {
  1920. CFrame = CFrame.new(-0.205, -0.249, 0.22) * CFrame.Angles(math.rad(-43.201), math.rad(11.918), math.rad(-7.162)),
  1921. },
  1922. },
  1923. },
  1924. },
  1925. [3.65] = {
  1926. ["HumanoidRootPart"] = {
  1927. ["Torso"] = {
  1928. CFrame = CFrame.new(0.877, 0.307, -0.505) * CFrame.Angles(math.rad(21.601), math.rad(17.704), math.rad(16.043)),
  1929. ["Left Leg"] = {
  1930. CFrame = CFrame.new(-0.563, 0.611, 0.49) * CFrame.Angles(math.rad(5.386), math.rad(1.776), math.rad(-30.424)),
  1931. },
  1932. ["Right Leg"] = {
  1933. CFrame = CFrame.new(-0.493, -0.102, 0.25) * CFrame.Angles(math.rad(38.617), math.rad(-52.827), math.rad(55.462)),
  1934. },
  1935. ["Left Arm"] = {
  1936. CFrame = CFrame.new(0.21, 0.863, 0.356) * CFrame.Angles(math.rad(-49.504), math.rad(-21.944), math.rad(-156.475)),
  1937. },
  1938. ["Head"] = {
  1939. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-21.715), math.rad(-4.698), math.rad(29.45)),
  1940. },
  1941. ["Right Arm"] = {
  1942. CFrame = CFrame.new(-0.255, -0.247, 0.246) * CFrame.Angles(math.rad(-46.868), math.rad(16.272), math.rad(-9.969)),
  1943. },
  1944. },
  1945. },
  1946. },
  1947. [3.7] = {
  1948. ["HumanoidRootPart"] = {
  1949. ["Torso"] = {
  1950. CFrame = CFrame.new(0.954, 0.337, -0.507) * CFrame.Angles(math.rad(17.991), math.rad(15.928), math.rad(16.673)),
  1951. ["Left Leg"] = {
  1952. CFrame = CFrame.new(-0.473, 0.493, 0.455) * CFrame.Angles(math.rad(7.506), math.rad(1.547), math.rad(-28.992)),
  1953. },
  1954. ["Right Leg"] = {
  1955. CFrame = CFrame.new(-0.513, -0.041, 0.243) * CFrame.Angles(math.rad(31.455), math.rad(-57.869), math.rad(50.306)),
  1956. },
  1957. ["Left Arm"] = {
  1958. CFrame = CFrame.new(0.101, 0.783, 0.164) * CFrame.Angles(math.rad(-40.394), math.rad(-12.605), math.rad(-156.819)),
  1959. },
  1960. ["Head"] = {
  1961. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-22.116), math.rad(-6.417), math.rad(29.221)),
  1962. },
  1963. ["Right Arm"] = {
  1964. CFrame = CFrame.new(-0.293, -0.256, 0.262) * CFrame.Angles(math.rad(-48.644), math.rad(22.231), math.rad(-13.923)),
  1965. },
  1966. },
  1967. },
  1968. },
  1969. [3.75] = {
  1970. ["HumanoidRootPart"] = {
  1971. ["Torso"] = {
  1972. CFrame = CFrame.new(0.847, 0.296, -0.653) * CFrame.Angles(math.rad(16.788), math.rad(14.725), math.rad(13.694)),
  1973. ["Left Leg"] = {
  1974. CFrame = CFrame.new(-0.598, 0.786, 0.435) * CFrame.Angles(math.rad(3.667), math.rad(8.48), math.rad(-17.361)),
  1975. },
  1976. ["Right Leg"] = {
  1977. CFrame = CFrame.new(-0.37, 0.234, 0.592) * CFrame.Angles(math.rad(27.731), math.rad(-55.119), math.rad(33.06)),
  1978. },
  1979. ["Left Arm"] = {
  1980. CFrame = CFrame.new(-0.073, 0.566, -0.086) * CFrame.Angles(math.rad(-23.377), math.rad(-0.229), math.rad(-160.944)),
  1981. },
  1982. ["Head"] = {
  1983. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-23.663), math.rad(-9.11), math.rad(28.762)),
  1984. },
  1985. ["Right Arm"] = {
  1986. CFrame = CFrame.new(-0.375, -0.268, 0.293) * CFrame.Angles(math.rad(-49.504), math.rad(39.706), math.rad(-24.637)),
  1987. },
  1988. },
  1989. },
  1990. },
  1991. [3.8] = {
  1992. ["HumanoidRootPart"] = {
  1993. ["Torso"] = {
  1994. CFrame = CFrame.new(0.54, 0.232, -0.78) * CFrame.Angles(math.rad(18.449), math.rad(14.095), math.rad(6.933)),
  1995. ["Left Leg"] = {
  1996. CFrame = CFrame.new(-0.513, 1.061, 0.433) * CFrame.Angles(math.rad(-5.558), math.rad(23.319), math.rad(-12.834)),
  1997. },
  1998. ["Right Leg"] = {
  1999. CFrame = CFrame.new(-0.122, 0.331, 0.811) * CFrame.Angles(math.rad(31.054), math.rad(-41.425), math.rad(23.147)),
  2000. },
  2001. ["Left Arm"] = {
  2002. CFrame = CFrame.new(-0.111, 0.461, -0.073) * CFrame.Angles(math.rad(-20.97), math.rad(-0.401), math.rad(-159.454)),
  2003. },
  2004. ["Head"] = {
  2005. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-26.356), math.rad(-2.464), math.rad(28.19)),
  2006. },
  2007. ["Right Arm"] = {
  2008. CFrame = CFrame.new(-0.368, -0.299, 0.321) * CFrame.Angles(math.rad(-55.863), math.rad(44.118), math.rad(-21.944)),
  2009. },
  2010. },
  2011. },
  2012. },
  2013. [3.85] = {
  2014. ["HumanoidRootPart"] = {
  2015. ["Torso"] = {
  2016. CFrame = CFrame.new(0.077, 0.18, -0.964) * CFrame.Angles(math.rad(21.371), math.rad(9.912), math.rad(-6.474)),
  2017. ["Left Leg"] = {
  2018. CFrame = CFrame.new(-0.049, 1.125, 0.25) * CFrame.Angles(math.rad(-19.824), math.rad(51.853), math.rad(-12.892)),
  2019. },
  2020. ["Right Leg"] = {
  2021. CFrame = CFrame.new(0.373, 0.479, 0.859) * CFrame.Angles(math.rad(33.461), math.rad(-17.876), math.rad(12.892)),
  2022. },
  2023. ["Left Arm"] = {
  2024. CFrame = CFrame.new(-0.516, -0.165, -0.051) * CFrame.Angles(math.rad(-12.261), math.rad(-18.507), math.rad(-168.507)),
  2025. },
  2026. ["Head"] = {
  2027. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-31.971), math.rad(18.048), math.rad(24.924)),
  2028. },
  2029. ["Right Arm"] = {
  2030. CFrame = CFrame.new(0.33, -0.732, 0.034) * CFrame.Angles(math.rad(17.762), math.rad(-45.894), math.rad(139.573)),
  2031. },
  2032. },
  2033. },
  2034. },
  2035. [3.9] = {
  2036. ["HumanoidRootPart"] = {
  2037. ["Torso"] = {
  2038. CFrame = CFrame.new(-0.005, 0.188, -1.002) * CFrame.Angles(math.rad(21.658), math.rad(4.927), math.rad(-9.912)),
  2039. ["Left Leg"] = {
  2040. CFrame = CFrame.new(0.093, 0.989, 0.188) * CFrame.Angles(math.rad(-18.163), math.rad(57.181), math.rad(-15.355)),
  2041. },
  2042. ["Right Leg"] = {
  2043. CFrame = CFrame.new(0.461, 0.693, 0.799) * CFrame.Angles(math.rad(28.075), math.rad(-14.152), math.rad(12.49)),
  2044. },
  2045. ["Left Arm"] = {
  2046. CFrame = CFrame.new(-0.361, -0.389, -0.076) * CFrame.Angles(math.rad(-0.115), math.rad(-25.21), math.rad(-151.605)),
  2047. },
  2048. ["Head"] = {
  2049. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-26.184), math.rad(15.699), math.rad(20.569)),
  2050. },
  2051. ["Right Arm"] = {
  2052. CFrame = CFrame.new(0.275, -0.701, -0.132) * CFrame.Angles(math.rad(9.74), math.rad(-12.433), math.rad(133.843)),
  2053. },
  2054. },
  2055. },
  2056. },
  2057. [3.95] = {
  2058. ["HumanoidRootPart"] = {
  2059. ["Torso"] = {
  2060. CFrame = CFrame.new(0.483, 0.238, -1.038) * CFrame.Angles(math.rad(21.371), math.rad(-1.833), math.rad(-12.089)),
  2061. ["Left Leg"] = {
  2062. CFrame = CFrame.new(-0.135, 1.013, 0.495) * CFrame.Angles(math.rad(3.782), math.rad(47.269), math.rad(-8.48)),
  2063. },
  2064. ["Right Leg"] = {
  2065. CFrame = CFrame.new(0.08, 1.007, 0.481) * CFrame.Angles(math.rad(11.516), math.rad(-33.002), math.rad(32.143)),
  2066. },
  2067. ["Left Arm"] = {
  2068. CFrame = CFrame.new(-0.176, -0.357, -0.007) * CFrame.Angles(math.rad(12.548), math.rad(-23.663), math.rad(-120.894)),
  2069. },
  2070. ["Head"] = {
  2071. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.772), math.rad(3.094), math.rad(14.897)),
  2072. },
  2073. ["Right Arm"] = {
  2074. CFrame = CFrame.new(0.084, -0.198, -0.166) * CFrame.Angles(math.rad(-7.506), math.rad(23.319), math.rad(106.054)),
  2075. },
  2076. },
  2077. },
  2078. },
  2079. [4] = {
  2080. ["HumanoidRootPart"] = {
  2081. ["Torso"] = {
  2082. CFrame = CFrame.new(0.681, 0.271, -0.964) * CFrame.Angles(math.rad(21.371), math.rad(-1.833), math.rad(-12.089)),
  2083. ["Left Leg"] = {
  2084. CFrame = CFrame.new(-0.229, 0.891, 0.6) * CFrame.Angles(math.rad(12.089), math.rad(41.024), math.rad(-9.454)),
  2085. },
  2086. ["Right Leg"] = {
  2087. CFrame = CFrame.new(0.028, 0.851, 0.424) * CFrame.Angles(math.rad(10.313), math.rad(-37.07), math.rad(40.164)),
  2088. },
  2089. ["Left Arm"] = {
  2090. CFrame = CFrame.new(-0.18, -0.324, 0.045) * CFrame.Angles(math.rad(11.23), math.rad(-25.783), math.rad(-118.831)),
  2091. },
  2092. ["Head"] = {
  2093. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.371), math.rad(0.115), math.rad(13.522)),
  2094. },
  2095. ["Right Arm"] = {
  2096. CFrame = CFrame.new(0.046, -0.21, -0.117) * CFrame.Angles(math.rad(-12.662), math.rad(34.893), math.rad(109.951)),
  2097. },
  2098. },
  2099. },
  2100. },
  2101. [4.05] = {
  2102. ["HumanoidRootPart"] = {
  2103. ["Torso"] = {
  2104. CFrame = CFrame.new(0.645, 0.283, -0.59) * CFrame.Angles(math.rad(21.371), math.rad(-1.375), math.rad(-11.115)),
  2105. ["Left Leg"] = {
  2106. CFrame = CFrame.new(-0.244, 0.479, 0.721) * CFrame.Angles(math.rad(17.017), math.rad(35.753), math.rad(-15.928)),
  2107. },
  2108. ["Right Leg"] = {
  2109. CFrame = CFrame.new(0.113, 0.466, 0.472) * CFrame.Angles(math.rad(9.053), math.rad(-32.143), math.rad(40.795)),
  2110. },
  2111. ["Left Arm"] = {
  2112. CFrame = CFrame.new(-0.187, -0.232, 0.134) * CFrame.Angles(math.rad(5.901), math.rad(-33.06), math.rad(-115.852)),
  2113. },
  2114. ["Head"] = {
  2115. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.141), math.rad(-2.349), math.rad(10.313)),
  2116. },
  2117. ["Right Arm"] = {
  2118. CFrame = CFrame.new(-0.002, -0.19, 0.244) * CFrame.Angles(math.rad(-23.663), math.rad(52.827), math.rad(118.373)),
  2119. },
  2120. },
  2121. },
  2122. },
  2123. [4.1] = {
  2124. ["HumanoidRootPart"] = {
  2125. ["Torso"] = {
  2126. CFrame = CFrame.new(0.488, 0.274, -0.422) * CFrame.Angles(math.rad(21.429), math.rad(-0.516), math.rad(-9.11)),
  2127. ["Left Leg"] = {
  2128. CFrame = CFrame.new(-0.194, 0.334, 0.726) * CFrame.Angles(math.rad(14.381), math.rad(35.065), math.rad(-20.569)),
  2129. },
  2130. ["Right Leg"] = {
  2131. CFrame = CFrame.new(0.121, 0.3, 0.496) * CFrame.Angles(math.rad(11.459), math.rad(-29.164), math.rad(38.789)),
  2132. },
  2133. ["Left Arm"] = {
  2134. CFrame = CFrame.new(-0.191, -0.155, 0.17) * CFrame.Angles(math.rad(0.917), math.rad(-36.784), math.rad(-114.305)),
  2135. },
  2136. ["Head"] = {
  2137. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.141), math.rad(-2.636), math.rad(9.11)),
  2138. },
  2139. ["Right Arm"] = {
  2140. CFrame = CFrame.new(-0.016, -0.146, 0.417) * CFrame.Angles(math.rad(-27.674), math.rad(58.614), math.rad(121.352)),
  2141. },
  2142. },
  2143. },
  2144. },
  2145. [4.15] = {
  2146. ["HumanoidRootPart"] = {
  2147. ["Torso"] = {
  2148. CFrame = CFrame.new(0.361, 0.261, -0.341) * CFrame.Angles(math.rad(21.429), math.rad(-0.573), math.rad(-6.589)),
  2149. ["Left Leg"] = {
  2150. CFrame = CFrame.new(-0.111, 0.214, 0.664) * CFrame.Angles(math.rad(12.605), math.rad(33.976), math.rad(-26.471)),
  2151. },
  2152. ["Right Leg"] = {
  2153. CFrame = CFrame.new(0.108, 0.25, 0.491) * CFrame.Angles(math.rad(12.261), math.rad(-29.966), math.rad(37.07)),
  2154. },
  2155. ["Left Arm"] = {
  2156. CFrame = CFrame.new(-0.21, -0.069, 0.132) * CFrame.Angles(math.rad(-13.121), math.rad(-39.477), math.rad(-116.941)),
  2157. },
  2158. ["Head"] = {
  2159. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.084), math.rad(-3.151), math.rad(8.652)),
  2160. },
  2161. ["Right Arm"] = {
  2162. CFrame = CFrame.new(-0.061, 0.021, 0.371) * CFrame.Angles(math.rad(-23.892), math.rad(62.109), math.rad(116.368)),
  2163. },
  2164. },
  2165. },
  2166. },
  2167. [4.2] = {
  2168. ["HumanoidRootPart"] = {
  2169. ["Torso"] = {
  2170. CFrame = CFrame.new(0.341, 0.259, -0.341) * CFrame.Angles(math.rad(21.486), math.rad(-2.063), math.rad(-6.188)),
  2171. ["Left Leg"] = {
  2172. CFrame = CFrame.new(-0.048, 0.136, 0.606) * CFrame.Angles(math.rad(14.209), math.rad(33.403), math.rad(-29.737)),
  2173. },
  2174. ["Right Leg"] = {
  2175. CFrame = CFrame.new(0.09, 0.289, 0.443) * CFrame.Angles(math.rad(9.969), math.rad(-31.856), math.rad(37.873)),
  2176. },
  2177. ["Left Arm"] = {
  2178. CFrame = CFrame.new(-0.379, -0.339, -0.038) * CFrame.Angles(math.rad(-15.814), math.rad(-37.471), math.rad(-133.327)),
  2179. },
  2180. ["Head"] = {
  2181. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.027), math.rad(-3.667), math.rad(8.594)),
  2182. },
  2183. ["Right Arm"] = {
  2184. CFrame = CFrame.new(-0.076, 0.062, 0.089) * CFrame.Angles(math.rad(-12.605), math.rad(51.91), math.rad(108.919)),
  2185. },
  2186. },
  2187. },
  2188. },
  2189. [4.25] = {
  2190. ["HumanoidRootPart"] = {
  2191. ["Torso"] = {
  2192. CFrame = CFrame.new(0.413, 0.26, -0.533) * CFrame.Angles(math.rad(21.486), math.rad(-4.354), math.rad(-5.672)),
  2193. ["Left Leg"] = {
  2194. CFrame = CFrame.new(-0.29, 0.308, 0.817) * CFrame.Angles(math.rad(19.079), math.rad(30.825), math.rad(-18.22)),
  2195. },
  2196. ["Right Leg"] = {
  2197. CFrame = CFrame.new(0.029, 0.524, 0.323) * CFrame.Angles(math.rad(5.271), math.rad(-39.821), math.rad(39.534)),
  2198. },
  2199. ["Left Arm"] = {
  2200. CFrame = CFrame.new(-0.653, -0.587, -0.383) * CFrame.Angles(math.rad(-17.704), math.rad(-31.054), math.rad(-149.427)),
  2201. },
  2202. ["Head"] = {
  2203. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.855), math.rad(-4.87), math.rad(8.594)),
  2204. },
  2205. ["Right Arm"] = {
  2206. CFrame = CFrame.new(0.125, -0.45, -0.354) * CFrame.Angles(math.rad(11.574), math.rad(-3.953), math.rad(144.729)),
  2207. },
  2208. },
  2209. },
  2210. },
  2211. [4.3] = {
  2212. ["HumanoidRootPart"] = {
  2213. ["Torso"] = {
  2214. CFrame = CFrame.new(0.39, 0.25, -0.715) * CFrame.Angles(math.rad(21.486), math.rad(-2.75), math.rad(-6.303)),
  2215. ["Left Leg"] = {
  2216. CFrame = CFrame.new(-0.398, 0.561, 0.957) * CFrame.Angles(math.rad(16.215), math.rad(32.888), math.rad(-9.912)),
  2217. },
  2218. ["Right Leg"] = {
  2219. CFrame = CFrame.new(0.03, 0.707, 0.318) * CFrame.Angles(math.rad(7.047), math.rad(-41.425), math.rad(36.383)),
  2220. },
  2221. ["Left Arm"] = {
  2222. CFrame = CFrame.new(-0.637, -0.518, -0.445) * CFrame.Angles(math.rad(-18.335), math.rad(-30.138), math.rad(-144.328)),
  2223. },
  2224. ["Head"] = {
  2225. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.798), math.rad(-5.443), math.rad(8.709)),
  2226. },
  2227. ["Right Arm"] = {
  2228. CFrame = CFrame.new(0.381, -0.283, -0.154) * CFrame.Angles(math.rad(21.314), math.rad(-26.585), math.rad(151.146)),
  2229. },
  2230. },
  2231. },
  2232. },
  2233. [4.35] = {
  2234. ["HumanoidRootPart"] = {
  2235. ["Torso"] = {
  2236. CFrame = CFrame.new(0.244, 0.2, -1.06) * CFrame.Angles(math.rad(21.486), math.rad(4.354), math.rad(-9.053)),
  2237. ["Left Leg"] = {
  2238. CFrame = CFrame.new(-0.228, 1.198, 0.859) * CFrame.Angles(math.rad(-1.089), math.rad(47.785), math.rad(-2.005)),
  2239. },
  2240. ["Right Leg"] = {
  2241. CFrame = CFrame.new(0.079, 0.947, 0.427) * CFrame.Angles(math.rad(14.61), math.rad(-38.675), math.rad(26.184)),
  2242. },
  2243. ["Left Arm"] = {
  2244. CFrame = CFrame.new(-0.404, -0.102, -0.42) * CFrame.Angles(math.rad(4.297), math.rad(-38.503), math.rad(-95.741)),
  2245. },
  2246. ["Head"] = {
  2247. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.626), math.rad(-6.303), math.rad(9.11)),
  2248. },
  2249. ["Right Arm"] = {
  2250. CFrame = CFrame.new(0.185, 0.073, 0.161) * CFrame.Angles(math.rad(44.118), math.rad(-24.866), math.rad(154.183)),
  2251. },
  2252. },
  2253. },
  2254. },
  2255. [4.4] = {
  2256. ["HumanoidRootPart"] = {
  2257. ["Torso"] = {
  2258. CFrame = CFrame.new(0.145, 0.179, -1.138) * CFrame.Angles(math.rad(21.543), math.rad(5.959), math.rad(-9.683)),
  2259. ["Left Leg"] = {
  2260. CFrame = CFrame.new(-0.103, 1.327, 0.718) * CFrame.Angles(math.rad(-7.964), math.rad(55.29), math.rad(-2.063)),
  2261. },
  2262. ["Right Leg"] = {
  2263. CFrame = CFrame.new(0.121, 0.995, 0.482) * CFrame.Angles(math.rad(16.673), math.rad(-36.268), math.rad(21.83)),
  2264. },
  2265. ["Left Arm"] = {
  2266. CFrame = CFrame.new(-0.395, -0.041, -0.412) * CFrame.Angles(math.rad(17.074), math.rad(-35.18), math.rad(-78.438)),
  2267. },
  2268. ["Head"] = {
  2269. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.626), math.rad(-6.474), math.rad(9.397)),
  2270. },
  2271. ["Right Arm"] = {
  2272. CFrame = CFrame.new(0.254, 0.021, 0.185) * CFrame.Angles(math.rad(48.587), math.rad(-17.59), math.rad(162.949)),
  2273. },
  2274. },
  2275. },
  2276. },
  2277. [4.45] = {
  2278. ["HumanoidRootPart"] = {
  2279. ["Torso"] = {
  2280. CFrame = CFrame.new(-0.129, 0.163, -1.16) * CFrame.Angles(math.rad(21.601), math.rad(-7.047), math.rad(-4.584)),
  2281. ["Left Leg"] = {
  2282. CFrame = CFrame.new(-0.201, 0.941, 0.915) * CFrame.Angles(math.rad(4.297), math.rad(48.071), math.rad(-5.672)),
  2283. },
  2284. ["Right Leg"] = {
  2285. CFrame = CFrame.new(-0.089, 1.293, 0.209) * CFrame.Angles(math.rad(7.563), math.rad(-41.769), math.rad(26.872)),
  2286. },
  2287. ["Left Arm"] = {
  2288. CFrame = CFrame.new(-0.525, -0.264, -0.428) * CFrame.Angles(math.rad(14.61), math.rad(-30.08), math.rad(-81.074)),
  2289. },
  2290. ["Head"] = {
  2291. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.287), math.rad(8.594), math.rad(13.407)),
  2292. },
  2293. ["Right Arm"] = {
  2294. CFrame = CFrame.new(0.776, -0.934, -0.319) * CFrame.Angles(math.rad(-43.086), math.rad(46.925), math.rad(-160.371)),
  2295. },
  2296. },
  2297. },
  2298. },
  2299. [4.5] = {
  2300. ["HumanoidRootPart"] = {
  2301. ["Torso"] = {
  2302. CFrame = CFrame.new(-0.193, 0.163, -1.172) * CFrame.Angles(math.rad(21.887), math.rad(-11.516), math.rad(-2.75)),
  2303. ["Left Leg"] = {
  2304. CFrame = CFrame.new(-0.213, 0.792, 0.921) * CFrame.Angles(math.rad(9.053), math.rad(45.149), math.rad(-8.251)),
  2305. },
  2306. ["Right Leg"] = {
  2307. CFrame = CFrame.new(-0.186, 1.351, 0.064) * CFrame.Angles(math.rad(4.412), math.rad(-45.034), math.rad(30.653)),
  2308. },
  2309. ["Left Arm"] = {
  2310. CFrame = CFrame.new(-0.578, -0.659, -0.496) * CFrame.Angles(math.rad(12.834), math.rad(-29.45), math.rad(-100.497)),
  2311. },
  2312. ["Head"] = {
  2313. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-12.204), math.rad(13.751), math.rad(15.642)),
  2314. },
  2315. ["Right Arm"] = {
  2316. CFrame = CFrame.new(0.405, -0.187, -0.351) * CFrame.Angles(math.rad(-71.047), math.rad(52.827), math.rad(165.528)),
  2317. },
  2318. },
  2319. },
  2320. },
  2321. [4.55] = {
  2322. ["HumanoidRootPart"] = {
  2323. ["Torso"] = {
  2324. CFrame = CFrame.new(-0.076, 0.167, -1.174) * CFrame.Angles(math.rad(21.601), math.rad(-6.818), math.rad(-4.698)),
  2325. ["Left Leg"] = {
  2326. CFrame = CFrame.new(-0.2, 0.963, 0.894) * CFrame.Angles(math.rad(4.87), math.rad(46.811), math.rad(-5.901)),
  2327. },
  2328. ["Right Leg"] = {
  2329. CFrame = CFrame.new(-0.155, 1.27, 0.164) * CFrame.Angles(math.rad(7.85), math.rad(-44.92), math.rad(31.054)),
  2330. },
  2331. ["Left Arm"] = {
  2332. CFrame = CFrame.new(-0.647, -0.799, -0.546) * CFrame.Angles(math.rad(5.558), math.rad(-34.893), math.rad(-112.529)),
  2333. },
  2334. ["Head"] = {
  2335. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.803), math.rad(9.282), math.rad(16.387)),
  2336. },
  2337. ["Right Arm"] = {
  2338. CFrame = CFrame.new(0.685, -0.482, -0.381) * CFrame.Angles(math.rad(-68.812), math.rad(32.601), math.rad(178.362)),
  2339. },
  2340. },
  2341. },
  2342. },
  2343. [4.6] = {
  2344. ["HumanoidRootPart"] = {
  2345. ["Torso"] = {
  2346. CFrame = CFrame.new(-0.13, 0.163, -1.173) * CFrame.Angles(math.rad(21.601), math.rad(-6.818), math.rad(-4.698)),
  2347. ["Left Leg"] = {
  2348. CFrame = CFrame.new(-0.157, 0.962, 0.853) * CFrame.Angles(math.rad(3.323), math.rad(48.358), math.rad(-7.277)),
  2349. },
  2350. ["Right Leg"] = {
  2351. CFrame = CFrame.new(-0.131, 1.284, 0.182) * CFrame.Angles(math.rad(7.735), math.rad(-43.659), math.rad(29.221)),
  2352. },
  2353. ["Left Arm"] = {
  2354. CFrame = CFrame.new(-0.679, -0.91, -0.557) * CFrame.Angles(math.rad(5.157), math.rad(-33.747), math.rad(-119.061)),
  2355. },
  2356. ["Head"] = {
  2357. CFrame = CFrame.new(-0.118, -0.016, -0.015) * CFrame.Angles(math.rad(-11.803), math.rad(9.282), math.rad(16.387)),
  2358. },
  2359. ["Right Arm"] = {
  2360. CFrame = CFrame.new(0.707, -0.513, -0.448) * CFrame.Angles(math.rad(-68.182), math.rad(32.258), math.rad(-179.851)),
  2361. },
  2362. },
  2363. },
  2364. },
  2365. [4.65] = {
  2366. ["HumanoidRootPart"] = {
  2367. ["Torso"] = {
  2368. CFrame = CFrame.new(-0.005, 0.16, -1.116) * CFrame.Angles(math.rad(21.486), math.rad(-3.38), math.rad(-6.016)),
  2369. ["Left Leg"] = {
  2370. CFrame = CFrame.new(-0.176, 1.022, 0.823) * CFrame.Angles(math.rad(0.974), math.rad(47.441), math.rad(-5.615)),
  2371. },
  2372. ["Right Leg"] = {
  2373. CFrame = CFrame.new(-0.076, 1.166, 0.248) * CFrame.Angles(math.rad(8.881), math.rad(-44.576), math.rad(29.221)),
  2374. },
  2375. ["Left Arm"] = {
  2376. CFrame = CFrame.new(-0.714, -0.926, -0.55) * CFrame.Angles(math.rad(-0.286), math.rad(-35.466), math.rad(-124.16)),
  2377. },
  2378. ["Head"] = {
  2379. CFrame = CFrame.new(-0.072, -0.01, -0.015) * CFrame.Angles(math.rad(-11.459), math.rad(5.615), math.rad(17.074)),
  2380. },
  2381. ["Right Arm"] = {
  2382. CFrame = CFrame.new(0.734, -0.557, -0.385) * CFrame.Angles(math.rad(-66.979), math.rad(36.784), math.rad(-177.961)),
  2383. },
  2384. },
  2385. },
  2386. },
  2387. [4.7] = {
  2388. ["HumanoidRootPart"] = {
  2389. ["Torso"] = {
  2390. CFrame = CFrame.new(0.077, 0.16, -1.159) * CFrame.Angles(math.rad(21.658), math.rad(-1.833), math.rad(-2.063)),
  2391. ["Left Leg"] = {
  2392. CFrame = CFrame.new(-0.224, 1.084, 0.81) * CFrame.Angles(math.rad(3.839), math.rad(41.597), math.rad(-8.824)),
  2393. },
  2394. ["Right Leg"] = {
  2395. CFrame = CFrame.new(-0.187, 1.159, 0.211) * CFrame.Angles(math.rad(11.058), math.rad(-52.483), math.rad(32.659)),
  2396. },
  2397. ["Left Arm"] = {
  2398. CFrame = CFrame.new(-0.696, -0.829, -0.536) * CFrame.Angles(math.rad(-5.099), math.rad(-37.471), math.rad(-122.498)),
  2399. },
  2400. ["Head"] = {
  2401. CFrame = CFrame.new(0.1, -0.01, -0.018) * CFrame.Angles(math.rad(-10.829), math.rad(3.782), math.rad(7.219)),
  2402. },
  2403. ["Right Arm"] = {
  2404. CFrame = CFrame.new(0.72, -0.585, -0.357) * CFrame.Angles(math.rad(-66.578), math.rad(43.602), math.rad(-177.273)),
  2405. },
  2406. },
  2407. },
  2408. },
  2409. [4.75] = {
  2410. ["HumanoidRootPart"] = {
  2411. ["Torso"] = {
  2412. CFrame = CFrame.new(0.097, 0.155, -1.256) * CFrame.Angles(math.rad(21.658), math.rad(-1.833), math.rad(-2.063)),
  2413. ["Left Leg"] = {
  2414. CFrame = CFrame.new(-0.212, 1.177, 0.807) * CFrame.Angles(math.rad(3.667), math.rad(42.399), math.rad(-7.448)),
  2415. },
  2416. ["Right Leg"] = {
  2417. CFrame = CFrame.new(-0.293, 1.189, 0.142) * CFrame.Angles(math.rad(14.095), math.rad(-55.061), math.rad(38.732)),
  2418. },
  2419. ["Left Arm"] = {
  2420. CFrame = CFrame.new(-0.638, -0.744, -0.401) * CFrame.Angles(math.rad(-3.839), math.rad(-37.987), math.rad(-117.915)),
  2421. },
  2422. ["Head"] = {
  2423. CFrame = CFrame.new(-0.092, -0.038, -0.066) * CFrame.Angles(math.rad(-10.829), math.rad(3.782), math.rad(7.219)),
  2424. },
  2425. ["Right Arm"] = {
  2426. CFrame = CFrame.new(0.384, -0.307, -0.351) * CFrame.Angles(math.rad(-43.717), math.rad(71.333), math.rad(150.631)),
  2427. },
  2428. },
  2429. },
  2430. },
  2431. [4.8] = {
  2432. ["HumanoidRootPart"] = {
  2433. ["Torso"] = {
  2434. CFrame = CFrame.new(0.098, 0.166, -1.106) * CFrame.Angles(math.rad(21.658), math.rad(-1.833), math.rad(-2.063)),
  2435. ["Left Leg"] = {
  2436. CFrame = CFrame.new(-0.209, 1.029, 0.765) * CFrame.Angles(math.rad(4.068), math.rad(40.508), math.rad(-10.772)),
  2437. },
  2438. ["Right Leg"] = {
  2439. CFrame = CFrame.new(-0.173, 1.099, 0.205) * CFrame.Angles(math.rad(10.256), math.rad(-53.056), math.rad(33.805)),
  2440. },
  2441. ["Left Arm"] = {
  2442. CFrame = CFrame.new(-0.527, -0.305, -0.307) * CFrame.Angles(math.rad(17.361), math.rad(-27.788), math.rad(-76.433)),
  2443. },
  2444. ["Head"] = {
  2445. CFrame = CFrame.new(-0.083, -0.046, -0.064) * CFrame.Angles(math.rad(-9.912), math.rad(3.38), math.rad(5.959)),
  2446. },
  2447. ["Right Arm"] = {
  2448. CFrame = CFrame.new(0.223, -0.055, -0.361) * CFrame.Angles(math.rad(37.414), math.rad(60.619), math.rad(62.567)),
  2449. },
  2450. },
  2451. },
  2452. },
  2453. [4.85] = {
  2454. ["HumanoidRootPart"] = {
  2455. ["Torso"] = {
  2456. CFrame = CFrame.new(0.288, 0.162, -0.888) * CFrame.Angles(math.rad(25.439), math.rad(2.235), math.rad(3.151)),
  2457. ["Left Leg"] = {
  2458. CFrame = CFrame.new(-0.182, 0.827, 0.628) * CFrame.Angles(math.rad(8.652), math.rad(28.476), math.rad(-25.955)),
  2459. },
  2460. ["Right Leg"] = {
  2461. CFrame = CFrame.new(-0.22, 0.739, 0.186) * CFrame.Angles(math.rad(16.329), math.rad(-57.983), math.rad(44.863)),
  2462. },
  2463. ["Left Arm"] = {
  2464. CFrame = CFrame.new(-0.254, -0.15, -0.327) * CFrame.Angles(math.rad(-22.976), math.rad(-48.071), math.rad(-124.676)),
  2465. },
  2466. ["Head"] = {
  2467. CFrame = CFrame.new(-0.036, -0.054, -0.057) * CFrame.Angles(math.rad(-4.698), math.rad(1.146), math.rad(-0.344)),
  2468. },
  2469. ["Right Arm"] = {
  2470. CFrame = CFrame.new(0.498, 0.11, -0.236) * CFrame.Angles(math.rad(14.897), math.rad(22.116), math.rad(47.842)),
  2471. },
  2472. },
  2473. },
  2474. },
  2475. [4.9] = {
  2476. ["HumanoidRootPart"] = {
  2477. ["Torso"] = {
  2478. CFrame = CFrame.new(0.356, 0.157, -0.835) * CFrame.Angles(math.rad(26.643), math.rad(3.896), math.rad(4.87)),
  2479. ["Left Leg"] = {
  2480. CFrame = CFrame.new(-0.164, 0.766, 0.579) * CFrame.Angles(math.rad(9.11), math.rad(24.866), math.rad(-30.711)),
  2481. },
  2482. ["Right Leg"] = {
  2483. CFrame = CFrame.new(-0.253, 0.599, 0.138) * CFrame.Angles(math.rad(19.595), math.rad(-59.874), math.rad(50.879)),
  2484. },
  2485. ["Left Arm"] = {
  2486. CFrame = CFrame.new(-0.238, -0.109, -0.337) * CFrame.Angles(math.rad(-12.949), math.rad(-51.222), math.rad(-113.56)),
  2487. },
  2488. ["Head"] = {
  2489. CFrame = CFrame.new(-0.015, -0.055, -0.053) * CFrame.Angles(math.rad(-1.891), math.rad(-0.115), math.rad(-3.151)),
  2490. },
  2491. ["Right Arm"] = {
  2492. CFrame = CFrame.new(0.229, 0.012, -0.192) * CFrame.Angles(math.rad(32.888), math.rad(32.372), math.rad(51.051)),
  2493. },
  2494. },
  2495. },
  2496. },
  2497. [4.95] = {
  2498. ["HumanoidRootPart"] = {
  2499. ["Torso"] = {
  2500. CFrame = CFrame.new(0.317, 0.128, -0.68) * CFrame.Angles(math.rad(24.58), math.rad(4.297), math.rad(4.756)),
  2501. ["Left Leg"] = {
  2502. CFrame = CFrame.new(-0.315, 0.704, 0.58) * CFrame.Angles(math.rad(4.641), math.rad(27.674), math.rad(-23.491)),
  2503. },
  2504. ["Right Leg"] = {
  2505. CFrame = CFrame.new(-0.194, 0.468, 0.11) * CFrame.Angles(math.rad(11.803), math.rad(-58.785), math.rad(42.571)),
  2506. },
  2507. ["Left Arm"] = {
  2508. CFrame = CFrame.new(-0.308, -0.07, -0.42) * CFrame.Angles(math.rad(16.272), math.rad(-40.909), math.rad(-80.329)),
  2509. },
  2510. ["Head"] = {
  2511. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(1.547), math.rad(-0.859), math.rad(-4.297)),
  2512. },
  2513. ["Right Arm"] = {
  2514. CFrame = CFrame.new(0.096, -0.277, -0.102) * CFrame.Angles(math.rad(39.305), math.rad(67.609), math.rad(76.662)),
  2515. },
  2516. },
  2517. },
  2518. },
  2519. [5] = {
  2520. ["HumanoidRootPart"] = {
  2521. ["Torso"] = {
  2522. CFrame = CFrame.new(0.271, 0.099, -0.585) * CFrame.Angles(math.rad(22.345), math.rad(4.354), math.rad(4.756)),
  2523. ["Left Leg"] = {
  2524. CFrame = CFrame.new(-0.449, 0.666, 0.593) * CFrame.Angles(math.rad(0.057), math.rad(30.195), math.rad(-15.527)),
  2525. },
  2526. ["Right Leg"] = {
  2527. CFrame = CFrame.new(-0.161, 0.411, 0.094) * CFrame.Angles(math.rad(5.214), math.rad(-57.697), math.rad(34.32)),
  2528. },
  2529. ["Left Arm"] = {
  2530. CFrame = CFrame.new(-0.333, -0.073, -0.513) * CFrame.Angles(math.rad(24.465), math.rad(-34.492), math.rad(-68.411)),
  2531. },
  2532. ["Head"] = {
  2533. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(2.578), math.rad(-0.974), math.rad(-4.24)),
  2534. },
  2535. ["Right Arm"] = {
  2536. CFrame = CFrame.new(0.273, -0.402, -0.124) * CFrame.Angles(math.rad(-2.005), math.rad(69.557), math.rad(120.149)),
  2537. },
  2538. },
  2539. },
  2540. },
  2541. [5.05] = {
  2542. ["HumanoidRootPart"] = {
  2543. ["Torso"] = {
  2544. CFrame = CFrame.new(0.153, 0.041, -0.391) * CFrame.Angles(math.rad(16.387), math.rad(4.183), math.rad(4.813)),
  2545. ["Left Leg"] = {
  2546. CFrame = CFrame.new(-0.429, 0.46, 0.565) * CFrame.Angles(math.rad(-8.48), math.rad(33.117), math.rad(-7.391)),
  2547. },
  2548. ["Right Leg"] = {
  2549. CFrame = CFrame.new(-0.177, 0.258, 0.028) * CFrame.Angles(math.rad(-5.615), math.rad(-53.457), math.rad(20.569)),
  2550. },
  2551. ["Left Arm"] = {
  2552. CFrame = CFrame.new(-0.271, -0.094, -0.646) * CFrame.Angles(math.rad(3.266), math.rad(-45.264), math.rad(-96.314)),
  2553. },
  2554. ["Head"] = {
  2555. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(3.782), math.rad(-1.031), math.rad(-4.125)),
  2556. },
  2557. ["Right Arm"] = {
  2558. CFrame = CFrame.new(0.243, -0.293, -0.155) * CFrame.Angles(math.rad(37.93), math.rad(51.566), math.rad(62.109)),
  2559. },
  2560. },
  2561. },
  2562. },
  2563. [5.1] = {
  2564. ["HumanoidRootPart"] = {
  2565. ["Torso"] = {
  2566. CFrame = CFrame.new(0.092, 0.023, -0.304) * CFrame.Angles(math.rad(13.121), math.rad(4.068), math.rad(4.813)),
  2567. ["Left Leg"] = {
  2568. CFrame = CFrame.new(-0.208, 0.324, 0.541) * CFrame.Angles(math.rad(-8.938), math.rad(32.945), math.rad(-10.542)),
  2569. },
  2570. ["Right Leg"] = {
  2571. CFrame = CFrame.new(-0.218, 0.193, 0.047) * CFrame.Angles(math.rad(-7.162), math.rad(-51.337), math.rad(15.756)),
  2572. },
  2573. ["Left Arm"] = {
  2574. CFrame = CFrame.new(-0.299, -0.173, -0.637) * CFrame.Angles(math.rad(32.773), math.rad(-41.941), math.rad(-60.963)),
  2575. },
  2576. ["Head"] = {
  2577. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(4.068), math.rad(-1.089), math.rad(-4.068)),
  2578. },
  2579. ["Right Arm"] = {
  2580. CFrame = CFrame.new(0.195, -0.495, -0.12) * CFrame.Angles(math.rad(32.601), math.rad(58.843), math.rad(80.73)),
  2581. },
  2582. },
  2583. },
  2584. },
  2585. [5.15] = {
  2586. ["HumanoidRootPart"] = {
  2587. ["Torso"] = {
  2588. CFrame = CFrame.new(-0.006, 0.035, -0.173) * CFrame.Angles(math.rad(7.105), math.rad(3.896), math.rad(4.87)),
  2589. ["Left Leg"] = {
  2590. CFrame = CFrame.new(0.135, 0.131, 0.491) * CFrame.Angles(math.rad(-9.568), math.rad(31.627), math.rad(-14.381)),
  2591. },
  2592. ["Right Leg"] = {
  2593. CFrame = CFrame.new(-0.249, 0.112, 0.097) * CFrame.Angles(math.rad(-9.626), math.rad(-48.071), math.rad(6.36)),
  2594. },
  2595. ["Left Arm"] = {
  2596. CFrame = CFrame.new(-0.454, -0.378, -0.513) * CFrame.Angles(math.rad(30.653), math.rad(-8.48), math.rad(-39.878)),
  2597. },
  2598. ["Head"] = {
  2599. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(4.297), math.rad(-1.089), math.rad(-4.011)),
  2600. },
  2601. ["Right Arm"] = {
  2602. CFrame = CFrame.new(0.271, -0.57, -0.083) * CFrame.Angles(math.rad(20.397), math.rad(63.255), math.rad(110.008)),
  2603. },
  2604. },
  2605. },
  2606. },
  2607. [5.2] = {
  2608. ["HumanoidRootPart"] = {
  2609. ["Torso"] = {
  2610. CFrame = CFrame.new(-0.034, 0.06, -0.137) * CFrame.Angles(math.rad(4.641), math.rad(3.839), math.rad(4.87)),
  2611. ["Left Leg"] = {
  2612. CFrame = CFrame.new(0.119, 0.116, 0.487) * CFrame.Angles(math.rad(-11.402), math.rad(30.711), math.rad(-10.485)),
  2613. },
  2614. ["Right Leg"] = {
  2615. CFrame = CFrame.new(-0.258, 0.088, 0.075) * CFrame.Angles(math.rad(-11.688), math.rad(-46.811), math.rad(3.209)),
  2616. },
  2617. ["Left Arm"] = {
  2618. CFrame = CFrame.new(-0.484, -0.388, -0.364) * CFrame.Angles(math.rad(22.804), math.rad(-2.349), math.rad(-42.342)),
  2619. },
  2620. ["Head"] = {
  2621. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(4.297), math.rad(-1.089), math.rad(-4.011)),
  2622. },
  2623. ["Right Arm"] = {
  2624. CFrame = CFrame.new(0.175, -0.221, -0.126) * CFrame.Angles(math.rad(65.317), math.rad(46.18), math.rad(77.98)),
  2625. },
  2626. },
  2627. },
  2628. },
  2629. [5.25] = {
  2630. ["HumanoidRootPart"] = {
  2631. ["Torso"] = {
  2632. CFrame = CFrame.new(-0.055, 0.106, -0.11) * CFrame.Angles(math.rad(0.401), math.rad(3.896), math.rad(4.87)),
  2633. ["Left Leg"] = {
  2634. CFrame = CFrame.new(0.019, 0.131, 0.496) * CFrame.Angles(math.rad(-14.267), math.rad(28.648), math.rad(-1.146)),
  2635. },
  2636. ["Right Leg"] = {
  2637. CFrame = CFrame.new(-0.224, 0.084, 0.075) * CFrame.Angles(math.rad(-16.215), math.rad(-44.748), math.rad(-4.526)),
  2638. },
  2639. ["Left Arm"] = {
  2640. CFrame = CFrame.new(-0.378, -0.059, -0.165) * CFrame.Angles(math.rad(10.084), math.rad(9.167), math.rad(-53.858)),
  2641. },
  2642. ["Head"] = {
  2643. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-4.584), math.rad(-0.344), math.rad(-4.584)),
  2644. },
  2645. ["Right Arm"] = {
  2646. CFrame = CFrame.new(0.593, 0.017, 0.483) * CFrame.Angles(math.rad(122.556), math.rad(4.526), math.rad(55.119)),
  2647. },
  2648. },
  2649. },
  2650. },
  2651. [5.3] = {
  2652. ["HumanoidRootPart"] = {
  2653. ["Torso"] = {
  2654. CFrame = CFrame.new(-0.056, 0.132, -0.108) * CFrame.Angles(math.rad(-1.891), math.rad(3.896), math.rad(4.87)),
  2655. ["Left Leg"] = {
  2656. CFrame = CFrame.new(-0.045, 0.14, 0.501) * CFrame.Angles(math.rad(-15.699), math.rad(27.445), math.rad(3.953)),
  2657. },
  2658. ["Right Leg"] = {
  2659. CFrame = CFrame.new(-0.186, 0.091, 0.089) * CFrame.Angles(math.rad(-18.85), math.rad(-43.602), math.rad(-9.339)),
  2660. },
  2661. ["Left Arm"] = {
  2662. CFrame = CFrame.new(-0.125, -0.13, -0.285) * CFrame.Angles(math.rad(17.303), math.rad(12.147), math.rad(-129.947)),
  2663. },
  2664. ["Head"] = {
  2665. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-12.433), math.rad(0.401), math.rad(-5.042)),
  2666. },
  2667. ["Right Arm"] = {
  2668. CFrame = CFrame.new(0.602, -0.341, 0.605) * CFrame.Angles(math.rad(150.23), math.rad(-6.646), math.rad(64.114)),
  2669. },
  2670. },
  2671. },
  2672. },
  2673. [5.35] = {
  2674. ["HumanoidRootPart"] = {
  2675. ["Torso"] = {
  2676. CFrame = CFrame.new(-0.042, 0.182, -0.302) * CFrame.Angles(math.rad(-6.303), math.rad(3.896), math.rad(4.87)),
  2677. ["Left Leg"] = {
  2678. CFrame = CFrame.new(-0.463, 0.26, 0.616) * CFrame.Angles(math.rad(-19.309), math.rad(25.382), math.rad(24.293)),
  2679. },
  2680. ["Right Leg"] = {
  2681. CFrame = CFrame.new(0.194, 0.234, 0.352) * CFrame.Angles(math.rad(-26.986), math.rad(-41.425), math.rad(-32.086)),
  2682. },
  2683. ["Left Arm"] = {
  2684. CFrame = CFrame.new(-0.242, 0.25, -0.21) * CFrame.Angles(math.rad(16.616), math.rad(8.308), math.rad(-155.157)),
  2685. },
  2686. ["Head"] = {
  2687. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-24.408), math.rad(1.604), math.rad(-5.5)),
  2688. },
  2689. ["Right Arm"] = {
  2690. CFrame = CFrame.new(0.624, -0.547, 0.559) * CFrame.Angles(math.rad(158.824), math.rad(-11.23), math.rad(65.661)),
  2691. },
  2692. },
  2693. },
  2694. },
  2695. [5.4] = {
  2696. ["HumanoidRootPart"] = {
  2697. ["Torso"] = {
  2698. CFrame = CFrame.new(-0.036, 0.192, -0.49) * CFrame.Angles(math.rad(-7.162), math.rad(3.896), math.rad(4.87)),
  2699. ["Left Leg"] = {
  2700. CFrame = CFrame.new(-0.694, 0.351, 0.672) * CFrame.Angles(math.rad(-21.085), math.rad(25.038), math.rad(33.805)),
  2701. },
  2702. ["Right Leg"] = {
  2703. CFrame = CFrame.new(0.394, 0.349, 0.472) * CFrame.Angles(math.rad(-31.856), math.rad(-41.196), math.rad(-42.857)),
  2704. },
  2705. ["Left Arm"] = {
  2706. CFrame = CFrame.new(-0.328, 0.076, -0.366) * CFrame.Angles(math.rad(16.272), math.rad(4.813), math.rad(-158.709)),
  2707. },
  2708. ["Head"] = {
  2709. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-26.929), math.rad(1.891), math.rad(-5.558)),
  2710. },
  2711. ["Right Arm"] = {
  2712. CFrame = CFrame.new(0.702, -0.531, 0.409) * CFrame.Angles(math.rad(154.641), math.rad(-15.986), math.rad(61.364)),
  2713. },
  2714. },
  2715. },
  2716. },
  2717. [5.45] = {
  2718. ["HumanoidRootPart"] = {
  2719. ["Torso"] = {
  2720. CFrame = CFrame.new(-0.076, -0.021, -0.895) * CFrame.Angles(math.rad(28.018), math.rad(3.896), math.rad(4.87)),
  2721. ["Left Leg"] = {
  2722. CFrame = CFrame.new(-0.169, 0.868, 0.708) * CFrame.Angles(math.rad(11.459), math.rad(26.528), math.rad(-23.95)),
  2723. },
  2724. ["Right Leg"] = {
  2725. CFrame = CFrame.new(-0.185, 0.818, 0.477) * CFrame.Angles(math.rad(21.83), math.rad(-50.764), math.rad(29.966)),
  2726. },
  2727. ["Left Arm"] = {
  2728. CFrame = CFrame.new(-0.115, -0.253, -0.948) * CFrame.Angles(math.rad(6.589), math.rad(-33.289), math.rad(-93.106)),
  2729. },
  2730. ["Head"] = {
  2731. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(0.172), math.rad(-0.745), math.rad(-4.297)),
  2732. },
  2733. ["Right Arm"] = {
  2734. CFrame = CFrame.new(0.786, -0.642, 0.304) * CFrame.Angles(math.rad(148.912), math.rad(-11.402), math.rad(49.332)),
  2735. },
  2736. },
  2737. },
  2738. },
  2739. [5.5] = {
  2740. ["HumanoidRootPart"] = {
  2741. ["Torso"] = {
  2742. CFrame = CFrame.new(-0.076, -0.007, -0.984) * CFrame.Angles(math.rad(33.289), math.rad(3.896), math.rad(4.87)),
  2743. ["Left Leg"] = {
  2744. CFrame = CFrame.new(-0.069, 0.882, 0.722) * CFrame.Angles(math.rad(16.157), math.rad(22.861), math.rad(-33.002)),
  2745. },
  2746. ["Right Leg"] = {
  2747. CFrame = CFrame.new(-0.317, 0.819, 0.451) * CFrame.Angles(math.rad(29.737), math.rad(-46.811), math.rad(42.685)),
  2748. },
  2749. ["Left Arm"] = {
  2750. CFrame = CFrame.new(-0.114, -0.227, -0.943) * CFrame.Angles(math.rad(11.402), math.rad(-29.049), math.rad(-85.944)),
  2751. },
  2752. ["Head"] = {
  2753. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-0.63), math.rad(-0.745), math.rad(-4.354)),
  2754. },
  2755. ["Right Arm"] = {
  2756. CFrame = CFrame.new(0.793, -0.702, 0.309) * CFrame.Angles(math.rad(147.995), math.rad(-6.073), math.rad(42.628)),
  2757. },
  2758. },
  2759. },
  2760. },
  2761. [5.55] = {
  2762. ["HumanoidRootPart"] = {
  2763. ["Torso"] = {
  2764. CFrame = CFrame.new(-0.076, 0, -1.023) * CFrame.Angles(math.rad(35.523), math.rad(3.896), math.rad(4.87)),
  2765. ["Left Leg"] = {
  2766. CFrame = CFrame.new(-0.082, 0.912, 0.755) * CFrame.Angles(math.rad(17.762), math.rad(20.626), math.rad(-34.435)),
  2767. },
  2768. ["Right Leg"] = {
  2769. CFrame = CFrame.new(-0.326, 0.852, 0.452) * CFrame.Angles(math.rad(32.315), math.rad(-46.524), math.rad(45.665)),
  2770. },
  2771. ["Left Arm"] = {
  2772. CFrame = CFrame.new(-0.052, -0.118, -0.94) * CFrame.Angles(math.rad(14.267), math.rad(-26.299), math.rad(-81.016)),
  2773. },
  2774. ["Head"] = {
  2775. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-5.443), math.rad(-0.458), math.rad(-4.641)),
  2776. },
  2777. ["Right Arm"] = {
  2778. CFrame = CFrame.new(0.776, -0.702, 0.304) * CFrame.Angles(math.rad(146.792), math.rad(0.802), math.rad(31.856)),
  2779. },
  2780. },
  2781. },
  2782. },
  2783. [5.6] = {
  2784. ["HumanoidRootPart"] = {
  2785. ["Torso"] = {
  2786. CFrame = CFrame.new(-0.076, -0.005, -0.975) * CFrame.Angles(math.rad(34.492), math.rad(3.896), math.rad(4.87)),
  2787. ["Left Leg"] = {
  2788. CFrame = CFrame.new(-0.17, 0.912, 0.772) * CFrame.Angles(math.rad(16.73), math.rad(21.142), math.rad(-30.653)),
  2789. },
  2790. ["Right Leg"] = {
  2791. CFrame = CFrame.new(-0.226, 0.873, 0.483) * CFrame.Angles(math.rad(29.966), math.rad(-48.759), math.rad(40.451)),
  2792. },
  2793. ["Left Arm"] = {
  2794. CFrame = CFrame.new(-0.047, -0.104, -0.755) * CFrame.Angles(math.rad(14.037), math.rad(-30.424), math.rad(-79.813)),
  2795. },
  2796. ["Head"] = {
  2797. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-8.537), math.rad(-0.286), math.rad(-4.87)),
  2798. },
  2799. ["Right Arm"] = {
  2800. CFrame = CFrame.new(0.632, -0.487, 0.269) * CFrame.Angles(math.rad(140.776), math.rad(10.027), math.rad(34.836)),
  2801. },
  2802. },
  2803. },
  2804. },
  2805. [5.65] = {
  2806. ["HumanoidRootPart"] = {
  2807. ["Torso"] = {
  2808. CFrame = CFrame.new(-0.075, -0.022, -0.718) * CFrame.Angles(math.rad(29.565), math.rad(3.953), math.rad(4.927)),
  2809. ["Left Leg"] = {
  2810. CFrame = CFrame.new(-0.463, 0.774, 0.787) * CFrame.Angles(math.rad(11.631), math.rad(23.319), math.rad(-18.277)),
  2811. },
  2812. ["Right Leg"] = {
  2813. CFrame = CFrame.new(0.174, 0.786, 0.586) * CFrame.Angles(math.rad(15.527), math.rad(-52.655), math.rad(17.59)),
  2814. },
  2815. ["Left Arm"] = {
  2816. CFrame = CFrame.new(-0.021, -0.056, -0.133) * CFrame.Angles(math.rad(7.162), math.rad(-40.451), math.rad(-83.022)),
  2817. },
  2818. ["Head"] = {
  2819. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.35), math.rad(0.286), math.rad(-5.099)),
  2820. },
  2821. ["Right Arm"] = {
  2822. CFrame = CFrame.new(0.096, -0.277, -0.578) * CFrame.Angles(math.rad(40.508), math.rad(-5.558), math.rad(115.967)),
  2823. },
  2824. },
  2825. },
  2826. },
  2827. [5.7] = {
  2828. ["HumanoidRootPart"] = {
  2829. ["Torso"] = {
  2830. CFrame = CFrame.new(-0.076, -0.021, -0.594) * CFrame.Angles(math.rad(28.018), math.rad(3.896), math.rad(4.87)),
  2831. ["Left Leg"] = {
  2832. CFrame = CFrame.new(-0.541, 0.669, 0.787) * CFrame.Angles(math.rad(10.141), math.rad(23.377), math.rad(-15.642)),
  2833. },
  2834. ["Right Leg"] = {
  2835. CFrame = CFrame.new(0.315, 0.697, 0.604) * CFrame.Angles(math.rad(10.313), math.rad(-52.082), math.rad(10.657)),
  2836. },
  2837. ["Left Arm"] = {
  2838. CFrame = CFrame.new(-0.048, -0.025, -0.036) * CFrame.Angles(math.rad(1.604), math.rad(-37.357), math.rad(-90.184)),
  2839. },
  2840. ["Head"] = {
  2841. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-14.152), math.rad(0.573), math.rad(-5.099)),
  2842. },
  2843. ["Right Arm"] = {
  2844. CFrame = CFrame.new(0.025, -0.146, -0.267) * CFrame.Angles(math.rad(10.6), math.rad(-19.309), math.rad(87.319)),
  2845. },
  2846. },
  2847. },
  2848. },
  2849. [5.75] = {
  2850. ["HumanoidRootPart"] = {
  2851. ["Torso"] = {
  2852. CFrame = CFrame.new(-0.221, -0.009, -0.476) * CFrame.Angles(math.rad(27.617), math.rad(-2.693), math.rad(2.177)),
  2853. ["Left Leg"] = {
  2854. CFrame = CFrame.new(-0.56, 0.386, 0.852) * CFrame.Angles(math.rad(14.324), math.rad(26.299), math.rad(-14.095)),
  2855. },
  2856. ["Right Leg"] = {
  2857. CFrame = CFrame.new(0.493, 0.771, 0.551) * CFrame.Angles(math.rad(3.094), math.rad(-47.384), math.rad(7.448)),
  2858. },
  2859. ["Left Arm"] = {
  2860. CFrame = CFrame.new(-0.383, -0.154, -0.234) * CFrame.Angles(math.rad(-2.406), math.rad(-5.901), math.rad(-148.912)),
  2861. },
  2862. ["Head"] = {
  2863. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.636), math.rad(2.578), math.rad(2.693)),
  2864. },
  2865. ["Right Arm"] = {
  2866. CFrame = CFrame.new(0.321, 0.13, -0.084) * CFrame.Angles(math.rad(43.086), math.rad(-34.377), math.rad(135.963)),
  2867. },
  2868. },
  2869. },
  2870. },
  2871. [5.8] = {
  2872. ["HumanoidRootPart"] = {
  2873. ["Torso"] = {
  2874. CFrame = CFrame.new(-0.298, -0.004, -0.466) * CFrame.Angles(math.rad(27.502), math.rad(-5.5), math.rad(-0.917)),
  2875. ["Left Leg"] = {
  2876. CFrame = CFrame.new(-0.544, 0.319, 0.899) * CFrame.Angles(math.rad(15.241), math.rad(30.195), math.rad(-11.803)),
  2877. },
  2878. ["Right Leg"] = {
  2879. CFrame = CFrame.new(0.608, 0.828, 0.535) * CFrame.Angles(math.rad(1.547), math.rad(-42.743), math.rad(6.245)),
  2880. },
  2881. ["Left Arm"] = {
  2882. CFrame = CFrame.new(-0.427, -0.211, -0.297) * CFrame.Angles(math.rad(3.953), math.rad(-2.75), math.rad(-164.84)),
  2883. },
  2884. ["Head"] = {
  2885. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.579), math.rad(3.839), math.rad(8.193)),
  2886. },
  2887. ["Right Arm"] = {
  2888. CFrame = CFrame.new(0.205, 0.395, 0.063) * CFrame.Angles(math.rad(50.649), math.rad(-27.846), math.rad(138.77)),
  2889. },
  2890. },
  2891. },
  2892. },
  2893. [5.85] = {
  2894. ["HumanoidRootPart"] = {
  2895. ["Torso"] = {
  2896. CFrame = CFrame.new(-0.362, -0.019, -0.796) * CFrame.Angles(math.rad(27.044), math.rad(-5.901), math.rad(-7.047)),
  2897. ["Left Leg"] = {
  2898. CFrame = CFrame.new(-0.616, 0.637, 1.127) * CFrame.Angles(math.rad(8.193), math.rad(41.138), math.rad(6.589)),
  2899. },
  2900. ["Right Leg"] = {
  2901. CFrame = CFrame.new(0.767, 1.112, 0.543) * CFrame.Angles(math.rad(1.375), math.rad(-37.357), math.rad(-1.604)),
  2902. },
  2903. ["Left Arm"] = {
  2904. CFrame = CFrame.new(-0.131, -0.559, -0.355) * CFrame.Angles(math.rad(17.475), math.rad(-18.621), math.rad(-82.506)),
  2905. },
  2906. ["Head"] = {
  2907. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.923), math.rad(5.099), math.rad(13.35)),
  2908. },
  2909. ["Right Arm"] = {
  2910. CFrame = CFrame.new(0.183, 0.362, 0.092) * CFrame.Angles(math.rad(37.471), math.rad(-39.19), math.rad(112.586)),
  2911. },
  2912. },
  2913. },
  2914. },
  2915. [5.9] = {
  2916. ["HumanoidRootPart"] = {
  2917. ["Torso"] = {
  2918. CFrame = CFrame.new(-0.448, -0.025, -0.911) * CFrame.Angles(math.rad(26.986), math.rad(-5.787), math.rad(-8.079)),
  2919. ["Left Leg"] = {
  2920. CFrame = CFrame.new(-0.57, 0.777, 1.129) * CFrame.Angles(math.rad(1.776), math.rad(46.811), math.rad(11.516)),
  2921. },
  2922. ["Right Leg"] = {
  2923. CFrame = CFrame.new(0.861, 1.174, 0.567) * CFrame.Angles(math.rad(2.636), math.rad(-33.805), math.rad(-6.245)),
  2924. },
  2925. ["Left Arm"] = {
  2926. CFrame = CFrame.new(-0.335, -0.077, -0.32) * CFrame.Angles(math.rad(20.397), math.rad(-19.595), math.rad(-39.935)),
  2927. },
  2928. ["Head"] = {
  2929. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.923), math.rad(5.214), math.rad(13.694)),
  2930. },
  2931. ["Right Arm"] = {
  2932. CFrame = CFrame.new(0.194, 0.318, 0.081) * CFrame.Angles(math.rad(31.455), math.rad(-41.31), math.rad(104.565)),
  2933. },
  2934. },
  2935. },
  2936. },
  2937. [5.95] = {
  2938. ["HumanoidRootPart"] = {
  2939. ["Torso"] = {
  2940. CFrame = CFrame.new(-0.68, -0.011, -0.523) * CFrame.Angles(math.rad(26.986), math.rad(-5.787), math.rad(-8.079)),
  2941. ["Left Leg"] = {
  2942. CFrame = CFrame.new(-0.437, 0.473, 1.001) * CFrame.Angles(math.rad(0.516), math.rad(47.613), math.rad(-1.948)),
  2943. },
  2944. ["Right Leg"] = {
  2945. CFrame = CFrame.new(1.291, 0.65, 0.689) * CFrame.Angles(math.rad(11.803), math.rad(-21.944), math.rad(-11.86)),
  2946. },
  2947. ["Left Arm"] = {
  2948. CFrame = CFrame.new(-0.43, -0.187, -0.387) * CFrame.Angles(math.rad(22.116), math.rad(-21.543), math.rad(-40.164)),
  2949. },
  2950. ["Head"] = {
  2951. CFrame = CFrame.new(-0.006, -0.05, -0.038) * CFrame.Angles(math.rad(-12.548), math.rad(2.693), math.rad(12.433)),
  2952. },
  2953. ["Right Arm"] = {
  2954. CFrame = CFrame.new(0.188, 0.325, 0.12) * CFrame.Angles(math.rad(40.852), math.rad(-43.43), math.rad(114.878)),
  2955. },
  2956. },
  2957. },
  2958. },
  2959. [6] = {
  2960. ["HumanoidRootPart"] = {
  2961. ["Torso"] = {
  2962. CFrame = CFrame.new(-0.66, 0.006, -0.303) * CFrame.Angles(math.rad(26.413), math.rad(-5.214), math.rad(-7.85)),
  2963. ["Left Leg"] = {
  2964. CFrame = CFrame.new(-0.36, 0.258, 0.895) * CFrame.Angles(math.rad(2.807), math.rad(44.462), math.rad(-10.714)),
  2965. },
  2966. ["Right Leg"] = {
  2967. CFrame = CFrame.new(1.248, 0.489, 0.637) * CFrame.Angles(math.rad(11.173), math.rad(-22.689), math.rad(-7.334)),
  2968. },
  2969. ["Left Arm"] = {
  2970. CFrame = CFrame.new(-0.447, -0.219, -0.443) * CFrame.Angles(math.rad(23.778), math.rad(-23.491), math.rad(-40.394)),
  2971. },
  2972. ["Head"] = {
  2973. CFrame = CFrame.new(-0.007, -0.045, -0.023) * CFrame.Angles(math.rad(-11.287), math.rad(0.115), math.rad(11.115)),
  2974. },
  2975. ["Right Arm"] = {
  2976. CFrame = CFrame.new(0.171, 0.348, 0.162) * CFrame.Angles(math.rad(52.54), math.rad(-42.857), math.rad(127.369)),
  2977. },
  2978. },
  2979. },
  2980. },
  2981. [6.05] = {
  2982. ["HumanoidRootPart"] = {
  2983. ["Torso"] = {
  2984. CFrame = CFrame.new(-0.534, 0.066, -0.036) * CFrame.Angles(math.rad(23.147), math.rad(-2.005), math.rad(-6.188)),
  2985. ["Left Leg"] = {
  2986. CFrame = CFrame.new(-0.164, -0.029, 0.676) * CFrame.Angles(math.rad(2.406), math.rad(39.19), math.rad(-22.861)),
  2987. },
  2988. ["Right Leg"] = {
  2989. CFrame = CFrame.new(1.036, 0.231, 0.518) * CFrame.Angles(math.rad(8.594), math.rad(-26.7), math.rad(-0.802)),
  2990. },
  2991. ["Left Arm"] = {
  2992. CFrame = CFrame.new(-0.415, -0.207, -0.557) * CFrame.Angles(math.rad(33.69), math.rad(-34.721), math.rad(-39.362)),
  2993. },
  2994. ["Head"] = {
  2995. CFrame = CFrame.new(-0.009, -0.033, 0.01) * CFrame.Angles(math.rad(-8.824), math.rad(-5.901), math.rad(7.964)),
  2996. },
  2997. ["Right Arm"] = {
  2998. CFrame = CFrame.new(0.018, 0.439, 0.268) * CFrame.Angles(math.rad(81.131), math.rad(-17.475), math.rad(160.657)),
  2999. },
  3000. },
  3001. },
  3002. },
  3003. [6.1] = {
  3004. ["HumanoidRootPart"] = {
  3005. ["Torso"] = {
  3006. CFrame = CFrame.new(-0.451, 0.1, 0.029) * CFrame.Angles(math.rad(21.257), math.rad(-0.172), math.rad(-5.157)),
  3007. ["Left Leg"] = {
  3008. CFrame = CFrame.new(-0.101, -0.096, 0.622) * CFrame.Angles(math.rad(1.604), math.rad(36.841), math.rad(-25.382)),
  3009. },
  3010. ["Right Leg"] = {
  3011. CFrame = CFrame.new(0.896, 0.145, 0.444) * CFrame.Angles(math.rad(6.875), math.rad(-28.877), math.rad(2.12)),
  3012. },
  3013. ["Left Arm"] = {
  3014. CFrame = CFrame.new(-0.371, -0.182, -0.593) * CFrame.Angles(math.rad(40.508), math.rad(-43.487), math.rad(-37.987)),
  3015. },
  3016. ["Head"] = {
  3017. CFrame = CFrame.new(-0.01, -0.028, 0.025) * CFrame.Angles(math.rad(-7.85), math.rad(-8.537), math.rad(6.36)),
  3018. },
  3019. ["Right Arm"] = {
  3020. CFrame = CFrame.new(-0.116, 0.45, 0.292) * CFrame.Angles(math.rad(85.371), math.rad(4.526), math.rad(171.945)),
  3021. },
  3022. },
  3023. },
  3024. },
  3025. [6.15] = {
  3026. ["HumanoidRootPart"] = {
  3027. ["Torso"] = {
  3028. CFrame = CFrame.new(-0.303, 0.148, 0.068) * CFrame.Angles(math.rad(19.251), math.rad(1.833), math.rad(-3.953)),
  3029. ["Left Leg"] = {
  3030. CFrame = CFrame.new(-0.212, -0.054, 0.696) * CFrame.Angles(math.rad(2.349), math.rad(33.633), math.rad(-20.684)),
  3031. },
  3032. ["Right Leg"] = {
  3033. CFrame = CFrame.new(0.634, 0.069, 0.29) * CFrame.Angles(math.rad(3.61), math.rad(-31.856), math.rad(9.397)),
  3034. },
  3035. ["Left Arm"] = {
  3036. CFrame = CFrame.new(-0.193, -0.381, -0.591) * CFrame.Angles(math.rad(49.618), math.rad(-65.432), math.rad(-50.306)),
  3037. },
  3038. ["Head"] = {
  3039. CFrame = CFrame.new(-0.011, -0.023, 0.039) * CFrame.Angles(math.rad(-7.162), math.rad(-11.058), math.rad(3.495)),
  3040. },
  3041. ["Right Arm"] = {
  3042. CFrame = CFrame.new(-0.267, 0.424, 0.26) * CFrame.Angles(math.rad(77.521), math.rad(26.929), math.rad(-172.174)),
  3043. },
  3044. },
  3045. },
  3046. },
  3047. [6.2] = {
  3048. ["HumanoidRootPart"] = {
  3049. ["Torso"] = {
  3050. CFrame = CFrame.new(-0.251, 0.155, 0.066) * CFrame.Angles(math.rad(19.595), math.rad(1.891), math.rad(-3.896)),
  3051. ["Left Leg"] = {
  3052. CFrame = CFrame.new(-0.216, -0.059, 0.697) * CFrame.Angles(math.rad(4.125), math.rad(32.659), math.rad(-21.658)),
  3053. },
  3054. ["Right Leg"] = {
  3055. CFrame = CFrame.new(0.49, 0.044, 0.197) * CFrame.Angles(math.rad(2.75), math.rad(-32.601), math.rad(15.814)),
  3056. },
  3057. ["Left Arm"] = {
  3058. CFrame = CFrame.new(-0.186, -0.547, -0.567) * CFrame.Angles(math.rad(29.908), math.rad(-78.151), math.rad(-79.928)),
  3059. },
  3060. ["Head"] = {
  3061. CFrame = CFrame.new(-0.011, -0.025, 0.035) * CFrame.Angles(math.rad(-7.277), math.rad(-10.141), math.rad(2.406)),
  3062. },
  3063. ["Right Arm"] = {
  3064. CFrame = CFrame.new(-0.297, 0.43, 0.235) * CFrame.Angles(math.rad(71.849), math.rad(29.049), math.rad(-166.96)),
  3065. },
  3066. },
  3067. },
  3068. },
  3069. [6.25] = {
  3070. ["HumanoidRootPart"] = {
  3071. ["Torso"] = {
  3072. CFrame = CFrame.new(-0.17, 0.148, 0.045) * CFrame.Angles(math.rad(21.83), math.rad(1.891), math.rad(-3.896)),
  3073. ["Left Leg"] = {
  3074. CFrame = CFrame.new(-0.052, -0.131, 0.573) * CFrame.Angles(math.rad(7.735), math.rad(30.882), math.rad(-32.429)),
  3075. },
  3076. ["Right Leg"] = {
  3077. CFrame = CFrame.new(0.377, 0.078, 0.116) * CFrame.Angles(math.rad(2.636), math.rad(-34.034), math.rad(23.377)),
  3078. },
  3079. ["Left Arm"] = {
  3080. CFrame = CFrame.new(-0.333, -0.611, -0.554) * CFrame.Angles(math.rad(-69.786), math.rad(-66.921), math.rad(174.007)),
  3081. },
  3082. ["Head"] = {
  3083. CFrame = CFrame.new(-0.009, -0.033, 0.01) * CFrame.Angles(math.rad(-7.907), math.rad(-4.526), math.rad(0.974)),
  3084. },
  3085. ["Right Arm"] = {
  3086. CFrame = CFrame.new(-0.327, 0.484, 0.19) * CFrame.Angles(math.rad(62.682), math.rad(26.872), math.rad(-161.803)),
  3087. },
  3088. },
  3089. },
  3090. },
  3091. [6.3] = {
  3092. ["HumanoidRootPart"] = {
  3093. ["Torso"] = {
  3094. CFrame = CFrame.new(-0.134, 0.139, 0.022) * CFrame.Angles(math.rad(23.319), math.rad(1.833), math.rad(-3.896)),
  3095. ["Left Leg"] = {
  3096. CFrame = CFrame.new(-0.061, -0.096, 0.567) * CFrame.Angles(math.rad(9.282), math.rad(30.08), math.rad(-34.034)),
  3097. },
  3098. ["Right Leg"] = {
  3099. CFrame = CFrame.new(0.362, 0.116, 0.103) * CFrame.Angles(math.rad(2.922), math.rad(-34.721), math.rad(25.84)),
  3100. },
  3101. ["Left Arm"] = {
  3102. CFrame = CFrame.new(-0.384, -0.587, -0.548) * CFrame.Angles(math.rad(-73.568), math.rad(-58.9), math.rad(167.762)),
  3103. },
  3104. ["Head"] = {
  3105. CFrame = CFrame.new(-0.008, -0.039, -0.007) * CFrame.Angles(math.rad(-8.537), math.rad(-0.802), math.rad(0.516)),
  3106. },
  3107. ["Right Arm"] = {
  3108. CFrame = CFrame.new(-0.336, 0.518, 0.171) * CFrame.Angles(math.rad(59.187), math.rad(24.866), math.rad(-161.001)),
  3109. },
  3110. },
  3111. },
  3112. },
  3113. [6.35] = {
  3114. ["HumanoidRootPart"] = {
  3115. ["Torso"] = {
  3116. CFrame = CFrame.new(-0.052, 0.118, -0.06) * CFrame.Angles(math.rad(26.127), math.rad(1.776), math.rad(-3.896)),
  3117. ["Left Leg"] = {
  3118. CFrame = CFrame.new(-0.083, -0.027, 0.534) * CFrame.Angles(math.rad(11.688), math.rad(28.648), math.rad(-36.555)),
  3119. },
  3120. ["Right Leg"] = {
  3121. CFrame = CFrame.new(0.321, 0.188, 0.07) * CFrame.Angles(math.rad(3.151), math.rad(-36.669), math.rad(30.653)),
  3122. },
  3123. ["Left Arm"] = {
  3124. CFrame = CFrame.new(-0.432, -0.571, -0.509) * CFrame.Angles(math.rad(-73.682), math.rad(-53.629), math.rad(160.6)),
  3125. },
  3126. ["Head"] = {
  3127. CFrame = CFrame.new(-0.006, -0.05, -0.038) * CFrame.Angles(math.rad(-11.058), math.rad(6.245), math.rad(-0.344)),
  3128. },
  3129. ["Right Arm"] = {
  3130. CFrame = CFrame.new(-0.347, 0.58, 0.143) * CFrame.Angles(math.rad(54.202), math.rad(21.314), math.rad(-160.944)),
  3131. },
  3132. },
  3133. },
  3134. },
  3135. [6.4] = {
  3136. ["HumanoidRootPart"] = {
  3137. ["Torso"] = {
  3138. CFrame = CFrame.new(0, 0.111, -0.123) * CFrame.Angles(math.rad(27.044), math.rad(1.776), math.rad(-3.896)),
  3139. ["Left Leg"] = {
  3140. CFrame = CFrame.new(-0.211, 0.078, 0.585) * CFrame.Angles(math.rad(12.49), math.rad(28.132), math.rad(-32.028)),
  3141. },
  3142. ["Right Leg"] = {
  3143. CFrame = CFrame.new(0.295, 0.214, 0.051) * CFrame.Angles(math.rad(2.693), math.rad(-38.102), math.rad(32.716)),
  3144. },
  3145. ["Left Arm"] = {
  3146. CFrame = CFrame.new(-0.442, -0.598, -0.471) * CFrame.Angles(math.rad(-72.536), math.rad(-54.717), math.rad(157.048)),
  3147. },
  3148. ["Head"] = {
  3149. CFrame = CFrame.new(-0.006, -0.053, -0.048) * CFrame.Angles(math.rad(-13.063), math.rad(8.594), math.rad(-0.745)),
  3150. },
  3151. ["Right Arm"] = {
  3152. CFrame = CFrame.new(-0.35, 0.599, 0.135) * CFrame.Angles(math.rad(52.827), math.rad(20.225), math.rad(-161.23)),
  3153. },
  3154. },
  3155. },
  3156. },
  3157. [6.45] = {
  3158. ["HumanoidRootPart"] = {
  3159. ["Torso"] = {
  3160. CFrame = CFrame.new(0.137, 0.103, -0.317) * CFrame.Angles(math.rad(25.898), math.rad(1.891), math.rad(-6.532)),
  3161. ["Left Leg"] = {
  3162. CFrame = CFrame.new(-0.631, 0.455, 0.682) * CFrame.Angles(math.rad(7.334), math.rad(33.461), math.rad(-7.678)),
  3163. },
  3164. ["Right Leg"] = {
  3165. CFrame = CFrame.new(0.385, 0.371, 0.135) * CFrame.Angles(math.rad(-0.917), math.rad(-39.419), math.rad(26.929)),
  3166. },
  3167. ["Left Arm"] = {
  3168. CFrame = CFrame.new(0.051, -0.66, -0.283) * CFrame.Angles(math.rad(31.283), math.rad(-74.427), math.rad(-104.049)),
  3169. },
  3170. ["Head"] = {
  3171. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-21.658), math.rad(8.995), math.rad(-2.005)),
  3172. },
  3173. ["Right Arm"] = {
  3174. CFrame = CFrame.new(-0.287, 0.439, 0.047) * CFrame.Angles(math.rad(52.025), math.rad(20.34), math.rad(-160.371)),
  3175. },
  3176. },
  3177. },
  3178. },
  3179. [6.5] = {
  3180. ["HumanoidRootPart"] = {
  3181. ["Torso"] = {
  3182. CFrame = CFrame.new(0.176, 0.098, -0.432) * CFrame.Angles(math.rad(24.465), math.rad(2.292), math.rad(-9.225)),
  3183. ["Left Leg"] = {
  3184. CFrame = CFrame.new(-0.665, 0.626, 0.451) * CFrame.Angles(math.rad(-4.698), math.rad(42.112), math.rad(2.349)),
  3185. },
  3186. ["Right Leg"] = {
  3187. CFrame = CFrame.new(0.544, 0.544, 0.255) * CFrame.Angles(math.rad(-2.406), math.rad(-38.102), math.rad(17.876)),
  3188. },
  3189. ["Left Arm"] = {
  3190. CFrame = CFrame.new(0.342, -0.438, -0.21) * CFrame.Angles(math.rad(41.024), math.rad(-33.06), math.rad(-83.308)),
  3191. },
  3192. ["Head"] = {
  3193. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-25.955), math.rad(8.136), math.rad(-2.349)),
  3194. },
  3195. ["Right Arm"] = {
  3196. CFrame = CFrame.new(-0.182, 0.27, -0.012) * CFrame.Angles(math.rad(56.379), math.rad(21.543), math.rad(-162.548)),
  3197. },
  3198. },
  3199. },
  3200. },
  3201. [6.55] = {
  3202. ["HumanoidRootPart"] = {
  3203. ["Torso"] = {
  3204. CFrame = CFrame.new(0.15, 0.379, -0.54) * CFrame.Angles(math.rad(29.278), math.rad(2.406), math.rad(-9.225)),
  3205. ["Left Leg"] = {
  3206. CFrame = CFrame.new(-0.422, 0.784, 0.3) * CFrame.Angles(math.rad(7.964), math.rad(45.264), math.rad(-24.924)),
  3207. },
  3208. ["Right Leg"] = {
  3209. CFrame = CFrame.new(0.454, 0.591, 0.301) * CFrame.Angles(math.rad(13.636), math.rad(-35.466), math.rad(37.987)),
  3210. },
  3211. ["Left Arm"] = {
  3212. CFrame = CFrame.new(-0.343, -0.093, 0.226) * CFrame.Angles(math.rad(17.59), math.rad(41.368), math.rad(-74.37)),
  3213. },
  3214. ["Head"] = {
  3215. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-20.283), math.rad(5.558), math.rad(8.995)),
  3216. },
  3217. ["Right Arm"] = {
  3218. CFrame = CFrame.new(-0.466, -0.354, -0.031) * CFrame.Angles(math.rad(46.696), math.rad(37.07), math.rad(100.898)),
  3219. },
  3220. },
  3221. },
  3222. },
  3223. [6.6] = {
  3224. ["HumanoidRootPart"] = {
  3225. ["Torso"] = {
  3226. CFrame = CFrame.new(0.138, 0.466, -0.69) * CFrame.Angles(math.rad(32.2), math.rad(2.292), math.rad(-9.225)),
  3227. ["Left Leg"] = {
  3228. CFrame = CFrame.new(-0.298, 0.897, 0.358) * CFrame.Angles(math.rad(15.756), math.rad(42.17), math.rad(-35.065)),
  3229. },
  3230. ["Right Leg"] = {
  3231. CFrame = CFrame.new(0.398, 0.71, 0.361) * CFrame.Angles(math.rad(19.652), math.rad(-33.289), math.rad(44.519)),
  3232. },
  3233. ["Left Arm"] = {
  3234. CFrame = CFrame.new(-0.283, -0.08, 0.299) * CFrame.Angles(math.rad(31.513), math.rad(47.326), math.rad(-93.335)),
  3235. },
  3236. ["Head"] = {
  3237. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-18.22), math.rad(5.042), math.rad(13.006)),
  3238. },
  3239. ["Right Arm"] = {
  3240. CFrame = CFrame.new(0.019, 0.148, -0.159) * CFrame.Angles(math.rad(31.685), math.rad(44.863), math.rad(65.718)),
  3241. },
  3242. },
  3243. },
  3244. },
  3245. [6.65] = {
  3246. ["HumanoidRootPart"] = {
  3247. ["Torso"] = {
  3248. CFrame = CFrame.new(0.08, 0.337, -0.622) * CFrame.Angles(math.rad(29.45), math.rad(2.177), math.rad(-9.225)),
  3249. ["Left Leg"] = {
  3250. CFrame = CFrame.new(-0.335, 0.832, 0.346) * CFrame.Angles(math.rad(8.766), math.rad(46.009), math.rad(-25.382)),
  3251. },
  3252. ["Right Leg"] = {
  3253. CFrame = CFrame.new(0.435, 0.694, 0.348) * CFrame.Angles(math.rad(14.381), math.rad(-34.721), math.rad(34.836)),
  3254. },
  3255. ["Left Arm"] = {
  3256. CFrame = CFrame.new(-0.359, -0.327, 0.104) * CFrame.Angles(math.rad(40.164), math.rad(48.873), math.rad(-130.978)),
  3257. },
  3258. ["Head"] = {
  3259. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-17.819), math.rad(2.005), math.rad(13.293)),
  3260. },
  3261. ["Right Arm"] = {
  3262. CFrame = CFrame.new(0.094, -0.211, -0.201) * CFrame.Angles(math.rad(17.59), math.rad(58.843), math.rad(89.668)),
  3263. },
  3264. },
  3265. },
  3266. },
  3267. [6.7] = {
  3268. ["HumanoidRootPart"] = {
  3269. ["Torso"] = {
  3270. CFrame = CFrame.new(-0.044, 0.255, -0.306) * CFrame.Angles(math.rad(22.632), math.rad(2.292), math.rad(-9.225)),
  3271. ["Left Leg"] = {
  3272. CFrame = CFrame.new(-0.204, 0.375, 0.105) * CFrame.Angles(math.rad(-5.443), math.rad(47.326), math.rad(-21.887)),
  3273. },
  3274. ["Right Leg"] = {
  3275. CFrame = CFrame.new(0.152, 0.187, 0.016) * CFrame.Angles(math.rad(6.646), math.rad(-32.315), math.rad(38.503)),
  3276. },
  3277. ["Left Arm"] = {
  3278. CFrame = CFrame.new(-0.343, -0.562, 0.02) * CFrame.Angles(math.rad(37.013), math.rad(44.06), math.rad(-143.182)),
  3279. },
  3280. ["Head"] = {
  3281. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-17.361), math.rad(-1.146), math.rad(13.522)),
  3282. },
  3283. ["Right Arm"] = {
  3284. CFrame = CFrame.new(0.179, -0.305, -0.249) * CFrame.Angles(math.rad(-7.277), math.rad(61.306), math.rad(120.207)),
  3285. },
  3286. },
  3287. },
  3288. },
  3289. [6.75] = {
  3290. ["HumanoidRootPart"] = {
  3291. ["Torso"] = {
  3292. CFrame = CFrame.new(0.025, 0.288, -0.386) * CFrame.Angles(math.rad(15.699), math.rad(3.667), math.rad(-8.938)),
  3293. ["Left Leg"] = {
  3294. CFrame = CFrame.new(-0.305, 0.509, 0.204) * CFrame.Angles(math.rad(-12.834), math.rad(45.951), math.rad(-4.354)),
  3295. },
  3296. ["Right Leg"] = {
  3297. CFrame = CFrame.new(0.208, 0.31, 0.076) * CFrame.Angles(math.rad(-0.057), math.rad(-34.435), math.rad(24.694)),
  3298. },
  3299. ["Left Arm"] = {
  3300. CFrame = CFrame.new(-0.199, -0.351, -0.028) * CFrame.Angles(math.rad(31.341), math.rad(42.972), math.rad(-97.288)),
  3301. },
  3302. ["Head"] = {
  3303. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-28.075), math.rad(-2.464), math.rad(12.147)),
  3304. },
  3305. ["Right Arm"] = {
  3306. CFrame = CFrame.new(0.373, -0.071, -0.664) * CFrame.Angles(math.rad(52.025), math.rad(51.108), math.rad(42.8)),
  3307. },
  3308. },
  3309. },
  3310. },
  3311. [6.8] = {
  3312. ["HumanoidRootPart"] = {
  3313. ["Torso"] = {
  3314. CFrame = CFrame.new(0.048, 0.283, -0.611) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3315. ["Left Leg"] = {
  3316. CFrame = CFrame.new(-0.414, 0.763, 0.319) * CFrame.Angles(math.rad(-14.381), math.rad(47.842), math.rad(5.042)),
  3317. },
  3318. ["Right Leg"] = {
  3319. CFrame = CFrame.new(0.541, 0.664, 0.333) * CFrame.Angles(math.rad(-1.776), math.rad(-36.841), math.rad(7.506)),
  3320. },
  3321. ["Left Arm"] = {
  3322. CFrame = CFrame.new(-0.106, -0.173, -0.055) * CFrame.Angles(math.rad(30.768), math.rad(41.597), math.rad(-84.339)),
  3323. },
  3324. ["Head"] = {
  3325. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-31.856), math.rad(-2.75), math.rad(11.688)),
  3326. },
  3327. ["Right Arm"] = {
  3328. CFrame = CFrame.new(0.444, 0.044, -0.797) * CFrame.Angles(math.rad(51.051), math.rad(34.549), math.rad(29.049)),
  3329. },
  3330. },
  3331. },
  3332. },
  3333. [6.85] = {
  3334. ["HumanoidRootPart"] = {
  3335. ["Torso"] = {
  3336. CFrame = CFrame.new(0.048, 0.238, -1.17) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3337. ["Left Leg"] = {
  3338. CFrame = CFrame.new(-0.19, 1.282, 0.21) * CFrame.Angles(math.rad(-16.157), math.rad(58.728), math.rad(7.62)),
  3339. },
  3340. ["Right Leg"] = {
  3341. CFrame = CFrame.new(0.536, 1.225, 0.427) * CFrame.Angles(math.rad(-5.271), math.rad(-46.41), math.rad(-2.349)),
  3342. },
  3343. ["Left Arm"] = {
  3344. CFrame = CFrame.new(-0.058, 0.059, 0.021) * CFrame.Angles(math.rad(30.367), math.rad(45.722), math.rad(-84.798)),
  3345. },
  3346. ["Head"] = {
  3347. CFrame = CFrame.new(0.082, -0.065, -0.085) * CFrame.Angles(math.rad(-3.094), math.rad(0.859), math.rad(14.954)),
  3348. },
  3349. ["Right Arm"] = {
  3350. CFrame = CFrame.new(0.476, 0.182, -0.802) * CFrame.Angles(math.rad(42.685), math.rad(27.158), math.rad(28.419)),
  3351. },
  3352. },
  3353. },
  3354. },
  3355. [6.9] = {
  3356. ["HumanoidRootPart"] = {
  3357. ["Torso"] = {
  3358. CFrame = CFrame.new(0.088, 0.249, -1.032) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3359. ["Left Leg"] = {
  3360. CFrame = CFrame.new(-0.223, 1.146, 0.289) * CFrame.Angles(math.rad(-11.115), math.rad(53.686), math.rad(4.297)),
  3361. },
  3362. ["Right Leg"] = {
  3363. CFrame = CFrame.new(0.528, 1.086, 0.409) * CFrame.Angles(math.rad(-4.698), math.rad(-44.576), math.rad(0.802)),
  3364. },
  3365. ["Left Arm"] = {
  3366. CFrame = CFrame.new(-0.041, 0.151, 0.065) * CFrame.Angles(math.rad(30.539), math.rad(44.92), math.rad(-86.116)),
  3367. },
  3368. ["Head"] = {
  3369. CFrame = CFrame.new(0.081, -0.062, -0.076) * CFrame.Angles(math.rad(-3.552), math.rad(0.344), math.rad(13.923)),
  3370. },
  3371. ["Right Arm"] = {
  3372. CFrame = CFrame.new(0.476, 0.222, -0.79) * CFrame.Angles(math.rad(41.368), math.rad(26.872), math.rad(29.507)),
  3373. },
  3374. },
  3375. },
  3376. },
  3377. [6.95] = {
  3378. ["HumanoidRootPart"] = {
  3379. ["Torso"] = {
  3380. CFrame = CFrame.new(0.099, 0.238, -0.567) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3381. ["Left Leg"] = {
  3382. CFrame = CFrame.new(-0.17, 0.661, 0.277) * CFrame.Angles(math.rad(-6.761), math.rad(46.524), math.rad(-5.558)),
  3383. },
  3384. ["Right Leg"] = {
  3385. CFrame = CFrame.new(0.365, 0.569, 0.218) * CFrame.Angles(math.rad(-3.094), math.rad(-38.445), math.rad(13.407)),
  3386. },
  3387. ["Left Arm"] = {
  3388. CFrame = CFrame.new(-0.018, 0.29, 0.166) * CFrame.Angles(math.rad(30.882), math.rad(41.597), math.rad(-91.215)),
  3389. },
  3390. ["Head"] = {
  3391. CFrame = CFrame.new(0.076, -0.05, -0.028) * CFrame.Angles(math.rad(-5.959), math.rad(-2.063), math.rad(8.824)),
  3392. },
  3393. ["Right Arm"] = {
  3394. CFrame = CFrame.new(0.452, 0.275, -0.729) * CFrame.Angles(math.rad(40.966), math.rad(29.221), math.rad(34.148)),
  3395. },
  3396. },
  3397. },
  3398. },
  3399. [0.017] = {
  3400. ["HumanoidRootPart"] = {
  3401. ["Torso"] = {
  3402. CFrame = CFrame.new(0.048, 0.197, -0.438) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3403. ["Left Leg"] = {
  3404. CFrame = CFrame.new(-0.057, 0.497, 0.19) * CFrame.Angles(math.rad(-8.193), math.rad(46.524), math.rad(-10.141)),
  3405. },
  3406. ["Right Arm"] = {
  3407. CFrame = CFrame.new(0.438, 0.29, -0.673) * CFrame.Angles(math.rad(38.732), math.rad(29.393), math.rad(37.815)),
  3408. },
  3409. ["Head"] = {
  3410. CFrame = CFrame.new(0.073, -0.045, -0.007) * CFrame.Angles(math.rad(-7.105), math.rad(-3.037), math.rad(6.417)),
  3411. },
  3412. ["Right Leg"] = {
  3413. CFrame = CFrame.new(0.232, 0.391, 0.1) * CFrame.Angles(math.rad(-2.807), math.rad(-36.555), math.rad(18.449)),
  3414. },
  3415. ["Left Arm"] = {
  3416. CFrame = CFrame.new(-0.011, 0.331, 0.219) * CFrame.Angles(math.rad(30.825), math.rad(40.565), math.rad(-93.106)),
  3417. },
  3418. },
  3419. },
  3420. },
  3421. [0.067] = {
  3422. ["HumanoidRootPart"] = {
  3423. ["Torso"] = {
  3424. CFrame = CFrame.new(0.024, 0.196, -0.3) * CFrame.Angles(math.rad(13.579), math.rad(1.662), math.rad(-8.079)),
  3425. ["Left Leg"] = {
  3426. CFrame = CFrame.new(0.059, 0.259, 0.181) * CFrame.Angles(math.rad(-4.011), math.rad(43.258), math.rad(-15.413)),
  3427. },
  3428. ["Right Arm"] = {
  3429. CFrame = CFrame.new(-0.031, -0.059, -0.553) * CFrame.Angles(math.rad(17.876), math.rad(3.037), math.rad(68.583)),
  3430. },
  3431. ["Head"] = {
  3432. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-5.157), math.rad(-0.688), math.rad(6.474)),
  3433. },
  3434. ["Right Leg"] = {
  3435. CFrame = CFrame.new(-0.002, 0.187, -0.101) * CFrame.Angles(math.rad(-7.277), math.rad(-37.471), math.rad(26.986)),
  3436. },
  3437. ["Left Arm"] = {
  3438. CFrame = CFrame.new(0.004, 0.236, 0.295) * CFrame.Angles(math.rad(6.36), math.rad(44.404), math.rad(-66.52)),
  3439. },
  3440. },
  3441. },
  3442. },
  3443. [0.117] = {
  3444. ["HumanoidRootPart"] = {
  3445. ["Torso"] = {
  3446. CFrame = CFrame.new(0.031, 0.244, -0.261) * CFrame.Angles(math.rad(9.969), math.rad(-2.75), math.rad(-6.818)),
  3447. ["Left Leg"] = {
  3448. CFrame = CFrame.new(0.037, 0.114, 0.31) * CFrame.Angles(math.rad(3.094), math.rad(38.56), math.rad(-12.319)),
  3449. },
  3450. ["Right Arm"] = {
  3451. CFrame = CFrame.new(0.131, 0.083, -0.153) * CFrame.Angles(math.rad(-21.715), math.rad(-8.48), math.rad(23.606)),
  3452. },
  3453. ["Head"] = {
  3454. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-0.745), math.rad(4.526), math.rad(8.079)),
  3455. },
  3456. ["Right Leg"] = {
  3457. CFrame = CFrame.new(-0.009, 0.178, -0.145) * CFrame.Angles(math.rad(-17.418), math.rad(-40.623), math.rad(23.835)),
  3458. },
  3459. ["Left Arm"] = {
  3460. CFrame = CFrame.new(0.337, -0.065, 0.235) * CFrame.Angles(math.rad(-24.637), math.rad(23.09), math.rad(-35.695)),
  3461. },
  3462. },
  3463. },
  3464. },
  3465. [0.167] = {
  3466. ["HumanoidRootPart"] = {
  3467. ["Torso"] = {
  3468. CFrame = CFrame.new(0.017, 0.342, -0.283) * CFrame.Angles(math.rad(1.146), math.rad(-3.953), math.rad(-6.704)),
  3469. ["Left Leg"] = {
  3470. CFrame = CFrame.new(-0.071, 0.094, 0.433) * CFrame.Angles(math.rad(-1.031), math.rad(37.185), math.rad(3.782)),
  3471. },
  3472. ["Right Arm"] = {
  3473. CFrame = CFrame.new(-0.008, 0.083, 0.182) * CFrame.Angles(math.rad(-28.648), math.rad(-8.537), math.rad(19.824)),
  3474. },
  3475. ["Head"] = {
  3476. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-0.344), math.rad(6.99), math.rad(8.594)),
  3477. },
  3478. ["Right Leg"] = {
  3479. CFrame = CFrame.new(0.216, 0.327, -0.073) * CFrame.Angles(math.rad(-29.794), math.rad(-38.102), math.rad(3.094)),
  3480. },
  3481. ["Left Arm"] = {
  3482. CFrame = CFrame.new(0.687, -0.103, 0.18) * CFrame.Angles(math.rad(-21.486), math.rad(6.646), math.rad(-42.342)),
  3483. },
  3484. },
  3485. },
  3486. },
  3487. [0.217] = {
  3488. ["HumanoidRootPart"] = {
  3489. ["Torso"] = {
  3490. CFrame = CFrame.new(-0.026, 0.373, -0.386) * CFrame.Angles(math.rad(-2.521), math.rad(-1.891), math.rad(-6.99)),
  3491. ["Left Leg"] = {
  3492. CFrame = CFrame.new(-0.252, 0.219, 0.547) * CFrame.Angles(math.rad(-10.084), math.rad(37.815), math.rad(17.934)),
  3493. },
  3494. ["Right Arm"] = {
  3495. CFrame = CFrame.new(0.105, 0.164, 0.285) * CFrame.Angles(math.rad(-14.267), math.rad(-18.449), math.rad(37.701)),
  3496. },
  3497. ["Head"] = {
  3498. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.641), math.rad(5.901), math.rad(8.193)),
  3499. },
  3500. ["Right Leg"] = {
  3501. CFrame = CFrame.new(0.55, 0.462, 0.09) * CFrame.Angles(math.rad(-30.94), math.rad(-34.95), math.rad(-14.61)),
  3502. },
  3503. ["Left Arm"] = {
  3504. CFrame = CFrame.new(0.525, -0.159, 0.14) * CFrame.Angles(math.rad(-22.517), math.rad(4.641), math.rad(-53.113)),
  3505. },
  3506. },
  3507. },
  3508. },
  3509. [0.267] = {
  3510. ["HumanoidRootPart"] = {
  3511. ["Torso"] = {
  3512. CFrame = CFrame.new(-0.077, 0.395, -0.675) * CFrame.Angles(math.rad(-6.073), math.rad(2.063), math.rad(-7.105)),
  3513. ["Left Leg"] = {
  3514. CFrame = CFrame.new(-0.509, 0.523, 0.649) * CFrame.Angles(math.rad(-26.184), math.rad(39.018), math.rad(36.841)),
  3515. },
  3516. ["Right Arm"] = {
  3517. CFrame = CFrame.new(-0.071, 0.101, 0.192) * CFrame.Angles(math.rad(17.361), math.rad(4.24), math.rad(72.078)),
  3518. },
  3519. ["Head"] = {
  3520. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-10.714), math.rad(2.75), math.rad(7.219)),
  3521. },
  3522. ["Right Leg"] = {
  3523. CFrame = CFrame.new(0.969, 0.562, 0.274) * CFrame.Angles(math.rad(-31.856), math.rad(-32.028), math.rad(-35.581)),
  3524. },
  3525. ["Left Arm"] = {
  3526. CFrame = CFrame.new(0.234, -0.132, -0.174) * CFrame.Angles(math.rad(-20.34), math.rad(-8.079), math.rad(-72.823)),
  3527. },
  3528. },
  3529. },
  3530. },
  3531. [0.317] = {
  3532. ["HumanoidRootPart"] = {
  3533. ["Torso"] = {
  3534. CFrame = CFrame.new(-0.071, 0.361, -0.799) * CFrame.Angles(math.rad(-3.094), math.rad(2.578), math.rad(-7.105)),
  3535. ["Left Leg"] = {
  3536. CFrame = CFrame.new(-0.516, 0.697, 0.651) * CFrame.Angles(math.rad(-26.299), math.rad(41.826), math.rad(35.294)),
  3537. },
  3538. ["Right Arm"] = {
  3539. CFrame = CFrame.new(-0.096, 0.115, -0.006) * CFrame.Angles(math.rad(31.054), math.rad(26.299), math.rad(61.536)),
  3540. },
  3541. ["Head"] = {
  3542. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-10.485), math.rad(0.974), math.rad(7.219)),
  3543. },
  3544. ["Right Leg"] = {
  3545. CFrame = CFrame.new(1.03, 0.695, 0.303) * CFrame.Angles(math.rad(-32.258), math.rad(-35.008), math.rad(-37.013)),
  3546. },
  3547. ["Left Arm"] = {
  3548. CFrame = CFrame.new(0.252, -0.19, -0.378) * CFrame.Angles(math.rad(-12.605), math.rad(-26.929), math.rad(-87.204)),
  3549. },
  3550. },
  3551. },
  3552. },
  3553. [0.367] = {
  3554. ["HumanoidRootPart"] = {
  3555. ["Torso"] = {
  3556. CFrame = CFrame.new(-0.077, 0.201, -0.932) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3557. ["Left Leg"] = {
  3558. CFrame = CFrame.new(-0.222, 0.965, 0.605) * CFrame.Angles(math.rad(-9.568), math.rad(48.415), math.rad(8.881)),
  3559. },
  3560. ["Right Arm"] = {
  3561. CFrame = CFrame.new(-0.059, -0.099, -0.512) * CFrame.Angles(math.rad(50.363), math.rad(52.311), math.rad(45.493)),
  3562. },
  3563. ["Head"] = {
  3564. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.474), math.rad(-0.859), math.rad(7.735)),
  3565. },
  3566. ["Right Leg"] = {
  3567. CFrame = CFrame.new(0.816, 1.032, 0.307) * CFrame.Angles(math.rad(-22.403), math.rad(-47.154), math.rad(-21.601)),
  3568. },
  3569. ["Left Arm"] = {
  3570. CFrame = CFrame.new(0.214, 0.05, -0.628) * CFrame.Angles(math.rad(24.007), math.rad(-50.879), math.rad(-70.703)),
  3571. },
  3572. },
  3573. },
  3574. },
  3575. [0.417] = {
  3576. ["HumanoidRootPart"] = {
  3577. ["Torso"] = {
  3578. CFrame = CFrame.new(-0.078, 0.142, -0.892) * CFrame.Angles(math.rad(16.501), math.rad(2.005), math.rad(-7.105)),
  3579. ["Left Leg"] = {
  3580. CFrame = CFrame.new(-0.122, 0.935, 0.596) * CFrame.Angles(math.rad(-2.12), math.rad(47.555), math.rad(-2.464)),
  3581. },
  3582. ["Right Arm"] = {
  3583. CFrame = CFrame.new(-0.087, -0.208, -0.571) * CFrame.Angles(math.rad(56.723), math.rad(53.572), math.rad(48.415)),
  3584. },
  3585. ["Head"] = {
  3586. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.917), math.rad(-0.057), math.rad(8.193)),
  3587. },
  3588. ["Right Leg"] = {
  3589. CFrame = CFrame.new(0.724, 1.035, 0.324) * CFrame.Angles(math.rad(-14.381), math.rad(-48.472), math.rad(-12.032)),
  3590. },
  3591. ["Left Arm"] = {
  3592. CFrame = CFrame.new(0.13, -0.065, -0.611) * CFrame.Angles(math.rad(19.423), math.rad(-57.181), math.rad(-83.251)),
  3593. },
  3594. },
  3595. },
  3596. },
  3597. [0.467] = {
  3598. ["HumanoidRootPart"] = {
  3599. ["Torso"] = {
  3600. CFrame = CFrame.new(-0.077, 0.12, -0.447) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3601. ["Left Leg"] = {
  3602. CFrame = CFrame.new(-0.054, 0.471, 0.489) * CFrame.Angles(math.rad(0.401), math.rad(42.743), math.rad(-14.668)),
  3603. },
  3604. ["Right Arm"] = {
  3605. CFrame = CFrame.new(-0.123, -0.45, -0.64) * CFrame.Angles(math.rad(70.073), math.rad(64.916), math.rad(60.218)),
  3606. },
  3607. ["Head"] = {
  3608. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(15.126), math.rad(1.833), math.rad(8.308)),
  3609. },
  3610. ["Right Leg"] = {
  3611. CFrame = CFrame.new(0.719, 0.61, 0.285) * CFrame.Angles(math.rad(-7.448), math.rad(-40.623), math.rad(-0.688)),
  3612. },
  3613. ["Left Arm"] = {
  3614. CFrame = CFrame.new(-0.147, -0.364, -0.548) * CFrame.Angles(math.rad(-23.95), math.rad(-63.656), math.rad(-144.156)),
  3615. },
  3616. },
  3617. },
  3618. },
  3619. [0.517] = {
  3620. ["HumanoidRootPart"] = {
  3621. ["Torso"] = {
  3622. CFrame = CFrame.new(-0.077, 0.12, -0.267) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3623. ["Left Leg"] = {
  3624. CFrame = CFrame.new(0.123, 0.192, 0.319) * CFrame.Angles(math.rad(0.745), math.rad(41.482), math.rad(-25.21)),
  3625. },
  3626. ["Right Arm"] = {
  3627. CFrame = CFrame.new(-0.012, -0.496, -0.657) * CFrame.Angles(math.rad(66.234), math.rad(75.401), math.rad(69.099)),
  3628. },
  3629. ["Head"] = {
  3630. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(11.975), math.rad(1.432), math.rad(8.308)),
  3631. },
  3632. ["Right Leg"] = {
  3633. CFrame = CFrame.new(0.603, 0.407, 0.18) * CFrame.Angles(math.rad(-6.073), math.rad(-38.503), math.rad(6.99)),
  3634. },
  3635. ["Left Arm"] = {
  3636. CFrame = CFrame.new(-0.295, -0.491, -0.51) * CFrame.Angles(math.rad(-37.701), math.rad(-61.478), math.rad(-166.215)),
  3637. },
  3638. },
  3639. },
  3640. },
  3641. [0.567] = {
  3642. ["HumanoidRootPart"] = {
  3643. ["Torso"] = {
  3644. CFrame = CFrame.new(-0.077, 0.201, -0.208) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3645. ["Left Leg"] = {
  3646. CFrame = CFrame.new(0.136, 0.153, 0.285) * CFrame.Angles(math.rad(-6.188), math.rad(41.253), math.rad(-15.183)),
  3647. },
  3648. ["Right Arm"] = {
  3649. CFrame = CFrame.new(0.173, -0.508, -0.682) * CFrame.Angles(math.rad(-11.459), math.rad(82.792), math.rad(149.427)),
  3650. },
  3651. ["Head"] = {
  3652. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.172), math.rad(-0.057), math.rad(8.021)),
  3653. },
  3654. ["Right Leg"] = {
  3655. CFrame = CFrame.new(0.563, 0.303, 0.094) * CFrame.Angles(math.rad(-13.808), math.rad(-35.867), math.rad(0.401)),
  3656. },
  3657. ["Left Arm"] = {
  3658. CFrame = CFrame.new(-0.449, -0.611, -0.466) * CFrame.Angles(math.rad(-46.352), math.rad(-60.218), math.rad(177.674)),
  3659. },
  3660. },
  3661. },
  3662. },
  3663. [0.617] = {
  3664. ["HumanoidRootPart"] = {
  3665. ["Torso"] = {
  3666. CFrame = CFrame.new(-0.077, 0.201, -0.262) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3667. ["Left Leg"] = {
  3668. CFrame = CFrame.new(0.028, 0.249, 0.37) * CFrame.Angles(math.rad(-6.474), math.rad(41.539), math.rad(-10.084)),
  3669. },
  3670. ["Right Arm"] = {
  3671. CFrame = CFrame.new(0.108, -0.495, -0.669) * CFrame.Angles(math.rad(28.018), math.rad(82.219), math.rad(108.576)),
  3672. },
  3673. ["Head"] = {
  3674. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-2.636), math.rad(-0.401), math.rad(7.907)),
  3675. },
  3676. ["Right Leg"] = {
  3677. CFrame = CFrame.new(0.674, 0.372, 0.154) * CFrame.Angles(math.rad(-14.725), math.rad(-36.154), math.rad(-4.412)),
  3678. },
  3679. ["Left Arm"] = {
  3680. CFrame = CFrame.new(-0.399, -0.565, -0.484) * CFrame.Angles(math.rad(-44.118), math.rad(-59.702), math.rad(-177.216)),
  3681. },
  3682. },
  3683. },
  3684. },
  3685. [0.667] = {
  3686. ["HumanoidRootPart"] = {
  3687. ["Torso"] = {
  3688. CFrame = CFrame.new(-0.077, 0.201, -0.57) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3689. ["Left Leg"] = {
  3690. CFrame = CFrame.new(-0.22, 0.608, 0.577) * CFrame.Angles(math.rad(-7.964), math.rad(43.889), math.rad(3.782)),
  3691. },
  3692. ["Right Arm"] = {
  3693. CFrame = CFrame.new(-0.09, -0.363, -0.612) * CFrame.Angles(math.rad(60.161), math.rad(64.057), math.rad(63.541)),
  3694. },
  3695. ["Head"] = {
  3696. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-5.615), math.rad(-0.745), math.rad(7.792)),
  3697. },
  3698. ["Right Leg"] = {
  3699. CFrame = CFrame.new(0.968, 0.669, 0.312) * CFrame.Angles(math.rad(-20.111), math.rad(-38.961), math.rad(-20.225)),
  3700. },
  3701. ["Left Arm"] = {
  3702. CFrame = CFrame.new(-0.11, -0.3, -0.565) * CFrame.Angles(math.rad(-25.267), math.rad(-61.306), math.rad(-138.427)),
  3703. },
  3704. },
  3705. },
  3706. },
  3707. [0.717] = {
  3708. ["HumanoidRootPart"] = {
  3709. ["Torso"] = {
  3710. CFrame = CFrame.new(-0.077, 0.201, -0.745) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3711. ["Left Leg"] = {
  3712. CFrame = CFrame.new(-0.252, 0.781, 0.614) * CFrame.Angles(math.rad(-8.824), math.rad(45.722), math.rad(7.448)),
  3713. },
  3714. ["Right Arm"] = {
  3715. CFrame = CFrame.new(-0.067, -0.2, -0.56) * CFrame.Angles(math.rad(54.889), math.rad(57.697), math.rad(53.4)),
  3716. },
  3717. ["Head"] = {
  3718. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.245), math.rad(-0.859), math.rad(7.792)),
  3719. },
  3720. ["Right Leg"] = {
  3721. CFrame = CFrame.new(1.034, 0.827, 0.334) * CFrame.Angles(math.rad(-24.122), math.rad(-41.368), math.rad(-26.299)),
  3722. },
  3723. ["Left Arm"] = {
  3724. CFrame = CFrame.new(0.052, -0.137, -0.599) * CFrame.Angles(math.rad(-0.516), math.rad(-60.905), math.rad(-103.018)),
  3725. },
  3726. },
  3727. },
  3728. },
  3729. [0.767] = {
  3730. ["HumanoidRootPart"] = {
  3731. ["Torso"] = {
  3732. CFrame = CFrame.new(-0.077, 0.201, -0.932) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3733. ["Left Leg"] = {
  3734. CFrame = CFrame.new(-0.222, 0.965, 0.605) * CFrame.Angles(math.rad(-9.568), math.rad(48.415), math.rad(8.881)),
  3735. },
  3736. ["Right Arm"] = {
  3737. CFrame = CFrame.new(-0.059, -0.099, -0.512) * CFrame.Angles(math.rad(50.363), math.rad(52.311), math.rad(45.493)),
  3738. },
  3739. ["Head"] = {
  3740. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.474), math.rad(-0.859), math.rad(7.735)),
  3741. },
  3742. ["Right Leg"] = {
  3743. CFrame = CFrame.new(1.06, 1.004, 0.315) * CFrame.Angles(math.rad(-29.966), math.rad(-44.805), math.rad(-32.2)),
  3744. },
  3745. ["Left Arm"] = {
  3746. CFrame = CFrame.new(0.214, 0.05, -0.628) * CFrame.Angles(math.rad(24.007), math.rad(-50.879), math.rad(-70.703)),
  3747. },
  3748. },
  3749. },
  3750. },
  3751. [0.817] = {
  3752. ["HumanoidRootPart"] = {
  3753. ["Torso"] = {
  3754. CFrame = CFrame.new(-0.077, 0.16, -0.887) * CFrame.Angles(math.rad(14.782), math.rad(2.063), math.rad(-7.105)),
  3755. ["Left Leg"] = {
  3756. CFrame = CFrame.new(-0.158, 0.93, 0.601) * CFrame.Angles(math.rad(-4.412), math.rad(47.67), math.rad(1.031)),
  3757. },
  3758. ["Right Arm"] = {
  3759. CFrame = CFrame.new(-0.052, -0.088, -0.515) * CFrame.Angles(math.rad(50.821), math.rad(53.572), math.rad(45.722)),
  3760. },
  3761. ["Head"] = {
  3762. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-0.859), math.rad(-0.172), math.rad(8.021)),
  3763. },
  3764. ["Right Leg"] = {
  3765. CFrame = CFrame.new(0.994, 1.009, 0.331) * CFrame.Angles(math.rad(-24.293), math.rad(-46.295), math.rad(-25.611)),
  3766. },
  3767. ["Left Arm"] = {
  3768. CFrame = CFrame.new(0.169, 0.012, -0.626) * CFrame.Angles(math.rad(19.022), math.rad(-54.202), math.rad(-77.177)),
  3769. },
  3770. },
  3771. },
  3772. },
  3773. [0.867] = {
  3774. ["HumanoidRootPart"] = {
  3775. ["Torso"] = {
  3776. CFrame = CFrame.new(-0.077, 0.12, -0.447) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3777. ["Left Leg"] = {
  3778. CFrame = CFrame.new(-0.054, 0.471, 0.489) * CFrame.Angles(math.rad(0.401), math.rad(42.743), math.rad(-14.668)),
  3779. },
  3780. ["Right Arm"] = {
  3781. CFrame = CFrame.new(-0.112, -0.264, -0.598) * CFrame.Angles(math.rad(56.494), math.rad(60.734), math.rad(59.473)),
  3782. },
  3783. ["Head"] = {
  3784. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(15.126), math.rad(1.833), math.rad(8.308)),
  3785. },
  3786. ["Right Leg"] = {
  3787. CFrame = CFrame.new(0.89, 0.629, 0.304) * CFrame.Angles(math.rad(-11.345), math.rad(-39.992), math.rad(-7.62)),
  3788. },
  3789. ["Left Arm"] = {
  3790. CFrame = CFrame.new(-0.107, -0.214, -0.596) * CFrame.Angles(math.rad(-20.741), math.rad(-61.822), math.rad(-131.952)),
  3791. },
  3792. },
  3793. },
  3794. },
  3795. [0.917] = {
  3796. ["HumanoidRootPart"] = {
  3797. ["Torso"] = {
  3798. CFrame = CFrame.new(-0.077, 0.12, -0.267) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3799. ["Left Leg"] = {
  3800. CFrame = CFrame.new(0.123, 0.192, 0.319) * CFrame.Angles(math.rad(0.745), math.rad(41.482), math.rad(-25.21)),
  3801. },
  3802. ["Right Arm"] = {
  3803. CFrame = CFrame.new(-0.092, -0.365, -0.636) * CFrame.Angles(math.rad(58.671), math.rad(67.895), math.rad(67.724)),
  3804. },
  3805. ["Head"] = {
  3806. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(11.23), math.rad(1.547), math.rad(8.308)),
  3807. },
  3808. ["Right Leg"] = {
  3809. CFrame = CFrame.new(0.76, 0.441, 0.206) * CFrame.Angles(math.rad(-9.11), math.rad(-37.93), math.rad(0.745)),
  3810. },
  3811. ["Left Arm"] = {
  3812. CFrame = CFrame.new(-0.268, -0.349, -0.559) * CFrame.Angles(math.rad(-35.409), math.rad(-60.562), math.rad(-158.308)),
  3813. },
  3814. },
  3815. },
  3816. },
  3817. [0.967] = {
  3818. ["HumanoidRootPart"] = {
  3819. ["Torso"] = {
  3820. CFrame = CFrame.new(-0.077, 0.201, -0.208) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3821. ["Left Leg"] = {
  3822. CFrame = CFrame.new(0.136, 0.153, 0.285) * CFrame.Angles(math.rad(-6.188), math.rad(41.253), math.rad(-15.183)),
  3823. },
  3824. ["Right Arm"] = {
  3825. CFrame = CFrame.new(0.173, -0.508, -0.682) * CFrame.Angles(math.rad(-11.459), math.rad(82.792), math.rad(149.427)),
  3826. },
  3827. ["Head"] = {
  3828. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.172), math.rad(-0.057), math.rad(8.021)),
  3829. },
  3830. ["Right Leg"] = {
  3831. CFrame = CFrame.new(0.674, 0.318, 0.104) * CFrame.Angles(math.rad(-15.871), math.rad(-34.721), math.rad(-3.552)),
  3832. },
  3833. ["Left Arm"] = {
  3834. CFrame = CFrame.new(-0.449, -0.611, -0.466) * CFrame.Angles(math.rad(-46.352), math.rad(-60.218), math.rad(177.674)),
  3835. },
  3836. },
  3837. },
  3838. },
  3839. [1.017] = {
  3840. ["HumanoidRootPart"] = {
  3841. ["Torso"] = {
  3842. CFrame = CFrame.new(-0.183, 0.19, -0.259) * CFrame.Angles(math.rad(11.058), math.rad(2.521), math.rad(-7.277)),
  3843. ["Left Leg"] = {
  3844. CFrame = CFrame.new(0.116, 0.227, 0.297) * CFrame.Angles(math.rad(-10.829), math.rad(43.659), math.rad(-12.204)),
  3845. },
  3846. ["Right Arm"] = {
  3847. CFrame = CFrame.new(0.723, -0.701, -0.698) * CFrame.Angles(math.rad(-55.863), math.rad(42.227), math.rad(-160.027)),
  3848. },
  3849. ["Head"] = {
  3850. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.229), math.rad(-1.089), math.rad(8.136)),
  3851. },
  3852. ["Right Leg"] = {
  3853. CFrame = CFrame.new(0.871, 0.358, 0.213) * CFrame.Angles(math.rad(-13.293), math.rad(-32.83), math.rad(-11.803)),
  3854. },
  3855. ["Left Arm"] = {
  3856. CFrame = CFrame.new(-0.46, -0.694, -0.379) * CFrame.Angles(math.rad(-43.487), math.rad(-58.384), math.rad(176.471)),
  3857. },
  3858. },
  3859. },
  3860. },
  3861. [1.067] = {
  3862. ["HumanoidRootPart"] = {
  3863. ["Torso"] = {
  3864. CFrame = CFrame.new(-0.476, 0.13, -0.519) * CFrame.Angles(math.rad(11.23), math.rad(4.985), math.rad(-7.735)),
  3865. ["Left Leg"] = {
  3866. CFrame = CFrame.new(0.072, 0.535, 0.289) * CFrame.Angles(math.rad(-28.476), math.rad(53.17), math.rad(-0.516)),
  3867. },
  3868. ["Right Arm"] = {
  3869. CFrame = CFrame.new(0.422, -0.692, -0.31) * CFrame.Angles(math.rad(-40.394), math.rad(73.51), math.rad(-162.72)),
  3870. },
  3871. ["Head"] = {
  3872. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.516), math.rad(-3.552), math.rad(8.709)),
  3873. },
  3874. ["Right Leg"] = {
  3875. CFrame = CFrame.new(1.327, 0.299, 0.423) * CFrame.Angles(math.rad(-4.526), math.rad(-27.559), math.rad(-33.117)),
  3876. },
  3877. ["Left Arm"] = {
  3878. CFrame = CFrame.new(-0.482, -0.689, -0.044) * CFrame.Angles(math.rad(-20.512), math.rad(-52.655), math.rad(178.763)),
  3879. },
  3880. },
  3881. },
  3882. },
  3883. [1.117] = {
  3884. ["HumanoidRootPart"] = {
  3885. ["Torso"] = {
  3886. CFrame = CFrame.new(-0.466, 0.102, -0.649) * CFrame.Angles(math.rad(11.287), math.rad(6.073), math.rad(-7.907)),
  3887. ["Left Leg"] = {
  3888. CFrame = CFrame.new(-0.022, 0.748, 0.394) * CFrame.Angles(math.rad(-31.971), math.rad(54.832), math.rad(8.422)),
  3889. },
  3890. ["Right Arm"] = {
  3891. CFrame = CFrame.new(0.449, -0.66, -0.071) * CFrame.Angles(math.rad(-35.638), math.rad(73.167), math.rad(-170.741)),
  3892. },
  3893. ["Head"] = {
  3894. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.63), math.rad(-4.526), math.rad(8.938)),
  3895. },
  3896. ["Right Leg"] = {
  3897. CFrame = CFrame.new(1.436, 0.299, 0.459) * CFrame.Angles(math.rad(-5.042), math.rad(-26.7), math.rad(-39.591)),
  3898. },
  3899. ["Left Arm"] = {
  3900. CFrame = CFrame.new(-0.487, -0.651, 0.101) * CFrame.Angles(math.rad(-10.313), math.rad(-51.738), math.rad(-178.133)),
  3901. },
  3902. },
  3903. },
  3904. },
  3905. [1.167] = {
  3906. ["HumanoidRootPart"] = {
  3907. ["Torso"] = {
  3908. CFrame = CFrame.new(-0.385, 0.122, -1.007) * CFrame.Angles(math.rad(8.652), math.rad(5.959), math.rad(-6.303)),
  3909. ["Left Leg"] = {
  3910. CFrame = CFrame.new(-0.175, 1.147, 0.598) * CFrame.Angles(math.rad(-31.226), math.rad(54.717), math.rad(21.142)),
  3911. },
  3912. ["Right Arm"] = {
  3913. CFrame = CFrame.new(0.472, -0.614, 0.103) * CFrame.Angles(math.rad(-22.403), math.rad(72.995), math.rad(174.523)),
  3914. },
  3915. ["Head"] = {
  3916. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(2.865), math.rad(-3.552), math.rad(7.964)),
  3917. },
  3918. ["Right Leg"] = {
  3919. CFrame = CFrame.new(1.645, 0.411, 0.503) * CFrame.Angles(math.rad(-17.074), math.rad(-25.898), math.rad(-57.64)),
  3920. },
  3921. ["Left Arm"] = {
  3922. CFrame = CFrame.new(-0.482, -0.599, 0.223) * CFrame.Angles(math.rad(-0.286), math.rad(-51.165), math.rad(-170.398)),
  3923. },
  3924. },
  3925. },
  3926. },
  3927. [1.217] = {
  3928. ["HumanoidRootPart"] = {
  3929. ["Torso"] = {
  3930. CFrame = CFrame.new(-0.204, 0.186, -1.107) * CFrame.Angles(math.rad(3.323), math.rad(4.125), math.rad(-2.406)),
  3931. ["Left Leg"] = {
  3932. CFrame = CFrame.new(-0.467, 1.131, 0.713) * CFrame.Angles(math.rad(-23.892), math.rad(44.232), math.rad(27.387)),
  3933. },
  3934. ["Right Arm"] = {
  3935. CFrame = CFrame.new(0.477, -0.607, 0.082) * CFrame.Angles(math.rad(-19.194), math.rad(73.912), math.rad(176.013)),
  3936. },
  3937. ["Head"] = {
  3938. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(7.277), math.rad(-0.745), math.rad(5.042)),
  3939. },
  3940. ["Right Leg"] = {
  3941. CFrame = CFrame.new(1.596, 0.545, 0.47) * CFrame.Angles(math.rad(-37.414), math.rad(-26.814), math.rad(-66.52)),
  3942. },
  3943. ["Left Arm"] = {
  3944. CFrame = CFrame.new(-0.469, -0.578, 0.239) * CFrame.Angles(math.rad(1.604), math.rad(-52.712), math.rad(-170.283)),
  3945. },
  3946. },
  3947. },
  3948. },
  3949. [1.267] = {
  3950. ["HumanoidRootPart"] = {
  3951. ["Torso"] = {
  3952. CFrame = CFrame.new(0.2, 0.312, -0.936) * CFrame.Angles(math.rad(-3.896), math.rad(-1.49), math.rad(6.474)),
  3953. ["Left Leg"] = {
  3954. CFrame = CFrame.new(-1.085, 0.317, 0.866) * CFrame.Angles(math.rad(5.386), math.rad(21.371), math.rad(36.497)),
  3955. },
  3956. ["Right Arm"] = {
  3957. CFrame = CFrame.new(0.459, -0.551, 0.044) * CFrame.Angles(math.rad(-12.032), math.rad(75.974), math.rad(179.107)),
  3958. },
  3959. ["Head"] = {
  3960. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(14.037), math.rad(4.068), math.rad(-2.979)),
  3961. },
  3962. ["Right Leg"] = {
  3963. CFrame = CFrame.new(1.059, 0.714, 0.264) * CFrame.Angles(math.rad(-63.713), math.rad(-34.377), math.rad(-60.905)),
  3964. },
  3965. ["Left Arm"] = {
  3966. CFrame = CFrame.new(-0.429, -0.529, 0.302) * CFrame.Angles(math.rad(6.245), math.rad(-63.942), math.rad(-170.684)),
  3967. },
  3968. },
  3969. },
  3970. },
  3971. [1.317] = {
  3972. ["HumanoidRootPart"] = {
  3973. ["Torso"] = {
  3974. CFrame = CFrame.new(0.318, 0.343, -0.825) * CFrame.Angles(math.rad(-1.432), math.rad(-3.323), math.rad(9.568)),
  3975. ["Left Leg"] = {
  3976. CFrame = CFrame.new(-1.134, 0.145, 0.767) * CFrame.Angles(math.rad(14.439), math.rad(17.131), math.rad(30.768)),
  3977. },
  3978. ["Right Arm"] = {
  3979. CFrame = CFrame.new(0.437, -0.498, 0.058) * CFrame.Angles(math.rad(-9.282), math.rad(76.719), math.rad(179.508)),
  3980. },
  3981. ["Head"] = {
  3982. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(12.032), math.rad(5.042), math.rad(-6.016)),
  3983. },
  3984. ["Right Leg"] = {
  3985. CFrame = CFrame.new(0.802, 0.742, 0.113) * CFrame.Angles(math.rad(-69.385), math.rad(-41.826), math.rad(-54.145)),
  3986. },
  3987. ["Left Arm"] = {
  3988. CFrame = CFrame.new(-0.41, -0.504, 0.345) * CFrame.Angles(math.rad(9.339), math.rad(-72.135), math.rad(-170.226)),
  3989. },
  3990. },
  3991. },
  3992. },
  3993. [1.367] = {
  3994. ["HumanoidRootPart"] = {
  3995. ["Torso"] = {
  3996. CFrame = CFrame.new(0.393, 0.359, -0.591) * CFrame.Angles(math.rad(10.886), math.rad(-3.839), math.rad(13.006)),
  3997. ["Left Leg"] = {
  3998. CFrame = CFrame.new(-1.066, 0.157, 0.601) * CFrame.Angles(math.rad(22.746), math.rad(10.199), math.rad(7.907)),
  3999. },
  4000. ["Right Arm"] = {
  4001. CFrame = CFrame.new(0.392, -0.398, 0.122) * CFrame.Angles(math.rad(-7.277), math.rad(77.636), math.rad(-179.565)),
  4002. },
  4003. ["Head"] = {
  4004. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(1.031), math.rad(6.761), math.rad(-9.167)),
  4005. },
  4006. ["Right Leg"] = {
  4007. CFrame = CFrame.new(0.485, 0.714, -0.01) * CFrame.Angles(math.rad(-63.255), math.rad(-61.077), math.rad(-36.211)),
  4008. },
  4009. ["Left Arm"] = {
  4010. CFrame = CFrame.new(-0.386, -0.449, 0.431) * CFrame.Angles(math.rad(45.665), math.rad(-87.548), math.rad(-138.197)),
  4011. },
  4012. },
  4013. },
  4014. },
  4015. [1.417] = {
  4016. ["HumanoidRootPart"] = {
  4017. ["Torso"] = {
  4018. CFrame = CFrame.new(0.356, 0.361, -0.441) * CFrame.Angles(math.rad(16.444), math.rad(-3.38), math.rad(13.579)),
  4019. ["Left Leg"] = {
  4020. CFrame = CFrame.new(-0.898, 0.14, 0.518) * CFrame.Angles(math.rad(22.746), math.rad(8.48), math.rad(-6.589)),
  4021. },
  4022. ["Right Arm"] = {
  4023. CFrame = CFrame.new(0.375, -0.367, 0.16) * CFrame.Angles(math.rad(-8.422), math.rad(77.75), math.rad(-178.476)),
  4024. },
  4025. ["Head"] = {
  4026. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.068), math.rad(7.277), math.rad(-9.683)),
  4027. },
  4028. ["Right Leg"] = {
  4029. CFrame = CFrame.new(0.402, 0.628, -0.014) * CFrame.Angles(math.rad(-46.123), math.rad(-65.89), math.rad(-17.074)),
  4030. },
  4031. ["Left Arm"] = {
  4032. CFrame = CFrame.new(-0.376, -0.415, 0.461) * CFrame.Angles(math.rad(159.397), math.rad(-86.287), math.rad(-25.669)),
  4033. },
  4034. },
  4035. },
  4036. },
  4037. [1.467] = {
  4038. ["HumanoidRootPart"] = {
  4039. ["Torso"] = {
  4040. CFrame = CFrame.new(0.118, 0.387, -0.23) * CFrame.Angles(math.rad(15.183), math.rad(-2.235), math.rad(10.141)),
  4041. ["Left Leg"] = {
  4042. CFrame = CFrame.new(-0.299, 0.006, 0.343) * CFrame.Angles(math.rad(13.522), math.rad(15.699), math.rad(-26.299)),
  4043. },
  4044. ["Right Arm"] = {
  4045. CFrame = CFrame.new(0.369, -0.364, 0.192) * CFrame.Angles(math.rad(-14.381), math.rad(77.521), math.rad(-173.606)),
  4046. },
  4047. ["Head"] = {
  4048. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-3.953), math.rad(6.36), math.rad(-7.391)),
  4049. },
  4050. ["Right Leg"] = {
  4051. CFrame = CFrame.new(0.419, 0.474, 0.112) * CFrame.Angles(math.rad(-19.423), math.rad(-55.004), math.rad(-0.057)),
  4052. },
  4053. ["Left Arm"] = {
  4054. CFrame = CFrame.new(-0.335, -0.322, 0.488) * CFrame.Angles(math.rad(155.272), math.rad(-83.996), math.rad(-29.737)),
  4055. },
  4056. },
  4057. },
  4058. },
  4059. [1.517] = {
  4060. ["HumanoidRootPart"] = {
  4061. ["Torso"] = {
  4062. CFrame = CFrame.new(-0.041, 0.441, -0.199) * CFrame.Angles(math.rad(7.506), math.rad(0.573), math.rad(2.349)),
  4063. ["Left Leg"] = {
  4064. CFrame = CFrame.new(-0.117, 0.111, 0.318) * CFrame.Angles(math.rad(1.49), math.rad(26.413), math.rad(-17.533)),
  4065. },
  4066. ["Right Arm"] = {
  4067. CFrame = CFrame.new(0.375, -0.373, 0.208) * CFrame.Angles(math.rad(-18.564), math.rad(77.12), math.rad(-170.913)),
  4068. },
  4069. ["Head"] = {
  4070. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(1.089), math.rad(4.125), math.rad(-1.432)),
  4071. },
  4072. ["Right Leg"] = {
  4073. CFrame = CFrame.new(0.361, 0.298, 0.167) * CFrame.Angles(math.rad(-5.672), math.rad(-41.081), math.rad(2.922)),
  4074. },
  4075. ["Left Arm"] = {
  4076. CFrame = CFrame.new(-0.299, -0.265, 0.516) * CFrame.Angles(math.rad(141.521), math.rad(-83.079), math.rad(-42.227)),
  4077. },
  4078. },
  4079. },
  4080. },
  4081. [1.567] = {
  4082. ["HumanoidRootPart"] = {
  4083. ["Torso"] = {
  4084. CFrame = CFrame.new(-0.312, 0.508, -0.726) * CFrame.Angles(math.rad(-2.807), math.rad(6.36), math.rad(-8.308)),
  4085. ["Left Leg"] = {
  4086. CFrame = CFrame.new(-0.604, 0.694, 0.769) * CFrame.Angles(math.rad(-21.371), math.rad(39.477), math.rad(31.685)),
  4087. },
  4088. ["Right Arm"] = {
  4089. CFrame = CFrame.new(0.393, -0.384, 0.279) * CFrame.Angles(math.rad(-28.132), math.rad(75.516), math.rad(-167.476)),
  4090. },
  4091. ["Head"] = {
  4092. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(8.652), math.rad(1.891), math.rad(13.98)),
  4093. },
  4094. ["Right Leg"] = {
  4095. CFrame = CFrame.new(0.864, 0.302, 0.548) * CFrame.Angles(math.rad(13.407), math.rad(-25.783), math.rad(-21.028)),
  4096. },
  4097. ["Left Arm"] = {
  4098. CFrame = CFrame.new(-0.208, -0.144, 0.598) * CFrame.Angles(math.rad(116.654), math.rad(-79.813), math.rad(-62.796)),
  4099. },
  4100. },
  4101. },
  4102. },
  4103. [1.617] = {
  4104. ["HumanoidRootPart"] = {
  4105. ["Torso"] = {
  4106. CFrame = CFrame.new(-0.309, 0.507, -1.065) * CFrame.Angles(math.rad(-2.979), math.rad(3.61), math.rad(-8.48)),
  4107. ["Left Leg"] = {
  4108. CFrame = CFrame.new(-0.591, 0.88, 0.869) * CFrame.Angles(math.rad(-10.199), math.rad(40.451), math.rad(29.966)),
  4109. },
  4110. ["Right Arm"] = {
  4111. CFrame = CFrame.new(0.393, -0.372, 0.364) * CFrame.Angles(math.rad(-33.232), math.rad(74.083), math.rad(-168.45)),
  4112. },
  4113. ["Head"] = {
  4114. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(7.964), math.rad(1.833), math.rad(19.538)),
  4115. },
  4116. ["Right Leg"] = {
  4117. CFrame = CFrame.new(0.994, 0.654, 0.65) * CFrame.Angles(math.rad(11.402), math.rad(-25.21), math.rad(-24.523)),
  4118. },
  4119. ["Left Arm"] = {
  4120. CFrame = CFrame.new(-0.158, -0.087, 0.644) * CFrame.Angles(math.rad(107.659), math.rad(-77.865), math.rad(-68.984)),
  4121. },
  4122. },
  4123. },
  4124. },
  4125. [1.667] = {
  4126. ["HumanoidRootPart"] = {
  4127. ["Torso"] = {
  4128. CFrame = CFrame.new(-0.131, 0.482, -1.176) * CFrame.Angles(math.rad(-0.802), math.rad(1.49), math.rad(-12.147)),
  4129. ["Left Leg"] = {
  4130. CFrame = CFrame.new(-0.507, 0.918, 0.837) * CFrame.Angles(math.rad(-4.354), math.rad(43.545), math.rad(27.731)),
  4131. },
  4132. ["Right Arm"] = {
  4133. CFrame = CFrame.new(0.417, -0.394, 0.394) * CFrame.Angles(math.rad(-42.743), math.rad(72.766), math.rad(-162.72)),
  4134. },
  4135. ["Head"] = {
  4136. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.782), math.rad(0.859), math.rad(25.439)),
  4137. },
  4138. ["Right Leg"] = {
  4139. CFrame = CFrame.new(0.814, 1.088, 0.437) * CFrame.Angles(math.rad(0.917), math.rad(-27.215), math.rad(-13.808)),
  4140. },
  4141. ["Left Arm"] = {
  4142. CFrame = CFrame.new(-0.063, 0.003, 0.728) * CFrame.Angles(math.rad(95.512), math.rad(-74.886), math.rad(-75.86)),
  4143. },
  4144. },
  4145. },
  4146. },
  4147. [1.717] = {
  4148. ["HumanoidRootPart"] = {
  4149. ["Torso"] = {
  4150. CFrame = CFrame.new(0.014, 0.433, -1.087) * CFrame.Angles(math.rad(3.552), math.rad(2.636), math.rad(-19.824)),
  4151. ["Left Leg"] = {
  4152. CFrame = CFrame.new(-0.352, 1.022, 0.628) * CFrame.Angles(math.rad(-21.314), math.rad(53.686), math.rad(33.805)),
  4153. },
  4154. ["Right Arm"] = {
  4155. CFrame = CFrame.new(0.426, -0.404, 0.407) * CFrame.Angles(math.rad(-47.269), math.rad(72.078), math.rad(-159.626)),
  4156. },
  4157. ["Head"] = {
  4158. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.917), math.rad(0.172), math.rad(26.757)),
  4159. },
  4160. ["Right Leg"] = {
  4161. CFrame = CFrame.new(0.754, 1.051, 0.322) * CFrame.Angles(math.rad(2.521), math.rad(-22.575), math.rad(-2.693)),
  4162. },
  4163. ["Left Arm"] = {
  4164. CFrame = CFrame.new(-0.023, 0.033, 0.762) * CFrame.Angles(math.rad(92.074), math.rad(-74.37), math.rad(-77.349)),
  4165. },
  4166. },
  4167. },
  4168. },
  4169. [1.767] = {
  4170. ["HumanoidRootPart"] = {
  4171. ["Torso"] = {
  4172. CFrame = CFrame.new(0.285, 0.305, -0.865) * CFrame.Angles(math.rad(14.954), math.rad(1.833), math.rad(-31.169)),
  4173. ["Left Leg"] = {
  4174. CFrame = CFrame.new(0, 0.969, 0.162) * CFrame.Angles(math.rad(-31.971), math.rad(67.494), math.rad(24.122)),
  4175. },
  4176. ["Right Arm"] = {
  4177. CFrame = CFrame.new(0.428, -0.42, 0.422) * CFrame.Angles(math.rad(-55.29), math.rad(70.818), math.rad(-152.636)),
  4178. },
  4179. ["Head"] = {
  4180. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-5.271), math.rad(-1.432), math.rad(28.361)),
  4181. },
  4182. ["Right Leg"] = {
  4183. CFrame = CFrame.new(0.539, 0.783, 0.17) * CFrame.Angles(math.rad(7.334), math.rad(-16.387), math.rad(23.377)),
  4184. },
  4185. ["Left Arm"] = {
  4186. CFrame = CFrame.new(0.025, 0.052, 0.799) * CFrame.Angles(math.rad(91.673), math.rad(-76.089), math.rad(-76.604)),
  4187. },
  4188. },
  4189. },
  4190. },
  4191. [1.817] = {
  4192. ["HumanoidRootPart"] = {
  4193. ["Torso"] = {
  4194. CFrame = CFrame.new(0.378, 0.264, -0.775) * CFrame.Angles(math.rad(19.652), math.rad(-1.146), math.rad(-30.825)),
  4195. ["Left Leg"] = {
  4196. CFrame = CFrame.new(0.043, 0.853, 0.195) * CFrame.Angles(math.rad(-8.136), math.rad(66.635), math.rad(1.203)),
  4197. },
  4198. ["Right Arm"] = {
  4199. CFrame = CFrame.new(0.422, -0.421, 0.433) * CFrame.Angles(math.rad(-57.754), math.rad(70.417), math.rad(-147.766)),
  4200. },
  4201. ["Head"] = {
  4202. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-8.021), math.rad(-1.948), math.rad(29.45)),
  4203. },
  4204. ["Right Leg"] = {
  4205. CFrame = CFrame.new(0.363, 0.615, 0.095) * CFrame.Angles(math.rad(8.193), math.rad(-19.022), math.rad(37.93)),
  4206. },
  4207. ["Left Arm"] = {
  4208. CFrame = CFrame.new(0.041, 0.043, 0.811) * CFrame.Angles(math.rad(97.861), math.rad(-79.011), math.rad(-72.021)),
  4209. },
  4210. },
  4211. },
  4212. },
  4213. [1.867] = {
  4214. ["HumanoidRootPart"] = {
  4215. ["Torso"] = {
  4216. CFrame = CFrame.new(0.446, 0.247, -0.582) * CFrame.Angles(math.rad(23.892), math.rad(-6.646), math.rad(-27.387)),
  4217. ["Left Leg"] = {
  4218. CFrame = CFrame.new(0.058, 0.531, 0.299) * CFrame.Angles(math.rad(19.137), math.rad(56.837), math.rad(-24.064)),
  4219. },
  4220. ["Right Arm"] = {
  4221. CFrame = CFrame.new(0.414, -0.414, 0.457) * CFrame.Angles(math.rad(-58.671), math.rad(70.359), math.rad(-141.005)),
  4222. },
  4223. ["Head"] = {
  4224. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.975), math.rad(-2.464), math.rad(30.94)),
  4225. },
  4226. ["Right Leg"] = {
  4227. CFrame = CFrame.new(0.153, 0.143, -0.073) * CFrame.Angles(math.rad(7.162), math.rad(-23.778), math.rad(61.822)),
  4228. },
  4229. ["Left Arm"] = {
  4230. CFrame = CFrame.new(0.068, 0.024, 0.833) * CFrame.Angles(math.rad(120.665), math.rad(-83.766), math.rad(-52.769)),
  4231. },
  4232. },
  4233. },
  4234. },
  4235. [1.917] = {
  4236. ["HumanoidRootPart"] = {
  4237. ["Torso"] = {
  4238. CFrame = CFrame.new(0.355, 0.237, -0.45) * CFrame.Angles(math.rad(24.637), math.rad(-4.297), math.rad(-20.168)),
  4239. ["Left Leg"] = {
  4240. CFrame = CFrame.new(-0.019, 0.422, 0.335) * CFrame.Angles(math.rad(14.61), math.rad(50.077), math.rad(-25.153)),
  4241. },
  4242. ["Right Arm"] = {
  4243. CFrame = CFrame.new(0.405, -0.362, 0.453) * CFrame.Angles(math.rad(-58.785), math.rad(70.245), math.rad(-143.927)),
  4244. },
  4245. ["Head"] = {
  4246. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-13.063), math.rad(-2.464), math.rad(23.778)),
  4247. },
  4248. ["Right Leg"] = {
  4249. CFrame = CFrame.new(0.165, 0.183, -0.043) * CFrame.Angles(math.rad(8.136), math.rad(-28.361), math.rad(53.572)),
  4250. },
  4251. ["Left Arm"] = {
  4252. CFrame = CFrame.new(0.038, -0.053, 0.78) * CFrame.Angles(math.rad(127.712), math.rad(-85.313), math.rad(-43.487)),
  4253. },
  4254. },
  4255. },
  4256. },
  4257. [1.967] = {
  4258. ["HumanoidRootPart"] = {
  4259. ["Torso"] = {
  4260. CFrame = CFrame.new(0.117, 0.234, -0.286) * CFrame.Angles(math.rad(24.408), math.rad(4.297), math.rad(-3.38)),
  4261. ["Left Leg"] = {
  4262. CFrame = CFrame.new(-0.134, 0.306, 0.314) * CFrame.Angles(math.rad(1.833), math.rad(38.102), math.rad(-33.117)),
  4263. },
  4264. ["Right Arm"] = {
  4265. CFrame = CFrame.new(0.452, -0.949, 0.17) * CFrame.Angles(math.rad(-101.414), math.rad(79.297), math.rad(-92.876)),
  4266. },
  4267. ["Head"] = {
  4268. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-13.866), math.rad(-1.662), math.rad(3.209)),
  4269. },
  4270. ["Right Leg"] = {
  4271. CFrame = CFrame.new(0.235, 0.242, 0.143) * CFrame.Angles(math.rad(16.272), math.rad(-38.159), math.rad(33.69)),
  4272. },
  4273. ["Left Arm"] = {
  4274. CFrame = CFrame.new(-0.056, -0.272, 0.559) * CFrame.Angles(math.rad(160.485), math.rad(-88.006), math.rad(-1.49)),
  4275. },
  4276. },
  4277. },
  4278. },
  4279. [2.017] = {
  4280. ["HumanoidRootPart"] = {
  4281. ["Torso"] = {
  4282. CFrame = CFrame.new(0.144, 0.275, -0.28) * CFrame.Angles(math.rad(20.569), math.rad(6.704), math.rad(-3.209)),
  4283. ["Left Leg"] = {
  4284. CFrame = CFrame.new(-0.193, 0.398, 0.337) * CFrame.Angles(math.rad(-4.469), math.rad(39.305), math.rad(-24.981)),
  4285. },
  4286. ["Right Arm"] = {
  4287. CFrame = CFrame.new(0.397, -0.865, 0.687) * CFrame.Angles(math.rad(-101.127), math.rad(82.85), math.rad(-131.952)),
  4288. },
  4289. ["Head"] = {
  4290. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-13.121), math.rad(-1.662), math.rad(3.266)),
  4291. },
  4292. ["Right Leg"] = {
  4293. CFrame = CFrame.new(0.288, 0.221, 0.172) * CFrame.Angles(math.rad(14.496), math.rad(-39.076), math.rad(25.898)),
  4294. },
  4295. ["Left Arm"] = {
  4296. CFrame = CFrame.new(-0.058, -0.072, 0.44) * CFrame.Angles(math.rad(62.911), math.rad(-81.245), math.rad(-87.376)),
  4297. },
  4298. },
  4299. },
  4300. },
  4301. [2.067] = {
  4302. ["HumanoidRootPart"] = {
  4303. ["Torso"] = {
  4304. CFrame = CFrame.new(0.174, 0.451, -0.475) * CFrame.Angles(math.rad(4.584), math.rad(9.397), math.rad(-2.12)),
  4305. ["Left Leg"] = {
  4306. CFrame = CFrame.new(-0.511, 0.679, 0.428) * CFrame.Angles(math.rad(-24.408), math.rad(39.649), math.rad(10.313)),
  4307. },
  4308. ["Right Arm"] = {
  4309. CFrame = CFrame.new(0.312, 0.01, 0.477) * CFrame.Angles(math.rad(-105.424), math.rad(74.313), math.rad(165.986)),
  4310. },
  4311. ["Head"] = {
  4312. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-9.053), math.rad(-1.604), math.rad(3.495)),
  4313. },
  4314. ["Right Leg"] = {
  4315. CFrame = CFrame.new(0.572, 0.352, 0.321) * CFrame.Angles(math.rad(-2.177), math.rad(-41.998), math.rad(-9.225)),
  4316. },
  4317. ["Left Arm"] = {
  4318. CFrame = CFrame.new(-0.102, -0.122, 0.25) * CFrame.Angles(math.rad(-51.509), math.rad(-55.863), math.rad(-109.206)),
  4319. },
  4320. },
  4321. },
  4322. },
  4323. [2.117] = {
  4324. ["HumanoidRootPart"] = {
  4325. ["Torso"] = {
  4326. CFrame = CFrame.new(0.166, 0.505, -0.847) * CFrame.Angles(math.rad(-0.573), math.rad(9.454), math.rad(-2.005)),
  4327. ["Left Leg"] = {
  4328. CFrame = CFrame.new(-0.641, 0.991, 0.412) * CFrame.Angles(math.rad(-34.091), math.rad(43.201), math.rad(25.267)),
  4329. },
  4330. ["Right Arm"] = {
  4331. CFrame = CFrame.new(0.344, -0.204, 0.356) * CFrame.Angles(math.rad(-97.288), math.rad(72.193), math.rad(168.335)),
  4332. },
  4333. ["Head"] = {
  4334. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.818), math.rad(-1.547), math.rad(3.782)),
  4335. },
  4336. ["Right Leg"] = {
  4337. CFrame = CFrame.new(0.693, 0.662, 0.386) * CFrame.Angles(math.rad(-11.631), math.rad(-45.149), math.rad(-23.491)),
  4338. },
  4339. ["Left Arm"] = {
  4340. CFrame = CFrame.new(-0.117, -0.153, -0.058) * CFrame.Angles(math.rad(-54.488), math.rad(-55.061), math.rad(-103.476)),
  4341. },
  4342. },
  4343. },
  4344. },
  4345. [2.167] = {
  4346. ["HumanoidRootPart"] = {
  4347. ["Torso"] = {
  4348. CFrame = CFrame.new(0.163, 0.343, -1.065) * CFrame.Angles(math.rad(4.354), math.rad(9.511), math.rad(-2.292)),
  4349. ["Left Leg"] = {
  4350. CFrame = CFrame.new(-0.356, 1.243, 0.258) * CFrame.Angles(math.rad(-33.518), math.rad(52.769), math.rad(18.335)),
  4351. },
  4352. ["Right Arm"] = {
  4353. CFrame = CFrame.new(0.432, -0.775, -0.226) * CFrame.Angles(math.rad(-67.437), math.rad(68.583), math.rad(170.913)),
  4354. },
  4355. ["Head"] = {
  4356. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.354), math.rad(-1.49), math.rad(4.87)),
  4357. },
  4358. ["Right Leg"] = {
  4359. CFrame = CFrame.new(0.533, 0.945, 0.329) * CFrame.Angles(math.rad(-12.834), math.rad(-52.082), math.rad(-20.856)),
  4360. },
  4361. ["Left Arm"] = {
  4362. CFrame = CFrame.new(-0.225, -0.795, -0.241) * CFrame.Angles(math.rad(-32.143), math.rad(-54.316), math.rad(-118.029)),
  4363. },
  4364. },
  4365. },
  4366. },
  4367. [2.217] = {
  4368. ["HumanoidRootPart"] = {
  4369. ["Torso"] = {
  4370. CFrame = CFrame.new(0.172, 0.098, -0.96) * CFrame.Angles(math.rad(16.673), math.rad(9.626), math.rad(-2.636)),
  4371. ["Left Leg"] = {
  4372. CFrame = CFrame.new(-0.124, 1.167, 0.305) * CFrame.Angles(math.rad(-16.272), math.rad(52.884), math.rad(-2.979)),
  4373. },
  4374. ["Right Arm"] = {
  4375. CFrame = CFrame.new(0.506, -1.128, -0.749) * CFrame.Angles(math.rad(-51.051), math.rad(75.516), math.rad(-156.532)),
  4376. },
  4377. ["Head"] = {
  4378. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.698), math.rad(-1.203), math.rad(5.844)),
  4379. },
  4380. ["Right Leg"] = {
  4381. CFrame = CFrame.new(0.361, 0.87, 0.386) * CFrame.Angles(math.rad(2.75), math.rad(-52.426), math.rad(-3.782)),
  4382. },
  4383. ["Left Arm"] = {
  4384. CFrame = CFrame.new(-0.187, -0.956, -0.258) * CFrame.Angles(math.rad(-15.928), math.rad(-55.061), math.rad(-125.936)),
  4385. },
  4386. },
  4387. },
  4388. },
  4389. [2.267] = {
  4390. ["HumanoidRootPart"] = {
  4391. ["Torso"] = {
  4392. CFrame = CFrame.new(0.099, -0.009, -0.377) * CFrame.Angles(math.rad(21.199), math.rad(2.75), math.rad(-2.578)),
  4393. ["Left Leg"] = {
  4394. CFrame = CFrame.new(0.016, 0.339, 0.364) * CFrame.Angles(math.rad(-2.177), math.rad(40.852), math.rad(-23.033)),
  4395. },
  4396. ["Right Arm"] = {
  4397. CFrame = CFrame.new(0.279, -0.53, -0.733) * CFrame.Angles(math.rad(-54.603), math.rad(72.25), math.rad(-131.207)),
  4398. },
  4399. ["Head"] = {
  4400. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.761), math.rad(0.802), math.rad(8.594)),
  4401. },
  4402. ["Right Leg"] = {
  4403. CFrame = CFrame.new(0.39, 0.472, 0.237) * CFrame.Angles(math.rad(2.005), math.rad(-44.519), math.rad(8.824)),
  4404. },
  4405. ["Left Arm"] = {
  4406. CFrame = CFrame.new(0.071, -0.524, -0.645) * CFrame.Angles(math.rad(88.98), math.rad(-75.573), math.rad(-95.512)),
  4407. },
  4408. },
  4409. },
  4410. },
  4411. [2.317] = {
  4412. ["HumanoidRootPart"] = {
  4413. ["Torso"] = {
  4414. CFrame = CFrame.new(0.02, 0.039, -0.142) * CFrame.Angles(math.rad(16.788), math.rad(-4.24), math.rad(-2.693)),
  4415. ["Left Leg"] = {
  4416. CFrame = CFrame.new(0.349, -0.097, 0.123) * CFrame.Angles(math.rad(2.979), math.rad(37.758), math.rad(-32.372)),
  4417. },
  4418. ["Right Arm"] = {
  4419. CFrame = CFrame.new(0.225, -0.46, -0.771) * CFrame.Angles(math.rad(-55.119), math.rad(72.422), math.rad(-124.504)),
  4420. },
  4421. ["Head"] = {
  4422. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-7.85), math.rad(2.005), math.rad(10.027)),
  4423. },
  4424. ["Right Leg"] = {
  4425. CFrame = CFrame.new(0.307, 0.334, 0.043) * CFrame.Angles(math.rad(-10.428), math.rad(-43.602), math.rad(10.371)),
  4426. },
  4427. ["Left Arm"] = {
  4428. CFrame = CFrame.new(0.072, -0.357, -0.326) * CFrame.Angles(math.rad(104.049), math.rad(-81.704), math.rad(-72.708)),
  4429. },
  4430. },
  4431. },
  4432. },
  4433. [2.367] = {
  4434. ["HumanoidRootPart"] = {
  4435. ["Torso"] = {
  4436. CFrame = CFrame.new(-0.085, 0.116, -0.078) * CFrame.Angles(math.rad(10.199), math.rad(-4.24), math.rad(-2.693)),
  4437. ["Left Leg"] = {
  4438. CFrame = CFrame.new(0.427, -0.057, 0.112) * CFrame.Angles(math.rad(-3.667), math.rad(38.904), math.rad(-24.924)),
  4439. },
  4440. ["Right Arm"] = {
  4441. CFrame = CFrame.new(0.201, -0.167, 0.381) * CFrame.Angles(math.rad(-64.057), math.rad(70.531), math.rad(177.732)),
  4442. },
  4443. ["Head"] = {
  4444. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-9.397), math.rad(3.896), math.rad(12.204)),
  4445. },
  4446. ["Right Leg"] = {
  4447. CFrame = CFrame.new(0.397, 0.278, 0.063) * CFrame.Angles(math.rad(-15.642), math.rad(-39.992), math.rad(-1.891)),
  4448. },
  4449. ["Left Arm"] = {
  4450. CFrame = CFrame.new(0.283, 0.417, 0.652) * CFrame.Angles(math.rad(-2.292), math.rad(-72.594), math.rad(-108.862)),
  4451. },
  4452. },
  4453. },
  4454. },
  4455. [2.417] = {
  4456. ["HumanoidRootPart"] = {
  4457. ["Torso"] = {
  4458. CFrame = CFrame.new(-0.069, 0.098, -0.149) * CFrame.Angles(math.rad(11.058), math.rad(-4.24), math.rad(-2.693)),
  4459. ["Left Leg"] = {
  4460. CFrame = CFrame.new(0.46, -0.068, 0.108) * CFrame.Angles(math.rad(-2.406), math.rad(39.362), math.rad(-27.502)),
  4461. },
  4462. ["Right Arm"] = {
  4463. CFrame = CFrame.new(0.112, 0.006, 0.4) * CFrame.Angles(math.rad(-58.957), math.rad(66.234), math.rad(136.135)),
  4464. },
  4465. ["Head"] = {
  4466. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-9.969), math.rad(4.584), math.rad(13.006)),
  4467. },
  4468. ["Right Leg"] = {
  4469. CFrame = CFrame.new(0.452, 0.361, 0.102) * CFrame.Angles(math.rad(-15.986), math.rad(-41.024), math.rad(-4.125)),
  4470. },
  4471. ["Left Arm"] = {
  4472. CFrame = CFrame.new(0.214, 0.3, 0.461) * CFrame.Angles(math.rad(-18.793), math.rad(-64.114), math.rad(-106.57)),
  4473. },
  4474. },
  4475. },
  4476. },
  4477. [2.467] = {
  4478. ["HumanoidRootPart"] = {
  4479. ["Torso"] = {
  4480. CFrame = CFrame.new(-0.033, 0.015, -0.603) * CFrame.Angles(math.rad(14.152), math.rad(-4.24), math.rad(-2.693)),
  4481. ["Left Leg"] = {
  4482. CFrame = CFrame.new(0.093, 0.407, 0.478) * CFrame.Angles(math.rad(-0.573), math.rad(42.915), math.rad(-11.688)),
  4483. },
  4484. ["Right Arm"] = {
  4485. CFrame = CFrame.new(0.112, -0.124, 0.168) * CFrame.Angles(math.rad(-60.103), math.rad(66.119), math.rad(133.671)),
  4486. },
  4487. ["Head"] = {
  4488. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-10.772), math.rad(5.615), math.rad(14.095)),
  4489. },
  4490. ["Right Leg"] = {
  4491. CFrame = CFrame.new(0.54, 0.833, 0.169) * CFrame.Angles(math.rad(-20.225), math.rad(-48.644), math.rad(-13.98)),
  4492. },
  4493. ["Left Arm"] = {
  4494. CFrame = CFrame.new(0.02, -0.111, -0.024) * CFrame.Angles(math.rad(-35.18), math.rad(-55.863), math.rad(-104.106)),
  4495. },
  4496. },
  4497. },
  4498. },
  4499. [2.517] = {
  4500. ["HumanoidRootPart"] = {
  4501. ["Torso"] = {
  4502. CFrame = CFrame.new(-0.031, -0.022, -0.845) * CFrame.Angles(math.rad(15.355), math.rad(-4.24), math.rad(-2.636)),
  4503. ["Left Leg"] = {
  4504. CFrame = CFrame.new(0.069, 0.66, 0.566) * CFrame.Angles(0, math.rad(46.066), math.rad(-7.85)),
  4505. },
  4506. ["Right Arm"] = {
  4507. CFrame = CFrame.new(0.169, -0.312, 0.053) * CFrame.Angles(math.rad(-76.031), math.rad(69.156), math.rad(167.189)),
  4508. },
  4509. ["Head"] = {
  4510. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.001), math.rad(5.901), math.rad(14.439)),
  4511. },
  4512. ["Right Leg"] = {
  4513. CFrame = CFrame.new(0.427, 1.063, 0.084) * CFrame.Angles(math.rad(-22.804), math.rad(-55.233), math.rad(-15.011)),
  4514. },
  4515. ["Left Arm"] = {
  4516. CFrame = CFrame.new(-0.09, -0.48, -0.105) * CFrame.Angles(math.rad(-19.423), math.rad(-57.811), math.rad(-110.008)),
  4517. },
  4518. },
  4519. },
  4520. },
  4521. [2.567] = {
  4522. ["HumanoidRootPart"] = {
  4523. ["Torso"] = {
  4524. CFrame = CFrame.new(0.046, -0.056, -0.905) * CFrame.Angles(math.rad(18.507), math.rad(-5.271), math.rad(-4.985)),
  4525. ["Left Leg"] = {
  4526. CFrame = CFrame.new(0.062, 0.696, 0.638) * CFrame.Angles(math.rad(5.157), math.rad(46.41), math.rad(-7.964)),
  4527. },
  4528. ["Right Arm"] = {
  4529. CFrame = CFrame.new(0.296, -0.369, -0.228) * CFrame.Angles(math.rad(-57.009), math.rad(69.901), math.rad(-164.496)),
  4530. },
  4531. ["Head"] = {
  4532. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.23), math.rad(6.303), math.rad(14.782)),
  4533. },
  4534. ["Right Leg"] = {
  4535. CFrame = CFrame.new(0.223, 1.104, -0.018) * CFrame.Angles(math.rad(-14.324), math.rad(-58.27), math.rad(1.719)),
  4536. },
  4537. ["Left Arm"] = {
  4538. CFrame = CFrame.new(-0.176, -1.027, -0.121) * CFrame.Angles(math.rad(20.455), math.rad(-70.187), math.rad(-126.853)),
  4539. },
  4540. },
  4541. },
  4542. },
  4543. [2.617] = {
  4544. ["HumanoidRootPart"] = {
  4545. ["Torso"] = {
  4546. CFrame = CFrame.new(0.144, -0.052, -0.78) * CFrame.Angles(math.rad(19.824), math.rad(-7.162), math.rad(-9.167)),
  4547. ["Left Leg"] = {
  4548. CFrame = CFrame.new(-0.026, 0.536, 0.702) * CFrame.Angles(math.rad(9.11), math.rad(45.55), math.rad(-5.099)),
  4549. },
  4550. ["Right Arm"] = {
  4551. CFrame = CFrame.new(0.297, -0.235, -0.34) * CFrame.Angles(math.rad(-34.95), math.rad(77.349), math.rad(-147.651)),
  4552. },
  4553. ["Head"] = {
  4554. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.23), math.rad(6.417), math.rad(14.84)),
  4555. },
  4556. ["Right Leg"] = {
  4557. CFrame = CFrame.new(0.208, 0.97, -0.036) * CFrame.Angles(math.rad(-9.683), math.rad(-52.884), math.rad(14.439)),
  4558. },
  4559. ["Left Arm"] = {
  4560. CFrame = CFrame.new(-0.308, -0.742, -0.327) * CFrame.Angles(math.rad(-51.222), math.rad(-84.569), math.rad(106.971)),
  4561. },
  4562. },
  4563. },
  4564. },
  4565. [2.667] = {
  4566. ["HumanoidRootPart"] = {
  4567. ["Torso"] = {
  4568. CFrame = CFrame.new(0.174, -0.046, -0.484) * CFrame.Angles(math.rad(20.225), math.rad(-7.964), math.rad(-12.147)),
  4569. ["Left Leg"] = {
  4570. CFrame = CFrame.new(-0.097, 0.283, 0.56) * CFrame.Angles(math.rad(6.131), math.rad(45.894), math.rad(-5.329)),
  4571. },
  4572. ["Right Arm"] = {
  4573. CFrame = CFrame.new(0.327, -0.046, -0.28) * CFrame.Angles(math.rad(-33.862), math.rad(79.011), math.rad(-141.922)),
  4574. },
  4575. ["Head"] = {
  4576. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4577. },
  4578. ["Right Leg"] = {
  4579. CFrame = CFrame.new(0.308, 0.683, -0.011) * CFrame.Angles(math.rad(-9.912), math.rad(-43.659), math.rad(19.309)),
  4580. },
  4581. ["Left Arm"] = {
  4582. CFrame = CFrame.new(-0.458, -0.114, -0.091) * CFrame.Angles(math.rad(-37.07), math.rad(-68.526), math.rad(125.306)),
  4583. },
  4584. },
  4585. },
  4586. },
  4587. [2.717] = {
  4588. ["HumanoidRootPart"] = {
  4589. ["Torso"] = {
  4590. CFrame = CFrame.new(0.134, -0.045, -0.374) * CFrame.Angles(math.rad(20.168), math.rad(-7.105), math.rad(-12.548)),
  4591. ["Left Leg"] = {
  4592. CFrame = CFrame.new(-0.07, 0.218, 0.412) * CFrame.Angles(math.rad(0.401), math.rad(46.581), math.rad(-7.047)),
  4593. },
  4594. ["Right Arm"] = {
  4595. CFrame = CFrame.new(0.363, 0.034, -0.126) * CFrame.Angles(math.rad(-41.196), math.rad(73.281), math.rad(-161.46)),
  4596. },
  4597. ["Head"] = {
  4598. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4599. },
  4600. ["Right Leg"] = {
  4601. CFrame = CFrame.new(0.357, 0.577, 0.014) * CFrame.Angles(math.rad(-8.938), math.rad(-39.878), math.rad(18.392)),
  4602. },
  4603. ["Left Arm"] = {
  4604. CFrame = CFrame.new(-0.392, -0.096, 0.012) * CFrame.Angles(math.rad(-40.107), math.rad(-69.958), math.rad(144.786)),
  4605. },
  4606. },
  4607. },
  4608. },
  4609. [2.767] = {
  4610. ["HumanoidRootPart"] = {
  4611. ["Torso"] = {
  4612. CFrame = CFrame.new(0.091, -0.047, -0.276) * CFrame.Angles(math.rad(20.168), math.rad(-4.584), math.rad(-13.063)),
  4613. ["Left Leg"] = {
  4614. CFrame = CFrame.new(0.066, 0.144, 0.077) * CFrame.Angles(math.rad(-11.287), math.rad(46.639), math.rad(-12.662)),
  4615. },
  4616. ["Right Arm"] = {
  4617. CFrame = CFrame.new(0.388, -0.081, -0.072) * CFrame.Angles(math.rad(-79.125), math.rad(68.698), math.rad(-178.018)),
  4618. },
  4619. ["Head"] = {
  4620. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4621. },
  4622. ["Right Leg"] = {
  4623. CFrame = CFrame.new(0.415, 0.454, 0.055) * CFrame.Angles(math.rad(-5.5), math.rad(-35.351), math.rad(16.73)),
  4624. },
  4625. ["Left Arm"] = {
  4626. CFrame = CFrame.new(-0.071, 0.235, 0.535) * CFrame.Angles(math.rad(-23.95), math.rad(-70.76), math.rad(-138.312)),
  4627. },
  4628. },
  4629. },
  4630. },
  4631. [2.817] = {
  4632. ["HumanoidRootPart"] = {
  4633. ["Torso"] = {
  4634. CFrame = CFrame.new(0.114, 0.027, -0.276) * CFrame.Angles(math.rad(20.397), math.rad(-2.521), math.rad(-8.995)),
  4635. ["Left Leg"] = {
  4636. CFrame = CFrame.new(-0.031, 0.185, 0.102) * CFrame.Angles(math.rad(-11.058), math.rad(43.144), math.rad(-15.871)),
  4637. },
  4638. ["Right Arm"] = {
  4639. CFrame = CFrame.new(0.369, -0.139, -0.064) * CFrame.Angles(math.rad(-87.491), math.rad(70.015), math.rad(173.893)),
  4640. },
  4641. ["Head"] = {
  4642. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4643. },
  4644. ["Right Leg"] = {
  4645. CFrame = CFrame.new(0.354, 0.418, 0.083) * CFrame.Angles(math.rad(-2.177), math.rad(-38.847), math.rad(18.621)),
  4646. },
  4647. ["Left Arm"] = {
  4648. CFrame = CFrame.new(-0.123, 0.186, 0.366) * CFrame.Angles(math.rad(-9.11), math.rad(-67.323), math.rad(-101.643)),
  4649. },
  4650. },
  4651. },
  4652. },
  4653. [2.867] = {
  4654. ["HumanoidRootPart"] = {
  4655. ["Torso"] = {
  4656. CFrame = CFrame.new(0.192, 0.251, -0.442) * CFrame.Angles(math.rad(23.319), math.rad(1.547), math.rad(4.584)),
  4657. ["Left Leg"] = {
  4658. CFrame = CFrame.new(-0.554, 0.556, 0.305) * CFrame.Angles(math.rad(-2.521), math.rad(32.315), math.rad(-19.022)),
  4659. },
  4660. ["Right Arm"] = {
  4661. CFrame = CFrame.new(0.317, -0.172, -0.215) * CFrame.Angles(math.rad(-63.885), math.rad(76.719), math.rad(126.165)),
  4662. },
  4663. ["Head"] = {
  4664. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4665. },
  4666. ["Right Leg"] = {
  4667. CFrame = CFrame.new(0.302, 0.611, 0.195) * CFrame.Angles(math.rad(0.974), math.rad(-43.831), math.rad(19.882)),
  4668. },
  4669. ["Left Arm"] = {
  4670. CFrame = CFrame.new(-0.318, -0.03, -0.272) * CFrame.Angles(math.rad(-13.407), math.rad(-48.014), math.rad(-60.103)),
  4671. },
  4672. },
  4673. },
  4674. },
  4675. [2.917] = {
  4676. ["HumanoidRootPart"] = {
  4677. ["Torso"] = {
  4678. CFrame = CFrame.new(0.263, 0.264, -0.751) * CFrame.Angles(math.rad(28.132), math.rad(2.75), math.rad(7.563)),
  4679. ["Left Leg"] = {
  4680. CFrame = CFrame.new(-0.651, 0.963, 0.254) * CFrame.Angles(math.rad(0.458), math.rad(33.805), math.rad(-19.137)),
  4681. },
  4682. ["Right Arm"] = {
  4683. CFrame = CFrame.new(0.333, -0.104, -0.562) * CFrame.Angles(math.rad(9.969), math.rad(62.109), math.rad(44.977)),
  4684. },
  4685. ["Head"] = {
  4686. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4687. },
  4688. ["Right Leg"] = {
  4689. CFrame = CFrame.new(0.439, 1.037, 0.124) * CFrame.Angles(math.rad(-8.824), math.rad(-34.721), math.rad(13.407)),
  4690. },
  4691. ["Left Arm"] = {
  4692. CFrame = CFrame.new(-0.442, -0.092, -0.554) * CFrame.Angles(math.rad(-11.345), math.rad(-35.753), math.rad(-51.28)),
  4693. },
  4694. },
  4695. },
  4696. },
  4697. [2.967] = {
  4698. ["HumanoidRootPart"] = {
  4699. ["Torso"] = {
  4700. CFrame = CFrame.new(0.305, 0.309, -0.899) * CFrame.Angles(math.rad(27.158), math.rad(3.667), math.rad(8.251)),
  4701. ["Left Leg"] = {
  4702. CFrame = CFrame.new(-0.652, 1.136, 0.162) * CFrame.Angles(math.rad(-1.833), math.rad(35.982), math.rad(-17.017)),
  4703. },
  4704. ["Right Arm"] = {
  4705. CFrame = CFrame.new(0.37, -0.066, -0.738) * CFrame.Angles(math.rad(3.266), math.rad(36.784), math.rad(50.764)),
  4706. },
  4707. ["Head"] = {
  4708. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-8.881), math.rad(5.844), math.rad(13.235)),
  4709. },
  4710. ["Right Leg"] = {
  4711. CFrame = CFrame.new(0.46, 1.167, 0.019) * CFrame.Angles(math.rad(-14.381), math.rad(-28.247), math.rad(11.23)),
  4712. },
  4713. ["Left Arm"] = {
  4714. CFrame = CFrame.new(-0.531, -0.087, -0.671) * CFrame.Angles(math.rad(-9.339), math.rad(-25.669), math.rad(-55.405)),
  4715. },
  4716. },
  4717. },
  4718. },
  4719. [3.017] = {
  4720. ["HumanoidRootPart"] = {
  4721. ["Torso"] = {
  4722. CFrame = CFrame.new(0.306, 0.407, -0.855) * CFrame.Angles(math.rad(18.335), math.rad(3.724), math.rad(8.251)),
  4723. ["Left Leg"] = {
  4724. CFrame = CFrame.new(-0.788, 1.058, 0.132) * CFrame.Angles(math.rad(-10.714), math.rad(34.435), math.rad(-5.558)),
  4725. },
  4726. ["Right Arm"] = {
  4727. CFrame = CFrame.new(0.366, -0.024, -0.728) * CFrame.Angles(math.rad(-2.636), math.rad(31.57), math.rad(66.005)),
  4728. },
  4729. ["Head"] = {
  4730. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-2.979), math.rad(4.068), math.rad(9.511)),
  4731. },
  4732. ["Right Leg"] = {
  4733. CFrame = CFrame.new(0.546, 1.03, 0.053) * CFrame.Angles(math.rad(-16.215), math.rad(-22.918), math.rad(4.526)),
  4734. },
  4735. ["Left Arm"] = {
  4736. CFrame = CFrame.new(-0.547, -0.024, -0.659) * CFrame.Angles(math.rad(-6.245), math.rad(-21.887), math.rad(-64.916)),
  4737. },
  4738. },
  4739. },
  4740. },
  4741. [3.067] = {
  4742. ["HumanoidRootPart"] = {
  4743. ["Torso"] = {
  4744. CFrame = CFrame.new(0.303, 0.664, -0.779) * CFrame.Angles(math.rad(-4.24), math.rad(3.495), math.rad(8.308)),
  4745. ["Left Leg"] = {
  4746. CFrame = CFrame.new(-0.826, 0.738, 0.044) * CFrame.Angles(math.rad(-25.726), math.rad(25.497), math.rad(12.605)),
  4747. },
  4748. ["Right Arm"] = {
  4749. CFrame = CFrame.new(0.299, 0.147, -0.688) * CFrame.Angles(math.rad(-4.068), math.rad(23.262), math.rad(101.929)),
  4750. },
  4751. ["Head"] = {
  4752. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(11.918), math.rad(-1.432), math.rad(1.948)),
  4753. },
  4754. ["Right Leg"] = {
  4755. CFrame = CFrame.new(0.5, 0.654, 0.079) * CFrame.Angles(math.rad(-17.303), math.rad(-13.636), math.rad(-7.907)),
  4756. },
  4757. ["Left Arm"] = {
  4758. CFrame = CFrame.new(-0.487, 0.21, -0.579) * CFrame.Angles(math.rad(8.308), math.rad(-21.601), math.rad(-93.106)),
  4759. },
  4760. },
  4761. },
  4762. },
  4763. [3.117] = {
  4764. ["HumanoidRootPart"] = {
  4765. ["Torso"] = {
  4766. CFrame = CFrame.new(0.302, 0.755, -0.744) * CFrame.Angles(math.rad(-12.376), math.rad(3.438), math.rad(8.308)),
  4767. ["Left Leg"] = {
  4768. CFrame = CFrame.new(-0.609, 0.618, -0.039) * CFrame.Angles(math.rad(-28.762), math.rad(21.601), math.rad(11.574)),
  4769. },
  4770. ["Right Arm"] = {
  4771. CFrame = CFrame.new(0.223, 0.215, -0.656) * CFrame.Angles(math.rad(-3.151), math.rad(22.517), math.rad(115.222)),
  4772. },
  4773. ["Head"] = {
  4774. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(17.59), math.rad(-3.037), math.rad(0.859)),
  4775. },
  4776. ["Right Leg"] = {
  4777. CFrame = CFrame.new(0.508, 0.509, 0.076) * CFrame.Angles(math.rad(-17.475), math.rad(-10.141), math.rad(-14.496)),
  4778. },
  4779. ["Left Arm"] = {
  4780. CFrame = CFrame.new(-0.398, 0.306, -0.51) * CFrame.Angles(math.rad(12.49), math.rad(-26.929), math.rad(-105.367)),
  4781. },
  4782. },
  4783. },
  4784. },
  4785. [3.167] = {
  4786. ["HumanoidRootPart"] = {
  4787. ["Torso"] = {
  4788. CFrame = CFrame.new(0.357, 0.82, -0.616) * CFrame.Angles(math.rad(-20.455), math.rad(3.38), math.rad(8.251)),
  4789. ["Left Leg"] = {
  4790. CFrame = CFrame.new(-0.271, 0.488, -0.13) * CFrame.Angles(math.rad(-29.794), math.rad(17.819), math.rad(9.11)),
  4791. },
  4792. ["Right Arm"] = {
  4793. CFrame = CFrame.new(0.066, 0.282, -0.592) * CFrame.Angles(math.rad(-3.667), math.rad(23.778), math.rad(132.009)),
  4794. },
  4795. ["Head"] = {
  4796. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(23.377), math.rad(-3.724), math.rad(1.261)),
  4797. },
  4798. ["Right Leg"] = {
  4799. CFrame = CFrame.new(0.609, 0.215, 0.057) * CFrame.Angles(math.rad(-18.277), math.rad(-2.693), math.rad(-25.955)),
  4800. },
  4801. ["Left Arm"] = {
  4802. CFrame = CFrame.new(-0.205, 0.402, -0.371) * CFrame.Angles(math.rad(10.084), math.rad(-38.503), math.rad(-123.014)),
  4803. },
  4804. },
  4805. },
  4806. },
  4807. [3.217] = {
  4808. ["HumanoidRootPart"] = {
  4809. ["Torso"] = {
  4810. CFrame = CFrame.new(0.408, 0.821, -0.54) * CFrame.Angles(math.rad(-22.46), math.rad(3.438), math.rad(8.251)),
  4811. ["Left Leg"] = {
  4812. CFrame = CFrame.new(-0.219, 0.404, -0.118) * CFrame.Angles(math.rad(-29.335), math.rad(16.902), math.rad(11.115)),
  4813. },
  4814. ["Right Arm"] = {
  4815. CFrame = CFrame.new(-0.008, 0.298, -0.563) * CFrame.Angles(math.rad(-5.099), math.rad(24.866), math.rad(139.229)),
  4816. },
  4817. ["Head"] = {
  4818. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(24.58), math.rad(-3.839), math.rad(1.49)),
  4819. },
  4820. ["Right Leg"] = {
  4821. CFrame = CFrame.new(0.599, 0.089, 0.048) * CFrame.Angles(math.rad(-18.392), math.rad(0.917), math.rad(-28.705)),
  4822. },
  4823. ["Left Arm"] = {
  4824. CFrame = CFrame.new(-0.11, 0.421, -0.306) * CFrame.Angles(math.rad(4.469), math.rad(-44.06), math.rad(-132.411)),
  4825. },
  4826. },
  4827. },
  4828. },
  4829. [3.267] = {
  4830. ["HumanoidRootPart"] = {
  4831. ["Torso"] = {
  4832. CFrame = CFrame.new(0.498, 0.8, -0.419) * CFrame.Angles(math.rad(-23.95), math.rad(3.438), math.rad(8.308)),
  4833. ["Left Leg"] = {
  4834. CFrame = CFrame.new(-0.42, 0.23, 0.014) * CFrame.Angles(math.rad(-28.018), math.rad(16.272), math.rad(23.205)),
  4835. },
  4836. ["Right Arm"] = {
  4837. CFrame = CFrame.new(-0.138, 0.307, -0.516) * CFrame.Angles(math.rad(-11.058), math.rad(26.643), math.rad(155.443)),
  4838. },
  4839. ["Head"] = {
  4840. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4841. },
  4842. ["Right Leg"] = {
  4843. CFrame = CFrame.new(0.454, -0.018, 0.048) * CFrame.Angles(math.rad(-17.991), math.rad(5.73), math.rad(-27.387)),
  4844. },
  4845. ["Left Arm"] = {
  4846. CFrame = CFrame.new(0.049, 0.409, -0.195) * CFrame.Angles(math.rad(-16.96), math.rad(-51.452), math.rad(-158.824)),
  4847. },
  4848. },
  4849. },
  4850. },
  4851. [3.317] = {
  4852. ["HumanoidRootPart"] = {
  4853. ["Torso"] = {
  4854. CFrame = CFrame.new(0.514, 0.794, -0.399) * CFrame.Angles(math.rad(-24.064), math.rad(3.438), math.rad(8.308)),
  4855. ["Left Leg"] = {
  4856. CFrame = CFrame.new(-0.456, 0.199, 0.04) * CFrame.Angles(math.rad(-27.674), math.rad(16.387), math.rad(25.21)),
  4857. },
  4858. ["Right Arm"] = {
  4859. CFrame = CFrame.new(-0.189, 0.3, -0.5) * CFrame.Angles(math.rad(-15.47), math.rad(26.528), math.rad(164.84)),
  4860. },
  4861. ["Head"] = {
  4862. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4863. },
  4864. ["Right Leg"] = {
  4865. CFrame = CFrame.new(0.404, -0.019, 0.051) * CFrame.Angles(math.rad(-17.876), math.rad(6.417), math.rad(-26.07)),
  4866. },
  4867. ["Left Arm"] = {
  4868. CFrame = CFrame.new(0.102, 0.38, -0.153) * CFrame.Angles(math.rad(-30.825), math.rad(-51.108), math.rad(-174.924)),
  4869. },
  4870. },
  4871. },
  4872. },
  4873. [3.367] = {
  4874. ["HumanoidRootPart"] = {
  4875. ["Torso"] = {
  4876. CFrame = CFrame.new(0.443, 0.789, -0.475) * CFrame.Angles(math.rad(-23.09), math.rad(3.438), math.rad(8.251)),
  4877. ["Left Leg"] = {
  4878. CFrame = CFrame.new(-0.6, 0.244, 0.084) * CFrame.Angles(math.rad(-29.794), math.rad(17.475), math.rad(28.247)),
  4879. },
  4880. ["Right Arm"] = {
  4881. CFrame = CFrame.new(-0.261, 0.25, -0.488) * CFrame.Angles(math.rad(-26.356), math.rad(23.262), math.rad(-177.273)),
  4882. },
  4883. ["Head"] = {
  4884. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4885. },
  4886. ["Right Leg"] = {
  4887. CFrame = CFrame.new(0.656, -0.045, 0.039) * CFrame.Angles(math.rad(-17.418), math.rad(5.329), math.rad(-32.773)),
  4888. },
  4889. ["Left Arm"] = {
  4890. CFrame = CFrame.new(0.154, 0.296, -0.111) * CFrame.Angles(math.rad(-49.618), math.rad(-41.998), math.rad(160.6)),
  4891. },
  4892. },
  4893. },
  4894. },
  4895. [3.417] = {
  4896. ["HumanoidRootPart"] = {
  4897. ["Torso"] = {
  4898. CFrame = CFrame.new(0.372, 0.771, -0.539) * CFrame.Angles(math.rad(-21.085), math.rad(3.38), math.rad(8.251)),
  4899. ["Left Leg"] = {
  4900. CFrame = CFrame.new(-0.675, 0.314, 0.099) * CFrame.Angles(math.rad(-31.513), math.rad(19.309), math.rad(28.018)),
  4901. },
  4902. ["Right Arm"] = {
  4903. CFrame = CFrame.new(-0.281, 0.208, -0.482) * CFrame.Angles(math.rad(-31.57), math.rad(20.455), math.rad(-170.627)),
  4904. },
  4905. ["Head"] = {
  4906. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4907. },
  4908. ["Right Leg"] = {
  4909. CFrame = CFrame.new(0.812, -0.012, 0.033) * CFrame.Angles(math.rad(-17.131), math.rad(3.667), math.rad(-35.18)),
  4910. },
  4911. ["Left Arm"] = {
  4912. CFrame = CFrame.new(0.162, 0.243, -0.105) * CFrame.Angles(math.rad(-52.655), math.rad(-36.211), math.rad(153.954)),
  4913. },
  4914. },
  4915. },
  4916. },
  4917. [3.467] = {
  4918. ["HumanoidRootPart"] = {
  4919. ["Torso"] = {
  4920. CFrame = CFrame.new(0.22, 0.665, -0.624) * CFrame.Angles(math.rad(-10.943), math.rad(3.438), math.rad(8.308)),
  4921. ["Left Leg"] = {
  4922. CFrame = CFrame.new(-0.64, 0.528, 0.091) * CFrame.Angles(math.rad(-30.653), math.rad(27.846), math.rad(16.73)),
  4923. },
  4924. ["Right Arm"] = {
  4925. CFrame = CFrame.new(-0.296, 0.091, -0.441) * CFrame.Angles(math.rad(-38.847), math.rad(15.47), math.rad(-163.121)),
  4926. },
  4927. ["Head"] = {
  4928. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4929. },
  4930. ["Right Leg"] = {
  4931. CFrame = CFrame.new(0.951, 0.254, 0.04) * CFrame.Angles(math.rad(-16.043), math.rad(-2.578), math.rad(-28.648)),
  4932. },
  4933. ["Left Arm"] = {
  4934. CFrame = CFrame.new(0.163, 0.089, -0.101) * CFrame.Angles(math.rad(-51.795), math.rad(-28.419), math.rad(147.651)),
  4935. },
  4936. },
  4937. },
  4938. },
  4939. [3.517] = {
  4940. ["HumanoidRootPart"] = {
  4941. ["Torso"] = {
  4942. CFrame = CFrame.new(0.163, 0.474, -0.638) * CFrame.Angles(math.rad(0.229), math.rad(3.61), math.rad(8.308)),
  4943. ["Left Leg"] = {
  4944. CFrame = CFrame.new(-0.517, 0.638, 0.088) * CFrame.Angles(math.rad(-24.924), math.rad(34.32), math.rad(4.24)),
  4945. },
  4946. ["Right Arm"] = {
  4947. CFrame = CFrame.new(-0.297, 0.013, -0.396) * CFrame.Angles(math.rad(-40.966), math.rad(14.324), math.rad(-161.861)),
  4948. },
  4949. ["Head"] = {
  4950. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4951. },
  4952. ["Right Leg"] = {
  4953. CFrame = CFrame.new(0.895, 0.485, 0.039) * CFrame.Angles(math.rad(-15.126), math.rad(-6.589), math.rad(-18.793)),
  4954. },
  4955. ["Left Arm"] = {
  4956. CFrame = CFrame.new(0.163, -0.029, -0.091) * CFrame.Angles(math.rad(-49.79), math.rad(-27.33), math.rad(146.906)),
  4957. },
  4958. },
  4959. },
  4960. },
  4961. [3.567] = {
  4962. ["HumanoidRootPart"] = {
  4963. ["Torso"] = {
  4964. CFrame = CFrame.new(0.109, -0.003, -0.97) * CFrame.Angles(math.rad(18.908), math.rad(3.438), math.rad(8.308)),
  4965. ["Left Leg"] = {
  4966. CFrame = CFrame.new(-0.31, 1, 0.101) * CFrame.Angles(math.rad(-15.069), math.rad(47.555), math.rad(-7.391)),
  4967. },
  4968. ["Right Arm"] = {
  4969. CFrame = CFrame.new(-0.228, -0.355, -0.195) * CFrame.Angles(math.rad(-39.821), math.rad(15.298), math.rad(-161.001)),
  4970. },
  4971. ["Head"] = {
  4972. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4973. },
  4974. ["Right Leg"] = {
  4975. CFrame = CFrame.new(0.819, 0.981, -0.06) * CFrame.Angles(math.rad(-18.564), math.rad(-13.579), math.rad(-14.037)),
  4976. },
  4977. ["Left Arm"] = {
  4978. CFrame = CFrame.new(0.124, -0.435, 0.037) * CFrame.Angles(math.rad(-51.222), math.rad(-36.669), math.rad(142.094)),
  4979. },
  4980. },
  4981. },
  4982. },
  4983. [3.617] = {
  4984. ["HumanoidRootPart"] = {
  4985. ["Torso"] = {
  4986. CFrame = CFrame.new(0.102, -0.058, -1.314) * CFrame.Angles(math.rad(18.105), math.rad(2.406), math.rad(7.62)),
  4987. ["Left Leg"] = {
  4988. CFrame = CFrame.new(-0.089, 1.25, -0.009) * CFrame.Angles(math.rad(-15.355), math.rad(60.963), math.rad(-6.532)),
  4989. },
  4990. ["Right Arm"] = {
  4991. CFrame = CFrame.new(-0.165, -0.661, -0.093) * CFrame.Angles(math.rad(-32.83), math.rad(16.788), math.rad(-158.881)),
  4992. },
  4993. ["Head"] = {
  4994. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4995. },
  4996. ["Right Leg"] = {
  4997. CFrame = CFrame.new(0.732, 1.268, -0.268) * CFrame.Angles(math.rad(-28.992), math.rad(-21.314), math.rad(-20.225)),
  4998. },
  4999. ["Left Arm"] = {
  5000. CFrame = CFrame.new(0.101, -0.69, 0.188) * CFrame.Angles(math.rad(-63.827), math.rad(-50.764), math.rad(122.728)),
  5001. },
  5002. },
  5003. },
  5004. },
  5005. [3.667] = {
  5006. ["HumanoidRootPart"] = {
  5007. ["Torso"] = {
  5008. CFrame = CFrame.new(0.099, -0.063, -0.981) * CFrame.Angles(math.rad(13.006), math.rad(-0.229), math.rad(3.037)),
  5009. ["Left Leg"] = {
  5010. CFrame = CFrame.new(-0.574, 0.933, 0.181) * CFrame.Angles(math.rad(-33.461), math.rad(45.894), math.rad(22.976)),
  5011. },
  5012. ["Right Arm"] = {
  5013. CFrame = CFrame.new(-0.432, -0.694, -0.209) * CFrame.Angles(math.rad(9.11), math.rad(27.33), math.rad(-159.97)),
  5014. },
  5015. ["Head"] = {
  5016. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(22.002), math.rad(-4.985), math.rad(-0.802)),
  5017. },
  5018. ["Right Leg"] = {
  5019. CFrame = CFrame.new(1.077, 0.831, -0.302) * CFrame.Angles(math.rad(-28.762), math.rad(-5.099), math.rad(-25.783)),
  5020. },
  5021. ["Left Arm"] = {
  5022. CFrame = CFrame.new(0.473, -0.824, 0.282) * CFrame.Angles(math.rad(-10.371), math.rad(-78.954), math.rad(133.098)),
  5023. },
  5024. },
  5025. },
  5026. },
  5027. [3.717] = {
  5028. ["HumanoidRootPart"] = {
  5029. ["Torso"] = {
  5030. CFrame = CFrame.new(0.098, -0.044, -0.691) * CFrame.Angles(math.rad(10.084), math.rad(-1.547), math.rad(0.286)),
  5031. ["Left Leg"] = {
  5032. CFrame = CFrame.new(-0.617, 0.599, 0.24) * CFrame.Angles(math.rad(-28.247), math.rad(37.643), math.rad(23.72)),
  5033. },
  5034. ["Right Arm"] = {
  5035. CFrame = CFrame.new(-0.645, -0.847, -0.045) * CFrame.Angles(math.rad(-12.261), math.rad(71.219), math.rad(-111.841)),
  5036. },
  5037. ["Head"] = {
  5038. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(14.897), math.rad(-6.875), math.rad(-6.417)),
  5039. },
  5040. ["Right Leg"] = {
  5041. CFrame = CFrame.new(1.057, 0.566, -0.292) * CFrame.Angles(math.rad(-26.07), math.rad(1.948), math.rad(-22.231)),
  5042. },
  5043. ["Left Arm"] = {
  5044. CFrame = CFrame.new(0.577, -0.825, 0.296) * CFrame.Angles(math.rad(55.978), math.rad(-77.464), math.rad(-172.346)),
  5045. },
  5046. },
  5047. },
  5048. },
  5049. [3.767] = {
  5050. ["HumanoidRootPart"] = {
  5051. ["Torso"] = {
  5052. CFrame = CFrame.new(0.084, -0.022, -0.25) * CFrame.Angles(math.rad(6.818), math.rad(-4.183), math.rad(-2.578)),
  5053. ["Left Leg"] = {
  5054. CFrame = CFrame.new(-0.052, 0.118, -0.015) * CFrame.Angles(math.rad(-14.381), math.rad(32.315), math.rad(2.636)),
  5055. },
  5056. ["Right Arm"] = {
  5057. CFrame = CFrame.new(-0.621, -0.745, 0.039) * CFrame.Angles(math.rad(-49.446), math.rad(60.676), math.rad(-18.793)),
  5058. },
  5059. ["Head"] = {
  5060. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.724), math.rad(-8.308), math.rad(-15.011)),
  5061. },
  5062. ["Right Leg"] = {
  5063. CFrame = CFrame.new(0.685, 0.269, -0.214) * CFrame.Angles(math.rad(-24.694), math.rad(8.193), math.rad(-7.964)),
  5064. },
  5065. ["Left Arm"] = {
  5066. CFrame = CFrame.new(0.471, -0.786, 0.39) * CFrame.Angles(math.rad(-87.032), math.rad(-53.342), math.rad(-11.173)),
  5067. },
  5068. },
  5069. },
  5070. },
  5071. [3.817] = {
  5072. ["HumanoidRootPart"] = {
  5073. ["Torso"] = {
  5074. CFrame = CFrame.new(0.042, -0.027, -0.193) * CFrame.Angles(math.rad(6.818), math.rad(-5.73), math.rad(-2.12)),
  5075. ["Left Leg"] = {
  5076. CFrame = CFrame.new(0.055, 0.078, -0.058) * CFrame.Angles(math.rad(-11.918), math.rad(30.596), math.rad(-2.292)),
  5077. },
  5078. ["Right Arm"] = {
  5079. CFrame = CFrame.new(-0.653, -0.403, 0.097) * CFrame.Angles(math.rad(14.209), math.rad(81.532), math.rad(-68.297)),
  5080. },
  5081. ["Head"] = {
  5082. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.782), math.rad(-7.334), math.rad(-10.829)),
  5083. },
  5084. ["Right Leg"] = {
  5085. CFrame = CFrame.new(0.564, 0.257, -0.17) * CFrame.Angles(math.rad(-24.637), math.rad(7.85), math.rad(-4.354)),
  5086. },
  5087. ["Left Arm"] = {
  5088. CFrame = CFrame.new(0.512, -0.442, 0.376) * CFrame.Angles(math.rad(-80.615), math.rad(-81.417), math.rad(-21.83)),
  5089. },
  5090. },
  5091. },
  5092. },
  5093. [3.867] = {
  5094. ["HumanoidRootPart"] = {
  5095. ["Torso"] = {
  5096. CFrame = CFrame.new(-0.096, -0.039, -0.197) * CFrame.Angles(math.rad(7.162), math.rad(-8.709), math.rad(0.172)),
  5097. ["Left Leg"] = {
  5098. CFrame = CFrame.new(-0.028, 0.057, 0.032) * CFrame.Angles(math.rad(-9.225), math.rad(21.944), math.rad(-2.979)),
  5099. },
  5100. ["Right Arm"] = {
  5101. CFrame = CFrame.new(-0.658, -0.248, 0.139) * CFrame.Angles(math.rad(73.74), math.rad(78.667), math.rad(-127.77)),
  5102. },
  5103. ["Head"] = {
  5104. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(4.584), math.rad(-1.375), math.rad(13.923)),
  5105. },
  5106. ["Right Leg"] = {
  5107. CFrame = CFrame.new(0.391, 0.331, -0.043) * CFrame.Angles(math.rad(-21.486), math.rad(5.214), math.rad(-0.859)),
  5108. },
  5109. ["Left Arm"] = {
  5110. CFrame = CFrame.new(0.476, -0.174, 0.42) * CFrame.Angles(math.rad(125.592), math.rad(-62.682), math.rad(-174.408)),
  5111. },
  5112. },
  5113. },
  5114. },
  5115. [3.917] = {
  5116. ["HumanoidRootPart"] = {
  5117. ["Torso"] = {
  5118. CFrame = CFrame.new(-0.15, -0.045, -0.222) * CFrame.Angles(math.rad(7.448), math.rad(-9.912), math.rad(1.49)),
  5119. ["Left Leg"] = {
  5120. CFrame = CFrame.new(-0.083, 0.043, 0.077) * CFrame.Angles(math.rad(-8.251), math.rad(16.157), math.rad(-3.38)),
  5121. },
  5122. ["Right Arm"] = {
  5123. CFrame = CFrame.new(-0.673, -0.294, 0.108) * CFrame.Angles(math.rad(22.059), math.rad(76.604), math.rad(-83.365)),
  5124. },
  5125. ["Head"] = {
  5126. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.953), math.rad(2.005), math.rad(28.075)),
  5127. },
  5128. ["Right Leg"] = {
  5129. CFrame = CFrame.new(0.304, 0.379, 0.025) * CFrame.Angles(math.rad(-19.595), math.rad(4.125), math.rad(0.859)),
  5130. },
  5131. ["Left Arm"] = {
  5132. CFrame = CFrame.new(0.496, -0.202, 0.315) * CFrame.Angles(math.rad(119.118), math.rad(-71.505), math.rad(-178.304)),
  5133. },
  5134. },
  5135. },
  5136. },
  5137. [3.967] = {
  5138. ["HumanoidRootPart"] = {
  5139. ["Torso"] = {
  5140. CFrame = CFrame.new(-0.2, -0.052, -0.315) * CFrame.Angles(math.rad(7.85), math.rad(-11.058), math.rad(2.865)),
  5141. ["Left Leg"] = {
  5142. CFrame = CFrame.new(-0.39, 0.025, 0.148) * CFrame.Angles(math.rad(-8.136), math.rad(5.386), math.rad(2.75)),
  5143. },
  5144. ["Right Arm"] = {
  5145. CFrame = CFrame.new(-0.658, -0.493, 0.079) * CFrame.Angles(math.rad(-45.665), math.rad(57.41), math.rad(-37.987)),
  5146. },
  5147. ["Head"] = {
  5148. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(1.948), math.rad(5.099), math.rad(42.857)),
  5149. },
  5150. ["Right Leg"] = {
  5151. CFrame = CFrame.new(0.278, 0.488, 0.087) * CFrame.Angles(math.rad(-17.361), math.rad(3.209), math.rad(0.516)),
  5152. },
  5153. ["Left Arm"] = {
  5154. CFrame = CFrame.new(0.517, -0.28, 0.168) * CFrame.Angles(math.rad(81.761), math.rad(-83.766), math.rad(153.324)),
  5155. },
  5156. },
  5157. },
  5158. },
  5159. [4.017] = {
  5160. ["HumanoidRootPart"] = {
  5161. ["Torso"] = {
  5162. CFrame = CFrame.new(-0.097, 0.013, -0.378) * CFrame.Angles(math.rad(7.85), math.rad(-9.11), math.rad(2.693)),
  5163. ["Left Leg"] = {
  5164. CFrame = CFrame.new(-0.652, 0.123, 0.169) * CFrame.Angles(math.rad(-8.251), math.rad(5.214), math.rad(9.454)),
  5165. },
  5166. ["Right Arm"] = {
  5167. CFrame = CFrame.new(-0.64, -0.587, 0.1) * CFrame.Angles(math.rad(-61.249), math.rad(53.056), math.rad(-32.601)),
  5168. },
  5169. ["Head"] = {
  5170. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.469), math.rad(1.146), math.rad(34.492)),
  5171. },
  5172. ["Right Leg"] = {
  5173. CFrame = CFrame.new(0.314, 0.538, 0.089) * CFrame.Angles(math.rad(-17.647), math.rad(1.948), math.rad(0.917)),
  5174. },
  5175. ["Left Arm"] = {
  5176. CFrame = CFrame.new(0.513, -0.393, 0.15) * CFrame.Angles(math.rad(-56.093), math.rad(-78.323), math.rad(19.939)),
  5177. },
  5178. },
  5179. },
  5180. },
  5181. [4.067] = {
  5182. ["HumanoidRootPart"] = {
  5183. ["Torso"] = {
  5184. CFrame = CFrame.new(0.303, 0.198, -0.542) * CFrame.Angles(math.rad(7.678), math.rad(-0.859), math.rad(1.49)),
  5185. ["Left Leg"] = {
  5186. CFrame = CFrame.new(-0.311, 0.475, 0.202) * CFrame.Angles(math.rad(-4.985), math.rad(9.053), math.rad(-4.813)),
  5187. },
  5188. ["Right Arm"] = {
  5189. CFrame = CFrame.new(-0.625, -0.736, 0.122) * CFrame.Angles(math.rad(-76.948), math.rad(55.634), math.rad(-31.226)),
  5190. },
  5191. ["Head"] = {
  5192. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-24.809), math.rad(-2.235), math.rad(-0.974)),
  5193. },
  5194. ["Right Leg"] = {
  5195. CFrame = CFrame.new(0.427, 0.588, 0.119) * CFrame.Angles(math.rad(-18.163), math.rad(-1.719), math.rad(2.005)),
  5196. },
  5197. ["Left Arm"] = {
  5198. CFrame = CFrame.new(0.484, -0.551, 0.177) * CFrame.Angles(math.rad(-79.125), math.rad(-62.624), math.rad(11.746)),
  5199. },
  5200. },
  5201. },
  5202. },
  5203. [4.117] = {
  5204. ["HumanoidRootPart"] = {
  5205. ["Torso"] = {
  5206. CFrame = CFrame.new(0.402, 0.198, -0.644) * CFrame.Angles(math.rad(7.678), math.rad(1.662), math.rad(0.573)),
  5207. ["Left Leg"] = {
  5208. CFrame = CFrame.new(-0.443, 0.622, 0.237) * CFrame.Angles(math.rad(-4.985), math.rad(8.594), math.rad(0.229)),
  5209. },
  5210. ["Right Arm"] = {
  5211. CFrame = CFrame.new(-0.618, -0.799, 0.12) * CFrame.Angles(math.rad(-80.443), math.rad(59.416), math.rad(-32.258)),
  5212. },
  5213. ["Head"] = {
  5214. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-24.866), math.rad(-0.172), math.rad(-9.912)),
  5215. },
  5216. ["Right Leg"] = {
  5217. CFrame = CFrame.new(0.612, 0.635, 0.128) * CFrame.Angles(math.rad(-17.762), math.rad(-0.974), math.rad(-3.552)),
  5218. },
  5219. ["Left Arm"] = {
  5220. CFrame = CFrame.new(0.479, -0.596, 0.195) * CFrame.Angles(math.rad(-85.829), math.rad(-62.051), math.rad(13.579)),
  5221. },
  5222. },
  5223. },
  5224. },
  5225. [4.167] = {
  5226. ["HumanoidRootPart"] = {
  5227. ["Torso"] = {
  5228. CFrame = CFrame.new(0.492, 0.197, -0.869) * CFrame.Angles(math.rad(7.792), math.rad(3.953), math.rad(-1.318)),
  5229. ["Left Leg"] = {
  5230. CFrame = CFrame.new(-0.804, 0.795, 0.416) * CFrame.Angles(math.rad(-0.401), math.rad(5.042), math.rad(12.72)),
  5231. },
  5232. ["Right Arm"] = {
  5233. CFrame = CFrame.new(-0.594, -0.888, 0.105) * CFrame.Angles(math.rad(-79.928), math.rad(68.411), math.rad(-38.274)),
  5234. },
  5235. ["Head"] = {
  5236. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-24.351), math.rad(2.12), math.rad(-18.048)),
  5237. },
  5238. ["Right Leg"] = {
  5239. CFrame = CFrame.new(0.937, 0.763, 0.194) * CFrame.Angles(math.rad(-15.699), math.rad(1.375), math.rad(-13.006)),
  5240. },
  5241. ["Left Arm"] = {
  5242. CFrame = CFrame.new(0.483, -0.635, 0.201) * CFrame.Angles(math.rad(-89.381), math.rad(-69.385), math.rad(24.122)),
  5243. },
  5244. },
  5245. },
  5246. },
  5247. [4.217] = {
  5248. ["HumanoidRootPart"] = {
  5249. ["Torso"] = {
  5250. CFrame = CFrame.new(0.503, 0.196, -0.985) * CFrame.Angles(math.rad(7.85), math.rad(4.183), math.rad(-1.948)),
  5251. ["Left Leg"] = {
  5252. CFrame = CFrame.new(-0.961, 0.83, 0.511) * CFrame.Angles(math.rad(3.209), math.rad(2.979), math.rad(18.105)),
  5253. },
  5254. ["Right Arm"] = {
  5255. CFrame = CFrame.new(-0.575, -0.902, 0.094) * CFrame.Angles(math.rad(-73.339), math.rad(73.51), math.rad(-46.295)),
  5256. },
  5257. ["Head"] = {
  5258. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-23.892), math.rad(2.693), math.rad(-19.022)),
  5259. },
  5260. ["Right Leg"] = {
  5261. CFrame = CFrame.new(1.037, 0.846, 0.224) * CFrame.Angles(math.rad(-14.954), math.rad(1.833), math.rad(-16.157)),
  5262. },
  5263. ["Left Arm"] = {
  5264. CFrame = CFrame.new(0.487, -0.615, 0.178) * CFrame.Angles(math.rad(-69.901), math.rad(-77.808), math.rad(48.243)),
  5265. },
  5266. },
  5267. },
  5268. },
  5269. [4.267] = {
  5270. ["HumanoidRootPart"] = {
  5271. ["Torso"] = {
  5272. CFrame = CFrame.new(0.446, 0.209, -1.211) * CFrame.Angles(math.rad(8.308), math.rad(4.011), math.rad(-2.063)),
  5273. ["Left Leg"] = {
  5274. CFrame = CFrame.new(-0.918, 1.075, 0.543) * CFrame.Angles(math.rad(2.865), math.rad(3.61), math.rad(17.074)),
  5275. },
  5276. ["Right Arm"] = {
  5277. CFrame = CFrame.new(-0.506, -0.768, 0.053) * CFrame.Angles(math.rad(18.449), math.rad(76.089), math.rad(-138.255)),
  5278. },
  5279. ["Head"] = {
  5280. CFrame = CFrame.new(0.07, -0.042, 0.002) * CFrame.Angles(math.rad(-22.059), math.rad(3.209), math.rad(-18.105)),
  5281. },
  5282. ["Right Leg"] = {
  5283. CFrame = CFrame.new(1.03, 1.078, 0.278) * CFrame.Angles(math.rad(-13.579), math.rad(-2.12), math.rad(-17.189)),
  5284. },
  5285. ["Left Arm"] = {
  5286. CFrame = CFrame.new(-0.026, -0.386, 0.057) * CFrame.Angles(math.rad(48.243), math.rad(43.602), math.rad(-167.418)),
  5287. },
  5288. },
  5289. },
  5290. },
  5291. [4.317] = {
  5292. ["HumanoidRootPart"] = {
  5293. ["Torso"] = {
  5294. CFrame = CFrame.new(0.305, 0.247, -1.307) * CFrame.Angles(math.rad(9.282), math.rad(3.61), math.rad(-1.604)),
  5295. ["Left Leg"] = {
  5296. CFrame = CFrame.new(-0.566, 1.33, 0.394) * CFrame.Angles(math.rad(-6.016), math.rad(13.694), math.rad(6.875)),
  5297. },
  5298. ["Right Arm"] = {
  5299. CFrame = CFrame.new(-0.367, -0.491, 0.004) * CFrame.Angles(math.rad(54.431), math.rad(42.743), math.rad(-173.148)),
  5300. },
  5301. ["Head"] = {
  5302. CFrame = CFrame.new(0.064, -0.042, 0.002) * CFrame.Angles(math.rad(-20.626), math.rad(2.979), math.rad(-15.355)),
  5303. },
  5304. ["Right Leg"] = {
  5305. CFrame = CFrame.new(0.899, 1.208, 0.428) * CFrame.Angles(math.rad(-6.245), math.rad(-5.5), math.rad(-12.662)),
  5306. },
  5307. ["Left Arm"] = {
  5308. CFrame = CFrame.new(-0.133, -0.471, 0.114) * CFrame.Angles(math.rad(20.397), math.rad(70.359), math.rad(-130.176)),
  5309. },
  5310. },
  5311. },
  5312. },
  5313. [4.367] = {
  5314. ["HumanoidRootPart"] = {
  5315. ["Torso"] = {
  5316. CFrame = CFrame.new(-0.027, 0.335, -1.405) * CFrame.Angles(math.rad(12.949), math.rad(2.349), math.rad(-0.229)),
  5317. ["Left Leg"] = {
  5318. CFrame = CFrame.new(0.182, 1.309, 0.166) * CFrame.Angles(math.rad(-3.667), math.rad(40.966), math.rad(-22.059)),
  5319. },
  5320. ["Right Arm"] = {
  5321. CFrame = CFrame.new(0.206, -0.162, 0.073) * CFrame.Angles(math.rad(60.963), math.rad(-57.296), math.rad(158.595)),
  5322. },
  5323. ["Head"] = {
  5324. CFrame = CFrame.new(0.047, -0.042, 0.002) * CFrame.Angles(math.rad(-17.303), math.rad(2.349), math.rad(-7.62)),
  5325. },
  5326. ["Right Leg"] = {
  5327. CFrame = CFrame.new(0.608, 1.227, 0.757) * CFrame.Angles(math.rad(12.433), math.rad(-4.584), math.rad(1.261)),
  5328. },
  5329. ["Left Arm"] = {
  5330. CFrame = CFrame.new(-0.193, -0.395, 0.088) * CFrame.Angles(math.rad(-12.319), math.rad(64.973), math.rad(-78.151)),
  5331. },
  5332. },
  5333. },
  5334. },
  5335. [4.417] = {
  5336. ["HumanoidRootPart"] = {
  5337. ["Torso"] = {
  5338. CFrame = CFrame.new(-0.13, 0.359, -1.263) * CFrame.Angles(math.rad(15.699), math.rad(1.776), math.rad(0.458)),
  5339. ["Left Leg"] = {
  5340. CFrame = CFrame.new(0.059, 1.184, 0.195) * CFrame.Angles(math.rad(-5.099), math.rad(40.508), math.rad(-23.09)),
  5341. },
  5342. ["Right Arm"] = {
  5343. CFrame = CFrame.new(0.303, -0.085, 0.092) * CFrame.Angles(math.rad(27.101), math.rad(-75.401), math.rad(113.446)),
  5344. },
  5345. ["Head"] = {
  5346. CFrame = CFrame.new(0.039, -0.041, 0.002) * CFrame.Angles(math.rad(-15.871), math.rad(2.12), math.rad(-3.896)),
  5347. },
  5348. ["Right Leg"] = {
  5349. CFrame = CFrame.new(0.596, 1.057, 0.829) * CFrame.Angles(math.rad(17.189), math.rad(-6.646), math.rad(4.87)),
  5350. },
  5351. ["Left Arm"] = {
  5352. CFrame = CFrame.new(-0.208, -0.289, 0.059) * CFrame.Angles(math.rad(-8.824), math.rad(60.791), math.rad(-73.281)),
  5353. },
  5354. },
  5355. },
  5356. },
  5357. [4.467] = {
  5358. ["HumanoidRootPart"] = {
  5359. ["Torso"] = {
  5360. CFrame = CFrame.new(-0.197, 0.329, -0.589) * CFrame.Angles(math.rad(23.262), math.rad(1.146), math.rad(1.203)),
  5361. ["Left Leg"] = {
  5362. CFrame = CFrame.new(-0.281, 0.59, 0.219) * CFrame.Angles(math.rad(-10.943), math.rad(26.986), math.rad(-27.731)),
  5363. },
  5364. ["Right Arm"] = {
  5365. CFrame = CFrame.new(0.367, 0.137, 0.076) * CFrame.Angles(math.rad(4.412), math.rad(-72.422), math.rad(75.115)),
  5366. },
  5367. ["Head"] = {
  5368. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-14.439), math.rad(2.177), math.rad(-0.115)),
  5369. },
  5370. ["Right Leg"] = {
  5371. CFrame = CFrame.new(0.282, 0.397, 0.609) * CFrame.Angles(math.rad(18.564), math.rad(-14.324), math.rad(27.903)),
  5372. },
  5373. ["Left Arm"] = {
  5374. CFrame = CFrame.new(-0.218, -0.023, 0.027) * CFrame.Angles(math.rad(-3.037), math.rad(57.468), math.rad(-68.583)),
  5375. },
  5376. },
  5377. },
  5378. },
  5379. [4.517] = {
  5380. ["HumanoidRootPart"] = {
  5381. ["Torso"] = {
  5382. CFrame = CFrame.new(-0.113, 0.219, -0.355) * CFrame.Angles(math.rad(27.788), math.rad(1.146), math.rad(1.261)),
  5383. ["Left Leg"] = {
  5384. CFrame = CFrame.new(-0.228, 0.285, 0.197) * CFrame.Angles(math.rad(-9.167), math.rad(22.059), math.rad(-37.013)),
  5385. },
  5386. ["Right Arm"] = {
  5387. CFrame = CFrame.new(0.341, 0.213, 0.147) * CFrame.Angles(math.rad(31.513), math.rad(-67.609), math.rad(93.908)),
  5388. },
  5389. ["Head"] = {
  5390. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-17.303), math.rad(2.292), math.rad(-0.172)),
  5391. },
  5392. ["Right Leg"] = {
  5393. CFrame = CFrame.new(0.01, 0.012, 0.35) * CFrame.Angles(math.rad(15.699), math.rad(-17.647), math.rad(45.55)),
  5394. },
  5395. ["Left Arm"] = {
  5396. CFrame = CFrame.new(-0.174, 0.1, 0.113) * CFrame.Angles(math.rad(0.917), math.rad(51.566), math.rad(-65.661)),
  5397. },
  5398. },
  5399. },
  5400. },
  5401. [4.567] = {
  5402. ["HumanoidRootPart"] = {
  5403. ["Torso"] = {
  5404. CFrame = CFrame.new(0.157, -0.016, -0.206) * CFrame.Angles(math.rad(33.232), math.rad(1.146), math.rad(1.203)),
  5405. ["Left Leg"] = {
  5406. CFrame = CFrame.new(-0.284, 0.155, 0.176) * CFrame.Angles(math.rad(-5.386), math.rad(14.152), math.rad(-38.789)),
  5407. },
  5408. ["Right Arm"] = {
  5409. CFrame = CFrame.new(0.157, 0.08, 0.134) * CFrame.Angles(math.rad(-5.443), math.rad(-26.929), math.rad(37.758)),
  5410. },
  5411. ["Head"] = {
  5412. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-25.439), math.rad(2.464), math.rad(-0.286)),
  5413. },
  5414. ["Right Leg"] = {
  5415. CFrame = CFrame.new(0.11, -0.009, 0.252) * CFrame.Angles(math.rad(9.511), math.rad(-28.018), math.rad(44.748)),
  5416. },
  5417. ["Left Arm"] = {
  5418. CFrame = CFrame.new(-0.007, 0.303, 0.285) * CFrame.Angles(math.rad(29.164), math.rad(24.179), math.rad(-59.759)),
  5419. },
  5420. },
  5421. },
  5422. },
  5423. [4.617] = {
  5424. ["HumanoidRootPart"] = {
  5425. ["Torso"] = {
  5426. CFrame = CFrame.new(0.198, 0, -0.197) * CFrame.Angles(math.rad(31.57), math.rad(2.063), math.rad(0.917)),
  5427. ["Left Leg"] = {
  5428. CFrame = CFrame.new(-0.328, 0.209, 0.163) * CFrame.Angles(math.rad(-6.589), math.rad(14.381), math.rad(-34.721)),
  5429. },
  5430. ["Right Arm"] = {
  5431. CFrame = CFrame.new(0.174, 0.008, 0.126) * CFrame.Angles(math.rad(-10.027), math.rad(-29.393), math.rad(37.643)),
  5432. },
  5433. ["Head"] = {
  5434. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-24.351), math.rad(1.146), math.rad(-0.516)),
  5435. },
  5436. ["Right Leg"] = {
  5437. CFrame = CFrame.new(0.105, -0.032, 0.245) * CFrame.Angles(math.rad(8.881), math.rad(-28.591), math.rad(43.029)),
  5438. },
  5439. ["Left Arm"] = {
  5440. CFrame = CFrame.new(0.187, -0.041, -0.035) * CFrame.Angles(math.rad(30.138), math.rad(26.814), math.rad(-91.158)),
  5441. },
  5442. },
  5443. },
  5444. },
  5445. [4.667] = {
  5446. ["HumanoidRootPart"] = {
  5447. ["Torso"] = {
  5448. CFrame = CFrame.new(0.291, 0.098, -0.181) * CFrame.Angles(math.rad(22.059), math.rad(7.277), math.rad(-0.573)),
  5449. ["Left Leg"] = {
  5450. CFrame = CFrame.new(-0.517, 0.391, 0.072) * CFrame.Angles(math.rad(-17.59), math.rad(17.361), math.rad(-15.011)),
  5451. },
  5452. ["Right Arm"] = {
  5453. CFrame = CFrame.new(0.258, -0.349, 0.095) * CFrame.Angles(math.rad(-37.758), math.rad(-46.639), math.rad(33.862)),
  5454. },
  5455. ["Head"] = {
  5456. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-18.105), math.rad(-6.646), math.rad(-1.49)),
  5457. },
  5458. ["Right Leg"] = {
  5459. CFrame = CFrame.new(0.198, -0.062, 0.279) * CFrame.Angles(math.rad(7.448), math.rad(-27.559), math.rad(26.7)),
  5460. },
  5461. ["Left Arm"] = {
  5462. CFrame = CFrame.new(-0.101, -0.51, 0.049) * CFrame.Angles(math.rad(12.892), math.rad(45.951), math.rad(-122.097)),
  5463. },
  5464. },
  5465. },
  5466. },
  5467. [4.717] = {
  5468. ["HumanoidRootPart"] = {
  5469. ["Torso"] = {
  5470. CFrame = CFrame.new(0.332, 0.157, -0.205) * CFrame.Angles(math.rad(16.673), math.rad(10.371), math.rad(-0.974)),
  5471. ["Left Leg"] = {
  5472. CFrame = CFrame.new(-0.629, 0.45, 0.003) * CFrame.Angles(math.rad(-25.21), math.rad(18.392), math.rad(-4.068)),
  5473. },
  5474. ["Right Arm"] = {
  5475. CFrame = CFrame.new(0.294, -0.509, 0.059) * CFrame.Angles(math.rad(-52.598), math.rad(-56.666), math.rad(30.08)),
  5476. },
  5477. ["Head"] = {
  5478. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-14.553), math.rad(-11.058), math.rad(-1.604)),
  5479. },
  5480. ["Right Leg"] = {
  5481. CFrame = CFrame.new(0.279, -0.074, 0.312) * CFrame.Angles(math.rad(7.047), math.rad(-26.585), math.rad(16.558)),
  5482. },
  5483. ["Left Arm"] = {
  5484. CFrame = CFrame.new(-0.262, -0.368, 0.256) * CFrame.Angles(math.rad(8.48), math.rad(59.301), math.rad(-121.352)),
  5485. },
  5486. },
  5487. },
  5488. },
  5489. [4.767] = {
  5490. ["HumanoidRootPart"] = {
  5491. ["Torso"] = {
  5492. CFrame = CFrame.new(0.371, 0.222, -0.358) * CFrame.Angles(math.rad(10.772), math.rad(13.636), math.rad(-1.146)),
  5493. ["Left Leg"] = {
  5494. CFrame = CFrame.new(-0.721, 0.569, -0.118) * CFrame.Angles(math.rad(-35.008), math.rad(21.142), math.rad(7.964)),
  5495. },
  5496. ["Right Arm"] = {
  5497. CFrame = CFrame.new(0.322, -0.633, 0.002) * CFrame.Angles(math.rad(-72.708), math.rad(-70.989), math.rad(23.434)),
  5498. },
  5499. ["Head"] = {
  5500. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(-15.756), math.rad(-1.49)),
  5501. },
  5502. ["Right Leg"] = {
  5503. CFrame = CFrame.new(0.533, -0.001, 0.44) * CFrame.Angles(math.rad(6.303), math.rad(-26.07), math.rad(-0.802)),
  5504. },
  5505. ["Left Arm"] = {
  5506. CFrame = CFrame.new(-0.284, -0.073, 0.204) * CFrame.Angles(math.rad(14.381), math.rad(66.463), math.rad(-126.108)),
  5507. },
  5508. },
  5509. },
  5510. },
  5511. [4.817] = {
  5512. ["HumanoidRootPart"] = {
  5513. ["Torso"] = {
  5514. CFrame = CFrame.new(0.263, 0.19, -0.588) * CFrame.Angles(math.rad(10.714), math.rad(10.542), math.rad(-0.458)),
  5515. ["Left Leg"] = {
  5516. CFrame = CFrame.new(-0.625, 0.74, -0.152) * CFrame.Angles(math.rad(-34.549), math.rad(27.101), math.rad(8.766)),
  5517. },
  5518. ["Right Arm"] = {
  5519. CFrame = CFrame.new(0.316, -0.583, 0.02) * CFrame.Angles(math.rad(-79.928), math.rad(-77.292), math.rad(21.601)),
  5520. },
  5521. ["Head"] = {
  5522. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.6), math.rad(-12.319), math.rad(-1.776)),
  5523. },
  5524. ["Right Leg"] = {
  5525. CFrame = CFrame.new(0.775, 0.268, 0.579) * CFrame.Angles(math.rad(2.406), math.rad(-27.617), math.rad(-13.063)),
  5526. },
  5527. ["Left Arm"] = {
  5528. CFrame = CFrame.new(-0.283, -0.093, 0.187) * CFrame.Angles(math.rad(14.553), math.rad(63.885), math.rad(-133.098)),
  5529. },
  5530. },
  5531. },
  5532. },
  5533. [4.867] = {
  5534. ["HumanoidRootPart"] = {
  5535. ["Torso"] = {
  5536. CFrame = CFrame.new(-0.082, 0.073, -1.063) * CFrame.Angles(math.rad(13.063), math.rad(-1.318), math.rad(1.662)),
  5537. ["Left Leg"] = {
  5538. CFrame = CFrame.new(-0.049, 0.955, -0.018) * CFrame.Angles(math.rad(-16.902), math.rad(44.347), math.rad(-5.672)),
  5539. },
  5540. ["Right Arm"] = {
  5541. CFrame = CFrame.new(0.274, -0.366, 0.001) * CFrame.Angles(math.rad(64.286), math.rad(-73.682), math.rad(-170.512)),
  5542. },
  5543. ["Head"] = {
  5544. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.313), math.rad(2.005), math.rad(-2.292)),
  5545. },
  5546. ["Right Leg"] = {
  5547. CFrame = CFrame.new(0.677, 1.049, 0.409) * CFrame.Angles(math.rad(-12.433), math.rad(-36.383), math.rad(-19.882)),
  5548. },
  5549. ["Left Arm"] = {
  5550. CFrame = CFrame.new(-0.277, -0.084, 0.149) * CFrame.Angles(math.rad(3.839), math.rad(55.806), math.rad(-139.515)),
  5551. },
  5552. },
  5553. },
  5554. },
  5555. [4.917] = {
  5556. ["HumanoidRootPart"] = {
  5557. ["Torso"] = {
  5558. CFrame = CFrame.new(-0.057, 0.006, -1.048) * CFrame.Angles(math.rad(19.309), math.rad(-4.125), math.rad(-3.037)),
  5559. ["Left Leg"] = {
  5560. CFrame = CFrame.new(0.031, 0.908, 0.123) * CFrame.Angles(math.rad(-7.334), math.rad(41.883), math.rad(-11.058)),
  5561. },
  5562. ["Right Arm"] = {
  5563. CFrame = CFrame.new(0.317, -0.334, 0.029) * CFrame.Angles(math.rad(49.733), math.rad(-53.572), math.rad(-158.194)),
  5564. },
  5565. ["Head"] = {
  5566. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.485), math.rad(4.813), math.rad(3.667)),
  5567. },
  5568. ["Right Leg"] = {
  5569. CFrame = CFrame.new(0.381, 1.143, 0.295) * CFrame.Angles(math.rad(-5.558), math.rad(-34.435), math.rad(1.375)),
  5570. },
  5571. ["Left Arm"] = {
  5572. CFrame = CFrame.new(-0.459, -0.321, 0.342) * CFrame.Angles(math.rad(-2.406), math.rad(47.842), math.rad(-162.892)),
  5573. },
  5574. },
  5575. },
  5576. },
  5577. [4.967] = {
  5578. ["HumanoidRootPart"] = {
  5579. ["Torso"] = {
  5580. CFrame = CFrame.new(0.078, -0.045, -0.832) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5581. ["Left Leg"] = {
  5582. CFrame = CFrame.new(-0.133, 0.734, 0.298) * CFrame.Angles(math.rad(-1.203), math.rad(30.539), math.rad(-10.714)),
  5583. },
  5584. ["Right Arm"] = {
  5585. CFrame = CFrame.new(0.16, -0.219, -0.105) * CFrame.Angles(math.rad(36.669), math.rad(-45.034), math.rad(-163.866)),
  5586. },
  5587. ["Head"] = {
  5588. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5589. },
  5590. ["Right Leg"] = {
  5591. CFrame = CFrame.new(0.367, 0.956, 0.287) * CFrame.Angles(math.rad(-3.724), math.rad(-29.622), math.rad(14.324)),
  5592. },
  5593. ["Left Arm"] = {
  5594. CFrame = CFrame.new(-0.501, -0.312, 0.419) * CFrame.Angles(math.rad(-15.183), math.rad(43.258), math.rad(-168.965)),
  5595. },
  5596. },
  5597. },
  5598. },
  5599. [5.017] = {
  5600. ["HumanoidRootPart"] = {
  5601. ["Torso"] = {
  5602. CFrame = CFrame.new(0.118, -0.046, -0.672) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5603. ["Left Leg"] = {
  5604. CFrame = CFrame.new(-0.237, 0.591, 0.325) * CFrame.Angles(math.rad(-0.458), math.rad(25.669), math.rad(-10.428)),
  5605. },
  5606. ["Right Arm"] = {
  5607. CFrame = CFrame.new(0.145, -0.2, -0.085) * CFrame.Angles(math.rad(34.549), math.rad(-43.602), math.rad(-163.121)),
  5608. },
  5609. ["Head"] = {
  5610. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5611. },
  5612. ["Right Leg"] = {
  5613. CFrame = CFrame.new(0.43, 0.812, 0.295) * CFrame.Angles(math.rad(-5.157), math.rad(-28.476), math.rad(14.782)),
  5614. },
  5615. ["Left Arm"] = {
  5616. CFrame = CFrame.new(-0.475, -0.27, 0.423) * CFrame.Angles(math.rad(-18.678), math.rad(43.487), math.rad(-168.278)),
  5617. },
  5618. },
  5619. },
  5620. },
  5621. [5.067] = {
  5622. ["HumanoidRootPart"] = {
  5623. ["Torso"] = {
  5624. CFrame = CFrame.new(0.155, -0.052, -0.37) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5625. ["Left Leg"] = {
  5626. CFrame = CFrame.new(-0.265, 0.282, 0.306) * CFrame.Angles(math.rad(0.688), math.rad(20.512), math.rad(-14.897)),
  5627. },
  5628. ["Right Arm"] = {
  5629. CFrame = CFrame.new(0.115, -0.148, -0.041) * CFrame.Angles(math.rad(32.83), math.rad(-42.112), math.rad(-162.09)),
  5630. },
  5631. ["Head"] = {
  5632. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5633. },
  5634. ["Right Leg"] = {
  5635. CFrame = CFrame.new(0.419, 0.484, 0.276) * CFrame.Angles(math.rad(-6.188), math.rad(-25.669), math.rad(20.283)),
  5636. },
  5637. ["Left Arm"] = {
  5638. CFrame = CFrame.new(-0.39, -0.195, 0.383) * CFrame.Angles(math.rad(-22.059), math.rad(45.436), math.rad(-164.21)),
  5639. },
  5640. },
  5641. },
  5642. },
  5643. [5.117] = {
  5644. ["HumanoidRootPart"] = {
  5645. ["Torso"] = {
  5646. CFrame = CFrame.new(0.16, -0.057, -0.27) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5647. ["Left Leg"] = {
  5648. CFrame = CFrame.new(-0.228, 0.165, 0.286) * CFrame.Angles(math.rad(0.859), math.rad(19.481), math.rad(-17.704)),
  5649. },
  5650. ["Right Arm"] = {
  5651. CFrame = CFrame.new(0.099, -0.113, -0.024) * CFrame.Angles(math.rad(32.888), math.rad(-41.883), math.rad(-161.803)),
  5652. },
  5653. ["Head"] = {
  5654. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5655. },
  5656. ["Right Leg"] = {
  5657. CFrame = CFrame.new(0.368, 0.348, 0.256) * CFrame.Angles(math.rad(-6.303), math.rad(-24.752), math.rad(23.778)),
  5658. },
  5659. ["Left Arm"] = {
  5660. CFrame = CFrame.new(-0.348, -0.171, 0.351) * CFrame.Angles(math.rad(-22.575), math.rad(46.41), math.rad(-161.746)),
  5661. },
  5662. },
  5663. },
  5664. },
  5665. [5.167] = {
  5666. ["HumanoidRootPart"] = {
  5667. ["Torso"] = {
  5668. CFrame = CFrame.new(0.153, -0.078, -0.274) * CFrame.Angles(math.rad(24.694), math.rad(-6.131), math.rad(-9.11)),
  5669. ["Left Leg"] = {
  5670. CFrame = CFrame.new(-0.259, 0.171, 0.338) * CFrame.Angles(math.rad(1.833), math.rad(19.481), math.rad(-16.043)),
  5671. },
  5672. ["Right Arm"] = {
  5673. CFrame = CFrame.new(0.463, -0.116, 0.254) * CFrame.Angles(math.rad(27.044), math.rad(-39.878), math.rad(-142.781)),
  5674. },
  5675. ["Head"] = {
  5676. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-11.402), math.rad(5.329), math.rad(11.115)),
  5677. },
  5678. ["Right Leg"] = {
  5679. CFrame = CFrame.new(0.368, 0.347, 0.246) * CFrame.Angles(math.rad(-6.245), math.rad(-23.549), math.rad(25.153)),
  5680. },
  5681. ["Left Arm"] = {
  5682. CFrame = CFrame.new(-0.498, -0.279, 0.324) * CFrame.Angles(math.rad(-13.694), math.rad(44.232), math.rad(-169.252)),
  5683. },
  5684. },
  5685. },
  5686. },
  5687. [5.217] = {
  5688. ["HumanoidRootPart"] = {
  5689. ["Torso"] = {
  5690. CFrame = CFrame.new(0.125, -0.098, -0.368) * CFrame.Angles(math.rad(25.898), math.rad(-7.277), math.rad(-11.918)),
  5691. ["Left Leg"] = {
  5692. CFrame = CFrame.new(-0.36, 0.267, 0.487) * CFrame.Angles(math.rad(4.068), math.rad(20.111), math.rad(-10.6)),
  5693. },
  5694. ["Right Arm"] = {
  5695. CFrame = CFrame.new(0.652, -0.681, 0.306) * CFrame.Angles(math.rad(1.891), math.rad(-39.649), math.rad(-160.142)),
  5696. },
  5697. ["Head"] = {
  5698. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-13.293), math.rad(6.016), math.rad(15.011)),
  5699. },
  5700. ["Right Leg"] = {
  5701. CFrame = CFrame.new(0.404, 0.461, 0.239) * CFrame.Angles(math.rad(-5.5), math.rad(-21.257), math.rad(26.07)),
  5702. },
  5703. ["Left Arm"] = {
  5704. CFrame = CFrame.new(-0.568, -0.591, 0.127) * CFrame.Angles(math.rad(-8.193), math.rad(36.383), math.rad(-159.97)),
  5705. },
  5706. },
  5707. },
  5708. },
  5709. [5.267] = {
  5710. ["HumanoidRootPart"] = {
  5711. ["Torso"] = {
  5712. CFrame = CFrame.new(-0.016, -0.129, -0.517) * CFrame.Angles(math.rad(28.247), math.rad(-9.11), math.rad(-15.814)),
  5713. ["Left Leg"] = {
  5714. CFrame = CFrame.new(-0.608, 0.367, 0.826) * CFrame.Angles(math.rad(6.532), math.rad(20.225), math.rad(1.203)),
  5715. },
  5716. ["Right Arm"] = {
  5717. CFrame = CFrame.new(-0.165, -0.664, -0.22) * CFrame.Angles(math.rad(-4.87), math.rad(-9.454), math.rad(96.543)),
  5718. },
  5719. ["Head"] = {
  5720. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-17.991), math.rad(6.532), math.rad(20.798)),
  5721. },
  5722. ["Right Leg"] = {
  5723. CFrame = CFrame.new(0.457, 0.635, 0.228) * CFrame.Angles(math.rad(-2.75), math.rad(-14.782), math.rad(26.929)),
  5724. },
  5725. ["Left Arm"] = {
  5726. CFrame = CFrame.new(0, 0.093, 0.024) * CFrame.Angles(math.rad(27.903), math.rad(-21.543), math.rad(-72.135)),
  5727. },
  5728. },
  5729. },
  5730. },
  5731. [5.317] = {
  5732. ["HumanoidRootPart"] = {
  5733. ["Torso"] = {
  5734. CFrame = CFrame.new(-0.112, -0.141, -0.525) * CFrame.Angles(math.rad(29.45), math.rad(-4.354), math.rad(-12.49)),
  5735. ["Left Leg"] = {
  5736. CFrame = CFrame.new(-0.675, 0.542, 0.837) * CFrame.Angles(math.rad(-1.375), math.rad(19.538), math.rad(2.12)),
  5737. },
  5738. ["Right Arm"] = {
  5739. CFrame = CFrame.new(-0.397, -0.43, -0.262) * CFrame.Angles(math.rad(17.704), math.rad(-8.824), math.rad(82.563)),
  5740. },
  5741. ["Head"] = {
  5742. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-18.793), math.rad(2.464), math.rad(14.324)),
  5743. },
  5744. ["Right Leg"] = {
  5745. CFrame = CFrame.new(0.574, 0.583, 0.341) * CFrame.Angles(math.rad(4.698), math.rad(-11.803), math.rad(20.168)),
  5746. },
  5747. ["Left Arm"] = {
  5748. CFrame = CFrame.new(0.11, 0.232, 0.353) * CFrame.Angles(math.rad(45.149), math.rad(-14.553), math.rad(-55.233)),
  5749. },
  5750. },
  5751. },
  5752. },
  5753. [5.367] = {
  5754. ["HumanoidRootPart"] = {
  5755. ["Torso"] = {
  5756. CFrame = CFrame.new(-0.188, -0.124, -0.54) * CFrame.Angles(math.rad(30.08), math.rad(10.886), math.rad(-1.031)),
  5757. ["Left Leg"] = {
  5758. CFrame = CFrame.new(-0.462, 0.922, 0.537) * CFrame.Angles(math.rad(-19.423), math.rad(21.199), math.rad(-14.324)),
  5759. },
  5760. ["Right Arm"] = {
  5761. CFrame = CFrame.new(0.103, 0.152, 0.608) * CFrame.Angles(math.rad(57.754), math.rad(-46.238), math.rad(19.538)),
  5762. },
  5763. ["Head"] = {
  5764. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5765. },
  5766. ["Right Leg"] = {
  5767. CFrame = CFrame.new(0.701, 0.16, 0.596) * CFrame.Angles(math.rad(26.643), math.rad(-13.694), math.rad(9.568)),
  5768. },
  5769. ["Left Arm"] = {
  5770. CFrame = CFrame.new(0.825, 0.163, 0.58) * CFrame.Angles(math.rad(53.17), math.rad(-3.151), math.rad(-58.327)),
  5771. },
  5772. },
  5773. },
  5774. },
  5775. [5.417] = {
  5776. ["HumanoidRootPart"] = {
  5777. ["Torso"] = {
  5778. CFrame = CFrame.new(-0.158, -0.109, -0.524) * CFrame.Angles(math.rad(29.794), math.rad(12.147), math.rad(1.261)),
  5779. ["Left Leg"] = {
  5780. CFrame = CFrame.new(-0.426, 0.903, 0.516) * CFrame.Angles(math.rad(-18.85), math.rad(18.908), math.rad(-18.908)),
  5781. },
  5782. ["Right Arm"] = {
  5783. CFrame = CFrame.new(0.116, 0.151, 0.653) * CFrame.Angles(math.rad(60.103), math.rad(-49.102), math.rad(19.022)),
  5784. },
  5785. ["Head"] = {
  5786. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5787. },
  5788. ["Right Leg"] = {
  5789. CFrame = CFrame.new(0.664, 0.125, 0.615) * CFrame.Angles(math.rad(27.445), math.rad(-16.444), math.rad(9.969)),
  5790. },
  5791. ["Left Arm"] = {
  5792. CFrame = CFrame.new(0.79, 0.193, 0.608) * CFrame.Angles(math.rad(54.316), math.rad(-2.292), math.rad(-55.577)),
  5793. },
  5794. },
  5795. },
  5796. },
  5797. [5.467] = {
  5798. ["HumanoidRootPart"] = {
  5799. ["Torso"] = {
  5800. CFrame = CFrame.new(-0.038, -0.083, -0.425) * CFrame.Angles(math.rad(29.278), math.rad(13.522), math.rad(3.782)),
  5801. ["Left Leg"] = {
  5802. CFrame = CFrame.new(-0.446, 0.808, 0.523) * CFrame.Angles(math.rad(-17.074), math.rad(12.319), math.rad(-23.835)),
  5803. },
  5804. ["Right Arm"] = {
  5805. CFrame = CFrame.new(0.126, 0.142, 0.702) * CFrame.Angles(math.rad(63.942), math.rad(-52.598), math.rad(19.251)),
  5806. },
  5807. ["Head"] = {
  5808. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5809. },
  5810. ["Right Leg"] = {
  5811. CFrame = CFrame.new(0.541, 0.053, 0.577) * CFrame.Angles(math.rad(25.783), math.rad(-21.658), math.rad(14.037)),
  5812. },
  5813. ["Left Arm"] = {
  5814. CFrame = CFrame.new(0.668, 0.26, 0.66) * CFrame.Angles(math.rad(57.238), math.rad(-0.172), math.rad(-47.269)),
  5815. },
  5816. },
  5817. },
  5818. },
  5819. [5.517] = {
  5820. ["HumanoidRootPart"] = {
  5821. ["Torso"] = {
  5822. CFrame = CFrame.new(0.035, -0.074, -0.369) * CFrame.Angles(math.rad(29.049), math.rad(13.808), math.rad(4.24)),
  5823. ["Left Leg"] = {
  5824. CFrame = CFrame.new(-0.472, 0.751, 0.537) * CFrame.Angles(math.rad(-15.871), math.rad(9.053), math.rad(-25.038)),
  5825. },
  5826. ["Right Arm"] = {
  5827. CFrame = CFrame.new(0.129, 0.132, 0.713) * CFrame.Angles(math.rad(65.718), math.rad(-53.743), math.rad(19.71)),
  5828. },
  5829. ["Head"] = {
  5830. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5831. },
  5832. ["Right Leg"] = {
  5833. CFrame = CFrame.new(0.467, 0.016, 0.532) * CFrame.Angles(math.rad(24.236), math.rad(-23.892), math.rad(16.96)),
  5834. },
  5835. ["Left Arm"] = {
  5836. CFrame = CFrame.new(0.588, 0.289, 0.686) * CFrame.Angles(math.rad(58.499), math.rad(0.802), math.rad(-42.399)),
  5837. },
  5838. },
  5839. },
  5840. },
  5841. [5.567] = {
  5842. ["HumanoidRootPart"] = {
  5843. ["Torso"] = {
  5844. CFrame = CFrame.new(0.169, -0.066, -0.309) * CFrame.Angles(math.rad(28.877), math.rad(13.923), math.rad(4.469)),
  5845. ["Left Leg"] = {
  5846. CFrame = CFrame.new(-0.518, 0.682, 0.559) * CFrame.Angles(math.rad(-13.35), math.rad(4.125), math.rad(-25.611)),
  5847. },
  5848. ["Right Arm"] = {
  5849. CFrame = CFrame.new(0.096, 0.166, 0.65) * CFrame.Angles(math.rad(69.385), math.rad(-57.296), math.rad(26.814)),
  5850. },
  5851. ["Head"] = {
  5852. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5853. },
  5854. ["Right Leg"] = {
  5855. CFrame = CFrame.new(0.351, -0.027, 0.457) * CFrame.Angles(math.rad(21.085), math.rad(-27.215), math.rad(21.543)),
  5856. },
  5857. ["Left Arm"] = {
  5858. CFrame = CFrame.new(0.477, 0.319, 0.722) * CFrame.Angles(math.rad(59.702), math.rad(1.776), math.rad(-36.039)),
  5859. },
  5860. },
  5861. },
  5862. },
  5863. [5.617] = {
  5864. ["HumanoidRootPart"] = {
  5865. ["Torso"] = {
  5866. CFrame = CFrame.new(0.201, -0.078, -0.434) * CFrame.Angles(math.rad(28.992), math.rad(12.605), math.rad(3.839)),
  5867. ["Left Leg"] = {
  5868. CFrame = CFrame.new(-0.567, 0.795, 0.57) * CFrame.Angles(math.rad(-10.657), math.rad(2.922), math.rad(-21.085)),
  5869. },
  5870. ["Right Arm"] = {
  5871. CFrame = CFrame.new(0.01, 0.336, 0.445) * CFrame.Angles(math.rad(70.015), math.rad(-59.129), math.rad(43.659)),
  5872. },
  5873. ["Head"] = {
  5874. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-7.678), math.rad(-4.068)),
  5875. },
  5876. ["Right Leg"] = {
  5877. CFrame = CFrame.new(0.436, 0.154, 0.556) * CFrame.Angles(math.rad(18.277), math.rad(-28.591), math.rad(15.642)),
  5878. },
  5879. ["Left Arm"] = {
  5880. CFrame = CFrame.new(0.561, 0.311, 0.629) * CFrame.Angles(math.rad(62.166), math.rad(5.443), math.rad(-45.665)),
  5881. },
  5882. },
  5883. },
  5884. },
  5885. [5.667] = {
  5886. ["HumanoidRootPart"] = {
  5887. ["Torso"] = {
  5888. CFrame = CFrame.new(0.184, -0.133, -0.988) * CFrame.Angles(math.rad(29.507), math.rad(6.761), math.rad(0.974)),
  5889. ["Left Leg"] = {
  5890. CFrame = CFrame.new(-0.479, 1.143, 0.718) * CFrame.Angles(math.rad(-0.63), math.rad(0.573), math.rad(-12.204)),
  5891. },
  5892. ["Right Arm"] = {
  5893. CFrame = CFrame.new(-0.194, 0.42, -0.09) * CFrame.Angles(math.rad(60.619), math.rad(-48.701), math.rad(77.865)),
  5894. },
  5895. ["Head"] = {
  5896. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.455), math.rad(-3.323), math.rad(-1.49)),
  5897. },
  5898. ["Right Leg"] = {
  5899. CFrame = CFrame.new(0.352, 0.837, 0.612) * CFrame.Angles(math.rad(9.912), math.rad(-35.008), math.rad(7.678)),
  5900. },
  5901. ["Left Arm"] = {
  5902. CFrame = CFrame.new(0.727, 0.231, 0.122) * CFrame.Angles(math.rad(71.677), math.rad(5.615), math.rad(-85.886)),
  5903. },
  5904. },
  5905. },
  5906. },
  5907. [5.717] = {
  5908. ["HumanoidRootPart"] = {
  5909. ["Torso"] = {
  5910. CFrame = CFrame.new(0.174, -0.147, -1.117) * CFrame.Angles(math.rad(29.966), math.rad(5.386), math.rad(0.344)),
  5911. ["Left Leg"] = {
  5912. CFrame = CFrame.new(-0.382, 1.193, 0.775) * CFrame.Angles(math.rad(1.948), math.rad(-0.688), math.rad(-13.178)),
  5913. },
  5914. ["Right Arm"] = {
  5915. CFrame = CFrame.new(-0.317, 0.189, -0.35) * CFrame.Angles(math.rad(49.905), math.rad(-39.19), math.rad(94.252)),
  5916. },
  5917. ["Head"] = {
  5918. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.569), math.rad(-1.318), math.rad(-0.344)),
  5919. },
  5920. ["Right Leg"] = {
  5921. CFrame = CFrame.new(0.2, 0.975, 0.542) * CFrame.Angles(math.rad(9.454), math.rad(-37.815), math.rad(11.23)),
  5922. },
  5923. ["Left Arm"] = {
  5924. CFrame = CFrame.new(0.738, -0.194, -0.123) * CFrame.Angles(math.rad(59.015), math.rad(-13.293), math.rad(-107.258)),
  5925. },
  5926. },
  5927. },
  5928. },
  5929. [5.767] = {
  5930. ["HumanoidRootPart"] = {
  5931. ["Torso"] = {
  5932. CFrame = CFrame.new(0.17, -0.186, -1.138) * CFrame.Angles(math.rad(34.206), math.rad(5.329), math.rad(0.344)),
  5933. ["Left Leg"] = {
  5934. CFrame = CFrame.new(-0.254, 1.19, 0.777) * CFrame.Angles(math.rad(2.005), math.rad(-0.974), math.rad(-19.996)),
  5935. },
  5936. ["Right Arm"] = {
  5937. CFrame = CFrame.new(-0.057, -0.886, -0.388) * CFrame.Angles(math.rad(14.267), math.rad(-30.539), math.rad(145.245)),
  5938. },
  5939. ["Head"] = {
  5940. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.168), math.rad(-0.573), math.rad(0.115)),
  5941. },
  5942. ["Right Leg"] = {
  5943. CFrame = CFrame.new(0.077, 0.954, 0.546) * CFrame.Angles(math.rad(14.324), math.rad(-35.867), math.rad(19.538)),
  5944. },
  5945. ["Left Arm"] = {
  5946. CFrame = CFrame.new(-0.217, -0.969, 0.18) * CFrame.Angles(math.rad(-11.86), math.rad(5.787), math.rad(-165.126)),
  5947. },
  5948. },
  5949. },
  5950. },
  5951. [5.817] = {
  5952. ["HumanoidRootPart"] = {
  5953. ["Torso"] = {
  5954. CFrame = CFrame.new(0.167, -0.211, -1.149) * CFrame.Angles(math.rad(37.357), math.rad(5.386), math.rad(0.344)),
  5955. ["Left Leg"] = {
  5956. CFrame = CFrame.new(-0.171, 1.177, 0.776) * CFrame.Angles(math.rad(1.948), math.rad(-0.974), math.rad(-24.866)),
  5957. },
  5958. ["Right Arm"] = {
  5959. CFrame = CFrame.new(0.526, -0.933, 0.165) * CFrame.Angles(math.rad(6.875), math.rad(-45.436), math.rad(-178.133)),
  5960. },
  5961. ["Head"] = {
  5962. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-19.079), math.rad(-0.859), math.rad(0.057)),
  5963. },
  5964. ["Right Leg"] = {
  5965. CFrame = CFrame.new(0.004, 0.924, 0.553) * CFrame.Angles(math.rad(17.418), math.rad(-33.919), math.rad(25.096)),
  5966. },
  5967. ["Left Arm"] = {
  5968. CFrame = CFrame.new(-0.503, -0.719, 0.244) * CFrame.Angles(math.rad(-8.824), math.rad(32.773), math.rad(-173.835)),
  5969. },
  5970. },
  5971. },
  5972. },
  5973. [5.867] = {
  5974. ["HumanoidRootPart"] = {
  5975. ["Torso"] = {
  5976. CFrame = CFrame.new(0.157, -0.234, -1.125) * CFrame.Angles(math.rad(40.966), math.rad(5.386), math.rad(0.344)),
  5977. ["Left Leg"] = {
  5978. CFrame = CFrame.new(-0.125, 1.137, 0.769) * CFrame.Angles(math.rad(1.662), math.rad(-0.573), math.rad(-29.851)),
  5979. },
  5980. ["Right Arm"] = {
  5981. CFrame = CFrame.new(0.441, -0.34, 0.289) * CFrame.Angles(math.rad(14.381), math.rad(-49.561), math.rad(-163.751)),
  5982. },
  5983. ["Head"] = {
  5984. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-15.47), math.rad(-1.833), math.rad(-0.057)),
  5985. },
  5986. ["Right Leg"] = {
  5987. CFrame = CFrame.new(-0.032, 0.863, 0.569) * CFrame.Angles(math.rad(20.111), math.rad(-30.653), math.rad(30.539)),
  5988. },
  5989. ["Left Arm"] = {
  5990. CFrame = CFrame.new(-0.184, -0.185, -0.144) * CFrame.Angles(math.rad(6.646), math.rad(55.52), math.rad(-156.417)),
  5991. },
  5992. },
  5993. },
  5994. },
  5995. [5.917] = {
  5996. ["HumanoidRootPart"] = {
  5997. ["Torso"] = {
  5998. CFrame = CFrame.new(0.148, -0.225, -1.039) * CFrame.Angles(math.rad(40.623), math.rad(5.042), math.rad(0.458)),
  5999. ["Left Leg"] = {
  6000. CFrame = CFrame.new(-0.225, 1.093, 0.763) * CFrame.Angles(math.rad(1.49), math.rad(-0.115), math.rad(-28.075)),
  6001. },
  6002. ["Right Arm"] = {
  6003. CFrame = CFrame.new(0.287, -0.262, 0.211) * CFrame.Angles(math.rad(14.095), math.rad(-51.108), math.rad(-171.486)),
  6004. },
  6005. ["Head"] = {
  6006. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-13.35), math.rad(-2.406), math.rad(-0.057)),
  6007. },
  6008. ["Right Leg"] = {
  6009. CFrame = CFrame.new(0.05, 0.822, 0.575) * CFrame.Angles(math.rad(18.965), math.rad(-29.737), math.rad(29.221)),
  6010. },
  6011. ["Left Arm"] = {
  6012. CFrame = CFrame.new(-0.187, -0.277, -0.141) * CFrame.Angles(math.rad(10.027), math.rad(56.035), math.rad(-161.058)),
  6013. },
  6014. },
  6015. },
  6016. },
  6017. [5.967] = {
  6018. ["HumanoidRootPart"] = {
  6019. ["Torso"] = {
  6020. CFrame = CFrame.new(0.121, -0.177, -0.682) * CFrame.Angles(math.rad(36.44), math.rad(3.724), math.rad(0.859)),
  6021. ["Left Leg"] = {
  6022. CFrame = CFrame.new(-0.538, 0.82, 0.753) * CFrame.Angles(math.rad(1.203), math.rad(0.344), math.rad(-21.944)),
  6023. },
  6024. ["Right Arm"] = {
  6025. CFrame = CFrame.new(-0.032, -0.252, -0.072) * CFrame.Angles(math.rad(10.6), math.rad(-56.093), math.rad(160.027)),
  6026. },
  6027. ["Head"] = {
  6028. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.282), math.rad(-3.495), math.rad(-0.115)),
  6029. },
  6030. ["Right Leg"] = {
  6031. CFrame = CFrame.new(0.299, 0.606, 0.536) * CFrame.Angles(math.rad(13.522), math.rad(-28.419), math.rad(24.236)),
  6032. },
  6033. ["Left Arm"] = {
  6034. CFrame = CFrame.new(-0.204, -0.463, -0.129) * CFrame.Angles(math.rad(10.6), math.rad(56.264), math.rad(-160.715)),
  6035. },
  6036. },
  6037. },
  6038. },
  6039. [6.017] = {
  6040. ["HumanoidRootPart"] = {
  6041. ["Torso"] = {
  6042. CFrame = CFrame.new(0.107, -0.13, -0.481) * CFrame.Angles(math.rad(31.914), math.rad(2.979), math.rad(1.089)),
  6043. ["Left Leg"] = {
  6044. CFrame = CFrame.new(-0.649, 0.614, 0.749) * CFrame.Angles(math.rad(1.146), math.rad(0.458), math.rad(-17.991)),
  6045. },
  6046. ["Right Arm"] = {
  6047. CFrame = CFrame.new(-0.033, -0.407, -0.069) * CFrame.Angles(math.rad(10.485), math.rad(-55.691), math.rad(160.657)),
  6048. },
  6049. ["Head"] = {
  6050. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-7.678), math.rad(-3.953), math.rad(-0.115)),
  6051. },
  6052. ["Right Leg"] = {
  6053. CFrame = CFrame.new(0.39, 0.453, 0.489) * CFrame.Angles(math.rad(9.511), math.rad(-28.476), math.rad(20.225)),
  6054. },
  6055. ["Left Arm"] = {
  6056. CFrame = CFrame.new(-0.21, -0.542, -0.117) * CFrame.Angles(math.rad(10.256), math.rad(56.264), math.rad(-159.855)),
  6057. },
  6058. },
  6059. },
  6060. },
  6061. [6.067] = {
  6062. ["HumanoidRootPart"] = {
  6063. ["Torso"] = {
  6064. CFrame = CFrame.new(0.088, 0.043, -0.226) * CFrame.Angles(math.rad(15.642), math.rad(2.005), math.rad(1.261)),
  6065. ["Left Leg"] = {
  6066. CFrame = CFrame.new(-0.86, 0.241, 0.74) * CFrame.Angles(math.rad(0.401), math.rad(0.573), math.rad(2.063)),
  6067. },
  6068. ["Right Arm"] = {
  6069. CFrame = CFrame.new(-0.034, -0.681, -0.045) * CFrame.Angles(math.rad(9.225), math.rad(-54.374), math.rad(162.09)),
  6070. },
  6071. ["Head"] = {
  6072. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-6.188), math.rad(-4.354), math.rad(-0.057)),
  6073. },
  6074. ["Right Leg"] = {
  6075. CFrame = CFrame.new(0.558, 0.202, 0.427) * CFrame.Angles(math.rad(-2.979), math.rad(-28.075), math.rad(-1.089)),
  6076. },
  6077. ["Left Arm"] = {
  6078. CFrame = CFrame.new(-0.217, -0.658, -0.068) * CFrame.Angles(math.rad(9.798), math.rad(56.264), math.rad(-158.595)),
  6079. },
  6080. },
  6081. },
  6082. },
  6083. [6.117] = {
  6084. ["HumanoidRootPart"] = {
  6085. ["Torso"] = {
  6086. CFrame = CFrame.new(0.084, 0.164, -0.27) * CFrame.Angles(math.rad(4.412), math.rad(2.005), math.rad(1.261)),
  6087. ["Left Leg"] = {
  6088. CFrame = CFrame.new(-1.063, 0.068, 0.733) * CFrame.Angles(math.rad(-0.286), math.rad(0.344), math.rad(21.887)),
  6089. },
  6090. ["Right Arm"] = {
  6091. CFrame = CFrame.new(-0.031, -0.769, -0.015) * CFrame.Angles(math.rad(8.48), math.rad(-53.858), math.rad(162.319)),
  6092. },
  6093. ["Head"] = {
  6094. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-13.579), math.rad(-4.125), math.rad(-0.286)),
  6095. },
  6096. ["Right Leg"] = {
  6097. CFrame = CFrame.new(0.743, 0.117, 0.452) * CFrame.Angles(math.rad(-11.173), math.rad(-25.611), math.rad(-21.601)),
  6098. },
  6099. ["Left Arm"] = {
  6100. CFrame = CFrame.new(-0.22, -0.689, -0.017) * CFrame.Angles(math.rad(11.516), math.rad(56.895), math.rad(-158.079)),
  6101. },
  6102. },
  6103. },
  6104. },
  6105. [6.167] = {
  6106. ["HumanoidRootPart"] = {
  6107. ["Torso"] = {
  6108. CFrame = CFrame.new(0.082, 0.076, -0.574) * CFrame.Angles(math.rad(10.428), math.rad(2.005), math.rad(1.261)),
  6109. ["Left Leg"] = {
  6110. CFrame = CFrame.new(-1.189, 0.398, 0.744) * CFrame.Angles(math.rad(0.344), math.rad(0.63), math.rad(21.772)),
  6111. },
  6112. ["Right Arm"] = {
  6113. CFrame = CFrame.new(0.298, -0.981, 0.273) * CFrame.Angles(math.rad(-2.521), math.rad(-41.482), math.rad(175.841)),
  6114. },
  6115. ["Head"] = {
  6116. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6117. },
  6118. ["Right Leg"] = {
  6119. CFrame = CFrame.new(0.871, 0.436, 0.534) * CFrame.Angles(math.rad(-10.485), math.rad(-29.221), math.rad(-23.319)),
  6120. },
  6121. ["Left Arm"] = {
  6122. CFrame = CFrame.new(-0.548, -1.104, 0.36) * CFrame.Angles(math.rad(4.756), math.rad(43.258), math.rad(-175.841)),
  6123. },
  6124. },
  6125. },
  6126. },
  6127. [6.217] = {
  6128. ["HumanoidRootPart"] = {
  6129. ["Torso"] = {
  6130. CFrame = CFrame.new(0.081, -0.075, -0.686) * CFrame.Angles(math.rad(23.892), math.rad(2.005), math.rad(1.261)),
  6131. ["Left Leg"] = {
  6132. CFrame = CFrame.new(-0.892, 0.738, 0.767) * CFrame.Angles(math.rad(1.719), math.rad(0.63), math.rad(0.917)),
  6133. },
  6134. ["Right Arm"] = {
  6135. CFrame = CFrame.new(0.41, -1.298, 0.185) * CFrame.Angles(math.rad(-18.564), math.rad(-8.766), math.rad(172.689)),
  6136. },
  6137. ["Head"] = {
  6138. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6139. },
  6140. ["Right Leg"] = {
  6141. CFrame = CFrame.new(0.578, 0.685, 0.539) * CFrame.Angles(math.rad(0.917), math.rad(-32.2), math.rad(-0.516)),
  6142. },
  6143. ["Left Arm"] = {
  6144. CFrame = CFrame.new(-0.573, -1.42, 0.3) * CFrame.Angles(math.rad(-19.137), math.rad(5.844), math.rad(-170.971)),
  6145. },
  6146. },
  6147. },
  6148. },
  6149. [6.267] = {
  6150. ["HumanoidRootPart"] = {
  6151. ["Torso"] = {
  6152. CFrame = CFrame.new(0.08, -0.125, -0.651) * CFrame.Angles(math.rad(29.221), math.rad(2.005), math.rad(1.261)),
  6153. ["Left Leg"] = {
  6154. CFrame = CFrame.new(-0.751, 0.748, 0.768) * CFrame.Angles(math.rad(2.005), math.rad(0.516), math.rad(-8.881)),
  6155. },
  6156. ["Right Arm"] = {
  6157. CFrame = CFrame.new(-0.113, -0.679, -0.07) * CFrame.Angles(math.rad(27.33), math.rad(36.268), math.rad(105.424)),
  6158. },
  6159. ["Head"] = {
  6160. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6161. },
  6162. ["Right Leg"] = {
  6163. CFrame = CFrame.new(0.456, 0.659, 0.529) * CFrame.Angles(math.rad(6.073), math.rad(-30.882), math.rad(10.485)),
  6164. },
  6165. ["Left Arm"] = {
  6166. CFrame = CFrame.new(0.042, -0.677, 0.302) * CFrame.Angles(math.rad(48.759), math.rad(-47.67), math.rad(-82.162)),
  6167. },
  6168. },
  6169. },
  6170. },
  6171. [6.317] = {
  6172. ["HumanoidRootPart"] = {
  6173. ["Torso"] = {
  6174. CFrame = CFrame.new(0.078, -0.134, -0.598) * CFrame.Angles(math.rad(30.768), math.rad(2.005), math.rad(1.261)),
  6175. ["Left Leg"] = {
  6176. CFrame = CFrame.new(-0.709, 0.705, 0.765) * CFrame.Angles(math.rad(1.891), math.rad(0.516), math.rad(-12.605)),
  6177. },
  6178. ["Right Arm"] = {
  6179. CFrame = CFrame.new(-0.082, -0.789, -0.082) * CFrame.Angles(math.rad(25.038), math.rad(40.68), math.rad(116.081)),
  6180. },
  6181. ["Head"] = {
  6182. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6183. },
  6184. ["Right Leg"] = {
  6185. CFrame = CFrame.new(0.427, 0.605, 0.518) * CFrame.Angles(math.rad(7.506), math.rad(-29.908), math.rad(14.381)),
  6186. },
  6187. ["Left Arm"] = {
  6188. CFrame = CFrame.new(-0.046, -0.551, 0.493) * CFrame.Angles(math.rad(105.252), math.rad(-35.695), math.rad(-51.394)),
  6189. },
  6190. },
  6191. },
  6192. },
  6193. [6.367] = {
  6194. ["HumanoidRootPart"] = {
  6195. ["Torso"] = {
  6196. CFrame = CFrame.new(0.069, -0.133, -0.479) * CFrame.Angles(math.rad(32.086), math.rad(2.005), math.rad(1.261)),
  6197. ["Left Leg"] = {
  6198. CFrame = CFrame.new(-0.642, 0.587, 0.758) * CFrame.Angles(math.rad(1.547), math.rad(0.802), math.rad(-18.507)),
  6199. },
  6200. ["Right Arm"] = {
  6201. CFrame = CFrame.new(-0.192, -0.561, -0.044) * CFrame.Angles(math.rad(70.703), math.rad(66.463), math.rad(105.768)),
  6202. },
  6203. ["Head"] = {
  6204. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6205. },
  6206. ["Right Leg"] = {
  6207. CFrame = CFrame.new(0.393, 0.474, 0.485) * CFrame.Angles(math.rad(9.11), math.rad(-28.132), math.rad(20.225)),
  6208. },
  6209. ["Left Arm"] = {
  6210. CFrame = CFrame.new(-0.448, -0.528, 0.711) * CFrame.Angles(math.rad(172.346), math.rad(20.913), math.rad(-19.137)),
  6211. },
  6212. },
  6213. },
  6214. },
  6215. [6.417] = {
  6216. ["HumanoidRootPart"] = {
  6217. ["Torso"] = {
  6218. CFrame = CFrame.new(0.06, -0.125, -0.435) * CFrame.Angles(math.rad(32.315), math.rad(2.005), math.rad(1.261)),
  6219. ["Left Leg"] = {
  6220. CFrame = CFrame.new(-0.615, 0.54, 0.756) * CFrame.Angles(math.rad(1.318), math.rad(1.031), math.rad(-20.569)),
  6221. },
  6222. ["Right Arm"] = {
  6223. CFrame = CFrame.new(0.018, -0.388, 0.694) * CFrame.Angles(math.rad(166.502), math.rad(20.626), math.rad(16.387)),
  6224. },
  6225. ["Head"] = {
  6226. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6227. },
  6228. ["Right Leg"] = {
  6229. CFrame = CFrame.new(0.382, 0.423, 0.47) * CFrame.Angles(math.rad(9.626), math.rad(-27.387), math.rad(22.173)),
  6230. },
  6231. ["Left Arm"] = {
  6232. CFrame = CFrame.new(-0.448, -0.437, 0.75) * CFrame.Angles(math.rad(173.205), math.rad(11.345), math.rad(-1.031)),
  6233. },
  6234. },
  6235. },
  6236. },
  6237. [6.467] = {
  6238. ["HumanoidRootPart"] = {
  6239. ["Torso"] = {
  6240. CFrame = CFrame.new(0.002, -0.105, -0.439) * CFrame.Angles(math.rad(32.315), math.rad(2.349), math.rad(1.089)),
  6241. ["Left Leg"] = {
  6242. CFrame = CFrame.new(-0.58, 0.569, 0.752) * CFrame.Angles(math.rad(-0.458), math.rad(3.38), math.rad(-21.543)),
  6243. },
  6244. ["Right Arm"] = {
  6245. CFrame = CFrame.new(-0.005, -0.429, 0.788) * CFrame.Angles(math.rad(179.45), math.rad(15.355), math.rad(3.38)),
  6246. },
  6247. ["Head"] = {
  6248. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-4.297), math.rad(-0.401)),
  6249. },
  6250. ["Right Leg"] = {
  6251. CFrame = CFrame.new(0.408, 0.412, 0.486) * CFrame.Angles(math.rad(11.688), math.rad(-24.981), math.rad(22.231)),
  6252. },
  6253. ["Left Arm"] = {
  6254. CFrame = CFrame.new(-0.416, -0.322, 0.788) * CFrame.Angles(math.rad(179.164), math.rad(6.474), math.rad(8.365)),
  6255. },
  6256. },
  6257. },
  6258. },
  6259. [6.517] = {
  6260. ["HumanoidRootPart"] = {
  6261. ["Torso"] = {
  6262. CFrame = CFrame.new(-0.085, -0.094, -0.489) * CFrame.Angles(math.rad(32.372), math.rad(3.266), math.rad(0.516)),
  6263. ["Left Leg"] = {
  6264. CFrame = CFrame.new(-0.543, 0.671, 0.736) * CFrame.Angles(math.rad(-3.61), math.rad(7.678), math.rad(-20.684)),
  6265. },
  6266. ["Right Arm"] = {
  6267. CFrame = CFrame.new(-0.037, -0.419, 0.825) * CFrame.Angles(math.rad(-178.247), math.rad(16.157), math.rad(1.547)),
  6268. },
  6269. ["Head"] = {
  6270. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-5.214), math.rad(-0.229)),
  6271. },
  6272. ["Right Leg"] = {
  6273. CFrame = CFrame.new(0.474, 0.424, 0.529) * CFrame.Angles(math.rad(14.897), math.rad(-21.199), math.rad(20.054)),
  6274. },
  6275. ["Left Arm"] = {
  6276. CFrame = CFrame.new(-0.375, -0.265, 0.801) * CFrame.Angles(math.rad(-179.508), math.rad(6.704), math.rad(8.365)),
  6277. },
  6278. },
  6279. },
  6280. },
  6281. [6.567] = {
  6282. ["HumanoidRootPart"] = {
  6283. ["Torso"] = {
  6284. CFrame = CFrame.new(-0.255, -0.08, -0.602) * CFrame.Angles(math.rad(32.487), math.rad(5.959), math.rad(-1.203)),
  6285. ["Left Leg"] = {
  6286. CFrame = CFrame.new(-0.403, 0.87, 0.657) * CFrame.Angles(math.rad(-11.23), math.rad(19.366), math.rad(-19.939)),
  6287. },
  6288. ["Right Arm"] = {
  6289. CFrame = CFrame.new(-0.107, -0.348, 0.883) * CFrame.Angles(math.rad(-175.612), math.rad(15.928), math.rad(2.005)),
  6290. },
  6291. ["Head"] = {
  6292. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-7.219), math.rad(0.172)),
  6293. },
  6294. ["Right Leg"] = {
  6295. CFrame = CFrame.new(0.622, 0.377, 0.599) * CFrame.Angles(math.rad(23.205), math.rad(-11.975), math.rad(15.871)),
  6296. },
  6297. ["Left Arm"] = {
  6298. CFrame = CFrame.new(-0.253, -0.144, 0.833) * CFrame.Angles(math.rad(-177.961), math.rad(5.844), math.rad(5.672)),
  6299. },
  6300. },
  6301. },
  6302. },
  6303. [6.617] = {
  6304. ["HumanoidRootPart"] = {
  6305. ["Torso"] = {
  6306. CFrame = CFrame.new(-0.276, -0.077, -0.625) * CFrame.Angles(math.rad(32.601), math.rad(7.391), math.rad(-2.177)),
  6307. ["Left Leg"] = {
  6308. CFrame = CFrame.new(-0.349, 0.924, 0.614) * CFrame.Angles(math.rad(-13.808), math.rad(23.319), math.rad(-19.882)),
  6309. },
  6310. ["Right Arm"] = {
  6311. CFrame = CFrame.new(-0.154, -0.288, 0.897) * CFrame.Angles(math.rad(-174.351), math.rad(15.584), math.rad(2.75)),
  6312. },
  6313. ["Head"] = {
  6314. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-7.563), math.rad(0.286)),
  6315. },
  6316. ["Right Leg"] = {
  6317. CFrame = CFrame.new(0.661, 0.329, 0.605) * CFrame.Angles(math.rad(25.955), math.rad(-9.397), math.rad(15.126)),
  6318. },
  6319. ["Left Arm"] = {
  6320. CFrame = CFrame.new(-0.186, -0.077, 0.853) * CFrame.Angles(math.rad(-177.159), math.rad(5.214), math.rad(3.953)),
  6321. },
  6322. },
  6323. },
  6324. },
  6325. [6.667] = {
  6326. ["HumanoidRootPart"] = {
  6327. ["Torso"] = {
  6328. CFrame = CFrame.new(-0.094, -0.077, -0.629) * CFrame.Angles(math.rad(32.773), math.rad(9.225), math.rad(-3.323)),
  6329. ["Left Leg"] = {
  6330. CFrame = CFrame.new(-0.374, 0.987, 0.603) * CFrame.Angles(math.rad(-12.49), math.rad(19.939), math.rad(-18.564)),
  6331. },
  6332. ["Right Arm"] = {
  6333. CFrame = CFrame.new(-0.277, -0.126, 0.886) * CFrame.Angles(math.rad(-170.856), math.rad(15.642), math.rad(2.75)),
  6334. },
  6335. ["Head"] = {
  6336. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.085), math.rad(-4.24), math.rad(-0.401)),
  6337. },
  6338. ["Right Leg"] = {
  6339. CFrame = CFrame.new(0.601, 0.331, 0.6) * CFrame.Angles(math.rad(24.064), math.rad(-12.949), math.rad(17.017)),
  6340. },
  6341. ["Left Arm"] = {
  6342. CFrame = CFrame.new(-0.062, 0.077, 0.9) * CFrame.Angles(math.rad(-174.466), math.rad(4.297), math.rad(1.604)),
  6343. },
  6344. },
  6345. },
  6346. },
  6347. [6.717] = {
  6348. ["HumanoidRootPart"] = {
  6349. ["Torso"] = {
  6350. CFrame = CFrame.new(0.051, -0.077, -0.609) * CFrame.Angles(math.rad(32.544), math.rad(6.99), math.rad(-1.891)),
  6351. ["Left Leg"] = {
  6352. CFrame = CFrame.new(-0.5, 0.901, 0.693) * CFrame.Angles(math.rad(-5.672), math.rad(9.626), math.rad(-18.163)),
  6353. },
  6354. ["Right Arm"] = {
  6355. CFrame = CFrame.new(-0.347, -0.031, 0.87) * CFrame.Angles(math.rad(-169.023), math.rad(15.814), math.rad(2.235)),
  6356. },
  6357. ["Head"] = {
  6358. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-1.089), math.rad(-1.031)),
  6359. },
  6360. ["Right Leg"] = {
  6361. CFrame = CFrame.new(0.477, 0.434, 0.572) * CFrame.Angles(math.rad(17.762), math.rad(-20.512), math.rad(19.767)),
  6362. },
  6363. ["Left Arm"] = {
  6364. CFrame = CFrame.new(-0.007, 0.16, 0.923) * CFrame.Angles(math.rad(-172.804), math.rad(4.068), math.rad(0.974)),
  6365. },
  6366. },
  6367. },
  6368. },
  6369. [6.767] = {
  6370. ["HumanoidRootPart"] = {
  6371. ["Torso"] = {
  6372. CFrame = CFrame.new(0.259, -0.077, -0.502) * CFrame.Angles(math.rad(32.315), math.rad(-2.865), math.rad(4.354)),
  6373. ["Left Leg"] = {
  6374. CFrame = CFrame.new(-0.651, 0.304, 0.773) * CFrame.Angles(math.rad(13.465), math.rad(-10.714), math.rad(-24.694)),
  6375. },
  6376. ["Right Arm"] = {
  6377. CFrame = CFrame.new(-0.479, 0.169, 0.839) * CFrame.Angles(math.rad(-166.33), math.rad(16.043), math.rad(1.318)),
  6378. },
  6379. ["Head"] = {
  6380. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.798), math.rad(4.469), math.rad(-2.177)),
  6381. },
  6382. ["Right Leg"] = {
  6383. CFrame = CFrame.new(0.145, 0.566, 0.33) * CFrame.Angles(math.rad(0.917), math.rad(-41.081), math.rad(29.106)),
  6384. },
  6385. ["Left Arm"] = {
  6386. CFrame = CFrame.new(0.09, 0.328, 0.956) * CFrame.Angles(math.rad(-170.226), math.rad(3.724), math.rad(0.286)),
  6387. },
  6388. },
  6389. },
  6390. },
  6391. [6.817] = {
  6392. ["HumanoidRootPart"] = {
  6393. ["Torso"] = {
  6394. CFrame = CFrame.new(0.291, -0.077, -0.43) * CFrame.Angles(math.rad(32.429), math.rad(-5.099), math.rad(5.787)),
  6395. ["Left Leg"] = {
  6396. CFrame = CFrame.new(-0.541, 0.039, 0.741) * CFrame.Angles(math.rad(16.96), math.rad(-13.235), math.rad(-31.513)),
  6397. },
  6398. ["Right Arm"] = {
  6399. CFrame = CFrame.new(-0.535, 0.268, 0.833) * CFrame.Angles(math.rad(-165.929), math.rad(16.043), math.rad(1.375)),
  6400. },
  6401. ["Head"] = {
  6402. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.569), math.rad(5.386), math.rad(-2.406)),
  6403. },
  6404. ["Right Leg"] = {
  6405. CFrame = CFrame.new(0.083, 0.492, 0.257) * CFrame.Angles(math.rad(-2.636), math.rad(-44.404), math.rad(32.601)),
  6406. },
  6407. ["Left Arm"] = {
  6408. CFrame = CFrame.new(0.249, 0.408, 0.97) * CFrame.Angles(math.rad(-169.653), math.rad(4.756), math.rad(-6.188)),
  6409. },
  6410. },
  6411. },
  6412. },
  6413. [6.867] = {
  6414. ["HumanoidRootPart"] = {
  6415. ["Torso"] = {
  6416. CFrame = CFrame.new(0.291, -0.077, -0.293) * CFrame.Angles(math.rad(32.429), math.rad(-5.099), math.rad(5.787)),
  6417. ["Left Leg"] = {
  6418. CFrame = CFrame.new(-0.204, -0.375, 0.7) * CFrame.Angles(math.rad(16.329), math.rad(-12.433), math.rad(-47.613)),
  6419. },
  6420. ["Right Arm"] = {
  6421. CFrame = CFrame.new(-0.615, 0.458, 0.841) * CFrame.Angles(math.rad(-170.57), math.rad(15.699), math.rad(2.521)),
  6422. },
  6423. ["Head"] = {
  6424. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-17.533), math.rad(4.469), math.rad(-2.578)),
  6425. },
  6426. ["Right Leg"] = {
  6427. CFrame = CFrame.new(0.053, 0.283, 0.218) * CFrame.Angles(math.rad(-3.037), math.rad(-42.571), math.rad(37.529)),
  6428. },
  6429. ["Left Arm"] = {
  6430. CFrame = CFrame.new(0.531, 0.564, 0.975) * CFrame.Angles(math.rad(-174.351), math.rad(6.532), math.rad(-18.621)),
  6431. },
  6432. },
  6433. },
  6434. },
  6435. [6.917] = {
  6436. ["HumanoidRootPart"] = {
  6437. ["Torso"] = {
  6438. CFrame = CFrame.new(0.291, -0.077, -0.268) * CFrame.Angles(math.rad(32.429), math.rad(-5.099), math.rad(5.787)),
  6439. ["Left Leg"] = {
  6440. CFrame = CFrame.new(-0.203, -0.374, 0.701) * CFrame.Angles(math.rad(16.215), math.rad(-12.319), math.rad(-47.441)),
  6441. },
  6442. ["Right Arm"] = {
  6443. CFrame = CFrame.new(-0.641, 0.544, 0.844) * CFrame.Angles(math.rad(-175.382), math.rad(15.413), math.rad(3.209)),
  6444. },
  6445. ["Head"] = {
  6446. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-14.897), math.rad(3.552), math.rad(-2.75)),
  6447. },
  6448. ["Right Leg"] = {
  6449. CFrame = CFrame.new(0.039, 0.235, 0.206) * CFrame.Angles(math.rad(-3.094), math.rad(-42.227), math.rad(38.847)),
  6450. },
  6451. ["Left Arm"] = {
  6452. CFrame = CFrame.new(0.581, 0.65, 0.955) * CFrame.Angles(math.rad(-179.851), math.rad(6.646), math.rad(-20.569)),
  6453. },
  6454. },
  6455. },
  6456. },
  6457. [6.967] = {
  6458. ["HumanoidRootPart"] = {
  6459. ["Torso"] = {
  6460. CFrame = CFrame.new(0.209, 0.021, -0.256) * CFrame.Angles(math.rad(22.288), math.rad(-2.349), math.rad(1.318)),
  6461. ["Left Leg"] = {
  6462. CFrame = CFrame.new(-0.675, 0.106, 0.768) * CFrame.Angles(math.rad(11.402), math.rad(-3.953), math.rad(-13.407)),
  6463. },
  6464. ["Right Arm"] = {
  6465. CFrame = CFrame.new(-0.67, 0.667, 0.833) * CFrame.Angles(math.rad(173.835), math.rad(15.126), math.rad(4.125)),
  6466. },
  6467. ["Head"] = {
  6468. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.313), math.rad(1.375), math.rad(-2.75)),
  6469. },
  6470. ["Right Leg"] = {
  6471. CFrame = CFrame.new(0.336, 0.34, 0.328) * CFrame.Angles(math.rad(-6.589), math.rad(-33.976), math.rad(15.584)),
  6472. },
  6473. ["Left Arm"] = {
  6474. CFrame = CFrame.new(0.49, 0.786, 0.872) * CFrame.Angles(math.rad(167.533), math.rad(5.615), math.rad(-14.725)),
  6475. },
  6476. },
  6477. },
  6478. },
  6479. [7.017] = {
  6480. ["HumanoidRootPart"] = {
  6481. ["Torso"] = {
  6482. CFrame = CFrame.new(0.167, 0.051, -0.343) * CFrame.Angles(math.rad(18.85), math.rad(-0.172), math.rad(-0.458)),
  6483. ["Left Leg"] = {
  6484. CFrame = CFrame.new(-0.876, 0.284, 0.793) * CFrame.Angles(math.rad(7.162), math.rad(-0.344), math.rad(-0.057)),
  6485. },
  6486. ["Right Arm"] = {
  6487. CFrame = CFrame.new(-0.675, 0.693, 0.818) * CFrame.Angles(math.rad(169.653), math.rad(15.241), math.rad(4.125)),
  6488. },
  6489. ["Head"] = {
  6490. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.568), math.rad(0.401), math.rad(-2.521)),
  6491. },
  6492. ["Right Leg"] = {
  6493. CFrame = CFrame.new(0.518, 0.403, 0.404) * CFrame.Angles(math.rad(-5.271), math.rad(-30.424), math.rad(5.042)),
  6494. },
  6495. ["Left Arm"] = {
  6496. CFrame = CFrame.new(0.258, 0.805, 0.824) * CFrame.Angles(math.rad(162.605), math.rad(3.38), math.rad(-2.349)),
  6497. },
  6498. },
  6499. },
  6500. },
  6501. [7.067] = {
  6502. ["HumanoidRootPart"] = {
  6503. ["Torso"] = {
  6504. CFrame = CFrame.new(0.145, -0.021, -0.795) * CFrame.Angles(math.rad(18.85), math.rad(1.031), math.rad(-0.917)),
  6505. ["Left Leg"] = {
  6506. CFrame = CFrame.new(-1.074, 0.667, 0.831) * CFrame.Angles(math.rad(6.36), math.rad(-0.057), math.rad(13.579)),
  6507. },
  6508. ["Right Arm"] = {
  6509. CFrame = CFrame.new(-0.673, 0.701, 0.789) * CFrame.Angles(math.rad(164.84), math.rad(15.527), math.rad(4.068)),
  6510. },
  6511. ["Head"] = {
  6512. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.568), math.rad(-0.917), math.rad(-1.891)),
  6513. },
  6514. ["Right Leg"] = {
  6515. CFrame = CFrame.new(0.634, 0.802, 0.471) * CFrame.Angles(math.rad(-7.506), math.rad(-34.435), math.rad(-8.365)),
  6516. },
  6517. ["Left Arm"] = {
  6518. CFrame = CFrame.new(0.254, 0.804, 0.802) * CFrame.Angles(math.rad(158.423), math.rad(3.61), math.rad(-1.833)),
  6519. },
  6520. },
  6521. },
  6522. },
  6523. [7.117] = {
  6524. ["HumanoidRootPart"] = {
  6525. ["Torso"] = {
  6526. CFrame = CFrame.new(0.103, -0.043, -1.004) * CFrame.Angles(math.rad(18.85), math.rad(1.833), math.rad(-1.146)),
  6527. ["Left Leg"] = {
  6528. CFrame = CFrame.new(-0.989, 0.898, 0.831) * CFrame.Angles(math.rad(3.667), math.rad(1.833), math.rad(14.439)),
  6529. },
  6530. ["Right Arm"] = {
  6531. CFrame = CFrame.new(-0.668, 0.696, 0.778) * CFrame.Angles(math.rad(163.866), math.rad(15.527), math.rad(4.183)),
  6532. },
  6533. ["Head"] = {
  6534. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-1.375), math.rad(-1.432)),
  6535. },
  6536. ["Right Leg"] = {
  6537. CFrame = CFrame.new(0.588, 0.969, 0.46) * CFrame.Angles(math.rad(-7.047), math.rad(-36.268), math.rad(-10.6)),
  6538. },
  6539. ["Left Arm"] = {
  6540. CFrame = CFrame.new(0.249, 0.792, 0.8) * CFrame.Angles(math.rad(158.022), math.rad(3.61), math.rad(-1.49)),
  6541. },
  6542. },
  6543. },
  6544. },
  6545. [7.167] = {
  6546. ["HumanoidRootPart"] = {
  6547. ["Torso"] = {
  6548. CFrame = CFrame.new(-0.139, -0.024, -1.063) * CFrame.Angles(math.rad(18.908), math.rad(5.73), math.rad(-2.464)),
  6549. ["Left Leg"] = {
  6550. CFrame = CFrame.new(-0.639, 1.229, 0.498) * CFrame.Angles(math.rad(-21.371), math.rad(23.778), math.rad(11.459)),
  6551. },
  6552. ["Right Arm"] = {
  6553. CFrame = CFrame.new(-0.657, 0.666, 0.771) * CFrame.Angles(math.rad(165.642), math.rad(15.527), math.rad(4.068)),
  6554. },
  6555. ["Head"] = {
  6556. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-2.235), math.rad(-0.401)),
  6557. },
  6558. ["Right Leg"] = {
  6559. CFrame = CFrame.new(0.821, 0.737, 0.682) * CFrame.Angles(math.rad(12.834), math.rad(-19.824), math.rad(-12.376)),
  6560. },
  6561. ["Left Arm"] = {
  6562. CFrame = CFrame.new(0.235, 0.749, 0.813) * CFrame.Angles(math.rad(160.027), math.rad(3.552), math.rad(-0.458)),
  6563. },
  6564. },
  6565. },
  6566. },
  6567. [7.217] = {
  6568. ["HumanoidRootPart"] = {
  6569. ["Torso"] = {
  6570. CFrame = CFrame.new(-0.219, -0.007, -0.989) * CFrame.Angles(math.rad(18.965), math.rad(7.105), math.rad(-2.979)),
  6571. ["Left Leg"] = {
  6572. CFrame = CFrame.new(-0.643, 1.198, 0.443) * CFrame.Angles(math.rad(-27.96), math.rad(28.361), math.rad(12.605)),
  6573. },
  6574. ["Right Arm"] = {
  6575. CFrame = CFrame.new(-0.648, 0.636, 0.785) * CFrame.Angles(math.rad(170.455), math.rad(15.241), math.rad(4.125)),
  6576. },
  6577. ["Head"] = {
  6578. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-2.807), math.rad(0.115)),
  6579. },
  6580. ["Right Leg"] = {
  6581. CFrame = CFrame.new(0.943, 0.532, 0.717) * CFrame.Angles(math.rad(19.939), math.rad(-14.553), math.rad(-13.235)),
  6582. },
  6583. ["Left Arm"] = {
  6584. CFrame = CFrame.new(0.227, 0.715, 0.835) * CFrame.Angles(math.rad(163.751), math.rad(3.552), math.rad(0.172)),
  6585. },
  6586. },
  6587. },
  6588. },
  6589. [7.267] = {
  6590. ["HumanoidRootPart"] = {
  6591. ["Torso"] = {
  6592. CFrame = CFrame.new(-0.37, 0.025, -0.738) * CFrame.Angles(math.rad(19.022), math.rad(8.48), math.rad(-3.438)),
  6593. ["Left Leg"] = {
  6594. CFrame = CFrame.new(-0.723, 0.999, 0.481) * CFrame.Angles(math.rad(-33.862), math.rad(28.018), math.rad(12.204)),
  6595. },
  6596. ["Right Arm"] = {
  6597. CFrame = CFrame.new(-0.633, 0.543, 0.826) * CFrame.Angles(math.rad(-175.153), math.rad(15.241), math.rad(3.839)),
  6598. },
  6599. ["Head"] = {
  6600. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-4.354), math.rad(1.146)),
  6601. },
  6602. ["Right Leg"] = {
  6603. CFrame = CFrame.new(1.021, 0.176, 0.638) * CFrame.Angles(math.rad(27.788), math.rad(-10.027), math.rad(-10.886)),
  6604. },
  6605. ["Left Arm"] = {
  6606. CFrame = CFrame.new(0.205, 0.625, 0.892) * CFrame.Angles(math.rad(174.523), math.rad(3.782), math.rad(1.375)),
  6607. },
  6608. },
  6609. },
  6610. },
  6611. [7.317] = {
  6612. ["HumanoidRootPart"] = {
  6613. ["Torso"] = {
  6614. CFrame = CFrame.new(-0.395, 0.036, -0.607) * CFrame.Angles(math.rad(19.079), math.rad(9.053), math.rad(-3.667)),
  6615. ["Left Leg"] = {
  6616. CFrame = CFrame.new(-0.733, 0.898, 0.512) * CFrame.Angles(math.rad(-34.034), math.rad(26.184), math.rad(10.313)),
  6617. },
  6618. ["Right Arm"] = {
  6619. CFrame = CFrame.new(-0.628, 0.492, 0.839) * CFrame.Angles(math.rad(-168.22), math.rad(15.527), math.rad(3.438)),
  6620. },
  6621. ["Head"] = {
  6622. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-5.558), math.rad(1.547)),
  6623. },
  6624. ["Right Leg"] = {
  6625. CFrame = CFrame.new(0.972, 0.064, 0.577) * CFrame.Angles(math.rad(28.591), math.rad(-9.855), math.rad(-7.563)),
  6626. },
  6627. ["Left Arm"] = {
  6628. CFrame = CFrame.new(0.192, 0.575, 0.919) * CFrame.Angles(math.rad(-179.966), math.rad(4.125), math.rad(1.833)),
  6629. },
  6630. },
  6631. },
  6632. },
  6633. [7.367] = {
  6634. ["HumanoidRootPart"] = {
  6635. ["Torso"] = {
  6636. CFrame = CFrame.new(-0.37, 0.047, -0.427) * CFrame.Angles(math.rad(19.194), math.rad(11.058), math.rad(-4.354)),
  6637. ["Left Leg"] = {
  6638. CFrame = CFrame.new(-0.711, 0.781, 0.528) * CFrame.Angles(math.rad(-34.893), math.rad(24.408), math.rad(7.277)),
  6639. },
  6640. ["Right Arm"] = {
  6641. CFrame = CFrame.new(-0.617, 0.414, 0.839) * CFrame.Angles(math.rad(-159.855), math.rad(16.043), math.rad(2.578)),
  6642. },
  6643. ["Head"] = {
  6644. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-8.537), math.rad(2.177)),
  6645. },
  6646. ["Right Leg"] = {
  6647. CFrame = CFrame.new(0.827, -0.099, 0.469) * CFrame.Angles(math.rad(29.45), math.rad(-10.027), math.rad(-0.573)),
  6648. },
  6649. ["Left Arm"] = {
  6650. CFrame = CFrame.new(0.165, 0.48, 0.955) * CFrame.Angles(math.rad(-171.486), math.rad(4.87), math.rad(2.349)),
  6651. },
  6652. },
  6653. },
  6654. },
  6655. [7.417] = {
  6656. ["HumanoidRootPart"] = {
  6657. ["Torso"] = {
  6658. CFrame = CFrame.new(-0.353, 0.049, -0.375) * CFrame.Angles(math.rad(19.251), math.rad(12.089), math.rad(-4.698)),
  6659. ["Left Leg"] = {
  6660. CFrame = CFrame.new(-0.698, 0.756, 0.522) * CFrame.Angles(math.rad(-35.867), math.rad(24.293), math.rad(6.589)),
  6661. },
  6662. ["Right Arm"] = {
  6663. CFrame = CFrame.new(-0.611, 0.388, 0.832) * CFrame.Angles(math.rad(-157.907), math.rad(16.157), math.rad(2.235)),
  6664. },
  6665. ["Head"] = {
  6666. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-9.912), math.rad(2.349)),
  6667. },
  6668. ["Right Leg"] = {
  6669. CFrame = CFrame.new(0.759, -0.16, 0.425) * CFrame.Angles(math.rad(30.08), math.rad(-9.912), math.rad(2.292)),
  6670. },
  6671. ["Left Arm"] = {
  6672. CFrame = CFrame.new(0.152, 0.441, 0.966) * CFrame.Angles(math.rad(-168.736), math.rad(5.099), math.rad(2.464)),
  6673. },
  6674. },
  6675. },
  6676. },
  6677. [7.467] = {
  6678. ["HumanoidRootPart"] = {
  6679. ["Torso"] = {
  6680. CFrame = CFrame.new(-0.314, 0.05, -0.338) * CFrame.Angles(math.rad(19.366), math.rad(13.178), math.rad(-5.099)),
  6681. ["Left Leg"] = {
  6682. CFrame = CFrame.new(-0.696, 0.747, 0.515) * CFrame.Angles(math.rad(-36.497), math.rad(24.064), math.rad(6.36)),
  6683. },
  6684. ["Right Arm"] = {
  6685. CFrame = CFrame.new(-0.599, 0.352, 0.816) * CFrame.Angles(math.rad(-156.417), math.rad(16.215), math.rad(1.948)),
  6686. },
  6687. ["Head"] = {
  6688. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-11.345), math.rad(2.521)),
  6689. },
  6690. ["Right Leg"] = {
  6691. CFrame = CFrame.new(0.693, -0.205, 0.389) * CFrame.Angles(math.rad(30.195), math.rad(-10.084), math.rad(4.927)),
  6692. },
  6693. ["Left Arm"] = {
  6694. CFrame = CFrame.new(0.13, 0.385, 0.974) * CFrame.Angles(math.rad(-166.673), math.rad(5.5), math.rad(2.807)),
  6695. },
  6696. },
  6697. },
  6698. },
  6699. [7.517] = {
  6700. ["HumanoidRootPart"] = {
  6701. ["Torso"] = {
  6702. CFrame = CFrame.new(-0.281, 0.041, -0.424) * CFrame.Angles(math.rad(19.309), math.rad(12.376), math.rad(-4.813)),
  6703. ["Left Leg"] = {
  6704. CFrame = CFrame.new(-0.742, 0.811, 0.513) * CFrame.Angles(math.rad(-34.779), math.rad(23.835), math.rad(8.652)),
  6705. },
  6706. ["Right Arm"] = {
  6707. CFrame = CFrame.new(-0.593, 0.348, 0.806) * CFrame.Angles(math.rad(-157.678), math.rad(16.157), math.rad(2.005)),
  6708. },
  6709. ["Head"] = {
  6710. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-10.199), math.rad(2.292)),
  6711. },
  6712. ["Right Leg"] = {
  6713. CFrame = CFrame.new(0.804, -0.101, 0.466) * CFrame.Angles(math.rad(28.419), math.rad(-10.829), math.rad(0.057)),
  6714. },
  6715. ["Left Arm"] = {
  6716. CFrame = CFrame.new(0.123, 0.374, 0.972) * CFrame.Angles(math.rad(-167.819), math.rad(5.672), math.rad(3.151)),
  6717. },
  6718. },
  6719. },
  6720. },
  6721. [7.567] = {
  6722. ["HumanoidRootPart"] = {
  6723. ["Torso"] = {
  6724. CFrame = CFrame.new(-0.117, -0.017, -0.961) * CFrame.Angles(math.rad(18.85), math.rad(2.865), math.rad(-1.49)),
  6725. ["Left Leg"] = {
  6726. CFrame = CFrame.new(-0.854, 1.029, 0.686) * CFrame.Angles(math.rad(-11.631), math.rad(13.923), math.rad(13.006)),
  6727. },
  6728. ["Right Arm"] = {
  6729. CFrame = CFrame.new(-0.582, 0.385, 0.771) * CFrame.Angles(math.rad(-167.132), math.rad(15.756), math.rad(2.636)),
  6730. },
  6731. ["Head"] = {
  6732. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.912), math.rad(-3.209), math.rad(1.203)),
  6733. },
  6734. ["Right Leg"] = {
  6735. CFrame = CFrame.new(0.774, 0.791, 0.606) * CFrame.Angles(math.rad(6.016), math.rad(-24.122), math.rad(-11.287)),
  6736. },
  6737. ["Left Arm"] = {
  6738. CFrame = CFrame.new(0.117, 0.385, 0.949) * CFrame.Angles(math.rad(-174.523), math.rad(5.558), math.rad(4.183)),
  6739. },
  6740. },
  6741. },
  6742. },
  6743. [7.617] = {
  6744. ["HumanoidRootPart"] = {
  6745. ["Torso"] = {
  6746. CFrame = CFrame.new(-0.005, -0.048, -1.151) * CFrame.Angles(math.rad(18.85), math.rad(-3.495), math.rad(0.688)),
  6747. ["Left Leg"] = {
  6748. CFrame = CFrame.new(-1.003, 0.852, 0.914) * CFrame.Angles(math.rad(9.74), math.rad(-0.516), math.rad(14.668)),
  6749. },
  6750. ["Right Arm"] = {
  6751. CFrame = CFrame.new(-0.579, 0.415, 0.747) * CFrame.Angles(math.rad(-173.549), math.rad(15.527), math.rad(3.037)),
  6752. },
  6753. ["Head"] = {
  6754. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.912), math.rad(1.203), math.rad(0.516)),
  6755. },
  6756. ["Right Leg"] = {
  6757. CFrame = CFrame.new(0.299, 1.234, 0.19) * CFrame.Angles(math.rad(-13.923), math.rad(-46.066), math.rad(-5.959)),
  6758. },
  6759. ["Left Arm"] = {
  6760. CFrame = CFrame.new(0.119, 0.403, 0.931) * CFrame.Angles(math.rad(-178.992), math.rad(5.271), math.rad(4.641)),
  6761. },
  6762. },
  6763. },
  6764. },
  6765. [7.667] = {
  6766. ["HumanoidRootPart"] = {
  6767. ["Torso"] = {
  6768. CFrame = CFrame.new(0.181, -0.076, -1.204) * CFrame.Angles(math.rad(19.079), math.rad(-8.824), math.rad(2.521)),
  6769. ["Left Leg"] = {
  6770. CFrame = CFrame.new(-1.239, 0.447, 0.95) * CFrame.Angles(math.rad(31.627), math.rad(-12.548), math.rad(20.168)),
  6771. },
  6772. ["Right Arm"] = {
  6773. CFrame = CFrame.new(-0.577, 0.46, 0.704) * CFrame.Angles(math.rad(176.07), math.rad(15.47), math.rad(3.38)),
  6774. },
  6775. ["Head"] = {
  6776. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.912), math.rad(8.193), math.rad(-0.63)),
  6777. },
  6778. ["Right Leg"] = {
  6779. CFrame = CFrame.new(-0.084, 1.227, -0.185) * CFrame.Angles(math.rad(-23.319), math.rad(-68.01), math.rad(5.157)),
  6780. },
  6781. ["Left Arm"] = {
  6782. CFrame = CFrame.new(0.124, 0.438, 0.891) * CFrame.Angles(math.rad(172.288), math.rad(4.641), math.rad(5.157)),
  6783. },
  6784. },
  6785. },
  6786. },
  6787. [7.717] = {
  6788. ["HumanoidRootPart"] = {
  6789. ["Torso"] = {
  6790. CFrame = CFrame.new(0.253, -0.081, -1.207) * CFrame.Angles(math.rad(19.079), math.rad(-9.225), math.rad(2.636)),
  6791. ["Left Leg"] = {
  6792. CFrame = CFrame.new(-1.272, 0.367, 0.928) * CFrame.Angles(math.rad(36.154), math.rad(-14.553), math.rad(21.142)),
  6793. },
  6794. ["Right Arm"] = {
  6795. CFrame = CFrame.new(-0.577, 0.466, 0.696) * CFrame.Angles(math.rad(174.408), math.rad(15.47), math.rad(3.438)),
  6796. },
  6797. ["Head"] = {
  6798. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.855), math.rad(9.339), math.rad(-0.802)),
  6799. },
  6800. ["Right Leg"] = {
  6801. CFrame = CFrame.new(-0.143, 1.183, -0.216) * CFrame.Angles(math.rad(-22.231), math.rad(-71.276), math.rad(9.683)),
  6802. },
  6803. ["Left Arm"] = {
  6804. CFrame = CFrame.new(0.125, 0.452, 0.873) * CFrame.Angles(math.rad(168.621), math.rad(4.297), math.rad(5.214)),
  6805. },
  6806. },
  6807. },
  6808. },
  6809. [7.767] = {
  6810. ["HumanoidRootPart"] = {
  6811. ["Torso"] = {
  6812. CFrame = CFrame.new(0.351, -0.087, -1.215) * CFrame.Angles(math.rad(18.621), math.rad(-9.454), math.rad(2.177)),
  6813. ["Left Leg"] = {
  6814. CFrame = CFrame.new(-1.317, 0.247, 0.896) * CFrame.Angles(math.rad(42.227), math.rad(-15.871), math.rad(23.606)),
  6815. },
  6816. ["Right Arm"] = {
  6817. CFrame = CFrame.new(-0.581, 0.451, 0.713) * CFrame.Angles(math.rad(178.362), math.rad(15.699), math.rad(2.807)),
  6818. },
  6819. ["Head"] = {
  6820. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.855), math.rad(6.016), math.rad(-0.286)),
  6821. },
  6822. ["Right Leg"] = {
  6823. CFrame = CFrame.new(-0.203, 1.12, -0.244) * CFrame.Angles(math.rad(-19.538), math.rad(-74.427), math.rad(16.501)),
  6824. },
  6825. ["Left Arm"] = {
  6826. CFrame = CFrame.new(0.127, 0.468, 0.846) * CFrame.Angles(math.rad(163.579), math.rad(3.896), math.rad(5.042)),
  6827. },
  6828. },
  6829. },
  6830. },
  6831. [7.817] = {
  6832. ["HumanoidRootPart"] = {
  6833. ["Torso"] = {
  6834. CFrame = CFrame.new(0.365, -0.085, -1.236) * CFrame.Angles(math.rad(18.335), math.rad(-9.568), math.rad(1.547)),
  6835. ["Left Leg"] = {
  6836. CFrame = CFrame.new(-1.335, 0.213, 0.901) * CFrame.Angles(math.rad(44.118), math.rad(-15.584), math.rad(25.096)),
  6837. },
  6838. ["Right Arm"] = {
  6839. CFrame = CFrame.new(-0.584, 0.434, 0.729) * CFrame.Angles(math.rad(-177.732), math.rad(15.871), math.rad(2.177)),
  6840. },
  6841. ["Head"] = {
  6842. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.798), math.rad(2.807), math.rad(0.172)),
  6843. },
  6844. ["Right Leg"] = {
  6845. CFrame = CFrame.new(-0.244, 1.106, -0.265) * CFrame.Angles(math.rad(-14.496), math.rad(-75.115), math.rad(22.861)),
  6846. },
  6847. ["Left Arm"] = {
  6848. CFrame = CFrame.new(0.127, 0.472, 0.838) * CFrame.Angles(math.rad(162.032), math.rad(3.782), math.rad(4.985)),
  6849. },
  6850. },
  6851. },
  6852. },
  6853. [8.017] = {
  6854. ["HumanoidRootPart"] = {
  6855. ["Torso"] = {
  6856. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  6857. ["Left Leg"] = {
  6858. CFrame = CFrame.new(0.036, 0.317, -0.052) * CFrame.Angles(math.rad(-13.866), math.rad(39.763), math.rad(-10.542)),
  6859. },
  6860. ["Right Arm"] = {
  6861. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  6862. },
  6863. ["Head"] = {
  6864. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  6865. },
  6866. ["Right Leg"] = {
  6867. CFrame = CFrame.new(-0.12, 0.282, -0.117) * CFrame.Angles(math.rad(-10.027), math.rad(-45.55), math.rad(13.98)),
  6868. },
  6869. ["Left Arm"] = {
  6870. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  6871. },
  6872. },
  6873. },
  6874. },
  6875. }
  6876. }
  6877. local number=0
  6878.  
  6879. LastTimeSetTotal=0
  6880. local savec0 = {}
  6881.  
  6882.  
  6883. GetAnimCF = function(limb,Time)
  6884.  
  6885. local GA = nil
  6886. coroutine.resume(coroutine.create(function()
  6887.  
  6888. if limb == "Torso" then
  6889. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame
  6890. else
  6891. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame
  6892.  
  6893. end
  6894. end))
  6895. return GA
  6896. end
  6897.  
  6898.  
  6899.  
  6900. local model = nil
  6901. if owner ~= nil then
  6902. model = owner.Character
  6903. else
  6904. model = game:GetService("Players").localPlayer.Character
  6905. end
  6906. function GatherAllInstances(Parent)
  6907. local Instances = {}
  6908. local function GatherInstances(Parent)
  6909. for i, v in pairs(Parent:GetChildren()) do
  6910. GatherInstances(v)
  6911. table.insert(Instances, v)
  6912. end
  6913. end
  6914. GatherInstances(Parent)
  6915. return Instances
  6916. end
  6917.  
  6918.  
  6919.  
  6920.  
  6921. for i, v in pairs(GatherAllInstances(model)) do
  6922. if v:IsA("BasePart") then
  6923. for i, v2 in pairs(GatherAllInstances(model)) do
  6924. if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then
  6925.  
  6926. local saveCF = v2.C0
  6927. table.insert(savec0,{v2.Name,saveCF})
  6928.  
  6929. end
  6930. end
  6931. end end
  6932.  
  6933.  
  6934.  
  6935.  
  6936. RunAnim = function(Time)
  6937.  
  6938.  
  6939.  
  6940.  
  6941.  
  6942.  
  6943. local speed = Time-LastTimeSetTotal
  6944.  
  6945. speed = speed*AnimationSpeed
  6946. LastTimeSetTotal = Time
  6947.  
  6948.  
  6949.  
  6950. local doing = true
  6951.  
  6952. coroutine.resume(coroutine.create(function()
  6953. for i, v in pairs(GatherAllInstances(model)) do
  6954. if v:IsA("BasePart") then
  6955. for i, v2 in pairs(GatherAllInstances(model)) do
  6956. if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then
  6957.  
  6958. local GotAnim = GetAnimCF(v.Name,Time)
  6959. local saveCF = nil
  6960. for i,v3 in pairs(savec0) do
  6961. if v2.name == v3[1] then
  6962. saveCF = v3[2]
  6963. end
  6964. end
  6965.  
  6966.  
  6967. if GotAnim ~= nil and saveCF ~= nil then
  6968.  
  6969.  
  6970. coroutine.resume(coroutine.create(function()
  6971. while doing == true do
  6972. swait()
  6973. v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed)
  6974. end
  6975.  
  6976. end))
  6977.  
  6978.  
  6979. end
  6980.  
  6981. end
  6982.  
  6983. end
  6984. end end
  6985.  
  6986.  
  6987. end))
  6988. wait(speed)
  6989. doing = false
  6990. end
  6991. while true do
  6992. RunAnim(0)
  6993. RunAnim(0.1)
  6994. RunAnim(0.2)
  6995. RunAnim(0.3)
  6996. RunAnim(0.4)
  6997. RunAnim(0.5)
  6998. RunAnim(0.6)
  6999. RunAnim(0.7)
  7000. RunAnim(0.8)
  7001. RunAnim(0.9)
  7002. RunAnim(1)
  7003. -----------
  7004. RunAnim(1.1)
  7005. RunAnim(1.15)
  7006. RunAnim(1.2)
  7007. RunAnim(1.3)
  7008. RunAnim(1.35)
  7009. RunAnim(1.4)
  7010. RunAnim(1.45)
  7011. RunAnim(1.5)
  7012. RunAnim(1.6)
  7013. RunAnim(1.7)
  7014. RunAnim(1.8)
  7015. RunAnim(1.9)
  7016. RunAnim(2)
  7017. -----------
  7018.  
  7019. RunAnim(2.1)
  7020. RunAnim(2.2)
  7021. RunAnim(2.3)
  7022. RunAnim(2.4)
  7023. RunAnim(2.5)
  7024. RunAnim(2.6)
  7025. RunAnim(2.7)
  7026. RunAnim(2.8)
  7027. RunAnim(2.9)
  7028. RunAnim(3)
  7029. -----------
  7030.  
  7031. RunAnim(3.1)
  7032. RunAnim(3.2)
  7033. RunAnim(3.3)
  7034. RunAnim(3.35)
  7035. RunAnim(3.4)
  7036. RunAnim(3.5)
  7037. RunAnim(3.6)
  7038. RunAnim(3.7)
  7039. RunAnim(3.8)
  7040. RunAnim(3.9)
  7041. RunAnim(4)
  7042. -----------
  7043.  
  7044. RunAnim(4.1)
  7045. RunAnim(4.2)
  7046. RunAnim(4.3)
  7047. RunAnim(4.4)
  7048. RunAnim(4.5)
  7049. RunAnim(4.6)
  7050. RunAnim(4.7)
  7051. RunAnim(4.8)
  7052. RunAnim(4.9)
  7053. RunAnim(5)
  7054. -----------
  7055.  
  7056. RunAnim(5.1)
  7057. RunAnim(5.2)
  7058. RunAnim(5.3)
  7059. RunAnim(5.4)
  7060. RunAnim(5.5)
  7061. RunAnim(5.6)
  7062. RunAnim(5.7)
  7063. RunAnim(5.8)
  7064. RunAnim(5.9)
  7065. RunAnim(6)
  7066. -----------
  7067.  
  7068. RunAnim(6.1)
  7069. RunAnim(6.2)
  7070. RunAnim(6.3)
  7071. RunAnim(6.4)
  7072. RunAnim(6.5)
  7073. -----------
  7074.  
  7075. RunAnim(6.6)
  7076. RunAnim(6.7)
  7077. RunAnim(6.8)
  7078. RunAnim(6.9)
  7079. RunAnim(7)
  7080. -----------
  7081. LastTimeSetTotal = .1
  7082. Humanoid.MaxHealth = "inf"
  7083. Humanoid.Health = "inf"
  7084. sick.SoundId = "rbxassetid://5749854293"
  7085. sick.Looped = true
  7086. sick.Pitch = 1.1
  7087. sick.Volume = 10
  7088. sick:Resume()
  7089. sick.Parent = Torso
  7090. refit()
  7091. end
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