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- # // You know
- class Game_System
- #--------------------------------------------------------------------------
- # * Frame Update
- #--------------------------------------------------------------------------
- def update
- if @timer_working and @timer > 0
- @timer -= 1
- if @timer == 0 and $game_temp.in_battle # If the timer 0 in battle
- #$game_switches[3] = true # interrupt the battle
- mem = $game_troop.existing_members[0]
- mem.animation_id = 75 unless mem.nil?()
- $scene.wait_for_animation()
- $game_temp.next_scene = "gameover"
- end
- end
- end
- end
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