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- command /menu:
- trigger:
- wait 2 tick
- set {_p} to "%player%" parsed as player
- open chest with 1 rows named "&8[ &aMenu &8]" to player
- play raw sound "random.click" at player with pitch 1 volume 1
- format slot 0 of player with skull of {_p} named "&7Player &8: &f%player%" with lore "&aClick to see your stats" to close then run [make player execute command "/stats"]
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