AmazingAggron

Eduardo RP Sheet

May 5th, 2016
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  1. Character Overview
  2.  
  3. Name: Eduardo Spectre
  4. Full Name: Eduardo Spectre(Pseudonym, real surname unknown)
  5. Age: 23
  6. Birthplace: Bournemouth, England
  7. Date of Birth: October 27th
  8. Height: 6"2
  9. Natural Hair Colour: Blonde
  10. Natural Eye colour: Red
  11. Favourite Colour: Black
  12. Favourite Food: Steak
  13. Favourite Number: 69
  14. STATISTICS: base stats
  15. Level:300
  16. HP/Aura:
  17. Physical Strength (weapon damage): 9 Physical Strength: 700
  18. Magical Strength (spell damage/potency): 4 Magical Strength: 484
  19. Physical Defence (HP, how well you take a melee/weapon attack): 5 Physical Defence: 325
  20. Magical Defence (how many spells you can take): 3 Magical Defence: 323
  21. Mana Power: 5000 Mana Power: 5000
  22. Wisdom (How well you are with plans and weapon-wielding):6 Wisdom: 306
  23. Stamina (How long you can battle without tiring): 6 Stamina: 306
  24. Movement Speed (How fast are you and your reflexes): 8 Movement Speed: 597
  25. Stealth (How good you are when you need to get around without being noticed): 2 Stealth: 302
  26.  
  27. Strengths: Good at most things he does
  28. Weaknesses:Is way too overconfident and arrogant. seems to think he's invincible
  29.  
  30. Hobbies/Professions/Likes: Almost Everything
  31. Dislikes: Not being good at something, embarrassment, Morgana
  32.  
  33. Personality: arrogant and competitive, strives to be the best at everything he does, likes to flaunt himself as a ladies man but is secretly very shy.
  34.  
  35. Close Friends: Elysia, Aaron, Ben, Morgana, Shaina, Levy, Spark, Mercury, Elise
  36.  
  37. Possible Relationships: ?
  38.  
  39. Physical Appearance: Tall, dresses in purple, has light brown hair with a scar on his forehead.
  40.  
  41.  
  42. MAGIC: Necromancy
  43.  
  44. PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
  45.  
  46. Passive- Deathly Thief
  47. E(Effect): The user steals the passive of the target getting all their effects, positive and negative
  48.  
  49.  
  50. BASIC SPELLS: Five if you do not wield weapons, four if you do.
  51.  
  52. Basic Spell One- "Necromancers Curse"
  53. E(Effect): The user summons poltergeists that attack the foes damaging them over time
  54. D(Damage): Low
  55. C(Cost): 100
  56. R(Recoil/Drawback): If the user is hit by an attack this spell is cancelled.
  57.  
  58. Basic Spell Two- "Darkness's Touch"
  59. E(Effect): The user extends their arm into a large shadow that causes massive damage to anything it touches
  60. D(Damage): Mid
  61. C(Cost):150
  62. R(Recoil/Drawback):The shadow can be bounced back at the user hurting them instead
  63.  
  64. Basic Spell Three- "Spectres Call"
  65. E(Effect): the user summons spectres and ghosts to take their place, the ghosts act as a substitute for the user and both defences are increased by 50%
  66. D(Damage):-
  67. C(Cost): 500
  68. R(Recoil/Drawback): speed is decreased by 50% whilst behind the sub
  69.  
  70. Basic Spell Four- "Dying of the Light"
  71. E(Effect): The user absorbs all light from the surrounding area plunging it into darkness, this powers up all attacks by x2 and boosts all stats by 20%
  72. D(Damage):-
  73. C(Cost): 550
  74. R(Recoil/Drawback): Fails if its night-time or in a already dark area
  75.  
  76. Basic Spell Five (Only w/o weapon)- "Skeletons Grip"
  77. E(Effect): the user summons a skeleton from shadows that grabs the target damaging them and trapping them
  78. D(Damage):Mid
  79. C(Cost):100
  80. R(Recoil/Drawback): the target is able to escape if they attack the skeleton
  81.  
  82. SECRET ARTS: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
  83.  
  84. Secret Art One- “Ghost Shot”
  85. E(Effect): The user shoots evil spirits out of their weapon at the target
  86. D(Damage): Mid
  87. C(Cost):100
  88. R(Recoil/Drawback): low accuracy
  89.  
  90. Secret Art Two- “Type Changer”
  91. E(Effect): The users weapon changes magic to match the magic of the target so their magic can be used against them
  92. D(Damage):-
  93. C(Cost): 100 for regular magic 200 for marked magic
  94. R(Recoil/Drawback): The user can only change the weapons magic type once in the battle
  95.  
  96. Secret Art Three- “Shadow Sword"
  97. E(Effect): The user summons shadows that take the form of a giant sword which helps the user in combat
  98. D(Damage):-
  99. C(Cost): the spell is free but adds a +50 mana cost to every attack used with it
  100. R(Recoil/Drawback): the name is so edgy that its physically impossible to say without cringing
  101.  
  102. Secret Art Four (Only w/o weapon)- “Force of Darkness”
  103. E(Effect): The user attacks with a power of darkness itself. This attack cannot be avoided no matter what
  104. D(Damage): Mid
  105. C(Cost):350
  106. R(Recoil/Drawback): Damage output is low and this spell can be blocked by shields.
  107.  
  108. FORBIDDEN ARTS: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
  109.  
  110. Forbidden Art One- “Dark Jab”
  111. E(Effect): the user uses their weapon to stab the user multiple times at incredible speed
  112. D(Damage): Extreme
  113. C(Cost):450
  114. R(Recoil/Drawback): it cant be used without the shadow sword.
  115.  
  116. Forbidden Art Two- “Speed Boost”
  117. E(Effect): The user increases their speed by x 10
  118. D(Damage):-
  119. C(Cost):500
  120. R(Recoil/Drawback):Stamina is decreased by x 1
  121.  
  122. Forbidden Art Three- "Energy Snatch"
  123. E(Effect): The user steals Stat buffs and 25% health from the target
  124. D(Damage):25% of the targets health
  125. C(Cost):500
  126. R(Recoil/Drawback): any de-buffed stats will be copied too
  127.  
  128. Forbidden Art Four- “Necromancers Touch”
  129. E(Effect): the user waves their hand over a target and the very life force is removed from it. The amount of life force drained depends on the users preferences and this spell can be used to revive someone.
  130. D(Damage):-
  131. C(Cost): 5000
  132. R(Recoil/Drawback): Takes 5 minutes to charge and requires focus and for the user to have full mana.
  133.  
  134.  
  135. ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and damage and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
  136. BANNED-As of normal fights, only story-line fights may use Ultimate arts.
  137.  
  138. Ultimate Move- “Shadow Purge”
  139. E(Effect): The user calls upon spirits and ghosts to devour a target or target's of their choice. It is impossible to escape the spirits. the only way to stop them is to kill the person who summoned them.
  140. D(Damage):KO
  141. C(Cost):3000
  142. R(Recoil/Drawback): The ghosts can destroy everything in existence including the user if they aren't controlled properly.
  143.  
  144. TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
  145.  
  146. Takeover- “Spectres Hand”
  147. E(Effect): The user summons an evil spirit to possess their arm to give them super human strength this boosts physical strength by 100%
  148. D(Damage):-
  149. C(Cost): 50
  150. R(Recoil/Drawback): adds a cost of +100 mana to every attack used with it
  151.  
  152.  
  153. Overdrive - “Reapers Hand”
  154. E: The users hand glows with a ghostly energy which allows them to preform their overdriven art.
  155. R: takes 5 seconds to charge
  156.  
  157. Overdriven Art - “Reapers Curse”
  158. E: The glowing hand causes massive damage at anything it touches and it can completely destroy inanimate objects such as clothes, plants and anything else its pointed at.
  159. D: Extreme
  160. R:The user loses 50% of remaining mana and it may also destroy their clothes and possessions due to the pure power of it
  161. C: 50% of mana
  162.  
  163. Weapon:
  164. E:
  165. Power-ups:
  166.  
  167. UPGRADES: They are made by TGN and you can have up to three that boost you in battle, you can have as many as you want that dont boost you.
  168.  
  169. Upgrades:
  170. E:
  171. Power-Ups:
  172.  
  173. Equiptment: They can be related to your character or just what they pick up over time.
  174.  
  175. Equiptment:
  176. E:
  177. Power-Ups:
  178.  
  179. Extra Spells(Optional)
  180. ~~~~~~~~~~~~~~~~~~~~~~
  181.  
  182. When your sheet is finished, send it to TGN to enter the RP
  183. ~~~~~~~~~~~~~~~~~~~~~~~~
  184. |Original Sheet by LowRes|
  185. ~~~~~~~~~~~~~~~~~~~~~~~~
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