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VsetOpenmw

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Feb 23rd, 2026
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  1. [Cells]
  2. preload doors = false
  3.  
  4. [GUI]
  5. color topic enable = true
  6. stretch menu background = true
  7. subtitles = true
  8.  
  9. [Game]
  10. shield sheathing = true
  11. use additional anim sources = true
  12. weapon sheathing = true
  13. strength influences hand to hand = 2
  14. smooth animation transitions = true
  15. smooth movement = true
  16. turn to movement direction = true
  17. best attack = false
  18.  
  19. [Lua]
  20. lua profiler = false
  21.  
  22. [Post Processing]
  23. enabled = false
  24.  
  25. [Shaders]
  26. antialias alpha test = true
  27. apply lighting to environment maps = true
  28. force shaders = true
  29. clamp lighting = false
  30. auto use object normal maps = true
  31. auto use object specular maps = true
  32. auto use terrain normal maps = true
  33. auto use terrain specular maps = true
  34. force per pixel lighting = false
  35. lighting method = shaders compatibility
  36. minimum interior brightness = 0.0818082
  37.  
  38. [Fog]
  39. radial fog = true
  40. distant land fog start = 666
  41. distant land fog end = 6666
  42.  
  43. [Saves]
  44. max quicksaves = 3
  45. timeplayed = true
  46. character = player - 5
  47.  
  48. [Shadows]
  49. actor shadows = true
  50. enable shadows = true
  51. object shadows = true
  52. player shadows = true
  53. terrain shadows = true
  54. number of shadow maps = 8
  55. allow shadow map overlap = true
  56. maximum shadow map distance = 0
  57. shadow map resolution = 4096
  58. compute scene bounds = bounds
  59. compute tight scene bounds = false
  60. split point uniform logarithmic ratio = 1.0
  61. normal offset distance = 2.0
  62. enable indoor shadows = false
  63.  
  64. [Terrain]
  65. distant terrain = true
  66. object paging min size = 0.005
  67.  
  68. [Video]
  69. framerate limit = 60
  70. resolution x = 1920
  71. resolution y = 1080
  72. vsync mode = 1
  73. window mode = 1
  74. antialiasing = 4
  75. gamma = 0.99996
  76.  
  77. [Windows]
  78. map h = 0.374074
  79. map w = 0.359896
  80. map x = 0.629167
  81. map y = 0.0138889
  82. inventory h = 0.533333
  83. inventory w = 0.432292
  84. inventory x = 0.0135417
  85. inventory y = 0.466667
  86. inventory hidden = false
  87. inventory pin = false
  88. stats hidden = false
  89. settings w = 0.602083
  90.  
  91. [Input]
  92. camera sensitivity = 0.423222
  93. grab cursor = false
  94.  
  95. [Water]
  96. rain ripple detail = 2
  97. rtt size = 512
  98. shader = true
  99. reflection detail = 2
  100. refraction = false
  101.  
  102. [Camera]
  103. viewing distance = 53248
  104.  
  105. [General]
  106. anisotropy = 16
  107.  
  108. [Map]
  109. global = false
  110.  
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