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- _target = player;
- _expl1 = "Cock_random_F" createVehicle position _target;
- _expl1 attachTo [_target, [-0.1, 0.1, 0.15], "Head"];
- _expl1 setVectorDirAndUp [ [0.5, 0.5, 0], [-0.5, 0.5, 0] ];
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