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- 0.000 2016-07-12 17:26:12; Factorio 0.13.8 (build 23239, win64, alpha)
- 0.000 Operating system: Windows 7
- 0.000 Program arguments: "D:\Program Files\Factorio\bin\x64\factorio.exe" "--mp-connect" "mcs.keray.eu:34197"
- 0.000 Read data path: D:/Program Files/Factorio/data
- 0.000 Write data path: D:/Program Files/Factorio
- 0.000 Binaries path: D:/Program Files/Factorio/bin
- 0.022 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 150%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
- 0.023 Available display adapters: 1
- 0.023 [0]: \\.\DISPLAY1 - AMD Radeon HD 6670 {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
- 0.023 Create display on adapter 0. Size 1920x1080 at position [0, 0].
- 0.093 Initialised Direct3D:[0] AMD Radeon HD 6670; driver: aticfx64.dll 8.17.10.1404
- 0.094 Video memory size (dedicated video/dedicated system/shared system/available): 1012/0/1763/2768 MB
- 0.113 Desktop composition is active.
- 0.180 Loading mod core 0.0.0 (data.lua)
- 0.183 Loading mod base 0.13.8 (data.lua)
- 0.266 Checksum for core: 714099156
- 0.266 Checksum for mod base: 1905699976
- 0.685 Initial atlas bitmap size is 16384
- 0.687 Created atlas bitmap 16384x6371
- 0.687 Created atlas bitmap 4096x968
- 12.310 Sprites loaded
- 12.311 Convert atlas 4096x968 to: trilinear-filtering
- 12.669 Loading sounds...
- 14.057 Custom inputs active: 0
- 14.115 Factorio initialised
- 14.117 Info Router.cpp:558: Router peerID(65535) shutting down.
- 14.117 Info Router.cpp:594: Router state -> Disconnected
- 14.119 Joining game 51.255.109.13:34197
- 14.119 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
- 14.119 Info Router.cpp:594: Router state -> Connecting
- 14.120 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 14.206 Connection to address(51.255.109.13:34197) refused(type(ConnectionReply) confirm(true) status(ModsMismatch) gameName(trollio) description(Active mods configuration doesn't match.) latency(12) remoteApplicationVersion(0.13.8 (build 23239, win64, alpha)) remoteActiveMods((Big_Brother 0.3.0) (Concrete_Lamppost 0.1.1) (FARL 0.5.31) (Flare 0.0.2) (KS_Power 0.1.6) (MiniPorts 0.2.4) (RailTanker 1.3.31) (Red Alerts 1.1.1) (RoboCharge 0.0.8) (Ships 0.0.2) (Side Inserters 2.1.1) (SmartSplitters 1.0.0) (Starcraft 1.1.6) (Swarming 1.1.9) (TrainSpeedLimit 1.0.4) (Warehousing 0.0.10) (base 0.13.8) (rso-mod 2.0.9) (steinios_unlasting_oil 0.0.1) (wreckage-pollution 0.13.0) ) connectionRequestID(3971) gameID(4294967295)).
- 14.206 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
- 14.206 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-qsnybi\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (328): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (382): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-qsnybi\src\appmanager.cpp (95): AppManager::process
- c:\cygwin64\tmp\factorio-qsnybi\src\mainloop.cpp (545): MainLoop::tickStep
- c:\cygwin64\tmp\factorio-qsnybi\src\mainloop.cpp (697): MainLoop::run
- c:\cygwin64\tmp\factorio-qsnybi\src\main.cpp (540): wmain
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000770BF56D)
- 00000000770BF56D (kernel32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000771F3281)
- 00000000771F3281 (ntdll): (filename not available): RtlUserThreadStart
- 16.653 Error AppManager.cpp:95: Received MultiplayerConnectionRefused while connecting is not in progress.
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-qsnybi\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (328): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (382): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-qsnybi\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-qsnybi\src\util\crashhandler.cpp (187): CrashHandler::SignalHandler
- d:\th\minkernel\crts\ucrt\src\appcrt\misc\signal.cpp (516): raise
- d:\th\minkernel\crts\ucrt\src\appcrt\startup\abort.cpp (71): abort
- c:\cygwin64\tmp\factorio-qsnybi\src\appmanager.cpp (95): AppManager::process
- c:\cygwin64\tmp\factorio-qsnybi\src\mainloop.cpp (545): MainLoop::tickStep
- c:\cygwin64\tmp\factorio-qsnybi\src\mainloop.cpp (697): MainLoop::run
- c:\cygwin64\tmp\factorio-qsnybi\src\main.cpp (540): wmain
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000770BF56D)
- 00000000770BF56D (kernel32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000771F3281)
- 00000000771F3281 (ntdll): (filename not available): RtlUserThreadStart
- 19.048 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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