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  1. 0.000 2016-07-12 17:26:12; Factorio 0.13.8 (build 23239, win64, alpha)
  2. 0.000 Operating system: Windows 7
  3. 0.000 Program arguments: "D:\Program Files\Factorio\bin\x64\factorio.exe" "--mp-connect" "mcs.keray.eu:34197"
  4. 0.000 Read data path: D:/Program Files/Factorio/data
  5. 0.000 Write data path: D:/Program Files/Factorio
  6. 0.000 Binaries path: D:/Program Files/Factorio/bin
  7. 0.022 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 150%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
  8. 0.023 Available display adapters: 1
  9. 0.023 [0]: \\.\DISPLAY1 - AMD Radeon HD 6670 {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
  10. 0.023 Create display on adapter 0. Size 1920x1080 at position [0, 0].
  11. 0.093 Initialised Direct3D:[0] AMD Radeon HD 6670; driver: aticfx64.dll 8.17.10.1404
  12. 0.094 Video memory size (dedicated video/dedicated system/shared system/available): 1012/0/1763/2768 MB
  13. 0.113 Desktop composition is active.
  14. 0.180 Loading mod core 0.0.0 (data.lua)
  15. 0.183 Loading mod base 0.13.8 (data.lua)
  16. 0.266 Checksum for core: 714099156
  17. 0.266 Checksum for mod base: 1905699976
  18. 0.685 Initial atlas bitmap size is 16384
  19. 0.687 Created atlas bitmap 16384x6371
  20. 0.687 Created atlas bitmap 4096x968
  21. 12.310 Sprites loaded
  22. 12.311 Convert atlas 4096x968 to: trilinear-filtering
  23. 12.669 Loading sounds...
  24. 14.057 Custom inputs active: 0
  25. 14.115 Factorio initialised
  26. 14.117 Info Router.cpp:558: Router peerID(65535) shutting down.
  27. 14.117 Info Router.cpp:594: Router state -> Disconnected
  28. 14.119 Joining game 51.255.109.13:34197
  29. 14.119 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  30. 14.119 Info Router.cpp:594: Router state -> Connecting
  31. 14.120 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
  32. 14.206 Connection to address(51.255.109.13:34197) refused(type(ConnectionReply) confirm(true) status(ModsMismatch) gameName(trollio) description(Active mods configuration doesn't match.) latency(12) remoteApplicationVersion(0.13.8 (build 23239, win64, alpha)) remoteActiveMods((Big_Brother 0.3.0) (Concrete_Lamppost 0.1.1) (FARL 0.5.31) (Flare 0.0.2) (KS_Power 0.1.6) (MiniPorts 0.2.4) (RailTanker 1.3.31) (Red Alerts 1.1.1) (RoboCharge 0.0.8) (Ships 0.0.2) (Side Inserters 2.1.1) (SmartSplitters 1.0.0) (Starcraft 1.1.6) (Swarming 1.1.9) (TrainSpeedLimit 1.0.4) (Warehousing 0.0.10) (base 0.13.8) (rso-mod 2.0.9) (steinios_unlasting_oil 0.0.1) (wreckage-pollution 0.13.0) ) connectionRequestID(3971) gameID(4294967295)).
  33. 14.206 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
  34. 14.206 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
  35. Factorio crashed. Generating symbolized stacktrace, please wait ...
  36. c:\cygwin64\tmp\factorio-qsnybi\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
  37. c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (328): Logger::writeStacktrace
  38. c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (382): Logger::logStacktrace
  39. c:\cygwin64\tmp\factorio-qsnybi\src\appmanager.cpp (95): AppManager::process
  40. c:\cygwin64\tmp\factorio-qsnybi\src\mainloop.cpp (545): MainLoop::tickStep
  41. c:\cygwin64\tmp\factorio-qsnybi\src\mainloop.cpp (697): MainLoop::run
  42. c:\cygwin64\tmp\factorio-qsnybi\src\main.cpp (540): wmain
  43. f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
  44. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000770BF56D)
  45. 00000000770BF56D (kernel32): (filename not available): BaseThreadInitThunk
  46. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000771F3281)
  47. 00000000771F3281 (ntdll): (filename not available): RtlUserThreadStart
  48. 16.653 Error AppManager.cpp:95: Received MultiplayerConnectionRefused while connecting is not in progress.
  49. Factorio crashed. Generating symbolized stacktrace, please wait ...
  50. c:\cygwin64\tmp\factorio-qsnybi\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
  51. c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (328): Logger::writeStacktrace
  52. c:\cygwin64\tmp\factorio-qsnybi\src\util\logger.cpp (382): Logger::logStacktrace
  53. c:\cygwin64\tmp\factorio-qsnybi\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
  54. c:\cygwin64\tmp\factorio-qsnybi\src\util\crashhandler.cpp (187): CrashHandler::SignalHandler
  55. d:\th\minkernel\crts\ucrt\src\appcrt\misc\signal.cpp (516): raise
  56. d:\th\minkernel\crts\ucrt\src\appcrt\startup\abort.cpp (71): abort
  57. c:\cygwin64\tmp\factorio-qsnybi\src\appmanager.cpp (95): AppManager::process
  58. c:\cygwin64\tmp\factorio-qsnybi\src\mainloop.cpp (545): MainLoop::tickStep
  59. c:\cygwin64\tmp\factorio-qsnybi\src\mainloop.cpp (697): MainLoop::run
  60. c:\cygwin64\tmp\factorio-qsnybi\src\main.cpp (540): wmain
  61. f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
  62. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000770BF56D)
  63. 00000000770BF56D (kernel32): (filename not available): BaseThreadInitThunk
  64. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000771F3281)
  65. 00000000771F3281 (ntdll): (filename not available): RtlUserThreadStart
  66. 19.048 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  67. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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