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ovagames

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Jan 10th, 2018
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  1. Update 51 Changelog:
  2. __________________________________
  3.  
  4. Bugfixes:
  5. • Spreepark: Fixed Chest buttons not spawning
  6. • Spreepark: Fixed Sigils not spawning
  7. • Spreepark: Added more battery spawns and tape spawns outside the landmarks
  8. • Spreepark: Fixed some unreachable item spawns.
  9. • Fixed incorrect characters in Chinese localization
  10.  
  11. Update 50:
  12. • New features:
  13. • New playable area: Spreepark
  14.  
  15. Bugfixes:
  16. • Fixed "+None" appearing on the lobby list for some characters/loadouts
  17. • Fixed Morgul not disappearing properly on the Defeat cutscene
  18.  
  19.  
  20. Update 49 Changelog:
  21. __________________________________
  22.  
  23. Improvements:
  24. • Removed Competitive mode.
  25. • The amount of Competitive games didn't even reach 1% of the total number of games, so we're removing it.
  26.  
  27. Gameplay changes
  28. • Rinko: Increased Exploration by 1 point.
  29. • Rinko's stat numbers weren't as good after a number of updates that reduced the weight of the Speed stat. This change compensates this and gives her Intuition perk a bigger effect, as she will be able to use the compass more often.
  30. • Vincent: Increased Vitality by 1 point.
  31. • After a recent update that increased the importance of the Vitality stat, Vincent and his Elder perk were the most hurt by it. This change makes a bit harder for the creature to grab him a 2nd time.
  32.  
  33. Update 48:
  34. Bugfixes:
  35. • Fixed bot icon not being properly shown on the replay
  36. • Fixed some issues related to stat tips and stats shown on the lobby.
  37.  
  38.  
  39. Update 47 Changelog:
  40. __________________________________
  41.  
  42. New features:
  43. • Added leaderboard for played games
  44. • Added the option to play with the creature in Solo Play.
  45.  
  46. Improvements:
  47. • Added informative tips about low/high stat values on the investigator selection screen
  48. • High/Low stat values of investigators are shown in the Lobby screen.
  49. • Bot path is shown in the endgame replay.
  50.  
  51. Gameplay changes:
  52. • The number of "remaining grabs" will no longer have an effect on grab duration: Generally, investigators will take ~6 seconds longer before they die on their second grab.
  53.  
  54. Bugfixes:
  55. • Fixed Items being able to spawn too close to Shards.
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