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- Initialize engine version: 5.5.3f1 (4d2f809fd6f3)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- - Completed reload, in 0.038 seconds
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.Xml.dll (this message is harmless)
- UnloadTime: 1.378322 ms
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.Data.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.API.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Core.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Unturned.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Unturned\Unturned.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\0Harmony.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\CommunityModule.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Framework\Framework.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.API.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.API.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Core.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Core.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Unturned.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Unturned.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Unturned\Unturned.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Unturned\Unturned.dll (this message is harmless)
- Failed to initialize nexus!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.String,System.Type].Add (System.String key, System.Type value) [0x00000] in <filename unknown>:0
- at SDG.Unturned.TypeRegistryDictionary.addType (System.String key, System.Type value) [0x00000] in <filename unknown>:0
- at SDG.Unturned.UnturnedNexus.initialize () [0x00000] in <filename unknown>:0
- at SDG.Framework.Modules.Module.initialize () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Framework.Modules.Module:initialize()
- SDG.Framework.Modules.Module:set_isEnabled(Boolean)
- SDG.Framework.Modules.ModuleHook:initializeModules()
- SDG.Framework.Modules.ModuleHook:start()
- SDG.Unturned.Setup:Awake()
- (Filename: Line: -1)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\0Harmony.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\0Harmony.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\CommunityModule.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\CommunityModule.dll (this message is harmless)
- Initializing: AudioModule
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Community Module initialization completed at ch: #2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Framework\Framework.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Framework\Framework.dll (this message is harmless)
- Failed to initialize nexus!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.Type,SDG.Framework.IO.FormattedFiles.IFormattedTypeReader].Add (System.Type key, IFormattedTypeReader value) [0x00000] in <filename unknown>:0
- at SDG.Framework.IO.FormattedFiles.KeyValueTables.KeyValueTableTypeReaderRegistry.add (System.Type type, IFormattedTypeReader reader) [0x00000] in <filename unknown>:0
- at SDG.Framework.IO.FormattedFiles.KeyValueTables.KeyValueTableTypeReaderRegistry.add[Boolean] (IFormattedTypeReader reader) [0x00000] in <filename unknown>:0
- at SDG.Framework.IO.IONexus.initialize () [0x00000] in <filename unknown>:0
- at SDG.Framework.Modules.Module.initialize () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Framework.Modules.Module:initialize()
- SDG.Framework.Modules.Module:set_isEnabled(Boolean)
- SDG.Framework.Modules.ModuleHook:initializeModules()
- SDG.Framework.Modules.ModuleHook:start()
- SDG.Unturned.Setup:Awake()
- (Filename: Line: -1)
- Failed to initialize nexus!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentException: element already exists
- at System.Collections.Generic.SortedList`2[System.String,SDG.Framework.Debug.TerminalCommand].PutImpl (System.String key, SDG.Framework.Debug.TerminalCommand value, Boolean overwrite) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.SortedList`2[System.String,SDG.Framework.Debug.TerminalCommand].Add (System.String key, SDG.Framework.Debug.TerminalCommand value) [0x00000] in <filename unknown>:0
- at SDG.Framework.Debug.Terminal.registerCommand (SDG.Framework.Debug.TerminalCommand command) [0x00000] in <filename unknown>:0
- at SDG.Framework.Debug.TerminalCommandAttributeFinder.analyze (System.Type[] types) [0x00000] in <filename unknown>:0
- at SDG.Framework.Debug.TerminalCommandAttributeFinder.initialize () [0x00000] in <filename unknown>:0
- at SDG.Framework.Debug.TerminalNexus.initialize () [0x00000] in <filename unknown>:0
- at SDG.Framework.Modules.Module.initialize () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Framework.Modules.Module:initialize()
- SDG.Framework.Modules.Module:set_isEnabled(Boolean)
- SDG.Framework.Modules.ModuleHook:initializeModules()
- SDG.Framework.Modules.ModuleHook:start()
- SDG.Unturned.Setup:Awake()
- (Filename: Line: -1)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1907.
- Total: 4.132346 ms (FindLiveObjects: 0.126122 ms CreateObjectMapping: 0.047478 ms MarkObjects: 3.940977 ms DeleteObjects: 0.010194 ms)
- (ObjectAsset) Circuit_Board_0 [15929]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (ObjectAsset) Ireland_Ammo_Crate_0 [15921]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (ObjectAsset) Ireland_Ammo_Crate_1 [15922]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (ObjectAsset) Ireland_Ammo_Crate_2 [15923]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (ObjectAsset) Ireland_Ammo_Crate_3 [15924]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (ObjectAsset) Ireland_Gas_Quest_0 [15931]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (ObjectAsset) Ireland_Tool_Kit_Quest_0 [15930]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (ObjectAsset) Billboard_17 [15019]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (ObjectAsset) Hedge_Ireland_0 [15172]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (ObjectAsset) Chimney_1 [17000]: should have a scale of one
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 2838 unused Assets to reduce memory usage. Loaded Objects now: 92848.
- Total: 248.678619 ms (FindLiveObjects: 6.594220 ms CreateObjectMapping: 8.838510 ms MarkObjects: 59.645084 ms DeleteObjects: 173.599640 ms)
- Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.Configuration.dll (this message is harmless)
- Fallback handler could not load library C:/server files - unturned - uso(delete if space needed)/game/Unturned_Data/Mono/libc
- Fallback handler could not load library C:/server files - unturned - uso(delete if space needed)/game/Unturned_Data/Mono/.\libc
- Fallback handler could not load library C:/server files - unturned - uso(delete if space needed)/game/Unturned_Data/Mono/libc
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\CommandLogger.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\DeathMessagesRemastered.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\EasyAmmo.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\JoinLeaveMessages.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Kill4XP.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Kits.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\MessageAnnouncer.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\rocketbridge.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\RocketMod_TPA.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Skills.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Warps.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\WebsiteCommand.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\CommandLogger.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\DeathMessagesRemastered.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\EasyAmmo.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\JoinLeaveMessages.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Kill4XP.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Kits.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\MessageAnnouncer.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\rocketbridge.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\RocketMod_TPA.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Skills.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Warps.dll (this message is harmless)
- Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\WebsiteCommand.dll (this message is harmless)
- Survival
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
- UnloadTime: 4.638003 ms
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 92979.
- Total: 82.381584 ms (FindLiveObjects: 6.642572 ms CreateObjectMapping: 8.395185 ms MarkObjects: 66.988762 ms DeleteObjects: 0.354192 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 92979.
- Total: 83.588638 ms (FindLiveObjects: 6.735780 ms CreateObjectMapping: 8.874336 ms MarkObjects: 67.599564 ms DeleteObjects: 0.377786 ms)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959/Nav"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959/Nav"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959/Nav"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959/Nav"
- (Filename: Line: 0)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 147968.
- Total: 121.507370 ms (FindLiveObjects: 11.717782 ms CreateObjectMapping: 8.565290 ms MarkObjects: 79.631935 ms DeleteObjects: 21.591782 ms)
- UnloadTime: 68.347275 ms
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 43c0 -> priority: 1
- Thread -> id: 2a08 -> priority: 1
- [unloading] MessageAnnouncer
- MessageAnnouncer >> Unload
- [unloading] CommandLogger
- CommandLogger >> Unload
- [unloading] EasyAmmo
- EasyAmmo >> EasyAmmo Unloaded!
- [unloading] DeathMessagesRemastered
- [unloading] RocketMod_TPA
- General: Shutting down: AudioModule
- Shutting down: AudioModule
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- General: Community Module has been unloaded
- Community Module has been unloaded
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [unloading] Kits
- [unloading] Kill4XP
- Kill4XP >> Kill4XP Unloaded!
- [unloading] Skills
- [unloading] rocketbridge
- [unloading] WebsiteCommand
- rocketbridge >> Disconnected.
- WebsiteCommand >> WebsiteCommand has Unloaded!
- rocketbridge >> Connecting to rocketbridge server...
- [unloading] JoinLeaveMessages
- [unloading] Warps
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