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  1. Initialize engine version: 5.5.3f1 (4d2f809fd6f3)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  15. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  16. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  17. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  18. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  19. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  20. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  21. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  22. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  23. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  24. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  25. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  26. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  27. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  28. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  29. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  30. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  31. Loading C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  32. - Completed reload, in 0.038 seconds
  33. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.Core.dll (this message is harmless)
  34. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.dll (this message is harmless)
  35. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.Xml.dll (this message is harmless)
  36. UnloadTime: 1.378322 ms
  37. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.Data.dll (this message is harmless)
  38. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.API.dll (this message is harmless)
  39. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Core.dll (this message is harmless)
  40. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Unturned.dll (this message is harmless)
  41. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Unturned\Unturned.dll (this message is harmless)
  42. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\0Harmony.dll (this message is harmless)
  43. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\CommunityModule.dll (this message is harmless)
  44. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Framework\Framework.dll (this message is harmless)
  45. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.API.dll (this message is harmless)
  46. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.API.dll (this message is harmless)
  47. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Core.dll (this message is harmless)
  48. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Core.dll (this message is harmless)
  49. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Unturned.dll (this message is harmless)
  50. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Rocket.Unturned\Rocket.Unturned.dll (this message is harmless)
  51. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Unturned\Unturned.dll (this message is harmless)
  52. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Unturned\Unturned.dll (this message is harmless)
  53. Failed to initialize nexus!
  54.  
  55. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  56.  
  57. ArgumentException: An element with the same key already exists in the dictionary.
  58. at System.Collections.Generic.Dictionary`2[System.String,System.Type].Add (System.String key, System.Type value) [0x00000] in <filename unknown>:0
  59. at SDG.Unturned.TypeRegistryDictionary.addType (System.String key, System.Type value) [0x00000] in <filename unknown>:0
  60. at SDG.Unturned.UnturnedNexus.initialize () [0x00000] in <filename unknown>:0
  61. at SDG.Framework.Modules.Module.initialize () [0x00000] in <filename unknown>:0
  62. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  63. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  64. UnityEngine.Logger:LogException(Exception, Object)
  65. UnityEngine.Debug:LogException(Exception)
  66. SDG.Framework.Modules.Module:initialize()
  67. SDG.Framework.Modules.Module:set_isEnabled(Boolean)
  68. SDG.Framework.Modules.ModuleHook:initializeModules()
  69. SDG.Framework.Modules.ModuleHook:start()
  70. SDG.Unturned.Setup:Awake()
  71.  
  72. (Filename: Line: -1)
  73.  
  74. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\0Harmony.dll (this message is harmless)
  75. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\0Harmony.dll (this message is harmless)
  76. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\CommunityModule.dll (this message is harmless)
  77. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Community\CommunityModule.dll (this message is harmless)
  78. Initializing: AudioModule
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  81.  
  82. Community Module initialization completed at ch: #2
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  85.  
  86. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Framework\Framework.dll (this message is harmless)
  87. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Modules\Framework\Framework.dll (this message is harmless)
  88. Failed to initialize nexus!
  89.  
  90. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  91.  
  92. ArgumentException: An element with the same key already exists in the dictionary.
  93. at System.Collections.Generic.Dictionary`2[System.Type,SDG.Framework.IO.FormattedFiles.IFormattedTypeReader].Add (System.Type key, IFormattedTypeReader value) [0x00000] in <filename unknown>:0
  94. at SDG.Framework.IO.FormattedFiles.KeyValueTables.KeyValueTableTypeReaderRegistry.add (System.Type type, IFormattedTypeReader reader) [0x00000] in <filename unknown>:0
  95. at SDG.Framework.IO.FormattedFiles.KeyValueTables.KeyValueTableTypeReaderRegistry.add[Boolean] (IFormattedTypeReader reader) [0x00000] in <filename unknown>:0
  96. at SDG.Framework.IO.IONexus.initialize () [0x00000] in <filename unknown>:0
  97. at SDG.Framework.Modules.Module.initialize () [0x00000] in <filename unknown>:0
  98. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  99. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  100. UnityEngine.Logger:LogException(Exception, Object)
  101. UnityEngine.Debug:LogException(Exception)
  102. SDG.Framework.Modules.Module:initialize()
  103. SDG.Framework.Modules.Module:set_isEnabled(Boolean)
  104. SDG.Framework.Modules.ModuleHook:initializeModules()
  105. SDG.Framework.Modules.ModuleHook:start()
  106. SDG.Unturned.Setup:Awake()
  107.  
  108. (Filename: Line: -1)
  109.  
  110. Failed to initialize nexus!
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  113.  
  114. ArgumentException: element already exists
  115. at System.Collections.Generic.SortedList`2[System.String,SDG.Framework.Debug.TerminalCommand].PutImpl (System.String key, SDG.Framework.Debug.TerminalCommand value, Boolean overwrite) [0x00000] in <filename unknown>:0
  116. at System.Collections.Generic.SortedList`2[System.String,SDG.Framework.Debug.TerminalCommand].Add (System.String key, SDG.Framework.Debug.TerminalCommand value) [0x00000] in <filename unknown>:0
  117. at SDG.Framework.Debug.Terminal.registerCommand (SDG.Framework.Debug.TerminalCommand command) [0x00000] in <filename unknown>:0
  118. at SDG.Framework.Debug.TerminalCommandAttributeFinder.analyze (System.Type[] types) [0x00000] in <filename unknown>:0
  119. at SDG.Framework.Debug.TerminalCommandAttributeFinder.initialize () [0x00000] in <filename unknown>:0
  120. at SDG.Framework.Debug.TerminalNexus.initialize () [0x00000] in <filename unknown>:0
  121. at SDG.Framework.Modules.Module.initialize () [0x00000] in <filename unknown>:0
  122. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  123. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  124. UnityEngine.Logger:LogException(Exception, Object)
  125. UnityEngine.Debug:LogException(Exception)
  126. SDG.Framework.Modules.Module:initialize()
  127. SDG.Framework.Modules.Module:set_isEnabled(Boolean)
  128. SDG.Framework.Modules.ModuleHook:initializeModules()
  129. SDG.Framework.Modules.ModuleHook:start()
  130. SDG.Unturned.Setup:Awake()
  131.  
  132. (Filename: Line: -1)
  133.  
  134. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  135.  
  136. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1907.
  137. Total: 4.132346 ms (FindLiveObjects: 0.126122 ms CreateObjectMapping: 0.047478 ms MarkObjects: 3.940977 ms DeleteObjects: 0.010194 ms)
  138.  
  139. (ObjectAsset) Circuit_Board_0 [15929]: should have a scale of one
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  142.  
  143. (ObjectAsset) Ireland_Ammo_Crate_0 [15921]: should have a scale of one
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  146.  
  147. (ObjectAsset) Ireland_Ammo_Crate_1 [15922]: should have a scale of one
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  150.  
  151. (ObjectAsset) Ireland_Ammo_Crate_2 [15923]: should have a scale of one
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  154.  
  155. (ObjectAsset) Ireland_Ammo_Crate_3 [15924]: should have a scale of one
  156.  
  157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  158.  
  159. (ObjectAsset) Ireland_Gas_Quest_0 [15931]: should have a scale of one
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  162.  
  163. (ObjectAsset) Ireland_Tool_Kit_Quest_0 [15930]: should have a scale of one
  164.  
  165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  166.  
  167. (ObjectAsset) Billboard_17 [15019]: should have a scale of one
  168.  
  169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  170.  
  171. (ObjectAsset) Hedge_Ireland_0 [15172]: should have a scale of one
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  174.  
  175. (ObjectAsset) Chimney_1 [17000]: should have a scale of one
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  178.  
  179. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  180.  
  181. Unloading 2838 unused Assets to reduce memory usage. Loaded Objects now: 92848.
  182. Total: 248.678619 ms (FindLiveObjects: 6.594220 ms CreateObjectMapping: 8.838510 ms MarkObjects: 59.645084 ms DeleteObjects: 173.599640 ms)
  183.  
  184. Platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Unturned_Data\Managed\System.Configuration.dll (this message is harmless)
  185. Fallback handler could not load library C:/server files - unturned - uso(delete if space needed)/game/Unturned_Data/Mono/libc
  186. Fallback handler could not load library C:/server files - unturned - uso(delete if space needed)/game/Unturned_Data/Mono/.\libc
  187. Fallback handler could not load library C:/server files - unturned - uso(delete if space needed)/game/Unturned_Data/Mono/libc
  188. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\CommandLogger.dll (this message is harmless)
  189. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\DeathMessagesRemastered.dll (this message is harmless)
  190. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\EasyAmmo.dll (this message is harmless)
  191. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\JoinLeaveMessages.dll (this message is harmless)
  192. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Kill4XP.dll (this message is harmless)
  193. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Kits.dll (this message is harmless)
  194. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\MessageAnnouncer.dll (this message is harmless)
  195. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\rocketbridge.dll (this message is harmless)
  196. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\RocketMod_TPA.dll (this message is harmless)
  197. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Skills.dll (this message is harmless)
  198. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Warps.dll (this message is harmless)
  199. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\WebsiteCommand.dll (this message is harmless)
  200. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\CommandLogger.dll (this message is harmless)
  201. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\DeathMessagesRemastered.dll (this message is harmless)
  202. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\EasyAmmo.dll (this message is harmless)
  203. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\JoinLeaveMessages.dll (this message is harmless)
  204. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Kill4XP.dll (this message is harmless)
  205. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Kits.dll (this message is harmless)
  206. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\MessageAnnouncer.dll (this message is harmless)
  207. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\rocketbridge.dll (this message is harmless)
  208. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\RocketMod_TPA.dll (this message is harmless)
  209. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Skills.dll (this message is harmless)
  210. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\Warps.dll (this message is harmless)
  211. Non platform assembly: C:\server files - unturned - uso(delete if space needed)\game\Servers\Rnc rp\Rocket\Plugins\WebsiteCommand.dll (this message is harmless)
  212. Survival
  213.  
  214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  215.  
  216. Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
  217. UnloadTime: 4.638003 ms
  218.  
  219. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 92979.
  220. Total: 82.381584 ms (FindLiveObjects: 6.642572 ms CreateObjectMapping: 8.395185 ms MarkObjects: 66.988762 ms DeleteObjects: 0.354192 ms)
  221.  
  222. Unloading 1 Unused Serialized files (Serialized files now loaded: 4)
  223.  
  224. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 92979.
  225. Total: 83.588638 ms (FindLiveObjects: 6.735780 ms CreateObjectMapping: 8.874336 ms MarkObjects: 67.599564 ms DeleteObjects: 0.377786 ms)
  226.  
  227. BoxColliders does not support negative scale or size.
  228. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  229. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  230.  
  231. (Filename: Line: 0)
  232.  
  233. BoxColliders does not support negative scale or size.
  234. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  235. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  236.  
  237. (Filename: Line: 0)
  238.  
  239. BoxColliders does not support negative scale or size.
  240. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  241. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  242.  
  243. (Filename: Line: 0)
  244.  
  245. BoxColliders does not support negative scale or size.
  246. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  247. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  248.  
  249. (Filename: Line: 0)
  250.  
  251. BoxColliders does not support negative scale or size.
  252. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  253. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  254.  
  255. (Filename: Line: 0)
  256.  
  257. BoxColliders does not support negative scale or size.
  258. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  259. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  260.  
  261. (Filename: Line: 0)
  262.  
  263. BoxColliders does not support negative scale or size.
  264. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  265. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  266.  
  267. (Filename: Line: 0)
  268.  
  269. BoxColliders does not support negative scale or size.
  270. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  271. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  272.  
  273. (Filename: Line: 0)
  274.  
  275. BoxColliders does not support negative scale or size.
  276. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  277. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  278.  
  279. (Filename: Line: 0)
  280.  
  281. BoxColliders does not support negative scale or size.
  282. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  283. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  284.  
  285. (Filename: Line: 0)
  286.  
  287. BoxColliders does not support negative scale or size.
  288. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  289. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  290.  
  291. (Filename: Line: 0)
  292.  
  293. BoxColliders does not support negative scale or size.
  294. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  295. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  296.  
  297. (Filename: Line: 0)
  298.  
  299. BoxColliders does not support negative scale or size.
  300. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  301. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  302.  
  303. (Filename: Line: 0)
  304.  
  305. BoxColliders does not support negative scale or size.
  306. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  307. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  308.  
  309. (Filename: Line: 0)
  310.  
  311. BoxColliders does not support negative scale or size.
  312. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  313. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  314.  
  315. (Filename: Line: 0)
  316.  
  317. BoxColliders does not support negative scale or size.
  318. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  319. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  320.  
  321. (Filename: Line: 0)
  322.  
  323. BoxColliders does not support negative scale or size.
  324. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  325. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  326.  
  327. (Filename: Line: 0)
  328.  
  329. BoxColliders does not support negative scale or size.
  330. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  331. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/66"
  332.  
  333. (Filename: Line: 0)
  334.  
  335. BoxColliders does not support negative scale or size.
  336. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  337. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959"
  338.  
  339. (Filename: Line: 0)
  340.  
  341. BoxColliders does not support negative scale or size.
  342. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  343. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959/Nav"
  344.  
  345. (Filename: Line: 0)
  346.  
  347. BoxColliders does not support negative scale or size.
  348. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  349. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959"
  350.  
  351. (Filename: Line: 0)
  352.  
  353. BoxColliders does not support negative scale or size.
  354. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  355. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959/Nav"
  356.  
  357. (Filename: Line: 0)
  358.  
  359. BoxColliders does not support negative scale or size.
  360. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  361. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959"
  362.  
  363. (Filename: Line: 0)
  364.  
  365. BoxColliders does not support negative scale or size.
  366. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  367. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959/Nav"
  368.  
  369. (Filename: Line: 0)
  370.  
  371. BoxColliders does not support negative scale or size.
  372. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  373. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959"
  374.  
  375. (Filename: Line: 0)
  376.  
  377. BoxColliders does not support negative scale or size.
  378. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  379. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Rnc islands/Objects/959/Nav"
  380.  
  381. (Filename: Line: 0)
  382.  
  383. Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
  384.  
  385. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 147968.
  386. Total: 121.507370 ms (FindLiveObjects: 11.717782 ms CreateObjectMapping: 8.565290 ms MarkObjects: 79.631935 ms DeleteObjects: 21.591782 ms)
  387.  
  388. UnloadTime: 68.347275 ms
  389. Setting up 2 worker threads for Enlighten.
  390. Thread -> id: 43c0 -> priority: 1
  391. Thread -> id: 2a08 -> priority: 1
  392.  
  393. [unloading] MessageAnnouncer
  394. MessageAnnouncer >> Unload
  395.  
  396. [unloading] CommandLogger
  397. CommandLogger >> Unload
  398.  
  399. [unloading] EasyAmmo
  400. EasyAmmo >> EasyAmmo Unloaded!
  401.  
  402. [unloading] DeathMessagesRemastered
  403.  
  404. [unloading] RocketMod_TPA
  405. General: Shutting down: AudioModule
  406. Shutting down: AudioModule
  407.  
  408. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  409.  
  410. General: Community Module has been unloaded
  411. Community Module has been unloaded
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  414.  
  415.  
  416. [unloading] Kits
  417.  
  418. [unloading] Kill4XP
  419. Kill4XP >> Kill4XP Unloaded!
  420.  
  421. [unloading] Skills
  422.  
  423. [unloading] rocketbridge
  424.  
  425. [unloading] WebsiteCommand
  426. rocketbridge >> Disconnected.
  427. WebsiteCommand >> WebsiteCommand has Unloaded!
  428. rocketbridge >> Connecting to rocketbridge server...
  429.  
  430. [unloading] JoinLeaveMessages
  431.  
  432. [unloading] Warps
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