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  1. Mono path[0] = 'F:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'F:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
  8. Vendor:
  9. VRAM: 5991 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.360 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.579600 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 1:14:29 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 2db0 -> priority: 1
  32. Thread -> id: e18 -> priority: 1
  33. Thread -> id: 3a10 -> priority: 1
  34. Thread -> id: 3b1c -> priority: 1
  35. Thread -> id: c14 -> priority: 1
  36. Thread -> id: 1358 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library F:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library F:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library F:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174020.
  43. Total: 367.020100 ms (FindLiveObjects: 8.562500 ms CreateObjectMapping: 8.975000 ms MarkObjects: 348.952600 ms DeleteObjects: 0.529500 ms)
  44.  
  45. Tamer ID: 11430
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174822.
  52. Total: 366.125300 ms (FindLiveObjects: 8.838800 ms CreateObjectMapping: 7.635900 ms MarkObjects: 349.274400 ms DeleteObjects: 0.376000 ms)
  53.  
  54. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  61.  
  62. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  63.  
  64. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  65.  
  66. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  67.  
  68. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  69.  
  70. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  71.  
  72. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  73.  
  74. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  77.  
  78. Unloading 9 Unused Serialized files (Serialized files now loaded: 24)
  79.  
  80. Unloading 6535 unused Assets to reduce memory usage. Loaded Objects now: 208461.
  81. Total: 403.902800 ms (FindLiveObjects: 12.015800 ms CreateObjectMapping: 12.714200 ms MarkObjects: 371.562100 ms DeleteObjects: 7.610200 ms)
  82.  
  83. Unloading 8 Unused Serialized files (Serialized files now loaded: 25)
  84.  
  85. Unloading 557 unused Assets to reduce memory usage. Loaded Objects now: 214840.
  86. Total: 399.470800 ms (FindLiveObjects: 14.734400 ms CreateObjectMapping: 16.666900 ms MarkObjects: 367.198600 ms DeleteObjects: 0.870600 ms)
  87.  
  88. Unloading 1 Unused Serialized files (Serialized files now loaded: 26)
  89.  
  90. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214840.
  91. Total: 397.976500 ms (FindLiveObjects: 10.521300 ms CreateObjectMapping: 14.824600 ms MarkObjects: 372.287800 ms DeleteObjects: 0.342200 ms)
  92.  
  93. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  94.  
  95. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214840.
  96. Total: 393.195300 ms (FindLiveObjects: 11.115800 ms CreateObjectMapping: 12.041700 ms MarkObjects: 369.690500 ms DeleteObjects: 0.346900 ms)
  97.  
  98. Unloading 10 Unused Serialized files (Serialized files now loaded: 30)
  99.  
  100. Unloading 1319 unused Assets to reduce memory usage. Loaded Objects now: 225460.
  101. Total: 421.157000 ms (FindLiveObjects: 16.831000 ms CreateObjectMapping: 16.861600 ms MarkObjects: 385.987300 ms DeleteObjects: 1.476700 ms)
  102.  
  103. Unloading 5 Unused Serialized files (Serialized files now loaded: 30)
  104.  
  105. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 225486.
  106. Total: 447.494900 ms (FindLiveObjects: 14.759400 ms CreateObjectMapping: 15.566600 ms MarkObjects: 416.778900 ms DeleteObjects: 0.389300 ms)
  107.  
  108. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  109.  
  110. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 225486.
  111. Total: 413.650600 ms (FindLiveObjects: 15.808400 ms CreateObjectMapping: 14.692900 ms MarkObjects: 382.801700 ms DeleteObjects: 0.347200 ms)
  112.  
  113. Unloading 10 Unused Serialized files (Serialized files now loaded: 31)
  114.  
  115. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 232616.
  116. Total: 447.159400 ms (FindLiveObjects: 16.027400 ms CreateObjectMapping: 16.588300 ms MarkObjects: 414.055200 ms DeleteObjects: 0.488200 ms)
  117.  
  118. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  119.  
  120. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 232616.
  121. Total: 425.702400 ms (FindLiveObjects: 12.576400 ms CreateObjectMapping: 12.025800 ms MarkObjects: 400.608900 ms DeleteObjects: 0.490900 ms)
  122.  
  123. Unloading 10 Unused Serialized files (Serialized files now loaded: 31)
  124.  
  125. Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 234668.
  126. Total: 448.299000 ms (FindLiveObjects: 12.151600 ms CreateObjectMapping: 20.379600 ms MarkObjects: 414.842900 ms DeleteObjects: 0.924500 ms)
  127.  
  128. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  129.  
  130. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234668.
  131. Total: 431.850600 ms (FindLiveObjects: 11.249600 ms CreateObjectMapping: 12.258100 ms MarkObjects: 408.034900 ms DeleteObjects: 0.307800 ms)
  132.  
  133. Unloading 10 Unused Serialized files (Serialized files now loaded: 40)
  134.  
  135. Unloading 2216 unused Assets to reduce memory usage. Loaded Objects now: 246978.
  136. Total: 469.412300 ms (FindLiveObjects: 14.061300 ms CreateObjectMapping: 13.536200 ms MarkObjects: 438.866300 ms DeleteObjects: 2.947800 ms)
  137.  
  138. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  139.  
  140. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246978.
  141. Total: 477.599200 ms (FindLiveObjects: 15.319100 ms CreateObjectMapping: 11.761700 ms MarkObjects: 450.104300 ms DeleteObjects: 0.413700 ms)
  142.  
  143. Unloading 10 Unused Serialized files (Serialized files now loaded: 40)
  144.  
  145. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 247756.
  146. Total: 474.246500 ms (FindLiveObjects: 13.018200 ms CreateObjectMapping: 11.991800 ms MarkObjects: 448.566300 ms DeleteObjects: 0.669700 ms)
  147.  
  148. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  149.  
  150. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247756.
  151. Total: 462.024900 ms (FindLiveObjects: 14.829700 ms CreateObjectMapping: 12.132000 ms MarkObjects: 434.479300 ms DeleteObjects: 0.583400 ms)
  152.  
  153. Unloading 10 Unused Serialized files (Serialized files now loaded: 41)
  154.  
  155. Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 248159.
  156. Total: 462.339600 ms (FindLiveObjects: 13.195400 ms CreateObjectMapping: 12.097400 ms MarkObjects: 435.822200 ms DeleteObjects: 1.223900 ms)
  157.  
  158. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  159.  
  160. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248159.
  161. Total: 457.147800 ms (FindLiveObjects: 12.800200 ms CreateObjectMapping: 12.051900 ms MarkObjects: 431.701600 ms DeleteObjects: 0.593200 ms)
  162.  
  163. Unloading 10 Unused Serialized files (Serialized files now loaded: 43)
  164.  
  165. Unloading 590 unused Assets to reduce memory usage. Loaded Objects now: 251805.
  166. Total: 477.188100 ms (FindLiveObjects: 13.819000 ms CreateObjectMapping: 12.124400 ms MarkObjects: 449.859700 ms DeleteObjects: 1.384400 ms)
  167.  
  168. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  169.  
  170. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251805.
  171. Total: 468.658800 ms (FindLiveObjects: 13.569300 ms CreateObjectMapping: 11.552900 ms MarkObjects: 443.202300 ms DeleteObjects: 0.333900 ms)
  172.  
  173. Unloading 10 Unused Serialized files (Serialized files now loaded: 43)
  174.  
  175. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 252785.
  176. Total: 473.137200 ms (FindLiveObjects: 14.415400 ms CreateObjectMapping: 12.202200 ms MarkObjects: 446.074200 ms DeleteObjects: 0.445100 ms)
  177.  
  178. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  179.  
  180. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252785.
  181. Total: 461.337900 ms (FindLiveObjects: 12.798300 ms CreateObjectMapping: 11.942400 ms MarkObjects: 436.214700 ms DeleteObjects: 0.373000 ms)
  182.  
  183. Unloading 10 Unused Serialized files (Serialized files now loaded: 43)
  184.  
  185. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 252937.
  186. Total: 472.048900 ms (FindLiveObjects: 13.370100 ms CreateObjectMapping: 16.065900 ms MarkObjects: 442.038200 ms DeleteObjects: 0.574300 ms)
  187.  
  188. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  189.  
  190. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252937.
  191. Total: 476.488000 ms (FindLiveObjects: 14.444100 ms CreateObjectMapping: 13.796600 ms MarkObjects: 447.852700 ms DeleteObjects: 0.394100 ms)
  192.  
  193. Unloading 10 Unused Serialized files (Serialized files now loaded: 43)
  194.  
  195. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 253149.
  196. Total: 475.072500 ms (FindLiveObjects: 14.423800 ms CreateObjectMapping: 12.730200 ms MarkObjects: 447.285300 ms DeleteObjects: 0.632800 ms)
  197.  
  198. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  199.  
  200. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253149.
  201. Total: 508.017000 ms (FindLiveObjects: 14.575100 ms CreateObjectMapping: 11.963300 ms MarkObjects: 481.098100 ms DeleteObjects: 0.380100 ms)
  202.  
  203. Unloading 10 Unused Serialized files (Serialized files now loaded: 44)
  204.  
  205. Unloading 349 unused Assets to reduce memory usage. Loaded Objects now: 255077.
  206. Total: 487.768300 ms (FindLiveObjects: 13.522000 ms CreateObjectMapping: 15.262700 ms MarkObjects: 457.736600 ms DeleteObjects: 1.246600 ms)
  207.  
  208. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  209.  
  210. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255077.
  211. Total: 476.492300 ms (FindLiveObjects: 14.649000 ms CreateObjectMapping: 15.639600 ms MarkObjects: 445.748100 ms DeleteObjects: 0.455000 ms)
  212.  
  213. NullReferenceException: Object reference not set to an instance of an object
  214. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  215. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  216. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  217. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  218. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  219. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  220. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  221. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  222.  
  223. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  224.  
  225. NullReferenceException: Object reference not set to an instance of an object
  226. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  227. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  228. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  229. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  230. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  231. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  232. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  233. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  234.  
  235. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  236.  
  237. Unloading 10 Unused Serialized files (Serialized files now loaded: 45)
  238.  
  239. Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 258575.
  240. Total: 515.180600 ms (FindLiveObjects: 15.269500 ms CreateObjectMapping: 12.288000 ms MarkObjects: 486.396100 ms DeleteObjects: 1.226400 ms)
  241.  
  242. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  243.  
  244. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258575.
  245. Total: 494.999800 ms (FindLiveObjects: 17.013700 ms CreateObjectMapping: 12.214100 ms MarkObjects: 465.308400 ms DeleteObjects: 0.463100 ms)
  246.  
  247. Unloading 10 Unused Serialized files (Serialized files now loaded: 47)
  248.  
  249. Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 261018.
  250. Total: 510.458700 ms (FindLiveObjects: 15.890200 ms CreateObjectMapping: 12.323700 ms MarkObjects: 480.810500 ms DeleteObjects: 1.433800 ms)
  251.  
  252. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  253.  
  254. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261018.
  255. Total: 486.950200 ms (FindLiveObjects: 13.343900 ms CreateObjectMapping: 12.827400 ms MarkObjects: 460.431900 ms DeleteObjects: 0.346700 ms)
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