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Nov 17th, 2019
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  1. for(int i =0;i<k;i++) {
  2.  
  3. for(Game g: valueFunction.keySet()) {
  4.  
  5. if(g.isTerminal()) {
  6. this.valueFunction.put(g, 0.0);
  7. continue;
  8. }
  9.  
  10.  
  11.  
  12. // System.out.println("currentstate is"+ g.getState());
  13.  
  14. for(Move action: g.getPossibleMoves()) {
  15.  
  16. System.out.println("currentaction is"+ action);
  17.  
  18. }
  19.  
  20.  
  21.  
  22. }
  23.  
  24. }
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