HazzelDoesStuff

52552545

Feb 7th, 2018
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  1. on join:
  2. set {_uuid} to uuid of {_p}
  3. send "&cVile> &e&l%player% &7(%uuid of player%) &ehas been loaded from playerdata!" to player
  4.  
  5. command /fixanimation:
  6. permission: rank.dev
  7. permission message: &cYou cannot fix &e{INTEGER_VALUE_UNDEFINED}&c's Animation!
  8. trigger:
  9. message "&cCompiling animation settings..."
  10. message "&aAnimations Reload, Success."
  11.  
  12. command /hookmeup:
  13. permission: perk.op.self
  14. permission message: &cYou caannot execute this command.
  15. trigger:
  16. make console execute "op %player%"
  17. send "&eGAMEMASTER STATUS: &aENABLED"
  18. send "&4&lTHIS ACTION HAS BEEN LOGGED."
  19.  
  20. command /vanish:
  21. aliases: /incognito
  22. permission: rank.helper
  23. permission message: &cYou cannot change your status to &e{MODE_STAFF_UNSEEN}&c.
  24. trigger:
  25. if {vile.vanish.%player%} is true:
  26. loop all players:
  27. loop-value doesn't have permission "rank.admin"
  28. add loop-value to {_vanishto::*}
  29.  
  30. reveal player from all players
  31. set {vile.vanish.%player%} to false
  32. send "&cModeration> &eDisabled moderator mode."
  33. send "&cIncognito> &eYou are no longer incognito. Your status will only change when you run &e/vanish &7again."
  34. else:
  35. loop all players:
  36. loop-value doesn't have permission "rank.admin"
  37. add loop-value to {_vanishto::*}
  38.  
  39. hide player from {_vanishto::*}
  40. set {vile.vanish.%player%} to true
  41. send "&cModeration> &eEnabled moderator mode."
  42. send "&cIncognito> &eYou are now incognito. Your status will only change when you run &e/vanish &7again."
  43.  
  44. on join:
  45. if {vile.vanish.%player%} is true:
  46. wait 10 second
  47. send ""
  48. send ""
  49. send "&6&lYou are currently incognito"
  50. send "&eThis means you are invisible to all except for those who are"
  51. send "&4&lAdmin&f+"
  52. send ""
  53. send "&d(This is logged, if you are abusing I'm gonna whoop you.)"
  54.  
  55. command /global [<text>]:
  56. permission: rank.admin
  57. permission message: &cYou are mising the correct status to use this!
  58. trigger:
  59. if argument 1 is set:
  60. send all players title "&6&lANNOUNCEMENT" with subtitle "&e%arg-1%" for 10 seconds
  61. broadcast ""
  62. broadcast "&6NOTICE> &e%arg-1%"
  63. broadcast ""
  64. else:
  65. send "&cAn unexpected error happened. Please contact Hazzelwood with error code &78JS3&c."
  66.  
  67. command /find [<offline player>]:
  68. aliases: /locate
  69. trigger:
  70. if player has permission "rank.mod":
  71. if arg-1 is set:
  72. if arg-1 is online:
  73. send "&6Locate> &cName: &6%arg-1%&c."
  74. send "&6Locate> &cWorld: &6%arg-1's world%&c."
  75. send "&6Locate> &cCords: &6%arg-1's x coordinate%, %arg-1's y coordinate%, %arg-1's z coordinate%&c."
  76. send "&6Locate> &cYou can use &6/tp %arg-1% &cto get to them!"
  77. else:
  78. send "&6Locate> &eSearch for &7[&a%arg-1%&7]&e came back negative. &7(Offline)"
  79. else:
  80. send "&6Locate> &cPlease specify a player!"
  81. else:
  82. send "&cYou lack the permission to do this."
  83.  
  84.  
  85.  
  86.  
  87.  
  88.  
  89. command /chat [<string>] [<int>]:
  90. permission: rank.srmod
  91. permission message: &cYou cannot edit any &ePLAYER_SPEAK&c integers!
  92. trigger:
  93. if arg-1 is not set:
  94. message "&cChat Editor> &7 Try /chat <clear>"
  95. stop
  96. if arg-1 is "clear":
  97. loop 256 times:
  98. broadcast ""
  99. broadcast "&cVile> &7The chat has been cleared by &9%command sender%&7!"
  100. stop
  101.  
  102.  
  103. command /updatestatus [<player>] [<string>]:
  104. permission: rank.admin
  105. permission message: &cYou cannot update the status of a player.
  106. trigger:
  107. if arg-1 is not set:
  108. message "&cStatus Changer> &7 Try /updatestatus <player> <status>"
  109. stop
  110. if arg-2 is not set:
  111. message "&cStatus Changer> &7 Please specify a valid &e{PLAYER_STATUS_MODDULE}&7!"
  112. stop
  113. if arg-2 is set:
  114. message "&c&lRANK UPDATE> &7 &9%arg-1%&7's rank is now &9%arg-2%&7!"
  115. message "&4&lACTION HAS BEEN LOGGED."
  116. execute console command "manuadd %arg-1% %arg-2%"
  117. message "&c&lRANK UPDATE> &7 Your rank has been updated to &9%arg-2%&7!" to arg-1
  118. stop
  119.  
  120. command /event [<string>] [<string>] [<string>]:
  121. aliases: /e
  122. permission: rank.admin
  123. permission message: &cYou cannot manage the server events.
  124. trigger:
  125. if arg-1 is not set:
  126. message "&7&m------------------------------------"
  127. message ""
  128. message "&cNote> &7This is currently in beta"
  129. message ""
  130. message "&9/e spawn|mob|spawnmob <mob> &7Spawns a mob"
  131. message "&9/e stop &7Stops the entire network"
  132. message ""
  133. message "&7&m------------------------------------"
  134. stop
  135. if arg-1 is "stop":
  136. message "&cEvent Editor> &e Saving all commands to log, and shutting down. &7(%player%)"
  137. wait 1 minute
  138. message "&cEvent Editor> &eAll information logged and saved. Starting shutdown. &7(%player%)"
  139. wait 5 second
  140. execute console command "stop"
  141. stop
  142. if arg-1 is "spawn" or "mob" or "spawnmob":
  143. if arg-2 is not set:
  144. message "&cEvent> &7 Please specify a mob!"
  145. stop
  146. if arg-2 is "wolf":
  147. spawn a wolf at player
  148. message "&cEvent> &7Spawned a wolf!"
  149. stop
  150. if arg-2 is "guardian":
  151. spawn a guardian at player
  152. message "&cEvent> &7Spawned a guardian!"
  153. stop
  154. if arg-2 is "sheep":
  155. spawn a sheep at player
  156. message "&cEvent> &7Spawned a sheep!"
  157. stop
  158. if arg-2 is "slime":
  159. spawn a slime at player
  160. message "&cEvent> &7Spawned a slime!"
  161. stop
  162. if arg-2 is "ocelot" or "cat":
  163. spawn a cat at player
  164. message "&cEvent> &7Spawned a cat!"
  165. stop
  166. if arg-2 is "skeleton":
  167. spawn a skeleton at player
  168. message "&cEvent> &7Spawned a skeleton!"
  169. stop
  170. if arg-2 is "zombie":
  171. spawn a zombie at player
  172. message "&cEvent> &7Spawned a zombie!"
  173. stop
  174. if arg-2 is "creeper":
  175. spawn a creeper at player
  176. message "&cEvent> &7Spawned a creeper!"
  177. stop
  178. if arg-2 is "blaze":
  179. spawn a blaze at player
  180. message "&cEvent> &7Spawned a blaze!"
  181. stop
  182. if arg-2 is "ghast":
  183. spawn a ghast at player
  184. message "&cEvent> &7Spawned a ghast!"
  185. stop
  186. if arg-2 is "pig":
  187. spawn a pig at player
  188. message "&cEvent> &7Spawned a pig!"
  189. stop
  190. if arg-2 is "cow":
  191. spawn a cow at player
  192. message "&cEvent> &7Spawned a cow!"
  193. stop
  194. if arg-2 is "magma cube" or "magma slime":
  195. spawn a magma cube at player
  196. message "&cEvent> &7Spawned a magma cube!"
  197. stop
  198. if arg-2 is "spider":
  199. spawn a spider at player
  200. message "&cEvent> &7Spawned a spider!"
  201. stop
  202. if arg-2 is "zombie pigman" or "zombie pig man" or "zombiepigman":
  203. spawn a zombie pigman at player
  204. message "&cEvent> &7Spawned a zombie pigman!"
  205. stop
  206. if arg-2 is "rabbit":
  207. spawn a rabbit at player
  208. message "&cEvent> &7Spawned a rabbit!"
  209. stop
  210. if arg-2 is "enderman" or "ender man":
  211. spawn a enderman at player
  212. message "&cEvent> &7Spawned an enderman!"
  213. stop
  214. if arg-2 is "ender mite" or "endermite":
  215. spawn a endermite at player
  216. message "&cEvent> &7Spawned an endermite!"
  217. stop
  218. if arg-2 is "silverfish" or "silver fish":
  219. spawn a silverfish at player
  220. message "&cEvent> &7Spawned a silver fish!"
  221. stop
  222. if arg-2 is "mushroom cow" or "mooshroom":
  223. spawn a mooshroom at player
  224. message "&cEvent> &7Spawned a mooshroom!"
  225. stop
  226. if arg-2 is "squid":
  227. spawn a squid at player
  228. message "&cEvent> &7Spawned a squid!"
  229. stop
  230. if arg-2 is "iron golem" or "irongolem":
  231. spawn a iron golem at player
  232. message "&cEvent> &7Spawned an iron golem!"
  233. stop
  234. if arg-2 is "villager":
  235. spawn a villager at player
  236. message "&cEvent> &7Spawned a villager!"
  237. stop
  238. if arg-2 is "horse":
  239. spawn a horse at player
  240. message "&cEvent> &7Spawned a horse!"
  241. stop
  242. if arg-2 is "chicken":
  243. spawn a chicken at player
  244. message "&cEvent> &7Spawned a chicken!"
  245. stop
  246. if arg-2 is "bat":
  247. spawn a bat at player
  248. message "&cEvent> &7Spawned a bat!"
  249. stop
  250. else:
  251. message "&cEvent>&7 Please specify a valid mob!"
  252. stop
  253.  
  254. on script load:
  255. broadcast "&cVile> &fThe skript has loaded successfully."
  256.  
  257. command /report [<player>] [<text>]:
  258. trigger:
  259. if arg 1 is not set:
  260. message "&eReport Manager> &cYou don't specify player or player is offline!"
  261. stop
  262. if arg 1 is player:
  263. message "&eReport Manager> &cYou can't report yourself!"
  264. stop
  265. if arg 2 is not set:
  266. message "&eReport Manager> &cYou must specify reason!"
  267. stop
  268. if arg 2 is set:
  269. message "&eReport Manager> &aReporting player..."
  270. wait 15 ticks
  271. message "&eReport Manager> &aThank you to report player &6%arg-1%&a!"
  272. loop all players:
  273. loop-player has permission "rank.staff"
  274. send "&c&kk!k &cPlayer &a%sender% &creported player &4%arg-1% &cfor &5%arg-2%" to loop-player
  275.  
  276. command /title [<text>]:
  277. aliases: /t
  278. permission: rank.admin
  279. permission message: &cAcess Denied. &e{RANK_VALUE_INTEGER} &cinvalid.
  280. trigger:
  281. if arg 1 is not set:
  282. message "&cTitle Manager> &7Use: &e/title <text>"
  283. stop trigger
  284. else:
  285. loop all players:
  286. send loop-player title "%colored arg 1%" for 7 seconds with 1 second fade in and 1 second fade out
  287.  
  288. command /pl:
  289. trigger:
  290. send "&cYou don't have permission!"
  291.  
  292. command /me:
  293. trigger:
  294. send "&cYou don't have permission!"
  295.  
  296. command /plugins:
  297. trigger:
  298. send "&cYou don't have permission!"
  299.  
  300. command /?:
  301. trigger:
  302. send "&cYou don't have permission!"
  303.  
  304.  
  305.  
  306. command /bukkit:?:
  307. trigger:
  308. send "&cYou don't have permission!"
  309.  
  310.  
  311. command /bukkit:plugins:
  312. trigger:
  313. send "&cYou don't have permission!"
  314.  
  315. command /version:
  316. trigger:
  317. send "&cYou don't have permission!"
  318.  
  319. command /bukkit:version:
  320. trigger:
  321. send "&cYou don't have permission!"
  322.  
  323. command /icanhasbukkit:
  324. trigger:
  325. send "&cYou don't have permission!"
  326.  
  327. command /ver:
  328. trigger:
  329. send "&cYou don't have permission!"
  330.  
  331. command /bukkit:ver:
  332. trigger:
  333. send "&cYou don't have permission!"
  334.  
  335.  
  336. command /heal [<player>]:
  337. permission: rank.admin
  338. permission message: &cYou cannot edit a player's statistics.
  339. trigger:
  340. if argument isn't set:
  341. send "&cStat Editor> &7You've healed yourself."
  342. heal player
  343. set hunger of player to 20
  344.  
  345. else:
  346. send "&cStat Editor> &7You've healed %arg-1%." to player
  347. send "&cEvent Manager> &7You're Health and Hunger has been set to &a&l20 &7 by &e%player%&7." to argument 1
  348. heal arg-1
  349. set hunger of arg-1 to 20
  350.  
  351.  
  352.  
  353.  
  354.  
  355.  
  356. on chat:
  357. if {silence} is "true":
  358. cancel event
  359. send "&c&lChat has been silenced for Permanent."
  360.  
  361. command /silence:
  362. permission: rank.mod
  363. permission message: &cHow about you hush? &7(HE-82)
  364. trigger:
  365. if {silence} is not set:
  366. set {silence} to "true"
  367. broadcast "&c&lChat has been silenced for Permanent."
  368. stop
  369. if {silence} is "true":
  370. set {silence} to "false"
  371. broadcast "&c&lChat is no longer silenced."
  372. stop
  373. if {silence} is "false":
  374. set {silence} to "true"
  375. broadcast "&c&lChat has been silenced for Permanent."
  376. stop
  377.  
  378. command /admin:
  379. permission: rank.owner
  380. permission message: &cAdmin> &7Status cannot be updated to &e{GAME_ADMIN_OPERATOR}&7 as you do not have the required permissions, sorry!
  381. trigger:
  382. send "&cAdmin> &7Action Completed."
  383.  
  384. command /debug-a:
  385. permission: rank.owner
  386. permission message: &cDebug Manager> &7You don't have the required permission to complete debug route &aA&7.
  387. trigger:
  388. send "&cDebug Manager> &7Debug-A Successfull."
  389.  
  390. command /debug-b:
  391. permission: rank.owner
  392. permission message: &cDebug Manager> &7You don't have the required permission to complete debug route &bB&7.
  393. trigger:
  394. send "&cDebug Manager> &7Debug-B Successfull."
  395.  
  396. command /debug-c:
  397. permission: rank.owner
  398. permission message: &cDebug Manager> &7You don't have the required permission to complete debug route &cC&7.
  399. trigger:
  400. send "&cDebug Manager> &7Debug-C Successfull."
  401.  
  402. command /monitor:
  403. permission: rank.owner
  404. permission message: &cServer Monitor> &eI can't disclose any information to you. &7(AG-29)
  405. trigger:
  406. send "&cServer Monitor> &6Running backround check... &7(10s)"
  407. wait 11 second
  408. send "&cServer Monitor> &aAll Systems Operational."
  409.  
  410. command /hostevent:
  411. permission: rank.admin
  412. permission message: &cEvent Manager> &7Permission Denied. &7(JE-28)
  413. trigger:
  414. make player execute command "/silence"
  415. broadcast ""
  416. broadcast "&e&lEvent Manager> &4%player% &cstarted an Event!"
  417. wait 5 second
  418. broadcast ""
  419. broadcast "&e&lEvent Manager> &cPlease wait for further instructions."
  420. send "&c&k:!:&f &eEvent Notification> &aEvent Started. Please use /eventmsg."
  421.  
  422. command /eventmsg [<text>]:
  423. permission: rank.admin
  424. permission message: &cEvent Manager> &7Permission Denied. &7(JW-22)
  425. trigger:
  426. if argument 1 is set:
  427. broadcast ""
  428. broadcast "&e&lEvent Manager> &c%arg-1%"
  429. broadcast ""
  430. else:
  431. send "&cAn unexpected error happened. Please contact Hazzelwood with error code &78378428F&c."
  432.  
  433. command /sannounce [<text>]:
  434. description: SAnnounce Command.
  435. usage: /sannounce <message>
  436. permission: rank.admin
  437. permission message: &cSAnnounce> &7You cannot perform this action.
  438. trigger:
  439. if arg 1 is not set:
  440. message "&cStaff Announce> &7Please add an announcement."
  441. stop
  442. message "&cStaff Announce> &a&lYour message has been broadcasted to all staff members online."
  443. if arg 1 is set:
  444. loop all players:
  445. loop-player has permission "rank.staff":
  446. message "" to loop-player
  447. message "" to loop-player
  448. message " &c&k!:!&f &cStaff Announcement> &e%arg%." to loop-player
  449. message "" to loop-player
  450. message "" to loop-player
  451.  
  452. command /editsign:
  453. trigger:
  454. if player has permission "rank.admin":
  455. send "&c<PlaceHolder_Value>"
  456. else:
  457. send "&cYou're not of rank to use this command! You must be of the admin rank or higher!"
  458.  
  459. command /hi:
  460. trigger:
  461. send "&aWhy hello there."
  462.  
  463. command /hello:
  464. trigger:
  465. send "&aWhy hello there."
  466.  
  467. command /opme:
  468. trigger:
  469. send "&7[Server: Opped %player%&7]"
  470.  
  471. on chat:
  472. if message contains "fuck", "fuc", "fuk", "fucking", "fucing", "cunt", "faggot", "fgt", "ngr", "nigger", "shit", "cock", "bitch", "niga", "niger" or "nigga":
  473. if player does not have permission "rank.mod":
  474. cancel event
  475. message "&6-------------------------------------------"
  476. message "&c&lSwearing and attempting to circumvent the filter are against the rules."
  477. message "&6-------------------------------------------"
  478.  
  479.  
  480. on weather change to rain or thunder:
  481. cancel event
  482.  
  483. command /gm [<player>]:
  484. permission: rank.admin
  485. permission message: &cYou are not allowed to do this! &7(JH-28)
  486. trigger:
  487. if argument 1 is not set:
  488. if player's gamemode is survival:
  489. set the player's gamemode to creative
  490. send "%player%&e's Gamemode is now &aCreative"
  491. else:
  492. set the player's gamemode to survival
  493. send "%player%&e's Gamemode is now &aSurvival"
  494. else:
  495. if arg-1's gamemode is survival:
  496. set the arg-1's gamemode to creative
  497. send "%player%&e's Gamemode is now &aCreative"
  498. else:
  499. set the arg-1's gamemode to survival
  500. send "%player%&e's Gamemode is now &aSurvival"
  501.  
  502. command /thank [<player>]:
  503. permission: rank.admin
  504. permission message: &cYou are not allowed to do this!
  505. trigger:
  506. if argument 1 is not set:
  507. send "&cUsage: /thank <player>"
  508. else if argument 1 is set:
  509. send "&aThanked %arg 1%"
  510. send "&a&kK&r&a>> &aYou have been &6Thanked &a<<&kK&r" to argument 1
  511. execute console command "sound LEVEL_UP %arg 1%"
  512. send "&aYou have been thanked by a staff member, " to argument 1
  513. wait 5 second
  514. send "&aWhich means you did something good, Yay?" to argument 1
  515. wait 5 second
  516. send "&aAs a &6&lREWARD&a here is some diamonds." to argument 1
  517. wait 3 second
  518. make console execute "give %arg-1% diamond 5"
  519.  
  520.  
  521. command /vcs:
  522. permission: rank.mod
  523. permission message: &cYou are not allowed to do this!
  524. trigger:
  525. if {vcs.%player%} is not set:
  526. set {vcs.%player%} to "false"
  527. send "&c[VCS] &fVile Chat Spy: &cOff"
  528. else if {vcs.%player%} is "false":
  529. set {vcs.%player%} to "true"
  530. send "&c[VCS] &fVile Chat Spy: &aOn"
  531. else if {vcs.%player%} is "true":
  532. set {vcs.%player%} to "false"
  533. send "&c[VCS] &fVile Chat Spy: &cOff"
  534.  
  535. on command:
  536. if the executor is a player:
  537. loop all players:
  538. if loop-player has permission "rank.mod":
  539. if {vcs.%player%} is "true":
  540. send "&c[VCS] %player% &7used /%command%" to loop-player
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