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- ==== FULL DVAR DUMP COD5 PS3 1.07 (CP/ZM) ====
- Dvar Name: sv_cheats
- Dvar Type: bool
- dvar_s addr: 0x1586b38
- Description: Allow server side cheats
- addr->Value.Current: 0x1586b48
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_restoreDvars
- Dvar Type: bool
- dvar_s addr: 0x1586b94
- Description: Enable to restore Dvars on entering the Xbox Live menu
- addr->Value.Current: 0x1586ba4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: friendlyNameFontObjective
- Dvar Type: bool
- dvar_s addr: 0x1597750
- Description: Use the objective font for friendly prints.
- addr->Value.Current: 0x1597760
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ammoCounterHide
- Dvar Type: bool
- dvar_s addr: 0x1599358
- Description: Hide the Ammo Counter
- addr->Value.Current: 0x1599368
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_freelook
- Dvar Type: bool
- dvar_s addr: 0x158f760
- Description: Enable looking with mouse
- addr->Value.Current: 0x158f770
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_showmouserate
- Dvar Type: bool
- dvar_s addr: 0x158f7bc
- Description: Print mouse rate debugging information to the console
- addr->Value.Current: 0x158f7cc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_inGameVideo
- Dvar Type: bool
- dvar_s addr: 0x158f818
- Description: Allow in game cinematics
- addr->Value.Current: 0x158f828
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: com_useConfig
- Dvar Type: bool
- dvar_s addr: 0x1586dbc
- Description: Use configuration files
- addr->Value.Current: 0x1586dcc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_show_autosave_warning
- Dvar Type: bool
- dvar_s addr: 0x15a8648
- Description: The autosave warning needs to be shown at startup
- addr->Value.Current: 0x15a8658
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_bypassMouseInput
- Dvar Type: bool
- dvar_s addr: 0x158f8d0
- Description: Bypass UI mouse input and send directly to the game
- addr->Value.Current: 0x158f8e0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: compassShowEnemies
- Dvar Type: bool
- dvar_s addr: 0x1598f64
- Description: Enables enemies showing on the compass.
- addr->Value.Current: 0x1598f74
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: in_ps3mychanges
- Dvar Type: bool
- dvar_s addr: 0x1586f2c
- Description: Enable PS3 MyChanges (will break SP/MP switching)
- addr->Value.Current: 0x1586f3c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_skipMainLockout
- Dvar Type: bool
- dvar_s addr: 0x15a8590
- Description: True if the page that restricts player control to a single controller is skipped
- addr->Value.Current: 0x15a85a0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: developer_script
- Dvar Type: bool
- dvar_s addr: 0x1586fe4
- Description: Enable developer script comments
- addr->Value.Current: 0x1586ff4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: bonusbackground
- Dvar Type: bool
- dvar_s addr: 0x159a15c
- Description: Whether to show or hide the bonus background in competitive mode
- addr->Value.Current: 0x159a16c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: com_statmon
- Dvar Type: bool
- dvar_s addr: 0x158709c
- Description: Draw stats monitor
- addr->Value.Current: 0x15870ac
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: missionsuccessbar
- Dvar Type: bool
- dvar_s addr: 0x159a100
- Description: Whether to show or hide mission success bar in competitive mode
- addr->Value.Current: 0x159a110
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: m_filter
- Dvar Type: bool
- dvar_s addr: 0x158fa9c
- Description: Allow mouse movement smoothing
- addr->Value.Current: 0x158faac
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: snd_autoSim
- Dvar Type: bool
- dvar_s addr: 0x15a8534
- Description: turn on client side simulation of automatic gun sounds
- addr->Value.Current: 0x15a8544
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ps3_voiceBandwidth
- Dvar Type: bool
- dvar_s addr: 0x15a847c
- Description: Print voice bandwidth stats (avg bytes/sec)
- addr->Value.Current: 0x15a848c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: long_blocking_call
- Dvar Type: bool
- dvar_s addr: 0x1587268
- Description: Enable SCR_DrawPleaseWait dialog
- addr->Value.Current: 0x1587278
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_network_warning
- Dvar Type: bool
- dvar_s addr: 0x15872c4
- Description: Alternative enable SCR_DrawPleaseWait dialog
- addr->Value.Current: 0x15872d4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_network_warning
- Dvar Type: bool
- dvar_s addr: 0x1587320
- Description: Alternative enable SCR_DrawPleaseWait dialog
- addr->Value.Current: 0x1587330
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: snd_skip_muted_sounds
- Dvar Type: bool
- dvar_s addr: 0x15a7730
- Description: skip muted sounds
- addr->Value.Current: 0x15a7740
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: snd_losOcclusion
- Dvar Type: bool
- dvar_s addr: 0x15a7000
- Description: occlusion based off of LOS
- addr->Value.Current: 0x15a7010
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: useMapPreloading
- Dvar Type: bool
- dvar_s addr: 0x1587434
- Description: Whether to start loading the map before connecting to server
- addr->Value.Current: 0x1587444
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: useSvMapPreloading
- Dvar Type: bool
- dvar_s addr: 0x1587490
- Description: Whether to start loading the map before starting the server
- addr->Value.Current: 0x15874a0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_running
- Dvar Type: bool
- dvar_s addr: 0x15874ec
- Description: Server is running
- addr->Value.Current: 0x15874fc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: snd_reportSndAliasErrors
- Dvar Type: bool
- dvar_s addr: 0x15a6e34
- Description: show missing alias errors.
- addr->Value.Current: 0x15a6e44
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: com_voip_bandwidth_restricted
- Dvar Type: bool
- dvar_s addr: 0x15875a4
- Description: Use VOIP inhibitor during high bandwidth usage
- addr->Value.Current: 0x15875b4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: snd_errorOnMissing
- Dvar Type: bool
- dvar_s addr: 0x15a6dd8
- Description: Cause a Com_Error if a sound file is missing.
- addr->Value.Current: 0x15a6de8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: com_filter_output
- Dvar Type: bool
- dvar_s addr: 0x158765c
- Description: Use console filters for filtering output.
- addr->Value.Current: 0x158766c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: com_introPlayed
- Dvar Type: bool
- dvar_s addr: 0x15876b8
- Description: Intro movie has been played
- addr->Value.Current: 0x15876c8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: com_animCheck
- Dvar Type: bool
- dvar_s addr: 0x1587714
- Description: Check anim tree
- addr->Value.Current: 0x1587724
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: hiDef
- Dvar Type: bool
- dvar_s addr: 0x1587770
- Description: True if the game video is running in high-def.
- addr->Value.Current: 0x1587780
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: wideScreen
- Dvar Type: bool
- dvar_s addr: 0x15877cc
- Description: True if the game video is running in 16x9 aspect, false if 4x3.
- addr->Value.Current: 0x15877dc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: g_testForDpadItem
- Dvar Type: bool
- dvar_s addr: 0x1587828
- Description: Turn off fix for devtrack entry 42531
- addr->Value.Current: 0x1587838
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: rifleGrenadeSwitchFix
- Dvar Type: bool
- dvar_s addr: 0x1587884
- Description: Fix for rifle grenade switching
- addr->Value.Current: 0x1587894
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: doublesided_raycasts
- Dvar Type: bool
- dvar_s addr: 0x15878e0
- Description: turn on double sided ray casts
- addr->Value.Current: 0x15878f0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_watersim_flatten
- Dvar Type: bool
- dvar_s addr: 0x15a6818
- Description: Flattens the water surface out
- addr->Value.Current: 0x15a6828
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_watersim_debug
- Dvar Type: bool
- dvar_s addr: 0x15a67bc
- Description: Enables bullet debug markers
- addr->Value.Current: 0x15a67cc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_watersim_enabled
- Dvar Type: bool
- dvar_s addr: 0x15a6760
- Description: Enables dynamic water simulation
- addr->Value.Current: 0x15a6770
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_drawDebugFogParams
- Dvar Type: bool
- dvar_s addr: 0x15a6704
- Description: enables the fog debug display
- addr->Value.Current: 0x15a6714
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_use_separate_char_tech
- Dvar Type: bool
- dvar_s addr: 0x15a66a8
- Description: enables the optimization of a separate charred material tech
- addr->Value.Current: 0x15a66b8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_debugShowCoronas
- Dvar Type: bool
- dvar_s addr: 0x15a664c
- Description: shows location of coronas
- addr->Value.Current: 0x15a665c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_debugShowDynamicLights
- Dvar Type: bool
- dvar_s addr: 0x15a65f0
- Description: shows location of dynamic lights
- addr->Value.Current: 0x15a6600
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_debugShowPrimaryLights
- Dvar Type: bool
- dvar_s addr: 0x15a6594
- Description: shows location of primary lights
- addr->Value.Current: 0x15a65a4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_swrk_override_enable
- Dvar Type: bool
- dvar_s addr: 0x15a6480
- Description: Enable shaderworks overrides
- addr->Value.Current: 0x15a6490
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_grassEnable
- Dvar Type: bool
- dvar_s addr: 0x15a636c
- Description: Diables grass movement
- addr->Value.Current: 0x15a637c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_profile
- Dvar Type: bool
- dvar_s addr: 0x15a62b4
- Description: Profile GPU times.
- addr->Value.Current: 0x15a62c4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: profile_timer_bars
- Dvar Type: bool
- dvar_s addr: 0x15a6258
- Description: Enable profile timer bars
- addr->Value.Current: 0x15a6268
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: profile_script_calls
- Dvar Type: bool
- dvar_s addr: 0x15a61fc
- Description: Enable profile scripts code calls
- addr->Value.Current: 0x15a620c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: profile_script_by_file
- Dvar Type: bool
- dvar_s addr: 0x15a61a0
- Description: Enable profile scripts by source file
- addr->Value.Current: 0x15a61b0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: zombiemode
- Dvar Type: bool
- dvar_s addr: 0x1587e44
- Description: Current game is an nazi zombie game
- addr->Value.Current: 0x1587e54
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: arcademode
- Dvar Type: bool
- dvar_s addr: 0x1587ea0
- Description: Current game is an arcade mode game
- addr->Value.Current: 0x1587eb0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: profile_script
- Dvar Type: bool
- dvar_s addr: 0x15a6144
- Description: Enable profile scripts
- addr->Value.Current: 0x15a6154
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_sun_from_dvars
- Dvar Type: bool
- dvar_s addr: 0x15a5e08
- Description: Set sun flare values from dvars rather than the level
- addr->Value.Current: 0x15a5e18
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_poisonFX_debug_enable
- Dvar Type: bool
- dvar_s addr: 0x15a595c
- Description: Enable the poison effect
- addr->Value.Current: 0x15a596c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_reviveFX_debug
- Dvar Type: bool
- dvar_s addr: 0x15a5454
- Description: Enable the revive effect debug
- addr->Value.Current: 0x15a5464
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_waterSheetingFX_enable
- Dvar Type: bool
- dvar_s addr: 0x15a50bc
- Description: Enable the water sheeting effect
- addr->Value.Current: 0x15a50cc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_waterSheetingFX_allowed
- Dvar Type: bool
- dvar_s addr: 0x15a5060
- Description: Enable the water sheeting effect
- addr->Value.Current: 0x15a5070
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_flameFX_enable
- Dvar Type: bool
- dvar_s addr: 0x15a4cc8
- Description: Enable the flamethrower effect
- addr->Value.Current: 0x15a4cd8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_motionblur_frameBased_enable
- Dvar Type: bool
- dvar_s addr: 0x15a4aa0
- Description: Enable object based motion blur effect
- addr->Value.Current: 0x15a4ab0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_motionblur_enable
- Dvar Type: bool
- dvar_s addr: 0x15a4a44
- Description: Enable the motion blur effect
- addr->Value.Current: 0x15a4a54
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_dof_tweak
- Dvar Type: bool
- dvar_s addr: 0x15a46ac
- Description: Use dvars to set the depth of field effect; overrides r_dof_enable
- addr->Value.Current: 0x15a46bc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_dof_enable
- Dvar Type: bool
- dvar_s addr: 0x15a4650
- Description: Enable the depth of field effect
- addr->Value.Current: 0x15a4660
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_filmTweakInvert
- Dvar Type: bool
- dvar_s addr: 0x15a453c
- Description: Tweak dev var; enable inverted video
- addr->Value.Current: 0x15a454c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_filmTweakEnable
- Dvar Type: bool
- dvar_s addr: 0x15a42b8
- Description: Tweak dev var; enable film color effects
- addr->Value.Current: 0x15a42c8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_filmUseTweaks
- Dvar Type: bool
- dvar_s addr: 0x15a425c
- Description: Overide film effects with tweak dvar values.
- addr->Value.Current: 0x15a426c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_glowTweakEnable
- Dvar Type: bool
- dvar_s addr: 0x15a3fd8
- Description: Tweak dev var; Enable glow
- addr->Value.Current: 0x15a3fe8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_glowUseTweaks
- Dvar Type: bool
- dvar_s addr: 0x15a3f7c
- Description: Overide glow with tweak dvar values.
- addr->Value.Current: 0x15a3f8c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_glow
- Dvar Type: bool
- dvar_s addr: 0x15a3f20
- Description: Enable glow.
- addr->Value.Current: 0x15a3f30
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_flame_allowed
- Dvar Type: bool
- dvar_s addr: 0x15a3ec4
- Description: Allow flame effect.
- addr->Value.Current: 0x15a3ed4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_glow_allowed
- Dvar Type: bool
- dvar_s addr: 0x15a3e68
- Description: Allow glow effect.
- addr->Value.Current: 0x15a3e78
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_distortion
- Dvar Type: bool
- dvar_s addr: 0x15a3e0c
- Description: Enable distortion
- addr->Value.Current: 0x15a3e1c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_blur_allowed
- Dvar Type: bool
- dvar_s addr: 0x15a3d54
- Description: Allow blur.
- addr->Value.Current: 0x15a3d64
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_halfParticles
- Dvar Type: bool
- dvar_s addr: 0x15a3cf8
- Description: Enable half resolution particles.
- addr->Value.Current: 0x15a3d08
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sm_fullResSpotShadowEnable
- Dvar Type: bool
- dvar_s addr: 0x15a3c9c
- Description: Provides high-res spot shadows for the only one spotlight in the scene.
- addr->Value.Current: 0x15a3cac
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sm_qualitySpotShadow
- Dvar Type: bool
- dvar_s addr: 0x15a3c40
- Description: Fast spot shadow
- addr->Value.Current: 0x15a3c50
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sm_fastSunShadow
- Dvar Type: bool
- dvar_s addr: 0x15a3be4
- Description: Fast sun shadow
- addr->Value.Current: 0x15a3bf4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sm_strictCull
- Dvar Type: bool
- dvar_s addr: 0x15a3b88
- Description: Strict shadow map cull
- addr->Value.Current: 0x15a3b98
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sm_sunAlwaysCastsShadow
- Dvar Type: bool
- dvar_s addr: 0x15a38a8
- Description: forces sun to always do shadow mapping, from script
- addr->Value.Current: 0x15a38b8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sm_spotEnable
- Dvar Type: bool
- dvar_s addr: 0x15a36dc
- Description: Enable spot shadow mapping from script
- addr->Value.Current: 0x15a36ec
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sm_sunEnable
- Dvar Type: bool
- dvar_s addr: 0x15a3680
- Description: Enable sun shadow mapping from script
- addr->Value.Current: 0x15a3690
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sm_enable
- Dvar Type: bool
- dvar_s addr: 0x15a3624
- Description: Enable shadow mapping
- addr->Value.Current: 0x15a3634
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sc_showDebug
- Dvar Type: bool
- dvar_s addr: 0x15a32e8
- Description: Show debug information for shadow cookies
- addr->Value.Current: 0x15a32f8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sc_showOverlay
- Dvar Type: bool
- dvar_s addr: 0x15a328c
- Description: Show shadow overlay for shadow cookies
- addr->Value.Current: 0x15a329c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sc_enable
- Dvar Type: bool
- dvar_s addr: 0x15a30c0
- Description: Enable shadow cookies
- addr->Value.Current: 0x15a30d0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: input_invertPitch
- Dvar Type: bool
- dvar_s addr: 0x1590e04
- Description: Invert gamepad pitch
- addr->Value.Current: 0x1590e14
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: vehLockTurretToPlayerView
- Dvar Type: bool
- dvar_s addr: 0x159d68c
- Description: Locks the turret angles to the player angles and sets the players rotation speed to the turrets rotRate
- addr->Value.Current: 0x159d69c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: input_autoAim
- Dvar Type: bool
- dvar_s addr: 0x1590ebc
- Description: Turn on auto aim for consoles
- addr->Value.Current: 0x1590ecc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: anim_disableWeaponSway
- Dvar Type: bool
- dvar_s addr: 0x1590f18
- Description: Disables weapon sway for aim debugging
- addr->Value.Current: 0x1590f28
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_showFloatZDebug
- Dvar Type: bool
- dvar_s addr: 0x15a2e98
- Description: Show float z buffer used to eliminate hard edges on particles near geometry
- addr->Value.Current: 0x15a2ea8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_singleCell
- Dvar Type: bool
- dvar_s addr: 0x15a2ccc
- Description: Only draw things in the same cell as the camera. Most useful for seeing how big the current cell is.
- addr->Value.Current: 0x15a2cdc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_ingame
- Dvar Type: bool
- dvar_s addr: 0x159102c
- Description: True if the game is active
- addr->Value.Current: 0x159103c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_portalBevelsOnly
- Dvar Type: bool
- dvar_s addr: 0x15a2c70
- Description: Use screen-space bounding box of portals rather than the actual shape of the portal projected onto the screen
- addr->Value.Current: 0x15a2c80
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_skipPvs
- Dvar Type: bool
- dvar_s addr: 0x15a2bb8
- Description: Skipt the determination of what is in the potentially visible set (disables most drawing)
- addr->Value.Current: 0x15a2bc8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_lockPvs
- Dvar Type: bool
- dvar_s addr: 0x15a2b5c
- Description: Lock the viewpoint used for determining what is visible to the current position and direction
- addr->Value.Current: 0x15a2b6c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_drawWater
- Dvar Type: bool
- dvar_s addr: 0x15a2b00
- Description: Enable water rendering
- addr->Value.Current: 0x15a2b10
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_spotLightEntityShadows
- Dvar Type: bool
- dvar_s addr: 0x15a2a48
- Description: Enable entity shadows for spot lights.
- addr->Value.Current: 0x15a2a58
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_spotLightSModelShadows
- Dvar Type: bool
- dvar_s addr: 0x15a29ec
- Description: Enable static model shadows for spot lights.
- addr->Value.Current: 0x15a29fc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_blood
- Dvar Type: bool
- dvar_s addr: 0x15912b0
- Description: Show Blood
- addr->Value.Current: 0x15912c0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_mature
- Dvar Type: bool
- dvar_s addr: 0x159130c
- Description: Show Mature Content
- addr->Value.Current: 0x159131c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: bg_shock_movement
- Dvar Type: bool
- dvar_s addr: 0x159cf5c
- Description: Affect player's movement speed during shellshock
- addr->Value.Current: 0x159cf6c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_spotLightShadows
- Dvar Type: bool
- dvar_s addr: 0x15a2990
- Description: Enable shadows for spot lights.
- addr->Value.Current: 0x15a29a0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_vsync
- Dvar Type: bool
- dvar_s addr: 0x15a2488
- Description: Enable v-sync before drawing the next frame to avoid 'tearing' artifacts.
- addr->Value.Current: 0x15a2498
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_cmdbuf_worker
- Dvar Type: bool
- dvar_s addr: 0x15a242c
- Description: Process command buffer in a separate thread
- addr->Value.Current: 0x15a243c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_spu
- Dvar Type: bool
- dvar_s addr: 0x15a23d0
- Description: Process worker commands on the SPU
- addr->Value.Current: 0x15a23e0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_smp_backend
- Dvar Type: bool
- dvar_s addr: 0x15a2374
- Description: Process renderer back end in a separate thread
- addr->Value.Current: 0x15a2384
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_norefresh
- Dvar Type: bool
- dvar_s addr: 0x15a22bc
- Description: Skips all rendering. Useful for benchmarking.
- addr->Value.Current: 0x15a22cc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: bg_shock_lookControl
- Dvar Type: bool
- dvar_s addr: 0x159cd90
- Description: Alter player control during shellshock
- addr->Value.Current: 0x159cda0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_showSunDirectionDebug
- Dvar Type: bool
- dvar_s addr: 0x15a2204
- Description: Toggles the display of sun direction debug
- addr->Value.Current: 0x15a2214
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_debugposition
- Dvar Type: bool
- dvar_s addr: 0x1594d44
- Description: Output position debugging information
- addr->Value.Current: 0x1594d54
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_debugevents
- Dvar Type: bool
- dvar_s addr: 0x1594da0
- Description: Output event debug information
- addr->Value.Current: 0x1594db0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: miniscoreboardhide
- Dvar Type: bool
- dvar_s addr: 0x159a0a4
- Description: Whether to show or hide the mini scoreboard in competitive mode
- addr->Value.Current: 0x159a0b4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_nopredict
- Dvar Type: bool
- dvar_s addr: 0x1594e58
- Description: Don't do client side prediction
- addr->Value.Current: 0x1594e68
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_defensive_anim_delay
- Dvar Type: bool
- dvar_s addr: 0x1594eb4
- Description: Delay the anim commands to the server time
- addr->Value.Current: 0x1594ec4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_envMapOverride
- Dvar Type: bool
- dvar_s addr: 0x15a2038
- Description: Min reflection intensity based on glancing angle.
- addr->Value.Current: 0x15a2048
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_cinematicFullscreen
- Dvar Type: bool
- dvar_s addr: 0x1594f10
- Description: Draw ingame cinematics full screen
- addr->Value.Current: 0x1594f20
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_drawCollisionObj
- Dvar Type: bool
- dvar_s addr: 0x159f62c
- Description: Debug draw collision geometry for each physics object
- addr->Value.Current: 0x159f63c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ai_useServerAnims
- Dvar Type: bool
- dvar_s addr: 0x1594fc8
- Description: Copy the AI animations from the server instead of using networked animations.
- addr->Value.Current: 0x1594fd8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_drawCollisionWorld
- Dvar Type: bool
- dvar_s addr: 0x159f5d0
- Description: Debug draw collision brushes and terrain triangles
- addr->Value.Current: 0x159f5e0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: scriptmover_useServerAnims
- Dvar Type: bool
- dvar_s addr: 0x1595080
- Description: Copy the script_mover animations from the server instead of using networked animations.
- addr->Value.Current: 0x1595090
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_cacheModelLighting
- Dvar Type: bool
- dvar_s addr: 0x15a1d58
- Description: Speed up model lighting by caching previous results
- addr->Value.Current: 0x15a1d68
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_drawcontacts
- Dvar Type: bool
- dvar_s addr: 0x159f574
- Description: Debug draw contact points
- addr->Value.Current: 0x159f584
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: flame_config_valid
- Dvar Type: bool
- dvar_s addr: 0x159f0c8
- Description: Internal use only
- addr->Value.Current: 0x159f0d8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: loc_forceEnglish
- Dvar Type: bool
- dvar_s addr: 0x1589880
- Description: Force english localized strings
- addr->Value.Current: 0x1589890
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: loc_translate
- Dvar Type: bool
- dvar_s addr: 0x15898dc
- Description: Enable translations
- addr->Value.Current: 0x15898ec
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: loc_warnings
- Dvar Type: bool
- dvar_s addr: 0x1589938
- Description: Enable localization warnings
- addr->Value.Current: 0x1589948
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: loc_warningsAsErrors
- Dvar Type: bool
- dvar_s addr: 0x1589994
- Description: Throw an error for any unlocalized string
- addr->Value.Current: 0x15899a4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_subtitles
- Dvar Type: bool
- dvar_s addr: 0x15899f0
- Description: Show subtitles
- addr->Value.Current: 0x1589a00
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_footsteps
- Dvar Type: bool
- dvar_s addr: 0x1595194
- Description: Play footstep sounds
- addr->Value.Current: 0x15951a4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: com_attractmode
- Dvar Type: bool
- dvar_s addr: 0x1589aa8
- Description: Run attract mode
- addr->Value.Current: 0x1589ab8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_footprints
- Dvar Type: bool
- dvar_s addr: 0x15951f0
- Description: Draw footprint decals and effects
- addr->Value.Current: 0x1595200
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: flame_team_damage
- Dvar Type: bool
- dvar_s addr: 0x159f010
- Description: Turn on/off Flamethrower damage to friendlies
- addr->Value.Current: 0x159f020
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_cacheSModelLighting
- Dvar Type: bool
- dvar_s addr: 0x15a1cfc
- Description: Speed up static model lighting by caching previous results
- addr->Value.Current: 0x15a1d0c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: flame_render
- Dvar Type: bool
- dvar_s addr: 0x159efb4
- Description: Turn on/off Flamethrower rendering
- addr->Value.Current: 0x159efc4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: flame_use_dvars
- Dvar Type: bool
- dvar_s addr: 0x159ef58
- Description: Turn on/off use of dvars for flamethrower behavior
- addr->Value.Current: 0x159ef68
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_timerVisible
- Dvar Type: bool
- dvar_s addr: 0x1589cd0
- Description: party timer is visible in UI
- addr->Value.Current: 0x1589ce0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: flame_test
- Dvar Type: bool
- dvar_s addr: 0x159eefc
- Description: Turn on/off Flamethrower testing
- addr->Value.Current: 0x159ef0c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_vetoButtonVisible
- Dvar Type: bool
- dvar_s addr: 0x1589d88
- Description: The party veto button is visible in the UI
- addr->Value.Current: 0x1589d98
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_treadmarks
- Dvar Type: bool
- dvar_s addr: 0x15953bc
- Description: Draw treadmark decals and effects
- addr->Value.Current: 0x15953cc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_vetoPassed
- Dvar Type: bool
- dvar_s addr: 0x1589e40
- Description: Did the veto pass?
- addr->Value.Current: 0x1589e50
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawFriendlyNames
- Dvar Type: bool
- dvar_s addr: 0x1596c88
- Description: Whether to show friendly names in game
- addr->Value.Current: 0x1596c98
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_laserForceOn
- Dvar Type: bool
- dvar_s addr: 0x1595474
- Description: Force laser sights on in all possible places (for debug purposes).
- addr->Value.Current: 0x1595484
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_showMissingLightGrid
- Dvar Type: bool
- dvar_s addr: 0x15a1ca0
- Description: Use rainbow colors for entities that are outside the light grid
- addr->Value.Current: 0x15a1cb0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_readyButtonVisible
- Dvar Type: bool
- dvar_s addr: 0x1589fb0
- Description: The party ready button is visible in the UI
- addr->Value.Current: 0x1589fc0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: bg_shock_sound
- Dvar Type: bool
- dvar_s addr: 0x159ca54
- Description: Play shell shock sound
- addr->Value.Current: 0x159ca64
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_linearMapCycle
- Dvar Type: bool
- dvar_s addr: 0x158a068
- Description: We will cycle through the maps linearly if this is true.
- addr->Value.Current: 0x158a078
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_linearMapCycleRandom
- Dvar Type: bool
- dvar_s addr: 0x158a0c4
- Description: We will cycle through the maps linearly if this is true but picks a random start map.
- addr->Value.Current: 0x158a0d4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_connectToOthers
- Dvar Type: bool
- dvar_s addr: 0x158a120
- Description: If false, we will just start our own lobby rather than connect to another lobby, even if others exist
- addr->Value.Current: 0x158a130
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_debug
- Dvar Type: bool
- dvar_s addr: 0x158a17c
- Description: Debug party functionality
- addr->Value.Current: 0x158a18c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_host
- Dvar Type: bool
- dvar_s addr: 0x158a1d8
- Description: True if we are the host of the party
- addr->Value.Current: 0x158a1e8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_editingsettings
- Dvar Type: bool
- dvar_s addr: 0x158a234
- Description: True if the host is editing game settings
- addr->Value.Current: 0x158a244
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: con_typewriterEnabledSounds
- Dvar Type: bool
- dvar_s addr: 0x1591ffc
- Description: Enable the typewriter sounds and text effects. Disabled still uses the typewrite glow settings.
- addr->Value.Current: 0x159200c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_showLightGrid
- Dvar Type: bool
- dvar_s addr: 0x15a1c44
- Description: Show light grid debugging information
- addr->Value.Current: 0x15a1c54
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_resampleScene
- Dvar Type: bool
- dvar_s addr: 0x15a1a78
- Description: Upscale the frame buffer with sharpen filter and color correction.
- addr->Value.Current: 0x15a1a88
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_envMapSpecular
- Dvar Type: bool
- dvar_s addr: 0x15a17f4
- Description: Enables environment map specular lighting
- addr->Value.Current: 0x15a1804
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_msaaPostEffects
- Dvar Type: bool
- dvar_s addr: 0x15a1798
- Description: Render post effects in the MSAA buffer.
- addr->Value.Current: 0x15a17a8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_occlusionReports
- Dvar Type: bool
- dvar_s addr: 0x15a173c
- Description: Set to 1 to cull models that affect no pixels in the Z prepass.
- addr->Value.Current: 0x15a174c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_effectLimit
- Dvar Type: bool
- dvar_s addr: 0x15a1628
- Description: Set to 1 to dynamically scale back particles based on the amount onscreen.
- addr->Value.Current: 0x15a1638
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_fog
- Dvar Type: bool
- dvar_s addr: 0x15a15cc
- Description: Set to 0 to disable fog
- addr->Value.Current: 0x15a15dc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_worldLod
- Dvar Type: bool
- dvar_s addr: 0x15a145c
- Description: Set to zero to force world lods to highest
- addr->Value.Current: 0x15a146c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_teambased
- Dvar Type: bool
- dvar_s addr: 0x158a5cc
- Description: True if the current playlist is team based
- addr->Value.Current: 0x158a5dc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_usingClientScripts
- Dvar Type: bool
- dvar_s addr: 0x1592338
- Description: True, if client scripts are enabled.
- addr->Value.Current: 0x1592348
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_autoteams
- Dvar Type: bool
- dvar_s addr: 0x158a684
- Description: Enables/Disables auto team functionality
- addr->Value.Current: 0x158a694
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: g_client_side_lights
- Dvar Type: bool
- dvar_s addr: 0x1592394
- Description: Switch between lights on client and server.
- addr->Value.Current: 0x15923a4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawGun
- Dvar Type: bool
- dvar_s addr: 0x15923f0
- Description: Draw the view model
- addr->Value.Current: 0x1592400
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_cycleSizeCull
- Dvar Type: bool
- dvar_s addr: 0x15a1348
- Description: If set, small object culling will be toggled on and off once per second.
- addr->Value.Current: 0x15a1358
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_playervisible
- Dvar Type: bool
- dvar_s addr: 0x158a7f4
- Description: Whether selected player in party is showing true info or not. Only valid when used with party feeders.
- addr->Value.Current: 0x158a804
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_iamhost
- Dvar Type: bool
- dvar_s addr: 0x158a850
- Description: True if selected player is you and if you are the host. Only valid when used with party feeders.
- addr->Value.Current: 0x158a860
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_weaponHintsCoD1Style
- Dvar Type: bool
- dvar_s addr: 0x15924a8
- Description: Draw weapon hints in CoD1 style: with the weapon name, and with the icon below
- addr->Value.Current: 0x15924b8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_membersMissingMapPack
- Dvar Type: bool
- dvar_s addr: 0x158a908
- Description: Whether any party member is missing one of the enabled map packs. Only valid after running partyUpdateMissingMapPackDvar
- addr->Value.Current: 0x158a918
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_joinInProgressAllowed
- Dvar Type: bool
- dvar_s addr: 0x158a964
- Description: The party can be joined in the middle of a game
- addr->Value.Current: 0x158a974
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: hot_joinAllowed
- Dvar Type: bool
- dvar_s addr: 0x158a9c0
- Description: Splitscreen client can join in the middle of a game.
- addr->Value.Current: 0x158a9d0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_splitscreenJoinAllowed
- Dvar Type: bool
- dvar_s addr: 0x158aa1c
- Description: Splitscreen client can join in the game lobby.
- addr->Value.Current: 0x158aa2c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: keepPartyTogetherWhenHostIsPartyMember
- Dvar Type: bool
- dvar_s addr: 0x158aa78
- Description: keep Party Togethe rWhen Host Is a Party Member.
- addr->Value.Current: 0x158aa88
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_lightConflicts
- Dvar Type: bool
- dvar_s addr: 0x15a100c
- Description: Shows conflicts between primary lights
- addr->Value.Current: 0x15a101c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: superuser
- Dvar Type: bool
- dvar_s addr: 0x158ab30
- Description: If the user is an super user
- addr->Value.Current: 0x158ab40
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: developeruser
- Dvar Type: bool
- dvar_s addr: 0x158ab8c
- Description: If the user is an developer
- addr->Value.Current: 0x158ab9c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: frienduser
- Dvar Type: bool
- dvar_s addr: 0x158abe8
- Description: If the user is an friend
- addr->Value.Current: 0x158abf8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: enemyuser
- Dvar Type: bool
- dvar_s addr: 0x158ac44
- Description: If the user is an enemy
- addr->Value.Current: 0x158ac54
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_keepKickAbility
- Dvar Type: bool
- dvar_s addr: 0x158aca0
- Description: Make sure the Party host keeps the ability to kick a player after leaving a lobby.
- addr->Value.Current: 0x158acb0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_matchmakingFixStep1
- Dvar Type: bool
- dvar_s addr: 0x158acfc
- Description: Matchmaking fixes for TU4 stage 1
- addr->Value.Current: 0x158ad0c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_matchmakingFixStep2
- Dvar Type: bool
- dvar_s addr: 0x158ad58
- Description: Matchmaking fixes for TU4 stage 2
- addr->Value.Current: 0x158ad68
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_matchmakingFixStep3
- Dvar Type: bool
- dvar_s addr: 0x158adb4
- Description: Matchmaking fixes for DLC2. Stops using map packs as a search parameter after the first stage of the search.
- addr->Value.Current: 0x158adc4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_matchmakingFixStep4
- Dvar Type: bool
- dvar_s addr: 0x158ae10
- Description: Matchmaking fixes for DLC2. Fix for not using true skill in a search if the party is asleep.
- addr->Value.Current: 0x158ae20
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_matchmakingFixStep5
- Dvar Type: bool
- dvar_s addr: 0x158ae6c
- Description: Matchmaking fixes for DLC3/TU7 - PS3 ONLY. Don't return matches that are in progress if join in progress is disabled.
- addr->Value.Current: 0x158ae7c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: player_bayonetLaunchDebugging
- Dvar Type: bool
- dvar_s addr: 0x159c380
- Description: Simulates bayonet charge without requiring an enemy to do so.
- addr->Value.Current: 0x159c390
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: migrateCreateNewSession
- Dvar Type: bool
- dvar_s addr: 0x158af24
- Description: Create a new session even if the host is still in the session after migration. Fix for invites and join in progress not working.
- addr->Value.Current: 0x158af34
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: matchmaking_debug
- Dvar Type: bool
- dvar_s addr: 0x158af80
- Description: Enable matchmaking debugging information
- addr->Value.Current: 0x158af90
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: player_bayonetLaunchProof
- Dvar Type: bool
- dvar_s addr: 0x159c324
- Description: Adds extra code to check for bayonet launching, preventing related exploits.
- addr->Value.Current: 0x159c334
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_laserLight
- Dvar Type: bool
- dvar_s addr: 0x15955e4
- Description: Whether to draw the light emitted from a laser (not the laser itself)
- addr->Value.Current: 0x15955f4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: player_turnAnims
- Dvar Type: bool
- dvar_s addr: 0x159c2c8
- Description: Use animations to turn a player's model in multiplayer
- addr->Value.Current: 0x159c2d8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_fullbright
- Dvar Type: bool
- dvar_s addr: 0x15a0f54
- Description: Toggles rendering without lighting
- addr->Value.Current: 0x15a0f64
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: debugStats
- Dvar Type: bool
- dvar_s addr: 0x158b14c
- Description: Print messages showing when persistent stats are set
- addr->Value.Current: 0x158b15c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: stats_version_check
- Dvar Type: bool
- dvar_s addr: 0x158b1a8
- Description: Reset stats if version numbers do not match
- addr->Value.Current: 0x158b1b8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_fullscreen
- Dvar Type: bool
- dvar_s addr: 0x15a0e40
- Description: Display game full screen
- addr->Value.Current: 0x15a0e50
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_draw2D
- Dvar Type: bool
- dvar_s addr: 0x1592788
- Description: Draw 2D screen elements
- addr->Value.Current: 0x1592798
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawHUD
- Dvar Type: bool
- dvar_s addr: 0x15927e4
- Description: Draw HUD elements
- addr->Value.Current: 0x15927f4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawThroughWalls
- Dvar Type: bool
- dvar_s addr: 0x1596e54
- Description: Whether to draw friendly names through walls or not
- addr->Value.Current: 0x1596e64
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: validateStatsRank
- Dvar Type: bool
- dvar_s addr: 0x158b374
- Description: Validate the rank and score to see in the persistent stats
- addr->Value.Current: 0x158b384
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: storeMapPackMaskToStats
- Dvar Type: bool
- dvar_s addr: 0x158b3d0
- Description: Store the installed Map-Pack Masks in the persistent stats
- addr->Value.Current: 0x158b3e0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: player_sprintUnlimited
- Dvar Type: bool
- dvar_s addr: 0x159c0a0
- Description: Whether players can sprint forever or not
- addr->Value.Current: 0x159c0b0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawHealth
- Dvar Type: bool
- dvar_s addr: 0x15928f8
- Description: Draw health bar
- addr->Value.Current: 0x1592908
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xblive_loggedin
- Dvar Type: bool
- dvar_s addr: 0x158b4e4
- Description: User is logged into xbox live
- addr->Value.Current: 0x158b4f4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xenon_voiceDebug
- Dvar Type: bool
- dvar_s addr: 0x158b540
- Description: Debug voice communication
- addr->Value.Current: 0x158b550
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xenon_voiceDegrade
- Dvar Type: bool
- dvar_s addr: 0x158b59c
- Description: Degrade voice quality
- addr->Value.Current: 0x158b5ac
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawBreathHint
- Dvar Type: bool
- dvar_s addr: 0x1592954
- Description: Draw a 'hold breath to steady' hint
- addr->Value.Current: 0x1592964
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawMantleHint
- Dvar Type: bool
- dvar_s addr: 0x15929b0
- Description: Draw a 'press key to mantle' hint
- addr->Value.Current: 0x15929c0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: session_nonblocking
- Dvar Type: bool
- dvar_s addr: 0x158b6b0
- Description: Non-blocking Session code
- addr->Value.Current: 0x158b6c0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_wadefps
- Dvar Type: bool
- dvar_s addr: 0x1592a0c
- Description: Toggles the display of the conspicuous FPS meter in non-development builds only.
- addr->Value.Current: 0x1592a1c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: systemUiActive
- Dvar Type: bool
- dvar_s addr: 0x158b768
- Description: Is the system UI active
- addr->Value.Current: 0x158b778
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ragdoll_dump_anims
- Dvar Type: bool
- dvar_s addr: 0x15a05fc
- Description: Dump animation data when ragdoll fails
- addr->Value.Current: 0x15a060c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xblive_showmarketplace
- Dvar Type: bool
- dvar_s addr: 0x158b820
- Description: true if the player doesn't have all the map packs
- addr->Value.Current: 0x158b830
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xblive_rankedmatch
- Dvar Type: bool
- dvar_s addr: 0x158b87c
- Description: Current game is a ranked match
- addr->Value.Current: 0x158b88c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xblive_privatematch
- Dvar Type: bool
- dvar_s addr: 0x158b8d8
- Description: Current game is a private match
- addr->Value.Current: 0x158b8e8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xblive_hostingprivateparty
- Dvar Type: bool
- dvar_s addr: 0x158b934
- Description: true only if we're hosting a party
- addr->Value.Current: 0x158b944
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xblive_privatepartyclient
- Dvar Type: bool
- dvar_s addr: 0x158b990
- Description: true only if we're in a party and not the host
- addr->Value.Current: 0x158b9a0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_development
- Dvar Type: bool
- dvar_s addr: 0x1592ac4
- Description: Indicates if we are in DEVELOPMENT (non-release ship builds)
- addr->Value.Current: 0x1592ad4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: party_simulateLongQoS
- Dvar Type: bool
- dvar_s addr: 0x158ba48
- Description: simulate a real QoS which takes around 30 seconds
- addr->Value.Current: 0x158ba58
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: profile_physics
- Dvar Type: bool
- dvar_s addr: 0x1592b20
- Description: Draw physics & collision profiltimers
- addr->Value.Current: 0x1592b30
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawFPSLabels
- Dvar Type: bool
- dvar_s addr: 0x1592b7c
- Description: Draw FPS Info Labels
- addr->Value.Current: 0x1592b8c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ragdoll_enable
- Dvar Type: bool
- dvar_s addr: 0x15a00f4
- Description: Turn on ragdoll death animations
- addr->Value.Current: 0x15a0104
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawVersion
- Dvar Type: bool
- dvar_s addr: 0x1592c34
- Description: Draw the game version
- addr->Value.Current: 0x1592c44
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: player_sustainAmmo
- Dvar Type: bool
- dvar_s addr: 0x159b9cc
- Description: Firing weapon will not decrease clip ammo.
- addr->Value.Current: 0x159b9dc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name:
- Dvar Type: bool
- dvar_s addr: 0x158bc70
- Description: Whether the player prefers this map
- addr->Value.Current: 0x158bc80
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: mappack1
- Dvar Type: bool
- dvar_s addr: 0x158bccc
- Description: Whether the player prefers this map
- addr->Value.Current: 0x158bcdc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: dlcmappack1
- Dvar Type: bool
- dvar_s addr: 0x158bd28
- Description: Whether the player prefers this map
- addr->Value.Current: 0x158bd38
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: dlcmappack2
- Dvar Type: bool
- dvar_s addr: 0x158bd84
- Description: Whether the player prefers this map
- addr->Value.Current: 0x158bd94
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: dlcmappack3
- Dvar Type: bool
- dvar_s addr: 0x158bde0
- Description: Whether the player prefers this map
- addr->Value.Current: 0x158bdf0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: presell
- Dvar Type: bool
- dvar_s addr: 0x158be3c
- Description: Set to true if the player has preordered
- addr->Value.Current: 0x158be4c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: collectors
- Dvar Type: bool
- dvar_s addr: 0x158be98
- Description: Set to true if the player has the collector's edition
- addr->Value.Current: 0x158bea8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xblive_anymappacks
- Dvar Type: bool
- dvar_s addr: 0x158bef4
- Description: Set to true if the player has any content packs
- addr->Value.Current: 0x158bf04
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: xblive_allmappacks
- Dvar Type: bool
- dvar_s addr: 0x158bf50
- Description: Set to true if the player has all the content packs available
- addr->Value.Current: 0x158bf60
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: player_debugHealth
- Dvar Type: bool
- dvar_s addr: 0x159b970
- Description: Turn on debugging info for player health
- addr->Value.Current: 0x159b980
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_readTitleStorageLocally
- Dvar Type: bool
- dvar_s addr: 0x1592d48
- Description: Read title storage locally, instead of from the Xbox Live server
- addr->Value.Current: 0x1592d58
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_impact_fx
- Dvar Type: bool
- dvar_s addr: 0x159ff84
- Description: Enable/Disable the physics impact effects.
- addr->Value.Current: 0x159ff94
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_impact_render
- Dvar Type: bool
- dvar_s addr: 0x159ff28
- Description: Render a star at the impact origin.
- addr->Value.Current: 0x159ff38
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawScriptUsage
- Dvar Type: bool
- dvar_s addr: 0x1592e5c
- Description: Draw debugging information for scripts
- addr->Value.Current: 0x1592e6c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_buoyancyFastComputation
- Dvar Type: bool
- dvar_s addr: 0x159fd5c
- Description: Simplify the buoyancy calculations
- addr->Value.Current: 0x159fd6c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawSnapshot
- Dvar Type: bool
- dvar_s addr: 0x1592f14
- Description: Draw debugging information for snapshots
- addr->Value.Current: 0x1592f24
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawSnapshotTime
- Dvar Type: bool
- dvar_s addr: 0x1592f70
- Description: Draw lenght of snapshot buffer
- addr->Value.Current: 0x1592f80
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawCrosshair
- Dvar Type: bool
- dvar_s addr: 0x1592fcc
- Description: Turn on weapon crosshair
- addr->Value.Current: 0x1592fdc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: gpad_rumble
- Dvar Type: bool
- dvar_s addr: 0x158c2e8
- Description: Enable game pad rumble
- addr->Value.Current: 0x158c2f8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawTurretCrosshair
- Dvar Type: bool
- dvar_s addr: 0x1593028
- Description: Draw a cross hair when using a turret
- addr->Value.Current: 0x1593038
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawCrosshairNames
- Dvar Type: bool
- dvar_s addr: 0x1593084
- Description: Draw the name of an enemy under the crosshair
- addr->Value.Current: 0x1593094
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_userRigidBodies
- Dvar Type: bool
- dvar_s addr: 0x159fad8
- Description: Enables user rigid bodies.
- addr->Value.Current: 0x159fae8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_ragdoll_self_collision
- Dvar Type: bool
- dvar_s addr: 0x159f90c
- Description: Enables self collision for ragdolls.
- addr->Value.Current: 0x159f91c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: meet_debug
- Dvar Type: bool
- dvar_s addr: 0x158c4b4
- Description: Turn on met player packet debugging
- addr->Value.Current: 0x158c4c4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawOverheadNames
- Dvar Type: bool
- dvar_s addr: 0x1593198
- Description: Draw the name over the players
- addr->Value.Current: 0x15931a8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: showdrop
- Dvar Type: bool
- dvar_s addr: 0x158c56c
- Description: Show dropped packets
- addr->Value.Current: 0x158c57c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: packetDebug
- Dvar Type: bool
- dvar_s addr: 0x158c5c8
- Description: Enable packet debugging information
- addr->Value.Current: 0x158c5d8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawShellshock
- Dvar Type: bool
- dvar_s addr: 0x15931f4
- Description: Draw shellshock & flashbang screen effects.
- addr->Value.Current: 0x1593204
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawSpectatorMessages
- Dvar Type: bool
- dvar_s addr: 0x1593250
- Description: Enables drawing of spectator HUD messages.
- addr->Value.Current: 0x1593260
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: net_minigraph
- Dvar Type: bool
- dvar_s addr: 0x158c6dc
- Description: Show the small network profile display
- addr->Value.Current: 0x158c6ec
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: net_lanauthorize
- Dvar Type: bool
- dvar_s addr: 0x158c738
- Description: Authorise CD keys when using a LAN
- addr->Value.Current: 0x158c748
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: msg_printEntityNums
- Dvar Type: bool
- dvar_s addr: 0x158c794
- Description: Print entity numbers
- addr->Value.Current: 0x158c7a4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: msg_dumpEnts
- Dvar Type: bool
- dvar_s addr: 0x158c7f0
- Description: Print snapshot entity info
- addr->Value.Current: 0x158c800
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: msg_hudelemspew
- Dvar Type: bool
- dvar_s addr: 0x158c84c
- Description: Debug hudelem fields changing
- addr->Value.Current: 0x158c85c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_clientside
- Dvar Type: bool
- dvar_s addr: 0x158c8a8
- Description: Used to toggle systems in script on and off on the server.
- addr->Value.Current: 0x158c8b8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawPerformanceWarnings
- Dvar Type: bool
- dvar_s addr: 0x15932ac
- Description: Draw various debug overlays. Only useful when cg_draw2D is off.
- addr->Value.Current: 0x15932bc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_entityCollision
- Dvar Type: bool
- dvar_s addr: 0x159f854
- Description: Enable to turn on entity collision.
- addr->Value.Current: 0x159f864
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_hudStanceHintPrints
- Dvar Type: bool
- dvar_s addr: 0x1593364
- Description: Draw helpful text to say how to change stances
- addr->Value.Current: 0x1593374
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: player_scopeExitOnDamage
- Dvar Type: bool
- dvar_s addr: 0x159b85c
- Description: Exit the scope if the player takes damage
- addr->Value.Current: 0x159b86c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_marks_ents_player_only
- Dvar Type: bool
- dvar_s addr: 0x1595868
- Description: Marks on entities from player's bullets only.
- addr->Value.Current: 0x1595878
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_scoreboardPingGraph
- Dvar Type: bool
- dvar_s addr: 0x1599fec
- Description: Whether to show graphical ping
- addr->Value.Current: 0x1599ffc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_interBodyCollision
- Dvar Type: bool
- dvar_s addr: 0x159f7f8
- Description: Disable to turn off all inter-body collisions
- addr->Value.Current: 0x159f808
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_hudDamageIconInScope
- Dvar Type: bool
- dvar_s addr: 0x1593530
- Description: Draw damage icons when aiming down the sight of a scoped weapon
- addr->Value.Current: 0x1593540
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_scoreboardPingText
- Dvar Type: bool
- dvar_s addr: 0x1599f90
- Description: Whether to show numeric ping value
- addr->Value.Current: 0x1599fa0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: flareDisableEffects
- Dvar Type: bool
- dvar_s addr: 0x1599860
- addr->Value.Current: 0x1599870
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_hudGrenadeIndicatorFadeUp
- Dvar Type: bool
- dvar_s addr: 0x1597134
- Description: Draw grenade indicator with distance fade(COD3 style)
- addr->Value.Current: 0x1597144
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_hudGrenadeIconInScope
- Dvar Type: bool
- dvar_s addr: 0x15936a0
- Description: Show the grenade indicator when aiming down the sight of a scoped weapon
- addr->Value.Current: 0x15936b0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_saveOnStartMap
- Dvar Type: bool
- dvar_s addr: 0x158cd54
- Description: Save at the start of a level
- addr->Value.Current: 0x158cd64
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_saveGameAvailable
- Dvar Type: bool
- dvar_s addr: 0x158cdb0
- Description: True if the save game is currently available
- addr->Value.Current: 0x158cdc0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_saveDeviceAvailable
- Dvar Type: bool
- dvar_s addr: 0x158ce0c
- Description: True if the save device is currently available
- addr->Value.Current: 0x158ce1c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_saveGameNotReadable
- Dvar Type: bool
- dvar_s addr: 0x158ce68
- Description: True if the save game is not readable
- addr->Value.Current: 0x158ce78
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: inertiaDebug
- Dvar Type: bool
- dvar_s addr: 0x159b074
- Description: Show inertia debug information
- addr->Value.Current: 0x159b084
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: waypointOffscreenRoundedCorners
- Dvar Type: bool
- dvar_s addr: 0x159a5ac
- Description: Off-screen icons take rounded corners when true. 90-degree corners when false.
- addr->Value.Current: 0x159a5bc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: overrideNVGModelWithKnife
- Dvar Type: bool
- dvar_s addr: 0x1597248
- Description: When true, nightvision animations will attach the weapDef's knife model instead of the night vision goggles.
- addr->Value.Current: 0x1597258
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_hudGrenadeIconEnabledFlash
- Dvar Type: bool
- dvar_s addr: 0x1593810
- Description: Show the grenade indicator for flash grenades
- addr->Value.Current: 0x1593820
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: mis_cheat
- Dvar Type: bool
- dvar_s addr: 0x1597a8c
- Description: Set when level unlock cheat is performed
- addr->Value.Current: 0x1597a9c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_endGameIfISuck
- Dvar Type: bool
- dvar_s addr: 0x158d090
- Description: End the match if most of the players are lagged out
- addr->Value.Current: 0x158d0a0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: nightVisionDisableEffects
- Dvar Type: bool
- dvar_s addr: 0x1599804
- addr->Value.Current: 0x1599814
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_clientSideBullets
- Dvar Type: bool
- dvar_s addr: 0x158d148
- Description: If true, clients will synthesize tracers and bullet impacts
- addr->Value.Current: 0x158d158
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_clientSideVehicles
- Dvar Type: bool
- dvar_s addr: 0x158d1a4
- Description: If true, vehicles will be predicted on the client reducing response time
- addr->Value.Current: 0x158d1b4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_terrain_collision
- Dvar Type: bool
- dvar_s addr: 0x159f79c
- Description: Disable to turn off all collision with the world
- addr->Value.Current: 0x159f7ac
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: compassEnemyFootstepEnabled
- Dvar Type: bool
- dvar_s addr: 0x1598f08
- Description: Enables enemies showing on the compass because of moving rapidly nearby.
- addr->Value.Current: 0x1598f18
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_SnapshotManLaw
- Dvar Type: bool
- dvar_s addr: 0x158d2b8
- Description: If true, spawn manlaw will exist.
- addr->Value.Current: 0x158d2c8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_SnapshotPeek
- Dvar Type: bool
- dvar_s addr: 0x158d314
- Description: If true, server can peek over the wall in sp.
- addr->Value.Current: 0x158d324
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_FakeRemoteClient
- Dvar Type: bool
- dvar_s addr: 0x158d370
- Description: If true script func numremoteclients() always returns at least 1.
- addr->Value.Current: 0x158d380
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: compassObjectiveDrawLines
- Dvar Type: bool
- dvar_s addr: 0x1598ab8
- Description: Draw horizontal and vertical lines to the active target, if it is within the minimap boundries
- addr->Value.Current: 0x1598ac8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_watersheeting
- Dvar Type: bool
- dvar_s addr: 0x159eea0
- Description: Enables/disables the watersheeting fullscreen effect
- addr->Value.Current: 0x159eeb0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_drawNitrousVehicle
- Dvar Type: bool
- dvar_s addr: 0x159f740
- Description: Print info about the nitrous vehicles
- addr->Value.Current: 0x159f750
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_drawDebugInfo
- Dvar Type: bool
- dvar_s addr: 0x159f6e4
- Description: Print info about the physics objects
- addr->Value.Current: 0x159f6f4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawLagometer
- Dvar Type: bool
- dvar_s addr: 0x1593b4c
- Description: Enable the 'lagometer'
- addr->Value.Current: 0x1593b5c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_allowActorLookAtEntity
- Dvar Type: bool
- dvar_s addr: 0x159ee44
- Description: Allows the lookatentity() script command to function.
- addr->Value.Current: 0x159ee54
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: wind_debug_display
- Dvar Type: bool
- dvar_s addr: 0x159ebc0
- Description: shows wind debug display
- addr->Value.Current: 0x159ebd0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_floodProtect
- Dvar Type: bool
- dvar_s addr: 0x158d650
- Description: Prevent malicious lagging by flooding the server with commands
- addr->Value.Current: 0x158d660
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_showCommands
- Dvar Type: bool
- dvar_s addr: 0x158d6ac
- Description: Print client commands in the log file
- addr->Value.Current: 0x158d6bc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_hostOptionsEnabled
- Dvar Type: bool
- dvar_s addr: 0x159e2c4
- Description: Enabling/Disabling toggle for the collectibles in the menu
- addr->Value.Current: 0x159e2d4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_predictItems
- Dvar Type: bool
- dvar_s addr: 0x1595e28
- Description: Turn on client side prediction for item pickup
- addr->Value.Current: 0x1595e38
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_teamChatsOnly
- Dvar Type: bool
- dvar_s addr: 0x1595e84
- Description: Allow chatting only on the same team
- addr->Value.Current: 0x1595e94
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawpaused
- Dvar Type: bool
- dvar_s addr: 0x1595ee0
- Description: Draw paused screen
- addr->Value.Current: 0x1595ef0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_debugDrawEllipses
- Dvar Type: bool
- dvar_s addr: 0x1593dd0
- Description: This determines whether to display the elliptical tracks for friendly indicators
- addr->Value.Current: 0x1593de0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_debugDrawSafeAreas
- Dvar Type: bool
- dvar_s addr: 0x1593e2c
- Description: This determines whether to display the safe areas for all active viewports
- addr->Value.Current: 0x1593e3c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_debug_overlay_viewport
- Dvar Type: bool
- dvar_s addr: 0x1595f3c
- Description: Remove the sniper overlay so you can check that the scissor window is correct.
- addr->Value.Current: 0x1595f4c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: vehanim_debug
- Dvar Type: bool
- dvar_s addr: 0x159dd60
- Description: Show debug information for vehicle anims
- addr->Value.Current: 0x159dd70
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: vehanim_enable
- Dvar Type: bool
- dvar_s addr: 0x159dd04
- Description: Enable player vehicle anims
- addr->Value.Current: 0x159dd14
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: g_synchronousClients
- Dvar Type: bool
- dvar_s addr: 0x1596050
- Description: Client is synchronized to the server - allows smooth demos
- addr->Value.Current: 0x1596060
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: vehicle_push_during_mantle
- Dvar Type: bool
- dvar_s addr: 0x159dca8
- Description: Enable player mantling
- addr->Value.Current: 0x159dcb8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: con_minicon
- Dvar Type: bool
- dvar_s addr: 0x1596108
- Description: Display the mini console on screen
- addr->Value.Current: 0x1596118
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_packet_info
- Dvar Type: bool
- dvar_s addr: 0x158db58
- Description: Enable packet info debugging information
- addr->Value.Current: 0x158db68
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_useVIS
- Dvar Type: bool
- dvar_s addr: 0x158dbb4
- Description: Use the VIS data to determine client visible sets for snapshot entities
- addr->Value.Current: 0x158dbc4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_showAverageBPS
- Dvar Type: bool
- dvar_s addr: 0x158dc10
- Description: Show average bytes per second for net debugging
- addr->Value.Current: 0x158dc20
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: compassRotation
- Dvar Type: bool
- dvar_s addr: 0x1598440
- Description: Style of compass
- addr->Value.Current: 0x1598450
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_botsPressAttackBtn
- Dvar Type: bool
- dvar_s addr: 0x158dcc8
- Description: Allow testclients to press attack button
- addr->Value.Current: 0x158dcd8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: mantle_debug
- Dvar Type: bool
- dvar_s addr: 0x159dadc
- Description: Show debug information for mantling
- addr->Value.Current: 0x159daec
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: mantle_enable
- Dvar Type: bool
- dvar_s addr: 0x159da80
- Description: Enable player mantling
- addr->Value.Current: 0x159da90
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_debugRate
- Dvar Type: bool
- dvar_s addr: 0x158dddc
- Description: Enable snapshot rate debugging info
- addr->Value.Current: 0x158ddec
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_debugReliableCmds
- Dvar Type: bool
- dvar_s addr: 0x158de38
- Description: Enable debugging information for 'reliable' commands
- addr->Value.Current: 0x158de48
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: player_push_enabled
- Dvar Type: bool
- dvar_s addr: 0x159da24
- Description: pushes a player 1 inch along the trace normal if startsolid flag is set
- addr->Value.Current: 0x159da34
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: com_movieIsPlaying
- Dvar Type: bool
- dvar_s addr: 0x158def0
- Description: Is a movie playiner.
- addr->Value.Current: 0x158df00
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_smp
- Dvar Type: bool
- dvar_s addr: 0x158df4c
- Description: Enable server multithreading
- addr->Value.Current: 0x158df5c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: jump_slowdownEnable
- Dvar Type: bool
- dvar_s addr: 0x159d910
- Description: Slow player movement after jumping
- addr->Value.Current: 0x159d920
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: sv_clientArchive
- Dvar Type: bool
- dvar_s addr: 0x158e004
- Description: Have the clients archive data to save bandwidth on the server
- addr->Value.Current: 0x158e014
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_bloodLimit
- Dvar Type: bool
- dvar_s addr: 0x1596330
- Description: Limit blood effects (to 'prevent excess blood stacking')
- addr->Value.Current: 0x1596340
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: bg_disableWeaponPlantingInWater
- Dvar Type: bool
- dvar_s addr: 0x159d744
- Description: Disables being able to plant mines in the water.
- addr->Value.Current: 0x159d754
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: debugCurves
- Dvar Type: bool
- dvar_s addr: 0x158e118
- Description: Draw active curves.
- addr->Value.Current: 0x158e128
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: phys_drawAwake
- Dvar Type: bool
- dvar_s addr: 0x159f688
- Description: Debug draw a box indicating which bodies are disabled
- addr->Value.Current: 0x159f698
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: compassClampIcons
- Dvar Type: bool
- dvar_s addr: 0x15981bc
- Description: If true, friendlies and enemy pings clamp to the edge of the radar. If false, they disappear off the edge.
- addr->Value.Current: 0x15981cc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_deadChatWithTeam
- Dvar Type: bool
- dvar_s addr: 0x1596444
- Description: If true, dead players can talk to living players on their team
- addr->Value.Current: 0x1596454
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_hudSplitscreenOffsetsUseScale
- Dvar Type: bool
- dvar_s addr: 0x158e288
- Description: Use splitscreen scaling for element offsets
- addr->Value.Current: 0x158e298
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: monkeytoy
- Dvar Type: bool
- dvar_s addr: 0x158e2e4
- Description: Restrict console access
- addr->Value.Current: 0x158e2f4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: con_matchPrefixOnly
- Dvar Type: bool
- dvar_s addr: 0x158e340
- Description: Only match the prefix when listing matching Dvars
- addr->Value.Current: 0x158e350
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_crosshairDynamic
- Dvar Type: bool
- dvar_s addr: 0x1594448
- Description: Crosshair is Dynamic
- addr->Value.Current: 0x1594458
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_crosshairEnemyColor
- Dvar Type: bool
- dvar_s addr: 0x15944a4
- Description: The crosshair color when over an enemy
- addr->Value.Current: 0x15944b4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_nodelta
- Dvar Type: bool
- dvar_s addr: 0x158e454
- Description: The server does not send snapshot deltas
- addr->Value.Current: 0x158e464
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_drawFriendlyFireCrosshair
- Dvar Type: bool
- dvar_s addr: 0x1594500
- Description: draw the friendly fire crosshair (friendly move)
- addr->Value.Current: 0x1594510
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_brass
- Dvar Type: bool
- dvar_s addr: 0x159455c
- Description: Weapons eject brass
- addr->Value.Current: 0x159456c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_noprint
- Dvar Type: bool
- dvar_s addr: 0x158e568
- Description: Print nothing to the console
- addr->Value.Current: 0x158e578
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_deadHearTeamLiving
- Dvar Type: bool
- dvar_s addr: 0x15964a0
- Description: If true, dead players can hear living players on their team talk
- addr->Value.Current: 0x15964b0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_deadHearAllLiving
- Dvar Type: bool
- dvar_s addr: 0x15964fc
- Description: If true, dead players can hear all living players talk
- addr->Value.Current: 0x159650c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_deadChatWithDead
- Dvar Type: bool
- dvar_s addr: 0x1596558
- Description: If true, dead players can all chat together, regardless of team
- addr->Value.Current: 0x1596568
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_everyoneHearsEveryone
- Dvar Type: bool
- dvar_s addr: 0x15965b4
- Description: If true, all players can all chat together, regardless of team or death
- addr->Value.Current: 0x15965c4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_descriptiveText
- Dvar Type: bool
- dvar_s addr: 0x1596610
- Description: Draw descriptive spectator messages
- addr->Value.Current: 0x1596620
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: waypointDebugDraw
- Dvar Type: bool
- dvar_s addr: 0x159a1b8
- addr->Value.Current: 0x159a1c8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_multiplayer
- Dvar Type: bool
- dvar_s addr: 0x15a9b7c
- Description: True if the game is multiplayer
- addr->Value.Current: 0x15a9b8c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_ethernetLinkActive
- Dvar Type: bool
- dvar_s addr: 0x15a9ac4
- Description: true if a network connection is available(and active)
- addr->Value.Current: 0x15a9ad4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_allow_teamchange
- Dvar Type: bool
- dvar_s addr: 0x15a9840
- Description: Whether the UI should allow changing team
- addr->Value.Current: 0x15a9850
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_allow_classchange
- Dvar Type: bool
- dvar_s addr: 0x15a97e4
- Description: Whether the UI should allow changing class
- addr->Value.Current: 0x15a97f4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_uav_client
- Dvar Type: bool
- dvar_s addr: 0x15a9788
- Description: Whether the UI should show UAV to this client
- addr->Value.Current: 0x15a9798
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_uav_axis
- Dvar Type: bool
- dvar_s addr: 0x15a972c
- Description: Whether the UI should show UAV to axis
- addr->Value.Current: 0x15a973c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_uav_allies
- Dvar Type: bool
- dvar_s addr: 0x15a96d0
- Description: Whether the UI should show UAV to allies
- addr->Value.Current: 0x15a96e0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: onlinegameandhost
- Dvar Type: bool
- dvar_s addr: 0x158ea70
- Description: true only if this is an xbox live game AND we're the host, otherwise false
- addr->Value.Current: 0x158ea80
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: onlineunrankedgameandhost
- Dvar Type: bool
- dvar_s addr: 0x158eacc
- Description: true only if this is an xbox live RANKED game AND we're the host, otherwise false
- addr->Value.Current: 0x158eadc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: systemlink
- Dvar Type: bool
- dvar_s addr: 0x158eb28
- Description: Current game is a system link game
- addr->Value.Current: 0x158eb38
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: systemlink_warning_shown
- Dvar Type: bool
- dvar_s addr: 0x158eb84
- Description: System Link Version Warning Shown
- addr->Value.Current: 0x158eb94
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: splitscreen
- Dvar Type: bool
- dvar_s addr: 0x158ebe0
- Description: Current game is a splitscreen game
- addr->Value.Current: 0x158ebf0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_hud_hardcore
- Dvar Type: bool
- dvar_s addr: 0x15a9674
- Description: Whether the HUD should be suppressed for hardcore mode
- addr->Value.Current: 0x15a9684
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_shipping_cheats
- Dvar Type: bool
- dvar_s addr: 0x15a9618
- Description: True if the exe is the shipping cheats build.
- addr->Value.Current: 0x15a9628
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: createpublicserver
- Dvar Type: bool
- dvar_s addr: 0x158ecf4
- Description: true only if a public server should be created regardless if one exists
- addr->Value.Current: 0x158ed04
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: systemlinkparty
- Dvar Type: bool
- dvar_s addr: 0x158ed50
- Description: true only if this is an party systemlink game, otherwise false
- addr->Value.Current: 0x158ed60
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: systemlinkpartyandhost
- Dvar Type: bool
- dvar_s addr: 0x158edac
- Description: true only if this is an party systemlink game AND we're the host, otherwise false
- addr->Value.Current: 0x158edbc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: compass
- Dvar Type: bool
- dvar_s addr: 0x1597f94
- Description: Display Compass
- addr->Value.Current: 0x1597fa4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: actionSlotsHide
- Dvar Type: bool
- dvar_s addr: 0x15993b4
- Description: Hide the actionslots.
- addr->Value.Current: 0x15993c4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_drawCrosshair
- Dvar Type: bool
- dvar_s addr: 0x15a95bc
- Description: Whether to draw crosshairs.
- addr->Value.Current: 0x15a95cc
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_cinematicsTimestamp
- Dvar Type: bool
- dvar_s addr: 0x15a9504
- Description: Shows cinematics timestamp on subtitle UI elements.
- addr->Value.Current: 0x15a9514
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: burnZombieTerrain
- Dvar Type: bool
- dvar_s addr: 0x158ef78
- Description: Char the terrain during a zombie match
- addr->Value.Current: 0x158ef88
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: onlinegame
- Dvar Type: bool
- dvar_s addr: 0x158efd4
- Description: Current game is an online game with stats, custom classes, unlocks
- addr->Value.Current: 0x158efe4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_hudDrawsBehindUI
- Dvar Type: bool
- dvar_s addr: 0x158f030
- Description: Should the HUD draw when the UI is up?
- addr->Value.Current: 0x158f040
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: hud_showTextNoAmmo
- Dvar Type: bool
- dvar_s addr: 0x15975e0
- Description: Sets whether to draw the "no ammo" text message
- addr->Value.Current: 0x15975f0
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cg_constantSizeHeadIcons
- Dvar Type: bool
- dvar_s addr: 0x15967dc
- Description: Head icons are the same size regardless of distance from the player
- addr->Value.Current: 0x15967ec
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_isSaving
- Dvar Type: bool
- dvar_s addr: 0x15a93f0
- Description: True if the game is currently saving
- addr->Value.Current: 0x15a9400
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_autoContinue
- Dvar Type: bool
- dvar_s addr: 0x15a9394
- Description: Automatically 'click to continue' after loading a level
- addr->Value.Current: 0x15a93a4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_shownuments
- Dvar Type: bool
- dvar_s addr: 0x158f1fc
- Description: Show the number of entities
- addr->Value.Current: 0x158f20c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_showServerCommands
- Dvar Type: bool
- dvar_s addr: 0x158f258
- Description: Enable debugging information for server commands
- addr->Value.Current: 0x158f268
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_showSend
- Dvar Type: bool
- dvar_s addr: 0x158f2b4
- Description: Enable debugging information for sent commands
- addr->Value.Current: 0x158f2c4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_showTimeDelta
- Dvar Type: bool
- dvar_s addr: 0x158f310
- Description: Enable debugging information for time delta
- addr->Value.Current: 0x158f320
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_freezeDemo
- Dvar Type: bool
- dvar_s addr: 0x158f36c
- Description: cl_freezeDemo is used to lock a demo in place for single frame advances
- addr->Value.Current: 0x158f37c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_partyFull
- Dvar Type: bool
- dvar_s addr: 0x15a9224
- Description: True if the current party is full.
- addr->Value.Current: 0x15a9234
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: ui_showList
- Dvar Type: bool
- dvar_s addr: 0x15a90b4
- Description: Show onscreen list of currently visible menus
- addr->Value.Current: 0x15a90c4
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: cl_forceavidemo
- Dvar Type: bool
- dvar_s addr: 0x158f480
- Description: Record AVI demo even if client is not active
- addr->Value.Current: 0x158f490
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: hud_showStance
- Dvar Type: bool
- dvar_s addr: 0x159763c
- Description: When true, allow player's stance indicator to draw.
- addr->Value.Current: 0x159764c
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: hud_drawHUD
- Dvar Type: bool
- dvar_s addr: 0x1597698
- Description: Draw HUD elements. Controlled from non-UI script
- addr->Value.Current: 0x15976a8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: hud_missionFailed
- Dvar Type: bool
- dvar_s addr: 0x15976f4
- Description: Intended to be set by script and referenced by hud.menu elements.
- addr->Value.Current: 0x1597704
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: fx_marks
- Dvar Type: bool
- dvar_s addr: 0x15a8814
- addr->Value.Current: 0x15a8824
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: g_allowvote
- Dvar Type: bool
- dvar_s addr: 0x15a87b8
- addr->Value.Current: 0x15a87c8
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: r_sunflare_max_angle
- Dvar Type: float
- dvar_s addr: 0x15a0880
- Description: angle from sun in degrees inside which effect is max
- addr->Value.Current: 0x15a0890
- dvar_s->Value.Current: 2
- Min: 0 (0x15a08d0)
- Max: 90 (0x15a08d4)
- ------------------------------------
- Dvar Name: r_sunflare_max_alpha
- Dvar Type: float
- dvar_s addr: 0x15a08dc
- Description: 0-1 vertex color and alpha of sun at max effect
- addr->Value.Current: 0x15a08ec
- dvar_s->Value.Current: 1
- Min: 0 (0x15a092c)
- Max: 1 (0x15a0930)
- ------------------------------------
- Dvar Name: r_sunflare_fadein
- Dvar Type: float
- dvar_s addr: 0x15a0938
- Description: time in seconds to fade alpha from 0% to 100%
- addr->Value.Current: 0x15a0948
- dvar_s->Value.Current: 1
- Min: 0 (0x15a0988)
- Max: 60 (0x15a098c)
- ------------------------------------
- Dvar Name: r_sunflare_fadeout
- Dvar Type: float
- dvar_s addr: 0x15a0994
- Description: time in seconds to fade alpha from 100% to 0%
- addr->Value.Current: 0x15a09a4
- dvar_s->Value.Current: 1
- Min: 0 (0x15a09e4)
- Max: 60 (0x15a09e8)
- ------------------------------------
- Dvar Name: r_sunblind_min_angle
- Dvar Type: float
- dvar_s addr: 0x15a09f0
- Description: angle from sun in degrees outside which blinding is 0
- addr->Value.Current: 0x15a0a00
- dvar_s->Value.Current: 30
- Min: 0 (0x15a0a40)
- Max: 90 (0x15a0a44)
- ------------------------------------
- Dvar Name: r_sunblind_max_angle
- Dvar Type: float
- dvar_s addr: 0x15a0a4c
- Description: angle from sun in degrees inside which blinding is max
- addr->Value.Current: 0x15a0a5c
- dvar_s->Value.Current: 5
- Min: 0 (0x15a0a9c)
- Max: 90 (0x15a0aa0)
- ------------------------------------
- Dvar Name: r_sunblind_max_darken
- Dvar Type: float
- dvar_s addr: 0x15a0aa8
- Description: 0-1 fraction for how black the world is at max blind
- addr->Value.Current: 0x15a0ab8
- dvar_s->Value.Current: 0.75
- Min: 0 (0x15a0af8)
- Max: 1 (0x15a0afc)
- ------------------------------------
- Dvar Name: r_sunblind_fadein
- Dvar Type: float
- dvar_s addr: 0x15a0b04
- Description: time in seconds to fade blind from 0% to 100%
- addr->Value.Current: 0x15a0b14
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a0b54)
- Max: 60 (0x15a0b58)
- ------------------------------------
- Dvar Name: r_sunblind_fadeout
- Dvar Type: float
- dvar_s addr: 0x15a0b60
- Description: time in seconds to fade blind from 100% to 0%
- addr->Value.Current: 0x15a0b70
- dvar_s->Value.Current: 3
- Min: 0 (0x15a0bb0)
- Max: 60 (0x15a0bb4)
- ------------------------------------
- Dvar Name: r_sunglare_min_angle
- Dvar Type: float
- dvar_s addr: 0x15a0bbc
- Description: angle from sun in degrees inside which glare is maximum
- addr->Value.Current: 0x15a0bcc
- dvar_s->Value.Current: 30
- Min: 0 (0x15a0c0c)
- Max: 90 (0x15a0c10)
- ------------------------------------
- Dvar Name: com_timescale
- Dvar Type: float
- dvar_s addr: 0x15870f8
- Description: Scale time of each frame
- addr->Value.Current: 0x1587108
- dvar_s->Value.Current: 1
- Min: 0.001 (0x1587148)
- Max: 1000 (0x158714c)
- ------------------------------------
- Dvar Name: timescale
- Dvar Type: float
- dvar_s addr: 0x1587154
- Description: Scale time of each frame
- addr->Value.Current: 0x1587164
- dvar_s->Value.Current: 1
- Min: 0.001 (0x15871a4)
- Max: 1000 (0x15871a8)
- ------------------------------------
- Dvar Name: r_sunglare_max_angle
- Dvar Type: float
- dvar_s addr: 0x15a0c18
- Description: angle from sun in degrees inside which glare is minimum
- addr->Value.Current: 0x15a0c28
- dvar_s->Value.Current: 5
- Min: 0 (0x15a0c68)
- Max: 90 (0x15a0c6c)
- ------------------------------------
- Dvar Name: r_sunglare_max_lighten
- Dvar Type: float
- dvar_s addr: 0x15a0c74
- Description: 0-1 fraction for how white the world is at max glare
- addr->Value.Current: 0x15a0c84
- dvar_s->Value.Current: 0.75
- Min: 0 (0x15a0cc4)
- Max: 1 (0x15a0cc8)
- ------------------------------------
- Dvar Name: r_sunglare_fadein
- Dvar Type: float
- dvar_s addr: 0x15a0cd0
- Description: time in seconds to fade glare from 0% to 100%
- addr->Value.Current: 0x15a0ce0
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a0d20)
- Max: 60 (0x15a0d24)
- ------------------------------------
- Dvar Name: r_sunglare_fadeout
- Dvar Type: float
- dvar_s addr: 0x15a0d2c
- Description: time in seconds to fade glare from 100% to 0%
- addr->Value.Current: 0x15a0d3c
- dvar_s->Value.Current: 3
- Min: 0 (0x15a0d7c)
- Max: 60 (0x15a0d80)
- ------------------------------------
- Dvar Name: r_gamma
- Dvar Type: float
- dvar_s addr: 0x15a0e9c
- Description: Fake gamma value for platforms without hardware gamma
- addr->Value.Current: 0x15a0eac
- dvar_s->Value.Current: 1
- Min: 0.5 (0x15a0eec)
- Max: 1.5 (0x15a0ef0)
- ------------------------------------
- Dvar Name: r_lodScaleRigid
- Dvar Type: float
- dvar_s addr: 0x15a1068
- Description: Scale the level of detail distance for rigid models (larger reduces detail)
- addr->Value.Current: 0x15a1078
- dvar_s->Value.Current: 1.5
- Min: 1 (0x15a10b8)
- Max: 4 (0x15a10bc)
- ------------------------------------
- Dvar Name: r_lodBiasRigid
- Dvar Type: float
- dvar_s addr: 0x15a10c4
- Description: Bias the level of detail distance for rigid models (negative increases detail)
- addr->Value.Current: 0x15a10d4
- dvar_s->Value.Current: 0
- Min: -1000 (0x15a1114)
- Max: 0 (0x15a1118)
- ------------------------------------
- Dvar Name: r_lodScaleSkinned
- Dvar Type: float
- dvar_s addr: 0x15a1120
- Description: Scale the level of detail distance for skinned models (larger reduces detail)
- addr->Value.Current: 0x15a1130
- dvar_s->Value.Current: 1
- Min: 1 (0x15a1170)
- Max: 4 (0x15a1174)
- ------------------------------------
- Dvar Name: r_lodBiasSkinned
- Dvar Type: float
- dvar_s addr: 0x15a117c
- Description: Bias the level of detail distance for skinned models (negative increases detail)
- addr->Value.Current: 0x15a118c
- dvar_s->Value.Current: 0
- Min: -1000 (0x15a11cc)
- Max: 0 (0x15a11d0)
- ------------------------------------
- Dvar Name: r_fovScaleThresholdSkinned
- Dvar Type: float
- dvar_s addr: 0x15a11d8
- Description: Threshold FOV LOD scaling must pass before taking effect for skinned models
- addr->Value.Current: 0x15a11e8
- dvar_s->Value.Current: 2.4
- Min: 0 (0x15a1228)
- Max: 3.40282e+38 (0x15a122c)
- ------------------------------------
- Dvar Name: r_fovScaleThresholdRigid
- Dvar Type: float
- dvar_s addr: 0x15a1234
- Description: Threshold FOV LOD scaling must pass before taking effect for rigid models
- addr->Value.Current: 0x15a1244
- dvar_s->Value.Current: 2.4
- Min: 0 (0x15a1284)
- Max: 3.40282e+38 (0x15a1288)
- ------------------------------------
- Dvar Name: gpad_button_rstick_deflect_max
- Dvar Type: float
- dvar_s addr: 0x1587b08
- Description: Game pad maximum pad stick pressed value
- addr->Value.Current: 0x1587b18
- dvar_s->Value.Current: 1
- Min: 0 (0x1587b58)
- Max: 1 (0x1587b5c)
- ------------------------------------
- Dvar Name: gpad_button_lstick_deflect_max
- Dvar Type: float
- dvar_s addr: 0x1587b64
- Description: Game pad maximum pad stick pressed value
- addr->Value.Current: 0x1587b74
- dvar_s->Value.Current: 1
- Min: 0 (0x1587bb4)
- Max: 1 (0x1587bb8)
- ------------------------------------
- Dvar Name: ui_smallFont
- Dvar Type: float
- dvar_s addr: 0x1587bc0
- Description: Small font scale
- addr->Value.Current: 0x1587bd0
- dvar_s->Value.Current: 0.563
- Min: 0 (0x1587c10)
- Max: 1 (0x1587c14)
- ------------------------------------
- Dvar Name: r_sizeCull
- Dvar Type: float
- dvar_s addr: 0x15a1290
- Description: Culls models that are too small on the screen (0 disables culling)
- addr->Value.Current: 0x15a12a0
- dvar_s->Value.Current: 0
- Min: 0 (0x15a12e0)
- Max: 100000 (0x15a12e4)
- ------------------------------------
- Dvar Name: r_prepassSizeCull
- Dvar Type: float
- dvar_s addr: 0x15a12ec
- Description: Culls models from the Z prepass that are too small on the screen (0 disables culling)
- addr->Value.Current: 0x15a12fc
- dvar_s->Value.Current: 0
- Min: 0 (0x15a133c)
- Max: 100000 (0x15a1340)
- ------------------------------------
- Dvar Name: r_znear
- Dvar Type: float
- dvar_s addr: 0x15a14b8
- Description: Things closer than this aren't drawn. Reducing this increases z-fighting in the distance.
- addr->Value.Current: 0x15a14c8
- dvar_s->Value.Current: 4
- Min: 0.001 (0x15a1508)
- Max: 10000 (0x15a150c)
- ------------------------------------
- Dvar Name: r_znear_depthhack
- Dvar Type: float
- dvar_s addr: 0x15a1514
- Description: Viewmodel near clip plane
- addr->Value.Current: 0x15a1524
- dvar_s->Value.Current: 0.1
- Min: 0.001 (0x15a1564)
- Max: 16 (0x15a1568)
- ------------------------------------
- Dvar Name: r_zfar
- Dvar Type: float
- dvar_s addr: 0x15a1570
- Description: Change the distance at which culling fog reaches 100% opacity; 0 is off
- addr->Value.Current: 0x15a1580
- dvar_s->Value.Current: 0
- Min: 0 (0x15a15c0)
- Max: 3.40282e+38 (0x15a15c4)
- ------------------------------------
- Dvar Name: r_effectLimitMin
- Dvar Type: float
- dvar_s addr: 0x15a1684
- Description: When up to this many pixels of particle effects are rendered, particles will begin to die early. In millions of pixels.
- addr->Value.Current: 0x15a1694
- dvar_s->Value.Current: 3
- Min: 0 (0x15a16d4)
- Max: 3.40282e+38 (0x15a16d8)
- ------------------------------------
- Dvar Name: r_effectLimitMax
- Dvar Type: float
- dvar_s addr: 0x15a16e0
- Description: When this many pixels of particle effects are rendered, 100% of new particles will die early. In millions of pixels.
- addr->Value.Current: 0x15a16f0
- dvar_s->Value.Current: 6
- Min: 0 (0x15a1730)
- Max: 3.40282e+38 (0x15a1734)
- ------------------------------------
- Dvar Name: cg_ScoresColor_TransparencyZombie
- Dvar Type: float
- dvar_s addr: 0x1587f58
- Description: Transparency of scoreboard
- addr->Value.Current: 0x1587f68
- dvar_s->Value.Current: 0.8
- Min: 0 (0x1587fa8)
- Max: 1 (0x1587fac)
- ------------------------------------
- Dvar Name: r_specularColorScale
- Dvar Type: float
- dvar_s addr: 0x15a19c0
- Description: Set greater than 1 to brighten specular highlights
- addr->Value.Current: 0x15a19d0
- dvar_s->Value.Current: 1
- Min: 0 (0x15a1a10)
- Max: 100 (0x15a1a14)
- ------------------------------------
- Dvar Name: r_diffuseColorScale
- Dvar Type: float
- dvar_s addr: 0x15a1a1c
- Description: Globally scale the diffuse color of all point lights
- addr->Value.Current: 0x15a1a2c
- dvar_s->Value.Current: 1
- Min: 0 (0x15a1a6c)
- Max: 100 (0x15a1a70)
- ------------------------------------
- Dvar Name: r_debugLineWidth
- Dvar Type: float
- dvar_s addr: 0x15a1b30
- Description: Width of server side debug lines
- addr->Value.Current: 0x15a1b40
- dvar_s->Value.Current: 1
- Min: 0 (0x15a1b80)
- Max: 16 (0x15a1b84)
- ------------------------------------
- Dvar Name: r_lightTweakAmbient
- Dvar Type: float
- dvar_s addr: 0x15a1db4
- Description: Ambient light strength
- addr->Value.Current: 0x15a1dc4
- dvar_s->Value.Current: 0.1
- Min: 0 (0x15a1e04)
- Max: 4 (0x15a1e08)
- ------------------------------------
- Dvar Name: cg_thirdPersonRange
- Dvar Type: float
- dvar_s addr: 0x1588124
- Description: The range of the camera from the player in third person view
- addr->Value.Current: 0x1588134
- dvar_s->Value.Current: 75
- Min: 0 (0x1588174)
- Max: 1024 (0x1588178)
- ------------------------------------
- Dvar Name: r_lightTweakDiffuseFraction
- Dvar Type: float
- dvar_s addr: 0x15a1e10
- Description: diffuse light fraction
- addr->Value.Current: 0x15a1e20
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a1e60)
- Max: 1 (0x15a1e64)
- ------------------------------------
- Dvar Name: r_lightTweakSunLight
- Dvar Type: float
- dvar_s addr: 0x15a1e6c
- Description: Sunlight strength
- addr->Value.Current: 0x15a1e7c
- dvar_s->Value.Current: 1
- Min: 0 (0x15a1ebc)
- Max: 4 (0x15a1ec0)
- ------------------------------------
- Dvar Name: r_envMapMinIntensity
- Dvar Type: float
- dvar_s addr: 0x15a2094
- Description: Min reflection intensity based on glancing angle.
- addr->Value.Current: 0x15a20a4
- dvar_s->Value.Current: 0.2
- Min: 0 (0x15a20e4)
- Max: 2 (0x15a20e8)
- ------------------------------------
- Dvar Name: r_envMapMaxIntensity
- Dvar Type: float
- dvar_s addr: 0x15a20f0
- Description: Max reflection intensity based on glancing angle.
- addr->Value.Current: 0x15a2100
- dvar_s->Value.Current: 0.5
- Min: 0.01 (0x15a2140)
- Max: 2 (0x15a2144)
- ------------------------------------
- Dvar Name: cg_ScoresColor_Transparency
- Dvar Type: float
- dvar_s addr: 0x15882f0
- Description: Transparency of scoreboard
- addr->Value.Current: 0x1588300
- dvar_s->Value.Current: 0.35
- Min: 0 (0x1588340)
- Max: 1 (0x1588344)
- ------------------------------------
- Dvar Name: r_envMapExponent
- Dvar Type: float
- dvar_s addr: 0x15a214c
- Description: Reflection exponent.
- addr->Value.Current: 0x15a215c
- dvar_s->Value.Current: 5
- Min: 0.05 (0x15a219c)
- Max: 20 (0x15a21a0)
- ------------------------------------
- Dvar Name: r_envMapSunIntensity
- Dvar Type: float
- dvar_s addr: 0x15a21a8
- Description: Max sun specular intensity intensity with env map materials.
- addr->Value.Current: 0x15a21b8
- dvar_s->Value.Current: 2
- Min: 0 (0x15a21f8)
- Max: 4 (0x15a21fc)
- ------------------------------------
- Dvar Name: r_scaleViewport
- Dvar Type: float
- dvar_s addr: 0x15a2318
- Description: Scale 3D viewports by this fraction. Use this to see if framerate is pixel shader bound.
- addr->Value.Current: 0x15a2328
- dvar_s->Value.Current: 1
- Min: 0 (0x15a2368)
- Max: 1 (0x15a236c)
- ------------------------------------
- Dvar Name: r_dlightMaxFullScreenRadius
- Dvar Type: float
- dvar_s addr: 0x15a26b0
- Description: Maximum radius to limit dlights to in fullscreen.
- addr->Value.Current: 0x15a26c0
- dvar_s->Value.Current: 200
- Min: 1 (0x15a2700)
- Max: 10000 (0x15a2704)
- ------------------------------------
- Dvar Name: r_dlightMaxNonFullScreenRadius
- Dvar Type: float
- dvar_s addr: 0x15a270c
- Description: Maximum radius to limit dlights to when not fullscreen
- addr->Value.Current: 0x15a271c
- dvar_s->Value.Current: 200
- Min: 1 (0x15a275c)
- Max: 10000 (0x15a2760)
- ------------------------------------
- Dvar Name: r_spotLightFovInnerFraction
- Dvar Type: float
- dvar_s addr: 0x15a287c
- Description: Relative Inner FOV angle for the dynamic spot light. 0 is full fade 0.99 is almost no fade.
- addr->Value.Current: 0x15a288c
- dvar_s->Value.Current: 0.7
- Min: 0 (0x15a28cc)
- Max: 0.99 (0x15a28d0)
- ------------------------------------
- Dvar Name: r_spotLightStartRadius
- Dvar Type: float
- dvar_s addr: 0x15a28d8
- Description: Radius of the circle at the start of the spot light in inches.
- addr->Value.Current: 0x15a28e8
- dvar_s->Value.Current: 36
- Min: 0 (0x15a2928)
- Max: 1200 (0x15a292c)
- ------------------------------------
- Dvar Name: r_spotLightEndRadius
- Dvar Type: float
- dvar_s addr: 0x15a2934
- Description: Radius of the circle at the end of the spot light in inches.
- addr->Value.Current: 0x15a2944
- dvar_s->Value.Current: 196
- Min: 1 (0x15a2984)
- Max: 1200 (0x15a2988)
- ------------------------------------
- Dvar Name: r_spotLightBrightness
- Dvar Type: float
- dvar_s addr: 0x15a2aa4
- Description: Brightness scale for spot light to get overbrightness from the 0-1 particle color range.
- addr->Value.Current: 0x15a2ab4
- dvar_s->Value.Current: 14
- Min: 0 (0x15a2af4)
- Max: 16 (0x15a2af8)
- ------------------------------------
- Dvar Name: r_portalBevels
- Dvar Type: float
- dvar_s addr: 0x15a2c14
- Description: Helps cull geometry by angles of portals that are acute when projected onto the screen, value is the cosine of the angle
- addr->Value.Current: 0x15a2c24
- dvar_s->Value.Current: 0.7
- Min: 0 (0x15a2c64)
- Max: 1 (0x15a2c68)
- ------------------------------------
- Dvar Name: r_portalMinClipArea
- Dvar Type: float
- dvar_s addr: 0x15a2d84
- Description: Don't clip child portals by a parent portal smaller than this fraction of the screen area.
- addr->Value.Current: 0x15a2d94
- dvar_s->Value.Current: 0.02
- Min: 0 (0x15a2dd4)
- Max: 1 (0x15a2dd8)
- ------------------------------------
- Dvar Name: r_highLodDist
- Dvar Type: float
- dvar_s addr: 0x15a2ef4
- Description: Distance for high level of detail
- addr->Value.Current: 0x15a2f04
- dvar_s->Value.Current: -1
- Min: -1 (0x15a2f44)
- Max: 3.40282e+38 (0x15a2f48)
- ------------------------------------
- Dvar Name: r_mediumLodDist
- Dvar Type: float
- dvar_s addr: 0x15a2f50
- Description: Distance for medium level of detail
- addr->Value.Current: 0x15a2f60
- dvar_s->Value.Current: -1
- Min: -1 (0x15a2fa0)
- Max: 3.40282e+38 (0x15a2fa4)
- ------------------------------------
- Dvar Name: r_lowLodDist
- Dvar Type: float
- dvar_s addr: 0x15a2fac
- Description: Distance for low level of detail
- addr->Value.Current: 0x15a2fbc
- dvar_s->Value.Current: -1
- Min: -1 (0x15a2ffc)
- Max: 3.40282e+38 (0x15a3000)
- ------------------------------------
- Dvar Name: r_lowestLodDist
- Dvar Type: float
- dvar_s addr: 0x15a3008
- Description: Distance for lowest level of detail
- addr->Value.Current: 0x15a3018
- dvar_s->Value.Current: -1
- Min: -1 (0x15a3058)
- Max: 3.40282e+38 (0x15a305c)
- ------------------------------------
- Dvar Name: sc_fadeRange
- Dvar Type: float
- dvar_s addr: 0x15a33fc
- Description: Shadow cookie fade range
- addr->Value.Current: 0x15a340c
- dvar_s->Value.Current: 0.25
- Min: 0 (0x15a344c)
- Max: 1 (0x15a3450)
- ------------------------------------
- Dvar Name: sc_shadowInRate
- Dvar Type: float
- dvar_s addr: 0x15a3458
- Description: Rate at which the shadow cookie horizon moves inwards
- addr->Value.Current: 0x15a3468
- dvar_s->Value.Current: 2
- Min: 0 (0x15a34a8)
- Max: 20 (0x15a34ac)
- ------------------------------------
- Dvar Name: sc_shadowOutRate
- Dvar Type: float
- dvar_s addr: 0x15a34b4
- Description: Rate at which the shadow cookie horizon moves outwards
- addr->Value.Current: 0x15a34c4
- dvar_s->Value.Current: 5
- Min: 0 (0x15a3504)
- Max: 20 (0x15a3508)
- ------------------------------------
- Dvar Name: sc_length
- Dvar Type: float
- dvar_s addr: 0x15a3510
- Description: Shadow cookie length
- addr->Value.Current: 0x15a3520
- dvar_s->Value.Current: 400
- Min: 1 (0x15a3560)
- Max: 2000 (0x15a3564)
- ------------------------------------
- Dvar Name: sc_offscreenCasterLodBias
- Dvar Type: float
- dvar_s addr: 0x15a356c
- Description: Shadow cookie off-screen caster level of detail bias
- addr->Value.Current: 0x15a357c
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x15a35bc)
- Max: 3.40282e+38 (0x15a35c0)
- ------------------------------------
- Dvar Name: sc_offscreenCasterLodScale
- Dvar Type: float
- dvar_s addr: 0x15a35c8
- Description: Shadow cookie off-screen caster level of detail scale
- addr->Value.Current: 0x15a35d8
- dvar_s->Value.Current: 20
- Min: 0 (0x15a3618)
- Max: 3.40282e+38 (0x15a361c)
- ------------------------------------
- Dvar Name: sm_spotShadowFadeTime
- Dvar Type: float
- dvar_s addr: 0x15a3794
- Description: How many seconds it takes for a primary light shadow map to fade in or out
- addr->Value.Current: 0x15a37a4
- dvar_s->Value.Current: 1
- Min: 0.01 (0x15a37e4)
- Max: 5 (0x15a37e8)
- ------------------------------------
- Dvar Name: sm_lightScore_eyeProjectDist
- Dvar Type: float
- dvar_s addr: 0x15a37f0
- Description: When picking shadows for primary lights, measure distance from a point this far in front of the camera.
- addr->Value.Current: 0x15a3800
- dvar_s->Value.Current: 64
- Min: 0 (0x15a3840)
- Max: 1024 (0x15a3844)
- ------------------------------------
- Dvar Name: sm_lightScore_spotProjectFrac
- Dvar Type: float
- dvar_s addr: 0x15a384c
- Description: When picking shadows for primary lights, measure distance to a point this fraction of the light's radius along it's shadow direction.
- addr->Value.Current: 0x15a385c
- dvar_s->Value.Current: 0.125
- Min: 0 (0x15a389c)
- Max: 1 (0x15a38a0)
- ------------------------------------
- Dvar Name: sm_sunPolygonOffsetScale
- Dvar Type: float
- dvar_s addr: 0x15a3904
- Description: Sun shadow map offset scale
- addr->Value.Current: 0x15a3914
- dvar_s->Value.Current: 2
- Min: 0 (0x15a3954)
- Max: 16 (0x15a3958)
- ------------------------------------
- Dvar Name: sm_sunPolygonOffsetBias
- Dvar Type: float
- dvar_s addr: 0x15a3960
- Description: Sun shadow map offset bias
- addr->Value.Current: 0x15a3970
- dvar_s->Value.Current: 25
- Min: 0 (0x15a39b0)
- Max: 1600 (0x15a39b4)
- ------------------------------------
- Dvar Name: sm_spotPolygonOffsetScale
- Dvar Type: float
- dvar_s addr: 0x15a39bc
- Description: Spot shadow map offset scale
- addr->Value.Current: 0x15a39cc
- dvar_s->Value.Current: 1
- Min: 0 (0x15a3a0c)
- Max: 32 (0x15a3a10)
- ------------------------------------
- Dvar Name: sm_spotPolygonOffsetBias
- Dvar Type: float
- dvar_s addr: 0x15a3a18
- Description: Spot shadow map offset bias
- addr->Value.Current: 0x15a3a28
- dvar_s->Value.Current: 2000
- Min: 0 (0x15a3a68)
- Max: 5000 (0x15a3a6c)
- ------------------------------------
- Dvar Name: sm_sunSampleSizeNear
- Dvar Type: float
- dvar_s addr: 0x15a3a74
- Description: Shadow sample size
- addr->Value.Current: 0x15a3a84
- dvar_s->Value.Current: 0.25
- Min: 0.0625 (0x15a3ac4)
- Max: 32 (0x15a3ac8)
- ------------------------------------
- Dvar Name: sm_sunShadowScale
- Dvar Type: float
- dvar_s addr: 0x15a3b2c
- Description: Sun shadow scale optimization
- addr->Value.Current: 0x15a3b3c
- dvar_s->Value.Current: 1
- Min: 0.25 (0x15a3b7c)
- Max: 1 (0x15a3b80)
- ------------------------------------
- Dvar Name: r_blur
- Dvar Type: float
- dvar_s addr: 0x15a3db0
- Description: Dev tweak to blur the screen
- addr->Value.Current: 0x15a3dc0
- dvar_s->Value.Current: 0
- Min: 0 (0x15a3e00)
- Max: 32 (0x15a3e04)
- ------------------------------------
- Dvar Name: r_glowTweakRadius0
- Dvar Type: float
- dvar_s addr: 0x15a4034
- Description: Tweak dev var; Glow radius in pixels at 640x480
- addr->Value.Current: 0x15a4044
- dvar_s->Value.Current: 5
- Min: 0 (0x15a4084)
- Max: 32 (0x15a4088)
- ------------------------------------
- Dvar Name: r_glowTweakBloomIntensity0
- Dvar Type: float
- dvar_s addr: 0x15a4090
- Description: Tweak dev var; Glow bloom intensity
- addr->Value.Current: 0x15a40a0
- dvar_s->Value.Current: 1
- Min: 0 (0x15a40e0)
- Max: 20 (0x15a40e4)
- ------------------------------------
- Dvar Name: r_glowTweakBloomCutoff
- Dvar Type: float
- dvar_s addr: 0x15a40ec
- Description: Tweak dev var; Glow bloom cut off fraction
- addr->Value.Current: 0x15a40fc
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a413c)
- Max: 1 (0x15a4140)
- ------------------------------------
- Dvar Name: r_glowTweakBloomDesaturation
- Dvar Type: float
- dvar_s addr: 0x15a4148
- Description: Tweak dev var; Glow bloom desaturation
- addr->Value.Current: 0x15a4158
- dvar_s->Value.Current: 0
- Min: 0 (0x15a4198)
- Max: 1 (0x15a419c)
- ------------------------------------
- Dvar Name: r_glowTweakRayExpansion
- Dvar Type: float
- dvar_s addr: 0x15a41a4
- Description: Tweak dev var; Glow ray expansion
- addr->Value.Current: 0x15a41b4
- dvar_s->Value.Current: 0
- Min: 0 (0x15a41f4)
- Max: 4 (0x15a41f8)
- ------------------------------------
- Dvar Name: r_glowTweakRayIntensity
- Dvar Type: float
- dvar_s addr: 0x15a4200
- Description: Tweak dev var; Glow ray intensity
- addr->Value.Current: 0x15a4210
- dvar_s->Value.Current: 1
- Min: 0 (0x15a4250)
- Max: 20 (0x15a4254)
- ------------------------------------
- Dvar Name: r_filmTweakContrast
- Dvar Type: float
- dvar_s addr: 0x15a4314
- Description: Tweak dev var; film color contrast
- addr->Value.Current: 0x15a4324
- dvar_s->Value.Current: 1.4
- Min: 0 (0x15a4364)
- Max: 4 (0x15a4368)
- ------------------------------------
- Dvar Name: r_contrast
- Dvar Type: float
- dvar_s addr: 0x15a4370
- Description: Contrast adjustment
- addr->Value.Current: 0x15a4380
- dvar_s->Value.Current: 1
- Min: 0 (0x15a43c0)
- Max: 4 (0x15a43c4)
- ------------------------------------
- Dvar Name: r_brightness
- Dvar Type: float
- dvar_s addr: 0x15a43cc
- Description: Brightness adjustment
- addr->Value.Current: 0x15a43dc
- dvar_s->Value.Current: -0.05
- Min: -1 (0x15a441c)
- Max: 1 (0x15a4420)
- ------------------------------------
- Dvar Name: r_desaturation
- Dvar Type: float
- dvar_s addr: 0x15a4428
- Description: Desaturation adjustment
- addr->Value.Current: 0x15a4438
- dvar_s->Value.Current: 0.8
- Min: 0 (0x15a4478)
- Max: 4 (0x15a447c)
- ------------------------------------
- Dvar Name: r_filmTweakBrightness
- Dvar Type: float
- dvar_s addr: 0x15a4484
- Description: Tweak dev var; film color brightness
- addr->Value.Current: 0x15a4494
- dvar_s->Value.Current: 0
- Min: -1 (0x15a44d4)
- Max: 1 (0x15a44d8)
- ------------------------------------
- Dvar Name: r_filmTweakDesaturation
- Dvar Type: float
- dvar_s addr: 0x15a44e0
- Description: Tweak dev var; Desaturation applied after all 3D drawing
- addr->Value.Current: 0x15a44f0
- dvar_s->Value.Current: 0.2
- Min: 0 (0x15a4530)
- Max: 1 (0x15a4534)
- ------------------------------------
- Dvar Name: r_dof_nearBlur
- Dvar Type: float
- dvar_s addr: 0x15a4708
- Description: Sets the radius of the gaussian blur used by depth of field, in pixels at 640x480
- addr->Value.Current: 0x15a4718
- dvar_s->Value.Current: 6
- Min: 4 (0x15a4758)
- Max: 10 (0x15a475c)
- ------------------------------------
- Dvar Name: r_dof_farBlur
- Dvar Type: float
- dvar_s addr: 0x15a4764
- Description: Sets the radius of the gaussian blur used by depth of field, in pixels at 640x480
- addr->Value.Current: 0x15a4774
- dvar_s->Value.Current: 1.8
- Min: 0 (0x15a47b4)
- Max: 10 (0x15a47b8)
- ------------------------------------
- Dvar Name: r_dof_viewModelStart
- Dvar Type: float
- dvar_s addr: 0x15a47c0
- Description: Depth of field viewmodel start distance, in inches
- addr->Value.Current: 0x15a47d0
- dvar_s->Value.Current: 2
- Min: 0 (0x15a4810)
- Max: 128 (0x15a4814)
- ------------------------------------
- Dvar Name: r_dof_viewModelEnd
- Dvar Type: float
- dvar_s addr: 0x15a481c
- Description: Depth of field viewmodel end distance, in inches
- addr->Value.Current: 0x15a482c
- dvar_s->Value.Current: 8
- Min: 0 (0x15a486c)
- Max: 128 (0x15a4870)
- ------------------------------------
- Dvar Name: r_dof_nearStart
- Dvar Type: float
- dvar_s addr: 0x15a4878
- Description: Depth of field near start distance, in inches
- addr->Value.Current: 0x15a4888
- dvar_s->Value.Current: 10
- Min: 0 (0x15a48c8)
- Max: 1000 (0x15a48cc)
- ------------------------------------
- Dvar Name: r_dof_nearEnd
- Dvar Type: float
- dvar_s addr: 0x15a48d4
- Description: Depth of field near end distance, in inches
- addr->Value.Current: 0x15a48e4
- dvar_s->Value.Current: 60
- Min: 0 (0x15a4924)
- Max: 1000 (0x15a4928)
- ------------------------------------
- Dvar Name: r_dof_farStart
- Dvar Type: float
- dvar_s addr: 0x15a4930
- Description: Depth of field far start distance, in inches
- addr->Value.Current: 0x15a4940
- dvar_s->Value.Current: 1000
- Min: 0 (0x15a4980)
- Max: 20000 (0x15a4984)
- ------------------------------------
- Dvar Name: r_dof_farEnd
- Dvar Type: float
- dvar_s addr: 0x15a498c
- Description: Depth of field far end distance, in inches
- addr->Value.Current: 0x15a499c
- dvar_s->Value.Current: 7000
- Min: 0 (0x15a49dc)
- Max: 20000 (0x15a49e0)
- ------------------------------------
- Dvar Name: r_dof_bias
- Dvar Type: float
- dvar_s addr: 0x15a49e8
- Description: Depth of field bias as a power function (like gamma); less than 1 is sharper
- addr->Value.Current: 0x15a49f8
- dvar_s->Value.Current: 0.5
- Min: 0.1 (0x15a4a38)
- Max: 3 (0x15a4a3c)
- ------------------------------------
- Dvar Name: r_motionblur_numberOfSamples
- Dvar Type: float
- dvar_s addr: 0x15a4afc
- Description: Tweak dev var; sets the number of pixels sampled
- addr->Value.Current: 0x15a4b0c
- dvar_s->Value.Current: 1
- Min: 1 (0x15a4b4c)
- Max: 100 (0x15a4b50)
- ------------------------------------
- Dvar Name: r_motionblur_directionFactor
- Dvar Type: float
- dvar_s addr: 0x15a4bb4
- Description: Tweak dev var; blur magnitude due to direction change
- addr->Value.Current: 0x15a4bc4
- dvar_s->Value.Current: 0.001
- Min: 0.001 (0x15a4c04)
- Max: 0.05 (0x15a4c08)
- ------------------------------------
- Dvar Name: r_motionblur_positionFactor
- Dvar Type: float
- dvar_s addr: 0x15a4c10
- Description: Tweak dev var; blur magnitude due to position change
- addr->Value.Current: 0x15a4c20
- dvar_s->Value.Current: 0.01
- Min: 0.001 (0x15a4c60)
- Max: 4 (0x15a4c64)
- ------------------------------------
- Dvar Name: r_motionblur_maxblur
- Dvar Type: float
- dvar_s addr: 0x15a4c6c
- Description: Caps the number of pixels sampled for blur
- addr->Value.Current: 0x15a4c7c
- dvar_s->Value.Current: 30
- Min: 1 (0x15a4cbc)
- Max: 40 (0x15a4cc0)
- ------------------------------------
- Dvar Name: r_flameFX_magnitude
- Dvar Type: float
- dvar_s addr: 0x15a4d80
- Description: Distortion magnitude
- addr->Value.Current: 0x15a4d90
- dvar_s->Value.Current: 0.0215147
- Min: 0 (0x15a4dd0)
- Max: 1 (0x15a4dd4)
- ------------------------------------
- Dvar Name: r_flameFX_contrast
- Dvar Type: float
- dvar_s addr: 0x15a4e38
- Description: Tweak dev var; film color contrast
- addr->Value.Current: 0x15a4e48
- dvar_s->Value.Current: 1.25249
- Min: 0 (0x15a4e88)
- Max: 4 (0x15a4e8c)
- ------------------------------------
- Dvar Name: r_flameFX_brightness
- Dvar Type: float
- dvar_s addr: 0x15a4e94
- Description: Tweak dev var; film color brightness
- addr->Value.Current: 0x15a4ea4
- dvar_s->Value.Current: 0.0688476
- Min: -1 (0x15a4ee4)
- Max: 1 (0x15a4ee8)
- ------------------------------------
- Dvar Name: r_flameFX_desaturation
- Dvar Type: float
- dvar_s addr: 0x15a4ef0
- Description: Tweak dev var; Desaturation applied after all 3D drawing
- addr->Value.Current: 0x15a4f00
- dvar_s->Value.Current: 0.228803
- Min: 0 (0x15a4f40)
- Max: 1 (0x15a4f44)
- ------------------------------------
- Dvar Name: r_flameFX_fadeDuration
- Dvar Type: float
- dvar_s addr: 0x15a5004
- Description: Sets fade duration in seconds
- addr->Value.Current: 0x15a5014
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a5054)
- Max: 15 (0x15a5058)
- ------------------------------------
- Dvar Name: r_waterSheetingFX_magnitude
- Dvar Type: float
- dvar_s addr: 0x15a5174
- Description: Distortion magnitude
- addr->Value.Current: 0x15a5184
- dvar_s->Value.Current: 0.0655388
- Min: 0 (0x15a51c4)
- Max: 1 (0x15a51c8)
- ------------------------------------
- Dvar Name: r_waterSheetingFX_radius
- Dvar Type: float
- dvar_s addr: 0x15a51d0
- Description: Tweak dev var; Glow radius in pixels at 640x480
- addr->Value.Current: 0x15a51e0
- dvar_s->Value.Current: 4.44051
- Min: 0 (0x15a5220)
- Max: 32 (0x15a5224)
- ------------------------------------
- Dvar Name: r_waterSheetingFX_contrast
- Dvar Type: float
- dvar_s addr: 0x15a522c
- Description: Tweak dev var; film color contrast
- addr->Value.Current: 0x15a523c
- dvar_s->Value.Current: 1
- Min: 0 (0x15a527c)
- Max: 4 (0x15a5280)
- ------------------------------------
- Dvar Name: r_waterSheetingFX_brightness
- Dvar Type: float
- dvar_s addr: 0x15a5288
- Description: Tweak dev var; film color brightness
- addr->Value.Current: 0x15a5298
- dvar_s->Value.Current: 0
- Min: -1 (0x15a52d8)
- Max: 1 (0x15a52dc)
- ------------------------------------
- Dvar Name: r_waterSheetingFX_desaturation
- Dvar Type: float
- dvar_s addr: 0x15a52e4
- Description: Tweak dev var; Desaturation applied after all 3D drawing
- addr->Value.Current: 0x15a52f4
- dvar_s->Value.Current: 0
- Min: 0 (0x15a5334)
- Max: 1 (0x15a5338)
- ------------------------------------
- Dvar Name: r_waterSheetingFX_fadeDuration
- Dvar Type: float
- dvar_s addr: 0x15a53f8
- Description: Sets fade duration in seconds
- addr->Value.Current: 0x15a5408
- dvar_s->Value.Current: 2
- Min: 0 (0x15a5448)
- Max: 15 (0x15a544c)
- ------------------------------------
- Dvar Name: party_vetoPercentRequired
- Dvar Type: float
- dvar_s addr: 0x1589e9c
- Description: The fraction of the waiting players who need to veto for a map to be skipped
- addr->Value.Current: 0x1589eac
- dvar_s->Value.Current: 0.501
- Min: 0 (0x1589eec)
- Max: 1 (0x1589ef0)
- ------------------------------------
- Dvar Name: r_reviveFX_contrastEdge
- Dvar Type: float
- dvar_s addr: 0x15a54b0
- Description: Tweak dev var; Contrast at screen edges
- addr->Value.Current: 0x15a54c0
- dvar_s->Value.Current: 2.84
- Min: 0 (0x15a5500)
- Max: 4 (0x15a5504)
- ------------------------------------
- Dvar Name: r_reviveFX_brightnessEdge
- Dvar Type: float
- dvar_s addr: 0x15a550c
- Description: Tweak dev var; Brightness at screen edge
- addr->Value.Current: 0x15a551c
- dvar_s->Value.Current: 0.264
- Min: 0 (0x15a555c)
- Max: 1 (0x15a5560)
- ------------------------------------
- Dvar Name: party_readyPercentRequired
- Dvar Type: float
- dvar_s addr: 0x158a00c
- Description: The fraction of the waiting players who need to be ready for a party to start
- addr->Value.Current: 0x158a01c
- dvar_s->Value.Current: 0
- Min: 0 (0x158a05c)
- Max: 1 (0x158a060)
- ------------------------------------
- Dvar Name: r_reviveFX_desaturationEdge
- Dvar Type: float
- dvar_s addr: 0x15a5568
- Description: Tweak dev var; Desaturation at screen edge
- addr->Value.Current: 0x15a5578
- dvar_s->Value.Current: 1
- Min: 0 (0x15a55b8)
- Max: 1 (0x15a55bc)
- ------------------------------------
- Dvar Name: r_reviveFX_blurRadiusEdge
- Dvar Type: float
- dvar_s addr: 0x15a567c
- Description: Tweak dev var; Glow radius in pixels at 640x480
- addr->Value.Current: 0x15a568c
- dvar_s->Value.Current: 6.4
- Min: 1 (0x15a56cc)
- Max: 32 (0x15a56d0)
- ------------------------------------
- Dvar Name: r_reviveFX_motionblurWeight
- Dvar Type: float
- dvar_s addr: 0x15a56d8
- Description: Tweak dev var; number of pixels sampled at center
- addr->Value.Current: 0x15a56e8
- dvar_s->Value.Current: 0.4
- Min: 0 (0x15a5728)
- Max: 1 (0x15a572c)
- ------------------------------------
- Dvar Name: r_reviveFX_contrastCenter
- Dvar Type: float
- dvar_s addr: 0x15a5734
- Description: Tweak dev var; Contrast at screen center
- addr->Value.Current: 0x15a5744
- dvar_s->Value.Current: 1.9
- Min: 0 (0x15a5784)
- Max: 4 (0x15a5788)
- ------------------------------------
- Dvar Name: r_reviveFX_brightnessCenter
- Dvar Type: float
- dvar_s addr: 0x15a5790
- Description: Tweak dev var; Brightness at screen center
- addr->Value.Current: 0x15a57a0
- dvar_s->Value.Current: 0.234
- Min: 0 (0x15a57e0)
- Max: 1 (0x15a57e4)
- ------------------------------------
- Dvar Name: r_reviveFX_desaturationCenter
- Dvar Type: float
- dvar_s addr: 0x15a57ec
- Description: Tweak dev var; Desaturation at screen center
- addr->Value.Current: 0x15a57fc
- dvar_s->Value.Current: 0.845
- Min: 0 (0x15a583c)
- Max: 1 (0x15a5840)
- ------------------------------------
- Dvar Name: r_reviveFX_fadeDuration
- Dvar Type: float
- dvar_s addr: 0x15a5900
- Description: Sets fade duration in seconds
- addr->Value.Current: 0x15a5910
- dvar_s->Value.Current: 5
- Min: 0 (0x15a5950)
- Max: 15 (0x15a5954)
- ------------------------------------
- Dvar Name: r_poisonFX_debug_amount
- Dvar Type: float
- dvar_s addr: 0x15a59b8
- Description: Poison effect amount
- addr->Value.Current: 0x15a59c8
- dvar_s->Value.Current: 1
- Min: 0 (0x15a5a08)
- Max: 1 (0x15a5a0c)
- ------------------------------------
- Dvar Name: r_poisonFX_pulse
- Dvar Type: float
- dvar_s addr: 0x15a5a14
- Description: pulse rate for distortion
- addr->Value.Current: 0x15a5a24
- dvar_s->Value.Current: 1.1
- Min: 1 (0x15a5a64)
- Max: 2 (0x15a5a68)
- ------------------------------------
- Dvar Name: r_poisonFX_warpX
- Dvar Type: float
- dvar_s addr: 0x15a5a70
- Description: amount of distortion in x
- addr->Value.Current: 0x15a5a80
- dvar_s->Value.Current: 0.2
- Min: -0.3 (0x15a5ac0)
- Max: 0.3 (0x15a5ac4)
- ------------------------------------
- Dvar Name: r_poisonFX_warpY
- Dvar Type: float
- dvar_s addr: 0x15a5acc
- Description: amount of distortion in y
- addr->Value.Current: 0x15a5adc
- dvar_s->Value.Current: -0.15
- Min: -0.3 (0x15a5b1c)
- Max: 0.3 (0x15a5b20)
- ------------------------------------
- Dvar Name: r_poisonFX_dvisionA
- Dvar Type: float
- dvar_s addr: 0x15a5b28
- Description: double vision angle
- addr->Value.Current: 0x15a5b38
- dvar_s->Value.Current: 0
- Min: -360 (0x15a5b78)
- Max: 360 (0x15a5b7c)
- ------------------------------------
- Dvar Name: r_poisonFX_dvisionX
- Dvar Type: float
- dvar_s addr: 0x15a5b84
- Description: amount of double vision x
- addr->Value.Current: 0x15a5b94
- dvar_s->Value.Current: 0
- Min: -20 (0x15a5bd4)
- Max: 20 (0x15a5bd8)
- ------------------------------------
- Dvar Name: r_poisonFX_dvisionY
- Dvar Type: float
- dvar_s addr: 0x15a5be0
- Description: amount of double vision y
- addr->Value.Current: 0x15a5bf0
- dvar_s->Value.Current: 0
- Min: -20 (0x15a5c30)
- Max: 20 (0x15a5c34)
- ------------------------------------
- Dvar Name: r_poisonFX_blurMin
- Dvar Type: float
- dvar_s addr: 0x15a5c3c
- Description: blur min
- addr->Value.Current: 0x15a5c4c
- dvar_s->Value.Current: 0
- Min: 0 (0x15a5c8c)
- Max: 20 (0x15a5c90)
- ------------------------------------
- Dvar Name: r_poisonFX_blurMax
- Dvar Type: float
- dvar_s addr: 0x15a5c98
- Description: blur max
- addr->Value.Current: 0x15a5ca8
- dvar_s->Value.Current: 4
- Min: 0 (0x15a5ce8)
- Max: 20 (0x15a5cec)
- ------------------------------------
- Dvar Name: r_outdoorAwayBias
- Dvar Type: float
- dvar_s addr: 0x15a5cf4
- Description: Affects the height map lookup for making sure snow doesn't go indoors
- addr->Value.Current: 0x15a5d04
- dvar_s->Value.Current: 32
- Min: -3.40282e+38 (0x15a5d44)
- Max: 3.40282e+38 (0x15a5d48)
- ------------------------------------
- Dvar Name: r_outdoorDownBias
- Dvar Type: float
- dvar_s addr: 0x15a5d50
- Description: Affects the height map lookup for making sure snow doesn't go indoors
- addr->Value.Current: 0x15a5d60
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x15a5da0)
- Max: 3.40282e+38 (0x15a5da4)
- ------------------------------------
- Dvar Name: r_outdoorFeather
- Dvar Type: float
- dvar_s addr: 0x15a5dac
- Description: Outdoor z-feathering value
- addr->Value.Current: 0x15a5dbc
- dvar_s->Value.Current: 8
- Min: -3.40282e+38 (0x15a5dfc)
- Max: 3.40282e+38 (0x15a5e00)
- ------------------------------------
- Dvar Name: prof_sortTime
- Dvar Type: float
- dvar_s addr: 0x15a608c
- Description: Time in seconds between resort profiles
- addr->Value.Current: 0x15a609c
- dvar_s->Value.Current: 0.1
- Min: 0.1 (0x15a60dc)
- Max: 1000 (0x15a60e0)
- ------------------------------------
- Dvar Name: r_grassBurn
- Dvar Type: float
- dvar_s addr: 0x15a6310
- Description: test
- addr->Value.Current: 0x15a6320
- dvar_s->Value.Current: 0
- Min: -1 (0x15a6360)
- Max: 0 (0x15a6364)
- ------------------------------------
- Dvar Name: m_yaw
- Dvar Type: float
- dvar_s addr: 0x158f988
- Description: Default yaw
- addr->Value.Current: 0x158f998
- dvar_s->Value.Current: 0.022
- Min: -1 (0x158f9d8)
- Max: 1 (0x158f9dc)
- ------------------------------------
- Dvar Name: r_skyTransition
- Dvar Type: float
- dvar_s addr: 0x15a63c8
- Description: Sky transition blend factor.
- addr->Value.Current: 0x15a63d8
- dvar_s->Value.Current: 0
- Min: 0 (0x15a6418)
- Max: 1 (0x15a641c)
- ------------------------------------
- Dvar Name: r_burnedDestructibleColor
- Dvar Type: float
- dvar_s addr: 0x15a6424
- Description: color of burned destructibles
- addr->Value.Current: 0x15a6434
- dvar_s->Value.Current: 0.4
- Min: 0 (0x15a6474)
- Max: 1 (0x15a6478)
- ------------------------------------
- Dvar Name: r_swrk_override_characterCharredAmount
- Dvar Type: float
- dvar_s addr: 0x15a64dc
- Description: overrides the __characterCharredAmount Shaderworks tweak
- addr->Value.Current: 0x15a64ec
- dvar_s->Value.Current: 0
- Min: 0 (0x15a652c)
- Max: 1 (0x15a6530)
- ------------------------------------
- Dvar Name: r_swrk_override_wetness
- Dvar Type: float
- dvar_s addr: 0x15a6538
- Description: Overrides the character wetness.
- addr->Value.Current: 0x15a6548
- dvar_s->Value.Current: 0
- Min: 0 (0x15a6588)
- Max: 1 (0x15a658c)
- ------------------------------------
- Dvar Name: r_watersim_waveSeedDelay
- Dvar Type: float
- dvar_s addr: 0x15a6874
- Description: Time between seeding a new wave (ms)
- addr->Value.Current: 0x15a6884
- dvar_s->Value.Current: 500
- Min: 1 (0x15a68c4)
- Max: 50000 (0x15a68c8)
- ------------------------------------
- Dvar Name: r_watersim_curlAmount
- Dvar Type: float
- dvar_s addr: 0x15a68d0
- Description: Amount of curl applied
- addr->Value.Current: 0x15a68e0
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a6920)
- Max: 1 (0x15a6924)
- ------------------------------------
- Dvar Name: r_watersim_curlMax
- Dvar Type: float
- dvar_s addr: 0x15a692c
- Description: Maximum curl limit
- addr->Value.Current: 0x15a693c
- dvar_s->Value.Current: 0.4
- Min: 0 (0x15a697c)
- Max: 8 (0x15a6980)
- ------------------------------------
- Dvar Name: r_watersim_curlReduce
- Dvar Type: float
- dvar_s addr: 0x15a6988
- Description: Amount curl gets reduced by when over limit
- addr->Value.Current: 0x15a6998
- dvar_s->Value.Current: 0.95
- Min: 0 (0x15a69d8)
- Max: 1 (0x15a69dc)
- ------------------------------------
- Dvar Name: r_watersim_minShoreHeight
- Dvar Type: float
- dvar_s addr: 0x15a69e4
- Description: Allows water to lap over the shoreline edge
- addr->Value.Current: 0x15a69f4
- dvar_s->Value.Current: 0.04
- Min: -5 (0x15a6a34)
- Max: 5 (0x15a6a38)
- ------------------------------------
- Dvar Name: r_watersim_foamAppear
- Dvar Type: float
- dvar_s addr: 0x15a6a40
- Description: Rate foam appears at
- addr->Value.Current: 0x15a6a50
- dvar_s->Value.Current: 20
- Min: 0 (0x15a6a90)
- Max: 20 (0x15a6a94)
- ------------------------------------
- Dvar Name: r_watersim_foamDisappear
- Dvar Type: float
- dvar_s addr: 0x15a6a9c
- Description: Rate foam disappears at
- addr->Value.Current: 0x15a6aac
- dvar_s->Value.Current: 0.78
- Min: 0 (0x15a6aec)
- Max: 1 (0x15a6af0)
- ------------------------------------
- Dvar Name: r_watersim_windAmount
- Dvar Type: float
- dvar_s addr: 0x15a6af8
- Description: Amount of wind applied
- addr->Value.Current: 0x15a6b08
- dvar_s->Value.Current: 0.02
- Min: 0 (0x15a6b48)
- Max: 0.2 (0x15a6b4c)
- ------------------------------------
- Dvar Name: r_watersim_windDir
- Dvar Type: float
- dvar_s addr: 0x15a6b54
- Description: Wind direction (degrees)
- addr->Value.Current: 0x15a6b64
- dvar_s->Value.Current: 45
- Min: 0 (0x15a6ba4)
- Max: 360 (0x15a6ba8)
- ------------------------------------
- Dvar Name: r_watersim_windMax
- Dvar Type: float
- dvar_s addr: 0x15a6bb0
- Description: Maximum wind limit
- addr->Value.Current: 0x15a6bc0
- dvar_s->Value.Current: 0.4
- Min: 0 (0x15a6c00)
- Max: 4 (0x15a6c04)
- ------------------------------------
- Dvar Name: r_watersim_particleGravity
- Dvar Type: float
- dvar_s addr: 0x15a6c0c
- Description: Particle gravity
- addr->Value.Current: 0x15a6c1c
- dvar_s->Value.Current: 0.03
- Min: 0 (0x15a6c5c)
- Max: 0.5 (0x15a6c60)
- ------------------------------------
- Dvar Name: r_watersim_particleLimit
- Dvar Type: float
- dvar_s addr: 0x15a6c68
- Description: Limit at which particles get spawned
- addr->Value.Current: 0x15a6c78
- dvar_s->Value.Current: 2.5
- Min: 0 (0x15a6cb8)
- Max: 10 (0x15a6cbc)
- ------------------------------------
- Dvar Name: r_watersim_particleLength
- Dvar Type: float
- dvar_s addr: 0x15a6cc4
- Description: Length of each particle
- addr->Value.Current: 0x15a6cd4
- dvar_s->Value.Current: 0.03
- Min: 0 (0x15a6d14)
- Max: 0.5 (0x15a6d18)
- ------------------------------------
- Dvar Name: r_watersim_particleWidth
- Dvar Type: float
- dvar_s addr: 0x15a6d20
- Description: Width of each particle
- addr->Value.Current: 0x15a6d30
- dvar_s->Value.Current: 2
- Min: 0 (0x15a6d70)
- Max: 8 (0x15a6d74)
- ------------------------------------
- Dvar Name: gpad_button_deadzone
- Dvar Type: float
- dvar_s addr: 0x158c11c
- Description: Game pad button deadzone threshhold
- addr->Value.Current: 0x158c12c
- dvar_s->Value.Current: 0.4
- Min: 0 (0x158c16c)
- Max: 1 (0x158c170)
- ------------------------------------
- Dvar Name: gpad_stick_deadzone_min
- Dvar Type: float
- dvar_s addr: 0x158c178
- Description: Game pad minimum stick deadzone
- addr->Value.Current: 0x158c188
- dvar_s->Value.Current: 0.15
- Min: 0 (0x158c1c8)
- Max: 1 (0x158c1cc)
- ------------------------------------
- Dvar Name: gpad_stick_deadzone_max
- Dvar Type: float
- dvar_s addr: 0x158c1d4
- Description: Game pad maximum stick deadzone
- addr->Value.Current: 0x158c1e4
- dvar_s->Value.Current: 0.01
- Min: 0 (0x158c224)
- Max: 1 (0x158c228)
- ------------------------------------
- Dvar Name: gpad_stick_pressed
- Dvar Type: float
- dvar_s addr: 0x158c230
- Description: Game pad stick pressed threshhold
- addr->Value.Current: 0x158c240
- dvar_s->Value.Current: 0.4
- Min: 0 (0x158c280)
- Max: 1 (0x158c284)
- ------------------------------------
- Dvar Name: gpad_stick_pressed_hysteresis
- Dvar Type: float
- dvar_s addr: 0x158c28c
- Description: Game pad stick pressed no-change-zone around gpad_stick_pressed to prevent bouncing
- addr->Value.Current: 0x158c29c
- dvar_s->Value.Current: 0.1
- Min: 0 (0x158c2dc)
- Max: 1 (0x158c2e0)
- ------------------------------------
- Dvar Name: snd_slaveFadeInTime
- Dvar Type: float
- dvar_s addr: 0x15a6e90
- Description: the time in seconds for slave fade in
- addr->Value.Current: 0x15a6ea0
- dvar_s->Value.Current: 0.15
- Min: 0 (0x15a6ee0)
- Max: 5 (0x15a6ee4)
- ------------------------------------
- Dvar Name: snd_slaveFadeOutTime
- Dvar Type: float
- dvar_s addr: 0x15a6eec
- Description: the time in seconds for slave fade out
- addr->Value.Current: 0x15a6efc
- dvar_s->Value.Current: 0.25
- Min: 0 (0x15a6f3c)
- Max: 5 (0x15a6f40)
- ------------------------------------
- Dvar Name: snd_realDelay
- Dvar Type: float
- dvar_s addr: 0x15a705c
- Description: turn on 'realistic' sound delay
- addr->Value.Current: 0x15a706c
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a70ac)
- Max: 10 (0x15a70b0)
- ------------------------------------
- Dvar Name: snd_distanceLpf
- Dvar Type: float
- dvar_s addr: 0x15a70b8
- Description: max distance lpf level
- addr->Value.Current: 0x15a70c8
- dvar_s->Value.Current: -30
- Min: -60 (0x15a7108)
- Max: 0 (0x15a710c)
- ------------------------------------
- Dvar Name: snd_omnidirectionalPercentage
- Dvar Type: float
- dvar_s addr: 0x15a7114
- Description: Percentage of sound volume that is 'directionless'
- addr->Value.Current: 0x15a7124
- dvar_s->Value.Current: 0
- Min: 0 (0x15a7164)
- Max: 1 (0x15a7168)
- ------------------------------------
- Dvar Name: snd_dopplerScale
- Dvar Type: float
- dvar_s addr: 0x15a7170
- Description: global doppler ratio
- addr->Value.Current: 0x15a7180
- dvar_s->Value.Current: 25
- Min: -200 (0x15a71c0)
- Max: 100 (0x15a71c4)
- ------------------------------------
- Dvar Name: snd_dopplerRate
- Dvar Type: float
- dvar_s addr: 0x15a71cc
- Description: global doppler lerp rate
- addr->Value.Current: 0x15a71dc
- dvar_s->Value.Current: 2.75
- Min: 0.01 (0x15a721c)
- Max: 20 (0x15a7220)
- ------------------------------------
- Dvar Name: snd_dlpf_max_distance
- Dvar Type: float
- dvar_s addr: 0x15a7228
- Description: max distance for distance lpf
- addr->Value.Current: 0x15a7238
- dvar_s->Value.Current: 3000
- Min: 100 (0x15a7278)
- Max: 10000 (0x15a727c)
- ------------------------------------
- Dvar Name: snd_dlpf_min_distance
- Dvar Type: float
- dvar_s addr: 0x15a7284
- Description: min distance for distance lpf
- addr->Value.Current: 0x15a7294
- dvar_s->Value.Current: 800
- Min: 100 (0x15a72d4)
- Max: 10000 (0x15a72d8)
- ------------------------------------
- Dvar Name: player_damageMultiplier
- Dvar Type: float
- dvar_s addr: 0x158c9bc
- Description: Player damage is scaled by this amount; used by script for setting difficulty level
- addr->Value.Current: 0x158c9cc
- dvar_s->Value.Current: 0.363636
- Min: 0 (0x158ca0c)
- Max: 1000 (0x158ca10)
- ------------------------------------
- Dvar Name: snd_occlusion_attenuation
- Dvar Type: float
- dvar_s addr: 0x15a72e0
- Description: maxiumum occlusion attenuation
- addr->Value.Current: 0x15a72f0
- dvar_s->Value.Current: -45
- Min: -80 (0x15a7330)
- Max: 0 (0x15a7334)
- ------------------------------------
- Dvar Name: snd_occlusion_rate
- Dvar Type: float
- dvar_s addr: 0x15a733c
- Description: snd occlusion rate
- addr->Value.Current: 0x15a734c
- dvar_s->Value.Current: 40
- Min: 0.01 (0x15a738c)
- Max: 100 (0x15a7390)
- ------------------------------------
- Dvar Name: snd_occlusion_cull_distance
- Dvar Type: float
- dvar_s addr: 0x15a7398
- Description: distance at which we don't do occlusion at start
- addr->Value.Current: 0x15a73a8
- dvar_s->Value.Current: 2000
- Min: 0 (0x15a73e8)
- Max: 10000 (0x15a73ec)
- ------------------------------------
- Dvar Name: snd_flux_separation
- Dvar Type: float
- dvar_s addr: 0x15a73f4
- Description: separation of L/R flux elements, 0 none, 1 180 deg, not linear in angle
- addr->Value.Current: 0x15a7404
- dvar_s->Value.Current: 0.3
- Min: 0 (0x15a7444)
- Max: 1 (0x15a7448)
- ------------------------------------
- Dvar Name: snd_playing_priority_boost
- Dvar Type: float
- dvar_s addr: 0x15a7450
- Description: priority penalty for new sounds
- addr->Value.Current: 0x15a7460
- dvar_s->Value.Current: 10
- Min: 0 (0x15a74a0)
- Max: 100 (0x15a74a4)
- ------------------------------------
- Dvar Name: snd_water_occlusion_attenuation
- Dvar Type: float
- dvar_s addr: 0x15a74ac
- Description: in water attenuation
- addr->Value.Current: 0x15a74bc
- dvar_s->Value.Current: -30
- Min: -80 (0x15a74fc)
- Max: 0 (0x15a7500)
- ------------------------------------
- Dvar Name: snd_water_occlusion_distance
- Dvar Type: float
- dvar_s addr: 0x15a7508
- Description: max distance from surface for water occlusion
- addr->Value.Current: 0x15a7518
- dvar_s->Value.Current: 60
- Min: 1 (0x15a7558)
- Max: 10000 (0x15a755c)
- ------------------------------------
- Dvar Name: snd_water_occlusion_minimum
- Dvar Type: float
- dvar_s addr: 0x15a7564
- Description: min distance from surface for water occlusion
- addr->Value.Current: 0x15a7574
- dvar_s->Value.Current: -8
- Min: -1000 (0x15a75b4)
- Max: 1000 (0x15a75b8)
- ------------------------------------
- Dvar Name: snd_water_pitch_distance
- Dvar Type: float
- dvar_s addr: 0x15a75c0
- Description: max distance for underwater pitch changes
- addr->Value.Current: 0x15a75d0
- dvar_s->Value.Current: 30
- Min: 0 (0x15a7610)
- Max: 1000 (0x15a7614)
- ------------------------------------
- Dvar Name: snd_water_pitch_amount
- Dvar Type: float
- dvar_s addr: 0x15a761c
- Description: pitch amount at max distance underwater
- addr->Value.Current: 0x15a762c
- dvar_s->Value.Current: 0.9
- Min: 0 (0x15a766c)
- Max: 2 (0x15a7670)
- ------------------------------------
- Dvar Name: snd_water_omni_distance
- Dvar Type: float
- dvar_s addr: 0x15a7678
- Description: max distance for undewater omni
- addr->Value.Current: 0x15a7688
- dvar_s->Value.Current: 60
- Min: 0 (0x15a76c8)
- Max: 1000 (0x15a76cc)
- ------------------------------------
- Dvar Name: snd_water_omni_amount
- Dvar Type: float
- dvar_s addr: 0x15a76d4
- Description: omni amount at max distance underwater
- addr->Value.Current: 0x15a76e4
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7724)
- Max: 1 (0x15a7728)
- ------------------------------------
- Dvar Name: snd_pitch_timescale
- Dvar Type: float
- dvar_s addr: 0x15a778c
- Description: pitch scalar by timescale
- addr->Value.Current: 0x15a779c
- dvar_s->Value.Current: 0
- Min: -2 (0x15a77dc)
- Max: 2 (0x15a77e0)
- ------------------------------------
- Dvar Name: snd_menu_voice
- Dvar Type: float
- dvar_s addr: 0x15a77e8
- Description: options menu voice
- addr->Value.Current: 0x15a77f8
- dvar_s->Value.Current: 1
- Min: 0 (0x15a7838)
- Max: 1 (0x15a783c)
- ------------------------------------
- Dvar Name: snd_menu_music
- Dvar Type: float
- dvar_s addr: 0x15a7844
- Description: options menu music
- addr->Value.Current: 0x15a7854
- dvar_s->Value.Current: 1
- Min: 0 (0x15a7894)
- Max: 1 (0x15a7898)
- ------------------------------------
- Dvar Name: snd_menu_sfx
- Dvar Type: float
- dvar_s addr: 0x15a78a0
- Description: options menu sfx
- addr->Value.Current: 0x15a78b0
- dvar_s->Value.Current: 1
- Min: 0 (0x15a78f0)
- Max: 1 (0x15a78f4)
- ------------------------------------
- Dvar Name: fxfrustumCutoff
- Dvar Type: float
- dvar_s addr: 0x158d25c
- Description: Hit effects that are more than <this value> outside of the frustum will be culled.
- addr->Value.Current: 0x158d26c
- dvar_s->Value.Current: 1000
- Min: 0 (0x158d2ac)
- Max: 5000 (0x158d2b0)
- ------------------------------------
- Dvar Name: snd_menu_master
- Dvar Type: float
- dvar_s addr: 0x15a78fc
- Description: Game sound master volume
- addr->Value.Current: 0x15a790c
- dvar_s->Value.Current: 1
- Min: 0 (0x15a794c)
- Max: 1 (0x15a7950)
- ------------------------------------
- Dvar Name: snd_cinematicVolumeScale
- Dvar Type: float
- dvar_s addr: 0x15a7958
- Description: Scales the volume of Bink videos.
- addr->Value.Current: 0x15a7968
- dvar_s->Value.Current: 1
- Min: 0 (0x15a79a8)
- Max: 1 (0x15a79ac)
- ------------------------------------
- Dvar Name: snd_isbig_distance
- Dvar Type: float
- dvar_s addr: 0x15a79b4
- Description: distance where isbig doesn't make a difference in occlusion
- addr->Value.Current: 0x15a79c4
- dvar_s->Value.Current: 1000
- Min: 0 (0x15a7a04)
- Max: 10000 (0x15a7a08)
- ------------------------------------
- Dvar Name: snd_global_attenuation
- Dvar Type: float
- dvar_s addr: 0x15a7a10
- Description: global constant attenuation of all sounds
- addr->Value.Current: 0x15a7a20
- dvar_s->Value.Current: -5
- Min: -60 (0x15a7a60)
- Max: 0 (0x15a7a64)
- ------------------------------------
- Dvar Name: bg_shock_volume_full_vol
- Dvar Type: float
- dvar_s addr: 0x15a7ac8
- addr->Value.Current: 0x15a7ad8
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7b18)
- Max: 1 (0x15a7b1c)
- ------------------------------------
- Dvar Name: bg_shock_volume_music
- Dvar Type: float
- dvar_s addr: 0x15a7b24
- addr->Value.Current: 0x15a7b34
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7b74)
- Max: 1 (0x15a7b78)
- ------------------------------------
- Dvar Name: bg_shock_volume_ambience
- Dvar Type: float
- dvar_s addr: 0x15a7b80
- addr->Value.Current: 0x15a7b90
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7bd0)
- Max: 1 (0x15a7bd4)
- ------------------------------------
- Dvar Name: bg_shock_volume_voice
- Dvar Type: float
- dvar_s addr: 0x15a7bdc
- addr->Value.Current: 0x15a7bec
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7c2c)
- Max: 1 (0x15a7c30)
- ------------------------------------
- Dvar Name: bg_shock_volume_pis_1st
- Dvar Type: float
- dvar_s addr: 0x15a7c38
- addr->Value.Current: 0x15a7c48
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7c88)
- Max: 1 (0x15a7c8c)
- ------------------------------------
- Dvar Name: bg_shock_volume_pis_3rd
- Dvar Type: float
- dvar_s addr: 0x15a7c94
- addr->Value.Current: 0x15a7ca4
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7ce4)
- Max: 1 (0x15a7ce8)
- ------------------------------------
- Dvar Name: bg_shock_volume_smg_1st
- Dvar Type: float
- dvar_s addr: 0x15a7cf0
- addr->Value.Current: 0x15a7d00
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7d40)
- Max: 1 (0x15a7d44)
- ------------------------------------
- Dvar Name: bg_shock_volume_smg_3rd
- Dvar Type: float
- dvar_s addr: 0x15a7d4c
- addr->Value.Current: 0x15a7d5c
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7d9c)
- Max: 1 (0x15a7da0)
- ------------------------------------
- Dvar Name: bg_shock_volume_rfl_1st
- Dvar Type: float
- dvar_s addr: 0x15a7da8
- addr->Value.Current: 0x15a7db8
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7df8)
- Max: 1 (0x15a7dfc)
- ------------------------------------
- Dvar Name: bg_shock_volume_rfl_3rd
- Dvar Type: float
- dvar_s addr: 0x15a7e04
- addr->Value.Current: 0x15a7e14
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7e54)
- Max: 1 (0x15a7e58)
- ------------------------------------
- Dvar Name: bg_shock_volume_decay
- Dvar Type: float
- dvar_s addr: 0x15a7e60
- addr->Value.Current: 0x15a7e70
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7eb0)
- Max: 1 (0x15a7eb4)
- ------------------------------------
- Dvar Name: bg_shock_volume_projectile
- Dvar Type: float
- dvar_s addr: 0x15a7ebc
- addr->Value.Current: 0x15a7ecc
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7f0c)
- Max: 1 (0x15a7f10)
- ------------------------------------
- Dvar Name: bg_shock_volume_explosion
- Dvar Type: float
- dvar_s addr: 0x15a7f18
- addr->Value.Current: 0x15a7f28
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7f68)
- Max: 1 (0x15a7f6c)
- ------------------------------------
- Dvar Name: bg_shock_volume_vehicle
- Dvar Type: float
- dvar_s addr: 0x15a7f74
- addr->Value.Current: 0x15a7f84
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a7fc4)
- Max: 1 (0x15a7fc8)
- ------------------------------------
- Dvar Name: bg_shock_volume_character
- Dvar Type: float
- dvar_s addr: 0x15a7fd0
- addr->Value.Current: 0x15a7fe0
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a8020)
- Max: 1 (0x15a8024)
- ------------------------------------
- Dvar Name: sv_kickBanTime
- Dvar Type: float
- dvar_s addr: 0x158dc6c
- Description: Time in seconds for a player to be banned from the server after being kicked
- addr->Value.Current: 0x158dc7c
- dvar_s->Value.Current: 300
- Min: 0 (0x158dcbc)
- Max: 3600 (0x158dcc0)
- ------------------------------------
- Dvar Name: bg_shock_volume_physics
- Dvar Type: float
- dvar_s addr: 0x15a802c
- addr->Value.Current: 0x15a803c
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a807c)
- Max: 1 (0x15a8080)
- ------------------------------------
- Dvar Name: bg_shock_volume_hvy_wpn
- Dvar Type: float
- dvar_s addr: 0x15a8088
- addr->Value.Current: 0x15a8098
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a80d8)
- Max: 1 (0x15a80dc)
- ------------------------------------
- Dvar Name: bg_shock_volume_ui
- Dvar Type: float
- dvar_s addr: 0x15a80e4
- addr->Value.Current: 0x15a80f4
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a8134)
- Max: 1 (0x15a8138)
- ------------------------------------
- Dvar Name: bg_shock_volume_dist_wpn
- Dvar Type: float
- dvar_s addr: 0x15a8140
- addr->Value.Current: 0x15a8150
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a8190)
- Max: 1 (0x15a8194)
- ------------------------------------
- Dvar Name: bg_shock_volume_dist_hmg
- Dvar Type: float
- dvar_s addr: 0x15a819c
- addr->Value.Current: 0x15a81ac
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a81ec)
- Max: 1 (0x15a81f0)
- ------------------------------------
- Dvar Name: bg_shock_volume_banzai
- Dvar Type: float
- dvar_s addr: 0x15a81f8
- addr->Value.Current: 0x15a8208
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a8248)
- Max: 1 (0x15a824c)
- ------------------------------------
- Dvar Name: safeArea_horizontal
- Dvar Type: float
- dvar_s addr: 0x158e174
- Description: Horizontal safe area as a fraction of the screen width
- addr->Value.Current: 0x158e184
- dvar_s->Value.Current: 0.85
- Min: 0 (0x158e1c4)
- Max: 1 (0x158e1c8)
- ------------------------------------
- Dvar Name: safeArea_vertical
- Dvar Type: float
- dvar_s addr: 0x158e1d0
- Description: Vertical safe area as a fraction of the screen height
- addr->Value.Current: 0x158e1e0
- dvar_s->Value.Current: 0.85
- Min: 0 (0x158e220)
- Max: 1 (0x158e224)
- ------------------------------------
- Dvar Name: cg_hudLegacySplitscreenScale
- Dvar Type: float
- dvar_s addr: 0x158e22c
- Description: Screen scale for hud elements in splitscreen
- addr->Value.Current: 0x158e23c
- dvar_s->Value.Current: 1
- Min: 1 (0x158e27c)
- Max: 3.40282e+38 (0x158e280)
- ------------------------------------
- Dvar Name: cl_analog_attack_threshold
- Dvar Type: float
- dvar_s addr: 0x158e39c
- Description: The threshold before firing
- addr->Value.Current: 0x158e3ac
- dvar_s->Value.Current: 0.8
- Min: 0.0001 (0x158e3ec)
- Max: 1 (0x158e3f0)
- ------------------------------------
- Dvar Name: bg_shock_volume_vehicle_mp
- Dvar Type: float
- dvar_s addr: 0x15a8254
- addr->Value.Current: 0x15a8264
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a82a4)
- Max: 1 (0x15a82a8)
- ------------------------------------
- Dvar Name: bg_shock_volume_reload
- Dvar Type: float
- dvar_s addr: 0x15a82b0
- addr->Value.Current: 0x15a82c0
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a8300)
- Max: 1 (0x15a8304)
- ------------------------------------
- Dvar Name: cl_freemoveScale
- Dvar Type: float
- dvar_s addr: 0x158e50c
- Description: Scale how fast you move in cl_freemove mode
- addr->Value.Current: 0x158e51c
- dvar_s->Value.Current: 1
- Min: 0 (0x158e55c)
- Max: 5 (0x158e560)
- ------------------------------------
- Dvar Name: ps3_voiceSpeakerGain
- Dvar Type: float
- dvar_s addr: 0x15a84d8
- Description: Gain applied to incoming speaker voice audio samples before mixing
- addr->Value.Current: 0x15a84e8
- dvar_s->Value.Current: 1.2
- Min: 0 (0x15a8528)
- Max: 5 (0x15a852c)
- ------------------------------------
- Dvar Name: ui_bigFont
- Dvar Type: float
- dvar_s addr: 0x15a8e8c
- Description: Big font scale
- addr->Value.Current: 0x15a8e9c
- dvar_s->Value.Current: 0.688
- Min: 0 (0x15a8edc)
- Max: 1 (0x15a8ee0)
- ------------------------------------
- Dvar Name: ui_extraBigFont
- Dvar Type: float
- dvar_s addr: 0x15a8ee8
- Description: Extra big font scale
- addr->Value.Current: 0x15a8ef8
- dvar_s->Value.Current: 1
- Min: 0 (0x15a8f38)
- Max: 1 (0x15a8f3c)
- ------------------------------------
- Dvar Name: ui_buildSize
- Dvar Type: float
- dvar_s addr: 0x15a9058
- Description: Font size to use for the build number
- addr->Value.Current: 0x15a9068
- dvar_s->Value.Current: 0.2
- Min: 0 (0x15a90a8)
- Max: 1 (0x15a90ac)
- ------------------------------------
- Dvar Name: ui_saveMessageMinTime
- Dvar Type: float
- dvar_s addr: 0x15a944c
- Description: Minumum time for the save message to be on screen in seconds
- addr->Value.Current: 0x15a945c
- dvar_s->Value.Current: 1
- Min: 0 (0x15a949c)
- Max: 3 (0x15a94a0)
- ------------------------------------
- Dvar Name: ui_borderLowLightScale
- Dvar Type: float
- dvar_s addr: 0x15a94a8
- Description: Scales the border color for the lowlight color on certain UI borders
- addr->Value.Current: 0x15a94b8
- dvar_s->Value.Current: 0.6
- Min: 0 (0x15a94f8)
- Max: 1 (0x15a94fc)
- ------------------------------------
- Dvar Name: cl_demoSlowTimescaleSpeed
- Dvar Type: float
- dvar_s addr: 0x158ee08
- Description: Speed to use when slowing down a replay
- addr->Value.Current: 0x158ee18
- dvar_s->Value.Current: 0.4
- Min: 0 (0x158ee58)
- Max: 3.40282e+38 (0x158ee5c)
- ------------------------------------
- Dvar Name: cl_demoFastTimescaleSpeed
- Dvar Type: float
- dvar_s addr: 0x158ee64
- Description: Speed to use when speeding up a replay
- addr->Value.Current: 0x158ee74
- dvar_s->Value.Current: 3
- Min: 0 (0x158eeb4)
- Max: 3.40282e+38 (0x158eeb8)
- ------------------------------------
- Dvar Name: cl_timeout
- Dvar Type: float
- dvar_s addr: 0x158f08c
- Description: Seconds with no received packets until a timeout occurs
- addr->Value.Current: 0x158f09c
- dvar_s->Value.Current: 10
- Min: 0 (0x158f0dc)
- Max: 3600 (0x158f0e0)
- ------------------------------------
- Dvar Name: cl_connectTimeout
- Dvar Type: float
- dvar_s addr: 0x158f0e8
- Description: Timeout time in seconds while connecting to a server
- addr->Value.Current: 0x158f0f8
- dvar_s->Value.Current: 40
- Min: 0 (0x158f138)
- Max: 3600 (0x158f13c)
- ------------------------------------
- Dvar Name: cl_yawspeed
- Dvar Type: float
- dvar_s addr: 0x158f4dc
- Description: Max yaw speed in degrees for game pad and keyboard
- addr->Value.Current: 0x158f4ec
- dvar_s->Value.Current: 140
- Min: -3.40282e+38 (0x158f52c)
- Max: 3.40282e+38 (0x158f530)
- ------------------------------------
- Dvar Name: cl_pitchspeed
- Dvar Type: float
- dvar_s addr: 0x158f538
- Description: Max pitch speed in degrees for game pad
- addr->Value.Current: 0x158f548
- dvar_s->Value.Current: 140
- Min: -3.40282e+38 (0x158f588)
- Max: 3.40282e+38 (0x158f58c)
- ------------------------------------
- Dvar Name: cl_anglespeedkey
- Dvar Type: float
- dvar_s addr: 0x158f594
- Description: Multiplier for max angle speed for game pad and keyboard
- addr->Value.Current: 0x158f5a4
- dvar_s->Value.Current: 1.5
- Min: 0 (0x158f5e4)
- Max: 3.40282e+38 (0x158f5e8)
- ------------------------------------
- Dvar Name: sensitivity
- Dvar Type: float
- dvar_s addr: 0x158f6a8
- Description: Mouse sensitivity
- addr->Value.Current: 0x158f6b8
- dvar_s->Value.Current: 5
- Min: 0.01 (0x158f6f8)
- Max: 100 (0x158f6fc)
- ------------------------------------
- Dvar Name: cl_mouseAccel
- Dvar Type: float
- dvar_s addr: 0x158f704
- Description: Mouse acceleration
- addr->Value.Current: 0x158f714
- dvar_s->Value.Current: 0
- Min: 0 (0x158f754)
- Max: 100 (0x158f758)
- ------------------------------------
- Dvar Name: m_pitch
- Dvar Type: float
- dvar_s addr: 0x158f92c
- Description: Default pitch
- addr->Value.Current: 0x158f93c
- dvar_s->Value.Current: 0.022
- Min: -1 (0x158f97c)
- Max: 1 (0x158f980)
- ------------------------------------
- Dvar Name: m_forward
- Dvar Type: float
- dvar_s addr: 0x158f9e4
- Description: Forward speed in units per second
- addr->Value.Current: 0x158f9f4
- dvar_s->Value.Current: 0.25
- Min: -1 (0x158fa34)
- Max: 1 (0x158fa38)
- ------------------------------------
- Dvar Name: m_side
- Dvar Type: float
- dvar_s addr: 0x158fa40
- Description: Sideways motion in units per second
- addr->Value.Current: 0x158fa50
- dvar_s->Value.Current: 0.25
- Min: -1 (0x158fa90)
- Max: 1 (0x158fa94)
- ------------------------------------
- Dvar Name: input_viewSensitivity
- Dvar Type: float
- dvar_s addr: 0x1590e60
- Description: View Sensitivity
- addr->Value.Current: 0x1590e70
- dvar_s->Value.Current: 1
- Min: 0.0001 (0x1590eb0)
- Max: 5 (0x1590eb4)
- ------------------------------------
- Dvar Name: cl_viewport_lerptime
- Dvar Type: float
- dvar_s addr: 0x1591368
- Description: viewport expansion/contract lerp time
- addr->Value.Current: 0x1591378
- dvar_s->Value.Current: 0.15
- Min: 0 (0x15913b8)
- Max: 100 (0x15913bc)
- ------------------------------------
- Dvar Name: con_gameMsgWindow0MsgTime
- Dvar Type: float
- dvar_s addr: 0x15915ec
- Description: On screen time for game messages in seconds in game message window 0
- addr->Value.Current: 0x15915fc
- dvar_s->Value.Current: 5
- Min: 0 (0x159163c)
- Max: 3.40282e+38 (0x1591640)
- ------------------------------------
- Dvar Name: con_gameMsgWindow0ScrollTime
- Dvar Type: float
- dvar_s addr: 0x15916a4
- Description: Time to scroll messages when the oldest message is removed in game message window 0
- addr->Value.Current: 0x15916b4
- dvar_s->Value.Current: 0.25
- Min: 0 (0x15916f4)
- Max: 3.40282e+38 (0x15916f8)
- ------------------------------------
- Dvar Name: con_gameMsgWindow0FadeInTime
- Dvar Type: float
- dvar_s addr: 0x1591700
- Description: Time to fade in new messages in game message window 0
- addr->Value.Current: 0x1591710
- dvar_s->Value.Current: 0.25
- Min: 0 (0x1591750)
- Max: 3.40282e+38 (0x1591754)
- ------------------------------------
- Dvar Name: con_gameMsgWindow0FadeOutTime
- Dvar Type: float
- dvar_s addr: 0x159175c
- Description: Time to fade out old messages in game message window 0
- addr->Value.Current: 0x159176c
- dvar_s->Value.Current: 0.5
- Min: 0.01 (0x15917ac)
- Max: 3.40282e+38 (0x15917b0)
- ------------------------------------
- Dvar Name: con_gameMsgWindow0SplitscreenScale
- Dvar Type: float
- dvar_s addr: 0x15917b8
- Description: Scaling of game message window 0 in splitscreen
- addr->Value.Current: 0x15917c8
- dvar_s->Value.Current: 1.5
- Min: 0 (0x1591808)
- Max: 3.40282e+38 (0x159180c)
- ------------------------------------
- Dvar Name: con_gameMsgWindow1MsgTime
- Dvar Type: float
- dvar_s addr: 0x1591814
- Description: On screen time for game messages in seconds in game message window 1
- addr->Value.Current: 0x1591824
- dvar_s->Value.Current: 8
- Min: 0 (0x1591864)
- Max: 3.40282e+38 (0x1591868)
- ------------------------------------
- Dvar Name: con_gameMsgWindow1ScrollTime
- Dvar Type: float
- dvar_s addr: 0x15918cc
- Description: Time to scroll messages when the oldest message is removed in game message window 1
- addr->Value.Current: 0x15918dc
- dvar_s->Value.Current: 0.25
- Min: 0 (0x159191c)
- Max: 3.40282e+38 (0x1591920)
- ------------------------------------
- Dvar Name: con_gameMsgWindow1FadeInTime
- Dvar Type: float
- dvar_s addr: 0x1591928
- Description: Time to fade in new messages in game message window 1
- addr->Value.Current: 0x1591938
- dvar_s->Value.Current: 0.25
- Min: 0 (0x1591978)
- Max: 3.40282e+38 (0x159197c)
- ------------------------------------
- Dvar Name: con_gameMsgWindow1FadeOutTime
- Dvar Type: float
- dvar_s addr: 0x1591984
- Description: Time to fade out old messages in game message window 1
- addr->Value.Current: 0x1591994
- dvar_s->Value.Current: 0.01
- Min: 0.01 (0x15919d4)
- Max: 3.40282e+38 (0x15919d8)
- ------------------------------------
- Dvar Name: con_gameMsgWindow1SplitscreenScale
- Dvar Type: float
- dvar_s addr: 0x15919e0
- Description: Scaling of game message window 1 in splitscreen
- addr->Value.Current: 0x15919f0
- dvar_s->Value.Current: 1.5
- Min: 0 (0x1591a30)
- Max: 3.40282e+38 (0x1591a34)
- ------------------------------------
- Dvar Name: con_gameMsgWindow2MsgTime
- Dvar Type: float
- dvar_s addr: 0x1591a3c
- Description: On screen time for game messages in seconds in game message window 2
- addr->Value.Current: 0x1591a4c
- dvar_s->Value.Current: 5
- Min: 0 (0x1591a8c)
- Max: 3.40282e+38 (0x1591a90)
- ------------------------------------
- Dvar Name: con_gameMsgWindow2ScrollTime
- Dvar Type: float
- dvar_s addr: 0x1591af4
- Description: Time to scroll messages when the oldest message is removed in game message window 2
- addr->Value.Current: 0x1591b04
- dvar_s->Value.Current: 0.25
- Min: 0 (0x1591b44)
- Max: 3.40282e+38 (0x1591b48)
- ------------------------------------
- Dvar Name: con_gameMsgWindow2FadeInTime
- Dvar Type: float
- dvar_s addr: 0x1591b50
- Description: Time to fade in new messages in game message window 2
- addr->Value.Current: 0x1591b60
- dvar_s->Value.Current: 0.75
- Min: 0 (0x1591ba0)
- Max: 3.40282e+38 (0x1591ba4)
- ------------------------------------
- Dvar Name: con_gameMsgWindow2FadeOutTime
- Dvar Type: float
- dvar_s addr: 0x1591bac
- Description: Time to fade out old messages in game message window 2
- addr->Value.Current: 0x1591bbc
- dvar_s->Value.Current: 0.5
- Min: 0.01 (0x1591bfc)
- Max: 3.40282e+38 (0x1591c00)
- ------------------------------------
- Dvar Name: con_gameMsgWindow2SplitscreenScale
- Dvar Type: float
- dvar_s addr: 0x1591c08
- Description: Scaling of game message window 2 in splitscreen
- addr->Value.Current: 0x1591c18
- dvar_s->Value.Current: 1.5
- Min: 0 (0x1591c58)
- Max: 3.40282e+38 (0x1591c5c)
- ------------------------------------
- Dvar Name: con_gameMsgWindow3MsgTime
- Dvar Type: float
- dvar_s addr: 0x1591c64
- Description: On screen time for game messages in seconds in game message window 3
- addr->Value.Current: 0x1591c74
- dvar_s->Value.Current: 5
- Min: 0 (0x1591cb4)
- Max: 3.40282e+38 (0x1591cb8)
- ------------------------------------
- Dvar Name: con_gameMsgWindow3ScrollTime
- Dvar Type: float
- dvar_s addr: 0x1591d1c
- Description: Time to scroll messages when the oldest message is removed in game message window 3
- addr->Value.Current: 0x1591d2c
- dvar_s->Value.Current: 0.25
- Min: 0 (0x1591d6c)
- Max: 3.40282e+38 (0x1591d70)
- ------------------------------------
- Dvar Name: con_gameMsgWindow3FadeInTime
- Dvar Type: float
- dvar_s addr: 0x1591d78
- Description: Time to fade in new messages in game message window 3
- addr->Value.Current: 0x1591d88
- dvar_s->Value.Current: 0.25
- Min: 0 (0x1591dc8)
- Max: 3.40282e+38 (0x1591dcc)
- ------------------------------------
- Dvar Name: con_gameMsgWindow3FadeOutTime
- Dvar Type: float
- dvar_s addr: 0x1591dd4
- Description: Time to fade out old messages in game message window 3
- addr->Value.Current: 0x1591de4
- dvar_s->Value.Current: 0.5
- Min: 0.01 (0x1591e24)
- Max: 3.40282e+38 (0x1591e28)
- ------------------------------------
- Dvar Name: con_gameMsgWindow3SplitscreenScale
- Dvar Type: float
- dvar_s addr: 0x1591e30
- Description: Scaling of game message window 3 in splitscreen
- addr->Value.Current: 0x1591e40
- dvar_s->Value.Current: 1.5
- Min: 0 (0x1591e80)
- Max: 3.40282e+38 (0x1591e84)
- ------------------------------------
- Dvar Name: con_errormessagetime
- Dvar Type: float
- dvar_s addr: 0x1591e8c
- Description: Onscreen time for error messages in seconds
- addr->Value.Current: 0x1591e9c
- dvar_s->Value.Current: 8
- Min: 0 (0x1591edc)
- Max: 3.40282e+38 (0x1591ee0)
- ------------------------------------
- Dvar Name: con_minicontime
- Dvar Type: float
- dvar_s addr: 0x1591ee8
- Description: Onscreen time for minicon messages in seconds
- addr->Value.Current: 0x1591ef8
- dvar_s->Value.Current: 4
- Min: 0 (0x1591f38)
- Max: 3.40282e+38 (0x1591f3c)
- ------------------------------------
- Dvar Name: con_MiniConSplitscreenScale
- Dvar Type: float
- dvar_s addr: 0x1591fa0
- Description: Splitscreen scale value for the mini console
- addr->Value.Current: 0x1591fb0
- dvar_s->Value.Current: 1.4
- Min: 0 (0x1591ff0)
- Max: 3.40282e+38 (0x1591ff4)
- ------------------------------------
- Dvar Name: cg_fov
- Dvar Type: float
- dvar_s addr: 0x1592560
- Description: The field of view angle in degrees
- addr->Value.Current: 0x1592570
- dvar_s->Value.Current: 65
- Min: 1 (0x15925b0)
- Max: 160 (0x15925b4)
- ------------------------------------
- Dvar Name: cg_fovScale
- Dvar Type: float
- dvar_s addr: 0x15925bc
- Description: Scale applied to the field of view
- addr->Value.Current: 0x15925cc
- dvar_s->Value.Current: 1
- Min: 0.2 (0x159260c)
- Max: 2 (0x1592610)
- ------------------------------------
- Dvar Name: cg_fovMin
- Dvar Type: float
- dvar_s addr: 0x1592618
- Description: The minimum possible field of view
- addr->Value.Current: 0x1592628
- dvar_s->Value.Current: 10
- Min: 1 (0x1592668)
- Max: 160 (0x159266c)
- ------------------------------------
- Dvar Name: cg_viewVehicleInfluence
- Dvar Type: float
- dvar_s addr: 0x1592674
- Description: The influence on the view from being in a vehicle
- addr->Value.Current: 0x1592684
- dvar_s->Value.Current: 0
- Min: 0 (0x15926c4)
- Max: 1 (0x15926c8)
- ------------------------------------
- Dvar Name: cg_deathScreenFadeInTime
- Dvar Type: float
- dvar_s addr: 0x1592840
- Description: Time in seconds to transition to the death vision set upon player death
- addr->Value.Current: 0x1592850
- dvar_s->Value.Current: 2
- Min: 0 (0x1592890)
- Max: 10 (0x1592894)
- ------------------------------------
- Dvar Name: cg_deathScreenFadeOutTime
- Dvar Type: float
- dvar_s addr: 0x159289c
- Description: Time in seconds to fade to black after player death
- addr->Value.Current: 0x15928ac
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15928ec)
- Max: 10 (0x15928f0)
- ------------------------------------
- Dvar Name: cg_drawVersionX
- Dvar Type: float
- dvar_s addr: 0x1592c90
- Description: X offset for the version string
- addr->Value.Current: 0x1592ca0
- dvar_s->Value.Current: 50
- Min: 0 (0x1592ce0)
- Max: 512 (0x1592ce4)
- ------------------------------------
- Dvar Name: cg_drawVersionY
- Dvar Type: float
- dvar_s addr: 0x1592cec
- Description: Y offset for the version string
- addr->Value.Current: 0x1592cfc
- dvar_s->Value.Current: 18
- Min: 0 (0x1592d3c)
- Max: 512 (0x1592d40)
- ------------------------------------
- Dvar Name: cg_hudDamageIconWidth
- Dvar Type: float
- dvar_s addr: 0x15933c0
- Description: The width of the damage icon
- addr->Value.Current: 0x15933d0
- dvar_s->Value.Current: 128
- Min: 0 (0x1593410)
- Max: 512 (0x1593414)
- ------------------------------------
- Dvar Name: cg_hudDamageIconHeight
- Dvar Type: float
- dvar_s addr: 0x159341c
- Description: The height of the damage icon
- addr->Value.Current: 0x159342c
- dvar_s->Value.Current: 64
- Min: 0 (0x159346c)
- Max: 512 (0x1593470)
- ------------------------------------
- Dvar Name: cg_hudDamageIconOffset
- Dvar Type: float
- dvar_s addr: 0x1593478
- Description: The offset from the center of the damage icon
- addr->Value.Current: 0x1593488
- dvar_s->Value.Current: 128
- Min: 0 (0x15934c8)
- Max: 512 (0x15934cc)
- ------------------------------------
- Dvar Name: cg_hudGrenadeIconMaxRangeFrag
- Dvar Type: float
- dvar_s addr: 0x159358c
- Description: The minimum distance that a grenade has to be from a player in order to be shown on the grenade indicator
- addr->Value.Current: 0x159359c
- dvar_s->Value.Current: 250
- Min: 0 (0x15935dc)
- Max: 1000 (0x15935e0)
- ------------------------------------
- Dvar Name: cg_hudGrenadeIconMaxRangeFlash
- Dvar Type: float
- dvar_s addr: 0x15935e8
- Description: The minimum distance that a flashbang has to be from a player in order to be shown on the grenade indicator
- addr->Value.Current: 0x15935f8
- dvar_s->Value.Current: 500
- Min: 0 (0x1593638)
- Max: 2000 (0x159363c)
- ------------------------------------
- Dvar Name: cg_hudGrenadeIconMaxHeight
- Dvar Type: float
- dvar_s addr: 0x1593644
- Description: The minimum height difference between a player and a grenade for the grenade to be shown on the grenade indicator
- addr->Value.Current: 0x1593654
- dvar_s->Value.Current: 104
- Min: 0 (0x1593694)
- Max: 1000 (0x1593698)
- ------------------------------------
- Dvar Name: cg_hudGrenadeIconOffset
- Dvar Type: float
- dvar_s addr: 0x15936fc
- Description: The offset from the center of the screen for a grenade icon
- addr->Value.Current: 0x159370c
- dvar_s->Value.Current: 50
- Min: 0 (0x159374c)
- Max: 512 (0x1593750)
- ------------------------------------
- Dvar Name: cg_hudGrenadeIconHeight
- Dvar Type: float
- dvar_s addr: 0x1593758
- Description: The height of the grenade indicator icon
- addr->Value.Current: 0x1593768
- dvar_s->Value.Current: 25
- Min: 0 (0x15937a8)
- Max: 512 (0x15937ac)
- ------------------------------------
- Dvar Name: cg_hudGrenadeIconWidth
- Dvar Type: float
- dvar_s addr: 0x15937b4
- Description: The width of the grenade indicator icon
- addr->Value.Current: 0x15937c4
- dvar_s->Value.Current: 25
- Min: 0 (0x1593804)
- Max: 512 (0x1593808)
- ------------------------------------
- Dvar Name: cg_hudGrenadePointerHeight
- Dvar Type: float
- dvar_s addr: 0x159386c
- Description: The height of the grenade indicator pointer
- addr->Value.Current: 0x159387c
- dvar_s->Value.Current: 12
- Min: 0 (0x15938bc)
- Max: 512 (0x15938c0)
- ------------------------------------
- Dvar Name: cg_hudGrenadePointerWidth
- Dvar Type: float
- dvar_s addr: 0x15938c8
- Description: The width of the grenade indicator pointer
- addr->Value.Current: 0x15938d8
- dvar_s->Value.Current: 25
- Min: 0 (0x1593918)
- Max: 512 (0x159391c)
- ------------------------------------
- Dvar Name: cg_hudGrenadePointerPulseFreq
- Dvar Type: float
- dvar_s addr: 0x1593980
- Description: The number of times per second that the grenade indicator flashes in Hertz
- addr->Value.Current: 0x1593990
- dvar_s->Value.Current: 1.7
- Min: 0.1 (0x15939d0)
- Max: 50 (0x15939d4)
- ------------------------------------
- Dvar Name: cg_hudGrenadePointerPulseMax
- Dvar Type: float
- dvar_s addr: 0x15939dc
- Description: The maximum alpha of the grenade indicator pulse. Values higher than 1 will cause the indicator to remain at full brightness for longer
- addr->Value.Current: 0x15939ec
- dvar_s->Value.Current: 1.85
- Min: 0 (0x1593a2c)
- Max: 3 (0x1593a30)
- ------------------------------------
- Dvar Name: cg_hudGrenadePointerPulseMin
- Dvar Type: float
- dvar_s addr: 0x1593a38
- Description: The minimum alpha of the grenade indicator pulse. Values lower than 0 will cause the indicator to remain at full transparency for longer
- addr->Value.Current: 0x1593a48
- dvar_s->Value.Current: 0.3
- Min: -3 (0x1593a88)
- Max: 1 (0x1593a8c)
- ------------------------------------
- Dvar Name: cg_hudFriendlyIndicatorHeight
- Dvar Type: float
- dvar_s addr: 0x1593ba8
- Description: The height of offscreen friendly icons
- addr->Value.Current: 0x1593bb8
- dvar_s->Value.Current: 24
- Min: 0 (0x1593bf8)
- Max: 640 (0x1593bfc)
- ------------------------------------
- Dvar Name: cg_hudFriendlyIndicatorWidth
- Dvar Type: float
- dvar_s addr: 0x1593c04
- Description: The width of offscreen friendly icons
- addr->Value.Current: 0x1593c14
- dvar_s->Value.Current: 24
- Min: 0 (0x1593c54)
- Max: 640 (0x1593c58)
- ------------------------------------
- Dvar Name: cg_hudTopSemimajor
- Dvar Type: float
- dvar_s addr: 0x1593c60
- Description: This is the radius of all points on the upper ellipse to the foci for friendly indicators
- addr->Value.Current: 0x1593c70
- dvar_s->Value.Current: 400
- Min: 10 (0x1593cb0)
- Max: 2000 (0x1593cb4)
- ------------------------------------
- Dvar Name: cg_hudBottomSemimajor
- Dvar Type: float
- dvar_s addr: 0x1593cbc
- Description: This is the radius of all points on the lower ellipse to the foci for friendly indicators
- addr->Value.Current: 0x1593ccc
- dvar_s->Value.Current: 300
- Min: 10 (0x1593d0c)
- Max: 2000 (0x1593d10)
- ------------------------------------
- Dvar Name: cg_hudTopSemiminor
- Dvar Type: float
- dvar_s addr: 0x1593d18
- Description: This is the focal length from center for the upper ellipse for friendly indicators
- addr->Value.Current: 0x1593d28
- dvar_s->Value.Current: 220
- Min: 10 (0x1593d68)
- Max: 2000 (0x1593d6c)
- ------------------------------------
- Dvar Name: cg_hudBottomSemiminor
- Dvar Type: float
- dvar_s addr: 0x1593d74
- Description: This is the focal length from center for the lower ellipse for friendly indicators
- addr->Value.Current: 0x1593d84
- dvar_s->Value.Current: 150
- Min: 10 (0x1593dc4)
- Max: 2000 (0x1593dc8)
- ------------------------------------
- Dvar Name: cg_debugEllipsesOffset
- Dvar Type: float
- dvar_s addr: 0x1593e88
- Description: amount to rotate the line segments making the debug ellipses smooth.
- addr->Value.Current: 0x1593e98
- dvar_s->Value.Current: 90
- Min: 0 (0x1593ed8)
- Max: 180 (0x1593edc)
- ------------------------------------
- Dvar Name: cg_hudProneY
- Dvar Type: float
- dvar_s addr: 0x1593ee4
- Description: Virtual screen y coordinate of the prone blocked message
- addr->Value.Current: 0x1593ef4
- dvar_s->Value.Current: -160
- Min: -10000 (0x1593f34)
- Max: 10000 (0x1593f38)
- ------------------------------------
- Dvar Name: cg_mapLocationSelectionCursorSpeed
- Dvar Type: float
- dvar_s addr: 0x1593f40
- Description: Speed of the cursor when selecting a location on the map
- addr->Value.Current: 0x1593f50
- dvar_s->Value.Current: 0.6
- Min: 0.001 (0x1593f90)
- Max: 1 (0x1593f94)
- ------------------------------------
- Dvar Name: turretScopeZoom
- Dvar Type: float
- dvar_s addr: 0x1593f9c
- Description: Current fov on scoped turrets.
- addr->Value.Current: 0x1593fac
- dvar_s->Value.Current: 20
- Min: 0.01 (0x1593fec)
- Max: 180 (0x1593ff0)
- ------------------------------------
- Dvar Name: turretScopeZoomMin
- Dvar Type: float
- dvar_s addr: 0x1593ff8
- Description: Min fovon scoped turrets.
- addr->Value.Current: 0x1594008
- dvar_s->Value.Current: 5
- Min: 0.01 (0x1594048)
- Max: 180 (0x159404c)
- ------------------------------------
- Dvar Name: turretScopeZoomMax
- Dvar Type: float
- dvar_s addr: 0x1594054
- Description: Max fov on scoped turrets.
- addr->Value.Current: 0x1594064
- dvar_s->Value.Current: 20
- Min: 0.01 (0x15940a4)
- Max: 180 (0x15940a8)
- ------------------------------------
- Dvar Name: turretScopeZoomRate
- Dvar Type: float
- dvar_s addr: 0x15940b0
- Description: Speed of fov change on scoped turrets, fov-per-second.
- addr->Value.Current: 0x15940c0
- dvar_s->Value.Current: 15
- Min: 0 (0x1594100)
- Max: 3.40282e+38 (0x1594104)
- ------------------------------------
- Dvar Name: cg_hudSplitscreenCompassScale
- Dvar Type: float
- dvar_s addr: 0x159410c
- Description: Scale value to apply to the compass in splitscreen
- addr->Value.Current: 0x159411c
- dvar_s->Value.Current: 1
- Min: 0.0001 (0x159415c)
- Max: 3.40282e+38 (0x1594160)
- ------------------------------------
- Dvar Name: cg_hudSplitscreenCompassElementScale
- Dvar Type: float
- dvar_s addr: 0x1594168
- Description: Scale value to apply to compass elements in splitscreen
- addr->Value.Current: 0x1594178
- dvar_s->Value.Current: 1.5
- Min: 0.0001 (0x15941b8)
- Max: 3.40282e+38 (0x15941bc)
- ------------------------------------
- Dvar Name: cg_hudSplitscreenStanceScale
- Dvar Type: float
- dvar_s addr: 0x15941c4
- Description: Scale value to apply to the stance HUD element in splitscreen
- addr->Value.Current: 0x15941d4
- dvar_s->Value.Current: 1
- Min: 0.0001 (0x1594214)
- Max: 3.40282e+38 (0x1594218)
- ------------------------------------
- Dvar Name: cg_hudSplitscreenScoreboardScale
- Dvar Type: float
- dvar_s addr: 0x1594220
- Description: Scale value to apply to the scoreboard in splitscreen
- addr->Value.Current: 0x1594230
- dvar_s->Value.Current: 1.2
- Min: 1e-05 (0x1594270)
- Max: 3.40282e+38 (0x1594274)
- ------------------------------------
- Dvar Name: cg_hudSplitscreenBannerScoreboardScale
- Dvar Type: float
- dvar_s addr: 0x159427c
- Description: Scale value to apply to the splitscreen banner scoreboard
- addr->Value.Current: 0x159428c
- dvar_s->Value.Current: 1.4
- Min: 1e-05 (0x15942cc)
- Max: 3.40282e+38 (0x15942d0)
- ------------------------------------
- Dvar Name: cg_splitscreenSpectatorScaleIncrease
- Dvar Type: float
- dvar_s addr: 0x15942d8
- Description: Scale value to apply to the spectator message in splitscreen
- addr->Value.Current: 0x15942e8
- dvar_s->Value.Current: 0.3
- Min: 0.0001 (0x1594328)
- Max: 3.40282e+38 (0x159432c)
- ------------------------------------
- Dvar Name: cg_crosshairAlpha
- Dvar Type: float
- dvar_s addr: 0x1594390
- Description: The alpha value of the crosshair
- addr->Value.Current: 0x15943a0
- dvar_s->Value.Current: 1
- Min: 0 (0x15943e0)
- Max: 1 (0x15943e4)
- ------------------------------------
- Dvar Name: cg_crosshairAlphaMin
- Dvar Type: float
- dvar_s addr: 0x15943ec
- Description: The minimum alpha value of the crosshair when it fades in
- addr->Value.Current: 0x15943fc
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159443c)
- Max: 1 (0x1594440)
- ------------------------------------
- Dvar Name: cg_gun_x
- Dvar Type: float
- dvar_s addr: 0x15945b8
- Description: x position of the viewmodel
- addr->Value.Current: 0x15945c8
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x1594608)
- Max: 3.40282e+38 (0x159460c)
- ------------------------------------
- Dvar Name: cg_gun_y
- Dvar Type: float
- dvar_s addr: 0x1594614
- Description: y position of the viewmodel
- addr->Value.Current: 0x1594624
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x1594664)
- Max: 3.40282e+38 (0x1594668)
- ------------------------------------
- Dvar Name: cg_gun_z
- Dvar Type: float
- dvar_s addr: 0x1594670
- Description: z position of the viewmodel
- addr->Value.Current: 0x1594680
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x15946c0)
- Max: 3.40282e+38 (0x15946c4)
- ------------------------------------
- Dvar Name: cg_gun_move_f
- Dvar Type: float
- dvar_s addr: 0x15946cc
- Description: Weapon movement forward due to player movement
- addr->Value.Current: 0x15946dc
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x159471c)
- Max: 3.40282e+38 (0x1594720)
- ------------------------------------
- Dvar Name: cg_gun_move_r
- Dvar Type: float
- dvar_s addr: 0x1594728
- Description: Weapon movement right due to player movement
- addr->Value.Current: 0x1594738
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x1594778)
- Max: 3.40282e+38 (0x159477c)
- ------------------------------------
- Dvar Name: cg_gun_move_u
- Dvar Type: float
- dvar_s addr: 0x1594784
- Description: Weapon movement up due to player movement
- addr->Value.Current: 0x1594794
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x15947d4)
- Max: 3.40282e+38 (0x15947d8)
- ------------------------------------
- Dvar Name: cg_gun_ofs_f
- Dvar Type: float
- dvar_s addr: 0x15947e0
- Description: Forward weapon offset when prone/ducked
- addr->Value.Current: 0x15947f0
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x1594830)
- Max: 3.40282e+38 (0x1594834)
- ------------------------------------
- Dvar Name: cg_gun_ofs_r
- Dvar Type: float
- dvar_s addr: 0x159483c
- Description: Right weapon offset when prone/ducked
- addr->Value.Current: 0x159484c
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x159488c)
- Max: 3.40282e+38 (0x1594890)
- ------------------------------------
- Dvar Name: cg_gun_ofs_u
- Dvar Type: float
- dvar_s addr: 0x1594898
- Description: Up weapon offset when prone/ducked
- addr->Value.Current: 0x15948a8
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x15948e8)
- Max: 3.40282e+38 (0x15948ec)
- ------------------------------------
- Dvar Name: cg_gun_rot_p
- Dvar Type: float
- dvar_s addr: 0x15948f4
- Description: Pitch gun rotation with movement
- addr->Value.Current: 0x1594904
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x1594944)
- Max: 3.40282e+38 (0x1594948)
- ------------------------------------
- Dvar Name: cg_gun_rot_y
- Dvar Type: float
- dvar_s addr: 0x1594950
- Description: Yaw gun rotation with movement
- addr->Value.Current: 0x1594960
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x15949a0)
- Max: 3.40282e+38 (0x15949a4)
- ------------------------------------
- Dvar Name: cg_gun_rot_r
- Dvar Type: float
- dvar_s addr: 0x15949ac
- Description: Gun roll rotation with movement
- addr->Value.Current: 0x15949bc
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x15949fc)
- Max: 3.40282e+38 (0x1594a00)
- ------------------------------------
- Dvar Name: cg_gun_move_rate
- Dvar Type: float
- dvar_s addr: 0x1594a08
- Description: The base weapon movement rate
- addr->Value.Current: 0x1594a18
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x1594a58)
- Max: 3.40282e+38 (0x1594a5c)
- ------------------------------------
- Dvar Name: cg_gun_move_minspeed
- Dvar Type: float
- dvar_s addr: 0x1594a64
- Description: The minimum weapon movement rate
- addr->Value.Current: 0x1594a74
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x1594ab4)
- Max: 3.40282e+38 (0x1594ab8)
- ------------------------------------
- Dvar Name: cg_gun_rot_rate
- Dvar Type: float
- dvar_s addr: 0x1594ac0
- Description: The base weapon rotation rate
- addr->Value.Current: 0x1594ad0
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x1594b10)
- Max: 3.40282e+38 (0x1594b14)
- ------------------------------------
- Dvar Name: cg_gun_rot_minspeed
- Dvar Type: float
- dvar_s addr: 0x1594b1c
- Description: The minimum weapon rotation speed
- addr->Value.Current: 0x1594b2c
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x1594b6c)
- Max: 3.40282e+38 (0x1594b70)
- ------------------------------------
- Dvar Name: cg_bobWeaponAmplitude
- Dvar Type: float
- dvar_s addr: 0x1594b78
- Description: The weapon bob amplitude
- addr->Value.Current: 0x1594b88
- dvar_s->Value.Current: 0.16
- Min: 0 (0x1594bc8)
- Max: 1 (0x1594bcc)
- ------------------------------------
- Dvar Name: cg_bobWeaponRollAmplitude
- Dvar Type: float
- dvar_s addr: 0x1594bd4
- Description: The amplitude of roll for weapon bobbing
- addr->Value.Current: 0x1594be4
- dvar_s->Value.Current: 1.5
- Min: 0 (0x1594c24)
- Max: 90 (0x1594c28)
- ------------------------------------
- Dvar Name: cg_bobWeaponMax
- Dvar Type: float
- dvar_s addr: 0x1594c30
- Description: The maximum weapon bob
- addr->Value.Current: 0x1594c40
- dvar_s->Value.Current: 10
- Min: 0 (0x1594c80)
- Max: 36 (0x1594c84)
- ------------------------------------
- Dvar Name: cg_bobWeaponLag
- Dvar Type: float
- dvar_s addr: 0x1594c8c
- Description: The lag on the weapon bob
- addr->Value.Current: 0x1594c9c
- dvar_s->Value.Current: 0.25
- Min: -1 (0x1594cdc)
- Max: 1 (0x1594ce0)
- ------------------------------------
- Dvar Name: cg_centertime
- Dvar Type: float
- dvar_s addr: 0x1594ce8
- Description: The time for a center printed message to fade
- addr->Value.Current: 0x1594cf8
- dvar_s->Value.Current: 5
- Min: 0 (0x1594d38)
- Max: 3.40282e+38 (0x1594d3c)
- ------------------------------------
- Dvar Name: cg_errordecay
- Dvar Type: float
- dvar_s addr: 0x1594dfc
- Description: Decay for predicted error
- addr->Value.Current: 0x1594e0c
- dvar_s->Value.Current: 100
- Min: 0 (0x1594e4c)
- Max: 3.40282e+38 (0x1594e50)
- ------------------------------------
- Dvar Name: cg_firstPersonTracerChance
- Dvar Type: float
- dvar_s addr: 0x1595418
- Description: The probability that a bullet is a tracer round for your bullets
- addr->Value.Current: 0x1595428
- dvar_s->Value.Current: 0
- Min: 0 (0x1595468)
- Max: 1 (0x159546c)
- ------------------------------------
- Dvar Name: cg_laserRange
- Dvar Type: float
- dvar_s addr: 0x15954d0
- Description: The maximum range of a laser beam
- addr->Value.Current: 0x15954e0
- dvar_s->Value.Current: 1500
- Min: 1 (0x1595520)
- Max: 3.40282e+38 (0x1595524)
- ------------------------------------
- Dvar Name: cg_laserRangePlayer
- Dvar Type: float
- dvar_s addr: 0x159552c
- Description: The maximum range of the player's laser beam
- addr->Value.Current: 0x159553c
- dvar_s->Value.Current: 1500
- Min: 1 (0x159557c)
- Max: 3.40282e+38 (0x1595580)
- ------------------------------------
- Dvar Name: cg_laserRadius
- Dvar Type: float
- dvar_s addr: 0x1595588
- Description: The size (radius) of a laser beam
- addr->Value.Current: 0x1595598
- dvar_s->Value.Current: 0.8
- Min: 0.001 (0x15955d8)
- Max: 3.40282e+38 (0x15955dc)
- ------------------------------------
- Dvar Name: cg_laserLightBodyTweak
- Dvar Type: float
- dvar_s addr: 0x1595640
- Description: Amount to add to length of beam for light when laser hits a body (for hitboxes).
- addr->Value.Current: 0x1595650
- dvar_s->Value.Current: 15
- Min: -3.40282e+38 (0x1595690)
- Max: 3.40282e+38 (0x1595694)
- ------------------------------------
- Dvar Name: cg_laserLightRadius
- Dvar Type: float
- dvar_s addr: 0x159569c
- Description: The radius of the light at the far end of a laser beam
- addr->Value.Current: 0x15956ac
- dvar_s->Value.Current: 3
- Min: 0.001 (0x15956ec)
- Max: 3.40282e+38 (0x15956f0)
- ------------------------------------
- Dvar Name: cg_laserLightBeginOffset
- Dvar Type: float
- dvar_s addr: 0x15956f8
- Description: How far from the true beginning of the beam the light at the beginning is.
- addr->Value.Current: 0x1595708
- dvar_s->Value.Current: 13
- Min: -3.40282e+38 (0x1595748)
- Max: 3.40282e+38 (0x159574c)
- ------------------------------------
- Dvar Name: cg_laserLightEndOffset
- Dvar Type: float
- dvar_s addr: 0x1595754
- Description: How far from the true end of the beam the light at the end is.
- addr->Value.Current: 0x1595764
- dvar_s->Value.Current: -3
- Min: -3.40282e+38 (0x15957a4)
- Max: 3.40282e+38 (0x15957a8)
- ------------------------------------
- Dvar Name: cg_laserEndOffset
- Dvar Type: float
- dvar_s addr: 0x15957b0
- Description: How far from the point of collision the end of the beam is.
- addr->Value.Current: 0x15957c0
- dvar_s->Value.Current: 0.5
- Min: -3.40282e+38 (0x1595800)
- Max: 3.40282e+38 (0x1595804)
- ------------------------------------
- Dvar Name: cg_laserFlarePct
- Dvar Type: float
- dvar_s addr: 0x159580c
- Description: Percentage laser widens over distance from viewer.
- addr->Value.Current: 0x159581c
- dvar_s->Value.Current: 0.2
- Min: 0 (0x159585c)
- Max: 3.40282e+38 (0x1595860)
- ------------------------------------
- Dvar Name: cg_tracerchance
- Dvar Type: float
- dvar_s addr: 0x15958c4
- Description: The probability that a bullet is a tracer round
- addr->Value.Current: 0x15958d4
- dvar_s->Value.Current: 0.2
- Min: 0 (0x1595914)
- Max: 1 (0x1595918)
- ------------------------------------
- Dvar Name: cg_tracerwidth
- Dvar Type: float
- dvar_s addr: 0x1595920
- Description: The width of the tracer round
- addr->Value.Current: 0x1595930
- dvar_s->Value.Current: 4
- Min: 0 (0x1595970)
- Max: 3.40282e+38 (0x1595974)
- ------------------------------------
- Dvar Name: cg_tracerSpeed
- Dvar Type: float
- dvar_s addr: 0x159597c
- Description: The speed of a tracer round in units per second
- addr->Value.Current: 0x159598c
- dvar_s->Value.Current: 7500
- Min: 0 (0x15959cc)
- Max: 3.40282e+38 (0x15959d0)
- ------------------------------------
- Dvar Name: cg_tracerlength
- Dvar Type: float
- dvar_s addr: 0x15959d8
- Description: The length of a tracer round
- addr->Value.Current: 0x15959e8
- dvar_s->Value.Current: 160
- Min: 0 (0x1595a28)
- Max: 3.40282e+38 (0x1595a2c)
- ------------------------------------
- Dvar Name: cg_tracerScale
- Dvar Type: float
- dvar_s addr: 0x1595a34
- Description: Scale the tracer at a distance, so it's still visible
- addr->Value.Current: 0x1595a44
- dvar_s->Value.Current: 1
- Min: 1 (0x1595a84)
- Max: 3.40282e+38 (0x1595a88)
- ------------------------------------
- Dvar Name: cg_tracerScaleMinDist
- Dvar Type: float
- dvar_s addr: 0x1595a90
- Description: The minimum distance to scale a tracer
- addr->Value.Current: 0x1595aa0
- dvar_s->Value.Current: 5000
- Min: 0 (0x1595ae0)
- Max: 3.40282e+38 (0x1595ae4)
- ------------------------------------
- Dvar Name: cg_tracerScaleDistRange
- Dvar Type: float
- dvar_s addr: 0x1595aec
- Description: The range at which a tracer is scaled to its maximum amount
- addr->Value.Current: 0x1595afc
- dvar_s->Value.Current: 25000
- Min: 0 (0x1595b3c)
- Max: 3.40282e+38 (0x1595b40)
- ------------------------------------
- Dvar Name: cg_tracerScrewDist
- Dvar Type: float
- dvar_s addr: 0x1595b48
- Description: The length a tracer goes as it completes a full corkscrew revolution
- addr->Value.Current: 0x1595b58
- dvar_s->Value.Current: 100
- Min: 0 (0x1595b98)
- Max: 3.40282e+38 (0x1595b9c)
- ------------------------------------
- Dvar Name: cg_tracerScrewRadius
- Dvar Type: float
- dvar_s addr: 0x1595ba4
- Description: The radius of a tracer's corkscrew motion
- addr->Value.Current: 0x1595bb4
- dvar_s->Value.Current: 0.5
- Min: 0 (0x1595bf4)
- Max: 3.40282e+38 (0x1595bf8)
- ------------------------------------
- Dvar Name: cg_thirdPersonAngle
- Dvar Type: float
- dvar_s addr: 0x1595c00
- Description: The angle of the camera from the player in third person view
- addr->Value.Current: 0x1595c10
- dvar_s->Value.Current: 0
- Min: -180 (0x1595c50)
- Max: 360 (0x1595c54)
- ------------------------------------
- Dvar Name: cg_thirdPersonFocusDist
- Dvar Type: float
- dvar_s addr: 0x1595c5c
- Description: The distance infront of the player to aim the 3rd person camera at
- addr->Value.Current: 0x1595c6c
- dvar_s->Value.Current: 512
- Min: 0 (0x1595cac)
- Max: 1024 (0x1595cb0)
- ------------------------------------
- Dvar Name: cg_subtitleMinTime
- Dvar Type: float
- dvar_s addr: 0x1596164
- Description: The minimum time that the subtitles are displayed on screen in seconds
- addr->Value.Current: 0x1596174
- dvar_s->Value.Current: 3
- Min: 0 (0x15961b4)
- Max: 3.40282e+38 (0x15961b8)
- ------------------------------------
- Dvar Name: cg_small_dev_string_fontscale
- Dvar Type: float
- dvar_s addr: 0x15963e8
- Description: Font scale for a small development only display string
- addr->Value.Current: 0x15963f8
- dvar_s->Value.Current: 1.5
- Min: 0 (0x1596438)
- Max: 3.40282e+38 (0x159643c)
- ------------------------------------
- Dvar Name: cg_youInKillCamSize
- Dvar Type: float
- dvar_s addr: 0x159666c
- Description: Size of the 'you' Icon in the kill cam
- addr->Value.Current: 0x159667c
- dvar_s->Value.Current: 6
- Min: 0 (0x15966bc)
- Max: 100 (0x15966c0)
- ------------------------------------
- Dvar Name: cg_scriptIconSize
- Dvar Type: float
- dvar_s addr: 0x15966c8
- Description: Size of Icons defined by script
- addr->Value.Current: 0x15966d8
- dvar_s->Value.Current: 0
- Min: 0 (0x1596718)
- Max: 100 (0x159671c)
- ------------------------------------
- Dvar Name: cg_connectionIconSize
- Dvar Type: float
- dvar_s addr: 0x1596724
- Description: Size of the connection icon
- addr->Value.Current: 0x1596734
- dvar_s->Value.Current: 0
- Min: 0 (0x1596774)
- Max: 100 (0x1596778)
- ------------------------------------
- Dvar Name: cg_voiceIconSize
- Dvar Type: float
- dvar_s addr: 0x1596780
- Description: Size of the 'voice' icon
- addr->Value.Current: 0x1596790
- dvar_s->Value.Current: 0
- Min: 0 (0x15967d0)
- Max: 100 (0x15967d4)
- ------------------------------------
- Dvar Name: cg_headIconMinScreenRadius
- Dvar Type: float
- dvar_s addr: 0x1596838
- Description: The minumum radius of a head icon on the screen
- addr->Value.Current: 0x1596848
- dvar_s->Value.Current: 0.02
- Min: 0 (0x1596888)
- Max: 1 (0x159688c)
- ------------------------------------
- Dvar Name: cg_overheadNamesMaxDist
- Dvar Type: float
- dvar_s addr: 0x1596894
- Description: The maximum distance for showing friendly player names
- addr->Value.Current: 0x15968a4
- dvar_s->Value.Current: 10000
- Min: 0 (0x15968e4)
- Max: 3.40282e+38 (0x15968e8)
- ------------------------------------
- Dvar Name: cg_overheadNamesNearDist
- Dvar Type: float
- dvar_s addr: 0x15968f0
- Description: The near distance at which names are full size
- addr->Value.Current: 0x1596900
- dvar_s->Value.Current: 64
- Min: 0 (0x1596940)
- Max: 3.40282e+38 (0x1596944)
- ------------------------------------
- Dvar Name: cg_overheadNamesFarDist
- Dvar Type: float
- dvar_s addr: 0x159694c
- Description: The far distance at which name sizes are scaled by cg_overheadNamesFarScale
- addr->Value.Current: 0x159695c
- dvar_s->Value.Current: 512
- Min: 0 (0x159699c)
- Max: 3.40282e+38 (0x15969a0)
- ------------------------------------
- Dvar Name: cg_overheadNamesFarScale
- Dvar Type: float
- dvar_s addr: 0x15969a8
- Description: The amount to scale overhead name sizes at cg_overheadNamesFarDist
- addr->Value.Current: 0x15969b8
- dvar_s->Value.Current: 0.7
- Min: 0 (0x15969f8)
- Max: 3.40282e+38 (0x15969fc)
- ------------------------------------
- Dvar Name: cg_overheadNamesSize
- Dvar Type: float
- dvar_s addr: 0x1596a04
- Description: The maximum size to show overhead names
- addr->Value.Current: 0x1596a14
- dvar_s->Value.Current: 0.65
- Min: 0 (0x1596a54)
- Max: 100 (0x1596a58)
- ------------------------------------
- Dvar Name: cg_overheadIconSize
- Dvar Type: float
- dvar_s addr: 0x1596a60
- Description: The maximum size to show overhead icons like 'rank'
- addr->Value.Current: 0x1596a70
- dvar_s->Value.Current: 1.1
- Min: 0 (0x1596ab0)
- Max: 100 (0x1596ab4)
- ------------------------------------
- Dvar Name: cg_overheadRankSize
- Dvar Type: float
- dvar_s addr: 0x1596abc
- Description: The size to show rank text
- addr->Value.Current: 0x1596acc
- dvar_s->Value.Current: 0.5
- Min: 0 (0x1596b0c)
- Max: 3.40282e+38 (0x1596b10)
- ------------------------------------
- Dvar Name: cg_playersInViewMinDot
- Dvar Type: float
- dvar_s addr: 0x1596c2c
- Description: The minimum cos(angle) value above which we want the player overhead names to marquee
- addr->Value.Current: 0x1596c3c
- dvar_s->Value.Current: 0.98
- Min: 0 (0x1596c7c)
- Max: 1 (0x1596c80)
- ------------------------------------
- Dvar Name: cg_viewZSmoothingMin
- Dvar Type: float
- dvar_s addr: 0x1597020
- Description: Threshhold for the minimum smoothing distance it must move to smooth
- addr->Value.Current: 0x1597030
- dvar_s->Value.Current: 1
- Min: 0 (0x1597070)
- Max: 3.40282e+38 (0x1597074)
- ------------------------------------
- Dvar Name: cg_viewZSmoothingMax
- Dvar Type: float
- dvar_s addr: 0x159707c
- Description: Threshhold for the maximum smoothing distance we'll do
- addr->Value.Current: 0x159708c
- dvar_s->Value.Current: 16
- Min: 0 (0x15970cc)
- Max: 3.40282e+38 (0x15970d0)
- ------------------------------------
- Dvar Name: cg_viewZSmoothingTime
- Dvar Type: float
- dvar_s addr: 0x15970d8
- Description: Amount of time to spread the smoothing over
- addr->Value.Current: 0x15970e8
- dvar_s->Value.Current: 0.1
- Min: 0 (0x1597128)
- Max: 3.40282e+38 (0x159712c)
- ------------------------------------
- Dvar Name: sv_znear
- Dvar Type: float
- dvar_s addr: 0x15972a4
- Description: Things closer than this aren't drawn. Reducing this increases z-fighting in the distance. Set to 0 to not specify.
- addr->Value.Current: 0x15972b4
- dvar_s->Value.Current: 0
- Min: 0 (0x15972f4)
- Max: 10000 (0x15972f8)
- ------------------------------------
- Dvar Name: vehHelicopterFreeLookReleaseSpeed
- Dvar Type: float
- dvar_s addr: 0x1597300
- Description: The rate that the player's view moves back to center when freelook is released
- addr->Value.Current: 0x1597310
- dvar_s->Value.Current: 8
- Min: 0.01 (0x1597350)
- Max: 3.40282e+38 (0x1597354)
- ------------------------------------
- Dvar Name: vehHelicopterHeadSwayOnYaw
- Dvar Type: float
- dvar_s addr: 0x159735c
- Description: The rate at which the head turns when the chopper is turning.
- addr->Value.Current: 0x159736c
- dvar_s->Value.Current: 0.1
- Min: -3.40282e+38 (0x15973ac)
- Max: 3.40282e+38 (0x15973b0)
- ------------------------------------
- Dvar Name: vehHelicopterHeadSwayOnPitch
- Dvar Type: float
- dvar_s addr: 0x15973b8
- Description: The amount which the head pitches when the chopper is pitching.
- addr->Value.Current: 0x15973c8
- dvar_s->Value.Current: 0.2
- Min: -3.40282e+38 (0x1597408)
- Max: 3.40282e+38 (0x159740c)
- ------------------------------------
- Dvar Name: vehHelicopterHeadSwayOnRollHorz
- Dvar Type: float
- dvar_s addr: 0x1597414
- Description: The horizontal amount that the player turns when the chopper is strafing.
- addr->Value.Current: 0x1597424
- dvar_s->Value.Current: 0.1
- Min: -3.40282e+38 (0x1597464)
- Max: 3.40282e+38 (0x1597468)
- ------------------------------------
- Dvar Name: vehHelicopterHeadSwayOnRollVert
- Dvar Type: float
- dvar_s addr: 0x1597470
- Description: The vertical amount that the player turns when the chopper is strafing.
- addr->Value.Current: 0x1597480
- dvar_s->Value.Current: 2
- Min: -3.40282e+38 (0x15974c0)
- Max: 3.40282e+38 (0x15974c4)
- ------------------------------------
- Dvar Name: lastStandSwayAccel
- Dvar Type: float
- dvar_s addr: 0x1597528
- Description: Sway acceleration while in last stand
- addr->Value.Current: 0x1597538
- dvar_s->Value.Current: 0.05
- Min: 0 (0x1597578)
- Max: 3.40282e+38 (0x159757c)
- ------------------------------------
- Dvar Name: lastStandSwayMaxDrift
- Dvar Type: float
- dvar_s addr: 0x1597584
- Description: Max angle from center player will drift while in last stand
- addr->Value.Current: 0x1597594
- dvar_s->Value.Current: 1
- Min: 0 (0x15975d4)
- Max: 180 (0x15975d8)
- ------------------------------------
- Dvar Name: friendlyNameFontSize
- Dvar Type: float
- dvar_s addr: 0x15977ac
- Description: Fontsize of the popup friendly names.
- addr->Value.Current: 0x15977bc
- dvar_s->Value.Current: 0.3
- Min: 0.01 (0x15977fc)
- Max: 100 (0x1597800)
- ------------------------------------
- Dvar Name: friendlyNameSplitScreenFontSize
- Dvar Type: float
- dvar_s addr: 0x1597808
- Description: Fontsize of the popup friendly names in splitscreen.
- addr->Value.Current: 0x1597818
- dvar_s->Value.Current: 0.4
- Min: 0.01 (0x1597858)
- Max: 100 (0x159785c)
- ------------------------------------
- Dvar Name: dynEnt_bulletForce
- Dvar Type: float
- dvar_s addr: 0x1597b44
- Description: Force applied from bullet hit
- addr->Value.Current: 0x1597b54
- dvar_s->Value.Current: 800
- Min: 0 (0x1597b94)
- Max: 1e+06 (0x1597b98)
- ------------------------------------
- Dvar Name: dynEnt_explodeForce
- Dvar Type: float
- dvar_s addr: 0x1597ba0
- Description: Force applied from explosion hit
- addr->Value.Current: 0x1597bb0
- dvar_s->Value.Current: 12500
- Min: 0 (0x1597bf0)
- Max: 1e+06 (0x1597bf4)
- ------------------------------------
- Dvar Name: dynEnt_explodeUpbias
- Dvar Type: float
- dvar_s addr: 0x1597bfc
- Description: Upward bias applied to force directions from explosion hits
- addr->Value.Current: 0x1597c0c
- dvar_s->Value.Current: 0.5
- Min: 0 (0x1597c4c)
- Max: 2 (0x1597c50)
- ------------------------------------
- Dvar Name: dynEnt_explodeSpinScale
- Dvar Type: float
- dvar_s addr: 0x1597c58
- Description: Scale of the random offset from the center of mass for explosion forces.
- addr->Value.Current: 0x1597c68
- dvar_s->Value.Current: 4
- Min: 0 (0x1597ca8)
- Max: 100 (0x1597cac)
- ------------------------------------
- Dvar Name: dynEnt_explodeMinForce
- Dvar Type: float
- dvar_s addr: 0x1597cb4
- Description: Force below which dynents won't even bother waking up
- addr->Value.Current: 0x1597cc4
- dvar_s->Value.Current: 40
- Min: 0 (0x1597d04)
- Max: 3.40282e+38 (0x1597d08)
- ------------------------------------
- Dvar Name: dynEntPieces_impactForce
- Dvar Type: float
- dvar_s addr: 0x1597e80
- Description: Force applied when breakable is destroyed
- addr->Value.Current: 0x1597e90
- dvar_s->Value.Current: 1000
- Min: 0 (0x1597ed0)
- Max: 1e+06 (0x1597ed4)
- ------------------------------------
- Dvar Name: hud_flash_time_offhand
- Dvar Type: float
- dvar_s addr: 0x1597edc
- Description: Offhand weapons flash duration on changing weapon
- addr->Value.Current: 0x1597eec
- dvar_s->Value.Current: 2
- Min: 0 (0x1597f2c)
- Max: 30 (0x1597f30)
- ------------------------------------
- Dvar Name: hud_flash_period_offhand
- Dvar Type: float
- dvar_s addr: 0x1597f38
- Description: Offhand weapons flash period on changing weapon
- addr->Value.Current: 0x1597f48
- dvar_s->Value.Current: 0.5
- Min: 0 (0x1597f88)
- Max: 30 (0x1597f8c)
- ------------------------------------
- Dvar Name: compassSize
- Dvar Type: float
- dvar_s addr: 0x1597ff0
- Description: Scale the compass
- addr->Value.Current: 0x1598000
- dvar_s->Value.Current: 1
- Min: 0 (0x1598040)
- Max: 3.40282e+38 (0x1598044)
- ------------------------------------
- Dvar Name: compassMaxRange
- Dvar Type: float
- dvar_s addr: 0x159804c
- Description: The maximum range from the player in world space that objects will be shown on the compass
- addr->Value.Current: 0x159805c
- dvar_s->Value.Current: 3500
- Min: 0.0001 (0x159809c)
- Max: 3.40282e+38 (0x15980a0)
- ------------------------------------
- Dvar Name: compassMinRange
- Dvar Type: float
- dvar_s addr: 0x15980a8
- Description: The minimum range from the player in world space that objects will appear on the compass
- addr->Value.Current: 0x15980b8
- dvar_s->Value.Current: 0.0001
- Min: 0.0001 (0x15980f8)
- Max: 3.40282e+38 (0x15980fc)
- ------------------------------------
- Dvar Name: compassMinRadius
- Dvar Type: float
- dvar_s addr: 0x1598104
- Description: The minimum radius from the center of the compass that objects will appear.
- addr->Value.Current: 0x1598114
- dvar_s->Value.Current: 0.0001
- Min: 0.0001 (0x1598154)
- Max: 3.40282e+38 (0x1598158)
- ------------------------------------
- Dvar Name: compassSoundPingFadeTime
- Dvar Type: float
- dvar_s addr: 0x1598160
- Description: The time in seconds for the sound overlay on the compass to fade
- addr->Value.Current: 0x1598170
- dvar_s->Value.Current: 2
- Min: 0 (0x15981b0)
- Max: 10 (0x15981b4)
- ------------------------------------
- Dvar Name: compassFriendlyWidth
- Dvar Type: float
- dvar_s addr: 0x1598218
- Description: The size of the friendly icon on the compass
- addr->Value.Current: 0x1598228
- dvar_s->Value.Current: 10
- Min: 0 (0x1598268)
- Max: 3.40282e+38 (0x159826c)
- ------------------------------------
- Dvar Name: compassFriendlyHeight
- Dvar Type: float
- dvar_s addr: 0x1598274
- Description: The size of the friendly icon on the compass
- addr->Value.Current: 0x1598284
- dvar_s->Value.Current: 10
- Min: 0 (0x15982c4)
- Max: 3.40282e+38 (0x15982c8)
- ------------------------------------
- Dvar Name: compassPlayerWidth
- Dvar Type: float
- dvar_s addr: 0x15982d0
- Description: The size of the player's icon on the compass
- addr->Value.Current: 0x15982e0
- dvar_s->Value.Current: 25
- Min: 0 (0x1598320)
- Max: 3.40282e+38 (0x1598324)
- ------------------------------------
- Dvar Name: compassPlayerHeight
- Dvar Type: float
- dvar_s addr: 0x159832c
- Description: The size of the player's icon on the compass
- addr->Value.Current: 0x159833c
- dvar_s->Value.Current: 25
- Min: 0 (0x159837c)
- Max: 3.40282e+38 (0x1598380)
- ------------------------------------
- Dvar Name: compassECoordCutoff
- Dvar Type: float
- dvar_s addr: 0x15983e4
- Description: Left cutoff for the scrolling east-west coords
- addr->Value.Current: 0x15983f4
- dvar_s->Value.Current: 37
- Min: 0 (0x1598434)
- Max: 3.40282e+38 (0x1598438)
- ------------------------------------
- Dvar Name: compassTickertapeStretch
- Dvar Type: float
- dvar_s addr: 0x159849c
- Description: How far the tickertape should stretch from its center.
- addr->Value.Current: 0x15984ac
- dvar_s->Value.Current: 0.5
- Min: 0.01 (0x15984ec)
- Max: 1 (0x15984f0)
- ------------------------------------
- Dvar Name: compassRadarPingFadeTime
- Dvar Type: float
- dvar_s addr: 0x15984f8
- Description: How long an enemy is visible on the compass after it is detected by radar
- addr->Value.Current: 0x1598508
- dvar_s->Value.Current: 4
- Min: 0.01 (0x1598548)
- Max: 60 (0x159854c)
- ------------------------------------
- Dvar Name: compassRadarUpdateTime
- Dvar Type: float
- dvar_s addr: 0x1598554
- Description: Time between radar updates
- addr->Value.Current: 0x1598564
- dvar_s->Value.Current: 4
- Min: 0.01 (0x15985a4)
- Max: 60 (0x15985a8)
- ------------------------------------
- Dvar Name: compassRadarLineThickness
- Dvar Type: float
- dvar_s addr: 0x15985b0
- Description: Thickness, relative to the compass size, of the radar texture that sweeps across the map
- addr->Value.Current: 0x15985c0
- dvar_s->Value.Current: 0.4
- Min: 0.01 (0x1598600)
- Max: 10 (0x1598604)
- ------------------------------------
- Dvar Name: compassObjectiveWidth
- Dvar Type: float
- dvar_s addr: 0x159860c
- Description: The size of the objective on the compass
- addr->Value.Current: 0x159861c
- dvar_s->Value.Current: 17.5
- Min: 0 (0x159865c)
- Max: 3.40282e+38 (0x1598660)
- ------------------------------------
- Dvar Name: compassObjectiveHeight
- Dvar Type: float
- dvar_s addr: 0x1598668
- Description: The size of the objective on the compass
- addr->Value.Current: 0x1598678
- dvar_s->Value.Current: 17.5
- Min: 0 (0x15986b8)
- Max: 3.40282e+38 (0x15986bc)
- ------------------------------------
- Dvar Name: compassObjectiveArrowWidth
- Dvar Type: float
- dvar_s addr: 0x15986c4
- Description: The size of the objective arrow on the compass
- addr->Value.Current: 0x15986d4
- dvar_s->Value.Current: 20
- Min: 0 (0x1598714)
- Max: 3.40282e+38 (0x1598718)
- ------------------------------------
- Dvar Name: compassObjectiveArrowHeight
- Dvar Type: float
- dvar_s addr: 0x1598720
- Description: The size of the objective arrow on the compass
- addr->Value.Current: 0x1598730
- dvar_s->Value.Current: 20
- Min: 0 (0x1598770)
- Max: 3.40282e+38 (0x1598774)
- ------------------------------------
- Dvar Name: compassObjectiveArrowOffset
- Dvar Type: float
- dvar_s addr: 0x159877c
- Description: The offset of the objective arrow inward from the edge of the compass map
- addr->Value.Current: 0x159878c
- dvar_s->Value.Current: 2
- Min: 0 (0x15987cc)
- Max: 3.40282e+38 (0x15987d0)
- ------------------------------------
- Dvar Name: compassObjectiveArrowRotateDist
- Dvar Type: float
- dvar_s addr: 0x15987d8
- Description: Distance from the corner of the compass map at which the objective arrow rotates to 45 degrees
- addr->Value.Current: 0x15987e8
- dvar_s->Value.Current: 5
- Min: 0 (0x1598828)
- Max: 3.40282e+38 (0x159882c)
- ------------------------------------
- Dvar Name: compassObjectiveMaxRange
- Dvar Type: float
- dvar_s addr: 0x1598834
- Description: The maximum range at which an objective is visible on the compass
- addr->Value.Current: 0x1598844
- dvar_s->Value.Current: 2048
- Min: 0 (0x1598884)
- Max: 3.40282e+38 (0x1598888)
- ------------------------------------
- Dvar Name: compassObjectiveMinAlpha
- Dvar Type: float
- dvar_s addr: 0x1598890
- Description: The minimum alpha for an objective at the edge of the compass
- addr->Value.Current: 0x15988a0
- dvar_s->Value.Current: 1
- Min: 0 (0x15988e0)
- Max: 1 (0x15988e4)
- ------------------------------------
- Dvar Name: compassObjectiveRingSize
- Dvar Type: float
- dvar_s addr: 0x15989a4
- Description: The maximum objective ring sige when a new objective appears on the compass
- addr->Value.Current: 0x15989b4
- dvar_s->Value.Current: 80
- Min: 0 (0x15989f4)
- Max: 3.40282e+38 (0x15989f8)
- ------------------------------------
- Dvar Name: compassObjectiveTextScale
- Dvar Type: float
- dvar_s addr: 0x1598a00
- Description: Scale to apply to hud objectives
- addr->Value.Current: 0x1598a10
- dvar_s->Value.Current: 0.3
- Min: 1e-05 (0x1598a50)
- Max: 3.40282e+38 (0x1598a54)
- ------------------------------------
- Dvar Name: compassObjectiveTextHeight
- Dvar Type: float
- dvar_s addr: 0x1598a5c
- Description: Objective text height
- addr->Value.Current: 0x1598a6c
- dvar_s->Value.Current: 18
- Min: 1e-05 (0x1598aac)
- Max: 3.40282e+38 (0x1598ab0)
- ------------------------------------
- Dvar Name: compassObjectiveIconWidth
- Dvar Type: float
- dvar_s addr: 0x1598b14
- Description: The size of the objective on the full map
- addr->Value.Current: 0x1598b24
- dvar_s->Value.Current: 32
- Min: 0 (0x1598b64)
- Max: 3.40282e+38 (0x1598b68)
- ------------------------------------
- Dvar Name: compassObjectiveIconHeight
- Dvar Type: float
- dvar_s addr: 0x1598b70
- Description: The size of the objective on the full map
- addr->Value.Current: 0x1598b80
- dvar_s->Value.Current: 32
- Min: 0 (0x1598bc0)
- Max: 3.40282e+38 (0x1598bc4)
- ------------------------------------
- Dvar Name: compassObjectiveNearbyDist
- Dvar Type: float
- dvar_s addr: 0x1598bcc
- Description: When an objective is closer than this distance (in meters), an "Objective Nearby" type of indicator is shown.
- addr->Value.Current: 0x1598bdc
- dvar_s->Value.Current: 8
- Min: 0.01 (0x1598c1c)
- Max: 3.40282e+38 (0x1598c20)
- ------------------------------------
- Dvar Name: compassObjectiveMinDistRange
- Dvar Type: float
- dvar_s addr: 0x1598c28
- Description: The distance that objective transition effects play over, centered on compassObjectiveNearbyDist.
- addr->Value.Current: 0x1598c38
- dvar_s->Value.Current: 2
- Min: 0.01 (0x1598c78)
- Max: 3.40282e+38 (0x1598c7c)
- ------------------------------------
- Dvar Name: compassObjectiveDetailDist
- Dvar Type: float
- dvar_s addr: 0x1598c84
- Description: When an objective is closer than this distance (in meters), the icon will not be drawn on the tickertape.
- addr->Value.Current: 0x1598c94
- dvar_s->Value.Current: 10
- Min: 0.01 (0x1598cd4)
- Max: 3.40282e+38 (0x1598cd8)
- ------------------------------------
- Dvar Name: compassObjectiveMinHeight
- Dvar Type: float
- dvar_s addr: 0x1598ce0
- Description: The minimum height that an objective is considered to be on this level
- addr->Value.Current: 0x1598cf0
- dvar_s->Value.Current: -70
- Min: -3.40282e+38 (0x1598d30)
- Max: 0 (0x1598d34)
- ------------------------------------
- Dvar Name: compassObjectiveMaxHeight
- Dvar Type: float
- dvar_s addr: 0x1598d3c
- Description: The maximum height that an objective is considered to be on this level
- addr->Value.Current: 0x1598d4c
- dvar_s->Value.Current: 70
- Min: 0 (0x1598d8c)
- Max: 3.40282e+38 (0x1598d90)
- ------------------------------------
- Dvar Name: compassEnemyFootstepMaxRange
- Dvar Type: float
- dvar_s addr: 0x1598df4
- Description: The maximum distance at which an enemy may appear on the compass due to 'footsteps'
- addr->Value.Current: 0x1598e04
- dvar_s->Value.Current: 500
- Min: 0 (0x1598e44)
- Max: 3.40282e+38 (0x1598e48)
- ------------------------------------
- Dvar Name: compassEnemyFootstepMaxZ
- Dvar Type: float
- dvar_s addr: 0x1598e50
- Description: The maximum vertical distance enemy may be from the player and appear on the compass due to 'footsteps'
- addr->Value.Current: 0x1598e60
- dvar_s->Value.Current: 100
- Min: 0 (0x1598ea0)
- Max: 3.40282e+38 (0x1598ea4)
- ------------------------------------
- Dvar Name: compassEnemyFootstepMinSpeed
- Dvar Type: float
- dvar_s addr: 0x1598eac
- Description: The minimum speed an enemy must be moving to appear on the compass due to 'footsteps'
- addr->Value.Current: 0x1598ebc
- dvar_s->Value.Current: 140
- Min: 0 (0x1598efc)
- Max: 3.40282e+38 (0x1598f00)
- ------------------------------------
- Dvar Name: compassIconTankWidth
- Dvar Type: float
- dvar_s addr: 0x1598fc0
- addr->Value.Current: 0x1598fd0
- dvar_s->Value.Current: 25
- Min: 0 (0x1599010)
- Max: 3.40282e+38 (0x1599014)
- ------------------------------------
- Dvar Name: compassIconTankHeight
- Dvar Type: float
- dvar_s addr: 0x159901c
- addr->Value.Current: 0x159902c
- dvar_s->Value.Current: 25
- Min: 0 (0x159906c)
- Max: 3.40282e+38 (0x1599070)
- ------------------------------------
- Dvar Name: compassIconOtherVehWidth
- Dvar Type: float
- dvar_s addr: 0x1599078
- addr->Value.Current: 0x1599088
- dvar_s->Value.Current: 40
- Min: 0 (0x15990c8)
- Max: 3.40282e+38 (0x15990cc)
- ------------------------------------
- Dvar Name: compassIconOtherVehHeight
- Dvar Type: float
- dvar_s addr: 0x15990d4
- addr->Value.Current: 0x15990e4
- dvar_s->Value.Current: 40
- Min: 0 (0x1599124)
- Max: 3.40282e+38 (0x1599128)
- ------------------------------------
- Dvar Name: cg_hudMapRadarLineThickness
- Dvar Type: float
- dvar_s addr: 0x1599130
- Description: Thickness, relative to the map width, of the radar texture that sweeps across the full screen map
- addr->Value.Current: 0x1599140
- dvar_s->Value.Current: 0.15
- Min: 0.01 (0x1599180)
- Max: 10 (0x1599184)
- ------------------------------------
- Dvar Name: cg_hudMapFriendlyWidth
- Dvar Type: float
- dvar_s addr: 0x159918c
- Description: The size of the friendly icon on the full map
- addr->Value.Current: 0x159919c
- dvar_s->Value.Current: 15
- Min: 0 (0x15991dc)
- Max: 3.40282e+38 (0x15991e0)
- ------------------------------------
- Dvar Name: cg_hudMapFriendlyHeight
- Dvar Type: float
- dvar_s addr: 0x15991e8
- Description: The size of the friendly icon on the full map
- addr->Value.Current: 0x15991f8
- dvar_s->Value.Current: 15
- Min: 0 (0x1599238)
- Max: 3.40282e+38 (0x159923c)
- ------------------------------------
- Dvar Name: cg_hudMapPlayerWidth
- Dvar Type: float
- dvar_s addr: 0x1599244
- Description: The size of the player's icon on the full map
- addr->Value.Current: 0x1599254
- dvar_s->Value.Current: 20
- Min: 0 (0x1599294)
- Max: 3.40282e+38 (0x1599298)
- ------------------------------------
- Dvar Name: cg_hudMapPlayerHeight
- Dvar Type: float
- dvar_s addr: 0x15992a0
- Description: The size of the player's icon on the full map
- addr->Value.Current: 0x15992b0
- dvar_s->Value.Current: 20
- Min: 0 (0x15992f0)
- Max: 3.40282e+38 (0x15992f4)
- ------------------------------------
- Dvar Name: cg_hudMapBorderWidth
- Dvar Type: float
- dvar_s addr: 0x15992fc
- Description: The size of the full map's border, filled by the CG_PLAYER_FULLMAP_BORDER ownerdraw
- addr->Value.Current: 0x159930c
- dvar_s->Value.Current: 2
- Min: 0 (0x159934c)
- Max: 3.40282e+38 (0x1599350)
- ------------------------------------
- Dvar Name: lowAmmoWarningPulseFreq
- Dvar Type: float
- dvar_s addr: 0x15994c8
- Description: Frequency of the pulse (oscilation between the 2 colors)
- addr->Value.Current: 0x15994d8
- dvar_s->Value.Current: 1.7
- Min: 0 (0x1599518)
- Max: 3.40282e+38 (0x159951c)
- ------------------------------------
- Dvar Name: lowAmmoWarningPulseMax
- Dvar Type: float
- dvar_s addr: 0x1599524
- Description: Min of oscilation range: 0 is color1 and 1.0 is color2. Can be < 0, and the wave will clip at 0.
- addr->Value.Current: 0x1599534
- dvar_s->Value.Current: 1.5
- Min: 0 (0x1599574)
- Max: 3.40282e+38 (0x1599578)
- ------------------------------------
- Dvar Name: lowAmmoWarningPulseMin
- Dvar Type: float
- dvar_s addr: 0x1599580
- Description: Max of oscilation range: 0 is color1 and 1.0 is color2. Can be > 1.0, and the wave will clip at 1.0.
- addr->Value.Current: 0x1599590
- dvar_s->Value.Current: 0
- Min: -3.40282e+38 (0x15995d0)
- Max: 1 (0x15995d4)
- ------------------------------------
- Dvar Name: nightVisionFadeInOutTime
- Dvar Type: float
- dvar_s addr: 0x159974c
- Description: How long the fade to/from black lasts when putting on or removing night vision goggles.
- addr->Value.Current: 0x159975c
- dvar_s->Value.Current: 0.1
- Min: 0 (0x159979c)
- Max: 10000 (0x15997a0)
- ------------------------------------
- Dvar Name: nightVisionPowerOnTime
- Dvar Type: float
- dvar_s addr: 0x15997a8
- Description: How long the black-to-nightvision fade lasts when turning on the goggles.
- addr->Value.Current: 0x15997b8
- dvar_s->Value.Current: 0.3
- Min: 0 (0x15997f8)
- Max: 10000 (0x15997fc)
- ------------------------------------
- Dvar Name: cg_scoreboardPingWidth
- Dvar Type: float
- dvar_s addr: 0x1599bf8
- Description: Width of the ping graph as a % of the scoreboard
- addr->Value.Current: 0x1599c08
- dvar_s->Value.Current: 0.036
- Min: 0 (0x1599c48)
- Max: 1 (0x1599c4c)
- ------------------------------------
- Dvar Name: cg_scoreboardPingHeight
- Dvar Type: float
- dvar_s addr: 0x1599c54
- Description: Height of the ping graph as a % of the scoreboard row height
- addr->Value.Current: 0x1599c64
- dvar_s->Value.Current: 0.7
- Min: 0 (0x1599ca4)
- Max: 1 (0x1599ca8)
- ------------------------------------
- Dvar Name: cg_scoreboardRankFontScale
- Dvar Type: float
- dvar_s addr: 0x1599cb0
- Description: Scale of rank font
- addr->Value.Current: 0x1599cc0
- dvar_s->Value.Current: 0.3
- Min: 0 (0x1599d00)
- Max: 3.40282e+38 (0x1599d04)
- ------------------------------------
- Dvar Name: cg_splitscreenScoreboardWidth
- Dvar Type: float
- dvar_s addr: 0x1599d0c
- Description: Width of the scoreboard in splitscreen
- addr->Value.Current: 0x1599d1c
- dvar_s->Value.Current: 450
- Min: 0 (0x1599d5c)
- Max: 3.40282e+38 (0x1599d60)
- ------------------------------------
- Dvar Name: cg_scoreboardWidth
- Dvar Type: float
- dvar_s addr: 0x1599d68
- Description: Width of the scoreboard
- addr->Value.Current: 0x1599d78
- dvar_s->Value.Current: 510
- Min: 0 (0x1599db8)
- Max: 3.40282e+38 (0x1599dbc)
- ------------------------------------
- Dvar Name: cg_scoreboardHeight
- Dvar Type: float
- dvar_s addr: 0x1599dc4
- Description: Height of the scoreboard
- addr->Value.Current: 0x1599dd4
- dvar_s->Value.Current: 435
- Min: 0 (0x1599e14)
- Max: 3.40282e+38 (0x1599e18)
- ------------------------------------
- Dvar Name: cg_scoreboardTextOffset
- Dvar Type: float
- dvar_s addr: 0x1599e7c
- Description: Scoreboard text offset
- addr->Value.Current: 0x1599e8c
- dvar_s->Value.Current: 0.62
- Min: 0 (0x1599ecc)
- Max: 3.40282e+38 (0x1599ed0)
- ------------------------------------
- Dvar Name: cg_scoreboardHeaderFontScale
- Dvar Type: float
- dvar_s addr: 0x1599f34
- Description: Scoreboard header font scale
- addr->Value.Current: 0x1599f44
- dvar_s->Value.Current: 0.3
- Min: 0 (0x1599f84)
- Max: 3.40282e+38 (0x1599f88)
- ------------------------------------
- Dvar Name: waypointIconWidth
- Dvar Type: float
- dvar_s addr: 0x159a214
- Description: Width of the offscreen pointer.
- addr->Value.Current: 0x159a224
- dvar_s->Value.Current: 36
- Min: 1.17549e-38 (0x159a264)
- Max: 3.40282e+38 (0x159a268)
- ------------------------------------
- Dvar Name: waypointIconHeight
- Dvar Type: float
- dvar_s addr: 0x159a270
- Description: Height of the offscreen pointer.
- addr->Value.Current: 0x159a280
- dvar_s->Value.Current: 36
- Min: 1.17549e-38 (0x159a2c0)
- Max: 3.40282e+38 (0x159a2c4)
- ------------------------------------
- Dvar Name: waypointOffscreenPointerWidth
- Dvar Type: float
- dvar_s addr: 0x159a2cc
- Description: Width of the offscreen pointer.
- addr->Value.Current: 0x159a2dc
- dvar_s->Value.Current: 25
- Min: 1.17549e-38 (0x159a31c)
- Max: 3.40282e+38 (0x159a320)
- ------------------------------------
- Dvar Name: waypointOffscreenPointerHeight
- Dvar Type: float
- dvar_s addr: 0x159a328
- Description: Height of the offscreen pointer.
- addr->Value.Current: 0x159a338
- dvar_s->Value.Current: 12
- Min: 1.17549e-38 (0x159a378)
- Max: 3.40282e+38 (0x159a37c)
- ------------------------------------
- Dvar Name: waypointOffscreenPointerDistance
- Dvar Type: float
- dvar_s addr: 0x159a384
- Description: Distance from the center of the offscreen objective icon to the center its arrow.
- addr->Value.Current: 0x159a394
- dvar_s->Value.Current: 30
- Min: 1.17549e-38 (0x159a3d4)
- Max: 3.40282e+38 (0x159a3d8)
- ------------------------------------
- Dvar Name: waypointOffscreenDistanceThresholdAlpha
- Dvar Type: float
- dvar_s addr: 0x159a3e0
- Description: Distance from the threshold over which offscreen objective icons lerp their alpha.
- addr->Value.Current: 0x159a3f0
- dvar_s->Value.Current: 30
- Min: 0 (0x159a430)
- Max: 3.40282e+38 (0x159a434)
- ------------------------------------
- Dvar Name: waypointOffscreenPadLeft
- Dvar Type: float
- dvar_s addr: 0x159a43c
- Description: Offset from the edge.
- addr->Value.Current: 0x159a44c
- dvar_s->Value.Current: 40
- Min: 0 (0x159a48c)
- Max: 3.40282e+38 (0x159a490)
- ------------------------------------
- Dvar Name: waypointOffscreenPadRight
- Dvar Type: float
- dvar_s addr: 0x159a498
- Description: Offset from the edge.
- addr->Value.Current: 0x159a4a8
- dvar_s->Value.Current: 0
- Min: 0 (0x159a4e8)
- Max: 3.40282e+38 (0x159a4ec)
- ------------------------------------
- Dvar Name: waypointOffscreenPadTop
- Dvar Type: float
- dvar_s addr: 0x159a4f4
- Description: Offset from the edge.
- addr->Value.Current: 0x159a504
- dvar_s->Value.Current: 0
- Min: 0 (0x159a544)
- Max: 3.40282e+38 (0x159a548)
- ------------------------------------
- Dvar Name: waypointOffscreenPadBottom
- Dvar Type: float
- dvar_s addr: 0x159a550
- Description: Offset from the edge.
- addr->Value.Current: 0x159a560
- dvar_s->Value.Current: 30
- Min: 0 (0x159a5a0)
- Max: 3.40282e+38 (0x159a5a4)
- ------------------------------------
- Dvar Name: waypointOffscreenCornerRadius
- Dvar Type: float
- dvar_s addr: 0x159a608
- Description: Size of the rounded corners.
- addr->Value.Current: 0x159a618
- dvar_s->Value.Current: 105
- Min: 0 (0x159a658)
- Max: 3.40282e+38 (0x159a65c)
- ------------------------------------
- Dvar Name: waypointOffscreenScaleLength
- Dvar Type: float
- dvar_s addr: 0x159a664
- Description: How far the offscreen icon scale travels from full to smallest scale.
- addr->Value.Current: 0x159a674
- dvar_s->Value.Current: 500
- Min: 1.17549e-38 (0x159a6b4)
- Max: 3.40282e+38 (0x159a6b8)
- ------------------------------------
- Dvar Name: waypointOffscreenScaleSmallest
- Dvar Type: float
- dvar_s addr: 0x159a6c0
- Description: Smallest scale that the offscreen effect uses.
- addr->Value.Current: 0x159a6d0
- dvar_s->Value.Current: 1
- Min: 0 (0x159a710)
- Max: 3.40282e+38 (0x159a714)
- ------------------------------------
- Dvar Name: waypointDistScaleRangeMin
- Dvar Type: float
- dvar_s addr: 0x159a71c
- Description: Distance from player that icon distance scaling starts.
- addr->Value.Current: 0x159a72c
- dvar_s->Value.Current: 1000
- Min: 0 (0x159a76c)
- Max: 3.40282e+38 (0x159a770)
- ------------------------------------
- Dvar Name: waypointDistScaleRangeMax
- Dvar Type: float
- dvar_s addr: 0x159a778
- Description: Distance from player that icon distance scaling ends.
- addr->Value.Current: 0x159a788
- dvar_s->Value.Current: 3000
- Min: 0 (0x159a7c8)
- Max: 3.40282e+38 (0x159a7cc)
- ------------------------------------
- Dvar Name: waypointDistScaleSmallest
- Dvar Type: float
- dvar_s addr: 0x159a7d4
- Description: Smallest scale that the distance effect uses.
- addr->Value.Current: 0x159a7e4
- dvar_s->Value.Current: 0.8
- Min: 0 (0x159a824)
- Max: 3.40282e+38 (0x159a828)
- ------------------------------------
- Dvar Name: waypointSplitscreenScale
- Dvar Type: float
- dvar_s addr: 0x159a830
- Description: Scale applied to waypoint icons in splitscreen views.
- addr->Value.Current: 0x159a840
- dvar_s->Value.Current: 1.8
- Min: 0.1 (0x159a880)
- Max: 3.40282e+38 (0x159a884)
- ------------------------------------
- Dvar Name: waypointTweakY
- Dvar Type: float
- dvar_s addr: 0x159a88c
- addr->Value.Current: 0x159a89c
- dvar_s->Value.Current: -17
- Min: -3.40282e+38 (0x159a8dc)
- Max: 3.40282e+38 (0x159a8e0)
- ------------------------------------
- Dvar Name: hudElemPausedBrightness
- Dvar Type: float
- dvar_s addr: 0x159a8e8
- Description: Brightness of the hudelems when the game is paused.
- addr->Value.Current: 0x159a8f8
- dvar_s->Value.Current: 0.4
- Min: 0 (0x159a938)
- Max: 1 (0x159a93c)
- ------------------------------------
- Dvar Name: waypointPlayerOffsetProne
- Dvar Type: float
- dvar_s addr: 0x159a944
- Description: For waypoints pointing to players, how high to offset off of their origin when they are prone.
- addr->Value.Current: 0x159a954
- dvar_s->Value.Current: 30
- Min: 0 (0x159a994)
- Max: 3.40282e+38 (0x159a998)
- ------------------------------------
- Dvar Name: waypointPlayerOffsetCrouch
- Dvar Type: float
- dvar_s addr: 0x159a9a0
- Description: For waypoints pointing to players, how high to offset off of their origin when they are crouching.
- addr->Value.Current: 0x159a9b0
- dvar_s->Value.Current: 56
- Min: 0 (0x159a9f0)
- Max: 3.40282e+38 (0x159a9f4)
- ------------------------------------
- Dvar Name: waypointPlayerOffsetStand
- Dvar Type: float
- dvar_s addr: 0x159a9fc
- Description: For waypoints pointing to players, how high to offset off of their origin when they are standing.
- addr->Value.Current: 0x159aa0c
- dvar_s->Value.Current: 74
- Min: 0 (0x159aa4c)
- Max: 3.40282e+38 (0x159aa50)
- ------------------------------------
- Dvar Name: bg_viewKickScale
- Dvar Type: float
- dvar_s addr: 0x159aa58
- Description: The scale to apply to the damage done to caluclate damage view kick
- addr->Value.Current: 0x159aa68
- dvar_s->Value.Current: 0.2
- Min: 0 (0x159aaa8)
- Max: 10 (0x159aaac)
- ------------------------------------
- Dvar Name: bg_viewKickMax
- Dvar Type: float
- dvar_s addr: 0x159aab4
- Description: The maximum view kick
- addr->Value.Current: 0x159aac4
- dvar_s->Value.Current: 90
- Min: 0 (0x159ab04)
- Max: 90 (0x159ab08)
- ------------------------------------
- Dvar Name: bg_viewKickMin
- Dvar Type: float
- dvar_s addr: 0x159ab10
- Description: The minimum view kick
- addr->Value.Current: 0x159ab20
- dvar_s->Value.Current: 5
- Min: 0 (0x159ab60)
- Max: 90 (0x159ab64)
- ------------------------------------
- Dvar Name: bg_viewKickRandom
- Dvar Type: float
- dvar_s addr: 0x159ab6c
- Description: The random direction scale view kick
- addr->Value.Current: 0x159ab7c
- dvar_s->Value.Current: 0.4
- Min: 0 (0x159abbc)
- Max: 1 (0x159abc0)
- ------------------------------------
- Dvar Name: player_view_pitch_up
- Dvar Type: float
- dvar_s addr: 0x159abc8
- Description: Maximum angle that the player can look up
- addr->Value.Current: 0x159abd8
- dvar_s->Value.Current: 70
- Min: -90 (0x159ac18)
- Max: 90 (0x159ac1c)
- ------------------------------------
- Dvar Name: player_view_pitch_down
- Dvar Type: float
- dvar_s addr: 0x159ac24
- Description: Maximum angle that the player can look down
- addr->Value.Current: 0x159ac34
- dvar_s->Value.Current: 70
- Min: -90 (0x159ac74)
- Max: 90 (0x159ac78)
- ------------------------------------
- Dvar Name: bg_ladder_yawcap
- Dvar Type: float
- dvar_s addr: 0x159ac80
- Description: The maximum angle that a player can look around while on a ladder
- addr->Value.Current: 0x159ac90
- dvar_s->Value.Current: 100
- Min: 0 (0x159acd0)
- Max: 360 (0x159acd4)
- ------------------------------------
- Dvar Name: bg_prone_yawcap
- Dvar Type: float
- dvar_s addr: 0x159acdc
- Description: The maximum angle that a player can look around quickly while prone
- addr->Value.Current: 0x159acec
- dvar_s->Value.Current: 85
- Min: 0 (0x159ad2c)
- Max: 360 (0x159ad30)
- ------------------------------------
- Dvar Name: bg_foliagesnd_minspeed
- Dvar Type: float
- dvar_s addr: 0x159ad38
- Description: The speed that a player must be going to make minimum noise while moving through foliage
- addr->Value.Current: 0x159ad48
- dvar_s->Value.Current: 40
- Min: 0 (0x159ad88)
- Max: 3.40282e+38 (0x159ad8c)
- ------------------------------------
- Dvar Name: bg_foliagesnd_maxspeed
- Dvar Type: float
- dvar_s addr: 0x159ad94
- Description: The speed that a player must be going to make maximum noise while moving through foliage
- addr->Value.Current: 0x159ada4
- dvar_s->Value.Current: 180
- Min: 0 (0x159ade4)
- Max: 3.40282e+38 (0x159ade8)
- ------------------------------------
- Dvar Name: bg_fallDamageMinHeight
- Dvar Type: float
- dvar_s addr: 0x159af60
- Description: The height that a player will start to take minimum damage if they fall
- addr->Value.Current: 0x159af70
- dvar_s->Value.Current: 200
- Min: 1 (0x159afb0)
- Max: 3.40282e+38 (0x159afb4)
- ------------------------------------
- Dvar Name: bg_fallDamageMaxHeight
- Dvar Type: float
- dvar_s addr: 0x159afbc
- Description: The height that a player will take maximum damage when falling
- addr->Value.Current: 0x159afcc
- dvar_s->Value.Current: 350
- Min: 1 (0x159b00c)
- Max: 3.40282e+38 (0x159b010)
- ------------------------------------
- Dvar Name: inertiaMax
- Dvar Type: float
- dvar_s addr: 0x159b018
- Description: Maximum player inertia
- addr->Value.Current: 0x159b028
- dvar_s->Value.Current: 50
- Min: 0 (0x159b068)
- Max: 1000 (0x159b06c)
- ------------------------------------
- Dvar Name: inertiaAngle
- Dvar Type: float
- dvar_s addr: 0x159b0d0
- Description: The cosine of the angle at which inertia occurs
- addr->Value.Current: 0x159b0e0
- dvar_s->Value.Current: -1000
- Min: -1000 (0x159b120)
- Max: -1000 (0x159b124)
- ------------------------------------
- Dvar Name: friction
- Dvar Type: float
- dvar_s addr: 0x159b12c
- Description: Player friction
- addr->Value.Current: 0x159b13c
- dvar_s->Value.Current: 5.5
- Min: 0 (0x159b17c)
- Max: 100 (0x159b180)
- ------------------------------------
- Dvar Name: stopspeed
- Dvar Type: float
- dvar_s addr: 0x159b188
- Description: The player deceleration
- addr->Value.Current: 0x159b198
- dvar_s->Value.Current: 100
- Min: 0 (0x159b1d8)
- Max: 1000 (0x159b1dc)
- ------------------------------------
- Dvar Name: cg_ufo_scaler
- Dvar Type: float
- dvar_s addr: 0x159b1e4
- Description: The speed at which ufo camera moves
- addr->Value.Current: 0x159b1f4
- dvar_s->Value.Current: 6
- Min: 0.001 (0x159b234)
- Max: 1000 (0x159b238)
- ------------------------------------
- Dvar Name: bg_swingSpeed
- Dvar Type: float
- dvar_s addr: 0x159b240
- Description: The rate at which the player's legs swing around when strafing(multi-player only)
- addr->Value.Current: 0x159b250
- dvar_s->Value.Current: 0.2
- Min: 0 (0x159b290)
- Max: 1 (0x159b294)
- ------------------------------------
- Dvar Name: bg_legYawTolerance
- Dvar Type: float
- dvar_s addr: 0x159b29c
- Description: The amount the player's leg yaw can differ from his torso before moving ta match
- addr->Value.Current: 0x159b2ac
- dvar_s->Value.Current: 20
- Min: 0 (0x159b2ec)
- Max: 180 (0x159b2f0)
- ------------------------------------
- Dvar Name: bg_bobMax
- Dvar Type: float
- dvar_s addr: 0x159b468
- Description: The maximum allowed bob amplitude
- addr->Value.Current: 0x159b478
- dvar_s->Value.Current: 8
- Min: 0 (0x159b4b8)
- Max: 36 (0x159b4bc)
- ------------------------------------
- Dvar Name: bg_aimSpreadMoveSpeedThreshold
- Dvar Type: float
- dvar_s addr: 0x159b4c4
- Description: When player is moving faster than this speed, the aim spread will increase
- addr->Value.Current: 0x159b4d4
- dvar_s->Value.Current: 11
- Min: 0 (0x159b514)
- Max: 300 (0x159b518)
- ------------------------------------
- Dvar Name: bg_maxGrenadeIndicatorSpeed
- Dvar Type: float
- dvar_s addr: 0x159b520
- Description: Maximum speed of grenade that will show up in indicator and can be thrown back.
- addr->Value.Current: 0x159b530
- dvar_s->Value.Current: 27
- Min: 0 (0x159b570)
- Max: 1000 (0x159b574)
- ------------------------------------
- Dvar Name: player_breath_hold_time
- Dvar Type: float
- dvar_s addr: 0x159b57c
- Description: The maximum time a player can hold his breath
- addr->Value.Current: 0x159b58c
- dvar_s->Value.Current: 4.5
- Min: 0 (0x159b5cc)
- Max: 30 (0x159b5d0)
- ------------------------------------
- Dvar Name: player_breath_gasp_time
- Dvar Type: float
- dvar_s addr: 0x159b5d8
- Description: The amount of time a player will gasp once they can breath again
- addr->Value.Current: 0x159b5e8
- dvar_s->Value.Current: 1
- Min: 0 (0x159b628)
- Max: 30 (0x159b62c)
- ------------------------------------
- Dvar Name: player_breath_fire_delay
- Dvar Type: float
- dvar_s addr: 0x159b634
- Description: The amount of time subtracted from the player remaining breath time when a weapon is fired
- addr->Value.Current: 0x159b644
- dvar_s->Value.Current: 0
- Min: 0 (0x159b684)
- Max: 30 (0x159b688)
- ------------------------------------
- Dvar Name: player_breath_gasp_scale
- Dvar Type: float
- dvar_s addr: 0x159b690
- Description: Scale value to apply to the target waver during a gasp
- addr->Value.Current: 0x159b6a0
- dvar_s->Value.Current: 4.5
- Min: 0 (0x159b6e0)
- Max: 50 (0x159b6e4)
- ------------------------------------
- Dvar Name: player_breath_hold_lerp
- Dvar Type: float
- dvar_s addr: 0x159b6ec
- Description: The interpolation rate for the target waver amplitude when holding breath
- addr->Value.Current: 0x159b6fc
- dvar_s->Value.Current: 4
- Min: 0 (0x159b73c)
- Max: 50 (0x159b740)
- ------------------------------------
- Dvar Name: player_breath_gasp_lerp
- Dvar Type: float
- dvar_s addr: 0x159b748
- Description: The interpolation rate for the target waver amplitude when gasping
- addr->Value.Current: 0x159b758
- dvar_s->Value.Current: 6
- Min: 0 (0x159b798)
- Max: 50 (0x159b79c)
- ------------------------------------
- Dvar Name: player_breath_snd_lerp
- Dvar Type: float
- dvar_s addr: 0x159b7a4
- Description: The interpolation rate for the player hold breath sound
- addr->Value.Current: 0x159b7b4
- dvar_s->Value.Current: 2
- Min: 0 (0x159b7f4)
- Max: 100 (0x159b7f8)
- ------------------------------------
- Dvar Name: player_breath_snd_delay
- Dvar Type: float
- dvar_s addr: 0x159b800
- Description: The delay before playing the breathe in sound
- addr->Value.Current: 0x159b810
- dvar_s->Value.Current: 1
- Min: 0 (0x159b850)
- Max: 2 (0x159b854)
- ------------------------------------
- Dvar Name: player_move_factor_on_torso
- Dvar Type: float
- dvar_s addr: 0x159b914
- Description: The contribution movement direction has on player torso direction(multi-player only)
- addr->Value.Current: 0x159b924
- dvar_s->Value.Current: 0
- Min: 0 (0x159b964)
- Max: 1 (0x159b968)
- ------------------------------------
- Dvar Name: player_clipSizeMultiplier
- Dvar Type: float
- dvar_s addr: 0x159ba28
- Description: Changes the clip size of weapons with more than one bullet in their clip.
- addr->Value.Current: 0x159ba38
- dvar_s->Value.Current: 1
- Min: 0 (0x159ba78)
- Max: 3.40282e+38 (0x159ba7c)
- ------------------------------------
- Dvar Name: player_lastStandBleedoutTime
- Dvar Type: float
- dvar_s addr: 0x159ba84
- Description: The time taken by the player to completely bleedout when in last stand.
- addr->Value.Current: 0x159ba94
- dvar_s->Value.Current: 30
- Min: 0 (0x159bad4)
- Max: 3.40282e+38 (0x159bad8)
- ------------------------------------
- Dvar Name: player_lastStandHealthOverlayTime
- Dvar Type: float
- dvar_s addr: 0x159bae0
- Description: The time at the end of last stand to apply health (red) overlay
- addr->Value.Current: 0x159baf0
- dvar_s->Value.Current: 8
- Min: 0 (0x159bb30)
- Max: 3.40282e+38 (0x159bb34)
- ------------------------------------
- Dvar Name: player_reviveTriggerRadius
- Dvar Type: float
- dvar_s addr: 0x159bb3c
- Description: The radius for the hint string and revive radius
- addr->Value.Current: 0x159bb4c
- dvar_s->Value.Current: 64
- Min: 0 (0x159bb8c)
- Max: 256 (0x159bb90)
- ------------------------------------
- Dvar Name: player_revivePlayerListCycleTime
- Dvar Type: float
- dvar_s addr: 0x159bbf4
- Description: The time for cycling through the list of players who are in last stand.
- addr->Value.Current: 0x159bc04
- dvar_s->Value.Current: 2
- Min: 0 (0x159bc44)
- Max: 3.40282e+38 (0x159bc48)
- ------------------------------------
- Dvar Name: player_runbkThreshhold
- Dvar Type: float
- dvar_s addr: 0x159bc50
- Description: The speed threshold before a player is considered to be running backwards
- addr->Value.Current: 0x159bc60
- dvar_s->Value.Current: 60
- Min: 0 (0x159bca0)
- Max: 50000 (0x159bca4)
- ------------------------------------
- Dvar Name: player_runThreshhold
- Dvar Type: float
- dvar_s addr: 0x159bcac
- Description: The speed threshold before a player is considered to be running forwards
- addr->Value.Current: 0x159bcbc
- dvar_s->Value.Current: 110
- Min: 0 (0x159bcfc)
- Max: 50000 (0x159bd00)
- ------------------------------------
- Dvar Name: player_sprintThreshhold
- Dvar Type: float
- dvar_s addr: 0x159bd08
- Description: The speed threshhold before a player is considered to be sprinting
- addr->Value.Current: 0x159bd18
- dvar_s->Value.Current: 185
- Min: 0 (0x159bd58)
- Max: 50000 (0x159bd5c)
- ------------------------------------
- Dvar Name: player_moveThreshhold
- Dvar Type: float
- dvar_s addr: 0x159bd64
- Description: The speed at which the player is considered to be moving for the purposes of
- view model bob and multiplayer model movement
- addr->Value.Current: 0x159bd74
- dvar_s->Value.Current: 1
- Min: 1e-08 (0x159bdb4)
- Max: 20 (0x159bdb8)
- ------------------------------------
- Dvar Name: player_footstepsThreshhold
- Dvar Type: float
- dvar_s addr: 0x159bdc0
- Description: The minimum speed at which the player makes loud footstep noises
- addr->Value.Current: 0x159bdd0
- dvar_s->Value.Current: 60
- Min: 0 (0x159be10)
- Max: 50000 (0x159be14)
- ------------------------------------
- Dvar Name: player_waterSpeedScale
- Dvar Type: float
- dvar_s addr: 0x159be1c
- Description: Water movement speed scalar. The larger the value, the faster the movement.
- addr->Value.Current: 0x159be2c
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159be6c)
- Max: 20 (0x159be70)
- ------------------------------------
- Dvar Name: player_strafeSpeedScale
- Dvar Type: float
- dvar_s addr: 0x159be78
- Description: The scale applied to the player speed when strafing
- addr->Value.Current: 0x159be88
- dvar_s->Value.Current: 1
- Min: 0 (0x159bec8)
- Max: 20 (0x159becc)
- ------------------------------------
- Dvar Name: player_backSpeedScale
- Dvar Type: float
- dvar_s addr: 0x159bed4
- Description: The scale applied to the player speed when moving backwards
- addr->Value.Current: 0x159bee4
- dvar_s->Value.Current: 1
- Min: 0 (0x159bf24)
- Max: 20 (0x159bf28)
- ------------------------------------
- Dvar Name: player_strafeAnimCosAngle
- Dvar Type: float
- dvar_s addr: 0x159bf30
- Description: Cosine of the angle which player starts using strafe animations
- addr->Value.Current: 0x159bf40
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159bf80)
- Max: 1 (0x159bf84)
- ------------------------------------
- Dvar Name: player_spectateSpeedScale
- Dvar Type: float
- dvar_s addr: 0x159bf8c
- Description: The scale applied to the player speed when spectating
- addr->Value.Current: 0x159bf9c
- dvar_s->Value.Current: 1
- Min: 0 (0x159bfdc)
- Max: 20 (0x159bfe0)
- ------------------------------------
- Dvar Name: player_sprintSpeedScale
- Dvar Type: float
- dvar_s addr: 0x159c044
- Description: The scale applied to the player speed when sprinting
- addr->Value.Current: 0x159c054
- dvar_s->Value.Current: 1.5
- Min: 0 (0x159c094)
- Max: 5 (0x159c098)
- ------------------------------------
- Dvar Name: player_sprintTime
- Dvar Type: float
- dvar_s addr: 0x159c0fc
- Description: The base length of time a player can sprint
- addr->Value.Current: 0x159c10c
- dvar_s->Value.Current: 4
- Min: 0 (0x159c14c)
- Max: 12.8 (0x159c150)
- ------------------------------------
- Dvar Name: player_sprintMinTime
- Dvar Type: float
- dvar_s addr: 0x159c158
- Description: The minimum sprint time needed in order to start sprinting
- addr->Value.Current: 0x159c168
- dvar_s->Value.Current: 1
- Min: 0 (0x159c1a8)
- Max: 12.8 (0x159c1ac)
- ------------------------------------
- Dvar Name: player_sprintRechargePause
- Dvar Type: float
- dvar_s addr: 0x159c1b4
- Description: The length of time the meter will pause before starting to recharge after a player sprints
- addr->Value.Current: 0x159c1c4
- dvar_s->Value.Current: 0
- Min: 0 (0x159c204)
- Max: 9000 (0x159c208)
- ------------------------------------
- Dvar Name: player_sprintStrafeSpeedScale
- Dvar Type: float
- dvar_s addr: 0x159c210
- Description: The speed at which you can strafe while sprinting
- addr->Value.Current: 0x159c220
- dvar_s->Value.Current: 0.667
- Min: 0 (0x159c260)
- Max: 5000 (0x159c264)
- ------------------------------------
- Dvar Name: player_sprintCameraBob
- Dvar Type: float
- dvar_s addr: 0x159c26c
- Description: The speed the camera bobs while you sprint
- addr->Value.Current: 0x159c27c
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159c2bc)
- Max: 2 (0x159c2c0)
- ------------------------------------
- Dvar Name: player_bayonetLaunchZCap
- Dvar Type: float
- dvar_s addr: 0x159c3dc
- Description: Max Z velocity during bayonet charge.
- addr->Value.Current: 0x159c3ec
- dvar_s->Value.Current: 300
- Min: 0 (0x159c42c)
- Max: 500 (0x159c430)
- ------------------------------------
- Dvar Name: player_dmgtimer_timePerPoint
- Dvar Type: float
- dvar_s addr: 0x159c438
- Description: The time in milliseconds that the player is slowed down per point of damage
- addr->Value.Current: 0x159c448
- dvar_s->Value.Current: 100
- Min: 0 (0x159c488)
- Max: 3.40282e+38 (0x159c48c)
- ------------------------------------
- Dvar Name: player_dmgtimer_maxTime
- Dvar Type: float
- dvar_s addr: 0x159c494
- Description: The maximum time that the player is slowed due to damage
- addr->Value.Current: 0x159c4a4
- dvar_s->Value.Current: 750
- Min: 0 (0x159c4e4)
- Max: 3.40282e+38 (0x159c4e8)
- ------------------------------------
- Dvar Name: player_dmgtimer_minScale
- Dvar Type: float
- dvar_s addr: 0x159c4f0
- Description: The minimum scale value to slow the player by when damaged
- addr->Value.Current: 0x159c500
- dvar_s->Value.Current: 0
- Min: 0 (0x159c540)
- Max: 1 (0x159c544)
- ------------------------------------
- Dvar Name: bg_shock_screenBlurBlendTime
- Dvar Type: float
- dvar_s addr: 0x159c7d0
- Description: The amount of time in seconds for the shellshock effect to blend
- addr->Value.Current: 0x159c7e0
- dvar_s->Value.Current: 0.4
- Min: 0.001 (0x159c820)
- Max: 10 (0x159c824)
- ------------------------------------
- Dvar Name: bg_shock_screenBlurBlendFadeTime
- Dvar Type: float
- dvar_s addr: 0x159c82c
- Description: The amount of time in seconds for the shellshock effect to fade
- addr->Value.Current: 0x159c83c
- dvar_s->Value.Current: 1
- Min: 0.001 (0x159c87c)
- Max: 1000 (0x159c880)
- ------------------------------------
- Dvar Name: bg_shock_screenFlashWhiteFadeTime
- Dvar Type: float
- dvar_s addr: 0x159c888
- Description: In seconds, how soon from the end of the effect to start blending out the whiteout layer.
- addr->Value.Current: 0x159c898
- dvar_s->Value.Current: 0
- Min: 0 (0x159c8d8)
- Max: 1000 (0x159c8dc)
- ------------------------------------
- Dvar Name: bg_shock_screenFlashShotFadeTime
- Dvar Type: float
- dvar_s addr: 0x159c8e4
- Description: In seconds, how soon from the end of the effect to start blending out the screengrab layer.
- addr->Value.Current: 0x159c8f4
- dvar_s->Value.Current: 0
- Min: 0 (0x159c934)
- Max: 1000 (0x159c938)
- ------------------------------------
- Dvar Name: bg_shock_viewKickPeriod
- Dvar Type: float
- dvar_s addr: 0x159c940
- Description: The period of the shellshock view kick effect
- addr->Value.Current: 0x159c950
- dvar_s->Value.Current: 0.75
- Min: 0.001 (0x159c990)
- Max: 1000 (0x159c994)
- ------------------------------------
- Dvar Name: bg_shock_viewKickRadius
- Dvar Type: float
- dvar_s addr: 0x159c99c
- Description: Shell shock kick radius
- addr->Value.Current: 0x159c9ac
- dvar_s->Value.Current: 0.05
- Min: 0 (0x159c9ec)
- Max: 1 (0x159c9f0)
- ------------------------------------
- Dvar Name: bg_shock_viewKickFadeTime
- Dvar Type: float
- dvar_s addr: 0x159c9f8
- Description: The time for the shellshock kick effect to fade
- addr->Value.Current: 0x159ca08
- dvar_s->Value.Current: 3
- Min: 0.001 (0x159ca48)
- Max: 1000 (0x159ca4c)
- ------------------------------------
- Dvar Name: bg_shock_soundFadeInTime
- Dvar Type: float
- dvar_s addr: 0x159cab0
- Description: Shell shock sound fade in time in seconds
- addr->Value.Current: 0x159cac0
- dvar_s->Value.Current: 0.25
- Min: 0.001 (0x159cb00)
- Max: 1000 (0x159cb04)
- ------------------------------------
- Dvar Name: bg_shock_soundFadeOutTime
- Dvar Type: float
- dvar_s addr: 0x159cb0c
- Description: Shell shock sound fade out time in seconds
- addr->Value.Current: 0x159cb1c
- dvar_s->Value.Current: 2.5
- Min: 0.001 (0x159cb5c)
- Max: 1000 (0x159cb60)
- ------------------------------------
- Dvar Name: bg_shock_soundLoopFadeTime
- Dvar Type: float
- dvar_s addr: 0x159cb68
- Description: Shell shock sound loop fade time in seconds
- addr->Value.Current: 0x159cb78
- dvar_s->Value.Current: 1.5
- Min: 0.001 (0x159cbb8)
- Max: 1000 (0x159cbbc)
- ------------------------------------
- Dvar Name: bg_shock_soundLoopEndDelay
- Dvar Type: float
- dvar_s addr: 0x159cbc4
- Description: Sound loop end offset time from the end of the shellshock in seconds
- addr->Value.Current: 0x159cbd4
- dvar_s->Value.Current: -3
- Min: -10 (0x159cc14)
- Max: 1000 (0x159cc18)
- ------------------------------------
- Dvar Name: bg_shock_soundDryLevel
- Dvar Type: float
- dvar_s addr: 0x159cc7c
- Description: Shell shock sound dry level
- addr->Value.Current: 0x159cc8c
- dvar_s->Value.Current: 1
- Min: 0 (0x159cccc)
- Max: 1 (0x159ccd0)
- ------------------------------------
- Dvar Name: bg_shock_soundWetLevel
- Dvar Type: float
- dvar_s addr: 0x159ccd8
- Description: Shell shock sound wet level
- addr->Value.Current: 0x159cce8
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159cd28)
- Max: 1 (0x159cd2c)
- ------------------------------------
- Dvar Name: bg_shock_soundModEndDelay
- Dvar Type: float
- dvar_s addr: 0x159cd34
- Description: The delay from the end of the shell shock to the end of the sound modification
- addr->Value.Current: 0x159cd44
- dvar_s->Value.Current: 2
- Min: -1000 (0x159cd84)
- Max: 1000 (0x159cd88)
- ------------------------------------
- Dvar Name: bg_shock_lookControl_maxpitchspeed
- Dvar Type: float
- dvar_s addr: 0x159cdec
- Description: Maximum pitch movement rate while shellshocked in degrees per second
- addr->Value.Current: 0x159cdfc
- dvar_s->Value.Current: 90
- Min: 0 (0x159ce3c)
- Max: 3.40282e+38 (0x159ce40)
- ------------------------------------
- Dvar Name: bg_shock_lookControl_maxyawspeed
- Dvar Type: float
- dvar_s addr: 0x159ce48
- Description: Maximum yaw movement rate while shell shocked in degrees per second
- addr->Value.Current: 0x159ce58
- dvar_s->Value.Current: 90
- Min: 0 (0x159ce98)
- Max: 3.40282e+38 (0x159ce9c)
- ------------------------------------
- Dvar Name: bg_shock_lookControl_mousesensitivityscale
- Dvar Type: float
- dvar_s addr: 0x159cea4
- Description: Sensitivity scale to apply to a shellshocked player
- addr->Value.Current: 0x159ceb4
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159cef4)
- Max: 2 (0x159cef8)
- ------------------------------------
- Dvar Name: bg_shock_lookControl_fadeTime
- Dvar Type: float
- dvar_s addr: 0x159cf00
- Description: The time for the shellshock player control to fade in seconds
- addr->Value.Current: 0x159cf10
- dvar_s->Value.Current: 2
- Min: 0.001 (0x159cf50)
- Max: 1000 (0x159cf54)
- ------------------------------------
- Dvar Name: player_meleeRange
- Dvar Type: float
- dvar_s addr: 0x159cfb8
- Description: The maximum range of the player's melee attack
- addr->Value.Current: 0x159cfc8
- dvar_s->Value.Current: 64
- Min: 0 (0x159d008)
- Max: 1000 (0x159d00c)
- ------------------------------------
- Dvar Name: player_meleeWidth
- Dvar Type: float
- dvar_s addr: 0x159d014
- Description: The width of the player's melee attack
- addr->Value.Current: 0x159d024
- dvar_s->Value.Current: 10
- Min: 0 (0x159d064)
- Max: 1000 (0x159d068)
- ------------------------------------
- Dvar Name: player_meleeHeight
- Dvar Type: float
- dvar_s addr: 0x159d070
- Description: The height of the player's melee attack
- addr->Value.Current: 0x159d080
- dvar_s->Value.Current: 10
- Min: 0 (0x159d0c0)
- Max: 1000 (0x159d0c4)
- ------------------------------------
- Dvar Name: player_meleeChargeFriction
- Dvar Type: float
- dvar_s addr: 0x159d0cc
- Description: Friction used during melee charge
- addr->Value.Current: 0x159d0dc
- dvar_s->Value.Current: 1200
- Min: 1 (0x159d11c)
- Max: 5000 (0x159d120)
- ------------------------------------
- Dvar Name: player_bayonetRange
- Dvar Type: float
- dvar_s addr: 0x159d128
- Description: The maximum range of the player's bayonet attack
- addr->Value.Current: 0x159d138
- dvar_s->Value.Current: 85
- Min: 0 (0x159d178)
- Max: 1000 (0x159d17c)
- ------------------------------------
- Dvar Name: player_burstFireCooldown
- Dvar Type: float
- dvar_s addr: 0x159d1e0
- Description: Seconds after a burst fire before weapons can be fired again.
- addr->Value.Current: 0x159d1f0
- dvar_s->Value.Current: 0.2
- Min: 0 (0x159d230)
- Max: 60 (0x159d234)
- ------------------------------------
- Dvar Name: player_swimTime
- Dvar Type: float
- dvar_s addr: 0x159d23c
- Description: Set the max time the player can swim underwater before taking damage.
- addr->Value.Current: 0x159d24c
- dvar_s->Value.Current: 16
- Min: 0 (0x159d28c)
- Max: 5000 (0x159d290)
- ------------------------------------
- Dvar Name: player_swimDamagerInterval
- Dvar Type: float
- dvar_s addr: 0x159d2f4
- Description: Interval in which damage will be dealt while out of breath under water.
- addr->Value.Current: 0x159d304
- dvar_s->Value.Current: 1
- Min: 0 (0x159d344)
- Max: 5000 (0x159d348)
- ------------------------------------
- Dvar Name: bullet_penetrationMinFxDist
- Dvar Type: float
- dvar_s addr: 0x159d350
- Description: Min distance a penetrated bullet must travel before it'll trigger the effects
- addr->Value.Current: 0x159d360
- dvar_s->Value.Current: 30
- Min: 0 (0x159d3a0)
- Max: 1024 (0x159d3a4)
- ------------------------------------
- Dvar Name: vehicle_perk_boost_duration_seconds
- Dvar Type: float
- dvar_s addr: 0x159d6e8
- Description: Vehicle perk boost duration in seconds.
- addr->Value.Current: 0x159d6f8
- dvar_s->Value.Current: 0.74
- Min: 0 (0x159d738)
- Max: 3.40282e+38 (0x159d73c)
- ------------------------------------
- Dvar Name: bg_plantInWaterDepth
- Dvar Type: float
- dvar_s addr: 0x159d7a0
- Description: Min distance a penetrated bullet must travel before it'll trigger the effects
- addr->Value.Current: 0x159d7b0
- dvar_s->Value.Current: 5
- Min: 0 (0x159d7f0)
- Max: 1024 (0x159d7f4)
- ------------------------------------
- Dvar Name: jump_height
- Dvar Type: float
- dvar_s addr: 0x159d858
- Description: The maximum height of a player's jump
- addr->Value.Current: 0x159d868
- dvar_s->Value.Current: 39
- Min: 0 (0x159d8a8)
- Max: 1000 (0x159d8ac)
- ------------------------------------
- Dvar Name: jump_stepSize
- Dvar Type: float
- dvar_s addr: 0x159d8b4
- Description: The maximum step up to the top of a jump arc
- addr->Value.Current: 0x159d8c4
- dvar_s->Value.Current: 18
- Min: 0 (0x159d904)
- Max: 64 (0x159d908)
- ------------------------------------
- Dvar Name: jump_ladderPushVel
- Dvar Type: float
- dvar_s addr: 0x159d96c
- Description: The velocity of a jump off of a ladder
- addr->Value.Current: 0x159d97c
- dvar_s->Value.Current: 128
- Min: 0 (0x159d9bc)
- Max: 1024 (0x159d9c0)
- ------------------------------------
- Dvar Name: jump_spreadAdd
- Dvar Type: float
- dvar_s addr: 0x159d9c8
- Description: The amount of spread scale to add as a side effect of jumping
- addr->Value.Current: 0x159d9d8
- dvar_s->Value.Current: 64
- Min: 0 (0x159da18)
- Max: 512 (0x159da1c)
- ------------------------------------
- Dvar Name: mantle_check_range
- Dvar Type: float
- dvar_s addr: 0x159db38
- Description: The minimum distance from a player to a mantle surface to allow a mantle
- addr->Value.Current: 0x159db48
- dvar_s->Value.Current: 20
- Min: 0 (0x159db88)
- Max: 128 (0x159db8c)
- ------------------------------------
- Dvar Name: mantle_check_radius
- Dvar Type: float
- dvar_s addr: 0x159db94
- Description: The player radius to test against while mantling
- addr->Value.Current: 0x159dba4
- dvar_s->Value.Current: 0.1
- Min: 0 (0x159dbe4)
- Max: 15 (0x159dbe8)
- ------------------------------------
- Dvar Name: mantle_check_angle
- Dvar Type: float
- dvar_s addr: 0x159dbf0
- Description: The minimum angle from the player to a mantle surface to allow a mantle
- addr->Value.Current: 0x159dc00
- dvar_s->Value.Current: 60
- Min: 0 (0x159dc40)
- Max: 180 (0x159dc44)
- ------------------------------------
- Dvar Name: mantle_view_yawcap
- Dvar Type: float
- dvar_s addr: 0x159dc4c
- Description: The angle at which to restrict a sideways turn while mantling
- addr->Value.Current: 0x159dc5c
- dvar_s->Value.Current: 60
- Min: 0 (0x159dc9c)
- Max: 180 (0x159dca0)
- ------------------------------------
- Dvar Name: perk_weapSpreadMultiplier
- Dvar Type: float
- dvar_s addr: 0x159ddbc
- Description: Percentage of weapon spread to use
- addr->Value.Current: 0x159ddcc
- dvar_s->Value.Current: 0.65
- Min: 0 (0x159de0c)
- Max: 1 (0x159de10)
- ------------------------------------
- Dvar Name: perk_weapReloadMultiplier
- Dvar Type: float
- dvar_s addr: 0x159de18
- Description: Percentage of weapon reload time to use
- addr->Value.Current: 0x159de28
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159de68)
- Max: 1 (0x159de6c)
- ------------------------------------
- Dvar Name: perk_weapRateMultiplier
- Dvar Type: float
- dvar_s addr: 0x159de74
- Description: Percentage of weapon firing rate to use
- addr->Value.Current: 0x159de84
- dvar_s->Value.Current: 0.75
- Min: 0 (0x159dec4)
- Max: 1 (0x159dec8)
- ------------------------------------
- Dvar Name: perk_extraBreath
- Dvar Type: float
- dvar_s addr: 0x159ded0
- Description: Number of extra seconds a player can hold his breath
- addr->Value.Current: 0x159dee0
- dvar_s->Value.Current: 5
- Min: 0 (0x159df20)
- Max: 3.40282e+38 (0x159df24)
- ------------------------------------
- Dvar Name: perk_bulletPenetrationMultiplier
- Dvar Type: float
- dvar_s addr: 0x159df2c
- Description: Multiplier for extra bullet penetration
- addr->Value.Current: 0x159df3c
- dvar_s->Value.Current: 2
- Min: 0 (0x159df7c)
- Max: 30 (0x159df80)
- ------------------------------------
- Dvar Name: perk_sprintMultiplier
- Dvar Type: float
- dvar_s addr: 0x159dfe4
- Description: Multiplier for player_sprinttime
- addr->Value.Current: 0x159dff4
- dvar_s->Value.Current: 2
- Min: 0 (0x159e034)
- Max: 3.40282e+38 (0x159e038)
- ------------------------------------
- Dvar Name: perk_turretRotSpeedMultiplier
- Dvar Type: float
- dvar_s addr: 0x159e09c
- Description: Multipler for greased bearings perk.
- addr->Value.Current: 0x159e0ac
- dvar_s->Value.Current: 1.25
- Min: 0 (0x159e0ec)
- Max: 3.40282e+38 (0x159e0f0)
- ------------------------------------
- Dvar Name: perk_overheatReduction
- Dvar Type: float
- dvar_s addr: 0x159e0f8
- Description: Multiplier for turret overheat rates (water cooler perk).
- addr->Value.Current: 0x159e108
- dvar_s->Value.Current: 0.7
- Min: 0 (0x159e148)
- Max: 3.40282e+38 (0x159e14c)
- ------------------------------------
- Dvar Name: perk_vehicleReloadReduction
- Dvar Type: float
- dvar_s addr: 0x159e154
- Description: Multiplier for vehicle reload reduction (ordinance perk).
- addr->Value.Current: 0x159e164
- dvar_s->Value.Current: 0.7
- Min: 0 (0x159e1a4)
- Max: 3.40282e+38 (0x159e1a8)
- ------------------------------------
- Dvar Name: perk_altMeleeLerpTime
- Dvar Type: float
- dvar_s addr: 0x159e1b0
- Description: the amount of time to take when lerping to a stab with alt melee
- addr->Value.Current: 0x159e1c0
- dvar_s->Value.Current: 40
- Min: 10 (0x159e200)
- Max: 100 (0x159e204)
- ------------------------------------
- Dvar Name: collectible_stoneScaleSpeed
- Dvar Type: float
- dvar_s addr: 0x159e320
- Description: Stone scale speed
- addr->Value.Current: 0x159e330
- dvar_s->Value.Current: 2
- Min: 0 (0x159e370)
- Max: 10 (0x159e374)
- ------------------------------------
- Dvar Name: collectible_stoneScaleUp
- Dvar Type: float
- dvar_s addr: 0x159e37c
- Description: Stone scale up
- addr->Value.Current: 0x159e38c
- dvar_s->Value.Current: 1
- Min: 0 (0x159e3cc)
- Max: 10 (0x159e3d0)
- ------------------------------------
- Dvar Name: fire_spread_probability
- Dvar Type: float
- dvar_s addr: 0x159e600
- Description: the probability that the fire will spread (rerolled each time tick)
- addr->Value.Current: 0x159e610
- dvar_s->Value.Current: 0.2
- Min: 0 (0x159e650)
- Max: 1 (0x159e654)
- ------------------------------------
- Dvar Name: fire_world_damage_rate
- Dvar Type: float
- dvar_s addr: 0x159e6b8
- Description: the number of seconds interval over which wolrd fire damage is applied
- addr->Value.Current: 0x159e6c8
- dvar_s->Value.Current: 1
- Min: 0 (0x159e708)
- Max: 100 (0x159e70c)
- ------------------------------------
- Dvar Name: fire_world_damage_duration
- Dvar Type: float
- dvar_s addr: 0x159e714
- Description: the number of seconds over which world fire damage is applied
- addr->Value.Current: 0x159e724
- dvar_s->Value.Current: 5
- Min: 0 (0x159e764)
- Max: 100 (0x159e768)
- ------------------------------------
- Dvar Name: wind_global_low_altitude
- Dvar Type: float
- dvar_s addr: 0x159e7cc
- Description: altitude of global low-level wind
- addr->Value.Current: 0x159e7dc
- dvar_s->Value.Current: 0
- Min: -100000 (0x159e81c)
- Max: 100000 (0x159e820)
- ------------------------------------
- Dvar Name: wind_global_hi_altitude
- Dvar Type: float
- dvar_s addr: 0x159e828
- Description: altitude of global hi-level wind
- addr->Value.Current: 0x159e838
- dvar_s->Value.Current: 0
- Min: -100000 (0x159e878)
- Max: 100000 (0x159e87c)
- ------------------------------------
- Dvar Name: wind_global_low_strength_percent
- Dvar Type: float
- dvar_s addr: 0x159e884
- Description: strength of global low-level wind, expressed as a percentage of wind_global_vector
- addr->Value.Current: 0x159e894
- dvar_s->Value.Current: 1
- Min: -20 (0x159e8d4)
- Max: 20 (0x159e8d8)
- ------------------------------------
- Dvar Name: wind_leaf_scale
- Dvar Type: float
- dvar_s addr: 0x159e8e0
- Description: global wind grass tension (stiffness)
- addr->Value.Current: 0x159e8f0
- dvar_s->Value.Current: 176
- Min: 0 (0x159e930)
- Max: 50000 (0x159e934)
- ------------------------------------
- Dvar Name: wind_grass_gustinterval
- Dvar Type: float
- dvar_s addr: 0x159e93c
- Description: global wind force gust interval
- addr->Value.Current: 0x159e94c
- dvar_s->Value.Current: 250
- Min: 1 (0x159e98c)
- Max: 50000 (0x159e990)
- ------------------------------------
- Dvar Name: wind_grass_scale
- Dvar Type: float
- dvar_s addr: 0x159e998
- Description: global wind force scaler
- addr->Value.Current: 0x159e9a8
- dvar_s->Value.Current: 10000
- Min: 1 (0x159e9e8)
- Max: 50000 (0x159e9ec)
- ------------------------------------
- Dvar Name: wind_grass_tension
- Dvar Type: float
- dvar_s addr: 0x159e9f4
- Description: global wind grass tension (stiffness)
- addr->Value.Current: 0x159ea04
- dvar_s->Value.Current: 0.001
- Min: 0 (0x159ea44)
- Max: 1 (0x159ea48)
- ------------------------------------
- Dvar Name: wind_grass_gust_speed
- Dvar Type: float
- dvar_s addr: 0x159ea50
- Description: speed multiplier for gusts
- addr->Value.Current: 0x159ea60
- dvar_s->Value.Current: 1
- Min: 0 (0x159eaa0)
- Max: 10000 (0x159eaa4)
- ------------------------------------
- Dvar Name: wind_grass_gust_radius
- Dvar Type: float
- dvar_s addr: 0x159eaac
- Description: size of global wind gust effector
- addr->Value.Current: 0x159eabc
- dvar_s->Value.Current: 400
- Min: 0 (0x159eafc)
- Max: 10000 (0x159eb00)
- ------------------------------------
- Dvar Name: wind_grass_gust_strength
- Dvar Type: float
- dvar_s addr: 0x159eb08
- Description: percentage to bump the wind in a gust
- addr->Value.Current: 0x159eb18
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159eb58)
- Max: 1 (0x159eb5c)
- ------------------------------------
- Dvar Name: wind_grass_gust_distance
- Dvar Type: float
- dvar_s addr: 0x159eb64
- Description: max distance at which to place gusts
- addr->Value.Current: 0x159eb74
- dvar_s->Value.Current: 2000
- Min: 0 (0x159ebb4)
- Max: 100000 (0x159ebb8)
- ------------------------------------
- Dvar Name: cg_MinDownedPulseRate
- Dvar Type: float
- dvar_s addr: 0x159ed30
- Description: The amount of alpha to fade per second, at minimum for downed allies
- addr->Value.Current: 0x159ed40
- dvar_s->Value.Current: 0.5
- Min: 0.1 (0x159ed80)
- Max: 10 (0x159ed84)
- ------------------------------------
- Dvar Name: cg_MaxDownedPulseRate
- Dvar Type: float
- dvar_s addr: 0x159ed8c
- Description: The amount of alpha to fade per second, at most for downed allies
- addr->Value.Current: 0x159ed9c
- dvar_s->Value.Current: 2
- Min: 1 (0x159eddc)
- Max: 10 (0x159ede0)
- ------------------------------------
- Dvar Name: cg_actorBurnTransitionTime
- Dvar Type: float
- dvar_s addr: 0x159ede8
- Description: The time(secs) it takes for actors to go from normal to burned
- addr->Value.Current: 0x159edf8
- dvar_s->Value.Current: 3.5
- Min: 0 (0x159ee38)
- Max: 10 (0x159ee3c)
- ------------------------------------
- Dvar Name: defaultHitDamage
- Dvar Type: float
- dvar_s addr: 0x159f124
- Description: default initial damage delivered by getting hit by a flame ball
- addr->Value.Current: 0x159f134
- dvar_s->Value.Current: 5
- Min: 1 (0x159f174)
- Max: 200 (0x159f178)
- ------------------------------------
- Dvar Name: defaultDamageDuration
- Dvar Type: float
- dvar_s addr: 0x159f180
- Description: default duration in milliseconds that damage should continue to get delivered
- addr->Value.Current: 0x159f190
- dvar_s->Value.Current: 300
- Min: 0 (0x159f1d0)
- Max: 10000 (0x159f1d4)
- ------------------------------------
- Dvar Name: defaultDamageInterval
- Dvar Type: float
- dvar_s addr: 0x159f1dc
- Description: default interval in milliseconds that damage should continue to get delivered
- addr->Value.Current: 0x159f1ec
- dvar_s->Value.Current: 300
- Min: 0 (0x159f22c)
- Max: 10000 (0x159f230)
- ------------------------------------
- Dvar Name: flame_kick_speed
- Dvar Type: float
- dvar_s addr: 0x159f34c
- Description: Speed at which the flamethrower view model transitions to flame_kick_offset.
- addr->Value.Current: 0x159f35c
- dvar_s->Value.Current: 1
- Min: 0 (0x159f39c)
- Max: 3.40282e+38 (0x159f3a0)
- ------------------------------------
- Dvar Name: flame_kick_recover_speed
- Dvar Type: float
- dvar_s addr: 0x159f3a8
- Description: Speed at which the flamethrower view model transitions back from flame_kick_offset.
- addr->Value.Current: 0x159f3b8
- dvar_s->Value.Current: 3
- Min: 0 (0x159f3f8)
- Max: 3.40282e+38 (0x159f3fc)
- ------------------------------------
- Dvar Name: phys_gravity
- Dvar Type: float
- dvar_s addr: 0x159f404
- Description: Physics gravity in units/sec^2.
- addr->Value.Current: 0x159f414
- dvar_s->Value.Current: -800
- Min: -3.40282e+38 (0x159f454)
- Max: 3.40282e+38 (0x159f458)
- ------------------------------------
- Dvar Name: phys_bulletUpBias
- Dvar Type: float
- dvar_s addr: 0x159f460
- Description: Up Bias for the direction of the bullet impact.
- addr->Value.Current: 0x159f470
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159f4b0)
- Max: 2 (0x159f4b4)
- ------------------------------------
- Dvar Name: phys_bulletSpinScale
- Dvar Type: float
- dvar_s addr: 0x159f4bc
- Description: Scale of the effective offset from the center of mass for the bullet impacts.
- addr->Value.Current: 0x159f4cc
- dvar_s->Value.Current: 3
- Min: 0.01 (0x159f50c)
- Max: 100 (0x159f510)
- ------------------------------------
- Dvar Name: phys_vehicleFriction
- Dvar Type: float
- dvar_s addr: 0x159f8b0
- Description: Default vehicle friction with the world and other ents.
- addr->Value.Current: 0x159f8c0
- dvar_s->Value.Current: 0.1
- Min: 0 (0x159f900)
- Max: 2 (0x159f904)
- ------------------------------------
- Dvar Name: phys_ragdoll_joint_damp_scale
- Dvar Type: float
- dvar_s addr: 0x159f968
- Description: Sets the phys joint damp for ragdolls.
- addr->Value.Current: 0x159f978
- dvar_s->Value.Current: 0.04
- Min: 0 (0x159f9b8)
- Max: 3.40282e+38 (0x159f9bc)
- ------------------------------------
- Dvar Name: phys_frictionScale
- Dvar Type: float
- dvar_s addr: 0x159f9c4
- Description: Scales the amount of physics friction globally.
- addr->Value.Current: 0x159f9d4
- dvar_s->Value.Current: 1
- Min: 0 (0x159fa14)
- Max: 3.40282e+38 (0x159fa18)
- ------------------------------------
- Dvar Name: phys_dragLinear
- Dvar Type: float
- dvar_s addr: 0x159fa20
- Description: The amount of linear drag, applied globally
- addr->Value.Current: 0x159fa30
- dvar_s->Value.Current: 0.03
- Min: 0 (0x159fa70)
- Max: 3.40282e+38 (0x159fa74)
- ------------------------------------
- Dvar Name: phys_dragAngular
- Dvar Type: float
- dvar_s addr: 0x159fa7c
- Description: The amount of angular drag, applied globally
- addr->Value.Current: 0x159fa8c
- dvar_s->Value.Current: 0.5
- Min: 0 (0x159facc)
- Max: 3.40282e+38 (0x159fad0)
- ------------------------------------
- Dvar Name: phys_waterDragLinear
- Dvar Type: float
- dvar_s addr: 0x159fb34
- Description: The amount of linear drag for buoyant objects
- addr->Value.Current: 0x159fb44
- dvar_s->Value.Current: -1
- Min: -3.40282e+38 (0x159fb84)
- Max: 0 (0x159fb88)
- ------------------------------------
- Dvar Name: phys_waterDragAngular
- Dvar Type: float
- dvar_s addr: 0x159fb90
- Description: The amount of angular drag for buoyant objects
- addr->Value.Current: 0x159fba0
- dvar_s->Value.Current: -2
- Min: -3.40282e+38 (0x159fbe0)
- Max: 0 (0x159fbe4)
- ------------------------------------
- Dvar Name: phys_impact_intensity_limit
- Dvar Type: float
- dvar_s addr: 0x159fe14
- Description: Lower limit for the intensity of the impact sounds that the engine triggers.
- addr->Value.Current: 0x159fe24
- dvar_s->Value.Current: 50
- Min: 0 (0x159fe64)
- Max: 3.40282e+38 (0x159fe68)
- ------------------------------------
- Dvar Name: phys_impact_silence_window
- Dvar Type: float
- dvar_s addr: 0x159fe70
- Description: The length of the silence window. When a body triggers an impact sound it will not trigger new sounds for the duration of this silence window.
- addr->Value.Current: 0x159fe80
- dvar_s->Value.Current: 0.3
- Min: 0 (0x159fec0)
- Max: 10 (0x159fec4)
- ------------------------------------
- Dvar Name: phys_impact_distance_cutoff
- Dvar Type: float
- dvar_s addr: 0x159fecc
- Description: Disable effects that are further than distance_cutoff value. Uses the distance /in inches/ to the closes active player.
- addr->Value.Current: 0x159fedc
- dvar_s->Value.Current: 3000
- Min: 0 (0x159ff1c)
- Max: 3.40282e+38 (0x159ff20)
- ------------------------------------
- Dvar Name: phys_reeval_frequency
- Dvar Type: float
- dvar_s addr: 0x159ffe0
- Description: Controls how often the engine reevalutes the piority of the physics object. If the object has low priority /its too far or smth/ we dont play effect.
- addr->Value.Current: 0x159fff0
- dvar_s->Value.Current: 5
- Min: 0 (0x15a0030)
- Max: 3.40282e+38 (0x15a0034)
- ------------------------------------
- Dvar Name: ragdoll_explode_force
- Dvar Type: float
- dvar_s addr: 0x15a02c0
- Description: Explosive force applied to ragdolls
- addr->Value.Current: 0x15a02d0
- dvar_s->Value.Current: 18000
- Min: 0 (0x15a0310)
- Max: 60000 (0x15a0314)
- ------------------------------------
- Dvar Name: ragdoll_explode_upbias
- Dvar Type: float
- dvar_s addr: 0x15a031c
- Description: Upwards bias applied to ragdoll explosion effects
- addr->Value.Current: 0x15a032c
- dvar_s->Value.Current: 0.8
- Min: 0 (0x15a036c)
- Max: 2 (0x15a0370)
- ------------------------------------
- Dvar Name: ragdoll_bullet_force
- Dvar Type: float
- dvar_s addr: 0x15a0378
- Description: Bullet force applied to ragdolls
- addr->Value.Current: 0x15a0388
- dvar_s->Value.Current: 500
- Min: 0 (0x15a03c8)
- Max: 10000 (0x15a03cc)
- ------------------------------------
- Dvar Name: ragdoll_bullet_upbias
- Dvar Type: float
- dvar_s addr: 0x15a03d4
- Description: Upward bias applied to ragdoll bullet effects
- addr->Value.Current: 0x15a03e4
- dvar_s->Value.Current: 0.5
- Min: 0 (0x15a0424)
- Max: 10000 (0x15a0428)
- ------------------------------------
- Dvar Name: ragdoll_rotvel_scale
- Dvar Type: float
- dvar_s addr: 0x15a04e8
- Description: Ragdoll rotational velocity estimate scale
- addr->Value.Current: 0x15a04f8
- dvar_s->Value.Current: 1
- Min: 0 (0x15a0538)
- Max: 2000 (0x15a053c)
- ------------------------------------
- Dvar Name: ragdoll_jitter_scale
- Dvar Type: float
- dvar_s addr: 0x15a0544
- Description: Scale up or down the effect of physics jitter on ragdolls
- addr->Value.Current: 0x15a0554
- dvar_s->Value.Current: 1
- Min: 0 (0x15a0594)
- Max: 10 (0x15a0598)
- ------------------------------------
- Dvar Name: ragdoll_self_collision_scale
- Dvar Type: float
- dvar_s addr: 0x15a05a0
- Description: Scale the size of the collision capsules used to prevent ragdoll limbs from interpenetrating
- addr->Value.Current: 0x15a05b0
- dvar_s->Value.Current: 1.2
- Min: 0.1 (0x15a05f0)
- Max: 10 (0x15a05f4)
- ------------------------------------
- Dvar Name: r_sunsprite_size
- Dvar Type: float
- dvar_s addr: 0x15a06b4
- Description: diameter in pixels at 640x480 and 80 fov
- addr->Value.Current: 0x15a06c4
- dvar_s->Value.Current: 16
- Min: 1 (0x15a0704)
- Max: 1000 (0x15a0708)
- ------------------------------------
- Dvar Name: r_sunflare_min_size
- Dvar Type: float
- dvar_s addr: 0x15a076c
- Description: smallest size of flare effect in pixels at 640x480
- addr->Value.Current: 0x15a077c
- dvar_s->Value.Current: 0
- Min: 0 (0x15a07bc)
- Max: 10000 (0x15a07c0)
- ------------------------------------
- Dvar Name: r_sunflare_min_angle
- Dvar Type: float
- dvar_s addr: 0x15a07c8
- Description: angle from sun in degrees outside which effect is 0
- addr->Value.Current: 0x15a07d8
- dvar_s->Value.Current: 45
- Min: 0 (0x15a0818)
- Max: 90 (0x15a081c)
- ------------------------------------
- Dvar Name: r_sunflare_max_size
- Dvar Type: float
- dvar_s addr: 0x15a0824
- Description: largest size of flare effect in pixels at 640x480
- addr->Value.Current: 0x15a0834
- dvar_s->Value.Current: 2500
- Min: 0 (0x15a0874)
- Max: 10000 (0x15a0878)
- ------------------------------------
- Dvar Name: cg_hudChatPosition
- Dvar Type: vec2
- dvar_s addr: 0x1593a94
- Description: Position of the HUD chat box
- addr->Value.Current: 0x1593aa4
- Vector: 5, 150, 0, 0
- ------------------------------------
- Dvar Name: cg_hudGrenadePointerPivot
- Dvar Type: vec2
- dvar_s addr: 0x1593924
- Description: The pivot point of th grenade indicator pointer
- addr->Value.Current: 0x1593934
- Vector: 12, 27, 0, 0
- ------------------------------------
- Dvar Name: r_watersim_scroll
- Dvar Type: vec2
- dvar_s addr: 0x15a6d7c
- Description: XY coords to scroll water in
- addr->Value.Current: 0x15a6d8c
- Vector: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: bg_bobAmplitudeStanding
- Dvar Type: vec2
- dvar_s addr: 0x159b354
- Description: The multiplier to apply to the player's speed to get the bob amplitude while standing
- addr->Value.Current: 0x159b364
- Vector: 0.007, 0.007, 0, 0
- ------------------------------------
- Dvar Name: bg_bobAmplitudeDucked
- Dvar Type: vec2
- dvar_s addr: 0x159b3b0
- Description: The multiplier to apply to the player's speed to get the bob amplitude while ducking
- addr->Value.Current: 0x159b3c0
- Vector: 0.0075, 0.0075, 0, 0
- ------------------------------------
- Dvar Name: bg_bobAmplitudeSprinting
- Dvar Type: vec2
- dvar_s addr: 0x159b2f8
- Description: The multiplier to apply to the player's speed to get the bob amplitude while sprinting
- addr->Value.Current: 0x159b308
- Vector: 0.02, 0.014, 0, 0
- ------------------------------------
- Dvar Name: cg_debugInfoCornerOffset
- Dvar Type: vec2
- dvar_s addr: 0x1592bd8
- Description: Offset from top-right corner, for cg_drawFPS, etc
- addr->Value.Current: 0x1592be8
- Vector: 70, -20, 0, 0
- ------------------------------------
- Dvar Name: bg_bobAmplitudeProne
- Dvar Type: vec2
- dvar_s addr: 0x159b40c
- Description: The multiplier to apply to the player's speed to get the bob amplitude while prone
- addr->Value.Current: 0x159b41c
- Vector: 0.02, 0.005, 0, 0
- ------------------------------------
- Dvar Name: ui_buildLocation
- Dvar Type: vec2
- dvar_s addr: 0x15a8ffc
- Description: Where to draw the build number
- addr->Value.Current: 0x15a900c
- Vector: -34, 450, 0, 0
- ------------------------------------
- Dvar Name: cg_hudSayPosition
- Dvar Type: vec2
- dvar_s addr: 0x1593af0
- Description: Position of the HUD say box
- addr->Value.Current: 0x1593b00
- Vector: 5, 126, 0, 0
- ------------------------------------
- Dvar Name: cg_viewVehicleInfluenceGunner
- Dvar Type: vec3
- dvar_s addr: 0x15926d0
- Description: The influence on the view from being a vehicle gunner
- addr->Value.Current: 0x15926e0
- Vector: 1, 1, 1, 0
- ------------------------------------
- Dvar Name: player_AimBlend_Back_Low
- Dvar Type: vec3
- dvar_s addr: 0x159d3ac
- Description: 3rd person player view aim blend - lower back
- addr->Value.Current: 0x159d3bc
- Vector: 0.2, 0.4, 0.5, 0
- ------------------------------------
- Dvar Name: r_sun_fx_position
- Dvar Type: vec3
- dvar_s addr: 0x15a0d88
- Description: Position in degrees of the sun effect
- addr->Value.Current: 0x15a0d98
- Vector: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: r_flameFX_lightTint
- Dvar Type: vec3
- dvar_s addr: 0x15a4fa8
- Description: Tweak dev var; film color light tint color
- addr->Value.Current: 0x15a4fb8
- Vector: 1.32779, 1.32472, 1.10718, 0
- ------------------------------------
- Dvar Name: dynEntPieces_velocity
- Dvar Type: vec3
- dvar_s addr: 0x1597dc8
- Description: Initial breakable pieces velocity
- addr->Value.Current: 0x1597dd8
- Vector: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: r_reviveFX_lightTintCenter
- Dvar Type: vec3
- dvar_s addr: 0x15a58a4
- Description: Tweak dev var; film color light tint at center
- addr->Value.Current: 0x15a58b4
- Vector: 1.02, 1, 0.99, 0
- ------------------------------------
- Dvar Name: r_reviveFX_darkTintCenter
- Dvar Type: vec3
- dvar_s addr: 0x15a5848
- Description: Tweak dev var; film color dark tint at center
- addr->Value.Current: 0x15a5858
- Vector: 0.978, 1.01, 0.975, 0
- ------------------------------------
- Dvar Name: r_flameFX_darkTint
- Dvar Type: vec3
- dvar_s addr: 0x15a4f4c
- Description: Tweak dev var; film color dark tint color
- addr->Value.Current: 0x15a4f5c
- Vector: 1.16924, 1.0238, 1.08897, 0
- ------------------------------------
- Dvar Name: con_typewriterColorBase
- Dvar Type: vec3
- dvar_s addr: 0x159216c
- Description: Base color of typewritten objective text.
- addr->Value.Current: 0x159217c
- Vector: 1, 1, 1, 0
- ------------------------------------
- Dvar Name: compassCoords
- Dvar Type: vec3
- dvar_s addr: 0x1598388
- Description: x = North-South coord base value,
- y = East-West coord base value,
- z = scale (game units per coord unit)
- addr->Value.Current: 0x1598398
- Vector: 740, 3590, 400, 0
- ------------------------------------
- Dvar Name: r_reviveFX_darkTintEdge
- Dvar Type: vec3
- dvar_s addr: 0x15a55c4
- Description: Tweak dev var; film color dark tint at edge
- addr->Value.Current: 0x15a55d4
- Vector: 0.931, 0.955, 0.939, 0
- ------------------------------------
- Dvar Name: dynEntPieces_angularVelocity
- Dvar Type: vec3
- dvar_s addr: 0x1597e24
- Description: Initial breakable pieces angular velocity
- addr->Value.Current: 0x1597e34
- Vector: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: flame_kick_offset
- Dvar Type: vec3
- dvar_s addr: 0x159f2f0
- Description: Origin offset for flamethrower view model while firing.
- addr->Value.Current: 0x159f300
- Vector: -5, 0, 0, 0
- ------------------------------------
- Dvar Name: r_waterSheetingFX_lightTint
- Dvar Type: vec3
- dvar_s addr: 0x15a539c
- Description: Tweak dev var; film color light tint color
- addr->Value.Current: 0x15a53ac
- Vector: 0.780261, 1, 1, 0
- ------------------------------------
- Dvar Name: player_AimBlend_Shoulder
- Dvar Type: vec3
- dvar_s addr: 0x159d578
- Description: 3rd person player view aim blend - shoulder
- addr->Value.Current: 0x159d588
- Vector: 1, 1, 1, 0
- ------------------------------------
- Dvar Name: player_AimBlend_Head
- Dvar Type: vec3
- dvar_s addr: 0x159d51c
- Description: 3rd person player view aim blend - head
- addr->Value.Current: 0x159d52c
- Vector: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: player_AimBlend_Neck
- Dvar Type: vec3
- dvar_s addr: 0x159d4c0
- Description: 3rd person player view aim blend - neck
- addr->Value.Current: 0x159d4d0
- Vector: 0.3, 0.3, 0, 0
- ------------------------------------
- Dvar Name: r_waterSheetingFX_darkTint
- Dvar Type: vec3
- dvar_s addr: 0x15a5340
- Description: Tweak dev var; film color dark tint color
- addr->Value.Current: 0x15a5350
- Vector: 1, 1, 1, 0
- ------------------------------------
- Dvar Name: player_AimBlend_Back_Up
- Dvar Type: vec3
- dvar_s addr: 0x159d464
- Description: 3rd person player view aim blend - upper back
- addr->Value.Current: 0x159d474
- Vector: 0.5, 0.2, -0.6, 0
- ------------------------------------
- Dvar Name: player_AimBlend_Back_Mid
- Dvar Type: vec3
- dvar_s addr: 0x159d408
- Description: 3rd person player view aim blend - mid back
- addr->Value.Current: 0x159d418
- Vector: 0.3, 0.4, 0.5, 0
- ------------------------------------
- Dvar Name: r_filmTweakLightTint
- Dvar Type: vec3
- dvar_s addr: 0x15a45f4
- Description: Tweak dev var; film color light tint color
- addr->Value.Current: 0x15a4604
- Vector: 1.1, 1.05, 0.85, 0
- ------------------------------------
- Dvar Name: r_filmTweakDarkTint
- Dvar Type: vec3
- dvar_s addr: 0x15a4598
- Description: Tweak dev var; film color dark tint color
- addr->Value.Current: 0x15a45a8
- Vector: 0.7, 0.85, 1, 0
- ------------------------------------
- Dvar Name: r_lightTweakSunDirection
- Dvar Type: vec3
- dvar_s addr: 0x15a1fdc
- Description: Sun direction in degrees
- addr->Value.Current: 0x15a1fec
- Vector: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: r_reviveFX_lightTintEdge
- Dvar Type: vec3
- dvar_s addr: 0x15a5620
- Description: Tweak dev var; film color light tint at edge
- addr->Value.Current: 0x15a5630
- Vector: 1, 1.03, 1.02, 0
- ------------------------------------
- Dvar Name: sm_sunShadowCenter
- Dvar Type: vec3
- dvar_s addr: 0x15a3ad0
- Description: Sun shadow center, 0 0 0 means don't override
- addr->Value.Current: 0x15a3ae0
- Vector: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: wind_global_vector
- Dvar Type: vec3
- dvar_s addr: 0x159e770
- Description: global wind force in units/sec. This is also the hi-level wind
- addr->Value.Current: 0x159e780
- Vector: 1, 0, 0, 0
- ------------------------------------
- Dvar Name: cg_viewVehicleInfluenceGunnerFiring
- Dvar Type: vec3
- dvar_s addr: 0x159272c
- Description: The influence on the view from being a vehicle gunner while firing
- addr->Value.Current: 0x159273c
- Vector: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: r_waterSheetingFX_distortionScaleFactor
- Dvar Type: vec4
- dvar_s addr: 0x15a5118
- Description: Distortion uv scales (Default to 1)
- addr->Value.Current: 0x15a5128
- Vector: 0.021961, 1, 0, 0
- ------------------------------------
- Dvar Name: r_motionblur_blurOrigin
- Dvar Type: vec4
- dvar_s addr: 0x15a4b58
- Description: Tweak dev var; origin of blur
- addr->Value.Current: 0x15a4b68
- Vector: 0.5, 0.5, 0, 1
- ------------------------------------
- Dvar Name: con_inputBoxColor
- Dvar Type: vec4
- dvar_s addr: 0x1591420
- Description: Color of the console input box
- addr->Value.Current: 0x1591430
- Vector: 0.25, 0.25, 0.2, 1
- ------------------------------------
- Dvar Name: friendlyNameFontColor
- Dvar Type: vec4
- dvar_s addr: 0x1597864
- addr->Value.Current: 0x1597874
- Vector: 0.9, 1, 0.9, 0.7
- ------------------------------------
- Dvar Name: r_flameFX_distortionScaleFactor
- Dvar Type: vec4
- dvar_s addr: 0x15a4d24
- Description: Distortion uv scales (Default to 1)
- addr->Value.Current: 0x15a4d34
- Vector: 0, 1, 1, 0.511918
- ------------------------------------
- Dvar Name: cg_hudGrenadeIndicatorTargetColor
- Dvar Type: vec4
- dvar_s addr: 0x1597190
- addr->Value.Current: 0x15971a0
- Vector: 1, 1, 1, 1
- ------------------------------------
- Dvar Name: con_outputWindowColor
- Dvar Type: vec4
- dvar_s addr: 0x1591590
- Description: Color of the console output
- addr->Value.Current: 0x15915a0
- Vector: 0.35, 0.35, 0.3, 0.75
- ------------------------------------
- Dvar Name: con_outputSliderColor
- Dvar Type: vec4
- dvar_s addr: 0x1591534
- Description: Color of the console slider
- addr->Value.Current: 0x1591544
- Vector: 0.15, 0.15, 0.1, 0.6
- ------------------------------------
- Dvar Name: con_outputBarColor
- Dvar Type: vec4
- dvar_s addr: 0x15914d8
- Description: Color of the console output slider bar
- addr->Value.Current: 0x15914e8
- Vector: 1, 1, 0.95, 0.6
- ------------------------------------
- Dvar Name: hostileNameFontGlowColor
- Dvar Type: vec4
- dvar_s addr: 0x1597978
- addr->Value.Current: 0x1597988
- Vector: 0.6, 0, 0, 1
- ------------------------------------
- Dvar Name: hostileNameFontColor
- Dvar Type: vec4
- dvar_s addr: 0x159791c
- addr->Value.Current: 0x159792c
- Vector: 1, 0.9, 0.9, 0.7
- ------------------------------------
- Dvar Name: con_typewriterColorGlowCheckpoint
- Dvar Type: vec4
- dvar_s addr: 0x15922dc
- Description: Color of typewritten objective text.
- addr->Value.Current: 0x15922ec
- Vector: 0.6, 0.5, 0.6, 1
- ------------------------------------
- Dvar Name: con_typewriterColorGlowFailed
- Dvar Type: vec4
- dvar_s addr: 0x1592280
- Description: Color of typewritten objective text.
- addr->Value.Current: 0x1592290
- Vector: 0.8, 0, 0, 1
- ------------------------------------
- Dvar Name: con_typewriterColorGlowCompleted
- Dvar Type: vec4
- dvar_s addr: 0x1592224
- Description: Color of typewritten objective text.
- addr->Value.Current: 0x1592234
- Vector: 0, 0.3, 0.8, 1
- ------------------------------------
- Dvar Name: friendlyNameFontGlowColor
- Dvar Type: vec4
- dvar_s addr: 0x15978c0
- addr->Value.Current: 0x15978d0
- Vector: 0, 0.3, 0, 1
- ------------------------------------
- Dvar Name: con_typewriterColorGlowUpdated
- Dvar Type: vec4
- dvar_s addr: 0x15921c8
- Description: Color of typewritten objective text.
- addr->Value.Current: 0x15921d8
- Vector: 0, 0.6, 0.18, 1
- ------------------------------------
- Dvar Name: con_inputHintBoxColor
- Dvar Type: vec4
- dvar_s addr: 0x159147c
- Description: Color of the console input hint box
- addr->Value.Current: 0x159148c
- Vector: 0.4, 0.4, 0.35, 1
- ------------------------------------
- Dvar Name: cg_hudGrenadeIndicatorStartColor
- Dvar Type: vec4
- dvar_s addr: 0x15971ec
- addr->Value.Current: 0x15971fc
- Vector: 1, 1, 1, 1
- ------------------------------------
- Dvar Name: ui_connectScreenTextGlowColor
- Dvar Type: vec4
- dvar_s addr: 0x15a9560
- Description: Glow color applied to the mode and map name strings on the connect screen.
- addr->Value.Current: 0x15a9570
- Vector: 0, 0, 0, 1
- ------------------------------------
- Dvar Name: dynEnt_spawnedLimit
- Dvar Type: int
- dvar_s addr: 0x1597d6c
- Description: The max number of extra dynents (not placed on Radiant, spawned from script, or destructibles)
- addr->Value.Current: 0x1597d7c
- dvar_s->Value.Current: 50
- Min: 0 (0x1597dbc)
- Max: 256 (0x1597dc0)
- ------------------------------------
- Dvar Name: ragdoll_jointlerp_time
- Dvar Type: int
- dvar_s addr: 0x15a048c
- Description: Default time taken to lerp down ragdoll joint friction
- addr->Value.Current: 0x15a049c
- dvar_s->Value.Current: 3000
- Min: 100 (0x15a04dc)
- Max: 6000 (0x15a04e0)
- ------------------------------------
- Dvar Name: ragdoll_baselerp_time
- Dvar Type: int
- dvar_s addr: 0x15a0430
- Description: Default time ragdoll baselerp bones take to reach the base pose
- addr->Value.Current: 0x15a0440
- dvar_s->Value.Current: 1000
- Min: 100 (0x15a0480)
- Max: 6000 (0x15a0484)
- ------------------------------------
- Dvar Name: player_bayonetTargetDist
- Dvar Type: int
- dvar_s addr: 0x159d184
- Description: The distance to the enemy the player's will stop charging
- addr->Value.Current: 0x159d194
- dvar_s->Value.Current: 65
- Min: 0 (0x159d1d4)
- Max: 1000 (0x159d1d8)
- ------------------------------------
- Dvar Name: cg_invalidCmdHintDuration
- Dvar Type: int
- dvar_s addr: 0x1596f68
- Description: Duration of an invalid command hint
- addr->Value.Current: 0x1596f78
- dvar_s->Value.Current: 1800
- Min: 0 (0x1596fb8)
- Max: 2147483647 (0x1596fbc)
- ------------------------------------
- Dvar Name: s2
- Dvar Type: int
- dvar_s addr: 0x158fd20
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158fd30
- dvar_s->Value.Current: 0
- Min: 0 (0x158fd70)
- Max: 2147483647 (0x158fd74)
- ------------------------------------
- Dvar Name: s3
- Dvar Type: int
- dvar_s addr: 0x158fd7c
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158fd8c
- dvar_s->Value.Current: 0
- Min: 0 (0x158fdcc)
- Max: 2147483647 (0x158fdd0)
- ------------------------------------
- Dvar Name: s4
- Dvar Type: int
- dvar_s addr: 0x158fdd8
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158fde8
- dvar_s->Value.Current: 0
- Min: 0 (0x158fe28)
- Max: 2147483647 (0x158fe2c)
- ------------------------------------
- Dvar Name: s5
- Dvar Type: int
- dvar_s addr: 0x158fe34
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158fe44
- dvar_s->Value.Current: 0
- Min: 0 (0x158fe84)
- Max: 2147483647 (0x158fe88)
- ------------------------------------
- Dvar Name: s6
- Dvar Type: int
- dvar_s addr: 0x158fe90
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158fea0
- dvar_s->Value.Current: 0
- Min: 0 (0x158fee0)
- Max: 2147483647 (0x158fee4)
- ------------------------------------
- Dvar Name: s7
- Dvar Type: int
- dvar_s addr: 0x158feec
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158fefc
- dvar_s->Value.Current: 0
- Min: 0 (0x158ff3c)
- Max: 2147483647 (0x158ff40)
- ------------------------------------
- Dvar Name: s8
- Dvar Type: int
- dvar_s addr: 0x158ff48
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158ff58
- dvar_s->Value.Current: 0
- Min: 0 (0x158ff98)
- Max: 2147483647 (0x158ff9c)
- ------------------------------------
- Dvar Name: s9
- Dvar Type: int
- dvar_s addr: 0x158ffa4
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158ffb4
- dvar_s->Value.Current: 0
- Min: 0 (0x158fff4)
- Max: 2147483647 (0x158fff8)
- ------------------------------------
- Dvar Name: compassObjectiveRingTime
- Dvar Type: int
- dvar_s addr: 0x1598948
- Description: The amount of time between each ring when an objective appears
- addr->Value.Current: 0x1598958
- dvar_s->Value.Current: 10000
- Min: 0 (0x1598998)
- Max: 2147483647 (0x159899c)
- ------------------------------------
- Dvar Name: ragdoll_max_simulating
- Dvar Type: int
- dvar_s addr: 0x15a0264
- Description: Max number of simultaneous active ragdolls
- addr->Value.Current: 0x15a0274
- dvar_s->Value.Current: 16
- Min: 0 (0x15a02b4)
- Max: 32 (0x15a02b8)
- ------------------------------------
- Dvar Name: s10
- Dvar Type: int
- dvar_s addr: 0x1590000
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x1590010
- dvar_s->Value.Current: 0
- Min: 0 (0x1590050)
- Max: 2147483647 (0x1590054)
- ------------------------------------
- Dvar Name: ragdoll_max_life
- Dvar Type: int
- dvar_s addr: 0x15a0208
- Description: Max lifetime of a ragdoll system in msec
- addr->Value.Current: 0x15a0218
- dvar_s->Value.Current: 9000
- Min: 0 (0x15a0258)
- Max: 2147483647 (0x15a025c)
- ------------------------------------
- Dvar Name: ragdoll_fps
- Dvar Type: int
- dvar_s addr: 0x15a01ac
- Description: Ragdoll update frames per second
- addr->Value.Current: 0x15a01bc
- dvar_s->Value.Current: 20
- Min: 0 (0x15a01fc)
- Max: 100 (0x15a0200)
- ------------------------------------
- Dvar Name: s11
- Dvar Type: int
- dvar_s addr: 0x159005c
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x159006c
- dvar_s->Value.Current: 0
- Min: 0 (0x15900ac)
- Max: 2147483647 (0x15900b0)
- ------------------------------------
- Dvar Name: ragdoll_debug
- Dvar Type: int
- dvar_s addr: 0x15a0150
- Description: Draw ragdoll debug info (bitflags)
- addr->Value.Current: 0x15a0160
- dvar_s->Value.Current: 0
- Min: 0 (0x15a01a0)
- Max: 2147483647 (0x15a01a4)
- ------------------------------------
- Dvar Name: s12
- Dvar Type: int
- dvar_s addr: 0x15900b8
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x15900c8
- dvar_s->Value.Current: 0
- Min: 0 (0x1590108)
- Max: 2147483647 (0x159010c)
- ------------------------------------
- Dvar Name: s13
- Dvar Type: int
- dvar_s addr: 0x1590114
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x1590124
- dvar_s->Value.Current: 0
- Min: 0 (0x1590164)
- Max: 2147483647 (0x1590168)
- ------------------------------------
- Dvar Name: s14
- Dvar Type: int
- dvar_s addr: 0x1590170
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x1590180
- dvar_s->Value.Current: 0
- Min: 0 (0x15901c0)
- Max: 2147483647 (0x15901c4)
- ------------------------------------
- Dvar Name: s15
- Dvar Type: int
- dvar_s addr: 0x15901cc
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x15901dc
- dvar_s->Value.Current: 0
- Min: 0 (0x159021c)
- Max: 2147483647 (0x1590220)
- ------------------------------------
- Dvar Name: s16
- Dvar Type: int
- dvar_s addr: 0x1590228
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x1590238
- dvar_s->Value.Current: 0
- Min: 0 (0x1590278)
- Max: 2147483647 (0x159027c)
- ------------------------------------
- Dvar Name: prof_probeMaxMsec
- Dvar Type: int
- dvar_s addr: 0x15a6030
- Description: Height of each profile probe graph, in milliseconds
- addr->Value.Current: 0x15a6040
- dvar_s->Value.Current: 30
- Min: 1 (0x15a6080)
- Max: 1000 (0x15a6084)
- ------------------------------------
- Dvar Name: s17
- Dvar Type: int
- dvar_s addr: 0x1590284
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x1590294
- dvar_s->Value.Current: 0
- Min: 0 (0x15902d4)
- Max: 2147483647 (0x15902d8)
- ------------------------------------
- Dvar Name: phys_impact_max_sfx_per_frame
- Dvar Type: int
- dvar_s addr: 0x15a0098
- Description: Maximum number of sound effects spawned on physics objects impact. The value is per frame.
- addr->Value.Current: 0x15a00a8
- dvar_s->Value.Current: 10
- Min: 0 (0x15a00e8)
- Max: 50 (0x15a00ec)
- ------------------------------------
- Dvar Name: phys_impact_max_pfx_per_frame
- Dvar Type: int
- dvar_s addr: 0x15a003c
- Description: Maximum number of particle effects spawned on physics object impact. The value is per frame.
- addr->Value.Current: 0x15a004c
- dvar_s->Value.Current: 10
- Min: 0 (0x15a008c)
- Max: 50 (0x15a0090)
- ------------------------------------
- Dvar Name: player_adsExitDelay
- Dvar Type: int
- dvar_s addr: 0x159b8b8
- Description: Delay before exiting aim down sight
- addr->Value.Current: 0x159b8c8
- dvar_s->Value.Current: 100
- Min: 0 (0x159b908)
- Max: 1000 (0x159b90c)
- ------------------------------------
- Dvar Name: cg_invalidCmdHintBlinkInterval
- Dvar Type: int
- dvar_s addr: 0x1596fc4
- Description: Blink rate of an invalid command hint
- addr->Value.Current: 0x1596fd4
- dvar_s->Value.Current: 600
- Min: 1 (0x1597014)
- Max: 2147483647 (0x1597018)
- ------------------------------------
- Dvar Name: cg_overheadNamesFont
- Dvar Type: int
- dvar_s addr: 0x1596b74
- Description: Font for overhead names ( see menudefinition.h )
- addr->Value.Current: 0x1596b84
- dvar_s->Value.Current: 3
- Min: 0 (0x1596bc4)
- Max: 6 (0x1596bc8)
- ------------------------------------
- Dvar Name: cg_scoreboardItemHeight
- Dvar Type: int
- dvar_s addr: 0x1599b9c
- Description: Item height of each item
- addr->Value.Current: 0x1599bac
- dvar_s->Value.Current: 18
- Min: 1 (0x1599bec)
- Max: 1000 (0x1599bf0)
- ------------------------------------
- Dvar Name: debug_trace
- Dvar Type: int
- dvar_s addr: 0x159fdb8
- Description: Does a trace and draws the hit point
- addr->Value.Current: 0x159fdc8
- dvar_s->Value.Current: 0
- Min: 0 (0x159fe08)
- Max: 2147483647 (0x159fe0c)
- ------------------------------------
- Dvar Name: phys_buoyancyRippleVariance
- Dvar Type: int
- dvar_s addr: 0x159fd00
- Description: How late (in ms) the ripple fx can be played
- addr->Value.Current: 0x159fd10
- dvar_s->Value.Current: 2000
- Min: 0 (0x159fd50)
- Max: 2147483647 (0x159fd54)
- ------------------------------------
- Dvar Name: r_logFile
- Dvar Type: int
- dvar_s addr: 0x15a2260
- Description: Write all graphics hardware calls for this many frames to a logfile
- addr->Value.Current: 0x15a2270
- dvar_s->Value.Current: 0
- Min: 0 (0x15a22b0)
- Max: 2147483647 (0x15a22b4)
- ------------------------------------
- Dvar Name: phys_buoyancyRippleFrequency
- Dvar Type: int
- dvar_s addr: 0x159fca4
- Description: How often (in ms) floating objects will play the ripple fx
- addr->Value.Current: 0x159fcb4
- dvar_s->Value.Current: 3000
- Min: 0 (0x159fcf4)
- Max: 2147483647 (0x159fcf8)
- ------------------------------------
- Dvar Name: s18
- Dvar Type: int
- dvar_s addr: 0x15902e0
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x15902f0
- dvar_s->Value.Current: 0
- Min: 0 (0x1590330)
- Max: 2147483647 (0x1590334)
- ------------------------------------
- Dvar Name: phys_floatTimeVariance
- Dvar Type: int
- dvar_s addr: 0x159fc48
- Description: Variance in time (in ms) objects will float for
- addr->Value.Current: 0x159fc58
- dvar_s->Value.Current: 30000
- Min: 0 (0x159fc98)
- Max: 2147483647 (0x159fc9c)
- ------------------------------------
- Dvar Name: phys_maxFloatTime
- Dvar Type: int
- dvar_s addr: 0x159fbec
- Description: Maximum time objects can float (in ms)
- addr->Value.Current: 0x159fbfc
- dvar_s->Value.Current: 180000
- Min: 0 (0x159fc3c)
- Max: 2147483647 (0x159fc40)
- ------------------------------------
- Dvar Name: cg_scoreboardBannerHeight
- Dvar Type: int
- dvar_s addr: 0x1599b40
- Description: Banner height of the scoreboard
- addr->Value.Current: 0x1599b50
- dvar_s->Value.Current: 35
- Min: 1 (0x1599b90)
- Max: 100 (0x1599b94)
- ------------------------------------
- Dvar Name: cg_scoreboardScrollStep
- Dvar Type: int
- dvar_s addr: 0x1599ae4
- Description: Scroll step amount for the scoreboard
- addr->Value.Current: 0x1599af4
- dvar_s->Value.Current: 3
- Min: 1 (0x1599b34)
- Max: 8 (0x1599b38)
- ------------------------------------
- Dvar Name: cg_drawCrosshairNamesPosX
- Dvar Type: int
- dvar_s addr: 0x15930e0
- Description: Virtual screen space position of the crosshair name
- addr->Value.Current: 0x15930f0
- dvar_s->Value.Current: 300
- Min: 0 (0x1593130)
- Max: 640 (0x1593134)
- ------------------------------------
- Dvar Name: mg20
- Dvar Type: int
- dvar_s addr: 0x1590a6c
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590a7c
- dvar_s->Value.Current: 0
- Min: 0 (0x1590abc)
- Max: 2147483647 (0x1590ac0)
- ------------------------------------
- Dvar Name: cg_marqueeTimeScale
- Dvar Type: int
- dvar_s addr: 0x1596bd0
- Description: Time in milliseconds to show the full name in the marquee
- addr->Value.Current: 0x1596be0
- dvar_s->Value.Current: 30
- Min: 20 (0x1596c20)
- Max: 2147483647 (0x1596c24)
- ------------------------------------
- Dvar Name: mg0
- Dvar Type: int
- dvar_s addr: 0x159033c
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x159034c
- dvar_s->Value.Current: 0
- Min: 0 (0x159038c)
- Max: 2147483647 (0x1590390)
- ------------------------------------
- Dvar Name: cg_drawCrosshairNamesPosY
- Dvar Type: int
- dvar_s addr: 0x159313c
- Description: Virtual screen space position of the crosshair name
- addr->Value.Current: 0x159314c
- dvar_s->Value.Current: 180
- Min: 0 (0x159318c)
- Max: 480 (0x1593190)
- ------------------------------------
- Dvar Name: cg_hudDamageIconTime
- Dvar Type: int
- dvar_s addr: 0x15934d4
- Description: The amount of time for the damage icon to stay on screen after damage is taken
- addr->Value.Current: 0x15934e4
- dvar_s->Value.Current: 2000
- Min: 0 (0x1593524)
- Max: 2147483647 (0x1593528)
- ------------------------------------
- Dvar Name: mg1
- Dvar Type: int
- dvar_s addr: 0x1590398
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x15903a8
- dvar_s->Value.Current: 0
- Min: 0 (0x15903e8)
- Max: 2147483647 (0x15903ec)
- ------------------------------------
- Dvar Name: loc_language
- Dvar Type: int
- dvar_s addr: 0x1589824
- Description: Language
- addr->Value.Current: 0x1589834
- dvar_s->Value.Current: 1
- Min: 0 (0x1589874)
- Max: 14 (0x1589878)
- ------------------------------------
- Dvar Name: mg2
- Dvar Type: int
- dvar_s addr: 0x15903f4
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590404
- dvar_s->Value.Current: 0
- Min: 0 (0x1590444)
- Max: 2147483647 (0x1590448)
- ------------------------------------
- Dvar Name: com_attractmodeduration
- Dvar Type: int
- dvar_s addr: 0x1589b04
- Description: Time when controller is unused before attract mode is enabled
- addr->Value.Current: 0x1589b14
- dvar_s->Value.Current: 90
- Min: 0 (0x1589b54)
- Max: 120 (0x1589b58)
- ------------------------------------
- Dvar Name: party_minplayers
- Dvar Type: int
- dvar_s addr: 0x1589b60
- Description: Minimum number of players in a party
- addr->Value.Current: 0x1589b70
- dvar_s->Value.Current: 2
- Min: 1 (0x1589bb0)
- Max: 4 (0x1589bb4)
- ------------------------------------
- Dvar Name: party_maxplayers
- Dvar Type: int
- dvar_s addr: 0x1589bbc
- Description: Maximum number of players in a party
- addr->Value.Current: 0x1589bcc
- dvar_s->Value.Current: 4
- Min: 1 (0x1589c0c)
- Max: 4 (0x1589c10)
- ------------------------------------
- Dvar Name: party_gameStartTimerLength
- Dvar Type: int
- dvar_s addr: 0x1589c18
- Description: Time in seconds before a game start once enough party members are ready
- addr->Value.Current: 0x1589c28
- dvar_s->Value.Current: 10
- Min: 0 (0x1589c68)
- Max: 99999 (0x1589c6c)
- ------------------------------------
- Dvar Name: party_pregameStartTimerLength
- Dvar Type: int
- dvar_s addr: 0x1589c74
- Description: Time in seconds before showing and starting the game start timer
- addr->Value.Current: 0x1589c84
- dvar_s->Value.Current: 5
- Min: 0 (0x1589cc4)
- Max: 99999 (0x1589cc8)
- ------------------------------------
- Dvar Name: party_timer
- Dvar Type: int
- dvar_s addr: 0x1589d2c
- Description: Time until game begins in seconds, for UI display
- addr->Value.Current: 0x1589d3c
- dvar_s->Value.Current: 0
- Min: 0 (0x1589d7c)
- Max: 99999 (0x1589d80)
- ------------------------------------
- Dvar Name: party_vetoDelayTime
- Dvar Type: int
- dvar_s addr: 0x1589ef8
- Description: Delay time in seconds for a successful map vote to execute
- addr->Value.Current: 0x1589f08
- dvar_s->Value.Current: 4
- Min: 0 (0x1589f48)
- Max: 2147483647 (0x1589f4c)
- ------------------------------------
- Dvar Name: party_maxSkipMapVetoes
- Dvar Type: int
- dvar_s addr: 0x1589f54
- Description: The maximum no. of times Map Skip is possible. If its -1 then it means we can skip infinite times
- addr->Value.Current: 0x1589f64
- dvar_s->Value.Current: -1
- Min: -1 (0x1589fa4)
- Max: 2147483647 (0x1589fa8)
- ------------------------------------
- Dvar Name: cg_weaponCycleDelay
- Dvar Type: int
- dvar_s addr: 0x1594334
- Description: The delay after cycling to a new weapon to prevent holding down the cycle weapon button from cycling too fast
- addr->Value.Current: 0x1594344
- dvar_s->Value.Current: 0
- Min: 0 (0x1594384)
- Max: 2147483647 (0x1594388)
- ------------------------------------
- Dvar Name: g_dumpAnimsNetwork
- Dvar Type: int
- dvar_s addr: 0x1594f6c
- Description: Write animation commands debug info for this entity
- addr->Value.Current: 0x1594f7c
- dvar_s->Value.Current: -1
- Min: -1 (0x1594fbc)
- Max: 1023 (0x1594fc0)
- ------------------------------------
- Dvar Name: ai_useServerAnimsEntity
- Dvar Type: int
- dvar_s addr: 0x1595024
- Description: Copy the AI animations from the server for a specific entity instead of using networked animations.
- addr->Value.Current: 0x1595034
- dvar_s->Value.Current: -1
- Min: -1 (0x1595074)
- Max: 1023 (0x1595078)
- ------------------------------------
- Dvar Name: party_playerCount
- Dvar Type: int
- dvar_s addr: 0x158a45c
- Description: Number of players currently in that party/lobby.
- addr->Value.Current: 0x158a46c
- dvar_s->Value.Current: 1
- Min: 1 (0x158a4ac)
- Max: 4 (0x158a4b0)
- ------------------------------------
- Dvar Name: r_flameFX_FPS
- Dvar Type: int
- dvar_s addr: 0x15a4ddc
- Description: fire frames per sec
- addr->Value.Current: 0x15a4dec
- dvar_s->Value.Current: 15
- Min: 1 (0x15a4e2c)
- Max: 60 (0x15a4e30)
- ------------------------------------
- Dvar Name: scriptmover_useServerAnimsEntity
- Dvar Type: int
- dvar_s addr: 0x15950dc
- Description: Copy the AI animations from the server for a specific entity instead of using networked animations.
- addr->Value.Current: 0x15950ec
- dvar_s->Value.Current: -1
- Min: -1 (0x159512c)
- Max: 1023 (0x1595130)
- ------------------------------------
- Dvar Name: party_matchedPlayerCount
- Dvar Type: int
- dvar_s addr: 0x158a628
- Description: Number of matched players before revealing their true names
- addr->Value.Current: 0x158a638
- dvar_s->Value.Current: 4
- Min: 0 (0x158a678)
- Max: 4 (0x158a67c)
- ------------------------------------
- Dvar Name: party_maxTeamDiff
- Dvar Type: int
- dvar_s addr: 0x158a6e0
- Description: Maximum difference allowed between teams before starting a match
- addr->Value.Current: 0x158a6f0
- dvar_s->Value.Current: 1
- Min: -1 (0x158a730)
- Max: 2 (0x158a734)
- ------------------------------------
- Dvar Name: party_minLobbyTime
- Dvar Type: int
- dvar_s addr: 0x158a73c
- Description: Minimum time (in seconds) for a lobby to be open before auto starting a match
- addr->Value.Current: 0x158a74c
- dvar_s->Value.Current: 45
- Min: 0 (0x158a78c)
- Max: 2147483 (0x158a790)
- ------------------------------------
- Dvar Name: party_connectTimeout
- Dvar Type: int
- dvar_s addr: 0x158a798
- Description: Connect timeout
- addr->Value.Current: 0x158a7a8
- dvar_s->Value.Current: 6000
- Min: 0 (0x158a7e8)
- Max: 2147483647 (0x158a7ec)
- ------------------------------------
- Dvar Name: party_firstSubpartyIndex
- Dvar Type: int
- dvar_s addr: 0x158a8ac
- Description: Determines sort order and coloring of parties in lobbies. Randomly set by code. Dvar provided for debugging.
- addr->Value.Current: 0x158a8bc
- dvar_s->Value.Current: 0
- Min: 0 (0x158a8fc)
- Max: 4 (0x158a900)
- ------------------------------------
- Dvar Name: party_minResumeMs
- Dvar Type: int
- dvar_s addr: 0x158aad4
- Description: Time in ms before accepting another 'go' message after quitting a game
- addr->Value.Current: 0x158aae4
- dvar_s->Value.Current: 2000
- Min: 0 (0x158ab24)
- Max: 2147483647 (0x158ab28)
- ------------------------------------
- Dvar Name: party_clientTimeout
- Dvar Type: int
- dvar_s addr: 0x158aec8
- Description: After not hearing from the host for this amount of time the client will timeout of the party
- addr->Value.Current: 0x158aed8
- dvar_s->Value.Current: 24000
- Min: 1000 (0x158af18)
- Max: 120000 (0x158af1c)
- ------------------------------------
- Dvar Name: lb_minrefresh
- Dvar Type: int
- dvar_s addr: 0x158afdc
- Description: Minimum time (in seconds) between leaderboard fetches
- addr->Value.Current: 0x158afec
- dvar_s->Value.Current: 0
- Min: 0 (0x158b02c)
- Max: 1800 (0x158b030)
- ------------------------------------
- Dvar Name: compassObjectiveNumRings
- Dvar Type: int
- dvar_s addr: 0x15988ec
- Description: The number of rings when a new objective appears
- addr->Value.Current: 0x15988fc
- dvar_s->Value.Current: 10
- Min: 0 (0x159893c)
- Max: 20 (0x1598940)
- ------------------------------------
- Dvar Name: lb_maxrows
- Dvar Type: int
- dvar_s addr: 0x158b094
- Description: Maximum number of rows to fetch
- addr->Value.Current: 0x158b0a4
- dvar_s->Value.Current: 50
- Min: 1 (0x158b0e4)
- Max: 100 (0x158b0e8)
- ------------------------------------
- Dvar Name: dwFileFetchTryIntervalBase
- Dvar Type: int
- dvar_s addr: 0x158b204
- Description: Delay in seconds after file fetch fails to the next retry. Exponential growth each retry.
- addr->Value.Current: 0x158b214
- dvar_s->Value.Current: 2
- Min: 0 (0x158b254)
- Max: 65535 (0x158b258)
- ------------------------------------
- Dvar Name: dwFileFetchTryMaxAttempts
- Dvar Type: int
- dvar_s addr: 0x158b2bc
- Description: Max retry attempts before stopping altogether.
- addr->Value.Current: 0x158b2cc
- dvar_s->Value.Current: 30
- Min: 0 (0x158b30c)
- Max: 65535 (0x158b310)
- ------------------------------------
- Dvar Name: maxStatsBackupInterval
- Dvar Type: int
- dvar_s addr: 0x158b318
- Description: Maximum number of days before performing stats backup to Demonware User Storage
- addr->Value.Current: 0x158b328
- dvar_s->Value.Current: 1
- Min: 0 (0x158b368)
- Max: 65536 (0x158b36c)
- ------------------------------------
- Dvar Name: mg3
- Dvar Type: int
- dvar_s addr: 0x1590450
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590460
- dvar_s->Value.Current: 0
- Min: 0 (0x15904a0)
- Max: 2147483647 (0x15904a4)
- ------------------------------------
- Dvar Name: xenon_maxVoicePacketsPerSec
- Dvar Type: int
- dvar_s addr: 0x158b5f8
- Description: Max voice packets per second a client will send
- addr->Value.Current: 0x158b608
- dvar_s->Value.Current: 100
- Min: 0 (0x158b648)
- Max: 2147483647 (0x158b64c)
- ------------------------------------
- Dvar Name: xenon_maxVoicePacketsPerSecForServer
- Dvar Type: int
- dvar_s addr: 0x158b654
- Description: Max voice packets per second the server will send
- addr->Value.Current: 0x158b664
- dvar_s->Value.Current: 20
- Min: 0 (0x158b6a4)
- Max: 2147483647 (0x158b6a8)
- ------------------------------------
- Dvar Name: phys_msecstep
- Dvar Type: int
- dvar_s addr: 0x159f518
- Description: Physics simulation update increment in milliseconds
- addr->Value.Current: 0x159f528
- dvar_s->Value.Current: 0
- Min: 0 (0x159f568)
- Max: 1000 (0x159f56c)
- ------------------------------------
- Dvar Name: bandwidth_retry_interval
- Dvar Type: int
- dvar_s addr: 0x158b7c4
- Description: Interval at which Bandwidth test will be retried
- addr->Value.Current: 0x158b7d4
- dvar_s->Value.Current: 180000
- Min: 0 (0x158b814)
- Max: 2147483647 (0x158b818)
- ------------------------------------
- Dvar Name: xblive_mappacks
- Dvar Type: int
- dvar_s addr: 0x158b9ec
- Description: 0 = original maps only, 1 = new maps only, 2 = both original and new
- addr->Value.Current: 0x158b9fc
- dvar_s->Value.Current: 0
- Min: 0 (0x158ba3c)
- Max: 2 (0x158ba40)
- ------------------------------------
- Dvar Name: invite_waitPeriod
- Dvar Type: int
- dvar_s addr: 0x158baa4
- Description: time in msec you have to wait between sending invites to the same friend
- addr->Value.Current: 0x158bab4
- dvar_s->Value.Current: 30000
- Min: 15000 (0x158baf4)
- Max: 2147483647 (0x158baf8)
- ------------------------------------
- Dvar Name: g_dwAuthTimerMin
- Dvar Type: int
- dvar_s addr: 0x158bb5c
- Description: Min value for the DDOS timer
- addr->Value.Current: 0x158bb6c
- dvar_s->Value.Current: 100
- Min: 0 (0x158bbac)
- Max: 2147483647 (0x158bbb0)
- ------------------------------------
- Dvar Name: g_dwAuthTimerMax
- Dvar Type: int
- dvar_s addr: 0x158bbb8
- Description: Max value for the DDOS timer
- addr->Value.Current: 0x158bbc8
- dvar_s->Value.Current: 150
- Min: 0 (0x158bc08)
- Max: 2147483647 (0x158bc0c)
- ------------------------------------
- Dvar Name: g_dwAuthTimerMultiplyer
- Dvar Type: int
- dvar_s addr: 0x158bc14
- Description: Multiplyer for the DDOS timer
- addr->Value.Current: 0x158bc24
- dvar_s->Value.Current: 100
- Min: 0 (0x158bc64)
- Max: 2147483647 (0x158bc68)
- ------------------------------------
- Dvar Name: primaryWeaponOffset
- Dvar Type: int
- dvar_s addr: 0x158c008
- Description: Primary Weapon Offset for CE and Presell
- addr->Value.Current: 0x158c018
- dvar_s->Value.Current: 5
- Min: 0 (0x158c058)
- Max: 7 (0x158c05c)
- ------------------------------------
- Dvar Name: cg_ScoresPing_Interval
- Dvar Type: int
- dvar_s addr: 0x1599918
- Description: Number of milliseconds each bar represents
- addr->Value.Current: 0x1599928
- dvar_s->Value.Current: 100
- Min: 1 (0x1599968)
- Max: 500 (0x159996c)
- ------------------------------------
- Dvar Name: mg4
- Dvar Type: int
- dvar_s addr: 0x15904ac
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x15904bc
- dvar_s->Value.Current: 0
- Min: 0 (0x15904fc)
- Max: 2147483647 (0x1590500)
- ------------------------------------
- Dvar Name: mg5
- Dvar Type: int
- dvar_s addr: 0x1590508
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590518
- dvar_s->Value.Current: 0
- Min: 0 (0x1590558)
- Max: 2147483647 (0x159055c)
- ------------------------------------
- Dvar Name: gpad_menu_scroll_delay_rest
- Dvar Type: int
- dvar_s addr: 0x158c3a0
- Description: Menu scroll key-repeat delay, for repeats after the first, in milliseconds
- addr->Value.Current: 0x158c3b0
- dvar_s->Value.Current: 210
- Min: 0 (0x158c3f0)
- Max: 1000 (0x158c3f4)
- ------------------------------------
- Dvar Name: cg_ScoresPing_MaxBars
- Dvar Type: int
- dvar_s addr: 0x15998bc
- Description: Number of bars to show in ping graph
- addr->Value.Current: 0x15998cc
- dvar_s->Value.Current: 4
- Min: 1 (0x159990c)
- Max: 10 (0x1599910)
- ------------------------------------
- Dvar Name: showpackets
- Dvar Type: int
- dvar_s addr: 0x158c510
- Description: Show packets
- addr->Value.Current: 0x158c520
- dvar_s->Value.Current: 0
- Min: 0 (0x158c560)
- Max: 2 (0x158c564)
- ------------------------------------
- Dvar Name: net_profile
- Dvar Type: int
- dvar_s addr: 0x158c624
- Description: Profile network performance
- addr->Value.Current: 0x158c634
- dvar_s->Value.Current: 0
- Min: 0 (0x158c674)
- Max: 2 (0x158c678)
- ------------------------------------
- Dvar Name: net_showprofile
- Dvar Type: int
- dvar_s addr: 0x158c680
- Description: Show network profiling display
- addr->Value.Current: 0x158c690
- dvar_s->Value.Current: 0
- Min: 0 (0x158c6d0)
- Max: 3 (0x158c6d4)
- ------------------------------------
- Dvar Name: g_gameskill
- Dvar Type: int
- dvar_s addr: 0x158c904
- Description: Game skill level
- addr->Value.Current: 0x158c914
- dvar_s->Value.Current: 1
- Min: 0 (0x158c954)
- Max: 3 (0x158c958)
- ------------------------------------
- Dvar Name: g_player_maxhealth
- Dvar Type: int
- dvar_s addr: 0x158c960
- Description: Maximum player health
- addr->Value.Current: 0x158c970
- dvar_s->Value.Current: 100
- Min: 10 (0x158c9b0)
- Max: 2000 (0x158c9b4)
- ------------------------------------
- Dvar Name: player_healthEasy
- Dvar Type: int
- dvar_s addr: 0x158ca18
- Description: Player health on easy mode
- addr->Value.Current: 0x158ca28
- dvar_s->Value.Current: 500
- Min: 10 (0x158ca68)
- Max: 2000 (0x158ca6c)
- ------------------------------------
- Dvar Name: player_healthMedium
- Dvar Type: int
- dvar_s addr: 0x158ca74
- Description: Player health in medium mode
- addr->Value.Current: 0x158ca84
- dvar_s->Value.Current: 275
- Min: 10 (0x158cac4)
- Max: 2000 (0x158cac8)
- ------------------------------------
- Dvar Name: player_healthHard
- Dvar Type: int
- dvar_s addr: 0x158cad0
- Description: Player health in challenging mode
- addr->Value.Current: 0x158cae0
- dvar_s->Value.Current: 165
- Min: 10 (0x158cb20)
- Max: 2000 (0x158cb24)
- ------------------------------------
- Dvar Name: player_healthFu
- Dvar Type: int
- dvar_s addr: 0x158cb2c
- Description: Player health in veteran mode
- addr->Value.Current: 0x158cb3c
- dvar_s->Value.Current: 115
- Min: 10 (0x158cb7c)
- Max: 2000 (0x158cb80)
- ------------------------------------
- Dvar Name: player_deathInvulnerableTime
- Dvar Type: int
- dvar_s addr: 0x158cb88
- Description: Time player is invlunerable just before death
- addr->Value.Current: 0x158cb98
- dvar_s->Value.Current: 1000
- Min: 0 (0x158cbd8)
- Max: 2147483647 (0x158cbdc)
- ------------------------------------
- Dvar Name: cg_enemyNameFadeIn
- Dvar Type: int
- dvar_s addr: 0x1596ce4
- Description: Time in milliseconds to fade in enemy names
- addr->Value.Current: 0x1596cf4
- dvar_s->Value.Current: 250
- Min: 0 (0x1596d34)
- Max: 2147483647 (0x1596d38)
- ------------------------------------
- Dvar Name: protocol
- Dvar Type: int
- dvar_s addr: 0x158cc40
- Description: Protocol version
- addr->Value.Current: 0x158cc50
- dvar_s->Value.Current: 63
- Min: 63 (0x158cc90)
- Max: 63 (0x158cc94)
- ------------------------------------
- Dvar Name: mapcrc
- Dvar Type: int
- dvar_s addr: 0x158cec4
- Description: crc of the map file
- addr->Value.Current: 0x158ced4
- dvar_s->Value.Current: 0
- Min: -2147483648 (0x158cf14)
- Max: 2147483647 (0x158cf18)
- ------------------------------------
- Dvar Name: sv_privateClients
- Dvar Type: int
- dvar_s addr: 0x158cf20
- Description: Maximum number of private clients allowed on the server
- addr->Value.Current: 0x158cf30
- dvar_s->Value.Current: 1
- Min: 1 (0x158cf70)
- Max: 4 (0x158cf74)
- ------------------------------------
- Dvar Name: sv_maxclients
- Dvar Type: int
- dvar_s addr: 0x158cf7c
- Description: Maximum number of clients on the server
- addr->Value.Current: 0x158cf8c
- dvar_s->Value.Current: 4
- Min: 1 (0x158cfcc)
- Max: 4 (0x158cfd0)
- ------------------------------------
- Dvar Name: sv_privateClientsForClients
- Dvar Type: int
- dvar_s addr: 0x158cfd8
- Description: The # of private clients (we send this to clients)
- addr->Value.Current: 0x158cfe8
- dvar_s->Value.Current: 0
- Min: 0 (0x158d028)
- Max: 4 (0x158d02c)
- ------------------------------------
- Dvar Name: sv_maxHappyPingTime
- Dvar Type: int
- dvar_s addr: 0x158d034
- Description: Max ping that a player can have that we consider acceptable when calculating if the server is swamped
- addr->Value.Current: 0x158d044
- dvar_s->Value.Current: 400
- Min: 0 (0x158d084)
- Max: 999 (0x158d088)
- ------------------------------------
- Dvar Name: cg_showmiss
- Dvar Type: int
- dvar_s addr: 0x1595138
- Description: Show prediction errors
- addr->Value.Current: 0x1595148
- dvar_s->Value.Current: 0
- Min: 0 (0x1595188)
- Max: 2 (0x159518c)
- ------------------------------------
- Dvar Name: penetrationCount
- Dvar Type: int
- dvar_s addr: 0x158d200
- Description: Maximum number penetrations
- addr->Value.Current: 0x158d210
- dvar_s->Value.Current: 2
- Min: 0 (0x158d250)
- Max: 5 (0x158d254)
- ------------------------------------
- Dvar Name: sv_maxRate
- Dvar Type: int
- dvar_s addr: 0x158d3cc
- Description: Maximum byte rate (per second)
- addr->Value.Current: 0x158d3dc
- dvar_s->Value.Current: 7000
- Min: 0 (0x158d41c)
- Max: 25000 (0x158d420)
- ------------------------------------
- Dvar Name: sv_useAnimAcks
- Dvar Type: int
- dvar_s addr: 0x158d428
- Description: Toggle for inhibiting anim command acknowledgment
- addr->Value.Current: 0x158d438
- dvar_s->Value.Current: 1
- Min: 0 (0x158d478)
- Max: 1 (0x158d47c)
- ------------------------------------
- Dvar Name: sv_useAnimCulling
- Dvar Type: int
- dvar_s addr: 0x158d484
- Description: Toggle for anim command culling based on frustum/dist
- addr->Value.Current: 0x158d494
- dvar_s->Value.Current: 1
- Min: 0 (0x158d4d4)
- Max: 1 (0x158d4d8)
- ------------------------------------
- Dvar Name: party_privacyStatus
- Dvar Type: int
- dvar_s addr: 0x158b488
- Description: Party privacy status: invite only/closed
- addr->Value.Current: 0x158b498
- dvar_s->Value.Current: 2
- Min: 2 (0x158b4d8)
- Max: 3 (0x158b4dc)
- ------------------------------------
- Dvar Name: sv_netcull_animcmdsize_threshold
- Dvar Type: int
- dvar_s addr: 0x158d53c
- Description: bit size at which to turn on sledgehammer
- addr->Value.Current: 0x158d54c
- dvar_s->Value.Current: 2000
- Min: 0 (0x158d58c)
- Max: 25000 (0x158d590)
- ------------------------------------
- Dvar Name: sv_minPing
- Dvar Type: int
- dvar_s addr: 0x158d598
- Description: Minimum ping allowed on the server
- addr->Value.Current: 0x158d5a8
- dvar_s->Value.Current: 0
- Min: 0 (0x158d5e8)
- Max: 999 (0x158d5ec)
- ------------------------------------
- Dvar Name: sv_maxPing
- Dvar Type: int
- dvar_s addr: 0x158d5f4
- Description: Maximum ping allowed on the server
- addr->Value.Current: 0x158d604
- dvar_s->Value.Current: 0
- Min: 0 (0x158d644)
- Max: 999 (0x158d648)
- ------------------------------------
- Dvar Name: sv_HostBandwidthMinimumPerPlayer
- Dvar Type: int
- dvar_s addr: 0x158d708
- Description: Min bandwidth required to host coop (per player)
- addr->Value.Current: 0x158d718
- dvar_s->Value.Current: 65536
- Min: 0 (0x158d758)
- Max: 262144 (0x158d75c)
- ------------------------------------
- Dvar Name: sv_voiceQuality
- Dvar Type: int
- dvar_s addr: 0x158d764
- Description: Voice quality
- addr->Value.Current: 0x158d774
- dvar_s->Value.Current: 3
- Min: 0 (0x158d7b4)
- Max: 9 (0x158d7b8)
- ------------------------------------
- Dvar Name: sv_serverid
- Dvar Type: int
- dvar_s addr: 0x158d7c0
- Description: Server identification
- addr->Value.Current: 0x158d7d0
- dvar_s->Value.Current: 0
- Min: -2147483648 (0x158d810)
- Max: 2147483647 (0x158d814)
- ------------------------------------
- Dvar Name: sv_fps
- Dvar Type: int
- dvar_s addr: 0x158d81c
- Description: Server frames per second
- addr->Value.Current: 0x158d82c
- dvar_s->Value.Current: 20
- Min: 10 (0x158d86c)
- Max: 1000 (0x158d870)
- ------------------------------------
- Dvar Name: sv_timeout
- Dvar Type: int
- dvar_s addr: 0x158d878
- Description: seconds without any message
- addr->Value.Current: 0x158d888
- dvar_s->Value.Current: 10
- Min: 0 (0x158d8c8)
- Max: 1800 (0x158d8cc)
- ------------------------------------
- Dvar Name: sv_connectTimeout
- Dvar Type: int
- dvar_s addr: 0x158d8d4
- Description: seconds without any message when a client is loading
- addr->Value.Current: 0x158d8e4
- dvar_s->Value.Current: 40
- Min: 0 (0x158d924)
- Max: 1800 (0x158d928)
- ------------------------------------
- Dvar Name: sv_showPingSpam
- Dvar Type: int
- dvar_s addr: 0x158d930
- Description: Turns on ping info spam.
- addr->Value.Current: 0x158d940
- dvar_s->Value.Current: 0
- Min: 0 (0x158d980)
- Max: 1 (0x158d984)
- ------------------------------------
- Dvar Name: sv_zombietime
- Dvar Type: int
- dvar_s addr: 0x158d98c
- Description: seconds to sync messages after disconnect
- addr->Value.Current: 0x158d99c
- dvar_s->Value.Current: 2
- Min: 0 (0x158d9dc)
- Max: 1800 (0x158d9e0)
- ------------------------------------
- Dvar Name: sv_reconnectlimit
- Dvar Type: int
- dvar_s addr: 0x158d9e8
- Description: minimum seconds between connect messages
- addr->Value.Current: 0x158d9f8
- dvar_s->Value.Current: 3
- Min: 0 (0x158da38)
- Max: 1800 (0x158da3c)
- ------------------------------------
- Dvar Name: sv_padPackets
- Dvar Type: int
- dvar_s addr: 0x158da44
- Description: add nop bytes to messages
- addr->Value.Current: 0x158da54
- dvar_s->Value.Current: 0
- Min: 0 (0x158da94)
- Max: 2147483647 (0x158da98)
- ------------------------------------
- Dvar Name: mg6
- Dvar Type: int
- dvar_s addr: 0x1590564
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590574
- dvar_s->Value.Current: 0
- Min: 0 (0x15905b4)
- Max: 2147483647 (0x15905b8)
- ------------------------------------
- Dvar Name: mg7
- Dvar Type: int
- dvar_s addr: 0x15905c0
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x15905d0
- dvar_s->Value.Current: 0
- Min: 0 (0x1590610)
- Max: 2147483647 (0x1590614)
- ------------------------------------
- Dvar Name: gpad_menu_scroll_delay_first
- Dvar Type: int
- dvar_s addr: 0x158c344
- Description: Menu scroll key-repeat delay, for the first repeat, in milliseconds
- addr->Value.Current: 0x158c354
- dvar_s->Value.Current: 420
- Min: 0 (0x158c394)
- Max: 1000 (0x158c398)
- ------------------------------------
- Dvar Name: profile_rowcount
- Dvar Type: int
- dvar_s addr: 0x1586c4c
- Description: Profile row count
- addr->Value.Current: 0x1586c5c
- dvar_s->Value.Current: 19
- Min: 0 (0x1586c9c)
- Max: 19 (0x1586ca0)
- ------------------------------------
- Dvar Name: mg8
- Dvar Type: int
- dvar_s addr: 0x159061c
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x159062c
- dvar_s->Value.Current: 0
- Min: 0 (0x159066c)
- Max: 2147483647 (0x1590670)
- ------------------------------------
- Dvar Name: sv_network_fps
- Dvar Type: int
- dvar_s addr: 0x158dfa8
- Description: Number of times per second the server checks for net messages
- addr->Value.Current: 0x158dfb8
- dvar_s->Value.Current: 100
- Min: 20 (0x158dff8)
- Max: 200 (0x158dffc)
- ------------------------------------
- Dvar Name: flame_debug_render
- Dvar Type: int
- dvar_s addr: 0x159f06c
- Description: Turn on/off Flamethrower debug rendering
- addr->Value.Current: 0x159f07c
- dvar_s->Value.Current: 0
- Min: 0 (0x159f0bc)
- Max: 2 (0x159f0c0)
- ------------------------------------
- Dvar Name: net_port
- Dvar Type: int
- dvar_s addr: 0x158e0bc
- Description: Network port
- addr->Value.Current: 0x158e0cc
- dvar_s->Value.Current: 3075
- Min: 0 (0x158e10c)
- Max: 65535 (0x158e110)
- ------------------------------------
- Dvar Name: cl_stanceHoldTime
- Dvar Type: int
- dvar_s addr: 0x158e3f8
- Description: The time to hold the stance button before the player goes prone
- addr->Value.Current: 0x158e408
- dvar_s->Value.Current: 300
- Min: 0 (0x158e448)
- Max: 1000 (0x158e44c)
- ------------------------------------
- Dvar Name: cl_freemove
- Dvar Type: int
- dvar_s addr: 0x158e4b0
- Description: Fly about the level
- addr->Value.Current: 0x158e4c0
- dvar_s->Value.Current: 0
- Min: 0 (0x158e500)
- Max: 3 (0x158e504)
- ------------------------------------
- Dvar Name: playlist
- Dvar Type: int
- dvar_s addr: 0x158e5c4
- Description: The playlist number
- addr->Value.Current: 0x158e5d4
- dvar_s->Value.Current: 0
- Min: 0 (0x158e614)
- Max: 2147483647 (0x158e618)
- ------------------------------------
- Dvar Name: category
- Dvar Type: int
- dvar_s addr: 0x158e620
- Description: The category number
- addr->Value.Current: 0x158e630
- dvar_s->Value.Current: 0
- Min: 0 (0x158e670)
- Max: 2147483647 (0x158e674)
- ------------------------------------
- Dvar Name: categoryPlaylist
- Dvar Type: int
- dvar_s addr: 0x158e67c
- Description: The playlist index in the category
- addr->Value.Current: 0x158e68c
- dvar_s->Value.Current: 0
- Min: 0 (0x158e6cc)
- Max: 2147483647 (0x158e6d0)
- ------------------------------------
- Dvar Name: cg_footprintsDistortWater
- Dvar Type: int
- dvar_s addr: 0x159524c
- Description: Distort water on footprint (0 means no distortion)
- addr->Value.Current: 0x159525c
- dvar_s->Value.Current: 0
- Min: 0 (0x159529c)
- Max: 1 (0x15952a0)
- ------------------------------------
- Dvar Name: cg_footprintsDebug
- Dvar Type: int
- dvar_s addr: 0x15952a8
- Description: Debug footprint drawing code (0 means no debugging)
- addr->Value.Current: 0x15952b8
- dvar_s->Value.Current: 0
- Min: 0 (0x15952f8)
- Max: 1 (0x15952fc)
- ------------------------------------
- Dvar Name: cg_waterTrailRippleFrequency
- Dvar Type: int
- dvar_s addr: 0x1595304
- Description: How often (in ms) will play the waist ripple fx for actors in water
- addr->Value.Current: 0x1595314
- dvar_s->Value.Current: 600
- Min: 0 (0x1595354)
- Max: 2147483647 (0x1595358)
- ------------------------------------
- Dvar Name: con_gameMsgWindow3LineCount
- Dvar Type: int
- dvar_s addr: 0x1591cc0
- Description: Maximum number of lines of text visible at once in game message window 3
- addr->Value.Current: 0x1591cd0
- dvar_s->Value.Current: 6
- Min: 1 (0x1591d10)
- Max: 9 (0x1591d14)
- ------------------------------------
- Dvar Name: con_gameMsgWindow2LineCount
- Dvar Type: int
- dvar_s addr: 0x1591a98
- Description: Maximum number of lines of text visible at once in game message window 2
- addr->Value.Current: 0x1591aa8
- dvar_s->Value.Current: 7
- Min: 1 (0x1591ae8)
- Max: 9 (0x1591aec)
- ------------------------------------
- Dvar Name: cg_waterTrailRippleVariance
- Dvar Type: int
- dvar_s addr: 0x1595360
- Description: How late (in ms) the waist ripple fx can be played
- addr->Value.Current: 0x1595370
- dvar_s->Value.Current: 500
- Min: 0 (0x15953b0)
- Max: 2147483647 (0x15953b4)
- ------------------------------------
- Dvar Name: bg_foliagesnd_resetinterval
- Dvar Type: int
- dvar_s addr: 0x159aea8
- Description: The time interval before foliage sounds are reset after the player has stopped moving
- addr->Value.Current: 0x159aeb8
- dvar_s->Value.Current: 500
- Min: 0 (0x159aef8)
- Max: 2147483647 (0x159aefc)
- ------------------------------------
- Dvar Name: perk_grenadeTossBackTimer
- Dvar Type: int
- dvar_s addr: 0x159e040
- Description: Minimum timer for a grenade. If the time left is less than this it will be bumped up. Tossback Perk
- addr->Value.Current: 0x159e050
- dvar_s->Value.Current: 2500
- Min: 0 (0x159e090)
- Max: 6000 (0x159e094)
- ------------------------------------
- Dvar Name: cg_thirdPerson
- Dvar Type: int
- dvar_s addr: 0x1595cb8
- Description: Use third person view
- addr->Value.Current: 0x1595cc8
- dvar_s->Value.Current: 0
- Min: 0 (0x1595d08)
- Max: 2 (0x1595d0c)
- ------------------------------------
- Dvar Name: mg9
- Dvar Type: int
- dvar_s addr: 0x1590678
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590688
- dvar_s->Value.Current: 0
- Min: 0 (0x15906c8)
- Max: 2147483647 (0x15906cc)
- ------------------------------------
- Dvar Name: mg10
- Dvar Type: int
- dvar_s addr: 0x15906d4
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x15906e4
- dvar_s->Value.Current: 0
- Min: 0 (0x1590724)
- Max: 2147483647 (0x1590728)
- ------------------------------------
- Dvar Name: mg19
- Dvar Type: int
- dvar_s addr: 0x1590a10
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590a20
- dvar_s->Value.Current: 0
- Min: 0 (0x1590a60)
- Max: 2147483647 (0x1590a64)
- ------------------------------------
- Dvar Name: con_gameMsgWindow1LineCount
- Dvar Type: int
- dvar_s addr: 0x1591870
- Description: Maximum number of lines of text visible at once in game message window 1
- addr->Value.Current: 0x1591880
- dvar_s->Value.Current: 6
- Min: 1 (0x15918c0)
- Max: 9 (0x15918c4)
- ------------------------------------
- Dvar Name: scr_friendlyfire
- Dvar Type: int
- dvar_s addr: 0x159af04
- Description: Friendly fire status
- addr->Value.Current: 0x159af14
- dvar_s->Value.Current: 0
- Min: 0 (0x159af54)
- Max: 2147483647 (0x159af58)
- ------------------------------------
- Dvar Name: mg21
- Dvar Type: int
- dvar_s addr: 0x1590ac8
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590ad8
- dvar_s->Value.Current: 0
- Min: 0 (0x1590b18)
- Max: 2147483647 (0x1590b1c)
- ------------------------------------
- Dvar Name: vehCamPitch
- Dvar Type: int
- dvar_s addr: 0x15974cc
- Description: For nitrous tanks: camera pitch
- addr->Value.Current: 0x15974dc
- dvar_s->Value.Current: 15
- Min: -360 (0x159751c)
- Max: 360 (0x1597520)
- ------------------------------------
- Dvar Name: sv_netcull_msgsize_threshold
- Dvar Type: int
- dvar_s addr: 0x158d4e0
- Description: bit size at which to turn on sledgehammer
- addr->Value.Current: 0x158d4f0
- dvar_s->Value.Current: 3000
- Min: 0 (0x158d530)
- Max: 25000 (0x158d534)
- ------------------------------------
- Dvar Name: con_gameMsgWindow0LineCount
- Dvar Type: int
- dvar_s addr: 0x1591648
- Description: Maximum number of lines of text visible at once in game message window 0
- addr->Value.Current: 0x1591658
- dvar_s->Value.Current: 6
- Min: 1 (0x1591698)
- Max: 9 (0x159169c)
- ------------------------------------
- Dvar Name: com_maxfps
- Dvar Type: int
- dvar_s addr: 0x1586d60
- Description: Cap frames per second
- addr->Value.Current: 0x1586d70
- dvar_s->Value.Current: 85
- Min: 0 (0x1586db0)
- Max: 1000 (0x1586db4)
- ------------------------------------
- Dvar Name: cg_gameBoldMessageWidth
- Dvar Type: int
- dvar_s addr: 0x15962d4
- Description: The maximum character width of the bold game messages
- addr->Value.Current: 0x15962e4
- dvar_s->Value.Current: 390
- Min: 130 (0x1596324)
- Max: 1664 (0x1596328)
- ------------------------------------
- Dvar Name: perk_altMeleeDamage
- Dvar Type: int
- dvar_s addr: 0x159e20c
- Description: the amount of damage that the alt melee perk does
- addr->Value.Current: 0x159e21c
- dvar_s->Value.Current: 200
- Min: 0 (0x159e25c)
- Max: 10000 (0x159e260)
- ------------------------------------
- Dvar Name: developer
- Dvar Type: int
- dvar_s addr: 0x1586f88
- Description: Enable development environment
- addr->Value.Current: 0x1586f98
- dvar_s->Value.Current: 0
- Min: 0 (0x1586fd8)
- Max: 2 (0x1586fdc)
- ------------------------------------
- Dvar Name: logfile
- Dvar Type: int
- dvar_s addr: 0x1587040
- Description: Write to log file - 0 = disabled, 1 = async file write, 2 = Sync every write
- addr->Value.Current: 0x1587050
- dvar_s->Value.Current: 0
- Min: 0 (0x1587090)
- Max: 2 (0x1587094)
- ------------------------------------
- Dvar Name: fixedtime
- Dvar Type: int
- dvar_s addr: 0x15871b0
- Description: Use a fixed time rate for each frame
- addr->Value.Current: 0x15871c0
- dvar_s->Value.Current: 0
- Min: 0 (0x1587200)
- Max: 1000 (0x1587204)
- ------------------------------------
- Dvar Name: com_maxFrameTime
- Dvar Type: int
- dvar_s addr: 0x158720c
- Description: Time slows down if a frame takes longer than this many milliseconds
- addr->Value.Current: 0x158721c
- dvar_s->Value.Current: 100
- Min: 50 (0x158725c)
- Max: 5000 (0x1587260)
- ------------------------------------
- Dvar Name: sv_paused
- Dvar Type: int
- dvar_s addr: 0x158737c
- Description: Pause the server
- addr->Value.Current: 0x158738c
- dvar_s->Value.Current: 0
- Min: 0 (0x15873cc)
- Max: 2 (0x15873d0)
- ------------------------------------
- Dvar Name: r_framelock
- Dvar Type: int
- dvar_s addr: 0x15a2540
- Description: Limit frame rate to minimum number of v-syncs between each frame. eg 0 for none, 1 for 60fps, 2 for 30fps, etc
- addr->Value.Current: 0x15a2550
- dvar_s->Value.Current: 1
- Min: 0 (0x15a2590)
- Max: 2 (0x15a2594)
- ------------------------------------
- Dvar Name: cl_paused
- Dvar Type: int
- dvar_s addr: 0x15873d8
- Description: Pause the game
- addr->Value.Current: 0x15873e8
- dvar_s->Value.Current: 0
- Min: 0 (0x1587428)
- Max: 2 (0x158742c)
- ------------------------------------
- Dvar Name: mis_01_unlock
- Dvar Type: int
- dvar_s addr: 0x1597ae8
- Description: Maxiumum value of mis_01 to unlock the various modes
- addr->Value.Current: 0x1597af8
- dvar_s->Value.Current: 15
- Min: 0 (0x1597b38)
- Max: 50 (0x1597b3c)
- ------------------------------------
- Dvar Name: r_dlightLimit
- Dvar Type: int
- dvar_s addr: 0x15a2654
- Description: Maximum number of dynamic lights drawn simultaneously
- addr->Value.Current: 0x15a2664
- dvar_s->Value.Current: 4
- Min: 0 (0x15a26a4)
- Max: 4 (0x15a26a8)
- ------------------------------------
- Dvar Name: ui_hostOptions
- Dvar Type: int
- dvar_s addr: 0x159e268
- Description: Collectible host options as set from the menus
- addr->Value.Current: 0x159e278
- dvar_s->Value.Current: 0
- Min: 0 (0x159e2b8)
- Max: 2147483647 (0x159e2bc)
- ------------------------------------
- Dvar Name: cg_chatHeight
- Dvar Type: int
- dvar_s addr: 0x1595dcc
- Description: The font height of a chat message
- addr->Value.Current: 0x1595ddc
- dvar_s->Value.Current: 8
- Min: 0 (0x1595e1c)
- Max: 8 (0x1595e20)
- ------------------------------------
- Dvar Name: r_dobjLimit
- Dvar Type: int
- dvar_s addr: 0x15a2768
- Description: Maximum number of DObjs drawn simultaneously
- addr->Value.Current: 0x15a2778
- dvar_s->Value.Current: 512
- Min: 0 (0x15a27b8)
- Max: 1024 (0x15a27bc)
- ------------------------------------
- Dvar Name: r_modelLimit
- Dvar Type: int
- dvar_s addr: 0x15a27c4
- Description: Maximum number of models drawn simultaneously
- addr->Value.Current: 0x15a27d4
- dvar_s->Value.Current: 1024
- Min: 0 (0x15a2814)
- Max: 1024 (0x15a2818)
- ------------------------------------
- Dvar Name: r_brushLimit
- Dvar Type: int
- dvar_s addr: 0x15a2820
- Description: Maximum number of brushes drawn simultaneously
- addr->Value.Current: 0x15a2830
- dvar_s->Value.Current: 512
- Min: 0 (0x15a2870)
- Max: 1024 (0x15a2874)
- ------------------------------------
- Dvar Name: cg_friendlyNameFadeOut
- Dvar Type: int
- dvar_s addr: 0x1596df8
- Description: Time in milliseconds to fade out friendly names
- addr->Value.Current: 0x1596e08
- dvar_s->Value.Current: 1500
- Min: 0 (0x1596e48)
- Max: 2147483647 (0x1596e4c)
- ------------------------------------
- Dvar Name: cg_enemyNameFadeOut
- Dvar Type: int
- dvar_s addr: 0x1596d9c
- Description: Time in milliseconds to fade out enemy names
- addr->Value.Current: 0x1596dac
- dvar_s->Value.Current: 250
- Min: 0 (0x1596dec)
- Max: 2147483647 (0x1596df0)
- ------------------------------------
- Dvar Name: collectible_hardHeaded
- Dvar Type: int
- dvar_s addr: 0x159e3d8
- Description: Damage is this % of original
- addr->Value.Current: 0x159e3e8
- dvar_s->Value.Current: 50
- Min: 0 (0x159e428)
- Max: 100 (0x159e42c)
- ------------------------------------
- Dvar Name: cg_timedDamageDuration
- Dvar Type: int
- dvar_s addr: 0x159ecd4
- Description: Sets the amount of time that a damage friendly indicator is displayed
- addr->Value.Current: 0x159ece4
- dvar_s->Value.Current: 500
- Min: 1 (0x159ed24)
- Max: 5000 (0x159ed28)
- ------------------------------------
- Dvar Name: cg_motionblur_fadeout
- Dvar Type: int
- dvar_s addr: 0x159ec78
- Description: Sets fade time for radial motion blur
- addr->Value.Current: 0x159ec88
- dvar_s->Value.Current: 500
- Min: 1 (0x159ecc8)
- Max: 5000 (0x159eccc)
- ------------------------------------
- Dvar Name: mg11
- Dvar Type: int
- dvar_s addr: 0x1590730
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590740
- dvar_s->Value.Current: 0
- Min: 0 (0x1590780)
- Max: 2147483647 (0x1590784)
- ------------------------------------
- Dvar Name: collectible_flakJacket
- Dvar Type: int
- dvar_s addr: 0x159e434
- Description: Explosive damage is this % of original
- addr->Value.Current: 0x159e444
- dvar_s->Value.Current: 10
- Min: 0 (0x159e484)
- Max: 100 (0x159e488)
- ------------------------------------
- Dvar Name: snaps
- Dvar Type: int
- dvar_s addr: 0x159119c
- Description: Snapshot rate
- addr->Value.Current: 0x15911ac
- dvar_s->Value.Current: 20
- Min: 1 (0x15911ec)
- Max: 30 (0x15911f0)
- ------------------------------------
- Dvar Name: rate
- Dvar Type: int
- dvar_s addr: 0x1591140
- Description: Player's preferred baud rate
- addr->Value.Current: 0x1591150
- dvar_s->Value.Current: 20000
- Min: 1000 (0x1591190)
- Max: 2147483647 (0x1591194)
- ------------------------------------
- Dvar Name: mg12
- Dvar Type: int
- dvar_s addr: 0x159078c
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x159079c
- dvar_s->Value.Current: 0
- Min: 0 (0x15907dc)
- Max: 2147483647 (0x15907e0)
- ------------------------------------
- Dvar Name: collectible_flakJacketMaxDamage
- Dvar Type: int
- dvar_s addr: 0x159e490
- Description: Max damage caused by grenade in %
- addr->Value.Current: 0x159e4a0
- dvar_s->Value.Current: 25
- Min: 0 (0x159e4e0)
- Max: 100 (0x159e4e4)
- ------------------------------------
- Dvar Name: cl_maxPing
- Dvar Type: int
- dvar_s addr: 0x1591088
- Description: Maximum ping for the client
- addr->Value.Current: 0x1591098
- dvar_s->Value.Current: 800
- Min: 20 (0x15910d8)
- Max: 2000 (0x15910dc)
- ------------------------------------
- Dvar Name: mg13
- Dvar Type: int
- dvar_s addr: 0x15907e8
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x15907f8
- dvar_s->Value.Current: 0
- Min: 0 (0x1590838)
- Max: 2147483647 (0x159083c)
- ------------------------------------
- Dvar Name: r_portalWalkLimit
- Dvar Type: int
- dvar_s addr: 0x15a2d28
- Description: Stop portal recursion after this many iterations. Useful for debugging portal errors.
- addr->Value.Current: 0x15a2d38
- dvar_s->Value.Current: 0
- Min: 0 (0x15a2d78)
- Max: 100 (0x15a2d7c)
- ------------------------------------
- Dvar Name: fire_stage1_burn_time
- Dvar Type: int
- dvar_s addr: 0x159e4ec
- Description: the duration in ms that the smoldering pre burn phase will last
- addr->Value.Current: 0x159e4fc
- dvar_s->Value.Current: 3000
- Min: 0 (0x159e53c)
- Max: 60000 (0x159e540)
- ------------------------------------
- Dvar Name: r_portalMinRecurseDepth
- Dvar Type: int
- dvar_s addr: 0x15a2de0
- Description: Ignore r_portalMinClipArea for portals with fewer than this many parent portals.
- addr->Value.Current: 0x15a2df0
- dvar_s->Value.Current: 2
- Min: 0 (0x15a2e30)
- Max: 100 (0x15a2e34)
- ------------------------------------
- Dvar Name: cg_chatTime
- Dvar Type: int
- dvar_s addr: 0x1595d70
- Description: The amount of time that a chat message is visible
- addr->Value.Current: 0x1595d80
- dvar_s->Value.Current: 12000
- Min: 0 (0x1595dc0)
- Max: 60000 (0x1595dc4)
- ------------------------------------
- Dvar Name: team_indicator
- Dvar Type: int
- dvar_s addr: 0x1590f74
- Description: The team indicator modes : 0 - Full Name ; 1 - Abbreviated ; 2 - Icon Only
- addr->Value.Current: 0x1590f84
- dvar_s->Value.Current: 0
- Min: 0 (0x1590fc4)
- Max: 3 (0x1590fc8)
- ------------------------------------
- Dvar Name: fire_stage2_burn_time
- Dvar Type: int
- dvar_s addr: 0x159e548
- Description: the duration in ms that the active burn phase will last
- addr->Value.Current: 0x159e558
- dvar_s->Value.Current: 0
- Min: 0 (0x159e598)
- Max: 60000 (0x159e59c)
- ------------------------------------
- Dvar Name: fire_stage3_burn_time
- Dvar Type: int
- dvar_s addr: 0x159e5a4
- Description: the duration in ms that the smoldering post burn phase will last
- addr->Value.Current: 0x159e5b4
- dvar_s->Value.Current: 0
- Min: 0 (0x159e5f4)
- Max: 60000 (0x159e5f8)
- ------------------------------------
- Dvar Name: cg_friendlyNameFadeIn
- Dvar Type: int
- dvar_s addr: 0x1596d40
- Description: Time in milliseconds to fade in friendly names
- addr->Value.Current: 0x1596d50
- dvar_s->Value.Current: 0
- Min: 0 (0x1596d90)
- Max: 2147483647 (0x1596d94)
- ------------------------------------
- Dvar Name: fire_world_damage
- Dvar Type: int
- dvar_s addr: 0x159e65c
- Description: the amount of damage to apply from a damage volume caused by world fire
- addr->Value.Current: 0x159e66c
- dvar_s->Value.Current: 5
- Min: 0 (0x159e6ac)
- Max: 10000 (0x159e6b0)
- ------------------------------------
- Dvar Name: mg22
- Dvar Type: int
- dvar_s addr: 0x1590b24
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590b34
- dvar_s->Value.Current: 0
- Min: 0 (0x1590b74)
- Max: 2147483647 (0x1590b78)
- ------------------------------------
- Dvar Name: mg29
- Dvar Type: int
- dvar_s addr: 0x1590da8
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590db8
- dvar_s->Value.Current: 0
- Min: 0 (0x1590df8)
- Max: 2147483647 (0x1590dfc)
- ------------------------------------
- Dvar Name: sc_blur
- Dvar Type: int
- dvar_s addr: 0x15a311c
- Description: Enable shadow cookie blur
- addr->Value.Current: 0x15a312c
- dvar_s->Value.Current: 2
- Min: 0 (0x15a316c)
- Max: 4 (0x15a3170)
- ------------------------------------
- Dvar Name: sc_count
- Dvar Type: int
- dvar_s addr: 0x15a3178
- Description: Number of shadow cookies
- addr->Value.Current: 0x15a3188
- dvar_s->Value.Current: 24
- Min: 0 (0x15a31c8)
- Max: 24 (0x15a31cc)
- ------------------------------------
- Dvar Name: sc_debugCasterCount
- Dvar Type: int
- dvar_s addr: 0x15a31d4
- Description: Show debugging information for the shadow cookie caster count
- addr->Value.Current: 0x15a31e4
- dvar_s->Value.Current: 24
- Min: 0 (0x15a3224)
- Max: 24 (0x15a3228)
- ------------------------------------
- Dvar Name: sc_debugReceiverCount
- Dvar Type: int
- dvar_s addr: 0x15a3230
- Description: Show debugging information for the shadow cookie receiver count
- addr->Value.Current: 0x15a3240
- dvar_s->Value.Current: 24
- Min: 0 (0x15a3280)
- Max: 24 (0x15a3284)
- ------------------------------------
- Dvar Name: mg28
- Dvar Type: int
- dvar_s addr: 0x1590d4c
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590d5c
- dvar_s->Value.Current: 0
- Min: 0 (0x1590d9c)
- Max: 2147483647 (0x1590da0)
- ------------------------------------
- Dvar Name: mg27
- Dvar Type: int
- dvar_s addr: 0x1590cf0
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590d00
- dvar_s->Value.Current: 0
- Min: 0 (0x1590d40)
- Max: 2147483647 (0x1590d44)
- ------------------------------------
- Dvar Name: sc_wantCount
- Dvar Type: int
- dvar_s addr: 0x15a3344
- Description: Number of desired shadows
- addr->Value.Current: 0x15a3354
- dvar_s->Value.Current: 12
- Min: 0 (0x15a3394)
- Max: 24 (0x15a3398)
- ------------------------------------
- Dvar Name: sc_wantCountMargin
- Dvar Type: int
- dvar_s addr: 0x15a33a0
- Description: Margin of error on number of desired shadows
- addr->Value.Current: 0x15a33b0
- dvar_s->Value.Current: 1
- Min: 0 (0x15a33f0)
- Max: 24 (0x15a33f4)
- ------------------------------------
- Dvar Name: com_voip_resume_time
- Dvar Type: int
- dvar_s addr: 0x1587548
- Description: Time at which voip can resume
- addr->Value.Current: 0x1587558
- dvar_s->Value.Current: 0
- Min: 0 (0x1587598)
- Max: 2147483647 (0x158759c)
- ------------------------------------
- Dvar Name: mg14
- Dvar Type: int
- dvar_s addr: 0x1590844
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590854
- dvar_s->Value.Current: 0
- Min: 0 (0x1590894)
- Max: 2147483647 (0x1590898)
- ------------------------------------
- Dvar Name: com_voip_disable_threshold
- Dvar Type: int
- dvar_s addr: 0x1587600
- Description: Message size at which voip becomes disabled
- addr->Value.Current: 0x1587610
- dvar_s->Value.Current: 1200
- Min: 0 (0x1587650)
- Max: 2147483647 (0x1587654)
- ------------------------------------
- Dvar Name: mg15
- Dvar Type: int
- dvar_s addr: 0x15908a0
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x15908b0
- dvar_s->Value.Current: 0
- Min: 0 (0x15908f0)
- Max: 2147483647 (0x15908f4)
- ------------------------------------
- Dvar Name: mg16
- Dvar Type: int
- dvar_s addr: 0x15908fc
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x159090c
- dvar_s->Value.Current: 0
- Min: 0 (0x159094c)
- Max: 2147483647 (0x1590950)
- ------------------------------------
- Dvar Name: player_dmgtimer_stumbleTime
- Dvar Type: int
- dvar_s addr: 0x159c54c
- Description: Maximum time to play stumble animations
- addr->Value.Current: 0x159c55c
- dvar_s->Value.Current: 500
- Min: 0 (0x159c59c)
- Max: 2000 (0x159c5a0)
- ------------------------------------
- Dvar Name: mg26
- Dvar Type: int
- dvar_s addr: 0x1590c94
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590ca4
- dvar_s->Value.Current: 0
- Min: 0 (0x1590ce4)
- Max: 2147483647 (0x1590ce8)
- ------------------------------------
- Dvar Name: mg25
- Dvar Type: int
- dvar_s addr: 0x1590c38
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590c48
- dvar_s->Value.Current: 0
- Min: 0 (0x1590c88)
- Max: 2147483647 (0x1590c8c)
- ------------------------------------
- Dvar Name: mg24
- Dvar Type: int
- dvar_s addr: 0x1590bdc
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590bec
- dvar_s->Value.Current: 0
- Min: 0 (0x1590c2c)
- Max: 2147483647 (0x1590c30)
- ------------------------------------
- Dvar Name: sm_maxLights
- Dvar Type: int
- dvar_s addr: 0x15a3738
- Description: Limits how many primary lights can have shadow maps
- addr->Value.Current: 0x15a3748
- dvar_s->Value.Current: 4
- Min: 0 (0x15a3788)
- Max: 4 (0x15a378c)
- ------------------------------------
- Dvar Name: player_dmgtimer_flinchTime
- Dvar Type: int
- dvar_s addr: 0x159c5a8
- Description: Maximum time to play flinch animations
- addr->Value.Current: 0x159c5b8
- dvar_s->Value.Current: 500
- Min: 0 (0x159c5f8)
- Max: 2000 (0x159c5fc)
- ------------------------------------
- Dvar Name: cg_motionblur_duration
- Dvar Type: int
- dvar_s addr: 0x159ec1c
- Description: Sets radial motion blur duration
- addr->Value.Current: 0x159ec2c
- dvar_s->Value.Current: 2500
- Min: 1 (0x159ec6c)
- Max: 10000 (0x159ec70)
- ------------------------------------
- Dvar Name: mg17
- Dvar Type: int
- dvar_s addr: 0x1590958
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590968
- dvar_s->Value.Current: 0
- Min: 0 (0x15909a8)
- Max: 2147483647 (0x15909ac)
- ------------------------------------
- Dvar Name: mg23
- Dvar Type: int
- dvar_s addr: 0x1590b80
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x1590b90
- dvar_s->Value.Current: 0
- Min: 0 (0x1590bd0)
- Max: 2147483647 (0x1590bd4)
- ------------------------------------
- Dvar Name: mg18
- Dvar Type: int
- dvar_s addr: 0x15909b4
- Description: Used by script for keeping track of mission globals
- addr->Value.Current: 0x15909c4
- dvar_s->Value.Current: 0
- Min: 0 (0x1590a04)
- Max: 2147483647 (0x1590a08)
- ------------------------------------
- Dvar Name: r_ignore
- Dvar Type: int
- dvar_s addr: 0x15a0de4
- Description: used for debugging anything
- addr->Value.Current: 0x15a0df4
- dvar_s->Value.Current: 0
- Min: -2147483648 (0x15a0e34)
- Max: 2147483647 (0x15a0e38)
- ------------------------------------
- Dvar Name: bg_bugfixStandingButLooksCrouched
- Dvar Type: int
- dvar_s addr: 0x159d7fc
- Description: Fix for bug where the player could be standing but other players see crouched/prone
- addr->Value.Current: 0x159d80c
- dvar_s->Value.Current: 2
- Min: 0 (0x159d84c)
- Max: 2 (0x159d850)
- ------------------------------------
- Dvar Name: cg_scoreboardFont
- Dvar Type: int
- dvar_s addr: 0x1599ed8
- Description: Scoreboard font enum ( see menudefinition.h )
- addr->Value.Current: 0x1599ee8
- dvar_s->Value.Current: 3
- Min: 0 (0x1599f28)
- Max: 6 (0x1599f2c)
- ------------------------------------
- Dvar Name: r_texFilterAnisoMax
- Dvar Type: int
- dvar_s addr: 0x15a0ef8
- Description: Maximum anisotropy to use for texture filtering
- addr->Value.Current: 0x15a0f08
- dvar_s->Value.Current: 16
- Min: 1 (0x15a0f48)
- Max: 16 (0x15a0f4c)
- ------------------------------------
- Dvar Name: cg_bloodLimitMsec
- Dvar Type: int
- dvar_s addr: 0x159638c
- Description: When limiting blood effects, number of milliseconds between effects.
- addr->Value.Current: 0x159639c
- dvar_s->Value.Current: 330
- Min: 1 (0x15963dc)
- Max: 2000 (0x15963e0)
- ------------------------------------
- Dvar Name: cheat_items_set1
- Dvar Type: int
- dvar_s addr: 0x158fbb0
- Description: Used by script for keeping track of cheats
- addr->Value.Current: 0x158fbc0
- dvar_s->Value.Current: 0
- Min: 0 (0x158fc00)
- Max: 2147483647 (0x158fc04)
- ------------------------------------
- Dvar Name: cg_hintFadeTime
- Dvar Type: int
- dvar_s addr: 0x1592504
- Description: Time in milliseconds for the cursor hint to fade
- addr->Value.Current: 0x1592514
- dvar_s->Value.Current: 100
- Min: 0 (0x1592554)
- Max: 2147483647 (0x1592558)
- ------------------------------------
- Dvar Name: compassPartialType
- Dvar Type: int
- dvar_s addr: 0x1598d98
- Description: The style of compass to use 2d or 3d
- addr->Value.Current: 0x1598da8
- dvar_s->Value.Current: 0
- Min: 0 (0x1598de8)
- Max: 1 (0x1598dec)
- ------------------------------------
- Dvar Name: cg_gameMessageWidth
- Dvar Type: int
- dvar_s addr: 0x1596278
- Description: The maximum character width of the game messages
- addr->Value.Current: 0x1596288
- dvar_s->Value.Current: 455
- Min: 130 (0x15962c8)
- Max: 1664 (0x15962cc)
- ------------------------------------
- Dvar Name: cg_subtitleWidthWidescreen
- Dvar Type: int
- dvar_s addr: 0x159621c
- Description: The width of the subtitle on a wide-screen
- addr->Value.Current: 0x159622c
- dvar_s->Value.Current: 820
- Min: 130 (0x159626c)
- Max: 1664 (0x1596270)
- ------------------------------------
- Dvar Name: cg_subtitleWidthStandard
- Dvar Type: int
- dvar_s addr: 0x15961c0
- Description: The width of the subtitles on a non wide-screen
- addr->Value.Current: 0x15961d0
- dvar_s->Value.Current: 306
- Min: 130 (0x1596210)
- Max: 1664 (0x1596214)
- ------------------------------------
- Dvar Name: mis_01
- Dvar Type: int
- dvar_s addr: 0x15979d4
- Description: Mission 1
- addr->Value.Current: 0x15979e4
- dvar_s->Value.Current: 0
- Min: 0 (0x1597a24)
- Max: 50 (0x1597a28)
- ------------------------------------
- Dvar Name: player_reviveXP
- Dvar Type: int
- dvar_s addr: 0x159bb98
- Description: Amount of XP to award a player for reviving a team mate.
- addr->Value.Current: 0x159bba8
- dvar_s->Value.Current: 2
- Min: 0 (0x159bbe8)
- Max: 50 (0x159bbec)
- ------------------------------------
- Dvar Name: vehControlMode
- Dvar Type: int
- dvar_s addr: 0x159d630
- Description: Changes the vehicle controls and camera mode
- addr->Value.Current: 0x159d640
- dvar_s->Value.Current: 1
- Min: 0 (0x159d680)
- Max: 1 (0x159d684)
- ------------------------------------
- Dvar Name: cg_cursorHints
- Dvar Type: int
- dvar_s addr: 0x159244c
- Description: Draw cursor hints where:
- 0: no hints
- 1: sin size pulse
- 2: one way size pulse
- 3: alpha pulse
- 4: static image
- addr->Value.Current: 0x159245c
- dvar_s->Value.Current: 4
- Min: 0 (0x159249c)
- Max: 4 (0x15924a0)
- ------------------------------------
- Dvar Name: r_cosmeticCullMin
- Dvar Type: int
- dvar_s addr: 0x15a13a4
- Description: Begins culling models with a cosmetic setting greater than this
- addr->Value.Current: 0x15a13b4
- dvar_s->Value.Current: 16
- Min: 0 (0x15a13f4)
- Max: 16 (0x15a13f8)
- ------------------------------------
- Dvar Name: r_cosmeticCullMax
- Dvar Type: int
- dvar_s addr: 0x15a1400
- Description: Always culls models with a cosmetic setting greater than this
- addr->Value.Current: 0x15a1410
- dvar_s->Value.Current: 16
- Min: 0 (0x15a1450)
- Max: 65536 (0x15a1454)
- ------------------------------------
- Dvar Name: dog_MeleeDamage
- Dvar Type: int
- dvar_s addr: 0x159d5d4
- Description: Controls the damage done when dogs attack.
- addr->Value.Current: 0x159d5e4
- dvar_s->Value.Current: 150
- Min: 1 (0x159d624)
- Max: 10000 (0x159d628)
- ------------------------------------
- Dvar Name: cg_dumpAnims
- Dvar Type: int
- dvar_s addr: 0x15960ac
- Description: Output animation info for the given entity id
- addr->Value.Current: 0x15960bc
- dvar_s->Value.Current: -1
- Min: -1 (0x15960fc)
- Max: 1023 (0x1596100)
- ------------------------------------
- Dvar Name: cg_objectiveListWrapCountWidescreen
- Dvar Type: int
- dvar_s addr: 0x1595ff4
- Description: The amount of on-screen length to wrap an objective in wide-screen mode
- addr->Value.Current: 0x1596004
- dvar_s->Value.Current: 530
- Min: 100 (0x1596044)
- Max: 640 (0x1596048)
- ------------------------------------
- Dvar Name: cg_objectiveListWrapCountStandard
- Dvar Type: int
- dvar_s addr: 0x1595f98
- Description: The amount of on-screen length to wrap an objective in non wide-screen mode
- addr->Value.Current: 0x1595fa8
- dvar_s->Value.Current: 325
- Min: 100 (0x1595fe8)
- Max: 640 (0x1595fec)
- ------------------------------------
- Dvar Name: cheat_items_set2
- Dvar Type: int
- dvar_s addr: 0x158fc0c
- Description: Used by script for keeping track of cheats
- addr->Value.Current: 0x158fc1c
- dvar_s->Value.Current: 0
- Min: 0 (0x158fc5c)
- Max: 2147483647 (0x158fc60)
- ------------------------------------
- Dvar Name: stat_version
- Dvar Type: int
- dvar_s addr: 0x1587de8
- Description: Stats version number
- addr->Value.Current: 0x1587df8
- dvar_s->Value.Current: 19
- Min: 0 (0x1587e38)
- Max: 255 (0x1587e3c)
- ------------------------------------
- Dvar Name: snd_levelFadeTime
- Dvar Type: int
- dvar_s addr: 0x15a6fa4
- Description: The amout of time in milliseconds for all audio to fade in at the start of a level
- addr->Value.Current: 0x15a6fb4
- dvar_s->Value.Current: 250
- Min: 0 (0x15a6ff4)
- Max: 5000 (0x15a6ff8)
- ------------------------------------
- Dvar Name: bg_foliagesnd_slowinterval
- Dvar Type: int
- dvar_s addr: 0x159adf0
- Description: The time between each foliage sound when moving slowly
- addr->Value.Current: 0x159ae00
- dvar_s->Value.Current: 1500
- Min: 0 (0x159ae40)
- Max: 2147483647 (0x159ae44)
- ------------------------------------
- Dvar Name: s0
- Dvar Type: int
- dvar_s addr: 0x158fc68
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158fc78
- dvar_s->Value.Current: 0
- Min: 0 (0x158fcb8)
- Max: 2147483647 (0x158fcbc)
- ------------------------------------
- Dvar Name: s1
- Dvar Type: int
- dvar_s addr: 0x158fcc4
- Description: Used by script for keeping track of arcade scores
- addr->Value.Current: 0x158fcd4
- dvar_s->Value.Current: 0
- Min: 0 (0x158fd14)
- Max: 2147483647 (0x158fd18)
- ------------------------------------
- Dvar Name: con_typewriterDecayDuration
- Dvar Type: int
- dvar_s addr: 0x1592110
- Description: Time (in milliseconds) to spend disolving the line away.
- addr->Value.Current: 0x1592120
- dvar_s->Value.Current: 1000
- Min: 0 (0x1592160)
- Max: 2147483647 (0x1592164)
- ------------------------------------
- Dvar Name: player_sprintForwardMinimum
- Dvar Type: int
- dvar_s addr: 0x159bfe8
- Description: The minimum forward deflection required to maintain a sprint
- addr->Value.Current: 0x159bff8
- dvar_s->Value.Current: 105
- Min: 0 (0x159c038)
- Max: 255 (0x159c03c)
- ------------------------------------
- Dvar Name: bg_foliagesnd_fastinterval
- Dvar Type: int
- dvar_s addr: 0x159ae4c
- Description: The time between each foliage sound when moving quickly
- addr->Value.Current: 0x159ae5c
- dvar_s->Value.Current: 500
- Min: 0 (0x159ae9c)
- Max: 2147483647 (0x159aea0)
- ------------------------------------
- Dvar Name: con_typewriterDecayStartTime
- Dvar Type: int
- dvar_s addr: 0x15920b4
- Description: Time (in milliseconds) to spend between the build and disolve phases.
- addr->Value.Current: 0x15920c4
- dvar_s->Value.Current: 4000
- Min: 0 (0x1592104)
- Max: 2147483647 (0x1592108)
- ------------------------------------
- Dvar Name: ps3_voiceSensitivity
- Dvar Type: int
- dvar_s addr: 0x15a830c
- Description: Microphone voice detection sensitivity
- addr->Value.Current: 0x15a831c
- dvar_s->Value.Current: 1
- Min: 0 (0x15a835c)
- Max: 5 (0x15a8360)
- ------------------------------------
- Dvar Name: ps3_dumpMic
- Dvar Type: int
- dvar_s addr: 0x15a8368
- Description: Output raw mic samples
- addr->Value.Current: 0x15a8378
- dvar_s->Value.Current: 0
- Min: 0 (0x15a83b8)
- Max: 100 (0x15a83bc)
- ------------------------------------
- Dvar Name: ps3_voiceLoopback
- Dvar Type: int
- dvar_s addr: 0x15a83c4
- Description: Loop back local mic to local headset
- addr->Value.Current: 0x15a83d4
- dvar_s->Value.Current: 0
- Min: 0 (0x15a8414)
- Max: 2 (0x15a8418)
- ------------------------------------
- Dvar Name: ps3_voiceDump
- Dvar Type: int
- dvar_s addr: 0x15a8420
- Description: Dump N frames of microphone input (slow)
- addr->Value.Current: 0x15a8430
- dvar_s->Value.Current: 0
- Min: 0 (0x15a8470)
- Max: 100 (0x15a8474)
- ------------------------------------
- Dvar Name: cheat_points
- Dvar Type: int
- dvar_s addr: 0x158fb54
- Description: Used by script for keeping track of cheats
- addr->Value.Current: 0x158fb64
- dvar_s->Value.Current: 0
- Min: 0 (0x158fba4)
- Max: 2147483647 (0x158fba8)
- ------------------------------------
- Dvar Name: takeCoverWarnings
- Dvar Type: int
- dvar_s addr: 0x158faf8
- Description: Number of times remaining to show the take cover warning (negative value indicates it has yet to be initialized)
- addr->Value.Current: 0x158fb08
- dvar_s->Value.Current: 9
- Min: -1 (0x158fb48)
- Max: 50 (0x158fb4c)
- ------------------------------------
- Dvar Name: dwFileFetchTryIntervalMax
- Dvar Type: int
- dvar_s addr: 0x158b260
- Description: Max delay in seconds between file fetch tries.
- addr->Value.Current: 0x158b270
- dvar_s->Value.Current: 30
- Min: 0 (0x158b2b0)
- Max: 65535 (0x158b2b4)
- ------------------------------------
- Dvar Name: ui_startupActiveController
- Dvar Type: int
- dvar_s addr: 0x15a85ec
- Description: default active game pad on start up
- addr->Value.Current: 0x15a85fc
- dvar_s->Value.Current: 0
- Min: 0 (0x15a863c)
- Max: 4 (0x15a8640)
- ------------------------------------
- Dvar Name: cl_serverStatusResendTime
- Dvar Type: int
- dvar_s addr: 0x158f874
- Description: Time in milliseconds to resend a server status message
- addr->Value.Current: 0x158f884
- dvar_s->Value.Current: 750
- Min: 0 (0x158f8c4)
- Max: 3600 (0x158f8c8)
- ------------------------------------
- Dvar Name: cl_packetdup
- Dvar Type: int
- dvar_s addr: 0x158f64c
- Description: Enable packet duplication
- addr->Value.Current: 0x158f65c
- dvar_s->Value.Current: 2
- Min: 0 (0x158f69c)
- Max: 5 (0x158f6a0)
- ------------------------------------
- Dvar Name: cl_maxpackets
- Dvar Type: int
- dvar_s addr: 0x158f5f0
- Description: Maximum number of packets sent per frame
- addr->Value.Current: 0x158f600
- dvar_s->Value.Current: 30
- Min: 15 (0x158f640)
- Max: 100 (0x158f644)
- ------------------------------------
- Dvar Name: ui_netSource
- Dvar Type: int
- dvar_s addr: 0x15a8e30
- Description: The network source where:
- 0:Local
- 1:Internet
- 2:Favourites
- addr->Value.Current: 0x15a8e40
- dvar_s->Value.Current: 0
- Min: 0 (0x15a8e80)
- Max: 2 (0x15a8e84)
- ------------------------------------
- Dvar Name: r_vc_makelog
- Dvar Type: int
- dvar_s addr: 0x15a1b8c
- Description: Enable logging of light grid points for the vis cache. 1 starts from scratch, 2 appends.
- addr->Value.Current: 0x15a1b9c
- dvar_s->Value.Current: 0
- Min: 0 (0x15a1bdc)
- Max: 2 (0x15a1be0)
- ------------------------------------
- Dvar Name: ui_currentMap
- Dvar Type: int
- dvar_s addr: 0x15a8f44
- Description: Current map index
- addr->Value.Current: 0x15a8f54
- dvar_s->Value.Current: 0
- Min: 0 (0x15a8f94)
- Max: 2147483647 (0x15a8f98)
- ------------------------------------
- Dvar Name: ui_serverStatusTimeOut
- Dvar Type: int
- dvar_s addr: 0x15a8fa0
- Description: Time in milliseconds before a server status request times out
- addr->Value.Current: 0x15a8fb0
- dvar_s->Value.Current: 7000
- Min: 0 (0x15a8ff0)
- Max: 2147483647 (0x15a8ff4)
- ------------------------------------
- Dvar Name: player_swimDamage
- Dvar Type: int
- dvar_s addr: 0x159d298
- Description: Damage the player will take each interval while out of breath in deep water.
- addr->Value.Current: 0x159d2a8
- dvar_s->Value.Current: 15
- Min: 0 (0x159d2e8)
- Max: 5000 (0x159d2ec)
- ------------------------------------
- Dvar Name: r_vc_showlog
- Dvar Type: int
- dvar_s addr: 0x15a1be8
- Description: Show this many rows of light grid points for the vis cache
- addr->Value.Current: 0x15a1bf8
- dvar_s->Value.Current: 0
- Min: 0 (0x15a1c38)
- Max: 1024 (0x15a1c3c)
- ------------------------------------
- Dvar Name: cl_avidemo
- Dvar Type: int
- dvar_s addr: 0x158f424
- Description: AVI demo frames per second
- addr->Value.Current: 0x158f434
- dvar_s->Value.Current: 0
- Min: 0 (0x158f474)
- Max: 2147483647 (0x158f478)
- ------------------------------------
- Dvar Name: ui_nextMission
- Dvar Type: int
- dvar_s addr: 0x15a92dc
- Description: Next mission
- addr->Value.Current: 0x15a92ec
- dvar_s->Value.Current: 0
- Min: 0 (0x15a932c)
- Max: 3 (0x15a9330)
- ------------------------------------
- Dvar Name: cl_shownet
- Dvar Type: int
- dvar_s addr: 0x158f1a0
- Description: Display network debugging information
- addr->Value.Current: 0x158f1b0
- dvar_s->Value.Current: 0
- Min: -2 (0x158f1f0)
- Max: 4 (0x158f1f4)
- ------------------------------------
- Dvar Name: cl_connectionAttempts
- Dvar Type: int
- dvar_s addr: 0x158f144
- Description: Maximum number of connection attempts before aborting
- addr->Value.Current: 0x158f154
- dvar_s->Value.Current: 9
- Min: 0 (0x158f194)
- Max: 2147483647 (0x158f198)
- ------------------------------------
- Dvar Name: con_typewriterPrintSpeed
- Dvar Type: int
- dvar_s addr: 0x1592058
- Description: Time (in milliseconds) to print each letter in the line.
- addr->Value.Current: 0x1592068
- dvar_s->Value.Current: 40
- Min: 0 (0x15920a8)
- Max: 2147483647 (0x15920ac)
- ------------------------------------
- Dvar Name: con_miniconlines
- Dvar Type: int
- dvar_s addr: 0x1591f44
- Description: Number of lines in the minicon message window
- addr->Value.Current: 0x1591f54
- dvar_s->Value.Current: 5
- Min: 0 (0x1591f94)
- Max: 100 (0x1591f98)
- ------------------------------------
- Dvar Name: cl_demoBackJump
- Dvar Type: int
- dvar_s addr: 0x158ef1c
- Description: Amount to jump back in a replay
- addr->Value.Current: 0x158ef2c
- dvar_s->Value.Current: 20000
- Min: 0 (0x158ef6c)
- Max: 2147483647 (0x158ef70)
- ------------------------------------
- Dvar Name: dynEnt_explodeMaxEnts
- Dvar Type: int
- dvar_s addr: 0x1597d10
- Description: The maximum number of dynents that can be awakened by one explosion
- addr->Value.Current: 0x1597d20
- dvar_s->Value.Current: 20
- Min: 0 (0x1597d60)
- Max: 4096 (0x1597d64)
- ------------------------------------
- Dvar Name: cl_demoForwardJump
- Dvar Type: int
- dvar_s addr: 0x158eec0
- Description: Amount to jump forward in a replay
- addr->Value.Current: 0x158eed0
- dvar_s->Value.Current: 4000
- Min: 0 (0x158ef10)
- Max: 2147483647 (0x158ef14)
- ------------------------------------
- Dvar Name: splitscreen_playerControllerIndex
- Dvar Type: int
- dvar_s addr: 0x158ec98
- Description: The controller index of the other player who is playing the splitscreen game. -1 means its invalid
- addr->Value.Current: 0x158eca8
- dvar_s->Value.Current: -1
- Min: -1 (0x158ece8)
- Max: 3 (0x158ecec)
- ------------------------------------
- Dvar Name: splitscreen_playerCount
- Dvar Type: int
- dvar_s addr: 0x158ec3c
- Description: The number of players in a splitscreen game
- addr->Value.Current: 0x158ec4c
- dvar_s->Value.Current: 1
- Min: 0 (0x158ec8c)
- Max: 2 (0x158ec90)
- ------------------------------------
- Dvar Name: test_levels_choices
- Dvar Type: int
- dvar_s addr: 0x15a989c
- Description: Number of Levels
- addr->Value.Current: 0x15a98ac
- dvar_s->Value.Current: 0
- Min: 0 (0x15a98ec)
- Max: 2147483647 (0x15a98f0)
- ------------------------------------
- Dvar Name: ui_controllerPulled
- Dvar Type: int
- dvar_s addr: 0x15a9a0c
- Description: the index of a controller that pulled (during loading movie)
- addr->Value.Current: 0x15a9a1c
- dvar_s->Value.Current: -1
- Min: -1 (0x15a9a5c)
- Max: 3 (0x15a9a60)
- ------------------------------------
- Dvar Name: ui_pendingControllerPullEvent
- Dvar Type: int
- dvar_s addr: 0x15a9a68
- Description: the index of a controller that pulled (during loading movie)
- addr->Value.Current: 0x15a9a78
- dvar_s->Value.Current: -1
- Min: -1 (0x15a9ab8)
- Max: 3 (0x15a9abc)
- ------------------------------------
- Dvar Name: uiscript_debug
- Dvar Type: int
- dvar_s addr: 0x15a9bd8
- Description: spam debug info for the ui script
- addr->Value.Current: 0x15a9be8
- dvar_s->Value.Current: 0
- Min: 0 (0x15a9c28)
- Max: 2 (0x15a9c2c)
- ------------------------------------
- Dvar Name: r_showPenetration
- Dvar Type: enum
- dvar_s addr: 0x15a1ad4
- Description: Shows materials tagged with 'nopenetrate'
- addr->Value.Current: 0x15a1ae4
- Enum Index: 0
- Enum Count: 3
- Enum Table Offset: 0x8e865c
- Enum Values:
- [0] off <-- CURRENT
- [1] flash penetrable materials
- [2] flash non-penetrable materials
- ------------------------------------
- Dvar Name: prof_probe0
- Dvar Type: enum
- dvar_s addr: 0x15a5e64
- Description: Profile probe
- addr->Value.Current: 0x15a5e74
- Enum Index: 0
- Enum Count: 19
- Enum Table Offset: 0x8e5bb0
- Enum Values:
- [0] <-- CURRENT
- [1] CG_ProcessSnapshots
- [2] CG_DrawActiveFrame
- [3] R_RenderScene
- [4] R_IssueRenderCommands
- [5] CL_Frame
- [6] SCR_UpdateScreen
- [7] RB_EndFrame
- [8] WaitRenderer
- [9] WaitRenderSwap
- [10] RB_Draw3D
- [11] ExecuteRenderCmds
- [12] G_RunFrame
- [13] SV_Frame
- [14] SV_RunFrame
- [15] SV_SendClientSnapshot
- [16] SND_Update
- [17] MainThread
- [18] Phys_RunToTime
- ------------------------------------
- Dvar Name: prof_probe1
- Dvar Type: enum
- dvar_s addr: 0x15a5ec0
- Description: Profile probe
- addr->Value.Current: 0x15a5ed0
- Enum Index: 0
- Enum Count: 19
- Enum Table Offset: 0x8e5bb0
- Enum Values:
- [0] <-- CURRENT
- [1] CG_ProcessSnapshots
- [2] CG_DrawActiveFrame
- [3] R_RenderScene
- [4] R_IssueRenderCommands
- [5] CL_Frame
- [6] SCR_UpdateScreen
- [7] RB_EndFrame
- [8] WaitRenderer
- [9] WaitRenderSwap
- [10] RB_Draw3D
- [11] ExecuteRenderCmds
- [12] G_RunFrame
- [13] SV_Frame
- [14] SV_RunFrame
- [15] SV_SendClientSnapshot
- [16] SND_Update
- [17] MainThread
- [18] Phys_RunToTime
- ------------------------------------
- Dvar Name: prof_probe2
- Dvar Type: enum
- dvar_s addr: 0x15a5f1c
- Description: Profile probe
- addr->Value.Current: 0x15a5f2c
- Enum Index: 0
- Enum Count: 19
- Enum Table Offset: 0x8e5bb0
- Enum Values:
- [0] <-- CURRENT
- [1] CG_ProcessSnapshots
- [2] CG_DrawActiveFrame
- [3] R_RenderScene
- [4] R_IssueRenderCommands
- [5] CL_Frame
- [6] SCR_UpdateScreen
- [7] RB_EndFrame
- [8] WaitRenderer
- [9] WaitRenderSwap
- [10] RB_Draw3D
- [11] ExecuteRenderCmds
- [12] G_RunFrame
- [13] SV_Frame
- [14] SV_RunFrame
- [15] SV_SendClientSnapshot
- [16] SND_Update
- [17] MainThread
- [18] Phys_RunToTime
- ------------------------------------
- Dvar Name: prof_probe3
- Dvar Type: enum
- dvar_s addr: 0x15a5f78
- Description: Profile probe
- addr->Value.Current: 0x15a5f88
- Enum Index: 0
- Enum Count: 19
- Enum Table Offset: 0x8e5bb0
- Enum Values:
- [0] <-- CURRENT
- [1] CG_ProcessSnapshots
- [2] CG_DrawActiveFrame
- [3] R_RenderScene
- [4] R_IssueRenderCommands
- [5] CL_Frame
- [6] SCR_UpdateScreen
- [7] RB_EndFrame
- [8] WaitRenderer
- [9] WaitRenderSwap
- [10] RB_Draw3D
- [11] ExecuteRenderCmds
- [12] G_RunFrame
- [13] SV_Frame
- [14] SV_RunFrame
- [15] SV_SendClientSnapshot
- [16] SND_Update
- [17] MainThread
- [18] Phys_RunToTime
- ------------------------------------
- Dvar Name: prof_probe4
- Dvar Type: enum
- dvar_s addr: 0x15a5fd4
- Description: Profile probe
- addr->Value.Current: 0x15a5fe4
- Enum Index: 0
- Enum Count: 19
- Enum Table Offset: 0x8e5bb0
- Enum Values:
- [0] <-- CURRENT
- [1] CG_ProcessSnapshots
- [2] CG_DrawActiveFrame
- [3] R_RenderScene
- [4] R_IssueRenderCommands
- [5] CL_Frame
- [6] SCR_UpdateScreen
- [7] RB_EndFrame
- [8] WaitRenderer
- [9] WaitRenderSwap
- [10] RB_Draw3D
- [11] ExecuteRenderCmds
- [12] G_RunFrame
- [13] SV_Frame
- [14] SV_RunFrame
- [15] SV_SendClientSnapshot
- [16] SND_Update
- [17] MainThread
- [18] Phys_RunToTime
- ------------------------------------
- Dvar Name: profile_mode
- Dvar Type: enum
- dvar_s addr: 0x15a60e8
- Description: Profiler mode
- addr->Value.Current: 0x15a60f8
- Enum Index: 0
- Enum Count: 1
- Enum Table Offset: 0x8e86ac
- Enum Values:
- [0] default <-- CURRENT
- ------------------------------------
- Dvar Name: cg_drawFPS
- Dvar Type: enum
- dvar_s addr: 0x1592a68
- Description: Draw frames per second
- addr->Value.Current: 0x1592a78
- Enum Index: 0
- Enum Count: 4
- Enum Table Offset: 0x8e749c
- Enum Values:
- [0] Off <-- CURRENT
- [1] Simple
- [2] SimpleRanges
- [3] Verbose
- ------------------------------------
- Dvar Name: snd_draw3D
- Dvar Type: enum
- dvar_s addr: 0x15a6f48
- Description: Draw the position and info of world sounds
- addr->Value.Current: 0x15a6f58
- Enum Index: 0
- Enum Count: 4
- Enum Table Offset: 0x8e7d54
- Enum Values:
- [0] Off <-- CURRENT
- [1] Targets
- [2] Names
- [3] Verbose
- ------------------------------------
- Dvar Name: profile_thread
- Dvar Type: enum
- dvar_s addr: 0x1586ca8
- Description: Thread being profiled
- addr->Value.Current: 0x1586cb8
- Enum Index: 8
- Enum Count: 9
- Enum Table Offset: 0x8e5c20
- Enum Values:
- [0] main
- [1] backend
- [2] server
- [3] cinematic
- [4] database
- [5] sndstreamread
- [6] sndmultistream
- [7] saveprofile
- [8] all <-- CURRENT
- ------------------------------------
- Dvar Name: dedicated
- Dvar Type: enum
- dvar_s addr: 0x1586d04
- Description: True if this is a dedicated server
- addr->Value.Current: 0x1586d14
- Enum Index: 0
- Enum Count: 3
- Enum Table Offset: 0x8e25b0
- Enum Values:
- [0] listen server <-- CURRENT
- [1] dedicated LAN server
- [2] dedicated internet server
- ------------------------------------
- Dvar Name: lb_filter
- Dvar Type: enum
- dvar_s addr: 0x158b038
- Description: Filter applied to the leaderboard display: ('none','friends''s party)
- addr->Value.Current: 0x158a4c8
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: party_lobbyPlayerCount
- Dvar Type: string
- dvar_s addr: 0x158a400
- Description: Number of players currently in the party/lobby in lobby format (x/y players)
- addr->Value.Current: 0x158a410
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: party_kickplayerquestion
- Dvar Type: string
- dvar_s addr: 0x158a3a4
- Description: String to store the question about kicking the selected player
- addr->Value.Current: 0x158a3b4
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: party_mapname
- Dvar Type: string
- dvar_s addr: 0x158a348
- Description: Current map name
- addr->Value.Current: 0x158a358
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: party_gamesize
- Dvar Type: string
- dvar_s addr: 0x158a2ec
- Description: Current maximum game size
- addr->Value.Current: 0x158a2fc
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: party_gametype
- Dvar Type: string
- dvar_s addr: 0x158a290
- Description: Current gametype
- addr->Value.Current: 0x158a2a0
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: party_vetoStatus
- Dvar Type: string
- dvar_s addr: 0x1589de4
- Description: Veto progress (localized )
- addr->Value.Current: 0x1589df4
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: language
- Dvar Type: string
- dvar_s addr: 0x1589a4c
- Description: External Dvar
- addr->Value.Current: 0x1589a5c
- dvar_s->Value.Current: english
- ------------------------------------
- Dvar Name: arcademode_ks_maxtime
- Dvar Type: string
- dvar_s addr: 0x15897c8
- Description: External Dvar
- addr->Value.Current: 0x15897d8
- dvar_s->Value.Current: 25
- ------------------------------------
- Dvar Name: arcademode_ks_time_10
- Dvar Type: string
- dvar_s addr: 0x158976c
- Description: External Dvar
- addr->Value.Current: 0x158977c
- dvar_s->Value.Current: 20
- ------------------------------------
- Dvar Name: arcademode_ks_time_9
- Dvar Type: string
- dvar_s addr: 0x1589710
- Description: External Dvar
- addr->Value.Current: 0x1589720
- dvar_s->Value.Current: 20
- ------------------------------------
- Dvar Name: ui_customModeName
- Dvar Type: string
- dvar_s addr: 0x15a86a4
- Description: Custom game mode name
- addr->Value.Current: 0x15a86b4
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: ui_customModeEditName
- Dvar Type: string
- dvar_s addr: 0x15a8700
- Description: Name to give the currently edited custom game mode when editing is complete
- addr->Value.Current: 0x15a8710
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: ui_customClassName
- Dvar Type: string
- dvar_s addr: 0x15a875c
- Description: Custom Class name
- addr->Value.Current: 0x15a876c
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: arcademode_ks_time_8
- Dvar Type: string
- dvar_s addr: 0x15896b4
- Description: External Dvar
- addr->Value.Current: 0x15896c4
- dvar_s->Value.Current: 20
- ------------------------------------
- Dvar Name: server1
- Dvar Type: string
- dvar_s addr: 0x15a8870
- Description: Server display
- addr->Value.Current: 0x15a8880
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server2
- Dvar Type: string
- dvar_s addr: 0x15a88cc
- Description: Server display
- addr->Value.Current: 0x15a88dc
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server3
- Dvar Type: string
- dvar_s addr: 0x15a8928
- Description: Server display
- addr->Value.Current: 0x15a8938
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server4
- Dvar Type: string
- dvar_s addr: 0x15a8984
- Description: Server display
- addr->Value.Current: 0x15a8994
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server5
- Dvar Type: string
- dvar_s addr: 0x15a89e0
- Description: Server display
- addr->Value.Current: 0x15a89f0
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server6
- Dvar Type: string
- dvar_s addr: 0x15a8a3c
- Description: Server display
- addr->Value.Current: 0x15a8a4c
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server7
- Dvar Type: string
- dvar_s addr: 0x15a8a98
- Description: Server display
- addr->Value.Current: 0x15a8aa8
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server8
- Dvar Type: string
- dvar_s addr: 0x15a8af4
- Description: Server display
- addr->Value.Current: 0x15a8b04
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server9
- Dvar Type: string
- dvar_s addr: 0x15a8b50
- Description: Server display
- addr->Value.Current: 0x15a8b60
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server10
- Dvar Type: string
- dvar_s addr: 0x15a8bac
- Description: Server display
- addr->Value.Current: 0x15a8bbc
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server11
- Dvar Type: string
- dvar_s addr: 0x15a8c08
- Description: Server display
- addr->Value.Current: 0x15a8c18
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server12
- Dvar Type: string
- dvar_s addr: 0x15a8c64
- Description: Server display
- addr->Value.Current: 0x15a8c74
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server13
- Dvar Type: string
- dvar_s addr: 0x15a8cc0
- Description: Server display
- addr->Value.Current: 0x15a8cd0
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server14
- Dvar Type: string
- dvar_s addr: 0x15a8d1c
- Description: Server display
- addr->Value.Current: 0x15a8d2c
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server15
- Dvar Type: string
- dvar_s addr: 0x15a8d78
- Description: Server display
- addr->Value.Current: 0x15a8d88
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: server16
- Dvar Type: string
- dvar_s addr: 0x15a8dd4
- Description: Server display
- addr->Value.Current: 0x15a8de4
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: cg_weaponleftbone
- Dvar Type: string
- dvar_s addr: 0x1596eb0
- Description: Left hand weapon bone name
- addr->Value.Current: 0x1596ec0
- dvar_s->Value.Current: tag_weapon_left
- ------------------------------------
- Dvar Name: arcademode_ks_time_6
- Dvar Type: string
- dvar_s addr: 0x15895fc
- Description: External Dvar
- addr->Value.Current: 0x158960c
- dvar_s->Value.Current: 20
- ------------------------------------
- Dvar Name: arcademode_ks_time_5
- Dvar Type: string
- dvar_s addr: 0x15895a0
- Description: External Dvar
- addr->Value.Current: 0x15895b0
- dvar_s->Value.Current: 20
- ------------------------------------
- Dvar Name: arcademode_ks_time_4
- Dvar Type: string
- dvar_s addr: 0x1589544
- Description: External Dvar
- addr->Value.Current: 0x1589554
- dvar_s->Value.Current: 15
- ------------------------------------
- Dvar Name: arcademode_ks_time_3
- Dvar Type: string
- dvar_s addr: 0x15894e8
- Description: External Dvar
- addr->Value.Current: 0x15894f8
- dvar_s->Value.Current: 15
- ------------------------------------
- Dvar Name: ui_showMenuOnly
- Dvar Type: string
- dvar_s addr: 0x15a9110
- Description: If set, only menus using this name will draw.
- addr->Value.Current: 0x15a9120
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: selectedFriendName
- Dvar Type: string
- dvar_s addr: 0x15a916c
- Description: The name of the currently selected friend in your online friends list
- addr->Value.Current: 0x15a917c
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: activeAction
- Dvar Type: string
- dvar_s addr: 0x158f3c8
- Description: Action to execute in first frame
- addr->Value.Current: 0x158f3d8
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: ui_campaign
- Dvar Type: string
- dvar_s addr: 0x15a9280
- Description: Current campaign
- addr->Value.Current: 0x15a9290
- dvar_s->Value.Current: american
- ------------------------------------
- Dvar Name: ui_savegame
- Dvar Type: string
- dvar_s addr: 0x15a9338
- Description: Save game name
- addr->Value.Current: 0x15a9348
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: arcademode_ks_time_2
- Dvar Type: string
- dvar_s addr: 0x158948c
- Description: External Dvar
- addr->Value.Current: 0x158949c
- dvar_s->Value.Current: 15
- ------------------------------------
- Dvar Name: arcademode_ks_10
- Dvar Type: string
- dvar_s addr: 0x1589430
- Description: External Dvar
- addr->Value.Current: 0x1589440
- dvar_s->Value.Current: 3
- ------------------------------------
- Dvar Name: arcademode_ks_9
- Dvar Type: string
- dvar_s addr: 0x15893d4
- Description: External Dvar
- addr->Value.Current: 0x15893e4
- dvar_s->Value.Current: 3
- ------------------------------------
- Dvar Name: arcademode_ks_8
- Dvar Type: string
- dvar_s addr: 0x1589378
- Description: External Dvar
- addr->Value.Current: 0x1589388
- dvar_s->Value.Current: 4
- ------------------------------------
- Dvar Name: arcademode_ks_7
- Dvar Type: string
- dvar_s addr: 0x158931c
- Description: External Dvar
- addr->Value.Current: 0x158932c
- dvar_s->Value.Current: 4
- ------------------------------------
- Dvar Name: arcademode_ks_6
- Dvar Type: string
- dvar_s addr: 0x15892c0
- Description: External Dvar
- addr->Value.Current: 0x15892d0
- dvar_s->Value.Current: 4
- ------------------------------------
- Dvar Name: arcademode_ks_5
- Dvar Type: string
- dvar_s addr: 0x1589264
- Description: External Dvar
- addr->Value.Current: 0x1589274
- dvar_s->Value.Current: 3
- ------------------------------------
- Dvar Name: arcademode_ks_4
- Dvar Type: string
- dvar_s addr: 0x1589208
- Description: External Dvar
- addr->Value.Current: 0x1589218
- dvar_s->Value.Current: 3
- ------------------------------------
- Dvar Name: prestigeclass5
- Dvar Type: string
- dvar_s addr: 0x158ea14
- Description: Custom class name
- addr->Value.Current: 0x158ea24
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: prestigeclass4
- Dvar Type: string
- dvar_s addr: 0x158e9b8
- Description: Custom class name
- addr->Value.Current: 0x158e9c8
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: prestigeclass3
- Dvar Type: string
- dvar_s addr: 0x158e95c
- Description: Custom class name
- addr->Value.Current: 0x158e96c
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: prestigeclass2
- Dvar Type: string
- dvar_s addr: 0x158e900
- Description: Custom class name
- addr->Value.Current: 0x158e910
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: prestigeclass1
- Dvar Type: string
- dvar_s addr: 0x158e8a4
- Description: Custom class name
- addr->Value.Current: 0x158e8b4
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: arcademode_ks_3
- Dvar Type: string
- dvar_s addr: 0x15891ac
- Description: External Dvar
- addr->Value.Current: 0x15891bc
- dvar_s->Value.Current: 3
- ------------------------------------
- Dvar Name: test_levels_names
- Dvar Type: string
- dvar_s addr: 0x15a98f8
- Description: Test Level Names
- addr->Value.Current: 0x15a9908
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: test_levels_bsps
- Dvar Type: string
- dvar_s addr: 0x15a9954
- Description: Test Level Bsps
- addr->Value.Current: 0x15a9964
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: test_levels_selection
- Dvar Type: string
- dvar_s addr: 0x15a99b0
- Description: Current Selection
- addr->Value.Current: 0x15a99c0
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: arcademode_ks_2
- Dvar Type: string
- dvar_s addr: 0x1589150
- Description: External Dvar
- addr->Value.Current: 0x1589160
- dvar_s->Value.Current: 3
- ------------------------------------
- Dvar Name: arcademode_bonus_mostheadshots
- Dvar Type: string
- dvar_s addr: 0x15890f4
- Description: External Dvar
- addr->Value.Current: 0x1589104
- dvar_s->Value.Current: 800
- ------------------------------------
- Dvar Name: customclass5
- Dvar Type: string
- dvar_s addr: 0x158e848
- Description: Custom class name
- addr->Value.Current: 0x158e858
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: ui_mousePitch
- Dvar Type: string
- dvar_s addr: 0x15a9b20
- Description: External Dvar
- addr->Value.Current: 0x15a9b30
- dvar_s->Value.Current: 0
- ------------------------------------
- Dvar Name: customclass4
- Dvar Type: string
- dvar_s addr: 0x158e7ec
- Description: Custom class name
- addr->Value.Current: 0x158e7fc
- dvar_s->Value.Current:
- ------------------------------------
- Dvar Name: arcademode_bonus_mostrevives
- Dvar Type: string
- dvar_s addr: 0x1589098
- Description: External Dvar
- addr->Value.Current: 0x15890a8
- dvar_s->Value.Current: 1000
- ------------------------------------
- Dvar Name: r_textureMode
- Dvar Type: string
- dvar_s addr: 0x15a9c34
- Description: External Dvar
- addr->Value.Current: 0x15a9c44
- dvar_s->Value.Current: bilinear
- ------------------------------------
- Dvar Name: lowAmmoWarningNoAmmoColor2
- Dvar Type: color
- dvar_s addr: 0x15996f0
- Description: lowAmmoWarningColor2, but when no ammo.
- addr->Value.Current: 0x1599700
- Color RGBA: -1, 0, 0, -1
- ------------------------------------
- Dvar Name: lowAmmoWarningNoAmmoColor1
- Dvar Type: color
- dvar_s addr: 0x1599694
- Description: Like lowAmmoWarningColor1, but when no ammo.
- addr->Value.Current: 0x15996a4
- Color RGBA: -52, 0, 0, -52
- ------------------------------------
- Dvar Name: lowAmmoWarningNoReloadColor2
- Dvar Type: color
- dvar_s addr: 0x1599638
- Description: lowAmmoWarningColor2, but when no ammo to reload with.
- addr->Value.Current: 0x1599648
- Color RGBA: -1, 0, -1, -1
- ------------------------------------
- Dvar Name: cg_ScoresColor_Player_3
- Dvar Type: color
- dvar_s addr: 0x1588294
- Description: player color on scoreboard
- addr->Value.Current: 0x15882a4
- Color RGBA: 0, 12, 15, 50
- ------------------------------------
- Dvar Name: cg_ScoresColor_Player_2
- Dvar Type: color
- dvar_s addr: 0x1588238
- Description: player color on scoreboard
- addr->Value.Current: 0x1588248
- Color RGBA: 0, 29, 44, 6
- ------------------------------------
- Dvar Name: lowAmmoWarningColor1
- Dvar Type: color
- dvar_s addr: 0x1599410
- Description: Color 1 of 2 to oscilate between
- addr->Value.Current: 0x1599420
- Color RGBA: -52, -26, -26, -26
- ------------------------------------
- Dvar Name: lowAmmoWarningColor2
- Dvar Type: color
- dvar_s addr: 0x159946c
- Description: Color 2 of 2 to oscilate between
- addr->Value.Current: 0x159947c
- Color RGBA: -1, -1, -1, -1
- ------------------------------------
- Dvar Name: cg_ScoresColor_Player_1
- Dvar Type: color
- dvar_s addr: 0x15881dc
- Description: player color on scoreboard
- addr->Value.Current: 0x15881ec
- Color RGBA: 0, 51, 97, 114
- ------------------------------------
- Dvar Name: cg_ScoresColor_Player_0
- Dvar Type: color
- dvar_s addr: 0x1588180
- Description: player color on scoreboard
- addr->Value.Current: 0x1588190
- Color RGBA: 0, 52, 43, 6
- ------------------------------------
- Dvar Name: cg_ScoresColor_Gamertag_3
- Dvar Type: color
- dvar_s addr: 0x15880c8
- Description: player gamertag color on scoreboard
- addr->Value.Current: 0x15880d8
- Color RGBA: 0, -120, -20, -125
- ------------------------------------
- Dvar Name: cg_ScoresColor_Gamertag_2
- Dvar Type: color
- dvar_s addr: 0x158806c
- Description: player gamertag color on scoreboard
- addr->Value.Current: 0x158807c
- Color RGBA: 0, 80, -54, -10
- ------------------------------------
- Dvar Name: cg_ScoresColor_Gamertag_1
- Dvar Type: color
- dvar_s addr: 0x1588010
- Description: player gamertag color on scoreboard
- addr->Value.Current: 0x1588020
- Color RGBA: 0, -18, -49, 124
- ------------------------------------
- Dvar Name: cg_ScoresColor_Gamertag_0
- Dvar Type: color
- dvar_s addr: 0x1587fb4
- Description: player gamertag color on scoreboard
- addr->Value.Current: 0x1587fc4
- Color RGBA: 0, -1, -1, -1
- ------------------------------------
- Dvar Name: cg_ScoresColor_Zombie
- Dvar Type: color
- dvar_s addr: 0x1587efc
- Description: player color on scoreboard
- addr->Value.Current: 0x1587f0c
- Color RGBA: 0, 0, 1, 108
- ------------------------------------
- Dvar Name: cg_overheadNamesGlow
- Dvar Type: color
- dvar_s addr: 0x1596b18
- Description: Glow color for overhead names
- addr->Value.Current: 0x1596b28
- Color RGBA: -1, 0, 0, 0
- ------------------------------------
- Dvar Name: cg_scoreboardMyColor
- Dvar Type: color
- dvar_s addr: 0x1599e20
- Description: The local player's font color when shown in scoreboard
- addr->Value.Current: 0x1599e30
- Color RGBA: -1, 102, -52, -1
- ------------------------------------
- Dvar Name: r_clearColor2
- Dvar Type: color
- dvar_s addr: 0x15a25f8
- Description: Color to clear every second frame to (for use during development)
- addr->Value.Current: 0x15a2608
- Color RGBA: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: r_clearColor
- Dvar Type: color
- dvar_s addr: 0x15a259c
- Description: Color to clear the screen to when clearing the frame buffer
- addr->Value.Current: 0x15a25ac
- Color RGBA: 0, 0, 0, 0
- ------------------------------------
- Dvar Name: r_lightTweakSunDiffuseColor
- Dvar Type: color
- dvar_s addr: 0x15a1f80
- Description: Sun diffuse color
- addr->Value.Current: 0x15a1f90
- Color RGBA: -1, -1, 0, 0
- ------------------------------------
- Dvar Name: r_lightTweakSunColor
- Dvar Type: color
- dvar_s addr: 0x15a1f24
- Description: Sun color
- addr->Value.Current: 0x15a1f34
- Color RGBA: -1, 0, -1, 0
- ------------------------------------
- Dvar Name: r_lightTweakAmbientColor
- Dvar Type: color
- dvar_s addr: 0x15a1ec8
- Description: Light ambient color
- addr->Value.Current: 0x15a1ed8
- Color RGBA: -1, 0, 0, -1
- ------------------------------------
- Dvar Name: cg_ScoresColor_Player
- Dvar Type: color
- dvar_s addr: 0x159a048
- Description: player color on scoreboard
- addr->Value.Current: 0x159a058
- Color RGBA: -1, 26, -57, -62
- ------------------------------------
- Dvar Name: cg_ScoresPing_LowColor
- Dvar Type: color
- dvar_s addr: 0x1599a2c
- Description: Color for low ping
- addr->Value.Current: 0x1599a3c
- Color RGBA: -1, 0, -65, 0
- ------------------------------------
- Dvar Name: lowAmmoWarningNoReloadColor1
- Dvar Type: color
- dvar_s addr: 0x15995dc
- Description: Like lowAmmoWarningColor1, but when no ammo to reload with.
- addr->Value.Current: 0x15995ec
- Color RGBA: -52, 0, -77, -77
- ------------------------------------
- Dvar Name: cg_ScoresPing_HighColor
- Dvar Type: color
- dvar_s addr: 0x1599974
- Description: Color for high ping
- addr->Value.Current: 0x1599984
- Color RGBA: -1, 0, 0, -52
- ------------------------------------
- Dvar Name: ui_playerPartyColor
- Dvar Type: color
- dvar_s addr: 0x15a91c8
- Description: The local player's font color when shown in lobbies and parties
- addr->Value.Current: 0x15a91d8
- Color RGBA: -1, 102, -52, -1
- ------------------------------------
- Dvar Name: cg_hudStanceFlash
- Dvar Type: color
- dvar_s addr: 0x1593308
- Description: The background color of the flash when the stance changes
- addr->Value.Current: 0x1593318
- Color RGBA: -1, -1, -1, -1
- ------------------------------------
- Dvar Name: cg_ScoresPing_BgColor
- Dvar Type: color
- dvar_s addr: 0x1599a88
- Description: Background color of ping
- addr->Value.Current: 0x1599a98
- Color RGBA: -128, 64, 64, 64
- ------------------------------------
- Dvar Name: cg_ScoresPing_MedColor
- Dvar Type: color
- dvar_s addr: 0x15999d0
- Description: Color for medium ping
- addr->Value.Current: 0x15999e0
- Color RGBA: -1, 0, -52, -52
- ------------------------------------
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