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  1. User:kyle1234567890k
  2. Script: DSSJ3
  3. Pass: CENSORED
  4. local p = game.Players.LocalPlayer
  5. local char = p.Character
  6. local mouse = p:GetMouse()
  7. local larm = char["Left Arm"]
  8. local rarm = char["Right Arm"]
  9. local lleg = char["Left Leg"]
  10. local rleg = char["Right Leg"]
  11. local hed = char.Head
  12. local torso = char.Torso
  13. local hum = char.Humanoid
  14. local cam = game.Workspace.CurrentCamera
  15. local root = char.HumanoidRootPart
  16. local deb = false
  17. local shot = 0
  18. local debris=game:service"Debris"
  19. local l = game:GetService("Lighting")
  20. local rs = game:GetService("RunService").RenderStepped
  21. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  22. math.randomseed(os.time())
  23. for i,v in pairs(char:children()) do
  24. if v:IsA("Hat") then
  25. v:Destroy()
  26. end
  27. end
  28. for i,v in pairs (hed:GetChildren()) do
  29. if v:IsA("Sound") then
  30. v:Destroy()
  31. end
  32. end
  33. ----------------------------------------------------
  34. Debounces = {
  35. CanAttack = true;
  36. NoIdl = false;
  37. Slashing = false;
  38. Slashed = false;
  39. RPunch = false;
  40. RPunched = false;
  41. LPunch = false;
  42. LPunched = false;
  43. }
  44. local Touche = {char.Name, }
  45. ----------------------------------------------------
  46. hed.face.Texture = "rbxassetid://34668268"
  47. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  48. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  49. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  50. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  51. ----------------------------------------------------
  52. ypcall(function()
  53. char.Shirt:Destroy()
  54. char.Pants:Destroy()
  55. shirt = Instance.new("Shirt", char)
  56. shirt.Name = "Shirt"
  57. pants = Instance.new("Pants", char)
  58. pants.Name = "Pants"
  59. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  60. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  61. end)
  62. ----------------------------------------------------
  63. function lerp(a, b, t) -- Linear interpolation
  64. return a + (b - a)*t
  65. end
  66.  
  67. function slerp(a, b, t) --Spherical interpolation
  68. dot = a:Dot(b)
  69. if dot > 0.99999 or dot < -0.99999 then
  70. return t <= 0.5 and a or b
  71. else
  72. r = math.acos(dot)
  73. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  74. end
  75. end
  76.  
  77. function matrixInterpolate(a, b, t)
  78. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  79. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  80. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  81. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  82. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  83. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  84. local t = v1:Dot(v2)
  85. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  86. return CFrame.new()
  87. end
  88. return CFrame.new(
  89. v0.x, v0.y, v0.z,
  90. v1.x, v1.y, v1.z,
  91. v2.x, v2.y, v2.z,
  92. v3.x, v3.y, v3.z)
  93. end
  94. ----------------------------------------------------
  95. function genWeld(a,b)
  96. local w = Instance.new("Weld",a)
  97. w.Part0 = a
  98. w.Part1 = b
  99. return w
  100. end
  101. function weld(a, b)
  102. local weld = Instance.new("Weld")
  103. weld.Name = "W"
  104. weld.Part0 = a
  105. weld.Part1 = b
  106. weld.C0 = a.CFrame:inverse() * b.CFrame
  107. weld.Parent = a
  108. return weld;
  109. end
  110. ----------------------------------------------------
  111. function Lerp(c1,c2,al)
  112. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  113. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  114. for i,v in pairs(com1) do
  115. com1[i] = v+(com2[i]-v)*al
  116. end
  117. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  118. end
  119. ----------------------------------------------------
  120. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  121. local wld = Instance.new("Weld", wp1)
  122. wld.Part0 = wp0
  123. wld.Part1 = wp1
  124. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  125. end
  126. ----------------------------------------------------
  127. function weld5(part0, part1, c0, c1)
  128. weeld=Instance.new("Weld", part0)
  129. weeld.Part0=part0
  130. weeld.Part1=part1
  131. weeld.C0=c0
  132. weeld.C1=c1
  133. return weeld
  134. end
  135. ----------------------------------------------------
  136. function HasntTouched(plrname)
  137. local ret = true
  138. for _, v in pairs(Touche) do
  139. if v == plrname then
  140. ret = false
  141. end
  142. end
  143. return ret
  144. end
  145. ----------------------------------------------------
  146. newWeld(torso, larm, -1.5, 0.5, 0)
  147. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  148. newWeld(torso, rarm, 1.5, 0.5, 0)
  149. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  150. newWeld(torso, hed, 0, 1.5, 0)
  151. newWeld(torso, lleg, -0.5, -1, 0)
  152. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  153. newWeld(torso, rleg, 0.5, -1, 0)
  154. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  155. newWeld(root, torso, 0, -1, 0)
  156. torso.Weld.C1 = CFrame.new(0, -1, 0)
  157. ----------------------------------------------------
  158. z = Instance.new("Sound", char)
  159. z.SoundId = "rbxassetid://303570180"--303570180
  160. z.Looped = true
  161. z.Pitch = 1
  162. z.Volume = 1
  163. wait(.1)
  164. z:Play()
  165. ----------------------------------------------------
  166. local Transforming = true
  167. hum.WalkSpeed = 0
  168. local fx = Instance.new("Part",torso)
  169. fx.Anchored = true
  170. fx.Material = "Neon"
  171. fx.CanCollide = false
  172. fx.Locked = true
  173. fx.Transparency = 1
  174. fx.Material = "SmoothPlastic"
  175. fx.Size = Vector3.new(1,1,1)
  176. fx.TopSurface = "SmoothNoOutlines"
  177. fx.BottomSurface = "SmoothNoOutlines"
  178. fx.BrickColor = BrickColor.new("New Yeller")
  179. fxm = Instance.new("SpecialMesh",fx)
  180. fxm.MeshType = "Sphere"
  181. fxm.Scale = Vector3.new(1,1,1)
  182. for i = 1, 20 do rs:wait()
  183. fx.Transparency = fx.Transparency - (1/20)
  184. fx.CFrame = torso.CFrame
  185. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  186. rs:wait()
  187. end
  188. ----------------------------------------------------
  189. local m = Instance.new("Model")
  190. m.Name = "Hair"
  191. p1 = Instance.new("Part", m)
  192. p1.BrickColor = BrickColor.new("New Yeller")
  193. p1.FormFactor = Enum.FormFactor.Symmetric
  194. p1.Size = Vector3.new(1, 1, 1)
  195. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  196. p1.CanCollide = false
  197. p1.Locked = true
  198. p1.BottomSurface = Enum.SurfaceType.Smooth
  199. p1.TopSurface = Enum.SurfaceType.Smooth
  200. b1 = Instance.new("SpecialMesh", p1)
  201. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  202. b1.TextureId = ""
  203. b1.MeshType = Enum.MeshType.FileMesh
  204. b1.Name = "Mesh"
  205. b1.VertexColor = Vector3.new(0, 0, 0)
  206. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  207. p2 = Instance.new("Part", m)
  208. p2.BrickColor = BrickColor.new("Pastel brown")
  209. p2.Transparency = 1
  210. p2.Name = "Head"
  211. p2.FormFactor = Enum.FormFactor.Symmetric
  212. p2.Size = Vector3.new(2, 1, 1)
  213. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  214. p2.CanCollide = false
  215. p2.Locked = true
  216. p2.TopSurface = Enum.SurfaceType.Smooth
  217. b2 = Instance.new("SpecialMesh", p2)
  218. b2.MeshType = Enum.MeshType.Head
  219. b2.Name = "Mesh"
  220. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  221. p3 = Instance.new("Part", m)
  222. p3.BrickColor = BrickColor.new("New Yeller")
  223. p3.FormFactor = Enum.FormFactor.Symmetric
  224. p3.Size = Vector3.new(2, 2, 2)
  225. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  226. p3.CanCollide = false
  227. p3.Locked = true
  228. p3.BottomSurface = Enum.SurfaceType.Smooth
  229. p3.TopSurface = Enum.SurfaceType.Smooth
  230. b3 = Instance.new("SpecialMesh", p3)
  231. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  232. b3.TextureId = ""
  233. b3.MeshType = Enum.MeshType.FileMesh
  234. b3.Name = "Mesh"
  235. b3.VertexColor = Vector3.new(0, 0, 0)
  236. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  237. p4 = Instance.new("Part", m)
  238. p4.BrickColor = BrickColor.new("New Yeller")
  239. p4.FormFactor = Enum.FormFactor.Symmetric
  240. p4.Size = Vector3.new(1, 1, 1)
  241. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  242. p4.CanCollide = false
  243. p4.Locked = true
  244. p4.BottomSurface = Enum.SurfaceType.Smooth
  245. p4.TopSurface = Enum.SurfaceType.Smooth
  246. b4 = Instance.new("SpecialMesh", p4)
  247. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  248. b4.TextureId = ""
  249. b4.MeshType = Enum.MeshType.FileMesh
  250. b4.Name = "Mesh"
  251. b4.VertexColor = Vector3.new(0, 0, 0)
  252. p5 = Instance.new("Part", m)
  253. p5.BrickColor = BrickColor.new("New Yeller")
  254. p5.FormFactor = Enum.FormFactor.Symmetric
  255. p5.Size = Vector3.new(1, 1, 1)
  256. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  257. p5.CanCollide = false
  258. p5.Locked = true
  259. p5.BottomSurface = Enum.SurfaceType.Smooth
  260. p5.TopSurface = Enum.SurfaceType.Smooth
  261. b5 = Instance.new("SpecialMesh", p5)
  262. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  263. b5.TextureId = ""
  264. b5.MeshType = Enum.MeshType.FileMesh
  265. b5.Name = "Mesh"
  266. b5.VertexColor = Vector3.new(0, 0, 0)
  267. b5.Scale = Vector3.new(1, 0.899999976, 1)
  268. p6 = Instance.new("Part", m)
  269. p6.BrickColor = BrickColor.new("New Yeller")
  270. p6.FormFactor = Enum.FormFactor.Symmetric
  271. p6.Size = Vector3.new(1, 1, 1)
  272. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  273. p6.CanCollide = false
  274. p6.Locked = true
  275. p6.BottomSurface = Enum.SurfaceType.Smooth
  276. p6.TopSurface = Enum.SurfaceType.Smooth
  277. b6 = Instance.new("SpecialMesh", p6)
  278. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  279. b6.TextureId = ""
  280. b6.MeshType = Enum.MeshType.FileMesh
  281. b6.Name = "Mesh"
  282. b6.VertexColor = Vector3.new(0, 0, 0)
  283. p7 = Instance.new("Part", m)
  284. p7.BrickColor = BrickColor.new("New Yeller")
  285. p7.FormFactor = Enum.FormFactor.Symmetric
  286. p7.Size = Vector3.new(1, 1, 1)
  287. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  288. p7.CanCollide = false
  289. p7.Locked = true
  290. p7.BottomSurface = Enum.SurfaceType.Smooth
  291. p7.TopSurface = Enum.SurfaceType.Smooth
  292. b7 = Instance.new("SpecialMesh", p7)
  293. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  294. b7.TextureId = ""
  295. b7.MeshType = Enum.MeshType.FileMesh
  296. b7.Name = "Mesh"
  297. b7.VertexColor = Vector3.new(0, 0, 0)
  298. p8 = Instance.new("Part", m)
  299. p8.BrickColor = BrickColor.new("New Yeller")
  300. p8.FormFactor = Enum.FormFactor.Symmetric
  301. p8.Size = Vector3.new(1, 1, 1)
  302. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  303. p8.CanCollide = false
  304. p8.Locked = true
  305. p8.BottomSurface = Enum.SurfaceType.Smooth
  306. p8.TopSurface = Enum.SurfaceType.Smooth
  307. b8 = Instance.new("SpecialMesh", p8)
  308. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  309. b8.TextureId = ""
  310. b8.MeshType = Enum.MeshType.FileMesh
  311. b8.Name = "Mesh"
  312. b8.VertexColor = Vector3.new(0, 0, 0)
  313. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  314. p9 = Instance.new("Part", m)
  315. p9.BrickColor = BrickColor.new("New Yeller")
  316. p9.FormFactor = Enum.FormFactor.Symmetric
  317. p9.Size = Vector3.new(2, 1, 2)
  318. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  319. p9.CanCollide = false
  320. p9.Locked = true
  321. p9.BottomSurface = Enum.SurfaceType.Smooth
  322. p9.TopSurface = Enum.SurfaceType.Smooth
  323. b9 = Instance.new("SpecialMesh", p9)
  324. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  325. b9.TextureId = ""
  326. b9.MeshType = Enum.MeshType.FileMesh
  327. b9.Name = "Mesh"
  328. b9.VertexColor = Vector3.new(0, 0, 0)
  329. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  330. p10 = Instance.new("Part", m)
  331. p10.BrickColor = BrickColor.new("New Yeller")
  332. p10.FormFactor = Enum.FormFactor.Symmetric
  333. p10.Size = Vector3.new(1, 1, 1)
  334. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  335. p10.CanCollide = false
  336. p10.Locked = true
  337. p10.BottomSurface = Enum.SurfaceType.Smooth
  338. p10.TopSurface = Enum.SurfaceType.Smooth
  339. b10 = Instance.new("SpecialMesh", p10)
  340. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  341. b10.TextureId = ""
  342. b10.MeshType = Enum.MeshType.FileMesh
  343. b10.Name = "Mesh"
  344. b10.VertexColor = Vector3.new(0, 0, 0)
  345. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  346. p11 = Instance.new("Part", m)
  347. p11.BrickColor = BrickColor.new("New Yeller")
  348. p11.FormFactor = Enum.FormFactor.Symmetric
  349. p11.Size = Vector3.new(1, 1, 1)
  350. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  351. p11.CanCollide = false
  352. p11.Locked = true
  353. p11.BottomSurface = Enum.SurfaceType.Smooth
  354. p11.TopSurface = Enum.SurfaceType.Smooth
  355. b11 = Instance.new("SpecialMesh", p11)
  356. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  357. b11.TextureId = ""
  358. b11.MeshType = Enum.MeshType.FileMesh
  359. b11.Name = "Mesh"
  360. b11.VertexColor = Vector3.new(0, 0, 0)
  361. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  362. p12 = Instance.new("Part", m)
  363. p12.BrickColor = BrickColor.new("New Yeller")
  364. p12.FormFactor = Enum.FormFactor.Custom
  365. p12.Size = Vector3.new(1, 3.5, 1)
  366. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  367. p12.CanCollide = false
  368. p12.Locked = true
  369. p12.BottomSurface = Enum.SurfaceType.Smooth
  370. p12.TopSurface = Enum.SurfaceType.Smooth
  371. b12 = Instance.new("SpecialMesh", p12)
  372. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  373. b12.TextureId = ""
  374. b12.MeshType = Enum.MeshType.FileMesh
  375. b12.Name = "Mesh"
  376. b12.VertexColor = Vector3.new(0, 0, 0)
  377. b12.Scale = Vector3.new(1, 3, 1.29999995)
  378. p13 = Instance.new("Part", m)
  379. p13.BrickColor = BrickColor.new("New Yeller")
  380. p13.FormFactor = Enum.FormFactor.Custom
  381. p13.Size = Vector3.new(1, 2, 1)
  382. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  383. p13.CanCollide = false
  384. p13.Locked = true
  385. p13.BottomSurface = Enum.SurfaceType.Smooth
  386. p13.TopSurface = Enum.SurfaceType.Smooth
  387. b13 = Instance.new("SpecialMesh", p13)
  388. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  389. b13.TextureId = ""
  390. b13.MeshType = Enum.MeshType.FileMesh
  391. b13.Name = "Mesh"
  392. b13.VertexColor = Vector3.new(0, 0, 0)
  393. b13.Scale = Vector3.new(1, 3, 1.29999995)
  394. p14 = Instance.new("Part", m)
  395. p14.BrickColor = BrickColor.new("New Yeller")
  396. p14.FormFactor = Enum.FormFactor.Custom
  397. p14.Size = Vector3.new(1, 2, 1)
  398. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  399. p14.CanCollide = false
  400. p14.Locked = true
  401. p14.BottomSurface = Enum.SurfaceType.Smooth
  402. p14.TopSurface = Enum.SurfaceType.Smooth
  403. b14 = Instance.new("SpecialMesh", p14)
  404. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  405. b14.TextureId = ""
  406. b14.MeshType = Enum.MeshType.FileMesh
  407. b14.Name = "Mesh"
  408. b14.VertexColor = Vector3.new(0, 0, 0)
  409. b14.Scale = Vector3.new(1, 3, 1.29999995)
  410. p15 = Instance.new("Part", m)
  411. p15.BrickColor = BrickColor.new("New Yeller")
  412. p15.FormFactor = Enum.FormFactor.Custom
  413. p15.Size = Vector3.new(1, 2.5, 1)
  414. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  415. p15.CanCollide = false
  416. p15.Locked = true
  417. p15.BottomSurface = Enum.SurfaceType.Smooth
  418. p15.TopSurface = Enum.SurfaceType.Smooth
  419. b15 = Instance.new("SpecialMesh", p15)
  420. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  421. b15.TextureId = ""
  422. b15.MeshType = Enum.MeshType.FileMesh
  423. b15.Name = "Mesh"
  424. b15.VertexColor = Vector3.new(0, 0, 0)
  425. b15.Scale = Vector3.new(1, 3, 1.29999995)
  426. p16 = Instance.new("Part", m)
  427. p16.BrickColor = BrickColor.new("New Yeller")
  428. p16.FormFactor = Enum.FormFactor.Custom
  429. p16.Size = Vector3.new(1, 2.5, 1)
  430. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  431. p16.CanCollide = false
  432. p16.Locked = true
  433. p16.BottomSurface = Enum.SurfaceType.Smooth
  434. p16.TopSurface = Enum.SurfaceType.Smooth
  435. b16 = Instance.new("SpecialMesh", p16)
  436. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  437. b16.TextureId = ""
  438. b16.MeshType = Enum.MeshType.FileMesh
  439. b16.Name = "Mesh"
  440. b16.VertexColor = Vector3.new(0, 0, 0)
  441. b16.Scale = Vector3.new(1, 3, 1.29999995)
  442. p17 = Instance.new("Part", m)
  443. p17.BrickColor = BrickColor.new("New Yeller")
  444. p17.FormFactor = Enum.FormFactor.Custom
  445. p17.Size = Vector3.new(1, 2.4000001, 1)
  446. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  447. p17.CanCollide = false
  448. p17.Locked = true
  449. p17.BottomSurface = Enum.SurfaceType.Smooth
  450. p17.TopSurface = Enum.SurfaceType.Smooth
  451. b17 = Instance.new("SpecialMesh", p17)
  452. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  453. b17.TextureId = ""
  454. b17.MeshType = Enum.MeshType.FileMesh
  455. b17.Name = "Mesh"
  456. b17.VertexColor = Vector3.new(0, 0, 0)
  457. b17.Scale = Vector3.new(1, 3, 1.29999995)
  458. p18 = Instance.new("Part", m)
  459. p18.BrickColor = BrickColor.new("New Yeller")
  460. p18.FormFactor = Enum.FormFactor.Custom
  461. p18.Size = Vector3.new(2, 2, 2)
  462. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  463. p18.CanCollide = false
  464. p18.Locked = true
  465. p18.BottomSurface = Enum.SurfaceType.Smooth
  466. p18.TopSurface = Enum.SurfaceType.Smooth
  467. b18 = Instance.new("SpecialMesh", p18)
  468. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  469. b18.TextureId = ""
  470. b18.MeshType = Enum.MeshType.FileMesh
  471. b18.Name = "Mesh"
  472. b18.VertexColor = Vector3.new(0, 0, 0)
  473. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  474. w1 = Instance.new("Weld", p1)
  475. w1.Name = "Head_Weld"
  476. w1.Part0 = p1
  477. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  478. w1.Part1 = p2
  479. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  480. w2 = Instance.new("Weld", p2)
  481. w2.Name = "Part_Weld"
  482. w2.Part0 = p2
  483. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  484. w2.Part1 = p3
  485. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  486. w3 = Instance.new("Weld", p3)
  487. w3.Name = "Part_Weld"
  488. w3.Part0 = p3
  489. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  490. w3.Part1 = p4
  491. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  492. w4 = Instance.new("Weld", p4)
  493. w4.Name = "Part_Weld"
  494. w4.Part0 = p4
  495. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  496. w4.Part1 = p5
  497. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  498. w5 = Instance.new("Weld", p5)
  499. w5.Name = "Part_Weld"
  500. w5.Part0 = p5
  501. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  502. w5.Part1 = p6
  503. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  504. w6 = Instance.new("Weld", p6)
  505. w6.Name = "Part_Weld"
  506. w6.Part0 = p6
  507. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  508. w6.Part1 = p7
  509. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  510. w7 = Instance.new("Weld", p7)
  511. w7.Name = "Part_Weld"
  512. w7.Part0 = p7
  513. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  514. w7.Part1 = p8
  515. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  516. w8 = Instance.new("Weld", p8)
  517. w8.Name = "Part_Weld"
  518. w8.Part0 = p8
  519. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  520. w8.Part1 = p9
  521. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  522. w9 = Instance.new("Weld", p9)
  523. w9.Name = "Part_Weld"
  524. w9.Part0 = p9
  525. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  526. w9.Part1 = p10
  527. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  528. w10 = Instance.new("Weld", p10)
  529. w10.Name = "Part_Weld"
  530. w10.Part0 = p10
  531. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  532. w10.Part1 = p11
  533. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  534. w11 = Instance.new("Weld", p11)
  535. w11.Name = "Part_Weld"
  536. w11.Part0 = p11
  537. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  538. w11.Part1 = p12
  539. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  540. w12 = Instance.new("Weld", p12)
  541. w12.Name = "Part_Weld"
  542. w12.Part0 = p12
  543. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  544. w12.Part1 = p13
  545. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  546. w13 = Instance.new("Weld", p13)
  547. w13.Name = "Part_Weld"
  548. w13.Part0 = p13
  549. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  550. w13.Part1 = p14
  551. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  552. w14 = Instance.new("Weld", p14)
  553. w14.Name = "Part_Weld"
  554. w14.Part0 = p14
  555. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  556. w14.Part1 = p15
  557. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  558. w15 = Instance.new("Weld", p15)
  559. w15.Name = "Part_Weld"
  560. w15.Part0 = p15
  561. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  562. w15.Part1 = p16
  563. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  564. w16 = Instance.new("Weld", p16)
  565. w16.Name = "Part_Weld"
  566. w16.Part0 = p16
  567. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  568. w16.Part1 = p17
  569. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  570. w17 = Instance.new("Weld", p17)
  571. w17.Name = "Part_Weld"
  572. w17.Part0 = p17
  573. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  574. w17.Part1 = p18
  575. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  576. m.Parent = char
  577. m:MakeJoints()
  578. ----------------------------------------------------
  579. local cor = Instance.new("Part", char.Hair)
  580. cor.Name = "Link"
  581. cor.Locked = true
  582. cor.BottomSurface = 0
  583. cor.CanCollide = false
  584. cor.Size = Vector3.new(1, 9, 1)
  585. cor.Transparency = 1
  586. cor.TopSurface = 0
  587. corw = Instance.new("Weld", cor)
  588. corw.Part0 = hed
  589. corw.Part1 = cor
  590. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  591. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  592. weld1 = Instance.new("Weld", char.Hair)
  593. weld1.Part0 = cor
  594. weld1.Part1 = char.Hair.Head
  595. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  596. ----------------------------------------------------
  597. GroundWave1 = function()
  598. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  599. local Colors = {"New Yeller", "New Yeller"}
  600. local wave = Instance.new("Part", torso)
  601. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  602. wave.Anchored = true
  603. wave.CanCollide = false
  604. wave.Locked = true
  605. wave.Size = Vector3.new(1, 1, 1)
  606. wave.TopSurface = "Smooth"
  607. wave.BottomSurface = "Smooth"
  608. wave.Transparency = 0.35
  609. wave.CFrame = HandCF
  610. wm = Instance.new("SpecialMesh", wave)
  611. wm.MeshId = "rbxassetid://3270017"
  612. coroutine.wrap(function()
  613. for i = 1, 30, 1 do
  614. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  615. wave.Size = wm.Scale
  616. wave.CFrame = HandCF
  617. wave.Transparency = i/30
  618. wait()
  619. end
  620. wait()
  621. wave:Destroy()
  622. end)()
  623. end
  624. ----------------------------------------------------
  625. GroundWave = function()
  626. if Transforming == true then
  627. local wave = Instance.new("Part", torso)
  628. wave.BrickColor = BrickColor.new("New Yeller")
  629. wave.Anchored = true
  630. wave.CanCollide = false
  631. wave.Locked = true
  632. wave.Size = Vector3.new(1, 1, 1)
  633. wave.TopSurface = "Smooth"
  634. wave.BottomSurface = "Smooth"
  635. wave.Transparency = 0.35
  636. wave.CFrame = fx.CFrame
  637. wm = Instance.new("SpecialMesh", wave)
  638. wm.MeshType = "Sphere"
  639. wm.Scale = Vector3.new(1,1,1)
  640. coroutine.wrap(function()
  641. for i = 1, 18, 1 do
  642. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  643. --wave.Size = wm.Scale
  644. wave.CFrame = fx.CFrame
  645. wave.Transparency = i/14
  646. wait()
  647. end
  648. wait()
  649. wave:Destroy()
  650. end)()
  651. elseif Transforming == false then
  652. wait()
  653. end
  654. end
  655.  
  656. for i = 1, 100 do rs:wait()
  657. fx.CFrame = torso.CFrame
  658. end
  659.  
  660. Spawn(function()
  661. while wait(1) do
  662. GroundWave()
  663. end
  664. end)
  665.  
  666. wait(4)
  667.  
  668. Transforming = false
  669.  
  670. for i = 1, 20 do rs:wait()
  671. fx.Transparency = fx.Transparency + (1/20)
  672. fx.CFrame = torso.CFrame
  673. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  674. rs:wait()
  675. end
  676.  
  677. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  678. local wave = Instance.new("Part", torso)
  679. wave.BrickColor = BrickColor.new("Institutional white")
  680. wave.Anchored = true
  681. wave.CanCollide = false
  682. wave.Locked = true
  683. wave.Size = Vector3.new(1, 1, 1)
  684. wave.TopSurface = "Smooth"
  685. wave.BottomSurface = "Smooth"
  686. wave.Transparency = 0.35
  687. wave.CFrame = HandCF
  688. wm = Instance.new("SpecialMesh", wave)
  689. wm.MeshId = "rbxassetid://3270017"
  690. coroutine.wrap(function()
  691. for i = 1, 14, 1 do
  692. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  693. wave.Size = wm.Scale
  694. wave.CFrame = HandCF
  695. wave.Transparency = i/14
  696. wait()
  697. end
  698. wait()
  699. wave:Destroy()
  700. end)()
  701. hum.WalkSpeed = 16
  702. ----------------------------------------------------
  703. Blast = function()
  704. local Colors = {"New Yeller", "New Yeller"}
  705. local wave = Instance.new("Part", torso)
  706. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  707. wave.Anchored = true
  708. wave.CanCollide = false
  709. wave.Locked = true
  710. wave.Size = Vector3.new(1, 1, 1)
  711. wave.TopSurface = "Smooth"
  712. wave.BottomSurface = "Smooth"
  713. wave.Transparency = 0.35
  714. wave.CFrame = rarm.CFrame
  715. wm = Instance.new("SpecialMesh", wave)
  716. wm.MeshType = "Sphere"
  717. wm.Scale = Vector3.new(1,1,1)
  718. z = Instance.new("Sound",wave)
  719. z.SoundId = "rbxassetid://237035051"
  720. z.Volume = 1
  721. z.Pitch = .9
  722. z:Play()
  723. coroutine.wrap(function()
  724. for i = 1, 30, 1 do
  725. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  726. --wave.Size = wm.Scale
  727. wave.CFrame = rarm.CFrame
  728. wave.Transparency = (1/14)
  729. rs:wait()
  730. end
  731. rs:wait()
  732. wave:Destroy()
  733. z:Destroy()
  734. end)()
  735. end
  736. ----------------------------------------------------
  737. rarm.Touched:connect(function(ht)
  738. hit = ht.Parent
  739. if ht and hit:IsA("Model") then
  740. if hit:FindFirstChild("Humanoid") then
  741. if hit.Name ~= p.Name then
  742. if Debounces.RPunch == true and Debounces.RPunched == false then
  743. Debounces.RPunched = true
  744. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  745. if Debounces.ks==true then
  746. z = Instance.new("Sound",hed)
  747. z.SoundId = "rbxassetid://169380525"
  748. z.Pitch = ptz[math.random(1,#ptz)]
  749. z.Volume = 1
  750. z:Play()
  751. end
  752. wait(.2)
  753. Debounces.RPunched = false
  754. end
  755. end
  756. end
  757. elseif ht and hit:IsA("Hat") then
  758. if hit.Parent.Name ~= p.Name then
  759. if hit.Parent:FindFirstChild("Humanoid") then
  760. if Debounces.RPunch == true and Debounces.RPunched == false then
  761. Debounces.RPunched = true
  762. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  763. if Debounces.ks==true then
  764. z = Instance.new("Sound",hed)
  765. z.SoundId = "rbxassetid://169380525"
  766. z.Pitch = ptz[math.random(1,#ptz)]
  767. z.Volume = 1
  768. z:Play()
  769. end
  770. wait(.2)
  771. Debounces.RPunched = false
  772. end
  773. end
  774. end
  775. end
  776. end)
  777. larm.Touched:connect(function(ht)
  778. hit = ht.Parent
  779. if ht and hit:IsA("Model") then
  780. if hit:FindFirstChild("Humanoid") then
  781. if hit.Name ~= p.Name then
  782. if Debounces.LPunch == true and Debounces.LPunched == false then
  783. Debounces.LPunched = true
  784. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  785. if Debounces.ks2==true then
  786. z = Instance.new("Sound",hed)
  787. z.SoundId = "rbxassetid://169380525"
  788. z.Pitch = ptz[math.random(1,#ptz)]
  789. z.Volume = 1
  790. z:Play()
  791. end
  792. wait(.2)
  793. Debounces.LPunched = false
  794. end
  795. end
  796. end
  797. elseif ht and hit:IsA("Hat") then
  798. if hit.Parent.Name ~= p.Name then
  799. if hit.Parent:FindFirstChild("Humanoid") then
  800. if Debounces.LPunch == true and Debounces.LPunched == false then
  801. Debounces.LPunched = true
  802. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  803. if Debounces.ks2==true then
  804. z = Instance.new("Sound",hed)
  805. z.SoundId = "rbxassetid://169380525"
  806. z.Pitch = ptz[math.random(1,#ptz)]
  807. z.Volume = 1
  808. z:Play()
  809. end
  810. wait(.2)
  811. Debounces.LPunched = false
  812. end
  813. end
  814. end
  815. end
  816. end)
  817. ----------------------------------------------------
  818. mod4 = Instance.new("Model",char)
  819.  
  820. ptez = {0.7, 0.8, 0.9, 1}
  821.  
  822. function FindNearestTorso(Position,Distance,SinglePlayer)
  823. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  824. local List = {}
  825. for i,v in pairs(workspace:GetChildren())do
  826. if v:IsA("Model")then
  827. if v:findFirstChild("Torso")then
  828. if v ~= char then
  829. if(v.Torso.Position -Position).magnitude <= Distance then
  830. table.insert(List,v)
  831. end
  832. end
  833. end
  834. end
  835. end
  836. return List
  837. end
  838.  
  839. function Punch()
  840. part=Instance.new('Part',mod4)
  841. part.Anchored=true
  842. part.CanCollide=false
  843. part.FormFactor='Custom'
  844. part.Size=Vector3.new(.2,.2,.2)
  845. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  846. part.Transparency=.7
  847. part.BrickColor=BrickColor.new('New Yeller')
  848. mesh=Instance.new('SpecialMesh',part)
  849. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  850. mesh.Scale=Vector3.new(3,3,3)
  851. part2=Instance.new('Part',mod4)
  852. part2.Anchored=true
  853. part2.CanCollide=false
  854. part2.FormFactor='Custom'
  855. part2.Size=Vector3.new(.2,.2,.2)
  856. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  857. part2.Transparency=.7
  858. part2.BrickColor=BrickColor.new('New Yeller')
  859. mesh2=Instance.new('SpecialMesh',part2)
  860. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  861. mesh2.Scale=Vector3.new(3,1.5,3)
  862. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  863. if v:FindFirstChild('Humanoid') then
  864. v.Humanoid:TakeDamage(math.random(2,6))
  865. end
  866. end
  867. coroutine.resume(coroutine.create(function()
  868. for i=0,0.62,0.4 do
  869. wait()
  870. part.CFrame=part.CFrame
  871. part.Transparency=i
  872. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  873. part2.CFrame=part2.CFrame
  874. part2.Transparency=i
  875. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  876. end
  877. part.Parent=nil
  878. part2.Parent=nil
  879. end))
  880. end
  881. ----------------------------------------------------
  882. rarm.Touched:connect(function(ht)
  883. hit = ht.Parent
  884. if ht and hit:IsA("Model") then
  885. if hit:FindFirstChild("Humanoid") then
  886. if hit.Name ~= p.Name then
  887. if Debounces.RPunch == true and Debounces.RPunched == false then
  888. Debounces.RPunched = true
  889. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  890. if Debounces.ks==true then
  891. z = Instance.new("Sound",hed)
  892. z.SoundId = "rbxassetid://169380525"
  893. z.Pitch = ptz[math.random(1,#ptz)]
  894. z.Volume = 1
  895. z:Play()
  896. end
  897. wait(.2)
  898. Debounces.RPunched = false
  899. end
  900. end
  901. end
  902. elseif ht and hit:IsA("Hat") then
  903. if hit.Parent.Name ~= p.Name then
  904. if hit.Parent:FindFirstChild("Humanoid") then
  905. if Debounces.RPunch == true and Debounces.RPunched == false then
  906. Debounces.RPunched = true
  907. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  908. if Debounces.ks==true then
  909. z = Instance.new("Sound",hed)
  910. z.SoundId = "rbxassetid://169380525"
  911. z.Pitch = ptz[math.random(1,#ptz)]
  912. z.Volume = 1
  913. z:Play()
  914. end
  915. wait(.2)
  916. Debounces.RPunched = false
  917. end
  918. end
  919. end
  920. end
  921. end)
  922. larm.Touched:connect(function(ht)
  923. hit = ht.Parent
  924. if ht and hit:IsA("Model") then
  925. if hit:FindFirstChild("Humanoid") then
  926. if hit.Name ~= p.Name then
  927. if Debounces.LPunch == true and Debounces.LPunched == false then
  928. Debounces.LPunched = true
  929. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  930. if Debounces.ks2==true then
  931. z = Instance.new("Sound",hed)
  932. z.SoundId = "rbxassetid://169380525"
  933. z.Pitch = ptz[math.random(1,#ptz)]
  934. z.Volume = 1
  935. z:Play()
  936. end
  937. wait(.2)
  938. Debounces.LPunched = false
  939. end
  940. end
  941. end
  942. elseif ht and hit:IsA("Hat") then
  943. if hit.Parent.Name ~= p.Name then
  944. if hit.Parent:FindFirstChild("Humanoid") then
  945. if Debounces.LPunch == true and Debounces.LPunched == false then
  946. Debounces.LPunched = true
  947. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  948. if Debounces.ks2==true then
  949. z = Instance.new("Sound",hed)
  950. z.SoundId = "rbxassetid://169380525"
  951. z.Pitch = ptz[math.random(1,#ptz)]
  952. z.Volume = 1
  953. z:Play()
  954. end
  955. wait(.2)
  956. Debounces.LPunched = false
  957. end
  958. end
  959. end
  960. end
  961. end)
  962. ----------------------------------------------------
  963. local player = game.Players.LocalPlayer
  964. local pchar = player.Character
  965. local mouse = player:GetMouse()
  966. local cam = workspace.CurrentCamera
  967.  
  968. local rad = math.rad
  969.  
  970. local keysDown = {}
  971. local flySpeed = 0
  972. local MAX_FLY_SPEED = 150
  973.  
  974. local canFly = false
  975. local flyToggled = false
  976.  
  977. local forward, side = 0, 0
  978. local lastForward, lastSide = 0, 0
  979.  
  980. local floatBP = Instance.new("BodyPosition")
  981. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  982. local flyBV = Instance.new("BodyVelocity")
  983. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  984. local turnBG = Instance.new("BodyGyro")
  985. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  986.  
  987. mouse.KeyDown:connect(function(key)
  988. keysDown[key] = true
  989.  
  990. if key == "f" then
  991. flyToggled = not flyToggled
  992.  
  993. if not flyToggled then
  994. stanceToggle = "Normal"
  995. floatBP.Parent = nil
  996. flyBV.Parent = nil
  997. turnBG.Parent = nil
  998. root.Velocity = Vector3.new()
  999. pchar.Humanoid.PlatformStand = false
  1000. end
  1001. end
  1002.  
  1003. end)
  1004. mouse.KeyUp:connect(function(key)
  1005. keysDown[key] = nil
  1006. end)
  1007.  
  1008. local function updateFly()
  1009.  
  1010. if not flyToggled then return end
  1011.  
  1012. lastForward = forward
  1013. lastSide = side
  1014.  
  1015. forward = 0
  1016. side = 0
  1017.  
  1018. if keysDown.w then
  1019. forward = forward + 1
  1020. end
  1021. if keysDown.s then
  1022. forward = forward - 1
  1023. end
  1024. if keysDown.a then
  1025. side = side - 1
  1026. end
  1027. if keysDown.d then
  1028. side = side + 1
  1029. end
  1030.  
  1031. canFly = (forward ~= 0 or side ~= 0)
  1032.  
  1033. if canFly then
  1034. stanceToggle = "Floating"
  1035. turnBG.Parent = root
  1036. floatBP.Parent = nil
  1037. flyBV.Parent = root
  1038.  
  1039. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1040. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1041. else
  1042. floatBP.position = root.Position
  1043. floatBP.Parent = root
  1044.  
  1045. flySpeed = flySpeed - 1
  1046. if flySpeed < 0 then flySpeed = 0 end
  1047. end
  1048.  
  1049. local camCF = cam.CoordinateFrame
  1050. local in_forward = canFly and forward or lastForward
  1051. local in_side = canFly and side or lastSide
  1052.  
  1053. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1054. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1055.  
  1056. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1057. 0)
  1058. end
  1059.  
  1060. game:service'RunService'.RenderStepped:connect(function()
  1061. if flyToggled then
  1062. pchar.Humanoid.PlatformStand = true
  1063. end
  1064. updateFly()
  1065. end)
  1066. -------------------------------
  1067. mouse.KeyDown:connect(function(key)
  1068. if key == "q" then
  1069. if Debounces.CanAttack == true then
  1070. Debounces.CanAttack = false
  1071. Debounces.NoIdl = true
  1072. Debounces.on = true
  1073. function FindNearestTorso(Position,Distance,SinglePlayer)
  1074. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1075. local List = {}
  1076. for i,v in pairs(workspace:GetChildren())do
  1077. if v:IsA("Model")then
  1078. if v:findFirstChild("Torso")then
  1079. if v ~= char then
  1080. if(v.Torso.Position -Position).magnitude <= Distance then
  1081. table.insert(List,v)
  1082. end
  1083. end
  1084. end
  1085. end
  1086. end
  1087. return List
  1088. end
  1089. z = Instance.new("Sound",hed)
  1090. z.SoundId = "rbxassetid://232213955"
  1091. z.Pitch = 1
  1092. z.Volume = 1
  1093. wait(0.2)
  1094. z:Play()
  1095. sp = Instance.new("Part",rarm)
  1096. sp.Anchored = true
  1097. sp.CanCollide = false
  1098. sp.Locked = true
  1099. sp.Transparency = 0
  1100. sp.Material = "Neon"
  1101. sp.Size = Vector3.new(1,1,1)
  1102. sp.TopSurface = "SmoothNoOutlines"
  1103. sp.BottomSurface = "SmoothNoOutlines"
  1104. sp.BrickColor = BrickColor.new("New Yeller")
  1105. spm = Instance.new("SpecialMesh",sp)
  1106. spm.MeshType = "Sphere"
  1107. spm.Scale = Vector3.new(21,21,21)
  1108. sp2 = Instance.new("Part", rarm)
  1109. sp2.Name = "Energy"
  1110. sp2.BrickColor = BrickColor.new("New Yeller")
  1111. sp2.Size = Vector3.new(1, 1, 1)
  1112. sp2.Shape = "Ball"
  1113. sp2.CanCollide = false
  1114. sp2.Anchored = true
  1115. sp2.Locked = true
  1116. sp2.TopSurface = 0
  1117. sp2.BottomSurface = 0
  1118. sp2.Transparency = 1
  1119. spm2 = Instance.new("SpecialMesh",sp2)
  1120. spm2.MeshId = "rbxassetid://9982590"
  1121. spm2.Scale = Vector3.new(2,2,2)
  1122. for i = 1, 20 do
  1123. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1124. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1131. if Debounces.on == false then break end
  1132. rs:wait()
  1133. end
  1134. for i = 1, 100, 20 do rs:wait()
  1135. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1136. end
  1137. for i = 1, 20 do
  1138. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1141. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1143. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1145. if Debounces.on == false then break end
  1146. rs:wait()
  1147. end
  1148. sp.Transparency = 1
  1149. for i = 1, 20 do
  1150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1156. if Debounces.on == false then break end
  1157. rs:wait()
  1158. end
  1159. wait(1)
  1160. sp.Transparency = 0
  1161. sp2.Transparency = 0.84
  1162. for i = 1, 20 do
  1163. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1164. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1165. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1168. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1172. if Debounces.on == false then break end
  1173. rs:wait()
  1174. end
  1175. for i = 1, 2880, 50 do
  1176. rs:wait()
  1177. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1178. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1179. rs:wait()
  1180. end
  1181. sp:Destroy()
  1182. sp2:Destroy()
  1183. local X = Instance.new("Part",char)
  1184. local O = Instance.new("ObjectValue",X)
  1185. O.Name = "creator"
  1186. X.Locked = true
  1187. X.Name = "Shell"
  1188. X.Anchored = false
  1189. X.CanCollide = false
  1190. X.Transparency = 0
  1191. X.Reflectance = 0
  1192. X.BottomSurface = 0
  1193. X.TopSurface = 0
  1194. X.Shape = 0
  1195. local V = Instance.new("ObjectValue",X)
  1196. V.Value = char
  1197. V.Name = "creator"
  1198. X.BrickColor = BrickColor.new("New Yeller")
  1199. X.Size = Vector3.new(2,2,2)
  1200. X.Material = "Neon"
  1201. local Z = Instance.new("SpecialMesh",X)
  1202. Z.MeshType = "Sphere"
  1203. Z.Scale = Vector3.new(0.5,0.5,1)
  1204. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1205. local bv = Instance.new("BodyVelocity",X)
  1206. bv.maxForce = Vector3.new(99999,99999,99999)
  1207. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1208. bv.velocity = X.CFrame.lookVector*65
  1209.  
  1210. Explode = X.Touched:connect(function(hit)
  1211. if hit ~= char and hit.Name ~= "Shell" then
  1212. local cf = X.CFrame
  1213. bv:Destroy()
  1214. X.Anchored = true
  1215. Z:Remove()
  1216. Explode:disconnect()
  1217. X.Size = Vector3.new(3,3,3)
  1218. X.Touched:connect(function(hit) end)
  1219. X.CanCollide = false
  1220. local part3 = Instance.new("Part", rarm)
  1221. part3.Anchored=true
  1222. part3.CanCollide=false
  1223. part3.Locked = true
  1224. part3.TopSurface = "SmoothNoOutlines"
  1225. part3.BottomSurface = "SmoothNoOutlines"
  1226. part3.FormFactor='Custom'
  1227. part3.Size=Vector3.new(1,1, 1)
  1228. part3.CFrame=X.CFrame
  1229. part3.Transparency=0
  1230. part3.BrickColor=BrickColor.new("New Yeller")
  1231. local mesh3 = Instance.new("SpecialMesh",part3)
  1232. mesh3.MeshType = "Sphere"
  1233. mesh3.Scale = Vector3.new(1,1,1)
  1234. --debris:AddItem(X,8)
  1235. local part4 = Instance.new("Part", rarm)
  1236. part4.Material = "Neon"
  1237. part4.Anchored=true
  1238. part4.CanCollide=false
  1239. part4.Locked = true
  1240. part4.TopSurface = "SmoothNoOutlines"
  1241. part4.BottomSurface = "SmoothNoOutlines"
  1242. part4.FormFactor='Custom'
  1243. part4.Size=Vector3.new(1,1, 1)
  1244. part4.CFrame=X.CFrame
  1245. part4.Transparency=0
  1246. part4.BrickColor=BrickColor.new("Hot pink")
  1247. local mesh4 = Instance.new("SpecialMesh",part4)
  1248. mesh4.MeshType = "Sphere"
  1249. mesh4.Scale = Vector3.new(.5,.5,.5)
  1250. local part7 = Instance.new("Part", rarm)
  1251. part7.Material = "Neon"
  1252. part7.Anchored=true
  1253. part7.CanCollide=false
  1254. part7.Locked = true
  1255. part7.TopSurface = "SmoothNoOutlines"
  1256. part7.BottomSurface = "SmoothNoOutlines"
  1257. part7.FormFactor='Custom'
  1258. part7.Size=Vector3.new(1,1, 1)
  1259. part7.CFrame=X.CFrame
  1260. part7.Transparency=0
  1261. part7.BrickColor=BrickColor.new("New Yeller")
  1262. local mesh7 = Instance.new("SpecialMesh",part7)
  1263. mesh7.MeshType = "Sphere"
  1264. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1265. --[[X.Touched:connect(function(ht)
  1266. hit = ht.Parent
  1267. if ht and hit:IsA("Model") then
  1268. if hit:FindFirstChild("Humanoid") then
  1269. if hit.Name ~= p.Name then
  1270. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1271. wait(.3)
  1272. end
  1273. end
  1274. elseif ht and hit:IsA("Hat") then
  1275. if hit.Parent.Name ~= p.Name then
  1276. if hit.Parent:FindFirstChild("Humanoid") then
  1277. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1278. wait(.3)
  1279. end
  1280. end
  1281. end
  1282. end)
  1283. part3.Touched:connect(function(ht)
  1284. hit = ht.Parent
  1285. if ht and hit:IsA("Model") then
  1286. if hit:FindFirstChild("Humanoid") then
  1287. if hit.Name ~= p.Name then
  1288. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1289. wait(.3)
  1290. end
  1291. end
  1292. elseif ht and hit:IsA("Hat") then
  1293. if hit.Parent.Name ~= p.Name then
  1294. if hit.Parent:FindFirstChild("Humanoid") then
  1295. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1296. wait(.3)
  1297. end
  1298. end
  1299. end
  1300. end)]]--
  1301. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1302. if v:FindFirstChild('Humanoid') then
  1303. v.Humanoid:TakeDamage(math.random(60,90))
  1304. v.Humanoid.PlatformStand = true
  1305. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1306. end
  1307. end
  1308.  
  1309. local acos = math.acos
  1310. local sqrt = math.sqrt
  1311. local Vec3 = Vector3.new
  1312. local fromAxisAngle = CFrame.fromAxisAngle
  1313.  
  1314. local function toAxisAngle(CFr)
  1315. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1316. local Angle = math.acos((R00+R11+R22-1)/2)
  1317. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1318. A = A == 0 and 0.00001 or A
  1319. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1320. B = B == 0 and 0.00001 or B
  1321. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1322. C = C == 0 and 0.00001 or C
  1323. local x = (R21-R12)/sqrt(A)
  1324. local y = (R02-R20)/sqrt(B)
  1325. local z = (R10-R01)/sqrt(C)
  1326. return Vec3(x,y,z),Angle
  1327. end
  1328.  
  1329. function ApplyTrig(Num,Func)
  1330. local Min,Max = Func(0),Func(1)
  1331. local i = Func(Num)
  1332. return (i-Min)/(Max-Min)
  1333. end
  1334.  
  1335. function LerpCFrame(CFrame1,CFrame2,Num)
  1336. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1337. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1338. end
  1339.  
  1340. function Crater(Torso,Radius)
  1341. Spawn(function()
  1342. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1343. local Ignore = {}
  1344. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1345. if v.Character ~= nil then
  1346. Ignore[#Ignore+1] = v.Character
  1347. end
  1348. end
  1349. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1350. if Hit == nil then return end
  1351. local Parts = {}
  1352. for i = 1,360,10 do
  1353. local P = Instance.new("Part",Torso.Parent)
  1354. P.Anchored = true
  1355. P.FormFactor = "Custom"
  1356. P.BrickColor = Hit.BrickColor
  1357. P.Material = Hit.Material
  1358. P.TopSurface = "Smooth"
  1359. P.BottomSurface = "Smooth"
  1360. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1361. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1362. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1363. if math.random(0,5) == 0 then -- rubble
  1364. local P = Instance.new("Part",Torso.Parent)
  1365. P.Anchored = true
  1366. P.FormFactor = "Custom"
  1367. P.BrickColor = Hit.BrickColor
  1368. P.Material = Hit.Material
  1369. P.TopSurface = "Smooth"
  1370. P.BottomSurface = "Smooth"
  1371. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1372. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1373. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1374. end
  1375. end
  1376. for i = 0,1,0.05 do
  1377. for i2,v in pairs(Parts) do
  1378. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1379. end
  1380. wait(0.02)
  1381. end
  1382. for i,v in pairs(Parts) do
  1383. if v[1].Size.X > 2.1 then
  1384. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1385. end
  1386. v[1].Anchored = false
  1387. end
  1388. for i = 0,1,0.05 do
  1389. for i2,v in pairs(Parts) do
  1390. v[1].Transparency = i
  1391. if i == 1 then
  1392. v[1]:Destroy()
  1393. elseif i >= 0.25 then
  1394. v[1].CanCollide = false
  1395. end
  1396. end
  1397. wait(0.02)
  1398. end
  1399. Parts = nil
  1400. end)
  1401. end
  1402.  
  1403. ROW = function(out, trans, s, wt, t, ang, plus)
  1404. for i = 1, 360, 360/t do
  1405. local c = Instance.new("Part", game.Workspace)
  1406. c.FormFactor = 3
  1407. c.TopSurface = 0
  1408. c.BottomSurface = 0
  1409. c.Size = s
  1410. c.Anchored = true
  1411. c.CanCollide = wt
  1412. c.Material=workspace.Base.Material
  1413. c.Transparency = trans
  1414. c.BrickColor = workspace.Base.BrickColor
  1415. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1416. c.Locked=true
  1417. game.Debris:AddItem(c,15)
  1418. end
  1419. end
  1420.  
  1421. Part = function(x,y,z,color,tr,cc,an,parent)
  1422. local p = Instance.new('Part',parent or Weapon)
  1423. p.formFactor = 'Custom'
  1424. p.Size = Vector3.new(x,y,z)
  1425. p.BrickColor = BrickColor.new(color)
  1426. p.CanCollide = cc
  1427. p.Transparency = tr
  1428. p.Anchored = an
  1429. p.TopSurface,p.BottomSurface = 0,0
  1430. p.Locked=true
  1431. p:BreakJoints()
  1432. return p end
  1433.  
  1434. Mesh = function(par,num,x,y,z)
  1435. local msh = _
  1436. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1437. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1438. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1439. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1440. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1441. end msh.Scale = Vector3.new(x,y,z)
  1442. return msh end
  1443.  
  1444. function explosion(col1,col2,cfr,sz,rng,dmg)
  1445. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1446. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1447. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1448. v1,v2,v3=sz.x,sz.y,sz.z
  1449. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1450. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1451. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1452. a.CFrame=cfr
  1453. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1454. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1455.  
  1456. Spawn(function()
  1457. while wait() do
  1458. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1459. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1460. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1461. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1462. a.Transparency=a.Transparency+0.05
  1463. a2.Transparency=a2.Transparency+0.05
  1464. a3.Transparency=a3.Transparency+0.05
  1465. end
  1466. end)
  1467. end
  1468.  
  1469. Crater(X,20)
  1470. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1471. z = Instance.new("Sound",X)
  1472. z.SoundId = "rbxassetid://231917744"
  1473. z.Pitch = .5
  1474. z.Volume = 10
  1475. z1 = Instance.new("Sound",X)
  1476. z1.SoundId = "rbxassetid://231917744"
  1477. z1.Pitch = .5
  1478. z1.Volume = 10
  1479. z2 = Instance.new("Sound",X)
  1480. z2.SoundId = "rbxassetid://231917744"
  1481. z2.Pitch = .5
  1482. z2.Volume = 10
  1483. z3 = Instance.new("Sound",X)
  1484. z3.SoundId = "rbxassetid://245537790"
  1485. z3.Pitch = .7
  1486. z3.Volume = 1
  1487. z4 = Instance.new("Sound",X)
  1488. z4.SoundId = "rbxassetid://245537790"
  1489. z4.Pitch = .7
  1490. z4.Volume = 1
  1491. wait(0.1)
  1492. z:Play()
  1493. z1:Play()
  1494. z2:Play()
  1495. z3:Play()
  1496. z4:Play()
  1497.  
  1498. local part=Instance.new('Part',rarm)
  1499. part.Anchored=true
  1500. part.CanCollide=false
  1501. part.Locked = true
  1502. part.FormFactor='Custom'
  1503. part.Size=Vector3.new(1,1,1)
  1504. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1505. part.Transparency=0
  1506. part.BrickColor=BrickColor.new('New Yeller')
  1507. local mesh=Instance.new('SpecialMesh',part)
  1508. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1509. mesh.Scale=Vector3.new(2,2,2)
  1510. local part2=part:clone()
  1511. part2.Parent = rarm
  1512. part2.BrickColor=BrickColor.new("New Yeller")
  1513. local part5=part:clone()
  1514. part5.Parent = rarm
  1515. part5.BrickColor=BrickColor.new("Magenta")
  1516. local part6=part:clone()
  1517. part6.Parent = rarm
  1518. part6.BrickColor=BrickColor.new("Black")
  1519. local mesh2=mesh:clone()
  1520. mesh2.Parent=part2
  1521. mesh2.Scale=Vector3.new(3, 3, 3)
  1522. local mesh5=mesh:clone()
  1523. mesh5.Parent=part5
  1524. mesh5.Scale=Vector3.new(3, 3, 3)
  1525. local mesh6=mesh:clone()
  1526. mesh6.Parent=part6
  1527. mesh6.Scale=Vector3.new(3, 3, 3)
  1528. local blast = Instance.new("Part", rarm)
  1529. blast.BrickColor = BrickColor.new("New Yeller")
  1530. blast.Anchored = true
  1531. blast.CanCollide = false
  1532. blast.Locked = true
  1533. blast.Size = Vector3.new(1, 1, 1)
  1534. blast.TopSurface = "Smooth"
  1535. blast.BottomSurface = "Smooth"
  1536. blast.Transparency = 0
  1537. blast.CFrame = HandCF
  1538. local bm = Instance.new("SpecialMesh", blast)
  1539. bm.Scale = Vector3.new(5,1,5)
  1540. bm.MeshId = "rbxassetid://3270017"
  1541. local blast2 = Instance.new("Part", rarm)
  1542. blast2.BrickColor = BrickColor.new("New Yeller")
  1543. blast2.Anchored = true
  1544. blast2.CanCollide = false
  1545. blast2.Locked = true
  1546. blast2.Size = Vector3.new(1, 1, 1)
  1547. blast2.TopSurface = "Smooth"
  1548. blast2.BottomSurface = "Smooth"
  1549. blast2.Transparency = 0
  1550. blast2.CFrame = HandCF
  1551. local bm2 = Instance.new("SpecialMesh", blast2)
  1552. bm2.Scale = Vector3.new(3,1,3)
  1553. bm2.MeshId = "rbxassetid://3270017"
  1554. local blast3 = Instance.new("Part", rarm)
  1555. blast3.BrickColor = BrickColor.new("New Yeller")
  1556. blast3.Anchored = true
  1557. blast3.CanCollide = false
  1558. blast3.Locked = true
  1559. blast3.Size = Vector3.new(1, 1, 1)
  1560. blast3.TopSurface = "Smooth"
  1561. blast3.BottomSurface = "Smooth"
  1562. blast3.Transparency = 0
  1563. blast3.CFrame = HandCF
  1564. local bm3 = Instance.new("SpecialMesh", blast3)
  1565. bm3.Scale = Vector3.new(3,1,3)
  1566. bm3.MeshId = "rbxassetid://3270017"
  1567. for i = 1,120 do rs:wait()
  1568. X.Transparency = X.Transparency + (1/120)
  1569. part.Transparency = part.Transparency + (1/120)
  1570. part2.Transparency = part2.Transparency + (1/120)
  1571. part3.Transparency = part3.Transparency + (1/120)
  1572. part4.Transparency = part4.Transparency + (1/120)
  1573. part5.Transparency = part5.Transparency + (1/120)
  1574. part6.Transparency = part6.Transparency + (1/120)
  1575. part7.Transparency = part7.Transparency + (1/120)
  1576. blast.Transparency = blast.Transparency + (1/120)
  1577. blast2.Transparency = blast2.Transparency + (1/120)
  1578. blast3.Transparency = blast3.Transparency + (1/120)
  1579. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1580. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1581. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1582. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1583. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1584. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1585. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1586. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1587. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1588. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1589. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1590. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1591. X.CFrame = cf
  1592. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1593. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1594. part3.CFrame=X.CFrame
  1595. part4.CFrame=X.CFrame
  1596. part7.CFrame=X.CFrame
  1597. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1598. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1599. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1600. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1601. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1602. rs:wait()
  1603. end
  1604. X:Destroy()
  1605. part:Destroy()
  1606. part2:Destroy()
  1607. part3:Destroy()
  1608. part4:Destroy()
  1609. part5:Destroy()
  1610. part6:Destroy()
  1611. blast:Destroy()
  1612. blast2:Destroy()
  1613. blast3:Destroy()
  1614. z:Destroy()
  1615. z1:Destroy()
  1616. z2:Destroy()
  1617. z3:Destroy()
  1618. z4:Destroy()
  1619. end
  1620. end)
  1621. for i = 1, 20 do
  1622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1628. if Debounces.on == false then break end
  1629. rs:wait()
  1630. end
  1631. if Debounces.CanAttack == false then
  1632. Debounces.CanAttack = true
  1633. Debounces.NoIdl = false
  1634. Debounces.on = false
  1635. end
  1636. end
  1637. end
  1638. end)
  1639. ----------------------------------------------------
  1640. mouse.KeyDown:connect(function(key)
  1641. if key == "e" then
  1642. if Debounces.CanAttack == true then
  1643. Debounces.CanAttack = false
  1644. Debounces.on = true
  1645. Debounces.NoIdl = true
  1646. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1647. z = Instance.new("Sound", rarm)
  1648. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1649. z.Volume = .6
  1650. z.Pitch = pt[math.random(1,#pt)]
  1651. z.Looped = false
  1652. z:Play()
  1653. Debounces.RPunch = true
  1654. Debounces.LPunch = true
  1655. Debounces.ks = true
  1656. Debounces.ks2 = true
  1657. for i = 1, 3 do
  1658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1664. if Debounces.on == false then break end
  1665. wait()
  1666. end
  1667. z2 = Instance.new("Sound", larm)
  1668. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1669. z2.Volume = .6
  1670. z2.Pitch = pt[math.random(1,#pt)]
  1671. z2.Looped = false
  1672. z2:Play()
  1673. for i = 1, 3 do
  1674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1680. if Debounces.on == false then break end
  1681. wait()
  1682. end
  1683. z3 = Instance.new("Sound", rarm)
  1684. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1685. z3.Volume = 0.6
  1686. z3.Pitch = pt[math.random(1,#pt)]
  1687. z3.Looped = false
  1688. z3:Play()
  1689. for i = 1, 3 do
  1690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1696. if Debounces.on == false then break end
  1697. wait()
  1698. end
  1699. z4 = Instance.new("Sound", larm)
  1700. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1701. z4.Volume = .6
  1702. z4.Pitch = pt[math.random(1,#pt)]
  1703. z4.Looped = false
  1704. z4:Play()
  1705. for i = 1, 3 do
  1706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1712. if Debounces.on == false then break end
  1713. wait()
  1714. end
  1715. z5 = Instance.new("Sound", rarm)
  1716. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1717. z5.Volume = .6
  1718. z5.Pitch = pt[math.random(1,#pt)]
  1719. z5.Looped = false
  1720. z5:Play()
  1721. for i = 1, 3 do
  1722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1728. if Debounces.on == false then break end
  1729. wait()
  1730. end
  1731. z6 = Instance.new("Sound", larm)
  1732. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1733. z6.Volume = .6
  1734. z6.Pitch = pt[math.random(1,#pt)]
  1735. z6.Looped = false
  1736. z6:Play()
  1737. for i = 1, 3 do
  1738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1744. if Debounces.on == false then break end
  1745. wait()
  1746. end
  1747. z7 = Instance.new("Sound", rarm)
  1748. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1749. z7.Volume = .6
  1750. z7.Pitch = pt[math.random(1,#pt)]
  1751. z7.Looped = false
  1752. z7:Play()
  1753. for i = 1, 3 do
  1754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1760. if Debounces.on == false then break end
  1761. wait()
  1762. end
  1763. z8 = Instance.new("Sound", larm)
  1764. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1765. z8.Volume = .6
  1766. z8.Pitch = pt[math.random(1,#pt)]
  1767. z8.Looped = false
  1768. z8:Play()
  1769. for i = 1, 3 do
  1770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1776. if Debounces.on == false then break end
  1777. wait()
  1778. end
  1779. z9 = Instance.new("Sound", rarm)
  1780. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1781. z9.Volume = 0.6
  1782. z9.Pitch = pt[math.random(1,#pt)]
  1783. z9.Looped = false
  1784. z9:Play()
  1785. for i = 1, 3 do
  1786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1792. if Debounces.on == false then break end
  1793. wait()
  1794. end
  1795. z10 = Instance.new("Sound", larm)
  1796. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1797. z10.Volume = .6
  1798. z10.Pitch = pt[math.random(1,#pt)]
  1799. z10.Looped = false
  1800. z10:Play()
  1801. for i = 1, 3 do
  1802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1808. if Debounces.on == false then break end
  1809. wait()
  1810. end
  1811. z11 = Instance.new("Sound", rarm)
  1812. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1813. z11.Volume = .6
  1814. z11.Pitch = pt[math.random(1,#pt)]
  1815. z11.Looped = false
  1816. z11:Play()
  1817. for i = 1, 3 do
  1818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1824. if Debounces.on == false then break end
  1825. wait()
  1826. end
  1827. z12 = Instance.new("Sound", larm)
  1828. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1829. z12.Volume = .6
  1830. z12.Pitch = pt[math.random(1,#pt)]
  1831. z12.Looped = false
  1832. z12:Play()
  1833. for i = 1, 3 do
  1834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1840. if Debounces.on == false then break end
  1841. wait()
  1842. end
  1843. z13 = Instance.new("Sound", rarm)
  1844. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1845. z13.Volume = 0.6
  1846. z13.Pitch = pt[math.random(1,#pt)]
  1847. z13.Looped = false
  1848. z13:Play()
  1849. for i = 1, 3 do
  1850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1856. if Debounces.on == false then break end
  1857. wait()
  1858. end
  1859. z14 = Instance.new("Sound", larm)
  1860. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1861. z14.Volume = .6
  1862. z14.Pitch = pt[math.random(1,#pt)]
  1863. z14.Looped = false
  1864. z14:Play()
  1865. for i = 1, 3 do
  1866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1870. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1871. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1872. if Debounces.on == false then break end
  1873. wait()
  1874. end
  1875. z15 = Instance.new("Sound", rarm)
  1876. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1877. z15.Volume = .6
  1878. z15.Pitch = pt[math.random(1,#pt)]
  1879. z15.Looped = false
  1880. z15:Play()
  1881. for i = 1, 3 do
  1882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1888. if Debounces.on == false then break end
  1889. wait()
  1890. end
  1891. z16 = Instance.new("Sound", larm)
  1892. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1893. z16.Volume = .6
  1894. z16.Pitch = pt[math.random(1,#pt)]
  1895. z16.Looped = false
  1896. z16:Play()
  1897. for i = 1, 3 do
  1898. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1899. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1900. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1901. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1904. if Debounces.on == false then break end
  1905. wait()
  1906. end
  1907. z17 = Instance.new("Sound", rarm)
  1908. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1909. z17.Volume = .6
  1910. z17.Pitch = pt[math.random(1,#pt)]
  1911. z17.Looped = false
  1912. z17:Play()
  1913. for i = 1, 3 do
  1914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1920. if Debounces.on == false then break end
  1921. wait()
  1922. end
  1923. z18 = Instance.new("Sound", larm)
  1924. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1925. z18.Volume = .6
  1926. z18.Pitch = pt[math.random(1,#pt)]
  1927. z18.Looped = false
  1928. z18:Play()
  1929. for i = 1, 3 do
  1930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1936. if Debounces.on == false then break end
  1937. wait()
  1938. end
  1939. z19 = Instance.new("Sound", rarm)
  1940. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1941. z19.Volume = 0.6
  1942. z19.Pitch = pt[math.random(1,#pt)]
  1943. z19.Looped = false
  1944. z19:Play()
  1945. for i = 1, 3 do
  1946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1947. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1948. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1949. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1950. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1951. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1952. if Debounces.on == false then break end
  1953. wait()
  1954. end
  1955. z20 = Instance.new("Sound", larm)
  1956. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1957. z20.Volume = .6
  1958. z20.Pitch = pt[math.random(1,#pt)]
  1959. z20.Looped = false
  1960. z20:Play()
  1961. for i = 1, 3 do
  1962. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1963. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1964. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1965. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1966. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1967. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1968. if Debounces.on == false then break end
  1969. wait()
  1970. end
  1971. z:Destroy()
  1972. z2:Destroy()
  1973. z3:Destroy()
  1974. z4:Destroy()
  1975. z5:Destroy()
  1976. z6:Destroy()
  1977. z7:Destroy()
  1978. z8:Destroy()
  1979. z9:Destroy()
  1980. z10:Destroy()
  1981. z11:Destroy()
  1982. z12:Destroy()
  1983. z13:Destroy()
  1984. z14:Destroy()
  1985. z15:Destroy()
  1986. z16:Destroy()
  1987. z17:Destroy()
  1988. z18:Destroy()
  1989. z19:Destroy()
  1990. z20:Destroy()
  1991. Debounces.LPunch = false
  1992. Debounces.RPunch = false
  1993. Debounces.ks = false
  1994. Debounces.ks2 = false
  1995. if Debounces.CanAttack == false then
  1996. Debounces.CanAttack = true
  1997. Debounces.on = false
  1998. Debounces.NoIdl = false
  1999. end
  2000. end
  2001. end
  2002. end)
  2003. -------------------------------
  2004. mouse.KeyDown:connect(function(key)
  2005. if key == "t" then
  2006. if Debounces.CanAttack == true then
  2007. Debounces.CanAttack = false
  2008. Debounces.NoIdl = true
  2009. Debounces.on = true
  2010. Debounces.ks = true
  2011. kik = rleg.Touched:connect(function(ht)
  2012. hit = ht.Parent
  2013. if ht and hit:IsA("Model") then
  2014. if hit:FindFirstChild("Humanoid") then
  2015. if hit.Name ~= p.Name then
  2016. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2017. Debounces.Slashed = true]]--
  2018. if Debounces.ks==true then
  2019. z = Instance.new("Sound",hed)
  2020. z.SoundId = "rbxassetid://169380525"
  2021. z.Volume = 1
  2022. z:Play()
  2023. Debounces.ks=false
  2024. end
  2025. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2026. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2027. --Debounces.Slashed = false
  2028. --end
  2029. end
  2030. end
  2031. elseif ht and hit:IsA("Hat") then
  2032. if hit.Parent.Name ~= p.Name then
  2033. if hit.Parent:FindFirstChild("Humanoid") then
  2034. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2035. Debounces.Slashed = true]]--
  2036. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2037. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2038. --Debounces.Slashed = false
  2039. --end
  2040. end
  2041. end
  2042. end
  2043. end)
  2044. for i = 1,20 do
  2045. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2046. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2050. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2051. if Debounces.on == false then break end
  2052. rs:wait()
  2053. end
  2054. kik:disconnect()
  2055. if Debounces.CanAttack == false then
  2056. Debounces.CanAttack = true
  2057. Debounces.NoIdl = false
  2058. Debounces.on = false
  2059. end
  2060. end
  2061. end
  2062. end)
  2063. ----------------------------------------------------
  2064. mouse.KeyDown:connect(function(key)
  2065. if key == "y" then
  2066. if Debounces.CanAttack == true then
  2067. Debounces.CanAttack = false
  2068. Debounces.on = true
  2069. Debounces.NoIdl = true
  2070. for i = 1, 15 do
  2071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2072. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2073. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2077. if Debounces.on == false then break end
  2078. rs:wait(2.7)
  2079. end
  2080. x = Instance.new("Sound",char)
  2081. x.SoundId = "rbxassetid://228343271"
  2082. x.Pitch = 1
  2083. x.Volume = .8
  2084. wait(.1)
  2085. x:Play()
  2086. Debounces.on = false
  2087. Debounces.Here = false
  2088. shot = shot + 1
  2089. local rng = Instance.new("Part", larm)
  2090. rng.Anchored = true
  2091. rng.BrickColor = BrickColor.new("New Yeller")
  2092. rng.CanCollide = false
  2093. rng.FormFactor = 3
  2094. rng.Name = "Ring"
  2095. rng.Size = Vector3.new(1, 1, 1)
  2096. rng.Transparency = 0.35
  2097. rng.TopSurface = 0
  2098. rng.BottomSurface = 0
  2099. rng2 = rng:clone()
  2100. rng3 = rng2:clone()
  2101. rng4 = rng2:clone()
  2102. local rngm = Instance.new("SpecialMesh", rng)
  2103. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2104. rngm.Scale = Vector3.new(10, 10, 1)
  2105. rngm2 = rngm:clone()
  2106. rngm2.Scale = Vector3.new(5, 5, 3)
  2107. rngm3=rngm2:clone()
  2108. rngm3.Parent = rng3
  2109. rngm3.Scale = Vector3.new(8, 8, 1)
  2110. rngm4 = rngm2:clone()
  2111. rngm4.Parent = rng4
  2112. rngm4.Scale = Vector3.new(6, 6, 1)
  2113. local bem = Instance.new("Part", larm)
  2114. bem.Anchored = true
  2115. bem.BrickColor = BrickColor.new("New Yeller")
  2116. bem.CanCollide = false
  2117. bem.FormFactor = 3
  2118. bem.Name = "Beam" .. shot
  2119. bem.Size = Vector3.new(1, 1, 1)
  2120. bem.Transparency = 0.35
  2121. bem.TopSurface = 0
  2122. bem.BottomSurface = 0
  2123. local bemm = Instance.new("SpecialMesh", bem)
  2124. bemm.MeshType = 4
  2125. bemm.Scale = Vector3.new(1, 4, 4)
  2126. local out = Instance.new("Part", larm)
  2127. out.Anchored = true
  2128. out.BrickColor = BrickColor.new("New Yeller")
  2129. out.CanCollide = false
  2130. out.FormFactor = 3
  2131. out.Name = "Out"
  2132. out.Size = Vector3.new(4, 4, 4)
  2133. out.Transparency = 0.35
  2134. out.TopSurface = 0
  2135. out.BottomSurface = 0
  2136. local outm = Instance.new("SpecialMesh", out)
  2137. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2138. outm.Scale = Vector3.new(6, 4, 6)
  2139. local bnd = Instance.new("Part", larm)
  2140. bnd.Anchored = true
  2141. bnd.BrickColor = BrickColor.new("New Yeller")
  2142. bnd.CanCollide = false
  2143. bnd.FormFactor = 3
  2144. bnd.Name = "Bend"
  2145. bnd.Size = Vector3.new(1, 1, 1)
  2146. bnd.Transparency = 1
  2147. bnd.TopSurface = 0
  2148. bnd.BottomSurface = 0
  2149. local bndm = Instance.new("SpecialMesh", bnd)
  2150. bndm.MeshType = 3
  2151. bndm.Scale = Vector3.new(8, 8, 8)
  2152. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2153. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2154. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2155. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2156. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2157. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2158. Debounces.Shewt = true
  2159. coroutine.wrap(function()
  2160. for i = 1, 20, 0.2 do
  2161. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2162. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2163. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2164. rng.Transparency = i/20
  2165. rng3.Transparency = 1/24
  2166. rng4.Transparency = i/26
  2167. wait()
  2168. end
  2169. wait()
  2170. rng:Destroy()
  2171. end)()
  2172. if Debounces.Shewt == true then
  2173. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2174. hit = ht.Parent
  2175. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2176. if HasntTouched(hit.Name) == true and deb == false then
  2177. deb = true
  2178. coroutine.wrap(function()
  2179. hit:FindFirstChild("Humanoid").PlatformStand = true
  2180. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2181. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2182. end)()
  2183. table.insert(Touche, hit.Name)
  2184. deb = false
  2185. end
  2186. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2187. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2188. deb = true
  2189. coroutine.wrap(function()
  2190. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2191. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2192. wait(1)
  2193. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2194. end)()
  2195. table.insert(Touche, hit.Parent.Name)
  2196. deb = false
  2197. for i, v in pairs(Touche) do
  2198. print(v)
  2199. end
  2200. end
  2201. end
  2202. end)
  2203. end
  2204. for i = 0, 260, 8 do
  2205. bem.Size = Vector3.new(i, 3, 3)
  2206. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2207. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2208. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2209. bnd.Size = Vector3.new(1,1,1)
  2210. bndm.Scale = Vector3.new(8,8,8)
  2211. if i % 10 == 0 then
  2212. local newRng = rng2:Clone()
  2213. newRng.Parent = larm
  2214. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2215. local newRngm = rngm2:clone()
  2216. newRngm.Parent=newRng
  2217. coroutine.wrap(function()
  2218. for i = 1, 10, 0.2 do
  2219. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2220. newRng.Transparency = i/10
  2221. wait()
  2222. end
  2223. wait()
  2224. newRng:Destroy()
  2225. end)()
  2226. end
  2227. wait()
  2228. end
  2229. wait()
  2230. Debounces.Shewt = false
  2231. bem:Destroy()
  2232. out:Destroy()
  2233. bnd:Destroy()
  2234. Debounces.Ready = false
  2235. for i, v in pairs(Touche) do
  2236. table.remove(Touche, i)
  2237. end
  2238. wait()
  2239. table.insert(Touche, char.Name)
  2240. Debounces.NoIdl = false
  2241. if Debounces.CanAttack == false then
  2242. Debounces.CanAttack = true
  2243. end
  2244. end
  2245. end
  2246. end)
  2247. ----------------------------------------------------
  2248. --[[mouse.KeyDown:connect(function(key)
  2249. if key == "y" then
  2250. if Debounces.CanAttack == true then
  2251. Debounces.CanAttack = false
  2252. Debounces.NoIdl = true
  2253. Debounces.on = true
  2254. local shell = Instance.new("Part",torso)
  2255. shell.BrickColor = BrickColor.new("New Yeller")
  2256. shell.Anchored = false
  2257. shell.CanCollide = false
  2258. shell.Locked = true
  2259. shell.TopSurface = "SmoothNoOutlines"
  2260. shell.BottomSurface = "SmoothNoOutlines"
  2261. shell.Size = Vector3.new(1.2,1.2,1.2)
  2262. shell.FormFactor = 3
  2263. local shellm = Instance.new("SpecialMesh",shell)
  2264. shellm.MeshType = "Sphere"
  2265. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2266. Omega = function()
  2267. local X = Instance.new("Part",char)
  2268. local O = Instance.new("ObjectValue",X)
  2269. O.Name = "creator"
  2270. X.Locked = true
  2271. X.Name = "Shell"
  2272. X.Anchored = false
  2273. X.CanCollide = false
  2274. X.Transparency = 0.5
  2275. X.Reflectance = 0
  2276. X.BottomSurface = 0
  2277. X.TopSurface = 0
  2278. X.Shape = 0
  2279. local V = Instance.new("ObjectValue",X)
  2280. V.Value = char
  2281. V.Name = "creator"
  2282. X.BrickColor = BrickColor.new("New Yeller")
  2283. X.Size = Vector3.new(40,40,40)
  2284. --X.Material = "Neon"
  2285. local Z = Instance.new("SpecialMesh",X)
  2286. Z.MeshType = "Sphere"
  2287. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2288. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2289. local bv = Instance.new("BodyVelocity",X)
  2290. bv.maxForce = Vector3.new(99999,99999,99999)
  2291. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2292. bv.velocity = root.CFrame.lookVector*10
  2293. Explode = X.Touched:connect(function(hit)
  2294. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2295. local cf = X.CFrame
  2296. bv:Destroy()
  2297. X.Anchored = true
  2298. Z:Remove()
  2299. Explode:disconnect()
  2300. X.Size = Vector3.new(3,3,3)
  2301. X.Touched:connect(function(hit) end)
  2302. X.CanCollide = false
  2303. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2304. if v:FindFirstChild('Humanoid') then
  2305. v.Humanoid:TakeDamage(math.random(80,120))
  2306. end
  2307. end
  2308. for i = 1, (40) do rs:wait()
  2309. X.Transparency = X.Transparency + (1/40)
  2310. X.Size = X.Size + Vector3.new(1,1,1)
  2311. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2312. end
  2313. X:Destroy()
  2314. end
  2315. end)
  2316. end
  2317. for i = 1,200 do
  2318. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2319. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2320. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2321. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2322. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2323. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2324. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2325. if Debounces.on == false then break end
  2326. rs:wait()
  2327. end
  2328. for i = 1,30 do
  2329. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2336. if Debounces.on == false then break end
  2337. rs:wait()
  2338. end
  2339. for i = 1,40 do
  2340. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2341. shell.Size = shell.Size + Vector3.new(1,1,1)
  2342. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2343. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2346. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2347. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2348. if Debounces.on == false then break end
  2349. rs:wait()
  2350. end
  2351. for i = 1,40 do
  2352. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2359. if Debounces.on == false then break end
  2360. rs:wait()
  2361. end
  2362. for i = 1,60 do
  2363. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2370. if Debounces.on == false then break end
  2371. rs:wait()
  2372. end
  2373. for i = 1,60 do
  2374. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2375. shell.Size = shell.Size + Vector3.new(1,1,1)
  2376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2382. if Debounces.on == false then break end
  2383. rs:wait()
  2384. end
  2385. if Debounces.CanAttack == false then
  2386. Debounces.CanAttack = true
  2387. Debounces.NoIdl = false
  2388. Debounces.on = false
  2389. end
  2390. end
  2391. end
  2392. end)]]--
  2393. ----------------------------------------------------
  2394. Charging = false
  2395. mouse.KeyDown:connect(function(key)
  2396. if key == "r" then
  2397. if Charging == false then
  2398. Charging = true
  2399. if Debounces.CanAttack == true then
  2400. Debounces.CanAttack = false
  2401. Debounces.NoIdl = true
  2402. Debounces.on = true
  2403. for i = 1,20 do
  2404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2410. if Debounces.on == false then break end
  2411. rs:wait()
  2412. end
  2413. --[[for i = 1,20 do
  2414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2420. if Debounces.on == false then break end
  2421. rs:wait()
  2422. end]]--
  2423. pt=Instance.new('Part',torso)
  2424. pt.Anchored=true
  2425. pt.CanCollide=false
  2426. pt.Locked = true
  2427. pt.FormFactor='Custom'
  2428. pt.Size=Vector3.new(1,1,1)
  2429. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2430. pt.Transparency=.6
  2431. pt.BrickColor=BrickColor.new('New Yeller')
  2432. msh=Instance.new('SpecialMesh',pt)
  2433. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2434. msh.Scale=Vector3.new(8,4,8)
  2435. pt2=pt:clone()
  2436. pt2.Parent = torso
  2437. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2438. pt2.BrickColor=BrickColor.new("New Yeller")
  2439. msh2=msh:clone()
  2440. msh2.Parent=pt2
  2441. msh2.Scale=Vector3.new(10,5,10)
  2442.  
  2443. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2444.  
  2445. bl = Instance.new("Part", char)
  2446. bl.Locked = true
  2447. bl.Name = "Shell"
  2448. bl.BrickColor = BrickColor.new("New Yeller")
  2449. bl.Anchored = true
  2450. bl.CanCollide = false
  2451. bl.Transparency = 0
  2452. bl.Reflectance = 0
  2453. bl.BottomSurface = 0
  2454. bl.TopSurface = 0
  2455. bl.Shape = 0
  2456. blm = Instance.new("SpecialMesh",bl)
  2457. blm.MeshType = "Sphere"
  2458. blm.Scale = Vector3.new(1,1,1)
  2459. blm.MeshId = "rbxassetid://9982590"
  2460.  
  2461. coroutine.resume(coroutine.create(function()
  2462. for i=1, math.huge, 4 do
  2463. if Charging == true then
  2464. rs:wait()
  2465. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2466. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2467. bl.Transparency = bl.Transparency + 0.005
  2468. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2469. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2470. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2471. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2472. elseif Charging == false then break
  2473. end
  2474. end
  2475. end))
  2476.  
  2477. repeat
  2478. local p = Instance.new('Part',torso)
  2479. p.formFactor = 'Custom'
  2480. p.Size = Vector3.new(1,1,1)
  2481. p.BrickColor = workspace.Base.BrickColor
  2482. p.CanCollide = false
  2483. p.Transparency = 0
  2484. p.Anchored = true
  2485. p.Locked=true
  2486. p.Material = workspace.Base.Material
  2487. s = math.random(1,40)/10
  2488. local m = Instance.new("BlockMesh",p)
  2489. m.Scale = Vector3.new(s,s,s)
  2490. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2491. --[[coroutine.wrap(function()
  2492. wait(2)
  2493. while Charging == true do
  2494. wait(2)
  2495. GroundWave1()
  2496. wait(2)
  2497. end
  2498. end)()]]--
  2499. Spawn(function()
  2500. while rs:wait() do
  2501. if Charging == true then
  2502. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2503. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2504. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2505. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2506. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2507. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2508. elseif Charging == false then break
  2509. end
  2510. end
  2511. end)
  2512. Spawn(function()
  2513. while rs:wait() do
  2514. if p.Transparency >= 1 then p:Destroy() break end
  2515. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2516. p.Transparency = p.Transparency+0.01
  2517. end
  2518. end)
  2519. wait(.3)
  2520. until Charging == false
  2521. end
  2522. end
  2523. end
  2524. end)
  2525. ----------------------------------------------------
  2526. mouse.KeyUp:connect(function(key)
  2527. if key == "r" then
  2528. if Charging == true then
  2529. Charging = false
  2530. pt:Destroy()
  2531. pt2:Destroy()
  2532. bl:Destroy()
  2533. if Debounces.CanAttack == false then
  2534. Debounces.CanAttack = true
  2535. Debounces.NoIdl = false
  2536. Debounces.on = false
  2537. end
  2538. end
  2539. end
  2540. end)
  2541. ----------------------------------------------------
  2542. mouse.KeyDown:connect(function(key)
  2543. if key == "g" then
  2544. if Debounces.CanAttack == true then
  2545. Debounces.CanAttack = false
  2546. Debounces.NoIdl = true
  2547. Debounces.on = true
  2548. local shell = Instance.new("Part",torso)
  2549. shell.BrickColor = BrickColor.new("New Yeller")
  2550. shell.Anchored = true
  2551. shell.CanCollide = false
  2552. shell.Locked = true
  2553. shell.TopSurface = "SmoothNoOutlines"
  2554. shell.BottomSurface = "SmoothNoOutlines"
  2555. shell.Size = Vector3.new(1,1,1)
  2556. shellm = Instance.new("SpecialMesh",shell)
  2557. shellm.MeshType = "Sphere"
  2558. shellm.Scale = Vector3.new(1,1,1)
  2559. local shell2 = Instance.new("Part",torso)
  2560. shell2.BrickColor = BrickColor.new("New Yeller")
  2561. shell2.Anchored = true
  2562. shell2.CanCollide = false
  2563. shell2.Locked = true
  2564. shell2.TopSurface = "SmoothNoOutlines"
  2565. shell2.BottomSurface = "SmoothNoOutlines"
  2566. shell2.Size = Vector3.new(1,1,1)
  2567. shellm2 = Instance.new("SpecialMesh",shell2)
  2568. shellm2.MeshType = "Sphere"
  2569. shellm2.Scale = Vector3.new(1,1,1)
  2570.  
  2571. function FindNearestTorso(Position,Distance,SinglePlayer)
  2572. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2573. local List = {}
  2574. for i,v in pairs(workspace:GetChildren())do
  2575. if v:IsA("Model")then
  2576. if v:findFirstChild("Torso")then
  2577. if v ~= char then
  2578. if(v.Torso.Position -Position).magnitude <= Distance then
  2579. table.insert(List,v)
  2580. end
  2581. end
  2582. end
  2583. end
  2584. end
  2585. return List
  2586. end
  2587.  
  2588. Shell = function()
  2589. local X = Instance.new("Part",char)
  2590. local O = Instance.new("ObjectValue",X)
  2591. O.Name = "creator"
  2592. X.Locked = true
  2593. X.Name = "Shell"
  2594. X.Anchored = false
  2595. X.CanCollide = false
  2596. X.Transparency = 0
  2597. X.Reflectance = 0
  2598. X.BottomSurface = 0
  2599. X.TopSurface = 0
  2600. X.Shape = 0
  2601. local V = Instance.new("ObjectValue",X)
  2602. V.Value = char
  2603. V.Name = "creator"
  2604. X.BrickColor = BrickColor.new("New Yeller")
  2605. X.Size = Vector3.new(1,1,1)
  2606. --X.Material = "Neon"
  2607. local Z = Instance.new("SpecialMesh",X)
  2608. Z.MeshType = "Sphere"
  2609. Z.Scale = Vector3.new(1,1,1)
  2610. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2611. local bv = Instance.new("BodyVelocity",X)
  2612. bv.maxForce = Vector3.new(99999,99999,99999)
  2613. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2614. bv.velocity = root.CFrame.lookVector*65
  2615. Explode = X.Touched:connect(function(hit)
  2616. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2617. local cf = X.CFrame
  2618. bv:Destroy()
  2619. X.Anchored = true
  2620. Z:Remove()
  2621. Explode:disconnect()
  2622. X.Size = Vector3.new(3,3,3)
  2623. X.Touched:connect(function(hit) end)
  2624. X.CanCollide = false
  2625. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2626. if v:FindFirstChild('Humanoid') then
  2627. v.Humanoid:TakeDamage(math.random(6,12))
  2628. end
  2629. end
  2630. for i = 1, (40) do rs:wait()
  2631. X.Transparency = X.Transparency + (1/40)
  2632. X.Size = X.Size + Vector3.new(1,1,1)
  2633. X.CFrame = cf
  2634. end
  2635. X:Destroy()
  2636. end
  2637. end)
  2638. end
  2639. Shell()
  2640. for i = 1, 10 do
  2641. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2642. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2649. if Debounces.on == false then break end
  2650. rs:wait()
  2651. end
  2652. Shell()
  2653. shell.Transparency = 1
  2654. for i = 1, 10 do
  2655. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2656. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2663. if Debounces.on == false then break end
  2664. rs:wait()
  2665. end
  2666. Shell()
  2667. shell.Transparency = 0
  2668. shell2.Transparency = 1
  2669. for i = 1, 10 do
  2670. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2671. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2678. if Debounces.on == false then break end
  2679. rs:wait()
  2680. end
  2681. Shell()
  2682. shell2.Transparency = 0
  2683. shell.Transparency = 1
  2684. for i = 1, 10 do
  2685. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2686. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2693. if Debounces.on == false then break end
  2694. rs:wait()
  2695. end
  2696. Shell()
  2697. shell.Transparency = 0
  2698. shell2.Transparency = 1
  2699. for i = 1, 10 do
  2700. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2701. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2708. if Debounces.on == false then break end
  2709. rs:wait()
  2710. end
  2711. Shell()
  2712. shell2.Transparency = 0
  2713. shell.Transparency = 1
  2714. for i = 1, 10 do
  2715. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2716. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2723. if Debounces.on == false then break end
  2724. rs:wait()
  2725. end
  2726. Shell()
  2727. shell.Transparency = 0
  2728. shell2.Transparency = 1
  2729. for i = 1, 10 do
  2730. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2731. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2738. if Debounces.on == false then break end
  2739. rs:wait()
  2740. end
  2741. Shell()
  2742. shell2.Transparency = 0
  2743. shell.Transparency = 1
  2744. for i = 1, 10 do
  2745. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2746. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2753. if Debounces.on == false then break end
  2754. rs:wait()
  2755. end
  2756. Shell()
  2757. shell.Transparency = 0
  2758. shell2.Transparency = 1
  2759. for i = 1, 10 do
  2760. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2761. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2768. if Debounces.on == false then break end
  2769. rs:wait()
  2770. end
  2771. Shell()
  2772. shell2.Transparency = 0
  2773. shell.Transparency = 1
  2774. for i = 1, 10 do
  2775. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2776. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2783. if Debounces.on == false then break end
  2784. rs:wait()
  2785. end
  2786. Shell()
  2787. shell.Transparency = 0
  2788. shell2.Transparency = 1
  2789. for i = 1, 10 do
  2790. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2791. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2798. if Debounces.on == false then break end
  2799. rs:wait()
  2800. end
  2801. Shell()
  2802. shell2.Transparency = 0
  2803. shell.Transparency = 1
  2804. for i = 1, 10 do
  2805. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2806. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2813. if Debounces.on == false then break end
  2814. rs:wait()
  2815. end
  2816. Shell()
  2817. shell.Transparency = 0
  2818. shell2.Transparency = 1
  2819. for i = 1, 10 do
  2820. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2821. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2828. if Debounces.on == false then break end
  2829. rs:wait()
  2830. end
  2831. shell.Transparency = 1
  2832. if Debounces.CanAttack == false then
  2833. Debounces.CanAttack = true
  2834. Debounces.NoIdl = false
  2835. Debounces.on = false
  2836. end
  2837. end
  2838. end
  2839. end)
  2840. ----------------------------------------------------
  2841. Search = false
  2842. mouse.KeyDown:connect(function(key)
  2843. if key == "n" then
  2844. if Search == false then
  2845. Search = true
  2846. for i,v in pairs(game.Players:getPlayers()) do
  2847. if v.Name~=char.Name then
  2848. for j,k in pairs(v.Character:GetChildren()) do
  2849. if k:IsA("BasePart") and k.Transparency >= 1 then
  2850. bawx=Instance.new("SelectionBox",cam)
  2851. bawx.Color = BrickColor.new("Bright red")
  2852. bawx.Transparency = .5
  2853. bawx.Adornee = k
  2854. end
  2855. end
  2856. end
  2857. end
  2858. elseif Search == true then
  2859. Search = false
  2860. for i, v in pairs(cam:GetChildren()) do
  2861. if v:IsA("SelectionBox") then
  2862. v:Destroy()
  2863. end
  2864. end
  2865. end
  2866. end
  2867. end)
  2868. ----------------------------------------------------
  2869. Grab = false
  2870. mouse.KeyDown:connect(function(key)
  2871. if key == "z" then
  2872. Debounces.on = true
  2873. Debounces.NoIdl = true
  2874. Debounces.ks = true
  2875. if Grab == false then
  2876. gp = nil
  2877. for i = 1, 20 do
  2878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2884. if Debounces.on == false then break end
  2885. rs:wait()
  2886. end
  2887. con1=larm.Touched:connect(function(hit) -- this is grab
  2888. ht = hit.Parent
  2889. hum1=ht:FindFirstChild('Humanoid')
  2890. if hum1 ~= nil then
  2891. if Debounces.ks==true then
  2892. z = Instance.new("Sound",hed)
  2893. z.SoundId = "rbxassetid://169380525"
  2894. z.Volume = 1
  2895. z:Play()
  2896. Debounces.ks=false
  2897. end
  2898. hum1.PlatformStand=true
  2899. gp = ht
  2900. Grab = true
  2901. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2902. asd.Parent = larm
  2903. asd.Name = "asd"
  2904. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2905. --[[elseif hum1 == nil then
  2906. con1:disconnect()
  2907. wait() return]]--
  2908. end
  2909. end)
  2910. for i = 1, 20 do
  2911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2917. if Debounces.on == false then break end
  2918. rs:wait()
  2919. end
  2920. if hum1 == nil then
  2921. Debounces.on = false
  2922. Debounces.NoIdl = false
  2923. end
  2924. con1:disconnect()
  2925. elseif Grab == true then
  2926. Grab = false
  2927. Punch()
  2928. z = Instance.new("Sound",hed)
  2929. z.SoundId = "rbxassetid://169380525"
  2930. z.Pitch = ptz[math.random(1,#ptz)]
  2931. z.Volume = 1
  2932. z:Play()
  2933. for i = 1, 10 do
  2934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2935. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2936. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2937. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2938. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2939. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2940. if Debounces.on == false then break end
  2941. rs:wait()
  2942. end
  2943. Punch()
  2944. z = Instance.new("Sound",hed)
  2945. z.SoundId = "rbxassetid://169380525"
  2946. z.Pitch = ptz[math.random(1,#ptz)]
  2947. z.Volume = 1
  2948. z:Play()
  2949. for i = 1, 10 do
  2950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2956. if Debounces.on == false then break end
  2957. rs:wait()
  2958. end
  2959. Punch()
  2960. z = Instance.new("Sound",hed)
  2961. z.SoundId = "rbxassetid://169380525"
  2962. z.Pitch = ptz[math.random(1,#ptz)]
  2963. z.Volume = 1
  2964. z:Play()
  2965. for i = 1, 10 do
  2966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2972. if Debounces.on == false then break end
  2973. rs:wait()
  2974. end
  2975. Punch()
  2976. z = Instance.new("Sound",hed)
  2977. z.SoundId = "rbxassetid://169380525"
  2978. z.Pitch = ptz[math.random(1,#ptz)]
  2979. z.Volume = 1
  2980. z:Play()
  2981. for i = 1, 10 do
  2982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2988. if Debounces.on == false then break end
  2989. rs:wait()
  2990. end
  2991. Punch()
  2992. z = Instance.new("Sound",hed)
  2993. z.SoundId = "rbxassetid://169380525"
  2994. z.Pitch = ptz[math.random(1,#ptz)]
  2995. z.Volume = 1
  2996. z:Play()
  2997. for i = 1, 10 do
  2998. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3000. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3001. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3003. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3004. if Debounces.on == false then break end
  3005. rs:wait()
  3006. end
  3007. Punch()
  3008. z = Instance.new("Sound",hed)
  3009. z.SoundId = "rbxassetid://169380525"
  3010. z.Pitch = ptz[math.random(1,#ptz)]
  3011. z.Volume = 1
  3012. z:Play()
  3013. for i = 1, 10 do
  3014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3020. if Debounces.on == false then break end
  3021. rs:wait()
  3022. end
  3023. Punch()
  3024. z = Instance.new("Sound",hed)
  3025. z.SoundId = "rbxassetid://169380525"
  3026. z.Pitch = ptz[math.random(1,#ptz)]
  3027. z.Volume = 1
  3028. z:Play()
  3029. for i = 1, 10 do
  3030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3032. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3033. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3036. if Debounces.on == false then break end
  3037. rs:wait()
  3038. end
  3039. Punch()
  3040. z = Instance.new("Sound",hed)
  3041. z.SoundId = "rbxassetid://169380525"
  3042. z.Pitch = ptz[math.random(1,#ptz)]
  3043. z.Volume = 1
  3044. z:Play()
  3045. for i = 1, 10 do
  3046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3050. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3052. if Debounces.on == false then break end
  3053. rs:wait()
  3054. end
  3055. Punch()
  3056. z = Instance.new("Sound",hed)
  3057. z.SoundId = "rbxassetid://169380525"
  3058. z.Pitch = ptz[math.random(1,#ptz)]
  3059. z.Volume = 1
  3060. z:Play()
  3061. for i = 1, 10 do
  3062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3068. if Debounces.on == false then break end
  3069. rs:wait()
  3070. end
  3071. Punch()
  3072. z = Instance.new("Sound",hed)
  3073. z.SoundId = "rbxassetid://169380525"
  3074. z.Pitch = ptz[math.random(1,#ptz)]
  3075. z.Volume = 1
  3076. z:Play()
  3077. for i = 1, 10 do
  3078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3084. if Debounces.on == false then break end
  3085. rs:wait()
  3086. end
  3087. Punch()
  3088. z = Instance.new("Sound",hed)
  3089. z.SoundId = "rbxassetid://169380525"
  3090. z.Pitch = ptz[math.random(1,#ptz)]
  3091. z.Volume = 1
  3092. z:Play()
  3093. for i = 1, 10 do
  3094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3100. if Debounces.on == false then break end
  3101. rs:wait()
  3102. end
  3103. Punch()
  3104. z = Instance.new("Sound",hed)
  3105. z.SoundId = "rbxassetid://169380525"
  3106. z.Pitch = ptz[math.random(1,#ptz)]
  3107. z.Volume = 1
  3108. z:Play()
  3109. for i = 1, 10 do
  3110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3112. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3114. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3115. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3116. if Debounces.on == false then break end
  3117. rs:wait()
  3118. end
  3119. con1:disconnect()
  3120. Debounces.on = false
  3121. Debounces.NoIdl = false
  3122. if gp ~= nil then
  3123. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3124. for i,v in pairs(larm:GetChildren()) do
  3125. if v.Name == "asd" and v:IsA("Weld") then
  3126. v:Remove()
  3127. end
  3128. end
  3129. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3130. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3131. bv.P = 125000
  3132. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3133. hum1=nil
  3134. ht=nil
  3135. Debounces.on = false
  3136. Debounces.NoIdl = false
  3137. elseif ht == nil then wait()
  3138. Grab = false
  3139. Debounces.on = false
  3140. Debounces.NoIdl = false
  3141. end
  3142. end
  3143. end
  3144. end)
  3145. ----------------------------------------------------
  3146. mouse.KeyDown:connect(function(key)
  3147. if string.byte(key) == 52 then
  3148. char.Humanoid.WalkSpeed = 60
  3149. end
  3150. end)
  3151. mouse.KeyUp:connect(function(key)
  3152. if string.byte(key) == 52 then
  3153. char.Humanoid.WalkSpeed = 8
  3154. end
  3155. end)
  3156. -------------------------------
  3157. local animpose = "Idle"
  3158. local lastanimpose = "Idle"
  3159. local sine = 0
  3160. local change = 1
  3161. local val = 0
  3162. local ffing = false
  3163. -------------------------------
  3164. game:GetService("RunService").RenderStepped:connect(function()
  3165. --[[if char.Humanoid.Jump == true then
  3166. jump = true
  3167. else
  3168. jump = false
  3169. end]]
  3170. char.Humanoid.FreeFalling:connect(function(f)
  3171. if f then
  3172. ffing = true
  3173. else
  3174. ffing = false
  3175. end
  3176. end)
  3177. sine = sine + change
  3178. if jumpn == true then
  3179. animpose = "Jumping"
  3180. elseif ffing == true then
  3181. animpose = "Freefalling"
  3182. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3183. animpose = "Idle"
  3184. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3185. animpose = "Walking"
  3186. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3187. animpose = "Running"
  3188. end
  3189. if animpose ~= lastanimpose then
  3190. sine = 0
  3191. if Debounces.NoIdl == false then
  3192. if animpose == "Idle" then
  3193. for i = 1, 2 do
  3194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3200. end
  3201. elseif animpose == "Walking" then
  3202. for i = 1, 2 do
  3203. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3204. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3209. end
  3210. elseif animpose == "Running" then
  3211. for i = 1, 2 do
  3212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3218. wait()
  3219. end
  3220. end
  3221. else
  3222. end
  3223. end
  3224. lastanimpose = animpose
  3225. if Debounces.NoIdl == false then
  3226. if animpose == "Idle" then
  3227. change = 0.5
  3228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3234. elseif animpose == "Walking" then
  3235. change = 1
  3236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3242. elseif animpose == "Running" then
  3243. change = 1
  3244. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3245. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3246. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3247. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3248. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3249. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3250. end
  3251. end
  3252. end)
  3253.  
  3254. hum.MaxHealth = 9001
  3255. wait(3)
  3256. hum.Health = 9001
  3257.  
  3258. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3259. --[[Part0 = Vector3 (Start pos)
  3260. Part1 = Vector3 (End pos)
  3261. Times = number (Amount of lightning parts)
  3262. Offset = number (Offset)
  3263. Color = color (brickcolor value)
  3264. Thickness = number (thickness)
  3265. Trans = number (transparency)
  3266. ]]--
  3267. local magz = (Part0 - Part1).magnitude
  3268. local curpos = Part0
  3269. local trz = {-Offset,Offset}
  3270. for i=1,Times do
  3271. local li = Instance.new("Part", torso)
  3272. li.Name = "Lightning"
  3273. li.TopSurface =0
  3274. li.Material = "Neon"
  3275. li.BottomSurface = 0
  3276. li.Anchored = true
  3277. li.Locked = true
  3278. li.Transparency = Trans or 0.4
  3279. li.BrickColor = BrickColor.new(Color)
  3280. li.formFactor = "Custom"
  3281. li.CanCollide = false
  3282. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3283. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3284. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3285. if Times == i then
  3286. local magz2 = (curpos - Part1).magnitude
  3287. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3288. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3289. else
  3290. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3291. end
  3292. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3293. game.Debris:AddItem(li,.1)
  3294. end
  3295. end
  3296.  
  3297. BodyParts = {} -- Parts to emit lightning effects from
  3298. for _, v in pairs(char:GetChildren()) do
  3299. if v:IsA("Part") then
  3300. table.insert(BodyParts, v)
  3301. end
  3302. end
  3303.  
  3304. Bounding = {} -- Calculate the bounding boxes
  3305. for _, v in pairs(BodyParts) do
  3306. local temp = {X=nil, Y=nil, Z=nil}
  3307. temp.X = v.Size.X/2 * 10
  3308. temp.Y = v.Size.Y/2 * 10
  3309. temp.Z = v.Size.Z/2 * 10
  3310. Bounding[v.Name] = temp
  3311. --table.insert(Bounding, v.Name, temp)
  3312. end
  3313.  
  3314. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3315. local Body1 = BodyParts[math.random(#BodyParts)]
  3316. local Body2 = BodyParts[math.random(#BodyParts)]
  3317. local Pos1 = Vector3.new(
  3318. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3319. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3320. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3321. )
  3322. local Pos2 = Vector3.new(
  3323. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3324. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3325. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3326. )
  3327. local SPos1 = Body1.Position + Pos1
  3328. local SPos2 = Body2.Position + Pos2
  3329. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3330. end
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