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- -- Maps the names to the numbers in the array
- ChampionPointsSlots.Defaults.MapIndexToName = { }
- ChampionPointsSlots.Defaults.MapIndexToTrial = {
- [1] = "vAA",
- [2] = "vAS",
- [3] = "vCR",
- [4] = "vHOF",
- [5] = "vHRC",
- [6] = "vMOL",
- [7] = "vSO",
- [8] = "vMA-Magicka",
- [9] = "vMA-Stamina",
- }
- -- We use this so we can disable certain trees
- TEMP =
- {
- [1] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [3] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [4] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [5] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [6] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [7] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [8] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [9] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0}
- }
- -- What is our current CP lookin' like
- ChampionPointsSlots.Defaults.Current = {
- [1] = {
- [1] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [3] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [4] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [5] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [6] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [7] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [8] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [9] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0}
- },
- }
- -- Pre-defined CP for trials, this will need to be updated each patch: CP by Alcast & Tony1697
- ChampionPointsSlots.Defaults.Trial = {
- [1] = { -- Aetherian Archive
- [1] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Tower 1 Bashing, 2 Sprinter 3 Siphoner 4 Warlord
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 11}, -- RED: Lord: 1 Heavy 2 Bastion 3 Expert 4 Recovery
- [3] = {[5] = true, [1] = 0, [2] = 56, [3] = 0, [4] = 64}, -- RED: Lady 1 Light 2 Thick 3 Hardy 4 Elemental
- [4] = {[5] = true, [1] = 0, [2] = 72, [3] = 57, [4] = 0}, -- RED: Steed 1 Medium 2 Ironclad 3 Spell 4 Resistant
- [5] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Ritual 1 Thaumaturge 2 Precise 3 Piercing 4 Mighty
- [6] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Atronach 1 Physical 2 Shattering 3 Master 4 Staff
- [7] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Apprentice 1 Elemental 2 Erosion 3 Elfborn 4 Blessed
- [8] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Shadow 1 Befoul 2 Shade 3 Shadow 4 Tumbling
- [9] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0} -- GREEN: Lover 1 Mooncalf 2 Arcanist 3 Healthy 4 Tenacity
- },
- [2] = { -- Asylum Sanctorium
- [1] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Tower 1 Bashing, 2 Sprinter 3 Siphoner 4 Warlord
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 11}, -- RED: Lord: 1 Heavy 2 Bastion 3 Expert 4 Recovery
- [3] = {[5] = true, [1] = 0, [2] = 0, [3] = 27, [4] = 64}, -- RED: Lady 1 Light 2 Thick 3 Hardy 4 Elemental
- [4] = {[5] = true, [1] = 0, [2] = 81, [3] = 77, [4] = 0}, -- RED: Steed 1 Medium 2 Ironclad 3 Spell 4 Resistant
- [5] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Ritual 1 Thaumaturge 2 Precise 3 Piercing 4 Mighty
- [6] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Atronach 1 Physical 2 Shattering 3 Master 4 Staff
- [7] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Apprentice 1 Elemental 2 Erosion 3 Elfborn 4 Blessed
- [8] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Shadow 1 Befoul 2 Shade 3 Shadow 4 Tumbling
- [9] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0} -- GREEN: Lover 1 Mooncalf 2 Arcanist 3 Healthy 4 Tenacity
- },
- [3] = { -- Cloudrest
- [1] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Tower 1 Bashing, 2 Sprinter 3 Siphoner 4 Warlord
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 32}, -- RED: Lord: 1 Heavy 2 Bastion 3 Expert 4 Recovery
- [3] = {[5] = true, [1] = 0, [2] = 56, [3] = 0, [4] = 56}, -- RED: Lady 1 Light 2 Thick 3 Hardy 4 Elemental
- [4] = {[5] = true, [1] = 0, [2] = 56, [3] = 60, [4] = 0}, -- RED: Steed 1 Medium 2 Ironclad 3 Spell 4 Resistant
- [5] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Ritual 1 Thaumaturge 2 Precise 3 Piercing 4 Mighty
- [6] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Atronach 1 Physical 2 Shattering 3 Master 4 Staff
- [7] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Apprentice 1 Elemental 2 Erosion 3 Elfborn 4 Blessed
- [8] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Shadow 1 Befoul 2 Shade 3 Shadow 4 Tumbling
- [9] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0} -- GREEN: Lover 1 Mooncalf 2 Arcanist 3 Healthy 4 Tenacity
- },
- [4] = { -- Halls of Fabrication
- [1] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Tower 1 Bashing, 2 Sprinter 3 Siphoner 4 Warlord
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 11}, -- RED: Lord: 1 Heavy 2 Bastion 3 Expert 4 Recovery
- [3] = {[5] = true, [1] = 0, [2] = 48, [3] = 56, [4] = 56},-- RED: Lady 1 Light 2 Thick 3 Hardy 4 Elemental
- [4] = {[5] = true, [1] = 0, [2] = 66, [3] = 23, [4] = 0}, -- RED: Steed 1 Medium 2 Ironclad 3 Spell 4 Resistant
- [5] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Ritual 1 Thaumaturge 2 Precise 3 Piercing 4 Mighty
- [6] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Atronach 1 Physical 2 Shattering 3 Master 4 Staff
- [7] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Apprentice 1 Elemental 2 Erosion 3 Elfborn 4 Blessed
- [8] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Shadow 1 Befoul 2 Shade 3 Shadow 4 Tumbling
- [9] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0} -- GREEN: Lover 1 Mooncalf 2 Arcanist 3 Healthy 4 Tenacity
- },
- [5] = { -- Hel ra Citadel
- [1] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Tower 1 Bashing, 2 Sprinter 3 Siphoner 4 Warlord
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 11}, -- RED: Lord: 1 Heavy 2 Bastion 3 Expert 4 Recovery
- [3] = {[5] = true, [1] = 0, [2] = 48, [3] = 49, [4] = 49},-- RED: Lady 1 Light 2 Thick 3 Hardy 4 Elemental
- [4] = {[5] = true, [1] = 0, [2] = 81, [3] = 22, [4] = 0}, -- RED: Steed 1 Medium 2 Ironclad 3 Spell 4 Resistant
- [5] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Ritual 1 Thaumaturge 2 Precise 3 Piercing 4 Mighty
- [6] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Atronach 1 Physical 2 Shattering 3 Master 4 Staff
- [7] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Apprentice 1 Elemental 2 Erosion 3 Elfborn 4 Blessed
- [8] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Shadow 1 Befoul 2 Shade 3 Shadow 4 Tumbling
- [9] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0} -- GREEN: Lover 1 Mooncalf 2 Arcanist 3 Healthy 4 Tenacity
- },
- [6] = { -- Maw Of Lorkhaj
- [1] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Tower 1 Bashing, 2 Sprinter 3 Siphoner 4 Warlord
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 11}, -- RED: Lord: 1 Heavy 2 Bastion 3 Expert 4 Recovery
- [3] = {[5] = true, [1] = 0, [2] = 48, [3] = 49, [4] = 49},-- RED: Lady 1 Light 2 Thick 3 Hardy 4 Elemental
- [4] = {[5] = true, [1] = 0, [2] = 81, [3] = 22, [4] = 0}, -- RED: Steed 1 Medium 2 Ironclad 3 Spell 4 Resistant
- [5] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Ritual 1 Thaumaturge 2 Precise 3 Piercing 4 Mighty
- [6] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Atronach 1 Physical 2 Shattering 3 Master 4 Staff
- [7] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Apprentice 1 Elemental 2 Erosion 3 Elfborn 4 Blessed
- [8] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Shadow 1 Befoul 2 Shade 3 Shadow 4 Tumbling
- [9] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0} -- GREEN: Lover 1 Mooncalf 2 Arcanist 3 Healthy 4 Tenacity
- },
- [7] = { -- Sanctum Ophidia
- [1] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Tower 1 Bashing, 2 Sprinter 3 Siphoner 4 Warlord
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 11}, -- RED: Lord: 1 Heavy 2 Bastion 3 Expert 4 Recovery
- [3] = {[5] = true, [1] = 0, [2] = 56, [3] = 56, [4] = 56},-- RED: Lady 1 Light 2 Thick 3 Hardy 4 Elemental
- [4] = {[5] = true, [1] = 0, [2] = 61, [3] = 20, [4] = 0}, -- RED: Steed 1 Medium 2 Ironclad 3 Spell 4 Resistant
- [5] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Ritual 1 Thaumaturge 2 Precise 3 Piercing 4 Mighty
- [6] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Atronach 1 Physical 2 Shattering 3 Master 4 Staff
- [7] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Apprentice 1 Elemental 2 Erosion 3 Elfborn 4 Blessed
- [8] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Shadow 1 Befoul 2 Shade 3 Shadow 4 Tumbling
- [9] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0} -- GREEN: Lover 1 Mooncalf 2 Arcanist 3 Healthy 4 Tenacity
- },
- [8] = { -- vMA Magicka red+green CP
- [1] = {[5] = true, [1] = 0, [2] = 14, [3] = 0, [4] = 31},
- [2] = {[5] = true, [1] = 0, [2] = 13, [3] = 0, [4] = 0},
- [3] = {[5] = true, [1] = 10, [2] = 48, [3] = 56, [4] = 56},
- [4] = {[5] = true, [1] = 0, [2] = 66, [3] = 11, [4] = 0},
- [5] = {[5] = false,[1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [6] = {[5] = false,[1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [7] = {[5] = false,[1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [8] = {[5] = true,[1] = 0, [2] = 0, [3] = 40, [4] = 51},
- [9] = {[5] = true,[1] = 0, [2] = 75, [3] = 0, [4] = 49}
- },
- [9] = { -- vMA Stamina red+green CP
- [1] = {[5] = true, [1] = 0, [2] = 14, [3] = 0, [4] = 31},
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 11},
- [3] = {[5] = true, [1] = 0, [2] = 56, [3] = 56, [4] = 56},
- [4] = {[5] = true, [1] = 0, [2] = 66, [3] = 15, [4] = 0},
- [5] = {[5] = false,[1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [6] = {[5] = false,[1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [7] = {[5] = false,[1] = 0, [2] = 0, [3] = 0, [4] = 0},
- [8] = {[5] = true,[1] = 0, [2] = 0, [3] = 40, [4] = 44},
- [9] = {[5] = true,[1] = 75, [2] = 0, [3] = 0, [4] = 56}
- },
- }
- --[[
- -- Array reference - I use numbers so that it will work in all languages, which
- -- makes editing a bit of a pain if you don't have this guide
- [10] = { -- A TRAIL
- [1] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Tower 1 Bashing, 2 Sprinter 3 Siphoner 4 Warlord
- [2] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- RED: Lord: 1 Heavy 2 Bastion 3 Expert 4 Recovery
- [3] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- RED: Lady 1 Light 2 Thick 3 Hardy 4 Elemental
- [4] = {[5] = true, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- RED: Steed 1 Medium 2 Ironclad 3 Spell 4 Resistant
- [5] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Ritual 1 Thaumaturge 2 Precise 3 Piercing 4 Mighty
- [6] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Atronach 1 Physical 2 Shattering 3 Master 4 Staff
- [7] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- BLUE: Apprentice 1 Elemental 2 Erosion 3 Elfborn 4 Blessed
- [8] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0}, -- GREEN: Shadow 1 Befoul 2 Shade 3 Shadow 4 Tumbling
- [9] = {[5] = false, [1] = 0, [2] = 0, [3] = 0, [4] = 0} -- GREEN: Lover 1 Mooncalf 2 Arcanist 3 Healthy 4 Tenacity
- },
- --]]
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