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- on join:
- set the join message to "&b&l[&a&lログイン&b&l]&e%player%&b&lさんが&d&lログイン&a&lしました!"
- make console execute command "/effect %player% clear"
- set gamemode of player to adventure
- make console execute command "/pex user %player% add skript.mahou"
- on first join:
- message "&b&l[&c&l初&a&lログイン&b&l]&d%player%&a&lさんが&c&l初&b&lログイン&a&lしました!"
- set gamemode of player to adventure
- set the player's level to 1
- make console execute command "/pex user %player% add skript.mahou"
- on quit:
- set the quit message to "&e&l[&c&lログアウト&e&l]&e%player%&b&lさんが&c&lログアウト&a&lしました!"
- on level change:
- add 1 to {%player%level}
- message "&e&lレベルアップ!!" to player
- message "&9&lレベルが&a&l%{%player%level}%&9&lになりました!" to player
- command /levelreset:
- trigger:
- set the player's level to 1
- set {%player%level} to 0
- on rightclick with blaze rod:
- open chest with 1 row named "&A&Lメニュー" to player
- wait 1 tick
- format slot 0 of player with diamond named "&E寄付&Bをする" with lore "&D寄付お願いします" to run [make player execute command "/realm"]
- format slot 2 of player with chest named "&C&Lごみ箱&Eを開く" with lore "&aごみはごみ箱に捨てましょう" to run [make player execute command "/gomibako"]
- format slot 4 of player with redstone named "&4死ぬ" with lore "&c死にます" to run [make player execute command "/sinu"]
- command /sinu:
- trigger:
- command "/kill %player%"
- command /gomibako:
- trigger:
- open chest with 6 row named "&C&Lごみ箱" to player
- wait 1 tick
- stop
- on damage:
- message "&c&l%damage*2%&e&lダメージ&f" to attacker
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