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- getgenv().FarmWins = true
- getgenv().OpenCrates = false
- local WinParts = {}
- local ft = firetouchinterest
- local rs = game:GetService("RunService").RenderStepped
- local function GetParts()
- for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Part") then
- return v
- end
- end
- end
- for _, v in pairs(game:GetService("Workspace")["WIN TEST T"]:GetChildren()) do
- table.insert(WinParts, v)
- end
- table.insert(WinParts, game:GetService("Workspace").Winner.Win.Coin)
- rs:Connect(function()
- if getgenv().FarmWins then
- for _, v in pairs(WinParts) do
- ft(GetParts(), v, 0)
- ft(GetParts(), v, 1)
- end
- end
- end)
- while getgenv().OpenCrates and wait(0.3) do
- if game:GetService("Players").LocalPlayer.leaderstats.Points.Value >= 80 then
- game:GetService("ReplicatedStorage").BuyEgg:InvokeServer(workspace.HatShop.NormalCrate, 1)
- end
- end
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